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This repository has been archived by the owner on Sep 27, 2024. It is now read-only.
In the rendering loop the OpenGL context gets rendered and then the current mouse position get updated from ImGUI after the rendering, causing the scene to be one frame behind.
The text was updated successfully, but these errors were encountered:
AlexvZyl
added
Bug
Something isn't working or is broken.
ImGui
Software related to the dear imgui library.
OpenGL
Software related to the gaphics rendering backend.
labels
Nov 14, 2021
In the rendering loop the OpenGL context gets rendered and then the current mouse position get updated from ImGUI after the rendering, causing the scene to be one frame behind.
Could help with #17.
The text was updated successfully, but these errors were encountered: