A sample project that lightly builds on the Third Person sample project provided by Unity for use in prototyping.
- Input and Character Motor are separated, allowing modular control over character movement
- Removes dependency on Cinemachine, replaced with a standalone camera follow
- Reorganizes starter assets to use AssemblyDefinition assets
- Reorganizes starter code into "Unity.StarterAssets" namespace
Clone and open the project using Unity 2021.3.13f1.
MIT License - Copyright (c) 2023-2024 Academy of Interactive Entertainment
For more information, see the license file.
Third party works are listed in the thirdparty file.