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Select.c
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Select.c
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/* -----------------------------------------------------------------------------
*
* (c) The GHC Team 1995-2002
*
* Support for concurrent non-blocking I/O and thread waiting in the
* non-threaded RTS. In the threded RTS, this file is not used at
* all, instead we use the IO manager thread implemented in Haskell in
* the base package.
*
* ---------------------------------------------------------------------------*/
#include "PosixSource.h"
#include "Rts.h"
#include "Signals.h"
#include "Schedule.h"
#include "Prelude.h"
#include "RaiseAsync.h"
#include "RtsUtils.h"
#include "Capability.h"
#include "Select.h"
#include "AwaitEvent.h"
#include "Stats.h"
#include "GetTime.h"
# ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
# endif
# ifdef HAVE_SYS_TYPES_H
# include <sys/types.h>
# endif
#include <errno.h>
#include <string.h>
#include "Clock.h"
#if !defined(THREADED_RTS)
// The target time for a threadDelay is stored in a one-word quantity
// in the TSO (tso->block_info.target). On a 32-bit machine we
// therefore can't afford to use nanosecond resolution because it
// would overflow too quickly, so instead we use millisecond
// resolution.
#if SIZEOF_VOID_P == 4
#define LowResTimeToTime(t) (USToTime((t) * 1000))
#define TimeToLowResTimeRoundDown(t) ((LowResTime)(TimeToUS(t) / 1000))
#define TimeToLowResTimeRoundUp(t) ((TimeToUS(t) + 1000-1) / 1000)
#else
#define LowResTimeToTime(t) (t)
#define TimeToLowResTimeRoundDown(t) (t)
#define TimeToLowResTimeRoundUp(t) (t)
#endif
/*
* Return the time since the program started, in LowResTime,
* rounded down.
*/
static LowResTime getLowResTimeOfDay(void)
{
return TimeToLowResTimeRoundDown(getProcessElapsedTime());
}
/*
* For a given microsecond delay, return the target time in LowResTime.
*/
LowResTime getDelayTarget (HsInt us)
{
Time elapsed;
elapsed = getProcessElapsedTime();
// If the desired target would be larger than the maximum Time,
// default to the maximum Time. (#7087)
if (us > TimeToUS(TIME_MAX - elapsed)) {
return TimeToLowResTimeRoundDown(TIME_MAX);
} else {
// round up the target time, because we never want to sleep *less*
// than the desired amount.
return TimeToLowResTimeRoundUp(elapsed + USToTime(us));
}
}
/* There's a clever trick here to avoid problems when the time wraps
* around. Since our maximum delay is smaller than 31 bits of ticks
* (it's actually 31 bits of microseconds), we can safely check
* whether a timer has expired even if our timer will wrap around
* before the target is reached, using the following formula:
*
* (int)((uint)current_time - (uint)target_time) < 0
*
* if this is true, then our time has expired.
* (idea due to Andy Gill).
*/
static bool wakeUpSleepingThreads (LowResTime now)
{
StgTSO *tso;
bool flag = false;
while (sleeping_queue != END_TSO_QUEUE) {
tso = sleeping_queue;
if (((long)now - (long)tso->block_info.target) < 0) {
break;
}
sleeping_queue = tso->_link;
tso->why_blocked = NotBlocked;
tso->_link = END_TSO_QUEUE;
IF_DEBUG(scheduler, debugBelch("Waking up sleeping thread %lu\n",
(unsigned long)tso->id));
// MainCapability: this code is !THREADED_RTS
pushOnRunQueue(&MainCapability,tso);
flag = true;
}
return flag;
}
static void GNUC3_ATTRIBUTE(__noreturn__)
fdOutOfRange (int fd)
{
errorBelch("file descriptor %d out of range for select (0--%d).\n"
"Recompile with -threaded to work around this.",
fd, (int)FD_SETSIZE);
stg_exit(EXIT_FAILURE);
}
/*
* State of individual file descriptor after a 'select()' poll.
