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config.sh
executable file
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config.sh
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#!/bin/sh
### CONFIG.SH HELP TEXT #######################################################
usage() {
echo "usage: ./config.sh --platform [platform] <--prefix [dir]> <--sysconfdir [dir]>"
echo " <--gamesdir [dir]> <--bindir [dir]>"
echo " <--sharedir [dir]> <--licensedir [dir]>"
echo " <--host [name]> <options..>"
echo
echo " --prefix Install prefix and where dependencies should be found. (/usr)"
echo " --sysconfdir Where the config should be read from. (/etc)"
echo " --gamesdir Where binaries should be installed. (/usr/games)"
echo " --libdir Where libraries should be installed. (/usr/lib)"
echo " --bindir Where utilities should be installed. (/usr/bin)"
echo " --sharedir Where resources should be installed. (/usr/share)"
echo " --licensedir Where licenses should be installed. (/usr/share/doc)"
echo " --host Specify cross toolchain prefix for Linux et al. (none)"
echo
echo " Install directories can be disregarded for builds for platforms"
echo " with a monolithic directory structure e.g. Windows."
echo
echo "Supported [platform] values:"
echo
echo " win32 Microsoft Windows (x86)"
echo " win64 Microsoft Windows (x64)"
echo " mingw32 Use MinGW32 on Linux, to build for win32"
echo " mingw64 Use MinGW64 on Linux, to build for win64"
echo " unix Unix-like / Linux / Solaris / BSD / Embedded"
echo " unix-devel As above, but for running from current dir"
echo " darwin Mac OS X Unix-like install"
echo " darwin-devel Mac OS X running from current dir"
echo " darwin-dist Mac OS X multiarchitecture .app (see arch/darwin/README.md)"
echo " psp Experimental PSP port"
echo " gp2x Experimental GP2X port"
echo " nds Experimental NDS port"
echo " nds-blocksds Experimental NDS (BlocksDS) port"
echo " 3ds Experimental 3DS port"
echo " switch Experimental Switch port"
echo " wii Experimental Wii port"
echo " wiiu Experimental Wii U port"
echo " psvita Experimental PS Vita port"
echo " dreamcast Experimental Dreamcast port"
echo " amiga Experimental AmigaOS 4 port"
echo " android Experimental Android port"
echo " pandora Experimental Pandora port"
echo " emscripten Experimental HTML5 (Emscripten) port"
echo " djgpp Experimental DOS port"
echo
echo "Supported <option> values (negatives can be used):"
echo
echo "Optimization and debug options:"
echo " --as-needed-hack Pass --as-needed through to GNU ld."
echo " --enable-release Optimize and remove debugging code."
echo " --enable-verbose Build system is always verbose (V=1)."
echo " --optimize-speed Perform speed optimizations (-O3, default)."
echo " --optimize-size Perform size optimizations (-Os)."
echo " --enable-lto Perform link-time optimizations (-flto)."
echo " --enable-asan Enable AddressSanitizer for debug builds."
echo " --enable-msan Enable MemorySanitizer for debug builds."
echo " --enable-tsan Enable ThreadSanitizer for debug builds."
echo " --enable-ubsan Enable UndefinedBehaviorSanitizer for debug builds."
echo " --enable-analyzer Enable -fanalyzer (requires GCC 10+)."
echo " --enable-trace Enable trace logging for debug builds."
echo " --enable-stdio-redirect Redirect console logging to stdout.txt/stderr.txt."
echo " --disable-stack-protector Disable stack protector safety checks."
echo
echo "Platform-dependent options:"
echo " --enable-sdl Enable SDL backend, typically SDL2 (default)."
echo " --enable-sdl3 Enable SDL3 backend (any version)."
echo " --enable-sdl2 Enable SDL2 backend (any version)."
echo " --enable-sdl1 Enable SDL1 backend (1.2.x)."
echo " --disable-sdl Disable SDL dependencies and features."
echo " --enable-egl Enable EGL backend (disables SDL)."
echo " --disable-x11 Disable X11, removing binary dependency."
echo " --disable-pthread Use SDL's threads/locking instead of pthread."
echo " --disable-icon Do not try to brand executable."
echo " --disable-modular Disable dynamically shared objects."
echo " --enable-pledge Enable experimental OpenBSD pledge(2) support"
echo
echo "General options:"
echo " --disable-datestamp Disable adding date to version."
echo " --disable-editor Disable the built-in editor."
echo " --disable-mzxrun Disable generation of separate MZXRun."
echo " --disable-helpsys Disable the built-in help system."
echo " --disable-utils Disable compilation of utils."
echo " --disable-check-alloc Disables memory allocator error handling."
echo " --disable-counter-hash Disables hash tables for counter/string lookups."
echo " --disable-vfs Disables MZX's built-in virtual filesystem."
echo " --enable-extram Enable board memory compression and storage hacks."
echo " --enable-meter Enable load/save meter display."
