You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
My question is can I just copy all the function "public float Roll { get; private set; }" and replace it with Pitch?
//in public class TobiiEyeXPlugin : PluginprivatefloattargetPitch;publicfloatPitch{get;privateset;}//in private void EyeDataStreamOnNext(object sender, EyePositionEventArgs eyePositionEventArgs)//Pitch: Have no idea if this is correct since I don't have a information for this.targetPitch=(float)Math.Atan2(-eyeOffsetMm.Z,sqrt(eyeOffsetMm.Y*eyeOffsetMm.Y+eyeOffsetMm.X*eyeOffsetMm.X));Pitch=Lerp(Pitch,targetPitch,0.6f);//public class TobiiEyeXGlobal : UpdateblePluginGlobal<TobiiEyeXPlugin>publicfloatpitch{get{returnplugin.Pitch;}}
If not who can I contact to help me get this added/fixed?
The text was updated successfully, but these errors were encountered:
Did this work for you? I got a Tobii 5 arriving here soon and I wanted to use it for the game Squad as well, which requires FreePIE to make use of Head Trackers.
So when looking up and finding out that pitch was not supported on Tobii Eye tracker c4
this comment is understandable.
FreePIE/FreePIE.Core.Plugins/TobiiEyeXPlugin.cs
Line 27 in 4e51cae
But, now that the Tobii Eye Tracker v5 is out and is said to support pitch now.
https://help.tobii.com/hc/en-us/articles/213473765-Head-tracking-specifications
My question is can I just copy all the function "public float Roll { get; private set; }" and replace it with Pitch?
If not who can I contact to help me get this added/fixed?
The text was updated successfully, but these errors were encountered: