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With increasing numbers of marker points being created with material coordinates it's been revealed that finding mesh locations for them is very slow.
This is because the FindMeshLocation algorithm is not using cached element ranges due to the material coordinates field being in a modified state.
This task aims to gain the expected speed by:
Ending ChangeManager(fieldmodule) for the main scaffold before defining sub-element annotations.
Defining marker points in a renamed defineFaceAnnotations() method.
Using a different-named field for material coordinate on markers, e.g. "marker body coordinates" instead of "body coordinates" otherwise the element range cache would still not be used.
The text was updated successfully, but these errors were encountered:
With increasing numbers of marker points being created with material coordinates it's been revealed that finding mesh locations for them is very slow.
This is because the FindMeshLocation algorithm is not using cached element ranges due to the material coordinates field being in a modified state.
This task aims to gain the expected speed by:
The text was updated successfully, but these errors were encountered: