From dbd63d17cdc1aef99e165676314677169037bb68 Mon Sep 17 00:00:00 2001 From: kiwon0319 Date: Sun, 8 May 2022 17:36:46 +0900 Subject: [PATCH] v2.10.0 --- data/doll.json | 2915 ++++- data/equip.json | 631 +- i18n/en-US/battle_skill_config.json | 10015 +++++++++++++-- i18n/en-US/equip.json | 73 +- i18n/en-US/fairy.json | 3 + i18n/en-US/gun.json | 84 +- i18n/en-US/gun_obtain.json | 7 +- i18n/en-US/mission_skill_config.json | 1500 ++- i18n/en-US/skin.json | 366 +- i18n/ja-JP/battle_skill_config.json | 3284 ++--- i18n/ja-JP/equip.json | 374 +- i18n/ja-JP/fairy.json | 3 + i18n/ja-JP/fairy_skin.json | 44 +- i18n/ja-JP/gun.json | 90 +- i18n/ja-JP/gun_obtain.json | 14 +- i18n/ja-JP/mission_skill_config.json | 651 +- i18n/ja-JP/skin.json | 329 +- i18n/ko-KR/battle_skill_config.json | 8203 +++++++++++- i18n/ko-KR/equip.json | 293 +- i18n/ko-KR/fairy.json | 11 +- i18n/ko-KR/fairy_skin.json | 20 +- i18n/ko-KR/gun.json | 136 +- i18n/ko-KR/gun_obtain.json | 114 +- i18n/ko-KR/mission_skill_config.json | 1708 ++- i18n/ko-KR/skin.json | 170 +- i18n/zh-CN/battle_skill_config.json | 7922 +++++++++++- i18n/zh-CN/equip.json | 292 +- i18n/zh-CN/fairy.json | 11 +- i18n/zh-CN/fairy_skin.json | 20 +- i18n/zh-CN/gun.json | 134 +- i18n/zh-CN/gun_obtain.json | 114 +- i18n/zh-CN/mission_skill_config.json | 1460 ++- i18n/zh-CN/skin.json | 170 +- package-lock.json | 16939 +++++++++++++++++++++++++ package.json | 2 +- yarn.lock | 1694 ++- 36 files changed, 54730 insertions(+), 5066 deletions(-) create mode 100644 package-lock.json diff --git a/data/doll.json b/data/doll.json index 8dee820..89e6d57 100644 --- a/data/doll.json +++ b/data/doll.json @@ -364,7 +364,9 @@ "rank": 5, "type": "hg", "buildTime": 3180, - "skins": [], + "skins": [ + 6603 + ], "stats": { "hp": 105, "pow": 128, @@ -461,7 +463,8 @@ "spPart" ], "equip2": [ - "hpAmmo" + "hpAmmo", + "undefined" ], "equip3": [ "exoSkeleton" @@ -712,7 +715,8 @@ "type": "hg", "buildTime": 3300, "skins": [ - 4306 + 4306, + 6808 ], "stats": { "hp": 125, @@ -1058,7 +1062,8 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ "hpAmmo" @@ -2194,7 +2199,8 @@ "skins": [ 2, 549, - 1901 + 1901, + 6701 ], "stats": { "hp": 105, @@ -2399,7 +2405,8 @@ "exoSkeleton" ], "equip2": [ - "hpAmmo" + "hpAmmo", + "undefined" ], "equip3": [ "optical", @@ -2409,6 +2416,20 @@ "suppressor", "undefined" ], + "mindupdate": [ + { + "core": 10, + "mempiece": 200 + }, + { + "core": 20, + "mempiece": 600 + }, + { + "core": 30, + "mempiece": 1200 + } + ], "tag": "nation_Russia" }, { @@ -3100,7 +3121,8 @@ "type": "smg", "buildTime": 8280, "skins": [ - 2405 + 2405, + 6806 ], "stats": { "hp": 112, @@ -3701,7 +3723,8 @@ "type": "rf", "buildTime": 14400, "skins": [ - 1106 + 1106, + 6907 ], "stats": { "hp": 100, @@ -3796,7 +3819,8 @@ "optical", "holo", "reddot", - "suppressor" + "suppressor", + "undefined" ], "equip3": [ "cloak" @@ -4029,7 +4053,8 @@ "type": "rf", "buildTime": 13200, "skins": [ - 303 + 303, + 6707 ], "stats": { "hp": 95, @@ -4474,7 +4499,8 @@ 3 ], "equip1": [ - "apAmmo" + "apAmmo", + "undefined" ], "equip2": [ "optical", @@ -5502,7 +5528,8 @@ "type": "rf", "buildTime": 11400, "skins": [ - 4709 + 4709, + 6809 ], "stats": { "hp": 105, @@ -6104,6 +6131,7 @@ "skins": [ 531, 551, + 574, 4507 ], "stats": { @@ -7088,7 +7116,8 @@ 1904, 2407, 2806, - 3603 + 3603, + 6807 ], "stats": { "hp": 115, @@ -7680,7 +7709,8 @@ "buildTime": 12000, "skins": [ 1406, - 4308 + 4308, + 6608 ], "stats": { "hp": 100, @@ -8821,7 +8851,8 @@ "skins": [ 1808, 4007, - 6406 + 6406, + 6909 ], "stats": { "hp": 105, @@ -10898,7 +10929,8 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ "hpAmmo" @@ -10946,7 +10978,7 @@ "grow": 115, "codename": "P7", "skill1": { - "id": "100603", + "id": "750361", "codename": "dodgeBuff", "cooldownType": "frame", "initialCooldown": 180, @@ -11011,7 +11043,8 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ "hpAmmo" @@ -11031,7 +11064,8 @@ 536, 556, 2106, - 3404 + 3404, + 6704 ], "stats": { "hp": 100, @@ -12774,6 +12808,7 @@ "type": "smg", "buildTime": 7500, "skins": [ + 573, 3507 ], "stats": { @@ -14038,7 +14073,8 @@ "buildTime": 9300, "skins": [ 1402, - 3306 + 3306, + 6904 ], "stats": { "hp": 110, @@ -14376,7 +14412,8 @@ "skins": [ 406, 3703, - 5103 + 5103, + 6902 ], "stats": { "hp": 105, @@ -18408,7 +18445,8 @@ "buildTime": 3900, "skins": [ 1604, - 3005 + 3005, + 7001 ], "stats": { "hp": 100, @@ -18437,7 +18475,7 @@ "grow": 125, "codename": "CZ75", "skill1": { - "id": "105805", + "id": "750348", "codename": "Coldweapon", "cooldownType": "frame", "initialCooldown": 180, @@ -18501,7 +18539,8 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ "hpAmmo" @@ -22858,7 +22897,8 @@ "holo", "reddot", "nightvision", - "suppressor" + "suppressor", + "undefined" ], "equip2": [ "hvAmmo" @@ -22867,6 +22907,20 @@ "chip", "exoSkeleton" ], + "mindupdate": [ + { + "core": 25, + "mempiece": 200 + }, + { + "core": 50, + "mempiece": 1200 + }, + { + "core": 75, + "mempiece": 2400 + } + ], "tag": "team_defy" }, { @@ -23529,7 +23583,8 @@ "skins": [ 2002, 3308, - 5306 + 5306, + 6905 ], "stats": { "hp": 100, @@ -24074,7 +24129,8 @@ "holo", "reddot", "nightvision", - "suppressor" + "suppressor", + "undefined" ], "equip2": [ "hvAmmo" @@ -24083,6 +24139,20 @@ "chip", "exoSkeleton" ], + "mindupdate": [ + { + "core": 20, + "mempiece": 200 + }, + { + "core": 40, + "mempiece": 1000 + }, + { + "core": 60, + "mempiece": 2000 + } + ], "tag": "nation_German" }, { @@ -24195,7 +24265,9 @@ "rank": 3, "type": "smg", "buildTime": 6600, - "skins": [], + "skins": [ + 6906 + ], "stats": { "hp": 105, "pow": 98, @@ -24287,7 +24359,8 @@ "exoSkeleton" ], "equip2": [ - "hpAmmo" + "hpAmmo", + "undefined" ], "equip3": [ "optical", @@ -24882,7 +24955,9 @@ "rank": 4, "type": "smg", "buildTime": 8280, - "skins": [], + "skins": [ + 6606 + ], "stats": { "hp": 102, "pow": 128, @@ -25849,7 +25924,8 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ "hpAmmo" @@ -26510,7 +26586,8 @@ "suppressor" ], "equip2": [ - "hvAmmo" + "hvAmmo", + "undefined" ], "equip3": [ "chip", @@ -26737,7 +26814,8 @@ "type": "hg", "buildTime": 4200, "skins": [ - 3902 + 3902, + 6903 ], "stats": { "hp": 105, @@ -26831,7 +26909,8 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ "hpAmmo" @@ -26942,7 +27021,8 @@ "holo", "reddot", "nightvision", - "suppressor" + "suppressor", + "undefined" ], "equip2": [ "hvAmmo" @@ -27171,7 +27251,8 @@ "holo", "reddot", "nightvision", - "suppressor" + "suppressor", + "undefined" ], "tag": "nation_Belgium" }, @@ -27855,7 +27936,8 @@ "skins": [ 3502, 4001, - 5501 + 5501, + 6901 ], "stats": { "hp": 115, @@ -28182,7 +28264,8 @@ "type": "rf", "buildTime": 15600, "skins": [ - 4107 + 4107, + 6908 ], "stats": { "hp": 100, @@ -31687,7 +31770,9 @@ "rank": 4, "type": "ar", "buildTime": 12900, - "skins": [], + "skins": [ + 6605 + ], "stats": { "hp": 100, "pow": 108, @@ -31906,7 +31991,9 @@ "rank": 5, "type": "ar", "buildTime": 14880, - "skins": [], + "skins": [ + 6601 + ], "stats": { "hp": 110, "pow": 120, @@ -32343,7 +32430,22 @@ ], "equip3": [ "chip", - "exoSkeleton" + "exoSkeleton", + "undefined" + ], + "mindupdate": [ + { + "core": 25, + "mempiece": 200 + }, + { + "core": 50, + "mempiece": 1200 + }, + { + "core": 75, + "mempiece": 2400 + } ], "tag": "team_defy" }, @@ -33460,7 +33562,8 @@ "type": "smg", "buildTime": 7800, "skins": [ - 5205 + 5205, + 6607 ], "stats": { "hp": 102, @@ -33905,7 +34008,9 @@ "rank": 3, "type": "rf", "buildTime": 15600, - "skins": [], + "skins": [ + 7004 + ], "stats": { "hp": 105, "pow": 122, @@ -34119,7 +34224,8 @@ "type": "hg", "buildTime": 3240, "skins": [ - 6305 + 6305, + 7003 ], "stats": { "hp": 105, @@ -34229,7 +34335,8 @@ "type": "smg", "buildTime": 9300, "skins": [ - 5902 + 5902, + 6703 ], "stats": { "hp": 116, @@ -35550,7 +35657,8 @@ "type": "sg", "buildTime": 29820, "skins": [ - 6101 + 6101, + 6702 ], "stats": { "hp": 125, @@ -35773,7 +35881,8 @@ "type": "sg", "buildTime": 25860, "skins": [ - 6107 + 6107, + 6706 ], "stats": { "hp": 108, @@ -36112,7 +36221,9 @@ "rank": 4, "type": "smg", "buildTime": 8160, - "skins": [], + "skins": [ + 6705 + ], "stats": { "hp": 104, "pow": 102, @@ -36336,7 +36447,8 @@ "type": "ar", "buildTime": 13200, "skins": [ - 5806 + 5806, + 7002 ], "stats": { "hp": 100, @@ -36446,7 +36558,9 @@ "rank": 5, "type": "hg", "buildTime": 5700, - "skins": [], + "skins": [ + 6802 + ], "stats": { "hp": 100, "pow": 50, @@ -36661,7 +36775,9 @@ "rank": 5, "type": "smg", "buildTime": 9300, - "skins": [], + "skins": [ + 6604 + ], "stats": { "hp": 115, "pow": 102, @@ -37431,7 +37547,9 @@ "rank": 5, "type": "ar", "buildTime": 14160, - "skins": [], + "skins": [ + 6804 + ], "stats": { "hp": 105, "pow": 116, @@ -37540,7 +37658,8 @@ "type": "smg", "buildTime": 9300, "skins": [ - 6303 + 6303, + 6801 ], "stats": { "hp": 125, @@ -38314,7 +38433,9 @@ "rank": 5, "type": "rf", "buildTime": 17340, - "skins": [], + "skins": [ + 6805 + ], "stats": { "hp": 100, "pow": 140, @@ -38973,18 +39094,16 @@ "tag": "team_griffin" }, { - "id": 1001, - "rank": 7, + "id": 354, + "rank": 4, "type": "hg", - "buildTime": 3600, - "skins": [ - 503 - ], + "buildTime": 3480, + "skins": [], "stats": { - "hp": 90, - "pow": 140, - "hit": 120, - "dodge": 110, + "hp": 100, + "pow": 120, + "hit": 88, + "dodge": 128, "speed": 100, "rate": 120, "armorPiercing": 15, @@ -38992,27 +39111,27 @@ }, "effect": { "effectType": "all", - "effectCenter": 5, + "effectCenter": 8, "effectPos": [ 1, 7, - 2, - 8, + 4, 3, + 6, 9 ], "gridEffect": { - "rate": 15, - "dodge": 10 + "pow": 10, + "hit": 25 } }, - "grow": 120, - "codename": "BB_Noel", + "grow": 105, + "codename": "ZIP22", "skill1": { - "id": "106406", - "codename": "BB_Noel", + "id": "750213", + "codename": "ZIP22", "cooldownType": "frame", - "initialCooldown": 180, + "initialCooldown": 30, "dataPool": [ { "level": 1, @@ -39068,7 +39187,7 @@ "consumption": 0 }, "obtain": [ - 0 + 1 ], "equip1": [ "nightvision", @@ -39081,47 +39200,1368 @@ "equip3": [ "exoSkeleton" ], - "tag": "collab" + "tag": "nation_US" }, { - "id": 1002, - "rank": 7, - "type": "sg", - "buildTime": 30600, + "id": 355, + "rank": 4, + "type": "smg", + "buildTime": 7920, + "skins": [], + "stats": { + "hp": 100, + "pow": 110, + "hit": 130, + "dodge": 125, + "speed": 100, + "rate": 108, + "armorPiercing": 15, + "criticalPercent": 5 + }, + "effect": { + "effectType": "ar", + "effectCenter": 8, + "effectPos": [ + 1, + 7 + ], + "gridEffect": { + "pow": 20, + "criticalPercent": 20 + } + }, + "grow": 108, + "codename": "VigneronM2", + "skill1": { + "id": "750215", + "codename": "M2WNL", + "cooldownType": "frame", + "initialCooldown": 150, + "dataPool": [ + { + "level": 1, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 600, + "consumption": 0 + } + ], + "consumption": 0 + }, + "obtain": [ + 1, + 2 + ], + "equip1": [ + "chip", + "exoSkeleton" + ], + "equip2": [ + "hpAmmo" + ], + "equip3": [ + "optical", + "holo", + "reddot", + "nightvision", + "suppressor" + ], + "tag": "nation_Belgium" + }, + { + "id": 356, + "rank": 5, + "type": "ar", + "buildTime": 14820, "skins": [ - 504, - 505 + 6803 ], "stats": { - "hp": 125, - "pow": 130, + "hp": 100, + "pow": 115, "hit": 120, - "dodge": 80, + "dodge": 110, "speed": 100, - "rate": 110, + "rate": 118, "armorPiercing": 15, - "criticalPercent": 40, - "armor": 125 + "criticalPercent": 20 }, "effect": { - "effectType": "mg", - "effectCenter": 6, + "effectType": "smg", + "effectCenter": 2, "effectPos": [ - 1, - 7 + 9, + 3, + 6 ], "gridEffect": { - "pow": 15, - "hit": 15 + "pow": 25, + "rate": 15 } }, - "grow": 95, - "codename": "GG_elfeldt", + "grow": 130, + "codename": "A545", "skill1": { - "id": "106407", - "codename": "GG_Elfeldt", + "id": "750199", + "codename": "A545", "cooldownType": "frame", - "initialCooldown": 300, + "initialCooldown": 120, + "dataPool": [ + { + "level": 1, + "cooldown": 600, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 588, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 573, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 561, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 546, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 534, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 519, + "consumption": 0 + }, + { + "level": 8, + 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"armorPiercing": 15, + "criticalPercent": 20 + }, + "effect": { + "effectType": "all", + "effectCenter": 5, + "effectPos": [ + 2, + 9, + 6, + 4, + 7, + 8 + ], + "gridEffect": { + "pow": 15, + "hit": 20 + } + }, + "grow": 115, + "codename": "PPQ", + "skill1": { + "id": "750247", + "codename": "PPQ", + "cooldownType": "frame", + "initialCooldown": 180, + "dataPool": [ + { + "level": 1, + "cooldown": 450, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 441, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 429, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 420, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 411, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 399, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 390, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 381, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 369, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 360, + "consumption": 0 + } + ], + "consumption": 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"hg", + "buildTime": 3600, + "skins": [ + 503 + ], + "stats": { + "hp": 90, + "pow": 140, + "hit": 120, + "dodge": 110, + "speed": 100, + "rate": 120, + "armorPiercing": 15, + "criticalPercent": 20 + }, + "effect": { + "effectType": "all", + "effectCenter": 5, + "effectPos": [ + 1, + 7, + 2, + 8, + 3, + 9 + ], + "gridEffect": { + "rate": 15, + "dodge": 10 + } + }, + "grow": 120, + "codename": "BB_Noel", + "skill1": { + "id": "106406", + "codename": "BB_Noel", + "cooldownType": "frame", + "initialCooldown": 180, + "dataPool": [ + { + "level": 1, + "cooldown": 450, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 441, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 429, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 420, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 411, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 399, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 390, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 381, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 369, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 360, + "consumption": 0 + } + ], + "consumption": 0 + }, + "obtain": [ + 0 + ], + "equip1": [ + "nightvision", + "suppressor", + "spPart" + ], + "equip2": [ + "hpAmmo" + ], + "equip3": [ + "exoSkeleton" + ], + "tag": "collab" + }, + { + "id": 1002, + "rank": 7, + "type": "sg", + "buildTime": 30600, + "skins": [ + 504, + 505 + ], + "stats": { + "hp": 125, + "pow": 130, + "hit": 120, + "dodge": 80, + "speed": 100, + "rate": 110, + "armorPiercing": 15, + "criticalPercent": 40, + "armor": 125 + }, + "effect": { + "effectType": "mg", + "effectCenter": 6, + "effectPos": [ + 1, + 7 + ], + "gridEffect": { + "pow": 15, + "hit": 15 + } + }, + "grow": 95, + "codename": "GG_elfeldt", + "skill1": { + "id": "106407", + "codename": "GG_Elfeldt", + "cooldownType": "frame", + "initialCooldown": 300, "dataPool": [ { "level": 1, @@ -42174,59 +43614,228 @@ "consumption": 0 }, "skill2": { - "id": "801701", - "codename": "rateBuff", + "id": "801701", + "codename": "rateBuff", + "cooldownType": "frame", + "initialCooldown": 120, + "dataPool": [ + { + "level": 1, + "cooldown": 180, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 174, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 168, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 159, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 153, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 147, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 141, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 132, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 126, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 120, + "consumption": 0 + } + ], + "consumption": 0 + }, + "obtain": [ + 35 + ], + "equip1": [ + "nightvision", + "suppressor", + "spPart", + "undefined" + ], + "equip2": [ + "hpAmmo" + ], + "equip3": [ + "exoSkeleton" + ], + "tag": "nation_US" + }, + { + "id": 20002, + "rank": 4, + "type": "hg", + "buildTime": 1200, + "skins": [ + 5000 + ], + "stats": { + "hp": 110, + "pow": 100, + "hit": 100, + "dodge": 100, + "speed": 100, + "rate": 106, + "armorPiercing": 15, + "criticalPercent": 20 + }, + "effect": { + "effectType": "all", + "effectCenter": 5, + "effectPos": [ + 4, + 2, + 8, + 6 + ], + "gridEffect": { + "rate": 12, + "hit": 25 + } + }, + "grow": 120, + "codename": "M1911Mod", + "skill1": { + "id": "800101", + "codename": "Smoke", + "cooldownType": "frame", + "initialCooldown": 30, + "dataPool": [ + { + "level": 1, + "cooldown": 450, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 441, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 429, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 420, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 411, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 399, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 390, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 381, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 369, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 360, + "consumption": 0 + } + ], + "consumption": 0 + }, + "skill2": { + "id": "800102", + "codename": "AimAttackSpecificTarge", "cooldownType": "frame", - "initialCooldown": 120, + "initialCooldown": 1, "dataPool": [ { "level": 1, - "cooldown": 180, + "cooldown": 1, "consumption": 0 }, { "level": 2, - "cooldown": 174, + "cooldown": 1, "consumption": 0 }, { "level": 3, - "cooldown": 168, + "cooldown": 1, "consumption": 0 }, { "level": 4, - "cooldown": 159, + "cooldown": 1, "consumption": 0 }, { "level": 5, - "cooldown": 153, + "cooldown": 1, "consumption": 0 }, { "level": 6, - "cooldown": 147, + "cooldown": 1, "consumption": 0 }, { "level": 7, - "cooldown": 141, + "cooldown": 1, "consumption": 0 }, { "level": 8, - "cooldown": 132, + "cooldown": 1, "consumption": 0 }, { "level": 9, - "cooldown": 126, + "cooldown": 1, "consumption": 0 }, { "level": 10, - "cooldown": 120, + "cooldown": 1, "consumption": 0 } ], @@ -42238,11 +43847,11 @@ "equip1": [ "nightvision", "suppressor", - "spPart", - "undefined" + "spPart" ], "equip2": [ - "hpAmmo" + "hpAmmo", + "undefined" ], "equip3": [ "exoSkeleton" @@ -42250,20 +43859,20 @@ "tag": "nation_US" }, { - "id": 20002, + "id": 20005, "rank": 4, "type": "hg", "buildTime": 1200, "skins": [ - 5000 + 5006 ], "stats": { - "hp": 110, - "pow": 100, - "hit": 100, - "dodge": 100, + "hp": 105, + "pow": 115, + "hit": 85, + "dodge": 120, "speed": 100, - "rate": 106, + "rate": 80, "armorPiercing": 15, "criticalPercent": 20 }, @@ -42273,21 +43882,20 @@ "effectPos": [ 4, 2, - 8, - 6 + 8 ], "gridEffect": { - "rate": 12, - "hit": 25 + "pow": 18, + "criticalPercent": 10 } }, - "grow": 120, - "codename": "M1911Mod", + "grow": 130, + "codename": "M1895Mod", "skill1": { - "id": "800101", - "codename": "Smoke", + "id": "800505", + "codename": "nightpowDebuff", "cooldownType": "frame", - "initialCooldown": 30, + "initialCooldown": 180, "dataPool": [ { "level": 1, @@ -42343,8 +43951,8 @@ "consumption": 0 }, "skill2": { - "id": "800102", - "codename": "AimAttackSpecificTarge", + "id": "800504", + "codename": "powBuff", "cooldownType": "frame", "initialCooldown": 1, "dataPool": [ @@ -42407,32 +44015,32 @@ "equip1": [ "nightvision", "suppressor", - "spPart" + "spPart", + "undefined" ], "equip2": [ - "hpAmmo", - "undefined" + "hpAmmo" ], "equip3": [ "exoSkeleton" ], - "tag": "nation_US" + "tag": "nation_Russia" }, { - "id": 20005, - "rank": 4, + "id": 20007, + "rank": 5, "type": "hg", - "buildTime": 1200, + "buildTime": 3300, "skins": [ - 5006 + 5027 ], "stats": { - "hp": 105, + "hp": 125, "pow": 115, - "hit": 85, - "dodge": 120, + "hit": 105, + "dodge": 95, "speed": 100, - "rate": 80, + "rate": 125, "armorPiercing": 15, "criticalPercent": 20 }, @@ -42440,20 +44048,21 @@ "effectType": "all", "effectCenter": 5, "effectPos": [ - 4, 2, - 8 + 8, + 3, + 9 ], "gridEffect": { - "pow": 18, - "criticalPercent": 10 + "pow": 8, + "rate": 12 } }, - "grow": 130, - "codename": "M1895Mod", + "grow": 110, + "codename": "APSMod", "skill1": { - "id": "800505", - "codename": "nightpowDebuff", + "id": "900270", + "codename": "rateBuff", "cooldownType": "frame", "initialCooldown": 180, "dataPool": [ @@ -42511,59 +44120,59 @@ "consumption": 0 }, "skill2": { - "id": "800504", - "codename": "powBuff", + "id": "900274", + "codename": "APS", "cooldownType": "frame", - "initialCooldown": 1, + "initialCooldown": 0, "dataPool": [ { "level": 1, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 2, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 3, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 4, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 5, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 6, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 7, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 8, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 9, - "cooldown": 1, + "cooldown": 0, "consumption": 0 }, { "level": 10, - "cooldown": 1, + "cooldown": 0, "consumption": 0 } ], @@ -42582,25 +44191,26 @@ "hpAmmo" ], "equip3": [ - "exoSkeleton" + "exoSkeleton", + "undefined" ], "tag": "nation_Russia" }, { - "id": 20007, - "rank": 5, + "id": 20008, + "rank": 4, "type": "hg", - "buildTime": 3300, + "buildTime": 2400, "skins": [ - 5027 + 5046 ], "stats": { - "hp": 125, - "pow": 115, - "hit": 105, - "dodge": 95, + "hp": 100, + "pow": 97, + "hit": 115, + "dodge": 125, "speed": 100, - "rate": 125, + "rate": 110, "armorPiercing": 15, "criticalPercent": 20 }, @@ -42608,23 +44218,23 @@ "effectType": "all", "effectCenter": 5, "effectPos": [ - 2, - 8, - 3, - 9 + 6, + 1, + 4, + 7 ], "gridEffect": { - "pow": 8, - "rate": 12 + "pow": 12, + "rate": 6 } }, - "grow": 110, - "codename": "APSMod", + "grow": 130, + "codename": "PMMod", "skill1": { - "id": "900270", - "codename": "rateBuff", + "id": "803601", + "codename": "hitDebuff", "cooldownType": "frame", - "initialCooldown": 180, + "initialCooldown": 120, "dataPool": [ { "level": 1, @@ -42680,8 +44290,8 @@ "consumption": 0 }, "skill2": { - "id": "900274", - "codename": "APS", + "id": "803604", + "codename": "ma", "cooldownType": "frame", "initialCooldown": 0, "dataPool": [ @@ -42748,29 +44358,29 @@ "undefined" ], "equip2": [ - "hpAmmo" + "hpAmmo", + "undefined" ], "equip3": [ - "exoSkeleton", - "undefined" + "exoSkeleton" ], "tag": "nation_Russia" }, { - "id": 20008, + "id": 20012, "rank": 4, "type": "hg", - "buildTime": 2400, + "buildTime": 1800, "skins": [ - 5046 + 5028 ], "stats": { - "hp": 100, - "pow": 97, - "hit": 115, - "dodge": 125, + "hp": 125, + "pow": 118, + "hit": 108, + "dodge": 100, "speed": 100, - "rate": 110, + "rate": 120, "armorPiercing": 15, "criticalPercent": 20 }, @@ -42778,80 +44388,79 @@ "effectType": "all", "effectCenter": 5, "effectPos": [ - 6, 1, - 4, - 7 + 7, + 6 ], "gridEffect": { - "pow": 12, - "rate": 6 + "hit": 40, + "dodge": 20 } }, - "grow": 130, - "codename": "PMMod", + "grow": 108, + "codename": "C96Mod", "skill1": { - "id": "803601", - "codename": "hitDebuff", + "id": "900268", + "codename": "Flare", "cooldownType": "frame", - "initialCooldown": 120, + "initialCooldown": 90, "dataPool": [ { "level": 1, - "cooldown": 450, + "cooldown": 600, "consumption": 0 }, { "level": 2, - "cooldown": 441, + "cooldown": 588, "consumption": 0 }, { "level": 3, - "cooldown": 429, + "cooldown": 573, "consumption": 0 }, { "level": 4, - "cooldown": 420, + "cooldown": 561, "consumption": 0 }, { "level": 5, - "cooldown": 411, + "cooldown": 546, "consumption": 0 }, { "level": 6, - "cooldown": 399, + "cooldown": 534, "consumption": 0 }, { "level": 7, - "cooldown": 390, + "cooldown": 519, "consumption": 0 }, { "level": 8, - "cooldown": 381, + "cooldown": 507, "consumption": 0 }, { "level": 9, - "cooldown": 369, + "cooldown": 492, "consumption": 0 }, { "level": 10, - "cooldown": 360, + "cooldown": 480, "consumption": 0 } ], "consumption": 0 }, "skill2": { - "id": "803604", - "codename": "ma", + "id": "900269", + "codename": "c96", "cooldownType": "frame", "initialCooldown": 0, "dataPool": [ @@ -42918,50 +44527,52 @@ "undefined" ], "equip2": [ - "hpAmmo", - "undefined" + "hpAmmo" ], "equip3": [ "exoSkeleton" ], - "tag": "nation_Russia" + "tag": "nation_German" }, { - "id": 20012, + "id": 20021, "rank": 4, - "type": "hg", - "buildTime": 1800, + "type": "smg", + "buildTime": 6600, "skins": [ - 5028 + 5054 ], "stats": { - "hp": 125, - "pow": 118, - "hit": 108, - "dodge": 100, + "hp": 115, + "pow": 110, + "hit": 85, + "dodge": 95, "speed": 100, "rate": 120, "armorPiercing": 15, - "criticalPercent": 20 + "criticalPercent": 5 }, "effect": { - "effectType": "all", + "effectType": [ + "smg", + "ar" + ], "effectCenter": 5, "effectPos": [ - 1, - 7, - 6 + 2, + 6, + 8 ], "gridEffect": { - "hit": 40, - "dodge": 20 + "pow": 15, + "rate": 5 } }, - "grow": 108, - "codename": "C96Mod", + "grow": 110, + "codename": "PPsh41Mod", "skill1": { - "id": "900268", - "codename": "Flare", + "id": "750316", + "codename": "Grenade", "cooldownType": "frame", "initialCooldown": 90, "dataPool": [ @@ -43019,8 +44630,8 @@ "consumption": 0 }, "skill2": { - "id": "900269", - "codename": "c96", + "id": "750318", + "codename": "ppshs2", "cooldownType": "frame", "initialCooldown": 0, "dataPool": [ @@ -43081,18 +44692,22 @@ 35 ], "equip1": [ - "nightvision", - "suppressor", - "spPart", - "undefined" + "chip", + "exoSkeleton" ], "equip2": [ - "hpAmmo" + "hpAmmo", + "undefined" ], "equip3": [ - "exoSkeleton" + "optical", + "holo", + "reddot", + "nightvision", + "suppressor", + "undefined" ], - "tag": "nation_German" + "tag": "nation_Russia" }, { "id": 20026, @@ -44956,7 +46571,7 @@ "exoSkeleton", "undefined" ], - "tag": "team_defy" + "tag": "team_ar" }, { "id": 20056, @@ -45311,7 +46926,7 @@ "hvAmmo", "undefined" ], - "tag": "team_defy" + "tag": "team_ar" }, { "id": 20060, @@ -50747,35 +52362,546 @@ 35 ], "equip1": [ - "apAmmo", - "undefined" + "apAmmo", + "undefined" + ], + "equip2": [ + "optical", + "holo", + "reddot", + "suppressor" + ], + "equip3": [ + "cloak" + ], + "tag": "team_griffin" + }, + { + "id": 20205, + "rank": 6, + "type": "ar", + "buildTime": 14940, + "skins": [ + 5055 + ], + "stats": { + "hp": 105, + "pow": 112, + "hit": 135, + "dodge": 95, + "speed": 100, + "rate": 110, + "armorPiercing": 15, + "criticalPercent": 20 + }, + "effect": { + "effectType": "smg", + "effectCenter": 8, + "effectPos": [ + 6, + 9, + 3 + ], + "gridEffect": { + "hit": 65, + "dodge": 25 + } + }, + "grow": 148, + "codename": "AN94Mod", + "skill1": { + "id": "750334", + "codename": "AN94_Shot", + "cooldownType": "frame", + "initialCooldown": 180, + "dataPool": [ + { + "level": 1, + "cooldown": 300, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 294, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 288, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 279, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 273, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 267, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 261, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 252, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 246, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 240, + "consumption": 0 + } + ], + "consumption": 0 + }, + "skill2": { + "id": "750340", + "codename": "an94s2", + "cooldownType": "frame", + "initialCooldown": 0, + "dataPool": [ + { + "level": 1, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 0, + "consumption": 0 + } + ], + "consumption": 0 + }, + "obtain": [ + 35 + ], + "equip1": [ + "optical", + "holo", + "reddot", + "nightvision", + "suppressor", + "undefined" + ], + "equip2": [ + "hvAmmo" + ], + "equip3": [ + "chip", + "exoSkeleton" + ], + "tag": "team_defy" + }, + { + "id": 20216, + "rank": 5, + "type": "ar", + "buildTime": 12300, + "skins": [ + 5056 + ], + "stats": { + "hp": 98, + "pow": 115, + "hit": 118, + "dodge": 110, + "speed": 100, + "rate": 120, + "armorPiercing": 15, + "criticalPercent": 20 + }, + "effect": { + "effectType": "smg", + "effectCenter": 2, + "effectPos": [ + 6, + 9 + ], + "gridEffect": { + "pow": 20, + "dodge": 20 + } + }, + "grow": 120, + "codename": "XM8Mod", + "skill1": { + "id": "750301", + "codename": "RifleGrenade", + "cooldownType": "frame", + "initialCooldown": 180, + "dataPool": [ + { + "level": 1, + "cooldown": 450, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 441, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 429, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 420, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 411, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 399, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 390, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 381, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 369, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 360, + "consumption": 0 + } + ], + "consumption": 0 + }, + "skill2": { + "id": "750300", + "codename": "xm8s2", + "cooldownType": "frame", + "initialCooldown": 0, + "dataPool": [ + { + "level": 1, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 0, + "consumption": 0 + } + ], + "consumption": 0 + }, + "obtain": [ + 35 + ], + "equip1": [ + "optical", + "holo", + "reddot", + "nightvision", + "suppressor", + "undefined" + ], + "equip2": [ + "hvAmmo" + ], + "equip3": [ + "chip", + "exoSkeleton" + ], + "tag": "nation_German" + }, + { + "id": 20220, + "rank": 4, + "type": "hg", + "buildTime": 2700, + "skins": [ + 5053 + ], + "stats": { + "hp": 115, + "pow": 120, + "hit": 105, + "dodge": 105, + "speed": 100, + "rate": 110, + "armorPiercing": 15, + "criticalPercent": 20 + }, + "effect": { + "effectType": "all", + "effectCenter": 5, + "effectPos": [ + 2, + 8, + 3, + 6, + 9 + ], + "gridEffect": { + "pow": 15, + "dodge": 10 + } + }, + "grow": 122, + "codename": "MP443Mod", + "skill1": { + "id": "740001", + "codename": "powDebuff", + "cooldownType": "frame", + "initialCooldown": 180, + "dataPool": [ + { + "level": 1, + "cooldown": 450, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 441, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 429, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 420, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 411, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 399, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 390, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 381, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 369, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 360, + "consumption": 0 + } + ], + "consumption": 0 + }, + "skill2": { + "id": "740002", + "codename": "powBuff", + "cooldownType": "frame", + "initialCooldown": 0, + "dataPool": [ + { + "level": 1, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 2, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 3, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 4, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 5, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 6, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 7, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 8, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 9, + "cooldown": 0, + "consumption": 0 + }, + { + "level": 10, + "cooldown": 0, + "consumption": 0 + } + ], + "consumption": 0 + }, + "obtain": [ + 35 + ], + "equip1": [ + "nightvision", + "suppressor", + "spPart" ], "equip2": [ - "optical", - "holo", - "reddot", - "suppressor" + "hpAmmo", + "undefined" ], "equip3": [ - "cloak" + "exoSkeleton" ], - "tag": "team_griffin" + "tag": "nation_Russia" }, { - "id": 20220, + "id": 20221, "rank": 4, "type": "hg", "buildTime": 2700, "skins": [ - 5053 + 5033 ], "stats": { - "hp": 115, - "pow": 120, - "hit": 105, - "dodge": 105, + "hp": 108, + "pow": 130, + "hit": 115, + "dodge": 130, "speed": 100, - "rate": 110, + "rate": 111, "armorPiercing": 15, "criticalPercent": 20 }, @@ -50785,20 +52911,21 @@ "effectPos": [ 2, 8, - 3, 6, - 9 + 1, + 4, + 7 ], "gridEffect": { "pow": 15, - "dodge": 10 + "hit": 20 } }, - "grow": 122, - "codename": "MP443Mod", + "grow": 105, + "codename": "GSH18Mod", "skill1": { - "id": "740001", - "codename": "powDebuff", + "id": "803201", + "codename": "comboBuffSelf", "cooldownType": "frame", "initialCooldown": 180, "dataPool": [ @@ -50856,59 +52983,59 @@ "consumption": 0 }, "skill2": { - "id": "740002", - "codename": "powBuff", + "id": "803205", + "codename": "Gsh18icon", "cooldownType": "frame", "initialCooldown": 0, "dataPool": [ { "level": 1, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 2, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 3, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 4, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 5, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 6, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 7, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 8, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 9, - "cooldown": 0, + "cooldown": -1, "consumption": 0 }, { "level": 10, - "cooldown": 0, + "cooldown": -1, "consumption": 0 } ], @@ -50932,46 +53059,45 @@ "tag": "nation_Russia" }, { - "id": 20221, - "rank": 4, - "type": "hg", - "buildTime": 2700, + "id": 20252, + "rank": 5, + "type": "rf", + "buildTime": 15000, "skins": [ - 5033 + 5034 ], "stats": { - "hp": 108, - "pow": 130, - "hit": 115, - "dodge": 130, + "hp": 100, + "pow": 142, + "hit": 118, + "dodge": 82, "speed": 100, - "rate": 111, + "rate": 92, "armorPiercing": 15, - "criticalPercent": 20 + "criticalPercent": 40 }, "effect": { - "effectType": "all", - "effectCenter": 5, + "effectType": [ + "hg", + "sg" + ], + "effectCenter": 4, "effectPos": [ 2, - 8, - 6, - 1, - 4, - 7 + 5, + 6 ], "gridEffect": { - "pow": 15, - "hit": 20 + "cooldown": 15 } }, - "grow": 105, - "codename": "GSH18Mod", + "grow": 128, + "codename": "KSVKMod", "skill1": { - "id": "803201", - "codename": "comboBuffSelf", + "id": "900623", + "codename": "KVSKShoot", "cooldownType": "frame", - "initialCooldown": 180, + "initialCooldown": 120, "dataPool": [ { "level": 1, @@ -50980,106 +53106,106 @@ }, { "level": 2, - "cooldown": 441, + "cooldown": 438, "consumption": 0 }, { "level": 3, - "cooldown": 429, + "cooldown": 423, "consumption": 0 }, { "level": 4, - "cooldown": 420, + "cooldown": 411, "consumption": 0 }, { "level": 5, - "cooldown": 411, + "cooldown": 396, "consumption": 0 }, { "level": 6, - "cooldown": 399, + "cooldown": 384, "consumption": 0 }, { "level": 7, - "cooldown": 390, + "cooldown": 369, "consumption": 0 }, { "level": 8, - "cooldown": 381, + "cooldown": 357, "consumption": 0 }, { "level": 9, - "cooldown": 369, + "cooldown": 342, "consumption": 0 }, { "level": 10, - "cooldown": 360, + "cooldown": 330, "consumption": 0 } ], "consumption": 0 }, "skill2": { - "id": "803205", - "codename": "Gsh18icon", + "id": "900622", + "codename": "ksvkicon", "cooldownType": "frame", "initialCooldown": 0, "dataPool": [ { "level": 1, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 2, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 3, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 4, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 5, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 6, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 7, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 8, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 9, - "cooldown": -1, + "cooldown": 0, "consumption": 0 }, { "level": 10, - "cooldown": -1, + "cooldown": 0, "consumption": 0 } ], @@ -51089,167 +53215,166 @@ 35 ], "equip1": [ - "nightvision", - "suppressor", - "spPart" + "apAmmo", + "undefined" ], "equip2": [ - "hpAmmo", - "undefined" + "optical", + "holo", + "reddot", + "suppressor" ], "equip3": [ - "exoSkeleton" + "cloak" ], "tag": "nation_Russia" }, { - "id": 20252, - "rank": 5, - "type": "rf", - "buildTime": 15000, + "id": 20293, + "rank": 6, + "type": "ar", + "buildTime": 15300, "skins": [ - 5034 + 5057 ], "stats": { - "hp": 100, - "pow": 142, - "hit": 118, - "dodge": 82, + "hp": 105, + "pow": 125, + "hit": 112, + "dodge": 110, "speed": 100, - "rate": 92, + "rate": 110, "armorPiercing": 15, - "criticalPercent": 40 + "criticalPercent": 20 }, "effect": { - "effectType": [ - "hg", - "sg" - ], - "effectCenter": 4, + "effectType": "smg", + "effectCenter": 5, "effectPos": [ - 2, - 5, - 6 + 3, + 6, + 9 ], "gridEffect": { - "cooldown": 15 + "pow": 30, + "hit": 65 } }, - "grow": 128, - "codename": "KSVKMod", + "grow": 136, + "codename": "AK15Mod", "skill1": { - "id": "900623", - "codename": "KVSKShoot", + "id": "750323", + "codename": "AK15", "cooldownType": "frame", - "initialCooldown": 120, + "initialCooldown": 180, "dataPool": [ { "level": 1, - "cooldown": 450, + "cooldown": 300, "consumption": 0 }, { "level": 2, - "cooldown": 438, + "cooldown": 294, "consumption": 0 }, { "level": 3, - "cooldown": 423, + "cooldown": 288, "consumption": 0 }, { "level": 4, - "cooldown": 411, + "cooldown": 279, "consumption": 0 }, { "level": 5, - "cooldown": 396, + "cooldown": 273, "consumption": 0 }, { "level": 6, - "cooldown": 384, + "cooldown": 267, "consumption": 0 }, { "level": 7, - "cooldown": 369, + "cooldown": 261, "consumption": 0 }, { "level": 8, - "cooldown": 357, + "cooldown": 252, "consumption": 0 }, { "level": 9, - "cooldown": 342, + "cooldown": 246, "consumption": 0 }, { "level": 10, - "cooldown": 330, + "cooldown": 240, "consumption": 0 } ], "consumption": 0 }, "skill2": { - "id": "900622", - "codename": "ksvkicon", + "id": "750324", + "codename": "ak15s2", "cooldownType": "frame", "initialCooldown": 0, "dataPool": [ { "level": 1, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 2, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 3, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 4, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 5, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 6, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 7, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 8, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 9, - "cooldown": 0, + "cooldown": 10, "consumption": 0 }, { "level": 10, - "cooldown": 0, + "cooldown": 10, "consumption": 0 } ], @@ -51259,18 +53384,20 @@ 35 ], "equip1": [ - "apAmmo", - "undefined" - ], - "equip2": [ "optical", "holo", "reddot", + "nightvision", "suppressor" ], + "equip2": [ + "hvAmmo" + ], "equip3": [ - "cloak" + "chip", + "exoSkeleton", + "undefined" ], - "tag": "nation_Russia" + "tag": "team_defy" } ] \ No newline at end of file diff --git a/data/equip.json b/data/equip.json index fd4b465..db2ebd0 100644 --- a/data/equip.json +++ b/data/equip.json @@ -1039,13 +1039,13 @@ "buildTime": 3420, "stats": { "pow": { - "min": "12", - "max": "16", - "upgrade": 600 + "min": "20", + "max": "25", + "upgrade": 400 }, - "hit": { - "min": "-5", - "max": "-1" + "rate": { + "min": "-10", + "max": "-10" } }, "powerup": { @@ -2196,6 +2196,11 @@ "maxLevel": 10, "buildTime": 3600, "stats": { + "pow": { + "min": "10", + "max": "10", + "upgrade": 500 + }, "hit": { "min": "4", "max": "6", @@ -2204,7 +2209,7 @@ "criticalHarmRate": { "min": "11", "max": "15", - "upgrade": 350 + "upgrade": 1000 } }, "powerup": { @@ -3032,9 +3037,9 @@ "buildTime": 3600, "stats": { "pow": { - "min": "6", - "max": "9", - "upgrade": 350 + "min": "15", + "max": "20", + "upgrade": 750 }, "hit": { "min": "6", @@ -6093,7 +6098,8 @@ "type": "undefined", "company": "IOP", "fitGuns": [ - 21 + 21, + 20021 ], "exclusiveRate": 3.0, "maxLevel": 10, @@ -7580,5 +7586,608 @@ "mre": 0.3, "part": 0.15 } + }, + { + "id": 266, + "codename": "配件_特殊_Px4Storm", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "B&T", + "fitGuns": [ + 233 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2820, + "stats": { + "dodge": { + "min": "12", + "max": "15", + "upgrade": 700 + }, + "criticalPercent": { + "min": "8", + "max": "10", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.55, + "ammo": 0.23, + "mre": 0.23, + "part": 0.23 + } + }, + { + "id": 267, + "codename": "配件_特殊_P38", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 9 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2820, + "stats": { + "hit": { + "min": "3", + "max": "3" + }, + "dodge": { + "min": "10", + "max": "12", + "upgrade": 700 + }, + "criticalPercent": { + "min": "12", + "max": "15", + "upgrade": 350 + } + }, + "powerup": { + "mp": 0.55, + "ammo": 0.23, + "mre": 0.23, + "part": 0.23 + } + }, + { + "id": 268, + "codename": "弹匣_特殊_Type03", + "rank": 5, + "category": "ammo", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 239 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3480, + "stats": { + "pow": { + "min": "8", + "max": "12", + "upgrade": 700 + }, + "criticalHarmRate": { + "min": "6", + "max": "10", + "upgrade": 500 + } + }, + "powerup": { + "mp": 0.15, + "ammo": 0.6, + "mre": 0.38, + "part": 0.23 + } + }, + { + "id": 269, + "codename": "配件_特殊_Mk23", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "Insight", + "fitGuns": [ + 99 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2940, + "stats": { + "dodge": { + "min": "6", + "max": "10", + "upgrade": 1000 + }, + "nightview": { + "min": "95", + "max": "100" + } + }, + "powerup": { + "mp": 0.33, + "ammo": 0.22, + "mre": 0.5, + "part": 0.18 + } + }, + { + "id": 270, + "codename": "配件_特殊_CZ75", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "CZ", + "fitGuns": [ + 166 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3540, + "stats": { + "pow": { + "min": "1", + "max": "3", + "upgrade": 700 + }, + "hit": { + "min": "10", + "max": "12", + "upgrade": 700 + }, + "criticalPercent": { + "min": "13", + "max": "15", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.45, + "ammo": 0.15, + "mre": 0.3, + "part": 0.15 + } + }, + { + "id": 271, + "codename": "弹匣_特殊_蟒蛇", + "rank": 5, + "category": "ammo", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 4 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3600, + "stats": { + "pow": { + "min": "10", + "max": "10", + "upgrade": 1000 + }, + "armorPiercing": { + "min": "-7", + "max": "-7" + } + }, + "powerup": { + "mp": 0.48, + "ammo": 0.48, + "mre": 0.08, + "part": 0.25 + } + }, + { + "id": 272, + "codename": "弹匣_特殊_PPsh41", + "rank": 5, + "category": "ammo", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 21, + 20021 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3600, + "stats": { + "pow": { + "min": "6", + "max": "10", + "upgrade": 1000 + }, + "armorPiercing": { + "min": "-10", + "max": "-7" + } + }, + "powerup": { + "mp": 0.48, + "ammo": 0.48, + "mre": 0.08, + "part": 0.25 + } + }, + { + "id": 273, + "codename": "配件_特殊_XM8", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "Insight", + "fitGuns": [ + 216, + 20216 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3600, + "stats": { + "pow": { + "min": "4", + "max": "6", + "upgrade": 1000 + }, + "hit": { + "min": "11", + "max": "15", + "upgrade": 1000 + }, + "rate": { + "min": "-6", + "max": "-4" + } + }, + "powerup": { + "mp": 0.45, + "ammo": 0.15, + "mre": 0.3, + "part": 0.15 + } + }, + { + "id": 274, + "codename": "配件_特殊_AN94", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 205, + 20205 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3600, + "stats": { + "criticalHarmRate": { + "min": "10", + "max": "15", + "upgrade": 700 + }, + "criticalPercent": { + "min": "20", + "max": "24", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.45, + "ammo": 0.15, + "mre": 0.3, + "part": 0.15 + } + }, + { + "id": 275, + "codename": "人形_特殊_AK15", + "rank": 5, + "category": "doll", + "type": "undefined", + "company": "ZNT", + "fitGuns": [ + 293, + 20293 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3060, + "stats": { + "pow": { + "min": "6", + "max": "10", + "upgrade": 1000 + }, + "dodge": { + "min": "8", + "max": "12", + "upgrade": 700 + }, + "criticalHarmRate": { + "min": "8", + "max": "10", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.3, + "ammo": 0.23, + "mre": 0.15, + "part": 0.38 + } + }, + { + "id": 276, + "codename": "配件_特殊_P7", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "HK", + "fitGuns": [ + 100 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2820, + "stats": { + "dodge": { + "min": "7", + "max": "10", + "upgrade": 1500 + }, + "criticalPercent": { + "min": "12", + "max": "15", + "upgrade": 350 + } + }, + "powerup": { + "mp": 0.55, + "ammo": 0.23, + "mre": 0.23, + "part": 0.23 + } + }, + { + "id": 277, + "codename": "配件_特殊_P90", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "DHG", + "fitGuns": [ + 245 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2820, + "stats": { + "hit": { + "min": "4", + "max": "6", + "upgrade": 700 + }, + "dodge": { + "min": "7", + "max": "10", + "upgrade": 1000 + }, + "speed": { + "min": "3", + "max": "3" + } + }, + "powerup": { + "mp": 0.55, + "ammo": 0.23, + "mre": 0.23, + "part": 0.23 + } + }, + { + "id": 278, + "codename": "配件_特殊_P22", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "WTR", + "fitGuns": [ + 242 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2820, + "stats": { + "dodge": { + "min": "8", + "max": "10", + "upgrade": 1000 + }, + "criticalPercent": { + "min": "12", + "max": "15", + "upgrade": 700 + } + }, + "powerup": { + "mp": 0.55, + "ammo": 0.23, + "mre": 0.23, + "part": 0.23 + } + }, + { + "id": 279, + "codename": "配件_特殊_加兰德", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 34 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3600, + "stats": { + "rate": { + "min": "1", + "max": "2", + "upgrade": 1000 + }, + "criticalPercent": { + "min": "17", + "max": "24", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.45, + "ammo": 0.15, + "mre": 0.3, + "part": 0.15 + } + }, + { + "id": 280, + "codename": "弹匣_特殊_T77", + "rank": 5, + "category": "ammo", + "type": "undefined", + "company": "WOLF", + "fitGuns": [ + 218 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3180, + "stats": { + "pow": { + "min": "7", + "max": "12", + "upgrade": 900 + }, + "hit": { + "min": "1", + "max": "3", + "upgrade": 700 + }, + "rate": { + "min": "-6", + "max": "-6" + } + }, + "powerup": { + "mp": 0.48, + "ammo": 0.48, + "mre": 0.08, + "part": 0.25 + } + }, + { + "id": 281, + "codename": "弹匣_特殊_SVT38", + "rank": 5, + "category": "ammo", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 40 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3300, + "stats": { + "pow": { + "min": "3", + "max": "5", + "upgrade": 1000 + }, + "armorPiercing": { + "min": "110", + "max": "120", + "upgrade": 500 + } + }, + "powerup": { + "mp": 0.08, + "ammo": 0.5, + "mre": 0.3, + "part": 0.3 + } + }, + { + "id": 282, + "codename": "配件_特殊_64式自", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "IOP", + "fitGuns": [ + 243 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 3600, + "stats": { + "criticalHarmRate": { + "min": "6", + "max": "10", + "upgrade": 800 + }, + "criticalPercent": { + "min": "17", + "max": "24", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.45, + "ammo": 0.15, + "mre": 0.3, + "part": 0.15 + } + }, + { + "id": 283, + "codename": "配件_特殊_M82A1", + "rank": 5, + "category": "accessory", + "type": "undefined", + "company": "BRT", + "fitGuns": [ + 231 + ], + "exclusiveRate": 3.0, + "maxLevel": 10, + "buildTime": 2700, + "stats": { + "pow": { + "min": "3", + "max": "5", + "upgrade": 1000 + }, + "criticalPercent": { + "min": "17", + "max": "24", + "upgrade": 1000 + } + }, + "powerup": { + "mp": 0.45, + "ammo": 0.15, + "mre": 0.3, + "part": 0.15 + } } ] \ No newline at end of file diff --git a/i18n/en-US/battle_skill_config.json b/i18n/en-US/battle_skill_config.json index 936faaf..2628105 100644 --- a/i18n/en-US/battle_skill_config.json +++ b/i18n/en-US/battle_skill_config.json @@ -1160,43 +1160,43 @@ "battle_skill_config-310040210": "Cooldown: 8s,Rate of Fire Increase: 60%,Duration: 5s", "battle_skill_config-410040210": "", "battle_skill_config-110040301": "Assault Focus", - "battle_skill_config-210040301": "Increase rate of fire by 40% for 3 seconds.", + "battle_skill_config-210040301": "Increase rate of fire by 40% for 3 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040301": "Cooldown: 10s,Rate of Fire Increase: 40%,Duration: 3s", "battle_skill_config-410040301": "", "battle_skill_config-110040302": "Assault Focus", - "battle_skill_config-210040302": "Increase rate of fire by 43% for 3.2 seconds.", + "battle_skill_config-210040302": "Increase rate of fire by 43% for 3.2 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040302": "Cooldown: 9.8s,Rate of Fire Increase: 43%,Duration: 3.2s", "battle_skill_config-410040302": "", "battle_skill_config-110040303": "Assault Focus", - "battle_skill_config-210040303": "Increase rate of fire by 46% for 3.4 seconds.", + "battle_skill_config-210040303": "Increase rate of fire by 46% for 3.4 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040303": "Cooldown: 9.6s,Rate of Fire Increase: 46%,Duration: 3.4s", "battle_skill_config-410040303": "", "battle_skill_config-110040304": "Assault Focus", - "battle_skill_config-210040304": "Increase rate of fire by 48% for 3.7 seconds.", + "battle_skill_config-210040304": "Increase rate of fire by 48% for 3.7 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040304": "Cooldown: 9.3s,Rate of Fire Increase: 48%,Duration: 3.7s", "battle_skill_config-410040304": "", "battle_skill_config-110040305": "Assault Focus", - "battle_skill_config-210040305": "Increase rate of fire by 51% for 3.9 seconds.", + "battle_skill_config-210040305": "Increase rate of fire by 51% for 3.9 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040305": "Cooldown: 9.1s,Rate of Fire Increase: 51%,Duration: 3.9s", "battle_skill_config-410040305": "", "battle_skill_config-110040306": "Assault Focus", - "battle_skill_config-210040306": "Increase rate of fire by 54% for 4.1 seconds.", + "battle_skill_config-210040306": "Increase rate of fire by 54% for 4.1 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040306": "Cooldown: 8.9s,Rate of Fire Increase: 54%,Duration: 4.1s", "battle_skill_config-410040306": "", "battle_skill_config-110040307": "Assault Focus", - "battle_skill_config-210040307": "Increase rate of fire by 57% for 4.3 seconds.", + "battle_skill_config-210040307": "Increase rate of fire by 57% for 4.3 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040307": "Cooldown: 8.7s,Rate of Fire Increase: 57%,Duration: 4.3s", "battle_skill_config-410040307": "", "battle_skill_config-110040308": "Assault Focus", - "battle_skill_config-210040308": "Increase rate of fire by 59% for 4.6 seconds.", + "battle_skill_config-210040308": "Increase rate of fire by 59% for 4.6 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040308": "Cooldown: 8.4s,Rate of Fire Increase: 59%,Duration: 4.6s", "battle_skill_config-410040308": "", "battle_skill_config-110040309": "Assault Focus", - "battle_skill_config-210040309": "Increase rate of fire by 62% for 4.8 seconds.", + "battle_skill_config-210040309": "Increase rate of fire by 62% for 4.8 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040309": "Cooldown: 8.2s,Rate of Fire Increase: 62%,Duration: 4.8s", "battle_skill_config-410040309": "", "battle_skill_config-110040310": "Assault Focus", - "battle_skill_config-210040310": "Increase rate of fire by 65% for 5 seconds.", + "battle_skill_config-210040310": "Increase rate of fire by 65% for 5 seconds. (When equipped with \"7N14\", deal an extra instance of 10% damage against enemy armored units. This damage cannot miss", "battle_skill_config-310040310": "Cooldown: 8s,Rate of Fire Increase: 65%,Duration: 5s", "battle_skill_config-410040310": "", "battle_skill_config-110040401": "Assault Focus", @@ -1640,43 +1640,43 @@ "battle_skill_config-310050310": "Cooldown: 12s,Damage Increase: 22%,Duration: 8s", "battle_skill_config-410050310": "", "battle_skill_config-110050401": "Fire Command", - "battle_skill_config-210050401": "Increase all allies' damage by 15% for 5 seconds.", + "battle_skill_config-210050401": "Increase all allies' damage by 15% for 5 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050401": "Cooldown: 15s,Damage Increase: 15%,Duration: 5s", "battle_skill_config-410050401": "", "battle_skill_config-110050402": "Fire Command", - "battle_skill_config-210050402": "Increase all allies' damage by 16% for 6 seconds.", + "battle_skill_config-210050402": "Increase all allies' damage by 16% for 6 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050402": "Cooldown: 14.7s,Damage Increase: 16%,Duration: 6s", "battle_skill_config-410050402": "", "battle_skill_config-110050403": "Fire Command", - "battle_skill_config-210050403": "Increase all allies' damage by 17% for 6 seconds.", + "battle_skill_config-210050403": "Increase all allies' damage by 17% for 6 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050403": "Cooldown: 14.3s,Damage Increase: 17%,Duration: 6s", "battle_skill_config-410050403": "", "battle_skill_config-110050404": "Fire Command", - "battle_skill_config-210050404": "Increase all allies' damage by 18% for 6 seconds.", + "battle_skill_config-210050404": "Increase all allies' damage by 18% for 6 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050404": "Cooldown: 14s,Damage Increase: 18%,Duration: 6s", "battle_skill_config-410050404": "", "battle_skill_config-110050405": "Fire Command", - "battle_skill_config-210050405": "Increase all allies' damage by 19% for 7 seconds.", + "battle_skill_config-210050405": "Increase all allies' damage by 19% for 7 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050405": "Cooldown: 13.7s,Damage Increase: 19%,Duration: 7s", "battle_skill_config-410050405": "", "battle_skill_config-110050406": "Fire Command", - "battle_skill_config-210050406": "Increase all allies' damage by 20% for 7 seconds.", + "battle_skill_config-210050406": "Increase all allies' damage by 20% for 7 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050406": "Cooldown: 13.3s,Damage Increase: 20%,Duration: 7s", "battle_skill_config-410050406": "", "battle_skill_config-110050407": "Fire Command", - "battle_skill_config-210050407": "Increase all allies' damage by 21% for 7 seconds.", + "battle_skill_config-210050407": "Increase all allies' damage by 21% for 7 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050407": "Cooldown: 13s,Damage Increase: 21%,Duration: 7s", "battle_skill_config-410050407": "", "battle_skill_config-110050408": "Fire Command", - "battle_skill_config-210050408": "Increase all allies' damage by 22% for 8 seconds.", + "battle_skill_config-210050408": "Increase all allies' damage by 22% for 8 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050408": "Cooldown: 12.7s,Damage Increase: 22%,Duration: 8s", "battle_skill_config-410050408": "", "battle_skill_config-110050409": "Fire Command", - "battle_skill_config-210050409": "Increase all allies' damage by 23% for 8 seconds.", + "battle_skill_config-210050409": "Increase all allies' damage by 23% for 8 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050409": "Cooldown: 12.3s,Damage Increase: 23%,Duration: 8s", "battle_skill_config-410050409": "", "battle_skill_config-110050410": "Fire Command", - "battle_skill_config-210050410": "Increase all allies' damage by 25% for 8 seconds.", + "battle_skill_config-210050410": "Increase all allies' damage by 25% for 8 seconds. (When \"MkV Mobility Skeleton\" is equipped, increase the entire echelon's rate of fire by an additional 8% if there are allies on her buff tiles when her skill is activated.)", "battle_skill_config-310050410": "Cooldown: 12s,Damage Increase: 25%,Duration: 8s", "battle_skill_config-410050410": "", "battle_skill_config-110051101": "Fire Command N", @@ -19276,43 +19276,43 @@ "battle_skill_config-311030601": "", "battle_skill_config-411030601": "", "battle_skill_config-111040101": "Crimson Eclipse", - "battle_skill_config-211040101": "Active: Increase damage of allies situated on her tiles by 6% for 5 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040101": "Active: Increase damage of allies on her buff tiles by 6% for 5 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040101": "Cooldown: 15s,Damage Increase: 6%,Duration: 5s", "battle_skill_config-411040101": "", "battle_skill_config-111040102": "Crimson Eclipse", - "battle_skill_config-211040102": "Active: Increase damage of allies situated on her tiles by 7% for 5.3 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040102": "Active: Increase damage of allies on her buff tiles by 7% for 5.3 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040102": "Cooldown: 14.7s,Damage Increase: 7%,Duration: 5.3s", "battle_skill_config-411040102": "", "battle_skill_config-111040103": "Crimson Eclipse", - "battle_skill_config-211040103": "Active: Increase damage of allies situated on her tiles by 8% for 5.7 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040103": "Active: Increase damage of allies on her buff tiles by 8% for 5.7 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040103": "Cooldown: 14.3s,Damage Increase: 8%,Duration: 5.7s", "battle_skill_config-411040103": "", "battle_skill_config-111040104": "Crimson Eclipse", - "battle_skill_config-211040104": "Active: Increase damage of allies situated on her tiles by 9% for 6 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040104": "Active: Increase damage of allies on her buff tiles by 9% for 6 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040104": "Cooldown: 14s,Damage Increase: 9%,Duration: 6s", "battle_skill_config-411040104": "", "battle_skill_config-111040105": "Crimson Eclipse", - "battle_skill_config-211040105": "Active: Increase damage of allies situated on her tiles by 10% for 6.3 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040105": "Active: Increase damage of allies on her buff tiles by 10% for 6.3 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040105": "Cooldown: 13.7s,Damage Increase: 10%,Duration: 6.3s", "battle_skill_config-411040105": "", "battle_skill_config-111040106": "Crimson Eclipse", - "battle_skill_config-211040106": "Active: Increase damage of allies situated on her tiles by 11% for 6.7 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040106": "Active: Increase damage of allies on her buff tiles by 11% for 6.7 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040106": "Cooldown: 13.3s,Damage Increase: 11%,Duration: 6.7s", "battle_skill_config-411040106": "", "battle_skill_config-111040107": "Crimson Eclipse", - "battle_skill_config-211040107": "Active: Increase damage of allies situated on her tiles by 12% for 7 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040107": "Active: Increase damage of allies on her buff tiles by 12% for 7 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040107": "Cooldown: 13s,Damage Increase: 12%,Duration: 7s", "battle_skill_config-411040107": "", "battle_skill_config-111040108": "Crimson Eclipse", - "battle_skill_config-211040108": "Active: Increase damage of allies situated on her tiles by 13% for 7.3 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040108": "Active: Increase damage of allies on her buff tiles by 13% for 7.3 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040108": "Cooldown: 12.7s,Damage Increase: 13%,Duration: 7.3s", "battle_skill_config-411040108": "", "battle_skill_config-111040109": "Crimson Eclipse", - "battle_skill_config-211040109": "Active: Increase damage of allies situated on her tiles by 14% for 7.7 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040109": "Active: Increase damage of allies on her buff tiles by 14% for 7.7 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040109": "Cooldown: 12.3s,Damage Increase: 14%,Duration: 7.7s", "battle_skill_config-411040109": "", "battle_skill_config-111040110": "Crimson Eclipse", - "battle_skill_config-211040110": "Active: Increase damage of allies situated on her tiles by 15% for 8 seconds.\nPassive: Whenever an ally situated on her tiles reload, increase their damage and accuracy by 5% for 15 seconds. Max 3 stacks.\n", + "battle_skill_config-211040110": "Active: Increase damage of allies on her buff tiles by 15% for 8 seconds. (When \"RBL Grip\" is equipped, all members of the echelon gain 3 additional ammo when her skill is activated.)\n Passive: Allies on her buff tiles gain 5% damage and accuracy every time they reload, stacking up to 3 times, lasting for 15 seconds.", "battle_skill_config-311040110": "Cooldown: 12s,Damage Increase: 15%,Duration: 8s", "battle_skill_config-411040110": "", "battle_skill_config-111040201": "杰里科影响格", @@ -34935,45 +34935,45 @@ "battle_skill_config-211570510": "", "battle_skill_config-311570510": "", "battle_skill_config-411570510": "", - "battle_skill_config-111580101": "", - "battle_skill_config-211580101": "", - "battle_skill_config-311580101": "", + "battle_skill_config-111580101": "Blossoming Fang", + "battle_skill_config-211580101": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 1.6x damage. Reload time is also decreased by 3s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580101": "Maximum damage multiplier: 1.6x,Reload time: 3 seconds", "battle_skill_config-411580101": "", - "battle_skill_config-111580102": "", - "battle_skill_config-211580102": "", - "battle_skill_config-311580102": "", + "battle_skill_config-111580102": "Blossoming Fang", + "battle_skill_config-211580102": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 1.7x damage. Reload time is also decreased by 2.9s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580102": "Maximum damage multiplier: 1.7x,Reload time: 2.9 seconds", "battle_skill_config-411580102": "", - "battle_skill_config-111580103": "", - "battle_skill_config-211580103": "", - "battle_skill_config-311580103": "", + "battle_skill_config-111580103": "Blossoming Fang", + "battle_skill_config-211580103": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 1.8x damage. Reload time is also decreased by 2.8s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580103": "Maximum damage multiplier: 1.8x,Reload time: 2.8 seconds", "battle_skill_config-411580103": "", - "battle_skill_config-111580104": "", - "battle_skill_config-211580104": "", - "battle_skill_config-311580104": "", + "battle_skill_config-111580104": "Blossoming Fang", + "battle_skill_config-211580104": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 1.9x damage. Reload time is also decreased by 2.7s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580104": "Maximum damage multiplier: 1.9x,Reload time: 2.7 seconds", "battle_skill_config-411580104": "", - "battle_skill_config-111580105": "", - "battle_skill_config-211580105": "", - "battle_skill_config-311580105": "", + "battle_skill_config-111580105": "Blossoming Fang", + "battle_skill_config-211580105": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 2x damage. Reload time is also decreased by 2.6s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580105": "Maximum damage multiplier: 2x,Reload time: 2.6 seconds", "battle_skill_config-411580105": "", - "battle_skill_config-111580106": "", - "battle_skill_config-211580106": "", - "battle_skill_config-311580106": "", + "battle_skill_config-111580106": "Blossoming Fang", + "battle_skill_config-211580106": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 2.1x damage. Reload time is also decreased by 2.4s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580106": "Maximum damage multiplier: 2.1x,Reload time: 2.4 seconds", "battle_skill_config-411580106": "", - "battle_skill_config-111580107": "", - "battle_skill_config-211580107": "", - "battle_skill_config-311580107": "", + "battle_skill_config-111580107": "Blossoming Fang", + "battle_skill_config-211580107": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 2.2x damage. Reload time is also decreased by 2.3s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580107": "Maximum damage multiplier: 2.2x,Reload time: 2.3 seconds", "battle_skill_config-411580107": "", - "battle_skill_config-111580108": "", - "battle_skill_config-211580108": "", - "battle_skill_config-311580108": "", + "battle_skill_config-111580108": "Blossoming Fang", + "battle_skill_config-211580108": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 2.3x damage. Reload time is also decreased by 2.2s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580108": "Maximum damage multiplier: 2.3x,Reload time: 2.2 seconds", "battle_skill_config-411580108": "", - "battle_skill_config-111580109": "", - "battle_skill_config-211580109": "", - "battle_skill_config-311580109": "", + "battle_skill_config-111580109": "Blossoming Fang", + "battle_skill_config-211580109": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 2.4x damage. Reload time is also decreased by 2.1s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580109": "Maximum damage multiplier: 2.4x,Reload time: 2.1 seconds", "battle_skill_config-411580109": "", - "battle_skill_config-111580110": "", - "battle_skill_config-211580110": "", - "battle_skill_config-311580110": "", + "battle_skill_config-111580110": "Blossoming Fang", + "battle_skill_config-211580110": "Passive: Every attack expends all ammunition and deals 8 instances of damage to the nearest target (knockback chance will only be checked 1 times, damage does snot stack with Slug or Birdshot ammo). Damage falls off the further away the target is and increases the closer it is, to a maximum of 2.5x damage. Reload time is also decreased by 2s. (When “20-gauge Custom Slug Rounds” are equipped, the active skill is modified: Initial CD 0s, CD 8s, and after the skill is activated, the next attack is a guaranteed hit.)", + "battle_skill_config-311580110": "Maximum damage multiplier: 2.5x,Reload time: 2 seconds", "battle_skill_config-411580110": "", "battle_skill_config-111580201": "", "battle_skill_config-211580201": "", @@ -37803,45 +37803,45 @@ "battle_skill_config-290080001": "", "battle_skill_config-390080001": "", "battle_skill_config-490080001": "", - "battle_skill_config-190080101": "", - "battle_skill_config-290080101": "", - "battle_skill_config-390080101": "", + "battle_skill_config-190080101": "Ode to Morning Revelry", + "battle_skill_config-290080101": "Passive: Increase the final damage of this unit by 3% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 30%, move speed by 50%, evasion by 50% and raising self damage by 15%, accuracy by 25%, critical damage by 30%, all for 3 seconds.", + "battle_skill_config-390080101": "Cooldown time: 10 seconds,Final damage increase: 3%,Attack speed reduction: 30%,Move speed reduction: 50%,Evasion decrease: 50%,Firepower increase: 15%,Accuracy increase: 25%,Critical damage increase: 30%,Duration: 3 seconds", "battle_skill_config-490080101": "", - "battle_skill_config-190080102": "", - "battle_skill_config-290080102": "", - "battle_skill_config-390080102": "", + "battle_skill_config-190080102": "Ode to Morning Revelry", + "battle_skill_config-290080102": "Passive: Increase the final damage of this unit by 3.2% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 29%, move speed by 48%, evasion by 48% and raising self damage by 17%, accuracy by 29%, critical damage by 32%, all for 3.2 seconds.", + "battle_skill_config-390080102": "Cooldown time: 9.8 seconds,Final damage increase: 3.2%,Attack speed reduction: 29%,Move speed reduction: 48%,Evasion decrease: 48%,Firepower increase: 17%,Accuracy increase: 29%,Critical damage increase: 32%,Duration: 3.2 seconds", "battle_skill_config-490080102": "", - "battle_skill_config-190080103": "", - "battle_skill_config-290080103": "", - "battle_skill_config-390080103": "", + "battle_skill_config-190080103": "Ode to Morning Revelry", + "battle_skill_config-290080103": "Passive: Increase the final damage of this unit by 3.5% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 28%, move speed by 46%, evasion by 46% and raising self damage by 20%, accuracy by 33%, critical damage by 35%, all for 3.4 seconds.", + "battle_skill_config-390080103": "Cooldown time: 9.6 seconds,Final damage increase: 3.5%,Attack speed reduction: 28%,Move speed reduction: 46%,Evasion decrease: 46%,Firepower increase: 20%,Accuracy increase: 33%,Critical damage increase: 35%,Duration: 3.4 seconds", "battle_skill_config-490080103": "", - "battle_skill_config-190080104": "", - "battle_skill_config-290080104": "", - "battle_skill_config-390080104": "", + "battle_skill_config-190080104": "Ode to Morning Revelry", + "battle_skill_config-290080104": "Passive: Increase the final damage of this unit by 3.7% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 27%, move speed by 44%, evasion by 44% and raising self damage by 22%, accuracy by 37%, critical damage by 37%, all for 3.7 seconds.", + "battle_skill_config-390080104": "Cooldown time: 9.3 seconds,Final damage increase: 3.7%,Attack speed reduction: 27%,Move speed reduction: 44%,Evasion decrease: 44%,Firepower increase: 22%,Accuracy increase: 37%,Critical damage increase: 37%,Duration: 3.7 seconds", "battle_skill_config-490080104": "", - "battle_skill_config-190080105": "", - "battle_skill_config-290080105": "", - "battle_skill_config-390080105": "", + "battle_skill_config-190080105": "Ode to Morning Revelry", + "battle_skill_config-290080105": "Passive: Increase the final damage of this unit by 3.9% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 26%, move speed by 42%, evasion by 42% and raising self damage by 24%, accuracy by 40%, critical damage by 39%, all for 3.9 seconds.", + "battle_skill_config-390080105": "Cooldown time: 9.1 seconds,Final damage increase: 3.9%,Attack speed reduction: 26%,Move speed reduction: 42%,Evasion decrease: 42%,Firepower increase: 24%,Accuracy increase: 40%,Critical damage increase: 39%,Duration: 3.9 seconds", "battle_skill_config-490080105": "", - "battle_skill_config-190080106": "", - "battle_skill_config-290080106": "", - "battle_skill_config-390080106": "", + "battle_skill_config-190080106": "Ode to Morning Revelry", + "battle_skill_config-290080106": "Passive: Increase the final damage of this unit by 4.2% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 25%, move speed by 39%, evasion by 39% and raising self damage by 27%, accuracy by 44%, critical damage by 42%, all for 4.1 seconds.", + "battle_skill_config-390080106": "Cooldown time: 8.9 seconds,Final damage increase: 4.2%,Attack speed reduction: 25%,Move speed reduction: 39%,Evasion decrease: 39%,Firepower increase: 27%,Accuracy increase: 44%,Critical damage increase: 42%,Duration: 4.1 seconds", "battle_skill_config-490080106": "", - "battle_skill_config-190080107": "", - "battle_skill_config-290080107": "", - "battle_skill_config-390080107": "", + "battle_skill_config-190080107": "Ode to Morning Revelry", + "battle_skill_config-290080107": "Passive: Increase the final damage of this unit by 4.4% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 24%, move speed by 37%, evasion by 37% and raising self damage by 29%, accuracy by 48%, critical damage by 44%, all for 4.3 seconds.", + "battle_skill_config-390080107": "Cooldown time: 8.7 seconds,Final damage increase: 4.4%,Attack speed reduction: 24%,Move speed reduction: 37%,Evasion decrease: 37%,Firepower increase: 29%,Accuracy increase: 48%,Critical damage increase: 44%,Duration: 4.3 seconds", "battle_skill_config-490080107": "", - "battle_skill_config-190080108": "", - "battle_skill_config-290080108": "", - "battle_skill_config-390080108": "", + "battle_skill_config-190080108": "Ode to Morning Revelry", + "battle_skill_config-290080108": "Passive: Increase the final damage of this unit by 4.6% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 23%, move speed by 35%, evasion by 35% and raising self damage by 31%, accuracy by 52%, critical damage by 46%, all for 4.6 seconds.", + "battle_skill_config-390080108": "Cooldown time: 8.4 seconds,Final damage increase: 4.6%,Attack speed reduction: 23%,Move speed reduction: 35%,Evasion decrease: 35%,Firepower increase: 31%,Accuracy increase: 52%,Critical damage increase: 46%,Duration: 4.6 seconds", "battle_skill_config-490080108": "", - "battle_skill_config-190080109": "", - "battle_skill_config-290080109": "", - "battle_skill_config-390080109": "", + "battle_skill_config-190080109": "Ode to Morning Revelry", + "battle_skill_config-290080109": "Passive: Increase the final damage of this unit by 4.8% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 22%, move speed by 32%, evasion by 32% and raising self damage by 33%, accuracy by 56%, critical damage by 48%, all for 4.8 seconds.", + "battle_skill_config-390080109": "Cooldown time: 8.2 seconds,Final damage increase: 4.8%,Attack speed reduction: 22%,Move speed reduction: 32%,Evasion decrease: 32%,Firepower increase: 33%,Accuracy increase: 56%,Critical damage increase: 48%,Duration: 4.8 seconds", "battle_skill_config-490080109": "", - "battle_skill_config-190080110": "", - "battle_skill_config-290080110": "", - "battle_skill_config-390080110": "", + "battle_skill_config-190080110": "Ode to Morning Revelry", + "battle_skill_config-290080110": "Passive: Increase the final damage of this unit by 5% for every 1 debuffs on this unit. Multiple debuffs have an additive effect.\n Active: Switch to Focus Mode, reducing self attack speed by 20%, move speed by 30%, evasion by 30% and raising self damage by 35%, accuracy by 60%, critical damage by 50%, all for 5 seconds.", + "battle_skill_config-390080110": "Cooldown time: 8 seconds,Final damage increase: 5%,Attack speed reduction: 20%,Move speed reduction: 30%,Evasion decrease: 30%,Firepower increase: 35%,Accuracy increase: 60%,Critical damage increase: 50%,Duration: 5 seconds", "battle_skill_config-490080110": "", "battle_skill_config-190080201": "", "battle_skill_config-290080201": "", @@ -37883,85 +37883,85 @@ "battle_skill_config-290080210": "", "battle_skill_config-390080210": "", "battle_skill_config-490080210": "", - "battle_skill_config-190081501": "", - "battle_skill_config-290081501": "", - "battle_skill_config-390081501": "", + "battle_skill_config-190081501": "Interlaced Support", + "battle_skill_config-290081501": "The Doll in the team leader position gains a 5-point shield while all other Dolls gain a 10% damage buff, all for 5 seconds.", + "battle_skill_config-390081501": "Cooldown time: 15 seconds,Shield value: 5 points.,Damage increase: 10%,Duration: 5 seconds", "battle_skill_config-490081501": "", - "battle_skill_config-190081502": "", - "battle_skill_config-290081502": "", - "battle_skill_config-390081502": "", + "battle_skill_config-190081502": "Interlaced Support", + "battle_skill_config-290081502": "The Doll in the team leader position gains a 8-point shield while all other Dolls gain a 11% damage buff, all for 5.3 seconds.", + "battle_skill_config-390081502": "Cooldown time: 14.7 seconds,Shield value: 8 points.,Damage increase: 11%,Duration: 5.3 seconds", "battle_skill_config-490081502": "", - "battle_skill_config-190081503": "", - "battle_skill_config-290081503": "", - "battle_skill_config-390081503": "", + "battle_skill_config-190081503": "Interlaced Support", + "battle_skill_config-290081503": "The Doll in the team leader position gains a 11-point shield while all other Dolls gain a 13% damage buff, all for 5.7 seconds.", + "battle_skill_config-390081503": "Cooldown time: 14.3 seconds,Shield value: 11 points.,Damage increase: 13%,Duration: 5.7 seconds", "battle_skill_config-490081503": "", - "battle_skill_config-190081504": "", - "battle_skill_config-290081504": "", - "battle_skill_config-390081504": "", + "battle_skill_config-190081504": "Interlaced Support", + "battle_skill_config-290081504": "The Doll in the team leader position gains a 14-point shield while all other Dolls gain a 14% damage buff, all for 6 seconds.", + "battle_skill_config-390081504": "Cooldown time: 14 seconds,Shield value: 14 points.,Damage increase: 14%,Duration: 6 seconds", "battle_skill_config-490081504": "", - "battle_skill_config-190081505": "", - "battle_skill_config-290081505": "", - "battle_skill_config-390081505": "", + "battle_skill_config-190081505": "Interlaced Support", + "battle_skill_config-290081505": "The Doll in the team leader position gains a 17-point shield while all other Dolls gain a 15% damage buff, all for 6.3 seconds.", + "battle_skill_config-390081505": "Cooldown time: 13.7 seconds,Shield value: 17 points.,Damage increase: 15%,Duration: 6.3 seconds", "battle_skill_config-490081505": "", - "battle_skill_config-190081506": "", - "battle_skill_config-290081506": "", - "battle_skill_config-390081506": "", + "battle_skill_config-190081506": "Interlaced Support", + "battle_skill_config-290081506": "The Doll in the team leader position gains a 20-point shield while all other Dolls gain a 17% damage buff, all for 6.7 seconds.", + "battle_skill_config-390081506": "Cooldown time: 13.3 seconds,Shield value: 20 points.,Damage increase: 17%,Duration: 6.7 seconds", "battle_skill_config-490081506": "", - "battle_skill_config-190081507": "", - "battle_skill_config-290081507": "", - "battle_skill_config-390081507": "", + "battle_skill_config-190081507": "Interlaced Support", + "battle_skill_config-290081507": "The Doll in the team leader position gains a 23-point shield while all other Dolls gain a 18% damage buff, all for 7 seconds.", + "battle_skill_config-390081507": "Cooldown time: 13 seconds,Shield value: 23 points.,Damage increase: 18%,Duration: 7 seconds", "battle_skill_config-490081507": "", - "battle_skill_config-190081508": "", - "battle_skill_config-290081508": "", - "battle_skill_config-390081508": "", + "battle_skill_config-190081508": "Interlaced Support", + "battle_skill_config-290081508": "The Doll in the team leader position gains a 26-point shield while all other Dolls gain a 19% damage buff, all for 7.3 seconds.", + "battle_skill_config-390081508": "Cooldown time: 12.7 seconds,Shield value: 26 points.,Damage increase: 19%,Duration: 7.3 seconds", "battle_skill_config-490081508": "", - "battle_skill_config-190081509": "", - "battle_skill_config-290081509": "", - "battle_skill_config-390081509": "", + "battle_skill_config-190081509": "Interlaced Support", + "battle_skill_config-290081509": "The Doll in the team leader position gains a 29-point shield while all other Dolls gain a 21% damage buff, all for 7.7 seconds.", + "battle_skill_config-390081509": "Cooldown time: 12.3 seconds,Shield value: 29 points.,Damage increase: 21%,Duration: 7.7 seconds", "battle_skill_config-490081509": "", - "battle_skill_config-190081510": "", - "battle_skill_config-290081510": "", - "battle_skill_config-390081510": "", + "battle_skill_config-190081510": "Interlaced Support", + "battle_skill_config-290081510": "The Doll in the team leader position gains a 32-point shield while all other Dolls gain a 22% damage buff, all for 8 seconds.", + "battle_skill_config-390081510": "Cooldown time: 12 seconds,Shield value: 32 points.,Damage increase: 22%,Duration: 8 seconds", "battle_skill_config-490081510": "", - "battle_skill_config-111600101": "", - "battle_skill_config-211600101": "", - "battle_skill_config-311600101": "", + "battle_skill_config-111600101": "Double Alert", + "battle_skill_config-211600101": "When this skill is activated, transfer 10% of accuracy to damage for 3 seconds. The first 1 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600101": "Cooldown time: 10 seconds,Accuracy stat transfer: 10%,Number of attacks: 1,Duration: 3 seconds", "battle_skill_config-411600101": "", - "battle_skill_config-111600102": "", - "battle_skill_config-211600102": "", - "battle_skill_config-311600102": "", + "battle_skill_config-111600102": "Double Alert", + "battle_skill_config-211600102": "When this skill is activated, transfer 11% of accuracy to damage for 3.2 seconds. The first 1 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600102": "Cooldown time: 9.8 seconds,Accuracy stat transfer: 11%,Number of attacks: 1,Duration: 3.2 seconds", "battle_skill_config-411600102": "", - "battle_skill_config-111600103": "", - "battle_skill_config-211600103": "", - "battle_skill_config-311600103": "", + "battle_skill_config-111600103": "Double Alert", + "battle_skill_config-211600103": "When this skill is activated, transfer 12% of accuracy to damage for 3.4 seconds. The first 1 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600103": "Cooldown time: 9.6 seconds,Accuracy stat transfer: 12%,Number of attacks: 1,Duration: 3.4 seconds", "battle_skill_config-411600103": "", - "battle_skill_config-111600104": "", - "battle_skill_config-211600104": "", - "battle_skill_config-311600104": "", + "battle_skill_config-111600104": "Double Alert", + "battle_skill_config-211600104": "When this skill is activated, transfer 13% of accuracy to damage for 3.7 seconds. The first 1 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600104": "Cooldown time: 9.3 seconds,Accuracy stat transfer: 13%,Number of attacks: 1,Duration: 3.7 seconds", "battle_skill_config-411600104": "", - "battle_skill_config-111600105": "", - "battle_skill_config-211600105": "", - "battle_skill_config-311600105": "", + "battle_skill_config-111600105": "Double Alert", + "battle_skill_config-211600105": "When this skill is activated, transfer 15% of accuracy to damage for 3.9 seconds. The first 2 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600105": "Cooldown time: 9.1 seconds,Accuracy stat transfer: 15%,Number of attacks: 2,Duration: 3.9 seconds", "battle_skill_config-411600105": "", - "battle_skill_config-111600106": "", - "battle_skill_config-211600106": "", - "battle_skill_config-311600106": "", + "battle_skill_config-111600106": "Double Alert", + "battle_skill_config-211600106": "When this skill is activated, transfer 16% of accuracy to damage for 4.1 seconds. The first 2 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600106": "Cooldown time: 8.9 seconds,Accuracy stat transfer: 16%,Number of attacks: 2,Duration: 4.1 seconds", "battle_skill_config-411600106": "", - "battle_skill_config-111600107": "", - "battle_skill_config-211600107": "", - "battle_skill_config-311600107": "", + "battle_skill_config-111600107": "Double Alert", + "battle_skill_config-211600107": "When this skill is activated, transfer 17% of accuracy to damage for 4.3 seconds. The first 2 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600107": "Cooldown time: 8.7 seconds,Accuracy stat transfer: 17%,Number of attacks: 2,Duration: 4.3 seconds", "battle_skill_config-411600107": "", - "battle_skill_config-111600108": "", - "battle_skill_config-211600108": "", - "battle_skill_config-311600108": "", + "battle_skill_config-111600108": "Double Alert", + "battle_skill_config-211600108": "When this skill is activated, transfer 18% of accuracy to damage for 4.6 seconds. The first 2 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600108": "Cooldown time: 8.4 seconds,Accuracy stat transfer: 18%,Number of attacks: 2,Duration: 4.6 seconds", "battle_skill_config-411600108": "", - "battle_skill_config-111600109": "", - "battle_skill_config-211600109": "", - "battle_skill_config-311600109": "", + "battle_skill_config-111600109": "Double Alert", + "battle_skill_config-211600109": "When this skill is activated, transfer 19% of accuracy to damage for 4.8 seconds. The first 3 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600109": "Cooldown time: 8.2 seconds,Accuracy stat transfer: 19%,Number of attacks: 3,Duration: 4.8 seconds", "battle_skill_config-411600109": "", - "battle_skill_config-111600110": "", - "battle_skill_config-211600110": "", - "battle_skill_config-311600110": "", + "battle_skill_config-111600110": "Double Alert", + "battle_skill_config-211600110": "When this skill is activated, transfer 20% of accuracy to damage for 5 seconds. The first 3 attacks after this skill is activated deal two instances of damage.", + "battle_skill_config-311600110": "Cooldown time: 8 seconds,Accuracy stat transfer: 20%,Number of attacks: 3,Duration: 5 seconds", "battle_skill_config-411600110": "", "battle_skill_config-111600201": "", "battle_skill_config-211600201": "", @@ -38469,43 +38469,43 @@ "battle_skill_config-420060201": "", "battle_skill_config-111610101": "Cognitive Simulation", "battle_skill_config-211610101": "Clicking the skill icon toggles between modes.\n Every 0.2 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 85.\n Every 0.2 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 50 points or accuracy falls below 35 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610101": "Evasion Increase: 30%,Damage Increase: 40%,Accuracy Increase: 110%", + "battle_skill_config-311610101": "Time to convert each stack: 0.2 seconds,Minimum evasion: 85,Minimum damage: 50,Minimum accuracy: 35", "battle_skill_config-411610101": "", "battle_skill_config-111610102": "Cognitive Simulation", "battle_skill_config-211610102": "Clicking the skill icon toggles between modes.\n Every 0.2 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 84.\n Every 0.2 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 49 points or accuracy falls below 34 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610102": "Evasion Increase: 34%,Damage Increase: 45%,Accuracy Increase: 120%", + "battle_skill_config-311610102": "Time to convert each stack: 0.2 seconds,Minimum evasion: 84,Minimum damage: 49,Minimum accuracy: 34", "battle_skill_config-411610102": "", "battle_skill_config-111610103": "Cognitive Simulation", "battle_skill_config-211610103": "Clicking the skill icon toggles between modes.\n Every 0.167 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 83.\n Every 0.167 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 48 points or accuracy falls below 33 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610103": "Evasion Increase: 38%,Damage Increase: 50%,Accuracy Increase: 130%", + "battle_skill_config-311610103": "Time to convert each stack: 0.167 seconds,Minimum evasion: 83,Minimum damage: 48,Minimum accuracy: 33", "battle_skill_config-411610103": "", "battle_skill_config-111610104": "Cognitive Simulation", "battle_skill_config-211610104": "Clicking the skill icon toggles between modes.\n Every 0.167 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 82.\n Every 0.167 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 47 points or accuracy falls below 32 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610104": "Evasion Increase: 42%,Damage Increase: 55%,Accuracy Increase: 140%", + "battle_skill_config-311610104": "Time to convert each stack: 0.167 seconds,Minimum evasion: 82,Minimum damage: 47,Minimum accuracy: 32", "battle_skill_config-411610104": "", "battle_skill_config-111610105": "Cognitive Simulation", "battle_skill_config-211610105": "Clicking the skill icon toggles between modes.\n Every 0.167 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 81.\n Every 0.167 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 45 points or accuracy falls below 31 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610105": "Evasion Increase: 46%,Damage Increase: 60%,Accuracy Increase: 150%", + "battle_skill_config-311610105": "Time to convert each stack: 0.167 seconds,Minimum evasion: 81,Minimum damage: 45,Minimum accuracy: 31", "battle_skill_config-411610105": "", "battle_skill_config-111610106": "Cognitive Simulation", "battle_skill_config-211610106": "Clicking the skill icon toggles between modes.\n Every 0.133 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 80.\n Every 0.133 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 43 points or accuracy falls below 30 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610106": "Evasion Increase: 49%,Damage Increase: 65%,Accuracy Increase: 160%", + "battle_skill_config-311610106": "Time to convert each stack: 0.133 seconds,Minimum evasion: 80,Minimum damage: 43,Minimum accuracy: 30", "battle_skill_config-411610106": "", "battle_skill_config-111610107": "Cognitive Simulation", "battle_skill_config-211610107": "Clicking the skill icon toggles between modes.\n Every 0.133 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 79.\n Every 0.133 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 41 points or accuracy falls below 29 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610107": "Evasion Increase: 53%,Damage Increase: 70%,Accuracy Increase: 170%", + "battle_skill_config-311610107": "Time to convert each stack: 0.133 seconds,Minimum evasion: 79,Minimum damage: 41,Minimum accuracy: 29", "battle_skill_config-411610107": "", "battle_skill_config-111610108": "Cognitive Simulation", "battle_skill_config-211610108": "Clicking the skill icon toggles between modes.\n Every 0.133 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 78.\n Every 0.133 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 39 points or accuracy falls below 27 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610108": "Evasion Increase: 57%,Damage Increase: 75%,Accuracy Increase: 180%", + "battle_skill_config-311610108": "Time to convert each stack: 0.133 seconds,Minimum evasion: 78,Minimum damage: 39,Minimum accuracy: 27", "battle_skill_config-411610108": "", "battle_skill_config-111610109": "Cognitive Simulation", "battle_skill_config-211610109": "Clicking the skill icon toggles between modes.\n Every 0.1 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 77.\n Every 0.1 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 37 points or accuracy falls below 25 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610109": "Evasion Increase: 61%,Damage Increase: 80%,Accuracy Increase: 190%", + "battle_skill_config-311610109": "Time to convert each stack: 0.1 seconds,Minimum evasion: 77,Minimum damage: 37,Minimum accuracy: 25", "battle_skill_config-411610109": "", "battle_skill_config-111610110": "Cognitive Simulation", "battle_skill_config-211610110": "Clicking the skill icon toggles between modes.\n Every 0.1 seconds, convert self evasion stat points into damage and accuracy. Every 1 points of evasion lost becomes 2 points of damage and 1 points of accuracy. This conversion stops when evasion falls below 75.\n Every 0.1 seconds, convert self damage and accuracy into evasion. Every 1 points of damage and 1 points of accuracy lost become 4 points of evasion. This conversion stops when damage falls below 35 points or accuracy falls below 23 points. \n Stat changes are calculated after other buffs or debuffs are factored in. Converted stat points will not be lost because a buff or debuff is gone. After switching modes, priority will be given to restoring converted stat points.", - "battle_skill_config-311610110": "Evasion Increase: 65%,Damage Increase: 85%,Accuracy Increase: 200%", + "battle_skill_config-311610110": "Time to convert each stack: 0.1 seconds,Minimum evasion: 75,Minimum damage: 35,Minimum accuracy: 23", "battle_skill_config-411610110": "", "battle_skill_config-111610201": "", "battle_skill_config-211610201": "", @@ -38843,45 +38843,45 @@ "battle_skill_config-280350110": "Reduce all enemy damage by 25% and accuracy by 10%, while also raising self evasion by 70% for 5 seconds.", "battle_skill_config-380350110": "Cooldown: 12s,Enemies Damage Decrease: 25%,Evasion Increase: 70%,Duration: 5s", "battle_skill_config-480350110": "", - "battle_skill_config-180350201": "", - "battle_skill_config-280350201": "", - "battle_skill_config-380350201": "", + "battle_skill_config-180350201": "Righteous Judgment", + "battle_skill_config-280350201": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 10% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 5%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350201": "Base chance: 10%,Additional chance: 5%", "battle_skill_config-480350201": "", - "battle_skill_config-180350202": "", - "battle_skill_config-280350202": "", - "battle_skill_config-380350202": "", + "battle_skill_config-180350202": "Righteous Judgment", + "battle_skill_config-280350202": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 11% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 5.5%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350202": "Base chance: 11%,Additional chance: 5.5%", "battle_skill_config-480350202": "", - "battle_skill_config-180350203": "", - "battle_skill_config-280350203": "", - "battle_skill_config-380350203": "", + "battle_skill_config-180350203": "Righteous Judgment", + "battle_skill_config-280350203": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 12% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 6%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350203": "Base chance: 12%,Additional chance: 6%", "battle_skill_config-480350203": "", - "battle_skill_config-180350204": "", - "battle_skill_config-280350204": "", - "battle_skill_config-380350204": "", + "battle_skill_config-180350204": "Righteous Judgment", + "battle_skill_config-280350204": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 13% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 6.5%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350204": "Base chance: 13%,Additional chance: 6.5%", "battle_skill_config-480350204": "", - "battle_skill_config-180350205": "", - "battle_skill_config-280350205": "", - "battle_skill_config-380350205": "", + "battle_skill_config-180350205": "Righteous Judgment", + "battle_skill_config-280350205": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 14% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 7%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350205": "Base chance: 14%,Additional chance: 7%", "battle_skill_config-480350205": "", - "battle_skill_config-180350206": "", - "battle_skill_config-280350206": "", - "battle_skill_config-380350206": "", + "battle_skill_config-180350206": "Righteous Judgment", + "battle_skill_config-280350206": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 15% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 7.5%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350206": "Base chance: 15%,Additional chance: 7.5%", "battle_skill_config-480350206": "", - "battle_skill_config-180350207": "", - "battle_skill_config-280350207": "", - "battle_skill_config-380350207": "", + "battle_skill_config-180350207": "Righteous Judgment", + "battle_skill_config-280350207": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 16% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 8%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350207": "Base chance: 16%,Additional chance: 8%", "battle_skill_config-480350207": "", - "battle_skill_config-180350208": "", - "battle_skill_config-280350208": "", - "battle_skill_config-380350208": "", + "battle_skill_config-180350208": "Righteous Judgment", + "battle_skill_config-280350208": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 17% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 8.5%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350208": "Base chance: 17%,Additional chance: 8.5%", "battle_skill_config-480350208": "", - "battle_skill_config-180350209": "", - "battle_skill_config-280350209": "", - "battle_skill_config-380350209": "", + "battle_skill_config-180350209": "Righteous Judgment", + "battle_skill_config-280350209": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 18% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 9%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350209": "Base chance: 18%,Additional chance: 9%", "battle_skill_config-480350209": "", - "battle_skill_config-180350210": "", - "battle_skill_config-280350210": "", - "battle_skill_config-380350210": "", + "battle_skill_config-180350210": "Righteous Judgment", + "battle_skill_config-280350210": "Whenever taking damage that is below the maximum HP of a single Dummy, there is a 20% chance of gaining an additional evasion check against that instance of damage. A successful evasion check negates that instance of damage. Every stack of damage/accuracy/move speed reduction or Seal of the Avenger present on the attacker increases the chance of gaining the additional evasion check by 10%.\n When Mental Deterrence is active, self attacks apply Seal of the Avenger to targets.", + "battle_skill_config-380350210": "Base chance: 20%,Additional chance: 10%", "battle_skill_config-480350210": "", "battle_skill_config-180350301": "", "battle_skill_config-280350301": "", @@ -39144,43 +39144,43 @@ "battle_skill_config-390082610": "", "battle_skill_config-490082610": "", "battle_skill_config-190085001": "Shared Vengeance", - "battle_skill_config-290085001": "", + "battle_skill_config-290085001": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 20% of General Liu's firepower stat, 45% of her rate of fire stat and 25% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085001": "Damage inheritance: 20%,ROF inheritance: 45%,Accuracy inheritance: 25%", "battle_skill_config-490085001": "", "battle_skill_config-190085002": "Shared Vengeance", - "battle_skill_config-290085002": "", + "battle_skill_config-290085002": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 21% of General Liu's firepower stat, 46% of her rate of fire stat and 26% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085002": "Damage inheritance: 21%,ROF inheritance: 46%,Accuracy inheritance: 26%", "battle_skill_config-490085002": "", "battle_skill_config-190085003": "Shared Vengeance", - "battle_skill_config-290085003": "", + "battle_skill_config-290085003": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 22% of General Liu's firepower stat, 47% of her rate of fire stat and 27% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085003": "Damage inheritance: 22%,ROF inheritance: 47%,Accuracy inheritance: 27%", "battle_skill_config-490085003": "", "battle_skill_config-190085004": "Shared Vengeance", - "battle_skill_config-290085004": "", + "battle_skill_config-290085004": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 23% of General Liu's firepower stat, 48% of her rate of fire stat and 28% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085004": "Damage inheritance: 23%,ROF inheritance: 48%,Accuracy inheritance: 28%", "battle_skill_config-490085004": "", "battle_skill_config-190085005": "Shared Vengeance", - "battle_skill_config-290085005": "", + "battle_skill_config-290085005": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 25% of General Liu's firepower stat, 50% of her rate of fire stat and 30% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085005": "Damage inheritance: 25%,ROF inheritance: 50%,Accuracy inheritance: 30%", "battle_skill_config-490085005": "", "battle_skill_config-190085006": "Shared Vengeance", - "battle_skill_config-290085006": "", + "battle_skill_config-290085006": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 27% of General Liu's firepower stat, 52% of her rate of fire stat and 32% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085006": "Damage inheritance: 27%,ROF inheritance: 52%,Accuracy inheritance: 32%", "battle_skill_config-490085006": "", "battle_skill_config-190085007": "Shared Vengeance", - "battle_skill_config-290085007": "", + "battle_skill_config-290085007": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 29% of General Liu's firepower stat, 54% of her rate of fire stat and 34% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085007": "Damage inheritance: 29%,ROF inheritance: 54%,Accuracy inheritance: 34%", "battle_skill_config-490085007": "", "battle_skill_config-190085008": "Shared Vengeance", - "battle_skill_config-290085008": "", + "battle_skill_config-290085008": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 31% of General Liu's firepower stat, 56% of her rate of fire stat and 36% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085008": "Damage inheritance: 31%,ROF inheritance: 56%,Accuracy inheritance: 36%", "battle_skill_config-490085008": "", "battle_skill_config-190085009": "Shared Vengeance", - "battle_skill_config-290085009": "", + "battle_skill_config-290085009": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 33% of General Liu's firepower stat, 58% of her rate of fire stat and 38% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085009": "Damage inheritance: 33%,ROF inheritance: 58%,Accuracy inheritance: 38%", "battle_skill_config-490085009": "", "battle_skill_config-190085010": "Shared Vengeance", - "battle_skill_config-290085010": "", + "battle_skill_config-290085010": "Passive: At the start of the battle, gain 3 squads of 3-linked reinforcement Dolls that move behind the echelon and start attacking. The reinforcement Dolls have 35% of General Liu's firepower stat, 60% of her rate of fire stat and 40% of her accuracy stat. Each link has 5 HP. All other stats and attack modes are the same as General Liu's.\nActive: Clicking the skill toggles between different modes. Normal Mode (default): Decrease rate of fire by 10% and increase damage by 20%, prioritizing the most distant enemy unit. Automatic Mode: Reduce damage by 10% and increase rate of fire by 20%, prioritizing the closest enemy unit.", "battle_skill_config-390085010": "Damage inheritance: 35%,ROF inheritance: 60%,Accuracy inheritance: 40%", "battle_skill_config-490085010": "", "battle_skill_config-191085001": "", @@ -39264,43 +39264,43 @@ "battle_skill_config-390084901": "", "battle_skill_config-490084901": "", "battle_skill_config-190086001": "Faith In Certain Victory", - "battle_skill_config-290086001": "", + "battle_skill_config-290086001": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 10% and crit damage by 5%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.)Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 10% and 6% respectively for 3 seconds.", "battle_skill_config-390086001": "Cooldown time: 20 seconds,Rifle crit chance increase: 10%,Rifle crit damage increase: 5%,Firepower increase: 10%,Attack speed increase: 6%,Duration: 3 seconds", "battle_skill_config-490086001": "", "battle_skill_config-190086002": "Faith In Certain Victory", - "battle_skill_config-290086002": "", + "battle_skill_config-290086002": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 11% and crit damage by 5.5%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 10.5% and 6.5% respectively for 3.2 seconds.", "battle_skill_config-390086002": "Cooldown time: 19.6 seconds,Rifle crit chance increase: 11%,Rifle crit damage increase: 5.5%,Firepower increase: 10.5%,Attack speed increase: 6.5%,Duration: 3.2 seconds", "battle_skill_config-490086002": "", "battle_skill_config-190086003": "Faith In Certain Victory", - "battle_skill_config-290086003": "", + "battle_skill_config-290086003": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 12% and crit damage by 6%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 11% and 7% respectively for 3.4 seconds.", "battle_skill_config-390086003": "Cooldown time: 19.1 seconds,Rifle crit chance increase: 12%,Rifle crit damage increase: 6%,Firepower increase: 11%,Attack speed increase: 7%,Duration: 3.4 seconds", "battle_skill_config-490086003": "", "battle_skill_config-190086004": "Faith In Certain Victory", - "battle_skill_config-290086004": "", + "battle_skill_config-290086004": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 13% and crit damage by 6.5%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 11.5% and 7.5% respectively for 3.7 seconds.", "battle_skill_config-390086004": "Cooldown time: 18.7 seconds,Rifle crit chance increase: 13%,Rifle crit damage increase: 6.5%,Firepower increase: 11.5%,Attack speed increase: 7.5%,Duration: 3.7 seconds", "battle_skill_config-490086004": "", "battle_skill_config-190086005": "Faith In Certain Victory", - "battle_skill_config-290086005": "", + "battle_skill_config-290086005": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 14% and crit damage by 7%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 12% and 8% respectively for 3.9 seconds.", "battle_skill_config-390086005": "Cooldown time: 18.2 seconds,Rifle crit chance increase: 14%,Rifle crit damage increase: 7%,Firepower increase: 12%,Attack speed increase: 8%,Duration: 3.9 seconds", "battle_skill_config-490086005": "", "battle_skill_config-190086006": "Faith In Certain Victory", - "battle_skill_config-290086006": "", + "battle_skill_config-290086006": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 15% and crit damage by 7.5%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 12.5% and 8.5% respectively for 4.1 seconds.", "battle_skill_config-390086006": "Cooldown time: 17.8 seconds,Rifle crit chance increase: 15%,Rifle crit damage increase: 7.5%,Firepower increase: 12.5%,Attack speed increase: 8.5%,Duration: 4.1 seconds", "battle_skill_config-490086006": "", "battle_skill_config-190086007": "Faith In Certain Victory", - "battle_skill_config-290086007": "", + "battle_skill_config-290086007": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 16% and crit damage by 8%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 13% and 9% respectively for 4.3 seconds.", "battle_skill_config-390086007": "Cooldown time: 17.3 seconds,Rifle crit chance increase: 16%,Rifle crit damage increase: 8%,Firepower increase: 13%,Attack speed increase: 9%,Duration: 4.3 seconds", "battle_skill_config-490086007": "", "battle_skill_config-190086008": "Faith In Certain Victory", - "battle_skill_config-290086008": "", + "battle_skill_config-290086008": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 17% and crit damage by 8.5%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 13.5% and 10% respectively for 4.6 seconds.", "battle_skill_config-390086008": "Cooldown time: 16.9 seconds,Rifle crit chance increase: 17%,Rifle crit damage increase: 8.5%,Firepower increase: 13.5%,Attack speed increase: 10%,Duration: 4.6 seconds", "battle_skill_config-490086008": "", "battle_skill_config-190086009": "Faith In Certain Victory", - "battle_skill_config-290086009": "", + "battle_skill_config-290086009": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 18% and crit damage by 9%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 14% and 11% respectively for 4.8 seconds.", "battle_skill_config-390086009": "Cooldown time: 16.4 seconds,Rifle crit chance increase: 18%,Rifle crit damage increase: 9%,Firepower increase: 14%,Attack speed increase: 11%,Duration: 4.8 seconds", "battle_skill_config-490086009": "", "battle_skill_config-190086010": "Faith In Certain Victory", - "battle_skill_config-290086010": "", + "battle_skill_config-290086010": "Passive: If in the team leader position, permanently reduce self rate of fire by 35% and increase all other RF Dolls' crit rate by 20% and crit damage by 10%. (When equipped with Old Camouflage Uniform, ROF is not reduced if the unit is the leader of the echelon.) Active: Increase the firepower and rate of fire of all Dolls on buff tiles by 15% and 12% respectively for 5 seconds.", "battle_skill_config-390086010": "Cooldown time: 16 seconds,Rifle crit chance increase: 20%,Rifle crit damage increase: 10%,Firepower increase: 15%,Attack speed increase: 12%,Duration: 5 seconds", "battle_skill_config-490086010": "", "battle_skill_config-190086101": "", @@ -39516,43 +39516,43 @@ "battle_skill_config-390087901": "", "battle_skill_config-490087901": "", "battle_skill_config-190088001": "Aimed Shot", - "battle_skill_config-290088001": "", + "battle_skill_config-290088001": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 1.8x to 3x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088001": "Cooldown: 15s,Basic Damage Multiplier: 1.8x,Max Damage Multiplier: 3x", "battle_skill_config-490088001": "", "battle_skill_config-190088002": "Aimed Shot", - "battle_skill_config-290088002": "", + "battle_skill_config-290088002": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 1.9x to 3.3x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088002": "Cooldown: 14.6s,Basic Damage Multiplier: 1.9x,Max Damage Multiplier: 3.3x", "battle_skill_config-490088002": "", "battle_skill_config-190088003": "Aimed Shot", - "battle_skill_config-290088003": "", + "battle_skill_config-290088003": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2x to 3.7x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088003": "Cooldown: 14.1s,Basic Damage Multiplier: 2x,Max Damage Multiplier: 3.7x", "battle_skill_config-490088003": "", "battle_skill_config-190088004": "Aimed Shot", - "battle_skill_config-290088004": "", + "battle_skill_config-290088004": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.1x to 4x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088004": "Cooldown: 13.7s,Basic Damage Multiplier: 2.1x,Max Damage Multiplier: 4x", "battle_skill_config-490088004": "", "battle_skill_config-190088005": "Aimed Shot", - "battle_skill_config-290088005": "", + "battle_skill_config-290088005": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.2x to 4.3x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088005": "Cooldown: 13.2s,Basic Damage Multiplier: 2.2x,Max Damage Multiplier: 4.3x", "battle_skill_config-490088005": "", "battle_skill_config-190088006": "Aimed Shot", - "battle_skill_config-290088006": "", + "battle_skill_config-290088006": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.4x to 4.7x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088006": "Cooldown: 12.8s,Basic Damage Multiplier: 2.4x,Max Damage Multiplier: 4.7x", "battle_skill_config-490088006": "", "battle_skill_config-190088007": "Aimed Shot", - "battle_skill_config-290088007": "", + "battle_skill_config-290088007": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.5x to 5x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088007": "Cooldown: 12.3s,Basic Damage Multiplier: 2.5x,Max Damage Multiplier: 5x", "battle_skill_config-490088007": "", "battle_skill_config-190088008": "Aimed Shot", - "battle_skill_config-290088008": "", + "battle_skill_config-290088008": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.6x to 5.3x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088008": "Cooldown: 11.9s,Basic Damage Multiplier: 2.6x,Max Damage Multiplier: 5.3x", "battle_skill_config-490088008": "", "battle_skill_config-190088009": "Aimed Shot", - "battle_skill_config-290088009": "", + "battle_skill_config-290088009": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.7x to 5.7x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088009": "Cooldown: 11.4s,Basic Damage Multiplier: 2.7x,Max Damage Multiplier: 5.7x", "battle_skill_config-490088009": "", "battle_skill_config-190088010": "Aimed Shot", - "battle_skill_config-290088010": "", + "battle_skill_config-290088010": "Begin charging after cooldown ends, gaining 1 stacks of charge every 1 seconds, to a maximum of 5 stacks. Click the skill icon to aim for 1 seconds, remove all charges and do 2.8x to 6x damage to the enemy target with the highest HP depending on the number of charges.", "battle_skill_config-390088010": "Cooldown: 11s,Basic Damage Multiplier: 2.8x,Max Damage Multiplier: 6x", "battle_skill_config-490088010": "", "battle_skill_config-190088101": "", @@ -39595,44 +39595,44 @@ "battle_skill_config-290088110": "", "battle_skill_config-390088110": "", "battle_skill_config-490088110": "", - "battle_skill_config-190088201": "", - "battle_skill_config-290088201": "", + "battle_skill_config-190088201": "Follow-up Shot", + "battle_skill_config-290088201": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 5% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088201": "Damage increase: 5%", "battle_skill_config-490088201": "", - "battle_skill_config-190088202": "", - "battle_skill_config-290088202": "", + "battle_skill_config-190088202": "Follow-up Shot", + "battle_skill_config-290088202": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 5.5% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088202": "Damage increase: 5.5%", "battle_skill_config-490088202": "", - "battle_skill_config-190088203": "", - "battle_skill_config-290088203": "", + "battle_skill_config-190088203": "Follow-up Shot", + "battle_skill_config-290088203": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 6% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088203": "Damage increase: 6%", "battle_skill_config-490088203": "", - "battle_skill_config-190088204": "", - "battle_skill_config-290088204": "", + "battle_skill_config-190088204": "Follow-up Shot", + "battle_skill_config-290088204": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 6.5% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088204": "Damage increase: 6.5%", "battle_skill_config-490088204": "", - "battle_skill_config-190088205": "", - "battle_skill_config-290088205": "", + "battle_skill_config-190088205": "Follow-up Shot", + "battle_skill_config-290088205": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 7% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088205": "Damage increase: 7%", "battle_skill_config-490088205": "", - "battle_skill_config-190088206": "", - "battle_skill_config-290088206": "", + "battle_skill_config-190088206": "Follow-up Shot", + "battle_skill_config-290088206": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 7.5% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088206": "Damage increase: 7.5%", "battle_skill_config-490088206": "", - "battle_skill_config-190088207": "", - "battle_skill_config-290088207": "", + "battle_skill_config-190088207": "Follow-up Shot", + "battle_skill_config-290088207": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 8% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088207": "Damage increase: 8%", "battle_skill_config-490088207": "", - "battle_skill_config-190088208": "", - "battle_skill_config-290088208": "", + "battle_skill_config-190088208": "Follow-up Shot", + "battle_skill_config-290088208": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 8.5% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088208": "Damage increase: 8.5%", "battle_skill_config-490088208": "", - "battle_skill_config-190088209": "", - "battle_skill_config-290088209": "", + "battle_skill_config-190088209": "Follow-up Shot", + "battle_skill_config-290088209": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 9% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088209": "Damage increase: 9%", "battle_skill_config-490088209": "", - "battle_skill_config-190088210": "", - "battle_skill_config-290088210": "", + "battle_skill_config-190088210": "Follow-up Shot", + "battle_skill_config-290088210": "When aimed shots do not kill the enemy, perform a number of Follow-up Shots on the enemy equal to the amount of charge stacks or until the target is killed. Follow-up Shots are enhanced normal attacks that deal 1x damage to the enemy, are affected by armor, and can score critical hits.