echo " --enable-debytecode Enable experimental 'debytecode' transform."
echo
echo "Graphics options:"
echo " --enable-gles Enable hacks for OpenGL ES platforms."
echo " --disable-software Disable software renderer."
echo " --disable-softscale Disable SDL accelerated software renderer."
echo " --enable-sdlaccel Enable SDL accelerated hardware renderer."
echo " --disable-gl Disable all GL renderers."
echo " --disable-gl-fixed Disable GL renderers for fixed-function h/w."
echo " --disable-gl-prog Disable GL renderers for programmable h/w."
echo " --disable-overlay Disable SDL 1.2 overlay renderers."
echo " --enable-gp2x Enables half-res software renderer."
echo " --disable-dos-svga On the DOS platform, disable SVGA software renderer."
echo " --disable-libpng Disable PNG screendump support."
echo " --disable-screenshots Disable the screenshot hotkey."
echo " --enable-fps Enable frames-per-second counter."
echo
echo "Audio options:"
echo " --disable-audio Disable all audio (sound + music)."
echo " --disable-xmp Disable XMP music engine."
echo " --enable-modplug Enables ModPlug music engine."
echo " --enable-mikmod Enables MikMod music engine."
echo " --enable-openmpt Enables OpenMPT music engine."
echo " --disable-rad Disables Reality Adlib Tracker (RAD) support."
echo " --disable-vorbis Disable ogg/vorbis support."
echo " --enable-tremor Use libvorbisidec instead of libvorbis."
echo " --enable-tremor-lowmem Use libvorbisidec (lowmem) instead of libvorbis."
echo " --enable-stb-vorbis Use stb_vorbis instead of libvorbis."
echo
echo "Network options:"
echo " --disable-network Disable networking abilities."
echo " --disable-updater Disable built-in updater."
echo " --disable-getaddrinfo Disable getaddrinfo for name resolution."
echo " --disable-poll Disable poll for socket monitoring."
echo " --disable-ipv6 Disable IPv6 support."
echo
echo "e.g.: ./config.sh --platform unix --prefix /usr"
echo " --sysconfdir /etc --disable-x11"
echo "e.g.: ./config.sh --platform win32"
echo
}
### CHOMP CONFIG.SH FLAGS #####################################################
#
# Default settings for flags (used if unspecified)
#
PLATFORM=""
TOOL_PREFIX=""
PREFIX="/usr"
PREFIX_IS_SET="false"
SYSCONFDIR="/etc"
SYSCONFDIR_IS_SET="false"
GAMESDIR_IS_SET="false"
GAMESDIR_IN_PREFIX="/games"
GAMESDIR="${PREFIX}${GAMESDIR_IN_PREFIX}"
LIBDIR_IS_SET="false"
LIBDIR_IN_PREFIX="/lib"
LIBDIR="${PREFIX}${LIBDIR_IN_PREFIX}"
BINDIR_IS_SET="false"
BINDIR_IN_PREFIX="/bin"
BINDIR="${PREFIX}${BINDIR_IN_PREFIX}"
SHAREDIR_IS_SET="false"
SHAREDIR_IN_PREFIX="/share"
SHAREDIR="${PREFIX}${SHAREDIR_IN_PREFIX}"
LICENSEDIR_IS_SET="false"
LICENSEDIR_IN_PREFIX="/share/doc"
LICENSEDIR="${PREFIX}${LICENSEDIR_IN_PREFIX}"
USERCONFFILE=""
DATE_STAMP="true"
AS_NEEDED="false"
RELEASE="false"
OPT_SIZE="false"
LTO="false"
SANITIZER="false"
ANALYZER="false"
STACK_PROTECTOR="true"
PLEDGE="false"
PLEDGE_UTILS="true"
EDITOR="true"
MZXRUN="true"
HELPSYS="true"
UTILS="true"
X11="true"
SOFTWARE="true"
SOFTSCALE="true"
SDLACCEL="false"
GL_FIXED="true"
GL_PROGRAM="true"
OVERLAY="true"
GP2X="false"
SCREENSHOTS="true"
XMP="true"
MODPLUG="false"
MIKMOD="false"
OPENMPT="false"
REALITY="true"
LIBPNG="true"
AUDIO="true"
VORBIS="true"
PTHREAD="true"
ICON="true"
MODULAR="true"
UPDATER="true"
NETWORK="true"
GETADDRINFO="true"
POLL="true"
IPV6="true"
VERBOSE="false"
EXTRAM="false"
METER="false"
SDL="true"
EGL="false"
GLES="false"
CHECK_ALLOC="true"
COUNTER_HASH="true"
DEBYTECODE="false"
TRACE_LOGGING="false"
STDIO_REDIRECT="false"
