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Multiple selection #154
Labels
ASAP
For issues that has to be addressed as soon as possible.
Feature Request
Request to add a feature to the application.
OpenGL
Software related to the gaphics rendering backend.
We need to add some way of selecting multiple entities.
To this end, it might be worth designing some kind of selection entity.
The selection entity should also have a way of filtering entity types - we might want to select all cables and components, but not all the primitives they contain.
We can then form entity groups that can be manipulated (deleted/moved/copied).
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