\n Normal attacks and skills do 10% additional damage to enemy targets with less than 50% HP.", "battle_skill_config-390088210": "Damage Increase: 10%", "battle_skill_config-490088210": "", "battle_skill_config-190088301": "", @@ -39648,83 +39648,83 @@ "battle_skill_config-390088501": "", "battle_skill_config-490088501": "", "battle_skill_config-190088601": "Damage Focus SG", - "battle_skill_config-290088601": "Increase damage by 30% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088601": "For 8 seconds, increase self damage by 30%, accuracy by 10%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088601": "Cooldown time: 20 seconds,Damage increase: 30%,Accuracy increase: 10%", "battle_skill_config-490088601": "", "battle_skill_config-190088602": "Damage Focus SG", - "battle_skill_config-290088602": "Increase damage by 40% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088602": "For 8 seconds, increase self damage by 40%, accuracy by 11%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088602": "Cooldown time: 19.6 seconds,Damage increase: 40%,Accuracy increase: 11%", "battle_skill_config-490088602": "", "battle_skill_config-190088603": "Damage Focus SG", - "battle_skill_config-290088603": "Increase damage by 50% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088603": "For 8 seconds, increase self damage by 50%, accuracy by 12%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088603": "Cooldown time: 19.1 seconds,Damage increase: 50%,Accuracy increase: 12%", "battle_skill_config-490088603": "", "battle_skill_config-190088604": "Damage Focus SG", - "battle_skill_config-290088604": "Increase damage by 60% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088604": "For 8 seconds, increase self damage by 60%, accuracy by 13%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088604": "Cooldown time: 18.7 seconds,Damage increase: 60%,Accuracy increase: 13%", "battle_skill_config-490088604": "", "battle_skill_config-190088605": "Damage Focus SG", - "battle_skill_config-290088605": "Increase damage by 70% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088605": "For 8 seconds, increase self damage by 70%, accuracy by 14%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088605": "Cooldown time: 18.2 seconds,Damage increase: 70%,Accuracy increase: 14%", "battle_skill_config-490088605": "", "battle_skill_config-190088606": "Damage Focus SG", - "battle_skill_config-290088606": "Increase damage by 80% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088606": "For 8 seconds, increase self damage by 80%, accuracy by 15%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088606": "Cooldown time: 17.8 seconds,Damage increase: 80%,Accuracy increase: 15%", "battle_skill_config-490088606": "", "battle_skill_config-190088607": "Damage Focus SG", - "battle_skill_config-290088607": "Increase damage by 90% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088607": "For 8 seconds, increase self damage by 90%, accuracy by 16%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088607": "Cooldown time: 17.3 seconds,Damage increase: 90%,Accuracy increase: 16%", "battle_skill_config-490088607": "", "battle_skill_config-190088608": "Damage Focus SG", - "battle_skill_config-290088608": "Increase damage by 100% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088608": "For 8 seconds, increase self damage by 100%, accuracy by 17%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088608": "Cooldown time: 16.9 seconds,Damage increase: 100%,Accuracy increase: 17%", "battle_skill_config-490088608": "", "battle_skill_config-190088609": "Damage Focus SG", - "battle_skill_config-290088609": "Increase damage by 110% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088609": "For 8 seconds, increase self damage by 110%, accuracy by 18%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088609": "Cooldown time: 16.4 seconds,Damage increase: 110%,Accuracy increase: 18%", "battle_skill_config-490088609": "", "battle_skill_config-190088610": "Damage Focus SG", - "battle_skill_config-290088610": "Increase damage by 120% and the number of attack targets to 5 for 8 seconds (does not stack with slug ammo).", + "battle_skill_config-290088610": "For 8 seconds, increase self damage by 120%, accuracy by 20%, and increase number of attack targets to 5 (does not stack with slug or birdshot ammo).", "battle_skill_config-390088610": "Cooldown time: 16 seconds,Damage increase: 120%,Accuracy increase: 20%", "battle_skill_config-490088610": "", - "battle_skill_config-190088701": "", - "battle_skill_config-290088701": "", + "battle_skill_config-190088701": "Riot Control Special Tactics", + "battle_skill_config-290088701": "After hitting the enemy, reduce their move speed by 20% for 1 seconds.", "battle_skill_config-390088701": "Move speed reduction: 20%", "battle_skill_config-490088701": "", - "battle_skill_config-190088702": "", - "battle_skill_config-290088702": "", + "battle_skill_config-190088702": "Riot Control Special Tactics", + "battle_skill_config-290088702": "After hitting the enemy, reduce their move speed by 22% for 1 seconds.", "battle_skill_config-390088702": "Move speed reduction: 22%", "battle_skill_config-490088702": "", - "battle_skill_config-190088703": "", - "battle_skill_config-290088703": "", + "battle_skill_config-190088703": "Riot Control Special Tactics", + "battle_skill_config-290088703": "After hitting the enemy, reduce their move speed by 24% for 1 seconds.", "battle_skill_config-390088703": "Move speed reduction: 24%", "battle_skill_config-490088703": "", - "battle_skill_config-190088704": "", - "battle_skill_config-290088704": "", + "battle_skill_config-190088704": "Riot Control Special Tactics", + "battle_skill_config-290088704": "After hitting the enemy, reduce their move speed by 26% for 1 seconds.", "battle_skill_config-390088704": "Move speed reduction: 26%", "battle_skill_config-490088704": "", - "battle_skill_config-190088705": "", - "battle_skill_config-290088705": "", + "battle_skill_config-190088705": "Riot Control Special Tactics", + "battle_skill_config-290088705": "After hitting the enemy, reduce their move speed by 30% for 1 seconds.", "battle_skill_config-390088705": "Move speed reduction: 30%", "battle_skill_config-490088705": "", - "battle_skill_config-190088706": "", - "battle_skill_config-290088706": "", + "battle_skill_config-190088706": "Riot Control Special Tactics", + "battle_skill_config-290088706": "After hitting the enemy, reduce their move speed by 34% for 1 seconds.", "battle_skill_config-390088706": "Move speed reduction: 34%", "battle_skill_config-490088706": "", - "battle_skill_config-190088707": "", - "battle_skill_config-290088707": "", + "battle_skill_config-190088707": "Riot Control Special Tactics", + "battle_skill_config-290088707": "After hitting the enemy, reduce their move speed by 38% for 1 seconds.", "battle_skill_config-390088707": "Move speed reduction: 38%", "battle_skill_config-490088707": "", - "battle_skill_config-190088708": "", - "battle_skill_config-290088708": "", + "battle_skill_config-190088708": "Riot Control Special Tactics", + "battle_skill_config-290088708": "After hitting the enemy, reduce their move speed by 42% for 1 seconds.", "battle_skill_config-390088708": "Move speed reduction: 42%", "battle_skill_config-490088708": "", - "battle_skill_config-190088709": "", - "battle_skill_config-290088709": "", + "battle_skill_config-190088709": "Riot Control Special Tactics", + "battle_skill_config-290088709": "After hitting the enemy, reduce their move speed by 46% for 1 seconds.", "battle_skill_config-390088709": "Move speed reduction: 46%", "battle_skill_config-490088709": "", - "battle_skill_config-190088710": "", - "battle_skill_config-290088710": "", + "battle_skill_config-190088710": "Riot Control Special Tactics", + "battle_skill_config-290088710": "After hitting the enemy, reduce their move speed by 50% for 1 seconds.", "battle_skill_config-390088710": "Move speed reduction: 50%", "battle_skill_config-490088710": "", "battle_skill_config-190088801": "", @@ -39783,45 +39783,45 @@ "battle_skill_config-290089310": "For 5 seconds, every attack inflicts 3 instances of damage.", "battle_skill_config-390089310": "Cooldown duration: 16 seconds,Number of attacks: 3 times,Duration: 5 seconds", "battle_skill_config-490089310": "", - "battle_skill_config-190089401": "", - "battle_skill_config-290089401": "", - "battle_skill_config-390089401": "", + "battle_skill_config-190089401": "Stance of the Assaulter", + "battle_skill_config-290089401": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 120% of self firepower.", + "battle_skill_config-390089401": "HP percentage: 1%,Damage cap: 120%", "battle_skill_config-490089401": "", - "battle_skill_config-190089402": "", - "battle_skill_config-290089402": "", - "battle_skill_config-390089402": "", + "battle_skill_config-190089402": "Stance of the Assaulter", + "battle_skill_config-290089402": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.1% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 140% of self firepower.", + "battle_skill_config-390089402": "HP percentage: 1.1%,Damage cap: 140%", "battle_skill_config-490089402": "", - "battle_skill_config-190089403": "", - "battle_skill_config-290089403": "", - "battle_skill_config-390089403": "", + "battle_skill_config-190089403": "Stance of the Assaulter", + "battle_skill_config-290089403": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.2% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 160% of self firepower.", + "battle_skill_config-390089403": "HP percentage: 1.2%,Damage cap: 160%", "battle_skill_config-490089403": "", - "battle_skill_config-190089404": "", - "battle_skill_config-290089404": "", - "battle_skill_config-390089404": "", + "battle_skill_config-190089404": "Stance of the Assaulter", + "battle_skill_config-290089404": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.3% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 180% of self firepower.", + "battle_skill_config-390089404": "HP percentage: 1.3%,Damage cap: 180%", "battle_skill_config-490089404": "", - "battle_skill_config-190089405": "", - "battle_skill_config-290089405": "", - "battle_skill_config-390089405": "", + "battle_skill_config-190089405": "Stance of the Assaulter", + "battle_skill_config-290089405": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.4% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 200% of self firepower.", + "battle_skill_config-390089405": "HP percentage: 1.4%,Damage cap: 200%", "battle_skill_config-490089405": "", - "battle_skill_config-190089406": "", - "battle_skill_config-290089406": "", - "battle_skill_config-390089406": "", + "battle_skill_config-190089406": "Stance of the Assaulter", + "battle_skill_config-290089406": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.6% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 220% of self firepower.", + "battle_skill_config-390089406": "HP percentage: 1.6%,Damage cap: 220%", "battle_skill_config-490089406": "", - "battle_skill_config-190089407": "", - "battle_skill_config-290089407": "", - "battle_skill_config-390089407": "", + "battle_skill_config-190089407": "Stance of the Assaulter", + "battle_skill_config-290089407": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.7% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 240% of self firepower.", + "battle_skill_config-390089407": "HP percentage: 1.7%,Damage cap: 240%", "battle_skill_config-490089407": "", - "battle_skill_config-190089408": "", - "battle_skill_config-290089408": "", - "battle_skill_config-390089408": "", + "battle_skill_config-190089408": "Stance of the Assaulter", + "battle_skill_config-290089408": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.8% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 260% of self firepower.", + "battle_skill_config-390089408": "HP percentage: 1.8%,Damage cap: 260%", "battle_skill_config-490089408": "", - "battle_skill_config-190089409": "", - "battle_skill_config-290089409": "", - "battle_skill_config-390089409": "", + "battle_skill_config-190089409": "Stance of the Assaulter", + "battle_skill_config-290089409": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 1.9% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 280% of self firepower.", + "battle_skill_config-390089409": "HP percentage: 1.9%,Damage cap: 280%", "battle_skill_config-490089409": "", - "battle_skill_config-190089410": "", - "battle_skill_config-290089410": "", - "battle_skill_config-390089410": "", + "battle_skill_config-190089410": "Stance of the Assaulter", + "battle_skill_config-290089410": "After damaging a target 3 times consecutively, apply an additional instance of damage equal to 2% of the enemy's max HP. This damage is affected by armor but ignores shields, and cannot be greater than 300% of self firepower.", + "battle_skill_config-390089410": "HP percentage: 2%,Damage cap: 300%", "battle_skill_config-490089410": "", "battle_skill_config-190091201": "", "battle_skill_config-290091201": "", @@ -39975,105 +39975,105 @@ "battle_skill_config-290492001": "", "battle_skill_config-390492001": "", "battle_skill_config-490492001": "", - "battle_skill_config-190092101": "", - "battle_skill_config-290092101": "", + "battle_skill_config-190092101": "Terminus", + "battle_skill_config-290092101": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 0.8x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092101": "Cooldown time: 15 seconds,Damage multiplier: 0.8x", "battle_skill_config-490092101": "", - "battle_skill_config-190092102": "", - "battle_skill_config-290092102": "", + "battle_skill_config-190092102": "Terminus", + "battle_skill_config-290092102": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 0.85x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092102": "Cooldown time: 14.7 seconds,Damage multiplier: 0.85x", "battle_skill_config-490092102": "", - "battle_skill_config-190092103": "", - "battle_skill_config-290092103": "", + "battle_skill_config-190092103": "Terminus", + "battle_skill_config-290092103": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 0.9x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092103": "Cooldown time: 14.3 seconds,Damage multiplier: 0.9x", "battle_skill_config-490092103": "", - "battle_skill_config-190092104": "", - "battle_skill_config-290092104": "", + "battle_skill_config-190092104": "Terminus", + "battle_skill_config-290092104": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 0.95x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092104": "Cooldown time: 14 seconds,Damage multiplier: 0.95x", "battle_skill_config-490092104": "", - "battle_skill_config-190092105": "", - "battle_skill_config-290092105": "", + "battle_skill_config-190092105": "Terminus", + "battle_skill_config-290092105": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092105": "Cooldown time: 13.7 seconds,Damage multiplier: 1x", "battle_skill_config-490092105": "", - "battle_skill_config-190092106": "", - "battle_skill_config-290092106": "", + "battle_skill_config-190092106": "Terminus", + "battle_skill_config-290092106": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.05x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092106": "Cooldown time: 13.3 seconds,Damage multiplier: 1.05x", "battle_skill_config-490092106": "", - "battle_skill_config-190092107": "", - "battle_skill_config-290092107": "", + "battle_skill_config-190092107": "Terminus", + "battle_skill_config-290092107": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.1x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092107": "Cooldown time: 13 seconds,Damage multiplier: 1.1x", "battle_skill_config-490092107": "", - "battle_skill_config-190092108": "", - "battle_skill_config-290092108": "", + "battle_skill_config-190092108": "Terminus", + "battle_skill_config-290092108": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.15x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092108": "Cooldown time: 12.7 seconds,Damage multiplier: 1.15x", "battle_skill_config-490092108": "", - "battle_skill_config-190092109": "", - "battle_skill_config-290092109": "", + "battle_skill_config-190092109": "Terminus", + "battle_skill_config-290092109": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.2x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092109": "Cooldown time: 12.3 seconds,Damage multiplier: 1.2x", "battle_skill_config-490092109": "", - "battle_skill_config-190092110": "", - "battle_skill_config-290092110": "", + "battle_skill_config-190092110": "Terminus", + "battle_skill_config-290092110": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.3x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092110": "Cooldown time: 12 seconds,Damage multiplier: 1.3x", "battle_skill_config-490092110": "", - "battle_skill_config-190092201": "", - "battle_skill_config-290092201": "", - "battle_skill_config-390092201": "", + "battle_skill_config-190092201": "Quantitative Activation", + "battle_skill_config-290092201": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 10%, evasion by 60% and critical damage by 10% for 2 seconds.", + "battle_skill_config-390092201": "Cooldown time: 12 seconds,Damage increase: 10%,Evasion increase: 60%,Critical damage increase: 10%,Duration: 2 seconds", "battle_skill_config-490092201": "", - "battle_skill_config-190092202": "", - "battle_skill_config-290092202": "", - "battle_skill_config-390092202": "", + "battle_skill_config-190092202": "Quantitative Activation", + "battle_skill_config-290092202": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 12%, evasion by 64% and critical damage by 12% for 2.2 seconds.", + "battle_skill_config-390092202": "Cooldown time: 11.6 seconds,Damage increase: 12%,Evasion increase: 64%,Critical damage increase: 12%,Duration: 2.2 seconds", "battle_skill_config-490092202": "", - "battle_skill_config-190092203": "", - "battle_skill_config-290092203": "", - "battle_skill_config-390092203": "", + "battle_skill_config-190092203": "Quantitative Activation", + "battle_skill_config-290092203": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 14%, evasion by 69% and critical damage by 14% for 2.4 seconds.", + "battle_skill_config-390092203": "Cooldown time: 11.1 seconds,Damage increase: 14%,Evasion increase: 69%,Critical damage increase: 14%,Duration: 2.4 seconds", "battle_skill_config-490092203": "", - "battle_skill_config-190092204": "", - "battle_skill_config-290092204": "", - "battle_skill_config-390092204": "", + "battle_skill_config-190092204": "Quantitative Activation", + "battle_skill_config-290092204": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 17%, evasion by 73% and critical damage by 17% for 2.7 seconds.", + "battle_skill_config-390092204": "Cooldown time: 10.7 seconds,Damage increase: 17%,Evasion increase: 73%,Critical damage increase: 17%,Duration: 2.7 seconds", "battle_skill_config-490092204": "", - "battle_skill_config-190092205": "", - "battle_skill_config-290092205": "", - "battle_skill_config-390092205": "", + "battle_skill_config-190092205": "Quantitative Activation", + "battle_skill_config-290092205": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 19%, evasion by 78% and critical damage by 19% for 2.9 seconds.", + "battle_skill_config-390092205": "Cooldown time: 10.2 seconds,Damage increase: 19%,Evasion increase: 78%,Critical damage increase: 19%,Duration: 2.9 seconds", "battle_skill_config-490092205": "", - "battle_skill_config-190092206": "", - "battle_skill_config-290092206": "", - "battle_skill_config-390092206": "", + "battle_skill_config-190092206": "Quantitative Activation", + "battle_skill_config-290092206": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 21%, evasion by 82% and critical damage by 21% for 3.1 seconds.", + "battle_skill_config-390092206": "Cooldown time: 9.8 seconds,Damage increase: 21%,Evasion increase: 82%,Critical damage increase: 21%,Duration: 3.1 seconds", "battle_skill_config-490092206": "", - "battle_skill_config-190092207": "", - "battle_skill_config-290092207": "", - "battle_skill_config-390092207": "", + "battle_skill_config-190092207": "Quantitative Activation", + "battle_skill_config-290092207": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 23%, evasion by 87% and critical damage by 23% for 3.3 seconds.", + "battle_skill_config-390092207": "Cooldown time: 9.3 seconds,Damage increase: 23%,Evasion increase: 87%,Critical damage increase: 23%,Duration: 3.3 seconds", "battle_skill_config-490092207": "", - "battle_skill_config-190092208": "", - "battle_skill_config-290092208": "", - "battle_skill_config-390092208": "", + "battle_skill_config-190092208": "Quantitative Activation", + "battle_skill_config-290092208": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 26%, evasion by 91% and critical damage by 26% for 3.6 seconds.", + "battle_skill_config-390092208": "Cooldown time: 8.9 seconds,Damage increase: 26%,Evasion increase: 91%,Critical damage increase: 26%,Duration: 3.6 seconds", "battle_skill_config-490092208": "", - "battle_skill_config-190092209": "", - "battle_skill_config-290092209": "", - "battle_skill_config-390092209": "", + "battle_skill_config-190092209": "Quantitative Activation", + "battle_skill_config-290092209": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 28%, evasion by 96% and critical damage by 28% for 3.8 seconds.", + "battle_skill_config-390092209": "Cooldown time: 8.4 seconds,Damage increase: 28%,Evasion increase: 96%,Critical damage increase: 28%,Duration: 3.8 seconds", "battle_skill_config-490092209": "", - "battle_skill_config-190092210": "", - "battle_skill_config-290092210": "", - "battle_skill_config-390092210": "", + "battle_skill_config-190092210": "Quantitative Activation", + "battle_skill_config-290092210": "Passive: Critical hits inflict the \"Organism\" mark.\nActive: Increase self damage by 30%, evasion by 100% and critical damage by 30% for 4 seconds.", + "battle_skill_config-390092210": "Cooldown time: 8 seconds,Damage increase: 30%,Evasion increase: 100%,Critical damage increase: 30%,Duration: 4 seconds", "battle_skill_config-490092210": "", - "battle_skill_config-190092301": "", - "battle_skill_config-290092301": "", - "battle_skill_config-390092301": "", + "battle_skill_config-190092301": "Organism", + "battle_skill_config-290092301": "At all times, attacking targets with the \"Organism\" mark makes them take 1.06x damage, while granting Alchemist a 4-point shield for 10 seconds, which stacks without limit. The \"Organism\" mark persists for 5 seconds.", + "battle_skill_config-390092301": "Shield value: 4,Shield duration: 10 seconds,Mark duration: 5 seconds,Extra damage multiplier: 0.06x", "battle_skill_config-490092301": "", - "battle_skill_config-190092302": "", - "battle_skill_config-290092302": "", - "battle_skill_config-390092302": "", + "battle_skill_config-190092302": "Organism", + "battle_skill_config-290092302": "At all times, attacking targets with the \"Organism\" mark makes them take 1.07x damage, while granting Alchemist a 4-point shield for 12 seconds, which stacks without limit. The \"Organism\" mark persists for 6 seconds.", + "battle_skill_config-390092302": "Shield value: 4,Shield duration: 12 seconds,Mark duration: 6 seconds,Extra damage multiplier: 0.07x", "battle_skill_config-490092302": "", - "battle_skill_config-190092303": "", - "battle_skill_config-290092303": "", - "battle_skill_config-390092303": "", + "battle_skill_config-190092303": "Organism", + "battle_skill_config-290092303": "At all times, attacking targets with the \"Organism\" mark makes them take 1.08x damage, while granting Alchemist a 5-point shield for 14 seconds, which stacks without limit. The \"Organism\" mark persists for 7 seconds.", + "battle_skill_config-390092303": "Shield value: 5,Shield duration: 14 seconds,Mark duration: 7 seconds,Extra damage multiplier: 0.08x", "battle_skill_config-490092303": "", - "battle_skill_config-190092304": "", - "battle_skill_config-290092304": "", - "battle_skill_config-390092304": "", + "battle_skill_config-190092304": "Organism", + "battle_skill_config-290092304": "At all times, attacking targets with the \"Organism\" mark makes them take 1.09x damage, while granting Alchemist a 5-point shield for 16 seconds, which stacks without limit. The \"Organism\" mark persists for 8 seconds.", + "battle_skill_config-390092304": "Shield value: 5,Shield duration: 16 seconds,Mark duration: 8 seconds,Extra damage multiplier: 0.09x", "battle_skill_config-490092304": "", - "battle_skill_config-190092305": "", - "battle_skill_config-290092305": "", - "battle_skill_config-390092305": "", + "battle_skill_config-190092305": "Organism", + "battle_skill_config-290092305": "At all times, attacking targets with the \"Organism\" mark makes them take 1.1x damage, while granting Alchemist a 6-point shield for 18 seconds, which stacks without limit. The \"Organism\" mark persists for 9 seconds.", + "battle_skill_config-390092305": "Shield value: 6,Shield duration: 18 seconds,Mark duration: 9 seconds,Extra damage multiplier: 0.1x", "battle_skill_config-490092305": "", "battle_skill_config-190092401": "", "battle_skill_config-290092401": "", @@ -40119,44 +40119,44 @@ "battle_skill_config-290092510": "", "battle_skill_config-390092510": "", "battle_skill_config-490092510": "", - "battle_skill_config-190092601": "", - "battle_skill_config-290092601": "", + "battle_skill_config-190092601": "Terminus", + "battle_skill_config-290092601": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092601": "Cooldown time: 15 seconds,Damage multiplier: 1x", "battle_skill_config-490092601": "", - "battle_skill_config-190092602": "", - "battle_skill_config-290092602": "", + "battle_skill_config-190092602": "Terminus", + "battle_skill_config-290092602": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.05x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092602": "Cooldown time: 14.7 seconds,Damage multiplier: 1.05x", "battle_skill_config-490092602": "", - "battle_skill_config-190092603": "", - "battle_skill_config-290092603": "", + "battle_skill_config-190092603": "Terminus", + "battle_skill_config-290092603": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.1x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092603": "Cooldown time: 14.3 seconds,Damage multiplier: 1.1x", "battle_skill_config-490092603": "", - "battle_skill_config-190092604": "", - "battle_skill_config-290092604": "", + "battle_skill_config-190092604": "Terminus", + "battle_skill_config-290092604": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.15x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092604": "Cooldown time: 14 seconds,Damage multiplier: 1.15x", "battle_skill_config-490092604": "", - "battle_skill_config-190092605": "", - "battle_skill_config-290092605": "", + "battle_skill_config-190092605": "Terminus", + "battle_skill_config-290092605": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.2x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092605": "Cooldown time: 13.7 seconds,Damage multiplier: 1.2x", "battle_skill_config-490092605": "", - "battle_skill_config-190092606": "", - "battle_skill_config-290092606": "", + "battle_skill_config-190092606": "Terminus", + "battle_skill_config-290092606": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.25x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092606": "Cooldown time: 13.3 seconds,Damage multiplier: 1.25x", "battle_skill_config-490092606": "", - "battle_skill_config-190092607": "", - "battle_skill_config-290092607": "", + "battle_skill_config-190092607": "Terminus", + "battle_skill_config-290092607": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.3x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092607": "Cooldown time: 13 seconds,Damage multiplier: 1.3x", "battle_skill_config-490092607": "", - "battle_skill_config-190092608": "", - "battle_skill_config-290092608": "", + "battle_skill_config-190092608": "Terminus", + "battle_skill_config-290092608": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.35x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092608": "Cooldown time: 12.7 seconds,Damage multiplier: 1.35x", "battle_skill_config-490092608": "", - "battle_skill_config-190092609": "", - "battle_skill_config-290092609": "", + "battle_skill_config-190092609": "Terminus", + "battle_skill_config-290092609": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.4x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092609": "Cooldown time: 12.3 seconds,Damage multiplier: 1.4x", "battle_skill_config-490092609": "", - "battle_skill_config-190092610": "", - "battle_skill_config-290092610": "", + "battle_skill_config-190092610": "Terminus", + "battle_skill_config-290092610": "Passive: When in Defense Mode, Alchemist gains extra attack range and her regular attacks consist of two volleys that deal 0.5x damage. When not in Defense Mode, she gains 50% critical chance and her attacks inflict two instances of 0.5x melee damage that cannot miss. Active: After activating the skill, perform 9 attacks on random enemy units. Each attack inflicts two instances of 1.5x guaranteed damage that can score critical hits and marks them with \"Organism\". Alchemist is invincible while the skill is being performed. ", "battle_skill_config-390092610": "Cooldown time: 12 seconds,Damage multiplier: 1.5x", "battle_skill_config-490092610": "", "battle_skill_config-190092701": "", @@ -40199,25 +40199,25 @@ "battle_skill_config-290092710": "", "battle_skill_config-390092710": "", "battle_skill_config-490092710": "", - "battle_skill_config-190092801": "", - "battle_skill_config-290092801": "", - "battle_skill_config-390092801": "", + "battle_skill_config-190092801": "Gravity Unravel", + "battle_skill_config-290092801": "When not in Defense Mode, raise all friendly units' move speed by 60% every 6 seconds. The buff lasts for 3 seconds and diminishes rapidly.\nWhen in Defense Mode, gain a shield with a value equal to 4% of max HP every 1 seconds, lasting for 3 seconds.", + "battle_skill_config-390092801": "Move speed increase: 60%,Shield HP percentage: 4%,Duration: 3 seconds", "battle_skill_config-490092801": "", - "battle_skill_config-190092802": "", - "battle_skill_config-290092802": "", - "battle_skill_config-390092802": "", + "battle_skill_config-190092802": "Gravity Unravel", + "battle_skill_config-290092802": "When not in Defense Mode, raise all friendly units' move speed by 70% every 6 seconds. The buff lasts for 3 seconds and diminishes rapidly.\nWhen in Defense Mode, gain a shield with a value equal to 4.5% of max HP every 1 seconds, lasting for 3.5 seconds.", + "battle_skill_config-390092802": "Move speed increase: 70%,Shield HP percentage: 4.5%,Duration: 3.5 seconds", "battle_skill_config-490092802": "", - "battle_skill_config-190092803": "", - "battle_skill_config-290092803": "", - "battle_skill_config-390092803": "", + "battle_skill_config-190092803": "Gravity Unravel", + "battle_skill_config-290092803": "When not in Defense Mode, raise all friendly units' move speed by 80% every 6 seconds. The buff lasts for 3 seconds and diminishes rapidly.\nWhen in Defense Mode, gain a shield with a value equal to 5% of max HP every 1 seconds, lasting for 4 seconds.", + "battle_skill_config-390092803": "Move speed increase: 80%,Shield HP percentage: 5%,Duration: 4 seconds", "battle_skill_config-490092803": "", - "battle_skill_config-190092804": "", - "battle_skill_config-290092804": "", - "battle_skill_config-390092804": "", + "battle_skill_config-190092804": "Gravity Unravel", + "battle_skill_config-290092804": "When not in Defense Mode, raise all friendly units' move speed by 90% every 6 seconds. The buff lasts for 3 seconds and diminishes rapidly.\nWhen in Defense Mode, gain a shield with a value equal to 5.5% of max HP every 1 seconds, lasting for 4.5 seconds.", + "battle_skill_config-390092804": "Move speed increase: 90%,Shield HP percentage: 5.5%,Duration: 4.5 seconds", "battle_skill_config-490092804": "", - "battle_skill_config-190092805": "", - "battle_skill_config-290092805": "", - "battle_skill_config-390092805": "", + "battle_skill_config-190092805": "Gravity Unravel", + "battle_skill_config-290092805": "When not in Defense Mode, raise all friendly units' move speed by 100% every 6 seconds. The buff lasts for 3 seconds and diminishes rapidly.\nWhen in Defense Mode, gain a shield with a value equal to 6% of max HP every 1 seconds, lasting for 5 seconds.", + "battle_skill_config-390092805": "Move speed increase: 100%,Shield HP percentage: 6%,Duration: 5 seconds", "battle_skill_config-490092805": "", "battle_skill_config-190092901": "", "battle_skill_config-290092901": "", @@ -40287,24 +40287,24 @@ "battle_skill_config-290093605": "", "battle_skill_config-390093605": "", "battle_skill_config-490093605": "", - "battle_skill_config-190093701": "", - "battle_skill_config-290093701": "", + "battle_skill_config-190093701": "Protection Emphasis", + "battle_skill_config-290093701": "All friendly units gain a 12-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 6 seconds and stacks up to 3 times.", "battle_skill_config-390093701": "Cooldown time: 14 seconds,Shield value: 12", "battle_skill_config-490093701": "", - "battle_skill_config-190093702": "", - "battle_skill_config-290093702": "", + "battle_skill_config-190093702": "Protection Emphasis", + "battle_skill_config-290093702": "All friendly units gain a 15-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 7 seconds and stacks up to 3 times.", "battle_skill_config-390093702": "Cooldown time: 13 seconds,Shield value: 15", "battle_skill_config-490093702": "", - "battle_skill_config-190093703": "", - "battle_skill_config-290093703": "", + "battle_skill_config-190093703": "Protection Emphasis", + "battle_skill_config-290093703": "All friendly units gain a 18-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 8 seconds and stacks up to 3 times.", "battle_skill_config-390093703": "Cooldown time: 12 seconds,Shield value: 18", "battle_skill_config-490093703": "", - "battle_skill_config-190093704": "", - "battle_skill_config-290093704": "", + "battle_skill_config-190093704": "Protection Emphasis", + "battle_skill_config-290093704": "All friendly units gain a 21-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 9 seconds and stacks up to 3 times.", "battle_skill_config-390093704": "Cooldown time: 11 seconds,Shield value: 21", "battle_skill_config-490093704": "", - "battle_skill_config-190093705": "", - "battle_skill_config-290093705": "", + "battle_skill_config-190093705": "Protection Emphasis", + "battle_skill_config-290093705": "All friendly units gain a 24-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 10 seconds and stacks up to 3 times.", "battle_skill_config-390093705": "Cooldown time: 10 seconds,Shield value: 24", "battle_skill_config-490093705": "", "battle_skill_config-191093701": "", @@ -40599,26 +40599,26 @@ "battle_skill_config-290090310": "", "battle_skill_config-390090310": "", "battle_skill_config-490090310": "", - "battle_skill_config-190090601": "", - "battle_skill_config-290090601": "", + "battle_skill_config-190090601": "Duststorm Type", + "battle_skill_config-290090601": "Those who know the desert can walk away from it, but only those led by a Sand Dancer Fairy can get through a sandstorm unharmed.", "battle_skill_config-390090601": "", - "battle_skill_config-490090601": "", - "battle_skill_config-190090602": "", - "battle_skill_config-290090602": "", + "battle_skill_config-490090601": "Duststorm Type", + "battle_skill_config-190090602": "Duststorm Type", + "battle_skill_config-290090602": "Those who know the desert can walk away from it, but only those led by a Sand Dancer Fairy can get through a sandstorm unharmed.", "battle_skill_config-390090602": "", - "battle_skill_config-490090602": "", - "battle_skill_config-190090603": "", - "battle_skill_config-290090603": "", + "battle_skill_config-490090602": "Duststorm Type", + "battle_skill_config-190090603": "Duststorm Type", + "battle_skill_config-290090603": "Those who know the desert can walk away from it, but only those led by a Sand Dancer Fairy can get through a sandstorm unharmed.", "battle_skill_config-390090603": "", - "battle_skill_config-490090603": "", - "battle_skill_config-190090604": "", - "battle_skill_config-290090604": "", + "battle_skill_config-490090603": "Duststorm Type", + "battle_skill_config-190090604": "Duststorm Type", + "battle_skill_config-290090604": "Those who know the desert can walk away from it, but only those led by a Sand Dancer Fairy can get through a sandstorm unharmed.", "battle_skill_config-390090604": "", - "battle_skill_config-490090604": "", - "battle_skill_config-190090605": "", - "battle_skill_config-290090605": "", + "battle_skill_config-490090604": "Duststorm Type", + "battle_skill_config-190090605": "Duststorm Type", + "battle_skill_config-290090605": "Those who know the desert can walk away from it, but only those led by a Sand Dancer Fairy can get through a sandstorm unharmed.", "battle_skill_config-390090605": "", - "battle_skill_config-490090605": "", + "battle_skill_config-490090605": "Duststorm Type", "battle_skill_config-199010701": "", "battle_skill_config-299010701": "", "battle_skill_config-399010701": "", @@ -40763,125 +40763,125 @@ "battle_skill_config-290095710": "Inflicting pierce damage on a target also inflicts 15% vulnerability for8 seconds. If an attack from this unit breaks a forcefield, additionally stun the target for 2 seconds and deal 0.8x damage.", "battle_skill_config-390095710": "Vulnerability: 15%,Duration: 8 seconds,Stun duration: 2 seconds.,Force field break damage: 80%", "battle_skill_config-490095710": "", - "battle_skill_config-190096001": "", - "battle_skill_config-290096001": "", - "battle_skill_config-390096001": "", + "battle_skill_config-190096001": "Nirvanic Demolition", + "battle_skill_config-290096001": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.2x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096001": "Damage multiplier: 0.2x,Damage instances: 4", "battle_skill_config-490096001": "", - "battle_skill_config-190096002": "", - "battle_skill_config-290096002": "", - "battle_skill_config-390096002": "", + "battle_skill_config-190096002": "Nirvanic Demolition", + "battle_skill_config-290096002": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.22x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096002": "Damage multiplier: 0.22x,Damage instances: 4", "battle_skill_config-490096002": "", - "battle_skill_config-190096003": "", - "battle_skill_config-290096003": "", - "battle_skill_config-390096003": "", + "battle_skill_config-190096003": "Nirvanic Demolition", + "battle_skill_config-290096003": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.24x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096003": "Damage multiplier: 0.24x,Damage instances: 4", "battle_skill_config-490096003": "", - "battle_skill_config-190096004": "", - "battle_skill_config-290096004": "", - "battle_skill_config-390096004": "", + "battle_skill_config-190096004": "Nirvanic Demolition", + "battle_skill_config-290096004": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.26x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096004": "Damage multiplier: 0.26x,Damage instances: 4", "battle_skill_config-490096004": "", - "battle_skill_config-190096005": "", - "battle_skill_config-290096005": "", - "battle_skill_config-390096005": "", + "battle_skill_config-190096005": "Nirvanic Demolition", + "battle_skill_config-290096005": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.28x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096005": "Damage multiplier: 0.28x,Damage instances: 5", "battle_skill_config-490096005": "", - "battle_skill_config-190096006": "", - "battle_skill_config-290096006": "", - "battle_skill_config-390096006": "", + "battle_skill_config-190096006": "Nirvanic Demolition", + "battle_skill_config-290096006": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.3x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096006": "Damage multiplier: 0.3x,Damage instances: 5", "battle_skill_config-490096006": "", - "battle_skill_config-190096007": "", - "battle_skill_config-290096007": "", - "battle_skill_config-390096007": "", + "battle_skill_config-190096007": "Nirvanic Demolition", + "battle_skill_config-290096007": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.32x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096007": "Damage multiplier: 0.32x,Damage instances: 5", "battle_skill_config-490096007": "", - "battle_skill_config-190096008": "", - "battle_skill_config-290096008": "", - "battle_skill_config-390096008": "", + "battle_skill_config-190096008": "Nirvanic Demolition", + "battle_skill_config-290096008": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.34x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096008": "Damage multiplier: 0.34x,Damage instances: 5", "battle_skill_config-490096008": "", - "battle_skill_config-190096009": "", - "battle_skill_config-290096009": "", - "battle_skill_config-390096009": "", + "battle_skill_config-190096009": "Nirvanic Demolition", + "battle_skill_config-290096009": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 6 instances of 0.37x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096009": "Damage multiplier: 0.37x,Damage instances: 6", "battle_skill_config-490096009": "", - "battle_skill_config-190096010": "", - "battle_skill_config-290096010": "", - "battle_skill_config-390096010": "", + "battle_skill_config-190096010": "Nirvanic Demolition", + "battle_skill_config-290096010": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 6 instances of 0.4x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390096010": "Damage multiplier: 0.4x,Damage instances: 6", "battle_skill_config-490096010": "", - "battle_skill_config-190096101": "", - "battle_skill_config-290096101": "", - "battle_skill_config-390096101": "", + "battle_skill_config-190096101": "Execution Time", + "battle_skill_config-290096101": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 5 seconds that targets the enemy unit with the highest HP and inflicts 1.2x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 30% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096101": "Interval: 5 seconds,Damage multiplier: 1.2x,Attack speed reduction: 30%", "battle_skill_config-490096101": "", - "battle_skill_config-190096102": "", - "battle_skill_config-290096102": "", - "battle_skill_config-390096102": "", + "battle_skill_config-190096102": "Execution Time", + "battle_skill_config-290096102": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 4.8 seconds that targets the enemy unit with the highest HP and inflicts 1.3x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 32% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096102": "Interval: 4.8 seconds,Damage multiplier: 1.3x,Attack speed reduction: 32%", "battle_skill_config-490096102": "", - "battle_skill_config-190096103": "", - "battle_skill_config-290096103": "", - "battle_skill_config-390096103": "", + "battle_skill_config-190096103": "Execution Time", + "battle_skill_config-290096103": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 4.6 seconds that targets the enemy unit with the highest HP and inflicts 1.4x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 34% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096103": "Interval: 4.6 seconds,Damage multiplier: 1.4x,Attack speed reduction: 34%", "battle_skill_config-490096103": "", - "battle_skill_config-190096104": "", - "battle_skill_config-290096104": "", - "battle_skill_config-390096104": "", + "battle_skill_config-190096104": "Execution Time", + "battle_skill_config-290096104": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 4.4 seconds that targets the enemy unit with the highest HP and inflicts 1.5x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 36% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096104": "Interval: 4.4 seconds,Damage multiplier: 1.5x,Attack speed reduction: 36%", "battle_skill_config-490096104": "", - "battle_skill_config-190096105": "", - "battle_skill_config-290096105": "", - "battle_skill_config-390096105": "", + "battle_skill_config-190096105": "Execution Time", + "battle_skill_config-290096105": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 4.2 seconds that targets the enemy unit with the highest HP and inflicts 1.6x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 38% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096105": "Interval: 4.2 seconds,Damage multiplier: 1.6x,Attack speed reduction: 38%", "battle_skill_config-490096105": "", - "battle_skill_config-190096106": "", - "battle_skill_config-290096106": "", - "battle_skill_config-390096106": "", + "battle_skill_config-190096106": "Execution Time", + "battle_skill_config-290096106": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 4 seconds that targets the enemy unit with the highest HP and inflicts 1.7x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 40% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096106": "Interval: 4 seconds,Damage multiplier: 1.7x,Attack speed reduction: 40%", "battle_skill_config-490096106": "", - "battle_skill_config-190096107": "", - "battle_skill_config-290096107": "", - "battle_skill_config-390096107": "", + "battle_skill_config-190096107": "Execution Time", + "battle_skill_config-290096107": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 3.8 seconds that targets the enemy unit with the highest HP and inflicts 1.8x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 42% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096107": "Interval: 3.8 seconds,Damage multiplier: 1.8x,Attack speed reduction: 42%", "battle_skill_config-490096107": "", - "battle_skill_config-190096108": "", - "battle_skill_config-290096108": "", - "battle_skill_config-390096108": "", + "battle_skill_config-190096108": "Execution Time", + "battle_skill_config-290096108": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 3.6 seconds that targets the enemy unit with the highest HP and inflicts 1.95x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 44% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096108": "Interval: 3.6 seconds,Damage multiplier: 1.95x,Attack speed reduction: 44%", "battle_skill_config-490096108": "", - "battle_skill_config-190096109": "", - "battle_skill_config-290096109": "", - "battle_skill_config-390096109": "", + "battle_skill_config-190096109": "Execution Time", + "battle_skill_config-290096109": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 3.3 seconds that targets the enemy unit with the highest HP and inflicts 2.1x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 47% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096109": "Interval: 3.3 seconds,Damage multiplier: 2.1x,Attack speed reduction: 47%", "battle_skill_config-490096109": "", - "battle_skill_config-190096110": "", - "battle_skill_config-290096110": "", - "battle_skill_config-390096110": "", + "battle_skill_config-190096110": "Execution Time", + "battle_skill_config-290096110": "Support echelons within a 3-node radius. During battle, perform a long-ranged sniping shot every 3 seconds that targets the enemy unit with the highest HP and inflicts 2.25x guaranteed damage that ignores armor, while also reducing the target's rate of fire by 50% for 3 seconds. This sniping shot cannot damage structures.", + "battle_skill_config-390096110": "Interval: 3 seconds,Damage multiplier: 2.25x,Attack speed reduction: 50%", "battle_skill_config-490096110": "", - "battle_skill_config-190096201": "", - "battle_skill_config-290096201": "", - "battle_skill_config-390096201": "", + "battle_skill_config-190096201": "Hawkeye Protection", + "battle_skill_config-290096201": "When in Defense Mode, increase effective attack range to 16 while also raising critical chance by 5% and critical damage by 5. Every attack deals guaranteed damage. When not in Defense Mode, all friendly ranged units gain 5% damage and 5% rate of fire, while friendly melee units gain 10% damage intake reduction.", + "battle_skill_config-390096201": "Critical chance: 5%,Critical damage: 5%,Damage increase: 5%,Attack speed increase: 5%,Damage intake reduction: 10%", "battle_skill_config-490096201": "", - "battle_skill_config-190096202": "", - "battle_skill_config-290096202": "", - "battle_skill_config-390096202": "", + "battle_skill_config-190096202": "Hawkeye Protection", + "battle_skill_config-290096202": "When in Defense Mode, increase effective attack range to 16 while also raising critical chance by 6% and critical damage by 6. Every attack deals guaranteed damage. When not in Defense Mode, all friendly ranged units gain 6% damage and 6% rate of fire, while friendly melee units gain 12% damage intake reduction.", + "battle_skill_config-390096202": "Critical chance: 6%,Critical damage: 6%,Damage increase: 6%,Attack speed increase: 6%,Damage intake reduction: 12%", "battle_skill_config-490096202": "", - "battle_skill_config-190096203": "", - "battle_skill_config-290096203": "", - "battle_skill_config-390096203": "", + "battle_skill_config-190096203": "Hawkeye Protection", + "battle_skill_config-290096203": "When in Defense Mode, increase effective attack range to 16 while also raising critical chance by 7% and critical damage by 7. Every attack deals guaranteed damage. When not in Defense Mode, all friendly ranged units gain 7% damage and 7% rate of fire, while friendly melee units gain 14% damage intake reduction.", + "battle_skill_config-390096203": "Critical chance: 7%,Critical damage: 7%,Damage increase: 7%,Attack speed increase: 7%,Damage intake reduction: 14%", "battle_skill_config-490096203": "", - "battle_skill_config-190096204": "", - "battle_skill_config-290096204": "", - "battle_skill_config-390096204": "", + "battle_skill_config-190096204": "Hawkeye Protection", + "battle_skill_config-290096204": "When in Defense Mode, increase effective attack range to 16 while also raising critical chance by 8% and critical damage by 8. Every attack deals guaranteed damage. When not in Defense Mode, all friendly ranged units gain 8% damage and 8% rate of fire, while friendly melee units gain 16% damage intake reduction.", + "battle_skill_config-390096204": "Critical chance: 8%,Critical damage: 8%,Damage increase: 8%,Attack speed increase: 8%,Damage intake reduction: 16%", "battle_skill_config-490096204": "", - "battle_skill_config-190096205": "", - "battle_skill_config-290096205": "", - "battle_skill_config-390096205": "", + "battle_skill_config-190096205": "Hawkeye Protection", + "battle_skill_config-290096205": "When in Defense Mode, increase effective attack range to 16 while also raising critical chance by 10% and critical damage by 10. Every attack deals guaranteed damage. When not in Defense Mode, all friendly ranged units gain 10% damage and 10% rate of fire, while friendly melee units gain 20% damage intake reduction.", + "battle_skill_config-390096205": "Critical chance: 10%,Critical damage: 10%,Damage increase: 10%,Attack speed increase: 10%,Damage intake reduction: 20%", "battle_skill_config-490096205": "", - "battle_skill_config-190096301": "", - "battle_skill_config-290096301": "", - "battle_skill_config-390096301": "", + "battle_skill_config-190096301": "Master of the Sky", + "battle_skill_config-290096301": "Dreamer deals more damage the further away her target is from her. She starts gaining damage bonuses at the range of 5, to a maximum of a 0.12x multiplier at the range of 12.", + "battle_skill_config-390096301": "Increase multiplier: 0.12x", "battle_skill_config-490096301": "", - "battle_skill_config-190096302": "", - "battle_skill_config-290096302": "", - "battle_skill_config-390096302": "", + "battle_skill_config-190096302": "Master of the Sky", + "battle_skill_config-290096302": "Dreamer deals more damage the further away her target is from her. She starts gaining damage bonuses at the range of 5, to a maximum of a 0.14x multiplier at the range of 12.", + "battle_skill_config-390096302": "Increase multiplier: 0.14x", "battle_skill_config-490096302": "", - "battle_skill_config-190096303": "", - "battle_skill_config-290096303": "", - "battle_skill_config-390096303": "", + "battle_skill_config-190096303": "Master of the Sky", + "battle_skill_config-290096303": "Dreamer deals more damage the further away her target is from her. She starts gaining damage bonuses at the range of 5, to a maximum of a 0.16x multiplier at the range of 12.", + "battle_skill_config-390096303": "Increase multiplier: 0.16x", "battle_skill_config-490096303": "", - "battle_skill_config-190096304": "", - "battle_skill_config-290096304": "", - "battle_skill_config-390096304": "", + "battle_skill_config-190096304": "Master of the Sky", + "battle_skill_config-290096304": "Dreamer deals more damage the further away her target is from her. She starts gaining damage bonuses at the range of 5, to a maximum of a 0.18x multiplier at the range of 12.", + "battle_skill_config-390096304": "Increase multiplier: 0.18x", "battle_skill_config-490096304": "", - "battle_skill_config-190096305": "", - "battle_skill_config-290096305": "", - "battle_skill_config-390096305": "", + "battle_skill_config-190096305": "Master of the Sky", + "battle_skill_config-290096305": "Dreamer deals more damage the further away her target is from her. She starts gaining damage bonuses at the range of 5, to a maximum of a 0.20x multiplier at the range of 12.", + "battle_skill_config-390096305": "Increase multiplier: 0.20x", "battle_skill_config-490096305": "", "battle_skill_config-190096401": "", "battle_skill_config-290096401": "", @@ -40907,45 +40907,45 @@ "battle_skill_config-290096901": "", "battle_skill_config-390096901": "", "battle_skill_config-490096901": "", - "battle_skill_config-190097001": "", - "battle_skill_config-290097001": "", - "battle_skill_config-390097001": "", + "battle_skill_config-190097001": "Nirvanic Demolition", + "battle_skill_config-290097001": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.25x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097001": "Damage multiplier: 0.25x,Damage instances: 4", "battle_skill_config-490097001": "", - "battle_skill_config-190097002": "", - "battle_skill_config-290097002": "", - "battle_skill_config-390097002": "", + "battle_skill_config-190097002": "Nirvanic Demolition", + "battle_skill_config-290097002": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.28x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097002": "Damage multiplier: 0.28x,Damage instances: 4", "battle_skill_config-490097002": "", - "battle_skill_config-190097003": "", - "battle_skill_config-290097003": "", - "battle_skill_config-390097003": "", + "battle_skill_config-190097003": "Nirvanic Demolition", + "battle_skill_config-290097003": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.3x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097003": "Damage multiplier: 0.3x,Damage instances: 4", "battle_skill_config-490097003": "", - "battle_skill_config-190097004": "", - "battle_skill_config-290097004": "", - "battle_skill_config-390097004": "", + "battle_skill_config-190097004": "Nirvanic Demolition", + "battle_skill_config-290097004": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 4 instances of 0.33x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097004": "Damage multiplier: 0.33x,Damage instances: 4", "battle_skill_config-490097004": "", - "battle_skill_config-190097005": "", - "battle_skill_config-290097005": "", - "battle_skill_config-390097005": "", + "battle_skill_config-190097005": "Nirvanic Demolition", + "battle_skill_config-290097005": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.35x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097005": "Damage multiplier: 0.35x,Damage instances: 5", "battle_skill_config-490097005": "", - "battle_skill_config-190097006": "", - "battle_skill_config-290097006": "", - "battle_skill_config-390097006": "", + "battle_skill_config-190097006": "Nirvanic Demolition", + "battle_skill_config-290097006": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.37x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097006": "Damage multiplier: 0.37x,Damage instances: 5", "battle_skill_config-490097006": "", - "battle_skill_config-190097007": "", - "battle_skill_config-290097007": "", - "battle_skill_config-390097007": "", + "battle_skill_config-190097007": "Nirvanic Demolition", + "battle_skill_config-290097007": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.4x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097007": "Damage multiplier: 0.4x,Damage instances: 5", "battle_skill_config-490097007": "", - "battle_skill_config-190097008": "", - "battle_skill_config-290097008": "", - "battle_skill_config-390097008": "", + "battle_skill_config-190097008": "Nirvanic Demolition", + "battle_skill_config-290097008": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 5 instances of 0.43x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097008": "Damage multiplier: 0.43x,Damage instances: 5", "battle_skill_config-490097008": "", - "battle_skill_config-190097009": "", - "battle_skill_config-290097009": "", - "battle_skill_config-390097009": "", + "battle_skill_config-190097009": "Nirvanic Demolition", + "battle_skill_config-290097009": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 6 instances of 0.46x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097009": "Damage multiplier: 0.46x,Damage instances: 6", "battle_skill_config-490097009": "", - "battle_skill_config-190097010": "", - "battle_skill_config-290097010": "", - "battle_skill_config-390097010": "", + "battle_skill_config-190097010": "Nirvanic Demolition", + "battle_skill_config-290097010": "Passive: Dreamer prioritizes the most distant target from herself. \nActive: Attack the closest target with a piercing beam. The beam is active for 3 seconds and inflicts 6 instances of 0.5x guaranteed damage that ignores armor and scales with Dummy-Links.", + "battle_skill_config-390097010": "Damage multiplier: 0.5x,Damage instances: 6", "battle_skill_config-490097010": "", "battle_skill_config-190097101": "Revolving Magazine", "battle_skill_config-290097101": "Remove reload time for the next two magazines after the skill is activated. Attacks made after the first reload deal 65% increased damage while attacks made after the second reload have 90% increased accuracy.", @@ -41095,25 +41095,25 @@ "battle_skill_config-290098105": "Normal attacks reduce enemy units' damage by 15% and accuracy by 25%, stacking up to 1 times and lasting for 3 seconds.", "battle_skill_config-390098105": "Damage decrease: 15%,Accuracy reduction: 25%,Duration: 3 seconds", "battle_skill_config-490098105": "", - "battle_skill_config-190098201": "", - "battle_skill_config-290098201": "", - "battle_skill_config-390098201": "", + "battle_skill_config-190098201": "Arrester", + "battle_skill_config-290098201": "At the start of the battle, gain a shield with a value equal to 9% of max HP. After that, gain a shield with a value of 5% of max HP every 12 seconds and 5% damage intake reduction. The damage intake reduction can stack up to 2 times. While the shield is up, increase self damage by 30%, rate of fire by 30% and move speed by 30%. If the shield is broken, clear all stacks and jump back, then gain 3 points of attack range and raise self evasion by 30%.", + "battle_skill_config-390098201": "Pre-battle shield: 9%,Interval: 12 seconds,Mid-battle shield: 5%,Stat increase: 30%,Damage reduction: 5%", "battle_skill_config-490098201": "", - "battle_skill_config-190098202": "", - "battle_skill_config-290098202": "", - "battle_skill_config-390098202": "", + "battle_skill_config-190098202": "Arrester", + "battle_skill_config-290098202": "At the start of the battle, gain a shield with a value equal to 10.5% of max HP. After that, gain a shield with a value of 6% of max HP every 11.5 seconds and 6% damage intake reduction. The damage intake reduction can stack up to 2 times. While the shield is up, increase self damage by 35%, rate of fire by 35% and move speed by 35%. If the shield is broken, clear all stacks and jump back, then gain 3 points of attack range and raise self evasion by 35%.", + "battle_skill_config-390098202": "Pre-battle shield: 10.5%,Interval: 11.5 seconds,Mid-battle shield: 6%,Stat increase: 35%,Damage reduction: 6%", "battle_skill_config-490098202": "", - "battle_skill_config-190098203": "", - "battle_skill_config-290098203": "", - "battle_skill_config-390098203": "", + "battle_skill_config-190098203": "Arrester", + "battle_skill_config-290098203": "At the start of the battle, gain a shield with a value equal to 12% of max HP. After that, gain a shield with a value of 7% of max HP every 11 seconds and 7% damage intake reduction. The damage intake reduction can stack up to 2 times. While the shield is up, increase self damage by 40%, rate of fire by 40% and move speed by 40%. If the shield is broken, clear all stacks and jump back, then gain 3 points of attack range and raise self evasion by 40%.", + "battle_skill_config-390098203": "Pre-battle shield: 12%,Interval: 11 seconds,Mid-battle shield: 7%,Stat increase: 40%,Damage reduction: 7%", "battle_skill_config-490098203": "", - "battle_skill_config-190098204": "", - "battle_skill_config-290098204": "", - "battle_skill_config-390098204": "", + "battle_skill_config-190098204": "Arrester", + "battle_skill_config-290098204": "At the start of the battle, gain a shield with a value equal to 13.5% of max HP. After that, gain a shield with a value of 8% of max HP every 10.5 seconds and 8% damage intake reduction. The damage intake reduction can stack up to 2 times. While the shield is up, increase self damage by 45%, rate of fire by 45% and move speed by 45%. If the shield is broken, clear all stacks and jump back, then gain 3 points of attack range and raise self evasion by 45%.", + "battle_skill_config-390098204": "Pre-battle shield: 13.5%,Interval: 10.5 seconds,Mid-battle shield: 8%,Stat increase: 45%,Damage reduction: 8%", "battle_skill_config-490098204": "", - "battle_skill_config-190098205": "", - "battle_skill_config-290098205": "", - "battle_skill_config-390098205": "", + "battle_skill_config-190098205": "Arrester", + "battle_skill_config-290098205": "At the start of the battle, gain a shield with a value equal to 15% of max HP. After that, gain a shield with a value of 10% of max HP every 10 seconds and 10% damage intake reduction. The damage intake reduction can stack up to 2 times. While the shield is up, increase self damage by 50%, rate of fire by 50% and move speed by 50%. If the shield is broken, clear all stacks and jump back, then gain 3 points of attack range and raise self evasion by 50%.", + "battle_skill_config-390098205": "Pre-battle shield: 15%,Interval: 10 seconds,Mid-battle shield: 10%,Stat increase: 50%,Damage reduction: 10%", "battle_skill_config-490098205": "", "battle_skill_config-190098301": "", "battle_skill_config-290098301": "", @@ -41183,164 +41183,164 @@ "battle_skill_config-290099001": "", "battle_skill_config-390099001": "", "battle_skill_config-490099001": "", - "battle_skill_config-190103101": "", - "battle_skill_config-290103101": "", - "battle_skill_config-390103101": "", + "battle_skill_config-190103101": "Lunar Return", + "battle_skill_config-290103101": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 0.6x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 1.5x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.2x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103101": "Cooldown time: 15 seconds,First charge damage: 0.6x,Second charge damage: 1.5x,Weight damage: 0.2x", "battle_skill_config-490103101": "", - "battle_skill_config-190103102": "", - "battle_skill_config-290103102": "", - "battle_skill_config-390103102": "", + "battle_skill_config-190103102": "Lunar Return", + "battle_skill_config-290103102": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 0.7x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 1.6x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.22x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103102": "Cooldown time: 14.7 seconds,First charge damage: 0.7x,Second charge damage: 1.6x,Weight damage: 0.22x", "battle_skill_config-490103102": "", - "battle_skill_config-190103103": "", - "battle_skill_config-290103103": "", - "battle_skill_config-390103103": "", + "battle_skill_config-190103103": "Lunar Return", + "battle_skill_config-290103103": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 0.8x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 1.8x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.24x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103103": "Cooldown time: 14.3 seconds,First charge damage: 0.8x,Second charge damage: 1.8x,Weight damage: 0.24x", "battle_skill_config-490103103": "", - "battle_skill_config-190103104": "", - "battle_skill_config-290103104": "", - "battle_skill_config-390103104": "", + "battle_skill_config-190103104": "Lunar Return", + "battle_skill_config-290103104": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 0.9x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.26x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103104": "Cooldown time: 14 seconds,First charge damage: 0.9x,Second charge damage: 2x,Weight damage: 0.26x", "battle_skill_config-490103104": "", - "battle_skill_config-190103105": "", - "battle_skill_config-290103105": "", - "battle_skill_config-390103105": "", + "battle_skill_config-190103105": "Lunar Return", + "battle_skill_config-290103105": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.2x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.28x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103105": "Cooldown time: 13.7 seconds,First charge damage: 1x,Second charge damage: 2.2x,Weight damage: 0.28x", "battle_skill_config-490103105": "", - "battle_skill_config-190103106": "", - "battle_skill_config-290103106": "", - "battle_skill_config-390103106": "", + "battle_skill_config-190103106": "Lunar Return", + "battle_skill_config-290103106": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.1x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.4x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.3x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103106": "Cooldown time: 13.3 seconds,First charge damage: 1.1x,Second charge damage: 2.4x,Weight damage: 0.3x", "battle_skill_config-490103106": "", - "battle_skill_config-190103107": "", - "battle_skill_config-290103107": "", - "battle_skill_config-390103107": "", + "battle_skill_config-190103107": "Lunar Return", + "battle_skill_config-290103107": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.2x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.6x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.32x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103107": "Cooldown time: 13 seconds,First charge damage: 1.2x,Second charge damage: 2.6x,Weight damage: 0.32x", "battle_skill_config-490103107": "", - "battle_skill_config-190103108": "", - "battle_skill_config-290103108": "", - "battle_skill_config-390103108": "", + "battle_skill_config-190103108": "Lunar Return", + "battle_skill_config-290103108": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.3x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.8x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.34x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103108": "Cooldown time: 12.7 seconds,First charge damage: 1.3x,Second charge damage: 2.8x,Weight damage: 0.34x", "battle_skill_config-490103108": "", - "battle_skill_config-190103109": "", - "battle_skill_config-290103109": "", - "battle_skill_config-390103109": "", + "battle_skill_config-190103109": "Lunar Return", + "battle_skill_config-290103109": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.4x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 3x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.37x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103109": "Cooldown time: 12.3 seconds,First charge damage: 1.4x,Second charge damage: 3x,Weight damage: 0.37x", "battle_skill_config-490103109": "", - "battle_skill_config-190103110": "", - "battle_skill_config-290103110": "", - "battle_skill_config-390103110": "", + "battle_skill_config-190103110": "Lunar Return", + "battle_skill_config-290103110": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.5x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 3.2x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.4x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-390103110": "Cooldown time: 12 seconds,First charge damage: 1.5x,Second charge damage: 3.2x,Weight damage: 0.4x", "battle_skill_config-490103110": "", - "battle_skill_config-191103101": "", - "battle_skill_config-291103101": "", - "battle_skill_config-391103101": "", + "battle_skill_config-191103101": "Lunar Return", + "battle_skill_config-291103101": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.3x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103101": "Cooldown time: 15 seconds,First charge damage: 1x,Second charge damage: 2x,Weight damage: 0.3x", "battle_skill_config-491103101": "", - "battle_skill_config-191103102": "", - "battle_skill_config-291103102": "", - "battle_skill_config-391103102": "", + "battle_skill_config-191103102": "Lunar Return", + "battle_skill_config-291103102": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.1x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.2x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.32x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103102": "Cooldown time: 14.7 seconds,First charge damage: 1.1x,Second charge damage: 2.2x,Weight damage: 0.32x", "battle_skill_config-491103102": "", - "battle_skill_config-191103103": "", - "battle_skill_config-291103103": "", - "battle_skill_config-391103103": "", + "battle_skill_config-191103103": "Lunar Return", + "battle_skill_config-291103103": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.2x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.4x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.34x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103103": "Cooldown time: 14.3 seconds,First charge damage: 1.2x,Second charge damage: 2.4x,Weight damage: 0.34x", "battle_skill_config-491103103": "", - "battle_skill_config-191103104": "", - "battle_skill_config-291103104": "", - "battle_skill_config-391103104": "", + "battle_skill_config-191103104": "Lunar Return", + "battle_skill_config-291103104": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.3x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.6x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.36x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103104": "Cooldown time: 14 seconds,First charge damage: 1.3x,Second charge damage: 2.6x,Weight damage: 0.36x", "battle_skill_config-491103104": "", - "battle_skill_config-191103105": "", - "battle_skill_config-291103105": "", - "battle_skill_config-391103105": "", + "battle_skill_config-191103105": "Lunar Return", + "battle_skill_config-291103105": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.4x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 2.8x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.38x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103105": "Cooldown time: 13.7 seconds,First charge damage: 1.4x,Second charge damage: 2.8x,Weight damage: 0.38x", "battle_skill_config-491103105": "", - "battle_skill_config-191103106": "", - "battle_skill_config-291103106": "", - "battle_skill_config-391103106": "", + "battle_skill_config-191103106": "Lunar Return", + "battle_skill_config-291103106": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.5x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 3x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.4x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103106": "Cooldown time: 13.3 seconds,First charge damage: 1.5x,Second charge damage: 3x,Weight damage: 0.4x", "battle_skill_config-491103106": "", - "battle_skill_config-191103107": "", - "battle_skill_config-291103107": "", - "battle_skill_config-391103107": "", + "battle_skill_config-191103107": "Lunar Return", + "battle_skill_config-291103107": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.6x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 3.2x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.42x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103107": "Cooldown time: 13 seconds,First charge damage: 1.6x,Second charge damage: 3.2x,Weight damage: 0.42x", "battle_skill_config-491103107": "", - "battle_skill_config-191103108": "", - "battle_skill_config-291103108": "", - "battle_skill_config-391103108": "", + "battle_skill_config-191103108": "Lunar Return", + "battle_skill_config-291103108": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.7x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 3.4x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.44x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103108": "Cooldown time: 12.7 seconds,First charge damage: 1.7x,Second charge damage: 3.4x,Weight damage: 0.44x", "battle_skill_config-491103108": "", - "battle_skill_config-191103109": "", - "battle_skill_config-291103109": "", - "battle_skill_config-391103109": "", + "battle_skill_config-191103109": "Lunar Return", + "battle_skill_config-291103109": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 1.8x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 3.7x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.47x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103109": "Cooldown time: 12.3 seconds,First charge damage: 1.8x,Second charge damage: 3.7x,Weight damage: 0.47x", "battle_skill_config-491103109": "", - "battle_skill_config-191103110": "", - "battle_skill_config-291103110": "", - "battle_skill_config-391103110": "", + "battle_skill_config-191103110": "Lunar Return", + "battle_skill_config-291103110": "Perform two charges at the 3 enemy units with the highest HP. The first charge does 2x guaranteed damage that ignores armor but cannot score critical hits, as well as inflicting 1 stacks of Weight on the enemy. The second charge deals 4x guaranteed damage that ignores armor but cannot score critical hits, then detonates all stacks of Weight on every enemy unit in a 2-unit radius around the target. Every 1 stacks of Weight inflicts 2 instances of guaranteed 0.5x explosive damage that ignores shields and armor, but cannot score critical hits.", + "battle_skill_config-391103110": "Cooldown time: 12 seconds,First charge damage: 2x,Second charge damage: 4x,Weight damage: 0.5x", "battle_skill_config-491103110": "", - "battle_skill_config-190103201": "", - "battle_skill_config-290103201": "", + "battle_skill_config-190103201": "Overall Calibration", + "battle_skill_config-290103201": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 50% and 30% respectively for 2 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103201": "Cooldown time: 10 seconds,Evasion decrease: 50%,Accuracy reduction: 30%,Duration: 2 seconds", "battle_skill_config-490103201": "", - "battle_skill_config-190103202": "", - "battle_skill_config-290103202": "", + "battle_skill_config-190103202": "Overall Calibration", + "battle_skill_config-290103202": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 48% and 28% respectively for 2.1 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103202": "Cooldown time: 9.8 seconds,Evasion decrease: 48%,Accuracy reduction: 28%,Duration: 2.1 seconds", "battle_skill_config-490103202": "", - "battle_skill_config-190103203": "", - "battle_skill_config-290103203": "", + "battle_skill_config-190103203": "Overall Calibration", + "battle_skill_config-290103203": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 46% and 26% respectively for 2.2 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103203": "Cooldown time: 9.6 seconds,Evasion decrease: 46%,Accuracy reduction: 26%,Duration: 2.2 seconds", "battle_skill_config-490103203": "", - "battle_skill_config-190103204": "", - "battle_skill_config-290103204": "", + "battle_skill_config-190103204": "Overall Calibration", + "battle_skill_config-290103204": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 44% and 24% respectively for 2.3 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103204": "Cooldown time: 9.4 seconds,Evasion decrease: 44%,Accuracy reduction: 24%,Duration: 2.3 seconds", "battle_skill_config-490103204": "", - "battle_skill_config-190103205": "", - "battle_skill_config-290103205": "", + "battle_skill_config-190103205": "Overall Calibration", + "battle_skill_config-290103205": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 42% and 22% respectively for 2.4 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103205": "Cooldown time: 9.2 seconds,Evasion decrease: 42%,Accuracy reduction: 22%,Duration: 2.4 seconds", "battle_skill_config-490103205": "", - "battle_skill_config-190103206": "", - "battle_skill_config-290103206": "", + "battle_skill_config-190103206": "Overall Calibration", + "battle_skill_config-290103206": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 40% and 20% respectively for 2.5 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103206": "Cooldown time: 9 seconds,Evasion decrease: 40%,Accuracy reduction: 20%,Duration: 2.5 seconds", "battle_skill_config-490103206": "", - "battle_skill_config-190103207": "", - "battle_skill_config-290103207": "", + "battle_skill_config-190103207": "Overall Calibration", + "battle_skill_config-290103207": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 38% and 18% respectively for 2.6 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103207": "Cooldown time: 8.8 seconds,Evasion decrease: 38%,Accuracy reduction: 18%,Duration: 2.6 seconds", "battle_skill_config-490103207": "", - "battle_skill_config-190103208": "", - "battle_skill_config-290103208": "", + "battle_skill_config-190103208": "Overall Calibration", + "battle_skill_config-290103208": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 36% and 16% respectively for 2.7 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103208": "Cooldown time: 8.6 seconds,Evasion decrease: 36%,Accuracy reduction: 16%,Duration: 2.7 seconds", "battle_skill_config-490103208": "", - "battle_skill_config-190103209": "", - "battle_skill_config-290103209": "", + "battle_skill_config-190103209": "Overall Calibration", + "battle_skill_config-290103209": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 33% and 13% respectively for 2.8 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103209": "Cooldown time: 8.3 seconds,Evasion decrease: 33%,Accuracy reduction: 13%,Duration: 2.8 seconds", "battle_skill_config-490103209": "", - "battle_skill_config-190103210": "", - "battle_skill_config-290103210": "", + "battle_skill_config-190103210": "Overall Calibration", + "battle_skill_config-290103210": "Passive: Each of Gager's regular attacks does 2 instances of 0.6x damage, with a 30% chance of applying 1 stacks of Weight to the target.\nActive: Gager increases her rate of fire to maximum and reduces her evasion and accuracy by 30% and 10% respectively for 3 seconds. During this time, she prioritizes enemies which have not been attacked yet, and all damage she inflicts for the duration applies stacks of Weight.", "battle_skill_config-390103210": "Cooldown time: 8 seconds,Evasion decrease: 30%,Accuracy reduction: 10%,Duration: 3 seconds", "battle_skill_config-490103210": "", - "battle_skill_config-190103301": "", - "battle_skill_config-290103301": "", - "battle_skill_config-390103301": "", + "battle_skill_config-190103301": "Weight", + "battle_skill_config-290103301": "Every stack of Weight reduces the target's move speed by 6%, damage by 6% and armor by 30%, lasting for 3 seconds. The maximum stack size of Weight is 3.", + "battle_skill_config-390103301": "Move speed reduction: 6%,Damage decrease: 6%,Armor reduction: 30%,Duration: 3 seconds", "battle_skill_config-490103301": "", - "battle_skill_config-190103302": "", - "battle_skill_config-290103302": "", - "battle_skill_config-390103302": "", + "battle_skill_config-190103302": "Weight", + "battle_skill_config-290103302": "Every stack of Weight reduces the target's move speed by 7%, damage by 7% and armor by 35%, lasting for 3.5 seconds. The maximum stack size of Weight is 3.", + "battle_skill_config-390103302": "Move speed reduction: 7%,Damage decrease: 7%,Armor reduction: 35%,Duration: 3.5 seconds", "battle_skill_config-490103302": "", - "battle_skill_config-190103303": "", - "battle_skill_config-290103303": "", - "battle_skill_config-390103303": "", + "battle_skill_config-190103303": "Weight", + "battle_skill_config-290103303": "Every stack of Weight reduces the target's move speed by 8%, damage by 8% and armor by 40%, lasting for 4 seconds. The maximum stack size of Weight is 3.", + "battle_skill_config-390103303": "Move speed reduction: 8%,Damage decrease: 8%,Armor reduction: 40%,Duration: 4 seconds", "battle_skill_config-490103303": "", - "battle_skill_config-190103304": "", - "battle_skill_config-290103304": "", - "battle_skill_config-390103304": "", + "battle_skill_config-190103304": "Weight", + "battle_skill_config-290103304": "Every stack of Weight reduces the target's move speed by 9%, damage by 9% and armor by 45%, lasting for 4.5 seconds. The maximum stack size of Weight is 3.", + "battle_skill_config-390103304": "Move speed reduction: 9%,Damage decrease: 9%,Armor reduction: 45%,Duration: 4.5 seconds", "battle_skill_config-490103304": "", - "battle_skill_config-190103305": "", - "battle_skill_config-290103305": "", - "battle_skill_config-390103305": "", + "battle_skill_config-190103305": "Weight", + "battle_skill_config-290103305": "Every stack of Weight reduces the target's move speed by 10%, damage by 10% and armor by 50%, lasting for 5 seconds. The maximum stack size of Weight is 3.", + "battle_skill_config-390103305": "Move speed reduction: 10%,Damage decrease: 10%,Armor reduction: 50%,Duration: 5 seconds", "battle_skill_config-490103305": "", - "battle_skill_config-190103401": "", - "battle_skill_config-290103401": "", + "battle_skill_config-190103401": "Trial By Combat", + "battle_skill_config-290103401": "3 seconds after the start of battle, increase the damage of all friendly units by 12% as long as the number of friendly units on the battlefield does not exceed the number of enemy units on the battlefield. ", "battle_skill_config-390103401": "Damage increase: 12%", "battle_skill_config-490103401": "", - "battle_skill_config-190103402": "", - "battle_skill_config-290103402": "", + "battle_skill_config-190103402": "Trial By Combat", + "battle_skill_config-290103402": "3 seconds after the start of battle, increase the damage of all friendly units by 14% as long as the number of friendly units on the battlefield does not exceed the number of enemy units on the battlefield. ", "battle_skill_config-390103402": "Damage increase: 14%", "battle_skill_config-490103402": "", - "battle_skill_config-190103403": "", - "battle_skill_config-290103403": "", + "battle_skill_config-190103403": "Trial By Combat", + "battle_skill_config-290103403": "3 seconds after the start of battle, increase the damage of all friendly units by 16% as long as the number of friendly units on the battlefield does not exceed the number of enemy units on the battlefield. ", "battle_skill_config-390103403": "Damage increase: 16%", "battle_skill_config-490103403": "", - "battle_skill_config-190103404": "", - "battle_skill_config-290103404": "", + "battle_skill_config-190103404": "Trial By Combat", + "battle_skill_config-290103404": "3 seconds after the start of battle, increase the damage of all friendly units by 18% as long as the number of friendly units on the battlefield does not exceed the number of enemy units on the battlefield. ", "battle_skill_config-390103404": "Damage increase: 18%", "battle_skill_config-490103404": "", - "battle_skill_config-190103405": "", - "battle_skill_config-290103405": "", + "battle_skill_config-190103405": "Trial By Combat", + "battle_skill_config-290103405": "3 seconds after the start of battle, increase the damage of all friendly units by 20% as long as the number of friendly units on the battlefield does not exceed the number of enemy units on the battlefield. ", "battle_skill_config-390103405": "Damage increase: 20%", "battle_skill_config-490103405": "", "battle_skill_config-190103501": "", @@ -41443,25 +41443,25 @@ "battle_skill_config-290104001": "", "battle_skill_config-390104001": "", "battle_skill_config-490104001": "", - "battle_skill_config-190104101": "", - "battle_skill_config-290104101": "", - "battle_skill_config-390104101": "", + "battle_skill_config-190104101": "Clearance Protocol", + "battle_skill_config-290104101": "Default: Once the battle starts, continuously produce Goliath reinforcements at a rate dependent on self attack speed. Each Goliath has 10 points of move speed and inherits 30% of the Goliath Factory's HP and 10% of its damage. All other stats are the same as the main unit.\nUpon contact with the enemy or upon reaching their maximum range, Goliaths immediately self-destruct, dealing 12x explosive damage to all enemies within a radius of 3 units. In Defense and Charge Modes, Goliaths will move forward until they come into contact with an enemy; in Destroy Mode they will seek out the closest enemy unit.", + "battle_skill_config-390104101": "Inherited HP: 30%,Damage multiplier: 12x", "battle_skill_config-490104101": "", - "battle_skill_config-190104102": "", - "battle_skill_config-290104102": "", - "battle_skill_config-390104102": "", + "battle_skill_config-190104102": "Clearance Protocol", + "battle_skill_config-290104102": "Default: Once the battle starts, continuously produce Goliath reinforcements at a rate dependent on self attack speed. Each Goliath has 10 points of move speed and inherits 35% of the Goliath Factory's HP and 10% of its damage. All other stats are the same as the main unit.\nUpon contact with the enemy or upon reaching their maximum range, Goliaths immediately self-destruct, dealing 14x explosive damage to all enemies within a radius of 3 units. In Defense and Charge Modes, Goliaths will move forward until they come into contact with an enemy; in Destroy Mode they will seek out the closest enemy unit.", + "battle_skill_config-390104102": "Inherited HP: 35%,Damage multiplier: 14x", "battle_skill_config-490104102": "", - "battle_skill_config-190104103": "", - "battle_skill_config-290104103": "", - "battle_skill_config-390104103": "", + "battle_skill_config-190104103": "Clearance Protocol", + "battle_skill_config-290104103": "Default: Once the battle starts, continuously produce Goliath reinforcements at a rate dependent on self attack speed. Each Goliath has 10 points of move speed and inherits 40% of the Goliath Factory's HP and 10% of its damage. All other stats are the same as the main unit.\nUpon contact with the enemy or upon reaching their maximum range, Goliaths immediately self-destruct, dealing 16x explosive damage to all enemies within a radius of 3 units. In Defense and Charge Modes, Goliaths will move forward until they come into contact with an enemy; in Destroy Mode they will seek out the closest enemy unit.", + "battle_skill_config-390104103": "Inherited HP: 40%,Damage multiplier: 16x", "battle_skill_config-490104103": "", - "battle_skill_config-190104104": "", - "battle_skill_config-290104104": "", - "battle_skill_config-390104104": "", + "battle_skill_config-190104104": "Clearance Protocol", + "battle_skill_config-290104104": "Default: Once the battle starts, continuously produce Goliath reinforcements at a rate dependent on self attack speed. Each Goliath has 10 points of move speed and inherits 45% of the Goliath Factory's HP and 10% of its damage. All other stats are the same as the main unit.\nUpon contact with the enemy or upon reaching their maximum range, Goliaths immediately self-destruct, dealing 18x explosive damage to all enemies within a radius of 3 units. In Defense and Charge Modes, Goliaths will move forward until they come into contact with an enemy; in Destroy Mode they will seek out the closest enemy unit.", + "battle_skill_config-390104104": "Inherited HP: 45%,Damage multiplier: 18x", "battle_skill_config-490104104": "", - "battle_skill_config-190104105": "", - "battle_skill_config-290104105": "", - "battle_skill_config-390104105": "", + "battle_skill_config-190104105": "Clearance Protocol", + "battle_skill_config-290104105": "Default: Once the battle starts, continuously produce Goliath reinforcements at a rate dependent on self attack speed. Each Goliath has 10 points of move speed and inherits 50% of the Goliath Factory's HP and 10% of its damage. All other stats are the same as the main unit.\nUpon contact with the enemy or upon reaching their maximum range, Goliaths immediately self-destruct, dealing 20x explosive damage to all enemies within a radius of 3 units. In Defense and Charge Modes, Goliaths will move forward until they come into contact with an enemy; in Destroy Mode they will seek out the closest enemy unit.", + "battle_skill_config-390104105": "Inherited HP: 50%,Damage multiplier: 20x", "battle_skill_config-490104105": "", "battle_skill_config-190104201": "", "battle_skill_config-290104201": "", @@ -43588,23 +43588,23 @@ "battle_skill_config-390122405": "", "battle_skill_config-490122405": "", "battle_skill_config-190122501": "Law and Order", - "battle_skill_config-290122501": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 24x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 30-point shield, lasting for[ NUM6] seconds.", + "battle_skill_config-290122501": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 24x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 30-point shield, lasting for 3 seconds.", "battle_skill_config-390122501": "Normal attack damage multiplier: 0.5x,Bonus attack damage multiplier: 24x,Shield: 30 points,Duration: 3 seconds", "battle_skill_config-490122501": "", "battle_skill_config-190122502": "Law and Order", - "battle_skill_config-290122502": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 28x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 35-point shield, lasting for[ NUM6] seconds.", + "battle_skill_config-290122502": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 28x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 35-point shield, lasting for 3.5 seconds.", "battle_skill_config-390122502": "Normal attack damage multiplier: 0.5x,Bonus attack damage multiplier: 28x,Shield: 35 points,Duration: 3.5 seconds", "battle_skill_config-490122502": "", "battle_skill_config-190122503": "Law and Order", - "battle_skill_config-290122503": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 32x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 40-point shield, lasting for[ NUM6] seconds.", + "battle_skill_config-290122503": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 32x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 40-point shield, lasting for 4 seconds.", "battle_skill_config-390122503": "Normal attack damage multiplier: 0.5x,Bonus attack damage multiplier: 32x,Shield: 40 points,Duration: 4 seconds", "battle_skill_config-490122503": "", "battle_skill_config-190122504": "Law and Order", - "battle_skill_config-290122504": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 36x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 45-point shield, lasting for[ NUM6] seconds.", + "battle_skill_config-290122504": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 36x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 45-point shield, lasting for 4.5 seconds.", "battle_skill_config-390122504": "Normal attack damage multiplier: 0.5x,Bonus attack damage multiplier: 36x,Shield: 45 points,Duration: 4.5 seconds", "battle_skill_config-490122504": "", "battle_skill_config-190122505": "Law and Order", - "battle_skill_config-290122505": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 40x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 50-point shield, lasting for[ NUM6] seconds.", + "battle_skill_config-290122505": "The normal attack of this unit hits two enemies, dealing 0.5x damage to each target. After every 8 normal attacks, deal damage that is 40x the current armor value to enemies within a 3-unit distance. This damage ignores armor, scales with Dummy-Links, but does not crit. Also gain a 50-point shield, lasting for 5 seconds.", "battle_skill_config-390122505": "Normal attack damage multiplier: 0.5x,Bonus attack damage multiplier: 40x,Shield: 50 points,Duration: 5 seconds", "battle_skill_config-490122505": "", "battle_skill_config-190122601": "Dogma", @@ -44316,43 +44316,43 @@ "battle_skill_config-390214710": "", "battle_skill_config-490214710": "", "battle_skill_config-190214801": "Savage Instinct", - "battle_skill_config-290214801": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.2x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214801": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.2x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214801": "Damage Multiplier: 1.2x", "battle_skill_config-490214801": "", "battle_skill_config-190214802": "Savage Instinct", - "battle_skill_config-290214802": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.4x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214802": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.4x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214802": "Damage multiplier: 1.4x", "battle_skill_config-490214802": "", "battle_skill_config-190214803": "Savage Instinct", - "battle_skill_config-290214803": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.6x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214803": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.6x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214803": "Damage Multiplier: 1.6x", "battle_skill_config-490214803": "", "battle_skill_config-190214804": "Savage Instinct", - "battle_skill_config-290214804": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.8x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214804": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 1.8x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214804": "Damage Multiplier: 1.8x", "battle_skill_config-490214804": "", "battle_skill_config-190214805": "Savage Instinct", - "battle_skill_config-290214805": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214805": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214805": "Damage Multiplier: 2x", "battle_skill_config-490214805": "", "battle_skill_config-190214806": "Savage Instinct", - "battle_skill_config-290214806": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.2x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214806": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.2x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214806": "Damage Multiplier: 2.2x", "battle_skill_config-490214806": "", "battle_skill_config-190214807": "Savage Instinct", - "battle_skill_config-290214807": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.4x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214807": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.4x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214807": "Damage Multiplier: 2.4x", "battle_skill_config-490214807": "", "battle_skill_config-190214808": "Savage Instinct", - "battle_skill_config-290214808": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.6x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214808": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.6x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214808": "Damage Multiplier: 2.6x", "battle_skill_config-490214808": "", "battle_skill_config-190214809": "Savage Instinct", - "battle_skill_config-290214809": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.8x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214809": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 2.8x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214809": "Damage Multiplier: 2.8x", "battle_skill_config-490214809": "", "battle_skill_config-190214810": "Savage Instinct", - "battle_skill_config-290214810": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 3x damage in a 2.5-unit radius around the target. (With the \"\"PT-3 Stock\"\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", + "battle_skill_config-290214810": "Skill 1 now applies marks to units that it damages. If any marked units remain on the battlefield, her remaining Dummies will launch grenades in sequence at the marked units, dealing 3x damage in a 2.5-unit radius around the target. (With the \"PT-3 Stock\" equipped, a check will be made every 6 seconds. If PP-19 has the highest HP on her row, her damage is increased by 10%, otherwise her evasion is increased by 10%. These effects last for 15 seconds and can stack). ", "battle_skill_config-390214810": "DMG multiplier: 3x", "battle_skill_config-490214810": "", "battle_skill_config-190214901": "", @@ -44495,129 +44495,129 @@ "battle_skill_config-219040101": "", "battle_skill_config-319040101": "", "battle_skill_config-419040101": "", - "battle_skill_config-190216201": "", - "battle_skill_config-290216201": "", - "battle_skill_config-390216201": "", + "battle_skill_config-190216201": "Bloody Gleam", + "battle_skill_config-290216201": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 30% of her damage, 50% of her rate of fire, 45% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 12 seconds.", + "battle_skill_config-390216201": "Cooldown time: 30 seconds,Inherited HP:10%,Damage inheritance: 30%,ROF inheritance: 50%,Accuracy inheritance: 45%,Inherited evasion:20%,Duration: 12 seconds", "battle_skill_config-490216201": "", - "battle_skill_config-190216202": "", - "battle_skill_config-290216202": "", - "battle_skill_config-390216202": "", + "battle_skill_config-190216202": "Bloody Gleam", + "battle_skill_config-290216202": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 32% of her damage, 53% of her rate of fire, 47% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 12.3 seconds.", + "battle_skill_config-390216202": "Cooldown time: 29.3 seconds,Inherited HP:10%,Damage inheritance: 32%,ROF inheritance: 53%,Accuracy inheritance: 47%,Inherited evasion:20%,Duration: 12.3 seconds", "battle_skill_config-490216202": "", - "battle_skill_config-190216203": "", - "battle_skill_config-290216203": "", - "battle_skill_config-390216203": "", + "battle_skill_config-190216203": "Bloody Gleam", + "battle_skill_config-290216203": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 34% of her damage, 57% of her rate of fire, 48% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 12.7 seconds.", + "battle_skill_config-390216203": "Cooldown time: 28.7 seconds,Inherited HP:10%,Damage inheritance: 34%,ROF inheritance: 57%,Accuracy inheritance: 48%,Inherited evasion:20%,Duration: 12.7 seconds", "battle_skill_config-490216203": "", - "battle_skill_config-190216204": "", - "battle_skill_config-290216204": "", - "battle_skill_config-390216204": "", + "battle_skill_config-190216204": "Bloody Gleam", + "battle_skill_config-290216204": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 37% of her damage, 60% of her rate of fire, 50% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 13 seconds.", + "battle_skill_config-390216204": "Cooldown time: 28 seconds,Inherited HP:10%,Damage inheritance: 37%,ROF inheritance: 60%,Accuracy inheritance: 50%,Inherited evasion:20%,Duration: 13 seconds", "battle_skill_config-490216204": "", - "battle_skill_config-190216205": "", - "battle_skill_config-290216205": "", - "battle_skill_config-390216205": "", + "battle_skill_config-190216205": "Bloody Gleam", + "battle_skill_config-290216205": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 39% of her damage, 63% of her rate of fire, 52% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 13.3 seconds.", + "battle_skill_config-390216205": "Cooldown time: 27.3 seconds,Inherited HP:10%,Damage inheritance: 39%,ROF inheritance: 63%,Accuracy inheritance: 52%,Inherited evasion:20%,Duration: 13.3 seconds", "battle_skill_config-490216205": "", - "battle_skill_config-190216206": "", - "battle_skill_config-290216206": "", - "battle_skill_config-390216206": "", + "battle_skill_config-190216206": "Bloody Gleam", + "battle_skill_config-290216206": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 41% of her damage, 67% of her rate of fire, 53% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 13.7 seconds.", + "battle_skill_config-390216206": "Cooldown time: 26.7 seconds,Inherited HP:10%,Damage inheritance: 41%,ROF inheritance: 67%,Accuracy inheritance: 53%,Inherited evasion:20%,Duration: 13.7 seconds", "battle_skill_config-490216206": "", - "battle_skill_config-190216207": "", - "battle_skill_config-290216207": "", - "battle_skill_config-390216207": "", + "battle_skill_config-190216207": "Bloody Gleam", + "battle_skill_config-290216207": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 43% of her damage, 70% of her rate of fire, 55% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 14 seconds.", + "battle_skill_config-390216207": "Cooldown time: 26 seconds,Inherited HP:10%,Damage inheritance: 43%,ROF inheritance: 70%,Accuracy inheritance: 55%,Inherited evasion:20%,Duration: 14 seconds", "battle_skill_config-490216207": "", - "battle_skill_config-190216208": "", - "battle_skill_config-290216208": "", - "battle_skill_config-390216208": "", + "battle_skill_config-190216208": "Bloody Gleam", + "battle_skill_config-290216208": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 46% of her damage, 73% of her rate of fire, 57% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 14.3 seconds.", + "battle_skill_config-390216208": "Cooldown time: 25.3 seconds,Inherited HP:10%,Damage inheritance: 46%,ROF inheritance: 73%,Accuracy inheritance: 57%,Inherited evasion:20%,Duration: 14.3 seconds", "battle_skill_config-490216208": "", - "battle_skill_config-190216209": "", - "battle_skill_config-290216209": "", - "battle_skill_config-390216209": "", + "battle_skill_config-190216209": "Bloody Gleam", + "battle_skill_config-290216209": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 48% of her damage, 77% of her rate of fire, 58% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 14.7 seconds.", + "battle_skill_config-390216209": "Cooldown time: 24.7 seconds,Inherited HP:10%,Damage inheritance: 48%,ROF inheritance: 77%,Accuracy inheritance: 58%,Inherited evasion:20%,Duration: 14.7 seconds", "battle_skill_config-490216209": "", - "battle_skill_config-190216210": "", - "battle_skill_config-290216210": "", - "battle_skill_config-390216210": "", + "battle_skill_config-190216210": "Bloody Gleam", + "battle_skill_config-290216210": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 50% of her damage, 80% of her rate of fire, 60% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 15 seconds.", + "battle_skill_config-390216210": "Cooldown time: 24 seconds,Inherited HP:10%,Damage inheritance: 50%,ROF inheritance: 80%,Accuracy inheritance: 60%,Inherited evasion:20%,Duration: 15 seconds", "battle_skill_config-490216210": "", - "battle_skill_config-190216301": "", - "battle_skill_config-290216301": "", - "battle_skill_config-390216301": "", + "battle_skill_config-190216301": "Bloody Gleam", + "battle_skill_config-290216301": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 40% of her damage, 60% of her rate of fire, 50% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 12 seconds.", + "battle_skill_config-390216301": "Cooldown time: 30 seconds,Inherited HP:10%,Damage inheritance: 40%,ROF inheritance: 60%,Accuracy inheritance: 50%,Inherited evasion:20%,Duration: 12 seconds", "battle_skill_config-490216301": "", - "battle_skill_config-190216302": "", - "battle_skill_config-290216302": "", - "battle_skill_config-390216302": "", + "battle_skill_config-190216302": "Bloody Gleam", + "battle_skill_config-290216302": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 42% of her damage, 63% of her rate of fire, 53% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 12.4 seconds.", + "battle_skill_config-390216302": "Cooldown time: 29.3 seconds,Inherited HP:10%,Damage inheritance: 42%,ROF inheritance: 63%,Accuracy inheritance: 53%,Inherited evasion:20%,Duration: 12.4 seconds", "battle_skill_config-490216302": "", - "battle_skill_config-190216303": "", - "battle_skill_config-290216303": "", - "battle_skill_config-390216303": "", + "battle_skill_config-190216303": "Bloody Gleam", + "battle_skill_config-290216303": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 44% of her damage, 67% of her rate of fire, 57% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 12.9 seconds.", + "battle_skill_config-390216303": "Cooldown time: 28.7 seconds,Inherited HP:10%,Damage inheritance: 44%,ROF inheritance: 67%,Accuracy inheritance: 57%,Inherited evasion:20%,Duration: 12.9 seconds", "battle_skill_config-490216303": "", - "battle_skill_config-190216304": "", - "battle_skill_config-290216304": "", - "battle_skill_config-390216304": "", + "battle_skill_config-190216304": "Bloody Gleam", + "battle_skill_config-290216304": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 47% of her damage, 70% of her rate of fire, 60% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 13.3 seconds.", + "battle_skill_config-390216304": "Cooldown time: 28 seconds,Inherited HP:10%,Damage inheritance: 47%,ROF inheritance: 70%,Accuracy inheritance: 60%,Inherited evasion:20%,Duration: 13.3 seconds", "battle_skill_config-490216304": "", - "battle_skill_config-190216305": "", - "battle_skill_config-290216305": "", - "battle_skill_config-390216305": "", + "battle_skill_config-190216305": "Bloody Gleam", + "battle_skill_config-290216305": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 49% of her damage, 73% of her rate of fire, 63% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 13.8 seconds.", + "battle_skill_config-390216305": "Cooldown time: 27.3 seconds,Inherited HP:10%,Damage inheritance: 49%,ROF inheritance: 73%,Accuracy inheritance: 63%,Inherited evasion:20%,Duration: 13.8 seconds", "battle_skill_config-490216305": "", - "battle_skill_config-190216306": "", - "battle_skill_config-290216306": "", - "battle_skill_config-390216306": "", + "battle_skill_config-190216306": "Bloody Gleam", + "battle_skill_config-290216306": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 51% of her damage, 77% of her rate of fire, 67% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 14.2 seconds.", + "battle_skill_config-390216306": "Cooldown time: 26.7 seconds,Inherited HP:10%,Damage inheritance: 51%,ROF inheritance: 77%,Accuracy inheritance: 67%,Inherited evasion:20%,Duration: 14.2 seconds", "battle_skill_config-490216306": "", - "battle_skill_config-190216307": "", - "battle_skill_config-290216307": "", - "battle_skill_config-390216307": "", + "battle_skill_config-190216307": "Bloody Gleam", + "battle_skill_config-290216307": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 53% of her damage, 80% of her rate of fire, 70% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 14.7 seconds.", + "battle_skill_config-390216307": "Cooldown time: 26 seconds,Inherited HP:10%,Damage inheritance: 53%,ROF inheritance: 80%,Accuracy inheritance: 70%,Inherited evasion:20%,Duration: 14.7 seconds", "battle_skill_config-490216307": "", - "battle_skill_config-190216308": "", - "battle_skill_config-290216308": "", - "battle_skill_config-390216308": "", + "battle_skill_config-190216308": "Bloody Gleam", + "battle_skill_config-290216308": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 56% of her damage, 83% of her rate of fire, 73% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 15.1 seconds.", + "battle_skill_config-390216308": "Cooldown time: 25.3 seconds,Inherited HP:10%,Damage inheritance: 56%,ROF inheritance: 83%,Accuracy inheritance: 73%,Inherited evasion:20%,Duration: 15.1 seconds", "battle_skill_config-490216308": "", - "battle_skill_config-190216309": "", - "battle_skill_config-290216309": "", - "battle_skill_config-390216309": "", + "battle_skill_config-190216309": "Bloody Gleam", + "battle_skill_config-290216309": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 58% of her damage, 87% of her rate of fire, 77% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 15.6 seconds.", + "battle_skill_config-390216309": "Cooldown time: 24.7 seconds,Inherited HP:10%,Damage inheritance: 58%,ROF inheritance: 87%,Accuracy inheritance: 77%,Inherited evasion:20%,Duration: 15.6 seconds", "battle_skill_config-490216309": "", - "battle_skill_config-190216310": "", - "battle_skill_config-290216310": "", - "battle_skill_config-390216310": "", + "battle_skill_config-190216310": "Bloody Gleam", + "battle_skill_config-290216310": "Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, 60% of her damage, 90% of her rate of fire, 80% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of 16 seconds.", + "battle_skill_config-390216310": "Cooldown time: 24 seconds,Inherited HP:10%,Damage inheritance: 60%,ROF inheritance: 90%,Accuracy inheritance: 80%,Inherited evasion:20%,Duration: 16 seconds", "battle_skill_config-490216310": "", "battle_skill_config-190216401": "", "battle_skill_config-290216401": "", "battle_skill_config-390216401": "", "battle_skill_config-490216401": "", - "battle_skill_config-190216501": "", - "battle_skill_config-290216501": "", - "battle_skill_config-390216501": "", + "battle_skill_config-190216501": "Heedless", + "battle_skill_config-290216501": "A regular attack from this character consists of a volley of shooting from 4 machine guns. Each burst of machine gun fire results in 0.25x damage. Every 5 volleys of shooting inflicts stun for 1 seconds on the target, as well as 6% vulnerability for 3 seconds.", + "battle_skill_config-390216501": "Vulnerability: 6%,Duration: 3 seconds", "battle_skill_config-490216501": "", - "battle_skill_config-190216502": "", - "battle_skill_config-290216502": "", - "battle_skill_config-390216502": "", + "battle_skill_config-190216502": "Heedless", + "battle_skill_config-290216502": "A regular attack from this character consists of a volley of shooting from 4 machine guns. Each burst of machine gun fire results in 0.25x damage. Every 5 volleys of shooting inflicts stun for 1 seconds on the target, as well as 7% vulnerability for 3.5 seconds.", + "battle_skill_config-390216502": "Vulnerability: 7%,Duration: 3.5 seconds", "battle_skill_config-490216502": "", - "battle_skill_config-190216503": "", - "battle_skill_config-290216503": "", - "battle_skill_config-390216503": "", + "battle_skill_config-190216503": "Heedless", + "battle_skill_config-290216503": "A regular attack from this character consists of a volley of shooting from 4 machine guns. Each burst of machine gun fire results in 0.25x damage. Every 5 volleys of shooting inflicts stun for 1 seconds on the target, as well as 8% vulnerability for 4 seconds.", + "battle_skill_config-390216503": "Vulnerability: 8%,Duration: 4 seconds", "battle_skill_config-490216503": "", - "battle_skill_config-190216504": "", - "battle_skill_config-290216504": "", - "battle_skill_config-390216504": "", + "battle_skill_config-190216504": "Heedless", + "battle_skill_config-290216504": "A