GAMECONTROLLERDB="true"
FPSCOUNTER="false"
LAYER_RENDERING="true"
DOS_SVGA="true"
DOS_ROOTS="false"
VFS="true"
#
# User may override above settings
#
while [ "$1" != "" ]; do
# e.g. --platform unix-devel
if [ "$1" = "--platform" ]; then
shift
PLATFORM="$1"
fi
# e.g. --prefix /usr
if [ "$1" = "--prefix" ]; then
shift
PREFIX="$1"
PREFIX_IS_SET="true"
# Update other install folders to match
if [ "$GAMESDIR_IS_SET" = "false" ]; then
GAMESDIR="${PREFIX}${GAMESDIR_IN_PREFIX}"
fi
if [ "$LIBDIR_IS_SET" = "false" ]; then
LIBDIR="${PREFIX}${LIBDIR_IN_PREFIX}"
fi
if [ "$BINDIR_IS_SET" = "false" ]; then
BINDIR="${PREFIX}${BINDIR_IN_PREFIX}"
fi
if [ "$SHAREDIR_IS_SET" = "false" ]; then
SHAREDIR="${PREFIX}${SHAREDIR_IN_PREFIX}"
fi
if [ "$LICENSEDIR_IS_SET" = "false" ]; then
LICENSEDIR="${PREFIX}${LICENSEDIR_IN_PREFIX}"
fi
fi
# e.g. --sysconfdir /etc
if [ "$1" = "--sysconfdir" ]; then
shift
SYSCONFDIR="$1"
SYSCONFDIR_IS_SET="true"
fi
# e.g. --gamesdir /usr/games
if [ "$1" = "--gamesdir" ]; then
shift
GAMESDIR="$1"
GAMESDIR_IS_SET="true"
fi
# e.g. --libdir /usr/lib
if [ "$1" = "--libdir" ]; then
shift
LIBDIR="$1"
LIBDIR_IS_SET="true"
fi
# e.g. --bindir /usr/bin
if [ "$1" = "--bindir" ]; then
shift
BINDIR="$1"
BINDIR_IS_SET="true"
fi
# e.g. --sharedir /usr/share
if [ "$1" = "--sharedir" ]; then
shift
SHAREDIR="$1"
SHAREDIR_IS_SET="true"
fi
# e.g. --licensedir /usr/share/license
if [ "$1" = "--licensedir" ]; then
shift
LICENSEDIR="$1"
LICENSEDIR_IS_SET="true"
fi
# e.g. --host arm-none-eabi
if [ "$1" = "--host" ]; then
shift
TOOL_PREFIX="$1"
fi
[ "$1" = "--as-needed-hack" ] && AS_NEEDED="true"
[ "$1" = "--enable-release" ] && RELEASE="true"
[ "$1" = "--disable-release" ] && RELEASE="false"
[ "$1" = "--optimize-size" ] && OPT_SIZE="true"
[ "$1" = "--optimize-speed" ] && OPT_SIZE="false"
[ "$1" = "--enable-lto" ] && LTO="true"
[ "$1" = "--disable-lto" ] && LTO="false"
[ "$1" = "--enable-asan" ] && SANITIZER="address"
[ "$1" = "--disable-asan" ] && SANITIZER="false"
[ "$1" = "--enable-msan" ] && SANITIZER="memory"
[ "$1" = "--disable-msan" ] && SANITIZER="false"
[ "$1" = "--enable-tsan" ] && SANITIZER="thread"
[ "$1" = "--disable-tsan" ] && SANITIZER="false"
[ "$1" = "--enable-ubsan" ] && SANITIZER="undefined"
[ "$1" = "--disable-ubsan" ] && SANITIZER="false"
[ "$1" = "--enable-analyzer" ] && ANALYZER="true"
[ "$1" = "--disable-analyzer" ] && ANALYZER="false"
[ "$1" = "--enable-stack-protector" ] && STACK_PROTECTOR="true"
[ "$1" = "--disable-stack-protector" ] && STACK_PROTECTOR="false"
[ "$1" = "--enable-pledge" ] && PLEDGE="true" && PLEDGE_UTILS="true"
[ "$1" = "--disable-pledge" ] && PLEDGE="false" && PLEDGE_UTILS="false"
[ "$1" = "--disable-datestamp" ] && DATE_STAMP="false"
[ "$1" = "--enable-datestamp" ] && DATE_STAMP="true"
[ "$1" = "--disable-editor" ] && EDITOR="false"
[ "$1" = "--enable-editor" ] && EDITOR="true"
[ "$1" = "--disable-mzxrun" ] && MZXRUN="false"
[ "$1" = "--enable-mzxrun" ] && MZXRUN="true"
[ "$1" = "--disable-helpsys" ] && HELPSYS="false"
[ "$1" = "--enable-helpsys" ] && HELPSYS="true"
[ "$1" = "--disable-utils" ] && UTILS="false"
[ "$1" = "--enable-utils" ] && UTILS="true"
[ "$1" = "--disable-x11" ] && X11="false"
[ "$1" = "--enable-x11" ] && X11="true"
[ "$1" = "--disable-software" ] && SOFTWARE="false"
[ "$1" = "--enable-software" ] && SOFTWARE="true"
[ "$1" = "--disable-softscale" ] && SOFTSCALE="false"
[ "$1" = "--enable-softscale" ] && SOFTSCALE="true"
[ "$1" = "--disable-sdlaccel" ] && SDLACCEL="false"