*/
enum FdState {
RTS_FD_IS_READY = 0,
RTS_FD_IS_BLOCKING,
RTS_FD_IS_INVALID,
};
static enum FdState fdPollReadState (int fd)
{
int r;
fd_set rfd;
struct timeval now;
FD_ZERO(&rfd);
FD_SET(fd, &rfd);
/* only poll */
now.tv_sec = 0;
now.tv_usec = 0;
for (;;)
{
r = select(fd+1, &rfd, NULL, NULL, &now);
/* the descriptor is sane */
if (r != -1)
break;
switch (errno)
{
case EBADF: return RTS_FD_IS_INVALID;
case EINTR: continue;
default:
sysErrorBelch("select");
stg_exit(EXIT_FAILURE);
}
}
if (r == 0)
return RTS_FD_IS_BLOCKING;
else
return RTS_FD_IS_READY;
}
static enum FdState fdPollWriteState (int fd)
{
int r;
fd_set wfd;
struct timeval now;
FD_ZERO(&wfd);
FD_SET(fd, &wfd);
/* only poll */
now.tv_sec = 0;
now.tv_usec = 0;
for (;;)
{
r = select(fd+1, NULL, &wfd, NULL, &now);
/* the descriptor is sane */
if (r != -1)
break;
switch (errno)
{
case EBADF: return RTS_FD_IS_INVALID;
case EINTR: continue;
default:
sysErrorBelch("select");
stg_exit(EXIT_FAILURE);
}
}
if (r == 0)
return RTS_FD_IS_BLOCKING;
else
return RTS_FD_IS_READY;
}
/* Argument 'wait' says whether to wait for I/O to become available,
* or whether to just check and return immediately. If there are
* other threads ready to run, we normally do the non-waiting variety,
* otherwise we wait (see Schedule.c).
*
* SMP note: must be called with sched_mutex locked.
*
* Windows: select only works on sockets, so this doesn't really work,
* though it makes things better than before. MsgWaitForMultipleObjects
* should really be used, though it only seems to work for read handles,
* not write handles.
*
*/
void
awaitEvent(bool wait)
{
StgTSO *tso, *prev, *next;
fd_set rfd,wfd;
int numFound;
int maxfd = -1;
bool seen_bad_fd = false;
struct timeval tv, *ptv;
LowResTime now;
IF_DEBUG(scheduler,
debugBelch("scheduler: checking for threads blocked on I/O");
if (wait) {
debugBelch(" (waiting)");
}
debugBelch("\n");
);
/* loop until we've woken up some threads. This loop is needed
* because the select timing isn't accurate, we sometimes sleep
* for a while but not long enough to wake up a thread in
* a threadDelay.
*/
do {
now = getLowResTimeOfDay();
if (wakeUpSleepingThreads(now)) {
return;
}
/*
* Collect all of the fd's that we're interested in
*/
FD_ZERO(&rfd);
FD_ZERO(&wfd);
for(tso = blocked_queue_hd; tso != END_TSO_QUEUE; tso = next) {
next = tso->_link;
/* On older FreeBSDs, FD_SETSIZE is unsigned. Cast it to signed int
* in order to switch off the 'comparison between signed and
* unsigned error message
* Newer versions of FreeBSD have switched to unsigned int:
* https://github.com/freebsd/freebsd/commit/12ae7f74a071f0439763986026525094a7032dfd
* http://fa.freebsd.cvs-all.narkive.com/bCWNHbaC/svn-commit-r265051-head-sys-sys
* So the (int) cast should be removed across the code base once
* GHC requires a version of FreeBSD that has that change in it.
*/
switch (tso->why_blocked) {
case BlockedOnRead:
{
int fd = tso->block_info.fd;
if ((fd >= (int)FD_SETSIZE) || (fd < 0)) {
fdOutOfRange(fd);
}
maxfd = (fd > maxfd) ? fd : maxfd;
FD_SET(fd, &rfd);
continue;
}
case BlockedOnWrite:
{
int fd = tso->block_info.fd;
if ((fd >= (int)FD_SETSIZE) || (fd < 0)) {
fdOutOfRange(fd);
}
maxfd = (fd > maxfd) ? fd : maxfd;
FD_SET(fd, &wfd);
continue;
}
default:
barf("AwaitEvent");
}
}
if (!wait) {
// just poll
tv.tv_sec = 0;
tv.tv_usec = 0;
ptv = &tv;
} else if (sleeping_queue != END_TSO_QUEUE) {
/* SUSv2 allows implementations to have an implementation defined
* maximum timeout for select(2). The standard requires
* implementations to silently truncate values exceeding this maximum
* to the maximum. Unfortunately, OSX and the BSD don't comply with
* SUSv2, instead opting to return EINVAL for values exceeding a
* timeout of 1e8.