regular attack from this character consists of a volley of shooting from 4 machine guns. Each burst of machine gun fire results in 0.25x damage. Every 5 volleys of shooting inflicts stun for 1 seconds on the target, as well as 9% vulnerability for 4.5 seconds.", + "battle_skill_config-390216504": "Vulnerability: 9%,Duration: 4.5 seconds", "battle_skill_config-490216504": "", - "battle_skill_config-190216505": "", - "battle_skill_config-290216505": "", - "battle_skill_config-390216505": "", + "battle_skill_config-190216505": "Heedless", + "battle_skill_config-290216505": "A regular attack from this character consists of a volley of shooting from 4 machine guns. Each burst of machine gun fire results in 0.25x damage. Every 5 volleys of shooting inflicts stun for 1 seconds on the target, as well as 10% vulnerability for 5 seconds.", + "battle_skill_config-390216505": "Vulnerability: 10%,Duration: 5 seconds", "battle_skill_config-490216505": "", - "battle_skill_config-190216601": "", - "battle_skill_config-290216601": "", - "battle_skill_config-390216601": "", + "battle_skill_config-190216601": "Punishment", + "battle_skill_config-290216601": "Whenever any unit or reinforcement unit dies, increase self damage by 6% for 3 seconds, stacking up to 3 times.", + "battle_skill_config-390216601": "Damage increase: 6%,Duration: 3 seconds", "battle_skill_config-490216601": "", - "battle_skill_config-190216602": "", - "battle_skill_config-290216602": "", - "battle_skill_config-390216602": "", + "battle_skill_config-190216602": "Punishment", + "battle_skill_config-290216602": "Whenever any unit or reinforcement unit dies, increase self damage by 7% for 3.5 seconds, stacking up to 3 times.", + "battle_skill_config-390216602": "Damage increase: 7%,Duration: 3.5 seconds", "battle_skill_config-490216602": "", - "battle_skill_config-190216603": "", - "battle_skill_config-290216603": "", - "battle_skill_config-390216603": "", + "battle_skill_config-190216603": "Punishment", + "battle_skill_config-290216603": "Whenever any unit or reinforcement unit dies, increase self damage by 8% for 4 seconds, stacking up to 3 times.", + "battle_skill_config-390216603": "Damage increase: 8%,Duration: 4 seconds", "battle_skill_config-490216603": "", - "battle_skill_config-190216604": "", - "battle_skill_config-290216604": "", - "battle_skill_config-390216604": "", + "battle_skill_config-190216604": "Punishment", + "battle_skill_config-290216604": "Whenever any unit or reinforcement unit dies, increase self damage by 9% for 4.5 seconds, stacking up to 3 times.", + "battle_skill_config-390216604": "Damage increase: 9%,Duration: 4.5 seconds", "battle_skill_config-490216604": "", - "battle_skill_config-190216605": "", - "battle_skill_config-290216605": "", - "battle_skill_config-390216605": "", + "battle_skill_config-190216605": "Punishment", + "battle_skill_config-290216605": "Whenever any unit or reinforcement unit dies, increase self damage by 10% for 5 seconds, stacking up to 3 times.", + "battle_skill_config-390216605": "Damage increase: 10%,Duration: 5 seconds", "battle_skill_config-490216605": "", "battle_skill_config-190216701": "", "battle_skill_config-290216701": "", @@ -44771,25 +44771,25 @@ "battle_skill_config-290220005": "Grants self a 40-point shield which lasts 5 seconds.", "battle_skill_config-390220005": "Cooldown: 6 seconds,Shield Durability: 40 points.,Duration: 5 seconds", "battle_skill_config-490220005": "", - "battle_skill_config-190220101": "", - "battle_skill_config-290220101": "", - "battle_skill_config-390220101": "", + "battle_skill_config-190220101": "Forcefield Concentration", + "battle_skill_config-290220101": "The more Dummies this character has, the less damage it takes. Each Dummy provides 2% damage intake reduction. If a shield is present, damage taken cannot exceed the shield value.", + "battle_skill_config-390220101": "Damage intake reduction per Dummy: 2%", "battle_skill_config-490220101": "", - "battle_skill_config-190220102": "", - "battle_skill_config-290220102": "", - "battle_skill_config-390220102": "", + "battle_skill_config-190220102": "Forcefield Concentration", + "battle_skill_config-290220102": "The more Dummies this character has, the less damage it takes. Each Dummy provides 3% damage intake reduction. If a shield is present, damage taken cannot exceed the shield value.", + "battle_skill_config-390220102": "Damage intake reduction per Dummy: 3%", "battle_skill_config-490220102": "", - "battle_skill_config-190220103": "", - "battle_skill_config-290220103": "", - "battle_skill_config-390220103": "", + "battle_skill_config-190220103": "Forcefield Concentration", + "battle_skill_config-290220103": "The more Dummies this character has, the less damage it takes. Each Dummy provides 4% damage intake reduction. If a shield is present, damage taken cannot exceed the shield value.", + "battle_skill_config-390220103": "Damage intake reduction per Dummy: 4%", "battle_skill_config-490220103": "", - "battle_skill_config-190220104": "", - "battle_skill_config-290220104": "", - "battle_skill_config-390220104": "", + "battle_skill_config-190220104": "Forcefield Concentration", + "battle_skill_config-290220104": "The more Dummies this character has, the less damage it takes. Each Dummy provides 5% damage intake reduction. If a shield is present, damage taken cannot exceed the shield value.", + "battle_skill_config-390220104": "Damage intake reduction per Dummy: 5%", "battle_skill_config-490220104": "", - "battle_skill_config-190220105": "", - "battle_skill_config-290220105": "", - "battle_skill_config-390220105": "", + "battle_skill_config-190220105": "Forcefield Concentration", + "battle_skill_config-290220105": "The more Dummies this character has, the less damage it takes. Each Dummy provides 6% damage intake reduction. If a shield is present, damage taken cannot exceed the shield value.", + "battle_skill_config-390220105": "Damage intake reduction per Dummy: 6%", "battle_skill_config-490220105": "", "battle_skill_config-190220201": "", "battle_skill_config-290220201": "", @@ -44828,6 +44828,305 @@ "battle_skill_config-390220209": "", "battle_skill_config-490220209": "", "battle_skill_config-190220210": "", + "battle_skill_config-290220210": "", + "battle_skill_config-390220210": "", + "battle_skill_config-490220210": "", + "battle_skill_config-190220301": "", + "battle_skill_config-290220301": "", + "battle_skill_config-390220301": "", + "battle_skill_config-490220301": "", + "battle_skill_config-190220401": "", + "battle_skill_config-290220401": "", + "battle_skill_config-390220401": "", + "battle_skill_config-490220401": "", + "battle_skill_config-190220402": "", + "battle_skill_config-290220402": "", + "battle_skill_config-390220402": "", + "battle_skill_config-490220402": "", + "battle_skill_config-190220403": "", + "battle_skill_config-290220403": "", + "battle_skill_config-390220403": "", + "battle_skill_config-490220403": "", + "battle_skill_config-190220404": "", + "battle_skill_config-290220404": "", + "battle_skill_config-390220404": "", + "battle_skill_config-490220404": "", + "battle_skill_config-190220405": "", + "battle_skill_config-290220405": "", + "battle_skill_config-390220405": "", + "battle_skill_config-490220405": "", + "battle_skill_config-190220501": "", + "battle_skill_config-290220501": "", + "battle_skill_config-390220501": "", + "battle_skill_config-490220501": "", + "battle_skill_config-190220502": "", + "battle_skill_config-290220502": "", + "battle_skill_config-390220502": "", + "battle_skill_config-490220502": "", + "battle_skill_config-190220503": "", + "battle_skill_config-290220503": "", + "battle_skill_config-390220503": "", + "battle_skill_config-490220503": "", + "battle_skill_config-190220504": "", + "battle_skill_config-290220504": "", + "battle_skill_config-390220504": "", + "battle_skill_config-490220504": "", + "battle_skill_config-190220505": "", + "battle_skill_config-290220505": "", + "battle_skill_config-390220505": "", + "battle_skill_config-490220505": "", + "battle_skill_config-190215501": "Serpent Clutch Hunting", + "battle_skill_config-290215501": "Increase self damage by 20% for 9 seconds. While this skill is active, every damage buff received also increases rate of fire by 3%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215501": "Cooldown time: 20 seconds,Damage increase: 20%,Attack speed increase: 3%,Duration: 9 seconds", + "battle_skill_config-490215501": "", + "battle_skill_config-190215502": "Serpent Clutch Hunting", + "battle_skill_config-290215502": "Increase self damage by 22% for 9.7 seconds. While this skill is active, every damage buff received also increases rate of fire by 3.2%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215502": "Cooldown time: 19.6 seconds,Damage increase: 22%,Attack speed increase: 3.2%,Duration: 9.7 seconds", + "battle_skill_config-490215502": "", + "battle_skill_config-190215503": "Serpent Clutch Hunting", + "battle_skill_config-290215503": "Increase self damage by 24% for 10.3 seconds. While this skill is active, every damage buff received also increases rate of fire by 3.4%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215503": "Cooldown time: 19.1 seconds,Damage increase: 24%,Attack speed increase: 3.4%,Duration: 10.3 seconds", + "battle_skill_config-490215503": "", + "battle_skill_config-190215504": "Serpent Clutch Hunting", + "battle_skill_config-290215504": "Increase self damage by 27% for 11 seconds. While this skill is active, every damage buff received also increases rate of fire by 3.7%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215504": "Cooldown time: 18.7 seconds,Damage increase: 27%,Attack speed increase: 3.7%,Duration: 11 seconds", + "battle_skill_config-490215504": "", + "battle_skill_config-190215505": "Serpent Clutch Hunting", + "battle_skill_config-290215505": "Increase self damage by 29% for 11.7 seconds. While this skill is active, every damage buff received also increases rate of fire by 3.9%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215505": "Cooldown time: 18.2 seconds,Damage increase: 29%,Attack speed increase: 3.9%,Duration: 11.7 seconds", + "battle_skill_config-490215505": "", + "battle_skill_config-190215506": "Serpent Clutch Hunting", + "battle_skill_config-290215506": "Increase self damage by 31% for 12.3 seconds. While this skill is active, every damage buff received also increases rate of fire by 4.1%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215506": "Cooldown time: 17.8 seconds,Damage increase: 31%,Attack speed increase: 4.1%,Duration: 12.3 seconds", + "battle_skill_config-490215506": "", + "battle_skill_config-190215507": "Serpent Clutch Hunting", + "battle_skill_config-290215507": "Increase self damage by 33% for 13 seconds. While this skill is active, every damage buff received also increases rate of fire by 4.3%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215507": "Cooldown time: 17.3 seconds,Damage increase: 33%,Attack speed increase: 4.3%,Duration: 13 seconds", + "battle_skill_config-490215507": "", + "battle_skill_config-190215508": "Serpent Clutch Hunting", + "battle_skill_config-290215508": "Increase self damage by 36% for 13.7 seconds. While this skill is active, every damage buff received also increases rate of fire by 4.6%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215508": "Cooldown time: 16.9 seconds,Damage increase: 36%,Attack speed increase: 4.6%,Duration: 13.7 seconds", + "battle_skill_config-490215508": "", + "battle_skill_config-190215509": "Serpent Clutch Hunting", + "battle_skill_config-290215509": "Increase self damage by 38% for 14.3 seconds. While this skill is active, every damage buff received also increases rate of fire by 4.8%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215509": "Cooldown time: 16.4 seconds,Damage increase: 38%,Attack speed increase: 4.8%,Duration: 14.3 seconds", + "battle_skill_config-490215509": "", + "battle_skill_config-190215510": "Serpent Clutch Hunting", + "battle_skill_config-290215510": "Increase self damage by 40% for 15 seconds. While this skill is active, every damage buff received also increases rate of fire by 5%. This effect stacks up to 8 times and lasts until the skill ends.", + "battle_skill_config-390215510": "Cooldown time: 16 seconds,Damage increase: 40%,Attack speed increase: 5%,Duration: 15 seconds", + "battle_skill_config-490215510": "", + "battle_skill_config-190215601": "", + "battle_skill_config-290215601": "", + "battle_skill_config-390215601": "", + "battle_skill_config-490215601": "", + "battle_skill_config-190215602": "", + "battle_skill_config-290215602": "", + "battle_skill_config-390215602": "", + "battle_skill_config-490215602": "", + "battle_skill_config-190215603": "", + "battle_skill_config-290215603": "", + "battle_skill_config-390215603": "", + "battle_skill_config-490215603": "", + "battle_skill_config-190215604": "", + "battle_skill_config-290215604": "", + "battle_skill_config-390215604": "", + "battle_skill_config-490215604": "", + "battle_skill_config-190215605": "", + "battle_skill_config-290215605": "", + "battle_skill_config-390215605": "", + "battle_skill_config-490215605": "", + "battle_skill_config-190215606": "", + "battle_skill_config-290215606": "", + "battle_skill_config-390215606": "", + "battle_skill_config-490215606": "", + "battle_skill_config-190215607": "", + "battle_skill_config-290215607": "", + "battle_skill_config-390215607": "", + "battle_skill_config-490215607": "", + "battle_skill_config-190215608": "", + "battle_skill_config-290215608": "", + "battle_skill_config-390215608": "", + "battle_skill_config-490215608": "", + "battle_skill_config-190215609": "", + "battle_skill_config-290215609": "", + "battle_skill_config-390215609": "", + "battle_skill_config-490215609": "", + "battle_skill_config-190215610": "", + "battle_skill_config-290215610": "", + "battle_skill_config-390215610": "", + "battle_skill_config-490215610": "", + "battle_skill_config-190215701": "", + "battle_skill_config-290215701": "", + "battle_skill_config-390215701": "", + "battle_skill_config-490215701": "", + "battle_skill_config-190215801": "Composite Modification", + "battle_skill_config-290215801": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 5% for 1 seconds. Otherwise, raise self evasion and that of her teammates by 20% for 1 seconds.", + "battle_skill_config-390215801": "Damage increase: 5%,Evasion increase: 20%,Duration: 1 seconds", + "battle_skill_config-490215801": "", + "battle_skill_config-190215802": "Composite Modification", + "battle_skill_config-290215802": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 6% for 1.1 seconds. Otherwise, raise self evasion and that of her teammates by 22% for 1.1 seconds.", + "battle_skill_config-390215802": "Damage increase: 6%,Evasion increase: 22%,Duration: 1.1 seconds", + "battle_skill_config-490215802": "", + "battle_skill_config-190215803": "Composite Modification", + "battle_skill_config-290215803": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 7% for 1.2 seconds. Otherwise, raise self evasion and that of her teammates by 24% for 1.2 seconds.", + "battle_skill_config-390215803": "Damage increase: 7%,Evasion increase: 24%,Duration: 1.2 seconds", + "battle_skill_config-490215803": "", + "battle_skill_config-190215804": "Composite Modification", + "battle_skill_config-290215804": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 8% for 1.3 seconds. Otherwise, raise self evasion and that of her teammates by 27% for 1.3 seconds.", + "battle_skill_config-390215804": "Damage increase: 8%,Evasion increase: 27%,Duration: 1.3 seconds", + "battle_skill_config-490215804": "", + "battle_skill_config-190215805": "Composite Modification", + "battle_skill_config-290215805": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 9% for 1.4 seconds. Otherwise, raise self evasion and that of her teammates by 29% for 1.4 seconds.", + "battle_skill_config-390215805": "Damage increase: 9%,Evasion increase: 29%,Duration: 1.4 seconds", + "battle_skill_config-490215805": "", + "battle_skill_config-190215806": "Composite Modification", + "battle_skill_config-290215806": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 11% for 1.6 seconds. Otherwise, raise self evasion and that of her teammates by 31% for 1.6 seconds.", + "battle_skill_config-390215806": "Damage increase: 11%,Evasion increase: 31%,Duration: 1.6 seconds", + "battle_skill_config-490215806": "", + "battle_skill_config-190215807": "Composite Modification", + "battle_skill_config-290215807": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 12% for 1.7 seconds. Otherwise, raise self evasion and that of her teammates by 33% for 1.7 seconds.", + "battle_skill_config-390215807": "Damage increase: 12%,Evasion increase: 33%,Duration: 1.7 seconds", + "battle_skill_config-490215807": "", + "battle_skill_config-190215808": "Composite Modification", + "battle_skill_config-290215808": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 13% for 1.8 seconds. Otherwise, raise self evasion and that of her teammates by 36% for 1.8 seconds.", + "battle_skill_config-390215808": "Damage increase: 13%,Evasion increase: 36%,Duration: 1.8 seconds", + "battle_skill_config-490215808": "", + "battle_skill_config-190215809": "Composite Modification", + "battle_skill_config-290215809": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 14% for 1.9 seconds. Otherwise, raise self evasion and that of her teammates by 38% for 1.9 seconds.", + "battle_skill_config-390215809": "Damage increase: 14%,Evasion increase: 38%,Duration: 1.9 seconds", + "battle_skill_config-490215809": "", + "battle_skill_config-190215810": "Composite Modification", + "battle_skill_config-290215810": "When Skill 1 activates, if there are more than 2 units present on her buff tiles, raise self damage and that of allies on her buff tiles by 15% for 2 seconds. Otherwise, raise self evasion and that of her teammates by 40% for 2 seconds.", + "battle_skill_config-390215810": "Damage increase: 15%,Evasion increase: 40%,Duration: 2 seconds", + "battle_skill_config-490215810": "", + "battle_skill_config-190215901": "", + "battle_skill_config-290215901": "", + "battle_skill_config-390215901": "", + "battle_skill_config-490215901": "", + "battle_skill_config-190216001": "", + "battle_skill_config-290216001": "", + "battle_skill_config-390216001": "", + "battle_skill_config-490216001": "", + "battle_skill_config-190216002": "", + "battle_skill_config-290216002": "", + "battle_skill_config-390216002": "", + "battle_skill_config-490216002": "", + "battle_skill_config-190216003": "", + "battle_skill_config-290216003": "", + "battle_skill_config-390216003": "", + "battle_skill_config-490216003": "", + "battle_skill_config-190216004": "", + "battle_skill_config-290216004": "", + "battle_skill_config-390216004": "", + "battle_skill_config-490216004": "", + "battle_skill_config-190216005": "", + "battle_skill_config-290216005": "", + "battle_skill_config-390216005": "", + "battle_skill_config-490216005": "", + "battle_skill_config-190216006": "", + "battle_skill_config-290216006": "", + "battle_skill_config-390216006": "", + "battle_skill_config-490216006": "", + "battle_skill_config-190216007": "", + "battle_skill_config-290216007": "", + "battle_skill_config-390216007": "", + "battle_skill_config-490216007": "", + "battle_skill_config-190216008": "", + "battle_skill_config-290216008": "", + "battle_skill_config-390216008": "", + "battle_skill_config-490216008": "", + "battle_skill_config-190216009": "", + "battle_skill_config-290216009": "", + "battle_skill_config-390216009": "", + "battle_skill_config-490216009": "", + "battle_skill_config-190216010": "", + "battle_skill_config-290216010": "", + "battle_skill_config-390216010": "", + "battle_skill_config-490216010": "", + "battle_skill_config-190216101": "", + "battle_skill_config-290216101": "", + "battle_skill_config-390216101": "", + "battle_skill_config-490216101": "", + "battle_skill_config-190216102": "", + "battle_skill_config-290216102": "", + "battle_skill_config-390216102": "", + "battle_skill_config-490216102": "", + "battle_skill_config-190216103": "", + "battle_skill_config-290216103": "", + "battle_skill_config-390216103": "", + "battle_skill_config-490216103": "", + "battle_skill_config-190216104": "", + "battle_skill_config-290216104": "", + "battle_skill_config-390216104": "", + "battle_skill_config-490216104": "", + "battle_skill_config-190216105": "", + "battle_skill_config-290216105": "", + "battle_skill_config-390216105": "", + "battle_skill_config-490216105": "", + "battle_skill_config-190216106": "", + "battle_skill_config-290216106": "", + "battle_skill_config-390216106": "", + "battle_skill_config-490216106": "", + "battle_skill_config-190216107": "", + "battle_skill_config-290216107": "", + "battle_skill_config-390216107": "", + "battle_skill_config-490216107": "", + "battle_skill_config-190216108": "", + "battle_skill_config-290216108": "", + "battle_skill_config-390216108": "", + "battle_skill_config-490216108": "", + "battle_skill_config-190216109": "", + "battle_skill_config-290216109": "", + "battle_skill_config-390216109": "", + "battle_skill_config-490216109": "", + "battle_skill_config-190216110": "", + "battle_skill_config-290216110": "", + "battle_skill_config-390216110": "", + "battle_skill_config-490216110": "", + "battle_skill_config-190222101": "", + "battle_skill_config-290222101": "", + "battle_skill_config-390222101": "", + "battle_skill_config-490222101": "", + "battle_skill_config-190222102": "", + "battle_skill_config-290222102": "", + "battle_skill_config-390222102": "", + "battle_skill_config-490222102": "", + "battle_skill_config-190222103": "", + "battle_skill_config-290222103": "", + "battle_skill_config-390222103": "", + "battle_skill_config-490222103": "", + "battle_skill_config-190222104": "", + "battle_skill_config-290222104": "", + "battle_skill_config-390222104": "", + "battle_skill_config-490222104": "", + "battle_skill_config-190222105": "", + "battle_skill_config-290222105": "", + "battle_skill_config-390222105": "", + "battle_skill_config-490222105": "", + "battle_skill_config-190222106": "", + "battle_skill_config-290222106": "", + "battle_skill_config-390222106": "", + "battle_skill_config-490222106": "", + "battle_skill_config-190222107": "", + "battle_skill_config-290222107": "", + "battle_skill_config-390222107": "", + "battle_skill_config-490222107": "", + "battle_skill_config-190222108": "", + "battle_skill_config-290222108": "", + "battle_skill_config-390222108": "", + "battle_skill_config-490222108": "", + "battle_skill_config-190222109": "", + "battle_skill_config-290222109": "", + "battle_skill_config-390222109": "", + "battle_skill_config-490222109": "", + "battle_skill_config-190222110": "", + "battle_skill_config-290222110": "", + "battle_skill_config-390222110": "", + "battle_skill_config-490222110": "", + "battle_skill_config-190222201": "", + "battle_skill_config-290222201": "", + "battle_skill_config-390222201": "", + "battle_skill_config-490222201": "", "battle_skill_config-190222301": "Sugary Response", "battle_skill_config-290222301": "Passive: When changing attack targets, increase self damage by 5% for 3 seconds, stacking up to 4 times.\nActive: Within 3 seconds of skill activation, each Dummy's attack deals a fixed 60-point damage that ignores enemy evasion, armor and shields. This effect is multiplied against targets with multiple Dummy-Links.", "battle_skill_config-390222301": "Cooldown time: 10 seconds,Damage increase: 5%,True damage: 60 points,Duration: 3 seconds", @@ -45241,43 +45540,43 @@ "battle_skill_config-390224010": "", "battle_skill_config-490224010": "", "battle_skill_config-190224101": "Precise Direction", - "battle_skill_config-290224101": "Reduce all enemy accuracy by 30% and damage by 6% for 4 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224101": "Reduce all enemy accuracy by 30% and damage by 6% for 4 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224101": "Cooldown time: 15 seconds,Enemy accuracy decrease: 30%,Enemy damage decrease: 6%,Duration: 4 seconds", "battle_skill_config-490224101": "", "battle_skill_config-190224102": "Precise Direction", - "battle_skill_config-290224102": "Reduce all enemy accuracy by 32% and damage by 7% for 4 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224102": "Reduce all enemy accuracy by 32% and damage by 7% for 4 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224102": "Cooldown time: 14.7 seconds,Enemy accuracy decrease: 32%,Enemy damage decrease: 7%,Duration: 4.2 seconds", "battle_skill_config-490224102": "", "battle_skill_config-190224103": "Precise Direction", - "battle_skill_config-290224103": "Reduce all enemy accuracy by 33% and damage by 8% for 4 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224103": "Reduce all enemy accuracy by 33% and damage by 8% for 4 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224103": "Cooldown time: 14.3 seconds,Enemy accuracy decrease: 33%,Enemy damage decrease: 8%,Duration: 4.4 seconds", "battle_skill_config-490224103": "", "battle_skill_config-190224104": "Precise Direction", - "battle_skill_config-290224104": "Reduce all enemy accuracy by 35% and damage by 9% for 5 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224104": "Reduce all enemy accuracy by 35% and damage by 9% for 5 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224104": "Cooldown time: 14 seconds,Enemy accuracy decrease: 35%,Enemy damage decrease: 9%,Duration: 4.7 seconds", "battle_skill_config-490224104": "", "battle_skill_config-190224105": "Precise Direction", - "battle_skill_config-290224105": "Reduce all enemy accuracy by 37% and damage by 10% for 5 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224105": "Reduce all enemy accuracy by 37% and damage by 10% for 5 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224105": "Cooldown time: 13.7 seconds,Enemy accuracy decrease: 37%,Enemy damage decrease: 10%,Duration: 4.9 seconds", "battle_skill_config-490224105": "", "battle_skill_config-190224106": "Precise Direction", - "battle_skill_config-290224106": "Reduce all enemy accuracy by 38% and damage by 11% for 5 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224106": "Reduce all enemy accuracy by 38% and damage by 11% for 5 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224106": "Cooldown time: 13.3 seconds,Enemy accuracy decrease: 38%,Enemy damage decrease: 11%,Duration: 5.1 seconds", "battle_skill_config-490224106": "", "battle_skill_config-190224107": "Precise Direction", - "battle_skill_config-290224107": "Reduce all enemy accuracy by 40% and damage by 12% for 5 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224107": "Reduce all enemy accuracy by 40% and damage by 12% for 5 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224107": "Cooldown time: 13 seconds,Enemy accuracy decrease: 40%,Enemy damage decrease: 12%,Duration: 5.3 seconds", "battle_skill_config-490224107": "", "battle_skill_config-190224108": "Precise Direction", - "battle_skill_config-290224108": "Reduce all enemy accuracy by 42% and damage by 13% for 6 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224108": "Reduce all enemy accuracy by 42% and damage by 13% for 6 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224108": "Cooldown time: 12.7 seconds,Enemy accuracy decrease: 42%,Enemy damage decrease: 13%,Duration: 5.6 seconds", "battle_skill_config-490224108": "", "battle_skill_config-190224109": "Precise Direction", - "battle_skill_config-290224109": "Reduce all enemy accuracy by 43% and damage by 14% for 6 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224109": "Reduce all enemy accuracy by 43% and damage by 14% for 6 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224109": "Cooldown time: 12.3 seconds,Enemy accuracy decrease: 43%,Enemy damage decrease: 14%,Duration: 5.8 seconds", "battle_skill_config-490224109": "", "battle_skill_config-190224110": "Precise Direction", - "battle_skill_config-290224110": "Reduce all enemy accuracy by 45% and damage by 15% for 6 seconds. (When the \"\"Special Ops Bag\"\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", + "battle_skill_config-290224110": "Reduce all enemy accuracy by 45% and damage by 15% for 6 seconds. (When the \"Special Ops Bag\" is equipped, gain the following passive skill: Increase self rate of fire by 30% and reduce the damage taken from her current target by 30%.)", "battle_skill_config-390224110": "Cooldown time: 12 seconds,Enemy accuracy decrease: 45%,Enemy damage decrease: 15%,Duration: 6 seconds", "battle_skill_config-490224110": "", "battle_skill_config-190224201": "", @@ -45717,43 +46016,43 @@ "battle_skill_config-390230301": "", "battle_skill_config-490230301": "", "battle_skill_config-190230401": "Hunting Time", - "battle_skill_config-290230401": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 30% and accuracy by 4% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 6%, stacking up to 5 times. Hunting Time lasts for 3 seconds or until the current prey is killed.", + "battle_skill_config-290230401": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 30% and accuracy by 4% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 6%, stacking up to 5 times. Hunting Time lasts for 3 seconds or until the current prey is killed.", "battle_skill_config-390230401": "Cooldown time: 10 seconds,Damage increase: 30%,Accuracy increase: 4 points,Hunting Time damage increase: 6%,Hunting Time duration: 3 seconds", "battle_skill_config-490230401": "", "battle_skill_config-190230402": "Hunting Time", - "battle_skill_config-290230402": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 32% and accuracy by 4.2% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 7%, stacking up to 5 times. Hunting Time lasts for 3.2 seconds or until the current prey is killed.", + "battle_skill_config-290230402": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 32% and accuracy by 4.2% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 7%, stacking up to 5 times. Hunting Time lasts for 3.2 seconds or until the current prey is killed.", "battle_skill_config-390230402": "Cooldown time: 9.8 seconds,Damage increase: 32%,Accuracy increase: 4.2 points,Hunting Time damage increase: 7%,Hunting Time duration: 3.2 seconds", "battle_skill_config-490230402": "", "battle_skill_config-190230403": "Hunting Time", - "battle_skill_config-290230403": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 33% and accuracy by 4.4% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 8%, stacking up to 5 times. Hunting Time lasts for 3.4 seconds or until the current prey is killed.", + "battle_skill_config-290230403": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 33% and accuracy by 4.4% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 8%, stacking up to 5 times. Hunting Time lasts for 3.4 seconds or until the current prey is killed.", "battle_skill_config-390230403": "Cooldown time: 9.6 seconds,Damage increase: 33%,Accuracy increase: 4.4 points,Hunting Time damage increase: 8%,Hunting Time duration: 3.4 seconds", "battle_skill_config-490230403": "", "battle_skill_config-190230404": "Hunting Time", - "battle_skill_config-290230404": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 35% and accuracy by 4.7% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 9%, stacking up to 5 times. Hunting Time lasts for 3.7 seconds or until the current prey is killed.", + "battle_skill_config-290230404": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 35% and accuracy by 4.7% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 9%, stacking up to 5 times. Hunting Time lasts for 3.7 seconds or until the current prey is killed.", "battle_skill_config-390230404": "Cooldown time: 9.3 seconds,Damage increase: 35%,Accuracy increase: 4.7 points,Hunting Time damage increase: 9%,Hunting Time duration: 3.7 seconds", "battle_skill_config-490230404": "", "battle_skill_config-190230405": "Hunting Time", - "battle_skill_config-290230405": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 37% and accuracy by 4.9% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 10%, stacking up to 5 times. Hunting Time lasts for 3.9 seconds or until the current prey is killed.", + "battle_skill_config-290230405": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 37% and accuracy by 4.9% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 10%, stacking up to 5 times. Hunting Time lasts for 3.9 seconds or until the current prey is killed.", "battle_skill_config-390230405": "Cooldown time: 9.1 seconds,Damage increase: 37%,Accuracy increase: 4.9 points,Hunting Time damage increase: 10%,Hunting Time duration: 3.9 seconds", "battle_skill_config-490230405": "", "battle_skill_config-190230406": "Hunting Time", - "battle_skill_config-290230406": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 38% and accuracy by 5.1% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 11%, stacking up to 5 times. Hunting Time lasts for 4.1 seconds or until the current prey is killed.", + "battle_skill_config-290230406": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 38% and accuracy by 5.1% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 11%, stacking up to 5 times. Hunting Time lasts for 4.1 seconds or until the current prey is killed.", "battle_skill_config-390230406": "Cooldown time: 8.9 seconds,Damage increase: 38%,Accuracy increase: 5.1 points,Hunting Time damage increase: 11%,Hunting Time duration: 4.1 seconds", "battle_skill_config-490230406": "", "battle_skill_config-190230407": "Hunting Time", - "battle_skill_config-290230407": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 40% and accuracy by 5.3% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 12%, stacking up to 5 times. Hunting Time lasts for 4.3 seconds or until the current prey is killed.", + "battle_skill_config-290230407": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 40% and accuracy by 5.3% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 12%, stacking up to 5 times. Hunting Time lasts for 4.3 seconds or until the current prey is killed.", "battle_skill_config-390230407": "Cooldown time: 8.7 seconds,Damage increase: 40%,Accuracy increase: 5.3 points,Hunting Time damage increase: 12%,Hunting Time duration: 4.3 seconds", "battle_skill_config-490230407": "", "battle_skill_config-190230408": "Hunting Time", - "battle_skill_config-290230408": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 42% and accuracy by 5.6% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 13%, stacking up to 5 times. Hunting Time lasts for 4.6 seconds or until the current prey is killed.", + "battle_skill_config-290230408": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 42% and accuracy by 5.6% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 13%, stacking up to 5 times. Hunting Time lasts for 4.6 seconds or until the current prey is killed.", "battle_skill_config-390230408": "Cooldown time: 8.4 seconds,Damage increase: 42%,Accuracy increase: 5.6 points,Hunting Time damage increase: 13%,Hunting Time duration: 4.6 seconds", "battle_skill_config-490230408": "", "battle_skill_config-190230409": "Hunting Time", - "battle_skill_config-290230409": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 43% and accuracy by 5.8% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 14%, stacking up to 5 times. Hunting Time lasts for 4.8 seconds or until the current prey is killed.", + "battle_skill_config-290230409": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 43% and accuracy by 5.8% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 14%, stacking up to 5 times. Hunting Time lasts for 4.8 seconds or until the current prey is killed.", "battle_skill_config-390230409": "Cooldown time: 8.2 seconds,Damage increase: 43%,Accuracy increase: 5.8 points,Hunting Time damage increase: 14%,Hunting Time duration: 4.8 seconds", "battle_skill_config-490230409": "", "battle_skill_config-190230410": "Hunting Time", - "battle_skill_config-290230410": "Passive: At the start of the battle, randomly select an enemy unit as \"\"prey\"\". Killing the prey increases self damage by 45% and accuracy by 6% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 15%, stacking up to 5 times. Hunting Time lasts for 5 seconds or until the current prey is killed.", + "battle_skill_config-290230410": "Passive: At the start of the battle, randomly select an enemy unit as \"prey\". Killing the prey increases self damage by 45% and accuracy by 6% for the duration of the battle. When the prey is killed, another living enemy unit is chosen as prey.\n Active: Activate Hunting Time and immediately redesignate the enemy unit with the highest HP as the prey. Attacks focus on that unit until it dies. While this skill is in effect, every attack increases self damage by 15%, stacking up to 5 times. Hunting Time lasts for 5 seconds or until the current prey is killed.", "battle_skill_config-390230410": "Cooldown time: 8 seconds,Damage increase: 45%,Accuracy increase: 6 points,Hunting Time damage increase: 15%,Hunting Time duration: 5 seconds", "battle_skill_config-490230410": "", "battle_skill_config-190230501": "", @@ -47025,11 +47324,11 @@ "battle_skill_config-390345801": "Incendiary Type Only", "battle_skill_config-490345801": "", "battle_skill_config-190345901": "Micro Uzi", - "battle_skill_config-290345901": "Grenade skills gain an \"\"Incendiary Grenade\"\" effect. After 3 seconds, an instance of burning damage is applied to all enemies within the radius of the grenade skill every 0.5 seconds.", + "battle_skill_config-290345901": "Grenade skills gain an \"Incendiary Grenade\" effect. After 3 seconds, an instance of burning damage is applied to all enemies within the radius of the grenade skill every 0.5 seconds.", "battle_skill_config-390345901": "Incendiary Type Only", "battle_skill_config-490345901": "", "battle_skill_config-190346001": "M38", - "battle_skill_config-290346001": "Grenade skills gain an \"\"Incendiary Grenade\"\" effect. After 3 seconds, an instance of burning damage is applied to all enemies within the radius of the grenade skill every 0.5 seconds.", + "battle_skill_config-290346001": "Grenade skills gain an \"Incendiary Grenade\" effect. After 3 seconds, an instance of burning damage is applied to all enemies within the radius of the grenade skill every 0.5 seconds.", "battle_skill_config-390346001": "Incendiary Type Only", "battle_skill_config-490346001": "", "battle_skill_config-190346101": "SPAS-12", @@ -47069,7 +47368,7 @@ "battle_skill_config-390346901": "Incendiary Type Only", "battle_skill_config-490346901": "", "battle_skill_config-190347001": "PP-19", - "battle_skill_config-290347001": "Grenade skills gain an \"\"Incendiary Grenade\"\" effect. After 6 seconds, an instance of burning damage is applied to all enemies within the radius of the grenade skill every 0.5 seconds.", + "battle_skill_config-290347001": "Grenade skills gain an \"Incendiary Grenade\" effect. After 6 seconds, an instance of burning damage is applied to all enemies within the radius of the grenade skill every 0.5 seconds.", "battle_skill_config-390347001": "Incendiary Type Only", "battle_skill_config-490347001": "", "battle_skill_config-190347101": "KSVK", @@ -47201,19 +47500,19 @@ "battle_skill_config-390350201": "Reinforcement Type Only", "battle_skill_config-490350201": "", "battle_skill_config-190350301": "M6 ASW", - "battle_skill_config-290350301": "Reinforcements gain the skill \"\"Last Word\"\": When they are removed from the battlefield, they will immediately trigger an enhancement or grenade skill.", + "battle_skill_config-290350301": "Reinforcements gain the skill \"Last Word\": When they are removed from the battlefield, they will immediately trigger an enhancement or grenade skill.", "battle_skill_config-390350301": "Reinforcement Type Only", "battle_skill_config-490350301": "", "battle_skill_config-190350401": "C-93", - "battle_skill_config-290350401": "Reinforcements gain the skill \"\"Legion\"\": Every 8 seconds, all friendly units gain 25% increased damage and a 5-point shield for 5 seconds.", + "battle_skill_config-290350401": "Reinforcements gain the skill \"Legion\": Every 8 seconds, all friendly units gain 25% increased damage and a 5-point shield for 5 seconds.", "battle_skill_config-390350401": "Reinforcement Type Only", "battle_skill_config-490350401": "", "battle_skill_config-190350501": "QBU-88", - "battle_skill_config-290350501": "Reinforcements gain the skill \"\"Growth\"\": Every 8 seconds, the damage of the reinforcements is permanently increased by 30%, stacking up to 5 times. They also gain a shield with a value equal to the amount of lost HP.", + "battle_skill_config-290350501": "Reinforcements gain the skill \"Growth\": Every 8 seconds, the damage of the reinforcements is permanently increased by 30%, stacking up to 5 times. They also gain a shield with a value equal to the amount of lost HP.", "battle_skill_config-390350501": "Reinforcement Type Only", "battle_skill_config-490350501": "", "battle_skill_config-190350601": "X95", - "battle_skill_config-290350601": "Reinforcements gain the skill \"\"Comrades\"\": For every friendly reinforcement unit that dies, this unit gains 100% increased damage/rate of fire for 5 seconds. ", + "battle_skill_config-290350601": "Reinforcements gain the skill \"Comrades\": For every friendly reinforcement unit that dies, this unit gains 100% increased damage/rate of fire for 5 seconds. ", "battle_skill_config-390350601": "Reinforcement Type Only", "battle_skill_config-490350601": "", "battle_skill_config-190350701": "CZ75", @@ -48209,43 +48508,43 @@ "battle_skill_config-311620201": "", "battle_skill_config-411620201": "", "battle_skill_config-111620301": "Force Shield", - "battle_skill_config-211620301": "", + "battle_skill_config-211620301": "Gain a 9999-point deflection shield for 2 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620301": "Cooldown: 20s,Duration: 2s", "battle_skill_config-411620301": "", "battle_skill_config-111620302": "Force Shield", - "battle_skill_config-211620302": "", + "battle_skill_config-211620302": "Gain a 9999-point deflection shield for 2.2 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620302": "Cooldown: 19.6s,Duration: 2.2s", "battle_skill_config-411620302": "", "battle_skill_config-111620303": "Force Shield", - "battle_skill_config-211620303": "", + "battle_skill_config-211620303": "Gain a 9999-point deflection shield for 2.4 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620303": "Cooldown: 19.1s,Duration: 2.4s", "battle_skill_config-411620303": "", "battle_skill_config-111620304": "Force Shield", - "battle_skill_config-211620304": "", + "battle_skill_config-211620304": "Gain a 9999-point deflection shield for 2.7 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620304": "Cooldown: 18.7s,Duration: 2.7s", "battle_skill_config-411620304": "", "battle_skill_config-111620305": "Force Shield", - "battle_skill_config-211620305": "", + "battle_skill_config-211620305": "Gain a 9999-point deflection shield for 2.9 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620305": "Cooldown: 18.2s,Duration: 2.9s", "battle_skill_config-411620305": "", "battle_skill_config-111620306": "Force Shield", - "battle_skill_config-211620306": "", + "battle_skill_config-211620306": "Gain a 9999-point deflection shield for 3.1 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620306": "Cooldown: 17.8s,Duration: 3.1s", "battle_skill_config-411620306": "", "battle_skill_config-111620307": "Force Shield", - "battle_skill_config-211620307": "", + "battle_skill_config-211620307": "Gain a 9999-point deflection shield for 3.3 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620307": "Cooldown: 17.3s,Duration: 3.3s", "battle_skill_config-411620307": "", "battle_skill_config-111620308": "Force Shield", - "battle_skill_config-211620308": "", + "battle_skill_config-211620308": "Gain a 9999-point deflection shield for 3.6 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620308": "Cooldown: 16.9s,Duration: 3.6s", "battle_skill_config-411620308": "", "battle_skill_config-111620309": "Force Shield", - "battle_skill_config-211620309": "", + "battle_skill_config-211620309": "Gain a 9999-point deflection shield for 3.8 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620309": "Cooldown: 16.4s,Duration: 3.8s", "battle_skill_config-411620309": "", "battle_skill_config-111620310": "Force Shield", - "battle_skill_config-211620310": "", + "battle_skill_config-211620310": "Gain a 9999-point deflection shield for 4 seconds. (When \"Thompson Exoskeleton\" is equipped, increase damage and critical rate based on the percentage of HP lost. While her skill is active, taunt enemy units.)", "battle_skill_config-311620310": "Cooldown: 16s,Duration: 4s", "battle_skill_config-411620310": "", "battle_skill_config-180360101": "Precision Suppression", @@ -51800,6 +52099,794 @@ "battle_skill_config-211780501": "", "battle_skill_config-311780501": "", "battle_skill_config-411780501": "", + "battle_skill_config-111760401": "", + "battle_skill_config-211760401": "", + "battle_skill_config-311760401": "", + "battle_skill_config-411760401": "", + "battle_skill_config-111760501": "", + "battle_skill_config-211760501": "", + "battle_skill_config-311760501": "", + "battle_skill_config-411760501": "", + "battle_skill_config-111760601": "", + "battle_skill_config-211760601": "", + "battle_skill_config-311760601": "", + "battle_skill_config-411760601": "", + "battle_skill_config-111760701": "", + "battle_skill_config-211760701": "", + "battle_skill_config-311760701": "", + "battle_skill_config-411760701": "", + "battle_skill_config-111760801": "", + "battle_skill_config-211760801": "", + "battle_skill_config-311760801": "", + "battle_skill_config-411760801": "", + "battle_skill_config-111760901": "", + "battle_skill_config-211760901": "", + "battle_skill_config-311760901": "", + "battle_skill_config-411760901": "", + "battle_skill_config-111761001": "", + "battle_skill_config-211761001": "", + "battle_skill_config-311761001": "", + "battle_skill_config-411761001": "", + "battle_skill_config-111761101": "", + "battle_skill_config-211761101": "", + "battle_skill_config-311761101": "", + "battle_skill_config-411761101": "", + "battle_skill_config-111761201": "", + "battle_skill_config-211761201": "", + "battle_skill_config-311761201": "", + "battle_skill_config-411761201": "", + "battle_skill_config-111761301": "", + "battle_skill_config-211761301": "", + "battle_skill_config-311761301": "", + "battle_skill_config-411761301": "", + "battle_skill_config-111761401": "", + "battle_skill_config-211761401": "", + "battle_skill_config-311761401": "", + "battle_skill_config-411761401": "", + "battle_skill_config-111761501": "", + "battle_skill_config-211761501": "", + "battle_skill_config-311761501": "", + "battle_skill_config-411761501": "", + "battle_skill_config-111761601": "", + "battle_skill_config-211761601": "", + "battle_skill_config-311761601": "", + "battle_skill_config-411761601": "", + "battle_skill_config-111761701": "", + "battle_skill_config-211761701": "", + "battle_skill_config-311761701": "", + "battle_skill_config-411761701": "", + "battle_skill_config-111761801": "", + "battle_skill_config-211761801": "", + "battle_skill_config-311761801": "", + "battle_skill_config-411761801": "", + "battle_skill_config-111761901": "", + "battle_skill_config-211761901": "", + "battle_skill_config-311761901": "", + "battle_skill_config-411761901": "", + "battle_skill_config-111762001": "", + "battle_skill_config-211762001": "", + 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"battle_skill_config-375901007": "", + "battle_skill_config-475901007": "", + "battle_skill_config-175901008": "", + "battle_skill_config-275901008": "", + "battle_skill_config-375901008": "", + "battle_skill_config-475901008": "", + "battle_skill_config-175901009": "", + "battle_skill_config-275901009": "", + "battle_skill_config-375901009": "", + "battle_skill_config-475901009": "", + "battle_skill_config-175901010": "", + "battle_skill_config-275901010": "", + "battle_skill_config-375901010": "", + "battle_skill_config-475901010": "", + "battle_skill_config-175901101": "", + "battle_skill_config-275901101": "", + "battle_skill_config-375901101": "", + "battle_skill_config-475901101": "", + "battle_skill_config-111790101": "Comet Conflagration", + "battle_skill_config-211790101": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.5x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 50%.", + "battle_skill_config-311790101": "Damage multiplier: 1.5x,Armor damage increase: 50%", + "battle_skill_config-411790101": "", + "battle_skill_config-111790102": "Comet Conflagration", + "battle_skill_config-211790102": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.6x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 56%.", + "battle_skill_config-311790102": "Damage multiplier: 1.6x,Armor damage increase: 56%", + "battle_skill_config-411790102": "", + "battle_skill_config-111790103": "Comet Conflagration", + "battle_skill_config-211790103": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.6x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 61%.", + "battle_skill_config-311790103": "Damage multiplier: 1.6x,Armor damage increase: 61%", + "battle_skill_config-411790103": "", + "battle_skill_config-111790104": "Comet Conflagration", + "battle_skill_config-211790104": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.7x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 67%.", + "battle_skill_config-311790104": "Damage multiplier: 1.7x,Armor damage increase: 67%", + "battle_skill_config-411790104": "", + "battle_skill_config-111790105": "Comet Conflagration", + "battle_skill_config-211790105": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.7x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 72%.", + "battle_skill_config-311790105": "Damage multiplier: 1.7x,Armor damage increase: 72%", + "battle_skill_config-411790105": "", + "battle_skill_config-111790106": "Comet Conflagration", + "battle_skill_config-211790106": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.8x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 78%.", + "battle_skill_config-311790106": "Damage multiplier: 1.8x,Armor damage increase: 78%", + "battle_skill_config-411790106": "", + "battle_skill_config-111790107": "Comet Conflagration", + "battle_skill_config-211790107": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.8x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 83%.", + "battle_skill_config-311790107": "Damage multiplier: 1.8x,Armor damage increase: 83%", + "battle_skill_config-411790107": "", + "battle_skill_config-111790108": "Comet Conflagration", + "battle_skill_config-211790108": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.9x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 89%.", + "battle_skill_config-311790108": "Damage multiplier: 1.9x,Armor damage increase: 89%", + "battle_skill_config-411790108": "", + "battle_skill_config-111790109": "Comet Conflagration", + "battle_skill_config-211790109": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 1.9x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 94%.", + "battle_skill_config-311790109": "Damage multiplier: 1.9x,Armor damage increase: 94%", + "battle_skill_config-411790109": "", + "battle_skill_config-111790110": "Comet Conflagration", + "battle_skill_config-211790110": "With the shortest interval between attacks being 1 seconds, prioritize attacking armored enemy units, dealing 2x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 100%.", + "battle_skill_config-311790110": "Damage multiplier: 2x,Armor damage increase: 100%", + "battle_skill_config-411790110": "", + "battle_skill_config-111790201": "", + "battle_skill_config-211790201": "", + "battle_skill_config-311790201": "", + "battle_skill_config-411790201": "", + "battle_skill_config-111790301": "", + "battle_skill_config-211790301": "", + "battle_skill_config-311790301": "", + "battle_skill_config-411790301": "", + "battle_skill_config-111790302": "", + "battle_skill_config-211790302": "", + "battle_skill_config-311790302": "", + "battle_skill_config-411790302": "", + "battle_skill_config-111790303": "", + "battle_skill_config-211790303": "", + "battle_skill_config-311790303": "", + "battle_skill_config-411790303": "", + "battle_skill_config-111790304": "", + "battle_skill_config-211790304": "", + "battle_skill_config-311790304": "", + "battle_skill_config-411790304": "", + "battle_skill_config-111790305": "", 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"battle_skill_config-411800105": "", + "battle_skill_config-111800106": "Katyusha", + "battle_skill_config-211800106": "", + "battle_skill_config-311800106": "Enhanced T-Dolls: AK-47, AK-74U, AK-12", + "battle_skill_config-411800106": "", + "battle_skill_config-111800107": "Katyusha", + "battle_skill_config-211800107": "", + "battle_skill_config-311800107": "Enhanced T-Dolls: AK-47, AK-74U, AK-12", + "battle_skill_config-411800107": "", + "battle_skill_config-111800108": "Katyusha", + "battle_skill_config-211800108": "", + "battle_skill_config-311800108": "Enhanced T-Dolls: AK-47, AK-74U, AK-12, AK-15", + "battle_skill_config-411800108": "", + "battle_skill_config-111800109": "Katyusha", + "battle_skill_config-211800109": "", + "battle_skill_config-311800109": "Enhanced T-Dolls: AK-47, AK-74U, AK-12, AK-15", + "battle_skill_config-411800109": "", + "battle_skill_config-111800110": "Katyusha", + "battle_skill_config-211800110": "", + "battle_skill_config-311800110": "Enhanced T-Dolls: AK-47, AK-74U, AK-12, AK-15, AK-Alfa", + "battle_skill_config-411800110": "", + "battle_skill_config-111800201": "Concentrated Assault", + "battle_skill_config-211800201": "Increase damage by 15% and accuracy by 50% for 3 seconds.", + "battle_skill_config-311800201": "Cooldown: 10s,Damage Increase: 15%,Accuracy Increase: 50%,Duration: 3s", + "battle_skill_config-411800201": "", + "battle_skill_config-111800202": "Concentrated Assault", + "battle_skill_config-211800202": "Increase damage by 17% and accuracy by 56% for 3.2 seconds.", + "battle_skill_config-311800202": "Cooldown: 9.8s,Damage Increase: 17%,Accuracy Increase: 56%,Duration: 3.2s", + "battle_skill_config-411800202": "", + "battle_skill_config-111800203": "Concentrated Assault", + "battle_skill_config-211800203": "Increase damage by 19% and accuracy by 61% for 3.4 seconds.", + "battle_skill_config-311800203": "Cooldown: 9.6s,Damage Increase: 19%,Accuracy Increase: 61%,Duration: 3.4s", + "battle_skill_config-411800203": "", + "battle_skill_config-111800204": "Concentrated Assault", + "battle_skill_config-211800204": "Increase damage by 22% and accuracy by 67% for 3.7 seconds.", + "battle_skill_config-311800204": "Cooldown: 9.3s,Damage Increase: 22%,Accuracy Increase: 67%,Duration: 3.7s", + "battle_skill_config-411800204": "", + "battle_skill_config-111800205": "Concentrated Assault", + "battle_skill_config-211800205": "Increase damage by 24% and accuracy by 72% for 3.9 seconds.", + "battle_skill_config-311800205": "Cooldown: 9.1s,Damage Increase: 24%,Accuracy Increase: 72%,Duration: 3.9s", + "battle_skill_config-411800205": "", + "battle_skill_config-111800206": "Concentrated Assault", + "battle_skill_config-211800206": "Increase damage by 26% and accuracy by 78% for 4.1 seconds.", + "battle_skill_config-311800206": "Cooldown: 8.9s,Damage Increase: 26%,Accuracy Increase: 78%,Duration: 4.1s", + "battle_skill_config-411800206": "", + "battle_skill_config-111800207": "Concentrated Assault", + "battle_skill_config-211800207": "Increase damage by 28% and accuracy by 83% for 4.3 seconds.", + "battle_skill_config-311800207": "Cooldown: 8.7s,Damage Increase: 28%,Accuracy Increase: 83%,Duration: 4.3s", + "battle_skill_config-411800207": "", + "battle_skill_config-111800208": "Concentrated Assault", + "battle_skill_config-211800208": "Increase damage by 31% and accuracy by 89% for 4.6 seconds.", + "battle_skill_config-311800208": "Cooldown: 8.4s,Damage Increase: 31%,Accuracy Increase: 89%,Duration: 4.6s", + "battle_skill_config-411800208": "", + "battle_skill_config-111800209": "Concentrated Assault", + "battle_skill_config-211800209": "Increase damage by 33% and accuracy by 94% for 4.8 seconds.", + "battle_skill_config-311800209": "Cooldown: 8.2s,Damage Increase: 33%,Accuracy Increase: 94%,Duration: 4.8s", + "battle_skill_config-411800209": "", + "battle_skill_config-111800210": "Concentrated Assault", + "battle_skill_config-211800210": "Increase damage by 35% and accuracy by 100% for 5 seconds.", + "battle_skill_config-311800210": "Cooldown time: 8 seconds,Damage increase: 35%,Accuracy increase: 100%,Duration: 5 seconds", + "battle_skill_config-411800210": "", + "battle_skill_config-111800301": "Eye of the Snow Wolf", + "battle_skill_config-211800301": "Increase damage, rate of fire, accuracy, and critical rate by 15% for 3 seconds.", + "battle_skill_config-311800301": "Duration: 3s,Attributes Increase: 15%,Cooldown: 10s", + "battle_skill_config-411800301": "", + "battle_skill_config-111800302": "Eye of the Snow Wolf", + "battle_skill_config-211800302": "Increase damage, rate of fire, accuracy, and critical rate by 17% for 3.2 seconds.", + "battle_skill_config-311800302": "Duration: 3.2s,Attributes Increase: 17%,Cooldown: 9.8s", + "battle_skill_config-411800302": "", + "battle_skill_config-111800303": "Eye of the Snow Wolf", + "battle_skill_config-211800303": "Increase damage, rate of fire, accuracy, and critical rate by 19% for 3.4 seconds.", + 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"battle_skill_config-111800405": "", + "battle_skill_config-211800405": "", + "battle_skill_config-311800405": "", + "battle_skill_config-411800405": "", + "battle_skill_config-111800406": "", + "battle_skill_config-211800406": "", + "battle_skill_config-311800406": "", + "battle_skill_config-411800406": "", + "battle_skill_config-111800407": "", + "battle_skill_config-211800407": "", + "battle_skill_config-311800407": "", + "battle_skill_config-411800407": "", + "battle_skill_config-111800408": "", + "battle_skill_config-211800408": "", + "battle_skill_config-311800408": "", + "battle_skill_config-411800408": "", + "battle_skill_config-111800409": "", + "battle_skill_config-211800409": "", + "battle_skill_config-311800409": "", + "battle_skill_config-411800409": "", + "battle_skill_config-111800410": "", + "battle_skill_config-211800410": "", + "battle_skill_config-311800410": "", + "battle_skill_config-411800410": "", + "battle_skill_config-111800501": "", + "battle_skill_config-211800501": "", + "battle_skill_config-311800501": "", + "battle_skill_config-411800501": "", + "battle_skill_config-111800601": "", + "battle_skill_config-211800601": "", + "battle_skill_config-311800601": "", + "battle_skill_config-411800601": "", + "battle_skill_config-111800701": "", + "battle_skill_config-211800701": "", + "battle_skill_config-311800701": "", + "battle_skill_config-411800701": "", + "battle_skill_config-111800801": "", + "battle_skill_config-211800801": "", + "battle_skill_config-311800801": "", + "battle_skill_config-411800801": "", + "battle_skill_config-111800901": "", + "battle_skill_config-211800901": "", + "battle_skill_config-311800901": "", + "battle_skill_config-411800901": "", + "battle_skill_config-111801001": "", + "battle_skill_config-211801001": "", + "battle_skill_config-311801001": "", + "battle_skill_config-411801001": "", + "battle_skill_config-111801101": "", + "battle_skill_config-211801101": "", + "battle_skill_config-311801101": "", + "battle_skill_config-411801101": "", + "battle_skill_config-111801201": "", + "battle_skill_config-211801201": "", + "battle_skill_config-311801201": "", + "battle_skill_config-411801201": "", + "battle_skill_config-111801301": "", + "battle_skill_config-211801301": "", + "battle_skill_config-311801301": "", + "battle_skill_config-411801301": "", + "battle_skill_config-175006801": "Scene Partition", + "battle_skill_config-275006801": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 18% (10% during daytime) for 5 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 25% (12% during daytime) for 5 seconds (duration unchanged during daytime).", + "battle_skill_config-375006801": "Cooldown time: 15 seconds,Damage increase: 18%,Damage decrease: 25%,Duration: 5 seconds", + "battle_skill_config-475006801": "", + "battle_skill_config-175006802": "Scene Partition", + "battle_skill_config-275006802": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 20% (11% during daytime) for 5.3 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 27% (13% during daytime) for 5.3 seconds (duration unchanged during daytime).", + "battle_skill_config-375006802": "Cooldown time: 14.7 seconds,Damage increase: 20%,Damage decrease: 27%,Duration: 5.3 seconds", + "battle_skill_config-475006802": "", + "battle_skill_config-175006803": "Scene Partition", + "battle_skill_config-275006803": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 22% (12% during daytime) for 5.7 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 28% (15% during daytime) for 5.7 seconds (duration unchanged during daytime).", + "battle_skill_config-375006803": "Cooldown time: 14.3 seconds,Damage increase: 22%,Damage decrease: 28%,Duration: 5.7 seconds", + "battle_skill_config-475006803": "", + "battle_skill_config-175006804": "Scene Partition", + "battle_skill_config-275006804": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 24% (13% during daytime) for 6 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 30% (16% during daytime) for 6 seconds (duration unchanged during daytime).", + "battle_skill_config-375006804": "Cooldown time: 14 seconds,Damage increase: 24%,Damage decrease: 30%,Duration: 6 seconds", + "battle_skill_config-475006804": "", + "battle_skill_config-175006805": "Scene Partition", + "battle_skill_config-275006805": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 26% (14% during daytime) for 6.3 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 32% (18% during daytime) for 6.3 seconds (duration unchanged during daytime).", + "battle_skill_config-375006805": "Cooldown time: 13.7 seconds,Damage increase: 26%,Damage decrease: 32%,Duration: 6.3 seconds", + "battle_skill_config-475006805": "", + "battle_skill_config-175006806": "Scene Partition", + "battle_skill_config-275006806": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 27% (16% during daytime) for 6.7 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 33% (19% during daytime) for 6.7 seconds (duration unchanged during daytime).", + "battle_skill_config-375006806": "Cooldown time: 13.3 seconds,Damage increase: 27%,Damage decrease: 33%,Duration: 6.7 seconds", + "battle_skill_config-475006806": "", + "battle_skill_config-175006807": "Scene Partition", + "battle_skill_config-275006807": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 29% (17% during daytime) for 7 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 35% (21% during daytime) for 7 seconds (duration unchanged during daytime).", + "battle_skill_config-375006807": "Cooldown time: 13 seconds,Damage increase: 29%,Damage decrease: 35%,Duration: 7 seconds", + "battle_skill_config-475006807": "", + "battle_skill_config-175006808": "Scene Partition", + "battle_skill_config-275006808": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 31% (18% during daytime) for 7.3 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 37% (22% during daytime) for 7.3 seconds (duration unchanged during daytime).", + "battle_skill_config-375006808": "Cooldown time: 12.7 seconds,Damage increase: 31%,Damage decrease: 37%,Duration: 7.3 seconds", + "battle_skill_config-475006808": "", + "battle_skill_config-175006809": "Scene Partition", + "battle_skill_config-275006809": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 33% (19% during daytime) for 7.7 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 38% (24% during daytime) for 7.7 seconds (duration unchanged during daytime).", + "battle_skill_config-375006809": "Cooldown time: 12.3 seconds,Damage increase: 33%,Damage decrease: 38%,Duration: 7.7 seconds", + "battle_skill_config-475006809": "", + "battle_skill_config-175006810": "Scene Partition", + "battle_skill_config-275006810": "Attack Mode/Suppress Mode - alternate between these two buff tile effects, starting with Attack Mode by default.\n Attack Mode (default): During nighttime, increase damage of all units in the echelon by 35% (20% during daytime) for 8 seconds (duration unchanged during daytime).\n Suppress Mode: During nighttime, reduce damage of all enemy units by 40% (25% during daytime) for 8 seconds (duration unchanged during daytime).", + "battle_skill_config-375006810": "Cooldown time: 12 seconds,Damage increase: 35%,Damage decrease: 40%,Duration: 8 seconds", + "battle_skill_config-475006810": "", + "battle_skill_config-175006901": "", + "battle_skill_config-275006901": "", + "battle_skill_config-375006901": "", + "battle_skill_config-475006901": "", + "battle_skill_config-175006902": "", + "battle_skill_config-275006902": "", + "battle_skill_config-375006902": "", + "battle_skill_config-475006902": "", + "battle_skill_config-175006903": "", + "battle_skill_config-275006903": "", + "battle_skill_config-375006903": "", + "battle_skill_config-475006903": "", + "battle_skill_config-175006904": "", + "battle_skill_config-275006904": "", + "battle_skill_config-375006904": "", + "battle_skill_config-475006904": "", + "battle_skill_config-175006905": "", + "battle_skill_config-275006905": "", + "battle_skill_config-375006905": "", + "battle_skill_config-475006905": "", + "battle_skill_config-175006906": "", + "battle_skill_config-275006906": "", + "battle_skill_config-375006906": "", + "battle_skill_config-475006906": "", + "battle_skill_config-175006907": "", + "battle_skill_config-275006907": "", + "battle_skill_config-375006907": "", + "battle_skill_config-475006907": "", + "battle_skill_config-175006908": "", + "battle_skill_config-275006908": "", + "battle_skill_config-375006908": "", + "battle_skill_config-475006908": "", + "battle_skill_config-175006909": "", + "battle_skill_config-275006909": "", + "battle_skill_config-375006909": "", + "battle_skill_config-475006909": "", + "battle_skill_config-175006910": "", + "battle_skill_config-275006910": "", + "battle_skill_config-375006910": "", + "battle_skill_config-475006910": "", + "battle_skill_config-175007001": "", + "battle_skill_config-275007001": "", + "battle_skill_config-375007001": "", + "battle_skill_config-475007001": "", + "battle_skill_config-175007002": "", + "battle_skill_config-275007002": "", + "battle_skill_config-375007002": "", + "battle_skill_config-475007002": "", + "battle_skill_config-175007003": "", + "battle_skill_config-275007003": "", + "battle_skill_config-375007003": "", + "battle_skill_config-475007003": "", + "battle_skill_config-175007004": "", + "battle_skill_config-275007004": "", + "battle_skill_config-375007004": "", + "battle_skill_config-475007004": "", + "battle_skill_config-175007005": "", + "battle_skill_config-275007005": "", + "battle_skill_config-375007005": "", + "battle_skill_config-475007005": "", + "battle_skill_config-175007006": "", + "battle_skill_config-275007006": "", + "battle_skill_config-375007006": "", + "battle_skill_config-475007006": "", + "battle_skill_config-175007007": "", + "battle_skill_config-275007007": "", + "battle_skill_config-375007007": "", + "battle_skill_config-475007007": "", + "battle_skill_config-175007008": "", + "battle_skill_config-275007008": "", + "battle_skill_config-375007008": "", + "battle_skill_config-475007008": "", + "battle_skill_config-175007009": "", + "battle_skill_config-275007009": "", + "battle_skill_config-375007009": "", + "battle_skill_config-475007009": "", + "battle_skill_config-175007010": "", + "battle_skill_config-275007010": "", + "battle_skill_config-375007010": "", + "battle_skill_config-475007010": "", + "battle_skill_config-175007501": "Careless Spender Negotiation", + "battle_skill_config-275007501": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 16% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 3 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 16%.", + "battle_skill_config-375007501": "Vulnerability effect: 16%,Duration: 3 seconds,Echelon-wide cooldown reduction: 16%", + "battle_skill_config-475007501": "", + "battle_skill_config-175007502": "Careless Spender Negotiation", + "battle_skill_config-275007502": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 17% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 3.2 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 17%.", + "battle_skill_config-375007502": "Vulnerability effect: 17%,Duration: 3.2 seconds,Echelon-wide cooldown reduction: 17%", + "battle_skill_config-475007502": "", + "battle_skill_config-175007503": "Careless Spender Negotiation", + "battle_skill_config-275007503": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 18% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 3.4 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 18%.", + "battle_skill_config-375007503": "Vulnerability effect: 18%,Duration: 3.4 seconds,Echelon-wide cooldown reduction: 18%", + "battle_skill_config-475007503": "", + "battle_skill_config-175007504": "Careless Spender Negotiation", + "battle_skill_config-275007504": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 19% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 3.7 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 19%.", + "battle_skill_config-375007504": "Vulnerability effect: 19%,Duration: 3.7 seconds,Echelon-wide cooldown reduction: 19%", + "battle_skill_config-475007504": "", + "battle_skill_config-175007505": "Careless Spender Negotiation", + "battle_skill_config-275007505": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 20% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 3.9 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 20%.", + "battle_skill_config-375007505": "Vulnerability effect: 20%,Duration: 3.9 seconds,Echelon-wide cooldown reduction: 20%", + "battle_skill_config-475007505": "", + "battle_skill_config-175007506": "Careless Spender Negotiation", + "battle_skill_config-275007506": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 21% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 4.1 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 21%.", + "battle_skill_config-375007506": "Vulnerability effect: 21%,Duration: 4.1 seconds,Echelon-wide cooldown reduction: 21%", + "battle_skill_config-475007506": "", + "battle_skill_config-175007507": "Careless Spender Negotiation", + "battle_skill_config-275007507": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 22% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 4.3 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 22%.", + "battle_skill_config-375007507": "Vulnerability effect: 22%,Duration: 4.3 seconds,Echelon-wide cooldown reduction: 22%", + "battle_skill_config-475007507": "", + "battle_skill_config-175007508": "Careless Spender Negotiation", + "battle_skill_config-275007508": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 23% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 4.6 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 23%.", + "battle_skill_config-375007508": "Vulnerability effect: 23%,Duration: 4.6 seconds,Echelon-wide cooldown reduction: 23%", + "battle_skill_config-475007508": "", + "battle_skill_config-175007509": "Careless Spender Negotiation", + "battle_skill_config-275007509": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 24% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 4.8 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 24%.", + "battle_skill_config-375007509": "Vulnerability effect: 24%,Duration: 4.8 seconds,Echelon-wide cooldown reduction: 24%", + "battle_skill_config-475007509": "", + "battle_skill_config-175007510": "Careless Spender Negotiation", + "battle_skill_config-275007510": "Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.\n After 3 seconds,\n if the marked target is still on the battlefield: apply 25% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 5 seconds;\n if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 25%.", + "battle_skill_config-375007510": "Vulnerability effect: 25%,Duration: 5 seconds,Echelon-wide cooldown reduction: 25%", + "battle_skill_config-475007510": "", + "battle_skill_config-175007101": "", + "battle_skill_config-275007101": "", + "battle_skill_config-375007101": "", + "battle_skill_config-475007101": "", + "battle_skill_config-175007201": "", + "battle_skill_config-275007201": "", + "battle_skill_config-375007201": "", + "battle_skill_config-475007201": "", + "battle_skill_config-175007301": "", + "battle_skill_config-275007301": "", + "battle_skill_config-375007301": "", + "battle_skill_config-475007301": "", + "battle_skill_config-175007302": "", + "battle_skill_config-275007302": "", + "battle_skill_config-375007302": "", + "battle_skill_config-475007302": "", + "battle_skill_config-175007303": "", + "battle_skill_config-275007303": "", + "battle_skill_config-375007303": "", + "battle_skill_config-475007303": "", + "battle_skill_config-175007304": "", + "battle_skill_config-275007304": "", + "battle_skill_config-375007304": "", + "battle_skill_config-475007304": "", + "battle_skill_config-175007305": "", + "battle_skill_config-275007305": "", + "battle_skill_config-375007305": "", + "battle_skill_config-475007305": "", + "battle_skill_config-175007306": "", + "battle_skill_config-275007306": "", + "battle_skill_config-375007306": "", + "battle_skill_config-475007306": "", + "battle_skill_config-175007307": "", + "battle_skill_config-275007307": "", + "battle_skill_config-375007307": "", + "battle_skill_config-475007307": "", + "battle_skill_config-175007308": "", + "battle_skill_config-275007308": "", + "battle_skill_config-375007308": "", + "battle_skill_config-475007308": "", + "battle_skill_config-175007309": "", + "battle_skill_config-275007309": "", + "battle_skill_config-375007309": "", + "battle_skill_config-475007309": "", + "battle_skill_config-175007310": "", + "battle_skill_config-275007310": "", + "battle_skill_config-375007310": "", + "battle_skill_config-475007310": "", + "battle_skill_config-175007401": "", + "battle_skill_config-275007401": "", + "battle_skill_config-375007401": "", + "battle_skill_config-475007401": "", + "battle_skill_config-175007402": "", + "battle_skill_config-275007402": "", + "battle_skill_config-375007402": "", + "battle_skill_config-475007402": "", + "battle_skill_config-175007403": "", + "battle_skill_config-275007403": "", + "battle_skill_config-375007403": "", + "battle_skill_config-475007403": "", + "battle_skill_config-175007404": "", + "battle_skill_config-275007404": "", + "battle_skill_config-375007404": "", + "battle_skill_config-475007404": "", + "battle_skill_config-175007405": "", + "battle_skill_config-275007405": "", + "battle_skill_config-375007405": "", + "battle_skill_config-475007405": "", + "battle_skill_config-175007406": "", + "battle_skill_config-275007406": "", + "battle_skill_config-375007406": "", + "battle_skill_config-475007406": "", + "battle_skill_config-175007407": "", + "battle_skill_config-275007407": "", + "battle_skill_config-375007407": "", + "battle_skill_config-475007407": "", + "battle_skill_config-175007408": "", + "battle_skill_config-275007408": "", + "battle_skill_config-375007408": "", + "battle_skill_config-475007408": "", + "battle_skill_config-175007409": "", + "battle_skill_config-275007409": "", + "battle_skill_config-375007409": "", + "battle_skill_config-475007409": "", + "battle_skill_config-175007410": "", + "battle_skill_config-275007410": "", + "battle_skill_config-375007410": "", + "battle_skill_config-475007410": "", + "battle_skill_config-175007601": "", + "battle_skill_config-275007601": "", + "battle_skill_config-375007601": "", + "battle_skill_config-475007601": "", + "battle_skill_config-175007701": "", + "battle_skill_config-275007701": "", + "battle_skill_config-375007701": "", + "battle_skill_config-475007701": "", + "battle_skill_config-175007801": "", + "battle_skill_config-275007801": "", + "battle_skill_config-375007801": "", + "battle_skill_config-475007801": "", + "battle_skill_config-175007901": "", + "battle_skill_config-275007901": "", + "battle_skill_config-375007901": "", + "battle_skill_config-475007901": "", + "battle_skill_config-190002601": "", + "battle_skill_config-290002601": "", + "battle_skill_config-390002601": "", + "battle_skill_config-490002601": "", + "battle_skill_config-190042801": "", + "battle_skill_config-290042801": "", + "battle_skill_config-390042801": "", + "battle_skill_config-490042801": "", + "battle_skill_config-175614901": "", + "battle_skill_config-275614901": "", + "battle_skill_config-375614901": "", + "battle_skill_config-475614901": "", + "battle_skill_config-175615001": "", + "battle_skill_config-275615001": "", + "battle_skill_config-375615001": "", + "battle_skill_config-475615001": "", + "battle_skill_config-175615101": "", + "battle_skill_config-275615101": "", + "battle_skill_config-375615101": "", + "battle_skill_config-475615101": "", + "battle_skill_config-175615201": "", + "battle_skill_config-275615201": "", + "battle_skill_config-375615201": "", + "battle_skill_config-475615201": "", + "battle_skill_config-175615301": "", + "battle_skill_config-275615301": "", + "battle_skill_config-375615301": "", + "battle_skill_config-475615301": "", + "battle_skill_config-175614801": "", + "battle_skill_config-275614801": "", + "battle_skill_config-375614801": "", + "battle_skill_config-475614801": "", + "battle_skill_config-175618901": "", + "battle_skill_config-275618901": "", + "battle_skill_config-375618901": "", + "battle_skill_config-475618901": "", + "battle_skill_config-175615401": "", + "battle_skill_config-275615401": "", + "battle_skill_config-375615401": "", + "battle_skill_config-475615401": "", + "battle_skill_config-175615501": "", + "battle_skill_config-275615501": "", + "battle_skill_config-375615501": "", + "battle_skill_config-475615501": "", + "battle_skill_config-175615601": "", + "battle_skill_config-275615601": "", + "battle_skill_config-375615601": "", + "battle_skill_config-475615601": "", + "battle_skill_config-175615701": "", + "battle_skill_config-275615701": "", + "battle_skill_config-375615701": "", + "battle_skill_config-475615701": "", + "battle_skill_config-175615801": "", + "battle_skill_config-275615801": "", + "battle_skill_config-375615801": "", + "battle_skill_config-475615801": "", "battle_skill_config-199000201": "", "battle_skill_config-299000201": "", "battle_skill_config-399000201": "", @@ -51868,5 +52955,7257 @@ "battle_skill_config-299001801": "", "battle_skill_config-399001801": "", "battle_skill_config-499001801": "", - "battle_skill_config-199001901": "" + "battle_skill_config-199001901": "", + "battle_skill_config-299001901": "", + "battle_skill_config-399001901": "", + "battle_skill_config-499001901": "", + "battle_skill_config-150200101": "Exploding Seals", + "battle_skill_config-250200101": "Every 20 seconds, deal 1.08x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 1.56x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200101": "Cooldown interval: 20 seconds,Maximum damage multiplier: 1.56x,Minimum damage multiplier: 1.08x", + "battle_skill_config-450200101": "", + "battle_skill_config-150200102": "Exploding Seals", + "battle_skill_config-250200102": "Every 19.1 seconds, deal 1.16x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 1.68x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200102": "Cooldown interval: 19.1 seconds,Maximum damage multiplier: 1.68x,Minimum damage multiplier: 1.16x", + "battle_skill_config-450200102": "", + "battle_skill_config-150200103": "Exploding Seals", + "battle_skill_config-250200103": "Every 18.2 seconds, deal 1.24x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 1.79x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200103": "Cooldown interval: 18.2 seconds,Maximum damage multiplier: 1.79x,Minimum damage multiplier: 1.24x", + "battle_skill_config-450200103": "", + "battle_skill_config-150200104": "Exploding Seals", + "battle_skill_config-250200104": "Every 17.3 seconds, deal 1.32x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 1.91x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200104": "Cooldown interval: 17.3 seconds,Maximum damage multiplier: 1.91x,Minimum damage multiplier: 1.32x", + "battle_skill_config-450200104": "", + "battle_skill_config-150200105": "Exploding Seals", + "battle_skill_config-250200105": "Every 16.4 seconds, deal 1.4x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 2.03x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200105": "Cooldown interval: 16.4 seconds,Maximum damage multiplier: 2.03x,Minimum damage multiplier: 1.4x", + "battle_skill_config-450200105": "", + "battle_skill_config-150200106": "Exploding Seals", + "battle_skill_config-250200106": "Every 15.6 seconds, deal 1.48x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 2.13x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200106": "Cooldown interval: 15.6 seconds,Maximum damage multiplier: 2.13x,Minimum damage multiplier: 1.48x", + "battle_skill_config-450200106": "", + "battle_skill_config-150200107": "Exploding Seals", + "battle_skill_config-250200107": "Every 14.7 seconds, deal 1.56x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 2.25x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200107": "Cooldown interval: 14.7 seconds,Maximum damage multiplier: 2.25x,Minimum damage multiplier: 1.56x", + "battle_skill_config-450200107": "", + "battle_skill_config-150200108": "Exploding Seals", + "battle_skill_config-250200108": "Every 13.8 seconds, deal 1.64x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 2.37x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200108": "Cooldown interval: 13.8 seconds,Maximum damage multiplier: 2.37x,Minimum damage multiplier: 1.64x", + "battle_skill_config-450200108": "", + "battle_skill_config-150200109": "Exploding Seals", + "battle_skill_config-250200109": "Every 12.9 seconds, deal 1.72x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 2.48x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200109": "Cooldown interval: 12.9 seconds,Maximum damage multiplier: 2.48x,Minimum damage multiplier: 1.72x", + "battle_skill_config-450200109": "", + "battle_skill_config-150200110": "Exploding Seals", + "battle_skill_config-250200110": "Every 12 seconds, deal 1.8x damage to enemy units within a radius of 4, the more Dummies a target has, the higher the damage. Maximum damage is capped at 2.6x.\n Additionally, set an area of 1.5 on fire, dealing 0.3x damage over time every 1 seconds, lasting 5 seconds.", + "battle_skill_config-350200110": "Cooldown interval: 12 seconds,Maximum damage multiplier: 2.6x,Minimum damage multiplier: 1.8x", + "battle_skill_config-450200110": "", + "battle_skill_config-150200201": "PP93 Normal Attack [*]", + "battle_skill_config-250200201": "Launch a mortar to deal 1x lethality and pierce to enemies within a radius of 2.", + "battle_skill_config-350200201": "Dont Translate", + "battle_skill_config-450200201": "", + "battle_skill_config-150200301": "Extra Firepower", + "battle_skill_config-250200301": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 5% and reduce damage taken by 10% for 5 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 10%, lasting 3 seconds.", + "battle_skill_config-350200301": "Damage increase: 5%,Damage intake reduction: 10%,Duration: 5 seconds,Damage decrease: 10%,Duration: 3 seconds", + "battle_skill_config-450200301": "", + "battle_skill_config-150200302": "Extra Firepower", + "battle_skill_config-250200302": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 6% and reduce damage taken by 11% for 5.3 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 11%, lasting 3.2 seconds.", + "battle_skill_config-350200302": "Damage increase: 6%,Damage intake reduction: 11%,Duration: 5.3 seconds,Damage decrease: 11%,Duration: 3.2 seconds", + "battle_skill_config-450200302": "", + "battle_skill_config-150200303": "Extra Firepower", + "battle_skill_config-250200303": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 6% and reduce damage taken by 12% for 5.7 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 12%, lasting 3.4 seconds.", + "battle_skill_config-350200303": "Damage increase: 6%,Damage intake reduction: 12%,Duration: 5.7 seconds,Damage decrease: 12%,Duration: 3.4 seconds", + "battle_skill_config-450200303": "", + "battle_skill_config-150200304": "Extra Firepower", + "battle_skill_config-250200304": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 7% and reduce damage taken by 13% for 6 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 13%, lasting 3.7 seconds.", + "battle_skill_config-350200304": "Damage increase: 7%,Damage intake reduction: 13%,Duration: 6 seconds,Damage decrease: 13%,Duration: 3.7 seconds", + "battle_skill_config-450200304": "", + "battle_skill_config-150200305": "Extra Firepower", + "battle_skill_config-250200305": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 7% and reduce damage taken by 14% for 6.3 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 14%, lasting 3.9 seconds.", + "battle_skill_config-350200305": "Damage increase: 7%,Damage intake reduction: 14%,Duration: 6.3 seconds,Damage decrease: 14%,Duration: 3.9 seconds", + "battle_skill_config-450200305": "", + "battle_skill_config-150200306": "Extra Firepower", + "battle_skill_config-250200306": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 8% and reduce damage taken by 16% for 6.7 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 16%, lasting 4.1 seconds.", + "battle_skill_config-350200306": "Damage increase: 8%,Damage intake reduction: 16%,Duration: 6.7 seconds,Damage decrease: 16%,Duration: 4.1 seconds", + "battle_skill_config-450200306": "", + "battle_skill_config-150200307": "Extra Firepower", + "battle_skill_config-250200307": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 8% and reduce damage taken by 17% for 7 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 17%, lasting 4.3 seconds.", + "battle_skill_config-350200307": "Damage increase: 8%,Damage intake reduction: 17%,Duration: 7 seconds,Damage decrease: 17%,Duration: 4.3 seconds", + "battle_skill_config-450200307": "", + "battle_skill_config-150200308": "Extra Firepower", + "battle_skill_config-250200308": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 9% and reduce damage taken by 18% for 7.3 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 18%, lasting 4.6 seconds.", + "battle_skill_config-350200308": "Damage increase: 9%,Damage intake reduction: 18%,Duration: 7.3 seconds,Damage decrease: 18%,Duration: 4.6 seconds", + "battle_skill_config-450200308": "", + "battle_skill_config-150200309": "Extra Firepower", + "battle_skill_config-250200309": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 9% and reduce damage taken by 19% for 7.7 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 19%, lasting 4.8 seconds.", + "battle_skill_config-350200309": "Damage increase: 9%,Damage intake reduction: 19%,Duration: 7.7 seconds,Damage decrease: 19%,Duration: 4.8 seconds", + "battle_skill_config-450200309": "", + "battle_skill_config-150200310": "Extra Firepower", + "battle_skill_config-250200310": "When fighting a battle initiated by the enemy, increase damage of all echelon members by 10% and reduce damage taken by 20% for 8 seconds.\n When initiating a battle, Skill 1 comes with additional Firepower Suppression, reducing damage dealt by enemy units within attack range by 20%, lasting 5 seconds.", + "battle_skill_config-350200310": "Damage increase: 10%,Damage intake reduction: 20%,Duration: 8 seconds,Damage decrease: 20%,Duration: 5 seconds", + "battle_skill_config-450200310": "", + "battle_skill_config-150200401": "Suppress and Snipe", + "battle_skill_config-250200401": "The farther away the target is, the higher the damage, with the damage increase capped at 22.4%.\n The closer the target is, the higher the precision, with the precision increase capped at 22.4%.", + "battle_skill_config-350200401": "Damage increase: 22.4%,Accuracy increase: 22.4%", + "battle_skill_config-450200401": "", + "battle_skill_config-150200402": "Suppress and Snipe", + "battle_skill_config-250200402": "The farther away the target is, the higher the damage, with the damage increase capped at 23.8%.\n The closer the target is, the higher the precision, with the precision increase capped at 23.8%.", + "battle_skill_config-350200402": "Damage increase: 23.8%,Accuracy increase: 23.8%", + "battle_skill_config-450200402": "", + "battle_skill_config-150200403": "Suppress and Snipe", + "battle_skill_config-250200403": "The farther away the target is, the higher the damage, with the damage increase capped at 25.2%.\n The closer the target is, the higher the precision, with the precision increase capped at 25.2%.", + "battle_skill_config-350200403": "Damage increase: 25.2%,Accuracy increase: 25.2%", + "battle_skill_config-450200403": "", + "battle_skill_config-150200404": "Suppress and Snipe", + "battle_skill_config-250200404": "The farther away the target is, the higher the damage, with the damage increase capped at 26.6%.\n The closer the target is, the higher the precision, with the precision increase capped at 26.6%.", + "battle_skill_config-350200404": "Damage increase: 26.6%,Accuracy increase: 26.6%", + "battle_skill_config-450200404": "", + "battle_skill_config-150200405": "Suppress and Snipe", + "battle_skill_config-250200405": "The farther away the target is, the higher the damage, with the damage increase capped at 28%.\n The closer the target is, the higher the precision, with the precision increase capped at 28%.", + "battle_skill_config-350200405": "Damage increase: 28%,Accuracy increase: 28%", + "battle_skill_config-450200405": "", + "battle_skill_config-150200406": "Suppress and Snipe", + "battle_skill_config-250200406": "The farther away the target is, the higher the damage, with the damage increase capped at 29.4%.\n The closer the target is, the higher the precision, with the precision increase capped at 29.4%.", + "battle_skill_config-350200406": "Damage increase: 29.4%,Accuracy increase: 29.4%", + "battle_skill_config-450200406": "", + "battle_skill_config-150200407": "Suppress and Snipe", + "battle_skill_config-250200407": "The farther away the target is, the higher the damage, with the damage increase capped at 30.8%.\n The closer the target is, the higher the precision, with the precision increase capped at 30.8%.", + "battle_skill_config-350200407": "Damage increase: 30.8%,Accuracy increase: 30.8%", + "battle_skill_config-450200407": "", + "battle_skill_config-150200408": "Suppress and Snipe", + "battle_skill_config-250200408": "The farther away the target is, the higher the damage, with the damage increase capped at 32.2%.\n The closer the target is, the higher the precision, with the precision increase capped at 32.2%.", + "battle_skill_config-350200408": "Damage increase: 32.2%,Accuracy increase: 32.2%", + "battle_skill_config-450200408": "", + "battle_skill_config-150200409": "Suppress and Snipe", + "battle_skill_config-250200409": "The farther away the target is, the higher the damage, with the damage increase capped at 33.6%.\n The closer the target is, the higher the precision, with the precision increase capped at 33.6%.", + "battle_skill_config-350200409": "Damage increase: 33.6%,Accuracy increase: 33.6%", + "battle_skill_config-450200409": "", + "battle_skill_config-150200410": "Suppress and Snipe", + "battle_skill_config-250200410": "The farther away the target is, the higher the damage, with the damage increase capped at 35%.\n The closer the target is, the higher the precision, with the precision increase capped at 35%.", + "battle_skill_config-350200410": "Damage increase: 35%,Accuracy increase: 35%", + "battle_skill_config-450200410": "", + "battle_skill_config-150200501": "", + "battle_skill_config-250200501": "", + "battle_skill_config-350200501": "", + "battle_skill_config-450200501": "", + "battle_skill_config-150200502": "", + "battle_skill_config-250200502": "", + "battle_skill_config-350200502": "", + "battle_skill_config-450200502": "", + "battle_skill_config-150200503": "", + "battle_skill_config-250200503": "", + "battle_skill_config-350200503": "", + "battle_skill_config-450200503": "", + "battle_skill_config-150200504": "", + "battle_skill_config-250200504": "", + "battle_skill_config-350200504": "", + "battle_skill_config-450200504": "", + "battle_skill_config-150200505": "", + "battle_skill_config-250200505": "", + "battle_skill_config-350200505": "", + "battle_skill_config-450200505": "", + "battle_skill_config-150200506": "", + "battle_skill_config-250200506": "", + "battle_skill_config-350200506": "", + "battle_skill_config-450200506": "", + "battle_skill_config-150200507": "", + "battle_skill_config-250200507": "", + "battle_skill_config-350200507": "", + "battle_skill_config-450200507": "", + "battle_skill_config-150200508": "", + "battle_skill_config-250200508": "", + "battle_skill_config-350200508": "", + "battle_skill_config-450200508": "", + "battle_skill_config-150200509": "", + 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"battle_skill_config-350200605": "", + "battle_skill_config-450200605": "", + "battle_skill_config-150200606": "", + "battle_skill_config-250200606": "", + "battle_skill_config-350200606": "", + "battle_skill_config-450200606": "", + "battle_skill_config-150200607": "", + "battle_skill_config-250200607": "", + "battle_skill_config-350200607": "", + "battle_skill_config-450200607": "", + "battle_skill_config-150200608": "", + "battle_skill_config-250200608": "", + "battle_skill_config-350200608": "", + "battle_skill_config-450200608": "", + "battle_skill_config-150200609": "", + "battle_skill_config-250200609": "", + "battle_skill_config-350200609": "", + "battle_skill_config-450200609": "", + "battle_skill_config-150200610": "", + "battle_skill_config-250200610": "", + "battle_skill_config-350200610": "", + "battle_skill_config-450200610": "", + "battle_skill_config-175615901": "", + "battle_skill_config-275615901": "", + "battle_skill_config-375615901": "", + "battle_skill_config-475615901": "", + "battle_skill_config-175616001": "", + "battle_skill_config-275616001": "", + "battle_skill_config-375616001": "", + "battle_skill_config-475616001": "", + "battle_skill_config-175616101": "", + "battle_skill_config-275616101": "", + "battle_skill_config-375616101": "", + "battle_skill_config-475616101": "", + "battle_skill_config-175616201": "", + "battle_skill_config-275616201": "", + "battle_skill_config-375616201": "", + "battle_skill_config-475616201": "", + "battle_skill_config-175616301": "", + "battle_skill_config-275616301": "", + "battle_skill_config-375616301": "", + "battle_skill_config-475616301": "", + "battle_skill_config-175616401": "", + "battle_skill_config-275616401": "", + "battle_skill_config-375616401": "", + "battle_skill_config-475616401": "", + "battle_skill_config-175616501": "", + "battle_skill_config-275616501": "", + "battle_skill_config-375616501": "", + "battle_skill_config-475616501": "", + "battle_skill_config-175616601": "", + "battle_skill_config-275616601": "", + "battle_skill_config-375616601": "", + "battle_skill_config-475616601": "", + "battle_skill_config-175616701": "", + "battle_skill_config-275616701": "", + "battle_skill_config-375616701": "", + "battle_skill_config-475616701": "", + "battle_skill_config-175616801": "", + "battle_skill_config-275616801": "", + "battle_skill_config-375616801": "", + "battle_skill_config-475616801": "", + "battle_skill_config-175616901": "", + "battle_skill_config-275616901": "", + "battle_skill_config-375616901": "", + "battle_skill_config-475616901": "", + "battle_skill_config-175617001": "", + "battle_skill_config-275617001": "", + "battle_skill_config-375617001": "", + "battle_skill_config-475617001": "", + "battle_skill_config-175617101": "", + "battle_skill_config-275617101": "", + "battle_skill_config-375617101": "", + "battle_skill_config-475617101": "", + "battle_skill_config-175617201": "", + "battle_skill_config-275617201": "", + "battle_skill_config-375617201": "", + "battle_skill_config-475617201": "", + "battle_skill_config-175617301": "", + "battle_skill_config-275617301": "", + "battle_skill_config-375617301": "", + "battle_skill_config-475617301": "", + "battle_skill_config-175617401": "", + "battle_skill_config-275617401": "", + "battle_skill_config-375617401": "", + "battle_skill_config-475617401": "", + "battle_skill_config-175617501": "", + "battle_skill_config-275617501": "", + "battle_skill_config-375617501": "", + "battle_skill_config-475617501": "", + "battle_skill_config-175617601": "", + "battle_skill_config-275617601": "", + "battle_skill_config-375617601": "", + "battle_skill_config-475617601": "", + "battle_skill_config-175617701": "", + "battle_skill_config-275617701": "", + "battle_skill_config-375617701": "", + "battle_skill_config-475617701": "", + "battle_skill_config-175617801": "", + "battle_skill_config-275617801": "", + "battle_skill_config-375617801": "", + "battle_skill_config-475617801": "", + "battle_skill_config-175617901": "", + "battle_skill_config-275617901": "", + "battle_skill_config-375617901": "", + "battle_skill_config-475617901": "", + "battle_skill_config-175618001": "", + "battle_skill_config-275618001": "", + "battle_skill_config-375618001": "", + "battle_skill_config-475618001": "", + "battle_skill_config-175618101": "", + "battle_skill_config-275618101": "", + "battle_skill_config-375618101": "", + "battle_skill_config-475618101": "", + "battle_skill_config-175618201": "", + "battle_skill_config-275618201": "", + "battle_skill_config-375618201": "", + "battle_skill_config-475618201": "", + "battle_skill_config-175618301": "", + "battle_skill_config-275618301": "", + "battle_skill_config-375618301": "", + "battle_skill_config-475618301": "", + "battle_skill_config-175618401": "", + "battle_skill_config-275618401": "", + "battle_skill_config-375618401": "", + "battle_skill_config-475618401": "", + "battle_skill_config-175618501": "", + "battle_skill_config-275618501": "", + "battle_skill_config-375618501": "", + "battle_skill_config-475618501": "", + "battle_skill_config-175618601": "", + "battle_skill_config-275618601": "", + "battle_skill_config-375618601": "", + "battle_skill_config-475618601": "", + "battle_skill_config-175618701": "", + "battle_skill_config-275618701": "", + "battle_skill_config-375618701": "", + "battle_skill_config-475618701": "", + "battle_skill_config-175618801": "", + "battle_skill_config-275618801": "", + "battle_skill_config-375618801": "", + "battle_skill_config-475618801": "", + "battle_skill_config-175901201": "", + "battle_skill_config-275901201": "", + "battle_skill_config-375901201": "", + "battle_skill_config-475901201": "", + "battle_skill_config-180400101": "Crimson Echoes", + "battle_skill_config-280400101": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 18%, lasting 3 seconds.", + "battle_skill_config-380400101": "Cooldown time: 20 seconds,Damage increase: 18%,Accuracy increase: 18%,Attack speed increase: 18%,Duration: 3 seconds", + "battle_skill_config-480400101": "", + "battle_skill_config-180400102": "Crimson Echoes", + "battle_skill_config-280400102": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 19%, lasting 3.2 seconds.", + "battle_skill_config-380400102": "Cooldown time: 19.6 seconds,Damage increase: 19%,Accuracy increase: 19%,Attack speed increase: 19%,Duration: 3.2 seconds", + "battle_skill_config-480400102": "", + "battle_skill_config-180400103": "Crimson Echoes", + "battle_skill_config-280400103": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 21%, lasting 3.4 seconds.", + "battle_skill_config-380400103": "Cooldown time: 19.1 seconds,Damage increase: 21%,Accuracy increase: 21%,Attack speed increase: 21%,Duration: 3.4 seconds", + "battle_skill_config-480400103": "", + "battle_skill_config-180400104": "Crimson Echoes", + "battle_skill_config-280400104": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 22%, lasting 3.7 seconds.", + "battle_skill_config-380400104": "Cooldown time: 18.7 seconds,Damage increase: 22%,Accuracy increase: 22%,Attack speed increase: 22%,Duration: 3.7 seconds", + "battle_skill_config-480400104": "", + "battle_skill_config-180400105": "Crimson Echoes", + "battle_skill_config-280400105": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 23%, lasting 3.9 seconds.", + "battle_skill_config-380400105": "Cooldown time: 18.2 seconds,Damage increase: 23%,Accuracy increase: 23%,Attack speed increase: 23%,Duration: 3.9 seconds", + "battle_skill_config-480400105": "", + "battle_skill_config-180400106": "Crimson Echoes", + "battle_skill_config-280400106": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 25%, lasting 4.1 seconds.", + "battle_skill_config-380400106": "Cooldown time: 17.8 seconds,Damage increase: 25%,Accuracy increase: 25%,Attack speed increase: 25%,Duration: 4.1 seconds", + "battle_skill_config-480400106": "", + "battle_skill_config-180400107": "Crimson Echoes", + "battle_skill_config-280400107": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 26%, lasting 4.3 seconds.", + "battle_skill_config-380400107": "Cooldown time: 17.3 seconds,Damage increase: 26%,Accuracy increase: 26%,Attack speed increase: 26%,Duration: 4.3 seconds", + "battle_skill_config-480400107": "", + "battle_skill_config-180400108": "Crimson Echoes", + "battle_skill_config-280400108": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 27%, lasting 4.6 seconds.", + "battle_skill_config-380400108": "Cooldown time: 16.9 seconds,Damage increase: 27%,Accuracy increase: 27%,Attack speed increase: 27%,Duration: 4.6 seconds", + "battle_skill_config-480400108": "", + "battle_skill_config-180400109": "Crimson Echoes", + "battle_skill_config-280400109": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 29%, lasting 4.8 seconds.", + "battle_skill_config-380400109": "Cooldown time: 16.4 seconds,Damage increase: 29%,Accuracy increase: 29%,Attack speed increase: 29%,Duration: 4.8 seconds", + "battle_skill_config-480400109": "", + "battle_skill_config-180400110": "Crimson Echoes", + "battle_skill_config-280400110": "When skill is activated, all teammates on buff tiles have their damage, attack speed and accuracy raised by 30%, lasting 5 seconds.", + "battle_skill_config-380400110": "Cooldown time: 16 seconds,Damage increase: 30%,Accuracy increase: 30%,Attack speed increase: 30%,Duration: 5 seconds", + "battle_skill_config-480400110": "", + "battle_skill_config-180400201": "Mechanical Longitudinal Wave", + "battle_skill_config-280400201": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 5%, increase evasion of SMG units and reduce their damage intake by 10%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400201": "Damage increase: 5%,Accuracy increase: 5%,Evasion increase: 10%,Damage intake reduction: 10%", + "battle_skill_config-480400201": "", + "battle_skill_config-180400202": "Mechanical Longitudinal Wave", + "battle_skill_config-280400202": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 5.6%, increase evasion of SMG units and reduce their damage intake by 10.6%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400202": "Damage increase: 5.6%,Accuracy increase: 5.6%,Evasion increase: 10.6%,Damage intake reduction: 10.6%", + "battle_skill_config-480400202": "", + "battle_skill_config-180400203": "Mechanical Longitudinal Wave", + "battle_skill_config-280400203": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 6.1%, increase evasion of SMG units and reduce their damage intake by 11.1%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400203": "Damage increase: 6.1%,Accuracy increase: 6.1%,Evasion increase: 11.1%,Damage intake reduction: 11.1%", + "battle_skill_config-480400203": "", + "battle_skill_config-180400204": "Mechanical Longitudinal Wave", + "battle_skill_config-280400204": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 6.7%, increase evasion of SMG units and reduce their damage intake by 11.7%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400204": "Damage increase: 6.7%,Accuracy increase: 6.7%,Evasion increase: 11.7%,Damage intake reduction: 11.7%", + "battle_skill_config-480400204": "", + "battle_skill_config-180400205": "Mechanical Longitudinal Wave", + "battle_skill_config-280400205": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 7.2%, increase evasion of SMG units and reduce their damage intake by 12.2%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400205": "Damage increase: 7.2%,Accuracy increase: 7.2%,Evasion increase: 12.2%,Damage intake reduction: 12.2%", + "battle_skill_config-480400205": "", + "battle_skill_config-180400206": "Mechanical Longitudinal Wave", + "battle_skill_config-280400206": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 7.8%, increase evasion of SMG units and reduce their damage intake by 12.8%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400206": "Damage increase: 7.8%,Accuracy increase: 7.8%,Evasion increase: 12.8%,Damage intake reduction: 12.8%", + "battle_skill_config-480400206": "", + "battle_skill_config-180400207": "Mechanical Longitudinal Wave", + "battle_skill_config-280400207": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 8.3%, increase evasion of SMG units and reduce their damage intake by 13.3%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400207": "Damage increase: 8.3%,Accuracy increase: 8.3%,Evasion increase: 13.3%,Damage intake reduction: 13.3%", + "battle_skill_config-480400207": "", + "battle_skill_config-180400208": "Mechanical Longitudinal Wave", + "battle_skill_config-280400208": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 8.9%, increase evasion of SMG units and reduce their damage intake by 13.9%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400208": "Damage increase: 8.9%,Accuracy increase: 8.9%,Evasion increase: 13.9%,Damage intake reduction: 13.9%", + "battle_skill_config-480400208": "", + "battle_skill_config-180400209": "Mechanical Longitudinal Wave", + "battle_skill_config-280400209": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 9.4%, increase evasion of SMG units and reduce their damage intake by 14.4%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400209": "Damage increase: 9.4%,Accuracy increase: 9.4%,Evasion increase: 14.4%,Damage intake reduction: 14.4%", + "battle_skill_config-480400209": "", + "battle_skill_config-180400210": "Mechanical Longitudinal Wave", + "battle_skill_config-280400210": "When \"Crimson Echoes\" is activated, apply \"Echo\" to allies on her buff tiles.\n Echo: Increase damage and accuracy of AR units by 10%, increase evasion of SMG units and reduce their damage intake by 15%, stacking up to 3 times. Units with Echo will apply the same Echo buff to their adjacent (horizontally and vertically, but not diagonally) units after 2 seconds. The Echo buff lasts 6 seconds and does not trigger other skills effects.", + "battle_skill_config-380400210": "Damage increase: 10%,Accuracy increase: 10%,Evasion increase: 15%,Damage intake reduction: 15%", + "battle_skill_config-480400210": "", + "battle_skill_config-180400301": "", + "battle_skill_config-280400301": "", + "battle_skill_config-380400301": "", + "battle_skill_config-480400301": "", + "battle_skill_config-180400401": "", + "battle_skill_config-280400401": "", + "battle_skill_config-380400401": "", + "battle_skill_config-480400401": "", + "battle_skill_config-180400501": "", + "battle_skill_config-280400501": "", + "battle_skill_config-380400501": "", + "battle_skill_config-480400501": "", + "battle_skill_config-180400601": "", + "battle_skill_config-280400601": "", + "battle_skill_config-380400601": "", + "battle_skill_config-480400601": "", + "battle_skill_config-180400701": "", + "battle_skill_config-280400701": "", + "battle_skill_config-380400701": "", + "battle_skill_config-480400701": "", + "battle_skill_config-180400801": "", + "battle_skill_config-280400801": "", + "battle_skill_config-380400801": "", + "battle_skill_config-480400801": "", + "battle_skill_config-180400901": "", + "battle_skill_config-280400901": "", + "battle_skill_config-380400901": "", + "battle_skill_config-480400901": "", + "battle_skill_config-180401001": "", + "battle_skill_config-280401001": "", + "battle_skill_config-380401001": "", + "battle_skill_config-480401001": "", + "battle_skill_config-180401101": "", + "battle_skill_config-280401101": "", + "battle_skill_config-380401101": "", + "battle_skill_config-480401101": "", + "battle_skill_config-180401201": "", + "battle_skill_config-280401201": "", + "battle_skill_config-380401201": "", + "battle_skill_config-480401201": "", + "battle_skill_config-174000101": "Firepower Suppression", + "battle_skill_config-274000101": "Reduce all enemy units' damage by 16% for 5 seconds.", + "battle_skill_config-374000101": "Cooldown time: 15 seconds,Damage reduction: 16%,Duration: 5 seconds", + "battle_skill_config-474000101": "", + "battle_skill_config-174000102": "Firepower Suppression", + "battle_skill_config-274000102": "Decrease all enemies' damage by 17% for 6 seconds.", + "battle_skill_config-374000102": "Cooldown time: 14.7 seconds,Damage reduction: 17%,Duration: 6 seconds", + "battle_skill_config-474000102": "", + "battle_skill_config-174000103": "Firepower Suppression", + "battle_skill_config-274000103": "Reduce all enemy units' damage by 19% for 6 seconds.", + "battle_skill_config-374000103": "Cooldown time: 14.3 seconds,Damage reduction: 19%,Duration: 6 seconds", + "battle_skill_config-474000103": "", + "battle_skill_config-174000104": "Firepower Suppression", + "battle_skill_config-274000104": "Reduce all enemy units' damage by 20% for 6 seconds.", + "battle_skill_config-374000104": "Cooldown time: 14 seconds,Damage reduction: 20%,Duration: 6 seconds", + "battle_skill_config-474000104": "", + "battle_skill_config-174000105": "Firepower Suppression", + "battle_skill_config-274000105": "Decrease all enemies' damage by 21% for 7 seconds.", + "battle_skill_config-374000105": "Cooldown time: 13.7 seconds,Damage reduction: 21%,Duration: 7 seconds", + "battle_skill_config-474000105": "", + "battle_skill_config-174000106": "Firepower Suppression", + "battle_skill_config-274000106": "Reduce all enemy units' damage by 23% for 7 seconds.", + "battle_skill_config-374000106": "Cooldown time: 13.3 seconds,Damage reduction: 23%,Duration: 7 seconds", + "battle_skill_config-474000106": "", + "battle_skill_config-174000107": "Firepower Suppression", + "battle_skill_config-274000107": "Reduce all enemy units' damage by 24% for 7 seconds.", + "battle_skill_config-374000107": "Cooldown time: 13 seconds,Damage reduction: 24%,Duration: 7 seconds", + "battle_skill_config-474000107": "", + "battle_skill_config-174000108": "Firepower Suppression", + "battle_skill_config-274000108": "Decrease all enemies' damage by 25% for 8 seconds.", + "battle_skill_config-374000108": "Cooldown time: 12.7 seconds,Damage reduction: 25%,Duration: 8 seconds", + "battle_skill_config-474000108": "", + "battle_skill_config-174000109": "Firepower Suppression", + "battle_skill_config-274000109": "Reduce all enemy units' damage by 27% for 8 seconds.", + "battle_skill_config-374000109": "Cooldown time: 12.3 seconds,Damage reduction: 27%,Duration: 8 seconds", + "battle_skill_config-474000109": "", + "battle_skill_config-174000110": "Firepower Suppression", + "battle_skill_config-274000110": "Reduce all enemy units' damage by 28% for 8 seconds.", + "battle_skill_config-374000110": "Cooldown time: 12 seconds,Damage reduction: 28%,Duration: 8 seconds", + "battle_skill_config-474000110": "", + "battle_skill_config-174000201": "Star Trail", + "battle_skill_config-274000201": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 10% for 2 seconds.", + "battle_skill_config-374000201": "Damage increase: 10%,Duration: 2 seconds", + "battle_skill_config-474000201": "", + "battle_skill_config-174000202": "Star Trail", + "battle_skill_config-274000202": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 11% for 2.2 seconds.", + "battle_skill_config-374000202": "Damage increase: 11%,Duration: 2.2 seconds", + "battle_skill_config-474000202": "", + "battle_skill_config-174000203": "Star Trail", + "battle_skill_config-274000203": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 12% for 2.4 seconds.", + "battle_skill_config-374000203": "Damage increase: 12%,Duration: 2.4 seconds", + "battle_skill_config-474000203": "", + "battle_skill_config-174000204": "Star Trail", + "battle_skill_config-274000204": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 13% for 2.7 seconds.", + "battle_skill_config-374000204": "Damage increase: 13%,Duration: 2.7 seconds", + "battle_skill_config-474000204": "", + "battle_skill_config-174000205": "Star Trail", + "battle_skill_config-274000205": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 14% for 2.9 seconds.", + "battle_skill_config-374000205": "Damage increase: 14%,Duration: 2.9 seconds", + "battle_skill_config-474000205": "", + "battle_skill_config-174000206": "Star Trail", + "battle_skill_config-274000206": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 16% for 3.1 seconds.", + "battle_skill_config-374000206": "Damage increase: 16%,Duration: 3.1 seconds", + "battle_skill_config-474000206": "", + "battle_skill_config-174000207": "Star Trail", + "battle_skill_config-274000207": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 17% for 3.3 seconds.", + "battle_skill_config-374000207": "Damage increase: 17%,Duration: 3.3 seconds", + "battle_skill_config-474000207": "", + "battle_skill_config-174000208": "Star Trail", + "battle_skill_config-274000208": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 18% for 3.6 seconds.", + "battle_skill_config-374000208": "Damage increase: 18%,Duration: 3.6 seconds", + "battle_skill_config-474000208": "", + "battle_skill_config-174000209": "Star Trail", + "battle_skill_config-274000209": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 19% for 3.8 seconds.", + "battle_skill_config-374000209": "Damage increase: 19%,Duration: 3.8 seconds", + "battle_skill_config-474000209": "", + "battle_skill_config-174000210": "Star Trail", + "battle_skill_config-274000210": "When Firepower Suppression is activated, increase damage of allies standing on her buff tiles by 20% for 4 seconds.", + "battle_skill_config-374000210": "Damage increase: 20%,Duration: 4 seconds", + "battle_skill_config-474000210": "", + "battle_skill_config-174000301": "Force Shield", + "battle_skill_config-274000301": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 2 seconds.", + "battle_skill_config-374000301": "Cooldown: 20s,Duration: 2s", + "battle_skill_config-474000301": "", + "battle_skill_config-174000302": "Force Shield", + "battle_skill_config-274000302": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 2.2 seconds.", + "battle_skill_config-374000302": "Cooldown: 19.6s,Duration: 2.2s", + "battle_skill_config-474000302": "", + "battle_skill_config-174000303": "Force Shield", + "battle_skill_config-274000303": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 2.4 seconds.", + "battle_skill_config-374000303": "Cooldown: 19.1s,Duration: 2.4s", + "battle_skill_config-474000303": "", + "battle_skill_config-174000304": "Force Shield", + "battle_skill_config-274000304": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 2.7 seconds.", + "battle_skill_config-374000304": "Cooldown: 18.7s,Duration: 2.7s", + "battle_skill_config-474000304": "", + "battle_skill_config-174000305": "Force Shield", + "battle_skill_config-274000305": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 2.9 seconds.", + "battle_skill_config-374000305": "Cooldown: 18.2s,Duration: 2.9s", + "battle_skill_config-474000305": "", + "battle_skill_config-174000306": "Force Shield", + "battle_skill_config-274000306": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 3.1 seconds.", + "battle_skill_config-374000306": "Cooldown: 17.8s,Duration: 3.1s", + "battle_skill_config-474000306": "", + "battle_skill_config-174000307": "Force Shield", + "battle_skill_config-274000307": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 3.3 seconds.", + "battle_skill_config-374000307": "Cooldown: 17.3s,Duration: 3.3s", + "battle_skill_config-474000307": "", + "battle_skill_config-174000308": "Force Shield", + "battle_skill_config-274000308": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 3.6 seconds.", + "battle_skill_config-374000308": "Cooldown: 16.9s,Duration: 3.6s", + "battle_skill_config-474000308": "", + "battle_skill_config-174000309": "Force Shield", + "battle_skill_config-274000309": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 3.8 seconds.", + "battle_skill_config-374000309": "Cooldown: 16.4s,Duration: 3.8s", + "battle_skill_config-474000309": "", + "battle_skill_config-174000310": "Force Shield", + "battle_skill_config-274000310": "Gain a 9999-point deflection shield to neutralize damage and taunt enemies for 4 seconds.", + "battle_skill_config-374000310": "Cooldown: 16s,Duration: 4s", + "battle_skill_config-474000310": "", + "battle_skill_config-174000401": "Refuge Consensus", + "battle_skill_config-274000401": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 2 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000401": "Refuge buff duration with each AR/SMG unit present: 2 seconds", + "battle_skill_config-474000401": "", + "battle_skill_config-174000402": "Refuge Consensus", + "battle_skill_config-274000402": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 2.2 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000402": "Refuge buff duration with each AR/SMG unit present: 2.2 seconds", + "battle_skill_config-474000402": "", + "battle_skill_config-174000403": "Refuge Consensus", + "battle_skill_config-274000403": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 2.4 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000403": "Refuge buff duration with each AR/SMG unit present: 2.4 seconds", + "battle_skill_config-474000403": "", + "battle_skill_config-174000404": "Refuge Consensus", + "battle_skill_config-274000404": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 2.7 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000404": "Refuge buff duration with each AR/SMG unit present: 2.7 seconds", + "battle_skill_config-474000404": "", + "battle_skill_config-174000405": "Refuge Consensus", + "battle_skill_config-274000405": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 2.9 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000405": "Refuge buff duration with each AR/SMG unit present: 2.9 seconds", + "battle_skill_config-474000405": "", + "battle_skill_config-174000406": "Refuge Consensus", + "battle_skill_config-274000406": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 3.1 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000406": "Refuge buff duration with each AR/SMG unit present: 3.1 seconds", + "battle_skill_config-474000406": "", + "battle_skill_config-174000407": "Refuge Consensus", + "battle_skill_config-274000407": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 3.3 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000407": "Refuge buff duration with each AR/SMG unit present: 3.3 seconds", + "battle_skill_config-474000407": "", + "battle_skill_config-174000408": "Refuge Consensus", + "battle_skill_config-274000408": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 3.6 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000408": "Refuge buff duration with each AR/SMG unit present: 3.6 seconds", + "battle_skill_config-474000408": "", + "battle_skill_config-174000409": "Refuge Consensus", + "battle_skill_config-274000409": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 3.8 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000409": "Refuge buff duration with each AR/SMG unit present: 3.8 seconds", + "battle_skill_config-474000409": "", + "battle_skill_config-174000410": "Refuge Consensus", + "battle_skill_config-274000410": "At the start of the battle, gain \"Refuge\" with every 50 points of damage taken. While the Refuge buff is in effect, this unit does not lose Dummy-Links.\n The duration of the Refuge buff is determined by the number of AR and SMG units on the battlefield: each AR/SMG unit present (including self) increases the duration by 4 seconds.\n Every victorious battle in the same map shortens the duration by 20%, stacking up to 3 times.", + "battle_skill_config-374000410": "Refuge buff duration with each AR/SMG unit present: 4 seconds", + "battle_skill_config-474000410": "", + "battle_skill_config-174000501": "", + "battle_skill_config-274000501": "", + "battle_skill_config-374000501": "", + "battle_skill_config-474000501": "", + "battle_skill_config-174000601": "", + "battle_skill_config-274000601": "", + "battle_skill_config-374000601": "", + "battle_skill_config-474000601": "", + "battle_skill_config-174000701": "", + "battle_skill_config-274000701": "", + "battle_skill_config-374000701": "", + "battle_skill_config-474000701": "", + "battle_skill_config-174000801": "Interdiction Shot", + "battle_skill_config-274000801": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.1-3.2x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000801": "Cooldown: 13s,Basic Damage Multiplier: 2.1x,Max Damage Multiplier: 3.2x", + "battle_skill_config-474000801": "", + "battle_skill_config-174000802": "Interdiction Shot", + "battle_skill_config-274000802": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.2-3.6x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000802": "Cooldown: 12.6s,Basic Damage Multiplier: 2.2x,Max Damage Multiplier: 3.6x", + "battle_skill_config-474000802": "", + "battle_skill_config-174000803": "Interdiction Shot", + "battle_skill_config-274000803": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.3-4x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000803": "Cooldown: 12.1s,Basic Damage Multiplier: 2.3x,Max Damage Multiplier: 4x", + "battle_skill_config-474000803": "", + "battle_skill_config-174000804": "Interdiction Shot", + "battle_skill_config-274000804": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.4-4.5x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000804": "Cooldown: 11.7s,Basic Damage Multiplier: 2.4x,Max Damage Multiplier: 4.5x", + "battle_skill_config-474000804": "", + "battle_skill_config-174000805": "Interdiction Shot", + "battle_skill_config-274000805": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.5-4.9x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000805": "Cooldown: 11.2s,Basic Damage Multiplier: 2.5x,Max Damage Multiplier: 4.9x", + "battle_skill_config-474000805": "", + "battle_skill_config-174000806": "Interdiction Shot", + "battle_skill_config-274000806": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.7-5.3x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000806": "Cooldown: 10.8s,Basic Damage Multiplier: 2.7x,Max Damage Multiplier: 5.3x", + "battle_skill_config-474000806": "", + "battle_skill_config-174000807": "Interdiction Shot", + "battle_skill_config-274000807": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.8-5.7x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000807": "Cooldown: 10.3s,Basic Damage Multiplier: 2.8x,Max Damage Multiplier: 5.7x", + "battle_skill_config-474000807": "", + "battle_skill_config-174000808": "Interdiction Shot", + "battle_skill_config-274000808": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 2.9-6.2x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000808": "Cooldown: 9.9s,Basic Damage Multiplier: 2.9x,Max Damage Multiplier: 6.2x", + "battle_skill_config-474000808": "", + "battle_skill_config-174000809": "Interdiction Shot", + "battle_skill_config-274000809": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 3-6.6x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000809": "Cooldown: 9.4s,Basic Damage Multiplier: 3x,Max Damage Multiplier: 6.6x", + "battle_skill_config-474000809": "", + "battle_skill_config-174000810": "Interdiction Shot", + "battle_skill_config-274000810": "Start charging when the skill is off cooldown, gaining 1 stack every 1 second up to a maximum of 7 stacks. Press the skill to aim for 1.5 seconds, then depending on the number of charged stacks, fire at the closest target, dealing 3.1-7x damage that penetrates shields and expending all stacks.", + "battle_skill_config-374000810": "Cooldown: 9s,Basic Damage Multiplier: 3.1x,Max Damage Multiplier: 7x", + "battle_skill_config-474000810": "", + "battle_skill_config-174000901": "Pact with Death", + "battle_skill_config-274000901": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 70% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000901": "Damage increase while charging: 70%", + "battle_skill_config-474000901": "", + "battle_skill_config-174000902": "Pact with Death", + "battle_skill_config-274000902": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 76% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000902": "Damage increase while charging: 76%", + "battle_skill_config-474000902": "", + "battle_skill_config-174000903": "Pact with Death", + "battle_skill_config-274000903": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 81% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000903": "Damage increase while charging: 81%", + "battle_skill_config-474000903": "", + "battle_skill_config-174000904": "Pact with Death", + "battle_skill_config-274000904": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 87% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000904": "Damage increase while charging: 87%", + "battle_skill_config-474000904": "", + "battle_skill_config-174000905": "Pact with Death", + "battle_skill_config-274000905": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 92% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000905": "Damage increase while charging: 92%", + "battle_skill_config-474000905": "", + "battle_skill_config-174000906": "Pact with Death", + "battle_skill_config-274000906": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 98% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000906": "Damage increase while charging: 98%", + "battle_skill_config-474000906": "", + "battle_skill_config-174000907": "Pact with Death", + "battle_skill_config-274000907": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 103% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000907": "Damage increase while charging: 103%", + "battle_skill_config-474000907": "", + "battle_skill_config-174000908": "Pact with Death", + "battle_skill_config-274000908": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 109% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000908": "Damage increase while charging: 109%", + "battle_skill_config-474000908": "", + "battle_skill_config-174000909": "Pact with Death", + "battle_skill_config-274000909": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 114% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000909": "Damage increase while charging: 114%", + "battle_skill_config-474000909": "", + "battle_skill_config-174000910": "Pact with Death", + "battle_skill_config-274000910": "Normal attacks prioritize targets that have not been attacked. All attacks that hit non-elite units apply a Mark of Death that lasts 5 seconds. While she is charging, increase damage by 120% and reduce rate of fire by 30% until the skill goes on cooldown.\n Mark of Death: When the marked unit's HP falls below 30%, it will take fatal damage.", + "battle_skill_config-374000910": "Damage increase while charging: 120%", + "battle_skill_config-474000910": "", + "battle_skill_config-174001001": "", + "battle_skill_config-274001001": "", + "battle_skill_config-374001001": "", + "battle_skill_config-474001001": "", + "battle_skill_config-174001002": "", + "battle_skill_config-274001002": "", + "battle_skill_config-374001002": "", + "battle_skill_config-474001002": "", + "battle_skill_config-174001003": "", + "battle_skill_config-274001003": "", + "battle_skill_config-374001003": "", + "battle_skill_config-474001003": "", + "battle_skill_config-174001004": "", + "battle_skill_config-274001004": "", + "battle_skill_config-374001004": "", + "battle_skill_config-474001004": "", + "battle_skill_config-174001005": "", + "battle_skill_config-274001005": "", + "battle_skill_config-374001005": "", + "battle_skill_config-474001005": "", + "battle_skill_config-174001006": "", + "battle_skill_config-274001006": "", + "battle_skill_config-374001006": "", + "battle_skill_config-474001006": "", + "battle_skill_config-174001007": "", + "battle_skill_config-274001007": "", + "battle_skill_config-374001007": "", + "battle_skill_config-474001007": "", + "battle_skill_config-174001008": "", + "battle_skill_config-274001008": "", + "battle_skill_config-374001008": "", + "battle_skill_config-474001008": "", + "battle_skill_config-174001009": "", + "battle_skill_config-274001009": "", + "battle_skill_config-374001009": "", + "battle_skill_config-474001009": "", + "battle_skill_config-174001010": "", + "battle_skill_config-274001010": "", + "battle_skill_config-374001010": "", + "battle_skill_config-474001010": "", + "battle_skill_config-174001101": "", + "battle_skill_config-274001101": "", + 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"battle_skill_config-274001606": "", + "battle_skill_config-374001606": "", + "battle_skill_config-474001606": "", + "battle_skill_config-174001607": "", + "battle_skill_config-274001607": "", + "battle_skill_config-374001607": "", + "battle_skill_config-474001607": "", + "battle_skill_config-174001608": "", + "battle_skill_config-274001608": "", + "battle_skill_config-374001608": "", + "battle_skill_config-474001608": "", + "battle_skill_config-174001609": "", + "battle_skill_config-274001609": "", + "battle_skill_config-374001609": "", + "battle_skill_config-474001609": "", + "battle_skill_config-174001610": "", + "battle_skill_config-274001610": "", + "battle_skill_config-374001610": "", + "battle_skill_config-474001610": "", + "battle_skill_config-174001701": "", + "battle_skill_config-274001701": "", + "battle_skill_config-374001701": "", + "battle_skill_config-474001701": "", + "battle_skill_config-174001702": "", + "battle_skill_config-274001702": "", + 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"battle_skill_config-274001901": "", + "battle_skill_config-374001901": "", + "battle_skill_config-474001901": "", + "battle_skill_config-174002001": "", + "battle_skill_config-274002001": "", + "battle_skill_config-374002001": "", + "battle_skill_config-474002001": "", + "battle_skill_config-174002101": "", + "battle_skill_config-274002101": "", + "battle_skill_config-374002101": "", + "battle_skill_config-474002101": "", + "battle_skill_config-174002201": "", + "battle_skill_config-274002201": "", + "battle_skill_config-374002201": "", + "battle_skill_config-474002201": "", + "battle_skill_config-174002301": "", + "battle_skill_config-274002301": "", + "battle_skill_config-374002301": "", + "battle_skill_config-474002301": "", + "battle_skill_config-174002401": "", + "battle_skill_config-274002401": "", + "battle_skill_config-374002401": "", + "battle_skill_config-474002401": "", + "battle_skill_config-172100601": "", + "battle_skill_config-272100601": "", + "battle_skill_config-372100601": "", + "battle_skill_config-472100601": "", + "battle_skill_config-172101201": "", + "battle_skill_config-272101201": "", + "battle_skill_config-372101201": "", + "battle_skill_config-472101201": "", + "battle_skill_config-172101301": "", + "battle_skill_config-272101301": "", + "battle_skill_config-372101301": "", + "battle_skill_config-472101301": "", + "battle_skill_config-172101401": "", + "battle_skill_config-272101401": "", + "battle_skill_config-372101401": "", + "battle_skill_config-472101401": "", + "battle_skill_config-172101501": "", + "battle_skill_config-272101501": "", + "battle_skill_config-372101501": "", + "battle_skill_config-472101501": "", + "battle_skill_config-172101601": "", + "battle_skill_config-272101601": "", + "battle_skill_config-372101601": "", + "battle_skill_config-472101601": "", + "battle_skill_config-172101701": "", + "battle_skill_config-272101701": "", + "battle_skill_config-372101701": "", + "battle_skill_config-472101701": "", + "battle_skill_config-172102501": "", + "battle_skill_config-272102501": "", + "battle_skill_config-372102501": "", + "battle_skill_config-472102501": "", + "battle_skill_config-172103201": "", + "battle_skill_config-272103201": "", + "battle_skill_config-372103201": "", + "battle_skill_config-472103201": "", + "battle_skill_config-172103301": "", + "battle_skill_config-272103301": "", + "battle_skill_config-372103301": "", + "battle_skill_config-472103301": "", + "battle_skill_config-172104501": "", + "battle_skill_config-272104501": "", + "battle_skill_config-372104501": "", + "battle_skill_config-472104501": "", + "battle_skill_config-172102701": "", + "battle_skill_config-272102701": "", + "battle_skill_config-372102701": "", + "battle_skill_config-472102701": "", + "battle_skill_config-172102801": "", + "battle_skill_config-272102801": "", + "battle_skill_config-372102801": "", + "battle_skill_config-472102801": "", + "battle_skill_config-172102901": "", + "battle_skill_config-272102901": "", + "battle_skill_config-372102901": "", + "battle_skill_config-472102901": "", + "battle_skill_config-172104301": "", + "battle_skill_config-272104301": "", + "battle_skill_config-372104301": "", + "battle_skill_config-472104301": "", + "battle_skill_config-172103101": "", + "battle_skill_config-272103101": "", + "battle_skill_config-372103101": "", + "battle_skill_config-472103101": "", + "battle_skill_config-172104901": "", + "battle_skill_config-272104901": "", + "battle_skill_config-372104901": "", + "battle_skill_config-472104901": "", + "battle_skill_config-175012601": "Creeping Mist", + "battle_skill_config-275012601": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012601": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475012601": "", + "battle_skill_config-175012602": "Creeping Mist", + "battle_skill_config-275012602": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012602": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475012602": "", + "battle_skill_config-175012603": "Creeping Mist", + "battle_skill_config-275012603": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012603": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475012603": "", + "battle_skill_config-175012604": "Creeping Mist", + "battle_skill_config-275012604": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012604": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475012604": "", + "battle_skill_config-175012605": "Creeping Mist", + "battle_skill_config-275012605": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012605": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475012605": "", + "battle_skill_config-175012606": "Creeping Mist", + "battle_skill_config-275012606": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012606": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475012606": "", + "battle_skill_config-175012607": "Creeping Mist", + "battle_skill_config-275012607": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012607": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475012607": "", + "battle_skill_config-175012608": "Creeping Mist", + "battle_skill_config-275012608": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012608": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475012608": "", + "battle_skill_config-175012609": "Creeping Mist", + "battle_skill_config-275012609": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012609": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475012609": "", + "battle_skill_config-175012610": "Creeping Mist", + "battle_skill_config-275012610": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375012610": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475012610": "", + "battle_skill_config-175008001": "Creeping Mist", + "battle_skill_config-275008001": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008001": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 10%", + "battle_skill_config-475008001": "", + "battle_skill_config-175008002": "Creeping Mist", + "battle_skill_config-275008002": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008002": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 10%", + "battle_skill_config-475008002": "", + "battle_skill_config-175008003": "Creeping Mist", + "battle_skill_config-275008003": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008003": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 10%", + "battle_skill_config-475008003": "", + "battle_skill_config-175008004": "Creeping Mist", + "battle_skill_config-275008004": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008004": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 10%", + "battle_skill_config-475008004": "", + "battle_skill_config-175008005": "Creeping Mist", + "battle_skill_config-275008005": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008005": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 10%", + "battle_skill_config-475008005": "", + "battle_skill_config-175008006": "Creeping Mist", + "battle_skill_config-275008006": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008006": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 10%", + "battle_skill_config-475008006": "", + "battle_skill_config-175008007": "Creeping Mist", + "battle_skill_config-275008007": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008007": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 10%", + "battle_skill_config-475008007": "", + "battle_skill_config-175008008": "Creeping Mist", + "battle_skill_config-275008008": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.3x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008008": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.3,Maximum inherited HP: 10%", + "battle_skill_config-475008008": "", + "battle_skill_config-175008009": "Creeping Mist", + "battle_skill_config-275008009": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.3x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008009": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.3,Maximum inherited HP: 10%", + "battle_skill_config-475008009": "", + "battle_skill_config-175008010": "Creeping Mist", + "battle_skill_config-275008010": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.3x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 10% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375008010": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.3,Maximum inherited HP: 10%", + "battle_skill_config-475008010": "", + "battle_skill_config-175008101": "Parade of the Spirits", + "battle_skill_config-275008101": "Summon a group of Halloween Prowlers with a full complement of Dummies and the following stats: HP: 100, damage: 20, rate of fire: 50, accuracy: 50, evasion: 50, lasting for 12 seconds.\n Halloween Prowler: Increase damage and evasion of all friendly melee units within a radius of 3 by 8% and 18% respectively. The buff does not stack.\n When a summoned Halloween Prowler dies, increase attack speed of all friendly mechanical units by 8% for 5 seconds.", + "battle_skill_config-375008101": "Firepower increase: 8%,Evasion increase: 18%,Attack speed increase: 8%,Minion extra skill: None,Minion duration: 12 seconds", + "battle_skill_config-475008101": "", + "battle_skill_config-175008102": "Parade of the Spirits", + "battle_skill_config-275008102": "Summon a group of Halloween Prowlers with a full complement of Dummies and the following stats: HP: 100, damage: 20, rate of fire: 50, accuracy: 50, evasion: 50, lasting for 12 seconds.\n Halloween Prowler: Increase damage and evasion of all friendly melee units within a radius of 3 by 9% and 21% respectively. The buff does not stack.\n When a summoned Halloween Prowler dies, increase attack speed of all friendly mechanical units by 9% for 5 seconds.", + "battle_skill_config-375008102": "Firepower increase: 9%,Evasion increase: 21%,Attack speed increase: 9%,Minion extra skill: None,Minion duration: 12 seconds", + "battle_skill_config-475008102": "", + "battle_skill_config-175008103": "Parade of the Spirits", + "battle_skill_config-275008103": "Summon a group of Halloween Prowlers with a full complement of Dummies and the following stats: HP: 100, damage: 20, rate of fire: 50, accuracy: 50, evasion: 50, lasting for 12 seconds.\n Halloween Prowler: Increase damage and evasion of all friendly melee units within a radius of 3 by 10% and 24% respectively. The buff does not stack.\n When a summoned Halloween Prowler dies, increase attack speed of all friendly mechanical units by 10% for 5 seconds.", + "battle_skill_config-375008103": "Firepower increase: 10%,Evasion increase: 24%,Attack speed increase: 10%,Minion extra skill: None,Minion duration: 12 seconds", + "battle_skill_config-475008103": "", + "battle_skill_config-175008104": "Parade of the Spirits", + "battle_skill_config-275008104": "Summon a group of Halloween Prowlers with a full complement of Dummies and the following stats: HP: 100, damage: 20, rate of fire: 50, accuracy: 50, evasion: 50, lasting for 12 seconds.\n Halloween Prowler: Increase damage and evasion of all friendly melee units within a radius of 3 by 11% and 27% respectively. The buff does not stack.\n When a summoned Halloween Prowler dies, increase attack speed of all friendly mechanical units by 10% for 5 seconds.", + "battle_skill_config-375008104": "Firepower increase: 11%,Evasion increase: 27%,Attack speed increase: 10%,Minion extra skill: None,Minion duration: 12 seconds", + "battle_skill_config-475008104": "", + "battle_skill_config-175008105": "Parade of the Spirits", + "battle_skill_config-275008105": "Summon a group of Halloween Prowlers with a full complement of Dummies and the following stats: HP: 100, damage: 20, rate of fire: 50, accuracy: 50, evasion: 50, lasting for 12 seconds.\n Halloween Prowler: Increase damage and evasion of all friendly melee units within a radius of 3 by 12% and 30% respectively. The buff does not stack.\n When a summoned Halloween Prowler dies, increase attack speed of all friendly mechanical units by 11% for 5 seconds.", + "battle_skill_config-375008105": "Firepower increase: 12%,Evasion increase: 30%,Attack speed increase: 11%,Minion extra skill: None,Minion duration: 12 seconds", + "battle_skill_config-475008105": "", + "battle_skill_config-175008106": "Parade of the Spirits", + "battle_skill_config-275008106": "Summon a group of Halloween Prowler SWAPs with a full complement of Dummies and the following stats: HP: 200, damage: 30, rate of fire: 80, accuracy: 70, evasion: 80, lasting for 15 seconds.\n Halloween Prowler SWAP: Increase damage and evasion of all friendly melee units within a radius of 3 by 15% and 40% respectively. The buff does not stack.\n Halloween Prowler SWAPs' skill, \"Protection Emphasis\", is at level 1.\n When a summoned Halloween Prowler SWAP dies, increase attack speed of all friendly mechanical units by 12% for 5 seconds.", + "battle_skill_config-375008106": "Firepower increase: 15%,Evasion increase: 40%,Attack speed increase: 12%,Minion extra skill: Protection Emphasis, level 1,Minion duration: 15 seconds", + "battle_skill_config-475008106": "", + "battle_skill_config-175008107": "Parade of the Spirits", + "battle_skill_config-275008107": "Summon a group of Halloween Prowler SWAPs with a full complement of Dummies and the following stats: HP: 200, damage: 30, rate of fire: 80, accuracy: 70, evasion: 80, lasting for 15 seconds.\n Halloween Prowler SWAP: Increase damage and evasion of all friendly melee units within a radius of 3 by 15% and 40% respectively. The buff does not stack.\n Halloween Prowler SWAPs' skill, \"Protection Emphasis\", is at level 2.\n When a summoned Halloween Prowler SWAP dies, increase attack speed of all friendly mechanical units by 13% for 5 seconds.", + "battle_skill_config-375008107": "Firepower increase: 15%,Evasion increase: 40%,Attack speed increase: 13%,Minion extra skill: Protection Emphasis, level 2,Minion duration: 15 seconds", + "battle_skill_config-475008107": "", + "battle_skill_config-175008108": "Parade of the Spirits", + "battle_skill_config-275008108": "Summon a group of Halloween Prowler SWAPs with a full complement of Dummies and the following stats: HP: 200, damage: 30, rate of fire: 80, accuracy: 70, evasion: 80, lasting for 15 seconds.\n Halloween Prowler SWAP: Increase damage and evasion of all friendly melee units within a radius of 3 by 15% and 40% respectively. The buff does not stack.\n Halloween Prowler SWAPs' skill, \"Protection Emphasis\", is at level 3.\n When a summoned Halloween Prowler SWAP dies, increase attack speed of all friendly mechanical units by 13% for 5 seconds.", + "battle_skill_config-375008108": "Firepower increase: 15%,Evasion increase: 40%,Attack speed increase: 13%,Minion extra skill: Protection Emphasis, level 3,Minion duration: 15 seconds", + "battle_skill_config-475008108": "", + "battle_skill_config-175008109": "Parade of the Spirits", + "battle_skill_config-275008109": "Summon a group of Halloween Prowler SWAPs with a full complement of Dummies and the following stats: HP: 200, damage: 30, rate of fire: 80, accuracy: 70, evasion: 80, lasting for 15 seconds.\n Halloween Prowler SWAP: Increase damage and evasion of all friendly melee units within a radius of 3 by 15% and 40% respectively. The buff does not stack.\n Halloween Prowler SWAPs' skill, \"Protection Emphasis\", is at level 4.\n When a summoned Halloween Prowler SWAP dies, increase attack speed of all friendly mechanical units by 14% for 5 seconds.", + "battle_skill_config-375008109": "Firepower increase: 15%,Evasion increase: 40%,Attack speed increase: 14%,Minion extra skill: Protection Emphasis, level 4,Minion duration: 15 seconds", + "battle_skill_config-475008109": "", + "battle_skill_config-175008110": "Parade of the Spirits", + "battle_skill_config-275008110": "Summon a group of Halloween Prowler SWAPs with a full complement of Dummies and the following stats: HP: 200, damage: 30, rate of fire: 80, accuracy: 70, evasion: 80, lasting for 15 seconds.\n Halloween Prowler SWAP: Increase damage and evasion of all friendly melee units within a radius of 3 by 15% and 40% respectively. The buff does not stack.\n Halloween Prowler SWAPs' skill, \"Protection Emphasis\", is at level 5.\n When a summoned Halloween Prowler SWAP dies, increase attack speed of all friendly mechanical units by 15% for 5 seconds.", + "battle_skill_config-375008110": "Firepower increase: 15%,Evasion increase: 40%,Attack speed increase: 15%,Minion extra skill: Protection Emphasis, level 5,Minion duration: 15 seconds", + "battle_skill_config-475008110": "", + "battle_skill_config-175008201": "Midnight Theater", + "battle_skill_config-275008201": "At the start of the battle, change the backdrop to the Halloween Theater. Sing an opera to grant the 2 friendly mechanical units with the highest base damage a damage increase that equals 4% of the Sorceress' own damage. During nighttime, increase night vision of all friendly units by 60%.", + "battle_skill_config-375008201": "Damage multiplier: 4%.,Night vision increase: 60%", + "battle_skill_config-475008201": "", + "battle_skill_config-175008202": "Midnight Theater", + "battle_skill_config-275008202": "At the start of the battle, change the backdrop to the Halloween Theater. Sing an opera to grant the 2 friendly mechanical units with the highest base damage a damage increase that equals 5% of the Sorceress' own damage. During nighttime, increase night vision of all friendly units by 70%.", + "battle_skill_config-375008202": "Damage multiplier: 5%.,Night vision increase: 70%", + "battle_skill_config-475008202": "", + "battle_skill_config-175008203": "Midnight Theater", + "battle_skill_config-275008203": "At the start of the battle, change the backdrop to the Halloween Theater. Sing an opera to grant the 2 friendly mechanical units with the highest base damage a damage increase that equals 5% of the Sorceress' own damage. During nighttime, increase night vision of all friendly units by 80%.", + "battle_skill_config-375008203": "Damage multiplier: 5%.,Night vision increase: 80%", + "battle_skill_config-475008203": "", + "battle_skill_config-175008204": "Midnight Theater", + "battle_skill_config-275008204": "At the start of the battle, change the backdrop to the Halloween Theater. Sing an opera to grant the 2 friendly mechanical units with the highest base damage a damage increase that equals 6% of the Sorceress' own damage. During nighttime, increase night vision of all friendly units by 90%.", + "battle_skill_config-375008204": "Damage multiplier: 6%.,Night vision increase: 90%", + "battle_skill_config-475008204": "", + "battle_skill_config-175008205": "Midnight Theater", + "battle_skill_config-275008205": "At the start of the battle, change the backdrop to the Halloween Theater. Sing an opera to grant the 2 friendly mechanical units with the highest base damage a damage increase that equals 6% of the Sorceress' own damage. During nighttime, increase night vision of all friendly units by 100%.", + "battle_skill_config-375008205": "Damage multiplier: 6%.,Night vision increase: 100%", + "battle_skill_config-475008205": "", + "battle_skill_config-175008301": "Jack's Blessings", + "battle_skill_config-275008301": "When the Sorceress is present, all friendly units gain a shield that equals 3% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 6% of the Sorceress' rate of fire.", + "battle_skill_config-375008301": "Shield multiplier: 3%,Rate of fire multiplier: 6%", + "battle_skill_config-475008301": "", + "battle_skill_config-175008302": "Jack's Blessings", + "battle_skill_config-275008302": "When the Sorceress is present, all friendly units gain a shield that equals 4% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 7% of the Sorceress' rate of fire.", + "battle_skill_config-375008302": "Shield multiplier: 4%,Rate of fire multiplier: 7%", + "battle_skill_config-475008302": "", + "battle_skill_config-175008303": "Jack's Blessings", + "battle_skill_config-275008303": "When the Sorceress is present, all friendly units gain a shield that equals 4% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 8% of the Sorceress' rate of fire.", + "battle_skill_config-375008303": "Shield multiplier: 4%,Rate of fire multiplier: 8%", + "battle_skill_config-475008303": "", + "battle_skill_config-175008304": "Jack's Blessings", + "battle_skill_config-275008304": "When the Sorceress is present, all friendly units gain a shield that equals 5% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 9% of the Sorceress' rate of fire.", + "battle_skill_config-375008304": "Shield multiplier: 5%,Rate of fire multiplier: 9%", + "battle_skill_config-475008304": "", + "battle_skill_config-175008305": "Jack's Blessings", + "battle_skill_config-275008305": "When the Sorceress is present, all friendly units gain a shield that equals 5% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 10% of the Sorceress' rate of fire.", + "battle_skill_config-375008305": "Shield multiplier: 5%,Rate of fire multiplier: 10%", + "battle_skill_config-475008305": "", + "battle_skill_config-175008401": "", + "battle_skill_config-275008401": "", + "battle_skill_config-375008401": "", + "battle_skill_config-475008401": "", + "battle_skill_config-175008501": "", + "battle_skill_config-275008501": "", + "battle_skill_config-375008501": "", + "battle_skill_config-475008501": "", + "battle_skill_config-175008502": "", + "battle_skill_config-275008502": "", + "battle_skill_config-375008502": "", + "battle_skill_config-475008502": "", + "battle_skill_config-175008503": "", + "battle_skill_config-275008503": "", + "battle_skill_config-375008503": "", + "battle_skill_config-475008503": "", + "battle_skill_config-175008504": "", + "battle_skill_config-275008504": "", + "battle_skill_config-375008504": "", + "battle_skill_config-475008504": "", + "battle_skill_config-175008505": "", + "battle_skill_config-275008505": "", + "battle_skill_config-375008505": "", + "battle_skill_config-475008505": "", + "battle_skill_config-175008601": "Jack's Blessings", + "battle_skill_config-275008601": "When the Sorceress is present, all friendly units gain a shield that equals 3% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 6% of the Sorceress' rate of fire.", + "battle_skill_config-375008601": "Shield multiplier: 3%,Rate of fire multiplier: 6%", + "battle_skill_config-475008601": "", + "battle_skill_config-175008602": "Jack's Blessings", + "battle_skill_config-275008602": "When the Sorceress is present, all friendly units gain a shield that equals 4% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 7% of the Sorceress' rate of fire.", + "battle_skill_config-375008602": "Shield multiplier: 4%,Rate of fire multiplier: 7%", + "battle_skill_config-475008602": "", + "battle_skill_config-175008603": "Jack's Blessings", + "battle_skill_config-275008603": "When the Sorceress is present, all friendly units gain a shield that equals 4% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 8% of the Sorceress' rate of fire.", + "battle_skill_config-375008603": "Shield multiplier: 4%,Rate of fire multiplier: 8%", + "battle_skill_config-475008603": "", + "battle_skill_config-175008604": "Jack's Blessings", + "battle_skill_config-275008604": "When the Sorceress is present, all friendly units gain a shield that equals 5% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 9% of the Sorceress' rate of fire.", + "battle_skill_config-375008604": "Shield multiplier: 5%,Rate of fire multiplier: 9%", + "battle_skill_config-475008604": "", + "battle_skill_config-175008605": "Jack's Blessings", + "battle_skill_config-275008605": "When the Sorceress is present, all friendly units gain a shield that equals 5% of her maximum HP at the start of the battle. Mechanical units also gain an additional rate of fire increase that equals 10% of the Sorceress' rate of fire.", + "battle_skill_config-375008605": "Shield multiplier: 5%,Rate of fire multiplier: 10%", + "battle_skill_config-475008605": "", + "battle_skill_config-175008701": "", + "battle_skill_config-275008701": "", + "battle_skill_config-375008701": "", + "battle_skill_config-475008701": "", + "battle_skill_config-175008801": "Dinergate Reinforcement of the Meek – True – Level 5", + "battle_skill_config-275008801": "After every 6 normal attacks, reinforce this unit with 1 units that have 100% of this unit's stats for 10 seconds. In addition, for every 1 Dinergate links which are lost, add an additional 1 units with full stats for 10 seconds while also gaining a shield with 100% of self HP for 5 seconds, stacking up to 1 times.", + "battle_skill_config-375008801": "Attacks to trigger: 6 times,Stat inheritance: 100%,Duration: 10 seconds,HP proportion as shield: 100%,Shield duration: 5 seconds", + "battle_skill_config-475008801": "", + "battle_skill_config-175008901": "Dinergate Reinforcement of the Meek – Level 5", + "battle_skill_config-275008901": "After every 6 normal attacks, reinforce this unit with 1 units that have 100% of this unit's stats for 10 seconds. In addition, for every 1 Dinergate links which are lost, add an additional 1 units with full stats for 10 seconds while also gaining a shield with 100% of self HP for 5 seconds, stacking up to 1 times.", + "battle_skill_config-375008901": "Attacks to trigger: 6 times,Stat inheritance: 100%,Duration: 10 seconds,HP proportion as shield: 100%,Shield duration: 5 seconds", + "battle_skill_config-475008901": "", + "battle_skill_config-175009001": "Burning Soul Instinct – Level 1", + "battle_skill_config-275009001": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 8% and evasion is increased by 18%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009001": "Firepower increase: 8%,Evasion increase: 18%", + "battle_skill_config-475009001": "", + "battle_skill_config-175009101": "Burning Soul Instinct – Level 2", + "battle_skill_config-275009101": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 9% and evasion is increased by 21%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009101": "Firepower increase: 9%,Evasion increase: 21%", + "battle_skill_config-475009101": "", + "battle_skill_config-175009201": "Burning Soul Instinct – Level 3", + "battle_skill_config-275009201": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 10% and evasion is increased by 24%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009201": "Firepower increase: 10%,Evasion increase: 24%", + "battle_skill_config-475009201": "", + "battle_skill_config-175009301": "Burning Soul Instinct – Level 4", + "battle_skill_config-275009301": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 11% and evasion is increased by 27%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009301": "Firepower increase: 11%,Evasion increase: 27%", + "battle_skill_config-475009301": "", + "battle_skill_config-175009401": "Burning Soul Instinct – Level 5", + "battle_skill_config-275009401": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 12% and evasion is increased by 30%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009401": "Firepower increase: 12%,Evasion increase: 30%", + "battle_skill_config-475009401": "", + "battle_skill_config-175009501": "Destroy/Charge Mode Order – Level 1", + "battle_skill_config-275009501": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 8% and evasion is increased by 18%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009501": "Firepower increase: 8%,Evasion increase: 18%", + "battle_skill_config-475009501": "", + "battle_skill_config-175009601": "Destroy/Charge Mode Order – Level 2", + "battle_skill_config-275009601": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 9% and evasion is increased by 21%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009601": "Firepower increase: 9%,Evasion increase: 21%", + "battle_skill_config-475009601": "", + "battle_skill_config-175009701": "Destroy/Charge Mode Order – Level 3", + "battle_skill_config-275009701": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 10% and evasion is increased by 24%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009701": "Firepower increase: 10%,Evasion increase: 24%", + "battle_skill_config-475009701": "", + "battle_skill_config-175009801": "Destroy/Charge Mode Order – Level 4", + "battle_skill_config-275009801": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 11% and evasion is increased by 27%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009801": "Firepower increase: 11%,Evasion increase: 27%", + "battle_skill_config-475009801": "", + "battle_skill_config-175009901": "Destroy/Charge Mode Order – Level 5", + "battle_skill_config-275009901": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 12% and evasion is increased by 30%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375009901": "Firepower increase: 12%,Evasion increase: 30%", + "battle_skill_config-475009901": "", + "battle_skill_config-175010001": "", + "battle_skill_config-275010001": "", + "battle_skill_config-375010001": "", + "battle_skill_config-475010001": "", + "battle_skill_config-175010101": "", + "battle_skill_config-275010101": "", + "battle_skill_config-375010101": "", + "battle_skill_config-475010101": "", + "battle_skill_config-175010201": "", + "battle_skill_config-275010201": "", + "battle_skill_config-375010201": "", + "battle_skill_config-475010201": "", + "battle_skill_config-175010301": "", + "battle_skill_config-275010301": "", + "battle_skill_config-375010301": "", + "battle_skill_config-475010301": "", + "battle_skill_config-175010401": "", + "battle_skill_config-275010401": "", + "battle_skill_config-375010401": "", + "battle_skill_config-475010401": "", + "battle_skill_config-175010501": "", + "battle_skill_config-275010501": "", + "battle_skill_config-375010501": "", + "battle_skill_config-475010501": "", + "battle_skill_config-175010601": "", + "battle_skill_config-275010601": "", + "battle_skill_config-375010601": "", + "battle_skill_config-475010601": "", + "battle_skill_config-175010701": "", + "battle_skill_config-275010701": "", + "battle_skill_config-375010701": "", + "battle_skill_config-475010701": "", + "battle_skill_config-175010802": "Burning Soul Instinct", + "battle_skill_config-275010802": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 9% and evasion is increased by 24%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375010802": "Firepower increase: 9%,Evasion increase: 24%", + "battle_skill_config-475010802": "", + "battle_skill_config-175010803": "Burning Soul Instinct", + "battle_skill_config-275010803": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 11% and evasion is increased by 28%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375010803": "Firepower increase: 11%,Evasion increase: 28%", + "battle_skill_config-475010803": "", + "battle_skill_config-175010804": "Burning Soul Instinct", + "battle_skill_config-275010804": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 12% and evasion is increased by 32%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375010804": "Firepower increase: 12%,Evasion increase: 32%", + "battle_skill_config-475010804": "", + "battle_skill_config-175010805": "Burning Soul Instinct", + "battle_skill_config-275010805": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 14% and evasion is increased by 36%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375010805": "Firepower increase: 14%,Evasion increase: 36%", + "battle_skill_config-475010805": "", + "battle_skill_config-175010801": "Burning Soul Instinct", + "battle_skill_config-275010801": "When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by 15% and evasion is increased by 40%, with a maximum of 3 stacks per unit.", + "battle_skill_config-375010801": "Firepower increase: 15%,Evasion increase: 40%", + "battle_skill_config-475010801": "", + "battle_skill_config-175010902": "", + "battle_skill_config-275010902": "", + "battle_skill_config-375010902": "", + "battle_skill_config-475010902": "", + "battle_skill_config-175010903": "", + "battle_skill_config-275010903": "", + "battle_skill_config-375010903": "", + "battle_skill_config-475010903": "", + "battle_skill_config-175010904": "", + "battle_skill_config-275010904": "", + "battle_skill_config-375010904": "", + "battle_skill_config-475010904": "", + "battle_skill_config-175010905": "", + "battle_skill_config-275010905": "", + "battle_skill_config-375010905": "", + "battle_skill_config-475010905": "", + "battle_skill_config-175010901": "", + "battle_skill_config-275010901": "", + "battle_skill_config-375010901": "", + "battle_skill_config-475010901": "", + "battle_skill_config-175011002": "", + "battle_skill_config-275011002": "", + "battle_skill_config-375011002": "", + "battle_skill_config-475011002": "", + "battle_skill_config-175011003": "", + "battle_skill_config-275011003": "", + "battle_skill_config-375011003": "", + "battle_skill_config-475011003": "", + "battle_skill_config-175011004": "", + "battle_skill_config-275011004": "", + "battle_skill_config-375011004": "", + "battle_skill_config-475011004": "", + "battle_skill_config-175011005": "", + "battle_skill_config-275011005": "", + "battle_skill_config-375011005": "", + "battle_skill_config-475011005": "", + "battle_skill_config-175011001": "", + "battle_skill_config-275011001": "", + "battle_skill_config-375011001": "", + "battle_skill_config-475011001": "", + "battle_skill_config-175011101": "Protection Emphasis", + "battle_skill_config-275011101": "All friendly units gain a 12-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 6 seconds and stacks up to 3 times.", + "battle_skill_config-375011101": "Cooldown time: 14 seconds,Shield value: 12", + "battle_skill_config-475011101": "", + "battle_skill_config-175011201": "Protection Emphasis", + "battle_skill_config-275011201": "All friendly units gain a 15-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 7 seconds and stacks up to 3 times.", + "battle_skill_config-375011201": "Cooldown time: 13 seconds,Shield value: 15", + "battle_skill_config-475011201": "", + "battle_skill_config-175011301": "Protection Emphasis", + "battle_skill_config-275011301": "All friendly units gain a 18-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 8 seconds and stacks up to 3 times.", + "battle_skill_config-375011301": "Cooldown time: 12 seconds,Shield value: 18", + "battle_skill_config-475011301": "", + "battle_skill_config-175011401": "Protection Emphasis", + "battle_skill_config-275011401": "All friendly units gain a 21-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 9 seconds and stacks up to 3 times.", + "battle_skill_config-375011401": "Cooldown time: 11 seconds,Shield value: 21", + "battle_skill_config-475011401": "", + "battle_skill_config-175011501": "Protection Emphasis", + "battle_skill_config-275011501": "All friendly units gain a 24-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts 10 seconds and stacks up to 3 times.", + "battle_skill_config-375011501": "Cooldown time: 10 seconds,Shield value: 24", + "battle_skill_config-475011501": "", + "battle_skill_config-175011601": "", + "battle_skill_config-275011601": "", + "battle_skill_config-375011601": "", + "battle_skill_config-475011601": "", + "battle_skill_config-175011701": "", + "battle_skill_config-275011701": "", + "battle_skill_config-375011701": "", + "battle_skill_config-475011701": "", + "battle_skill_config-175011801": "", + "battle_skill_config-275011801": "", + "battle_skill_config-375011801": "", + "battle_skill_config-475011801": "", + "battle_skill_config-175011901": "", + "battle_skill_config-275011901": "", + "battle_skill_config-375011901": "", + "battle_skill_config-475011901": "", + "battle_skill_config-175012001": "", + "battle_skill_config-275012001": "", + "battle_skill_config-375012001": "", + "battle_skill_config-475012001": "", + "battle_skill_config-175012101": "", + "battle_skill_config-275012101": "", + "battle_skill_config-375012101": "", + "battle_skill_config-475012101": "", + "battle_skill_config-175012201": "", + "battle_skill_config-275012201": "", + "battle_skill_config-375012201": "", + "battle_skill_config-475012201": "", + "battle_skill_config-175012301": "", + "battle_skill_config-275012301": "", + "battle_skill_config-375012301": "", + "battle_skill_config-475012301": "", + "battle_skill_config-175012401": "", + "battle_skill_config-275012401": "", + "battle_skill_config-375012401": "", + "battle_skill_config-475012401": "", + "battle_skill_config-175012501": "", + "battle_skill_config-275012501": "", + "battle_skill_config-375012501": "", + "battle_skill_config-475012501": "", + "battle_skill_config-175012701": "", + "battle_skill_config-275012701": "", + "battle_skill_config-375012701": "", + "battle_skill_config-475012701": "", + "battle_skill_config-175012801": "", + "battle_skill_config-275012801": "", + "battle_skill_config-375012801": "", + "battle_skill_config-475012801": "", + "battle_skill_config-175005601": "Owlbear Strike ", + "battle_skill_config-275005601": "After every 5 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 250% damage which always hits and ignores armor.", + "battle_skill_config-375005601": "Normal attack: 5 times,Damage multiplier: 250%.", + "battle_skill_config-475005601": "", + "battle_skill_config-175005602": "Owlbear Strike ", + "battle_skill_config-275005602": "After every 5 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 280% damage which always hits and ignores armor.", + "battle_skill_config-375005602": "Normal attack: 5 times,Damage multiplier: 280%.", + "battle_skill_config-475005602": "", + "battle_skill_config-175005603": "Owlbear Strike ", + "battle_skill_config-275005603": "After every 5 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 320% damage which always hits and ignores armor.", + "battle_skill_config-375005603": "Normal attack: 5 times,Damage multiplier: 320%.", + "battle_skill_config-475005603": "", + "battle_skill_config-175005604": "Owlbear Strike ", + "battle_skill_config-275005604": "After every 4 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 350% damage which always hits and ignores armor.", + "battle_skill_config-375005604": "Normal attack: 4 times,Damage multiplier: 350%.", + "battle_skill_config-475005604": "", + "battle_skill_config-175005605": "Owlbear Strike ", + "battle_skill_config-275005605": "After every 4 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 380% damage which always hits and ignores armor.", + "battle_skill_config-375005605": "Normal attack: 4 times,Damage multiplier: 380%.", + "battle_skill_config-475005605": "", + "battle_skill_config-175005701": "", + "battle_skill_config-275005701": "", + "battle_skill_config-375005701": "", + "battle_skill_config-475005701": "", + "battle_skill_config-175005801": "Weak Spot Marking", + "battle_skill_config-275005801": "When the current target is suffering from negative status effects, Jaeger SWAPs deal 18% additional damage to the target.", + "battle_skill_config-375005801": "Damage increase: 18%", + "battle_skill_config-475005801": "", + "battle_skill_config-175005802": "Weak Spot Marking", + "battle_skill_config-275005802": "When the current target is suffering from negative status effects, Jaeger SWAPs deal 21% additional damage to the target.", + "battle_skill_config-375005802": "Damage increase: 21%", + "battle_skill_config-475005802": "", + "battle_skill_config-175005803": "Weak Spot Marking", + "battle_skill_config-275005803": "When the current target is suffering from negative status effects, Jaeger SWAPs deal 24% additional damage to the target.", + "battle_skill_config-375005803": "Damage increase: 24%", + "battle_skill_config-475005803": "", + "battle_skill_config-175005804": "Weak Spot Marking", + "battle_skill_config-275005804": "When the current target is suffering from negative status effects, Jaeger SWAPs deal 27% additional damage to the target.", + "battle_skill_config-375005804": "Damage increase: 27%", + "battle_skill_config-475005804": "", + "battle_skill_config-175005805": "Weak Spot Marking", + "battle_skill_config-275005805": "When the current target is suffering from negative status effects, Jaeger SWAPs deal 30% additional damage to the target.", + "battle_skill_config-375005805": "Damage increase: 30%", + "battle_skill_config-475005805": "", + "battle_skill_config-175012901": "", + "battle_skill_config-275012901": "", + "battle_skill_config-375012901": "", + "battle_skill_config-475012901": "", + "battle_skill_config-175013001": "", + "battle_skill_config-275013001": "", + "battle_skill_config-375013001": "", + "battle_skill_config-475013001": "", + "battle_skill_config-175013101": "", + "battle_skill_config-275013101": "", + "battle_skill_config-375013101": "", + "battle_skill_config-475013101": "", + "battle_skill_config-175013201": "", + "battle_skill_config-275013201": "", + "battle_skill_config-375013201": "", + "battle_skill_config-475013201": "", + "battle_skill_config-175013301": "", + "battle_skill_config-275013301": "", + "battle_skill_config-375013301": "", + "battle_skill_config-475013301": "", + "battle_skill_config-175013401": "", + "battle_skill_config-275013401": "", + "battle_skill_config-375013401": "", + "battle_skill_config-475013401": "", + "battle_skill_config-175013501": "", + "battle_skill_config-275013501": "", + "battle_skill_config-375013501": "", + "battle_skill_config-475013501": "", + "battle_skill_config-175013601": "", + "battle_skill_config-275013601": "", + "battle_skill_config-375013601": "", + "battle_skill_config-475013601": "", + "battle_skill_config-175013701": "", + "battle_skill_config-275013701": "", + "battle_skill_config-375013701": "", + "battle_skill_config-475013701": "", + "battle_skill_config-175013801": "", + "battle_skill_config-275013801": "", + "battle_skill_config-375013801": "", + "battle_skill_config-475013801": "", + "battle_skill_config-175013901": "", + "battle_skill_config-275013901": "", + "battle_skill_config-375013901": "", + "battle_skill_config-475013901": "", + "battle_skill_config-175014001": "", + "battle_skill_config-275014001": "", + "battle_skill_config-375014001": "", + "battle_skill_config-475014001": "", + "battle_skill_config-130090501": "", + "battle_skill_config-230090501": "", + "battle_skill_config-330090501": "", + "battle_skill_config-430090501": "", + "battle_skill_config-130090601": "", + "battle_skill_config-230090601": "", + "battle_skill_config-330090601": "", + "battle_skill_config-430090601": "", + "battle_skill_config-130090701": "", + "battle_skill_config-230090701": "", + "battle_skill_config-330090701": "", + "battle_skill_config-430090701": "", + "battle_skill_config-175014101": "Cheese Fermentation", + "battle_skill_config-275014101": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 4x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014101": "Cooldown: 20s,Damage Multiplier: 4x", + "battle_skill_config-475014101": "", + "battle_skill_config-175014102": "Cheese Fermentation", + "battle_skill_config-275014102": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 4.2x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014102": "Cooldown time: 19.6 seconds,Damage multiplier: 4.2x", + "battle_skill_config-475014102": "", + "battle_skill_config-175014103": "Cheese Fermentation", + "battle_skill_config-275014103": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 4.4x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014103": "Cooldown time: 19.1 seconds,Damage multiplier: 4.4x", + "battle_skill_config-475014103": "", + "battle_skill_config-175014104": "Cheese Fermentation", + "battle_skill_config-275014104": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 4.7x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014104": "Cooldown time: 18.7 seconds,Damage multiplier: 4.7x", + "battle_skill_config-475014104": "", + "battle_skill_config-175014105": "Cheese Fermentation", + "battle_skill_config-275014105": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 4.9x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014105": "Cooldown: 18.2s,Damage Multiplier: 4.9x", + "battle_skill_config-475014105": "", + "battle_skill_config-175014106": "Cheese Fermentation", + "battle_skill_config-275014106": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 5.1x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014106": "Cooldown time: 17.8 seconds,Damage multiplier: 5.1x", + "battle_skill_config-475014106": "", + "battle_skill_config-175014107": "Cheese Fermentation", + "battle_skill_config-275014107": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 5.3x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014107": "Cooldown: 17.3s,Damage Multiplier: 5.3x", + "battle_skill_config-475014107": "", + "battle_skill_config-175014108": "Cheese Fermentation", + "battle_skill_config-275014108": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 5.6x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014108": "Cooldown time: 16.9 seconds,Damage multiplier: 5.6x", + "battle_skill_config-475014108": "", + "battle_skill_config-175014109": "Cheese Fermentation", + "battle_skill_config-275014109": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 5.8x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014109": "Cooldown time: 16.4 seconds,Damage multiplier: 5.8x", + "battle_skill_config-475014109": "", + "battle_skill_config-175014110": "Cheese Fermentation", + "battle_skill_config-275014110": "Passive: Immune to damage below 5 points.\n Active: Deal damage that equals 6x her own armor value to enemy units within a distance of 2 directly ahead every second. Said damage scales with Dummy-Links, ignores armor, and cannot miss. Additionally, reduce damage taken by MG T-Dolls on the back row by 90% for 10 seconds.", + "battle_skill_config-375014110": "Cooldown: 16s,Damage Multiplier: 6x", + "battle_skill_config-475014110": "", + "battle_skill_config-175014201": "", + "battle_skill_config-275014201": "", + "battle_skill_config-375014201": "", + "battle_skill_config-475014201": "", + "battle_skill_config-175014301": "", + "battle_skill_config-275014301": "", + "battle_skill_config-375014301": "", + "battle_skill_config-475014301": "", + "battle_skill_config-175014401": "", + "battle_skill_config-275014401": "", + "battle_skill_config-375014401": "", + "battle_skill_config-475014401": "", + "battle_skill_config-175014501": "", + "battle_skill_config-275014501": "", + "battle_skill_config-375014501": "", + "battle_skill_config-475014501": "", + "battle_skill_config-175014601": "", + "battle_skill_config-275014601": "", + "battle_skill_config-375014601": "", + "battle_skill_config-475014601": "", + "battle_skill_config-175014701": "", + "battle_skill_config-275014701": "", + "battle_skill_config-375014701": "", + "battle_skill_config-475014701": "", + "battle_skill_config-130090801": "", + "battle_skill_config-230090801": "", + "battle_skill_config-330090801": "", + "battle_skill_config-430090801": "", + "battle_skill_config-130090901": "", + "battle_skill_config-230090901": "", + "battle_skill_config-330090901": "", + "battle_skill_config-430090901": "", + "battle_skill_config-175014801": "Critical Starburst", + "battle_skill_config-275014801": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 25%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014801": "Damage Increase: 25%", + "battle_skill_config-475014801": "", + "battle_skill_config-175014802": "Critical Starburst", + "battle_skill_config-275014802": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 31%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014802": "Damage Increase: 31%", + "battle_skill_config-475014802": "", + "battle_skill_config-175014803": "Critical Starburst", + "battle_skill_config-275014803": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 36%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014803": "Damage Increase: 36%", + "battle_skill_config-475014803": "", + "battle_skill_config-175014804": "Critical Starburst", + "battle_skill_config-275014804": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 42%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014804": "Damage Increase: 42%", + "battle_skill_config-475014804": "", + "battle_skill_config-175014805": "Critical Starburst", + "battle_skill_config-275014805": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 47%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014805": "Damage Increase: 47%", + "battle_skill_config-475014805": "", + "battle_skill_config-175014806": "Critical Starburst", + "battle_skill_config-275014806": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 53%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014806": "Damage increase: 53%", + "battle_skill_config-475014806": "", + "battle_skill_config-175014807": "Critical Starburst", + "battle_skill_config-275014807": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 58%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014807": "Damage increase: 58%", + "battle_skill_config-475014807": "", + "battle_skill_config-175014808": "Critical Starburst", + "battle_skill_config-275014808": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 64%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014808": "Damage increase: 64%", + "battle_skill_config-475014808": "", + "battle_skill_config-175014809": "Critical Starburst", + "battle_skill_config-275014809": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 69%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014809": "Damage increase: 69%", + "battle_skill_config-475014809": "", + "battle_skill_config-175014810": "Critical Starburst", + "battle_skill_config-275014810": "At the start of the battle, if there are other SG T-Dolls on the same row, increase chance of knockback by 10%, and all attacks are guaranteed to hit.\n Increase \"Activity\" by 1 with each attack that hits an enemy.\n When Activity reaches 100, deal fatal damage to the non-elite enemy unit with the highest base damage, then increase self damage by 75%, fire at a rate that is fixed at 1 shot per second and cease reloading until the end of the battle.", + "battle_skill_config-375014810": "Damage increase: 75%", + "battle_skill_config-475014810": "", + "battle_skill_config-175014901": "", + "battle_skill_config-275014901": "", + "battle_skill_config-375014901": "", + "battle_skill_config-475014901": "", + "battle_skill_config-175015001": "", + "battle_skill_config-275015001": "", + "battle_skill_config-375015001": "", + "battle_skill_config-475015001": "", + "battle_skill_config-175015002": "", + "battle_skill_config-275015002": "", + "battle_skill_config-375015002": "", + "battle_skill_config-475015002": "", + "battle_skill_config-175015003": "", + "battle_skill_config-275015003": "", + "battle_skill_config-375015003": "", + "battle_skill_config-475015003": "", + "battle_skill_config-175015004": "", + "battle_skill_config-275015004": "", + "battle_skill_config-375015004": "", + "battle_skill_config-475015004": "", + "battle_skill_config-175015005": "", + "battle_skill_config-275015005": "", + "battle_skill_config-375015005": "", + "battle_skill_config-475015005": "", + "battle_skill_config-175015006": "", + "battle_skill_config-275015006": "", + "battle_skill_config-375015006": "", + "battle_skill_config-475015006": "", + "battle_skill_config-175015007": "", + "battle_skill_config-275015007": "", + "battle_skill_config-375015007": "", + "battle_skill_config-475015007": "", + "battle_skill_config-175015008": "", + "battle_skill_config-275015008": "", + "battle_skill_config-375015008": "", + "battle_skill_config-475015008": "", + "battle_skill_config-175015009": "", + "battle_skill_config-275015009": "", + "battle_skill_config-375015009": "", + "battle_skill_config-475015009": "", + "battle_skill_config-175015010": "", + "battle_skill_config-275015010": "", + "battle_skill_config-375015010": "", + "battle_skill_config-475015010": "", + "battle_skill_config-175015101": "", + "battle_skill_config-275015101": "", + "battle_skill_config-375015101": "", + "battle_skill_config-475015101": "", + "battle_skill_config-175015201": "", + "battle_skill_config-275015201": "", + "battle_skill_config-375015201": "", + "battle_skill_config-475015201": "", + "battle_skill_config-175015301": "", + "battle_skill_config-275015301": "", + "battle_skill_config-375015301": "", + "battle_skill_config-475015301": "", + "battle_skill_config-175015401": "", + "battle_skill_config-275015401": "", + "battle_skill_config-375015401": "", + "battle_skill_config-475015401": "", + "battle_skill_config-175015501": "", + "battle_skill_config-275015501": "", + "battle_skill_config-375015501": "", + "battle_skill_config-475015501": "", + "battle_skill_config-175015601": "", + "battle_skill_config-275015601": "", + "battle_skill_config-375015601": "", + "battle_skill_config-475015601": "", + "battle_skill_config-175015701": "", + "battle_skill_config-275015701": "", + "battle_skill_config-375015701": "", + "battle_skill_config-475015701": "", + "battle_skill_config-175015801": "", + "battle_skill_config-275015801": "", + "battle_skill_config-375015801": "", + "battle_skill_config-475015801": "", + "battle_skill_config-175015901": "", + "battle_skill_config-275015901": "", + "battle_skill_config-375015901": "", + "battle_skill_config-475015901": "", + "battle_skill_config-175016001": "", + "battle_skill_config-275016001": "", + "battle_skill_config-375016001": "", + "battle_skill_config-475016001": "", + "battle_skill_config-175016101": "", + "battle_skill_config-275016101": "", + "battle_skill_config-375016101": "", + "battle_skill_config-475016101": "", + "battle_skill_config-175016201": "", + "battle_skill_config-275016201": "", + "battle_skill_config-375016201": "", + "battle_skill_config-475016201": "", + "battle_skill_config-175016301": "", + "battle_skill_config-275016301": "", + "battle_skill_config-375016301": "", + "battle_skill_config-475016301": "", + "battle_skill_config-175016401": "", + "battle_skill_config-275016401": "", + "battle_skill_config-375016401": "", + "battle_skill_config-475016401": "", + "battle_skill_config-175016501": "", + "battle_skill_config-275016501": "", + "battle_skill_config-375016501": "", + "battle_skill_config-475016501": "", + "battle_skill_config-175016601": "", + "battle_skill_config-275016601": "", + "battle_skill_config-375016601": "", + "battle_skill_config-475016601": "", + "battle_skill_config-175016701": "", + "battle_skill_config-275016701": "", + "battle_skill_config-375016701": "", + "battle_skill_config-475016701": "", + "battle_skill_config-175016801": "High Noon Pursuit", + "battle_skill_config-275016801": "Passive: When there are fewer than 3 targets, increase critical damage by 30% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 30%, while reducing damage of all other enemy units by 10% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016801": "Critical damage increase: 30%,Damage increase on self and target: 30%,Damage reduction on other targets: 10%", + "battle_skill_config-475016801": "", + "battle_skill_config-175016802": "High Noon Pursuit", + "battle_skill_config-275016802": "Passive: When there are fewer than 3 targets, increase critical damage by 32% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 32%, while reducing damage of all other enemy units by 11% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016802": "Critical damage increase: 32%,Damage increase on self and target: 32%,Damage reduction on other targets: 11%", + "battle_skill_config-475016802": "", + "battle_skill_config-175016803": "High Noon Pursuit", + "battle_skill_config-275016803": "Passive: When there are fewer than 3 targets, increase critical damage by 34% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 34%, while reducing damage of all other enemy units by 12% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016803": "Critical damage increase: 34%,Damage increase on self and target: 34%,Damage reduction on other targets: 12%", + "battle_skill_config-475016803": "", + "battle_skill_config-175016804": "High Noon Pursuit", + "battle_skill_config-275016804": "Passive: When there are fewer than 3 targets, increase critical damage by 37% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 37%, while reducing damage of all other enemy units by 13% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016804": "Critical damage increase: 37%,Damage increase on self and target: 37%,Damage reduction on other targets: 13%", + "battle_skill_config-475016804": "", + "battle_skill_config-175016805": "High Noon Pursuit", + "battle_skill_config-275016805": "Passive: When there are fewer than 3 targets, increase critical damage by 39% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 39%, while reducing damage of all other enemy units by 14% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016805": "Critical damage increase: 39%,Damage increase on self and target: 39%,Damage reduction on other targets: 14%", + "battle_skill_config-475016805": "", + "battle_skill_config-175016806": "High Noon Pursuit", + "battle_skill_config-275016806": "Passive: When there are fewer than 3 targets, increase critical damage by 41% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 41%, while reducing damage of all other enemy units by 16% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016806": "Critical damage increase: 41%,Damage increase on self and target: 41%,Damage reduction on other targets: 16%", + "battle_skill_config-475016806": "", + "battle_skill_config-175016807": "High Noon Pursuit", + "battle_skill_config-275016807": "Passive: When there are fewer than 3 targets, increase critical damage by 43% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 43%, while reducing damage of all other enemy units by 17% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016807": "Critical damage increase: 43%,Damage increase on self and target: 43%,Damage reduction on other targets: 17%", + "battle_skill_config-475016807": "", + "battle_skill_config-175016808": "High Noon Pursuit", + "battle_skill_config-275016808": "Passive: When there are fewer than 3 targets, increase critical damage by 46% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 46%, while reducing damage of all other enemy units by 18% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016808": "Critical damage increase: 46%,Damage increase on self and target: 46%,Damage reduction on other targets: 18%", + "battle_skill_config-475016808": "", + "battle_skill_config-175016809": "High Noon Pursuit", + "battle_skill_config-275016809": "Passive: When there are fewer than 3 targets, increase critical damage by 48% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 48%, while reducing damage of all other enemy units by 19% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016809": "Critical damage increase: 48%,Damage increase on self and target: 48%,Damage reduction on other targets: 19%", + "battle_skill_config-475016809": "", + "battle_skill_config-175016810": "High Noon Pursuit", + "battle_skill_config-275016810": "Passive: When there are fewer than 3 targets, increase critical damage by 50% and deal damage that ignores armor.\n Active: Activate Pursuit Mode, lock onto and attack the closest enemy unit. While Pursuit Mode is active, increase damage of self and her target by 50%, while reducing damage of all other enemy units by 20% for 5 seconds. If the target dies within the duration of Pursuit Mode, terminate Pursuit and increase damage by 100 points. This buff stacks.", + "battle_skill_config-375016810": "Critical damage increase: 50%,Damage increase on self and target: 50%,Damage reduction on other targets: 20%", + "battle_skill_config-475016810": "", + "battle_skill_config-175016901": "", + "battle_skill_config-275016901": "", + "battle_skill_config-375016901": "", + "battle_skill_config-475016901": "", + "battle_skill_config-175017001": "", + "battle_skill_config-275017001": "", + "battle_skill_config-375017001": "", + "battle_skill_config-475017001": "", + "battle_skill_config-175017101": "", + "battle_skill_config-275017101": "", + "battle_skill_config-375017101": "", + "battle_skill_config-475017101": "", + "battle_skill_config-175017201": "", + "battle_skill_config-275017201": "", + "battle_skill_config-375017201": "", + "battle_skill_config-475017201": "", + "battle_skill_config-175017301": "", + "battle_skill_config-275017301": "", + "battle_skill_config-375017301": "", + "battle_skill_config-475017301": "", + 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Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 10% and grant other SG T-Dolls on the same row a 3-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 10%, increase accuracy and critical rate of MG T-Dolls on the same row by 20 points and 10% respectively.", + "battle_skill_config-375018801": "Armor increase: 10%,Shield increase: 3 points,Damage increase: 10%,Accuracy increase: 20 points,Critical rate increase: 10%", + "battle_skill_config-475018801": "", + "battle_skill_config-175018802": "Consider It Done", + "battle_skill_config-275018802": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 12% and grant other SG T-Dolls on the same row a 4-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 12%, increase accuracy and critical rate of MG T-Dolls on the same row by 27 points and 12% respectively.", + "battle_skill_config-375018802": "Armor increase: 12%,Shield increase: 4 points,Damage increase: 12%,Accuracy increase: 27 points,Critical rate increase: 12%", + "battle_skill_config-475018802": "", + "battle_skill_config-175018803": "Consider It Done", + "battle_skill_config-275018803": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 14% and grant other SG T-Dolls on the same row a 5-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 14%, increase accuracy and critical rate of MG T-Dolls on the same row by 33 points and 14% respectively.", + "battle_skill_config-375018803": "Armor increase: 14%,Shield increase: 5 points,Damage increase: 14%,Accuracy increase: 33 points,Critical rate increase: 14%", + "battle_skill_config-475018803": "", + "battle_skill_config-175018804": "Consider It Done", + "battle_skill_config-275018804": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 17% and grant other SG T-Dolls on the same row a 6-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 17%, increase accuracy and critical rate of MG T-Dolls on the same row by 40 points and 17% respectively.", + "battle_skill_config-375018804": "Armor increase: 17%,Shield increase: 6 points,Damage increase: 17%,Accuracy increase: 40 points,Critical rate increase: 17%", + "battle_skill_config-475018804": "", + "battle_skill_config-175018805": "Consider It Done", + "battle_skill_config-275018805": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 19% and grant other SG T-Dolls on the same row a 7-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 19%, increase accuracy and critical rate of MG T-Dolls on the same row by 47 points and 19% respectively.", + "battle_skill_config-375018805": "Armor increase: 19%,Shield increase: 7 points,Damage increase: 19%,Accuracy increase: 47 points,Critical rate increase: 19%", + "battle_skill_config-475018805": "", + "battle_skill_config-175018806": "Consider It Done", + "battle_skill_config-275018806": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 21% and grant other SG T-Dolls on the same row a 8-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 21%, increase accuracy and critical rate of MG T-Dolls on the same row by 53 points and 21% respectively.", + "battle_skill_config-375018806": "Armor increase: 21%,Shield increase: 8 points,Damage increase: 21%,Accuracy increase: 53 points,Critical rate increase: 21%", + "battle_skill_config-475018806": "", + "battle_skill_config-175018807": "Consider It Done", + "battle_skill_config-275018807": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 23% and grant other SG T-Dolls on the same row a 9-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 23%, increase accuracy and critical rate of MG T-Dolls on the same row by 60 points and 23% respectively.", + "battle_skill_config-375018807": "Armor increase: 23%,Shield increase: 9 points,Damage increase: 23%,Accuracy increase: 60 points,Critical rate increase: 23%", + "battle_skill_config-475018807": "", + "battle_skill_config-175018808": "Consider It Done", + "battle_skill_config-275018808": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 26% and grant other SG T-Dolls on the same row a 10-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 26%, increase accuracy and critical rate of MG T-Dolls on the same row by 67 points and 26% respectively.", + "battle_skill_config-375018808": "Armor increase: 26%,Shield increase: 10 points,Damage increase: 26%,Accuracy increase: 67 points,Critical rate increase: 26%", + "battle_skill_config-475018808": "", + "battle_skill_config-175018809": "Consider It Done", + "battle_skill_config-275018809": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 28% and grant other SG T-Dolls on the same row a 11-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 28%, increase accuracy and critical rate of MG T-Dolls on the same row by 73 points and 28% respectively.", + "battle_skill_config-375018809": "Armor increase: 28%,Shield increase: 11 points,Damage increase: 28%,Accuracy increase: 73 points,Critical rate increase: 28%", + "battle_skill_config-475018809": "", + "battle_skill_config-175018810": "Consider It Done", + "battle_skill_config-275018810": "Increase move speed by 6 points when moving. Depending on her position on the battlefield, apply different buffs on allies:\n When on the front row, increase self armor by 30% and grant other SG T-Dolls on the same row a 12-point shield every second, stacking up to 5 times;\n When on the back row, increase self damage by 30%, increase accuracy and critical rate of MG T-Dolls on the same row by 80 points and 30% respectively.", + "battle_skill_config-375018810": "Armor increase: 30%,Shield increase: 12 points,Damage increase: 30%,Accuracy increase: 80 points,Critical rate increase: 30%", + "battle_skill_config-475018810": "", + "battle_skill_config-175018901": "", + "battle_skill_config-275018901": "", + "battle_skill_config-375018901": "", + "battle_skill_config-475018901": "", + "battle_skill_config-175019001": "", + "battle_skill_config-275019001": "", + "battle_skill_config-375019001": "", + "battle_skill_config-475019001": "", + "battle_skill_config-175019002": "", + "battle_skill_config-275019002": "", + "battle_skill_config-375019002": "", + "battle_skill_config-475019002": "", + "battle_skill_config-175019003": "", + "battle_skill_config-275019003": "", + "battle_skill_config-375019003": "", + "battle_skill_config-475019003": "", + "battle_skill_config-175019004": "", + "battle_skill_config-275019004": "", + "battle_skill_config-375019004": "", + "battle_skill_config-475019004": "", + "battle_skill_config-175019005": "", + "battle_skill_config-275019005": "", + "battle_skill_config-375019005": "", + "battle_skill_config-475019005": "", + "battle_skill_config-175019006": "", + "battle_skill_config-275019006": "", + "battle_skill_config-375019006": "", + "battle_skill_config-475019006": "", + "battle_skill_config-175019007": "", + "battle_skill_config-275019007": "", + "battle_skill_config-375019007": "", + "battle_skill_config-475019007": "", + "battle_skill_config-175019008": "", + "battle_skill_config-275019008": "", + "battle_skill_config-375019008": "", + "battle_skill_config-475019008": "", + "battle_skill_config-175019009": "", + "battle_skill_config-275019009": "", + "battle_skill_config-375019009": "", + "battle_skill_config-475019009": "", + "battle_skill_config-175019010": "", + "battle_skill_config-275019010": "", + "battle_skill_config-375019010": "", + "battle_skill_config-475019010": "", + "battle_skill_config-175019101": "", + "battle_skill_config-275019101": "", + "battle_skill_config-375019101": "", + "battle_skill_config-475019101": "", + "battle_skill_config-175019102": "", + "battle_skill_config-275019102": "", + "battle_skill_config-375019102": "", + "battle_skill_config-475019102": "", + "battle_skill_config-175019103": "", + "battle_skill_config-275019103": "", + "battle_skill_config-375019103": "", + "battle_skill_config-475019103": "", + "battle_skill_config-175019104": "", + "battle_skill_config-275019104": "", + "battle_skill_config-375019104": "", + "battle_skill_config-475019104": "", + "battle_skill_config-175019105": "", + "battle_skill_config-275019105": "", + "battle_skill_config-375019105": "", + "battle_skill_config-475019105": "", + "battle_skill_config-175019106": "", + "battle_skill_config-275019106": "", + "battle_skill_config-375019106": "", + "battle_skill_config-475019106": "", + "battle_skill_config-175019107": "", + "battle_skill_config-275019107": "", + "battle_skill_config-375019107": "", + "battle_skill_config-475019107": "", + "battle_skill_config-175019108": "", + "battle_skill_config-275019108": "", + "battle_skill_config-375019108": "", + "battle_skill_config-475019108": "", + "battle_skill_config-175019109": "", + "battle_skill_config-275019109": "", + "battle_skill_config-375019109": "", + "battle_skill_config-475019109": "", + "battle_skill_config-175019110": "", + "battle_skill_config-275019110": "", + "battle_skill_config-375019110": "", + "battle_skill_config-475019110": "", + "battle_skill_config-175019201": "", + "battle_skill_config-275019201": "", + "battle_skill_config-375019201": "", + "battle_skill_config-475019201": "", + "battle_skill_config-175019301": "", + "battle_skill_config-275019301": "", + "battle_skill_config-375019301": "", + "battle_skill_config-475019301": "", + "battle_skill_config-175019401": "", + "battle_skill_config-275019401": "", + "battle_skill_config-375019401": "", + "battle_skill_config-475019401": "", + "battle_skill_config-175019501": "", + "battle_skill_config-275019501": "", + "battle_skill_config-375019501": "", + "battle_skill_config-475019501": "", + "battle_skill_config-175019601": "Terminating Barrage", + "battle_skill_config-275019601": "Passive: After every 3 attacks, the next attack deals 1.5x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019601": "Damage multiplier: 1.5x", + "battle_skill_config-475019601": "", + "battle_skill_config-175019602": "Terminating Barrage", + "battle_skill_config-275019602": "Passive: After every 3 attacks, the next attack deals 1.6x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019602": "Damage Multiplier: 1.6x", + "battle_skill_config-475019602": "", + "battle_skill_config-175019603": "Terminating Barrage", + "battle_skill_config-275019603": "Passive: After every 3 attacks, the next attack deals 1.7x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019603": "Damage Multiplier: 1.7x", + "battle_skill_config-475019603": "", + "battle_skill_config-175019604": "Terminating Barrage", + "battle_skill_config-275019604": "Passive: After every 3 attacks, the next attack deals 1.9x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019604": "Damage Multiplier: 1.9x", + "battle_skill_config-475019604": "", + "battle_skill_config-175019605": "Terminating Barrage", + "battle_skill_config-275019605": "Passive: After every 3 attacks, the next attack deals 2x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019605": "Damage Multiplier: 2x", + "battle_skill_config-475019605": "", + "battle_skill_config-175019606": "Terminating Barrage", + "battle_skill_config-275019606": "Passive: After every 3 attacks, the next attack deals 2.1x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019606": "Damage multiplier: 2.1x", + "battle_skill_config-475019606": "", + "battle_skill_config-175019607": "Terminating Barrage", + "battle_skill_config-275019607": "Passive: After every 3 attacks, the next attack deals 2.2x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019607": "Damage Multiplier: 2.2x", + "battle_skill_config-475019607": "", + "battle_skill_config-175019608": "Terminating Barrage", + "battle_skill_config-275019608": "Passive: After every 3 attacks, the next attack deals 2.4x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019608": "Damage Multiplier: 2.4x", + "battle_skill_config-475019608": "", + "battle_skill_config-175019609": "Terminating Barrage", + "battle_skill_config-275019609": "Passive: After every 3 attacks, the next attack deals 2.5x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019609": "Damage multiplier: 2.5x", + "battle_skill_config-475019609": "", + "battle_skill_config-175019610": "Terminating Barrage", + "battle_skill_config-275019610": "Passive: After every 3 attacks, the next attack deals 2.6x damage. (When \"PK Exclusive Tripod\" is equipped, reloading time is fixed at 4 seconds and the multiplied 4th attack is guaranteed to hit.)", + "battle_skill_config-375019610": "Damage Multiplier: 2.6x", + "battle_skill_config-475019610": "", + "battle_skill_config-175901801": "", + "battle_skill_config-275901801": "", + "battle_skill_config-375901801": "", + "battle_skill_config-475901801": "", + "battle_skill_config-175019701": "Terminating Barrage with Equipment", + "battle_skill_config-275019701": "After every 3 hits,the next hit will deal 1.5x damage.", + "battle_skill_config-375019701": "Damage multiplier: 1.5x", + "battle_skill_config-475019701": "", + "battle_skill_config-175019702": "Terminating Barrage with Equipment", + "battle_skill_config-275019702": "After every 3 hits,the next hit will deal 1.6x damage.", + "battle_skill_config-375019702": "Damage Multiplier: 1.6x", + "battle_skill_config-475019702": "", + "battle_skill_config-175019703": "Terminating Barrage with Equipment", + "battle_skill_config-275019703": "After every 3 hits,the next hit will deal 1.7x damage.", + "battle_skill_config-375019703": "Damage Multiplier: 1.7x", + "battle_skill_config-475019703": "", + "battle_skill_config-175019704": "Terminating Barrage with Equipment", + "battle_skill_config-275019704": "After every 3 hits,the next hit will deal 1.9x damage.", + "battle_skill_config-375019704": "Damage Multiplier: 1.9x", + "battle_skill_config-475019704": "", + "battle_skill_config-175019705": "Terminating Barrage with Equipment", + "battle_skill_config-275019705": "After every 3 hits,the next hit will deal 2x damage.", + "battle_skill_config-375019705": "Damage Multiplier: 2x", + "battle_skill_config-475019705": "", + "battle_skill_config-175019706": "Terminating Barrage with Equipment", + "battle_skill_config-275019706": "After every 3 hits,the next hit will deal 2.1x damage.", + "battle_skill_config-375019706": "Damage multiplier: 2.1x", + "battle_skill_config-475019706": "", + "battle_skill_config-175019707": "Terminating Barrage with Equipment", + "battle_skill_config-275019707": "After every 3 hits,the next hit will deal 2.2x damage.", + "battle_skill_config-375019707": "Damage Multiplier: 2.2x", + "battle_skill_config-475019707": "", + "battle_skill_config-175019708": "Terminating Barrage with Equipment", + "battle_skill_config-275019708": "After every 3 hits,the next hit will deal 2.4x damage.", + "battle_skill_config-375019708": "Damage Multiplier: 2.4x", + "battle_skill_config-475019708": "", + "battle_skill_config-175019709": "Terminating Barrage with Equipment", + "battle_skill_config-275019709": "After every 3 hits,the next hit will deal 2.5x damage.", + "battle_skill_config-375019709": "Damage multiplier: 2.5x", + "battle_skill_config-475019709": "", + "battle_skill_config-175019710": "Terminating Barrage with Equipment", + "battle_skill_config-275019710": "After every 3 hits,the next hit will deal 2.6x damage.", + "battle_skill_config-375019710": "Damage Multiplier: 2.6x", + "battle_skill_config-475019710": "", + "battle_skill_config-175901901": "", + "battle_skill_config-275901901": "", + "battle_skill_config-375901901": "", + "battle_skill_config-475901901": "", + "battle_skill_config-175019801": "Burst Impact", + "battle_skill_config-275019801": "Execute an additional attack, dealing 1.2x damage and knocking the target back by 2. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019801": "Cooldown: 20s,Damage Multiplier: 1.2x,Knockback Distance: 2", + "battle_skill_config-475019801": "", + "battle_skill_config-175019802": "Burst Impact", + "battle_skill_config-275019802": "Execute an additional attack, dealing 1.3x damage and knocking the target back by 2.1. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019802": "Cooldown: 19.6s,Damage Multiplier: 1.3x,Knockback Distance: 2.1", + "battle_skill_config-475019802": "", + "battle_skill_config-175019803": "Burst Impact", + "battle_skill_config-275019803": "Execute an additional attack, dealing 1.5x damage and knocking the target back by 2.2. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019803": "Cooldown: 19.1s,Damage Multiplier: 1.5x,Knockback Distance: 2.2", + "battle_skill_config-475019803": "", + "battle_skill_config-175019804": "Burst Impact", + "battle_skill_config-275019804": "Execute an additional attack, dealing 1.6x damage and knocking the target back by 2.3. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019804": "Cooldown: 18.7s,Damage Multiplier: 1.6x,Knockback Distance: 2.3", + "battle_skill_config-475019804": "", + "battle_skill_config-175019805": "Burst Impact", + "battle_skill_config-275019805": "Execute an additional attack, dealing 1.8x damage and knocking the target back by 2.4. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019805": "Cooldown: 18.2s,Damage Multiplier: 1.8x,Knockback Distance: 2.4", + "battle_skill_config-475019805": "", + "battle_skill_config-175019806": "Burst Impact", + "battle_skill_config-275019806": "Execute an additional attack, dealing 1.9x damage and knocking the target back by 2.6. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019806": "Cooldown: 17.8s,Damage Multiplier: 1.9x,Knockback Distance: 2.6", + "battle_skill_config-475019806": "", + "battle_skill_config-175019807": "Burst Impact", + "battle_skill_config-275019807": "Execute an additional attack, dealing 2.1x damage and knocking the target back by 2.7. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019807": "Cooldown: 17.3s,Damage Multiplier: 2.1x,Knockback Distance: 2.7", + "battle_skill_config-475019807": "", + "battle_skill_config-175019808": "Burst Impact", + "battle_skill_config-275019808": "Execute an additional attack, dealing 2.2x damage and knocking the target back by 2.8. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019808": "Cooldown: 16.9s,Damage Multiplier: 2.2x,Knockback Distance: 2.8", + "battle_skill_config-475019808": "", + "battle_skill_config-175019809": "Burst Impact", + "battle_skill_config-275019809": "Execute an additional attack, dealing 2.4x damage and knocking the target back by 2.9. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019809": "Cooldown: 16.4s,Damage Multiplier: 2.4x,Knockback Distance: 2.9", + "battle_skill_config-475019809": "", + "battle_skill_config-175019810": "Burst Impact", + "battle_skill_config-275019810": "Execute an additional attack, dealing 2.5x damage and knocking the target back by 3. (When \"Synthetic Pistol Grip\" is equipped, the additional attack dazes the target for 3 seconds.)", + "battle_skill_config-375019810": "Cooldown: 16s,Damage Multiplier: 2.5x,Knockback Distance: 3", + "battle_skill_config-475019810": "", + "battle_skill_config-175509001": "", + "battle_skill_config-275509001": "", + "battle_skill_config-375509001": "", + "battle_skill_config-475509001": "", + "battle_skill_config-175509101": "", + "battle_skill_config-275509101": "", + "battle_skill_config-375509101": "", + "battle_skill_config-475509101": "", + "battle_skill_config-175509201": "", + "battle_skill_config-275509201": "", + "battle_skill_config-375509201": "", + "battle_skill_config-475509201": "", + "battle_skill_config-175509301": "", + "battle_skill_config-275509301": "", + "battle_skill_config-375509301": "", + "battle_skill_config-475509301": "", + "battle_skill_config-175509401": "", + "battle_skill_config-275509401": "", + "battle_skill_config-375509401": "", + "battle_skill_config-475509401": "", + "battle_skill_config-175509501": "", + "battle_skill_config-275509501": "", + "battle_skill_config-375509501": "", + "battle_skill_config-475509501": "", + "battle_skill_config-175509601": "", + "battle_skill_config-275509601": "", + "battle_skill_config-375509601": "", + "battle_skill_config-475509601": "", + "battle_skill_config-175509701": "", + "battle_skill_config-275509701": "", + "battle_skill_config-375509701": "", + "battle_skill_config-475509701": "", + "battle_skill_config-175509801": "", + "battle_skill_config-275509801": "", + "battle_skill_config-375509801": "", + "battle_skill_config-475509801": "", + "battle_skill_config-175509901": "", + "battle_skill_config-275509901": "", + "battle_skill_config-375509901": "", + "battle_skill_config-475509901": "", + "battle_skill_config-175510001": "", + "battle_skill_config-275510001": "", + "battle_skill_config-375510001": "", + "battle_skill_config-475510001": "", + 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"battle_skill_config-275510701": "", + "battle_skill_config-375510701": "", + "battle_skill_config-475510701": "", + "battle_skill_config-175510801": "", + "battle_skill_config-275510801": "", + "battle_skill_config-375510801": "", + "battle_skill_config-475510801": "", + "battle_skill_config-175510901": "", + "battle_skill_config-275510901": "", + "battle_skill_config-375510901": "", + "battle_skill_config-475510901": "", + "battle_skill_config-175511001": "", + "battle_skill_config-275511001": "", + "battle_skill_config-375511001": "", + "battle_skill_config-475511001": "", + "battle_skill_config-175511101": "", + "battle_skill_config-275511101": "", + "battle_skill_config-375511101": "", + "battle_skill_config-475511101": "", + "battle_skill_config-175511201": "", + "battle_skill_config-275511201": "", + "battle_skill_config-375511201": "", + "battle_skill_config-475511201": "", + "battle_skill_config-175511301": "", + "battle_skill_config-275511301": "", + 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Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019901": "Cooldown time: 20 seconds,Critical damage increase: 10%,Damage increase: 35%,Duration: 6 seconds", + "battle_skill_config-475019901": "", + "battle_skill_config-175019902": "Booze Formation", + "battle_skill_config-275019902": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 11%.\n Active: Activate Liquor Mode, increase damage by 37% and critical rate to 100% for 6.4 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019902": "Cooldown time: 19.6 seconds,Critical damage increase: 11%,Damage increase: 37%,Duration: 6.4 seconds", + "battle_skill_config-475019902": "", + "battle_skill_config-175019903": "Booze Formation", + "battle_skill_config-275019903": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 12%.\n Active: Activate Liquor Mode, increase damage by 39% and critical rate to 100% for 6.8 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019903": "Cooldown time: 19.1 seconds,Critical damage increase: 12%,Damage increase: 39%,Duration: 6.8 seconds", + "battle_skill_config-475019903": "", + "battle_skill_config-175019904": "Booze Formation", + "battle_skill_config-275019904": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 13%.\n Active: Activate Liquor Mode, increase damage by 42% and critical rate to 100% for 7.2 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019904": "Cooldown time: 18.7 seconds,Critical damage increase: 13%,Damage increase: 42%,Duration: 7.2 seconds", + "battle_skill_config-475019904": "", + "battle_skill_config-175019905": "Booze Formation", + "battle_skill_config-275019905": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 14%.\n Active: Activate Liquor Mode, increase damage by 44% and critical rate to 100% for 7.6 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019905": "Cooldown time: 18.2 seconds,Critical damage increase: 14%,Damage increase: 44%,Duration: 7.6 seconds", + "battle_skill_config-475019905": "", + "battle_skill_config-175019906": "Booze Formation", + "battle_skill_config-275019906": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 16%.\n Active: Activate Liquor Mode, increase damage by 46% and critical rate to 100% for 8 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019906": "Cooldown time: 17.8 seconds,Critical damage increase: 16%,Damage increase: 46%,Duration: 8 seconds", + "battle_skill_config-475019906": "", + "battle_skill_config-175019907": "Booze Formation", + "battle_skill_config-275019907": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 17%.\n Active: Activate Liquor Mode, increase damage by 48% and critical rate to 100% for 8.4 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019907": "Cooldown time: 17.3 seconds,Critical damage increase: 17%,Damage increase: 48%,Duration: 8.4 seconds", + "battle_skill_config-475019907": "", + "battle_skill_config-175019908": "Booze Formation", + "battle_skill_config-275019908": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 18%.\n Active: Activate Liquor Mode, increase damage by 51% and critical rate to 100% for 8.8 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019908": "Cooldown time: 16.9 seconds,Critical damage increase: 18%,Damage increase: 51%,Duration: 8.8 seconds", + "battle_skill_config-475019908": "", + "battle_skill_config-175019909": "Booze Formation", + "battle_skill_config-275019909": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 19%.\n Active: Activate Liquor Mode, increase damage by 53% and critical rate to 100% for 9.4 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019909": "Cooldown time: 16.4 seconds,Critical damage increase: 19%,Damage increase: 53%,Duration: 9.4 seconds", + "battle_skill_config-475019909": "", + "battle_skill_config-175019910": "Booze Formation", + "battle_skill_config-275019910": "Passive: When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase critical damage of all friendly AR T-Dolls by 20%.\n Active: Activate Liquor Mode, increase damage by 55% and critical rate to 100% for 10 seconds. Prioritize attacking enemy elite units while in Liquor Mode. When the skill expires, accuracy and evasion is permanently reduced by 40% for the remainder of the battle, stacking up to 2 times.", + "battle_skill_config-375019910": "Cooldown time: 16 seconds,Critical damage increase: 20%,Damage increase: 55%,Duration: 10 seconds", + "battle_skill_config-475019910": "", + "battle_skill_config-175020001": "", + "battle_skill_config-275020001": "", + "battle_skill_config-375020001": "", + "battle_skill_config-475020001": "", + "battle_skill_config-175020002": "", + "battle_skill_config-275020002": "", + "battle_skill_config-375020002": "", + "battle_skill_config-475020002": "", + "battle_skill_config-175020003": "", + "battle_skill_config-275020003": "", + "battle_skill_config-375020003": "", + "battle_skill_config-475020003": "", + "battle_skill_config-175020004": "", + "battle_skill_config-275020004": "", + "battle_skill_config-375020004": "", + "battle_skill_config-475020004": "", + "battle_skill_config-175020005": "", + 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"battle_skill_config-375021204": "", + "battle_skill_config-475021204": "", + "battle_skill_config-175021205": "", + "battle_skill_config-275021205": "", + "battle_skill_config-375021205": "", + "battle_skill_config-475021205": "", + "battle_skill_config-175021206": "", + "battle_skill_config-275021206": "", + "battle_skill_config-375021206": "", + "battle_skill_config-475021206": "", + "battle_skill_config-175021207": "", + "battle_skill_config-275021207": "", + "battle_skill_config-375021207": "", + "battle_skill_config-475021207": "", + "battle_skill_config-175021208": "", + "battle_skill_config-275021208": "", + "battle_skill_config-375021208": "", + "battle_skill_config-475021208": "", + "battle_skill_config-175021209": "", + "battle_skill_config-275021209": "", + "battle_skill_config-375021209": "", + "battle_skill_config-475021209": "", + "battle_skill_config-175021210": "", + "battle_skill_config-275021210": "", + "battle_skill_config-375021210": "", + "battle_skill_config-475021210": "", + "battle_skill_config-175021301": "Way of the Rebel", + "battle_skill_config-275021301": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 10% for 3 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 20% and reduce their evasion by 90% for 3 seconds. ", + "battle_skill_config-375021301": "Cooldown time: 15 seconds,Leader and enemy stat reduction: 10%,Echelon-wide damage increase: 20%,Duration: 3 seconds", + "battle_skill_config-475021301": "", + "battle_skill_config-175021302": "Way of the Rebel", + "battle_skill_config-275021302": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 12% for 3.2 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 22% and reduce their evasion by 90% for 3.2 seconds. ", + "battle_skill_config-375021302": "Cooldown time: 14.7 seconds,Leader and enemy stat reduction: 12%,Echelon-wide damage increase: 22%,Duration: 3.2 seconds", + "battle_skill_config-475021302": "", + "battle_skill_config-175021303": "Way of the Rebel", + "battle_skill_config-275021303": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 14% for 3.4 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 23% and reduce their evasion by 90% for 3.4 seconds. ", + "battle_skill_config-375021303": "Cooldown time: 14.3 seconds,Leader and enemy stat reduction: 14%,Echelon-wide damage increase: 23%,Duration: 3.4 seconds", + "battle_skill_config-475021303": "", + "battle_skill_config-175021304": "Way of the Rebel", + "battle_skill_config-275021304": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 17% for 3.7 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 25% and reduce their evasion by 90% for 3.7 seconds. ", + "battle_skill_config-375021304": "Cooldown time: 14 seconds,Leader and enemy stat reduction: 17%,Echelon-wide damage increase: 25%,Duration: 3.7 seconds", + "battle_skill_config-475021304": "", + "battle_skill_config-175021305": "Way of the Rebel", + "battle_skill_config-275021305": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 19% for 3.9 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 27% and reduce their evasion by 90% for 3.9 seconds. ", + "battle_skill_config-375021305": "Cooldown time: 13.7 seconds,Leader and enemy stat reduction: 19%,Echelon-wide damage increase: 27%,Duration: 3.9 seconds", + "battle_skill_config-475021305": "", + "battle_skill_config-175021306": "Way of the Rebel", + "battle_skill_config-275021306": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 21% for 4.1 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 28% and reduce their evasion by 90% for 4.1 seconds. ", + "battle_skill_config-375021306": "Cooldown time: 13.3 seconds,Leader and enemy stat reduction: 21%,Echelon-wide damage increase: 28%,Duration: 4.1 seconds", + "battle_skill_config-475021306": "", + "battle_skill_config-175021307": "Way of the Rebel", + "battle_skill_config-275021307": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 23% for 4.3 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 30% and reduce their evasion by 90% for 4.3 seconds. ", + "battle_skill_config-375021307": "Cooldown time: 13 seconds,Leader and enemy stat reduction: 23%,Echelon-wide damage increase: 30%,Duration: 4.3 seconds", + "battle_skill_config-475021307": "", + "battle_skill_config-175021308": "Way of the Rebel", + "battle_skill_config-275021308": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 26% for 4.6 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 32% and reduce their evasion by 90% for 4.6 seconds. ", + "battle_skill_config-375021308": "Cooldown time: 12.7 seconds,Leader and enemy stat reduction: 26%,Echelon-wide damage increase: 32%,Duration: 4.6 seconds", + "battle_skill_config-475021308": "", + "battle_skill_config-175021309": "Way of the Rebel", + "battle_skill_config-275021309": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 28% for 4.8 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 33% and reduce their evasion by 90% for 4.8 seconds. ", + "battle_skill_config-375021309": "Cooldown time: 12.3 seconds,Leader and enemy stat reduction: 28%,Echelon-wide damage increase: 33%,Duration: 4.8 seconds", + "battle_skill_config-475021309": "", + "battle_skill_config-175021310": "Way of the Rebel", + "battle_skill_config-275021310": "When this unit is not the echelon leader, reduce damage, accuracy, evasion, and move speed of the echelon leader and all enemy units by 30% for 5 seconds.