[ "$1" = "--enable-sdlaccel" ] && SDLACCEL="true"
[ "$1" = "--disable-gl" ] && GL="false"
[ "$1" = "--enable-gl" ] && GL="true"
[ "$1" = "--disable-gl-fixed" ] && GL_FIXED="false"
[ "$1" = "--enable-gl-fixed" ] && GL_FIXED="true"
[ "$1" = "--disable-gl-prog" ] && GL_PROGRAM="false"
[ "$1" = "--enable-gl-prog" ] && GL_PROGRAM="true"
[ "$1" = "--disable-overlay" ] && OVERLAY="false"
[ "$1" = "--enable-overlay" ] && OVERLAY="true"
[ "$1" = "--disable-gp2x" ] && GP2X="false"
[ "$1" = "--enable-gp2x" ] && GP2X="true"
[ "$1" = "--disable-screenshots" ] && SCREENSHOTS="false"
[ "$1" = "--enable-screenshots" ] && SCREENSHOTS="true"
[ "$1" = "--disable-modplug" ] && MODPLUG="false"
[ "$1" = "--enable-modplug" ] && MODPLUG="true"
[ "$1" = "--disable-mikmod" ] && MIKMOD="false"
[ "$1" = "--enable-mikmod" ] && MIKMOD="true"
[ "$1" = "--disable-xmp" ] && XMP="false"
[ "$1" = "--enable-xmp" ] && XMP="true"
[ "$1" = "--disable-openmpt" ] && OPENMPT="false"
[ "$1" = "--enable-openmpt" ] && OPENMPT="true"
[ "$1" = "--disable-rad" ] && REALITY="false"
[ "$1" = "--enable-rad" ] && REALITY="true"
[ "$1" = "--disable-libpng" ] && LIBPNG="false"
[ "$1" = "--enable-libpng" ] && LIBPNG="true"
[ "$1" = "--disable-audio" ] && AUDIO="false"
[ "$1" = "--enable-audio" ] && AUDIO="true"
[ "$1" = "--disable-vorbis" ] && VORBIS="false"
[ "$1" = "--enable-vorbis" ] && VORBIS="true"
[ "$1" = "--disable-tremor" ] && VORBIS="true"
[ "$1" = "--enable-tremor" ] && VORBIS="tremor"
[ "$1" = "--disable-tremor-lowmem" ] && VORBIS="true"
[ "$1" = "--enable-tremor-lowmem" ] && VORBIS="tremor-lowmem"
[ "$1" = "--disable-stb-vorbis" ] && VORBIS="true"
[ "$1" = "--enable-stb-vorbis" ] && VORBIS="stb_vorbis"
[ "$1" = "--disable-pthread" ] && PTHREAD="false"
[ "$1" = "--enable-pthread" ] && PTHREAD="true"
[ "$1" = "--disable-icon" ] && ICON="false"
[ "$1" = "--enable-icon" ] && ICON="true"
[ "$1" = "--disable-modular" ] && MODULAR="false"
[ "$1" = "--enable-modular" ] && MODULAR="true"
[ "$1" = "--disable-updater" ] && UPDATER="false"
[ "$1" = "--enable-updater" ] && UPDATER="true"
[ "$1" = "--disable-network" ] && NETWORK="false"
[ "$1" = "--enable-network" ] && NETWORK="true"
[ "$1" = "--disable-getaddrinfo" ] && GETADDRINFO="false"
[ "$1" = "--enable-getaddrinfo" ] && GETADDRINFO="true"
[ "$1" = "--disable-poll" ] && POLL="false"
[ "$1" = "--enable-poll" ] && POLL="true"
[ "$1" = "--disable-ipv6" ] && IPV6="false"
[ "$1" = "--enable-ipv6" ] && IPV6="true"
[ "$1" = "--disable-verbose" ] && VERBOSE="false"
[ "$1" = "--enable-verbose" ] && VERBOSE="true"
[ "$1" = "--enable-extram" ] && EXTRAM="true"
[ "$1" = "--disable-extram" ] && EXTRAM="false"
[ "$1" = "--enable-meter" ] && METER="true"
[ "$1" = "--disable-meter" ] && METER="false"
[ "$1" = "--disable-sdl" ] && SDL="false"
[ "$1" = "--enable-sdl" ] && SDL="true"
[ "$1" = "--enable-sdl1" ] && SDL="1"
[ "$1" = "--enable-sdl2" ] && SDL="2"
[ "$1" = "--enable-sdl3" ] && SDL="3"
[ "$1" = "--enable-egl" ] && EGL="true"
[ "$1" = "--disable-egl" ] && EGL="false"
[ "$1" = "--enable-gles" ] && GLES="true"
[ "$1" = "--disable-gles" ] && GLES="false"
[ "$1" = "--disable-check-alloc" ] && CHECK_ALLOC="false"
[ "$1" = "--enable-check-alloc" ] && CHECK_ALLOC="true"
[ "$1" = "--enable-counter-hash" ] && COUNTER_HASH="true"
[ "$1" = "--disable-counter-hash" ] && COUNTER_HASH="false"
[ "$1" = "--enable-vfs" ] && VFS="true"
[ "$1" = "--disable-vfs" ] && VFS="false"
[ "$1" = "--enable-debytecode" ] && DEBYTECODE="true"
[ "$1" = "--disable-debytecode" ] && DEBYTECODE="false"
