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Implement flexbodies support #11

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JulienVanelian opened this issue Jun 1, 2019 · 0 comments
Open

Implement flexbodies support #11

JulienVanelian opened this issue Jun 1, 2019 · 0 comments
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@JulienVanelian
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JulienVanelian commented Jun 1, 2019

The user could be able to set the flexbody properties of a 3D mesh :

  • Mesh name
  • Flexbody groups
  • Transform (loc, rot, scale)

The transform properties could be taken directly from the blender object properties.

We could use the blender collada operator to automatically export the meshes

@50thomatoes50 50thomatoes50 added this to the 0.4 milestone Jun 16, 2019
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