\n When this unit is the echelon leader or when the echelon leader is not on the battlefield, increase damage of all allies by 35% and reduce their evasion by 90% for 5 seconds. ", + "battle_skill_config-375021310": "Cooldown time: 12 seconds,Leader and enemy stat reduction: 30%,Echelon-wide damage increase: 35%,Duration: 5 seconds", + "battle_skill_config-475021310": "", + "battle_skill_config-175021401": "", + "battle_skill_config-275021401": "", + "battle_skill_config-375021401": "", + "battle_skill_config-475021401": "", + "battle_skill_config-175021402": "", + "battle_skill_config-275021402": "", + "battle_skill_config-375021402": "", + "battle_skill_config-475021402": "", + "battle_skill_config-175021403": "", + "battle_skill_config-275021403": "", + "battle_skill_config-375021403": "", + "battle_skill_config-475021403": "", + "battle_skill_config-175021404": "", + "battle_skill_config-275021404": "", + "battle_skill_config-375021404": "", + "battle_skill_config-475021404": "", + "battle_skill_config-175021405": "", + "battle_skill_config-275021405": "", + "battle_skill_config-375021405": "", + "battle_skill_config-475021405": "", + "battle_skill_config-175021406": "", + "battle_skill_config-275021406": "", + "battle_skill_config-375021406": "", + "battle_skill_config-475021406": "", + "battle_skill_config-175021407": "", + "battle_skill_config-275021407": "", + "battle_skill_config-375021407": "", + "battle_skill_config-475021407": "", + "battle_skill_config-175021408": "", + "battle_skill_config-275021408": "", + "battle_skill_config-375021408": "", + "battle_skill_config-475021408": "", + "battle_skill_config-175021409": "", + "battle_skill_config-275021409": "", + "battle_skill_config-375021409": "", + "battle_skill_config-475021409": "", + "battle_skill_config-175021410": "", + "battle_skill_config-275021410": "", + "battle_skill_config-375021410": "", + "battle_skill_config-475021410": "", + "battle_skill_config-175021501": "Defense Fortification", + "battle_skill_config-275021501": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 10% increased evasion and are immune to damage below 5 points for 2 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021501": "Evasion increase: 10%,Damage immunity: 5 or below,Duration: 2 seconds", + "battle_skill_config-475021501": "", + "battle_skill_config-175021502": "Defense Fortification", + "battle_skill_config-275021502": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 13% increased evasion and are immune to damage below 7 points for 2.2 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021502": "Evasion increase: 13%,Damage immunity: 7 or below,Duration: 2.2 seconds", + "battle_skill_config-475021502": "", + "battle_skill_config-175021503": "Defense Fortification", + "battle_skill_config-275021503": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 16% increased evasion and are immune to damage below 8 points for 2.4 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021503": "Evasion increase: 16%,Damage immunity: 8 or below,Duration: 2.4 seconds", + "battle_skill_config-475021503": "", + "battle_skill_config-175021504": "Defense Fortification", + "battle_skill_config-275021504": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 18% increased evasion and are immune to damage below 10 points for 2.7 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021504": "Evasion increase: 18%,Damage immunity: 10 or below,Duration: 2.7 seconds", + "battle_skill_config-475021504": "", + "battle_skill_config-175021505": "Defense Fortification", + "battle_skill_config-275021505": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 21% increased evasion and are immune to damage below 12 points for 2.9 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021505": "Evasion increase: 21%,Damage immunity: 12 or below,Duration: 2.9 seconds", + "battle_skill_config-475021505": "", + "battle_skill_config-175021506": "Defense Fortification", + "battle_skill_config-275021506": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 24% increased evasion and are immune to damage below 13 points for 3.1 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021506": "Evasion increase: 24%,Damage immunity: 13 or below,Duration: 3.1 seconds", + "battle_skill_config-475021506": "", + "battle_skill_config-175021507": "Defense Fortification", + "battle_skill_config-275021507": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 27% increased evasion and are immune to damage below 15 points for 3.3 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021507": "Evasion increase: 27%,Damage immunity: 15 or below,Duration: 3.3 seconds", + "battle_skill_config-475021507": "", + "battle_skill_config-175021508": "Defense Fortification", + "battle_skill_config-275021508": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 29% increased evasion and are immune to damage below 17 points for 3.6 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021508": "Evasion increase: 29%,Damage immunity: 17 or below,Duration: 3.6 seconds", + "battle_skill_config-475021508": "", + "battle_skill_config-175021509": "Defense Fortification", + "battle_skill_config-275021509": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 32% increased evasion and are immune to damage below 18 points for 3.8 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021509": "Evasion increase: 32%,Damage immunity: 18 or below,Duration: 3.8 seconds", + "battle_skill_config-475021509": "", + "battle_skill_config-175021510": "Defense Fortification", + "battle_skill_config-275021510": "Reduce move speed of the echelon to 0 and create a protective cover at all allies' current positions after 2 seconds. Allies behind cover have 35% increased evasion and are immune to damage below 20 points for 4 seconds. Move speed returns to normal after the protective cover expires.", + "battle_skill_config-375021510": "Evasion increase: 35%,Damage immunity: 20 or below,Duration: 4 seconds", + "battle_skill_config-475021510": "", + "battle_skill_config-175021701": "", + "battle_skill_config-275021701": "", + "battle_skill_config-375021701": "", + "battle_skill_config-475021701": "", + "battle_skill_config-175021801": "", + "battle_skill_config-275021801": "", + "battle_skill_config-375021801": "", + "battle_skill_config-475021801": "", + "battle_skill_config-175021901": "", + "battle_skill_config-275021901": "", + "battle_skill_config-375021901": "", + "battle_skill_config-475021901": "", + "battle_skill_config-175022001": "", + "battle_skill_config-275022001": "", + "battle_skill_config-375022001": "", + "battle_skill_config-475022001": "", + "battle_skill_config-175022101": "", + "battle_skill_config-275022101": "", + "battle_skill_config-375022101": "", + "battle_skill_config-475022101": "", + "battle_skill_config-175022201": "", + "battle_skill_config-275022201": "", + "battle_skill_config-375022201": "", + "battle_skill_config-475022201": "", + "battle_skill_config-175022301": "", + "battle_skill_config-275022301": "", + "battle_skill_config-375022301": "", + "battle_skill_config-475022301": "", + "battle_skill_config-175022401": "", + "battle_skill_config-275022401": "", + "battle_skill_config-375022401": "", + "battle_skill_config-475022401": "", + "battle_skill_config-175022501": "", + "battle_skill_config-275022501": "", + "battle_skill_config-375022501": "", + "battle_skill_config-475022501": "", + "battle_skill_config-175022601": "", + "battle_skill_config-275022601": "", + "battle_skill_config-375022601": "", + "battle_skill_config-475022601": "", + "battle_skill_config-175021601": "", + "battle_skill_config-275021601": "", + "battle_skill_config-375021601": "", + "battle_skill_config-475021601": "", + "battle_skill_config-175022701": "", + 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"battle_skill_config-375027801": "", + "battle_skill_config-475027801": "", + "battle_skill_config-175027802": "", + "battle_skill_config-275027802": "", + "battle_skill_config-375027802": "", + "battle_skill_config-475027802": "", + "battle_skill_config-175027803": "", + "battle_skill_config-275027803": "", + "battle_skill_config-375027803": "", + "battle_skill_config-475027803": "", + "battle_skill_config-175027804": "", + "battle_skill_config-275027804": "", + "battle_skill_config-375027804": "", + "battle_skill_config-475027804": "", + "battle_skill_config-175027805": "", + "battle_skill_config-275027805": "", + "battle_skill_config-375027805": "", + "battle_skill_config-475027805": "", + "battle_skill_config-175027806": "", + "battle_skill_config-275027806": "", + "battle_skill_config-375027806": "", + "battle_skill_config-475027806": "", + "battle_skill_config-175027807": "", + "battle_skill_config-275027807": "", + "battle_skill_config-375027807": "", + "battle_skill_config-475027807": "", + "battle_skill_config-175027808": "", + "battle_skill_config-275027808": "", + "battle_skill_config-375027808": "", + "battle_skill_config-475027808": "", + "battle_skill_config-175027809": "", + "battle_skill_config-275027809": "", + "battle_skill_config-375027809": "", + "battle_skill_config-475027809": "", + "battle_skill_config-175027810": "", + "battle_skill_config-275027810": "", + "battle_skill_config-375027810": "", + "battle_skill_config-475027810": "", + "battle_skill_config-175027901": "Composite Grenade", + "battle_skill_config-275027901": "", + "battle_skill_config-375027901": "Attack speed reduction: 70%", + "battle_skill_config-475027901": "", + "battle_skill_config-175027902": "Composite Grenade", + "battle_skill_config-275027902": "", + "battle_skill_config-375027902": "Attack speed reduction: 65%", + "battle_skill_config-475027902": "", + "battle_skill_config-175027903": "Composite Grenade", + "battle_skill_config-275027903": "", + "battle_skill_config-375027903": "Attack speed reduction: 60%", + "battle_skill_config-475027903": "", + "battle_skill_config-175027904": "Composite Grenade", + "battle_skill_config-275027904": "", + "battle_skill_config-375027904": "Attack speed reduction: 55%", + "battle_skill_config-475027904": "", + "battle_skill_config-175027905": "Composite Grenade", + "battle_skill_config-275027905": "", + "battle_skill_config-375027905": "Attack speed reduction: 50%", + "battle_skill_config-475027905": "", + "battle_skill_config-175028001": "", + "battle_skill_config-275028001": "", + "battle_skill_config-375028001": "", + "battle_skill_config-475028001": "", + "battle_skill_config-175028002": "", + "battle_skill_config-275028002": "", + "battle_skill_config-375028002": "", + "battle_skill_config-475028002": "", + "battle_skill_config-175028003": "", + "battle_skill_config-275028003": "", + "battle_skill_config-375028003": "", + "battle_skill_config-475028003": "", + "battle_skill_config-175028004": "", + "battle_skill_config-275028004": "", + "battle_skill_config-375028004": "", + "battle_skill_config-475028004": "", + "battle_skill_config-175028005": "", + "battle_skill_config-275028005": "", + "battle_skill_config-375028005": "", + "battle_skill_config-475028005": "", + "battle_skill_config-175028101": "", + "battle_skill_config-275028101": "", + "battle_skill_config-375028101": "", + "battle_skill_config-475028101": "", + "battle_skill_config-175028201": "", + "battle_skill_config-275028201": "", + "battle_skill_config-375028201": "", + "battle_skill_config-475028201": "", + "battle_skill_config-175028301": "", + "battle_skill_config-275028301": "", + "battle_skill_config-375028301": "", + "battle_skill_config-475028301": "", + "battle_skill_config-175028401": "", + "battle_skill_config-275028401": "", + "battle_skill_config-375028401": "", + "battle_skill_config-475028401": "", + "battle_skill_config-175028501": "", + "battle_skill_config-275028501": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028501": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028501": "", + "battle_skill_config-175028502": "", + "battle_skill_config-275028502": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028502": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028502": "", + "battle_skill_config-175028503": "", + "battle_skill_config-275028503": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028503": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028503": "", + "battle_skill_config-175028504": "", + "battle_skill_config-275028504": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028504": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028504": "", + "battle_skill_config-175028505": "", + "battle_skill_config-275028505": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028505": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028505": "", + "battle_skill_config-175028506": "", + "battle_skill_config-275028506": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028506": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028506": "", + "battle_skill_config-175028507": "", + "battle_skill_config-275028507": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028507": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028507": "", + "battle_skill_config-175028508": "", + "battle_skill_config-275028508": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028508": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028508": "", + "battle_skill_config-175028509": "", + "battle_skill_config-275028509": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028509": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028509": "", + "battle_skill_config-175028510": "", + "battle_skill_config-275028510": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028510": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028510": "", + "battle_skill_config-175028601": "", + "battle_skill_config-275028601": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028601": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028601": "", + "battle_skill_config-175028602": "", + "battle_skill_config-275028602": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028602": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028602": "", + "battle_skill_config-175028603": "", + "battle_skill_config-275028603": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028603": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028603": "", + "battle_skill_config-175028604": "", + "battle_skill_config-275028604": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028604": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028604": "", + "battle_skill_config-175028605": "", + "battle_skill_config-275028605": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028605": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028605": "", + "battle_skill_config-175028606": "", + "battle_skill_config-275028606": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028606": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028606": "", + "battle_skill_config-175028607": "", + "battle_skill_config-275028607": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028607": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028607": "", + "battle_skill_config-175028608": "", + "battle_skill_config-275028608": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028608": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028608": "", + "battle_skill_config-175028609": "", + "battle_skill_config-275028609": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028609": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028609": "", + "battle_skill_config-175028610": "", + "battle_skill_config-275028610": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028610": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028610": "", + "battle_skill_config-175028701": "", + "battle_skill_config-275028701": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028701": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028701": "", + "battle_skill_config-175028702": "", + "battle_skill_config-275028702": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028702": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028702": "", + "battle_skill_config-175028703": "", + "battle_skill_config-275028703": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028703": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028703": "", + "battle_skill_config-175028704": "", + "battle_skill_config-275028704": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028704": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028704": "", + "battle_skill_config-175028705": "", + "battle_skill_config-275028705": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028705": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028705": "", + "battle_skill_config-175028706": "", + "battle_skill_config-275028706": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028706": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028706": "", + "battle_skill_config-175028707": "", + "battle_skill_config-275028707": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028707": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028707": "", + "battle_skill_config-175028708": "", + "battle_skill_config-275028708": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028708": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028708": "", + "battle_skill_config-175028709": "", + "battle_skill_config-275028709": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028709": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028709": "", + "battle_skill_config-175028710": "", + "battle_skill_config-275028710": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028710": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028710": "", + "battle_skill_config-175028801": "", + "battle_skill_config-275028801": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028801": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028801": "", + "battle_skill_config-175028802": "", + "battle_skill_config-275028802": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028802": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028802": "", + "battle_skill_config-175028803": "", + "battle_skill_config-275028803": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028803": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028803": "", + "battle_skill_config-175028804": "", + "battle_skill_config-275028804": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028804": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028804": "", + "battle_skill_config-175028805": "", + "battle_skill_config-275028805": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028805": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028805": "", + "battle_skill_config-175028806": "", + "battle_skill_config-275028806": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028806": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028806": "", + "battle_skill_config-175028807": "", + "battle_skill_config-275028807": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028807": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028807": "", + "battle_skill_config-175028808": "", + "battle_skill_config-275028808": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028808": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028808": "", + "battle_skill_config-175028809": "", + "battle_skill_config-275028809": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028809": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028809": "", + "battle_skill_config-175028810": "", + "battle_skill_config-275028810": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028810": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028810": "", + "battle_skill_config-175028901": "", + "battle_skill_config-275028901": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028901": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028901": "", + "battle_skill_config-175028902": "", + "battle_skill_config-275028902": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028902": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028902": "", + "battle_skill_config-175028903": "", + "battle_skill_config-275028903": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028903": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028903": "", + "battle_skill_config-175028904": "", + "battle_skill_config-275028904": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028904": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028904": "", + "battle_skill_config-175028905": "", + "battle_skill_config-275028905": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028905": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475028905": "", + "battle_skill_config-175028906": "", + "battle_skill_config-275028906": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028906": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028906": "", + "battle_skill_config-175028907": "", + "battle_skill_config-275028907": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028907": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028907": "", + "battle_skill_config-175028908": "", + "battle_skill_config-275028908": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028908": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028908": "", + "battle_skill_config-175028909": "", + "battle_skill_config-275028909": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028909": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028909": "", + "battle_skill_config-175028910": "", + "battle_skill_config-275028910": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375028910": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475028910": "", + "battle_skill_config-175029001": "", + "battle_skill_config-275029001": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 30% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029001": "Cooldown time: 18 seconds,Accuracy reduction: 30%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475029001": "", + "battle_skill_config-175029002": "", + "battle_skill_config-275029002": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 32% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029002": "Cooldown time: 17.7 seconds,Accuracy reduction: 32%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475029002": "", + "battle_skill_config-175029003": "", + "battle_skill_config-275029003": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 34% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029003": "Cooldown time: 17.3 seconds,Accuracy reduction: 34%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475029003": "", + "battle_skill_config-175029004": "", + "battle_skill_config-275029004": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 37% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029004": "Cooldown time: 17 seconds,Accuracy reduction: 37%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475029004": "", + "battle_skill_config-175029005": "", + "battle_skill_config-275029005": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 39% and inflicting 10% vulnerability. Enemy units take 0.1x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029005": "Cooldown time: 16.7 seconds,Accuracy reduction: 39%,Damage that scales with Dummy-Links: 0.1,Maximum inherited HP: 5%", + "battle_skill_config-475029005": "", + "battle_skill_config-175029006": "", + "battle_skill_config-275029006": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 41% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029006": "Cooldown time: 16.3 seconds,Accuracy reduction: 41%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475029006": "", + "battle_skill_config-175029007": "", + "battle_skill_config-275029007": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 43% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029007": "Cooldown time: 16 seconds,Accuracy reduction: 43%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475029007": "", + "battle_skill_config-175029008": "", + "battle_skill_config-275029008": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 46% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029008": "Cooldown time: 15.7 seconds,Accuracy reduction: 46%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475029008": "", + "battle_skill_config-175029009": "", + "battle_skill_config-275029009": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 48% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029009": "Cooldown time: 15.3 seconds,Accuracy reduction: 48%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475029009": "", + "battle_skill_config-175029010": "", + "battle_skill_config-275029010": "Enshroud the enemy echelon in a ghostly mist, reducing enemy units' accuracy by 50% and inflicting 10% vulnerability. Enemy units take 0.2x damage that scales with Dummy-Links every second. The ghostly mist lasts 6 seconds.\n Summon 2 groups of Halloween Dinergates with a full complement of Dummies. Each Dinergate has HP that equals 5% of the Sorceress' maximum HP, 10% of her damage, and 100% of her accuracy, evasion and rate of fire. The Dinergates last for 10 seconds.\n Halloween Dinergate: After every 6 normal attacks, gain 1 extra Dummy that inherits 100% of the unit's stats , lasting for 10 seconds.", + "battle_skill_config-375029010": "Cooldown time: 15 seconds,Accuracy reduction: 50%,Damage that scales with Dummy-Links: 0.2,Maximum inherited HP: 5%", + "battle_skill_config-475029010": "", + "battle_skill_config-175029101": "", + "battle_skill_config-275029101": "", + "battle_skill_config-375029101": "", + "battle_skill_config-475029101": "", + "battle_skill_config-175029102": "", + "battle_skill_config-275029102": "", + "battle_skill_config-375029102": "", + "battle_skill_config-475029102": "", + "battle_skill_config-175029103": "", + "battle_skill_config-275029103": "", + "battle_skill_config-375029103": "", + "battle_skill_config-475029103": "", + "battle_skill_config-175029104": "", + "battle_skill_config-275029104": "", + "battle_skill_config-375029104": "", + "battle_skill_config-475029104": "", + "battle_skill_config-175029105": "", + "battle_skill_config-275029105": "", + "battle_skill_config-375029105": "", + "battle_skill_config-475029105": "", + "battle_skill_config-175029106": "", + "battle_skill_config-275029106": "", + "battle_skill_config-375029106": "", + "battle_skill_config-475029106": "", + "battle_skill_config-175029107": "", + "battle_skill_config-275029107": "", + "battle_skill_config-375029107": "", + "battle_skill_config-475029107": "", + "battle_skill_config-175029108": "", + "battle_skill_config-275029108": "", + "battle_skill_config-375029108": "", + "battle_skill_config-475029108": "", + "battle_skill_config-175029109": "", + "battle_skill_config-275029109": "", + "battle_skill_config-375029109": "", + "battle_skill_config-475029109": "", + "battle_skill_config-175029110": "", + "battle_skill_config-275029110": "", + "battle_skill_config-375029110": "", + "battle_skill_config-475029110": "", + "battle_skill_config-175029201": "", + "battle_skill_config-275029201": "", + "battle_skill_config-375029201": "", + "battle_skill_config-475029201": "", + "battle_skill_config-175029202": "", + "battle_skill_config-275029202": "", + "battle_skill_config-375029202": "", + "battle_skill_config-475029202": "", + "battle_skill_config-175029203": "", + "battle_skill_config-275029203": "", + "battle_skill_config-375029203": "", + "battle_skill_config-475029203": "", + "battle_skill_config-175029204": "", + "battle_skill_config-275029204": "", + "battle_skill_config-375029204": "", + "battle_skill_config-475029204": "", + "battle_skill_config-175029205": "", + "battle_skill_config-275029205": "", + "battle_skill_config-375029205": "", + "battle_skill_config-475029205": "", + "battle_skill_config-175029301": "", + "battle_skill_config-275029301": "", + "battle_skill_config-375029301": "", + "battle_skill_config-475029301": "", + "battle_skill_config-175029401": "", + "battle_skill_config-275029401": "", + "battle_skill_config-375029401": "", + "battle_skill_config-475029401": "", + "battle_skill_config-175029501": "", + "battle_skill_config-275029501": "", + "battle_skill_config-375029501": "", + "battle_skill_config-475029501": "", + "battle_skill_config-175029502": "", + "battle_skill_config-275029502": "", + "battle_skill_config-375029502": "", + "battle_skill_config-475029502": "", + "battle_skill_config-175029503": "", + "battle_skill_config-275029503": "", + "battle_skill_config-375029503": "", + "battle_skill_config-475029503": "", + "battle_skill_config-175029504": "", + "battle_skill_config-275029504": "", + "battle_skill_config-375029504": "", + "battle_skill_config-475029504": "", + "battle_skill_config-175029505": "", + "battle_skill_config-275029505": "", + "battle_skill_config-375029505": "", + "battle_skill_config-475029505": "", + "battle_skill_config-175029601": "", + "battle_skill_config-275029601": "", + "battle_skill_config-375029601": "", + "battle_skill_config-475029601": "", + "battle_skill_config-175029701": "", + "battle_skill_config-275029701": "After every 5 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 250% damage which always hits and ignores armor.", + "battle_skill_config-375029701": "Normal attack: 5 times,Damage multiplier: 250%.", + "battle_skill_config-475029701": "", + "battle_skill_config-175029702": "", + "battle_skill_config-275029702": "After every 5 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 280% damage which always hits and ignores armor.", + "battle_skill_config-375029702": "Normal attack: 5 times,Damage multiplier: 280%.", + "battle_skill_config-475029702": "", + "battle_skill_config-175029703": "", + "battle_skill_config-275029703": "After every 5 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 320% damage which always hits and ignores armor.", + "battle_skill_config-375029703": "Normal attack: 5 times,Damage multiplier: 320%.", + "battle_skill_config-475029703": "", + "battle_skill_config-175029704": "", + "battle_skill_config-275029704": "After every 4 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 350% damage which always hits and ignores armor.", + "battle_skill_config-375029704": "Normal attack: 4 times,Damage multiplier: 350%.", + "battle_skill_config-475029704": "", + "battle_skill_config-175029705": "", + "battle_skill_config-275029705": "After every 4 normal attacks, take aim for 1 seconds before firing a shot at the furthest enemy unit, dealing 380% damage which always hits and ignores armor.", + "battle_skill_config-375029705": "Normal attack: 4 times,Damage multiplier: 380%.", + "battle_skill_config-475029705": "", + "battle_skill_config-175029801": "", + "battle_skill_config-275029801": "", + "battle_skill_config-375029801": "", + "battle_skill_config-475029801": "", + "battle_skill_config-175029802": "", + "battle_skill_config-275029802": "", + "battle_skill_config-375029802": "", + "battle_skill_config-475029802": "", + "battle_skill_config-175029803": "", + "battle_skill_config-275029803": "", + "battle_skill_config-375029803": "", + "battle_skill_config-475029803": "", + "battle_skill_config-175029804": "", + "battle_skill_config-275029804": "", + "battle_skill_config-375029804": "", + "battle_skill_config-475029804": "", + "battle_skill_config-175029805": "", + "battle_skill_config-275029805": "", + "battle_skill_config-375029805": "", + "battle_skill_config-475029805": "", + "battle_skill_config-175029901": "", + "battle_skill_config-275029901": "", + "battle_skill_config-375029901": "", + "battle_skill_config-475029901": "", + "battle_skill_config-175901301": "", + "battle_skill_config-275901301": "", + "battle_skill_config-375901301": "", + "battle_skill_config-475901301": "", + "battle_skill_config-175901401": "", + "battle_skill_config-275901401": "", + "battle_skill_config-375901401": "", + "battle_skill_config-475901401": "", + "battle_skill_config-175901501": "", + "battle_skill_config-275901501": "", + "battle_skill_config-375901501": "", + "battle_skill_config-475901501": "", + "battle_skill_config-175901601": "", + "battle_skill_config-275901601": "", + "battle_skill_config-375901601": "", + "battle_skill_config-475901601": "", + "battle_skill_config-175901701": "", + "battle_skill_config-275901701": "", + "battle_skill_config-375901701": "", + "battle_skill_config-475901701": "", + "battle_skill_config-175902001": "", + "battle_skill_config-275902001": "", + "battle_skill_config-375902001": "", + "battle_skill_config-475902001": "", + "battle_skill_config-175902101": "", + "battle_skill_config-275902101": "", + "battle_skill_config-375902101": "", + "battle_skill_config-475902101": "", + "battle_skill_config-175902201": "", + "battle_skill_config-275902201": "", + "battle_skill_config-375902201": "", + "battle_skill_config-475902201": "", + "battle_skill_config-175902301": "", + "battle_skill_config-275902301": "", + "battle_skill_config-375902301": "", + "battle_skill_config-475902301": "", + "battle_skill_config-175902401": "", + "battle_skill_config-275902401": "", + "battle_skill_config-375902401": "", + "battle_skill_config-475902401": "", + "battle_skill_config-175902501": "", + "battle_skill_config-275902501": "", + "battle_skill_config-375902501": "", + "battle_skill_config-475902501": "", + "battle_skill_config-175902601": "", + "battle_skill_config-275902601": "", + "battle_skill_config-375902601": "", + "battle_skill_config-475902601": "", + "battle_skill_config-175902701": "", + "battle_skill_config-275902701": "", + "battle_skill_config-375902701": "", + "battle_skill_config-475902701": "", + "battle_skill_config-175902801": "", + "battle_skill_config-275902801": "", + "battle_skill_config-375902801": "", + 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"battle_skill_config-275035801": "", + "battle_skill_config-375035801": "", + "battle_skill_config-475035801": "", + "battle_skill_config-175035901": "", + "battle_skill_config-275035901": "", + "battle_skill_config-375035901": "", + "battle_skill_config-475035901": "", + "battle_skill_config-175036001": "", + "battle_skill_config-275036001": "", + "battle_skill_config-375036001": "", + "battle_skill_config-475036001": "", + "battle_skill_config-175600601": "Sniper Command", + "battle_skill_config-275600601": "Every 5 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 6% of their maximum HP and inflicting 8% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 6500.", + "battle_skill_config-375600601": "Damage dealt: 6% of max. HP, Vulnerability: 8%, Interval: 5 seconds, Max. damage: 6500", + "battle_skill_config-475600601": "", + "battle_skill_config-175600602": "Sniper Command", + "battle_skill_config-275600602": "Every 4.8 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 7% of their maximum HP and inflicting 9% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 8000.", + "battle_skill_config-375600602": "Damage dealt: 7% of max. HP, Vulnerability: 9%, Interval: 4.8 seconds, Max. damage: 8000", + "battle_skill_config-475600602": "", + "battle_skill_config-175600603": "Sniper Command", + "battle_skill_config-275600603": "Every 4.6 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 8% of their maximum HP and inflicting 11% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 9500.", + "battle_skill_config-375600603": "Damage dealt: 8% of max. HP, Vulnerability: 11%, Interval: 4.6 seconds, Max. damage: 9500", + "battle_skill_config-475600603": "", + "battle_skill_config-175600604": "Sniper Command", + "battle_skill_config-275600604": "Every 4.3 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 9% of their maximum HP and inflicting 12% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 11000.", + "battle_skill_config-375600604": "Damage dealt: 9% of max. HP, Vulnerability: 12%, Interval: 4.3 seconds, Max. damage: 11000", + "battle_skill_config-475600604": "", + "battle_skill_config-175600605": "Sniper Command", + "battle_skill_config-275600605": "Every 4.1 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 10% of their maximum HP and inflicting 13% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 12500.", + "battle_skill_config-375600605": "Damage dealt: 10% of max. HP, Vulnerability: 13%, Interval: 4.1 seconds, Max. damage: 12500", + "battle_skill_config-475600605": "", + "battle_skill_config-175600606": "Sniper Command", + "battle_skill_config-275600606": "Every 3.9 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 11% of their maximum HP and inflicting 15% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 14000.", + "battle_skill_config-375600606": "Damage dealt: 11% of max. HP, Vulnerability: 15%, Interval: 3.9 seconds, Max. damage: 14000", + "battle_skill_config-475600606": "", + "battle_skill_config-175600607": "Sniper Command", + "battle_skill_config-275600607": "Every 3.7 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 12% of their maximum HP and inflicting 16% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 15500.", + "battle_skill_config-375600607": "Damage dealt: 12% of max. HP, Vulnerability: 16%, Interval: 3.7 seconds, Max. damage: 15500", + "battle_skill_config-475600607": "", + "battle_skill_config-175600608": "Sniper Command", + "battle_skill_config-275600608": "Every 3.4 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 13% of their maximum HP and inflicting 17% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 17000.", + "battle_skill_config-375600608": "Damage dealt: 13% of max. HP, Vulnerability: 17%, Interval: 3.4 seconds, Max. damage: 17000", + "battle_skill_config-475600608": "", + "battle_skill_config-175600609": "Sniper Command", + "battle_skill_config-275600609": "Every 3.2 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 14% of their maximum HP and inflicting 19% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 18500.", + "battle_skill_config-375600609": "Damage dealt: 14% of max. HP, Vulnerability: 19%, Interval: 3.2 seconds, Max. damage: 18500", + "battle_skill_config-475600609": "", + "battle_skill_config-175600610": "Sniper Command", + "battle_skill_config-275600610": "Every 3 seconds, fire a sniper shot at the enemy unit with the highest HP, dealing damage that equals 15% of their maximum HP and inflicting 20% vulnerability on them, lasting for 5 seconds. Damage dealt to units below 50% health is doubled. Baseline sniper shot damage is capped at 20000.", + "battle_skill_config-375600610": "Damage dealt: 15% of max. HP, Vulnerability: 20%, Interval: 3 seconds, Max. damage: 20000", + "battle_skill_config-475600610": "", + "battle_skill_config-175600701": "", + "battle_skill_config-275600701": "", + "battle_skill_config-375600701": "", + "battle_skill_config-475600701": "", + "battle_skill_config-175600801": "", + "battle_skill_config-275600801": "", + "battle_skill_config-375600801": "", + "battle_skill_config-475600801": "", + "battle_skill_config-175600901": "", + "battle_skill_config-275600901": "", + "battle_skill_config-375600901": "", + "battle_skill_config-475600901": "", + "battle_skill_config-175601001": "", + "battle_skill_config-275601001": "", + "battle_skill_config-375601001": "", + "battle_skill_config-475601001": "", + "battle_skill_config-175601101": "", + "battle_skill_config-275601101": "", + "battle_skill_config-375601101": "", + "battle_skill_config-475601101": "", + "battle_skill_config-175601201": "", + "battle_skill_config-275601201": "", + "battle_skill_config-375601201": "", + "battle_skill_config-475601201": "", + "battle_skill_config-175601301": "", + "battle_skill_config-275601301": "", + "battle_skill_config-375601301": "", + "battle_skill_config-475601301": "", + "battle_skill_config-175601401": "", + "battle_skill_config-275601401": "", + "battle_skill_config-375601401": "", + "battle_skill_config-475601401": "", + "battle_skill_config-175601501": "", + "battle_skill_config-275601501": "", + "battle_skill_config-375601501": "", + "battle_skill_config-475601501": "", + "battle_skill_config-175601601": "", + "battle_skill_config-275601601": "", + "battle_skill_config-375601601": "", + "battle_skill_config-475601601": "", + "battle_skill_config-175601701": "", + "battle_skill_config-275601701": "", + "battle_skill_config-375601701": "", + "battle_skill_config-475601701": "", + "battle_skill_config-175601801": "", + "battle_skill_config-275601801": "", + "battle_skill_config-375601801": "", + "battle_skill_config-475601801": "", + "battle_skill_config-175601901": "Energy Shield", + "battle_skill_config-275601901": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 50% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 8% more damage and take 12% less damage.", + "battle_skill_config-375601901": "Single-Dummy HP percentage: 50%, Damage increase: 8%, Damage intake reduction: 12%", + "battle_skill_config-475601901": "", + "battle_skill_config-175601902": "Energy Shield", + "battle_skill_config-275601902": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 56% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 9% more damage and take 14% less damage.", + "battle_skill_config-375601902": "Single-Dummy HP percentage: 56%, Damage increase: 9%, Damage intake reduction: 14%", + "battle_skill_config-475601902": "", + "battle_skill_config-175601903": "Energy Shield", + "battle_skill_config-275601903": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 61% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 11% more damage and take 16% less damage.", + "battle_skill_config-375601903": "Single-Dummy HP percentage: 61%, Damage increase: 11%, Damage intake reduction: 16%", + "battle_skill_config-475601903": "", + "battle_skill_config-175601904": "Energy Shield", + "battle_skill_config-275601904": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 67% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 12% more damage and take 18% less damage.", + "battle_skill_config-375601904": "Single-Dummy HP percentage: 67%, Damage increase: 12%, Damage intake reduction: 18%", + "battle_skill_config-475601904": "", + "battle_skill_config-175601905": "Energy Shield", + "battle_skill_config-275601905": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 72% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 13% more damage and take 20% less damage.", + "battle_skill_config-375601905": "Single-Dummy HP percentage: 72%, Damage increase: 13%, Damage intake reduction: 20%", + "battle_skill_config-475601905": "", + "battle_skill_config-175601906": "Energy Shield", + "battle_skill_config-275601906": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 78% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 15% more damage and take 22% less damage.", + "battle_skill_config-375601906": "Single-Dummy HP percentage: 78%, Damage increase: 15%, Damage intake reduction: 22%", + "battle_skill_config-475601906": "", + "battle_skill_config-175601907": "Energy Shield", + "battle_skill_config-275601907": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 83% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 16% more damage and take 24% less damage.", + "battle_skill_config-375601907": "Single-Dummy HP percentage: 83%, Damage increase: 16%, Damage intake reduction: 24%", + "battle_skill_config-475601907": "", + "battle_skill_config-175601908": "Energy Shield", + "battle_skill_config-275601908": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 89% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 17% more damage and take 26% less damage.", + "battle_skill_config-375601908": "Single-Dummy HP percentage: 89%, Damage increase: 17%, Damage intake reduction: 26%", + "battle_skill_config-475601908": "", + "battle_skill_config-175601909": "Energy Shield", + "battle_skill_config-275601909": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 94% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 19% more damage and take 28% less damage.", + "battle_skill_config-375601909": "Single-Dummy HP percentage: 94%, Damage increase: 19%, Damage intake reduction: 28%", + "battle_skill_config-475601909": "", + "battle_skill_config-175601910": "Energy Shield", + "battle_skill_config-275601910": "At the start of the battle, grant all friendly T-Dolls a shield with a value that equals 100% of the unit's single-Dummy HP, lasting 20 seconds. When protected by the shield, units deal 20% more damage and take 30% less damage.", + "battle_skill_config-375601910": "Single-Dummy HP percentage: 100%, Damage increase: 20%, Damage intake reduction: 30%", + "battle_skill_config-475601910": "", + "battle_skill_config-175602001": "", + "battle_skill_config-275602001": "", + "battle_skill_config-375602001": "", + "battle_skill_config-475602001": "", + "battle_skill_config-175602101": "", + "battle_skill_config-275602101": "", + "battle_skill_config-375602101": "", + "battle_skill_config-475602101": "", + "battle_skill_config-175602201": "", + "battle_skill_config-275602201": "", + "battle_skill_config-375602201": "", + "battle_skill_config-475602201": "", + "battle_skill_config-175602301": "", + "battle_skill_config-275602301": "", + "battle_skill_config-375602301": "", + "battle_skill_config-475602301": "", + "battle_skill_config-175602401": "", + "battle_skill_config-275602401": "", + "battle_skill_config-375602401": "", + "battle_skill_config-475602401": "", + "battle_skill_config-175602501": "", + "battle_skill_config-275602501": "", + "battle_skill_config-375602501": "", + "battle_skill_config-475602501": "", + "battle_skill_config-175602601": "", + "battle_skill_config-275602601": "", + "battle_skill_config-375602601": "", + "battle_skill_config-475602601": "", + "battle_skill_config-175602701": "", + "battle_skill_config-275602701": "", + "battle_skill_config-375602701": "", + "battle_skill_config-475602701": "", + "battle_skill_config-175602801": "", + "battle_skill_config-275602801": "", + "battle_skill_config-375602801": "", + "battle_skill_config-475602801": "", + "battle_skill_config-175602901": "", + "battle_skill_config-275602901": "", + "battle_skill_config-375602901": "", + "battle_skill_config-475602901": "", + "battle_skill_config-175603001": "", + "battle_skill_config-275603001": "", + "battle_skill_config-375603001": "", + "battle_skill_config-475603001": "", + "battle_skill_config-175704701": "Temporary Protection", + "battle_skill_config-275704701": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 30% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 12 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704701": "Damage intake reduction ratio: 30%, Effective & diminishing duration: 12 seconds", + "battle_skill_config-475704701": "", + "battle_skill_config-175704702": "Temporary Protection", + "battle_skill_config-275704702": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 33% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 14 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704702": "Damage intake reduction ratio: 33%, Effective & diminishing duration: 14 seconds", + "battle_skill_config-475704702": "", + "battle_skill_config-175704703": "Temporary Protection", + "battle_skill_config-275704703": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 37% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 16 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704703": "Damage intake reduction ratio: 37%, Effective & diminishing duration: 16 seconds", + "battle_skill_config-475704703": "", + "battle_skill_config-175704704": "Temporary Protection", + "battle_skill_config-275704704": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 40% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 18 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704704": "Damage intake reduction ratio: 40%, Effective & diminishing duration: 18 seconds", + "battle_skill_config-475704704": "", + "battle_skill_config-175704705": "Temporary Protection", + "battle_skill_config-275704705": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 43% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 20 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704705": "Damage intake reduction ratio: 43%, Effective & diminishing duration: 20 seconds", + "battle_skill_config-475704705": "", + "battle_skill_config-175704706": "Temporary Protection", + "battle_skill_config-275704706": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 47% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 22 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704706": "Damage intake reduction ratio: 47%, Effective & diminishing duration: 22 seconds", + "battle_skill_config-475704706": "", + "battle_skill_config-175704707": "Temporary Protection", + "battle_skill_config-275704707": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 50% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 24 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704707": "Damage intake reduction ratio: 50%, Effective & diminishing duration: 24 seconds", + "battle_skill_config-475704707": "", + "battle_skill_config-175704708": "Temporary Protection", + "battle_skill_config-275704708": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 53% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 26 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704708": "Damage intake reduction ratio: 53%, Effective & diminishing duration: 26 seconds", + "battle_skill_config-475704708": "", + "battle_skill_config-175704709": "Temporary Protection", + "battle_skill_config-275704709": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 57% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 28 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704709": "Damage intake reduction ratio: 57%, Effective & diminishing duration: 28 seconds", + "battle_skill_config-475704709": "", + "battle_skill_config-175704710": "Temporary Protection", + "battle_skill_config-275704710": "At the start of the battle, T-Dolls on the front row gain a buff that reduces 60% of their damage intake. The damage intake reduction will gradually diminish to 0 over the course of 30 seconds. While the buff is in effect, units are immune to one instance of damage that would cause them to lose a Dummy.", + "battle_skill_config-375704710": "Damage intake reduction ratio: 60%, Effective & diminishing duration: 30 seconds", + "battle_skill_config-475704710": "", + "battle_skill_config-175704801": "", + "battle_skill_config-275704801": "", + "battle_skill_config-375704801": "", + "battle_skill_config-475704801": "", + "battle_skill_config-175704901": "", + "battle_skill_config-275704901": "", + "battle_skill_config-375704901": "", + "battle_skill_config-475704901": "", + "battle_skill_config-175705001": "", + "battle_skill_config-275705001": "", + "battle_skill_config-375705001": "", + "battle_skill_config-475705001": "", + "battle_skill_config-175705101": "", + "battle_skill_config-275705101": "", + "battle_skill_config-375705101": "", + "battle_skill_config-475705101": "", + "battle_skill_config-175705201": "", + "battle_skill_config-275705201": "", + "battle_skill_config-375705201": "", + "battle_skill_config-475705201": "", + "battle_skill_config-175705301": "", + "battle_skill_config-275705301": "", + "battle_skill_config-375705301": "", + "battle_skill_config-475705301": "", + "battle_skill_config-175705401": "", + "battle_skill_config-275705401": "", + "battle_skill_config-375705401": "", + "battle_skill_config-475705401": "", + "battle_skill_config-175705501": "", + "battle_skill_config-275705501": "", + "battle_skill_config-375705501": "", + "battle_skill_config-475705501": "", + "battle_skill_config-175705601": "", + "battle_skill_config-275705601": "", + "battle_skill_config-375705601": "", + "battle_skill_config-475705601": "", + "battle_skill_config-175705701": "", + "battle_skill_config-275705701": "", + "battle_skill_config-375705701": "", + "battle_skill_config-475705701": "", + "battle_skill_config-175705801": "", + "battle_skill_config-275705801": "", + "battle_skill_config-375705801": "", + "battle_skill_config-475705801": "", + "battle_skill_config-175705901": "", + "battle_skill_config-275705901": "", + "battle_skill_config-375705901": "", + "battle_skill_config-475705901": "", + "battle_skill_config-175705902": "", + "battle_skill_config-275705902": "", + "battle_skill_config-375705902": "", + "battle_skill_config-475705902": "", + "battle_skill_config-175705903": "", + "battle_skill_config-275705903": "", + "battle_skill_config-375705903": "", + "battle_skill_config-475705903": "", + "battle_skill_config-175705904": "", + "battle_skill_config-275705904": "", + "battle_skill_config-375705904": "", + "battle_skill_config-475705904": "", + "battle_skill_config-175705905": "", + "battle_skill_config-275705905": "", + "battle_skill_config-375705905": "", + "battle_skill_config-475705905": "", + "battle_skill_config-175705906": "", + "battle_skill_config-275705906": "", + "battle_skill_config-375705906": "", + "battle_skill_config-475705906": "", + 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"battle_skill_config-311910509": "", + "battle_skill_config-411910509": "", + "battle_skill_config-111910510": "", + "battle_skill_config-211910510": "", + "battle_skill_config-311910510": "", + "battle_skill_config-411910510": "", + "battle_skill_config-111910601": "" } \ No newline at end of file diff --git a/i18n/en-US/equip.json b/i18n/en-US/equip.json index 94ed32f..0f51198 100644 --- a/i18n/en-US/equip.json +++ b/i18n/en-US/equip.json @@ -291,7 +291,7 @@ "equip-20000098": "AP+\n$Third Party only", "equip-30000098": "", "equip-10000099": "Inherited Case", - "equip-20000099": "DMG+ ARMOR+\n$M4A1 only", + "equip-20000099": "DMG+ ROF+\n ARMOR+ $M4A1 only", "equip-30000099": "A departing gift that had witnessed many unsung wars and heroes without tombstones from an old veteran. It has been calibrated for M4A1.", "equip-10000100": "Lightweight Rail Kit", "equip-20000100": "ACC+\nCRIT DMG+%$AR-15 only", @@ -360,7 +360,7 @@ "equip-20000122": "DMG+ EVA+\nCRIT RATE+%$SAA only", "equip-30000122": "A long-barreled SAA, spurred boots, and a neatly trimmed mustache are important features of a wild west protagonist. Perhaps a bottle of cola from the old days too.", "equip-10000123": "Bren L4 Barrel Kit", - "equip-20000123": "DMG+ ACC+\nROF$Bren only", + "equip-20000123": "DMG+ ACC+\n CRIT RATE+% $Bren only", "equip-30000123": "Installing this L4 barrel kit allows Bren to fire 7.62x51mm NATO rounds. Increases damage and accuracy but decreases rate of fire. Can only be equipped by Bren.", "equip-10000124": "Gr G3 Barrel Kit", "equip-20000124": "DMG+\nCRIT RATE+%$Gr G3 only", @@ -384,7 +384,7 @@ "equip-20000130": "CRIT RATE+%\nACC+$Gr G36 only", "equip-30000130": "A hybrid sight developed especially for Gr G36. It comprises of a 3x optical sight on the bottom and a red dot sight on top, allowing for flexible usage to suit the needs of the operational environment. Can only be equipped by Gr G36.", "equip-10000131": "MGO 6X48", - "equip-20000131": "ACC+ DMG+\nROF$LWMMG only", + "equip-20000131": "ACC+ DMG+\n CRIT RATE+% $LWMMG only", "equip-30000131": "A red dot sight optimized for machine guns by TJC. It increases fire suppression efficiency with its 6x magnification and built-in rangefinder. Can only be equipped by LWMMG.", "equip-10000132": "Gr MG4 MGO", "equip-20000132": "ACC+ ROF\nCRIT RATE+%$Gr MG4 only", @@ -393,7 +393,7 @@ "equip-20000133": "CRIT RATE+% ACC+\nEVA+ Boost skill effect$Stechkin only", "equip-30000133": "Although the newer resin buttstock is lighter, everyone knows that a classic, weather-beaten solid wood buttstock is the only choice for a self respecting Stechkin. Can only be equipped by Stechkin.", "equip-10000134": "MPL M21", - "equip-20000134": "ACC+ ROF\n$Micro Uzi only", + "equip-20000134": "DMG+ ACC+\n ROF $Micro Uzi only", "equip-30000134": "Designed for the tough environment of the Middle East, this red dot sight has an optical fiber crosshair lighted by radium. No battery needed. Can only be equipped by Micro Uzi.", "equip-10000135": "SP6 Subsonic Ammo", "equip-20000135": "DMG+\nAS Val only", @@ -459,16 +459,16 @@ "equip-20000155": "CRIT RATE+%\nEVA+$PPK only", "equip-30000155": "Other than lipstick, a lady will also always need a suppressor in her bag. The former keeps people talking, and the latter will ensure their silence forever.", "equip-10000156": "AMP COMPSP", - "equip-20000156": "DMG+ ACC+\nROF$UMP9 only", + "equip-20000156": "DMG+ ACC+\n EVA+ $UMP9 only", "equip-30000156": "AMP's exclusive optical sight for UMP9. The main feature is that the built-in 4MOA crosshair is bright yellow, just the way UMP9 likes it. Can only be equipped by UMP9.", "equip-10000157": "LED Weapon Light", - "equip-20000157": "DMG+ ACC+\nROF$Gr MP5 only", + "equip-20000157": "DMG+ ACC+\n EVA+ $Gr MP5 only", "equip-30000157": "The bright LED flashlight is integrated into the handguard with a built-in lithium battery. It can be quickly turned on and off with the press of a button on the handguard. Can only be equipped by Gr MP5.", "equip-10000158": "Acceleration Coil", "equip-20000158": "CRIT RATE+%\nDMG+$Type88 only", "equip-30000158": "Abandoning the outdated propellant propulsion method of lead delivery, the newly upgraded Type88 is now equipped with a high-performance acceleration coil, which can accelerate projectiles to Mach 1.5 in 0.2 seconds. Isn't this a bit overpowered?", "equip-10000159": "Tactical Headwear", - "equip-20000159": "CRIT DMG+%\nEVA+$416 only", + "equip-20000159": "DMG+ EVA+\n CRIT DMG+% $416 only", "equip-30000159": "No description", "equip-10000160": "No32 MKI", "equip-20000160": "CRIT RATE+%\nROF+$Lee Enfield only", @@ -567,7 +567,7 @@ "equip-20000191": "CRIT RATE+%\nDMG+$Super SASS only", "equip-30000191": "A synthetic stock developed by MGP. There is a small storage compartment in the back that can hold various tools. The broad stock also increases the user's comfort when in use. ", "equip-10000192": "Beloved Dangle", - "equip-20000192": "DMG+\nEVA+$RO635 only", + "equip-20000192": "DMG\nEVA+$RO635 only", "equip-30000192": "A multipurpose dangle developed especially for RO635 which combines stress relief, alarm, load-bearing and many other functions into one package. Supposedly, a certain Doll barged into the lab during the development process and forced the designers to make it in her own image.", "equip-10000193": "Tactical Riot Shield", "equip-20000193": "ARMOR+ EVA+\n$Type 97S only", @@ -582,7 +582,7 @@ "equip-20000196": "DMG+\nEVA+$Spectre M4 only", "equip-30000196": "This folding stock was specially designed for Spectre M4, making the firearm feel and control better.", "equip-10000197": "Mk31 Multi-functional Exoskeleton", - "equip-20000197": "DMG+\nEVA+$Suomi only", + "equip-20000197": "DMG\nEVA+$Suomi only", "equip-30000197": "This high-performance leg exoskeleton was developed for Suomi and features a small waldo arm to facilitate user operation. A cutting-edge exoskeleton that combines ease of use and mobility. ", "equip-10000198": "Wooden Grips", "equip-20000198": "CRIT RATE+%\nEVA+$NZ75 only", @@ -606,7 +606,7 @@ "equip-20000204": "EVA +\n$Agent 416 only", "equip-30000204": "A Go-Bag modified from the SHD's standard issue version to better suit 416's individual needs.", "equip-10000205": "Galil Special Handguards", - "equip-20000205": "ACC+\n EVA $Galil only", + "equip-20000205": "DMG+ ACC+\n EVA $Galil only", "equip-30000205": "Modular handguards specially developed for the Galil rifle. The brand new M-LOK system allows for many more possibilities.", "equip-10000206": "12-gauge Flechette Rounds", "equip-20000206": "DMG+ ACC+\n$M1897 only", @@ -734,6 +734,15 @@ "equip-10000247": "Hydraulic Recoil Mitigation System", "equip-20000247": "CRIT RATE+%\n CRIT DMG+% $TAC-50 only", "equip-30000247": "A hydraulic recoil mitigation system designed specially for the A1-R2 variant. A favorite of TAC-50 that reduces a considerable amount of free recoil generated by the .50BMG chambering.", + "equip-10000248": "9A High-Performance Chip", + "equip-20000248": "DMG+\n ROF+ Enhances skill $9A-91 only", + "equip-30000248": "An upgrade chip developed specially for 9A-91 that greatly enhances her performance.", + "equip-10000249": "SR3 Special Suppressor", + "equip-20000249": "DMG+ ACC+\n EVA+ $SR-3MP only", + "equip-30000249": "A brand new suppressor design based on SR-3MP's original one. The length has been shortened to facilitate better performance in short-range firing without compromising its muzzling effectiveness.", + "equip-10000250": "MkQ Light Exoskeleton", + "equip-20000250": "DMG+\n EVA+ Enhances skill $Honey Badger only", + "equip-30000250": "A new specialized exoskeleton designed specially for Honey Badger under the codename \"Q\". The streamlined shape and rose gold color give the design a very modern flair.", "equip-10000251": "Demonic Bell", "equip-20000251": "ACC+ \nEVA+$Minos only", "equip-30000251": "A present from Minos' father that's meant to be rung when Minos is losing against an enemy, but since that has never happened before, no one knows what the bell actually sounds like.", @@ -748,5 +757,47 @@ "equip-30000254": "An important tool that helps Pekola tell dreams and reality apart. One can only taste such delicious donuts in Heaven, when one is dreaming.", "equip-10000255": "Paper Bag Helmet", "equip-20000255": "DMGROF+\nCRIT DMG $Medusa only", - "equip-30000255": "Not all helmets are indestructible. Some helmets are made of nothing but a thin piece of kraft paper. Put it on, and no humans will ever be petrified again. Take it off, and you will gain the power to protect your friends." + "equip-30000255": "Not all helmets are indestructible. Some helmets are made of nothing but a thin piece of kraft paper. Put it on, and no humans will ever be petrified again. Take it off, and you will gain the power to protect your friends.", + "equip-10000256": "MICO", + "equip-20000256": "CRIT RATE+%\n AMMO+ $FF M249SAW only", + "equip-30000256": "An ammo backpack specially designed for machine guns by TYR Tactical. After modification by IOP, it is now FF M249SAW's personal backpack.", + "equip-10000257": "EKP-8-18", + "equip-20000257": "ACC+\n CRIT RATE+%$ DP28 only", + "equip-30000257": "A Kobra red dot sight which has become DP28's personal equipment after special adjustment.", + "equip-10000258": "7.92mm Anti-Tank Rounds", + "equip-20000258": "AP+\n DMG+ $PzB39 only", + "equip-30000258": "A special caliber round used in an old world war that was designed for PzB39. After modification by IOP, it is can now do an impressive amount of damage to contemporary armored targets.", + "equip-10000259": "Old Camouflage Uniform", + "equip-20000259": "CRIT DMG+% Enhances skill $M1908 only", + "equip-30000259": "An old camouflage cape that Mondragon M1908 always carries with her. The scars of battle left on it speak of the glories of past battlefields.", + "equip-10000260": "4X Auxiliary Processor", + "equip-20000260": "MOVE SPEED+\n EVA+ $Gr G36c only", + "equip-30000260": "A specialized auxiliary processor designed for Gr G36c by IOP. It greatly improves her neutral cloud computational capacity.", + "equip-10000261": "Custom T1 Red Dot Sight", + "equip-20000261": "DMB+\n ACC+ $Ribeyrolles only", + "equip-30000261": "A T1 Red Dot Sight specially designed for Ribeyrolles by IOP. This accessory can only be used by directly welding a rail to the action. It greatly improves her aiming efficiency.", + "equip-10000262": "B32 Armor-Piercing Rounds", + "equip-20000262": "DMG+\n AP+ $Gepard M1 only", + "equip-30000262": "B32 API rounds that IOP redesigned for Gepard M1. They deal spectacular damage to armored targets.", + "equip-10000263": "SP81", + "equip-20000263": "ACC+\n ECH ACC+10% $MP-443 only", + "equip-30000263": "A flare gun used in past wars. One of MP-443's favorite items.", + "equip-10000264": "PK Exclusive Tripod", + "equip-20000264": "DMG+ ACC+\n CRIT RATE+% Enhances skill $PK only", + "equip-30000264": "A tripod specially prepared for the PK machine gun. It was a very widely-used accessory in the past that offers more stability than ordinary bipods.", + "equip-10000265": "Synthetic Pistol Grip", + "equip-20000265": "DMG+\n ACC+ Enhances skill $M37 only", + "equip-30000265": "A bullpup pistol grip designed for M37. Suitable for rapid firing from the hip, the best way to drown the enemy in lead!", + "equip-10000266": "ImpulsIIA/C", + "equip-20000266": "EVA+\nCRIT RATE+%$Px4 Storm only", + "equip-30000266": "A 9mm suppressor designed specially for Px4 Storm. The shortened length of the compact version makes it more suited to combat in small, enclosed spaces. A personal favorite of Px4 Storm's.", + "equip-10000267": "", + "equip-20000267": "", + "equip-30000267": "", + "equip-10000268": "", + "equip-20000268": "", + "equip-30000268": "", + "equip-10000269": "", + "equip-20000269": "", + "equip-30000269": "" } \ No newline at end of file diff --git a/i18n/en-US/fairy.json b/i18n/en-US/fairy.json index 88af6a7..0f4c96f 100644 --- a/i18n/en-US/fairy.json +++ b/i18n/en-US/fairy.json @@ -80,6 +80,9 @@ "fairy-10000027": "Auspicious Fairy", "fairy-20000027": "\"May fortune, happiness, and longevity be with you; may Heaven, Earth and Man celebrate Spring together. Happy New Year, Happy New Year!\"", "fairy-30000027": "Has the ability to throw mysterious peaches. Useful for feeding the Commander and serving fruit platters for Dolls.", + "fairy-10000028": "Sand Dancer Fairy", + "fairy-20000028": "\"Sand and sea, life and death - it's all a cycle!\"", + "fairy-30000028": "Has the ability to summon sandstorms. Useful for landscaping in daily life. ", "fairy-10090001": "Enemy Fairy", "fairy-20090001": "Drop description", "fairy-30090001": "", diff --git a/i18n/en-US/gun.json b/i18n/en-US/gun.json index df5f0fc..f5f7c3e 100644 --- a/i18n/en-US/gun.json +++ b/i18n/en-US/gun.json @@ -1275,7 +1275,7 @@ "gun-40000316": "八号地球,Momo Asakura,", "gun-50000316": "Type Semi-automatic rifle\nMass 4.7 kg (10 lb 6 oz)\nLength 1225 mm (48.2 in)\nBarrel length 647 mm (25.5 in)\nCartridge 7.92x57mm S-Patrone\nCaliber 7.92 mm\nAction Gas operated, rotating bolt\nMuzzle velocity 780 m/s (2300 ft/s)\nFeed system 6-round integral magazine\nSights Rear: Ladder graduated 400-2000 m\n Front: Blade", "gun-60000316": "", - "gun-10000317": "M1908", + "gun-10000317": "Mondragon M1908", "gun-40000317": "電報N,Misuzu Togashi,", "gun-50000317": "Type Semi-automatic rifle\nMass 4.18 kg (9.2 lb)\nLength 1105 mm (43.5 in)\nBarrel length 577 mm (22.7 in)\nCartridge 7.92x57mm S-Patrone\nAction Gas operated, rotating bolt\nMuzzle velocity 760 m/s (2500 ft/s)\nEffective firing range 800m\nMaximum firing range 2000m\nFeed system The 1908 model utilized 5 round stripper clips into 10 round magazine\nSights Rear: Ladder graduated 400-2000 m\n Front: Blade", "gun-60000317": "", @@ -1384,13 +1384,93 @@ "gun-50000343": "Type Assault Rifle\nMass 3.9 kg (8.6 lb)\nLength 841 mm (33.1 in) stock extended\n 612 mm (24.1 in) stock folded\nBarrel length 308 mm (12.1 in) \nCartridge 5.56×45 mm NATO\nCaliber 5.56 mm\nAction Gas-operated reloading\nRate of fire 600 rounds/min\nFeed system 30 round detachable box magazine\nSights Iron sights", "gun-60000343": "", "gun-10000344": "", - "gun-40000344": "", + "gun-40000344": "渣念,,", "gun-50000344": "Type Assault Rifle\nMass 3.95 kg (8.71 lb)\nLength 1000 mm (39.4 in) stock extended\n 745 mm (29.3 in) stock folded\nBarrel length 452 mm (17.8 in)\nCartridge 5.56×45mm NATO\nCaliber 5.56mm\nAction Gas-operated reloading\nRate of fire 750 rounds/min\nMuzzle velocity 980 m/s\nEffective firing range 500 m\nFeed system 30 round detachable box magazine\nSights Iron sights", "gun-60000344": "", "gun-10000345": "", "gun-40000345": "", "gun-50000345": "Type Machine gun\nMass 9.07 kg (20 lb)\nLength 1270 mm(50 in)\nBarrel length 609.6 mm(24 in)\nCaliber .338 Norma Magnum\nAction Automatic,Gas Operated\nRate of fire 600 m/s\nEffective firing range 2000 m\nFeed system 30/50/100-round belt", "gun-60000345": "", + "gun-10000346": "", + "gun-40000346": "", + "gun-50000346": "Type Pistol\nMass 0.645 kg (1.42 lb)\nLength 177 mm (6.96 in)\nBarrel length 96 mm (3.78 in)\nCartridge 13 + 1 rounds (9mm)\n 10 + 1 rounds (.40 S&W)\nCaliber 9 mm Parabellum, .40 S&W\nAction semi-automatic, recoil-operated,\n locked breech\nFeed system 13-round detachable box magazine (9mm)\n 10-round detachable box magazine (.40 S&W)\nSights 3-dot Sight", + "gun-60000346": "", + "gun-10000347": "", + "gun-40000347": "", + "gun-50000347": "Type Submachine gun\nMass 1.65 kg (3.6 lb)\nLength 603 mm (23.7 in) stock extended\n 367 mm (14.4 in) stock folded\nBarrel length 174 mm (6.9 in)\nCartridge 9×21 mm Gyurza\nAction Gas-operated, rotating bolt\nRate of fire 950 rounds/min\nMuzzle velocity 415–430 m/s\nEffective firing range 200 m\nFeed system 20- or 30-round detachable box magazine\nSights KP SR-2 reflex sight (red-dot sight)", + "gun-60000347": "", + "gun-10000348": "", + "gun-40000348": "", + "gun-50000348": "Type Rifle\nMass 12.4 kg (25.8 lb)\nLength 1370 mm(54 in)\nBarrel length 833 mm(33 in)\nCartridge .50 BMG\n .460 Steyr\nCaliber .50 BMG\nAction Bolt action\nEffective firing range 1500-2500 m\nFeed system Single shot", + "gun-60000348": "", + "gun-10000349": "", + "gun-40000349": "", + "gun-50000349": "Type Assault Rifle\nMass 3.4 kg (7.5 lb)\nLength 942 mm (37.1 in) stock extended\n 704 mm (27.7 in) stock folded\nBarrel length 415 mm (16.3 in)\nCaliber 5.45x39 mm\nAction Semi-Auto,Full-Auto\nRate of fire 650 rounds/min\nMuzzle velocity 900 m/s\nEffective firing range 300-500 m\nFeed system 30, 45-round box magazine\nSights Iron sights", + "gun-60000349": "", + "gun-10000350": "FO-12", + "gun-40000350": "八号地球,,", + "gun-50000350": "Type Shotgun\nMass 4.2 kg(9.2 lbs)\nLength 920mm(36.2 in)\nBarrel length 470mm(18.5 in)\nCaliber 12 gauge\nAction Gas-operated,\n long-stroke gas piston\nFeed system 5,8,10-round box magazines\n 20,30-round drum magazines", + "gun-60000350": "", + "gun-10000351": "M26-MASS", + "gun-40000351": "--,,", + "gun-50000351": "Type Shotgun\nMass 1.36 kg (3 lb) underbarrel\n 2.26 kg (5 lb) with collapsible stock\n 1.58 kg (3.5 lb) stock removed\nLength 419 mm (16.5 in) underbarrel\n 673 mm (26.5 in) stock extended\n 610 mm (24 in) stock collapsed\n 457 mm (18 in) stock removed\nBarrel length 197 mm (7.75 in)\nCaliber 12 gauge\nAction Manually cycled straight-pull bolt action\nFeed system 3 or 5 round detachable box magazine\nSights underbarrel configuration:\n zeroed for host rifle M16/ M4 sights\n stand alone configuration:\n flip up non-adjustable iron sights\n or MIL-STD-1913 rail attached optic", + "gun-60000351": "", + "gun-10000352": "Nova", + "gun-40000352": "AC_130,,", + "gun-50000352": "Type Shotgun \nMass 3.63kg(8 lbs)\nLength 1155.7-1257.3mm(45.5-49.5 in)\nBarrel length 609.6-711.2mm (18.5-28 in)\nCartridge 12-gauge shotshell\n 20-gauge shotshell\nAction Pump-action\nEffective firing range 50 m\nFeed system 4+1 internal magazine\nSights Mid: Metal bead\n Front: Red bar", + "gun-60000352": "", + "gun-10000353": "MAG-7", + "gun-40000353": "油库狸,,", + "gun-50000353": "Type Shotgun\nMass 4 kg (8.2 lb)\nLength 550 mm (21.6 in)\nBarrel length 320 mm (12.6 in)\nCartridge 12 gauge x 60 mm cartridges\nAction Pump-action\nEffective firing range 40 m (45 yd)\nFeed system 5 cartridge removable box magazine", + "gun-60000353": "", + "gun-10000354": "ZiP .22", + "gun-40000354": "油库狸,,", + "gun-50000354": "Type Pistol\nMass 0.43 kg\nLength 184 mm\nBarrel length 133 mm\nCartridge .22 Long Rifle\nCaliber .223 in (5.7 mm)\nAction Straight blowback\nFeed system Vertical\nSights Notch and blade", + "gun-60000354": "", + "gun-10000355": "Vigneron M2", + "gun-40000355": "波波,,", + "gun-50000355": "Type Submachine gun\nMass 3.28 kg\nLength 872 mm stock extended\n 695 mm stock folded\nBarrel length 305 mm\nCartridge 9×19mm NATO\nAction Blowback\nRate of fire 620 rounds/min\nMuzzle velocity 381 m/s\nEffective firing range 100 m\nFeed system 32-round Dual column\n single feed magazine\nSights Fixed", + "gun-60000355": "", + "gun-10000356": "A-545", + "gun-40000356": "卜尔Q,,", + "gun-50000356": "Type Assault rifle\nMass 3.3 kg\nLength 960 mm stock extended\n 720 mm stock folded\nBarrel length 420 mm\nCartridge 5.45×39mm\nRate of fire 900 rounds/min\nFeed system 30-round box magazine", + "gun-60000356": "", + "gun-10000357": "", + "gun-40000357": "", + "gun-50000357": "Type Pistol\nMass 936g (33 oz)\nLength 267 mm (10.5 in)\nBarrel length 152 mm (6.0 in)\nCartridge .357 Magnum/.38 Special\n 9x19mm Parabellum\n .40 S&W\n 9×21mm\nAction DA/SA or DAO revolver\nFeed system 6-round hexagonal cylinder\nSights Fixed open sights", + "gun-60000357": "", + "gun-10000358": "", + "gun-40000358": "", + "gun-50000358": "Type Semi-automatic pistol\nMass 615 g (21.7 oz)\nLength 180 mm (7.1 in)\nBarrel length 102 mm (4.0 in)\nCartridge 9×19mm Parabellum\n 9×21mm\n .40 S&W\n .45 ACP\nAction Short recoil operated\n locked breech\nMuzzle velocity 408 m/s\nEffective firing range 50 m \nFeed system 10, 15 or 17-round detachable box magazine\nSights Interchangeable 3-dot iron sight", + "gun-60000358": "", + "gun-10000359": "", + "gun-40000359": "", + "gun-50000359": "Type Submachine gun\nMass 2.7 kg (6.0 lb)\nLength 686 mm (27.0 in)\nBarrel length 196 mm (7.7 in)\nCartridge 9×19mm Parabellum\nAction API Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 400 m/s\nEffective firing range 50 - 100 m\nMaximum firing range 200 m\nFeed system 32-round box magazine\nSights Iron sights", + "gun-60000359": "", + "gun-10000360": "", + "gun-40000360": "", + "gun-50000360": "Type Rifle\nMass 2.9 kg\nLength 891.5 mm stock extended\n 657.8 mm stock folded\nBarrel length 406 mm\nCartridge .308win\n 6.5 creedmoor", + "gun-60000360": "", + "gun-10000361": "", + "gun-40000361": "薯子Imoko,,", + "gun-50000361": "Type Assault rifle\nBarrel length 368.3 mm (14.5 in)\nCartridge 5.8×42mm DBP-191\nAction Gas-operated short-stroke piston\nRate of fire 750 rounds/min\nEffective firing range 400 m\nFeed system 30-round detachable box magazine\n 75-round detachable drum magazine\nSights QMK-152 (3x)\n IR5118 thermal scope (1x)\n CS/OS20A (4x-15x)", + "gun-60000361": "", + "gun-10000362": "", + "gun-40000362": "", + "gun-50000362": "Type Light machine gun\nMass 9.3 kg (20.5 lbs)\nLength 1109 mm(43.7 in)\nBarrel length 500 mm(19.7 in)\nCartridge 7.62×53mmR\n 7.92×57mm\nAction Short-recoil operation\nRate of fire 450 to 550 round/min\nMuzzle velocity 800 m/s\nEffective firing range 400 m\nFeed system 20- or 75-round magazine", + "gun-60000362": "", + "gun-10000363": "", + "gun-40000363": "", + "gun-50000363": "Type Submachine gun\nMass 3.0 kg (6.6 lb)\nLength 749 mm stock extended\n 462 mm stock folded\nBarrel length 260 mm (10.2 in)\nCartridge 9×19mm Parabellum\nAction Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 396 m/s\nEffective firing range 200 m\nFeed system 32-round detachable box magazine\nSights Iron sights", + "gun-60000363": "", + "gun-10000364": "", + "gun-40000364": "", + "gun-50000364": "Type Submachine gun\nMass 2.8 kg (6.17 lb)\nLength 659 mm stock extended\n 373 mm stock folded\nBarrel length 173 mm (10.2 in)\nCartridge 9×19mm Parabellum\nAction Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 356 m/s\nEffective firing range 100 m\nFeed system 32-round detachable box magazine\nSights Iron sights", + "gun-60000364": "", + "gun-10000365": "", + "gun-40000365": "RIRE,,", + "gun-50000365": "Type Assault rifle\nMass 3.97 lb\nLength 20.25 in\nBarrel length 7.25 in\nCartridge 5.56mm\n .300BLK\nCaliber 5.56×45mm NATO", + "gun-60000365": "", "gun-10001017": "Jill Stingray", "gun-40001017": "小吃,,", "gun-50001017": "", diff --git a/i18n/en-US/gun_obtain.json b/i18n/en-US/gun_obtain.json index ef91859..8b3526c 100644 --- a/i18n/en-US/gun_obtain.json +++ b/i18n/en-US/gun_obtain.json @@ -159,5 +159,10 @@ "gun_obtain-10000230": "• Limited-time campaign 【Polarized Light】Supply Box reward", "gun_obtain-10020014": "• Carnival 【Pink Cacophony VOL3】reward", "gun_obtain-10020015": "• Operational Directive【Summer Night Mania】reward", - "gun_obtain-10000313": "• Carnival 【Maples by the Bridge】reward" + "gun_obtain-10000313": "• Carnival 【Maples by the Bridge】reward", + "gun_obtain-10000036": "• Obtainable from【Normal 13-6】【Emergency 13-4】", + "gun_obtain-10000037": "BOSS battle clear or map clear S rank", + "gun_obtain-10000234": "• Limited-time campaign 【Dual Randomness】drop reward", + "gun_obtain-10000235": "• Limited-time campaign 【Dual Randomness】stage clear reward", + "gun_obtain-10000236": "• Limited-time campaign 【Dual Randomness】Supply Box reward" } \ No newline at end of file diff --git a/i18n/en-US/mission_skill_config.json b/i18n/en-US/mission_skill_config.json index 8da7320..7c21dd9 100644 --- a/i18n/en-US/mission_skill_config.json +++ b/i18n/en-US/mission_skill_config.json @@ -5516,35 +5516,35 @@ "mission_skill_config-16410105": "", "mission_skill_config-26410105": "", "mission_skill_config-36410105": "", - "mission_skill_config-16410201": "", + "mission_skill_config-16410201": "Reset Cannon", "mission_skill_config-26410201": "", "mission_skill_config-36410201": "", "mission_skill_config-16410202": "", - "mission_skill_config-26410202": "", + "mission_skill_config-26410202": "An old cannon. It feels like it'll fall apart after a single shot.", "mission_skill_config-36410202": "", - "mission_skill_config-16410301": "", + "mission_skill_config-16410301": "Reset Cannon I", "mission_skill_config-26410301": "", "mission_skill_config-36410301": "", - "mission_skill_config-16410302": "", + "mission_skill_config-16410302": "Reset Cannon II", "mission_skill_config-26410302": "", "mission_skill_config-36410302": "", - "mission_skill_config-16410303": "", + "mission_skill_config-16410303": "Reset Cannon III", "mission_skill_config-26410303": "", "mission_skill_config-36410303": "", - "mission_skill_config-16410304": "", + "mission_skill_config-16410304": "Reset Cannon IV", "mission_skill_config-26410304": "", "mission_skill_config-36410304": "", - "mission_skill_config-16410305": "", - "mission_skill_config-26410305": "", + "mission_skill_config-16410305": "Cannon I Shot Indicator", + "mission_skill_config-26410305": "An old cannon. It feels like it'll fall apart after a single shot.", "mission_skill_config-36410305": "", - "mission_skill_config-16410306": "", - "mission_skill_config-26410306": "", + "mission_skill_config-16410306": "Cannon II Shot Indicator", + "mission_skill_config-26410306": "An old cannon. It feels like it'll fall apart after a single shot.", "mission_skill_config-36410306": "", - "mission_skill_config-16410307": "", - "mission_skill_config-26410307": "", + "mission_skill_config-16410307": "Cannon III Shot Indicator", + "mission_skill_config-26410307": "An old cannon. It feels like it'll fall apart after a single shot.", "mission_skill_config-36410307": "", - "mission_skill_config-16410308": "", - "mission_skill_config-26410308": "", + "mission_skill_config-16410308": "Cannon IV Shot Indicator", + "mission_skill_config-26410308": "An old cannon. It feels like it'll fall apart after a single shot.", "mission_skill_config-36410308": "", "mission_skill_config-16410309": "Do not translate", "mission_skill_config-26410309": "", @@ -5627,22 +5627,22 @@ "mission_skill_config-16410613": "Blast Command (for Rubble II)", "mission_skill_config-26410613": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-36410613": "", - "mission_skill_config-16410614": "", + "mission_skill_config-16410614": "Demolition Command (on Rubble III)", "mission_skill_config-26410614": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-36410614": "", "mission_skill_config-16410621": "", "mission_skill_config-26410621": "", "mission_skill_config-36410621": "", - "mission_skill_config-16410701": "", + "mission_skill_config-16410701": "Reset Teleport Platform", "mission_skill_config-26410701": "", "mission_skill_config-36410701": "", - "mission_skill_config-16410702": "", + "mission_skill_config-16410702": "Teleport", "mission_skill_config-26410702": "", "mission_skill_config-36410702": "", - "mission_skill_config-16410703": "", + "mission_skill_config-16410703": "Reset Teleport Platform", "mission_skill_config-26410703": "", "mission_skill_config-36410703": "", - "mission_skill_config-16410704": "", + "mission_skill_config-16410704": "Teleport", "mission_skill_config-26410704": "", "mission_skill_config-36410704": "", "mission_skill_config-16410801": "", @@ -5651,34 +5651,34 @@ "mission_skill_config-16410901": "", "mission_skill_config-26410901": "", "mission_skill_config-36410901": "", - "mission_skill_config-16410902": "", + "mission_skill_config-16410902": "Activation Command", "mission_skill_config-26410902": "", "mission_skill_config-36410902": "", "mission_skill_config-16410903": "", - "mission_skill_config-26410903": "", + "mission_skill_config-26410903": "A Certain S.F. Mainframe", "mission_skill_config-36410903": "", - "mission_skill_config-16410904": "", + "mission_skill_config-16410904": "Reset Teleport Platform", "mission_skill_config-26410904": "", "mission_skill_config-36410904": "", - "mission_skill_config-16410905": "", + "mission_skill_config-16410905": "Teleport", "mission_skill_config-26410905": "", "mission_skill_config-36410905": "", - "mission_skill_config-16410906": "", + "mission_skill_config-16410906": "Reset Teleport Platform", "mission_skill_config-26410906": "", "mission_skill_config-36410906": "", - "mission_skill_config-16410907": "", + "mission_skill_config-16410907": "Teleport", "mission_skill_config-26410907": "", "mission_skill_config-36410907": "", "mission_skill_config-16410908": "", "mission_skill_config-26410908": "", "mission_skill_config-36410908": "", "mission_skill_config-16410909": "", - "mission_skill_config-26410909": "", + "mission_skill_config-26410909": "No bottom in sight.", "mission_skill_config-36410909": "", "mission_skill_config-16411001": "", "mission_skill_config-26411001": "", "mission_skill_config-36411001": "", - "mission_skill_config-16411002": "", + "mission_skill_config-16411002": "Activation Command", "mission_skill_config-26411002": "", "mission_skill_config-36411002": "", "mission_skill_config-16411101": "", @@ -5687,7 +5687,7 @@ "mission_skill_config-16411111": "Pick Up", "mission_skill_config-26411111": "Have an echelon pick up a portion of explosives. ※ Each echelon can only pick up one portion of explosives.", "mission_skill_config-36411111": "", - "mission_skill_config-16411112": "", + "mission_skill_config-16411112": "Throw", "mission_skill_config-26411112": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-36411112": "", "mission_skill_config-16411121": "", @@ -5708,19 +5708,19 @@ "mission_skill_config-16411205": "", "mission_skill_config-26411205": "", "mission_skill_config-36411205": "", - "mission_skill_config-16411206": "", + "mission_skill_config-16411206": "Hacking Command I", "mission_skill_config-26411206": "", "mission_skill_config-36411206": "", - "mission_skill_config-16411207": "", + "mission_skill_config-16411207": "Hacking Command II", "mission_skill_config-26411207": "", "mission_skill_config-36411207": "", - "mission_skill_config-16411208": "", + "mission_skill_config-16411208": "Hacking Command III", "mission_skill_config-26411208": "", "mission_skill_config-36411208": "", - "mission_skill_config-16411209": "", + "mission_skill_config-16411209": "Hacking Command IV", "mission_skill_config-26411209": "", "mission_skill_config-36411209": "", - "mission_skill_config-16411210": "", + "mission_skill_config-16411210": "Hacking Command V", "mission_skill_config-26411210": "", "mission_skill_config-36411210": "", "mission_skill_config-16411401": "", @@ -5732,107 +5732,107 @@ "mission_skill_config-16411403": "", "mission_skill_config-26411403": "", "mission_skill_config-36411403": "", - "mission_skill_config-16411404": "", + "mission_skill_config-16411404": "Decryption Command I", "mission_skill_config-26411404": "", "mission_skill_config-36411404": "", - "mission_skill_config-16411405": "", + "mission_skill_config-16411405": "Decryption Command II", "mission_skill_config-26411405": "", "mission_skill_config-36411405": "", - "mission_skill_config-16411406": "", + "mission_skill_config-16411406": "Decryption Command III", "mission_skill_config-26411406": "", "mission_skill_config-36411406": "", - "mission_skill_config-16411407": "", + "mission_skill_config-16411407": "Special Effect Marker", "mission_skill_config-26411407": "", "mission_skill_config-36411407": "", "mission_skill_config-12000022": "", - "mission_skill_config-22000022": "", + "mission_skill_config-22000022": "\"It starts and stops on every floor.\"\nCan be used to reach other levels.", "mission_skill_config-32000022": "", - "mission_skill_config-10410300": "", + "mission_skill_config-10410300": "Skill Ineffective Marker", "mission_skill_config-20410300": "", "mission_skill_config-30410300": "", - "mission_skill_config-10410301": "", + "mission_skill_config-10410301": "Approach the Scan Marker to reset", "mission_skill_config-20410301": "", "mission_skill_config-30410301": "", - "mission_skill_config-10410311": "", - "mission_skill_config-20410311": "", + "mission_skill_config-10410311": "Link Start!", + "mission_skill_config-20410311": "Moves the echelon to Level I.", "mission_skill_config-30410311": "", - "mission_skill_config-10410312": "", + "mission_skill_config-10410312": "Reset Infiltration Point", "mission_skill_config-20410312": "", "mission_skill_config-30410312": "", - "mission_skill_config-10410313": "", - "mission_skill_config-20410313": "", + "mission_skill_config-10410313": "Protocol Interference", + "mission_skill_config-20410313": "Disrupts S.F. signals and reduces the rate at which they receive reinforcements.", "mission_skill_config-30410313": "", - "mission_skill_config-10410321": "", - "mission_skill_config-20410321": "", + "mission_skill_config-10410321": "Clear Interference", + "mission_skill_config-20410321": "Clears jamming and fog.", "mission_skill_config-30410321": "", - "mission_skill_config-10410322": "", - "mission_skill_config-20410322": "", + "mission_skill_config-10410322": "Clear Interference", + "mission_skill_config-20410322": "Clears jamming and fog.", "mission_skill_config-30410322": "", - "mission_skill_config-10410323": "", - "mission_skill_config-20410323": "", + "mission_skill_config-10410323": "Clear Interference", + "mission_skill_config-20410323": "Clears jamming and fog.", "mission_skill_config-30410323": "", - "mission_skill_config-10410341": "", - "mission_skill_config-20410341": "", + "mission_skill_config-10410341": "Clear Interference", + "mission_skill_config-20410341": "Clears jamming and fog.", "mission_skill_config-30410341": "", - "mission_skill_config-10410342": "", - "mission_skill_config-20410342": "", + "mission_skill_config-10410342": "Clear Interference", + "mission_skill_config-20410342": "Clears jamming and fog.", "mission_skill_config-30410342": "", - "mission_skill_config-10410343": "", - "mission_skill_config-20410343": "", + "mission_skill_config-10410343": "Clear Interference", + "mission_skill_config-20410343": "Clears jamming and fog.", "mission_skill_config-30410343": "", - "mission_skill_config-10410344": "", - "mission_skill_config-20410344": "", + "mission_skill_config-10410344": "Clear Interference", + "mission_skill_config-20410344": "Clears jamming and fog.", "mission_skill_config-30410344": "", - "mission_skill_config-10410351": "", - "mission_skill_config-20410351": "", + "mission_skill_config-10410351": "Activate Teleport Node", + "mission_skill_config-20410351": "Activate Teleport Node", "mission_skill_config-30410351": "", - "mission_skill_config-10410352": "", + "mission_skill_config-10410352": "Reset Teleport Node", "mission_skill_config-20410352": "", "mission_skill_config-30410352": "", - "mission_skill_config-10410353": "", - "mission_skill_config-20410353": "", + "mission_skill_config-10410353": "Teleport", + "mission_skill_config-20410353": "Teleports the echelon to another activated Teleport Node.", "mission_skill_config-30410353": "", - "mission_skill_config-10410361": "", + "mission_skill_config-10410361": "Reset Goliath", "mission_skill_config-20410361": "", "mission_skill_config-30410361": "", - "mission_skill_config-10410362": "", + "mission_skill_config-10410362": "Reset EMP Grenade", "mission_skill_config-20410362": "", "mission_skill_config-30410362": "", - "mission_skill_config-10410363": "", + "mission_skill_config-10410363": "Pick Up Goliath", "mission_skill_config-20410363": "", "mission_skill_config-30410363": "", "mission_skill_config-10410364": "Pick up EMP Grenade", "mission_skill_config-20410364": "", "mission_skill_config-30410364": "", - "mission_skill_config-10410365": "", + "mission_skill_config-10410365": "Throw Goliath", "mission_skill_config-20410365": "", "mission_skill_config-30410365": "", - "mission_skill_config-10410366": "", + "mission_skill_config-10410366": "Throw EMP Grenade", "mission_skill_config-20410366": "", "mission_skill_config-30410366": "", - "mission_skill_config-10410367": "", + "mission_skill_config-10410367": "Throw a Goliath and clear the marker.", "mission_skill_config-20410367": "", "mission_skill_config-30410367": "", - "mission_skill_config-10410368": "", + "mission_skill_config-10410368": "Throw an EMP Grenade and clear the marker.", "mission_skill_config-20410368": "", "mission_skill_config-30410368": "", "mission_skill_config-12000023": "", - "mission_skill_config-22000023": "", + "mission_skill_config-22000023": "\"Energize.\"\nTeleports the echelon to another activated Teleport Node.", "mission_skill_config-32000023": "", - "mission_skill_config-10410501": "", + "mission_skill_config-10410501": "Reset Pollen Zone", "mission_skill_config-20410501": "", "mission_skill_config-30410501": "", - "mission_skill_config-19410201": "", + "mission_skill_config-19410201": "Extract Data", "mission_skill_config-29410201": "", "mission_skill_config-39410201": "", "mission_skill_config-19410202": "", "mission_skill_config-29410202": "", "mission_skill_config-39410202": "", - "mission_skill_config-19410203": "", + "mission_skill_config-19410203": "Activate Backup Route", "mission_skill_config-29410203": "", "mission_skill_config-39410203": "", "mission_skill_config-19410204": "Deactivate substation", - "mission_skill_config-29410204": "", + "mission_skill_config-29410204": "Shuts off the transformer and cuts power to the artillery emplacement.", "mission_skill_config-39410204": "", "mission_skill_config-19410205": "", "mission_skill_config-29410205": "", @@ -5855,16 +5855,16 @@ "mission_skill_config-19410211": "", "mission_skill_config-29410211": "", "mission_skill_config-39410211": "", - "mission_skill_config-19410212": "", + "mission_skill_config-19410212": "Connects to the Sangvis database.", "mission_skill_config-29410212": "", "mission_skill_config-39410212": "", "mission_skill_config-19410213": "", "mission_skill_config-29410213": "", "mission_skill_config-39410213": "", - "mission_skill_config-19410214": "", + "mission_skill_config-19410214": "Teleport to Surface", "mission_skill_config-29410214": "", "mission_skill_config-39410214": "", - "mission_skill_config-19410215": "", + "mission_skill_config-19410215": "Activate transformer", "mission_skill_config-29410215": "", "mission_skill_config-39410215": "", "mission_skill_config-19410216": "", @@ -5876,10 +5876,10 @@ "mission_skill_config-19410218": "", "mission_skill_config-29410218": "", "mission_skill_config-39410218": "", - "mission_skill_config-19410219": "", + "mission_skill_config-19410219": "Elevator 1 Marker", "mission_skill_config-29410219": "", "mission_skill_config-39410219": "", - "mission_skill_config-19410220": "", + "mission_skill_config-19410220": "Elevator 2 Marker", "mission_skill_config-29410220": "", "mission_skill_config-39410220": "", "mission_skill_config-19410301": "", @@ -5894,16 +5894,16 @@ "mission_skill_config-19410304": "", "mission_skill_config-29410304": "", "mission_skill_config-39410304": "", - "mission_skill_config-19410305": "", + "mission_skill_config-19410305": "Open Defense Gate I", "mission_skill_config-29410305": "", "mission_skill_config-39410305": "", - "mission_skill_config-19410306": "", + "mission_skill_config-19410306": "Open Defense Gate II", "mission_skill_config-29410306": "", "mission_skill_config-39410306": "", - "mission_skill_config-19410307": "", + "mission_skill_config-19410307": "Open Defense Gate III", "mission_skill_config-29410307": "", "mission_skill_config-39410307": "", - "mission_skill_config-19410308": "", + "mission_skill_config-19410308": "Open Defense Gate (ALL)", "mission_skill_config-29410308": "", "mission_skill_config-39410308": "", "mission_skill_config-19410309": "", @@ -5933,7 +5933,7 @@ "mission_skill_config-19410317": "", "mission_skill_config-29410317": "", "mission_skill_config-39410317": "", - "mission_skill_config-19410318": "", + "mission_skill_config-19410318": "Connect to Neural Cloud Level II", "mission_skill_config-29410318": "", "mission_skill_config-39410318": "", "mission_skill_config-19410319": "", @@ -5942,17 +5942,17 @@ "mission_skill_config-19410320": "", "mission_skill_config-29410320": "", "mission_skill_config-39410320": "", - "mission_skill_config-19410321": "", - "mission_skill_config-29410321": "", + "mission_skill_config-19410321": "Bad Sector Scan - Sector A", + "mission_skill_config-29410321": "— Green.", "mission_skill_config-39410321": "", - "mission_skill_config-19410322": "", - "mission_skill_config-29410322": "", + "mission_skill_config-19410322": "Bad Sector Scan - Sector B", + "mission_skill_config-29410322": "— Green.", "mission_skill_config-39410322": "", - "mission_skill_config-19410323": "", - "mission_skill_config-29410323": "", + "mission_skill_config-19410323": "Bad Sector Scan - Sector C", + "mission_skill_config-29410323": "— Green.", "mission_skill_config-39410323": "", - "mission_skill_config-19410324": "", - "mission_skill_config-29410324": "", + "mission_skill_config-19410324": "Bad Sector Scan - Sector D", + "mission_skill_config-29410324": "— Green.", "mission_skill_config-39410324": "", "mission_skill_config-19410325": "", "mission_skill_config-29410325": "", @@ -5966,8 +5966,8 @@ "mission_skill_config-19410328": "", "mission_skill_config-29410328": "", "mission_skill_config-39410328": "", - "mission_skill_config-19410329": "", - "mission_skill_config-29410329": "", + "mission_skill_config-19410329": "Bad Sector Scan Complete.", + "mission_skill_config-29410329": "— All Green.", "mission_skill_config-39410329": "", "mission_skill_config-19410330": "", "mission_skill_config-29410330": "", @@ -5981,7 +5981,7 @@ "mission_skill_config-19410333": "", "mission_skill_config-29410333": "", "mission_skill_config-39410333": "", - "mission_skill_config-19410334": "", + "mission_skill_config-19410334": "Open Defense Gate", "mission_skill_config-29410334": "", "mission_skill_config-39410334": "", "mission_skill_config-19410335": "", @@ -6014,13 +6014,13 @@ "mission_skill_config-19411207": "", "mission_skill_config-29411207": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411207": "", - "mission_skill_config-19411208": "", + "mission_skill_config-19411208": "Activate transformer", "mission_skill_config-29411208": "", "mission_skill_config-39411208": "", "mission_skill_config-19411209": "", "mission_skill_config-29411209": "", "mission_skill_config-39411209": "", - "mission_skill_config-19411210": "", + "mission_skill_config-19411210": "Destroy Rubble", "mission_skill_config-29411210": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411210": "", "mission_skill_config-19411211": "", @@ -6029,7 +6029,7 @@ "mission_skill_config-19411212": "", "mission_skill_config-29411212": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411212": "", - "mission_skill_config-19411213": "", + "mission_skill_config-19411213": "Destroy Rubble", "mission_skill_config-29411213": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411213": "", "mission_skill_config-19411214": "", @@ -6038,7 +6038,7 @@ "mission_skill_config-19411215": "", "mission_skill_config-29411215": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411215": "", - "mission_skill_config-19411216": "", + "mission_skill_config-19411216": "Destroy Rubble", "mission_skill_config-29411216": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411216": "", "mission_skill_config-19411217": "", @@ -6047,7 +6047,7 @@ "mission_skill_config-19411218": "", "mission_skill_config-29411218": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411218": "", - "mission_skill_config-19411219": "", + "mission_skill_config-19411219": "Destroy Rubble", "mission_skill_config-29411219": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411219": "", "mission_skill_config-19411220": "", @@ -6056,7 +6056,7 @@ "mission_skill_config-19411221": "", "mission_skill_config-29411221": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411221": "", - "mission_skill_config-19411222": "", + "mission_skill_config-19411222": "Destroy Rubble", "mission_skill_config-29411222": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411222": "", "mission_skill_config-19411223": "", @@ -6065,7 +6065,7 @@ "mission_skill_config-19411224": "", "mission_skill_config-29411224": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411224": "", - "mission_skill_config-19411225": "", + "mission_skill_config-19411225": "Destroy Rubble", "mission_skill_config-29411225": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", "mission_skill_config-39411225": "", "mission_skill_config-19411226": "", @@ -6107,25 +6107,25 @@ "mission_skill_config-19411238": "", "mission_skill_config-29411238": "", "mission_skill_config-39411238": "", - "mission_skill_config-19411239": "", - "mission_skill_config-29411239": "", + "mission_skill_config-19411239": "Golden Axe? Silver Axe?【Gold", + "mission_skill_config-29411239": "Young one, was the axe you lost the golden axe on the left or the silver axe on the right?", "mission_skill_config-39411239": "", - "mission_skill_config-19411240": "", - "mission_skill_config-29411240": "", + "mission_skill_config-19411240": "Golden Axe? Silver Axe?【Silver", + "mission_skill_config-29411240": "Young one, was the axe you lost the golden axe on the left or the silver axe on the right?", "mission_skill_config-39411240": "", - "mission_skill_config-19411241": "", - "mission_skill_config-29411241": "", + "mission_skill_config-19411241": "Golden Axe? Silver Axe?【Neither", + "mission_skill_config-29411241": "Young one, was the axe you lost the golden axe on the left or the silver axe on the right?", "mission_skill_config-39411241": "", - "mission_skill_config-19411242": "", - "mission_skill_config-29411242": "", + "mission_skill_config-19411242": "Golden Axe? Silver Axe?【...", + "mission_skill_config-29411242": "Young one, was the axe you lost the golden axe on the left or the silver axe on the right?", "mission_skill_config-39411242": "", "mission_skill_config-19411243": "", "mission_skill_config-29411243": "", "mission_skill_config-39411243": "", - "mission_skill_config-19411244": "", - "mission_skill_config-29411244": "", + "mission_skill_config-19411244": "Golden Axe? Silver Axe?