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makefile.windows
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makefile.windows
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# Launch MYSYS2 as MYSYS2 MINGW64 to run
# install mingw64-gcc + sdl2
prefix = /usr/local
exec_prefix = ${prefix}
bindir = ${exec_prefix}/bin
CC = x86_64-w64-mingw32-gcc
LD = $(CC)
AS = $(CC)
INSTALL = /usr/bin/install -c
CFLAGS = -std=c99 -Wall -O3 -mwindows -I./include
LDFLAGS = $(CFLAGS) -s
ASFLAGS = $(CFLAGS)
TARGETS = sdl2gnuboy.exe
SYS_DEFS = -DIS_LITTLE_ENDIAN -DALT_PATH_SEP
SYS_OBJS = sys/windows/windows.o sys/windows/resource.o sys/dummy/io.o
SYS_INCS = -I/usr/local/include -I./sys/windows
SDL_OBJS = sys/sdl2/sdl-video.o sys/sdl2/sdl-audio.o sys/sdl2/sdl-input.o
SDL_LIBS = -L/usr/lib -lSDL2 -lpthread
SDL_CFLAGS = -I/usr/include/SDL2
all: $(TARGETS)
XZ_OBJS = lib/xz/xz_crc32.o lib/xz/xz_crc64.o lib/xz/xz_dec_lzma2.o lib/xz/xz_dec_stream.o lib/xz/xz_dec_bcj.o
OBJS = ./src/lcd.o ./src/refresh.o ./src/lcdc.o ./src/palette.o ./src/cpu.o ./src/io.o ./src/mem.o ./src/rtc.o ./src/hw.o ./src/sound.o \
./src/events.o ./src/keytable.o \
./src/loader.o ./src/save.o ./src/debug.o ./src/emu.o ./src/main.o \
./src/rccmds.o ./src/rckeys.o ./src/rcvars.o ./src/rcfile.o ./src/exports.o \
./src/split.o ./src/path.o ./lib/gz/inflate.o $(XZ_OBJS)
INCS = -I.
MYCC = $(CC) $(CFLAGS) $(INCS) $(SYS_INCS) $(SYS_DEFS)
main.o: Version
.c.o:
$(MYCC) -c $< -o $@
%.o: %.rc
windres -o $@ $<
sdl2gnuboy.exe: $(OBJS) $(SYS_OBJS) $(SDL_OBJS)
$(LD) $(LDFLAGS) $(OBJS) $(SYS_OBJS) $(SDL_OBJS) -o $@ $(SDL_LIBS)
clean:
rm -f *gnuboy *.exe gmon.out *.o sys/*.o sys/*/*.o lib/*/*.o asm/*/*.o $(OBJS)