A multiplayer platformer game.
Supported platforms:
- Linux
- Windows
- XBox
- MAC OS X
Enter the Build directory, run cmake, then make and finally you can use the binary smw in Build/Binaries directories.
If you have troubles at compiling you might want to use instead:
$# VERBOSE=1 make -j5
To compile with debugging symbols:
Although compilation through CMake should work, I did not try it yet.
Open the VS2010 solution available in Projects/PC, then set the following:
- working directory: external/win32-dlls
- command line argument: ../../
Open CMakeLists.txt to see what options are available, they are described on the first lines of the file.
Please see documentation in docs/ directory.