【Both", + "mission_skill_config-29411244": "Young one, was the axe you lost the golden axe on the left or the silver axe on the right?", "mission_skill_config-39411244": "", - "mission_skill_config-19411245": "", + "mission_skill_config-19411245": "Open Defense Gate", "mission_skill_config-29411245": "", "mission_skill_config-39411245": "", "mission_skill_config-19411246": "", @@ -6134,14 +6134,14 @@ "mission_skill_config-19411247": "", "mission_skill_config-29411247": "", "mission_skill_config-39411247": "", - "mission_skill_config-19411301": "", - "mission_skill_config-29411301": "", + "mission_skill_config-19411301": "Easy Mode", + "mission_skill_config-29411301": "After switching, enemy reinforcements will be greatly weakened.", "mission_skill_config-39411301": "", - "mission_skill_config-19411302": "", - "mission_skill_config-29411302": "", + "mission_skill_config-19411302": "Normal Mode", + "mission_skill_config-29411302": "After switching, enemy reinforcements will remain the same.", "mission_skill_config-39411302": "", - "mission_skill_config-19411303": "", - "mission_skill_config-29411303": "", + "mission_skill_config-19411303": "Hard Mode", + "mission_skill_config-29411303": "After switching, enemy reinforcements will be greatly strengthened.", "mission_skill_config-39411303": "", "mission_skill_config-19411304": "", "mission_skill_config-29411304": "", @@ -6152,37 +6152,37 @@ "mission_skill_config-19411401": "", "mission_skill_config-29411401": "", "mission_skill_config-39411401": "", - "mission_skill_config-19411801": "", + "mission_skill_config-19411801": "Connect to Sangvis systems.", "mission_skill_config-29411801": "", "mission_skill_config-39411801": "", - "mission_skill_config-19411802": "", + "mission_skill_config-19411802": "Radar Node A_Rotate Connection 90°", "mission_skill_config-29411802": "", "mission_skill_config-39411802": "", - "mission_skill_config-19411803": "", + "mission_skill_config-19411803": "Radar Node A_Rotate Connection 270°", "mission_skill_config-29411803": "", "mission_skill_config-39411803": "", - "mission_skill_config-19411804": "", + "mission_skill_config-19411804": "Radar Node B_Rotate Connection 90°", "mission_skill_config-29411804": "", "mission_skill_config-39411804": "", - "mission_skill_config-19411805": "", + "mission_skill_config-19411805": "Radar Node B_Rotate Connection 90°", "mission_skill_config-29411805": "", "mission_skill_config-39411805": "", - "mission_skill_config-19411806": "", + "mission_skill_config-19411806": "Radar Node B_Rotate Connection 90°", "mission_skill_config-29411806": "", "mission_skill_config-39411806": "", - "mission_skill_config-19411807": "", + "mission_skill_config-19411807": "Radar Node B_Rotate Connection 90°", "mission_skill_config-29411807": "", "mission_skill_config-39411807": "", - "mission_skill_config-19411808": "", + "mission_skill_config-19411808": "Radar Node C_Rotate Connection 90°", "mission_skill_config-29411808": "", "mission_skill_config-39411808": "", - "mission_skill_config-19411809": "", + "mission_skill_config-19411809": "Radar Node C_Rotate Connection 90°", "mission_skill_config-29411809": "", "mission_skill_config-39411809": "", - "mission_skill_config-19411810": "", + "mission_skill_config-19411810": "Radar Node C_Rotate Connection 90°", "mission_skill_config-29411810": "", "mission_skill_config-39411810": "", - "mission_skill_config-19411811": "", + "mission_skill_config-19411811": "Radar Node C_Rotate Connection 90°", "mission_skill_config-29411811": "", "mission_skill_config-39411811": "", "mission_skill_config-19411812": "", @@ -6215,13 +6215,13 @@ "mission_skill_config-19411821": "", "mission_skill_config-29411821": "", "mission_skill_config-39411821": "", - "mission_skill_config-19411822": "", + "mission_skill_config-19411822": "Radar Node A_Rotate Connection 90°", "mission_skill_config-29411822": "", "mission_skill_config-39411822": "", - "mission_skill_config-19411823": "", + "mission_skill_config-19411823": "Radar Node B_Rotate Connection 90°", "mission_skill_config-29411823": "", "mission_skill_config-39411823": "", - "mission_skill_config-19411824": "", + "mission_skill_config-19411824": "Radar Node C_Rotate Connection 90°", "mission_skill_config-29411824": "", "mission_skill_config-39411824": "", "mission_skill_config-19411825": "", @@ -6230,49 +6230,49 @@ "mission_skill_config-19411826": "", "mission_skill_config-29411826": "", "mission_skill_config-39411826": "", - "mission_skill_config-19411831": "", + "mission_skill_config-19411831": "Connect to Sangvis systems.", "mission_skill_config-29411831": "", "mission_skill_config-39411831": "", "mission_skill_config-19411832": "", "mission_skill_config-29411832": "", "mission_skill_config-39411832": "", - "mission_skill_config-19411833": "", + "mission_skill_config-19411833": "Radar Node (Left)_Rotate Connection 90°", "mission_skill_config-29411833": "", "mission_skill_config-39411833": "", - "mission_skill_config-19411834": "", + "mission_skill_config-19411834": "Radar Node (Bottom)_Rotate Connection 90°", "mission_skill_config-29411834": "", "mission_skill_config-39411834": "", - "mission_skill_config-19411835": "", + "mission_skill_config-19411835": "Radar Node (Right)_Rotate Connection 90°", "mission_skill_config-29411835": "", "mission_skill_config-39411835": "", - "mission_skill_config-19411836": "", + "mission_skill_config-19411836": "Radar Node (Top)_Rotate Connection 90°", "mission_skill_config-29411836": "", "mission_skill_config-39411836": "", - "mission_skill_config-19411841": "", + "mission_skill_config-19411841": "Connect to Sangvis systems.", "mission_skill_config-29411841": "", "mission_skill_config-39411841": "", - "mission_skill_config-19411842": "", + "mission_skill_config-19411842": "Radar Node A_Rotate Connection 270°", "mission_skill_config-29411842": "", "mission_skill_config-39411842": "", - "mission_skill_config-19411843": "", + "mission_skill_config-19411843": "Radar Node B_Rotate Connection 90°", "mission_skill_config-29411843": "", "mission_skill_config-39411843": "", - "mission_skill_config-19411844": "", + "mission_skill_config-19411844": "Radar Node B_Rotate Connection 270°", "mission_skill_config-29411844": "", "mission_skill_config-39411844": "", - "mission_skill_config-19411845": "", + "mission_skill_config-19411845": "Radar Node C_Rotate Connection 90°", "mission_skill_config-29411845": "", "mission_skill_config-39411845": "", - "mission_skill_config-19411846": "", + "mission_skill_config-19411846": "Radar Node D_Rotate Connection 90°", "mission_skill_config-29411846": "", "mission_skill_config-39411846": "", - "mission_skill_config-19411847": "", + "mission_skill_config-19411847": "Radar Node D_Rotate Connection 180°", "mission_skill_config-29411847": "", "mission_skill_config-39411847": "", - "mission_skill_config-19411848": "", + "mission_skill_config-19411848": "Radar Node E_Rotate Connection 90°", "mission_skill_config-29411848": "", "mission_skill_config-39411848": "", - "mission_skill_config-19411849": "", + "mission_skill_config-19411849": "Radar Node F_Rotate Connection 90°", "mission_skill_config-29411849": "", "mission_skill_config-39411849": "", "mission_skill_config-19411850": "", @@ -6302,7 +6302,7 @@ "mission_skill_config-19411858": "Reset", "mission_skill_config-29411858": "", "mission_skill_config-39411858": "", - "mission_skill_config-19411859": "", + "mission_skill_config-19411859": "Decryption Complete", "mission_skill_config-29411859": "", "mission_skill_config-39411859": "", "mission_skill_config-19411860": "", @@ -6317,16 +6317,16 @@ "mission_skill_config-19411870": "", "mission_skill_config-29411870": "", "mission_skill_config-39411870": "", - "mission_skill_config-10411800": "", + "mission_skill_config-10411800": "Radar Node A_Rotate Clockwise 90°", "mission_skill_config-20411800": "", "mission_skill_config-30411800": "", - "mission_skill_config-10411801": "", + "mission_skill_config-10411801": "Radar Node A_Rotate Clockwise 90°", "mission_skill_config-20411801": "", "mission_skill_config-30411801": "", - "mission_skill_config-10411802": "", + "mission_skill_config-10411802": "Radar Node A_Rotate Clockwise 90°", "mission_skill_config-20411802": "", "mission_skill_config-30411802": "", - "mission_skill_config-10411803": "", + "mission_skill_config-10411803": "Radar Node A_Rotate Clockwise 90°", "mission_skill_config-20411803": "", "mission_skill_config-30411803": "", "mission_skill_config-10411804": "", @@ -6341,16 +6341,16 @@ "mission_skill_config-10411807": "", "mission_skill_config-20411807": "", "mission_skill_config-30411807": "", - "mission_skill_config-10411808": "", + "mission_skill_config-10411808": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411808": "", "mission_skill_config-30411808": "", - "mission_skill_config-10411809": "", + "mission_skill_config-10411809": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411809": "", "mission_skill_config-30411809": "", - "mission_skill_config-10411810": "", + "mission_skill_config-10411810": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411810": "", "mission_skill_config-30411810": "", - "mission_skill_config-10411811": "", + "mission_skill_config-10411811": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411811": "", "mission_skill_config-30411811": "", "mission_skill_config-10411812": "", @@ -6365,16 +6365,16 @@ "mission_skill_config-10411815": "", "mission_skill_config-20411815": "", "mission_skill_config-30411815": "", - "mission_skill_config-10411816": "", + "mission_skill_config-10411816": "Radar Node C_Rotate Clockwise 90°", "mission_skill_config-20411816": "", "mission_skill_config-30411816": "", - "mission_skill_config-10411817": "", + "mission_skill_config-10411817": "Radar Node C_Rotate Clockwise 90°", "mission_skill_config-20411817": "", "mission_skill_config-30411817": "", - "mission_skill_config-10411818": "", + "mission_skill_config-10411818": "Radar Node C_Rotate Clockwise 90°", "mission_skill_config-20411818": "", "mission_skill_config-30411818": "", - "mission_skill_config-10411819": "", + "mission_skill_config-10411819": "Radar Node C_Rotate Clockwise 90°", "mission_skill_config-20411819": "", "mission_skill_config-30411819": "", "mission_skill_config-10411820": "", @@ -6389,16 +6389,16 @@ "mission_skill_config-10411823": "", "mission_skill_config-20411823": "", "mission_skill_config-30411823": "", - "mission_skill_config-10411824": "", + "mission_skill_config-10411824": "Radar Node D_Rotate Clockwise 90°", "mission_skill_config-20411824": "", "mission_skill_config-30411824": "", - "mission_skill_config-10411825": "", + "mission_skill_config-10411825": "Radar Node D_Rotate Clockwise 90°", "mission_skill_config-20411825": "", "mission_skill_config-30411825": "", - "mission_skill_config-10411826": "", + "mission_skill_config-10411826": "Radar Node D_Rotate Clockwise 90°", "mission_skill_config-20411826": "", "mission_skill_config-30411826": "", - "mission_skill_config-10411827": "", + "mission_skill_config-10411827": "Radar Node D_Rotate Clockwise 90°", "mission_skill_config-20411827": "", "mission_skill_config-30411827": "", "mission_skill_config-10411828": "", @@ -6413,10 +6413,10 @@ "mission_skill_config-10411831": "", "mission_skill_config-20411831": "", "mission_skill_config-30411831": "", - "mission_skill_config-10411832": "", + "mission_skill_config-10411832": "Radar Node E_Rotate Clockwise 270°", "mission_skill_config-20411832": "", "mission_skill_config-30411832": "", - "mission_skill_config-10411833": "", + "mission_skill_config-10411833": "Radar Node E_Rotate Clockwise 90°", "mission_skill_config-20411833": "", "mission_skill_config-30411833": "", "mission_skill_config-10411834": "", @@ -6425,10 +6425,10 @@ "mission_skill_config-10411835": "", "mission_skill_config-20411835": "", "mission_skill_config-30411835": "", - "mission_skill_config-10411836": "", + "mission_skill_config-10411836": "Radar Node F_Rotate Clockwise 270°", "mission_skill_config-20411836": "", "mission_skill_config-30411836": "", - "mission_skill_config-10411837": "", + "mission_skill_config-10411837": "Radar Node F_Rotate Clockwise 90°", "mission_skill_config-20411837": "", "mission_skill_config-30411837": "", "mission_skill_config-10411838": "", @@ -6437,37 +6437,37 @@ "mission_skill_config-10411839": "", "mission_skill_config-20411839": "", "mission_skill_config-30411839": "", - "mission_skill_config-10411840": "", + "mission_skill_config-10411840": "Radar Node A_Rotate Clockwise 90°", "mission_skill_config-20411840": "", "mission_skill_config-30411840": "", - "mission_skill_config-10411841": "", + "mission_skill_config-10411841": "Radar Node A_Rotate Clockwise 90°", "mission_skill_config-20411841": "", "mission_skill_config-30411841": "", - "mission_skill_config-10411842": "", + "mission_skill_config-10411842": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411842": "", "mission_skill_config-30411842": "", - "mission_skill_config-10411843": "", + "mission_skill_config-10411843": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411843": "", "mission_skill_config-30411843": "", - "mission_skill_config-10411844": "", + "mission_skill_config-10411844": "Radar Node B_Rotate Clockwise 90°", "mission_skill_config-20411844": "", "mission_skill_config-30411844": "", - "mission_skill_config-10411845": "", + "mission_skill_config-10411845": "Radar Node C_Rotate Clockwise 90°", "mission_skill_config-20411845": "", "mission_skill_config-30411845": "", - "mission_skill_config-10411846": "", + "mission_skill_config-10411846": "Radar Node C_Rotate Clockwise 90°", "mission_skill_config-20411846": "", "mission_skill_config-30411846": "", - "mission_skill_config-10411847": "", + "mission_skill_config-10411847": "Radar Node D_Rotate Clockwise 90°", "mission_skill_config-20411847": "", "mission_skill_config-30411847": "", - "mission_skill_config-10411848": "", + "mission_skill_config-10411848": "Radar Node D_Rotate Clockwise 90°", "mission_skill_config-20411848": "", "mission_skill_config-30411848": "", - "mission_skill_config-10411849": "", + "mission_skill_config-10411849": "Radar Node E_Rotate Clockwise 270°", "mission_skill_config-20411849": "", "mission_skill_config-30411849": "", - "mission_skill_config-10411850": "", + "mission_skill_config-10411850": "Radar Node F_Rotate Clockwise 90°", "mission_skill_config-20411850": "", "mission_skill_config-30411850": "", "mission_skill_config-10001901": "Confusing Sands", @@ -9070,5 +9070,1141 @@ "mission_skill_config-30482509": "", "mission_skill_config-10482519": "", "mission_skill_config-20482519": "", - "mission_skill_config-30482519": "" + "mission_skill_config-30482519": "", + "mission_skill_config-19322301": "", + "mission_skill_config-29322301": "", + "mission_skill_config-39322301": "", + "mission_skill_config-19322302": "", + "mission_skill_config-29322302": "", + "mission_skill_config-39322302": "", + "mission_skill_config-19322501": "", + "mission_skill_config-29322501": "", + "mission_skill_config-39322501": "", + "mission_skill_config-19322502": "", + "mission_skill_config-29322502": "", + "mission_skill_config-39322502": "", + "mission_skill_config-19322503": "", + "mission_skill_config-29322503": "", + "mission_skill_config-39322503": "", + "mission_skill_config-19322504": "", + "mission_skill_config-29322504": "", + "mission_skill_config-39322504": "", + "mission_skill_config-19322505": "", + "mission_skill_config-29322505": "", + "mission_skill_config-39322505": "", + "mission_skill_config-19321227": "", + "mission_skill_config-29321227": "", + "mission_skill_config-39321227": "", + "mission_skill_config-16350001": "", + "mission_skill_config-26350001": "", + "mission_skill_config-36350001": "", + "mission_skill_config-19490101": "", + "mission_skill_config-29490101": "", + "mission_skill_config-39490101": "", + "mission_skill_config-19490102": "", + "mission_skill_config-29490102": "", + "mission_skill_config-39490102": "", + "mission_skill_config-19490103": "Pick Up Junk", + "mission_skill_config-29490103": "", + "mission_skill_config-39490103": "", + "mission_skill_config-19490104": "Pick Up Junk", + "mission_skill_config-29490104": "", + "mission_skill_config-39490104": "", + "mission_skill_config-19490105": "Put Down Junk", + "mission_skill_config-29490105": "", + "mission_skill_config-39490105": "", + "mission_skill_config-19490106": "Put Down Junk", + "mission_skill_config-29490106": "", + "mission_skill_config-39490106": "", + "mission_skill_config-19490201": "", + "mission_skill_config-29490201": "", + "mission_skill_config-39490201": "", + "mission_skill_config-19490202": "Deliver Gift", + "mission_skill_config-29490202": "", + "mission_skill_config-39490202": "", + "mission_skill_config-19490203": "Deliver Gift", + "mission_skill_config-29490203": "", + "mission_skill_config-39490203": "", + "mission_skill_config-19490204": "", + "mission_skill_config-29490204": "", + "mission_skill_config-39490204": "", + "mission_skill_config-19490205": "", + "mission_skill_config-29490205": "", + "mission_skill_config-39490205": "", + "mission_skill_config-19490206": "", + "mission_skill_config-29490206": "", + "mission_skill_config-39490206": "", + "mission_skill_config-19490207": "", + "mission_skill_config-29490207": "", + "mission_skill_config-39490207": "", + "mission_skill_config-19490208": "", + "mission_skill_config-29490208": "", + "mission_skill_config-39490208": "", + "mission_skill_config-19490209": "", + "mission_skill_config-29490209": "", + "mission_skill_config-39490209": "", + "mission_skill_config-19490301": "", + "mission_skill_config-29490301": "", + "mission_skill_config-39490301": "", + "mission_skill_config-19490401": "", + "mission_skill_config-29490401": "", + "mission_skill_config-39490401": "", + "mission_skill_config-16000001": "", + "mission_skill_config-26000001": "", + "mission_skill_config-36000001": "", + "mission_skill_config-16000002": "", + "mission_skill_config-26000002": "", + "mission_skill_config-36000002": "", + "mission_skill_config-26000102": "", + "mission_skill_config-36000102": "", + "mission_skill_config-16000111": "Open Command(Defense Gate X1)", + "mission_skill_config-26000111": "Open Defense Gate I", + "mission_skill_config-36000111": "", + "mission_skill_config-16000112": "", + "mission_skill_config-26000112": "Close Defense Gate I", + "mission_skill_config-36000112": "", + "mission_skill_config-16000121": "Open Command(Defense Gate X1)", + "mission_skill_config-26000121": "", + "mission_skill_config-36000121": "", + "mission_skill_config-16000122": "Close Command(Defense Gate X1)", + "mission_skill_config-26000122": "", + "mission_skill_config-36000122": "", + "mission_skill_config-16000131": "", + "mission_skill_config-26000131": "Close Defense Gate I damage (against enemies)", + "mission_skill_config-36000131": "", + "mission_skill_config-16000132": "", + "mission_skill_config-26000132": "Close Defense Gate I damage (against allies/hostages)", + "mission_skill_config-36000132": "", + "mission_skill_config-16000201": "", + "mission_skill_config-26000201": "", + "mission_skill_config-36000201": "", + "mission_skill_config-16000202": "", + "mission_skill_config-26000202": "", + "mission_skill_config-36000202": "", + "mission_skill_config-16000203": "Pick Up", + "mission_skill_config-26000203": "Have an echelon pick up a portion of explosives. ※ Each echelon can only pick up one portion of explosives.", + "mission_skill_config-36000203": "", + "mission_skill_config-16000204": "Blast Command (for Rubble I)", + "mission_skill_config-26000204": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", + "mission_skill_config-36000204": "", + "mission_skill_config-16000205": "", + "mission_skill_config-26000205": "", + "mission_skill_config-36000205": "", + "mission_skill_config-16000211": "", + "mission_skill_config-26000211": "", + "mission_skill_config-36000211": "", + "mission_skill_config-16000212": "Pick Up", + "mission_skill_config-26000212": "Have an echelon pick up a portion of explosives. ※ Each echelon can only pick up one portion of explosives.", + "mission_skill_config-36000212": "", + "mission_skill_config-16000213": "Throw", + "mission_skill_config-26000213": "Blow up the target with explosives. ※ Does tossing this thingy over there really works...?", + "mission_skill_config-36000213": "", + "mission_skill_config-16000214": "", + "mission_skill_config-26000214": "", + "mission_skill_config-36000214": "", + "mission_skill_config-16000301": "", + "mission_skill_config-26000301": "", + "mission_skill_config-36000301": "", + "mission_skill_config-16000302": "Pick up EMP Grenade", + "mission_skill_config-26000302": "", + "mission_skill_config-36000302": "", + "mission_skill_config-16000303": "Throw", + "mission_skill_config-26000303": "", + "mission_skill_config-36000303": "", + "mission_skill_config-16000304": "", + "mission_skill_config-26000304": "", + "mission_skill_config-36000304": "", + "mission_skill_config-16030105": "Do not translate", + "mission_skill_config-26030105": "", + "mission_skill_config-36030105": "", + "mission_skill_config-16030115": "Activate substation", + "mission_skill_config-26030115": "Activate the substation to power the EMP generator", + "mission_skill_config-36030115": "", + "mission_skill_config-16030116": "Deactivate substation", + "mission_skill_config-26030116": "Deactivate the substation to stop powering the EMP generator", + "mission_skill_config-36030116": "", + "mission_skill_config-16030124": "Substation overload", + "mission_skill_config-26030124": "", + "mission_skill_config-36030124": "", + "mission_skill_config-16030125": "", + "mission_skill_config-26030125": "", + "mission_skill_config-36030125": "", + "mission_skill_config-16030106": "Do not translate", + "mission_skill_config-26030106": "", + "mission_skill_config-36030106": "", + "mission_skill_config-16030117": "Activate EMP", + "mission_skill_config-26030117": "Activate EMP to paralyze nearby enemies", + "mission_skill_config-36030117": "", + "mission_skill_config-16000401": "", + "mission_skill_config-26000401": "", + "mission_skill_config-36000401": "", + "mission_skill_config-16000402": "Teleport", + "mission_skill_config-26000402": "Teleports the echelon to another activated Teleport Node.", + "mission_skill_config-36000402": "", + "mission_skill_config-16000003": "", + "mission_skill_config-26000003": "", + "mission_skill_config-36000003": "", + "mission_skill_config-16000004": "Night Illumination", + "mission_skill_config-26000004": "During Night battles, increase the vision range of the Echelon by 2 nodes and the Echelon's accuracy by 30% for 20 seconds in all battles for two turns.", + "mission_skill_config-36000004": "Accuracy Increase: 30%, Vision Range Increase: 2", + "mission_skill_config-10002101": "", + "mission_skill_config-20002101": "", + "mission_skill_config-30002101": "", + "mission_skill_config-10002102": "", + "mission_skill_config-20002102": "", + "mission_skill_config-30002102": "", + "mission_skill_config-10002103": "", + "mission_skill_config-20002103": "", + "mission_skill_config-30002103": "", + "mission_skill_config-10002104": "", + "mission_skill_config-20002104": "", + "mission_skill_config-30002104": "", + "mission_skill_config-10002105": "", + "mission_skill_config-20002105": "", + "mission_skill_config-30002105": "", + "mission_skill_config-10002106": "", + "mission_skill_config-20002106": "", + "mission_skill_config-30002106": "", + "mission_skill_config-10002107": "", + "mission_skill_config-20002107": "", + "mission_skill_config-30002107": "", + "mission_skill_config-10002108": "", + "mission_skill_config-20002108": "", + "mission_skill_config-30002108": "", + "mission_skill_config-10002109": "", + "mission_skill_config-20002109": "", + "mission_skill_config-30002109": "", + "mission_skill_config-10002110": "", + "mission_skill_config-20002110": "", + "mission_skill_config-30002110": "", + "mission_skill_config-10002201": "", + "mission_skill_config-20002201": "", + "mission_skill_config-30002201": "", + "mission_skill_config-10002202": "", + "mission_skill_config-20002202": "", + "mission_skill_config-30002202": "", + "mission_skill_config-10002203": "", + "mission_skill_config-20002203": "", + "mission_skill_config-30002203": "", + "mission_skill_config-10002204": "", + "mission_skill_config-20002204": "", + "mission_skill_config-30002204": "", + "mission_skill_config-10002205": "", + "mission_skill_config-20002205": "", + "mission_skill_config-30002205": "", + "mission_skill_config-10002206": "", + "mission_skill_config-20002206": "", + "mission_skill_config-30002206": "", + "mission_skill_config-10002207": "", + "mission_skill_config-20002207": "", + "mission_skill_config-30002207": "", + "mission_skill_config-10002208": "", + "mission_skill_config-20002208": "", + "mission_skill_config-30002208": "", + "mission_skill_config-10002209": "", + "mission_skill_config-20002209": "", + "mission_skill_config-30002209": "", + "mission_skill_config-10002210": "", + "mission_skill_config-20002210": "", + "mission_skill_config-30002210": "", + "mission_skill_config-10002301": "Battlefield Reaper", + "mission_skill_config-20002301": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 8 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 6% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002301": "Cooldown: 4 rounds, In-battle support interval: 8 seconds, Damage: 6%", + "mission_skill_config-10002302": "Battlefield Reaper", + "mission_skill_config-20002302": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 7.7 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 7% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002302": "Cooldown: 4 rounds, In-battle support interval: 7.7 seconds, Damage: 7%", + "mission_skill_config-10002303": "Battlefield Reaper", + "mission_skill_config-20002303": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 7.3 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 8% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002303": "Cooldown: 4 rounds, In-battle support interval: 7.3 seconds, Damage: 8%", + "mission_skill_config-10002304": "Battlefield Reaper", + "mission_skill_config-20002304": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 7 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 9% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002304": "Cooldown: 3 rounds, In-battle support interval: 7 seconds, Damage: 9%", + "mission_skill_config-10002305": "Battlefield Reaper", + "mission_skill_config-20002305": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 6.7 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 10% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002305": "Cooldown: 3 rounds, In-battle support interval: 6.7 seconds, Damage: 10%", + "mission_skill_config-10002306": "Battlefield Reaper", + "mission_skill_config-20002306": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 6.3 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 11% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002306": "Cooldown: 3 rounds, In-battle support interval: 6.3 seconds, Damage: 11%", + "mission_skill_config-10002307": "Battlefield Reaper", + "mission_skill_config-20002307": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 6 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 12% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002307": "Cooldown: 3 rounds, In-battle support interval: 6 seconds, Damage: 12%", + "mission_skill_config-10002308": "Battlefield Reaper", + "mission_skill_config-20002308": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 5.7 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 13% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002308": "Cooldown: 2 rounds, In-battle support interval: 5.7 seconds, Damage: 13%", + "mission_skill_config-10002309": "Battlefield Reaper", + "mission_skill_config-20002309": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 5.3 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 14% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002309": "Cooldown: 2 rounds, In-battle support interval: 5.3 seconds, Damage: 14%", + "mission_skill_config-10002310": "Battlefield Reaper", + "mission_skill_config-20002310": "Deploy a rocket launcher on a designated node. The launcher lasts 3 rounds and can provide battle support 3 times. Friendly echelons within a range of 2 nodes will receive RPG support: Every 5 seconds, deal guaranteed AoE damage to enemies within a 2-unit radius that equals 15% of their current HP. This damage ignores armor and does not scale with Dummy-Links. It is capped at 30000 and is not fatal.", + "mission_skill_config-30002310": "Cooldown: 2 rounds, In-battle support interval: 5 seconds, Damage: 15%", + "mission_skill_config-10010001": "Pick Up", + "mission_skill_config-20010001": "", + "mission_skill_config-30010001": "", + "mission_skill_config-10010002": "Throw", + "mission_skill_config-20010002": "", + "mission_skill_config-30010002": "", + "mission_skill_config-10010003": "", + "mission_skill_config-20010003": "", + "mission_skill_config-30010003": "", + "mission_skill_config-10010101": "Pick Up", + "mission_skill_config-20010101": "Pick up EMP Grenade", + "mission_skill_config-30010101": "", + "mission_skill_config-10010102": "Throw", + "mission_skill_config-20010102": "", + "mission_skill_config-30010102": "", + "mission_skill_config-10010103": "", + "mission_skill_config-20010103": "", + "mission_skill_config-30010103": "", + "mission_skill_config-10020101": "", + "mission_skill_config-20020101": "", + "mission_skill_config-30020101": "", + "mission_skill_config-10020201": "", + "mission_skill_config-20020201": "", + "mission_skill_config-30020201": "", + "mission_skill_config-10020301": "", + "mission_skill_config-20020301": "", + "mission_skill_config-30020301": "", + "mission_skill_config-10510200": "", + "mission_skill_config-20510200": "", + "mission_skill_config-30510200": "", + "mission_skill_config-10510201": "", + "mission_skill_config-20510201": "", + "mission_skill_config-30510201": "", + "mission_skill_config-10510301": "", + "mission_skill_config-20510301": "", + "mission_skill_config-30510301": "", + "mission_skill_config-10510302": "", + "mission_skill_config-20510302": "", + "mission_skill_config-30510302": "", + "mission_skill_config-10510303": "", + "mission_skill_config-20510303": "", + "mission_skill_config-30510303": "", + "mission_skill_config-10510313": "Bombard", + "mission_skill_config-20510313": "", + "mission_skill_config-30510313": "", + "mission_skill_config-10510323": "Bombard", + "mission_skill_config-20510323": "", + "mission_skill_config-30510323": "", + "mission_skill_config-10510333": "", + "mission_skill_config-20510333": "", + "mission_skill_config-30510333": "", + "mission_skill_config-10510343": "", + "mission_skill_config-20510343": "", + "mission_skill_config-30510343": "", + "mission_skill_config-10510400": "", + "mission_skill_config-20510400": "", + "mission_skill_config-30510400": "", + "mission_skill_config-10510401": "", + "mission_skill_config-20510401": "", + "mission_skill_config-30510401": "", + "mission_skill_config-10510402": "", + "mission_skill_config-20510402": "", + "mission_skill_config-30510402": "", + "mission_skill_config-10510411": "", + "mission_skill_config-20510411": "", + "mission_skill_config-30510411": "", + "mission_skill_config-10510412": "", + "mission_skill_config-20510412": "", + "mission_skill_config-30510412": "", + "mission_skill_config-10510500": "", + "mission_skill_config-20510500": "", + "mission_skill_config-30510500": "", + "mission_skill_config-10510501": "", + "mission_skill_config-20510501": "", + "mission_skill_config-30510501": "", + "mission_skill_config-10510502": "", + "mission_skill_config-20510502": "", + "mission_skill_config-30510502": "", + "mission_skill_config-10510503": "", + "mission_skill_config-20510503": "", + "mission_skill_config-30510503": "", + "mission_skill_config-10511701": "", + "mission_skill_config-20511701": "", + "mission_skill_config-30511701": "", + "mission_skill_config-10510701": "Pick Up", + "mission_skill_config-20510701": "", + "mission_skill_config-30510701": "", + "mission_skill_config-10510702": "", + "mission_skill_config-20510702": "", + "mission_skill_config-30510702": "", + "mission_skill_config-10510712": "", + "mission_skill_config-20510712": "", + "mission_skill_config-30510712": "", + "mission_skill_config-10510722": "", + "mission_skill_config-20510722": "", + "mission_skill_config-30510722": "", + "mission_skill_config-10510703": "", + "mission_skill_config-20510703": "", + "mission_skill_config-30510703": "", + "mission_skill_config-10510704": "", + "mission_skill_config-20510704": "", + "mission_skill_config-30510704": "", + "mission_skill_config-10510705": "", + "mission_skill_config-20510705": "", + "mission_skill_config-30510705": "", + "mission_skill_config-10510723": "", + "mission_skill_config-20510723": "", + "mission_skill_config-30510723": "", + "mission_skill_config-10510733": "", + "mission_skill_config-20510733": "", + "mission_skill_config-30510733": "", + "mission_skill_config-10510801": "", + "mission_skill_config-20510801": "", + "mission_skill_config-30510801": "", + "mission_skill_config-10510811": "", + "mission_skill_config-20510811": "", + "mission_skill_config-30510811": "", + "mission_skill_config-10510812": "", + "mission_skill_config-20510812": "", + "mission_skill_config-30510812": "", + 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"mission_skill_config-20510911": "", + "mission_skill_config-30510911": "", + "mission_skill_config-10510921": "Bombard", + "mission_skill_config-20510921": "", + "mission_skill_config-30510921": "", + "mission_skill_config-10510931": "", + "mission_skill_config-20510931": "", + "mission_skill_config-30510931": "", + "mission_skill_config-10510932": "", + "mission_skill_config-20510932": "", + "mission_skill_config-30510932": "", + "mission_skill_config-10510941": "", + "mission_skill_config-20510941": "", + "mission_skill_config-30510941": "", + "mission_skill_config-10510902": "", + "mission_skill_config-20510902": "", + "mission_skill_config-30510902": "", + "mission_skill_config-10510903": "Crack", + "mission_skill_config-20510903": "", + "mission_skill_config-30510903": "", + "mission_skill_config-10510913": "", + "mission_skill_config-20510913": "", + "mission_skill_config-30510913": "", + "mission_skill_config-10510904": "", + "mission_skill_config-20510904": "", + "mission_skill_config-30510904": "", + "mission_skill_config-10510914": "", + "mission_skill_config-20510914": "", + "mission_skill_config-30510914": "", + "mission_skill_config-10511001": "", + "mission_skill_config-20511001": "", + "mission_skill_config-30511001": "", + "mission_skill_config-10511011": "", + "mission_skill_config-20511011": "", + "mission_skill_config-30511011": "", + "mission_skill_config-10511002": "", + "mission_skill_config-20511002": "", + "mission_skill_config-30511002": "", + "mission_skill_config-10511012": "", + "mission_skill_config-20511012": "", + "mission_skill_config-30511012": "", + "mission_skill_config-10511003": "", + "mission_skill_config-20511003": "", + "mission_skill_config-30511003": "", + "mission_skill_config-10511013": "", + "mission_skill_config-20511013": "", + "mission_skill_config-30511013": "", + "mission_skill_config-10511004": "", + "mission_skill_config-20511004": "", + "mission_skill_config-30511004": "", + 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file diff --git a/i18n/en-US/skin.json b/i18n/en-US/skin.json index eb8f120..d554c8e 100644 --- a/i18n/en-US/skin.json +++ b/i18n/en-US/skin.json @@ -1476,40 +1476,40 @@ "skin-20005206": "Simple radio stand erected. No humans or abnormal signals nearby... Receiving transmission. Please finish the sentence - \"Secrets are denied facts, so...?\"", "skin-30005206": "", "skin-40005206": "", - "skin-10005301": "", - "skin-20005301": "", + "skin-10005301": "Christmas Eve Detective", + "skin-20005301": "I'm here to deliver a present. Please cooperate and don't panic... Wait, that's only going to make people even more nervous? Sorry, Boss. Must be occupational disease.", "skin-30005301": "", "skin-40005301": "", - "skin-10005302": "", - "skin-20005302": "", + "skin-10005302": "Pas de Deux", + "skin-20005302": "The moment one is engulfed in flames, their true nature is revealed. The instant a gun is fired, life and death is decided... Tell me, Commander. Why is art so closely intertwined with life and death?", "skin-30005302": "", - "skin-40005302": "", - "skin-10005303": "", - "skin-20005303": "", + "skin-40005302": "二花, Madoka Asahina,", + "skin-10005303": "Make a Sweet Wish", + "skin-20005303": "Christmas is such a joyous occasion, if only every day could be Christmas! Wait, you mean it wouldn't be so joyous that way? Then-then I'll just have to make do...", "skin-30005303": "", "skin-40005303": "", - "skin-10005304": "", - "skin-20005304": "", + "skin-10005304": "Warm-Hearted Tin Man", + "skin-20005304": "I wonder when I'll have the chance to keep your heart beating in a rhythm... I'd like to find out.", "skin-30005304": "", "skin-40005304": "", - "skin-10005305": "", - "skin-20005305": "", + "skin-10005305": "Twilight Fairy", + "skin-20005305": "This is Tingle Bell No.4, checking in. Even if this costume is only for today, I will still shine for you!", "skin-30005305": "", "skin-40005305": "", - "skin-10005306": "", - "skin-20005306": "", + "skin-10005306": "Wishmaker K-derella", + "skin-20005306": "If you make a wish beneath a hazel tree, a fairy will descend... You may now state your wish.", "skin-30005306": "", "skin-40005306": "", - "skin-10005307": "", - "skin-20005307": "", + "skin-10005307": "Party in the Queen's Tower", + "skin-20005307": "I could shift a Christmas tree this size with my hair alone!", "skin-30005307": "", "skin-40005307": "", - "skin-10005308": "", - "skin-20005308": "", + "skin-10005308": "The Maids' Midnight Rally", + "skin-20005308": "Welcome back, Master! You seem to be curious about my new outfit! If you go for a ride in the night sky with me, I'll tell you all about it~", "skin-30005308": "", "skin-40005308": "", - "skin-10005309": "", - "skin-20005309": "", + "skin-10005309": "Rouge Snow Princess", + "skin-20005309": "There are perks to being small too! For instance, I'm just the right size to fit into this gift box! Your present is here, Commander!", "skin-30005309": "", "skin-40005309": "", "skin-10005401": "Ultramarine Fragrance", @@ -1544,18 +1544,238 @@ "skin-20005408": "This is a good time for making wishes. I'm glad I could do it with you.", "skin-30005408": "", "skin-40005408": "", + "skin-10005501": "Warmth of the Wintersweet", + "skin-20005501": "\"Even the smallest thing can make a tired old view brand new.\" Commander, it's the first day of the new year, so go decorate the command room!", + "skin-30005501": "", + "skin-40005501": "", + "skin-10005502": "Dance of the Trumpet Vine", + "skin-20005502": "Happy New Year, Commander! You can leave the red packets here! Please and thank you!", + "skin-30005502": "", + "skin-40005502": "", + "skin-10005503": "Fragrant White Bouquet", + "skin-20005503": "Look out, Senior - the firecrackers are about to go off!", + "skin-30005503": "", + "skin-40005503": "", + "skin-10005504": "Grasp of the Mimosa", + "skin-20005504": "A new year brings new challenges, Commander. How far into the future do your contemplations reach?", + "skin-30005504": "", + "skin-40005504": "", + "skin-10005505": "Lily's Reverie", + "skin-20005505": "Ah, Commander... Sorry, I just wanted a little sip...", + "skin-30005505": "", + "skin-40005505": "", + "skin-10005506": "Camellia's Vigil", + "skin-20005506": "It's the first day of the new year, so pull yourself together. Here, this red packet is yours.", + "skin-30005506": "", + "skin-40005506": "柱柱,Minami Tanaka,", + "skin-10005507": "Snowflake's Kiss", + "skin-20005507": "We only celebrate Lunar New Year once a year, so we can indulge ourselves a little more than usual. Do I look good in this, Commander?", + "skin-30005507": "", + "skin-40005507": "", + "skin-10005508": "Pink Pear Blossom", + "skin-20005508": "May good luck and prosperity be yours! Happy New Year, Commander!", + "skin-30005508": "", + "skin-40005508": "", + "skin-10005601": "Before Sunset", + "skin-20005601": "Many years ago, Hippolytus faced a great trial beneath a peach tree. In the end, he chose the person he respected, without fear of death. If it were me, I would have done the same thing too.", + "skin-30005601": "", + "skin-40005601": "Firewood, Atsumi Tanezaki,", + "skin-10005602": "Destined Love", + "skin-20005602": "What are you waiting for, Commander? Come here. This is our precious \"alone\" time, so don't waste it.", + "skin-30005602": "", + "skin-40005602": "", + "skin-10005603": "The 1000th Paper Crane", + "skin-20005603": "Somebody once told me that folding a thousand paper cranes for someone you love would bring them happiness and good fortune. You'll find happiness once I fold this last one, Commander.", + "skin-30005603": "", + "skin-40005603": "", + "skin-10005604": "Prairie Gentian and Her Season", + "skin-20005604": "These flowers look very much like roses, but they don't have thorns. That way, we won't have to worry about getting pricked no matter how tightly we embrace each other.", + "skin-30005604": "", + "skin-40005604": "Izuru Hatoyama, Kami Daimon,", + "skin-10005605": "A Long Vacation with Ithaca", + "skin-20005605": "You want to know what to do on the first day of vacation? In that case... How about spending some time with the perfect and charming moi, Commander?", + "skin-30005605": "", + "skin-40005605": "HaneRu, Emiri Katou,", + "skin-10005606": "The Rose Chess Player's Confession", + "skin-20005606": "...Humph, scraping a win makes you that happy? I'll be frank with you - I LET you win just now, but it was worth it to see you smile.", + "skin-30005606": "", + "skin-40005606": "", + "skin-10005607": "Peony Companion", + "skin-20005607": "To date, I have accompanied you on countless operations, Commander... I know that victory is still a long way off, but I will always stay by your side.", + "skin-30005607": "", + "skin-40005607": "", + "skin-10005608": "Phoenix Melody", + "skin-20005608": "They say when peacocks hear a song, they'll spread their tails and show off their most beautiful side... It's just like me when I hear your voice, Commander.", + "skin-30005608": "", + "skin-40005608": "", + "skin-10000566": "Morning Au Lait", + "skin-20000566": "Welcome to Lawson! Good morning, Commander. We have three types of breakfast today, I've already prepared the cheapest and most delicious one for you!", + "skin-30000566": "", + "skin-40000566": "", + "skin-10005701": "The Girl from B.E.L", + "skin-20005701": "Bonjour, mon ami~ You think I'm French, Commander? Do use your little gray cells and think again. It's time to get some serious work done.", + "skin-30005701": "", + "skin-40005701": "", + "skin-10005702": "An Unsuitable Job for Her", + "skin-20005702": "All beautiful women are strong... How else would we survive?", + "skin-30005702": "", + "skin-40005702": "", + "skin-10005703": "Infernal Hannya", + "skin-20005703": "Atonement? Who cares about that? A sinner has to pay the price. There is simply no other choice. This is love (justice), after all.", + "skin-30005703": "", + "skin-40005703": "小枪, Risa Taneda,", + "skin-10005704": "Repairer of Destinies", + "skin-20005704": "Are my suspicions incorrect...? No, the evidence does not lie. Please allow me to redo my investigation, Commander.", + "skin-30005704": "", + "skin-40005704": "", + "skin-10005706": "Silver Bullet", + "skin-20005706": "By some incredible miracle, we detectives have gathered here. Are you excited to who comes out on top? Haha, there is no competition when it comes to deduction, because there is always only one truth.", + "skin-30005706": "", + "skin-40005706": "", + "skin-10005707": "Miss Magal", + "skin-20005707": "I understand humans all too well, Commander. You are always so eager to trust, but I am not.", + "skin-30005707": "", + "skin-40005707": "", + "skin-10000550": "Sunshine through the Pines", + "skin-20000550": "I love it when everyone works hard together for a single purpose... Huh? Is it my turn? C-Coming!", + "skin-30000550": "", + "skin-40000550": "暖森, Haruka Tomatsu,", + "skin-10000551": "Birdsong in the Woods", + "skin-20000551": "Wow, this sounds pretty awesome! I also like the sound it makes when I knock on it! Like this, my nails make it tinkle... I shouldn't do this? Why?", + "skin-30000551": "", + "skin-40000551": "暖森, Yukari Tamura,", + "skin-10000552": "Breeze on a Spring Day", + "skin-20000552": "The fingerings aren't too difficult, I've got it down. I'm good to go anytime, what about you?", + "skin-30000552": "", + "skin-40000552": "暖森, Emiri Katou,", + "skin-10000553": "Blazing Sun on the Ruins", + "skin-20000553": "This is quite a light instrument, but one can't play it well simply by downloading data... Do you know how to play this, Commander?", + "skin-30000553": "", + "skin-40000553": "暖森, Nozomi Yamane,", + "skin-10000554": "Molten Moon in the Water", + "skin-20000554": "I love this full, sweeping timbre. We sounded pretty good together, let's try it again!", + "skin-30000554": "", + "skin-40000554": "暖森, Ayaka Fukuhara,", "skin-10000560": "Solemn March", "skin-20000560": "This is the first time I'm taking part in such a grand ceremony... I'm a little nervous. What about you, Commander?", "skin-30000560": "", "skin-40000560": "", + "skin-10000561": "Serenade No.10", + "skin-20000561": "Let me play a solo for my seniors after the ceremony performance! I've already chosen a piece.", + "skin-30000561": "", + "skin-40000561": "", + "skin-10000562": "Swan Lake Scherzo", + "skin-20000562": "I just have to follow the score, right? It doesn't seem all that difficult.", + "skin-30000562": "", + "skin-40000562": "", + "skin-10000563": "GMusings in the Morn", + "skin-20000563": "I'll be in the procession today... My tempo could still use some work. I hope I'll perform well.", + "skin-30000563": "", + "skin-40000563": "", "skin-10000564": "Improvised Rhapsody", - "skin-20000564": "Tenor sax! I like it. It sounds good even though I'm just playing by intuition!", + "skin-20000564": "Tenor sax! I like it. It sounds good even when I'm just playing by intuition!", "skin-30000564": "", "skin-40000564": "", "skin-10000565": "Watcher of the Light", "skin-20000565": "Look – is that radiant place... our destination, Commander?", "skin-30000565": "", "skin-40000565": "", + "skin-10005801": "Fluttering Butterfly", + "skin-20005801": "Tadaaa! Here comes the anniversary exclusive version of C93! All the camera flash shall shine even more brightly for me!", + "skin-30005801": "", + "skin-40005801": "", + "skin-10005802": "Lady Thief of Champagne", + "skin-20005802": "How about a bet, Commander? We'll see if I can steal your heart before you finish this bottle of champagne...", + "skin-30005802": "", + "skin-40005802": "", + "skin-10005803": "Out of Darkness", + "skin-20005803": "Let me release you from the clutches of resentment, the way a drop of blood rolls off a petal and disappears into the darkness.", + "skin-30005803": "", + "skin-40005803": "", + "skin-10005804": "Night on the Silver Bay", + "skin-20005804": "Starlight has to travel a long way to reach Earth for us to see, which makes this starry night all the more memorable.", + "skin-30005804": "", + "skin-40005804": "", + "skin-10005805": "Drunken Petals", + "skin-20005805": "Blegh. This liquor is hella bland, Commander. Nothing can compare to our good old Laobaigan. Let's slip into the depot and have a proper drink. How about that, eh?", + "skin-30005805": "", + "skin-40005805": "豆芽,Yuka Ootsubo,", + "skin-10005806": "She Walks in the Rain", + "skin-20005806": "I hear that if two people walk through this alley while sharing an umbrella on a rainy day, their souls will never be parted... Oh? I wasn't being serious.", + "skin-30005806": "", + "skin-40005806": "", + "skin-10005807": "Golden Memories", + "skin-20005807": "How about a dance, Commander? It's not every day that I dress up for an occasion. I'd love to share a memory that belongs to only you and me.", + "skin-30005807": "", + "skin-40005807": "", + "skin-10005808": "Beyond the Balloon", + "skin-20005808": "Balloons can only drift so freely without a care in the world because they know they are being held by someone who can be trusted. I understand this sense of security.", + "skin-30005808": "", + "skin-40005808": "", + "skin-10005901": "Little Volunteer", + "skin-20005901": "Children, get in line, everyone will get a balloon! Oh, I'm also a kid...", + "skin-30005901": "", + "skin-40005901": "", + "skin-10005902": "New Star Defender", + "skin-20005902": "Trainee Lusa, present! Leave the backline to me!", + "skin-30005902": "", + "skin-40005902": "", + "skin-10005903": "Wind-Chasing Witch", + "skin-20005903": "What took you so long?! How dare you make me come all this way to look for you?!", + "skin-30005903": "", + "skin-40005903": "", + "skin-10005904": "After-Rain Assault Squad", + "skin-20005904": "This operation will be a success, because I'm here.", + "skin-30005904": "", + "skin-40005904": "", + "skin-10005905": "King of Hotpotland", + "skin-20005905": "Hohoho, here comes the radiant gastronome! Go, chili peppers! Bland flavors have no place in hotpots!", + "skin-30005905": "", + "skin-40005905": "", + "skin-10005906": "Rainbow-Weaving Flower Fairy", + "skin-20005906": "Take good care of these flowers and all my wishes will come true... Commander, when these flowers bloom, they'll yield discount vouchers.", + "skin-30005906": "", + "skin-40005906": "", + "skin-10005907": "Kitty Chorus", + "skin-20005907": "What are the cats trying to say? If I don't figure it out soon, I'll get home late...", + "skin-30005907": "", + "skin-40005907": "", + "skin-10005908": "Envoy of Sweet Dreams", + "skin-20005908": "Where am I? I got here the moment I stepped out of my door... Do you need help?", + "skin-30005908": "", + "skin-40005908": "", + "skin-10006107": "Soaring Starfish", + "skin-20006107": "Is...Is it r-r-r-really okay...for me to go...in the water? Will water not get inside me? ...Whoa!", + "skin-30006107": "", + "skin-40006107": "", + "skin-10006101": "Night-Tide Invitation", + "skin-20006101": "Can we hold hands? ...No, nothing. I was just wondering why you're falling behind.", + "skin-30006101": "", + "skin-40006101": "", + "skin-10006102": "Morning Fable", + "skin-20006102": "Being by the sea always reminds me of fairy tales… I'll tell you all about them as we walk.", + "skin-30006102": "", + "skin-40006102": "", + "skin-10006103": "Seaside Paradigm", + "skin-20006103": "I find it hard to relax on the seaside… Though this is a vacation spot for most people, right?", + "skin-30006103": "", + "skin-40006103": "", + "skin-10006105": "Pink Coral", + "skin-20006105": "You don't have to be fancy to be tasteful. There is also beauty in simplicity.", + "skin-30006105": "", + "skin-40006105": "", + "skin-10006106": "Soda Tale", + "skin-20006106": "Many people on my planet are scared of water. I wouldn't have escaped to Earth otherwise… The seaside is such a safe place.", + "skin-30006106": "", + "skin-40006106": "", + "skin-10006108": "Floating Mint Tea", + "skin-20006108": "Boss, they make really good drinks here! I've got you a glass of mint tea, try it! If that's not strong enough, they've got booze too – free of charge! We can drink to our heart's content!", + "skin-30006108": "", + "skin-40006108": "", + "skin-10006109": "Foliage Romance", + "skin-20006109": "What are you waiting for, Commander? Must I teach you everything? You should be running towards me like a pet dog.", + "skin-30006109": "", + "skin-40006109": "柱柱, Asuka Itou,", "skin-10000567": "Pigeon Baron", "skin-20000567": "Don't underestimate this cape, it belongs to the Pigeon Baron… Whoever dons it will turn into a super villain!!!", "skin-30000567": "", @@ -1619,5 +1839,109 @@ "skin-10006406": "Patchworker's Soliloquy", "skin-20006406": "Don't be afraid. I simply want to be in the shoes of Frankenstein's monster and see what it feels like to be hated and betrayed by the entire world...", "skin-30006406": "", - "skin-40006406": "" + "skin-40006406": "", + "skin-10006501": "", + "skin-20006501": "", + "skin-30006501": "", + "skin-40006501": "", + "skin-10006502": "", + "skin-20006502": "", + "skin-30006502": "", + "skin-40006502": "", + "skin-10006503": "", + "skin-20006503": "", + "skin-30006503": "", + "skin-40006503": "", + "skin-10006504": "", + "skin-20006504": "", + "skin-30006504": "", + "skin-40006504": "", + "skin-10006505": "", + "skin-20006505": "", + "skin-30006505": "", + "skin-40006505": "", + "skin-10006507": "", + "skin-20006507": "", + "skin-30006507": "", + "skin-40006507": "", + "skin-10000572": "", + "skin-20000572": "", + "skin-30000572": "", + "skin-40000572": "", + "skin-10006601": "", + "skin-20006601": "", + "skin-30006601": "", + "skin-40006601": "", + "skin-10006603": "", + "skin-20006603": "", + "skin-30006603": "", + "skin-40006603": "", + "skin-10006604": "", + "skin-20006604": "", + "skin-30006604": "", + "skin-40006604": "", + "skin-10006605": "", + "skin-20006605": "", + "skin-30006605": "", + "skin-40006605": "", + "skin-10006606": "", + "skin-20006606": "", + "skin-30006606": "", + "skin-40006606": "", + "skin-10006607": "", + "skin-20006607": "", + "skin-30006607": "", + "skin-40006607": "", + "skin-10006608": "Raise the Christmas Elf", + "skin-20006608": "Help, Commander! I ate all the chocolate in the depot and they hung me up as a Christmas mascot to punish me! W-Why are you laughing so hard…", + "skin-30006608": "", + "skin-40006608": "", + "skin-10006701": "", + "skin-20006701": "", + "skin-30006701": "", + "skin-40006701": "", + "skin-10006702": "", + "skin-20006702": "", + "skin-30006702": "", + "skin-40006702": "", + "skin-10006703": "", + "skin-20006703": "", + "skin-30006703": "", + "skin-40006703": "", + "skin-10006704": "", + "skin-20006704": "", + "skin-30006704": "", + "skin-40006704": "", + "skin-10006705": "", + "skin-20006705": "", + "skin-30006705": "", + "skin-40006705": "", + "skin-10006706": "", + "skin-20006706": "", + "skin-30006706": "", + "skin-40006706": "", + "skin-10006707": "", + "skin-20006707": "", + "skin-30006707": "", + "skin-40006707": "", + "skin-10000574": "Resurrection Repairer Jr.", + "skin-20000574": "Hey, Master Repairer M4 SOPMOD-II Jr. is here for your booking, so let's get straight to work! What happens if it can't be fixed? Then I'll scrap it all, duh!", + "skin-30000574": "", + "skin-40000574": "Su,田村ゆかり,", + "skin-10007001": "CZ75 Does Not Work Overtime", + "skin-20007001": "Here, chocolate… Now that you've eaten it, show some motivation! I want to see the report before 3! And I want this pile of documents on my desk tomorrow! If you can't deliver them on time, stay behind and get everything done!", + "skin-30007001": "", + "skin-40007001": "--,古城門志帆,", + "skin-10007002": "Soaring to the Clouds", + "skin-20007002": "Right, got it, Boss. I've put that on my to-do list. Yes, it will be prioritized over all other items… The reception is very bad here at the airport, I'll call you later… Woohoo! Got myself a holiday by faking a work trip! This is the best!", + "skin-30007002": "", + "skin-40007002": "", + "skin-10007003": "Late Night Tea", + "skin-20007003": "I love my work. I love my company… I can rest once this is all done. Let's work hard together, senior. I've made some tea… Senior? Senior?! Please don't leave me working all by myself!", + "skin-30007003": "", + "skin-40007003": "", + "skin-10007004": "New Staff", + "skin-20007004": "I finally got a job offer! I must make a good first impression on my first day… Hm? Did someone just scream in the building or was it my imagination...?", + "skin-30007004": "", + "skin-40007004": "" } \ No newline at end of file diff --git a/i18n/ja-JP/battle_skill_config.json b/i18n/ja-JP/battle_skill_config.json index e0e651c..ddda9f5 100644 --- a/i18n/ja-JP/battle_skill_config.json +++ b/i18n/ja-JP/battle_skill_config.json @@ -25256,43 +25256,43 @@ "battle_skill_config-311240801": "", "battle_skill_config-411240801": "", "battle_skill_config-111250101": "デッドライン・ストライク", - "battle_skill_config-211250101": "アクティブ:3秒間、自身の射速を25%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250101": "アクティブ:3秒間、自身の射速を25%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250101": "CT:10秒,射速:+25%,持続時間:3秒", "battle_skill_config-411250101": "", "battle_skill_config-111250102": "デッドライン・ストライク", - "battle_skill_config-211250102": "アクティブ:3.2秒間、自身の射速を28%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250102": "アクティブ:3.2秒間、自身の射速を28%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250102": "CT:9.8秒,射速:+28%,持続時間:3.2秒", "battle_skill_config-411250102": "", "battle_skill_config-111250103": "デッドライン・ストライク", - "battle_skill_config-211250103": "アクティブ:3.4秒間、自身の射速を32%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250103": "アクティブ:3.4秒間、自身の射速を32%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250103": "CT:9.6秒,射速:+32%,持続時間:3.4秒", "battle_skill_config-411250103": "", "battle_skill_config-111250104": "デッドライン・ストライク", - "battle_skill_config-211250104": "アクティブ:3.7秒間、自身の射速を35%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250104": "アクティブ:3.7秒間、自身の射速を35%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250104": "CT:9.3秒,射速:+35%,持続時間:3.7秒", "battle_skill_config-411250104": "", "battle_skill_config-111250105": "デッドライン・ストライク", - "battle_skill_config-211250105": "アクティブ:3.9秒間、自身の射速を38%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250105": "アクティブ:3.9秒間、自身の射速を38%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250105": "CT:9.1秒,射速:+38%,持続時間:3.9秒", "battle_skill_config-411250105": "", "battle_skill_config-111250106": "デッドライン・ストライク", - "battle_skill_config-211250106": "アクティブ:4.1秒間、自身の射速を42%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250106": "アクティブ:4.1秒間、自身の射速を42%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250106": "CT:8.9秒,射速:+42%,持続時間:4.1秒", "battle_skill_config-411250106": "", "battle_skill_config-111250107": "デッドライン・ストライク", - "battle_skill_config-211250107": "アクティブ:4.3秒間、自身の射速を45%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250107": "アクティブ:4.3秒間、自身の射速を45%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250107": "CT:8.7秒,射速:+45%,持続時間:4.3秒", "battle_skill_config-411250107": "", "battle_skill_config-111250108": "デッドライン・ストライク", - "battle_skill_config-211250108": "アクティブ:4.6秒間、自身の射速を48%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250108": "アクティブ:4.6秒間、自身の射速を48%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250108": "CT:8.4秒,射速:+48%,持続時間:4.6秒", "battle_skill_config-411250108": "", "battle_skill_config-111250109": "デッドライン・ストライク", - "battle_skill_config-211250109": "アクティブ:4.8秒間、自身の射速を52%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250109": "アクティブ:4.8秒間、自身の射速を52%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250109": "CT:8.2秒,射速:+52%,持続時間:4.8秒", "battle_skill_config-411250109": "", "battle_skill_config-111250110": "デッドライン・ストライク", - "battle_skill_config-211250110": "アクティブ:5秒間、自身の射速を55%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)", + "battle_skill_config-211250110": "アクティブ:5秒間、自身の射速を55%上昇させる。\nパッシブ:攻撃を2回行う度、次の攻撃時に、貫通効果のある弾丸を発射し、貫通した敵と目標に対して1倍のダメージを与える(この攻撃は必ず命中する)(「有坂徹甲弾」装備後、アクティブスキル発動期間中、攻撃を1回行う度に、次の攻撃時に貫通効果のある弾丸を発射するようになる)", "battle_skill_config-311250110": "CT:8秒,射速:+55%,持続時間:5秒", "battle_skill_config-411250110": "", "battle_skill_config-111250201": "", @@ -29144,7 +29144,7 @@ "battle_skill_config-351030110": "回避:-25%,命中:-25%,持続時間:5秒", "battle_skill_config-451030110": "", "battle_skill_config-151030201": "", - "battle_skill_config-251030201": "", + "battle_skill_config-251030201": "フォースシールドを持つランダムの敵ユニットに攻撃を行う,3発の榴弾を放ち、半径1.5ヤード内の敵にダメージを与える,榴弹1発につき、0.33倍のダメージと0.33倍の破砕効果を与える。", "battle_skill_config-351030201": "", "battle_skill_config-451030201": "", "battle_skill_config-151030301": "連鎖烈撃", @@ -32354,44 +32354,44 @@ "battle_skill_config-390044901": "", "battle_skill_config-490044901": "", "battle_skill_config-110540501": "生存本能", - "battle_skill_config-210540501": "", - "battle_skill_config-310540501": "", + "battle_skill_config-210540501": "4秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+25%/防御+20%", + "battle_skill_config-310540501": "CT:20秒,回避:+25%,防御:+20%,持続時間:4秒", "battle_skill_config-410540501": "", "battle_skill_config-110540502": "生存本能", - "battle_skill_config-210540502": "", - "battle_skill_config-310540502": "", + "battle_skill_config-210540502": "4.2秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+28%/防御+23%", + "battle_skill_config-310540502": "CT:19.6秒,回避:+28%,防御:+23%,持続時間:4.2秒", "battle_skill_config-410540502": "", "battle_skill_config-110540503": "生存本能", - "battle_skill_config-210540503": "", - "battle_skill_config-310540503": "", + "battle_skill_config-210540503": "4.4秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+31%/防御+26%", + "battle_skill_config-310540503": "CT:19.1秒,回避:+31%,防御:+26%,持続時間:4.4秒", "battle_skill_config-410540503": "", "battle_skill_config-110540504": "生存本能", - "battle_skill_config-210540504": "", - "battle_skill_config-310540504": "", + "battle_skill_config-210540504": "4.7秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+33%/防御+28%", + "battle_skill_config-310540504": "CT:18.7秒,回避:+33%,防御:+28%,持続時間:4.7秒", "battle_skill_config-410540504": "", "battle_skill_config-110540505": "生存本能", - "battle_skill_config-210540505": "", - "battle_skill_config-310540505": "", + "battle_skill_config-210540505": "4.9秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+36%/防御+31%", + "battle_skill_config-310540505": "CT:18.2秒,回避:+36%,防御:+31%,持続時間:4.9秒", "battle_skill_config-410540505": "", "battle_skill_config-110540506": "生存本能", - "battle_skill_config-210540506": "", - "battle_skill_config-310540506": "", + "battle_skill_config-210540506": "5.1秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+39%/防御+34%", + "battle_skill_config-310540506": "CT:17.8秒,回避:+39%,防御:+34%,持続時間:5.1秒", "battle_skill_config-410540506": "", "battle_skill_config-110540507": "生存本能", - "battle_skill_config-210540507": "", - "battle_skill_config-310540507": "", + "battle_skill_config-210540507": "5.3秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+42%/防御+37%", + "battle_skill_config-310540507": "CT:17.3秒,回避:+42%,防御:+37%,持続時間:5.3秒", "battle_skill_config-410540507": "", "battle_skill_config-110540508": "生存本能", - "battle_skill_config-210540508": "", - "battle_skill_config-310540508": "", + "battle_skill_config-210540508": "5.6秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+44%/防御+39%", + "battle_skill_config-310540508": "CT:16.9秒,回避:+44%,防御:+39%,持続時間:5.6秒", "battle_skill_config-410540508": "", "battle_skill_config-110540509": "生存本能", - "battle_skill_config-210540509": "", - "battle_skill_config-310540509": "", + "battle_skill_config-210540509": "5.8秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+47%/防御+42%", + "battle_skill_config-310540509": "CT:16.4秒,回避:+47%,防御:+42%,持続時間:5.8秒", "battle_skill_config-410540509": "", "battle_skill_config-110540510": "生存本能", - "battle_skill_config-210540510": "", - "battle_skill_config-310540510": "", + "battle_skill_config-210540510": "6秒間、自身の一部ステータスを上昇させる。\nステータス効果:回避+50%/防御+45%", + "battle_skill_config-310540510": "CT:16秒,回避:+50%,防御:+45%,持続時間:6秒", "battle_skill_config-410540510": "", "battle_skill_config-190051001": "", "battle_skill_config-290051001": "", @@ -35726,24 +35726,24 @@ "battle_skill_config-390065105": "", "battle_skill_config-490065105": "", "battle_skill_config-190065201": "", - "battle_skill_config-290065201": "", - "battle_skill_config-390065201": "", + "battle_skill_config-290065201": "通常攻撃を10回行うたび、6秒の間、現在地に自身の60%と同数のステータスを持つダミー増援を1体呼び寄せる。\n追加増援:ダイナーゲートがダミーを1体失うたびに、6秒間、自身と同等のステータスを持つ増援を追加で1体呼び寄せ、自身の編制単体のHPの60%と同数のダメージを吸収するシールドを3秒間展開する(最大1重まで累積)。", + "battle_skill_config-390065201": "通常攻撃:10回,ステータス:60%,持続時間:6秒,シールドHP比率:60%,シールド持続時間:3秒", "battle_skill_config-490065201": "", "battle_skill_config-190065202": "", - "battle_skill_config-290065202": "", - "battle_skill_config-390065202": "", + "battle_skill_config-290065202": "通常攻撃を9回行うたび、7秒の間、現在地に自身の70%と同数のステータスを持つダミー増援を1体呼び寄せる。\n追加増援:ダイナーゲートがダミーを1体失うたびに、7秒間、自身と同等のステータスを持つ増援を追加で1体呼び寄せ、自身の編制単体のHPの70%と同数のダメージを吸収するシールドを3.5秒間展開する(最大1重まで累積)。", + "battle_skill_config-390065202": "通常攻撃:9回,ステータス:70%,持続時間:7秒,シールドHP比率:70%,シールド持続時間:3.5秒", "battle_skill_config-490065202": "", "battle_skill_config-190065203": "", - "battle_skill_config-290065203": "", - "battle_skill_config-390065203": "", + "battle_skill_config-290065203": "通常攻撃を8回行うたび、8秒の間、現在地に自身の80%と同数のステータスを持つダミー増援を1体呼び寄せる。\n追加増援:ダイナーゲートがダミーを1体失うたびに、8秒間、自身と同等のステータスを持つ増援を追加で1体呼び寄せ、自身の編制単体のHPの80%と同数のダメージを吸収するシールドを4秒間展開する(最大1重まで累積)。", + "battle_skill_config-390065203": "通常攻撃:8回,ステータス:80%,持続時間:8秒,シールドHP比率:80%,シールド持続時間:4秒", "battle_skill_config-490065203": "", "battle_skill_config-190065204": "", - "battle_skill_config-290065204": "", - "battle_skill_config-390065204": "", + "battle_skill_config-290065204": "通常攻撃を7回行うたび、9秒の間、現在地に自身の90%と同数のステータスを持つダミー増援を1体呼び寄せる。\n追加増援:ダイナーゲートがダミーを1体失うたびに、9秒間、自身と同等のステータスを持つ増援を追加で1体呼び寄せ、自身の編制単体のHPの90%と同数のダメージを吸収するシールドを4.5秒間展開する(最大1重まで累積)。", + "battle_skill_config-390065204": "通常攻撃:7回,ステータス:90%,持続時間:9秒,シールドHP比率:90%,シールド持続時間:4.5秒", "battle_skill_config-490065204": "", "battle_skill_config-190065205": "", - "battle_skill_config-290065205": "", - "battle_skill_config-390065205": "", + "battle_skill_config-290065205": "通常攻撃を6回行うたび、10秒の間、現在地に自身の100%と同数のステータスを持つダミー増援を1体呼び寄せる。\n追加増援:ダイナーゲートがダミーを1体失うたびに、10秒間、自身と同等のステータスを持つ増援を追加で1体呼び寄せ、自身の編制単体のHPの100%と同数のダメージを吸収するシールドを5秒間展開する(最大1重まで累積)。", + "battle_skill_config-390065205": "通常攻撃:6回,ステータス:100%,持続時間:10秒,シールドHP比率:100%,シールド持続時間:5秒", "battle_skill_config-490065205": "", "battle_skill_config-190065301": "精強なる増援", "battle_skill_config-290065301": "通常攻撃を10回行うたび、6秒の間、現在地に自身の60%と同数のステータスを持つダミー増援を1体呼び寄せる。\n追加増援:タランチュラがダミーを1体失うたびに、6秒間、自身と同等のステータスを持つ増援を追加で1体呼び寄せ、自身の編制単体のHPの60%と同数のダメージを吸収するシールドを3秒間展開する(最大1重まで累積)。", @@ -35997,237 +35997,237 @@ "battle_skill_config-290073201": "", "battle_skill_config-390073201": "", "battle_skill_config-490073201": "", - "battle_skill_config-190073301": "", - "battle_skill_config-290073301": "", - "battle_skill_config-390073301": "", + "battle_skill_config-190073301": "複合榴弾", + "battle_skill_config-290073301": "デストロイヤーは特殊なグレネードランチャーを用い通常攻撃を行う。\n榴弾を12発獲得し、使い切ると2秒かけ装填を行う。\n自身の攻撃速度を70%低下させる代わりに、攻撃時、毎回榴弾を2発発射し、1ヤード内の敵ユニットに0.5倍の爆破ダメージを与える。\nこの攻撃にはリンク保護が適用される。", + "battle_skill_config-390073301": "射速:-70%", "battle_skill_config-490073301": "", - "battle_skill_config-190073302": "", - "battle_skill_config-290073302": "", - "battle_skill_config-390073302": "", + "battle_skill_config-190073302": "複合榴弾", + "battle_skill_config-290073302": "デストロイヤーは特殊なグレネードランチャーを用い通常攻撃を行う。\n榴弾を12発獲得し、使い切ると2秒かけ装填を行う。\n自身の攻撃速度を65%低下させる代わりに、攻撃時、毎回榴弾を2発発射し、1ヤード内の敵ユニットに0.5倍の爆破ダメージを与える。\nこの攻撃にはリンク保護が適用される。", + "battle_skill_config-390073302": "射速:-65%", "battle_skill_config-490073302": "", - "battle_skill_config-190073303": "", - "battle_skill_config-290073303": "", - "battle_skill_config-390073303": "", + "battle_skill_config-190073303": "複合榴弾", + "battle_skill_config-290073303": "デストロイヤーは特殊なグレネードランチャーを用い通常攻撃を行う。\n榴弾を12発獲得し、使い切ると2秒かけ装填を行う。\n自身の攻撃速度を60%低下させる代わりに、攻撃時、毎回榴弾を2発発射し、1ヤード内の敵ユニットに0.5倍の爆破ダメージを与える。\nこの攻撃にはリンク保護が適用される。", + "battle_skill_config-390073303": "射速:-60%", "battle_skill_config-490073303": "", - "battle_skill_config-190073304": "", - "battle_skill_config-290073304": "", - "battle_skill_config-390073304": "", + "battle_skill_config-190073304": "複合榴弾", + "battle_skill_config-290073304": "デストロイヤーは特殊なグレネードランチャーを用い通常攻撃を行う。\n榴弾を12発獲得し、使い切ると2秒かけ装填を行う。\n自身の攻撃速度を55%低下させる代わりに、攻撃時、毎回榴弾を2発発射し、1ヤード内の敵ユニットに0.5倍の爆破ダメージを与える。\nこの攻撃にはリンク保護が適用される。", + "battle_skill_config-390073304": "射速:-55%", "battle_skill_config-490073304": "", - "battle_skill_config-190073305": "", - "battle_skill_config-290073305": "", - "battle_skill_config-390073305": "", + "battle_skill_config-190073305": "複合榴弾", + "battle_skill_config-290073305": "デストロイヤーは特殊なグレネードランチャーを用い通常攻撃を行う。\n榴弾を12発獲得し、使い切ると2秒かけ装填を行う。\n自身の攻撃速度を50%低下させる代わりに、攻撃時、毎回榴弾を2発発射し、1ヤード内の敵ユニットに0.5倍の爆破ダメージを与える。\nこの攻撃にはリンク保護が適用される。", + "battle_skill_config-390073305": "射速:-50%", "battle_skill_config-490073305": "", - "battle_skill_config-190073401": "", - "battle_skill_config-290073401": "", - "battle_skill_config-390073401": "", + "battle_skill_config-190073401": "紅焔充填", + "battle_skill_config-290073401": "リロード後最初の攻撃で0.6倍のダメージを与え、爆破ダメージエリアを作り出す。エリア内の敵は2.5秒間、0.5秒ごとに0.06倍のダメージを受け、被ダメージが6%上昇する。", + "battle_skill_config-390073401": "ダメージ倍率:60%,爆破ダメージ:6%,被ダメージ:+6%", "battle_skill_config-490073401": "", - "battle_skill_config-190073402": "", - "battle_skill_config-290073402": "", - "battle_skill_config-390073402": "", + "battle_skill_config-190073402": "紅焔充填", + "battle_skill_config-290073402": "リロード後最初の攻撃で0.65倍のダメージを与え、爆破ダメージエリアを作り出す。エリア内の敵は2.5秒間、0.5秒ごとに0.09倍のダメージを受け、被ダメージが7%上昇する。", + "battle_skill_config-390073402": "ダメージ倍率:65%,爆破ダメージ:9%,被ダメージ:+7%", "battle_skill_config-490073402": "", - "battle_skill_config-190073403": "", - "battle_skill_config-290073403": "", - "battle_skill_config-390073403": "", + "battle_skill_config-190073403": "紅焔充填", + "battle_skill_config-290073403": "リロード後最初の攻撃で0.7倍のダメージを与え、爆破ダメージエリアを作り出す。エリア内の敵は2.5秒間、0.5秒ごとに0.11倍のダメージを受け、被ダメージが8%上昇する。", + "battle_skill_config-390073403": "ダメージ倍率:70%,爆破ダメージ:11%,被ダメージ:+8%", "battle_skill_config-490073403": "", - "battle_skill_config-190073404": "", - "battle_skill_config-290073404": "", - "battle_skill_config-390073404": "", + "battle_skill_config-190073404": "紅焔充填", + "battle_skill_config-290073404": "リロード後最初の攻撃で0.75倍のダメージを与え、爆破ダメージエリアを作り出す。エリア内の敵は2.5秒間、0.5秒ごとに0.13倍のダメージを受け、被ダメージが9%上昇する。", + "battle_skill_config-390073404": "ダメージ倍率:75%,爆破ダメージ:13%,被ダメージ:+9%", "battle_skill_config-490073404": "", - "battle_skill_config-190073405": "", - "battle_skill_config-290073405": "", - "battle_skill_config-390073405": "", + "battle_skill_config-190073405": "紅焔充填", + "battle_skill_config-290073405": "リロード後最初の攻撃で0.8倍のダメージを与え、爆破ダメージエリアを作り出す。エリア内の敵は2.5秒間、0.5秒ごとに0.15倍のダメージを受け、被ダメージが10%上昇する。", + "battle_skill_config-390073405": "ダメージ倍率:80%,爆破ダメージ:15%,被ダメージ:+10%", "battle_skill_config-490073405": "", "battle_skill_config-190073501": "", "battle_skill_config-290073501": "", "battle_skill_config-390073501": "", "battle_skill_config-490073501": "", - "battle_skill_config-190073601": "", - "battle_skill_config-290073601": "", - "battle_skill_config-390073601": "", + "battle_skill_config-190073601": "ウェイポイント・ストライク", + "battle_skill_config-290073601": "2マス以内の味方部隊に支援を行う。\n戦闘中、10秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.3倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073601": "攻撃間隔:10秒,ダメージ倍率:0.3倍", "battle_skill_config-490073601": "", - "battle_skill_config-190073602": "", - "battle_skill_config-290073602": "", - "battle_skill_config-390073602": "", + "battle_skill_config-190073602": "ウェイポイント・ストライク", + "battle_skill_config-290073602": "2マス以内の味方部隊に支援を行う。\n戦闘中、9.6秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.32倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073602": "攻撃間隔:9.6秒,ダメージ倍率:0.32倍", "battle_skill_config-490073602": "", - "battle_skill_config-190073603": "", - "battle_skill_config-290073603": "", - "battle_skill_config-390073603": "", + "battle_skill_config-190073603": "ウェイポイント・ストライク", + "battle_skill_config-290073603": "2マス以内の味方部隊に支援を行う。\n戦闘中、9.1秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.34倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073603": "攻撃間隔:9.1秒,ダメージ倍率:0.34倍", "battle_skill_config-490073603": "", - "battle_skill_config-190073604": "", - "battle_skill_config-290073604": "", - "battle_skill_config-390073604": "", + "battle_skill_config-190073604": "ウェイポイント・ストライク", + "battle_skill_config-290073604": "2マス以内の味方部隊に支援を行う。\n戦闘中、8.7秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.37倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073604": "攻撃間隔:8.7秒,ダメージ倍率:0.37倍", "battle_skill_config-490073604": "", - "battle_skill_config-190073605": "", - "battle_skill_config-290073605": "", - "battle_skill_config-390073605": "", + "battle_skill_config-190073605": "ウェイポイント・ストライク", + "battle_skill_config-290073605": "2マス以内の味方部隊に支援を行う。\n戦闘中、8.2秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.39倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073605": "攻撃間隔:8.2秒,ダメージ倍率:0.39倍", "battle_skill_config-490073605": "", - "battle_skill_config-190073606": "", - "battle_skill_config-290073606": "", - "battle_skill_config-390073606": "", + "battle_skill_config-190073606": "ウェイポイント・ストライク", + "battle_skill_config-290073606": "2マス以内の味方部隊に支援を行う。\n戦闘中、7.8秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.41倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073606": "攻撃間隔:7.8秒,ダメージ倍率:0.41倍", "battle_skill_config-490073606": "", - "battle_skill_config-190073607": "", - "battle_skill_config-290073607": "", - "battle_skill_config-390073607": "", + "battle_skill_config-190073607": "ウェイポイント・ストライク", + "battle_skill_config-290073607": "2マス以内の味方部隊に支援を行う。\n戦闘中、7.3秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.43倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073607": "攻撃間隔:7.3秒,ダメージ倍率:0.43倍", "battle_skill_config-490073607": "", - "battle_skill_config-190073608": "", - "battle_skill_config-290073608": "", - "battle_skill_config-390073608": "", + "battle_skill_config-190073608": "ウェイポイント・ストライク", + "battle_skill_config-290073608": "2マス以内の味方部隊に支援を行う。\n戦闘中、6.9秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.46倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073608": "攻撃間隔:6.9秒,ダメージ倍率:0.46倍", "battle_skill_config-490073608": "", - "battle_skill_config-190073609": "", - "battle_skill_config-290073609": "", - "battle_skill_config-390073609": "", + "battle_skill_config-190073609": "ウェイポイント・ストライク", + "battle_skill_config-290073609": "2マス以内の味方部隊に支援を行う。\n戦闘中、6.4秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.48倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073609": "攻撃間隔:6.4秒,ダメージ倍率:0.48倍", "battle_skill_config-490073609": "", - "battle_skill_config-190073610": "", - "battle_skill_config-290073610": "", - "battle_skill_config-390073610": "", + "battle_skill_config-190073610": "ウェイポイント・ストライク", + "battle_skill_config-290073610": "2マス以内の味方部隊に支援を行う。\n戦闘中、6秒ごとに榴弾を2発発射し、1ヤード以内の敵ユニットに、0.5倍のダメージを与える。この攻撃にはリンク保護は適用されない。\n施設に対して発動した場合、0.1倍のダメージを与える。", + "battle_skill_config-390073610": "攻撃間隔:6秒,ダメージ倍率:0.5倍", "battle_skill_config-490073610": "", - "battle_skill_config-190073701": "", - "battle_skill_config-290073701": "", - "battle_skill_config-390073701": "", + "battle_skill_config-190073701": "あたしの手の上よ!", + "battle_skill_config-290073701": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに0.8倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073701": "CT:15秒,ダメージ倍率:0.8倍", "battle_skill_config-490073701": "", - "battle_skill_config-190073702": "", - "battle_skill_config-290073702": "", - "battle_skill_config-390073702": "", + "battle_skill_config-190073702": "あたしの手の上よ!", + "battle_skill_config-290073702": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに0.93倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073702": "CT:14.7秒,ダメージ倍率:0.93倍", "battle_skill_config-490073702": "", - "battle_skill_config-190073703": "", - "battle_skill_config-290073703": "", - "battle_skill_config-390073703": "", + "battle_skill_config-190073703": "あたしの手の上よ!", + "battle_skill_config-290073703": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.07倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073703": "CT:14.3秒,ダメージ倍率:1.07倍", "battle_skill_config-490073703": "", - "battle_skill_config-190073704": "", - "battle_skill_config-290073704": "", - "battle_skill_config-390073704": "", + "battle_skill_config-190073704": "あたしの手の上よ!", + "battle_skill_config-290073704": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.2倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073704": "CT:14秒,ダメージ倍率:1.2倍", "battle_skill_config-490073704": "", - "battle_skill_config-190073705": "", - "battle_skill_config-290073705": "", - "battle_skill_config-390073705": "", + "battle_skill_config-190073705": "あたしの手の上よ!", + "battle_skill_config-290073705": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.33倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073705": "CT:13.7秒,ダメージ倍率:1.33倍", "battle_skill_config-490073705": "", - "battle_skill_config-190073706": "", - "battle_skill_config-290073706": "", - "battle_skill_config-390073706": "", + "battle_skill_config-190073706": "あたしの手の上よ!", + "battle_skill_config-290073706": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.47倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073706": "CT:13.3秒,ダメージ倍率:1.47倍", "battle_skill_config-490073706": "", - "battle_skill_config-190073707": "", - "battle_skill_config-290073707": "", - "battle_skill_config-390073707": "", + "battle_skill_config-190073707": "あたしの手の上よ!", + "battle_skill_config-290073707": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.6倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073707": "CT:13秒,ダメージ倍率:1.6倍", "battle_skill_config-490073707": "", - "battle_skill_config-190073708": "", - "battle_skill_config-290073708": "", - "battle_skill_config-390073708": "", + "battle_skill_config-190073708": "あたしの手の上よ!", + "battle_skill_config-290073708": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.73倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073708": "CT:12.7秒,ダメージ倍率:1.73倍", "battle_skill_config-490073708": "", - "battle_skill_config-190073709": "", - "battle_skill_config-290073709": "", - "battle_skill_config-390073709": "", + "battle_skill_config-190073709": "あたしの手の上よ!", + "battle_skill_config-290073709": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.87倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073709": "CT:12.3秒,ダメージ倍率:1.87倍", "battle_skill_config-490073709": "", - "battle_skill_config-190073710": "", - "battle_skill_config-290073710": "", - "battle_skill_config-390073710": "", + "battle_skill_config-190073710": "あたしの手の上よ!", + "battle_skill_config-290073710": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに2倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073710": "CT:12秒,ダメージ倍率:2倍", "battle_skill_config-490073710": "", - "battle_skill_config-190073801": "", - "battle_skill_config-290073801": "", - "battle_skill_config-390073801": "", + "battle_skill_config-190073801": "あたしの手の上よ!", + "battle_skill_config-290073801": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073801": "CT:15秒,ダメージ倍率:1倍", "battle_skill_config-490073801": "", - "battle_skill_config-190073802": "", - "battle_skill_config-290073802": "", - "battle_skill_config-390073802": "", + "battle_skill_config-190073802": "あたしの手の上よ!", + "battle_skill_config-290073802": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.17倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073802": "CT:14.7秒,ダメージ倍率:1.17倍", "battle_skill_config-490073802": "", - "battle_skill_config-190073803": "", - "battle_skill_config-290073803": "", - "battle_skill_config-390073803": "", + "battle_skill_config-190073803": "あたしの手の上よ!", + "battle_skill_config-290073803": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.33倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073803": "CT:14.3秒,ダメージ倍率:1.33倍", "battle_skill_config-490073803": "", - "battle_skill_config-190073804": "", - "battle_skill_config-290073804": "", - "battle_skill_config-390073804": "", + "battle_skill_config-190073804": "あたしの手の上よ!", + "battle_skill_config-290073804": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.5倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073804": "CT:14秒,ダメージ倍率:1.5倍", "battle_skill_config-490073804": "", - "battle_skill_config-190073805": "", - "battle_skill_config-290073805": "", - "battle_skill_config-390073805": "", + "battle_skill_config-190073805": "あたしの手の上よ!", + "battle_skill_config-290073805": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.67倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073805": "CT:13.7秒,ダメージ倍率:1.67倍", "battle_skill_config-490073805": "", - "battle_skill_config-190073806": "", - "battle_skill_config-290073806": "", - "battle_skill_config-390073806": "", + "battle_skill_config-190073806": "あたしの手の上よ!", + "battle_skill_config-290073806": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに1.83倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073806": "CT:13.3秒,ダメージ倍率:1.83倍", "battle_skill_config-490073806": "", - "battle_skill_config-190073807": "", - "battle_skill_config-290073807": "", - "battle_skill_config-390073807": "", + "battle_skill_config-190073807": "あたしの手の上よ!", + "battle_skill_config-290073807": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに2倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073807": "CT:13秒,ダメージ倍率:2倍", "battle_skill_config-490073807": "", - "battle_skill_config-190073808": "", - "battle_skill_config-290073808": "", - "battle_skill_config-390073808": "", + "battle_skill_config-190073808": "あたしの手の上よ!", + "battle_skill_config-290073808": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに2.17倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073808": "CT:12.7秒,ダメージ倍率:2.17倍", "battle_skill_config-490073808": "", - "battle_skill_config-190073809": "", - "battle_skill_config-290073809": "", - "battle_skill_config-390073809": "", + "battle_skill_config-190073809": "あたしの手の上よ!", + "battle_skill_config-290073809": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに2.33倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073809": "CT:12.3秒,ダメージ倍率:2.33倍", "battle_skill_config-490073809": "", - "battle_skill_config-190073810": "", - "battle_skill_config-290073810": "", - "battle_skill_config-390073810": "", + "battle_skill_config-190073810": "あたしの手の上よ!", + "battle_skill_config-290073810": "最もHPの多い敵ユニットをロックオンし、そのユニットを中心とした十字の範囲内の敵ユニットに2.5倍のダメージを与える。\nこの攻撃は敵の防御値、及びリンク保護を無視する。", + "battle_skill_config-390073810": "CT:12秒,ダメージ倍率:2.5倍", "battle_skill_config-490073810": "", "battle_skill_config-190074001": "", "battle_skill_config-290074001": "", "battle_skill_config-390074001": "", "battle_skill_config-490074001": "", - "battle_skill_config-190074101": "", - "battle_skill_config-290074101": "", - "battle_skill_config-390074101": "", + "battle_skill_config-190074101": "正確較正", + "battle_skill_config-290074101": "攻撃時、2ヤード以内の敵ユニットに1.05倍の爆破ダメージを与える。", + "battle_skill_config-390074101": "ダメージ倍率:1.05倍", "battle_skill_config-490074101": "", - "battle_skill_config-190074102": "", - "battle_skill_config-290074102": "", - "battle_skill_config-390074102": "", + "battle_skill_config-190074102": "正確較正", + "battle_skill_config-290074102": "攻撃時、2ヤード以内の敵ユニットに1.1倍の爆破ダメージを与える。", + "battle_skill_config-390074102": "ダメージ倍率:1.1倍", "battle_skill_config-490074102": "", - "battle_skill_config-190074103": "", - "battle_skill_config-290074103": "", - "battle_skill_config-390074103": "", + "battle_skill_config-190074103": "正確較正", + "battle_skill_config-290074103": "攻撃時、2ヤード以内の敵ユニットに1.15倍の爆破ダメージを与える。", + "battle_skill_config-390074103": "ダメージ倍率:1.15倍", "battle_skill_config-490074103": "", - "battle_skill_config-190074104": "", - "battle_skill_config-290074104": "", + "battle_skill_config-190074104": "正確較正", + "battle_skill_config-290074104": "攻撃時、2ヤード以内の敵ユニットに1.2倍の爆破ダメージを与える。", "battle_skill_config-390074104": "ダメージ倍率:1.2倍", "battle_skill_config-490074104": "", - "battle_skill_config-190074105": "", - "battle_skill_config-290074105": "", - "battle_skill_config-390074105": "", + "battle_skill_config-190074105": "正確較正", + "battle_skill_config-290074105": "攻撃時、2ヤード以内の敵ユニットに1.25倍の爆破ダメージを与える。", + "battle_skill_config-390074105": "ダメージ倍率:1.25倍", "battle_skill_config-490074105": "", "battle_skill_config-190074501": "", "battle_skill_config-290074501": "", "battle_skill_config-390074501": "", "battle_skill_config-490074501": "", - "battle_skill_config-190074601": "", - "battle_skill_config-290074601": "", - "battle_skill_config-390074601": "", + "battle_skill_config-190074601": "適応コーティング", + "battle_skill_config-290074601": "味方の人形全体に自身の最大HPの2%と同数のダメージを吸収するシールドを10秒間展開する。\nもし味方ユニットにシールドが展開されていない場合、3秒間、回避を30%上昇させ、展開されている場合、火力を6%上昇させる。", + "battle_skill_config-390074601": "CT:10秒,HP割合:2%,回避:+30%,火力:+6%,増益効果持続時間:3秒", "battle_skill_config-490074601": "", - "battle_skill_config-190074602": "", - "battle_skill_config-290074602": "", - "battle_skill_config-390074602": "", + "battle_skill_config-190074602": "適応コーティング", + "battle_skill_config-290074602": "味方の人形全体に自身の最大HPの2.5%と同数のダメージを吸収するシールドを10秒間展開する。\nもし味方ユニットにシールドが展開されていない場合、3.5秒間、回避を35%上昇させ、展開されている場合、火力を7%上昇させる。", + "battle_skill_config-390074602": "CT:9.5秒,HP割合:2.5%,回避:+35%,火力:+7%,増益効果持続時間:3.5秒", "battle_skill_config-490074602": "", - "battle_skill_config-190074603": "", - "battle_skill_config-290074603": "", - "battle_skill_config-390074603": "", + "battle_skill_config-190074603": "適応コーティング", + "battle_skill_config-290074603": "味方の人形全体に自身の最大HPの3%と同数のダメージを吸収するシールドを10秒間展開する。\nもし味方ユニットにシールドが展開されていない場合、4秒間、回避を40%上昇させ、展開されている場合、火力を8%上昇させる。", + "battle_skill_config-390074603": "CT:9秒,HP割合:3%,回避:+40%,火力:+8%,増益効果持続時間:4秒", "battle_skill_config-490074603": "", - "battle_skill_config-190074604": "", - "battle_skill_config-290074604": "", - "battle_skill_config-390074604": "", + "battle_skill_config-190074604": "適応コーティング", + "battle_skill_config-290074604": "味方の人形全体に自身の最大HPの3.5%と同数のダメージを吸収するシールドを10秒間展開する。\nもし味方ユニットにシールドが展開されていない場合、4.5秒間、回避を45%上昇させ、展開されている場合、火力を9%上昇させる。", + "battle_skill_config-390074604": "CT:8.5秒,HP割合:3.5%,回避:+45%,火力:+9%,増益効果持続時間:4.5秒", "battle_skill_config-490074604": "", - "battle_skill_config-190074605": "", - "battle_skill_config-290074605": "", - "battle_skill_config-390074605": "", + "battle_skill_config-190074605": "適応コーティング", + "battle_skill_config-290074605": "味方の人形全体に自身の最大HPの4%と同数のダメージを吸収するシールドを10秒間展開する。\nもし味方ユニットにシールドが展開されていない場合、5秒間、回避を50%上昇させ、展開されている場合、火力を10%上昇させる。", + "battle_skill_config-390074605": "CT:8秒,HP割合:4%,回避:+50%,火力:+10%,増益効果持続時間:5秒", "battle_skill_config-490074605": "", - "battle_skill_config-190074401": "", - "battle_skill_config-290074401": "", - "battle_skill_config-390074401": "", + "battle_skill_config-190074401": "防弾コーティング", + "battle_skill_config-290074401": "3秒間、被ダメージを10%減少させる。\n持続時間が終了した、もしくは本効果が除去された場合、正面の敵に0.6倍のダメージを与える。", + "battle_skill_config-390074401": "CT:8秒,持続時間:3秒,被ダメージ:-10%,ダメージ倍率:0.6倍", "battle_skill_config-490074401": "", - "battle_skill_config-190074402": "", - "battle_skill_config-290074402": "", - "battle_skill_config-390074402": "", + "battle_skill_config-190074402": "防弾コーティング", + "battle_skill_config-290074402": "3.5秒間、被ダメージを13%減少させる。\n持続時間が終了した、もしくは本効果が除去された場合、正面の敵に0.75倍のダメージを与える。", + "battle_skill_config-390074402": "CT:7.5秒,持続時間:3.5秒,被ダメージ:-13%,ダメージ倍率:0.75倍", "battle_skill_config-490074402": "", - "battle_skill_config-190074403": "", - "battle_skill_config-290074403": "", - "battle_skill_config-390074403": "", + "battle_skill_config-190074403": "防弾コーティング", + "battle_skill_config-290074403": "4秒間、被ダメージを15%減少させる。\n持続時間が終了した、もしくは本効果が除去された場合、正面の敵に0.9倍のダメージを与える。", + "battle_skill_config-390074403": "CT:7秒,持続時間:4秒,被ダメージ:-15%,ダメージ倍率:0.9倍", "battle_skill_config-490074403": "", - "battle_skill_config-190074404": "", - "battle_skill_config-290074404": "", - "battle_skill_config-390074404": "", + "battle_skill_config-190074404": "防弾コーティング", + "battle_skill_config-290074404": "4.5秒間、被ダメージを18%減少させる。\n持続時間が終了した、もしくは本効果が除去された場合、正面の敵に1.05倍のダメージを与える。", + "battle_skill_config-390074404": "CT:6.5秒,持続時間:4.5秒,被ダメージ:-18%,ダメージ倍率:1.05倍", "battle_skill_config-490074404": "", - "battle_skill_config-190074405": "", - "battle_skill_config-290074405": "", - "battle_skill_config-390074405": "", + "battle_skill_config-190074405": "防弾コーティング", + "battle_skill_config-290074405": "5秒間、被ダメージを20%減少させる。\n持続時間が終了した、もしくは本効果が除去された場合、正面の敵に1.2倍のダメージを与える。", + "battle_skill_config-390074405": "CT:6秒,持続時間:5秒,被ダメージ:-20%,ダメージ倍率:1.2倍", "battle_skill_config-490074405": "", "battle_skill_config-190074901": "", "battle_skill_config-290074901": "", @@ -36257,25 +36257,25 @@ "battle_skill_config-240450401": "", "battle_skill_config-340450401": "", "battle_skill_config-440450401": "", - "battle_skill_config-190077001": "", - "battle_skill_config-290077001": "", - "battle_skill_config-390077001": "", + "battle_skill_config-190077001": "限界活性", + "battle_skill_config-290077001": "堅守戦略下において発動した場合、自身の回避を80%上昇させる。\nそれ以外の戦略下において発動した場合、自身の火力を3秒間、50%上昇させる。", + "battle_skill_config-390077001": "CT:10秒,回避:+80%,火力:+50%,時間:3秒", "battle_skill_config-490077001": "", - "battle_skill_config-190077002": "", - "battle_skill_config-290077002": "", - "battle_skill_config-390077002": "", + "battle_skill_config-190077002": "限界活性", + "battle_skill_config-290077002": "堅守戦略下において発動した場合、自身の回避を90%上昇させる。\nそれ以外の戦略下において発動した場合、自身の火力を3.5秒間、60%上昇させる。", + "battle_skill_config-390077002": "CT:9.5秒,回避:+90%,火力:+60%,時間:3.5秒", "battle_skill_config-490077002": "", - "battle_skill_config-190077003": "", - "battle_skill_config-290077003": "", - "battle_skill_config-390077003": "", + "battle_skill_config-190077003": "限界活性", + "battle_skill_config-290077003": "堅守戦略下において発動した場合、自身の回避を100%上昇させる。\nそれ以外の戦略下において発動した場合、自身の火力を4秒間、70%上昇させる。", + "battle_skill_config-390077003": "CT:9秒,回避:+100%,火力:+70%,時間:4秒", "battle_skill_config-490077003": "", - "battle_skill_config-190077004": "", - "battle_skill_config-290077004": "", - "battle_skill_config-390077004": "", + "battle_skill_config-190077004": "限界活性", + "battle_skill_config-290077004": "堅守戦略下において発動した場合、自身の回避を110%上昇させる。\nそれ以外の戦略下において発動した場合、自身の火力を4.5秒間、80%上昇させる。", + "battle_skill_config-390077004": "CT:8.5秒,回避:+110%,火力:+80%,時間:4.5秒", "battle_skill_config-490077004": "", - "battle_skill_config-190077005": "", - "battle_skill_config-290077005": "", - "battle_skill_config-390077005": "", + "battle_skill_config-190077005": "限界活性", + "battle_skill_config-290077005": "堅守戦略下において発動した場合、自身の回避を120%上昇させる。\nそれ以外の戦略下において発動した場合、自身の火力を5秒間、90%上昇させる。", + "battle_skill_config-390077005": "CT:8秒,回避:+120%,火力:+90%,時間:5秒", "battle_skill_config-490077005": "", "battle_skill_config-190077101": "", "battle_skill_config-290077101": "", @@ -36321,45 +36321,45 @@ "battle_skill_config-290077305": "", "battle_skill_config-390077305": "", "battle_skill_config-490077305": "", - "battle_skill_config-191077401": "", - "battle_skill_config-291077401": "", - "battle_skill_config-391077401": "", + "battle_skill_config-191077401": "危機感知", + "battle_skill_config-291077401": "12秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.2秒の間、偏向障壁を展開し、それ以外の策略下では火力を2秒間、40%上昇させる。", + "battle_skill_config-391077401": "発動間隔:12秒,偏向障壁展開時間:1.2秒,火力:+40%,持続時間:2秒", "battle_skill_config-491077401": "", - "battle_skill_config-191077402": "", - "battle_skill_config-291077402": "", - "battle_skill_config-391077402": "", + "battle_skill_config-191077402": "危機感知", + "battle_skill_config-291077402": "11秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.4秒の間、偏向障壁を展開し、それ以外の策略下では火力を2.3秒間、50%上昇させる。", + "battle_skill_config-391077402": "発動間隔:11秒,偏向障壁展開時間:1.4秒,火力:+50%,持続時間:2.3秒", "battle_skill_config-491077402": "", - "battle_skill_config-191077403": "", - "battle_skill_config-291077403": "", - "battle_skill_config-391077403": "", + "battle_skill_config-191077403": "危機感知", + "battle_skill_config-291077403": "10秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.6秒の間、偏向障壁を展開し、それ以外の策略下では火力を2.5秒間、60%上昇させる。", + "battle_skill_config-391077403": "発動間隔:10秒,偏向障壁展開時間:1.6秒,火力:+60%,持続時間:2.5秒", "battle_skill_config-491077403": "", - "battle_skill_config-191077404": "", - "battle_skill_config-291077404": "", - "battle_skill_config-391077404": "", + "battle_skill_config-191077404": "危機感知", + "battle_skill_config-291077404": "9秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.8秒の間、偏向障壁を展開し、それ以外の策略下では火力を2.8秒間、70%上昇させる。", + "battle_skill_config-391077404": "発動間隔:9秒,偏向障壁展開時間:1.8秒,火力:+70%,持続時間:2.8秒", "battle_skill_config-491077404": "", - "battle_skill_config-191077405": "", - "battle_skill_config-291077405": "", - "battle_skill_config-391077405": "", + "battle_skill_config-191077405": "危機感知", + "battle_skill_config-291077405": "8秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では2秒の間、偏向障壁を展開し、それ以外の策略下では火力を3秒間、80%上昇させる。", + "battle_skill_config-391077405": "発動間隔:8秒,偏向障壁展開時間:2秒,火力:+80%,持続時間:3秒", "battle_skill_config-491077405": "", - "battle_skill_config-190077401": "", - "battle_skill_config-290077401": "", - "battle_skill_config-390077401": "", + "battle_skill_config-190077401": "危機感知", + "battle_skill_config-290077401": "12秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.2秒の間、偏向障壁を展開し、それ以外の策略下では火力を2秒間、40%上昇させる。", + "battle_skill_config-390077401": "発動間隔:12秒,偏向障壁展開時間:1.2秒,火力:+40%,持続時間:2秒", "battle_skill_config-490077401": "", - "battle_skill_config-190077402": "", - "battle_skill_config-290077402": "", - "battle_skill_config-390077402": "", + "battle_skill_config-190077402": "危機感知", + "battle_skill_config-290077402": "11秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.4秒の間、偏向障壁を展開し、それ以外の策略下では火力を2.3秒間、50%上昇させる。", + "battle_skill_config-390077402": "発動間隔:11秒,偏向障壁展開時間:1.4秒,火力:+50%,持続時間:2.3秒", "battle_skill_config-490077402": "", - "battle_skill_config-190077403": "", - "battle_skill_config-290077403": "", - "battle_skill_config-390077403": "", + "battle_skill_config-190077403": "危機感知", + "battle_skill_config-290077403": "10秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.6秒の間、偏向障壁を展開し、それ以外の策略下では火力を2.5秒間、60%上昇させる。", + "battle_skill_config-390077403": "発動間隔:10秒,偏向障壁展開時間:1.6秒,火力:+60%,持続時間:2.5秒", "battle_skill_config-490077403": "", - "battle_skill_config-190077404": "", - "battle_skill_config-290077404": "", - "battle_skill_config-390077404": "", + "battle_skill_config-190077404": "危機感知", + "battle_skill_config-290077404": "9秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では1.8秒の間、偏向障壁を展開し、それ以外の策略下では火力を2.8秒間、70%上昇させる。", + "battle_skill_config-390077404": "発動間隔:9秒,偏向障壁展開時間:1.8秒,火力:+70%,持続時間:2.8秒", "battle_skill_config-490077404": "", - "battle_skill_config-190077405": "", - "battle_skill_config-290077405": "", - "battle_skill_config-390077405": "", + "battle_skill_config-190077405": "危機感知", + "battle_skill_config-290077405": "8秒ごと、もしくはダミーを失った時に発動する。\n堅守策略下では2秒の間、偏向障壁を展開し、それ以外の策略下では火力を3秒間、80%上昇させる。", + "battle_skill_config-390077405": "発動間隔:8秒,偏向障壁展開時間:2秒,火力:+80%,持続時間:3秒", "battle_skill_config-490077405": "", "battle_skill_config-190077501": "", "battle_skill_config-290077501": "", @@ -36413,165 +36413,165 @@ "battle_skill_config-290078101": "", "battle_skill_config-390078101": "", "battle_skill_config-490078101": "", - "battle_skill_config-190078201": "", - "battle_skill_config-290078201": "", - "battle_skill_config-390078201": "", + "battle_skill_config-190078201": "陣地精神", + "battle_skill_config-290078201": "2マス以内の味方部隊に支援を行う。\n戦闘中、10秒ごとに榴弾を1発発射し、2ヤード内の敵に0.3倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078201": "攻撃間隔:10秒,ダメージ倍率:0.3倍", "battle_skill_config-490078201": "", - "battle_skill_config-190078202": "", - "battle_skill_config-290078202": "", - "battle_skill_config-390078202": "", + "battle_skill_config-190078202": "陣地精神", + "battle_skill_config-290078202": "2マス以内の味方部隊に支援を行う。\n戦闘中、9.6秒ごとに榴弾を1発発射し、2ヤード内の敵に0.32倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078202": "攻撃間隔:9.6秒,ダメージ倍率:0.32倍", "battle_skill_config-490078202": "", - "battle_skill_config-190078203": "", - "battle_skill_config-290078203": "", - "battle_skill_config-390078203": "", + "battle_skill_config-190078203": "陣地精神", + "battle_skill_config-290078203": "2マス以内の味方部隊に支援を行う。\n戦闘中、9.1秒ごとに榴弾を1発発射し、2ヤード内の敵に0.34倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078203": "攻撃間隔:9.1秒,ダメージ倍率:0.34倍", "battle_skill_config-490078203": "", - "battle_skill_config-190078204": "", - "battle_skill_config-290078204": "", - "battle_skill_config-390078204": "", + "battle_skill_config-190078204": "陣地精神", + "battle_skill_config-290078204": "2マス以内の味方部隊に支援を行う。\n戦闘中、8.7秒ごとに榴弾を1発発射し、2ヤード内の敵に0.37倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078204": "攻撃間隔:8.7秒,ダメージ倍率:0.37倍", "battle_skill_config-490078204": "", - "battle_skill_config-190078205": "", - "battle_skill_config-290078205": "", - "battle_skill_config-390078205": "", + "battle_skill_config-190078205": "陣地精神", + "battle_skill_config-290078205": "2マス以内の味方部隊に支援を行う。\n戦闘中、8.2秒ごとに榴弾を1発発射し、2ヤード内の敵に0.39倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078205": "攻撃間隔:8.2秒,ダメージ倍率:0.39倍", "battle_skill_config-490078205": "", - "battle_skill_config-190078206": "", - "battle_skill_config-290078206": "", - "battle_skill_config-390078206": "", + "battle_skill_config-190078206": "陣地精神", + "battle_skill_config-290078206": "2マス以内の味方部隊に支援を行う。\n戦闘中、7.8秒ごとに榴弾を1発発射し、2ヤード内の敵に0.41倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078206": "攻撃間隔:7.8秒,ダメージ倍率:0.41倍", "battle_skill_config-490078206": "", - "battle_skill_config-190078207": "", - "battle_skill_config-290078207": "", - "battle_skill_config-390078207": "", + "battle_skill_config-190078207": "陣地精神", + "battle_skill_config-290078207": "2マス以内の味方部隊に支援を行う。\n戦闘中、7.3秒ごとに榴弾を1発発射し、2ヤード内の敵に0.43倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078207": "攻撃間隔:7.3秒,ダメージ倍率:0.43倍", "battle_skill_config-490078207": "", - "battle_skill_config-190078208": "", - "battle_skill_config-290078208": "", - "battle_skill_config-390078208": "", + "battle_skill_config-190078208": "陣地精神", + "battle_skill_config-290078208": "2マス以内の味方部隊に支援を行う。\n戦闘中、6.9秒ごとに榴弾を1発発射し、2ヤード内の敵に0.46倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078208": "攻撃間隔:6.9秒,ダメージ倍率:0.46倍", "battle_skill_config-490078208": "", - "battle_skill_config-190078209": "", - "battle_skill_config-290078209": "", - "battle_skill_config-390078209": "", + "battle_skill_config-190078209": "陣地精神", + "battle_skill_config-290078209": "2マス以内の味方部隊に支援を行う。\n戦闘中、6.4秒ごとに榴弾を1発発射し、2ヤード内の敵に0.48倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078209": "攻撃間隔:6.4秒,ダメージ倍率:0.48倍", "battle_skill_config-490078209": "", - "battle_skill_config-190078210": "", - "battle_skill_config-290078210": "", - "battle_skill_config-390078210": "", + "battle_skill_config-190078210": "陣地精神", + "battle_skill_config-290078210": "2マス以内の味方部隊に支援を行う。\n戦闘中、6秒ごとに榴弾を1発発射し、2ヤード内の敵に0.5倍のダメージ及びダメージの50%と同数の破砕効果を与える。\nこの攻撃にリンク保護は適用されない。", + "battle_skill_config-390078210": "攻撃間隔:6秒,ダメージ倍率:0.5倍", "battle_skill_config-490078210": "", - "battle_skill_config-190078301": "", - "battle_skill_config-290078301": "", - "battle_skill_config-390078301": "", + "battle_skill_config-190078301": "カーニバル・アクティベーション", + "battle_skill_config-290078301": "HPの最も多い敵ユニットに1.6倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.5倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078301": "CT:15秒,目標へのダメージ:1.6倍,範囲ダメージ:0.5倍", "battle_skill_config-490078301": "", - "battle_skill_config-190078302": "", - "battle_skill_config-290078302": "", - "battle_skill_config-390078302": "", + "battle_skill_config-190078302": "カーニバル・アクティベーション", + "battle_skill_config-290078302": "HPの最も多い敵ユニットに1.87倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.58倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078302": "CT:14.7秒,目標へのダメージ:1.87倍,範囲ダメージ:0.58倍", "battle_skill_config-490078302": "", - "battle_skill_config-190078303": "", - "battle_skill_config-290078303": "", - "battle_skill_config-390078303": "", + "battle_skill_config-190078303": "カーニバル・アクティベーション", + "battle_skill_config-290078303": "HPの最も多い敵ユニットに2.13倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.66倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078303": "CT:14.3秒,目標へのダメージ:2.13倍,範囲ダメージ:0.66倍", "battle_skill_config-490078303": "", - "battle_skill_config-190078304": "", - "battle_skill_config-290078304": "", - "battle_skill_config-390078304": "", + "battle_skill_config-190078304": "カーニバル・アクティベーション", + "battle_skill_config-290078304": "HPの最も多い敵ユニットに2.4倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.73倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078304": "CT:14秒,目標へのダメージ:2.4倍,範囲ダメージ:0.73倍", "battle_skill_config-490078304": "", - "battle_skill_config-190078305": "", - "battle_skill_config-290078305": "", - "battle_skill_config-390078305": "", + "battle_skill_config-190078305": "カーニバル・アクティベーション", + "battle_skill_config-290078305": "HPの最も多い敵ユニットに2.67倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.81倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078305": "CT:13.7秒,目標へのダメージ:2.67倍,範囲ダメージ:0.81倍", "battle_skill_config-490078305": "", - "battle_skill_config-190078306": "", - "battle_skill_config-290078306": "", - "battle_skill_config-390078306": "", + "battle_skill_config-190078306": "カーニバル・アクティベーション", + "battle_skill_config-290078306": "HPの最も多い敵ユニットに2.93倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.89倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078306": "CT:13.3秒,目標へのダメージ:2.93倍,範囲ダメージ:0.89倍", "battle_skill_config-490078306": "", - "battle_skill_config-190078307": "", - "battle_skill_config-290078307": "", - "battle_skill_config-390078307": "", + "battle_skill_config-190078307": "カーニバル・アクティベーション", + "battle_skill_config-290078307": "HPの最も多い敵ユニットに3.2倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.97倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078307": "CT:13秒,目標へのダメージ:3.2倍,範囲ダメージ:0.97倍", "battle_skill_config-490078307": "", - "battle_skill_config-190078308": "", - "battle_skill_config-290078308": "", - "battle_skill_config-390078308": "", + "battle_skill_config-190078308": "カーニバル・アクティベーション", + "battle_skill_config-290078308": "HPの最も多い敵ユニットに3.47倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.04倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078308": "CT:12.7秒,目標へのダメージ:3.47倍,範囲ダメージ:1.04倍", "battle_skill_config-490078308": "", - "battle_skill_config-190078309": "", - "battle_skill_config-290078309": "", - "battle_skill_config-390078309": "", + "battle_skill_config-190078309": "カーニバル・アクティベーション", + "battle_skill_config-290078309": "HPの最も多い敵ユニットに3.73倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.12倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078309": "CT:12.3秒,目標へのダメージ:3.73倍,範囲ダメージ:1.12倍", "battle_skill_config-490078309": "", - "battle_skill_config-190078310": "", - "battle_skill_config-290078310": "", - "battle_skill_config-390078310": "", + "battle_skill_config-190078310": "カーニバル・アクティベーション", + "battle_skill_config-290078310": "HPの最も多い敵ユニットに4倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.2倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078310": "CT:12秒,目標へのダメージ:4倍,範囲ダメージ:1.2倍", "battle_skill_config-490078310": "", - "battle_skill_config-190078401": "", - "battle_skill_config-290078401": "", - "battle_skill_config-390078401": "", + "battle_skill_config-190078401": "カーニバル・アクティベーション", + "battle_skill_config-290078401": "HPの最も多い敵ユニットに2倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.6倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078401": "CT:15秒,目標へのダメージ:2倍,範囲ダメージ:0.6倍", "battle_skill_config-490078401": "", - "battle_skill_config-190078402": "", - "battle_skill_config-290078402": "", - "battle_skill_config-390078402": "", + "battle_skill_config-190078402": "カーニバル・アクティベーション", + "battle_skill_config-290078402": "HPの最も多い敵ユニットに2.33倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.7倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078402": "CT:14.7秒,目標へのダメージ:2.33倍,範囲ダメージ:0.7倍", "battle_skill_config-490078402": "", - "battle_skill_config-190078403": "", - "battle_skill_config-290078403": "", - "battle_skill_config-390078403": "", + "battle_skill_config-190078403": "カーニバル・アクティベーション", + "battle_skill_config-290078403": "HPの最も多い敵ユニットに2.67倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.8倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078403": "CT:14.3秒,目標へのダメージ:2.67倍,範囲ダメージ:0.8倍", "battle_skill_config-490078403": "", - "battle_skill_config-190078404": "", - "battle_skill_config-290078404": "", - "battle_skill_config-390078404": "", + "battle_skill_config-190078404": "カーニバル・アクティベーション", + "battle_skill_config-290078404": "HPの最も多い敵ユニットに3倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に0.9倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078404": "CT:14秒,目標へのダメージ:3倍,範囲ダメージ:0.9倍", "battle_skill_config-490078404": "", - "battle_skill_config-190078405": "", - "battle_skill_config-290078405": "", - "battle_skill_config-390078405": "", + "battle_skill_config-190078405": "カーニバル・アクティベーション", + "battle_skill_config-290078405": "HPの最も多い敵ユニットに3.33倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078405": "CT:13.7秒,目標へのダメージ:3.33倍,範囲ダメージ:1倍", "battle_skill_config-490078405": "", - "battle_skill_config-190078406": "", - "battle_skill_config-290078406": "", - "battle_skill_config-390078406": "", + "battle_skill_config-190078406": "カーニバル・アクティベーション", + "battle_skill_config-290078406": "HPの最も多い敵ユニットに3.67倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.1倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078406": "CT:13.3秒,目標へのダメージ:3.67倍,範囲ダメージ:1.1倍", "battle_skill_config-490078406": "", - "battle_skill_config-190078407": "", - "battle_skill_config-290078407": "", - "battle_skill_config-390078407": "", + "battle_skill_config-190078407": "カーニバル・アクティベーション", + "battle_skill_config-290078407": "HPの最も多い敵ユニットに4倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.2倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078407": "CT:13秒,目標へのダメージ:4倍,範囲ダメージ:1.2倍", "battle_skill_config-490078407": "", - "battle_skill_config-190078408": "", - "battle_skill_config-290078408": "", - "battle_skill_config-390078408": "", + "battle_skill_config-190078408": "カーニバル・アクティベーション", + "battle_skill_config-290078408": "HPの最も多い敵ユニットに4.33倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.3倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078408": "CT:12.7秒,目標へのダメージ:4.33倍,範囲ダメージ:1.3倍", "battle_skill_config-490078408": "", - "battle_skill_config-190078409": "", - "battle_skill_config-290078409": "", - "battle_skill_config-390078409": "", + "battle_skill_config-190078409": "カーニバル・アクティベーション", + "battle_skill_config-290078409": "HPの最も多い敵ユニットに4.67倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.4倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078409": "CT:12.3秒,目標へのダメージ:4.67倍,範囲ダメージ:1.4倍", "battle_skill_config-490078409": "", - "battle_skill_config-190078410": "", - "battle_skill_config-290078410": "", - "battle_skill_config-390078410": "", + "battle_skill_config-190078410": "カーニバル・アクティベーション", + "battle_skill_config-290078410": "HPの最も多い敵ユニットに5倍の必中ダメージを与え、その目標を中心とした4ヤード内の敵に1.5倍の爆破ダメージを与える。\nこのスキルによるダメージにリンク保護は適用されない。", + "battle_skill_config-390078410": "CT:12秒,目標へのダメージ:5倍,範囲ダメージ:1.5倍", "battle_skill_config-490078410": "", - "battle_skill_config-190078501": "", - "battle_skill_config-290078501": "", - "battle_skill_config-390078501": "", + "battle_skill_config-190078501": "エクスプロージョン", + "battle_skill_config-290078501": "このユニットは通常攻撃にて、4回、0.25倍のダメージを与える。\n通常攻撃6回ごとに1回、目標の周囲1ヤード内の敵に0.4倍の爆破ダメージを与える。\n追加ダメージにリンク保護は適用されない。", + "battle_skill_config-390078501": "爆破ダメージ:0.4倍", "battle_skill_config-490078501": "", - "battle_skill_config-190078502": "", - "battle_skill_config-290078502": "", - "battle_skill_config-390078502": "", + "battle_skill_config-190078502": "エクスプロージョン", + "battle_skill_config-290078502": "このユニットは通常攻撃にて、4回、0.25倍のダメージを与える。\n通常攻撃6回ごとに1回、目標の周囲1ヤード内の敵に0.5倍の爆破ダメージを与える。\n追加ダメージにリンク保護は適用されない。", + "battle_skill_config-390078502": "爆破ダメージ:0.5倍", "battle_skill_config-490078502": "", - "battle_skill_config-190078503": "", - "battle_skill_config-290078503": "", - "battle_skill_config-390078503": "", + "battle_skill_config-190078503": "エクスプロージョン", + "battle_skill_config-290078503": "このユニットは通常攻撃にて、4回、0.25倍のダメージを与える。\n通常攻撃6回ごとに1回、目標の周囲1ヤード内の敵に0.6倍の爆破ダメージを与える。\n追加ダメージにリンク保護は適用されない。", + "battle_skill_config-390078503": "爆破ダメージ:0.6倍", "battle_skill_config-490078503": "", - "battle_skill_config-190078504": "", - "battle_skill_config-290078504": "", - "battle_skill_config-390078504": "", + "battle_skill_config-190078504": "エクスプロージョン", + "battle_skill_config-290078504": "このユニットは通常攻撃にて、4回、0.25倍のダメージを与える。\n通常攻撃6回ごとに1回、目標の周囲1ヤード内の敵に0.7倍の爆破ダメージを与える。\n追加ダメージにリンク保護は適用されない。", + "battle_skill_config-390078504": "爆破ダメージ:0.7倍", "battle_skill_config-490078504": "", - "battle_skill_config-190078505": "", - "battle_skill_config-290078505": "", - "battle_skill_config-390078505": "", + "battle_skill_config-190078505": "エクスプロージョン", + "battle_skill_config-290078505": "このユニットは通常攻撃にて、4回、0.25倍のダメージを与える。\n通常攻撃6回ごとに1回、目標の周囲1ヤード内の敵に0.8倍の爆破ダメージを与える。\n追加ダメージにリンク保護は適用されない。", + "battle_skill_config-390078505": "爆破ダメージ:0.8倍", "battle_skill_config-490078505": "", - "battle_skill_config-190078601": "", - "battle_skill_config-290078601": "", - "battle_skill_config-390078601": "", + "battle_skill_config-190078601": "貫通", + "battle_skill_config-290078601": "このユニットが場にいる時、味方ユニット全員の爆破ダメージが追加で12%上昇する。", + "battle_skill_config-390078601": "爆破ダメージ:+12%", "battle_skill_config-490078601": "", - "battle_skill_config-190078602": "", - "battle_skill_config-290078602": "", - "battle_skill_config-390078602": "", + "battle_skill_config-190078602": "貫通", + "battle_skill_config-290078602": "このユニットが場にいる時、味方ユニット全員の爆破ダメージが追加で14%上昇する。", + "battle_skill_config-390078602": "爆破ダメージ:+14%", "battle_skill_config-490078602": "", - "battle_skill_config-190078603": "", - "battle_skill_config-290078603": "", - "battle_skill_config-390078603": "", + "battle_skill_config-190078603": "貫通", + "battle_skill_config-290078603": "このユニットが場にいる時、味方ユニット全員の爆破ダメージが追加で16%上昇する。", + "battle_skill_config-390078603": "爆破ダメージ:+16%", "battle_skill_config-490078603": "", - "battle_skill_config-190078604": "", - "battle_skill_config-290078604": "", - "battle_skill_config-390078604": "", + "battle_skill_config-190078604": "貫通", + "battle_skill_config-290078604": "このユニットが場にいる時、味方ユニット全員の爆破ダメージが追加で18%上昇する。", + "battle_skill_config-390078604": "爆破ダメージ:+18%", "battle_skill_config-490078604": "", - "battle_skill_config-190078605": "", - "battle_skill_config-290078605": "", - "battle_skill_config-390078605": "", + "battle_skill_config-190078605": "貫通", + "battle_skill_config-290078605": "このユニットが場にいる時、味方ユニット全員の爆破ダメージが追加で20%上昇する。", + "battle_skill_config-390078605": "爆破ダメージ:+20%", "battle_skill_config-490078605": "", "battle_skill_config-190078701": "", "battle_skill_config-290078701": "", @@ -36629,45 +36629,45 @@ "battle_skill_config-290076210": "", "battle_skill_config-390076210": "", "battle_skill_config-490076210": "", - "battle_skill_config-190076301": "", - "battle_skill_config-290076301": "", - "battle_skill_config-390076301": "", + "battle_skill_config-190076301": "夜焔爆破", + "battle_skill_config-290076301": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.1倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、3秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2秒間、65%低下させる(最大1重まで累積)。", + "battle_skill_config-390076301": "CT:20秒,アクティブ持続時間:3秒,回避低下持続時間:2秒,回避:-65%,ダメージ倍率:10%", "battle_skill_config-490076301": "", - "battle_skill_config-190076302": "", - "battle_skill_config-290076302": "", - "battle_skill_config-390076302": "", + "battle_skill_config-190076302": "夜焔爆破", + "battle_skill_config-290076302": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.11倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、3.2秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.1秒間、67%低下させる(最大1重まで累積)。", + "battle_skill_config-390076302": "CT:19.6秒,アクティブ持続時間:3.2秒,回避低下持続時間:2.1秒,回避:-67%,ダメージ倍率:11%", "battle_skill_config-490076302": "", - "battle_skill_config-190076303": "", - "battle_skill_config-290076303": "", - "battle_skill_config-390076303": "", + "battle_skill_config-190076303": "夜焔爆破", + "battle_skill_config-290076303": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.12倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、3.5秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.2秒間、70%低下させる(最大1重まで累積)。", + "battle_skill_config-390076303": "CT:19.1秒,アクティブ持続時間:3.5秒,回避低下持続時間:2.2秒,回避:-70%,ダメージ倍率:12%", "battle_skill_config-490076303": "", - "battle_skill_config-190076304": "", - "battle_skill_config-290076304": "", - "battle_skill_config-390076304": "", + "battle_skill_config-190076304": "夜焔爆破", + "battle_skill_config-290076304": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.13倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、3.7秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.3秒間、73%低下させる(最大1重まで累積)。", + "battle_skill_config-390076304": "CT:18.7秒,アクティブ持続時間:3.7秒,回避低下持続時間:2.3秒,回避:-73%,ダメージ倍率:13%", "battle_skill_config-490076304": "", - "battle_skill_config-190076305": "", - "battle_skill_config-290076305": "", - "battle_skill_config-390076305": "", + "battle_skill_config-190076305": "夜焔爆破", + "battle_skill_config-290076305": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.15倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、3.9秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.5秒間、76%低下させる(最大1重まで累積)。", + "battle_skill_config-390076305": "CT:18.2秒,アクティブ持続時間:3.9秒,回避低下持続時間:2.5秒,回避:-76%,ダメージ倍率:15%", "battle_skill_config-490076305": "", - "battle_skill_config-190076306": "", - "battle_skill_config-290076306": "", - "battle_skill_config-390076306": "", + "battle_skill_config-190076306": "夜焔爆破", + "battle_skill_config-290076306": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.16倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、4.2秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.6秒間、78%低下させる(最大1重まで累積)。", + "battle_skill_config-390076306": "CT:17.8秒,アクティブ持続時間:4.2秒,回避低下持続時間:2.6秒,回避:-78%,ダメージ倍率:16%", "battle_skill_config-490076306": "", - "battle_skill_config-190076307": "", - "battle_skill_config-290076307": "", - "battle_skill_config-390076307": "", + "battle_skill_config-190076307": "夜焔爆破", + "battle_skill_config-290076307": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.17倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、4.4秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.7秒間、81%低下させる(最大1重まで累積)。", + "battle_skill_config-390076307": "CT:17.3秒,アクティブ持続時間:4.4秒,回避低下持続時間:2.7秒,回避:-81%,ダメージ倍率:17%", "battle_skill_config-490076307": "", - "battle_skill_config-190076308": "", - "battle_skill_config-290076308": "", - "battle_skill_config-390076308": "", + "battle_skill_config-190076308": "夜焔爆破", + "battle_skill_config-290076308": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.18倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、4.6秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.8秒間、84%低下させる(最大1重まで累積)。", + "battle_skill_config-390076308": "CT:16.9秒,アクティブ持続時間:4.6秒,回避低下持続時間:2.8秒,回避:-84%,ダメージ倍率:18%", "battle_skill_config-490076308": "", - "battle_skill_config-190076309": "", - "battle_skill_config-290076309": "", - "battle_skill_config-390076309": "", + "battle_skill_config-190076309": "夜焔爆破", + "battle_skill_config-290076309": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.19倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、4.8秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を2.9秒間、87%低下させる(最大1重まで累積)。", + "battle_skill_config-390076309": "CT:16.4秒,アクティブ持続時間:4.8秒,回避低下持続時間:2.9秒,回避:-87%,ダメージ倍率:19%", "battle_skill_config-490076309": "", - "battle_skill_config-190076310": "", - "battle_skill_config-290076310": "", - "battle_skill_config-390076310": "", + "battle_skill_config-190076310": "夜焔爆破", + "battle_skill_config-290076310": "パッシブ:攻撃目標周辺のごく狭い範囲の敵に0.2倍の追加ダメージを与える。\nこの攻撃にはリンク保護は適用されない。\nアクティブ:夜戦時において、5秒の間、まだ攻撃を受けていない敵を優先して攻撃する。さらに、攻撃を受けた敵の回避を3秒間、90%低下させる(最大1重まで累積)。", + "battle_skill_config-390076310": "CT:16秒,アクティブ持続時間:5秒,回避低下持続時間:3秒,回避:-90%,ダメージ倍率:20%", "battle_skill_config-490076310": "", "battle_skill_config-190076401": "", "battle_skill_config-290076401": "", @@ -38184,125 +38184,125 @@ "battle_skill_config-290083001": "", "battle_skill_config-390083001": "", "battle_skill_config-490083001": "", - "battle_skill_config-190083101": "", - "battle_skill_config-290083101": "", - "battle_skill_config-390083101": "", + "battle_skill_config-190083101": "毒牙", + "battle_skill_config-290083101": "ウロボロスは通常攻撃にて、2回0.5倍のダメージを与える。いかなる場合においても、このユニットの攻撃に会心が発生した場合、目標の被ダメージが2秒間、3%上昇する(最大3重まで累積)。", + "battle_skill_config-390083101": "被ダメージ:+3%,持続時間:2秒", "battle_skill_config-490083101": "", - "battle_skill_config-190083102": "", - "battle_skill_config-290083102": "", - "battle_skill_config-390083102": "", + "battle_skill_config-190083102": "毒牙", + "battle_skill_config-290083102": "ウロボロスは通常攻撃にて、2回0.5倍のダメージを与える。いかなる場合においても、このユニットの攻撃に会心が発生した場合、目標の被ダメージが2.5秒間、3%上昇する(最大3重まで累積)。", + "battle_skill_config-390083102": "被ダメージ:+3%,持続時間:2.5秒", "battle_skill_config-490083102": "", - "battle_skill_config-190083103": "", - "battle_skill_config-290083103": "", - "battle_skill_config-390083103": "", + "battle_skill_config-190083103": "毒牙", + "battle_skill_config-290083103": "ウロボロスは通常攻撃にて、2回0.5倍のダメージを与える。いかなる場合においても、このユニットの攻撃に会心が発生した場合、目標の被ダメージが2.5秒間、4%上昇する(最大3重まで累積)。", + "battle_skill_config-390083103": "被ダメージ:+4%,持続時間:2.5秒", "battle_skill_config-490083103": "", - "battle_skill_config-190083104": "", - "battle_skill_config-290083104": "", - "battle_skill_config-390083104": "", + "battle_skill_config-190083104": "毒牙", + "battle_skill_config-290083104": "ウロボロスは通常攻撃にて、2回0.5倍のダメージを与える。いかなる場合においても、このユニットの攻撃に会心が発生した場合、目標の被ダメージが3秒間、4%上昇する(最大3重まで累積)。", + "battle_skill_config-390083104": "被ダメージ:+4%,持続時間:3秒", "battle_skill_config-490083104": "", - "battle_skill_config-190083105": "", - "battle_skill_config-290083105": "", - "battle_skill_config-390083105": "", + "battle_skill_config-190083105": "毒牙", + "battle_skill_config-290083105": "ウロボロスは通常攻撃にて、2回0.5倍のダメージを与える。いかなる場合においても、このユニットの攻撃に会心が発生した場合、目標の被ダメージが3秒間、5%上昇する(最大3重まで累積)。", + "battle_skill_config-390083105": "被ダメージ:+5%,持続時間:3秒", "battle_skill_config-490083105": "", - "battle_skill_config-190083201": "", - "battle_skill_config-290083201": "", - "battle_skill_config-390083201": "", + "battle_skill_config-190083201": "刺激性ホルモン", + "battle_skill_config-290083201": "3秒間、味方全体の会心率を12%上昇させる。", + "battle_skill_config-390083201": "CT:12秒,会心率:+12%,持続時間:3秒", "battle_skill_config-490083201": "", - "battle_skill_config-190083202": "", - "battle_skill_config-290083202": "", - "battle_skill_config-390083202": "", + "battle_skill_config-190083202": "刺激性ホルモン", + "battle_skill_config-290083202": "3.5秒間、味方全体の会心率を14%上昇させる。", + "battle_skill_config-390083202": "CT:11秒,会心率:+14%,持続時間:3.5秒", "battle_skill_config-490083202": "", - "battle_skill_config-190083203": "", - "battle_skill_config-290083203": "", - "battle_skill_config-390083203": "", + "battle_skill_config-190083203": "刺激性ホルモン", + "battle_skill_config-290083203": "4秒間、味方全体の会心率を16%上昇させる。", + "battle_skill_config-390083203": "CT:10秒,会心率:+16%,持続時間:4秒", "battle_skill_config-490083203": "", - "battle_skill_config-190083204": "", - "battle_skill_config-290083204": "", - "battle_skill_config-390083204": "", + "battle_skill_config-190083204": "刺激性ホルモン", + "battle_skill_config-290083204": "4.5秒間、味方全体の会心率を18%上昇させる。", + "battle_skill_config-390083204": "CT:9秒,会心率:+18%,持続時間:4.5秒", "battle_skill_config-490083204": "", - "battle_skill_config-190083205": "", - "battle_skill_config-290083205": "", - "battle_skill_config-390083205": "", + "battle_skill_config-190083205": "刺激性ホルモン", + "battle_skill_config-290083205": "5秒間、味方全体の会心率を20%上昇させる。", + "battle_skill_config-390083205": "CT:8秒,会心率:+20%,持続時間:5秒", "battle_skill_config-490083205": "", - "battle_skill_config-190083301": "", - "battle_skill_config-290083301": "", - "battle_skill_config-390083301": "", + "battle_skill_config-190083301": "ベノムブロッサム", + "battle_skill_config-290083301": "1秒ごとにランダムに敵へ合計8回、0.5倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083301": "CT:15秒,ダメージ倍率:50%", "battle_skill_config-490083301": "", - "battle_skill_config-190083302": "", - "battle_skill_config-290083302": "", - "battle_skill_config-390083302": "", + "battle_skill_config-190083302": "ベノムブロッサム", + "battle_skill_config-290083302": "1秒ごとにランダムに敵へ合計8回、0.58倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083302": "CT:14.7秒,ダメージ倍率:58%", "battle_skill_config-490083302": "", - "battle_skill_config-190083303": "", - "battle_skill_config-290083303": "", - "battle_skill_config-390083303": "", + "battle_skill_config-190083303": "ベノムブロッサム", + "battle_skill_config-290083303": "1秒ごとにランダムに敵へ合計8回、0.66倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083303": "CT:14.3秒,ダメージ倍率:66%", "battle_skill_config-490083303": "", - "battle_skill_config-190083304": "", - "battle_skill_config-290083304": "", - "battle_skill_config-390083304": "", + "battle_skill_config-190083304": "ベノムブロッサム", + "battle_skill_config-290083304": "1秒ごとにランダムに敵へ合計8回、0.73倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083304": "CT:14秒,ダメージ倍率:73%", "battle_skill_config-490083304": "", - "battle_skill_config-190083305": "", - "battle_skill_config-290083305": "", - "battle_skill_config-390083305": "", + "battle_skill_config-190083305": "ベノムブロッサム", + "battle_skill_config-290083305": "1秒ごとにランダムに敵へ合計8回、0.81倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083305": "CT:13.7秒,ダメージ倍率:81%", "battle_skill_config-490083305": "", - "battle_skill_config-190083306": "", - "battle_skill_config-290083306": "", - "battle_skill_config-390083306": "", + "battle_skill_config-190083306": "ベノムブロッサム", + "battle_skill_config-290083306": "1秒ごとにランダムに敵へ合計8回、0.89倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083306": "CT:13.3秒,ダメージ倍率:89%", "battle_skill_config-490083306": "", - "battle_skill_config-190083307": "", - "battle_skill_config-290083307": "", - "battle_skill_config-390083307": "", + "battle_skill_config-190083307": "ベノムブロッサム", + "battle_skill_config-290083307": "1秒ごとにランダムに敵へ合計8回、0.97倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083307": "CT:13秒,ダメージ倍率:97%", "battle_skill_config-490083307": "", - "battle_skill_config-190083308": "", - "battle_skill_config-290083308": "", - "battle_skill_config-390083308": "", + "battle_skill_config-190083308": "ベノムブロッサム", + "battle_skill_config-290083308": "1秒ごとにランダムに敵へ合計8回、1.04倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083308": "CT:12.7秒,ダメージ倍率:104%", "battle_skill_config-490083308": "", - "battle_skill_config-190083309": "", - "battle_skill_config-290083309": "", - "battle_skill_config-390083309": "", + "battle_skill_config-190083309": "ベノムブロッサム", + "battle_skill_config-290083309": "1秒ごとにランダムに敵へ合計8回、1.12倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083309": "CT:12.3秒,ダメージ倍率:112%", "battle_skill_config-490083309": "", - "battle_skill_config-190083310": "", - "battle_skill_config-290083310": "", - "battle_skill_config-390083310": "", + "battle_skill_config-190083310": "ベノムブロッサム", + "battle_skill_config-290083310": "1秒ごとにランダムに敵へ合計8回、1.2倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083310": "CT:12秒,ダメージ倍率:120%", "battle_skill_config-490083310": "", - "battle_skill_config-190083401": "", - "battle_skill_config-290083401": "", - "battle_skill_config-390083401": "", + "battle_skill_config-190083401": "ベノムブロッサム", + "battle_skill_config-290083401": "1秒ごとにランダムに敵へ合計8回、0.6倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083401": "CT:15秒,ダメージ倍率:60%", "battle_skill_config-490083401": "", - "battle_skill_config-190083402": "", - "battle_skill_config-290083402": "", - "battle_skill_config-390083402": "", + "battle_skill_config-190083402": "ベノムブロッサム", + "battle_skill_config-290083402": "1秒ごとにランダムに敵へ合計8回、0.7倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083402": "CT:14.7秒,ダメージ倍率:70%", "battle_skill_config-490083402": "", - "battle_skill_config-190083403": "", - "battle_skill_config-290083403": "", - "battle_skill_config-390083403": "", + "battle_skill_config-190083403": "ベノムブロッサム", + "battle_skill_config-290083403": "1秒ごとにランダムに敵へ合計8回、0.8倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083403": "CT:14.3秒,ダメージ倍率:80%", "battle_skill_config-490083403": "", - "battle_skill_config-190083404": "", - "battle_skill_config-290083404": "", - "battle_skill_config-390083404": "", + "battle_skill_config-190083404": "ベノムブロッサム", + "battle_skill_config-290083404": "1秒ごとにランダムに敵へ合計8回、0.9倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083404": "CT:14秒,ダメージ倍率:90%", "battle_skill_config-490083404": "", - "battle_skill_config-190083405": "", - "battle_skill_config-290083405": "", - "battle_skill_config-390083405": "", + "battle_skill_config-190083405": "ベノムブロッサム", + "battle_skill_config-290083405": "1秒ごとにランダムに敵へ合計8回、1倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083405": "CT:13.7秒,ダメージ倍率:100%", "battle_skill_config-490083405": "", - "battle_skill_config-190083406": "", - "battle_skill_config-290083406": "", - "battle_skill_config-390083406": "", + "battle_skill_config-190083406": "ベノムブロッサム", + "battle_skill_config-290083406": "1秒ごとにランダムに敵へ合計8回、1.1倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083406": "CT:13.3秒,ダメージ倍率:110%", "battle_skill_config-490083406": "", - "battle_skill_config-190083407": "", - "battle_skill_config-290083407": "", - "battle_skill_config-390083407": "", + "battle_skill_config-190083407": "ベノムブロッサム", + "battle_skill_config-290083407": "1秒ごとにランダムに敵へ合計8回、1.2倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083407": "CT:13秒,ダメージ倍率:120%", "battle_skill_config-490083407": "", - "battle_skill_config-190083408": "", - "battle_skill_config-290083408": "", - "battle_skill_config-390083408": "", + "battle_skill_config-190083408": "ベノムブロッサム", + "battle_skill_config-290083408": "1秒ごとにランダムに敵へ合計8回、1.3倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083408": "CT:12.7秒,ダメージ倍率:130%", "battle_skill_config-490083408": "", - "battle_skill_config-190083409": "", - "battle_skill_config-290083409": "", - "battle_skill_config-390083409": "", + "battle_skill_config-190083409": "ベノムブロッサム", + "battle_skill_config-290083409": "1秒ごとにランダムに敵へ合計8回、1.4倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083409": "CT:12.3秒,ダメージ倍率:140%", "battle_skill_config-490083409": "", - "battle_skill_config-190083410": "", - "battle_skill_config-290083410": "", - "battle_skill_config-390083410": "", + "battle_skill_config-190083410": "ベノムブロッサム", + "battle_skill_config-290083410": "1秒ごとにランダムに敵へ合計8回、1.5倍のダメージを与える。\nこの攻撃には一定確率で会心が発生し、リンク保護は適用されない。", + "battle_skill_config-390083410": "CT:12秒,ダメージ倍率:150%", "battle_skill_config-490083410": "", "battle_skill_config-190083501": "", "battle_skill_config-290083501": "", @@ -38468,45 +38468,45 @@ "battle_skill_config-290084001": "", "battle_skill_config-390084001": "", "battle_skill_config-490084001": "", - "battle_skill_config-190084101": "", - "battle_skill_config-290084101": "", - "battle_skill_config-390084101": "", + "battle_skill_config-190084101": "集団支援", + "battle_skill_config-290084101": "3秒間、遠距離ユニットの一部ステータスを上昇させる(この効果は重複できない)。\nステータス効果:射速+4%/命中+18%", + "battle_skill_config-390084101": "CT:10秒,射速:+4%,命中:+18%,持続時間:3秒", "battle_skill_config-490084101": "", - "battle_skill_config-190084102": "", - "battle_skill_config-290084102": "", - "battle_skill_config-390084102": "", + "battle_skill_config-190084102": "集団支援", + "battle_skill_config-290084102": "3.5秒間、遠距離ユニットの一部ステータスを上昇させる(この効果は重複できない)。\nステータス効果:射速+5%/命中+21%", + "battle_skill_config-390084102": "CT:9.5秒,射速:+5%,命中:+21%,持続時間:3.5秒", "battle_skill_config-490084102": "", - "battle_skill_config-190084103": "", - "battle_skill_config-290084103": "", - "battle_skill_config-390084103": "", + "battle_skill_config-190084103": "集団支援", + "battle_skill_config-290084103": "4秒間、遠距離ユニットの一部ステータスを上昇させる(この効果は重複できない)。\nステータス効果:射速+6%/命中+24%", + "battle_skill_config-390084103": "CT:9秒,射速:+6%,命中:+24%,持続時間:4秒", "battle_skill_config-490084103": "", - "battle_skill_config-190084104": "", - "battle_skill_config-290084104": "", - "battle_skill_config-390084104": "", + "battle_skill_config-190084104": "集団支援", + "battle_skill_config-290084104": "4.5秒間、遠距離ユニットの一部ステータスを上昇させる(この効果は重複できない)。\nステータス効果:射速+7%/命中+27%", + "battle_skill_config-390084104": "CT:8.5秒,射速:+7%,命中:+27%,持続時間:4.5秒", "battle_skill_config-490084104": "", - "battle_skill_config-190084105": "", - "battle_skill_config-290084105": "", - "battle_skill_config-390084105": "", + "battle_skill_config-190084105": "集団支援", + "battle_skill_config-290084105": "5秒間、遠距離ユニットの一部ステータスを上昇させる(この効果は重複できない)。\nステータス効果:射速+8%/命中+30%", + "battle_skill_config-390084105": "CT:8秒,射速:+8%,命中:+30%,持続時間:5秒", "battle_skill_config-490084105": "", - "battle_skill_config-190084201": "", - "battle_skill_config-290084201": "", - "battle_skill_config-390084201": "", + "battle_skill_config-190084201": "火力干渉", + "battle_skill_config-290084201": "初回の攻撃にてHPの最も多い敵を攻撃する。この攻撃は必ず会心となり、さらに1秒間、目標の火力/射速/移動速度をそれぞれ6%/6%/6%低下させる(累積不可)。\n以後、攻撃3回ごとにスキル効果が発動する。", + "battle_skill_config-390084201": "火力:-6%,射速:-6%,移動速度:-6%,持続時間:1秒", "battle_skill_config-490084201": "", - "battle_skill_config-190084202": "", - "battle_skill_config-290084202": "", - "battle_skill_config-390084202": "", + "battle_skill_config-190084202": "火力干渉", + "battle_skill_config-290084202": "初回の攻撃にてHPの最も多い敵を攻撃する。この攻撃は必ず会心となり、さらに1.5秒間、目標の火力/射速/移動速度をそれぞれ7%/7%/7%低下させる(累積不可)。\n以後、攻撃3回ごとにスキル効果が発動する。", + "battle_skill_config-390084202": "火力:-7%,射速:-7%,移動速度:-7%,持続時間:1.5秒", "battle_skill_config-490084202": "", - "battle_skill_config-190084203": "", - "battle_skill_config-290084203": "", - "battle_skill_config-390084203": "", + "battle_skill_config-190084203": "火力干渉", + "battle_skill_config-290084203": "初回の攻撃にてHPの最も多い敵を攻撃する。