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.gitattributes
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.gitattributes
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### General ###
# LF line endings in the repo (text=auto) and in the working directory (eol=lf)
* text=auto eol=lf
# NOTE: "-text" is the same as marking them with "binary", but some Git clients only understand -text
### Godot related ###
# Scripts
*.gd text
# Scenes
*.tscn text
*.escn text
*.scn filter=lfs diff=lfs merge=lfs -text
# Resources
*.tres text
*.res filter=lfs diff=lfs merge=lfs -text
### Image formats ###
# Godot officially supported:
*.png filter=lfs diff=lfs merge=lfs -text
*.webp filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
# Supported by godot but not documented:
*.bmp filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.dds filter=lfs diff=lfs merge=lfs -text
# Formats not supported by Godot that you could want to commit to the repo
*.psd filter=lfs diff=lfs merge=lfs -text
*.ai filter=lfs diff=lfs merge=lfs -text
*.aseprite filter=lfs diff=lfs merge=lfs -text
*.tif filter=lfs diff=lfs merge=lfs -text
*.tiff filter=lfs diff=lfs merge=lfs -text
*.[gG][iI][fF] filter=lfs diff=lfs merge=lfs -text
### Audio formats ###
*.ogg filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
### Fonts Files ###
*.ttf filter=lfs diff=lfs merge=lfs -text
### 3D formats ###
*.dae filter=lfs diff=lfs merge=lfs -text
*.obj filter=lfs diff=lfs merge=lfs -text
*.gltf filter=lfs diff=lfs merge=lfs -text
*.fbx filter=lfs diff=lfs merge=lfs -text
*.blend* filter=lfs diff=lfs merge=lfs -text
### Packaging ###
*.zip filter=lfs diff=lfs merge=lfs -text
*.7z filter=lfs diff=lfs merge=lfs -text
*.gz filter=lfs diff=lfs merge=lfs -text
*.rar filter=lfs diff=lfs merge=lfs -text
*.tar filter=lfs diff=lfs merge=lfs -text
### Others ###
*.pdf filter=lfs diff=lfs merge=lfs -text
*.doc filter=lfs diff=lfs merge=lfs -text
*.docx filter=lfs diff=lfs merge=lfs -text
##############################################
# Godot + GitHub friendliness #
##############################################
*.gd linguist-language=GDScript