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Enable Mipmaps #95

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AlexvZyl opened this issue Dec 9, 2021 · 1 comment
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Enable Mipmaps #95

AlexvZyl opened this issue Dec 9, 2021 · 1 comment
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OpenGL Software related to the gaphics rendering backend. Optimization Optimizing and improving existing features and code,

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@AlexvZyl
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AlexvZyl commented Dec 9, 2021

Currently the engine does not use mipmaps for texture rendering. Rendering textures at max resolution costs unnecessary performance.

(Currently will mainly impact performance of the text rendering)

@AlexvZyl AlexvZyl added OpenGL Software related to the gaphics rendering backend. Optimization Optimizing and improving existing features and code, labels Dec 9, 2021
@AlexvZyl AlexvZyl self-assigned this Dec 9, 2021
@AlexvZyl
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This is literally 3 lines of code in OpenGL. #158 and #158 added this but has to be implemented properly with #88

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