この攻撃は必ず会心となり、さらに2秒間、目標の火力/射速/移動速度をそれぞれ8%/8%/8%低下させる(累積不可)。\n以後、攻撃3回ごとにスキル効果が発動する。", + "battle_skill_config-390084203": "火力:-8%,射速:-8%,移動速度:-8%,持続時間:2秒", "battle_skill_config-490084203": "", - "battle_skill_config-190084204": "", - "battle_skill_config-290084204": "", - "battle_skill_config-390084204": "", + "battle_skill_config-190084204": "火力干渉", + "battle_skill_config-290084204": "初回の攻撃にてHPの最も多い敵を攻撃する。この攻撃は必ず会心となり、さらに2.5秒間、目標の火力/射速/移動速度をそれぞれ9%/9%/9%低下させる(累積不可)。\n以後、攻撃3回ごとにスキル効果が発動する。", + "battle_skill_config-390084204": "火力:-9%,射速:-9%,移動速度:-9%,持続時間:2.5秒", "battle_skill_config-490084204": "", - "battle_skill_config-190084205": "", - "battle_skill_config-290084205": "", - "battle_skill_config-390084205": "", + "battle_skill_config-190084205": "火力干渉", + "battle_skill_config-290084205": "初回の攻撃にてHPの最も多い敵を攻撃する。この攻撃は必ず会心となり、さらに3秒間、目標の火力/射速/移動速度をそれぞれ10%/10%/10%低下させる(累積不可)。\n以後、攻撃3回ごとにスキル効果が発動する。", + "battle_skill_config-390084205": "火力:-10%,射速:-10%,移動速度:-10%,持続時間:3秒", "battle_skill_config-490084205": "", "battle_skill_config-190084301": "", "battle_skill_config-290084301": "", @@ -38536,85 +38536,85 @@ "battle_skill_config-290075301": "", "battle_skill_config-390075301": "", "battle_skill_config-490075301": "", - "battle_skill_config-119010101": "", - "battle_skill_config-219010101": "", - "battle_skill_config-319010101": "", + "battle_skill_config-119010101": "ハイスピード・ビューティ", + "battle_skill_config-219010101": "ハイスピード・ビューティ", + "battle_skill_config-319010101": "ハイスピード・ビューティ", "battle_skill_config-419010101": "", - "battle_skill_config-119010102": "", - "battle_skill_config-219010102": "", - "battle_skill_config-319010102": "", + "battle_skill_config-119010102": "ハイスピード・ビューティ", + "battle_skill_config-219010102": "ハイスピード・ビューティ", + "battle_skill_config-319010102": "ハイスピード・ビューティ", "battle_skill_config-419010102": "", - "battle_skill_config-119010103": "", - "battle_skill_config-219010103": "", - "battle_skill_config-319010103": "", + "battle_skill_config-119010103": "ハイスピード・ビューティ", + "battle_skill_config-219010103": "ハイスピード・ビューティ", + "battle_skill_config-319010103": "ハイスピード・ビューティ", "battle_skill_config-419010103": "", - "battle_skill_config-119010104": "", - "battle_skill_config-219010104": "", - "battle_skill_config-319010104": "", + "battle_skill_config-119010104": "ハイスピード・ビューティ", + "battle_skill_config-219010104": "ハイスピード・ビューティ", + "battle_skill_config-319010104": "ハイスピード・ビューティ", "battle_skill_config-419010104": "", - "battle_skill_config-119010105": "", - "battle_skill_config-219010105": "", - "battle_skill_config-319010105": "", + "battle_skill_config-119010105": "ハイスピード・ビューティ", + "battle_skill_config-219010105": "ハイスピード・ビューティ", + "battle_skill_config-319010105": "ハイスピード・ビューティ", "battle_skill_config-419010105": "", - "battle_skill_config-119010106": "", - "battle_skill_config-219010106": "", - "battle_skill_config-319010106": "", + "battle_skill_config-119010106": "ハイスピード・ビューティ", + "battle_skill_config-219010106": "ハイスピード・ビューティ", + "battle_skill_config-319010106": "ハイスピード・ビューティ", "battle_skill_config-419010106": "", - "battle_skill_config-119010107": "", - "battle_skill_config-219010107": "", - "battle_skill_config-319010107": "", + "battle_skill_config-119010107": "ハイスピード・ビューティ", + "battle_skill_config-219010107": "ハイスピード・ビューティ", + "battle_skill_config-319010107": "ハイスピード・ビューティ", "battle_skill_config-419010107": "", - "battle_skill_config-119010108": "", - "battle_skill_config-219010108": "", - "battle_skill_config-319010108": "", + "battle_skill_config-119010108": "ハイスピード・ビューティ", + "battle_skill_config-219010108": "ハイスピード・ビューティ", + "battle_skill_config-319010108": "ハイスピード・ビューティ", "battle_skill_config-419010108": "", - "battle_skill_config-119010109": "", - "battle_skill_config-219010109": "", - "battle_skill_config-319010109": "", + "battle_skill_config-119010109": "ハイスピード・ビューティ", + "battle_skill_config-219010109": "ハイスピード・ビューティ", + "battle_skill_config-319010109": "ハイスピード・ビューティ", "battle_skill_config-419010109": "", - "battle_skill_config-119010110": "", - "battle_skill_config-219010110": "", - "battle_skill_config-319010110": "", + "battle_skill_config-119010110": "ハイスピード・ビューティ", + "battle_skill_config-219010110": "ハイスピード・ビューティ", + "battle_skill_config-319010110": "ハイスピード・ビューティ", "battle_skill_config-419010110": "", - "battle_skill_config-119010201": "", - "battle_skill_config-219010201": "", - "battle_skill_config-319010201": "", + "battle_skill_config-119010201": "ハイスピード・ビューティ", + "battle_skill_config-219010201": "ハイスピード・ビューティ", + "battle_skill_config-319010201": "ハイスピード・ビューティ", "battle_skill_config-419010201": "", - "battle_skill_config-119010202": "", - "battle_skill_config-219010202": "", - "battle_skill_config-319010202": "", + "battle_skill_config-119010202": "ハイスピード・ビューティ", + "battle_skill_config-219010202": "ハイスピード・ビューティ", + "battle_skill_config-319010202": "ハイスピード・ビューティ", "battle_skill_config-419010202": "", - "battle_skill_config-119010203": "", - "battle_skill_config-219010203": "", - "battle_skill_config-319010203": "", + "battle_skill_config-119010203": "ハイスピード・ビューティ", + "battle_skill_config-219010203": "ハイスピード・ビューティ", + "battle_skill_config-319010203": "ハイスピード・ビューティ", "battle_skill_config-419010203": "", - "battle_skill_config-119010204": "", - "battle_skill_config-219010204": "", - "battle_skill_config-319010204": "", + "battle_skill_config-119010204": "ハイスピード・ビューティ", + "battle_skill_config-219010204": "ハイスピード・ビューティ", + "battle_skill_config-319010204": "ハイスピード・ビューティ", "battle_skill_config-419010204": "", - "battle_skill_config-119010205": "", - "battle_skill_config-219010205": "", - "battle_skill_config-319010205": "", + "battle_skill_config-119010205": "ハイスピード・ビューティ", + "battle_skill_config-219010205": "ハイスピード・ビューティ", + "battle_skill_config-319010205": "ハイスピード・ビューティ", "battle_skill_config-419010205": "", - "battle_skill_config-119010206": "", - "battle_skill_config-219010206": "", - "battle_skill_config-319010206": "", + "battle_skill_config-119010206": "ハイスピード・ビューティ", + "battle_skill_config-219010206": "ハイスピード・ビューティ", + "battle_skill_config-319010206": "ハイスピード・ビューティ", "battle_skill_config-419010206": "", - "battle_skill_config-119010207": "", - "battle_skill_config-219010207": "", - "battle_skill_config-319010207": "", + "battle_skill_config-119010207": "ハイスピード・ビューティ", + "battle_skill_config-219010207": "ハイスピード・ビューティ", + "battle_skill_config-319010207": "ハイスピード・ビューティ", "battle_skill_config-419010207": "", - "battle_skill_config-119010208": "", - "battle_skill_config-219010208": "", - "battle_skill_config-319010208": "", + "battle_skill_config-119010208": "ハイスピード・ビューティ", + "battle_skill_config-219010208": "ハイスピード・ビューティ", + "battle_skill_config-319010208": "ハイスピード・ビューティ", "battle_skill_config-419010208": "", - "battle_skill_config-119010209": "", - "battle_skill_config-219010209": "", - "battle_skill_config-319010209": "", + "battle_skill_config-119010209": "ハイスピード・ビューティ", + "battle_skill_config-219010209": "ハイスピード・ビューティ", + "battle_skill_config-319010209": "ハイスピード・ビューティ", "battle_skill_config-419010209": "", - "battle_skill_config-119010210": "", - "battle_skill_config-219010210": "", - "battle_skill_config-319010210": "", + "battle_skill_config-119010210": "ハイスピード・ビューティ", + "battle_skill_config-219010210": "ハイスピード・ビューティ", + "battle_skill_config-319010210": "ハイスピード・ビューティ", "battle_skill_config-419010210": "", "battle_skill_config-119010301": "", "battle_skill_config-219010301": "", @@ -38632,45 +38632,45 @@ "battle_skill_config-220060201": "", "battle_skill_config-320060201": "", "battle_skill_config-420060201": "", - "battle_skill_config-111610101": "", - "battle_skill_config-211610101": "", - "battle_skill_config-311610101": "回避:+30%,火力:+40%,命中:+110%", + "battle_skill_config-111610101": "思考変遷", + "battle_skill_config-211610101": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.2秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が85に満たない場合、この効果は停止する。\n回避状態:0.2秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が50に満たないか、命中が35に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610101": "増減間隔:0.2秒,回避下限:85,火力下限:50,命中下限:35", "battle_skill_config-411610101": "", - "battle_skill_config-111610102": "", - "battle_skill_config-211610102": "", - "battle_skill_config-311610102": "回避:+34%,火力:+45%,命中:+120%", + "battle_skill_config-111610102": "思考変遷", + "battle_skill_config-211610102": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.2秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が84に満たない場合、この効果は停止する。\n回避状態:0.2秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が49に満たないか、命中が34に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610102": "増減間隔:0.2秒,回避下限:84,火力下限:49,命中下限:34", "battle_skill_config-411610102": "", - "battle_skill_config-111610103": "", - "battle_skill_config-211610103": "", - "battle_skill_config-311610103": "回避:+38%,火力:+50%,命中:+130%", + "battle_skill_config-111610103": "思考変遷", + "battle_skill_config-211610103": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.167秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が83に満たない場合、この効果は停止する。\n回避状態:0.167秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が48に満たないか、命中が33に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610103": "増減間隔:0.167秒,回避下限:83,火力下限:48,命中下限:33", "battle_skill_config-411610103": "", - "battle_skill_config-111610104": "", - "battle_skill_config-211610104": "", - "battle_skill_config-311610104": "回避:+42%,火力:+55%,命中:+140%", + "battle_skill_config-111610104": "思考変遷", + "battle_skill_config-211610104": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.167秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が82に満たない場合、この効果は停止する。\n回避状態:0.167秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が47に満たないか、命中が32に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610104": "増減間隔:0.167秒,回避下限:82,火力下限:47,命中下限:32", "battle_skill_config-411610104": "", - "battle_skill_config-111610105": "", - "battle_skill_config-211610105": "", - "battle_skill_config-311610105": "回避:+46%,火力:+60%,命中:+150%", + "battle_skill_config-111610105": "思考変遷", + "battle_skill_config-211610105": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.167秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が81に満たない場合、この効果は停止する。\n回避状態:0.167秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が45に満たないか、命中が31に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610105": "増減間隔:0.167秒,回避下限:81,火力下限:45,命中下限:31", "battle_skill_config-411610105": "", - "battle_skill_config-111610106": "", - "battle_skill_config-211610106": "", - "battle_skill_config-311610106": "回避:+49%,火力:+65%,命中:+160%", + "battle_skill_config-111610106": "思考変遷", + "battle_skill_config-211610106": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.133秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が80に満たない場合、この効果は停止する。\n回避状態:0.133秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が43に満たないか、命中が30に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610106": "増減間隔:0.133秒,回避下限:80,火力下限:43,命中下限:30", "battle_skill_config-411610106": "", - "battle_skill_config-111610107": "", - "battle_skill_config-211610107": "", - "battle_skill_config-311610107": "回避:+53%,火力:+70%,命中:+170%", + "battle_skill_config-111610107": "思考変遷", + "battle_skill_config-211610107": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.133秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が79に満たない場合、この効果は停止する。\n回避状態:0.133秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が41に満たないか、命中が29に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610107": "増減間隔:0.133秒,回避下限:79,火力下限:41,命中下限:29", "battle_skill_config-411610107": "", - "battle_skill_config-111610108": "", - "battle_skill_config-211610108": "", - "battle_skill_config-311610108": "回避:+57%,火力:+75%,命中:+180%", + "battle_skill_config-111610108": "思考変遷", + "battle_skill_config-211610108": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.133秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が78に満たない場合、この効果は停止する。\n回避状態:0.133秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が39に満たないか、命中が27に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610108": "増減間隔:0.133秒,回避下限:78,火力下限:39,命中下限:27", "battle_skill_config-411610108": "", - "battle_skill_config-111610109": "", - "battle_skill_config-211610109": "", - "battle_skill_config-311610109": "回避:+61%,火力:+80%,命中:+190%", + "battle_skill_config-111610109": "思考変遷", + "battle_skill_config-211610109": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.1秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が77に満たない場合、この効果は停止する。\n回避状態:0.1秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が37に満たないか、命中が25に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610109": "増減間隔:0.1秒,回避下限:77,火力下限:37,命中下限:25", "battle_skill_config-411610109": "", - "battle_skill_config-111610110": "", - "battle_skill_config-211610110": "", - "battle_skill_config-311610110": "回避:+65%,火力:+85%,命中:+200%", + "battle_skill_config-111610110": "思考変遷", + "battle_skill_config-211610110": "スキルボタンをタップすることで状態の切り替えが可能。\n攻撃状態:0.1秒ごとに、自身の回避を1低下させ、火力を2、命中を1上昇させる。回避が75に満たない場合、この効果は停止する。\n回避状態:0.1秒ごとに、自身の火力を1、命中を1低下させ、回避を4上昇させる。火力が35に満たないか、命中が23に満たない場合、この効果は停止する。\nステータスの増減は本効果以外の効果等による増減後に行われ、かつ本効果により変動したステータスは、上昇効果が消失した場合も元に戻らない。\n状態切り替え後、増減したステータスは優先して元に戻る。", + "battle_skill_config-311610110": "増減間隔:0.1秒,回避下限:75,火力下限:35,命中下限:23", "battle_skill_config-411610110": "", "battle_skill_config-111610201": "", "battle_skill_config-211610201": "", @@ -38969,84 +38969,84 @@ "battle_skill_config-341130401": "", "battle_skill_config-441130401": "", "battle_skill_config-180350101": "メンタルインパクト", - "battle_skill_config-280350101": "", - "battle_skill_config-380350101": "CT:15秒,敵火力:-15%,自身の回避:+40%,持続時間:3秒", + "battle_skill_config-280350101": "3秒間、敵全体の火力を15%、命中を5%低下させ、自身の回避を40%上昇させる。", + "battle_skill_config-380350101": "CT:15秒,敵火力:-15%,敵命中:-5%,自身回避:+40%,持続時間:3秒", "battle_skill_config-480350101": "", "battle_skill_config-180350102": "メンタルインパクト", - "battle_skill_config-280350102": "", - "battle_skill_config-380350102": "CT:14.7秒,敵火力:-16%,自身の回避:+43%,持続時間:3.2秒", + "battle_skill_config-280350102": "3.2秒間、敵全体の火力を16%、命中を5.5%低下させ、自身の回避を43%上昇させる。", + "battle_skill_config-380350102": "CT:14.7秒,敵火力:-16%,敵命中:-5.5%,自身回避:+43%,持続時間:3.2秒", "battle_skill_config-480350102": "", "battle_skill_config-180350103": "メンタルインパクト", - "battle_skill_config-280350103": "", - "battle_skill_config-380350103": "CT:14.3秒,敵火力:-17%,自身の回避:+47%,持続時間:3.4秒", + "battle_skill_config-280350103": "3.4秒間、敵全体の火力を17%、命中を6%低下させ、自身の回避を47%上昇させる。", + "battle_skill_config-380350103": "CT:14.3秒,敵火力:-17%,敵命中:-6%,自身回避:+47%,持続時間:3.4秒", "battle_skill_config-480350103": "", "battle_skill_config-180350104": "メンタルインパクト", - "battle_skill_config-280350104": "", - "battle_skill_config-380350104": "CT:14秒,敵火力:-18%,自身の回避:+50%,持続時間:3.7秒", + "battle_skill_config-280350104": "3.7秒間、敵全体の火力を18%、命中を6.5%低下させ、自身の回避を50%上昇させる。", + "battle_skill_config-380350104": "CT:14秒,敵火力:-18%,敵命中:-6.5%,自身回避:+50%,持続時間:3.7秒", "battle_skill_config-480350104": "", "battle_skill_config-180350105": "メンタルインパクト", - "battle_skill_config-280350105": "", - "battle_skill_config-380350105": "CT:13.7秒,敵火力:-19%,自身の回避:+53%,持続時間:3.9秒", + "battle_skill_config-280350105": "3.9秒間、敵全体の火力を19%、命中を7%低下させ、自身の回避を53%上昇させる。", + "battle_skill_config-380350105": "CT:13.7秒,敵火力:-19%,敵命中:-7%,自身回避:+53%,持続時間:3.9秒", "battle_skill_config-480350105": "", "battle_skill_config-180350106": "メンタルインパクト", - "battle_skill_config-280350106": "", - "battle_skill_config-380350106": "CT:13.3秒,敵火力:-21%,自身の回避:+57%,持続時間:4.1秒", + "battle_skill_config-280350106": "4.1秒間、敵全体の火力を21%、命中を7.5%低下させ、自身の回避を57%上昇させる。", + "battle_skill_config-380350106": "CT:13.3秒,敵火力:-21%,敵命中:-7.5%,自身回避:+57%,持続時間:4.1秒", "battle_skill_config-480350106": "", "battle_skill_config-180350107": "メンタルインパクト", - "battle_skill_config-280350107": "", - "battle_skill_config-380350107": "CT:13秒,敵火力:-22%,自身の回避:+60%,持続時間:4.3秒", + "battle_skill_config-280350107": "4.3秒間、敵全体の火力を22%、命中を8%低下させ、自身の回避を60%上昇させる。", + "battle_skill_config-380350107": "CT:13秒,敵火力:-22%,敵命中:-8%,自身回避:+60%,持続時間:4.3秒", "battle_skill_config-480350107": "", "battle_skill_config-180350108": "メンタルインパクト", - "battle_skill_config-280350108": "", - "battle_skill_config-380350108": "CT:12.7秒,敵火力:-23%,自身の回避:+63%,持続時間:4.6秒", + "battle_skill_config-280350108": "4.6秒間、敵全体の火力を23%、命中を8.5%低下させ、自身の回避を63%上昇させる。", + "battle_skill_config-380350108": "CT:12.7秒,敵火力:-23%,敵命中:-8.5%,自身回避:+63%,持続時間:4.6秒", "battle_skill_config-480350108": "", "battle_skill_config-180350109": "メンタルインパクト", - "battle_skill_config-280350109": "", - "battle_skill_config-380350109": "CT:12.3秒,敵火力:-24%,自身の回避:+67%,持続時間:4.8秒", + "battle_skill_config-280350109": "4.8秒間、敵全体の火力を24%、命中を9%低下させ、自身の回避を67%上昇させる。", + "battle_skill_config-380350109": "CT:12.3秒,敵火力:-24%,敵命中:-9%,自身回避:+67%,持続時間:4.8秒", "battle_skill_config-480350109": "", "battle_skill_config-180350110": "メンタルインパクト", - "battle_skill_config-280350110": "", - "battle_skill_config-380350110": "CT:12秒,敵火力:-25%,自身の回避:+70%,持続時間:5秒", + "battle_skill_config-280350110": "5秒間、敵全体の火力を25%、命中を10%低下させ、自身の回避を70%上昇させる。", + "battle_skill_config-380350110": "CT:12秒,敵火力:-25%,敵命中:-10%,自身回避:+70%,持続時間:5秒", "battle_skill_config-480350110": "", - "battle_skill_config-180350201": "", - "battle_skill_config-280350201": "", - "battle_skill_config-380350201": "", + "battle_skill_config-180350201": "正義の審判", + "battle_skill_config-280350201": "自身のダミー1体のHPを下回るダメージを受けるたび、10%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が5%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350201": "初期確率:10%,追加確率:5%", "battle_skill_config-480350201": "", - "battle_skill_config-180350202": "", - "battle_skill_config-280350202": "", - "battle_skill_config-380350202": "", + "battle_skill_config-180350202": "正義の審判", + "battle_skill_config-280350202": "自身のダミー1体のHPを下回るダメージを受けるたび、11%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が5.5%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350202": "初期確率:11%,追加確率:5.5%", "battle_skill_config-480350202": "", - "battle_skill_config-180350203": "", - "battle_skill_config-280350203": "", - "battle_skill_config-380350203": "", + "battle_skill_config-180350203": "正義の審判", + "battle_skill_config-280350203": "自身のダミー1体のHPを下回るダメージを受けるたび、12%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が6%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350203": "初期確率:12%,追加確率:6%", "battle_skill_config-480350203": "", - "battle_skill_config-180350204": "", - "battle_skill_config-280350204": "", - "battle_skill_config-380350204": "", + "battle_skill_config-180350204": "正義の審判", + "battle_skill_config-280350204": "自身のダミー1体のHPを下回るダメージを受けるたび、13%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が6.5%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350204": "初期確率:13%,追加確率:6.5%", "battle_skill_config-480350204": "", - "battle_skill_config-180350205": "", - "battle_skill_config-280350205": "", - "battle_skill_config-380350205": "", + "battle_skill_config-180350205": "正義の審判", + "battle_skill_config-280350205": "自身のダミー1体のHPを下回るダメージを受けるたび、14%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が7%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350205": "初期確率:14%,追加確率:7%", "battle_skill_config-480350205": "", - "battle_skill_config-180350206": "", - "battle_skill_config-280350206": "", - "battle_skill_config-380350206": "", + "battle_skill_config-180350206": "正義の審判", + "battle_skill_config-280350206": "自身のダミー1体のHPを下回るダメージを受けるたび、15%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が7.5%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350206": "初期確率:15%,追加確率:7.5%", "battle_skill_config-480350206": "", - "battle_skill_config-180350207": "", - "battle_skill_config-280350207": "", - "battle_skill_config-380350207": "", + "battle_skill_config-180350207": "正義の審判", + "battle_skill_config-280350207": "自身のダミー1体のHPを下回るダメージを受けるたび、16%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が8%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350207": "初期確率:16%,追加確率:8%", "battle_skill_config-480350207": "", - "battle_skill_config-180350208": "", - "battle_skill_config-280350208": "", - "battle_skill_config-380350208": "", + "battle_skill_config-180350208": "正義の審判", + "battle_skill_config-280350208": "自身のダミー1体のHPを下回るダメージを受けるたび、17%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が8.5%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350208": "初期確率:17%,追加確率:8.5%", "battle_skill_config-480350208": "", - "battle_skill_config-180350209": "", - "battle_skill_config-280350209": "", - "battle_skill_config-380350209": "", + "battle_skill_config-180350209": "正義の審判", + "battle_skill_config-280350209": "自身のダミー1体のHPを下回るダメージを受けるたび、18%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が9%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350209": "初期確率:18%,追加確率:9%", "battle_skill_config-480350209": "", - "battle_skill_config-180350210": "", - "battle_skill_config-280350210": "", - "battle_skill_config-380350210": "", + "battle_skill_config-180350210": "正義の審判", + "battle_skill_config-280350210": "自身のダミー1体のHPを下回るダメージを受けるたび、20%の確率で追加の回避判定が行われ、回避に成功すればそのダメージを無効にする。\n自身を攻撃したユニットが火力/命中/射速/移動速度のいずれかの低下効果、もしくは復讐者の印を付与されていた場合、回避判定の行われる確率が10%上昇する。\n第1スキル発動中、自身が攻撃した目標に復讐者の印を付与する。", + "battle_skill_config-380350210": "初期確率:20%,追加確率:10%", "battle_skill_config-480350210": "", "battle_skill_config-180350301": "", "battle_skill_config-280350301": "", @@ -39148,45 +39148,45 @@ "battle_skill_config-290082210": "", "battle_skill_config-390082210": "", "battle_skill_config-490082210": "", - "battle_skill_config-190082301": "", - "battle_skill_config-290082301": "", - "battle_skill_config-390082301": "", + "battle_skill_config-190082301": "デストラクト・ハック", + "battle_skill_config-290082301": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを1.6%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、3秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の25%/50%/20%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082301": "CT:10秒,与ダメージ:+1.6%,火力上限:25%,命中上限:50%,射速上限:20%,持続時間:3秒", "battle_skill_config-490082301": "", - "battle_skill_config-190082302": "", - "battle_skill_config-290082302": "", - "battle_skill_config-390082302": "", + "battle_skill_config-190082302": "デストラクト・ハック", + "battle_skill_config-290082302": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを1.7%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、3.3秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の27%/53%/22%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082302": "CT:9.8秒,与ダメージ:+1.7%,火力上限:27%,命中上限:53%,射速上限:22%,持続時間:3.3秒", "battle_skill_config-490082302": "", - "battle_skill_config-190082303": "", - "battle_skill_config-290082303": "", - "battle_skill_config-390082303": "", + "battle_skill_config-190082303": "デストラクト・ハック", + "battle_skill_config-290082303": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを1.8%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、3.7秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の30%/56%/24%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082303": "CT:9.6秒,与ダメージ:+1.8%,火力上限:30%,命中上限:56%,射速上限:24%,持続時間:3.7秒", "battle_skill_config-490082303": "", - "battle_skill_config-190082304": "", - "battle_skill_config-290082304": "", - "battle_skill_config-390082304": "", + "battle_skill_config-190082304": "デストラクト・ハック", + "battle_skill_config-290082304": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを1.9%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、4秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の32%/59%/26%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082304": "CT:9.3秒,与ダメージ:+1.9%,火力上限:32%,命中上限:59%,射速上限:26%,持続時間:4秒", "battle_skill_config-490082304": "", - "battle_skill_config-190082305": "", - "battle_skill_config-290082305": "", - "battle_skill_config-390082305": "", + "battle_skill_config-190082305": "デストラクト・ハック", + "battle_skill_config-290082305": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを2%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、4.3秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の34%/62%/28%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082305": "CT:9.1秒,与ダメージ:+2%,火力上限:34%,命中上限:62%,射速上限:28%,持続時間:4.3秒", "battle_skill_config-490082305": "", - "battle_skill_config-190082306": "", - "battle_skill_config-290082306": "", - "battle_skill_config-390082306": "", + "battle_skill_config-190082306": "デストラクト・ハック", + "battle_skill_config-290082306": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを2.1%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、4.7秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の36%/65%/30%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082306": "CT:8.9秒,与ダメージ:+2.1%,火力上限:36%,命中上限:65%,射速上限:30%,持続時間:4.7秒", "battle_skill_config-490082306": "", - "battle_skill_config-190082307": "", - "battle_skill_config-290082307": "", - "battle_skill_config-390082307": "", + "battle_skill_config-190082307": "デストラクト・ハック", + "battle_skill_config-290082307": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを2.2%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、5秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の39%/68%/32%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082307": "CT:8.7秒,与ダメージ:+2.2%,火力上限:39%,命中上限:68%,射速上限:32%,持続時間:5秒", "battle_skill_config-490082307": "", - "battle_skill_config-190082308": "", - "battle_skill_config-290082308": "", - "battle_skill_config-390082308": "", + "battle_skill_config-190082308": "デストラクト・ハック", + "battle_skill_config-290082308": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを2.3%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、5.3秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の41%/72%/34%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082308": "CT:8.4秒,与ダメージ:+2.3%,火力上限:41%,命中上限:72%,射速上限:34%,持続時間:5.3秒", "battle_skill_config-490082308": "", - "battle_skill_config-190082309": "", - "battle_skill_config-290082309": "", - "battle_skill_config-390082309": "", + "battle_skill_config-190082309": "デストラクト・ハック", + "battle_skill_config-290082309": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを2.4%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、5.7秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の43%/76%/37%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082309": "CT:8.2秒,与ダメージ:+2.4%,火力上限:43%,命中上限:76%,射速上限:37%,持続時間:5.7秒", "battle_skill_config-490082309": "", - "battle_skill_config-190082310": "", - "battle_skill_config-290082310": "", - "battle_skill_config-390082310": "", + "battle_skill_config-190082310": "デストラクト・ハック", + "battle_skill_config-290082310": "パッシブ:毎秒1個の解析度を獲得し、解析度1つにつき、自身の最終ダメージを2.5%上昇させる(最大10重まで累積可能)。\nアクティブ:解析度を全て消費し、6秒間、敵の最も高い火力/命中/射速と同じ値だけ、自身の対応するステータスを上昇させる。なお、上昇値はそれぞれ自身の火力/命中/射速の45%/80%/40%を超えない。また、発動中は解析度を獲得できない。", + "battle_skill_config-390082310": "CT:8秒,与ダメージ:+2.5%,火力上限:45%,命中上限:80%,射速上限:40%,持続時間:6秒", "battle_skill_config-490082310": "", "battle_skill_config-190082401": "", "battle_skill_config-290082401": "", @@ -39308,46 +39308,50 @@ "battle_skill_config-290082610": "", "battle_skill_config-390082610": "", "battle_skill_config-490082610": "", - "battle_skill_config-190085001": "", - "battle_skill_config-290085001": "", - "battle_skill_config-390085001": "", + "battle_skill_config-190085001": "一致団結", + "battle_skill_config-290085001": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の20%、射速の45%、命中の25%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085001": "応援火力:20%,応援射速:45%,応援命中:25%", "battle_skill_config-490085001": "", - "battle_skill_config-190085002": "", - "battle_skill_config-290085002": "", - "battle_skill_config-390085002": "", + "battle_skill_config-190085002": "一致団結", + "battle_skill_config-290085002": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の21%、射速の46%、命中の26%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085002": "応援火力:21%,応援射速:46%,応援命中:26%", "battle_skill_config-490085002": "", - "battle_skill_config-190085003": "", - "battle_skill_config-290085003": "", - "battle_skill_config-390085003": "", + "battle_skill_config-190085003": "一致団結", + "battle_skill_config-290085003": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の22%、射速の47%、命中の27%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085003": "応援火力:22%,応援射速:47%,応援命中:27%", "battle_skill_config-490085003": "", - "battle_skill_config-190085004": "", - "battle_skill_config-290085004": "", - "battle_skill_config-390085004": "", + "battle_skill_config-190085004": "一致団結", + "battle_skill_config-290085004": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の23%、射速の48%、命中の28%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085004": "応援火力:23%,応援射速:48%,応援命中:28%", "battle_skill_config-490085004": "", - "battle_skill_config-190085005": "", - "battle_skill_config-290085005": "", - "battle_skill_config-390085005": "", + "battle_skill_config-190085005": "一致団結", + "battle_skill_config-290085005": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の25%、射速の50%、命中の30%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085005": "応援火力:25%,応援射速:50%,応援命中:30%", "battle_skill_config-490085005": "", - "battle_skill_config-190085006": "", - "battle_skill_config-290085006": "", - "battle_skill_config-390085006": "", + "battle_skill_config-190085006": "一致団結", + "battle_skill_config-290085006": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の27%、射速の52%、命中の32%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085006": "応援火力:27%,応援射速:52%,応援命中:32%", "battle_skill_config-490085006": "", - "battle_skill_config-190085007": "", - "battle_skill_config-290085007": "", - "battle_skill_config-390085007": "", + "battle_skill_config-190085007": "一致団結", + "battle_skill_config-290085007": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の29%、射速の54%、命中の34%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085007": "応援火力:29%,応援射速:54%,応援命中:34%", "battle_skill_config-490085007": "", - "battle_skill_config-190085008": "", - "battle_skill_config-290085008": "", - "battle_skill_config-390085008": "", + "battle_skill_config-190085008": "一致団結", + "battle_skill_config-290085008": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の31%、射速の56%、命中の36%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085008": "応援火力:31%,応援射速:56%,応援命中:36%", "battle_skill_config-490085008": "", - "battle_skill_config-190085009": "", - "battle_skill_config-290085009": "", - "battle_skill_config-390085009": "", + "battle_skill_config-190085009": "一致団結", + "battle_skill_config-290085009": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の33%、射速の58%、命中の38%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085009": "応援火力:33%,応援射速:58%,応援命中:38%", "battle_skill_config-490085009": "", - "battle_skill_config-190085010": "", - "battle_skill_config-290085010": "", - "battle_skill_config-390085010": "", + "battle_skill_config-190085010": "一致団結", + "battle_skill_config-290085010": "パッシブ:戦闘開始後、3リンクの支援人形3グループが応援として駆けつけ、自部隊後方に移動後攻撃を開始する。支援人形は、本ユニットの火力の35%、射速の60%、命中の40%と同数のステータスを持ち、ダミー1体につき5のHPを持つ。そのほかのステータスや攻撃モードはこのユニットと同一となる。\nアクティブ:スキルタップでモードの切り替えが可能。\n通常モード(デフォルト):自身の射速を10%低下させ、火力を20%上昇させる。このモード時は自身から最も遠い敵を攻撃する。\n自動モード:自身の火力を10%低下させ、射速を20%上昇させる。このモード時は自身から最も近い敵を攻撃する。", + "battle_skill_config-390085010": "応援火力:35%,応援射速:60%,応援命中:40%", "battle_skill_config-490085010": "", + "battle_skill_config-191085001": "", + "battle_skill_config-291085001": "", + "battle_skill_config-391085001": "", + "battle_skill_config-491085001": "", "battle_skill_config-190085101": "", "battle_skill_config-290085101": "", "battle_skill_config-390085101": "", @@ -39424,45 +39428,45 @@ "battle_skill_config-290084901": "", "battle_skill_config-390084901": "", "battle_skill_config-490084901": "", - "battle_skill_config-190086001": "", - "battle_skill_config-290086001": "", - "battle_skill_config-390086001": "", + "battle_skill_config-190086001": "必勝の信念", + "battle_skill_config-290086001": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を10%、会心ダメージを5%上昇させる。\nアクティブ:3秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を10%、射速を6%上昇させる。", + "battle_skill_config-390086001": "CT:20秒,会心率:10%,会心ダメージ:5%,火力:+10%,射速:+6%,持続時間:3秒", "battle_skill_config-490086001": "", - "battle_skill_config-190086002": "", - "battle_skill_config-290086002": "", - "battle_skill_config-390086002": "", + "battle_skill_config-190086002": "必勝の信念", + "battle_skill_config-290086002": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を11%、会心ダメージを5.5%上昇させる。\nアクティブ:3.2秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を10.5%、射速を6.5%上昇させる。", + "battle_skill_config-390086002": "CT:19.6秒,会心率:11%,会心ダメージ:5.5%,火力:+10.5%,射速:+6.5%,持続時間:3.2秒", "battle_skill_config-490086002": "", - "battle_skill_config-190086003": "", - "battle_skill_config-290086003": "", - "battle_skill_config-390086003": "", + "battle_skill_config-190086003": "必勝の信念", + "battle_skill_config-290086003": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を12%、会心ダメージを6%上昇させる。\nアクティブ:3.4秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を11%、射速を7%上昇させる。", + "battle_skill_config-390086003": "CT:19.1秒,会心率:12%,会心ダメージ:6%,火力:+11%,射速:+7%,持続時間:3.4秒", "battle_skill_config-490086003": "", - "battle_skill_config-190086004": "", - "battle_skill_config-290086004": "", - "battle_skill_config-390086004": "", + "battle_skill_config-190086004": "必勝の信念", + "battle_skill_config-290086004": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を13%、会心ダメージを6.5%上昇させる。\nアクティブ:3.7秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を11.5%、射速を7.5%上昇させる。", + "battle_skill_config-390086004": "CT:18.7秒,会心率:13%,会心ダメージ:6.5%,火力:+11.5%,射速:+7.5%,持続時間:3.7秒", "battle_skill_config-490086004": "", - "battle_skill_config-190086005": "", - "battle_skill_config-290086005": "", - "battle_skill_config-390086005": "", + "battle_skill_config-190086005": "必勝の信念", + "battle_skill_config-290086005": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を14%、会心ダメージを7%上昇させる。\nアクティブ:3.9秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を12%、射速を8%上昇させる。", + "battle_skill_config-390086005": "CT:18.2秒,会心率:14%,会心ダメージ:7%,火力:+12%,射速:+8%,持続時間:3.9秒", "battle_skill_config-490086005": "", - "battle_skill_config-190086006": "", - "battle_skill_config-290086006": "", - "battle_skill_config-390086006": "", + "battle_skill_config-190086006": "必勝の信念", + "battle_skill_config-290086006": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を15%、会心ダメージを7.5%上昇させる。\nアクティブ:4.1秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を12.5%、射速を8.5%上昇させる。", + "battle_skill_config-390086006": "CT:17.8秒,会心率:15%,会心ダメージ:7.5%,火力:+12.5%,射速:+8.5%,持続時間:4.1秒", "battle_skill_config-490086006": "", - "battle_skill_config-190086007": "", - "battle_skill_config-290086007": "", - "battle_skill_config-390086007": "", + "battle_skill_config-190086007": "必勝の信念", + "battle_skill_config-290086007": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を16%、会心ダメージを8%上昇させる。\nアクティブ:4.3秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を13%、射速を9%上昇させる。", + "battle_skill_config-390086007": "CT:17.3秒,会心率:16%,会心ダメージ:8%,火力:+13%,射速:+9%,持続時間:4.3秒", "battle_skill_config-490086007": "", - "battle_skill_config-190086008": "", - "battle_skill_config-290086008": "", - "battle_skill_config-390086008": "", + "battle_skill_config-190086008": "必勝の信念", + "battle_skill_config-290086008": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を17%、会心ダメージを8.5%上昇させる。\nアクティブ:4.6秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を13.5%、射速を10%上昇させる。", + "battle_skill_config-390086008": "CT:16.9秒,会心率:17%,会心ダメージ:8.5%,火力:+13.5%,射速:+10%,持続時間:4.6秒", "battle_skill_config-490086008": "", - "battle_skill_config-190086009": "", - "battle_skill_config-290086009": "", - "battle_skill_config-390086009": "", + "battle_skill_config-190086009": "必勝の信念", + "battle_skill_config-290086009": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を18%、会心ダメージを9%上昇させる。\nアクティブ:4.8秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を14%、射速を11%上昇させる。", + "battle_skill_config-390086009": "CT:16.4秒,会心率:18%,会心ダメージ:9%,火力:+14%,射速:+11%,持続時間:4.8秒", "battle_skill_config-490086009": "", - "battle_skill_config-190086010": "", - "battle_skill_config-290086010": "", - "battle_skill_config-390086010": "", + "battle_skill_config-190086010": "必勝の信念", + "battle_skill_config-290086010": "パッシブ:自身が隊長の場合、戦闘中、自身の射速を35%低下させ、自身以外のライフルの会心率を20%、会心ダメージを10%上昇させる。\nアクティブ:5秒の間、スキル発動時に自身の陣形効果上にいる味方ユニットの火力を15%、射速を12%上昇させる。", + "battle_skill_config-390086010": "CT:16秒,会心率:20%,会心ダメージ:10%,火力:+15%,射速:+12%,持続時間:5秒", "battle_skill_config-490086010": "", "battle_skill_config-190086101": "", "battle_skill_config-290086101": "", @@ -39588,45 +39592,45 @@ "battle_skill_config-290086510": "", "battle_skill_config-390086510": "", "battle_skill_config-490086510": "", - "battle_skill_config-190086601": "", - "battle_skill_config-290086601": "", - "battle_skill_config-390086601": "", + "battle_skill_config-190086601": "拡散する殺意", + "battle_skill_config-290086601": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を10%、それ以外のユニットの火力を5%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を50上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086601": "回避:+10%,火力:+5%,命中:+50%", "battle_skill_config-490086601": "", - "battle_skill_config-190086602": "", - "battle_skill_config-290086602": "", - "battle_skill_config-390086602": "", + "battle_skill_config-190086602": "拡散する殺意", + "battle_skill_config-290086602": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を11%、それ以外のユニットの火力を5.5%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を53上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086602": "回避:+11%,火力:+5.5%,命中:+53%", "battle_skill_config-490086602": "", - "battle_skill_config-190086603": "", - "battle_skill_config-290086603": "", - "battle_skill_config-390086603": "", + "battle_skill_config-190086603": "拡散する殺意", + "battle_skill_config-290086603": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を12%、それ以外のユニットの火力を6%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を56上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086603": "回避:+12%,火力:+6%,命中:+56%", "battle_skill_config-490086603": "", - "battle_skill_config-190086604": "", - "battle_skill_config-290086604": "", - "battle_skill_config-390086604": "", + "battle_skill_config-190086604": "拡散する殺意", + "battle_skill_config-290086604": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を13%、それ以外のユニットの火力を6.5%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を59上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086604": "回避:+13%,火力:+6.5%,命中:+59%", "battle_skill_config-490086604": "", - "battle_skill_config-190086605": "", - "battle_skill_config-290086605": "", - "battle_skill_config-390086605": "", + "battle_skill_config-190086605": "拡散する殺意", + "battle_skill_config-290086605": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を15%、それ以外のユニットの火力を7%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を62上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086605": "回避:+15%,火力:+7%,命中:+62%", "battle_skill_config-490086605": "", - "battle_skill_config-190086606": "", - "battle_skill_config-290086606": "", - "battle_skill_config-390086606": "", + "battle_skill_config-190086606": "拡散する殺意", + "battle_skill_config-290086606": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を16%、それ以外のユニットの火力を7.5%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を65上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086606": "回避:+16%,火力:+7.5%,命中:+65%", "battle_skill_config-490086606": "", - "battle_skill_config-190086607": "", - "battle_skill_config-290086607": "", - "battle_skill_config-390086607": "", + "battle_skill_config-190086607": "拡散する殺意", + "battle_skill_config-290086607": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を17%、それ以外のユニットの火力を8%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を68上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086607": "回避:+17%,火力:+8%,命中:+68%", "battle_skill_config-490086607": "", - "battle_skill_config-190086608": "", - "battle_skill_config-290086608": "", - "battle_skill_config-390086608": "", + "battle_skill_config-190086608": "拡散する殺意", + "battle_skill_config-290086608": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を18%、それ以外のユニットの火力を8.5%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を72上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086608": "回避:+18%,火力:+8.5%,命中:+72%", "battle_skill_config-490086608": "", - "battle_skill_config-190086609": "", - "battle_skill_config-290086609": "", - "battle_skill_config-390086609": "", + "battle_skill_config-190086609": "拡散する殺意", + "battle_skill_config-290086609": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を19%、それ以外のユニットの火力を9%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を76上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086609": "回避:+19%,火力:+9%,命中:+76%", "battle_skill_config-490086609": "", - "battle_skill_config-190086610": "", - "battle_skill_config-290086610": "", - "battle_skill_config-390086610": "", + "battle_skill_config-190086610": "拡散する殺意", + "battle_skill_config-290086610": "パッシブ:リロードをしている間、自身の陣形効果上の味方ユニットの回避を20%、それ以外のユニットの火力を10%上昇させる。\nアクティブ:現在の装弾数を12発追加し、追加分使用時、自身の命中を80上昇させる。\nなお、次回リロード時間が4秒増加する。", + "battle_skill_config-390086610": "回避:+20%,火力:+10%,命中:+80%", "battle_skill_config-490086610": "", "battle_skill_config-190086701": "", "battle_skill_config-290086701": "", @@ -39677,44 +39681,44 @@ "battle_skill_config-390087901": "", "battle_skill_config-490087901": "", "battle_skill_config-190088001": "エイムショット", - "battle_skill_config-290088001": "", - "battle_skill_config-390088001": "", + "battle_skill_config-290088001": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて1.8~3倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088001": "CT:15秒,最低ダメージ倍率:1.8倍,最大ダメージ倍率:3倍", "battle_skill_config-490088001": "", "battle_skill_config-190088002": "エイムショット", - "battle_skill_config-290088002": "", - "battle_skill_config-390088002": "", + "battle_skill_config-290088002": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて1.9~3.3倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088002": "CT:14.6秒,最低ダメージ倍率:1.9倍,最大ダメージ倍率:3.3倍", "battle_skill_config-490088002": "", "battle_skill_config-190088003": "エイムショット", - "battle_skill_config-290088003": "", - "battle_skill_config-390088003": "火力:+6%", + "battle_skill_config-290088003": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2~3.7倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088003": "CT:14.1秒,最低ダメージ倍率:2倍,最大ダメージ倍率:3.7倍", "battle_skill_config-490088003": "", "battle_skill_config-190088004": "エイムショット", - "battle_skill_config-290088004": "", - "battle_skill_config-390088004": "", + "battle_skill_config-290088004": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.1~4倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088004": "CT:13.7秒,最低ダメージ倍率:2.1倍,最大ダメージ倍率:4倍", "battle_skill_config-490088004": "", "battle_skill_config-190088005": "エイムショット", - "battle_skill_config-290088005": "", - "battle_skill_config-390088005": "火力:+7%", + "battle_skill_config-290088005": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.2~4.3倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088005": "CT:13.2秒,最低ダメージ倍率:2.2倍,最大ダメージ倍率:4.3倍", "battle_skill_config-490088005": "", "battle_skill_config-190088006": "エイムショット", - "battle_skill_config-290088006": "", - "battle_skill_config-390088006": "", + "battle_skill_config-290088006": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.4~4.7倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088006": "CT:12.8秒,最低ダメージ倍率:2.4倍,最大ダメージ倍率:4.7倍", "battle_skill_config-490088006": "", "battle_skill_config-190088007": "エイムショット", - "battle_skill_config-290088007": "", - "battle_skill_config-390088007": "火力:+8%", + "battle_skill_config-290088007": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.5~5倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088007": "CT:12.3秒,最低ダメージ倍率:2.5倍,最大ダメージ倍率:5倍", "battle_skill_config-490088007": "", "battle_skill_config-190088008": "エイムショット", - "battle_skill_config-290088008": "", - "battle_skill_config-390088008": "", + "battle_skill_config-290088008": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.6~5.3倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088008": "CT:11.9秒,最低ダメージ倍率:2.6倍,最大ダメージ倍率:5.3倍", "battle_skill_config-490088008": "", "battle_skill_config-190088009": "エイムショット", - "battle_skill_config-290088009": "", - "battle_skill_config-390088009": "火力:+9%", + "battle_skill_config-290088009": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.7~5.7倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088009": "CT:11.4秒,最低ダメージ倍率:2.7倍,最大ダメージ倍率:5.7倍", "battle_skill_config-490088009": "", "battle_skill_config-190088010": "エイムショット", - "battle_skill_config-290088010": "", - "battle_skill_config-390088010": "火力:+10%", + "battle_skill_config-290088010": "スキルCT終了後にチャージを始め、1秒毎に1回だけチャージし、最大5回までチャージされる。スキルを使用することで1秒かけて最もHPの多いターゲットへ照準を合わせ、そのターゲットにチャージ数に応じて2.8~6倍のダメージを与えた後、チャージをリセットする。", + "battle_skill_config-390088010": "CT:11秒,最低ダメージ倍率:2.8倍,最大ダメージ倍率:6倍", "battle_skill_config-490088010": "", "battle_skill_config-190088101": "", "battle_skill_config-290088101": "", @@ -39756,45 +39760,45 @@ "battle_skill_config-290088110": "", "battle_skill_config-390088110": "", "battle_skill_config-490088110": "", - "battle_skill_config-190088201": "", - "battle_skill_config-290088201": "", - "battle_skill_config-390088201": "", + "battle_skill_config-190088201": "フォロウアップショット", + "battle_skill_config-290088201": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが5%上昇する。", + "battle_skill_config-390088201": "火力:+5%", "battle_skill_config-490088201": "", - "battle_skill_config-190088202": "", - "battle_skill_config-290088202": "", - "battle_skill_config-390088202": "", + "battle_skill_config-190088202": "フォロウアップショット", + "battle_skill_config-290088202": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが5.5%上昇する。", + "battle_skill_config-390088202": "火力:+5.5%", "battle_skill_config-490088202": "", - "battle_skill_config-190088203": "", - "battle_skill_config-290088203": "", - "battle_skill_config-390088203": "", + "battle_skill_config-190088203": "フォロウアップショット", + "battle_skill_config-290088203": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが6%上昇する。", + "battle_skill_config-390088203": "火力:+6%", "battle_skill_config-490088203": "", - "battle_skill_config-190088204": "", - "battle_skill_config-290088204": "", - "battle_skill_config-390088204": "", + "battle_skill_config-190088204": "フォロウアップショット", + "battle_skill_config-290088204": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが6.5%上昇する。", + "battle_skill_config-390088204": "火力:+6.5%", "battle_skill_config-490088204": "", - "battle_skill_config-190088205": "", - "battle_skill_config-290088205": "", - "battle_skill_config-390088205": "", + "battle_skill_config-190088205": "フォロウアップショット", + "battle_skill_config-290088205": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが7%上昇する。", + "battle_skill_config-390088205": "火力:+7%", "battle_skill_config-490088205": "", - "battle_skill_config-190088206": "", - "battle_skill_config-290088206": "", - "battle_skill_config-390088206": "", + "battle_skill_config-190088206": "フォロウアップショット", + "battle_skill_config-290088206": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが7.5%上昇する。", + "battle_skill_config-390088206": "火力:+7.5%", "battle_skill_config-490088206": "", - "battle_skill_config-190088207": "", - "battle_skill_config-290088207": "", - "battle_skill_config-390088207": "", + "battle_skill_config-190088207": "フォロウアップショット", + "battle_skill_config-290088207": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが8%上昇する。", + "battle_skill_config-390088207": "火力:+8%", "battle_skill_config-490088207": "", - "battle_skill_config-190088208": "", - "battle_skill_config-290088208": "", - "battle_skill_config-390088208": "", + "battle_skill_config-190088208": "フォロウアップショット", + "battle_skill_config-290088208": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが8.5%上昇する。", + "battle_skill_config-390088208": "火力:+8.5%", "battle_skill_config-490088208": "", - "battle_skill_config-190088209": "", - "battle_skill_config-290088209": "", - "battle_skill_config-390088209": "", + "battle_skill_config-190088209": "フォロウアップショット", + "battle_skill_config-290088209": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが9%上昇する。", + "battle_skill_config-390088209": "火力:+9%", "battle_skill_config-490088209": "", - "battle_skill_config-190088210": "", - "battle_skill_config-290088210": "", - "battle_skill_config-390088210": "", + "battle_skill_config-190088210": "フォロウアップショット", + "battle_skill_config-290088210": "エイムショットにて目標を撃破できなかった場合、その目標にチャージ数と同じ回数だけ強化された通常攻撃を行い、1倍の必中ダメージを与える(この攻撃には一定確率で会心が発動し、敵の防御値が適用される)。\nこの攻撃は敵が撃破されるか、回数分を打ち終わるまで継続される。\nHPが50%を下回る敵に対する通常攻撃及びスキルのダメージが10%上昇する。", + "battle_skill_config-390088210": "火力:+10%", "battle_skill_config-490088210": "", "battle_skill_config-190088301": "", "battle_skill_config-290088301": "", @@ -39809,84 +39813,84 @@ "battle_skill_config-390088501": "", "battle_skill_config-490088501": "", "battle_skill_config-190088601": "火力集中SG", - "battle_skill_config-290088601": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を30%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088601": "CT:20秒,火力:+30%", + "battle_skill_config-290088601": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を30%と命中を10%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088601": "CT:20秒,火力:+30%,命中:+10%", "battle_skill_config-490088601": "", "battle_skill_config-190088602": "火力集中SG", - "battle_skill_config-290088602": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を40%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088602": "CT:19.6秒,火力:+40%", + "battle_skill_config-290088602": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を40%と命中を11%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088602": "CT:19.6秒,火力:+40%,命中:+11%", "battle_skill_config-490088602": "", "battle_skill_config-190088603": "火力集中SG", - "battle_skill_config-290088603": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を50%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088603": "CT:19.1秒,火力:+50%", + "battle_skill_config-290088603": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を50%と命中を12%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088603": "CT:19.1秒,火力:+50%,命中:+12%", "battle_skill_config-490088603": "", "battle_skill_config-190088604": "火力集中SG", - "battle_skill_config-290088604": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を60%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088604": "CT:18.7秒,火力:+60%", + "battle_skill_config-290088604": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を60%と命中を13%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088604": "CT:18.7秒,火力:+60%,命中:+13%", "battle_skill_config-490088604": "", "battle_skill_config-190088605": "火力集中SG", - "battle_skill_config-290088605": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を70%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088605": "CT:18.2秒,火力:+70%", + "battle_skill_config-290088605": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を70%と命中を14%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088605": "CT:18.2秒,火力:+70%,命中:+14%", "battle_skill_config-490088605": "", "battle_skill_config-190088606": "火力集中SG", - "battle_skill_config-290088606": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を80%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088606": "CT:17.8秒,火力:+80%", + "battle_skill_config-290088606": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を80%と命中を15%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088606": "CT:17.8秒,火力:+80%,命中:+15%", "battle_skill_config-490088606": "", "battle_skill_config-190088607": "火力集中SG", - "battle_skill_config-290088607": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を90%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088607": "CT:17.3秒,火力:+90%", + "battle_skill_config-290088607": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を90%と命中を16%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088607": "CT:17.3秒,火力:+90%,命中:+16%", "battle_skill_config-490088607": "", "battle_skill_config-190088608": "火力集中SG", - "battle_skill_config-290088608": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を100%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088608": "CT:16.9秒,火力:+100%", + "battle_skill_config-290088608": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を100%と命中を17%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088608": "CT:16.9秒,火力:+100%,命中:+17%", "battle_skill_config-490088608": "", "battle_skill_config-190088609": "火力集中SG", - "battle_skill_config-290088609": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を110%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088609": "CT:16.4秒,火力:+110%", + "battle_skill_config-290088609": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を110%と命中を18%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088609": "CT:16.4秒,火力:+110%,命中:+18%", "battle_skill_config-490088609": "", "battle_skill_config-190088610": "火力集中SG", - "battle_skill_config-290088610": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を120%上昇させる(スラッグ弾の効果とは重複しない)", - "battle_skill_config-390088610": "CT:16秒,火力:+120%", + "battle_skill_config-290088610": "8秒間、攻撃可能な標的数を5まで増やし、自身の火力を120%と命中を20%上昇させる(スラッグ弾の効果とは重複しない)", + "battle_skill_config-390088610": "CT:16秒,火力:+120%,命中:+20%", "battle_skill_config-490088610": "", - "battle_skill_config-190088701": "", - "battle_skill_config-290088701": "", - "battle_skill_config-390088701": "", + "battle_skill_config-190088701": "防爆突撃", + "battle_skill_config-290088701": "敵に攻撃が命中した際、その敵の移動速度を1秒間、20%低下させる。", + "battle_skill_config-390088701": "移動速度:-20%", "battle_skill_config-490088701": "", - "battle_skill_config-190088702": "", - "battle_skill_config-290088702": "", - "battle_skill_config-390088702": "", + "battle_skill_config-190088702": "防爆突撃", + "battle_skill_config-290088702": "敵に攻撃が命中した際、その敵の移動速度を1秒間、22%低下させる。", + "battle_skill_config-390088702": "移動速度:-22%", "battle_skill_config-490088702": "", - "battle_skill_config-190088703": "", - "battle_skill_config-290088703": "", - "battle_skill_config-390088703": "", + "battle_skill_config-190088703": "防爆突撃", + "battle_skill_config-290088703": "敵に攻撃が命中した際、その敵の移動速度を1秒間、24%低下させる。", + "battle_skill_config-390088703": "移動速度:-24%", "battle_skill_config-490088703": "", - "battle_skill_config-190088704": "", - "battle_skill_config-290088704": "", - "battle_skill_config-390088704": "", + "battle_skill_config-190088704": "防爆突撃", + "battle_skill_config-290088704": "敵に攻撃が命中した際、その敵の移動速度を1秒間、26%低下させる。", + "battle_skill_config-390088704": "移動速度:-26%", "battle_skill_config-490088704": "", - "battle_skill_config-190088705": "", - "battle_skill_config-290088705": "", - "battle_skill_config-390088705": "", + "battle_skill_config-190088705": "防爆突撃", + "battle_skill_config-290088705": "敵に攻撃が命中した際、その敵の移動速度を1秒間、30%低下させる。", + "battle_skill_config-390088705": "移動速度:-30%", "battle_skill_config-490088705": "", - "battle_skill_config-190088706": "", - "battle_skill_config-290088706": "", - "battle_skill_config-390088706": "", + "battle_skill_config-190088706": "防爆突撃", + "battle_skill_config-290088706": "敵に攻撃が命中した際、その敵の移動速度を1秒間、34%低下させる。", + "battle_skill_config-390088706": "移動速度:-34%", "battle_skill_config-490088706": "", - "battle_skill_config-190088707": "", - "battle_skill_config-290088707": "", - "battle_skill_config-390088707": "", + "battle_skill_config-190088707": "防爆突撃", + "battle_skill_config-290088707": "敵に攻撃が命中した際、その敵の移動速度を1秒間、38%低下させる。", + "battle_skill_config-390088707": "移動速度:-38%", "battle_skill_config-490088707": "", - "battle_skill_config-190088708": "", - "battle_skill_config-290088708": "", - "battle_skill_config-390088708": "", + "battle_skill_config-190088708": "防爆突撃", + "battle_skill_config-290088708": "敵に攻撃が命中した際、その敵の移動速度を1秒間、42%低下させる。", + "battle_skill_config-390088708": "移動速度:-42%", "battle_skill_config-490088708": "", - "battle_skill_config-190088709": "", - "battle_skill_config-290088709": "", - "battle_skill_config-390088709": "", + "battle_skill_config-190088709": "防爆突撃", + "battle_skill_config-290088709": "敵に攻撃が命中した際、その敵の移動速度を1秒間、46%低下させる。", + "battle_skill_config-390088709": "移動速度:-46%", "battle_skill_config-490088709": "", - "battle_skill_config-190088710": "", - "battle_skill_config-290088710": "", - "battle_skill_config-390088710": "", + "battle_skill_config-190088710": "防爆突撃", + "battle_skill_config-290088710": "敵に攻撃が命中した際、その敵の移動速度を1秒間、50%低下させる。", + "battle_skill_config-390088710": "移動速度:-50%", "battle_skill_config-490088710": "", "battle_skill_config-190088801": "", "battle_skill_config-290088801": "", @@ -39906,83 +39910,83 @@ "battle_skill_config-490089201": "", "battle_skill_config-190089301": "ストームアイ", "battle_skill_config-290089301": "3.5秒の間、攻撃時にターゲットへ2回ダメージを与える", - "battle_skill_config-390089301": "", + "battle_skill_config-390089301": "CT:20秒,攻撃回数:2回,持続時間:3.5秒", "battle_skill_config-490089301": "", "battle_skill_config-190089302": "ストームアイ", "battle_skill_config-290089302": "3.7秒の間、攻撃時にターゲットへ2回ダメージを与える", - "battle_skill_config-390089302": "", + "battle_skill_config-390089302": "CT:19.6秒,攻撃回数:2回,持続時間:3.7秒", "battle_skill_config-490089302": "", "battle_skill_config-190089303": "ストームアイ", "battle_skill_config-290089303": "3.8秒の間、攻撃時にターゲットへ2回ダメージを与える", - "battle_skill_config-390089303": "", + "battle_skill_config-390089303": "CT:19.1秒,攻撃回数:2回,持続時間:3.8秒", "battle_skill_config-490089303": "", "battle_skill_config-190089304": "ストームアイ", "battle_skill_config-290089304": "4秒の間、攻撃時にターゲットへ2回ダメージを与える", - "battle_skill_config-390089304": "", + "battle_skill_config-390089304": "CT:18.7秒,攻撃回数:2回,持続時間:4秒", "battle_skill_config-490089304": "", "battle_skill_config-190089305": "ストームアイ", "battle_skill_config-290089305": "4.2秒の間、攻撃時にターゲットへ2回ダメージを与える", - "battle_skill_config-390089305": "", + "battle_skill_config-390089305": "CT:18.2秒,攻撃回数:2回,持続時間:4.2秒", "battle_skill_config-490089305": "", "battle_skill_config-190089306": "ストームアイ", - "battle_skill_config-290089306": "", - "battle_skill_config-390089306": "", + "battle_skill_config-290089306": "4.3秒の間、攻撃時にターゲットへ2回ダメージを与える", + "battle_skill_config-390089306": "CT:17.8秒,攻撃回数:2回,持続時間:4.3秒", "battle_skill_config-490089306": "", "battle_skill_config-190089307": "ストームアイ", - "battle_skill_config-290089307": "", - "battle_skill_config-390089307": "", + "battle_skill_config-290089307": "4.5秒の間、攻撃時にターゲットへ2回ダメージを与える", + "battle_skill_config-390089307": "CT:17.3秒,攻撃回数:2回,持続時間:4.5秒", "battle_skill_config-490089307": "", "battle_skill_config-190089308": "ストームアイ", - "battle_skill_config-290089308": "", - "battle_skill_config-390089308": "", + "battle_skill_config-290089308": "4.7秒の間、攻撃時にターゲットへ2回ダメージを与える", + "battle_skill_config-390089308": "CT:16.9秒,攻撃回数:2回,持続時間:4.7秒", "battle_skill_config-490089308": "", "battle_skill_config-190089309": "ストームアイ", - "battle_skill_config-290089309": "", - "battle_skill_config-390089309": "", + "battle_skill_config-290089309": "4.8秒の間、攻撃時にターゲットへ3回ダメージを与える", + "battle_skill_config-390089309": "CT:16.4秒,攻撃回数:3回,持続時間:4.8秒", "battle_skill_config-490089309": "", "battle_skill_config-190089310": "ストームアイ", - "battle_skill_config-290089310": "", - "battle_skill_config-390089310": "", + "battle_skill_config-290089310": "5秒の間、攻撃時にターゲットへ3回ダメージを与える", + "battle_skill_config-390089310": "CT:16秒,攻撃回数:3回,持続時間:5秒", "battle_skill_config-490089310": "", - "battle_skill_config-190089401": "", - "battle_skill_config-290089401": "", - "battle_skill_config-390089401": "", + "battle_skill_config-190089401": "ストームスタンス", + "battle_skill_config-290089401": "同じ目標に3回ダメージを与えるたび、敵最大HPの1%と同数の追加ダメージを与える(自身の火力の120%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089401": "HP比率:1%,ダメージ上限:120%", "battle_skill_config-490089401": "", - "battle_skill_config-190089402": "", - "battle_skill_config-290089402": "", - "battle_skill_config-390089402": "", + "battle_skill_config-190089402": "ストームスタンス", + "battle_skill_config-290089402": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.1%と同数の追加ダメージを与える(自身の火力の140%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089402": "HP比率:1.1%,ダメージ上限:140%", "battle_skill_config-490089402": "", - "battle_skill_config-190089403": "", - "battle_skill_config-290089403": "", - "battle_skill_config-390089403": "", + "battle_skill_config-190089403": "ストームスタンス", + "battle_skill_config-290089403": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.2%と同数の追加ダメージを与える(自身の火力の160%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089403": "HP比率:1.2%,ダメージ上限:160%", "battle_skill_config-490089403": "", - "battle_skill_config-190089404": "", - "battle_skill_config-290089404": "", - "battle_skill_config-390089404": "", + "battle_skill_config-190089404": "ストームスタンス", + "battle_skill_config-290089404": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.3%と同数の追加ダメージを与える(自身の火力の180%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089404": "HP比率:1.3%,ダメージ上限:180%", "battle_skill_config-490089404": "", - "battle_skill_config-190089405": "", - "battle_skill_config-290089405": "", - "battle_skill_config-390089405": "", + "battle_skill_config-190089405": "ストームスタンス", + "battle_skill_config-290089405": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.4%と同数の追加ダメージを与える(自身の火力の200%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089405": "HP比率:1.4%,ダメージ上限:200%", "battle_skill_config-490089405": "", - "battle_skill_config-190089406": "", - "battle_skill_config-290089406": "", - "battle_skill_config-390089406": "", + "battle_skill_config-190089406": "ストームスタンス", + "battle_skill_config-290089406": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.6%と同数の追加ダメージを与える(自身の火力の220%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089406": "HP比率:1.6%,ダメージ上限:220%", "battle_skill_config-490089406": "", - "battle_skill_config-190089407": "", - "battle_skill_config-290089407": "", - "battle_skill_config-390089407": "", + "battle_skill_config-190089407": "ストームスタンス", + "battle_skill_config-290089407": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.7%と同数の追加ダメージを与える(自身の火力の240%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089407": "HP比率:1.7%,ダメージ上限:240%", "battle_skill_config-490089407": "", - "battle_skill_config-190089408": "", - "battle_skill_config-290089408": "", - "battle_skill_config-390089408": "", + "battle_skill_config-190089408": "ストームスタンス", + "battle_skill_config-290089408": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.8%と同数の追加ダメージを与える(自身の火力の260%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089408": "HP比率:1.8%,ダメージ上限:260%", "battle_skill_config-490089408": "", - "battle_skill_config-190089409": "", - "battle_skill_config-290089409": "", - "battle_skill_config-390089409": "", + "battle_skill_config-190089409": "ストームスタンス", + "battle_skill_config-290089409": "同じ目標に3回ダメージを与えるたび、敵最大HPの1.9%と同数の追加ダメージを与える(自身の火力の280%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089409": "HP比率:1.9%,ダメージ上限:280%", "battle_skill_config-490089409": "", - "battle_skill_config-190089410": "", - "battle_skill_config-290089410": "", - "battle_skill_config-390089410": "", + "battle_skill_config-190089410": "ストームスタンス", + "battle_skill_config-290089410": "同じ目標に3回ダメージを与えるたび、敵最大HPの2%と同数の追加ダメージを与える(自身の火力の300%を超えない)。このダメージには敵の防御値が適用されるが、シールドは無視する。", + "battle_skill_config-390089410": "HP比率:2%,ダメージ上限:300%", "battle_skill_config-490089410": "", "battle_skill_config-190091201": "", "battle_skill_config-290091201": "", @@ -40136,105 +40140,105 @@ "battle_skill_config-290492001": "", "battle_skill_config-390492001": "", "battle_skill_config-490492001": "", - "battle_skill_config-190092101": "", - "battle_skill_config-290092101": "", - "battle_skill_config-390092101": "", + "battle_skill_config-190092101": "テルミヌス", + "battle_skill_config-290092101": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は0.8倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092101": "CT:15秒,ダメージ倍率:0.8倍", "battle_skill_config-490092101": "", - "battle_skill_config-190092102": "", - "battle_skill_config-290092102": "", - "battle_skill_config-390092102": "", + "battle_skill_config-190092102": "テルミヌス", + "battle_skill_config-290092102": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は0.85倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092102": "CT:14.7秒,ダメージ倍率:0.85倍", "battle_skill_config-490092102": "", - "battle_skill_config-190092103": "", - "battle_skill_config-290092103": "", - "battle_skill_config-390092103": "", + "battle_skill_config-190092103": "テルミヌス", + "battle_skill_config-290092103": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は0.9倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092103": "CT:14.3秒,ダメージ倍率:0.9倍", "battle_skill_config-490092103": "", - "battle_skill_config-190092104": "", - "battle_skill_config-290092104": "", - "battle_skill_config-390092104": "", + "battle_skill_config-190092104": "テルミヌス", + "battle_skill_config-290092104": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は0.95倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092104": "CT:14秒,ダメージ倍率:0.95倍", "battle_skill_config-490092104": "", - "battle_skill_config-190092105": "", - "battle_skill_config-290092105": "", - "battle_skill_config-390092105": "", + "battle_skill_config-190092105": "テルミヌス", + "battle_skill_config-290092105": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092105": "CT:13.7秒,ダメージ倍率:1倍", "battle_skill_config-490092105": "", - "battle_skill_config-190092106": "", - "battle_skill_config-290092106": "", - "battle_skill_config-390092106": "", + "battle_skill_config-190092106": "テルミヌス", + "battle_skill_config-290092106": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.05倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092106": "CT:13.3秒,ダメージ倍率:1.05倍", "battle_skill_config-490092106": "", - "battle_skill_config-190092107": "", - "battle_skill_config-290092107": "", - "battle_skill_config-390092107": "", + "battle_skill_config-190092107": "テルミヌス", + "battle_skill_config-290092107": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.1倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092107": "CT:13秒,ダメージ倍率:1.1倍", "battle_skill_config-490092107": "", - "battle_skill_config-190092108": "", - "battle_skill_config-290092108": "", - "battle_skill_config-390092108": "", + "battle_skill_config-190092108": "テルミヌス", + "battle_skill_config-290092108": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.15倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092108": "CT:12.7秒,ダメージ倍率:1.15倍", "battle_skill_config-490092108": "", - "battle_skill_config-190092109": "", - "battle_skill_config-290092109": "", - "battle_skill_config-390092109": "", + "battle_skill_config-190092109": "テルミヌス", + "battle_skill_config-290092109": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.2倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092109": "CT:12.3秒,ダメージ倍率:1.2倍", "battle_skill_config-490092109": "", - "battle_skill_config-190092110": "", - "battle_skill_config-290092110": "", - "battle_skill_config-390092110": "", + "battle_skill_config-190092110": "テルミヌス", + "battle_skill_config-290092110": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.3倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092110": "CT:12秒,ダメージ倍率:1.3倍", "battle_skill_config-490092110": "", - "battle_skill_config-190092201": "", - "battle_skill_config-290092201": "", - "battle_skill_config-390092201": "", + "battle_skill_config-190092201": "定量活性", + "battle_skill_config-290092201": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:2秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+10%/回避+60%/会心ダメージ+10%", + "battle_skill_config-390092201": "CT:12秒,火力:+10%,回避:+60%,会心ダメージ:+10%,持続時間:2秒", "battle_skill_config-490092201": "", - "battle_skill_config-190092202": "", - "battle_skill_config-290092202": "", - "battle_skill_config-390092202": "", + "battle_skill_config-190092202": "定量活性", + "battle_skill_config-290092202": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:2.2秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+12%/回避+64%/会心ダメージ+12%", + "battle_skill_config-390092202": "CT:11.6秒,火力:+12%,回避:+64%,会心ダメージ:+12%,持続時間:2.2秒", "battle_skill_config-490092202": "", - "battle_skill_config-190092203": "", - "battle_skill_config-290092203": "", - "battle_skill_config-390092203": "", + "battle_skill_config-190092203": "定量活性", + "battle_skill_config-290092203": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:2.4秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+14%/回避+69%/会心ダメージ+14%", + "battle_skill_config-390092203": "CT:11.1秒,火力:+14%,回避:+69%,会心ダメージ:+14%,持続時間:2.4秒", "battle_skill_config-490092203": "", - "battle_skill_config-190092204": "", - "battle_skill_config-290092204": "", - "battle_skill_config-390092204": "", + "battle_skill_config-190092204": "定量活性", + "battle_skill_config-290092204": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:2.7秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+17%/回避+73%/会心ダメージ+17%", + "battle_skill_config-390092204": "CT:10.7秒,火力:+17%,回避:+73%,会心ダメージ:+17%,持続時間:2.7秒", "battle_skill_config-490092204": "", - "battle_skill_config-190092205": "", - "battle_skill_config-290092205": "", - "battle_skill_config-390092205": "", + "battle_skill_config-190092205": "定量活性", + "battle_skill_config-290092205": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:2.9秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+19%/回避+78%/会心ダメージ+19%", + "battle_skill_config-390092205": "CT:10.2秒,火力:+19%,回避:+78%,会心ダメージ:+19%,持続時間:2.9秒", "battle_skill_config-490092205": "", - "battle_skill_config-190092206": "", - "battle_skill_config-290092206": "", - "battle_skill_config-390092206": "", + "battle_skill_config-190092206": "定量活性", + "battle_skill_config-290092206": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:3.1秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+21%/回避+82%/会心ダメージ+21%", + "battle_skill_config-390092206": "CT:9.8秒,火力:+21%,回避:+82%,会心ダメージ:+21%,持続時間:3.1秒", "battle_skill_config-490092206": "", - "battle_skill_config-190092207": "", - "battle_skill_config-290092207": "", - "battle_skill_config-390092207": "", + "battle_skill_config-190092207": "定量活性", + "battle_skill_config-290092207": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:3.3秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+23%/回避+87%/会心ダメージ+23%", + "battle_skill_config-390092207": "CT:9.3秒,火力:+23%,回避:+87%,会心ダメージ:+23%,持続時間:3.3秒", "battle_skill_config-490092207": "", - "battle_skill_config-190092208": "", - "battle_skill_config-290092208": "", - "battle_skill_config-390092208": "", + "battle_skill_config-190092208": "定量活性", + "battle_skill_config-290092208": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:3.6秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+26%/回避+91%/会心ダメージ+26%", + "battle_skill_config-390092208": "CT:8.9秒,火力:+26%,回避:+91%,会心ダメージ:+26%,持続時間:3.6秒", "battle_skill_config-490092208": "", - "battle_skill_config-190092209": "", - "battle_skill_config-290092209": "", - "battle_skill_config-390092209": "", + "battle_skill_config-190092209": "定量活性", + "battle_skill_config-290092209": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:3.8秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+28%/回避+96%/会心ダメージ+28%", + "battle_skill_config-390092209": "CT:8.4秒,火力:+28%,回避:+96%,会心ダメージ:+28%,持続時間:3.8秒", "battle_skill_config-490092209": "", - "battle_skill_config-190092210": "", - "battle_skill_config-290092210": "", - "battle_skill_config-390092210": "", + "battle_skill_config-190092210": "定量活性", + "battle_skill_config-290092210": "パッシブ:会心発生時、目標に「オルガニズム」マークを付与する。\nアクティブ:4秒間、自身の一部ステータスを上昇させる。\nステータス効果:火力+30%/回避+100%/会心ダメージ+30%", + "battle_skill_config-390092210": "CT:8秒,火力:+30%,回避:+100%,会心ダメージ:+30%,持続時間:4秒", "battle_skill_config-490092210": "", - "battle_skill_config-190092301": "", - "battle_skill_config-290092301": "", - "battle_skill_config-390092301": "", + "battle_skill_config-190092301": "オルガニズム", + "battle_skill_config-290092301": "「オルガニズム」マークを付与された敵に1.06倍のダメージを与え、耐久値4ポイントを持つシールドを10秒間、自身に展開する(累積上限無し)。\nこの効果はいかなる場合でも発動し、「オルガニズム」マークは5秒間持続する。", + "battle_skill_config-390092301": "耐久値:4ポイント,シールド持続時間:10秒,マーク持続時間:5秒,追加倍率:0.06倍", "battle_skill_config-490092301": "", - "battle_skill_config-190092302": "", - "battle_skill_config-290092302": "", - "battle_skill_config-390092302": "", + "battle_skill_config-190092302": "オルガニズム", + "battle_skill_config-290092302": "「オルガニズム」マークを付与された敵に1.07倍のダメージを与え、耐久値4ポイントを持つシールドを12秒間、自身に展開する(累積上限無し)。\nこの効果はいかなる場合でも発動し、「オルガニズム」マークは6秒間持続する。", + "battle_skill_config-390092302": "耐久値:4ポイント,シールド持続時間:12秒,マーク持続時間:6秒,追加倍率:0.07倍", "battle_skill_config-490092302": "", - "battle_skill_config-190092303": "", - "battle_skill_config-290092303": "", - "battle_skill_config-390092303": "", + "battle_skill_config-190092303": "オルガニズム", + "battle_skill_config-290092303": "「オルガニズム」マークを付与された敵に1.08倍のダメージを与え、耐久値5ポイントを持つシールドを14秒間、自身に展開する(累積上限無し)。\nこの効果はいかなる場合でも発動し、「オルガニズム」マークは7秒間持続する。", + "battle_skill_config-390092303": "耐久値:5ポイント,シールド持続時間:14秒,マーク持続時間:7秒,追加倍率:0.08倍", "battle_skill_config-490092303": "", - "battle_skill_config-190092304": "", - "battle_skill_config-290092304": "", - "battle_skill_config-390092304": "", + "battle_skill_config-190092304": "オルガニズム", + "battle_skill_config-290092304": "「オルガニズム」マークを付与された敵に1.09倍のダメージを与え、耐久値5ポイントを持つシールドを16秒間、自身に展開する(累積上限無し)。\nこの効果はいかなる場合でも発動し、「オルガニズム」マークは8秒間持続する。", + "battle_skill_config-390092304": "耐久値:5ポイント,シールド持続時間:16秒,マーク持続時間:8秒,追加倍率:0.09倍", "battle_skill_config-490092304": "", - "battle_skill_config-190092305": "", - "battle_skill_config-290092305": "", - "battle_skill_config-390092305": "", + "battle_skill_config-190092305": "オルガニズム", + "battle_skill_config-290092305": "「オルガニズム」マークを付与された敵に1.1倍のダメージを与え、耐久値6ポイントを持つシールドを18秒間、自身に展開する(累積上限無し)。\n「オルガニズム」マークは9秒間持続する。", + "battle_skill_config-390092305": "耐久値:6ポイント,シールド持続時間:18秒,マーク持続時間:9秒,追加倍率:0.1倍", "battle_skill_config-490092305": "", "battle_skill_config-190092401": "", "battle_skill_config-290092401": "", @@ -40280,45 +40284,45 @@ "battle_skill_config-290092510": "", "battle_skill_config-390092510": "", "battle_skill_config-490092510": "", - "battle_skill_config-190092601": "", - "battle_skill_config-290092601": "", - "battle_skill_config-390092601": "", + "battle_skill_config-190092601": "テルミヌス", + "battle_skill_config-290092601": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092601": "CT:15秒,ダメージ倍率:1倍", "battle_skill_config-490092601": "", - "battle_skill_config-190092602": "", - "battle_skill_config-290092602": "", - "battle_skill_config-390092602": "", + "battle_skill_config-190092602": "テルミヌス", + "battle_skill_config-290092602": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.05倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092602": "CT:14.7秒,ダメージ倍率:1.05倍", "battle_skill_config-490092602": "", - "battle_skill_config-190092603": "", - "battle_skill_config-290092603": "", - "battle_skill_config-390092603": "", + "battle_skill_config-190092603": "テルミヌス", + "battle_skill_config-290092603": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.1倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092603": "CT:14.3秒,ダメージ倍率:1.1倍", "battle_skill_config-490092603": "", - "battle_skill_config-190092604": "", - "battle_skill_config-290092604": "", - "battle_skill_config-390092604": "", + "battle_skill_config-190092604": "テルミヌス", + "battle_skill_config-290092604": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.15倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092604": "CT:14秒,ダメージ倍率:1.15倍", "battle_skill_config-490092604": "", - "battle_skill_config-190092605": "", - "battle_skill_config-290092605": "", - "battle_skill_config-390092605": "", + "battle_skill_config-190092605": "テルミヌス", + "battle_skill_config-290092605": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.2倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092605": "CT:13.7秒,ダメージ倍率:1.2倍", "battle_skill_config-490092605": "", - "battle_skill_config-190092606": "", - "battle_skill_config-290092606": "", - "battle_skill_config-390092606": "", + "battle_skill_config-190092606": "テルミヌス", + "battle_skill_config-290092606": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.25倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092606": "CT:13.3秒,ダメージ倍率:1.25倍", "battle_skill_config-490092606": "", - "battle_skill_config-190092607": "", - "battle_skill_config-290092607": "", - "battle_skill_config-390092607": "", + "battle_skill_config-190092607": "テルミヌス", + "battle_skill_config-290092607": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.3倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092607": "CT:13秒,ダメージ倍率:1.3倍", "battle_skill_config-490092607": "", - "battle_skill_config-190092608": "", - "battle_skill_config-290092608": "", - "battle_skill_config-390092608": "", + "battle_skill_config-190092608": "テルミヌス", + "battle_skill_config-290092608": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.35倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092608": "CT:12.7秒,ダメージ倍率:1.35倍", "battle_skill_config-490092608": "", - "battle_skill_config-190092609": "", - "battle_skill_config-290092609": "", - "battle_skill_config-390092609": "", + "battle_skill_config-190092609": "テルミヌス", + "battle_skill_config-290092609": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.4倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092609": "CT:12.3秒,ダメージ倍率:1.4倍", "battle_skill_config-490092609": "", - "battle_skill_config-190092610": "", - "battle_skill_config-290092610": "", - "battle_skill_config-390092610": "", + "battle_skill_config-190092610": "テルミヌス", + "battle_skill_config-290092610": "パッシブ:アルケミストは堅守戦略下時、攻撃距離が延長され、2回0.5倍のダメージを2回与える。\nそれ以外の戦略時、会心率が50%上昇し、0.5倍の必中近接戦闘ダメージを2回与える。\nアクティブ:発動後、敵ユニットをランダムに選択し、合計9回攻撃を行う。この攻撃は1.5倍の必中ダメージを2回与え、さらに目標に「オルガニズム」マークを付与する。\nスキル発動中、このユニットは無敵状態となる。", + "battle_skill_config-390092610": "CT:12秒,ダメージ倍率:1.5倍", "battle_skill_config-490092610": "", "battle_skill_config-190092701": "", "battle_skill_config-290092701": "", @@ -40360,25 +40364,25 @@ "battle_skill_config-290092710": "", "battle_skill_config-390092710": "", "battle_skill_config-490092710": "", - "battle_skill_config-190092801": "", - "battle_skill_config-290092801": "", - "battle_skill_config-390092801": "", + "battle_skill_config-190092801": "重力解放", + "battle_skill_config-290092801": "非堅守戦略時、6秒ごとに味方全体の移動速度を60%上昇させる。本効果は3秒間持続し、経過後は段々と元の数値に戻る。\n堅守戦略時、1秒ごとに自身に最大HPの4%と同数の耐久値を持つシールドを3秒間展開する。", + "battle_skill_config-390092801": "移動速度:+60%,耐久値:HPの4%,持続時間:3秒", "battle_skill_config-490092801": "", - "battle_skill_config-190092802": "", - "battle_skill_config-290092802": "", - "battle_skill_config-390092802": "", + "battle_skill_config-190092802": "重力解放", + "battle_skill_config-290092802": "非堅守戦略時、6秒ごとに味方全体の移動速度を70%上昇させる。本効果は3秒間持続し、経過後は段々と元の数値に戻る。\n堅守戦略時、1秒ごとに自身に最大HPの4.5%と同数の耐久値を持つシールドを3.5秒間展開する。", + "battle_skill_config-390092802": "移動速度:+70%,耐久値:HPの4.5%,持続時間:3.5秒", "battle_skill_config-490092802": "", - "battle_skill_config-190092803": "", - "battle_skill_config-290092803": "", - "battle_skill_config-390092803": "", + "battle_skill_config-190092803": "重力解放", + "battle_skill_config-290092803": "非堅守戦略時、6秒ごとに味方全体の移動速度を80%上昇させる。本効果は3秒間持続し、経過後は段々と元の数値に戻る。\n堅守戦略時、1秒ごとに自身に最大HPの5%と同数の耐久値を持つシールドを4秒間展開する。", + "battle_skill_config-390092803": "移動速度:+80%,耐久値:HPの5%,持続時間:4秒", "battle_skill_config-490092803": "", - "battle_skill_config-190092804": "", - "battle_skill_config-290092804": "", - "battle_skill_config-390092804": "", + "battle_skill_config-190092804": "重力解放", + "battle_skill_config-290092804": "非堅守戦略時、6秒ごとに味方全体の移動速度を90%上昇させる。本効果は3秒間持続し、経過後は段々と元の数値に戻る。\n堅守戦略時、1秒ごとに自身に最大HPの5.5%と同数の耐久値を持つシールドを4.5秒間展開する。", + "battle_skill_config-390092804": "移動速度:+90%,耐久値:HPの5.5%,持続時間:4.5秒", "battle_skill_config-490092804": "", - "battle_skill_config-190092805": "", - "battle_skill_config-290092805": "", - "battle_skill_config-390092805": "", + "battle_skill_config-190092805": "重力解放", + "battle_skill_config-290092805": "非堅守戦略時、6秒ごとに味方全体の移動速度を100%上昇させる。本効果は3秒間持続し、経過後は段々と元の数値に戻る。\n堅守戦略時、1秒ごとに自身に最大HPの6%と同数の耐久値を持つシールドを5秒間展開する。", + "battle_skill_config-390092805": "移動速度:+100%,耐久値:HPの6%,持続時間:5秒", "battle_skill_config-490092805": "", "battle_skill_config-190092901": "", "battle_skill_config-290092901": "", @@ -40388,25 +40392,25 @@ "battle_skill_config-290093001": "", "battle_skill_config-390093001": "", "battle_skill_config-490093001": "", - "battle_skill_config-190093401": "", - "battle_skill_config-290093401": "", - "battle_skill_config-390093401": "", + "battle_skill_config-190093401": "燃ゆる魂の直感", + "battle_skill_config-290093401": "堅守戦略時、自身と自身後方のユニットの一部ステータスを上昇させる。それ以外の戦略においては、自身の周囲3ヤード内にいる全ての近接戦闘ユニットの一部ステータスを上昇させる。\nステータス効果:火力+9%/回避+24%\n本効果は1ユニットにつき、最大3重まで累積する。", + "battle_skill_config-390093401": "火力:+9%,回避:+24%", "battle_skill_config-490093401": "", - "battle_skill_config-190093402": "", - "battle_skill_config-290093402": "", - "battle_skill_config-390093402": "", + "battle_skill_config-190093402": "燃ゆる魂の直感", + "battle_skill_config-290093402": "堅守戦略時、自身と自身後方のユニットの一部ステータスを上昇させる。それ以外の戦略においては、自身の周囲3ヤード内にいる全ての近接戦闘ユニットの一部ステータスを上昇させる。\nステータス効果:火力+11%/回避+28%\n本効果は1ユニットにつき、最大3重まで累積する。", + "battle_skill_config-390093402": "火力:+11%,回避:+28%", "battle_skill_config-490093402": "", - "battle_skill_config-190093403": "", - "battle_skill_config-290093403": "", - "battle_skill_config-390093403": "", + "battle_skill_config-190093403": "燃ゆる魂の直感", + "battle_skill_config-290093403": "堅守戦略時、自身と自身後方のユニットの一部ステータスを上昇させる。それ以外の戦略においては、自身の周囲3ヤード内にいる全ての近接戦闘ユニットの一部ステータスを上昇させる。\nステータス効果:火力+12%/回避+32%\n本効果は1ユニットにつき、最大3重まで累積する。", + "battle_skill_config-390093403": "火力:+12%,回避:+32%", "battle_skill_config-490093403": "", - "battle_skill_config-190093404": "", - "battle_skill_config-290093404": "", - "battle_skill_config-390093404": "", + "battle_skill_config-190093404": "燃ゆる魂の直感", + "battle_skill_config-290093404": "堅守戦略時、自身と自身後方のユニットの一部ステータスを上昇させる。それ以外の戦略においては、自身の周囲3ヤード内にいる全ての近接戦闘ユニットの一部ステータスを上昇させる。\nステータス効果:火力+14%/回避+36%\n本効果は1ユニットにつき、最大3重まで累積する。", + "battle_skill_config-390093404": "火力:+14%,回避:+36%", "battle_skill_config-490093404": "", - "battle_skill_config-190093405": "", - "battle_skill_config-290093405": "", - "battle_skill_config-390093405": "", + "battle_skill_config-190093405": "燃ゆる魂の直感", + "battle_skill_config-290093405": "堅守戦略時、自身と自身後方のユニットの一部ステータスを上昇させる。それ以外の戦略においては、自身の周囲3ヤード内にいる全ての近接戦闘ユニットの一部ステータスを上昇させる。\nステータス効果:火力+15%/回避+40%\n本効果は1ユニットにつき、最大3重まで累積する。", + "battle_skill_config-390093405": "火力:+15%,回避:+40%", "battle_skill_config-490093405": "", "battle_skill_config-190093501": "", "battle_skill_config-290093501": "", @@ -40448,25 +40452,25 @@ "battle_skill_config-290093605": "", "battle_skill_config-390093605": "", "battle_skill_config-490093605": "", - "battle_skill_config-190093701": "", - "battle_skill_config-290093701": "", - "battle_skill_config-390093701": "", + "battle_skill_config-190093701": "防御強化", + "battle_skill_config-290093701": "味方全体に耐久値12ポイントを持つシールドを展開する。目標が近接戦闘ユニットの場合、そのユニットがHPを1%失うたびに、6秒間、耐久値を2%追加する(最大3重まで累積)。", + "battle_skill_config-390093701": "CT:14秒,シールド耐久値:12ポイント", "battle_skill_config-490093701": "", - "battle_skill_config-190093702": "", - "battle_skill_config-290093702": "", - "battle_skill_config-390093702": "", + "battle_skill_config-190093702": "防御強化", + "battle_skill_config-290093702": "味方全体に耐久値15ポイントを持つシールドを展開する。目標が近接戦闘ユニットの場合、そのユニットがHPを1%失うたびに、7秒間、耐久値を2%追加する(最大3重まで累積)。", + "battle_skill_config-390093702": "CT:13秒,シールド耐久値:15ポイント", "battle_skill_config-490093702": "", - "battle_skill_config-190093703": "", - "battle_skill_config-290093703": "", - "battle_skill_config-390093703": "", + "battle_skill_config-190093703": "防御強化", + "battle_skill_config-290093703": "味方全体に耐久値18ポイントを持つシールドを展開する。目標が近接戦闘ユニットの場合、そのユニットがHPを1%失うたびに、8秒間、耐久値を2%追加する(最大3重まで累積)。", + "battle_skill_config-390093703": "CT:12秒,シールド耐久値:18ポイント", "battle_skill_config-490093703": "", - "battle_skill_config-190093704": "", - "battle_skill_config-290093704": "", - "battle_skill_config-390093704": "", + "battle_skill_config-190093704": "防御強化", + "battle_skill_config-290093704": "味方全体に耐久値21ポイントを持つシールドを展開する。目標が近接戦闘ユニットの場合、そのユニットがHPを1%失うたびに、9秒間、耐久値を2%追加する(最大3重まで累積)。", + "battle_skill_config-390093704": "CT:11秒,シールド耐久値:21ポイント", "battle_skill_config-490093704": "", - "battle_skill_config-190093705": "", - "battle_skill_config-290093705": "", - "battle_skill_config-390093705": "", + "battle_skill_config-190093705": "防御強化", + "battle_skill_config-290093705": "味方全体に耐久値24ポイントを持つシールドを展開する。目標が近接戦闘ユニットの場合、そのユニットがHPを1%失うたびに、10秒間、耐久値を2%追加する(最大3重まで累積)。", + "battle_skill_config-390093705": "CT:10秒,シールド耐久値:24ポイント", "battle_skill_config-490093705": "", "battle_skill_config-191093701": "", "battle_skill_config-291093701": "", @@ -40520,45 +40524,45 @@ "battle_skill_config-290094701": "", "battle_skill_config-390094701": "", "battle_skill_config-490094701": "", - "battle_skill_config-190090001": "", - "battle_skill_config-290090001": "", - "battle_skill_config-390090001": "", + "battle_skill_config-190090001": "迷いの砂漠", + "battle_skill_config-290090001": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-8%/射速-8%/5秒ごとに命中-5%(最大5重まで累積)\nシュミレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は50%減少して適用され、かつ隊長の被ダメージが10%減少する。", + "battle_skill_config-390090001": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-12%,射速:-8%,命中:-5%,砂漠効果:-50%,被ダメージ:-10%", "battle_skill_config-490090001": "", - "battle_skill_config-190090002": "", - "battle_skill_config-290090002": "", - "battle_skill_config-390090002": "", + "battle_skill_config-190090002": "迷いの砂漠", + "battle_skill_config-290090002": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-14%/射速-9%/5秒ごとに命中-6%(最大5重まで累積)\nシュミレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は56%減少して適用され、かつ隊長の被ダメージが11%減少する。", + "battle_skill_config-390090002": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-14%,射速:-9%,命中:-6%,砂漠効果:-56%,被ダメージ:-11%", "battle_skill_config-490090002": "", - "battle_skill_config-190090003": "", - "battle_skill_config-290090003": "", - "battle_skill_config-390090003": "", + "battle_skill_config-190090003": "迷いの砂漠", + "battle_skill_config-290090003": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-16%/射速-11%/5秒ごとに命中-6%(最大5重まで累積)\nシュミレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は61%減少して適用され、かつ隊長の被ダメージが12%減少する。", + "battle_skill_config-390090003": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-16%,射速:-11%,命中:-6%,砂漠効果:-61%,被ダメージ:-12%", "battle_skill_config-490090003": "", - "battle_skill_config-190090004": "", - "battle_skill_config-290090004": "", - "battle_skill_config-390090004": "", + "battle_skill_config-190090004": "迷いの砂漠", + "battle_skill_config-290090004": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-18%/射速-12%/5秒ごとに命中-7%(最大5重まで累積)\nシュミレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は67%減少して適用され、かつ隊長の被ダメージが13%減少する。", + "battle_skill_config-390090004": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-18%,射速:-12%,命中:-7%,砂漠効果:-67%,被ダメージ:-13%", "battle_skill_config-490090004": "", - "battle_skill_config-190090005": "", - "battle_skill_config-290090005": "", - "battle_skill_config-390090005": "", + "battle_skill_config-190090005": "迷いの砂漠", + "battle_skill_config-290090005": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-20%/射速-13%/5秒ごとに命中-7%(最大5重まで累積)\nシュミレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は72%減少して適用され、かつ隊長の被ダメージが14%減少する。", + "battle_skill_config-390090005": "CT:4ターン,砂漠持続時間:1ターン,移動速度:-20%,射速:-13%,命中:-7%,砂漠効果:-72%,被ダメージ:-14%", "battle_skill_config-490090005": "", - "battle_skill_config-190090006": "", - "battle_skill_config-290090006": "", - "battle_skill_config-390090006": "", + "battle_skill_config-190090006": "迷いの砂漠", + "battle_skill_config-290090006": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-22%/射速-15%/5秒ごとに命中-8%(最大5重まで累積)\nシュミレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は78%減少して適用され、かつ隊長の被ダメージが16%減少する。", + "battle_skill_config-390090006": "CT:4ターン,砂漠持続時間:2ターン,移動速度:-22%,射速:-15%,命中:-8%,砂漠効果:-78%,被ダメージ:-16%", "battle_skill_config-490090006": "", - "battle_skill_config-190090007": "", - "battle_skill_config-290090007": "", - "battle_skill_config-390090007": "", + "battle_skill_config-190090007": "迷いの砂漠", + "battle_skill_config-290090007": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-24%/射速-16%/5秒ごとに命中-8%(最大5重まで累積)\nシュミレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は83%減少して適用され、かつ隊長の被ダメージが17%減少する。", + "battle_skill_config-390090007": "CT:4ターン,砂漠持続時間:2ターン,移動速度:-24%,射速:-16%,命中:-8%,砂漠効果:-83%,被ダメージ:-17%", "battle_skill_config-490090007": "", - "battle_skill_config-190090008": "", - "battle_skill_config-290090008": "", - "battle_skill_config-390090008": "", + "battle_skill_config-190090008": "迷いの砂漠", + "battle_skill_config-290090008": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-26%/射速-17%/5秒ごとに命中-9%(最大5重まで累積)\nシュミレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は89%減少して適用され、かつ隊長の被ダメージが18%減少する。", + "battle_skill_config-390090008": "CT:4ターン,砂漠持続時間:2ターン,移動速度:-26%,射速:-17%,命中:-9%,砂漠効果:-89%,被ダメージ:-18%", "battle_skill_config-490090008": "", - "battle_skill_config-190090009": "", - "battle_skill_config-290090009": "", - "battle_skill_config-390090009": "", + "battle_skill_config-190090009": "迷いの砂漠", + "battle_skill_config-290090009": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-28%/射速-19%/5秒ごとに命中-9%(最大5重まで累積)\nシュミレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は94%減少して適用され、かつ隊長の被ダメージが19%減少する。", + "battle_skill_config-390090009": "CT:3ターン,砂漠持続時間:2ターン,移動速度:-28%,射速:-19%,命中:-9%,砂漠効果:-94%,被ダメージ:-19%", "battle_skill_config-490090009": "", - "battle_skill_config-190090010": "", - "battle_skill_config-290090010": "", - "battle_skill_config-390090010": "", + "battle_skill_config-190090010": "迷いの砂漠", + "battle_skill_config-290090010": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-30%/射速-20%/5秒ごとに命中-10%(最大5重まで累積)\nシュミレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊の隊長は被ダメージが20%減少する。", + "battle_skill_config-390090010": "CT:3ターン,砂漠持続時間:2ターン,移動速度:-30%,射速:-20%,命中:-10%,砂漠効果:-100%,被ダメージ:-20%", "battle_skill_config-490090010": "", "battle_skill_config-190090101": "", "battle_skill_config-290090101": "", @@ -40760,26 +40764,26 @@ "battle_skill_config-290090310": "", "battle_skill_config-390090310": "", "battle_skill_config-490090310": "", - "battle_skill_config-190090601": "", - "battle_skill_config-290090601": "", + "battle_skill_config-190090601": "暴砂型", + "battle_skill_config-290090601": "砂漠をよく知る者のみが砂漠を抜け出すことができる。しかし暴砂から無事に抜け出すことができるのは、砂舞妖精の寵愛を受けた者だけだ。", "battle_skill_config-390090601": "", - "battle_skill_config-490090601": "", - "battle_skill_config-190090602": "", - "battle_skill_config-290090602": "", + "battle_skill_config-490090601": "暴砂型", + "battle_skill_config-190090602": "暴砂型", + "battle_skill_config-290090602": "砂漠をよく知る者のみが砂漠を抜け出すことができる。しかし暴砂から無事に抜け出すことができるのは、砂舞妖精の寵愛を受けた者だけだ。", "battle_skill_config-390090602": "", - "battle_skill_config-490090602": "", - "battle_skill_config-190090603": "", - "battle_skill_config-290090603": "", + "battle_skill_config-490090602": "暴砂型", + "battle_skill_config-190090603": "暴砂型", + "battle_skill_config-290090603": "砂漠をよく知る者のみが砂漠を抜け出すことができる。しかし暴砂から無事に抜け出すことができるのは、砂舞妖精の寵愛を受けた者だけだ。", "battle_skill_config-390090603": "", - "battle_skill_config-490090603": "", - "battle_skill_config-190090604": "", - "battle_skill_config-290090604": "", + "battle_skill_config-490090603": "暴砂型", + "battle_skill_config-190090604": "暴砂型", + "battle_skill_config-290090604": "砂漠をよく知る者のみが砂漠を抜け出すことができる。しかし暴砂から無事に抜け出すことができるのは、砂舞妖精の寵愛を受けた者だけだ。", "battle_skill_config-390090604": "", - "battle_skill_config-490090604": "", - "battle_skill_config-190090605": "", - "battle_skill_config-290090605": "", + "battle_skill_config-490090604": "暴砂型", + "battle_skill_config-190090605": "暴砂型", + "battle_skill_config-290090605": "砂漠をよく知る者のみが砂漠を抜け出すことができる。しかし暴砂から無事に抜け出すことができるのは、砂舞妖精の寵愛を受けた者だけだ。", "battle_skill_config-390090605": "", - "battle_skill_config-490090605": "", + "battle_skill_config-490090605": "暴砂型", "battle_skill_config-199010701": "", "battle_skill_config-299010701": "", "battle_skill_config-399010701": "", @@ -40884,165 +40888,165 @@ "battle_skill_config-290095601": "", "battle_skill_config-390095601": "", "battle_skill_config-490095601": "", - "battle_skill_config-190095701": "", - "battle_skill_config-290095701": "", - "battle_skill_config-390095701": "", + "battle_skill_config-190095701": "制圧追撃", + "battle_skill_config-290095701": "破砕効果を与えるたび、目標の被ダメージを5秒間、6%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1秒間目まい状態にし、0.35倍のダメージを与える。", + "battle_skill_config-390095701": "被ダメージ:+6%,持続時間:5秒,目まい時間:1秒,変更障壁破壊後ダメージ:35%", "battle_skill_config-490095701": "", - "battle_skill_config-190095702": "", - "battle_skill_config-290095702": "", - "battle_skill_config-390095702": "", + "battle_skill_config-190095702": "制圧追撃", + "battle_skill_config-290095702": "破砕効果を与えるたび、目標の被ダメージを5.3秒間、7%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.1秒間目まい状態にし、0.4倍のダメージを与える。", + "battle_skill_config-390095702": "被ダメージ:+7%,持続時間:5.3秒,目まい時間:1.1秒,変更障壁破壊後ダメージ:40%", "battle_skill_config-490095702": "", - "battle_skill_config-190095703": "", - "battle_skill_config-290095703": "", - "battle_skill_config-390095703": "", + "battle_skill_config-190095703": "制圧追撃", + "battle_skill_config-290095703": "破砕効果を与えるたび、目標の被ダメージを5.7秒間、8%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.2秒間目まい状態にし、0.45倍のダメージを与える。", + "battle_skill_config-390095703": "被ダメージ:+8%,持続時間:5.7秒,目まい時間:1.2秒,変更障壁破壊後ダメージ:45%", "battle_skill_config-490095703": "", - "battle_skill_config-190095704": "", - "battle_skill_config-290095704": "", - "battle_skill_config-390095704": "", + "battle_skill_config-190095704": "制圧追撃", + "battle_skill_config-290095704": "破砕効果を与えるたび、目標の被ダメージを6秒間、9%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.3秒間目まい状態にし、0.5倍のダメージを与える。", + "battle_skill_config-390095704": "被ダメージ:+9%,持続時間:6秒,目まい時間:1.3秒,変更障壁破壊後ダメージ:50%", "battle_skill_config-490095704": "", - "battle_skill_config-190095705": "", - "battle_skill_config-290095705": "", - "battle_skill_config-390095705": "", + "battle_skill_config-190095705": "制圧追撃", + "battle_skill_config-290095705": "破砕効果を与えるたび、目標の被ダメージを6.3秒間、10%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.4秒間目まい状態にし、0.55倍のダメージを与える。", + "battle_skill_config-390095705": "被ダメージ:+10%,持続時間:6.3秒,目まい時間:1.4秒,変更障壁破壊後ダメージ:55%", "battle_skill_config-490095705": "", - "battle_skill_config-190095706": "", - "battle_skill_config-290095706": "", - "battle_skill_config-390095706": "", + "battle_skill_config-190095706": "制圧追撃", + "battle_skill_config-290095706": "破砕効果を与えるたび、目標の被ダメージを6.7秒間、11%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.6秒間目まい状態にし、0.6倍のダメージを与える。", + "battle_skill_config-390095706": "被ダメージ:+11%,持続時間:6.7秒,目まい時間:1.6秒,変更障壁破壊後ダメージ:60%", "battle_skill_config-490095706": "", - "battle_skill_config-190095707": "", - "battle_skill_config-290095707": "", - "battle_skill_config-390095707": "", + "battle_skill_config-190095707": "制圧追撃", + "battle_skill_config-290095707": "破砕効果を与えるたび、目標の被ダメージを7秒間、12%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.7秒間目まい状態にし、0.65倍のダメージを与える。", + "battle_skill_config-390095707": "被ダメージ:+12%,持続時間:7秒,目まい時間:1.7秒,変更障壁破壊後ダメージ:65%", "battle_skill_config-490095707": "", - "battle_skill_config-190095708": "", - "battle_skill_config-290095708": "", - "battle_skill_config-390095708": "", + "battle_skill_config-190095708": "制圧追撃", + "battle_skill_config-290095708": "破砕効果を与えるたび、目標の被ダメージを7.3秒間、13%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.8秒間目まい状態にし、0.7倍のダメージを与える。", + "battle_skill_config-390095708": "被ダメージ:+13%,持続時間:7.3秒,目まい時間:1.8秒,変更障壁破壊後ダメージ:70%", "battle_skill_config-490095708": "", - "battle_skill_config-190095709": "", - "battle_skill_config-290095709": "", - "battle_skill_config-390095709": "", + "battle_skill_config-190095709": "制圧追撃", + "battle_skill_config-290095709": "破砕効果を与えるたび、目標の被ダメージを7.7秒間、14%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を1.9秒間目まい状態にし、0.75倍のダメージを与える。", + "battle_skill_config-390095709": "被ダメージ:+14%,持続時間:7.7秒,目まい時間:1.9秒,変更障壁破壊後ダメージ:75%", "battle_skill_config-490095709": "", - "battle_skill_config-190095710": "", - "battle_skill_config-290095710": "", - "battle_skill_config-390095710": "", + "battle_skill_config-190095710": "制圧追撃", + "battle_skill_config-290095710": "破砕効果を与えるたび、目標の被ダメージを8秒間、15%増加させる。\nもし自身の攻撃にて偏向障壁を破壊した場合、目標を2秒間目まい状態にし、0.8倍のダメージを与える。", + "battle_skill_config-390095710": "被ダメージ:+15%,持続時間:8秒,目まい時間:2秒,変更障壁破壊後ダメージ:80%", "battle_skill_config-490095710": "", - "battle_skill_config-190096001": "", - "battle_skill_config-290096001": "", - "battle_skill_config-390096001": "", + "battle_skill_config-190096001": "寂滅爆破", + "battle_skill_config-290096001": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.2倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096001": "ダメージ倍率:0.2倍,ダメージ回数:4回", "battle_skill_config-490096001": "", - "battle_skill_config-190096002": "", - "battle_skill_config-290096002": "", - "battle_skill_config-390096002": "", + "battle_skill_config-190096002": "寂滅爆破", + "battle_skill_config-290096002": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.22倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096002": "ダメージ倍率:0.22倍,ダメージ回数:4回", "battle_skill_config-490096002": "", - "battle_skill_config-190096003": "", - "battle_skill_config-290096003": "", - "battle_skill_config-390096003": "", + "battle_skill_config-190096003": "寂滅爆破", + "battle_skill_config-290096003": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.24倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096003": "ダメージ倍率:0.24倍,ダメージ回数:4回", "battle_skill_config-490096003": "", - "battle_skill_config-190096004": "", - "battle_skill_config-290096004": "", - "battle_skill_config-390096004": "", + "battle_skill_config-190096004": "寂滅爆破", + "battle_skill_config-290096004": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.26倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096004": "ダメージ倍率:0.26倍,ダメージ回数:4回", "battle_skill_config-490096004": "", - "battle_skill_config-190096005": "", - "battle_skill_config-290096005": "", - "battle_skill_config-390096005": "", + "battle_skill_config-190096005": "寂滅爆破", + "battle_skill_config-290096005": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.28倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096005": "ダメージ倍率:0.28倍,ダメージ回数:5回", "battle_skill_config-490096005": "", - "battle_skill_config-190096006": "", - "battle_skill_config-290096006": "", - "battle_skill_config-390096006": "", + "battle_skill_config-190096006": "寂滅爆破", + "battle_skill_config-290096006": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.3倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096006": "ダメージ倍率:0.3倍,ダメージ回数:5回", "battle_skill_config-490096006": "", - "battle_skill_config-190096007": "", - "battle_skill_config-290096007": "", - "battle_skill_config-390096007": "", + "battle_skill_config-190096007": "寂滅爆破", + "battle_skill_config-290096007": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.32倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096007": "ダメージ倍率:0.32倍,ダメージ回数:5回", "battle_skill_config-490096007": "", - "battle_skill_config-190096008": "", - "battle_skill_config-290096008": "", - "battle_skill_config-390096008": "", + "battle_skill_config-190096008": "寂滅爆破", + "battle_skill_config-290096008": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.34倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096008": "ダメージ倍率:0.34倍,ダメージ回数:5回", "battle_skill_config-490096008": "", - "battle_skill_config-190096009": "", - "battle_skill_config-290096009": "", - "battle_skill_config-390096009": "", + "battle_skill_config-190096009": "寂滅爆破", + "battle_skill_config-290096009": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.37倍の防御値を無視した必中ダメージを6回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096009": "ダメージ倍率:0.37倍,ダメージ回数:6回", "battle_skill_config-490096009": "", - "battle_skill_config-190096010": "", - "battle_skill_config-290096010": "", - "battle_skill_config-390096010": "", + "battle_skill_config-190096010": "寂滅爆破", + "battle_skill_config-290096010": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.4倍の防御値を無視した必中ダメージを6回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390096010": "ダメージ倍率:0.4倍,ダメージ回数:6回", "battle_skill_config-490096010": "", - "battle_skill_config-190096101": "", - "battle_skill_config-290096101": "", - "battle_skill_config-390096101": "", + "battle_skill_config-190096101": "行刑の刻", + "battle_skill_config-290096101": "3マス以内の味方部隊に支援を行う。\n戦闘中、5秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.2倍の防御値を無視した必中ダメージを与え、3秒間、射速を30%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096101": "攻撃間隔:5秒,ダメージ倍率:1.2倍,射速:-30%", "battle_skill_config-490096101": "", - "battle_skill_config-190096102": "", - "battle_skill_config-290096102": "", - "battle_skill_config-390096102": "", + "battle_skill_config-190096102": "行刑の刻", + "battle_skill_config-290096102": "3マス以内の味方部隊に支援を行う。\n戦闘中、4.8秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.3倍の防御値を無視した必中ダメージを与え、3秒間、射速を32%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096102": "攻撃間隔:4.8秒,ダメージ倍率:1.3倍,射速:-32%", "battle_skill_config-490096102": "", - "battle_skill_config-190096103": "", - "battle_skill_config-290096103": "", - "battle_skill_config-390096103": "", + "battle_skill_config-190096103": "行刑の刻", + "battle_skill_config-290096103": "3マス以内の味方部隊に支援を行う。\n戦闘中、4.6秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.4倍の防御値を無視した必中ダメージを与え、3秒間、射速を34%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096103": "攻撃間隔:4.6秒,ダメージ倍率:1.4倍,射速:-34%", "battle_skill_config-490096103": "", - "battle_skill_config-190096104": "", - "battle_skill_config-290096104": "", - "battle_skill_config-390096104": "", + "battle_skill_config-190096104": "行刑の刻", + "battle_skill_config-290096104": "3マス以内の味方部隊に支援を行う。\n戦闘中、4.4秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.5倍の防御値を無視した必中ダメージを与え、3秒間、射速を36%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096104": "攻撃間隔:4.4秒,ダメージ倍率:1.5倍,射速:-36%", "battle_skill_config-490096104": "", - "battle_skill_config-190096105": "", - "battle_skill_config-290096105": "", - "battle_skill_config-390096105": "", + "battle_skill_config-190096105": "行刑の刻", + "battle_skill_config-290096105": "3マス以内の味方部隊に支援を行う。\n戦闘中、4.2秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.6倍の防御値を無視した必中ダメージを与え、3秒間、射速を38%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096105": "攻撃間隔:4.2秒,ダメージ倍率:1.6倍,射速:-38%", "battle_skill_config-490096105": "", - "battle_skill_config-190096106": "", - "battle_skill_config-290096106": "", - "battle_skill_config-390096106": "", + "battle_skill_config-190096106": "行刑の刻", + "battle_skill_config-290096106": "3マス以内の味方部隊に支援を行う。\n戦闘中、4秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.7倍の防御値を無視した必中ダメージを与え、3秒間、射速を40%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096106": "攻撃間隔:4秒,ダメージ倍率:1.7倍,射速:-40%", "battle_skill_config-490096106": "", - "battle_skill_config-190096107": "", - "battle_skill_config-290096107": "", - "battle_skill_config-390096107": "", + "battle_skill_config-190096107": "行刑の刻", + "battle_skill_config-290096107": "3マス以内の味方部隊に支援を行う。\n戦闘中、3.8秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.8倍の防御値を無視した必中ダメージを与え、3秒間、射速を42%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096107": "攻撃間隔:3.8秒,ダメージ倍率:1.8倍,射速:-42%", "battle_skill_config-490096107": "", - "battle_skill_config-190096108": "", - "battle_skill_config-290096108": "", - "battle_skill_config-390096108": "", + "battle_skill_config-190096108": "行刑の刻", + "battle_skill_config-290096108": "3マス以内の味方部隊に支援を行う。\n戦闘中、3.6秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に1.95倍の防御値を無視した必中ダメージを与え、3秒間、射速を44%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096108": "攻撃間隔:3.6秒,ダメージ倍率:1.95倍,射速:-44%", "battle_skill_config-490096108": "", - "battle_skill_config-190096109": "", - "battle_skill_config-290096109": "", - "battle_skill_config-390096109": "", + "battle_skill_config-190096109": "行刑の刻", + "battle_skill_config-290096109": "3マス以内の味方部隊に支援を行う。\n戦闘中、3.3秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に2.1倍の防御値を無視した必中ダメージを与え、3秒間、射速を47%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096109": "攻撃間隔:3.3秒,ダメージ倍率:2.1倍,射速:-47%", "battle_skill_config-490096109": "", - "battle_skill_config-190096110": "", - "battle_skill_config-290096110": "", - "battle_skill_config-390096110": "", + "battle_skill_config-190096110": "行刑の刻", + "battle_skill_config-290096110": "3マス以内の味方部隊に支援を行う。\n戦闘中、3秒ごとに1回、遠距離狙撃を行い、最もHPの多い敵に2.25倍の防御値を無視した必中ダメージを与え、3秒間、射速を50%低下させる。\nこの攻撃では施設にダメージを与えることはできない。", + "battle_skill_config-390096110": "攻撃間隔:3秒,ダメージ倍率:2.25倍,射速:-50%", "battle_skill_config-490096110": "", - "battle_skill_config-190096201": "", - "battle_skill_config-290096201": "", - "battle_skill_config-390096201": "", + "battle_skill_config-190096201": "鷹の目の庇護", + "battle_skill_config-290096201": "堅守戦略時、自身の有効攻撃範囲を16まで拡大する。同時に、自身の一部ステータスを上昇させ、攻撃が全て必中となる。\nステータス効果:会心率+5%/会心ダメージ+5%\n非堅守戦略時、味方全体の遠距離ユニットの一部ステータスを上昇させ、近接戦闘ユニットの被ダメージを10%減少させる。\nステータス効果:火力+5%/射速+5%", + "battle_skill_config-390096201": "会心率:+5%,会心ダメージ:+5%,火力:+5%,射速:+5%,被ダメージ:-10%", "battle_skill_config-490096201": "", - "battle_skill_config-190096202": "", - "battle_skill_config-290096202": "", - "battle_skill_config-390096202": "", + "battle_skill_config-190096202": "鷹の目の庇護", + "battle_skill_config-290096202": "堅守戦略時、自身の有効攻撃範囲を16まで拡大する。同時に、自身の一部ステータスを上昇させ、攻撃が全て必中となる。\nステータス効果:会心率+6%/会心ダメージ+6%\n非堅守戦略時、味方全体の遠距離ユニットの一部ステータスを上昇させ、近接戦闘ユニットの被ダメージを12%減少させる。\nステータス効果:火力+6%/射速+6%", + "battle_skill_config-390096202": "会心率:+6%,会心ダメージ:+6%,火力:+6%,射速:+6%,被ダメージ:-12%", "battle_skill_config-490096202": "", - "battle_skill_config-190096203": "", - "battle_skill_config-290096203": "", - "battle_skill_config-390096203": "", + "battle_skill_config-190096203": "鷹の目の庇護", + "battle_skill_config-290096203": "堅守戦略時、自身の有効攻撃範囲を16まで拡大する。同時に、自身の一部ステータスを上昇させ、攻撃が全て必中となる。\nステータス効果:会心率+7%/会心ダメージ+7%\n非堅守戦略時、味方全体の遠距離ユニットの一部ステータスを上昇させ、近接戦闘ユニットの被ダメージを14%減少させる。\nステータス効果:火力+7%/射速+7%", + "battle_skill_config-390096203": "会心率:+7%,会心ダメージ:+7%,火力:+7%,射速:+7%,被ダメージ:-14%", "battle_skill_config-490096203": "", - "battle_skill_config-190096204": "", - "battle_skill_config-290096204": "", - "battle_skill_config-390096204": "", + "battle_skill_config-190096204": "鷹の目の庇護", + "battle_skill_config-290096204": "堅守戦略時、自身の有効攻撃範囲を16まで拡大する。同時に、自身の一部ステータスを上昇させ、攻撃が全て必中となる。\nステータス効果:会心率+8%/会心ダメージ+8%\n非堅守戦略時、味方全体の遠距離ユニットの一部ステータスを上昇させ、近接戦闘ユニットの被ダメージを16%減少させる。\nステータス効果:火力+8%/射速+8%", + "battle_skill_config-390096204": "会心率:+8%,会心ダメージ:+8%,火力:+8%,射速:+8%,被ダメージ:-16%", "battle_skill_config-490096204": "", - "battle_skill_config-190096205": "", - "battle_skill_config-290096205": "", - "battle_skill_config-390096205": "", + "battle_skill_config-190096205": "鷹の目の庇護", + "battle_skill_config-290096205": "堅守戦略時、自身の有効攻撃範囲を16まで拡大する。同時に、自身の一部ステータスを上昇させ、攻撃が全て必中となる。\nステータス効果:会心率+10%/会心ダメージ+10%\n非堅守戦略時、味方全体の遠距離ユニットの一部ステータスを上昇させ、近接戦闘ユニットの被ダメージを20%減少させる。\nステータス効果:火力+10%/射速+10%", + "battle_skill_config-390096205": "会心率:+10%,会心ダメージ:+10%,火力:+10%,射速:+10%,被ダメージ:-20%", "battle_skill_config-490096205": "", - "battle_skill_config-190096301": "", - "battle_skill_config-290096301": "", - "battle_skill_config-390096301": "", + "battle_skill_config-190096301": "天空の掌握者", + "battle_skill_config-290096301": "戦闘中のドリーマーは攻撃目標への距離が遠いほど与ダメージが上昇する。\n距離5ヤードより火力が加算され始め、12ヤード時に上限の0.12倍に達する。", + "battle_skill_config-390096301": "上昇倍率:0.12倍", "battle_skill_config-490096301": "", - "battle_skill_config-190096302": "", - "battle_skill_config-290096302": "", - "battle_skill_config-390096302": "", + "battle_skill_config-190096302": "天空の掌握者", + "battle_skill_config-290096302": "戦闘中のドリーマーは攻撃目標への距離が遠いほど与ダメージが上昇する。\n距離5ヤードより火力が加算され始め、12ヤード時に上限の0.14倍に達する。", + "battle_skill_config-390096302": "上昇倍率:0.14倍", "battle_skill_config-490096302": "", - "battle_skill_config-190096303": "", - "battle_skill_config-290096303": "", - "battle_skill_config-390096303": "", + "battle_skill_config-190096303": "天空の掌握者", + "battle_skill_config-290096303": "戦闘中のドリーマーは攻撃目標への距離が遠いほど与ダメージが上昇する。\n距離5ヤードより火力が加算され始め、12ヤード時に上限の0.16倍に達する。", + "battle_skill_config-390096303": "上昇倍率:0.16倍", "battle_skill_config-490096303": "", - "battle_skill_config-190096304": "", - "battle_skill_config-290096304": "", - "battle_skill_config-390096304": "", + "battle_skill_config-190096304": "天空の掌握者", + "battle_skill_config-290096304": "戦闘中のドリーマーは攻撃目標への距離が遠いほど与ダメージが上昇する。\n距離5ヤードより火力が加算され始め、12ヤード時に上限の0.18倍に達する。", + "battle_skill_config-390096304": "上昇倍率:0.18倍", "battle_skill_config-490096304": "", - "battle_skill_config-190096305": "", - "battle_skill_config-290096305": "", - "battle_skill_config-390096305": "", + "battle_skill_config-190096305": "天空の掌握者", + "battle_skill_config-290096305": "戦闘中のドリーマーは攻撃目標への距離が遠いほど与ダメージが上昇する。\n距離5ヤードより火力が加算され始め、12ヤード時に上限の0.20倍に達する。", + "battle_skill_config-390096305": "上昇倍率:0.20倍", "battle_skill_config-490096305": "", "battle_skill_config-190096401": "", "battle_skill_config-290096401": "", @@ -41068,85 +41072,85 @@ "battle_skill_config-290096901": "", "battle_skill_config-390096901": "", "battle_skill_config-490096901": "", - "battle_skill_config-190097001": "", - "battle_skill_config-290097001": "", - "battle_skill_config-390097001": "", + "battle_skill_config-190097001": "寂滅爆破", + "battle_skill_config-290097001": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.25倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097001": "ダメージ倍率:0.25倍,ダメージ回数:4回", "battle_skill_config-490097001": "", - "battle_skill_config-190097002": "", - "battle_skill_config-290097002": "", - "battle_skill_config-390097002": "", + "battle_skill_config-190097002": "寂滅爆破", + "battle_skill_config-290097002": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.28倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097002": "ダメージ倍率:0.28倍,ダメージ回数:4回", "battle_skill_config-490097002": "", - "battle_skill_config-190097003": "", - "battle_skill_config-290097003": "", - "battle_skill_config-390097003": "", + "battle_skill_config-190097003": "寂滅爆破", + "battle_skill_config-290097003": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.3倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097003": "ダメージ倍率:0.3倍,ダメージ回数:4回", "battle_skill_config-490097003": "", - "battle_skill_config-190097004": "", - "battle_skill_config-290097004": "", - "battle_skill_config-390097004": "", + "battle_skill_config-190097004": "寂滅爆破", + "battle_skill_config-290097004": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.33倍の防御値を無視した必中ダメージを4回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097004": "ダメージ倍率:0.33倍,ダメージ回数:4回", "battle_skill_config-490097004": "", - "battle_skill_config-190097005": "", - "battle_skill_config-290097005": "", - "battle_skill_config-390097005": "", + "battle_skill_config-190097005": "寂滅爆破", + "battle_skill_config-290097005": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.35倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097005": "ダメージ倍率:0.35倍,ダメージ回数:5回", "battle_skill_config-490097005": "", - "battle_skill_config-190097006": "", - "battle_skill_config-290097006": "", - "battle_skill_config-390097006": "", + "battle_skill_config-190097006": "寂滅爆破", + "battle_skill_config-290097006": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.37倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097006": "ダメージ倍率:0.37倍,ダメージ回数:5回", "battle_skill_config-490097006": "", - "battle_skill_config-190097007": "", - "battle_skill_config-290097007": "", - "battle_skill_config-390097007": "", + "battle_skill_config-190097007": "寂滅爆破", + "battle_skill_config-290097007": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.4倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097007": "ダメージ倍率:0.4倍,ダメージ回数:5回", "battle_skill_config-490097007": "", - "battle_skill_config-190097008": "", - "battle_skill_config-290097008": "", - "battle_skill_config-390097008": "", + "battle_skill_config-190097008": "寂滅爆破", + "battle_skill_config-290097008": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.43倍の防御値を無視した必中ダメージを5回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097008": "ダメージ倍率:0.43倍,ダメージ回数:5回", "battle_skill_config-490097008": "", - "battle_skill_config-190097009": "", - "battle_skill_config-290097009": "", - "battle_skill_config-390097009": "", + "battle_skill_config-190097009": "寂滅爆破", + "battle_skill_config-290097009": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.46倍の防御値を無視した必中ダメージを6回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097009": "ダメージ倍率:0.46倍,ダメージ回数:6回", "battle_skill_config-490097009": "", - "battle_skill_config-190097010": "", - "battle_skill_config-290097010": "", - "battle_skill_config-390097010": "", + "battle_skill_config-190097010": "寂滅爆破", + "battle_skill_config-290097010": "パッシブ:ドリーマーは自身から最も遠いユニットを優先して攻撃する。\nアクティブ:現在の目標の最前にいるユニットに貫通効果のあるレーザーを発射し、3秒の持続時間内に攻撃を受けたユニットに0.5倍の防御値を無視した必中ダメージを6回与える。