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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
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<title>Kodi Development: /home/alwin/Development/Kodi/kodi-N-sync-addon-doxygen/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GL.h Source File</title>
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<div id="projectname">Kodi Development
 <span id="projectnumber">20.0</span>
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<div class="title">GL.h</div> </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div>
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * Copyright (C) 2005-2019 Team Kodi</span></div>
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> * This file is part of Kodi - https://kodi.tv</span></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> *</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * SPDX-License-Identifier: GPL-2.0-or-later</span></div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * See LICENSES/README.md for more information.</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>  </div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>  </div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>  </div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">//==============================================================================</span></div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span> <span class="comment"></span> </div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="preprocessor">#if HAS_GL</span></div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span> <span class="preprocessor">#define GL_TYPE_STRING "GL"</span></div>
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="comment">// always define GL_GLEXT_PROTOTYPES before include gl headers</span></div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="preprocessor">#if !defined(GL_GLEXT_PROTOTYPES)</span></div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="preprocessor">#define GL_GLEXT_PROTOTYPES</span></div>
<div class="line"><a name="l00067"></a><span class="lineno"> 67</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="preprocessor">#if defined(TARGET_LINUX)</span></div>
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span> <span class="preprocessor">#include <GL/gl.h></span></div>
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span> <span class="preprocessor">#include <GL/glext.h></span></div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span> <span class="preprocessor">#elif defined(TARGET_FREEBSD)</span></div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span> <span class="preprocessor">#include <GL/gl.h></span></div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span> <span class="preprocessor">#elif defined(TARGET_DARWIN)</span></div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="preprocessor">#include <OpenGL/gl3.h></span></div>
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="preprocessor">#include <OpenGL/gl3ext.h></span></div>
<div class="line"><a name="l00076"></a><span class="lineno"> 76</span> <span class="preprocessor">#elif defined(WIN32)</span></div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span> <span class="preprocessor">#error Use of GL under Windows is not possible</span></div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span> <span class="preprocessor">#elif HAS_GLES >= 2</span></div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="preprocessor">#define GL_TYPE_STRING "GLES"</span></div>
<div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="preprocessor">#if defined(WIN32)</span></div>
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span> <span class="preprocessor">#if defined(HAS_ANGLE)</span></div>
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span> <span class="preprocessor">#include <angle_gl.h></span></div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="preprocessor">#else</span></div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span> <span class="preprocessor">#error Use of GLES only be available under Windows by the use of angle</span></div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span> <span class="preprocessor">#elif defined(TARGET_DARWIN)</span></div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="preprocessor">#if HAS_GLES == 3</span></div>
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span> <span class="preprocessor">#include <OpenGLES/ES3/gl.h></span></div>
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span> <span class="preprocessor">#include <OpenGLES/ES3/glext.h></span></div>
<div class="line"><a name="l00091"></a><span class="lineno"> 91</span> <span class="preprocessor">#else</span></div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span> <span class="preprocessor">#include <OpenGLES/ES2/gl.h></span></div>
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="preprocessor">#include <OpenGLES/ES2/glext.h></span></div>
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span> <span class="preprocessor">#else</span></div>
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span> <span class="preprocessor">#if HAS_GLES == 3</span></div>
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="preprocessor">#include <GLES3/gl3.h></span></div>
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="preprocessor">#include <GLES3/gl3ext.h></span></div>
<div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="preprocessor">#else</span></div>
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="preprocessor">#include <GLES2/gl2.h></span></div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span> <span class="preprocessor">#include <GLES2/gl2ext.h></span></div>
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>  </div>
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span> <span class="preprocessor">#ifndef BUFFER_OFFSET</span></div>
<div class="line"><a name="l00109"></a><span class="lineno"><a class="line" href="group__cpp__kodi__gui__helpers__gl.html#ga063a3af905ecefe83d76ca3f0fe0653e"> 109</a></span> <span class="preprocessor">#define BUFFER_OFFSET(i) ((char*)nullptr + (i))</span></div>
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span> <span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  </div>
<div class="line"><a name="l00112"></a><span class="lineno"> 112</span> <span class="preprocessor">#endif </span><span class="comment">/* __cplusplus */</span><span class="preprocessor"></span></div>
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