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Has your feature request already been suggested? Please check if your suggested feature has already been suggested.
We've discussed it on Discord, but it isn't suggested here yet
Is your feature request related to a problem? Please describe.
I am trying to copy a 900x150x800 area from one world to another, and I've planned exactly the coordinates I wanted to paste it in. Because of the size of the build, you can only see a small part of it when pasting using the 3D Editor, so I have to change the "paste coordinates" in order to paste it in the correct place. However, the "paste coordinates" in the Amulet editor only shows the coordinates of the middle of the paste, which is pretty useless when dealing with such a large paste, the coordinates of the corners would be much more useful.
Describe the solution you'd like
My first idea is to show 2 corner coordinates for the entire boundary of the paste, for example, "1050 60 -2020 to 1950 210 -2820" for a 900x150x800 paste that is centered at 1500 135 -2420. But because the pasted selection can be more than just one volume, showing the min and max coordinates of the bounding box of all volumes would be a better solution.
Describe alternatives you've considered
Pasting such a large area using the 3d map is impossible, as you cannot zoom out to see the entire paste, and it lags a lot. If you can paste while using the "chunk map" (or any 2d map of the world), it would be much easier to align the paste in the correct place, and would be much more smooth. Setting the height later on wouldn't be a big problem.
Additional context
N/A
The text was updated successfully, but these errors were encountered:
Has your feature request already been suggested? Please check if your suggested feature has already been suggested.
We've discussed it on Discord, but it isn't suggested here yet
Is your feature request related to a problem? Please describe.
I am trying to copy a 900x150x800 area from one world to another, and I've planned exactly the coordinates I wanted to paste it in. Because of the size of the build, you can only see a small part of it when pasting using the 3D Editor, so I have to change the "paste coordinates" in order to paste it in the correct place. However, the "paste coordinates" in the Amulet editor only shows the coordinates of the middle of the paste, which is pretty useless when dealing with such a large paste, the coordinates of the corners would be much more useful.
Describe the solution you'd like
My first idea is to show 2 corner coordinates for the entire boundary of the paste, for example, "1050 60 -2020 to 1950 210 -2820" for a 900x150x800 paste that is centered at 1500 135 -2420. But because the pasted selection can be more than just one volume, showing the min and max coordinates of the bounding box of all volumes would be a better solution.
Describe alternatives you've considered
Pasting such a large area using the 3d map is impossible, as you cannot zoom out to see the entire paste, and it lags a lot. If you can paste while using the "chunk map" (or any 2d map of the world), it would be much easier to align the paste in the correct place, and would be much more smooth. Setting the height later on wouldn't be a big problem.
Additional context
N/A
The text was updated successfully, but these errors were encountered: