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ChattingApplication.cpp
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ChattingApplication.cpp
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#include <bits/stdc++.h>
using namespace std;
void initialPage();
void bodyPage(string);
map<string, string> user;
class friends
{
vector<string> friend_list;
struct chat
{
int message_id;
string sender, receiver;
char mess[50][100];
int num_of_message = 0;
};
public:
map<string, chat> messages;
void AddFriend(string);
void UnFriend(string);
void DisplayFriend(string);
void ChatOn(string, string, char *);
void Inbox(string);
};
void friends::ChatOn(string userName, string reciepient, char *message)
{
int flag = 0;
messages[reciepient].sender = userName;
messages[reciepient].receiver = reciepient;
map<string, string>::iterator iuser;
for (iuser = user.begin(); iuser != user.end(); iuser++)
{
if (iuser->first == reciepient)
{
flag++;
}
}
if (!flag)
{
cout << "\nSorry!! User Not found\a\a\n";
bodyPage(userName);
}
int i;
char currentUserName[20];
for (i = 0; userName[i] != '\0'; i++)
{
currentUserName[i] = userName[i];
}
strcpy(messages[reciepient].mess[messages[reciepient].num_of_message], currentUserName);
strcat(messages[reciepient].mess[messages[reciepient].num_of_message], ": ");
strcat(messages[reciepient].mess[messages[reciepient].num_of_message], message);
messages[reciepient].num_of_message++;
}
void friends::Inbox(string userName)
{
cout << "\nWelcome " << userName << " to your Inbox\n\n";
cout << "Messages in your Inbox:\n\n";
for (int i = 0; i <= messages[userName].num_of_message; i++)
{
puts(messages[userName].mess[i]);
cout << endl
<< endl;
}
}
void friends::AddFriend(string userName)
{
vector<string>::iterator iv;
map<string, string>::iterator iuser;
int uflag = 0, flag = 0, flag3 = 0;
string addname;
cout << "\nEnter your Friend name you want to search" << endl;
cin >> addname;
cout << "\nPlease wait! checking for " << addname << "......\n";
// waiting time for new mwssage
for (int i = 0; i < 99999910;)
{
i++;
}
for (iuser = user.begin(); iuser != user.end(); iuser++)
{
for (iv = friend_list.begin(); iv != friend_list.end(); iv++)
{
if (*iv == addname)
flag3++;
}
if (addname == userName)
{
uflag++;
break;
}
else if (iuser->first == addname)
flag++;
}
// error for trying to add yourself as your friend
if (uflag == 1 && flag == 0 && flag3 == 0)
cout << "\nSorry! Can't add yourself to your friend list\n";
if (flag == 1 && uflag == 0 && flag3 == 0)
{
cout << "\nFound\t" << addname << endl;
friend_list.push_back(addname);
cout << "\nCongratulations! " << addname << " has been added to your friend list\n"
<< endl;
}
else if (uflag == 0 && flag == 0)
{
cout << "\nSorry!! this username does not exist\n";
}
else if (flag3)
{
cout << "\n"
<< addname << " already exists in your friend list\n";
}
}
void friends::DisplayFriend(string userName)
{
int c = 0;
vector<string>::iterator i;
i = friend_list.begin();
cout << "\nWelcome " << userName << " Your Friends are:" << endl;
for (; i != friend_list.end(); i++)
{
cout << "\n"
<< *i << endl;
c++;
}
cout << endl
<< endl
<< "\nTotal friends: " << c;
}
void friends::UnFriend(string userName)
{
if (friend_list.empty())
{
cout << "\nFriend list empty..!!\a\n";
}
else
{
int c = 0, pos = 0, flag = 0;
string name;
cout << "\nenter the friend name you want to UnFriend \n";
cin >> name;
vector<string>::iterator i;
i = friend_list.begin();
for (; i != friend_list.end(); i++)
{
c++;
if (*i == name)
{
flag++;
pos = c - 1;
break;
}
}
i = friend_list.begin();
if (pos || flag)
{
cout << "\n Removing " << name << " from your friend list..\a\a\a\a\n";
friend_list.erase(i + pos);
cout << name << " has been successfully removed from your friend list\n";
}
if (flag == 0 && pos == 0)
{
cout << "\nNo such friend exists in your friend list\n";
}
}
}
void initialPage()
{
int flag = 0, choice;
cout << "\n\t\t\tWELCOME TO THE Akash-MESSENGER\n";
while (1)
{
cout << "\nPlease Enter your choice\n 1-Sign_up\n 2-Sign_in\n 3-Exit \n \n"
<< endl;
cin >> choice;
switch (choice)
{
case 1:
{
string username, pwd;
cout << "\nchoose a username\n";
cin >> username;
cout << "\nchoose a password\n";
cin >> pwd;
map<string, string>::iterator iuser;
if (user.empty())
{
user[username] = pwd;
}
else
{
for (iuser = user.begin(); iuser != user.end(); iuser++)
{
if (iuser->first == username)
{
cout << "\nSorry! username not available..please try with some other name\n";
break;
}
else
{
user[username] = pwd;
break;
}
}
}
break;
}
case 2:
{
string lusername, lpwd;
cout << "\nenter your username\n";
cin >> lusername;
cout << "\nenter your password\n";
cin >> lpwd;
map<string, string>::iterator iuser;
for (iuser = user.begin(); iuser != user.end(); iuser++)
{
if (iuser->first == lusername && iuser->second == lpwd)
{
cout << "\nWELCOME " << lusername << "!! You have successfully logged in \n";
flag = 1;
bodyPage(lusername);
break;
}
}
if (flag == 0)
{
cout << "\nusername or password incorrect\n\t!!Please try again\n";
break;
}
break;
}
case 3:
{
cout << "\ndisplay\n";
map<string, string>::iterator iuser;
cout << "\nall users\n";
for (iuser = user.begin(); iuser != user.end(); iuser++)
{
cout << iuser->first << "\t" << iuser->second;
}
break;
}
}
if (flag == 1)
{
break;
}
}
}
map<string, friends> f;
void bodyPage(string userName)
{
int choice2, choice3;
main_menu:
cout << endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl
<< endl;
cout << "\t\t\t WELCOME " << userName << endl
<< endl;
cout << "\n\t ***********Choose from following menu**********\n";
cout << "\n1-Inbox\n2-Chat\n3-Friend_list\n4-Add friend\n5-UnFriend\n6-Group chat\n7-Log out\n";
cin >> choice2;
switch (choice2)
{
case 1:
{
f[userName].Inbox(userName);
cout << "\npress any number except '0' to go back to main menu\n";
cin >> choice3;
if (choice3)
goto main_menu;
break;
}
case 2:
{
string reciepient;
cout << "\nPlease enter the reciepient's name:\n";
cin >> reciepient;
char message[100];
cout << "\nPlease Type Your message :" << endl;
cin.ignore();
cin.getline(message, 100);
f[reciepient].ChatOn(userName, reciepient, message);
cout << "\nYour message has been sent\n";
cout << "\npress any number except '0' to go back to main menu\n";
cin >> choice3;
if (choice3)
goto main_menu;
break;
}
case 3:
{
f[userName].DisplayFriend(userName);
cout << "\npress any number except '0' to go back to main menu\n";
cin >> choice3;
if (choice3)
goto main_menu;
break;
}
case 4:
{
f[userName].AddFriend(userName);
cout << "\npress any number except '0' to go back to main menu\n";
cin >> choice3;
if (choice3)
goto main_menu;
break;
}
case 5:
{
f[userName].UnFriend(userName);
cout << "\npress any number except '0' to go back to main menu\n";
cin >> choice3;
if (choice3)
goto main_menu;
break;
}
case 6:
{
char ch;
vector<string> rec;
map<string, string>::iterator iuser;
vector<string>::iterator irec;
group:
int flag = 0;
string reciepient;
cout << "Enter reciepient";
cin >> reciepient;
for (iuser = user.begin(); iuser != user.end(); iuser++)
{
if (iuser->first == reciepient)
{
flag++;
}
}
if (!flag)
{
cout << "\nSorry!! No such user exist\a\a\n";
goto group;
}
rec.push_back(reciepient);
cout << "Do you want to add more reciepients (y/n)?\n";
cin >> ch;
if (ch == 'y')
goto group;
else if (ch == 'n')
{
char message[100];
cout << "\nPlease Type Your message :" << endl;
cin.ignore();
cin.getline(message, 100);
for (irec = rec.begin(); irec != rec.end(); irec++)
{
f[*irec].ChatOn(userName, *irec, message);
}
}
cout << "\nYour message has been sent\n";
cout << "\npress any number except '0' to go back to main menu\n";
cin >> choice3;
if (choice3)
goto main_menu;
break;
}
case 7:
{
system("cls");
cout << "\nyou have been successfully logged out\n";
initialPage();
break;
}
}
}
int main()
{
initialPage();
return 0;
}