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Third Person Base

A sample project that lightly builds on the Third Person sample project provided by Unity for use in prototyping.

  • Input and Character Motor are separated, allowing modular control over character movement
  • Removes dependency on Cinemachine, replaced with a standalone camera follow
  • Reorganizes starter assets to use AssemblyDefinition assets
  • Reorganizes starter code into "Unity.StarterAssets" namespace

Building

Clone and open the project using Unity 2021.3.13f1.

License

MIT License - Copyright (c) 2023-2024 Academy of Interactive Entertainment

For more information, see the license file.

Third party works are listed in the thirdparty file.