# TODO: compatibility options, eventually remove.
[ "$1" = "--enable-libsdl2" ] && SDL="2"
[ "$1" = "--disable-libsdl2" ] && SDL="1"
[ "$1" = "--enable-trace" ] && TRACE_LOGGING="true"
[ "$1" = "--disable-trace" ] && TRACE_LOGGING="false"
[ "$1" = "--enable-stdio-redirect" ] && STDIO_REDIRECT="true"
[ "$1" = "--disable-stdio-redirect" ] && STDIO_REDIRECT="false"
[ "$1" = "--enable-fps" ] && FPSCOUNTER="true"
[ "$1" = "--disable-fps" ] && FPSCOUNTER="false"
[ "$1" = "--enable-dos-svga" ] && DOS_SVGA="true"
[ "$1" = "--disable-dos-svga" ] && DOS_SVGA="false"
if [ "$1" = "--help" ]; then
usage
exit 0
fi
shift
done
#
# Platform cannot be sanely omitted
#
if [ "$PLATFORM" = "" ]; then
usage
exit 0
fi
### PLATFORM DEFINITION #######################################################
rm -f platform.inc
if [ "$PLATFORM" = "win32" ] || [ "$PLATFORM" = "win64" ] ||
[ "$PLATFORM" = "mingw32" ] || [ "$PLATFORM" = "mingw64" ]; then
# Auto-prefix for the MSYS2 MINGW32/MINGW64 environments if a prefix wasn't
# provided. This helps avoid errors that occur when gcc or libs exist in
# /usr, which is used by MSYS2 for the MSYS environment.
if [ "$PREFIX_IS_SET" = "false" ] && [ -n "$MSYSTEM" ] &&
[ "$(uname -o)" = "Msys" ] && [ "$MSYSTEM" != "MSYS" ]; then
case "$MSYSTEM" in
"MINGW32"|"MINGW64")
[ "$PLATFORM" = "win32" ] && PREFIX="/mingw32"
[ "$PLATFORM" = "win64" ] && PREFIX="/mingw64"
;;
"CLANG32"|"CLANG64")
[ "$PLATFORM" = "win32" ] && PREFIX="/clang32"
[ "$PLATFORM" = "win64" ] && PREFIX="/clang64"
;;
"CLANGARM64")
[ "$PLATFORM" = "win64" ] && PREFIX="/clangarm64"
;;
"UCRT64")
[ "$PLATFORM" = "win64" ] && PREFIX="/ucrt64"
;;
*)
echo "WARNING: Unknown MSYSTEM '$MSYSTEM'!"
;;
esac
fi
[ "$PLATFORM" = "win32" ] || [ "$PLATFORM" = "mingw32" ] && ARCHNAME=x86
[ "$PLATFORM" = "win64" ] || [ "$PLATFORM" = "mingw64" ] && ARCHNAME=x64
[ "$PLATFORM" = "mingw32" ] && [ "$TOOL_PREFIX" = "" ] && TOOL_PREFIX=i686-w64-mingw32
[ "$PLATFORM" = "mingw64" ] && [ "$TOOL_PREFIX" = "" ] && TOOL_PREFIX=x86_64-w64-mingw32
PLATFORM="mingw"
echo "#define PLATFORM \"windows-$ARCHNAME\"" > src/config.h
echo "SUBPLATFORM=windows-$ARCHNAME" >> platform.inc
echo "PLATFORM=$PLATFORM" >> platform.inc
elif [ "$PLATFORM" = "unix" ] || [ "$PLATFORM" = "unix-devel" ] ||
[ "$PLATFORM" = "darwin" ] || [ "$PLATFORM" = "darwin-devel" ]; then
OS="$(uname -s)"
MACH="$(uname -m)"
DIRNAME=unix
case "$OS" in
"Linux")
UNIX="linux"
;;
"FreeBSD")
UNIX="freebsd"
;;
"OpenBSD")
UNIX="openbsd"
;;
"NetBSD")
UNIX="netbsd"
;;
"Darwin")
UNIX="darwin"
DIRNAME="darwin"
;;
*)
echo "WARNING: Should define proper UNIX name here!"
