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config.yml
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config.yml
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### BelovedBlocks configuration file ###
# Available languages: en-US, fr-FR, de-DE.
# If empty, system language.
lang:
# By default, internal items data are used to store the fact a block or tool is indeed a BelovedBlock
# item and not an old Minecraft one. The name of the item is not used for that.
# You can enable this option to use also the name as fallback. It could be useful if you are migrating
# from an older version of BelovedBlocks since the internal data are only used from BelovedBlocks 1.2.
# Enabling this option will prevent Beloved Blocks tools and blocks from being renamed.
useItemNamesFallback: false
# The "itemGlow" keys below enables or disables the enchantment effect on the item.
# Configuration for the tools (stonecutter and saw).
tool:
stonecutter:
name: "Stonecutter"
craftable: true # Crafted like the shears, with diamonds.
itemGlow: true
usageInLore: true # Display infos on how to use in the tooltip of the tool. Warning, they will stay on already crafted items.
saw:
name: "Saw"
craftable: true
itemGlow: true
usageInLore: true # Display infos on how to use in the tooltip of the tool. Warning, they will stay on already crafted items.
percentageToBreak: 1 # Configures the probability the item will break to prevent players abusing it. Setting it to 0 will disable the effect.
# Note that the item will be likely to break following this probability only if it is used like a vanilla saw.
# Number between 0 and 100.
# Configuration for the blocks
blocks:
slabs:
stone:
name: "Smooth Stone Double Slab"
craftable: true # Crafted with four slabs in a square.
itemGlow: true
sandstone:
name: "Smooth Sandstone Double Slab"
craftable: true # Crafted with four slabs in a square.
itemGlow: true
red_sandstone:
name: "Smooth Red Sandstone Double Slab"
craftable: true # Crafted with four slabs in a square.
itemGlow: true
quartz:
name: "Smooth Quartz Double Slab"
craftable: true # Crafted with four slabs in a square.
itemGlow: true
logs:
oak:
name: "Smooth Oak Wood"
craftable: true # Crafted with four logs in a square.
itemGlow: true
spruce:
name: "Smooth Spruce Wood"
craftable: true # Crafted with four logs in a square.
itemGlow: true
birch:
name: "Smooth Birch Wood"
craftable: true # Crafted with four logs in a square.
itemGlow: true
jungle:
name: "Smooth Jungle Wood"
craftable: true # Crafted with four logs in a square.
itemGlow: true
acacia:
name: "Smooth Acacia Wood"
craftable: true # Crafted with four logs in a square.
itemGlow: true
dark_oak:
name: "Smooth Dark Oak Wood"
craftable: true # Crafted with four logs in a square.
itemGlow: true
portals:
nether:
name: "Nether Portal"
craftable: true
amountPerCraft: 16
itemGlow: true
# If set to true, illegal portal placements will be allowed (typically, two
# portals next to each other).
allowPortalsAnywhere: true
end:
name: "End Portal"
craftable: true
amountPerCraft: 16
itemGlow: true
# If set to true, illegal portal placements will be allowed (typically, two
# portals next to each other).
allowPortalsAnywhere: true
others:
burning_furnace:
name: "Indefinitely Burning Furnace"
craftable: true # Crafted with a furnace and a blaze powder (shapeless recipe)
itemGlow: true
# Enables or disables the block changes of our tool being saved with LogBlock or Prism (if installed)
logs:
logBlock: true
prism: true