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The game plays the intro cinematics only with sound (and a black screen) with WineD3D, and works just fine after that, but outright crashes on execution with d8vk.
P.S.: When playing back the trace, I get this warning in the d3d8.log file:
warn: D3D8 Application is windowed yet requested FullScreen_PresentationInterval 2147483648 (should be D3DPRESENT_INTERVAL_DEFAULT). This will be ignored.
The game plays the intro cinematics only with sound (and a black screen) with WineD3D, and works just fine after that, but outright crashes on execution with d8vk.
P.S.: When playing back the trace, I get this warning in the d3d8.log file:
warn: D3D8 Application is windowed yet requested FullScreen_PresentationInterval 2147483648 (should be D3DPRESENT_INTERVAL_DEFAULT). This will be ignored.
Software information
BlowOut (GOG)
System information
Apitrace file(s)
Blowout.trace.tar.xz
Log files
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