From 735c93c336bb892d34f81352d19afac15213e47b Mon Sep 17 00:00:00 2001 From: Aubrey Buchanan Date: Fri, 13 Jul 2018 09:48:04 -0600 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 2c46f7e..56e9428 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,6 @@ Grab the latest version of Project64 and include the built Temple files in your ## Example Mods Currently Temple comes bundled with some example mods, the most notable of these mods are described here. _(Note: these mods are in early alpha stage development and come with many bugs, give them a try, but please understand they are essentially "early access")_ - * __CameraController.mod.js__ this mod adds dynamic control to the game's camera, allowing player three's analog stick to rotate the camera around Link freely. - * __DisplayAmplify.mod.js__ this mod aims to overhaul the game by enhancing the aspect ratio, framerate, and draw distance. + * __CameraController.mod.ts__ this mod adds dynamic control to the game's camera, allowing player three's analog stick to rotate the camera around Link freely. + * __DisplayAmplify.mod.ts__ this mod aims to overhaul the game by enhancing the aspect ratio, framerate, and draw distance. * __EquipmentChange.mod.ts__ this mod simply binds the Slingshot to B and the kokiri sword to C-Down as a proof of concept for dynamically controlling what items are equipped. This mod is not configured to run by default.