UNIX="unix"
;;
esac
if [ "$MACH" = "x86_64" ] || [ "$MACH" = "amd64" ]; then
ARCHNAME=amd64
#RAWLIBDIR=lib64
# FreeBSD amd64 hack
#[ "$UNIX" = "freebsd" ] && RAWLIBDIR=lib
elif [ "$(echo "$MACH" | sed 's,i.86,x86,')" = "x86" ]; then
ARCHNAME=x86
#RAWLIBDIR=lib
elif [ "$MACH" = "aarch64" ] || [ "$MACH" = "arm64" ]; then
ARCHNAME=aarch64
elif [ "$(echo "$MACH" | sed 's,^arm.*,arm,')" = "arm" ]; then
ARCHNAME=arm
#RAWLIBDIR=lib
elif [ "$MACH" = "ppc" ]; then
ARCHNAME=ppc
#RAWLIBDIR=lib
elif [ "$MACH" = "ppc64" ]; then
ARCHNAME=ppc64
elif [ "$MACH" = "mips" ]; then
ARCHNAME=mips
elif [ "$MACH" = "mips64" ]; then
ARCHNAME=mips64
elif [ "$MACH" = "m68k" ]; then
ARCHNAME=m68k
elif [ "$MACH" = "alpha" ]; then
ARCHNAME=alpha
elif [ "$MACH" = "hppa" ] || [ "$MACH" = "parisc" ]; then
ARCHNAME=hppa
elif [ "$MACH" = "sh4" ]; then
ARCHNAME=sh4
elif [ "$MACH" = "sparc" ]; then
ARCHNAME=sparc
elif [ "$MACH" = "sparc64" ]; then
ARCHNAME=sparc64
elif [ "$MACH" = "riscv64" ]; then
ARCHNAME=riscv64
elif [ "$MACH" = "s390" ]; then
ARCHNAME=s390
elif [ "$MACH" = "s390x" ]; then
ARCHNAME=s390x
elif [ "$MACH" = "loong64" ] || [ "$MACH" = "loongarch64" ]; then
ARCHNAME=loong64
else
ARCHNAME=$MACH
#RAWLIBDIR=lib
echo "WARNING: Compiling on an unsupported architecture. Add a friendly MACH to config.sh."
fi
echo "#define PLATFORM \"$UNIX-$ARCHNAME\"" > src/config.h
echo "SUBPLATFORM=$UNIX-$ARCHNAME" >> platform.inc
echo "PLATFORM=$DIRNAME" >> platform.inc
elif [ "$PLATFORM" = "darwin-dist" ]; then
# Multiarchitecture build--let the Makefile patch in a subplatform.
echo "#define PLATFORM \"darwin-\" SUBPLATFORM" > src/config.h
echo "SUBPLATFORM=$PLATFORM" >> platform.inc
echo "PLATFORM=darwin" >> platform.inc
else
if [ ! -d "arch/$PLATFORM" ]; then
echo "Invalid platform selection (see arch/)."
exit 1
fi
echo "#define PLATFORM \"$PLATFORM\"" > src/config.h
echo "SUBPLATFORM=$PLATFORM" >> platform.inc
echo "PLATFORM=$PLATFORM" >> platform.inc
fi
echo "PREFIX:=$PREFIX" >> platform.inc
if [ "$TOOL_PREFIX" != "" ]; then
echo "CROSS_COMPILE?=$TOOL_PREFIX-" >> platform.inc
fi
### SYSTEM DIRECTORIES ########################################################
#
# Some platforms (currently "unix", "darwin") are system installations.
# Their assets and licenses are located in subdirectories of their
# respective filesystem hierarchies. For other platforms, these files are
# located in the base directory of the archive (the executable location).
# These locations need to be hardcoded for various console platforms.
#
case "$PLATFORM" in
# Set default directories for non-install platforms.
# Most directories are irrelevant outside of install platforms.
# Most of the time, only SHAREDIR needs to be overriden.
"unix" | "darwin")
;;
*)
GAMESDIR="."
BINDIR="."
LIBDIR="."
SHAREDIR="."
LICENSEDIR="."
if [ "$SYSCONFDIR_IS_SET" != "true" ]; then
SYSCONFDIR="."