*
* Select returning an error crashes the runtime in a bad way. To
* play it safe we truncate any timeout to 31 days, as SUSv2 requires
* any implementations maximum timeout to be larger than this.
*
* Truncating the timeout is not an issue, because if nothing
* interesting happens when the timeout expires, we'll see that the
* thread still wants to be blocked longer and simply block on a new
* iteration of select(2).
*/
const time_t max_seconds = 2678400; // 31 * 24 * 60 * 60
Time min = LowResTimeToTime(sleeping_queue->block_info.target - now);
tv.tv_sec = TimeToSeconds(min);
if (tv.tv_sec < max_seconds) {
tv.tv_usec = TimeToUS(min) % 1000000;
} else {
tv.tv_sec = max_seconds;
tv.tv_usec = 0;
}
ptv = &tv;
} else {
ptv = NULL;
}
/* Check for any interesting events */
while ((numFound = select(maxfd+1, &rfd, &wfd, NULL, ptv)) < 0) {
if (errno != EINTR) {
if ( errno == EBADF ) {
seen_bad_fd = true;
break;
} else {
sysErrorBelch("select");
stg_exit(EXIT_FAILURE);
}
}
/* We got a signal; could be one of ours. If so, we need
* to start up the signal handler straight away, otherwise
* we could block for a long time before the signal is
* serviced.
*/
#if defined(RTS_USER_SIGNALS)
if (RtsFlags.MiscFlags.install_signal_handlers && signals_pending()) {
startSignalHandlers(&MainCapability);
return; /* still hold the lock */
}
#endif
/* we were interrupted, return to the scheduler immediately.
*/
if (sched_state >= SCHED_INTERRUPTING) {
return; /* still hold the lock */
}
/* check for threads that need waking up
*/
wakeUpSleepingThreads(getLowResTimeOfDay());
/* If new runnable threads have arrived, stop waiting for
* I/O and run them.
*/
if (!emptyRunQueue(&MainCapability)) {
return; /* still hold the lock */
}
}
/* Step through the waiting queue, unblocking every thread that now has
* a file descriptor in a ready state.
*/
prev = NULL;
{
/*
* The queue is being rebuilt in this loop:
* 'blocked_queue_hd' will contain already
* traversed blocked TSOs. As a result you
* can't use functions accessing 'blocked_queue_hd'.
*/
for(tso = blocked_queue_hd; tso != END_TSO_QUEUE; tso = next) {
next = tso->_link;
int fd;
enum FdState fd_state = RTS_FD_IS_BLOCKING;
switch (tso->why_blocked) {
case BlockedOnRead:
fd = tso->block_info.fd;
if (seen_bad_fd) {
fd_state = fdPollReadState (fd);
} else if (FD_ISSET(fd, &rfd)) {
fd_state = RTS_FD_IS_READY;
}
break;
case BlockedOnWrite:
fd = tso->block_info.fd;
if (seen_bad_fd) {
fd_state = fdPollWriteState (fd);
} else if (FD_ISSET(fd, &wfd)) {
fd_state = RTS_FD_IS_READY;
}
break;
default:
barf("awaitEvent");
}
switch (fd_state) {
case RTS_FD_IS_INVALID:
/*
* Don't let RTS loop on such descriptors,
* pass an IOError to blocked threads (Trac #4934)
*/
IF_DEBUG(scheduler,
debugBelch("Killing blocked thread %lu on bad fd=%i\n",
(unsigned long)tso->id, fd));
raiseAsync(&MainCapability, tso,
(StgClosure *)blockedOnBadFD_closure, false, NULL);
break;
case RTS_FD_IS_READY:
IF_DEBUG(scheduler,
debugBelch("Waking up blocked thread %lu\n",
(unsigned long)tso->id));
tso->why_blocked = NotBlocked;
tso->_link = END_TSO_QUEUE;
pushOnRunQueue(&MainCapability,tso);
break;
case RTS_FD_IS_BLOCKING:
if (prev == NULL)
blocked_queue_hd = tso;
else
setTSOLink(&MainCapability, prev, tso);
prev = tso;
break;
}
}
if (prev == NULL)
blocked_queue_hd = blocked_queue_tl = END_TSO_QUEUE;
else {
prev->_link = END_TSO_QUEUE;
blocked_queue_tl = prev;
}
}
} while (wait && sched_state == SCHED_RUNNING
&& emptyRunQueue(&MainCapability));
}
#endif /* THREADED_RTS */