fi
;;
esac
case "$PLATFORM" in
# Set custom per-platform paths.
"unix" | "darwin")
LIBDIR="${LIBDIR}/megazeux"
USERCONFFILE=".megazeux-config"
;;
"nds" | "nds-blocksds")
SHAREDIR=/games/megazeux
;;
"3ds")
SHAREDIR=/3ds/megazeux
;;
"dreamcast")
SHAREDIR=/cd
;;
"wii")
SHAREDIR=/apps/megazeux
;;
"wiiu")
SHAREDIR=fs:/vol/external01/wiiu/apps/megazeux
;;
"switch")
SHAREDIR=/switch/megazeux
;;
"psvita")
SHAREDIR="app0:/"
STARTUPDIR="ux0:/data/megazeux"
USERCONFFILE="ux0:/data/megazeux/config.txt"
;;
"darwin-dist")
SHAREDIR="../Resources"
LICENSEDIR="../Resources"
SYSCONFDIR="../Resources"
USERCONFFILE=".megazeux-config"
;;
"emscripten")
SHAREDIR="/data"
SYSCONFDIR="/data/etc"
;;
"android")
STARTUPDIR="/storage/emulated/0"
;;
esac
### SUMMARY OF OPTIONS ########################################################
echo "Building for platform: $PLATFORM"
echo "Using prefix: $PREFIX"
echo " sharedir: $SHAREDIR"
echo " licensedir: $LICENSEDIR"
echo " sysconfdir: $SYSCONFDIR"
if [ "$GAMESDIR" != "." ]; then
echo " gamesdir (mzx): $GAMESDIR"
fi
if [ "$BINDIR" != "." ]; then
echo " bindir (utils): $BINDIR"
fi
if [ "$LIBDIR" != "." ]; then
echo " libdir: $LIBDIR"
fi
if [ -n "$STARTUPDIR" ]; then
echo " startupdir: $STARTUPDIR"
fi
if [ "$TOOL_PREFIX" != "" ]; then
echo "Using host: $TOOL_PREFIX"
fi
echo
### GENERATE CONFIG.H HEADER ##################################################
. ./version.inc
#
# Set the version to build with
#
echo "#define VERSION \"$VERSION\"" >> src/config.h
if [ "$DATE_STAMP" = "true" ]; then
echo "Stamping version with today's date."
echo "#define VERSION_DATE \" ($(date -u +%Y%m%d))\"" >> src/config.h
else
echo "Not stamping version with today's date."
fi
if command -v git >/dev/null 2>&1 && git rev-parse --short HEAD >/dev/null 2>&1; then
echo "#define VERSION_HEAD \"$(git rev-parse --short HEAD)\"" >> src/config.h
fi
if [ "$PRERELEASE" = "1" ]; then
echo "#define VERSION_PRERELEASE" >> src/config.h
fi
echo "#define CONFDIR \"$SYSCONFDIR/\"" >> src/config.h
if [ "$PLATFORM" = "unix" ] || [ "$PLATFORM" = "darwin" ]; then
echo "#define CONFFILE \"megazeux-config\"" >> src/config.h
echo "#define SHAREDIR \"$SHAREDIR/megazeux/\"" >> src/config.h
echo "#define LICENSEDIR \"$LICENSEDIR/megazeux/\"" >> src/config.h
else
echo "#define CONFFILE \"config.txt\"" >> src/config.h
echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
echo "#define LICENSEDIR \"$LICENSEDIR\"" >> src/config.h
fi
if [ -n "$USERCONFFILE" ]; then
echo "#define USERCONFFILE \"$USERCONFFILE\"" >> src/config.h
fi
if [ -n "$STARTUPDIR" ]; then
echo "#define STARTUPDIR \"$STARTUPDIR\"" >> src/config.h
fi
#
# LIBDIR is required by several platforms that support modular builds.
# Some architectures define an "install" target, and need the rest.
#
echo "SYSCONFDIR=$SYSCONFDIR" >> platform.inc
echo "GAMESDIR=$GAMESDIR" >> platform.inc
echo "LIBDIR=$LIBDIR" >> platform.inc
echo "BINDIR=$BINDIR" >> platform.inc
echo "SHAREDIR=$SHAREDIR" >> platform.inc
echo "LICENSEDIR=$LICENSEDIR" >> platform.inc
#
# Platform-specific libraries, or SDL?
#
if [ "$PLATFORM" = "nds" ] ||
[ "$PLATFORM" = "nds-blocksds" ] ||
[ "$PLATFORM" = "djgpp" ] ||
[ "$PLATFORM" = "dreamcast" ] ||
[ "$EGL" = "true" ]; then
echo "Disabling SDL ($PLATFORM)."
SDL="false"
# The SDL software renderer works as a dummy renderer without
# SDL, which is not desired for these platforms. Wii also
# needs to do this conditionally if SDL is disabled.
echo "Force-disabling software renderer (SDL or dummy only)."
SOFTWARE="false"
fi
#
# SDL was disabled above; must also disable SDL-dependent modules
#
if [ "$SDL" = "false" ]; then
echo "Force-disabling SDL dependent components:"
echo " -> SOFTSCALE, OVERLAY"
SOFTSCALE="false"
SDLACCEL="false"
OVERLAY="false"
else
#
# If no specific version of SDL is selected, select SDL2.
#
if [ "$SDL" != "1" ] && [ "$SDL" != "2" ] && [ "$SDL" != "3" ]; then
SDL="2"
fi
echo "Enabling SDL $SDL.x."
echo "#define CONFIG_SDL $SDL" >> src/config.h
echo "BUILD_SDL=$SDL" >> platform.inc
fi
#
# Use an EGL backend in place of SDL.
# For now, also force-enable OpenGL ES hacks, since that's most
# likely what is being used with EGL.
#
if [ "$EGL" = "true" ]; then
echo "#define CONFIG_EGL" >> src/config.h
echo "BUILD_EGL=1" >> platform.inc
echo "Force-enabling OpenGL ES support (EGL)."
GLES="true"
fi
#
# Use GLES on Android.
#
if [ "$PLATFORM" = "android" ]; then
echo "Force-enabling OpenGL ES support (Android)."
GLES="true"
fi
#
# We need either SDL or EGL for OpenGL
#
if [ "$SDL" = "false" ] && [ "$EGL" = "false" ]; then
echo "Force-disabling OpenGL (no SDL or EGL backend)."
GL="false"
fi
#
# Force-disable features unnecessary on Emscripten.
#
if [ "$PLATFORM" = "emscripten" ]; then
echo "Enabling Emscripten-specific hacks."
echo "BUILD_EMSCRIPTEN=1" >> platform.inc
echo "Force-disabling stack protector (Emscripten)."
STACK_PROTECTOR="false"
echo "Force-disabling virtual filesystem (Emscripten)."
VFS="false"
EDITOR="false"
SCREENSHOTS="false"
UPDATER="false"
UTILS="false"
GLES="true"
GL_FIXED="false"
fi
#
# If the NDS arch is enabled, some code has to be compile time
# enabled too.
#
if [ "$PLATFORM" = "nds" ] || [ "$PLATFORM" = "nds-blocksds" ]; then
echo "Enabling NDS-specific hacks."
echo "#define CONFIG_NDS" >> src/config.h
echo "BUILD_NDS=1" >> platform.inc
DOS_ROOTS="true"
echo "Force-disabling stack protector on NDS."
STACK_PROTECTOR="false"
echo "Building custom NDS renderer."
echo "Force-disabling hash tables on NDS."
COUNTER_HASH="false"
echo "Force-disabling layer rendering on NDS."
LAYER_RENDERING="false"
echo "Force-disabling virtual filesystem on NDS."
VFS="false"
echo "Force-disabling existing music playback libraries on NDS."
MODPLUG="false"
MIKMOD="false"
XMP="false"
OPENMPT="false"
REALITY="false"
VORBIS="false"
fi
if [ "$PLATFORM" = "nds-blocksds" ]; then
echo "Enabling BlocksDS-specific hacks."
echo "#define CONFIG_NDS_BLOCKSDS" >> src/config.h
echo "BUILD_NDS_BLOCKSDS=1" >> platform.inc
fi
#
# If the 3DS arch is enabled, some code has to be compile time
# enabled too.
#
if [ "$PLATFORM" = "3ds" ]; then
echo "Enabling 3DS-specific hacks."
echo "#define CONFIG_3DS" >> src/config.h
echo "BUILD_3DS=1" >> platform.inc
DOS_ROOTS="true"
#
# If the 3DS arch is enabled and SDL 1.2 is used, softscale is not
# available. On SDL 2.0, due to the rendering pipeline not supporting
# hardware acceleration as of writing, it is available, but with
# unsatisfactory performance. As a workaround, use the GP2X
# 320x240 renderer.
#
if [ "$SDL" != "false" ]; then
echo "Force-enabling GP2X 320x240 renderer (SDL on 3DS)."
GP2X="true"
else
echo "Force-disabling software renderer on 3DS."
echo "Building custom 3DS renderer."
SOFTWARE="false"
fi
echo "Force-disabling stack protector on 3DS."
STACK_PROTECTOR="false"
echo "Disabling utils on 3DS."
UTILS="false"
echo "Force-disabling IPv6 on 3DS (not implemented)."
IPV6="false"
fi
#
# If the Wii arch is enabled, some code has to be compile time
# enabled too.
#
if [ "$PLATFORM" = "wii" ]; then
echo "Enabling Wii-specific hacks."
echo "#define CONFIG_WII" >> src/config.h
echo "BUILD_WII=1" >> platform.inc
DOS_ROOTS="true"
if [ "$SDL" = "false" ]; then
echo "Force-disabling software renderer on Wii."
echo "Building custom Wii renderers."
SOFTWARE="false"
fi
echo "Force-disabling utils on Wii."
UTILS="false"
echo "Force-disabling stack protector on Wii."
STACK_PROTECTOR="false"
fi
#
# If the Wii U arch is enabled, some code has to be compile time
# enabled too.
#
if [ "$PLATFORM" = "wiiu" ]; then
echo "Enabling Wii U-specific hacks."
echo "#define CONFIG_WIIU" >> src/config.h
echo "BUILD_WIIU=1" >> platform.inc
DOS_ROOTS="true"
echo "Disabling utils on Wii U."
UTILS="false"
# Doesn't seem to be fully populated on the Wii U.
GAMECONTROLLERDB="false"
fi
#