\nこの攻撃にはリンク保護は適用されない。", + "battle_skill_config-390097010": "ダメージ倍率:0.5倍,ダメージ回数:6回", "battle_skill_config-490097010": "", - "battle_skill_config-190097101": "", - "battle_skill_config-290097101": "", - "battle_skill_config-390097101": "", + "battle_skill_config-190097101": "旋回弾倉", + "battle_skill_config-290097101": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が65%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が90%上昇する。", + "battle_skill_config-390097101": "CT:20秒,火力:+65%,命中:+90%", "battle_skill_config-490097101": "", - "battle_skill_config-190097102": "", - "battle_skill_config-290097102": "", - "battle_skill_config-390097102": "", + "battle_skill_config-190097102": "旋回弾倉", + "battle_skill_config-290097102": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が67%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が96%上昇する。", + "battle_skill_config-390097102": "CT:19.6秒,火力:+67%,命中:+96%", "battle_skill_config-490097102": "", - "battle_skill_config-190097103": "", - "battle_skill_config-290097103": "", - "battle_skill_config-390097103": "", + "battle_skill_config-190097103": "旋回弾倉", + "battle_skill_config-290097103": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が69%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が102%上昇する。", + "battle_skill_config-390097103": "CT:19.1秒,火力:+69%,命中:+102%", "battle_skill_config-490097103": "", - "battle_skill_config-190097104": "", - "battle_skill_config-290097104": "", - "battle_skill_config-390097104": "", + "battle_skill_config-190097104": "旋回弾倉", + "battle_skill_config-290097104": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が72%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が108%上昇する。", + "battle_skill_config-390097104": "CT:18.7秒,火力:+72%,命中:+108%", "battle_skill_config-490097104": "", - "battle_skill_config-190097105": "", - "battle_skill_config-290097105": "", - "battle_skill_config-390097105": "", + "battle_skill_config-190097105": "旋回弾倉", + "battle_skill_config-290097105": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が75%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が115%上昇する。", + "battle_skill_config-390097105": "CT:18.2秒,火力:+75%,命中:+115%", "battle_skill_config-490097105": "", - "battle_skill_config-190097106": "", - "battle_skill_config-290097106": "", - "battle_skill_config-390097106": "", + "battle_skill_config-190097106": "旋回弾倉", + "battle_skill_config-290097106": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が78%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が122%上昇する。", + "battle_skill_config-390097106": "CT:17.8秒,火力:+78%,命中:+122%", "battle_skill_config-490097106": "", - "battle_skill_config-190097107": "", - "battle_skill_config-290097107": "", - "battle_skill_config-390097107": "", + "battle_skill_config-190097107": "旋回弾倉", + "battle_skill_config-290097107": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が81%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が129%上昇する。", + "battle_skill_config-390097107": "CT:17.3秒,火力:+81%,命中:+129%", "battle_skill_config-490097107": "", - "battle_skill_config-190097108": "", - "battle_skill_config-290097108": "", - "battle_skill_config-390097108": "", + "battle_skill_config-190097108": "旋回弾倉", + "battle_skill_config-290097108": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が84%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が136%上昇する。", + "battle_skill_config-390097108": "CT:16.9秒,火力:+84%,命中:+136%", "battle_skill_config-490097108": "", - "battle_skill_config-190097109": "", - "battle_skill_config-290097109": "", - "battle_skill_config-390097109": "", + "battle_skill_config-190097109": "旋回弾倉", + "battle_skill_config-290097109": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が87%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が143%上昇する。", + "battle_skill_config-390097109": "CT:16.4秒,火力:+87%,命中:+143%", "battle_skill_config-490097109": "", - "battle_skill_config-190097110": "", - "battle_skill_config-290097110": "", - "battle_skill_config-390097110": "", + "battle_skill_config-190097110": "旋回弾倉", + "battle_skill_config-290097110": "スキル発動後2回のリロード時間が0になる。一回目のリロード後、その弾倉を使用した攻撃の火力が90%上昇し、2回目のリロード後、その弾倉を使用した攻撃の命中が150%上昇する。", + "battle_skill_config-390097110": "CT:16秒,火力:+90%,命中:+150%", "battle_skill_config-490097110": "", "battle_skill_config-190097201": "", "battle_skill_config-290097201": "", @@ -41236,45 +41240,45 @@ "battle_skill_config-290098001": "", "battle_skill_config-390098001": "", "battle_skill_config-490098001": "", - "battle_skill_config-190098101": "", - "battle_skill_config-290098101": "", + "battle_skill_config-190098101": "刃の檻", + "battle_skill_config-290098101": "通常攻撃を与えた敵ユニットの一部ステータスを1秒間低下させる(最大1重まで累積)。\nステータス効果:火力-5%/命中-15%", "battle_skill_config-390098101": "火力:-5%,命中:-15%,持続時間:1秒", "battle_skill_config-490098101": "", - "battle_skill_config-190098102": "", - "battle_skill_config-290098102": "", + "battle_skill_config-190098102": "刃の檻", + "battle_skill_config-290098102": "通常攻撃を与えた敵ユニットの一部ステータスを1.5秒間低下させる(最大1重まで累積)。\nステータス効果:火力-7.5%/命中-17.5%", "battle_skill_config-390098102": "火力:-7.5%,命中:-17.5%,持続時間:1.5秒", "battle_skill_config-490098102": "", - "battle_skill_config-190098103": "", - "battle_skill_config-290098103": "", + "battle_skill_config-190098103": "刃の檻", + "battle_skill_config-290098103": "通常攻撃を与えた敵ユニットの一部ステータスを2秒間低下させる(最大1重まで累積)。\nステータス効果:火力-10%/命中-20%", "battle_skill_config-390098103": "火力:-10%,命中:-20%,持続時間:2秒", "battle_skill_config-490098103": "", - "battle_skill_config-190098104": "", - "battle_skill_config-290098104": "", + "battle_skill_config-190098104": "刃の檻", + "battle_skill_config-290098104": "通常攻撃を与えた敵ユニットの一部ステータスを2.5秒間低下させる(最大1重まで累積)。\nステータス効果:火力-12.5%/命中-22.5%", "battle_skill_config-390098104": "火力:-12.5%,命中:-22.5%,持続時間:2.5秒", "battle_skill_config-490098104": "", - "battle_skill_config-190098105": "", - "battle_skill_config-290098105": "", + "battle_skill_config-190098105": "刃の檻", + "battle_skill_config-290098105": "通常攻撃を与えた敵ユニットの一部ステータスを3秒間低下させる(最大1重まで累積)。\nステータス効果:火力-15%/命中-25%", "battle_skill_config-390098105": "火力:-15%,命中:-25%,持続時間:3秒", "battle_skill_config-490098105": "", - "battle_skill_config-190098201": "", - "battle_skill_config-290098201": "", - "battle_skill_config-390098201": "", + "battle_skill_config-190098201": "制動設備", + "battle_skill_config-290098201": "戦闘開始時、自身の最大HPの9%と同数の耐久値を持つシールドを展開し、その後は12秒ごとに、自身の最大HPの5%と同数の耐久値を持つシールドを展開し、被ダメージを5%減少させる(最大2重まで累積)。\nシールド展開中は自身の火力/射速/移動速度を30%/30%/30%上昇させる。シールドが壊された場合、上記ステータス上昇効果を取り除き、後ろに飛び跳ね、回避を30%上昇させる。", + "battle_skill_config-390098201": "開始時シールド:9%,攻撃間隔:12秒,戦闘時シールド:5%,ステータス効果:+30%,被ダメージ:-5%", "battle_skill_config-490098201": "", - "battle_skill_config-190098202": "", - "battle_skill_config-290098202": "", - "battle_skill_config-390098202": "", + "battle_skill_config-190098202": "制動設備", + "battle_skill_config-290098202": "戦闘開始時、自身の最大HPの10.5%と同数の耐久値を持つシールドを展開し、その後は11.5秒ごとに、自身の最大HPの6%と同数の耐久値を持つシールドを展開し、被ダメージを6%減少させる(最大2重まで累積)。\nシールド展開中は自身の火力/射速/移動速度を35%/35%/35%上昇させる。シールドが壊された場合、上記ステータス上昇効果を取り除き、後ろに飛び跳ね、回避を35%上昇させる。", + "battle_skill_config-390098202": "開始時シールド:10.5%,攻撃間隔:11.5秒,戦闘時シールド:6%,ステータス効果:+35%,被ダメージ:-6%", "battle_skill_config-490098202": "", - "battle_skill_config-190098203": "", - "battle_skill_config-290098203": "", - "battle_skill_config-390098203": "", + "battle_skill_config-190098203": "制動設備", + "battle_skill_config-290098203": "戦闘開始時、自身の最大HPの12%と同数の耐久値を持つシールドを展開し、その後は11秒ごとに、自身の最大HPの7%と同数の耐久値を持つシールドを展開し、被ダメージを7%減少させる(最大2重まで累積)。\nシールド展開中は自身の火力/射速/移動速度を40%/40%/40%上昇させる。シールドが壊された場合、上記ステータス上昇効果を取り除き、後ろに飛び跳ね、回避を40%上昇させる。", + "battle_skill_config-390098203": "開始時シールド:12%,攻撃間隔:11秒,戦闘時シールド:7%,ステータス効果:+40%,被ダメージ:-7%", "battle_skill_config-490098203": "", - "battle_skill_config-190098204": "", - "battle_skill_config-290098204": "", - "battle_skill_config-390098204": "", + "battle_skill_config-190098204": "制動設備", + "battle_skill_config-290098204": "戦闘開始時、自身の最大HPの13.5%と同数の耐久値を持つシールドを展開し、その後は10.5秒ごとに、自身の最大HPの8%と同数の耐久値を持つシールドを展開し、被ダメージを8%減少させる(最大2重まで累積)。\nシールド展開中は自身の火力/射速/移動速度を45%/45%/45%上昇させる。シールドが壊された場合、上記ステータス上昇効果を取り除き、後ろに飛び跳ね、回避を45%上昇させる。", + "battle_skill_config-390098204": "開始時シールド:13.5%,攻撃間隔:10.5秒,戦闘時シールド:8%,ステータス効果:+45%,被ダメージ:-8%", "battle_skill_config-490098204": "", - "battle_skill_config-190098205": "", - "battle_skill_config-290098205": "", - "battle_skill_config-390098205": "", + "battle_skill_config-190098205": "制動設備", + "battle_skill_config-290098205": "戦闘開始時、自身の最大HPの15%と同数の耐久値を持つシールドを展開し、その後は10秒ごとに、自身の最大HPの10%と同数の耐久値を持つシールドを展開し、被ダメージを10%減少させる(最大2重まで累積)。\nシールド展開中は自身の火力/射速/移動速度を50%/50%/50%上昇させる。シールドが壊された場合、上記ステータス上昇効果を取り除き、後ろに飛び跳ね、回避を50%上昇させる。", + "battle_skill_config-390098205": "開始時シールド:15%,攻撃間隔:10秒,戦闘時シールド:10%,ステータス効果:+50%,被ダメージ:-10%", "battle_skill_config-490098205": "", "battle_skill_config-190098301": "", "battle_skill_config-290098301": "", @@ -41344,164 +41348,164 @@ "battle_skill_config-290099001": "", "battle_skill_config-390099001": "", "battle_skill_config-490099001": "", - "battle_skill_config-190103101": "", - "battle_skill_config-290103101": "", - "battle_skill_config-390103101": "", + "battle_skill_config-190103101": "落月回帰", + "battle_skill_config-290103101": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で0.6倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では1.5倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.2倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103101": "CT:15秒,1回目ダメージ:0.6倍,2回目ダメージ:1.5倍,マークによるダメージ:0.2倍", "battle_skill_config-490103101": "", - "battle_skill_config-190103102": "", - "battle_skill_config-290103102": "", - "battle_skill_config-390103102": "", + "battle_skill_config-190103102": "落月回帰", + "battle_skill_config-290103102": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で0.7倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では1.6倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.22倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103102": "CT:14.7秒,1回目ダメージ:0.7倍,2回目ダメージ:1.6倍,マークによるダメージ:0.22倍", "battle_skill_config-490103102": "", - "battle_skill_config-190103103": "", - "battle_skill_config-290103103": "", - "battle_skill_config-390103103": "", + "battle_skill_config-190103103": "落月回帰", + "battle_skill_config-290103103": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で0.8倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では1.8倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.24倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103103": "CT:14.3秒,1回目ダメージ:0.8倍,2回目ダメージ:1.8倍,マークによるダメージ:0.24倍", "battle_skill_config-490103103": "", - "battle_skill_config-190103104": "", - "battle_skill_config-290103104": "", - "battle_skill_config-390103104": "", + "battle_skill_config-190103104": "落月回帰", + "battle_skill_config-290103104": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で0.9倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.26倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103104": "CT:14秒,1回目ダメージ:0.9倍,2回目ダメージ:2倍,マークによるダメージ:0.26倍", "battle_skill_config-490103104": "", - "battle_skill_config-190103105": "", - "battle_skill_config-290103105": "", - "battle_skill_config-390103105": "", + "battle_skill_config-190103105": "落月回帰", + "battle_skill_config-290103105": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.2倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.28倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103105": "CT:13.7秒,1回目ダメージ:1倍,2回目ダメージ:2.2倍,マークによるダメージ:0.28倍", "battle_skill_config-490103105": "", - "battle_skill_config-190103106": "", - "battle_skill_config-290103106": "", - "battle_skill_config-390103106": "", + "battle_skill_config-190103106": "落月回帰", + "battle_skill_config-290103106": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.1倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.4倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.3倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103106": "CT:13.3秒,1回目ダメージ:1.1倍,2回目ダメージ:2.4倍,マークによるダメージ:0.3倍", "battle_skill_config-490103106": "", - "battle_skill_config-190103107": "", - "battle_skill_config-290103107": "", - "battle_skill_config-390103107": "", + "battle_skill_config-190103107": "落月回帰", + "battle_skill_config-290103107": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.2倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.6倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.32倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103107": "CT:13秒,1回目ダメージ:1.2倍,2回目ダメージ:2.6倍,マークによるダメージ:0.32倍", "battle_skill_config-490103107": "", - "battle_skill_config-190103108": "", - "battle_skill_config-290103108": "", - "battle_skill_config-390103108": "", + "battle_skill_config-190103108": "落月回帰", + "battle_skill_config-290103108": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.3倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.8倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.34倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103108": "CT:12.7秒,1回目ダメージ:1.3倍,2回目ダメージ:2.8倍,マークによるダメージ:0.34倍", "battle_skill_config-490103108": "", - "battle_skill_config-190103109": "", - "battle_skill_config-290103109": "", - "battle_skill_config-390103109": "", + "battle_skill_config-190103109": "落月回帰", + "battle_skill_config-290103109": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.4倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では3倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.37倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103109": "CT:12.3秒,1回目ダメージ:1.4倍,2回目ダメージ:3倍,マークによるダメージ:0.37倍", "battle_skill_config-490103109": "", - "battle_skill_config-190103110": "", - "battle_skill_config-290103110": "", - "battle_skill_config-390103110": "", + "battle_skill_config-190103110": "落月回帰", + "battle_skill_config-290103110": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.5倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では3.2倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.4倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-390103110": "CT:12秒,1回目ダメージ:1.5倍,2回目ダメージ:3.2倍,マークによるダメージ:0.4倍", "battle_skill_config-490103110": "", - "battle_skill_config-191103101": "", - "battle_skill_config-291103101": "", - "battle_skill_config-391103101": "", + "battle_skill_config-191103101": "落月回帰", + "battle_skill_config-291103101": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.3倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103101": "CT:15秒,1回目ダメージ:1倍,2回目ダメージ:2倍,マークによるダメージ:0.3倍", "battle_skill_config-491103101": "", - "battle_skill_config-191103102": "", - "battle_skill_config-291103102": "", - "battle_skill_config-391103102": "", + "battle_skill_config-191103102": "落月回帰", + "battle_skill_config-291103102": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.1倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.2倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.32倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103102": "CT:14.7秒,1回目ダメージ:1.1倍,2回目ダメージ:2.2倍,マークによるダメージ:0.32倍", "battle_skill_config-491103102": "", - "battle_skill_config-191103103": "", - "battle_skill_config-291103103": "", - "battle_skill_config-391103103": "", + "battle_skill_config-191103103": "落月回帰", + "battle_skill_config-291103103": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.2倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.4倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.34倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103103": "CT:14.3秒,1回目ダメージ:1.2倍,2回目ダメージ:2.4倍,マークによるダメージ:0.34倍", "battle_skill_config-491103103": "", - "battle_skill_config-191103104": "", - "battle_skill_config-291103104": "", - "battle_skill_config-391103104": "", + "battle_skill_config-191103104": "落月回帰", + "battle_skill_config-291103104": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.3倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.6倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.36倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103104": "CT:14秒,1回目ダメージ:1.3倍,2回目ダメージ:2.6倍,マークによるダメージ:0.36倍", "battle_skill_config-491103104": "", - "battle_skill_config-191103105": "", - "battle_skill_config-291103105": "", - "battle_skill_config-391103105": "", + "battle_skill_config-191103105": "落月回帰", + "battle_skill_config-291103105": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.4倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では2.8倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.38倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103105": "CT:13.7秒,1回目ダメージ:1.4倍,2回目ダメージ:2.8倍,マークによるダメージ:0.38倍", "battle_skill_config-491103105": "", - "battle_skill_config-191103106": "", - "battle_skill_config-291103106": "", - "battle_skill_config-391103106": "", + "battle_skill_config-191103106": "落月回帰", + "battle_skill_config-291103106": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.5倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では3倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.4倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103106": "CT:13.3秒,1回目ダメージ:1.5倍,2回目ダメージ:3倍,マークによるダメージ:0.4倍", "battle_skill_config-491103106": "", - "battle_skill_config-191103107": "", - "battle_skill_config-291103107": "", - "battle_skill_config-391103107": "", + "battle_skill_config-191103107": "落月回帰", + "battle_skill_config-291103107": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.6倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では3.2倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.42倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103107": "CT:13秒,1回目ダメージ:1.6倍,2回目ダメージ:3.2倍,マークによるダメージ:0.42倍", "battle_skill_config-491103107": "", - "battle_skill_config-191103108": "", - "battle_skill_config-291103108": "", - "battle_skill_config-391103108": "", + "battle_skill_config-191103108": "落月回帰", + "battle_skill_config-291103108": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.7倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では3.4倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.44倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103108": "CT:12.7秒,1回目ダメージ:1.7倍,2回目ダメージ:3.4倍,マークによるダメージ:0.44倍", "battle_skill_config-491103108": "", - "battle_skill_config-191103109": "", - "battle_skill_config-291103109": "", - "battle_skill_config-391103109": "", + "battle_skill_config-191103109": "落月回帰", + "battle_skill_config-291103109": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で1.8倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では3.7倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.47倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103109": "CT:12.3秒,1回目ダメージ:1.8倍,2回目ダメージ:3.7倍,マークによるダメージ:0.47倍", "battle_skill_config-491103109": "", - "battle_skill_config-191103110": "", - "battle_skill_config-291103110": "", - "battle_skill_config-391103110": "", + "battle_skill_config-191103110": "落月回帰", + "battle_skill_config-291103110": "敵のHPが多い順に3体のユニットに2回突撃を行う。1回目の突撃で2倍の必中ダメージを与え、ウェイトマークを付与する。\n2回目の突撃では4倍の必中ダメージを与え、その後、目標周囲の半径2ヤード内の敵に、ウェイトマーク1つにつき、シールドを無視した0.5倍の必中爆発ダメージを与える。\nこのスキルによる攻撃は敵の防御値を無視するが、会心が発生しない。", + "battle_skill_config-391103110": "CT:12秒,1回目ダメージ:2倍,2回目ダメージ:4倍,マークによるダメージ:0.5倍", "battle_skill_config-491103110": "", - "battle_skill_config-190103201": "", - "battle_skill_config-290103201": "", - "battle_skill_config-390103201": "", + "battle_skill_config-190103201": "全体校正", + "battle_skill_config-290103201": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ50%/30%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103201": "CT:10秒,回避:-50%,命中:-30%,持続時間:2秒", "battle_skill_config-490103201": "", - "battle_skill_config-190103202": "", - "battle_skill_config-290103202": "", - "battle_skill_config-390103202": "", + "battle_skill_config-190103202": "全体校正", + "battle_skill_config-290103202": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.1秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ48%/28%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103202": "CT:9.8秒,回避:-48%,命中:-28%,持続時間:2.1秒", "battle_skill_config-490103202": "", - "battle_skill_config-190103203": "", - "battle_skill_config-290103203": "", - "battle_skill_config-390103203": "", + "battle_skill_config-190103203": "全体校正", + "battle_skill_config-290103203": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.2秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ46%/26%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103203": "CT:9.6秒,回避:-46%,命中:-26%,持続時間:2.2秒", "battle_skill_config-490103203": "", - "battle_skill_config-190103204": "", - "battle_skill_config-290103204": "", - "battle_skill_config-390103204": "", + "battle_skill_config-190103204": "全体校正", + "battle_skill_config-290103204": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.3秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ44%/24%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103204": "CT:9.4秒,回避:-44%,命中:-24%,持続時間:2.3秒", "battle_skill_config-490103204": "", - "battle_skill_config-190103205": "", - "battle_skill_config-290103205": "", - "battle_skill_config-390103205": "", + "battle_skill_config-190103205": "全体校正", + "battle_skill_config-290103205": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.4秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ42%/22%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103205": "CT:9.2秒,回避:-42%,命中:-22%,持続時間:2.4秒", "battle_skill_config-490103205": "", - "battle_skill_config-190103206": "", - "battle_skill_config-290103206": "", - "battle_skill_config-390103206": "", + "battle_skill_config-190103206": "全体校正", + "battle_skill_config-290103206": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.5秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ40%/20%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103206": "CT:9秒,回避:-40%,命中:-20%,持続時間:2.5秒", "battle_skill_config-490103206": "", - "battle_skill_config-190103207": "", - "battle_skill_config-290103207": "", - "battle_skill_config-390103207": "", + "battle_skill_config-190103207": "全体校正", + "battle_skill_config-290103207": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.6秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ38%/18%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103207": "CT:8.8秒,回避:-38%,命中:-18%,持続時間:2.6秒", "battle_skill_config-490103207": "", - "battle_skill_config-190103208": "", - "battle_skill_config-290103208": "", - "battle_skill_config-390103208": "", + "battle_skill_config-190103208": "全体校正", + "battle_skill_config-290103208": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.7秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ36%/16%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103208": "CT:8.6秒,回避:-36%,命中:-16%,持続時間:2.7秒", "battle_skill_config-490103208": "", - "battle_skill_config-190103209": "", - "battle_skill_config-290103209": "", - "battle_skill_config-390103209": "", + "battle_skill_config-190103209": "全体校正", + "battle_skill_config-290103209": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:2.8秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ33%/13%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103209": "CT:8.3秒,回避:-33%,命中:-13%,持続時間:2.8秒", "battle_skill_config-490103209": "", - "battle_skill_config-190103210": "", - "battle_skill_config-290103210": "", - "battle_skill_config-390103210": "", + "battle_skill_config-190103210": "全体校正", + "battle_skill_config-290103210": "パッシブ:ゲーガーは毎回の通常攻撃にて、0.6倍のダメージを2回与える。敵ユニットにダメージを与えた際、30%の確率で目標にウェイトマークを1つ付与する。\nアクティブ:3秒間、自身の射速を極限まで上昇させる代わりに、回避/命中をそれぞれ30%/10%低下させる。\nアクティブ発動中はまだ攻撃を受けていない敵を優先して攻撃し、攻撃を受けた目標に必ずウェイトマークを付与する。", + "battle_skill_config-390103210": "CT:8秒,回避:-30%,命中:-10%,持続時間:3秒", "battle_skill_config-490103210": "", - "battle_skill_config-190103301": "", - "battle_skill_config-290103301": "", - "battle_skill_config-390103301": "", + "battle_skill_config-190103301": "ウェイト", + "battle_skill_config-290103301": "3秒間、付与したウェイトマーク1つにつき、一部ステータスを低下させる(最大3重まで累積)。\nステータス効果:移動速度-6%/火力-6%/防御力-30%", + "battle_skill_config-390103301": "移動速度:-6%,火力:-6%,防御力:-30%,持続時間:3秒", "battle_skill_config-490103301": "", - "battle_skill_config-190103302": "", - "battle_skill_config-290103302": "", - "battle_skill_config-390103302": "", + "battle_skill_config-190103302": "ウェイト", + "battle_skill_config-290103302": "3.5秒間、付与したウェイトマーク1つにつき、一部ステータスを低下させる(最大3重まで累積)。\nステータス効果:移動速度-7%/火力-7%/防御力-35%", + "battle_skill_config-390103302": "移動速度:-7%,火力:-7%,防御力:-35%,持続時間:3.5秒", "battle_skill_config-490103302": "", - "battle_skill_config-190103303": "", - "battle_skill_config-290103303": "", - "battle_skill_config-390103303": "", + "battle_skill_config-190103303": "ウェイト", + "battle_skill_config-290103303": "4秒間、付与したウェイトマーク1つにつき、一部ステータスを低下させる(最大3重まで累積)。\nステータス効果:移動速度-8%/火力-8%/防御力-40%", + "battle_skill_config-390103303": "移動速度:-8%,火力:-8%,防御力:-40%,持続時間:4秒", "battle_skill_config-490103303": "", - "battle_skill_config-190103304": "", - "battle_skill_config-290103304": "", - "battle_skill_config-390103304": "", + "battle_skill_config-190103304": "ウェイト", + "battle_skill_config-290103304": "4.5秒間、付与したウェイトマーク1つにつき、一部ステータスを低下させる(最大3重まで累積)。\nステータス効果:移動速度-9%/火力-9%/防御力-45%", + "battle_skill_config-390103304": "移動速度:-9%,火力:-9%,防御力:-45%,持続時間:4.5秒", "battle_skill_config-490103304": "", - "battle_skill_config-190103305": "", - "battle_skill_config-290103305": "", - "battle_skill_config-390103305": "", + "battle_skill_config-190103305": "ウェイト", + "battle_skill_config-290103305": "5秒間、付与したウェイトマーク1つにつき、一部ステータスを低下させる(最大3重まで累積)。\nステータス効果:移動速度-10%/火力-10%/防御力-50%", + "battle_skill_config-390103305": "移動速度:-10%,火力:-10%,防御力:-50%,持続時間:5秒", "battle_skill_config-490103305": "", - "battle_skill_config-190103401": "", - "battle_skill_config-290103401": "", - "battle_skill_config-390103401": "", + "battle_skill_config-190103401": "決闘裁判", + "battle_skill_config-290103401": "戦闘開始3秒後、場にいる味方の数が敵より少ない場合、味方全体の火力を12%上昇させる。敵より多くなった場合は、直ちに上記効果は消失する。", + "battle_skill_config-390103401": "火力:+12%", "battle_skill_config-490103401": "", - "battle_skill_config-190103402": "", - "battle_skill_config-290103402": "", - "battle_skill_config-390103402": "", + "battle_skill_config-190103402": "決闘裁判", + "battle_skill_config-290103402": "戦闘開始3秒後、場にいる味方の数が敵より少ない場合、味方全体の火力を14%上昇させる。敵より多くなった場合は、直ちに上記効果は消失する。", + "battle_skill_config-390103402": "火力:+14%", "battle_skill_config-490103402": "", - "battle_skill_config-190103403": "", - "battle_skill_config-290103403": "", + "battle_skill_config-190103403": "決闘裁判", + "battle_skill_config-290103403": "戦闘開始3秒後、場にいる味方の数が敵より少ない場合、味方全体の火力を16%上昇させる。敵より多くなった場合は、直ちに上記効果は消失する。", "battle_skill_config-390103403": "火力:+16%", "battle_skill_config-490103403": "", - "battle_skill_config-190103404": "", - "battle_skill_config-290103404": "", + "battle_skill_config-190103404": "決闘裁判", + "battle_skill_config-290103404": "戦闘開始3秒後、場にいる味方の数が敵より少ない場合、味方全体の火力を18%上昇させる。敵より多くなった場合は、直ちに上記効果は消失する。", "battle_skill_config-390103404": "火力:+18%", "battle_skill_config-490103404": "", - "battle_skill_config-190103405": "", - "battle_skill_config-290103405": "", + "battle_skill_config-190103405": "決闘裁判", + "battle_skill_config-290103405": "戦闘開始3秒後、場にいる味方の数が敵より少ない場合、味方全体の火力を20%上昇させる。敵より多くなった場合は、直ちに上記効果は消失する。", "battle_skill_config-390103405": "火力:+20%", "battle_skill_config-490103405": "", "battle_skill_config-190103501": "", @@ -41604,25 +41608,25 @@ "battle_skill_config-290104001": "", "battle_skill_config-390104001": "", "battle_skill_config-490104001": "", - "battle_skill_config-190104101": "", - "battle_skill_config-290104101": "", - "battle_skill_config-390104101": "", + "battle_skill_config-190104101": "消去協定", + "battle_skill_config-290104101": "パッシブ:戦闘開始後、自身の射速に基づいて場にゴリアテを呼び出し続ける。ゴリアテの移動速度は10となり、HPと火力はそれぞれゴリアテ工場の同ステータスの30%/10%と同数となる。そのほかのステータスはゴリアテ工場と同一となる。\nゴリアテは敵に接触するか、移動距離が限界に達すると自爆し、周辺3ヤード以内の敵に12倍の爆破ダメージを与える。\n堅守もしくは突撃戦略時、ゴリアテは敵にぶつかるまで前進を続ける。殲滅戦略時、ゴリアテは最も近い敵に接近を試みる。", + "battle_skill_config-390104101": "HP:30%,ダメージ倍率:12倍", "battle_skill_config-490104101": "", - "battle_skill_config-190104102": "", - "battle_skill_config-290104102": "", - "battle_skill_config-390104102": "", + "battle_skill_config-190104102": "消去協定", + "battle_skill_config-290104102": "戦闘開始後、自身の射速に基づいて場にゴリアテを呼び出し続ける。ゴリアテの移動速度は10となり、HPと火力はそれぞれゴリアテ工場の同ステータスの35%/10%と同数となる。その他のステータスはゴリアテ工場と同一となる。\nゴリアテは敵に接触するか、移動距離が限界に達すると自爆し、周辺3ヤード以内の敵に14倍の爆破ダメージを与える。\n堅守もしくは突撃戦略時、ゴリアテは敵にぶつかるまで前進を続ける。殲滅戦略時、ゴリアテは最も近い敵に接近を試みる。", + "battle_skill_config-390104102": "HP:35%,ダメージ倍率:14倍", "battle_skill_config-490104102": "", - "battle_skill_config-190104103": "", - "battle_skill_config-290104103": "", - "battle_skill_config-390104103": "", + "battle_skill_config-190104103": "消去協定", + "battle_skill_config-290104103": "戦闘開始後、自身の射速に基づいて場にゴリアテを呼び出し続ける。ゴリアテの移動速度は10となり、HPと火力はそれぞれゴリアテ工場の同ステータスの40%/10%と同数となる。その他のステータスはゴリアテ工場と同一となる。\nゴリアテは敵に接触するか、移動距離が限界に達すると自爆し、周辺3ヤード以内の敵に16倍の爆破ダメージを与える。\n堅守もしくは突撃戦略時、ゴリアテは敵にぶつかるまで前進を続ける。殲滅戦略時、ゴリアテは最も近い敵に接近を試みる。", + "battle_skill_config-390104103": "HP:40%,ダメージ倍率:16倍", "battle_skill_config-490104103": "", - "battle_skill_config-190104104": "", - "battle_skill_config-290104104": "", - "battle_skill_config-390104104": "", + "battle_skill_config-190104104": "消去協定", + "battle_skill_config-290104104": "戦闘開始後、自身の射速に基づいて場にゴリアテを呼び出し続ける。ゴリアテの移動速度は10となり、HPと火力はそれぞれゴリアテ工場の同ステータスの45%/10%と同数となる。その他のステータスはゴリアテ工場と同一となる。\nゴリアテは敵に接触するか、移動距離が限界に達すると自爆し、周辺3ヤード以内の敵に18倍の爆破ダメージを与える。\n堅守もしくは突撃戦略時、ゴリアテは敵にぶつかるまで前進を続ける。殲滅戦略時、ゴリアテは最も近い敵に接近を試みる。", + "battle_skill_config-390104104": "HP:45%,ダメージ倍率:18倍", "battle_skill_config-490104104": "", - "battle_skill_config-190104105": "", - "battle_skill_config-290104105": "", - "battle_skill_config-390104105": "", + "battle_skill_config-190104105": "消去協定", + "battle_skill_config-290104105": "戦闘開始後、自身の射速に基づいて場にゴリアテを呼び出し続ける。ゴリアテの移動速度は10となり、HPと火力はそれぞれゴリアテ工場の同ステータスの50%/10%と同数となる。その他のステータスはゴリアテ工場と同一となる。\nゴリアテは敵に接触するか、移動距離が限界に達すると自爆し、周辺3ヤード以内の敵に20倍の爆破ダメージを与える。\n堅守もしくは突撃戦略時、ゴリアテは敵にぶつかるまで前進を続ける。殲滅戦略時、ゴリアテは最も近い敵に接近を試みる。", + "battle_skill_config-390104105": "HP:50%,ダメージ倍率:20倍", "battle_skill_config-490104105": "", "battle_skill_config-190104201": "", "battle_skill_config-290104201": "", @@ -44320,45 +44324,45 @@ "battle_skill_config-299999901": "", "battle_skill_config-399999901": "", "battle_skill_config-499999901": "", - "battle_skill_config-190213801": "", - "battle_skill_config-290213801": "", - "battle_skill_config-390213801": "", + "battle_skill_config-190213801": "最後の栄光", + "battle_skill_config-290213801": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を5秒間、3%上昇させる(最大15%)。", + "battle_skill_config-390213801": "CT:15秒,ステータス:+3%,持続時間:5秒", "battle_skill_config-490213801": "", - "battle_skill_config-190213802": "", - "battle_skill_config-290213802": "", - "battle_skill_config-390213802": "", + "battle_skill_config-190213802": "最後の栄光", + "battle_skill_config-290213802": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を5.3秒間、3.2%上昇させる(最大16%)。", + "battle_skill_config-390213802": "CT:14.7秒,ステータス:+3.2%,持続時間:5.3秒", "battle_skill_config-490213802": "", - "battle_skill_config-190213803": "", - "battle_skill_config-290213803": "", - "battle_skill_config-390213803": "", + "battle_skill_config-190213803": "最後の栄光", + "battle_skill_config-290213803": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を5.7秒間、3.4%上昇させる(最大17%)。", + "battle_skill_config-390213803": "CT:14.3秒,ステータス:+3.4%,持続時間:5.7秒", "battle_skill_config-490213803": "", - "battle_skill_config-190213804": "", - "battle_skill_config-290213804": "", - "battle_skill_config-390213804": "", + "battle_skill_config-190213804": "最後の栄光", + "battle_skill_config-290213804": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を6秒間、3.6%上昇させる(最大18%)。", + "battle_skill_config-390213804": "CT:14秒,ステータス:+3.6%,持続時間:6秒", "battle_skill_config-490213804": "", - "battle_skill_config-190213805": "", - "battle_skill_config-290213805": "", - "battle_skill_config-390213805": "", + "battle_skill_config-190213805": "最後の栄光", + "battle_skill_config-290213805": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を6.3秒間、3.8%上昇させる(最大19%)。", + "battle_skill_config-390213805": "CT:13.7秒,ステータス:+3.8%,持続時間:6.3秒", "battle_skill_config-490213805": "", - "battle_skill_config-190213806": "", - "battle_skill_config-290213806": "", - "battle_skill_config-390213806": "", + "battle_skill_config-190213806": "最後の栄光", + "battle_skill_config-290213806": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を6.7秒間、4%上昇させる(最大20%)。", + "battle_skill_config-390213806": "CT:13.3秒,ステータス:+4%,持続時間:6.7秒", "battle_skill_config-490213806": "", - "battle_skill_config-190213807": "", - "battle_skill_config-290213807": "", - "battle_skill_config-390213807": "", + "battle_skill_config-190213807": "最後の栄光", + "battle_skill_config-290213807": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を7秒間、4.2%上昇させる(最大21%)。", + "battle_skill_config-390213807": "CT:13秒,ステータス:+4.2%,持続時間:7秒", "battle_skill_config-490213807": "", - "battle_skill_config-190213808": "", - "battle_skill_config-290213808": "", - "battle_skill_config-390213808": "", + "battle_skill_config-190213808": "最後の栄光", + "battle_skill_config-290213808": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を7.3秒間、4.4%上昇させる(最大22%)。", + "battle_skill_config-390213808": "CT:12.7秒,ステータス:+4.4%,持続時間:7.3秒", "battle_skill_config-490213808": "", - "battle_skill_config-190213809": "", - "battle_skill_config-290213809": "", - "battle_skill_config-390213809": "", + "battle_skill_config-190213809": "最後の栄光", + "battle_skill_config-290213809": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を7.7秒間、4.7%上昇させる(最大23.5%)。", + "battle_skill_config-390213809": "CT:12.3秒,ステータス:+4.7%,持続時間:7.7秒", "battle_skill_config-490213809": "", - "battle_skill_config-190213810": "", - "battle_skill_config-290213810": "", - "battle_skill_config-390213810": "", + "battle_skill_config-190213810": "最後の栄光", + "battle_skill_config-290213810": "場の味方☆2/☆3ユニット1人につき、☆2/☆3ユニット全員の火力/射速/命中/回避/防御を8秒間、5%上昇させる(最大25%)。", + "battle_skill_config-390213810": "CT:12秒,ステータス:+5%,持続時間:8秒", "battle_skill_config-490213810": "", "battle_skill_config-190213901": "", "battle_skill_config-290213901": "", @@ -44576,47 +44580,47 @@ "battle_skill_config-219030201": "6秒間、自身の火力を40%上昇させる", "battle_skill_config-319030201": "CT:20秒,火力:+40%,持続時間:6秒", "battle_skill_config-419030201": "", - "battle_skill_config-119030202": "", + "battle_skill_config-119030202": "火力集中T", "battle_skill_config-219030202": "6.4秒間、自身の火力を43%上昇させる", "battle_skill_config-319030202": "CT:19.6秒,火力:+43%,持続時間:6.4秒", "battle_skill_config-419030202": "", - "battle_skill_config-119030203": "", + "battle_skill_config-119030203": "火力集中T", "battle_skill_config-219030203": "6.8秒間、自身の火力を47%上昇させる", "battle_skill_config-319030203": "CT:19.1秒,火力:+47%,持続時間:6.8秒", "battle_skill_config-419030203": "", - "battle_skill_config-119030204": "", + "battle_skill_config-119030204": "火力集中T", "battle_skill_config-219030204": "7.2秒間、自身の火力を50%上昇させる", "battle_skill_config-319030204": "CT:18.7秒,火力:+50%,持続時間:7.2秒", "battle_skill_config-419030204": "", - "battle_skill_config-119030205": "", + "battle_skill_config-119030205": "火力集中T", "battle_skill_config-219030205": "7.6秒間、自身の火力を53%上昇させる", "battle_skill_config-319030205": "CT:18.2秒,火力:+53%,持続時間:7.6秒", "battle_skill_config-419030205": "", - "battle_skill_config-119030206": "", + "battle_skill_config-119030206": "火力集中T", "battle_skill_config-219030206": "8秒間、自身の火力を57%上昇させる", "battle_skill_config-319030206": "CT:17.8秒,火力:+57%,持続時間:8秒", "battle_skill_config-419030206": "", - "battle_skill_config-119030207": "", + "battle_skill_config-119030207": "火力集中T", "battle_skill_config-219030207": "8.4秒間、自身の火力を60%上昇させる", "battle_skill_config-319030207": "CT:17.3秒,火力:+60%,持続時間:8.4秒", "battle_skill_config-419030207": "", - "battle_skill_config-119030208": "", + "battle_skill_config-119030208": "火力集中T", "battle_skill_config-219030208": "8.8秒間、自身の火力を63%上昇させる", "battle_skill_config-319030208": "CT:16.9秒,火力:+63%,持続時間:8.8秒", "battle_skill_config-419030208": "", - "battle_skill_config-119030209": "", + "battle_skill_config-119030209": "火力集中T", "battle_skill_config-219030209": "9.4秒間、自身の火力を67%上昇させる", "battle_skill_config-319030209": "CT:16.4秒,火力:+67%,持続時間:9.4秒", "battle_skill_config-419030209": "", - "battle_skill_config-119030210": "", + "battle_skill_config-119030210": "火力集中T", "battle_skill_config-219030210": "10秒間、自身の火力を70%上昇させる", "battle_skill_config-319030210": "CT:16秒,火力:+70%,持続時間:10秒", "battle_skill_config-419030210": "", - "battle_skill_config-119030301": "", + "battle_skill_config-119030301": "火力集中T", "battle_skill_config-219030301": "6秒間、自身の火力を45%上昇させる", "battle_skill_config-319030301": "CT:20秒,火力:+45%,持続時間:6秒", "battle_skill_config-419030301": "", - "battle_skill_config-119030302": "", + "battle_skill_config-119030302": "火力集中T", "battle_skill_config-219030302": "6.4秒間、自身の火力を48%上昇させる", "battle_skill_config-319030302": "CT:19.6秒,火力:+48%,持続時間:6.4秒", "battle_skill_config-419030302": "", @@ -44624,11 +44628,11 @@ "battle_skill_config-219030303": "6.8秒間、自身の火力を52%上昇させる", "battle_skill_config-319030303": "CT:19.1秒,火力:+52%,持続時間:6.8秒", "battle_skill_config-419030303": "", - "battle_skill_config-119030304": "", + "battle_skill_config-119030304": "火力集中T", "battle_skill_config-219030304": "7.2秒間、自身の火力を55%上昇させる", "battle_skill_config-319030304": "CT:18.7秒,火力:+55%,持続時間:7.2秒", "battle_skill_config-419030304": "", - "battle_skill_config-119030305": "", + "battle_skill_config-119030305": "火力集中T", "battle_skill_config-219030305": "7.6秒間、自身の火力を58%上昇させる", "battle_skill_config-319030305": "CT:18.2秒,火力:+58%,持続時間:7.6秒", "battle_skill_config-419030305": "", @@ -49586,43 +49590,43 @@ "battle_skill_config-411640601": "", "battle_skill_config-111650101": "無限処刑", "battle_skill_config-211650101": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に1.5倍のダメージを与え、3秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を1増加させ、火力を5%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を2秒間、5%低下させる。\nこの効果が5重累積した敵に、1.2倍のダメージを与え、2秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.1倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650101": "", + "battle_skill_config-311650101": "CT:20秒,ダメージ倍率:1.5倍,拘束時間:3秒,装弾数:+1,火力:+5%,射速及び移動速度:-5%,持続時間:2秒,目まい時間:2秒,第二武器ダメージ:1.2倍,追加ダメージ倍率:0.1倍", "battle_skill_config-411650101": "", "battle_skill_config-111650102": "無限処刑", "battle_skill_config-211650102": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に1.61倍のダメージを与え、3.2秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を1増加させ、火力を6%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を2.2秒間、6%低下させる。\nこの効果が5重累積した敵に、1.4倍のダメージを与え、2.1秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.117倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650102": "", + "battle_skill_config-311650102": "CT:19.6秒,ダメージ倍率:1.61倍,拘束時間:3.2秒,装弾数:+1,火力:+6%,射速及び移動速度:-6%,持続時間:2.2秒,目まい時間:2.1秒,第二武器ダメージ:1.4倍,追加ダメージ倍率:0.117倍", "battle_skill_config-411650102": "", "battle_skill_config-111650103": "無限処刑", "battle_skill_config-211650103": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に1.72倍のダメージを与え、3.4秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を1増加させ、火力を6%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を2.4秒間、6%低下させる。\nこの効果が5重累積した敵に、1.6倍のダメージを与え、2.2秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.133倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650103": "", + "battle_skill_config-311650103": "CT:19.1秒,ダメージ倍率:1.72倍,拘束時間:3.4秒,装弾数:+1,火力:+6%,射速及び移動速度:-6%,持続時間:2.4秒,目まい時間:2.2秒,第二武器ダメージ:1.6倍,追加ダメージ倍率:0.133倍", "battle_skill_config-411650103": "", "battle_skill_config-111650104": "無限処刑", "battle_skill_config-211650104": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に1.83倍のダメージを与え、3.7秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を1増加させ、火力を7%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を2.7秒間、7%低下させる。\nこの効果が5重累積した敵に、1.8倍のダメージを与え、2.3秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.15倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650104": "", + "battle_skill_config-311650104": "CT:18.7秒,ダメージ倍率:1.83倍,拘束時間:3.7秒,装弾数:+1,火力:+7%,射速及び移動速度:-7%,持続時間:2.7秒,目まい時間:2.3秒,第二武器ダメージ:1.8倍,追加ダメージ倍率:0.15倍", "battle_skill_config-411650104": "", "battle_skill_config-111650105": "無限処刑", "battle_skill_config-211650105": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に1.94倍のダメージを与え、3.9秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を1増加させ、火力を7%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を2.9秒間、7%低下させる。\nこの効果が5重累積した敵に、2倍のダメージを与え、2.4秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.167倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650105": "", + "battle_skill_config-311650105": "CT:18.2秒,ダメージ倍率:1.94倍,拘束時間:3.9秒,装弾数:+1,火力:+7%,射速及び移動速度:-7%,持続時間:2.9秒,目まい時間:2.4秒,第二武器ダメージ:2倍,追加ダメージ倍率:0.167倍", "battle_skill_config-411650105": "", "battle_skill_config-111650106": "無限処刑", "battle_skill_config-211650106": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に2.06倍のダメージを与え、4.1秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を2増加させ、火力を8%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を3.1秒間、8%低下させる。\nこの効果が5重累積した敵に、2.2倍のダメージを与え、2.6秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.183倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650106": "", + "battle_skill_config-311650106": "CT:17.8秒,ダメージ倍率:2.06倍,拘束時間:4.1秒,装弾数:+2,火力:+8%,射速及び移動速度:-8%,持続時間:3.1秒,目まい時間:2.6秒,第二武器ダメージ:2.2倍,追加ダメージ倍率:0.183倍", "battle_skill_config-411650106": "", "battle_skill_config-111650107": "無限処刑", "battle_skill_config-211650107": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に2.17倍のダメージを与え、4.3秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を2増加させ、火力を8%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を3.3秒間、8%低下させる。\nこの効果が5重累積した敵に、2.4倍のダメージを与え、2.7秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.2倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650107": "", + "battle_skill_config-311650107": "CT:17.3秒,ダメージ倍率:2.17倍,拘束時間:4.3秒,装弾数:+2,火力:+8%,射速及び移動速度:-8%,持続時間:3.3秒,目まい時間:2.7秒,第二武器ダメージ:2.4倍,追加ダメージ倍率:0.2倍", "battle_skill_config-411650107": "", "battle_skill_config-111650108": "無限処刑", "battle_skill_config-211650108": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に2.28倍のダメージを与え、4.6秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を2増加させ、火力を9%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を3.6秒間、9%低下させる。\nこの効果が5重累積した敵に、2.6倍のダメージを与え、2.8秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.217倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650108": "", + "battle_skill_config-311650108": "CT:16.9秒,ダメージ倍率:2.28倍,拘束時間:4.6秒,装弾数:+2,火力:+9%,射速及び移動速度:-9%,持続時間:3.6秒,目まい時間:2.8秒,第二武器ダメージ:2.6倍,追加ダメージ倍率:0.217倍", "battle_skill_config-411650108": "", "battle_skill_config-111650109": "無限処刑", "battle_skill_config-211650109": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に2.39倍のダメージを与え、4.8秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を2増加させ、火力を9%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を3.8秒間、9%低下させる。\nこの効果が5重累積した敵に、2.8倍のダメージを与え、2.9秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.233倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650109": "", + "battle_skill_config-311650109": "CT:16.4秒,ダメージ倍率:2.39倍,拘束時間:4.8秒,装弾数:+2,火力:+9%,射速及び移動速度:-9%,持続時間:3.8秒,目まい時間:2.9秒,第二武器ダメージ:2.8倍,追加ダメージ倍率:0.233倍", "battle_skill_config-411650109": "", "battle_skill_config-111650110": "無限処刑", "battle_skill_config-211650110": "アクティブ:HPが最も多い敵に対し魔術を発動し、その2.5ヤード内の敵に2.5倍のダメージを与え、5秒の間束縛する。\nパッシブ:リロード完了後、以下の3種類の処刑道具からランダムで1つを獲得する。\nトライデント:8秒間、味方全体の装弾数を2増加させ、火力を10%上昇させる。\nアイアンメイデン:攻撃した敵の射速と移動速度を4秒間、10%低下させる。\nこの効果が5重累積した敵に、3倍のダメージを与え、3秒間目まい状態にさせる。\nチェーンソー:攻撃するたびに、追加で0.25倍の必中ダメージを与える。この攻撃には敵の防御値とシールドは適用されない。", - "battle_skill_config-311650110": "", + "battle_skill_config-311650110": "CT:16秒,ダメージ倍率:2.5倍,拘束時間:5秒,装弾数:+2,火力:+10%,射速及び移動速度:-10%,持続時間:4秒,目まい時間:3秒,第二武器ダメージ:3倍,追加ダメージ倍率:0.25倍", "battle_skill_config-411650110": "", "battle_skill_config-111650201": "", "battle_skill_config-211650201": "", @@ -50326,43 +50330,43 @@ "battle_skill_config-475502701": "", "battle_skill_config-175604501": "雪中の幻世", "battle_skill_config-275604501": "戦闘開始から終了までの間、敵味方双方の射速を18%低下させ、被ダメージを18%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、6%低下させる(最大3重まで累積)。", - "battle_skill_config-375604501": "", + "battle_skill_config-375604501": "射速:-18%,被ダメージ:+18%,火力:-6%", "battle_skill_config-475604501": "", "battle_skill_config-175604502": "雪中の幻世", "battle_skill_config-275604502": "戦闘開始から終了までの間、敵味方双方の射速を19%低下させ、被ダメージを19%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、6%低下させる(最大3重まで累積)。", - "battle_skill_config-375604502": "", + "battle_skill_config-375604502": "射速:-19%,被ダメージ:+19%,火力:-6%", "battle_skill_config-475604502": "", "battle_skill_config-175604503": "雪中の幻世", "battle_skill_config-275604503": "戦闘開始から終了までの間、敵味方双方の射速を21%低下させ、被ダメージを21%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、7%低下させる(最大3重まで累積)。", - "battle_skill_config-375604503": "", + "battle_skill_config-375604503": "射速:-21%,被ダメージ:+21%,火力:-7%", "battle_skill_config-475604503": "", "battle_skill_config-175604504": "雪中の幻世", "battle_skill_config-275604504": "戦闘開始から終了までの間、敵味方双方の射速を22%低下させ、被ダメージを22%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、7%低下させる(最大3重まで累積)。", - "battle_skill_config-375604504": "", + "battle_skill_config-375604504": "射速:-22%,被ダメージ:+22%,火力:-7%", "battle_skill_config-475604504": "", "battle_skill_config-175604505": "雪中の幻世", "battle_skill_config-275604505": "戦闘開始から終了までの間、敵味方双方の射速を23%低下させ、被ダメージを23%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、8%低下させる(最大3重まで累積)。", - "battle_skill_config-375604505": "", + "battle_skill_config-375604505": "射速:-23%,被ダメージ:+23%,火力:-8%", "battle_skill_config-475604505": "", "battle_skill_config-175604506": "雪中の幻世", "battle_skill_config-275604506": "戦闘開始から終了までの間、敵味方双方の射速を25%低下させ、被ダメージを25%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、8%低下させる(最大3重まで累積)。", - "battle_skill_config-375604506": "", + "battle_skill_config-375604506": "射速:-25%,被ダメージ:+25%,火力:-8%", "battle_skill_config-475604506": "", "battle_skill_config-175604507": "雪中の幻世", "battle_skill_config-275604507": "戦闘開始から終了までの間、敵味方双方の射速を26%低下させ、被ダメージを26%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、9%低下させる(最大3重まで累積)。", - "battle_skill_config-375604507": "", + "battle_skill_config-375604507": "射速:-26%,被ダメージ:+26%,火力:-9%", "battle_skill_config-475604507": "", "battle_skill_config-175604508": "雪中の幻世", "battle_skill_config-275604508": "戦闘開始から終了までの間、敵味方双方の射速を27%低下させ、被ダメージを27%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、9%低下させる(最大3重まで累積)。", - "battle_skill_config-375604508": "", + "battle_skill_config-375604508": "射速:-27%,被ダメージ:+27%,火力:-9%", "battle_skill_config-475604508": "", "battle_skill_config-175604509": "雪中の幻世", "battle_skill_config-275604509": "戦闘開始から終了までの間、敵味方双方の射速を29%低下させ、被ダメージを29%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、10%低下させる(最大3重まで累積)。", - "battle_skill_config-375604509": "", + "battle_skill_config-375604509": "射速:-29%,被ダメージ:+29%,火力:-10%", "battle_skill_config-475604509": "", "battle_skill_config-175604510": "雪中の幻世", "battle_skill_config-275604510": "戦闘開始から終了までの間、敵味方双方の射速を30%低下させ、被ダメージを30%増加させる。\n敵ユニットのダミーが減るたび、そのユニットの火力を15秒間、10%低下させる(最大3重まで累積)。", - "battle_skill_config-375604510": "", + "battle_skill_config-375604510": "射速:-30%,被ダメージ:+30%,火力:-10%", "battle_skill_config-475604510": "", "battle_skill_config-175604601": "", "battle_skill_config-275604601": "", @@ -52268,45 +52272,45 @@ "battle_skill_config-275901101": "", "battle_skill_config-375901101": "", "battle_skill_config-475901101": "", - "battle_skill_config-111790101": "", - "battle_skill_config-211790101": "", - "battle_skill_config-311790101": "", + "battle_skill_config-111790101": "彗星劫火", + "battle_skill_config-211790101": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.5倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が50%上昇する。", + "battle_skill_config-311790101": "ダメージ倍率:1.5倍,装甲ユニット火力上昇:50%", "battle_skill_config-411790101": "", - "battle_skill_config-111790102": "", - "battle_skill_config-211790102": "", - "battle_skill_config-311790102": "", + "battle_skill_config-111790102": "彗星劫火", + "battle_skill_config-211790102": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.6倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が56%上昇する。", + "battle_skill_config-311790102": "ダメージ倍率:1.6倍,装甲ユニット火力上昇:56%", "battle_skill_config-411790102": "", - "battle_skill_config-111790103": "", - "battle_skill_config-211790103": "", - "battle_skill_config-311790103": "", + "battle_skill_config-111790103": "彗星劫火", + "battle_skill_config-211790103": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.6倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が61%上昇する。", + "battle_skill_config-311790103": "ダメージ倍率:1.6倍,装甲ユニット火力上昇:61%", "battle_skill_config-411790103": "", - "battle_skill_config-111790104": "", - "battle_skill_config-211790104": "", - "battle_skill_config-311790104": "", + "battle_skill_config-111790104": "彗星劫火", + "battle_skill_config-211790104": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.7倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が67%上昇する。", + "battle_skill_config-311790104": "ダメージ倍率:1.7倍,装甲ユニット火力上昇:67%", "battle_skill_config-411790104": "", - "battle_skill_config-111790105": "", - "battle_skill_config-211790105": "", - "battle_skill_config-311790105": "", + "battle_skill_config-111790105": "彗星劫火", + "battle_skill_config-211790105": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.7倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が72%上昇する。", + "battle_skill_config-311790105": "ダメージ倍率:1.7倍,装甲ユニット火力上昇:72%", "battle_skill_config-411790105": "", - "battle_skill_config-111790106": "", - "battle_skill_config-211790106": "", - "battle_skill_config-311790106": "", + "battle_skill_config-111790106": "彗星劫火", + "battle_skill_config-211790106": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.8倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が78%上昇する。", + "battle_skill_config-311790106": "ダメージ倍率:1.8倍,装甲ユニット火力上昇:78%", "battle_skill_config-411790106": "", - "battle_skill_config-111790107": "", - "battle_skill_config-211790107": "", - "battle_skill_config-311790107": "", + "battle_skill_config-111790107": "彗星劫火", + "battle_skill_config-211790107": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.8倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が83%上昇する。", + "battle_skill_config-311790107": "ダメージ倍率:1.8倍,装甲ユニット火力上昇:83%", "battle_skill_config-411790107": "", - "battle_skill_config-111790108": "", - "battle_skill_config-211790108": "", - "battle_skill_config-311790108": "", + "battle_skill_config-111790108": "彗星劫火", + "battle_skill_config-211790108": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.9倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が89%上昇する。", + "battle_skill_config-311790108": "ダメージ倍率:1.9倍,装甲ユニット火力上昇:89%", "battle_skill_config-411790108": "", - "battle_skill_config-111790109": "", - "battle_skill_config-211790109": "", - "battle_skill_config-311790109": "", + "battle_skill_config-111790109": "彗星劫火", + "battle_skill_config-211790109": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、1.9倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が94%上昇する。", + "battle_skill_config-311790109": "ダメージ倍率:1.9倍,装甲ユニット火力上昇:94%", "battle_skill_config-411790109": "", - "battle_skill_config-111790110": "", - "battle_skill_config-211790110": "", - "battle_skill_config-311790110": "", + "battle_skill_config-111790110": "彗星劫火", + "battle_skill_config-211790110": "攻撃間隔は最短で1秒で、敵の装甲ユニットを優先して攻撃し、2倍のダメージを与える。5回の攻撃を行うたびに5秒の休息をとる。装甲ユニット相手の場合、火力が100%上昇する。", + "battle_skill_config-311790110": "ダメージ倍率:2倍,装甲ユニット火力上昇:100%", "battle_skill_config-411790110": "", "battle_skill_config-111790201": "", "battle_skill_config-211790201": "", @@ -52356,45 +52360,45 @@ "battle_skill_config-211790401": "", "battle_skill_config-311790401": "", "battle_skill_config-411790401": "", - "battle_skill_config-111800101": "", - "battle_skill_config-211800101": "", - "battle_skill_config-311800101": "", + "battle_skill_config-111800101": "カチューシャ", + "battle_skill_config-211800101": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。(スキルレベルが4に達した際に本効果を付加する)\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる。(スキルレベルが6に達した際に本効果を付加する)\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800101": "人形強化:AK-47", "battle_skill_config-411800101": "", - "battle_skill_config-111800102": "", - "battle_skill_config-211800102": "", - "battle_skill_config-311800102": "", + "battle_skill_config-111800102": "カチューシャ", + "battle_skill_config-211800102": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。(スキルレベルが4に達した際に本効果を付加する)\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる。(スキルレベルが6に達した際に本効果を付加する)\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800102": "人形強化:AK-47", "battle_skill_config-411800102": "", - "battle_skill_config-111800103": "", - "battle_skill_config-211800103": "", - "battle_skill_config-311800103": "", + "battle_skill_config-111800103": "カチューシャ", + "battle_skill_config-211800103": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。(スキルレベルが4に達した際に本効果を付加する)\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる。(スキルレベルが6に達した際に本効果を付加する)\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800103": "人形強化:AK-47", "battle_skill_config-411800103": "", - "battle_skill_config-111800104": "", - "battle_skill_config-211800104": "", - "battle_skill_config-311800104": "", + "battle_skill_config-111800104": "カチューシャ", + "battle_skill_config-211800104": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる。(スキルレベルが6に達した際に本効果を付加する)\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800104": "人形強化:AK-47、AK74U", "battle_skill_config-411800104": "", - "battle_skill_config-111800105": "", - "battle_skill_config-211800105": "", - "battle_skill_config-311800105": "", + "battle_skill_config-111800105": "カチューシャ", + "battle_skill_config-211800105": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる。(スキルレベルが6に達した際に本効果を付加する)\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800105": "人形強化:AK-47、AK74U", "battle_skill_config-411800105": "", - "battle_skill_config-111800106": "", - "battle_skill_config-211800106": "", - "battle_skill_config-311800106": "", + "battle_skill_config-111800106": "カチューシャ", + "battle_skill_config-211800106": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800106": "人形強化:AK-47、AK74U、AK-12", "battle_skill_config-411800106": "", - "battle_skill_config-111800107": "", - "battle_skill_config-211800107": "", - "battle_skill_config-311800107": "", + "battle_skill_config-111800107": "カチューシャ", + "battle_skill_config-211800107": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる\nAK-15:攻撃時に必ず激怒状態となる。(スキルレベルが8に達した際に本効果を付加する)\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800107": "人形強化:AK-47、AK74U、AK-12", "battle_skill_config-411800107": "", - "battle_skill_config-111800108": "", - "battle_skill_config-211800108": "", - "battle_skill_config-311800108": "", + "battle_skill_config-111800108": "カチューシャ", + "battle_skill_config-211800108": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる\nAK-15:攻撃時に必ず激怒状態となる。\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800108": "人形強化:AK-47、AK74U、AK-12、AK-15", "battle_skill_config-411800108": "", - "battle_skill_config-111800109": "", - "battle_skill_config-211800109": "", - "battle_skill_config-311800109": "", + "battle_skill_config-111800109": "カチューシャ", + "battle_skill_config-211800109": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる\nAK-15:攻撃時に必ず激怒状態となる。\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。(スキルレベルが10に達した際に本効果を付加する)", + "battle_skill_config-311800109": "人形強化:AK-47、AK74U、AK-12、AK-15", "battle_skill_config-411800109": "", - "battle_skill_config-111800110": "", - "battle_skill_config-211800110": "", - "battle_skill_config-311800110": "", + "battle_skill_config-111800110": "カチューシャ", + "battle_skill_config-211800110": "スキルレベルに応じて、部隊内の[AK]と名のついた人形のスキルを強化する。\nAK74M:部隊内の[AK]と名のついた人形一人につき、自身の火力と射速を5%上昇させる。\nAK-47:「強襲集中」における火力と命中の上昇値を入れ替える。\nAK74U:「拒絶反応」がパッシブの常駐スキルとして強化される。\nAK-12:「雪狼の眼」のスキル発動中、会心ダメージを追加で35%上昇させる\nAK-15:攻撃時に必ず激怒状態となる。\nAK-Alfa:自身の正面の敵に対する攻撃が必中となる。", + "battle_skill_config-311800110": "人形強化:AK-47、AK74U、AK-12、AK-15、AK-Alfa", "battle_skill_config-411800110": "", "battle_skill_config-111800201": "強襲集中", "battle_skill_config-211800201": "3秒間、自身の一部ステータスを上昇させる\nステータス効果:火力+15%/命中+50%", @@ -52552,45 +52556,45 @@ "battle_skill_config-211801301": "", "battle_skill_config-311801301": "", "battle_skill_config-411801301": "", - "battle_skill_config-175006801": "", - "battle_skill_config-275006801": "", - "battle_skill_config-375006801": "", + "battle_skill_config-175006801": "幕間切分", + "battle_skill_config-275006801": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、5秒間(昼戦も同様)、味方全員の火力を18%上昇させる(昼戦では10%)。\n抑圧状態:夜間作戦時、5秒間(昼戦も同様)、敵全員の火力を25%低下させる(昼戦では12%)。", + "battle_skill_config-375006801": "CT:15秒,火力:+18%,火力:-25%,持続時間:5秒", "battle_skill_config-475006801": "", - "battle_skill_config-175006802": "", - "battle_skill_config-275006802": "", - "battle_skill_config-375006802": "", + "battle_skill_config-175006802": "幕間切分", + "battle_skill_config-275006802": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、5.3秒間(昼戦も同様)、味方全員の火力を20%上昇させる(昼戦では11%)。\n抑圧状態:夜間作戦時、5.3秒間(昼戦も同様)、敵全員の火力を27%低下させる(昼戦では13%)。", + "battle_skill_config-375006802": "CT:14.7秒,火力:+20%,火力:-27%,持続時間:5.3秒", "battle_skill_config-475006802": "", - "battle_skill_config-175006803": "", - "battle_skill_config-275006803": "", - "battle_skill_config-375006803": "", + "battle_skill_config-175006803": "幕間切分", + "battle_skill_config-275006803": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、5.7秒間(昼戦も同様)、味方全員の火力を22%上昇させる(昼戦では12%)。\n抑圧状態:夜間作戦時、5.7秒間(昼戦も同様)、敵全員の火力を28%低下させる(昼戦では15%)。", + "battle_skill_config-375006803": "CT:14.3秒,火力:+22%,火力:-28%,持続時間:5.7秒", "battle_skill_config-475006803": "", - "battle_skill_config-175006804": "", - "battle_skill_config-275006804": "", - "battle_skill_config-375006804": "", + "battle_skill_config-175006804": "幕間切分", + "battle_skill_config-275006804": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、6秒間(昼戦も同様)、味方全員の火力を24%上昇させる(昼戦では13%)。\n抑圧状態:夜間作戦時、6秒間(昼戦も同様)、敵全員の火力を30%低下させる(昼戦では16%)。", + "battle_skill_config-375006804": "CT:14秒,火力:+24%,火力:-30%,持続時間:6秒", "battle_skill_config-475006804": "", - "battle_skill_config-175006805": "", - "battle_skill_config-275006805": "", - "battle_skill_config-375006805": "", + "battle_skill_config-175006805": "幕間切分", + "battle_skill_config-275006805": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、6.3秒間(昼戦も同様)、味方全員の火力を26%上昇させる(昼戦では14%)。\n抑圧状態:夜間作戦時、6.3秒間(昼戦も同様)、敵全員の火力を32%低下させる(昼戦では18%)。", + "battle_skill_config-375006805": "CT:13.7秒,火力:+26%,火力:-32%,持続時間:6.3秒", "battle_skill_config-475006805": "", - "battle_skill_config-175006806": "", - "battle_skill_config-275006806": "", - "battle_skill_config-375006806": "", + "battle_skill_config-175006806": "幕間切分", + "battle_skill_config-275006806": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、6.7秒間(昼戦も同様)、味方全員の火力を27%上昇させる(昼戦では16%)。\n抑圧状態:夜間作戦時、6.7秒間(昼戦も同様)、敵全員の火力を33%低下させる(昼戦では19%)。", + "battle_skill_config-375006806": "CT:13.3秒,火力:+27%,火力:-33%,持続時間:6.7秒", "battle_skill_config-475006806": "", - "battle_skill_config-175006807": "", - "battle_skill_config-275006807": "", - "battle_skill_config-375006807": "", + "battle_skill_config-175006807": "幕間切分", + "battle_skill_config-275006807": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、7秒間(昼戦も同様)、味方全員の火力を29%上昇させる(昼戦では17%)。\n抑圧状態:夜間作戦時、7秒間(昼戦も同様)、敵全員の火力を35%低下させる(昼戦では21%)。", + "battle_skill_config-375006807": "CT:13秒,火力:+29%,火力:-35%,持続時間:7秒", "battle_skill_config-475006807": "", - "battle_skill_config-175006808": "", - "battle_skill_config-275006808": "", - "battle_skill_config-375006808": "", + "battle_skill_config-175006808": "幕間切分", + "battle_skill_config-275006808": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、7.3秒間(昼戦も同様)、味方全員の火力を31%上昇させる(昼戦では18%)。\n抑圧状態:夜間作戦時、7.3秒間(昼戦も同様)、敵全員の火力を37%低下させる(昼戦では22%)。", + "battle_skill_config-375006808": "CT:12.7秒,火力:+31%,火力:-37%,持続時間:7.3秒", "battle_skill_config-475006808": "", - "battle_skill_config-175006809": "", - "battle_skill_config-275006809": "", - "battle_skill_config-375006809": "", + "battle_skill_config-175006809": "幕間切分", + "battle_skill_config-275006809": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、7.7秒間(昼戦も同様)、味方全員の火力を33%上昇させる(昼戦では19%)。\n抑圧状態:夜間作戦時、7.7秒間(昼戦も同様)、敵全員の火力を38%低下させる(昼戦では24%)。", + "battle_skill_config-375006809": "CT:12.3秒,火力:+33%,火力:-38%,持続時間:7.7秒", "battle_skill_config-475006809": "", - "battle_skill_config-175006810": "", - "battle_skill_config-275006810": "", - "battle_skill_config-375006810": "", + "battle_skill_config-175006810": "幕間切分", + "battle_skill_config-275006810": "侵攻状態/抑圧状態、二つの陣形効果が交互に発動し、最初に発動するのはデフォルトで侵攻状態。\n侵攻状態(デフォルト):夜間作戦時、8秒間(昼戦も同様)、味方全員の火力を35%上昇させる(昼戦では20%)。\n抑圧状態:夜間作戦時、8秒間(昼戦も同様)、敵全員の火力を40%低下させる(昼戦では25%)。", + "battle_skill_config-375006810": "CT:12秒,火力:+35%,火力:-40%,持続時間:8秒", "battle_skill_config-475006810": "", "battle_skill_config-175006901": "", "battle_skill_config-275006901": "", @@ -52672,45 +52676,45 @@ "battle_skill_config-275007010": "", "battle_skill_config-375007010": "", "battle_skill_config-475007010": "", - "battle_skill_config-175007501": "", - "battle_skill_config-275007501": "", - "battle_skill_config-375007501": "", + "battle_skill_config-175007501": "かもの交渉", + "battle_skill_config-275007501": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、3秒間、当該ユニットは被ダメージが16%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から16%短縮される。", + "battle_skill_config-375007501": "敵被ダメージ:-16%,持続時間:3秒,味方全員のCT短縮:16%", "battle_skill_config-475007501": "", - "battle_skill_config-175007502": "", - "battle_skill_config-275007502": "", - "battle_skill_config-375007502": "", + "battle_skill_config-175007502": "かもの交渉", + "battle_skill_config-275007502": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、3.2秒間、当該ユニットは被ダメージが17%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から17%短縮される。", + "battle_skill_config-375007502": "敵被ダメージ:-17%,持続時間:3.2秒,味方全員のCT短縮:17%", "battle_skill_config-475007502": "", - "battle_skill_config-175007503": "", - "battle_skill_config-275007503": "", - "battle_skill_config-375007503": "", + "battle_skill_config-175007503": "かもの交渉", + "battle_skill_config-275007503": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、3.4秒間、当該ユニットは被ダメージが18%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から18%短縮される。", + "battle_skill_config-375007503": "敵被ダメージ:-18%,持続時間:3.4秒,味方全員のCT短縮:18%", "battle_skill_config-475007503": "", - "battle_skill_config-175007504": "", - "battle_skill_config-275007504": "", - "battle_skill_config-375007504": "", + "battle_skill_config-175007504": "かもの交渉", + "battle_skill_config-275007504": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、3.7秒間、当該ユニットは被ダメージが19%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から19%短縮される。", + "battle_skill_config-375007504": "敵被ダメージ:-19%,持続時間:3.7秒,味方全員のCT短縮:19%", "battle_skill_config-475007504": "", - "battle_skill_config-175007505": "", - "battle_skill_config-275007505": "", - "battle_skill_config-375007505": "", + "battle_skill_config-175007505": "かもの交渉", + "battle_skill_config-275007505": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、3.9秒間、当該ユニットは被ダメージが20%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から20%短縮される。", + "battle_skill_config-375007505": "敵被ダメージ:-20%,持続時間:3.9秒,味方全員のCT短縮:20%", "battle_skill_config-475007505": "", - "battle_skill_config-175007506": "", - "battle_skill_config-275007506": "", - "battle_skill_config-375007506": "", + "battle_skill_config-175007506": "かもの交渉", + "battle_skill_config-275007506": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、4.1秒間、当該ユニットは被ダメージが21%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から21%短縮される。", + "battle_skill_config-375007506": "敵被ダメージ:-21%,持続時間:4.1秒,味方全員のCT短縮:21%", "battle_skill_config-475007506": "", - "battle_skill_config-175007507": "", - "battle_skill_config-275007507": "", - "battle_skill_config-375007507": "", + "battle_skill_config-175007507": "かもの交渉", + "battle_skill_config-275007507": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、4.3秒間、当該ユニットは被ダメージが22%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から22%短縮される。", + "battle_skill_config-375007507": "敵被ダメージ:-22%,持続時間:4.3秒,味方全員のCT短縮:22%", "battle_skill_config-475007507": "", - "battle_skill_config-175007508": "", - "battle_skill_config-275007508": "", - "battle_skill_config-375007508": "", + "battle_skill_config-175007508": "かもの交渉", + "battle_skill_config-275007508": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、4.6秒間、当該ユニットは被ダメージが23%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から23%短縮される。", + "battle_skill_config-375007508": "敵被ダメージ:-23%,持続時間:4.6秒,味方全員のCT短縮:23%", "battle_skill_config-475007508": "", - "battle_skill_config-175007509": "", - "battle_skill_config-275007509": "", - "battle_skill_config-375007509": "", + "battle_skill_config-175007509": "かもの交渉", + "battle_skill_config-275007509": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、4.8秒間、当該ユニットは被ダメージが24%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から24%短縮される。", + "battle_skill_config-375007509": "敵被ダメージ:-24%,持続時間:4.8秒,味方全員のCT短縮:24%", "battle_skill_config-475007509": "", - "battle_skill_config-175007510": "", - "battle_skill_config-275007510": "", - "battle_skill_config-375007510": "", + "battle_skill_config-175007510": "かもの交渉", + "battle_skill_config-275007510": "3秒間、現時点で最もHPの多い敵ユニットをマークし、優先的に攻撃する(ボスがいる場合はボスを選択)。また、発動から3秒間、通常攻撃は必中でシールドを貫通し、さらに会心が必ず発生するようになる。\n3秒経過後、マークされたユニットが生存している場合、5秒間、当該ユニットは被ダメージが25%上昇し、同時に挑発効果を付与され、味方の攻撃が集中する。\nマークされたユニット死亡時、或いは消失時:味方全員のCTがその時点から25%短縮される。", + "battle_skill_config-375007510": "敵被ダメージ:-25%,持続時間:5秒,味方全員のCT短縮:25%", "battle_skill_config-475007510": "", "battle_skill_config-175007101": "", "battle_skill_config-275007101": "", diff --git a/i18n/ja-JP/equip.json b/i18n/ja-JP/equip.json index 3480a2f..378698a 100644 --- a/i18n/ja-JP/equip.json +++ b/i18n/ja-JP/equip.json @@ -291,7 +291,7 @@ "equip-20000098": "破甲+\n$第三勢力部隊専用", "equip-30000098": "", "equip-10000099": "遺されたケース", - "equip-20000099": "火力+ 防御力+\n$M4A1専用", + "equip-20000099": "火力+ 射速+\n防御力+$M4A1専用", "equip-30000099": "姿を消した古強者が残していった装備。決して表舞台で描かれることのない凄惨な戦いをその英雄と共に乗り越えてきた。修理された後M4A1用に調整され、彼女が使用する。", "equip-10000100": "軽量化レールキット", "equip-20000100": "命中+\n会心ダメージ+%$ST AR-15専用", @@ -360,7 +360,7 @@ "equip-20000122": "火力+ 回避+\n会心率+%$コルトSAA専用", "equip-30000122": "カチャカチャと音を立てるブーツの拍車、そして入念に手入れのされたちょび髭と同じように、バレルの超長いコルトSAA……とコーラ?は西部劇の主役には欠かせない要素である。", "equip-10000123": "ブレンL4バレルキット", - "equip-20000123": "火力+ 命中+\n射速$ブレン専用", + "equip-20000123": "火力+ 命中+\n会心率+%$ブレン専用", "equip-30000123": "ブレンに装着することで7.62x51mmNATO弾を扱うことができるようになる。火力と命中が上昇し、射速がわずかに低下する。ブレン専用。", "equip-10000124": "G3バレルキット", "equip-20000124": "火力+\n会心率+%$Gr G3専用", @@ -384,7 +384,7 @@ "equip-20000130": "会心率+%\n命中+$Gr G36専用", "equip-30000130": "G36のためにデザインされた照準器。下の3倍光学スコープと、上にあるレッドドットサイトを切り替えることで、様々な戦況へ臨機応変に対応することが可能。Gr G36専用。", "equip-10000131": "MGO 6X48", - "equip-20000131": "命中+ 火力+\n射速$LWMMG専用", + "equip-20000131": "命中+ 火力+\n会心率+%$LWMMG専用", "equip-30000131": "TJC社がマシンガン用に改良した赤点照準器。搭載された6倍スコープと弾道計測器が、遠距離射撃での制圧力を大きく向上させる。LWMMG専用。", "equip-10000132": "MG4用MGO", "equip-20000132": "命中+ 射速\n会心率+%$Gr MG4専用", @@ -393,10 +393,10 @@ "equip-20000133": "会心+% 命中+\n回避+ スキル強化$スチェッキン専用", "equip-30000133": "あのプライドの高いスチェッキンのことだ、いくら合成樹脂にメリットがあろうと、長年にわたって使われてきたクラシックな木製をあえて選ぶことは自明であろう。スチェッキン専用。", "equip-10000134": "MPL M21", - "equip-20000134": "命中+ 射速\n$Micro Uzi専用", + "equip-20000134": "火力+ 命中+\n射速$Micro Uzi専用", "equip-30000134": "中東の厳しい環境下を想定し設計された赤点照準器。光ファイバーを伝って、ラジウムの光がフロントサイトを光らせているため、充電の必要がない。Micro Uzi専用。", "equip-10000135": "SP6サブソニック弾", - "equip-20000135": "火力+\nAS Val専用", + "equip-20000135": "火力+\n\nAS Val専用", "equip-30000135": "サプレッサーとの併用を目的として開発されたサブソニック弾。鋼製の弾頭が汎用性を著しく高める。AS Val専用。", "equip-10000136": "7.92 KURZ", "equip-20000136": "火力+\n$StG44専用", @@ -459,16 +459,16 @@ "equip-20000155": "会心率+%\n回避+$PPK専用", "equip-30000155": "淑女のカバンには口紅のほか、サイレンサーも欠かせない。前者があればお喋りがとまらなくなり、後者があれば永遠に沈黙することとなる。", "equip-10000156": "AMP COMPSP", - "equip-20000156": "火力+ 命中+\n射速$UMP9専用", + "equip-20000156": "火力+ 命中+\n回避+$UMP9専用", "equip-30000156": "UMP9のためのAMP社製特装版照準器。4MOAフロントサイトがUMP9お気にの淡黄色になっているのが特徴。UMP9専用。", "equip-10000157": "LEDウェポンライト", - "equip-20000157": "火力+ 命中+\n射速$Gr MP5専用", + "equip-20000157": "火力+ 命中+\n回避+$Gr MP5専用", "equip-30000157": "ハンドガードと一体化した、高い明るさを誇るLEDライト。リチウム電池が内蔵されており、ハンドガードにあるスイッチで素早い切り替えを行うことが可能。MP5専用。", "equip-10000158": "加速コイル", "equip-20000158": "会心率+%\n火力+$漢陽88式専用", "equip-30000158": "時代遅れだった火薬による推進方式を棄て、高性能加速コイルを採用したことにより、音速の5倍もの速さで弾を撃ちだすことができるようになった。すごい、凄すぎる……ッ!", "equip-10000159": "戦術カチューシャ", - "equip-20000159": "会心ダメージ+%\n回避+$416専用", + "equip-20000159": "火力+ 回避+\n会心ダメージ+%$416専用", "equip-30000159": "416のメンタルアップグレード後に配備された拡張型状況認識システム。一見ただのカチューシャだが、各種レーダーやアンテナアレイが合計22個内蔵されており、HK416の作戦効率向上に大きく貢献する。", "equip-10000160": "No32 MKI", "equip-20000160": "会心率+%\n射速+$リー・エンフィールド専用", @@ -560,18 +560,18 @@ "equip-10000189": "クロノグラフ", "equip-20000189": "会心率+%\n火力+ 命中+$クラエス専用", "equip-30000189": "規則正しい生活もまた、穏やかな幸せ。", - "equip-10000190": "", - "equip-20000190": "", - "equip-30000190": "", - "equip-10000191": "", - "equip-20000191": "", - "equip-30000191": "", - "equip-10000192": "", - "equip-20000192": "", - "equip-30000192": "", - "equip-10000193": "", - "equip-20000193": "", - "equip-30000193": "", + "equip-10000190": "G-box", + "equip-20000190": "火力+ 命中+\n会心ダメージ+%$Gr G11専用", + "equip-30000190": "IOPがG11のために開発した不思議な工具箱。当初は携帯型予備バッテリーとして設計されていたらしいが、完成版のGboxではG11の日用品も保管できるようになったため、今や彼女の動く収納ボックスとなっている。また、G11によると、この箱は彼女にとって戦術的価値がとんでもなく高いらしい。", + "equip-10000191": "ACS-L", + "equip-20000191": "会心率+%\n火力+$Super SASS専用", + "equip-30000191": "MGPが設計したポリマー製の銃床。後部には工具を入れられる程のスペースが設けられている。また、大きなベンドが、使用感の上昇に大きく貢献している。", + "equip-10000192": "お気にのキーホルダー", + "equip-20000192": "火力\n回避+$RO635専用", + "equip-30000192": "RO635の為に設計された多機能キーホルダー。ファイルの解凍、警報、耐荷重性など様々な機能がこれ一つに備えられている。開発中、とある人形が現場に押し入り、自分のイメージをデザインに取り入れるようデザイナーを脅したらしい。", + "equip-10000193": "戦術機動シールド", + "equip-20000193": "防御+ 回避+\n$97式散専用", + "equip-30000193": "IOPが97式散用に設計した高機動防弾シールド。洗練されたシンプルな構造と見た目が、信頼性の高さを物語っている。", "equip-10000194": "戦術レール", "equip-20000194": "会心率+%\n回避+$セルジュコフ専用", "equip-30000194": "セルジュコフの為に設計された戦術レール。環境に合わせて、様々なパーツを取り付けられるようになる。", @@ -581,9 +581,9 @@ "equip-10000196": "戦術折り畳み式銃床", "equip-20000196": "火力+\n回避+$スペクトラM4専用", "equip-30000196": "スペクトラM4の為に設計された折り畳み式銃床。銃器の扱いやすさを向上させる。", - "equip-10000197": "", - "equip-20000197": "", - "equip-30000197": "", + "equip-10000197": "MK31多機能骨格", + "equip-20000197": "火力\n回避+$スオミ専用", + "equip-30000197": "IOPがスオミの為に設計した高性能脚用外骨格。外部に小型ロボットアームがついており、使用者はそれを操作することができる。操作性と機動性を兼ね備えた最新鋭の外骨格である。", "equip-10000198": "木製グリップ", "equip-20000198": "会心率+%\n回避+$NZ75専用", "equip-30000198": "NZ75の為に設計された木製のグリップ。グリップの握り心地が大幅に上昇する。", @@ -605,15 +605,15 @@ "equip-10000204": "416's go bag", "equip-20000204": "回避+\n$エージェント416専用", "equip-30000204": "基本的なSHD go bagから、エージェント416の要求に応えてカスタマイズされた専用のバック。", - "equip-10000205": "", - "equip-20000205": "", - "equip-30000205": "", - "equip-10000206": "", - "equip-20000206": "", - "equip-30000206": "", - "equip-10000207": "", - "equip-20000207": "", - "equip-30000207": "", + "equip-10000205": "ガリル専用ハンドガード", + "equip-20000205": "火力+ 命中+\n回避$ガリル専用", + "equip-30000205": "ガリル専用に設計されたモジュール式ハンドガード。全く新しいM-LOKシステムが、より多くの可能性をもたらす。", + "equip-10000206": "12ゲージフレシェット弾", + "equip-20000206": "火力+ 命中+\n$M1897専用", + "equip-30000206": "かつて戦争で使われていた特殊フレシェット弾。小型ダーツ状の弾丸を中に20本内蔵しており、主にジャングルの中の敵を片付けるために使われていたという。", + "equip-10000207": "pt-3ストック", + "equip-20000207": "火力+\n回避+$PP-19専用", + "equip-30000207": "かの有名なZNTが設計したストック。デザインから仕立てまで、ロシアらしさが重厚に醸し出されている。", "equip-10000208": "SPP", "equip-20000208": "会心率+%\n会心ダメージ+%$Ots-44専用", "equip-30000208": "元はNSV-12.7用に設計された3倍可変スコープだが、微調整が加えられOTs-44の専用装備となった。", @@ -623,30 +623,30 @@ "equip-10000210": "SCW用銃床", "equip-20000210": "会心率+%\n回避+$SCW専用", "equip-30000210": "バット部分を収納できるだけでなく、全体を横に折りたたむことも可能な銃床。SCWの超コンパクトな設計コンセプトを最大限引き出すことができる。", - "equip-10000211": "", - "equip-20000211": "", - "equip-30000211": "", - "equip-10000212": "", - "equip-20000212": "", - "equip-30000212": "", - "equip-10000213": "", - "equip-20000213": "", - "equip-30000213": "", - "equip-10000214": "", - "equip-20000214": "", - "equip-30000214": "", - "equip-10000215": "", - "equip-20000215": "", - "equip-30000215": "", - "equip-10000216": "", - "equip-20000216": "", - "equip-30000216": "", - "equip-10000217": "", - "equip-20000217": "", - "equip-30000217": "", - "equip-10000218": "", - "equip-20000218": "", - "equip-30000218": "", + "equip-10000211": "有坂徹甲弾", + "equip-20000211": "火力+ 破甲+\n強化パッシブスキル$四式専用", + "equip-30000211": "7.7mmの有坂弾。弾頭のリングの色が、それぞれの弾の種類を表しており、黒色は対装甲向けにデザインされた徹甲弾を示す。", + "equip-10000212": "特製曳光弾", + "equip-20000212": "火力+ 破甲+\n$56式半専用", + "equip-30000212": "56式半のために設計された曳光弾で、敵をマークすると同時に発火する。まさに一石二鳥である。", + "equip-10000213": "特種作戦バッグ", + "equip-20000213": "回避+ 破甲+\n強化パッシブスキル$ウェルロッド専用", + "equip-30000213": "ウェルロットのために設計された多機能戦闘バッグ。見た目はごく一般的なブリーフケースだが、大量の火力を出せることができる他に、緊急時に使用できるシールドが内蔵されている。", + "equip-10000214": "サバイバルエキスパート", + "equip-20000214": "回避+ 火力+\n$F1専用", + "equip-30000214": "F1のためにつくられたナタ。ジャングルで作戦を行う上で欠かせない道具である。", + "equip-10000215": "特製徹甲燃焼弾", + "equip-20000215": "火力+ 破甲+\n$80式専用", + "equip-30000215": "対装甲を想定して設計された徹甲燃焼弾にして、80式が大量に使用する特殊な弾である。", + "equip-10000216": "20Gカスタムスラッグ弾", + "equip-20000216": "目標-2 会心率+%\n火力+ スキル強化$ディフェンダー専用", + "equip-30000216": "20ゲージ口径でつくられた特殊なスラッグ弾。ディフェンダーの8連射と組み合わせることで、敵に驚異的なダメージを与えることが可能。", + "equip-10000217": "SB 2.5-10x56", + "equip-20000217": "会心率+%\n火力+$WA2000専用", + "equip-30000217": "SBによって生産された高倍率スコープ。WA2000の最も愛用する専用スコープである。", + "equip-10000218": "高性能迷彩骨格", + "equip-20000218": "回避+\nスキル強化$64式専用", + "equip-30000218": "64式の身体に合わせて作られた特製外骨格。運動性能を大幅に上昇させてくれるのみならず、迷彩装甲もついた、実用性溢れる外骨格。", "equip-10000219": "プロト・コーナーショットバレル", "equip-20000219": "火力+\n回避+$PPSh-41専用", "equip-30000219": "かつての戦争における試験品と言われており、IOPが青写真を発見したことで新しく製作された。信頼性と実用性に難ありだが、遮蔽物に身を隠しながら射撃を行えるのは非常に革新的だと言えるだろう。", @@ -656,97 +656,187 @@ "equip-10000221": "レールガンバレット", "equip-20000221": "破甲+\n火力+$漢陽88式専用", "equip-30000221": "漢陽88式の加速コイルのために16Labが開発した新型特殊弾薬。撃ち出される弾の初速が大幅に上昇した。", - "equip-10000222": "", - "equip-20000222": "", - "equip-30000222": "", - "equip-10000223": "", - "equip-20000223": "", - "equip-30000223": "", - "equip-10000224": "", - "equip-20000224": "", - "equip-30000224": "", + "equip-10000222": "RMRレッドサイト", + "equip-20000222": "命中+\n会心率+%$HG,MG専用", + "equip-30000222": "有名なパーツ生産会社であるTJCが設計したレッドサイト。極めて高い信頼性と実用性を備えている。HGとMGが装備可能。", + "equip-10000223": "RMT T2レッドサイト", + "equip-20000223": "命中+\n会心率+%$HG,MG専用", + "equip-30000223": "有名なパーツ生産会社TJCが設計したレッドサイト。標準RMRの電源が途切れる問題及び、電気回路論理を改善した。HGとMGが装備可能。", + "equip-10000224": "RMR T4レッドサイト", + "equip-20000224": "命中+\n会心率+%$HG,MG専用", + "equip-30000224": "戦術人形との相性をより高めたRMRレッドサイト。内蔵されたCPUによって、戦術人形へのターゲットの情報共有ができる。HGとMGが装備可能。", "equip-10000225": "信号弾", - "equip-20000225": "", - "equip-30000225": "", - "equip-10000226": "", - "equip-20000226": "", - "equip-30000226": "", - "equip-10000227": "", - "equip-20000227": "", - "equip-30000227": "", - "equip-10000228": "", - "equip-20000228": "", - "equip-30000228": "", - "equip-10000229": "", - "equip-20000229": "", - "equip-30000229": "", - "equip-10000230": "", - "equip-20000230": "", - "equip-30000230": "", - "equip-10000231": "", - "equip-20000231": "", - "equip-30000231": "", - "equip-10000232": "", - "equip-20000232": "", - "equip-30000232": "", - "equip-10000233": "", - "equip-20000233": "", - "equip-30000233": "", - "equip-10000234": "", - "equip-20000234": "", - "equip-30000234": "", - "equip-10000235": "", - "equip-20000235": "", - "equip-30000235": "", - "equip-10000236": "", - "equip-20000236": "", - "equip-30000236": "", - "equip-10000237": "", - "equip-20000237": "", - "equip-30000237": "", - "equip-10000238": "", - "equip-20000238": "", - "equip-30000238": "", - "equip-10000239": "", - "equip-20000239": "", - "equip-30000239": "", - "equip-10000240": "", - "equip-20000240": "", - "equip-30000240": "", - "equip-10000241": "", - "equip-20000241": "", - "equip-30000241": "", - "equip-10000242": "", - "equip-20000242": "", - "equip-30000242": "", - "equip-10000243": "", - "equip-20000243": "", - "equip-30000243": "", - "equip-10000244": "", - "equip-20000244": "", - "equip-30000244": "", - "equip-10000245": "", - "equip-20000245": "", - "equip-30000245": "", + "equip-20000225": "射速\n部隊命中+10%$HG,SMG専用", + "equip-30000225": "発射原理がシンプルで信頼性の高い信号拳銃。12ゲージの信号弾が、戦場における人形の情報伝達効率をより高める。HGとSMGが装備可能。", + "equip-10000226": "M33狙撃弾", + "equip-20000226": "火力+\n破甲+$RF,MG専用", + "equip-30000226": "弾頭の貫通力をある程度犠牲に長距離弾道をより安定させた、長距離精密射撃専用弾。RFとMGが装備可能。", + "equip-10000227": "M1022狙撃弾", + "equip-20000227": "火力+\n破甲+$RF,MG専用", + "equip-30000227": "新しい長距離狙撃弾のひとつ。通常の狙撃弾を強化し、弾道の安定性を向上させた。RFとMGが装備可能。", + "equip-10000228": "Mk900SLAP", + "equip-20000228": "射速\n破甲+$MG専用", + "equip-30000228": "貫通力を最大限引き出すために設計された小型装弾筒付徹甲弾。MGが装備可能。", + "equip-10000229": "Mk1000SLAP", + "equip-20000229": "射速\n破甲+$MG専用", + "equip-30000229": "IOPによって開発された小型装弾筒付徹甲弾。貫通力が大幅に向上した。MGが装備可能。", + "equip-10000230": "#6バードショット", + "equip-20000230": "目標+2 射速+\n会心率%$SG専用", + "equip-30000230": "小型ターゲットを想定して設計された伝統的な狩猟用散弾。殺傷範囲を広くするため、中に大量の小型ペレットが詰め込まれているが、そのペレットをIOPが一から設計したため殺傷能力がより向上している。SGが装備可能。", + "equip-10000231": "#7.5バードショット", + "equip-20000231": "目標+2 射速+\n会心率%$SG専用", + "equip-30000231": "#6バードショットよりも弾を詰め込める体積を小さくしたことで、殺傷範囲がより広くなった。SGが装備可能。", + "equip-10000232": "エクスペリメンタル・プロセッサ", + "equip-20000232": "火力+ 射速+\n会心ダメージ%$SMG,AR専用", + "equip-30000232": "IOPによって設計された新型演算チップのひとつ。人形の戦闘能力をわずかに向上させる。SMGとARが装備可能。", + "equip-10000233": "#1プロセッサ", + "equip-20000233": "火力+ 射速+\n会心ダメージ%$SMG,AR専用", + "equip-30000233": "IOPによって改良された演算チップ。エクスペリメンタルバージョンと比べ、目に見えて人形の能力を向上させられるようになった。SMGとARが装備可能。", + "equip-10000234": "#2プロセッサ", + "equip-20000234": "火力+ 射速+\n会心ダメージ%$SMG,AR専用", + "equip-30000234": "IOPの開発した第二世代演算チップ。第一世代のよりも互換性を強めている。SMGとARが装備可能。", + "equip-10000235": "散弾用閃光弾", + "equip-20000235": "命中+\n被ダメージ-3$SG専用", + "equip-30000235": "閃光弾を発射できる薬莢。殺傷能力はないが、敵の能力を低下させ、味方の受けるダメージを減らし、命中を高めることができる。SGが装備可能。", + "equip-10000236": "トンプソン外骨格", + "equip-20000236": "ダメージ\n回避+$トンプソン専用", + "equip-30000236": "ドラムマガジンを付けたトンプソンがどのくらい重いか。恐らくM4二丁分の重さに匹敵するだろう。どう考えても「軽機関銃」と呼べる代物ではないが、専用外骨格があればトンプソンの戦場における柔軟性は向上する。", + "equip-10000237": "MkV可動性外骨格", + "equip-20000237": "回避+\n移動速度+スキル強化$グリズリーMkⅤ専用", + "equip-30000237": "グリズリーMkVからの要望で開発された新型可動性外骨格。レトロな外観だが、性能は見た者を驚かせるグリズリーの愛用品。", + "equip-10000238": "9x18mm FTX", + "equip-20000238": "火力+//部隊命中+10%$マカロフ専用", + "equip-30000238": "マカロフの9x18mm新型ホローポイント弾。赤い弾頭によって破片の安定性が高まり、殺傷能力が向上した。マカロフの愛用する弾丸。", + "equip-10000239": "Mk4 SLAP", + "equip-20000239": "破甲+\n火力スキル強化$MG4専用", + "equip-30000239": "IOPがMG4のために開発した5.56mm口径の装弾筒付徹甲弾。作りが精巧なため、一発あたりの単価が非常に高い。", + "equip-10000240": "翼状機械シールド", + "equip-20000240": "防御+ 移動速度+\n$RMB-93専用", + "equip-30000240": "翼の形をしているが、飛行能力は一切持ち合わせていないと思われる、RMB93専用の機械シールド。", + "equip-10000241": "M118LR", + "equip-20000241": "破甲+\n火力+命中+$XM3専用", + "equip-30000241": "XM3の愛用する軍事用狙撃弾。長距離において、驚異的な精度と殺傷能力を誇る。", + "equip-10000242": "7N14", + "equip-20000242": "破甲+\n火力+スキル強化$SVD専用", + "equip-30000242": "ドラグノフの狙撃システムのために開発された7.62mm口径徹甲榴弾。装甲ユニットに対する殺傷能力が向上した。", + "equip-10000243": "専用オプティカルサイト", + "equip-20000243": "火力+\n会心率+%$FF F2000専用", + "equip-30000243": "F2000の為に開発された1.6倍サイト、レティクルを低照度下でも使用可能。実用性に少なくない問題が存在するが、その外観からF2000の愛用品となっている。", + "equip-10000244": "専用タクティカルライト", + "equip-20000244": "火力+ 命中+\n回避+$PP-2000専用", + "equip-30000244": "PP-2000の為に設計されたタクティカルフラッシュライト。フォアグリップ下部に装着することができ、シンプルな構造で信頼性が高い。", + "equip-10000245": "ZEVTトリガーユニット", + "equip-20000245": "命中+ 回避+\n会心率+%$G17専用", + "equip-30000245": "ZEVTがグロックシリーズのために設計したトリガーユニット。調整を行うことでトリガーの使用感が大幅に向上する。", "equip-10000246": "", "equip-20000246": "", "equip-30000246": "", "equip-10000247": "油圧式銃床", "equip-20000247": "会心率+%\n会心ダメージ+%$TAC-50専用", "equip-30000247": "A1-R2型のために設計された油圧式衝撃吸収銃床。.50BMGの反動を有効的に減少させる、TAC-50の愛用品の一つ。", - "equip-10000251": "", - "equip-20000251": "", - "equip-30000251": "", - "equip-10000252": "", - "equip-20000252": "", - "equip-30000252": "", - "equip-10000253": "", - "equip-20000253": "", - "equip-30000253": "", - "equip-10000254": "", - "equip-20000254": "", - "equip-30000254": "", - "equip-10000255": "", - "equip-20000255": "", - "equip-30000255": "" + "equip-10000248": "", + "equip-20000248": "", + "equip-30000248": "", + "equip-10000249": "", + "equip-20000249": "", + "equip-30000249": "", + "equip-10000250": "", + "equip-20000250": "", + "equip-30000250": "", + "equip-10000251": "揺れる魔の鐘", + "equip-20000251": "命中+\n回避+$ミノス専用", + "equip-30000251": "ミノスの父からの贈り物。ミノスが敵にかないそうもない時に鳴らすものなのだが、未だそのような事態に陥ったことがないため、誰もこの鐘の音色を知らない。", + "equip-10000252": "魔導書下巻", + "equip-20000252": "会心率+%\n火力+ 命中+$ゆりね専用", + "equip-30000252": "ゆりね秘蔵の書。用途の異なる様々な呪文が書いてあるが、ただ一つ、最も重要な呪文だけが欠けているそうな。", + "equip-10000253": "奇跡のカレーおたま", + "equip-20000253": "回避+ 火力+\n$邪神ちゃん専用", + "equip-30000253": "「カレーで解決できないことなんて存在しない、もしあるとすればそれは――」邪神ちゃんが鍋のカレーをまぜまぜしながらこう言うと、次の瞬間このカレーおたまを残し、ゆりねの前から忽然と消え去った。", + "equip-10000254": "夢のドーナツ", + "equip-20000254": "会心ダメージ+%\n移動速度$ぺこら専用", + "equip-30000254": "ぺこらが夢と現実を見分けるための重要なアイテム。こんなに美味しいドーナツが食べられるところは、決まって夢の中の天国なのである。", + "equip-10000255": "紙袋のヘルメット", + "equip-20000255": "火力+ 射速+\n会心ダメージ%$メデューサ専用", + "equip-30000255": "全てのヘルメットが壊れないわけではない。薄いクラフト紙を使ったヘルメットだってあるのだから。しかしこれは、被ることで人間の石化を回避することができ、外すことで友達を守る力を得ることができるのである。", + "equip-10000256": "MICO", + "equip-20000256": "会心率+%\n装弾数+$M249 SAW専用", + "equip-30000256": "TYRTがマシンガンのために開発したマシンガン専用弾薬リュック。IOPの調整を経てM249SAW専用のリュックとなった。", + "equip-10000257": "EKP-8-18", + "equip-20000257": "命中+\n会心率+%$DP28専用", + "equip-30000257": "Kobraドットサイトの一種、特殊な調整を経てDP28の専用品となった。", + "equip-10000258": "7.92成形炸薬弾", + "equip-20000258": "破甲+\n火力+$PzB39専用", + "equip-30000258": "旧世界の戦場で使用されていた特殊な口径の弾薬。PzB39のために設計され、IOPの調整を経て装甲を持つ敵に大きなダメージを与えられるようになった。", + "equip-10000259": "古びた迷彩服", + "equip-20000259": "会心ダメージ+%スキル強化$モンドラゴンM1908専用", + "equip-30000259": "モンドラゴンが肌身離さず着用していた古い迷彩マント。戦闘によってついた傷や汚れが、かつての戦場での栄光を物語る。", + "equip-10000260": "4X補助プロセッサ", + "equip-20000260": "移動速度+\n回避+$Gr G36c専用", + "equip-30000260": "IOPがG36cのために設計した専用の補助プロセッサ。G36cのメンタル演算能力が大幅に向上する。", + "equip-10000261": "T1カスタムドットサイト", + "equip-20000261": "火力+\n命中+$リベロ―ル専用", + "equip-30000261": "IOPがリベロ―ルのために特別に設計したT1ドットサイト。ピカティニー・レールを本体に溶接して取り付けなければ装備できない。照準効率が大幅に向上する。", + "equip-10000262": "B32徹甲弾", + "equip-20000262": "火力+\n破甲+$ゲパード M1専用", + "equip-30000262": "IOPがゲパード M1のために再設計したB32燃焼徹甲弾。装甲を持つ目標に対して大ダメージが見込める。", + "equip-10000263": "SP81", + "equip-20000263": "命中+\n部隊命中+10%$MP-443専用", + "equip-30000263": "かつての戦争で用いられた信号銃。MP-443の愛用品の一つ。", + "equip-10000264": "PK専用三脚", + "equip-20000264": "火力+ 命中+\n会心率+%スキル追加$PK専用", + "equip-30000264": "PKのために用意された三脚。以前はよく見られたアタッチメントだった。通常の二脚に比べ安定性に勝る。", + "equip-10000265": "ポリマー製ハンドガングリップ", + "equip-20000265": "火力+\n命中+スキル追加$M37専用", + "equip-30000265": "M37のために設計されたブルパップハンドガングリップ。腰の位置での高速射撃に適している。敵に火力をぶちまけたいのならコイツに決まりだ!", + "equip-10000266": "ImpulsIIA/C", + "equip-20000266": "回避+\n会心率+%$Px4 ストーム専用", + "equip-30000266": "Px4 ストーム専用のオーダーメイド9mmサイレンサー。コンパクトモデルは短くなっている分、狭い空間での作戦に適している。Px4 ストーム愛用の品の一つ。", + "equip-10000267": "K型ショートバレル", + "equip-20000267": "会心率+%\n回避+ 命中+$P38専用", + "equip-30000267": "元はP38Kのために設計されたショートバレル。IOPの調整を経てP38への取り付けが可能となった。従来の長いバレルと比較すると、取り回しが良くなり、隠し持ちやすくなっている。", + "equip-10000268": "DBP10(03型)", + "equip-20000268": "火力+\n会心ダメージ+%$03式専用", + "equip-30000268": "IOPが03式のために再調整を施したDBP10弾薬。通常のDBP10と比べ、初速が著しく向上している。", + "equip-10000269": "ILWLP", + "equip-20000269": "回避+\n暗視能力+%$Gr Mk23専用", + "equip-30000269": "Mk23のために設計された下部取り付け型タクティカルユニット。可視IRレーザー指示機能、可視IR照明機能を備えており、機能が非常に充実している。", + "equip-10000270": "OMEGAスライド", + "equip-20000270": "火力+ 命中+\n会心率+%スキル追加$CZ75専用", + "equip-30000270": "フルサイズのCZ75B型スライド。OMEGAトリガーユニットと組み合わせることで、高速射撃をより滑らかに行うことができる。", + "equip-10000271": "", + "equip-20000271": "", + "equip-30000271": "", + "equip-10000272": "", + "equip-20000272": "", + "equip-30000272": "", + "equip-10000273": "", + "equip-20000273": "", + "equip-30000273": "", + "equip-10000274": "", + "equip-20000274": "", + "equip-30000274": "", + "equip-10000275": "", + "equip-20000275": "", + "equip-30000275": "", + "equip-10000276": "", + "equip-20000276": "", + "equip-30000276": "", + "equip-10000277": "", + "equip-20000277": "", + "equip-30000277": "", + "equip-10000278": "", + "equip-20000278": "", + "equip-30000278": "", + "equip-10000279": "", + "equip-20000279": "", + "equip-30000279": "", + "equip-10000280": "", + "equip-20000280": "", + "equip-30000280": "", + "equip-10000281": "", + "equip-20000281": "", + "equip-30000281": "", + "equip-10000282": "", + "equip-20000282": "", + "equip-30000282": "" } \ No newline at end of file diff --git a/i18n/ja-JP/fairy.json b/i18n/ja-JP/fairy.json index 27b1cba..e774697 100644 --- a/i18n/ja-JP/fairy.json +++ b/i18n/ja-JP/fairy.json @@ -110,6 +110,9 @@ "fairy-10001007": "アナ・グレアム", "fairy-20001007": "ま…そこはゲームだから大目に見てね。", "fairy-30001007": "部隊の回避、及び火力を調整する能力を持つ――彼女のことが見えてるのかもしれないけど、積もったホコリを見てるだけかもね。", + "fairy-10001008": "浩二", + "fairy-20001008": "「早く大きくなって、お姉ちゃんみたいな一人前の悪魔になりたい。」", + "fairy-30001008": "持ち前の雪風を生成する能力で、敵の射速を下げることができる。非戦闘時はかき氷の材料を出したり、室温を下げて夏の電気代の節約に利用可能。", "fairy-10090002": "Don't translate", "fairy-20090002": "ドロップ概要", "fairy-30090002": "" diff --git a/i18n/ja-JP/fairy_skin.json b/i18n/ja-JP/fairy_skin.json index af580f0..5cb088e 100644 --- a/i18n/ja-JP/fairy_skin.json +++ b/i18n/ja-JP/fairy_skin.json @@ -197,10 +197,46 @@ "fairy_skin-20000098": "Class2デフォルトスキン", "fairy_skin-10000099": "原型妖精", "fairy_skin-20000099": "Class3デフォルトスキン", - "fairy_skin-10000100": "", + "fairy_skin-10000100": "瑞兆妖精", "fairy_skin-20000100": "Class1デフォルトスキン", - "fairy_skin-10000101": "", + "fairy_skin-10000101": "瑞兆妖精", "fairy_skin-20000101": "Class2デフォルトスキン", - "fairy_skin-10000102": "", - "fairy_skin-20000102": "Class3デフォルトスキン" + "fairy_skin-10000102": "瑞兆妖精", + "fairy_skin-20000102": "Class3デフォルトスキン", + "fairy_skin-10000103": "砂舞妖精", + "fairy_skin-20000103": "Class1デフォルトスキン", + "fairy_skin-10000104": "砂舞妖精", + "fairy_skin-20000104": "Class2デフォルトスキン", + "fairy_skin-10000105": "砂舞妖精", + "fairy_skin-20000105": "Class3デフォルトスキン", + "fairy_skin-10000106": "", + "fairy_skin-20000106": "Class1デフォルトスキン", + "fairy_skin-10000107": "", + "fairy_skin-20000107": "Class2デフォルトスキン", + "fairy_skin-10000108": "", + "fairy_skin-20000108": "Class3デフォルトスキン", + "fairy_skin-10000109": "浩二", + "fairy_skin-20000109": "Class1デフォルトスキン", + "fairy_skin-10000110": "浩二", + "fairy_skin-20000110": "Class2デフォルトスキン", + "fairy_skin-10000111": "浩二", + "fairy_skin-20000111": "Class3デフォルトスキン", + "fairy_skin-10000112": "", + "fairy_skin-20000112": "Class1デフォルトスキン", + "fairy_skin-10000113": "", + "fairy_skin-20000113": "Class2デフォルトスキン", + "fairy_skin-10000114": "", + "fairy_skin-20000114": "Class3デフォルトスキン", + "fairy_skin-10000115": "照明妖精", + "fairy_skin-20000115": "Class1デフォルトスキン", + "fairy_skin-10000116": "照明妖精", + "fairy_skin-20000116": "Class2デフォルトスキン", + "fairy_skin-10000117": "照明妖精", + "fairy_skin-20000117": "Class3デフォルトスキン", + "fairy_skin-10000118": "空襲妖精", + "fairy_skin-20000118": "Class1デフォルトスキン", + "fairy_skin-10000119": "空襲妖精", + "fairy_skin-20000119": "Class2デフォルトスキン", + "fairy_skin-10000120": "空襲妖精", + "fairy_skin-20000120": "Class3デフォルトスキン" } \ No newline at end of file diff --git a/i18n/ja-JP/gun.json b/i18n/ja-JP/gun.json index 674e986..2ab8e35 100644 --- a/i18n/ja-JP/gun.json +++ b/i18n/ja-JP/gun.json @@ -231,7 +231,7 @@ "gun-40000063": "PHI,吉岡香織,", "gun-50000063": "Type\n\n Battle rifle\n\nWeight\n\n 4.1 kg (9.04 lb) \n\nLength\n\n 1,025 mm (40.4 in) (G3A3)\n\nBarrel length\n\n 450 mm (17.7 in)\n\nCartridge\n\n 7.62×51mm NATO\n\nAction\n\n Roller-delayed blowback\n\nRate of fire\n\n 500–600 rounds/min\n\nMuzzle velocity\n\n 800 m/s (2,625 ft/s)\n\nEffective firing range\n\n 500 metres (550 yd), 100–400 m sight adjustments\n\nFeed system\n\n 20-round detachable box and 50-round drum magazine\n\nSights\n\n Rear: rotary diopter; front: hooded post", "gun-60000063": "", - "gun-10000064": "Gr G36", + "gun-10000064": "Gr G36", "gun-40000064": "薯子Imoko,小清水亜美,", "gun-50000064": "Type Assault rifle\n\nWeight 3.63 kg (8.00 lb)\n\nLength 999 mm (39.3 in) stock extracted\n\n 758 mm (29.8 in) stock folded\n\nBarrel length 480 mm (18.9 in)\n\nCartridge 5.56×45mm NATO\n\nAction Short-stroke piston, rotating bolt\n\nRate of fire 750 rounds/min cyclic\n\nMuzzle velocity 920 m/s (3,018 ft/s)\n\nEffective firing range 800 metres (870 yd), 200–600 m sight adjustment\n\nFeed system 30-round detachable box magazine or 100-round C-Mag drum magazine\n\nSights Reflex sight with 1× magnification, telescopic sight with 3× magnification (export version has a 1.5× magnified sight) and back-up fixed notch sight", "gun-60000064": "", @@ -371,7 +371,7 @@ "gun-40000103": "ZAGALA,嶺内ともみ,", "gun-50000103": "Type Submachine Gun\n\nWeight 2.5 kg (5.4 lb) (without magazine)\n\nLength 450 mm (17.7 inches), stock folded\n\n 690 mm (27.2 inches), stock extended\n\nBarrel length 200 mm (8 inches)\n\nCartridge .45 ACP \n\nAction Blowback, closed bolt\n\nRate of fire 600 rounds per minute\n\nMuzzle velocity 320 m/s \n\nEffective firing range 100 m\n\nFeed system 25-round detachable box magazine", "gun-60000103": "", - "gun-10000104": "Gr G36c", + "gun-10000104": "Gr G36c", "gun-40000104": "Parsley,藤田茜,", "gun-50000104": "Type Ultra-short assault rifle\n\nWeight 2.82 kg (6.2 lb)\n\nLength 720 mm (28.3 in) stock extended \n\n 500 mm (19.7 in) stock folded\n\nBarrel length 228 mm (9.0 in)\n\nCartridge 5.56×45mm NATO\n\nAction Short-stroke piston, rotating bolt\n\nRate of fire 750 rounds/min cyclic\n\nMuzzle velocity 590 m/s\n\nEffective firing range 600 metres\n\nFeed system 30-round detachable box magazine or 100-round C-Mag drum magazine\n\nSights Reflex sight with 1× magnification, telescopic sight with 3× magnification (export version has a 1.5× magnified sight) and back-up fixed notch sight", "gun-60000104": "", @@ -1287,11 +1287,11 @@ "gun-50000319": "Type Medium machine gun\nMass 23.8 kg\nLength 1067 mm (42 in)\nBarrel length 721 mm (28.4 in)\nCartridge 7.62×54mmR\nAction Short recoil, toggle locked\nRate of fire 300 rounds/min\nMuzzle velocity 740 m/s (2427 ft/s)\nFeed system 250-round belt", "gun-60000319": "", "gun-10000320": "GM6 Lynx", - "gun-40000320": "Yurika-R,,", + "gun-40000320": "Yurika-R,北垣内春香,", "gun-50000320": "Type Sniper rifle\nMass 11.5 kg (25.4 lb)\nLength 1126 mm (44.3 in)/928mm (36.5 in) stock folded\nCartridge .50 BMG\nMuzzle velocity 870 m/s (2854 ft/s)\nEffective firing range 1500m\nMaximum firing range 2000m\nFeed system 5-round detachable box magazine", "gun-60000320": "", "gun-10000321": "TS12", - "gun-40000321": "menji,,", + "gun-40000321": "menji,野田真理愛,", "gun-50000321": "Type Bullpup shotgun\nMass 3.6 kg (8 lb)\nLength 720 mm 28.34 in)\nBarrel length 470 mm (18.5 in) \nCartridge 12 gauge\nAction 2 position gas regulator, Short stroke gas piston\nFeed system 4 3″ Shells, 5 2-3/4″ Shells, Per Tube", "gun-60000321": "", "gun-10000322": "QSB-91", @@ -1315,7 +1315,7 @@ "gun-50000326": "Type Shotgun\nMass 3.1 kg (6.83 lb)\nLength 1020 mm (40.16 in) \nBarrel length 463 mm (18.23 in)\nCartridge 12 gauge (2¾\" shells)\nCaliber 12 gauge\nAction Semi-automatic, gas-operated\nFeed system 7 round tubular magazine", "gun-60000326": "", "gun-10000327": "SUB-2000", - "gun-40000327": "渣念,,", + "gun-40000327": "渣念,町田佳優,", "gun-50000327": "Type Submachine gun\nMass 1.81 kg (4 lb)\nLength 749.3 mm (29.5 in) stock extended\n 406.4 mm (16 in) stock folded\nBarrel length 408.94 mm (16.1 in)\nCartridge 9×19mm Parabellum\n .40 S&W\nAction Semi-automatic\nMuzzle velocity 792.45 m/s\nEffective firing range 50 - 100 m\nMaximum firing range 200 m\nFeed system 17/19 - round detachable box magazine\nSights Iron", "gun-60000327": "", "gun-10000328": "AR-57", @@ -1370,6 +1370,70 @@ "gun-40000340": "Goti,,", "gun-50000340": "Type Assault rifle\nMass 4.3 kg (9.48 lb)\nLength 790 mm (31.1 in)\nBarrel length 500 mm (19.69 in)\nCartridge 7.62×39mm\nCaliber 7.62 mm\nAction Gas-operated, tilting bolt\nRate of fire 600 rounds/minute\nFeed system 30-round detachable AK magazine\nSights Iron sights", "gun-60000340": "", + "gun-10000341": "SP9", + "gun-40000341": "柱柱,,", + "gun-50000341": "Type Submachine gun\nMass 2.06 kg (4.54 lb)\nLength 424 mm (16.69 in)\nBarrel length 203 mm (8 in)\nCaliber 9×19 Luger \nFeed system 30-round detachable box magazine\n \n \n \n \n ", + "gun-60000341": "", + "gun-10000342": "KH2002", + "gun-40000342": "aym,丹下桜,", + "gun-50000342": "Type Assault Rifle\nMass 3.7 kg (8.15 lb)\nLength 780 mm(30.7 in)\n 730 mm(28.7 in)\n 680 mm(26.8 in)\nCartridge 5.56×45 mm NATO\nCaliber 5.56 mm\nAction Gas,Direct action\nRate of fire 800-850 rounds/min\nMuzzle velocity 900-950 m/s\nEffective firing range 450 m\nFeed system 20 or 30 round detachable box magazine\nSights Iron sights", + "gun-60000342": "", + "gun-10000343": "APC556", + "gun-40000343": "苏安Lily,,", + "gun-50000343": "Type Assault Rifle\nMass 3.9 kg (8.6 lb)\nLength 841 mm (33.1 in) stock extended\n 612 mm (24.1 in) stock folded\nBarrel length 308 mm (12.1 in) \nCartridge 5.56×45 mm NATO\nCaliber 5.56 mm\nAction Gas-operated reloading\nRate of fire 600 rounds/min\nFeed system 30 round detachable box magazine\nSights Iron sights", + "gun-60000343": "", + "gun-10000344": "FARA 83", + "gun-40000344": "渣念,,", + "gun-50000344": "Type Assault Rifle\nMass 3.95 kg (8.71 lb)\nLength 1000 mm (39.4 in) stock extended\n 745 mm (29.3 in) stock folded\nBarrel length 452 mm (17.8 in)\nCartridge 5.56×45mm NATO\nCaliber 5.56mm\nAction Gas-operated reloading\nRate of fire 750 rounds/min\nMuzzle velocity 980 m/s\nEffective firing range 500 m\nFeed system 30 round detachable box magazine\nSights Iron sights", + "gun-60000344": "", + "gun-10000345": "MG338", + "gun-40000345": "DANGERDROP,,", + "gun-50000345": "Type Machine gun\nMass 9.07 kg (20 lb)\nLength 1270 mm(50 in)\nBarrel length 609.6 mm(24 in)\nCaliber .338 Norma Magnum\nAction Automatic,Gas Operated\nRate of fire 600 m/s\nEffective firing range 2000 m\nFeed system 30/50/100-round belt", + "gun-60000345": "", + "gun-10000346": "CZ100", + "gun-40000346": "霜叶,,", + "gun-50000346": "Type Pistol\nMass 0.645 kg (1.42 lb)\nLength 177 mm (6.96 in)\nBarrel length 96 mm (3.78 in)\nCartridge 13 + 1 rounds (9mm)\n 10 + 1 rounds (.40 S&W)\nCaliber 9 mm Parabellum, .40 S&W\nAction semi-automatic, recoil-operated,\n locked breech\nFeed system 13-round detachable box magazine (9mm)\n 10-round detachable box magazine (.40 S&W)\nSights 3-dot Sight", + "gun-60000346": "", + "gun-10000347": "SR2", + "gun-40000347": "Yannn,,", + "gun-50000347": "Type Submachine gun\nMass 1.65 kg (3.6 lb)\nLength 603 mm (23.7 in) stock extended\n 367 mm (14.4 in) stock folded\nBarrel length 174 mm (6.9 in)\nCartridge 9×21 mm Gyurza\nAction Gas-operated, rotating bolt\nRate of fire 950 rounds/min\nMuzzle velocity 415–430 m/s\nEffective firing range 200 m\nFeed system 20- or 30-round detachable box magazine\nSights KP SR-2 reflex sight (red-dot sight)", + "gun-60000347": "", + "gun-10000348": "HS.50", + "gun-40000348": "小沢,,", + "gun-50000348": "Type Rifle\nMass 12.4 kg (25.8 lb)\nLength 1370 mm(54 in)\nBarrel length 833 mm(33 in)\nCartridge .50 BMG\n .460 Steyr\nCaliber .50 BMG\nAction Bolt action\nEffective firing range 1500-2500 m\nFeed system Single shot", + "gun-60000348": "", + "gun-10000349": "AK74M", + "gun-40000349": "やこぶ,,", + "gun-50000349": "Type Assault Rifle\nMass 3.4 kg (7.5 lb)\nLength 942 mm (37.1 in) stock extended\n 704 mm (27.7 in) stock folded\nBarrel length 415 mm (16.3 in)\nCaliber 5.45x39 mm\nAction Semi-Auto,Full-Auto\nRate of fire 650 rounds/min\nMuzzle velocity 900 m/s\nEffective firing range 300-500 m\nFeed system 30, 45-round box magazine\nSights Iron sights", + "gun-60000349": "", + "gun-10000350": "FO-12", + "gun-40000350": "八号地球,,", + "gun-50000350": "Type Shotgun\nMass 4.2 kg(9.2 lbs)\nLength 920mm(36.2 in)\nBarrel length 470mm(18.5 in)\nCaliber 12 gauge\nAction Gas-operated,\n long-stroke gas piston\nFeed system 5,8,10-round box magazines\n 20,30-round drum magazines", + "gun-60000350": "", + "gun-10000351": "M26-MASS", + "gun-40000351": "--,,", + "gun-50000351": "Type Shotgun\nMass 1.36 kg (3 lb) underbarrel\n 2.26 kg (5 lb) with collapsible stock\n 1.58 kg (3.5 lb) stock removed\nLength 419 mm (16.5 in) underbarrel\n 673 mm (26.5 in) stock extended\n 610 mm (24 in) stock collapsed\n 457 mm (18 in) stock removed\nBarrel length 197 mm (7.75 in)\nCaliber 12 gauge\nAction Manually cycled straight-pull bolt action\nFeed system 3 or 5 round detachable box magazine\nSights underbarrel configuration:\n zeroed for host rifle M16/ M4 sights\n stand alone configuration:\n flip up non-adjustable iron sights\n or MIL-STD-1913 rail attached optic", + "gun-60000351": "", + "gun-10000352": "Nova", + "gun-40000352": "AC_130,,", + "gun-50000352": "Type Shotgun \nMass 3.63kg(8 lbs)\nLength 1155.7-1257.3mm(45.5-49.5 in)\nBarrel length 609.6-711.2mm (18.5-28 in)\nCartridge 12-gauge shotshell\n 20-gauge shotshell\nAction Pump-action\nEffective firing range 50 m\nFeed system 4+1 internal magazine\nSights Mid: Metal bead\n Front: Red bar", + "gun-60000352": "", + "gun-10000353": "MAG-7", + "gun-40000353": "油库狸,,", + "gun-50000353": "Type Shotgun\nMass 4 kg (8.2 lb)\nLength 550 mm (21.6 in)\nBarrel length 320 mm (12.6 in)\nCartridge 12 gauge x 60 mm cartridges\nAction Pump-action\nEffective firing range 40 m (45 yd)\nFeed system 5 cartridge removable box magazine", + "gun-60000353": "", + "gun-10000354": "ZiP .22", + "gun-40000354": "油库狸,,", + "gun-50000354": "Type Pistol\nMass 0.43 kg\nLength 184 mm\nBarrel length 133 mm\nCartridge .22 Long Rifle\nCaliber .223 in (5.7 mm)\nAction Straight blowback\nFeed system Vertical\nSights Notch and blade", + "gun-60000354": "", + "gun-10000355": "ビグネロン M2", + "gun-40000355": "波波,,", + "gun-50000355": "Type Submachine gun\nMass 3.28 kg\nLength 872 mm stock extended\n 695 mm stock folded\nBarrel length 305 mm\nCartridge 9×19mm NATO\nAction Blowback\nRate of fire 620 rounds/min\nMuzzle velocity 381 m/s\nEffective firing range 100 m\nFeed system 32-round Dual column\n single feed magazine\nSights Fixed", + "gun-60000355": "", + "gun-10000356": "A-545", + "gun-40000356": "卜尔Q,,", + "gun-50000356": "Type Assault rifle\nMass 3.3 kg\nLength 960 mm stock extended\n 720 mm stock folded\nBarrel length 420 mm\nCartridge 5.45×39mm\nRate of fire 900 rounds/min\nFeed system 30-round box magazine", + "gun-60000356": "", "gun-10001017": "ジル・スティングレイ", "gun-40001017": "小吃,,", "gun-50001017": "", @@ -1582,6 +1646,22 @@ "gun-40020252": "Pandea_work,大関英里,", "gun-50020252": "Type Bullpup anti-materiel rifle\nWeight 12 kg w/o scope\nLength 1420 mm\nBarrel length 1000 mm\nCartridge 12.7×108mm\nAction Bolt action\nRate of fire 10 s.p.m.\nMuzzle velocity 770–860 m/s\nEffective firing range 1500 m\nFeed system 5-round detachable box magazine\nSights Iron sights, rails for mounting various sniper sights\n", "gun-60020252": "", + "gun-10020122": "Gr G11", + "gun-40020122": "陆银,福原綾香,", + "gun-50020122": "Type Assault rifle\n\nWeight 3.6 kg (8.0 lb) empty\n\n 4.3 kg (9.5 lb) loaded \n\nLength 750 mm (29.5 in)\n\nBarrel length 540 mm (155 mm per twist)\n\nCartridge 4.73×33mm caseless ammunition (DM11): G11 K2, LMG11\n\n 4.7mm, 4.3mm, 4.9mm for other G11 prototypes\n\n 4.73×25mm caseless: G11 PDW\n\nAction Gas-operated, rotary breech\n\nRate of fire 460 rounds/min (full auto)\n\n 2100 rounds/min (3-round burst)\n\nMuzzle velocity Approx. 930 m/s (3,050 ft/s)\n\nEffective firing range 400 m \n\nFeed system 45- or 50-round detachable box magazine\n\nSights Integrated optical sight", + "gun-60020122": "", + "gun-10020124": "Super SASS", + "gun-40020124": "受菟,立花理香,", + "gun-50020124": "Type Sniper rifle\n\nWeight 5.4 kg \n\nLength 1130 mm \n\nBarrel length 508 mm \n\nCartridge 7.62×51 NATO\n\nAction Gas-operated, rotating bolt\n\nRate of fire Semi-automatic\n\nMuzzle velocity 783 m/s (2,570 ft/s) with 175 gr. M118LR\n\nEffective firing range 800 metres (875 yd) (point targets)\n\nFeed system 10 or 20-round detachable box magazine", + "gun-60020124": "", + "gun-10020143": "RO635", + "gun-40020143": "小枪,福原綾香,", + "gun-50020143": "Type Submachine gun\nWeight 2.61 kg (5.75 lb)\nLength 730 mm (28.9 in ) (stock extended)\n 650 mm (25.6 in) (stock retracted)\nBarrel length 267 mm (10.5 in)\nCartridge 9×19mm Parabellum\nAction blowback, closed bolt\nRate of fire 700-1000 round/min\nMuzzle velocity 396 m/s (1300) ft/s)\nEffective firing range 100 m\nFeed system 20- and 32-round detachable box magazine", + "gun-60020143": "", + "gun-10020161": "97式散", + "gun-40020161": "豆芽,大坪由佳,", + "gun-50020161": "Type Shotgun\nWeight 2.95 kg\nLength 34.5 inches (880 mm)\nBarrel length 14 inches (360 mm)\nCartridge 12 gauge\nAction Pump action\nFeed system 4 round internal tube magazine\nSights Bead Front", + "gun-60020161": "", "gun-10030156": "Super-Shorty", "gun-40030156": "废人,七瀬亜深,", "gun-50030156": "Type Shotgun\nWeight 1.8 kg (4 lb)\nLength 419 mm (16.5 in)\nBarrel length 165 mm (6.5 in)\nCartridge 12 (3\") and 20 (3\") Gauge\nAction pump action\nFeed system 2-shot magazine tube\nSights None", diff --git a/i18n/ja-JP/gun_obtain.json b/i18n/ja-JP/gun_obtain.json index fe27275..3858a4e 100644 --- a/i18n/ja-JP/gun_obtain.json +++ b/i18n/ja-JP/gun_obtain.json @@ -168,5 +168,17 @@ "gun_obtain-10000230": " -期間限定イベント【偏極光】物資箱で獲得", "gun_obtain-10000313": " -イベント【勝利のグラフィティ】報酬", "gun_obtain-10000036": " -【通常13-6】【緊急13-4】クリア", - "gun_obtain-10000037": " BOSS戦S勝利、または戦役S評価で入手" + "gun_obtain-10000037": " BOSS戦S勝利、または戦役S評価で入手", + "gun_obtain-10000242": " -期間限定イベント【邪神ちゃん前線】クリア報酬", + "gun_obtain-10000243": " -期間限定イベント【邪神ちゃん前線】人質救援で獲得", + "gun_obtain-10000244": " -期間限定イベント【邪神ちゃん前線】ショップ引換", + "gun_obtain-10002201": " -2022年1月ログイン報酬", + "gun_obtain-10000234": " -期間限定イベント【双連乱数】人質救援で獲得", + "gun_obtain-10000235": " -期間限定イベント【双連乱数】クリア報酬", + "gun_obtain-10000236": " -期間限定イベント【双連乱数】物資箱で獲得", + "gun_obtain-10002202": " -2022年2月ログイン報酬", + "gun_obtain-10002203": " -2022年3月ログイン報酬", + "gun_obtain-10020019": " -ログインイベント【春雷の贈り物】報酬", + "gun_obtain-10002204": " -2022年4月ログイン報酬", + "gun_obtain-10020020": " -ログインイベント【2022GW】報酬" } \ No newline at end of file diff --git a/i18n/ja-JP/mission_skill_config.json b/i18n/ja-JP/mission_skill_config.json index 1fa8fa2..9b92247 100644 --- a/i18n/ja-JP/mission_skill_config.json +++ b/i18n/ja-JP/mission_skill_config.json @@ -5528,37 +5528,37 @@ "mission_skill_config-10382102": "", "mission_skill_config-20382102": "", "mission_skill_config-30382102": "", - "mission_skill_config-13000801": "", - "mission_skill_config-23000801": "", - "mission_skill_config-33000801": "", - "mission_skill_config-13000802": "", - "mission_skill_config-23000802": "", - "mission_skill_config-33000802": "", - "mission_skill_config-13000803": "", - "mission_skill_config-23000803": "", - "mission_skill_config-33000803": "", - "mission_skill_config-13000804": "", - "mission_skill_config-23000804": "", - "mission_skill_config-33000804": "", - "mission_skill_config-13000805": "", - "mission_skill_config-23000805": "", - "mission_skill_config-33000805": "", - "mission_skill_config-13000806": "", - "mission_skill_config-23000806": "", - "mission_skill_config-33000806": "", - "mission_skill_config-13000807": "", - "mission_skill_config-23000807": "", - "mission_skill_config-33000807": "", - "mission_skill_config-13000808": "", - "mission_skill_config-23000808": "", - "mission_skill_config-33000808": "", - "mission_skill_config-13000809": "", - "mission_skill_config-23000809": "", - "mission_skill_config-33000809": "", - "mission_skill_config-13000810": "", - "mission_skill_config-23000810": "", - "mission_skill_config-33000810": "", - "mission_skill_config-16410101": "", + "mission_skill_config-13000801": "メビウス", + "mission_skill_config-23000801": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+6%/移動速度+3\nアクティブ:自身から1マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000801": "CT:5ターン,選択可能範囲:1,射速:+6%", + "mission_skill_config-13000802": "メビウス", + "mission_skill_config-23000802": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+7%/移動速度+3\nアクティブ:自身から1マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000802": "CT:5ターン,選択可能範囲:1,射速:+7%", + "mission_skill_config-13000803": "メビウス", + "mission_skill_config-23000803": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+8%/移動速度+3\nアクティブ:自身から1マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000803": "CT:5ターン,選択可能範囲:1,射速:+8%", + "mission_skill_config-13000804": "メビウス", + "mission_skill_config-23000804": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+9%/移動速度+3\nアクティブ:自身から1マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000804": "CT:4ターン,選択可能範囲:1,射速:+9%", + "mission_skill_config-13000805": "メビウス", + "mission_skill_config-23000805": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+10%/移動速度+3\nアクティブ:自身から1マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000805": "CT:4ターン,選択可能範囲:1,射速:+10%", + "mission_skill_config-13000806": "メビウス", + "mission_skill_config-23000806": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+11%/移動速度+3\nアクティブ:自身から2マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000806": "CT:4ターン,選択可能範囲:2,射速:+11%", + "mission_skill_config-13000807": "メビウス", + "mission_skill_config-23000807": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+12%/移動速度+3\nアクティブ:自身から2マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000807": "CT:4ターン,選択可能範囲:2,射速:+12%", + "mission_skill_config-13000808": "メビウス", + "mission_skill_config-23000808": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+13%/移動速度+3\nアクティブ:自身から2マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000808": "CT:3ターン,選択可能範囲:2,射速:+13%", + "mission_skill_config-13000809": "メビウス", + "mission_skill_config-23000809": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+14%/移動速度+3\nアクティブ:自身から2マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000809": "CT:3ターン,選択可能範囲:2,射速:+14%", + "mission_skill_config-13000810": "メビウス", + "mission_skill_config-23000810": "パッシブ:味方が占領しているマス上で戦闘を行う場合、部隊全体の一部ステータスを上昇させる。なお、夜戦時はいかなるマス上でも上記効果が発動する。\nステータス効果:射速+15%/移動速度+3\nアクティブ:自身から2マスの範囲内にいる敵を選択し発動する。選択したユニットを1ターンの間、行動不能状態にさせる。", + "mission_skill_config-33000810": "CT:3ターン,選択可能範囲:2,射速:+15%", + "mission_skill_config-16410101": "ウサギゴリアテ初期化", "mission_skill_config-26410101": "", "mission_skill_config-36410101": "", "mission_skill_config-16410102": "", @@ -5577,31 +5577,31 @@ "mission_skill_config-26410201": "", "mission_skill_config-36410201": "", "mission_skill_config-16410202": "", - "mission_skill_config-26410202": "", + "mission_skill_config-26410202": "古びた砲台。一発撃っただけで壊れそうな見た目をしている。", "mission_skill_config-36410202": "", - "mission_skill_config-16410301": "", + "mission_skill_config-16410301": "砲台Ⅰ初期化", "mission_skill_config-26410301": "", "mission_skill_config-36410301": "", - "mission_skill_config-16410302": "", + "mission_skill_config-16410302": "砲台Ⅱ初期化", "mission_skill_config-26410302": "", "mission_skill_config-36410302": "", - "mission_skill_config-16410303": "", + "mission_skill_config-16410303": "砲台Ⅲ初期化", "mission_skill_config-26410303": "", "mission_skill_config-36410303": "", - "mission_skill_config-16410304": "", + "mission_skill_config-16410304": "砲台Ⅳ初期化", "mission_skill_config-26410304": "", "mission_skill_config-36410304": "", - "mission_skill_config-16410305": "", - "mission_skill_config-26410305": "", + "mission_skill_config-16410305": "砲台I砲撃指示", + "mission_skill_config-26410305": "古びた砲台。一発撃っただけで壊れそうな見た目をしている。", "mission_skill_config-36410305": "", - "mission_skill_config-16410306": "", - "mission_skill_config-26410306": "", + "mission_skill_config-16410306": "砲台Ⅱ砲撃指示", + "mission_skill_config-26410306": "古びた砲台。一発撃っただけで壊れそうな見た目をしている。", "mission_skill_config-36410306": "", - "mission_skill_config-16410307": "", - "mission_skill_config-26410307": "", + "mission_skill_config-16410307": "砲台Ⅲ砲撃指示", + "mission_skill_config-26410307": "古びた砲台。一発撃っただけで壊れそうな見た目をしている。", "mission_skill_config-36410307": "", - "mission_skill_config-16410308": "", - "mission_skill_config-26410308": "", + "mission_skill_config-16410308": "砲台Ⅳ砲撃指示", + "mission_skill_config-26410308": "古びた砲台。一発撃っただけで壊れそうな見た目をしている。", "mission_skill_config-36410308": "", "mission_skill_config-16410309": "", "mission_skill_config-26410309": "", @@ -5684,22 +5684,22 @@ "mission_skill_config-16410613": "爆破コマンド(瓦礫の山II用)", "mission_skill_config-26410613": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-36410613": "", - "mission_skill_config-16410614": "", + "mission_skill_config-16410614": "爆破コマンド(瓦礫の山III用)", "mission_skill_config-26410614": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-36410614": "", "mission_skill_config-16410621": "", "mission_skill_config-26410621": "", "mission_skill_config-36410621": "", - "mission_skill_config-16410701": "", + "mission_skill_config-16410701": "転送装置初期化", "mission_skill_config-26410701": "", "mission_skill_config-36410701": "", - "mission_skill_config-16410702": "", + "mission_skill_config-16410702": "転送", "mission_skill_config-26410702": "", "mission_skill_config-36410702": "", - "mission_skill_config-16410703": "", + "mission_skill_config-16410703": "転送装置初期化", "mission_skill_config-26410703": "", "mission_skill_config-36410703": "", - "mission_skill_config-16410704": "", + "mission_skill_config-16410704": "転送", "mission_skill_config-26410704": "", "mission_skill_config-36410704": "", "mission_skill_config-16410801": "", @@ -5708,34 +5708,34 @@ "mission_skill_config-16410901": "", "mission_skill_config-26410901": "", "mission_skill_config-36410901": "", - "mission_skill_config-16410902": "", + "mission_skill_config-16410902": "Openコマンド", "mission_skill_config-26410902": "", "mission_skill_config-36410902": "", "mission_skill_config-16410903": "", - "mission_skill_config-26410903": "", + "mission_skill_config-26410903": "鉄血のとあるメインフレーム。", "mission_skill_config-36410903": "", - "mission_skill_config-16410904": "", + "mission_skill_config-16410904": "転送装置初期化", "mission_skill_config-26410904": "", "mission_skill_config-36410904": "", - "mission_skill_config-16410905": "", + "mission_skill_config-16410905": "転送", "mission_skill_config-26410905": "", "mission_skill_config-36410905": "", - "mission_skill_config-16410906": "", + "mission_skill_config-16410906": "転送装置初期化", "mission_skill_config-26410906": "", "mission_skill_config-36410906": "", - "mission_skill_config-16410907": "", + "mission_skill_config-16410907": "転送", "mission_skill_config-26410907": "", "mission_skill_config-36410907": "", "mission_skill_config-16410908": "", "mission_skill_config-26410908": "", "mission_skill_config-36410908": "", "mission_skill_config-16410909": "", - "mission_skill_config-26410909": "", + "mission_skill_config-26410909": "深くて底を見ることは叶わない。", "mission_skill_config-36410909": "", "mission_skill_config-16411001": "", "mission_skill_config-26411001": "", "mission_skill_config-36411001": "", - "mission_skill_config-16411002": "", + "mission_skill_config-16411002": "Openコマンド", "mission_skill_config-26411002": "", "mission_skill_config-36411002": "", "mission_skill_config-16411101": "", @@ -5744,7 +5744,7 @@ "mission_skill_config-16411111": "回収", "mission_skill_config-26411111": "部隊か支援小隊に爆破物資を一つ携帯させる。※各部隊及び支援小隊が携帯できる爆破物資は一つのみとなります。", "mission_skill_config-36411111": "", - "mission_skill_config-16411112": "", + "mission_skill_config-16411112": "投擲コマンド", "mission_skill_config-26411112": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-36411112": "", "mission_skill_config-16411121": "", @@ -5765,19 +5765,19 @@ "mission_skill_config-16411205": "", "mission_skill_config-26411205": "", "mission_skill_config-36411205": "", - "mission_skill_config-16411206": "", + "mission_skill_config-16411206": "ハッキングコマンドI", "mission_skill_config-26411206": "", "mission_skill_config-36411206": "", - "mission_skill_config-16411207": "", + "mission_skill_config-16411207": "ハッキングコマンドII", "mission_skill_config-26411207": "", "mission_skill_config-36411207": "", - "mission_skill_config-16411208": "", + "mission_skill_config-16411208": "ハッキングコマンドIII", "mission_skill_config-26411208": "", "mission_skill_config-36411208": "", - "mission_skill_config-16411209": "", + "mission_skill_config-16411209": "ハッキングコマンドIV", "mission_skill_config-26411209": "", "mission_skill_config-36411209": "", - "mission_skill_config-16411210": "", + "mission_skill_config-16411210": "ハッキングコマンドV", "mission_skill_config-26411210": "", "mission_skill_config-36411210": "", "mission_skill_config-16411401": "", @@ -5789,107 +5789,107 @@ "mission_skill_config-16411403": "", "mission_skill_config-26411403": "", "mission_skill_config-36411403": "", - "mission_skill_config-16411404": "", + "mission_skill_config-16411404": "解読コマンドI", "mission_skill_config-26411404": "", "mission_skill_config-36411404": "", - "mission_skill_config-16411405": "", + "mission_skill_config-16411405": "解読コマンドII", "mission_skill_config-26411405": "", "mission_skill_config-36411405": "", - "mission_skill_config-16411406": "", + "mission_skill_config-16411406": "解読コマンドIII", "mission_skill_config-26411406": "", "mission_skill_config-36411406": "", - "mission_skill_config-16411407": "", + "mission_skill_config-16411407": "エフェクトマーク", "mission_skill_config-26411407": "", "mission_skill_config-36411407": "", "mission_skill_config-12000022": "", - "mission_skill_config-22000022": "", + "mission_skill_config-22000022": "「一階ごとに止まりやがる。」\n別の階層へ移動可能。", "mission_skill_config-32000022": "", - "mission_skill_config-10410300": "", + "mission_skill_config-10410300": "スキル失効マーク", "mission_skill_config-20410300": "", "mission_skill_config-30410300": "", - "mission_skill_config-10410301": "", + "mission_skill_config-10410301": "近接検出マーク初期化", "mission_skill_config-20410301": "", "mission_skill_config-30410301": "", - "mission_skill_config-10410311": "", - "mission_skill_config-20410311": "", + "mission_skill_config-10410311": "Linkstart!", + "mission_skill_config-20410311": "部隊をプライマリレベルに転送する", "mission_skill_config-30410311": "", - "mission_skill_config-10410312": "", + "mission_skill_config-10410312": "潜伏地点初期化", "mission_skill_config-20410312": "", "mission_skill_config-30410312": "", - "mission_skill_config-10410313": "", - "mission_skill_config-20410313": "", + "mission_skill_config-10410313": "プロトコルをジャミングする", + "mission_skill_config-20410313": "鉄血のプロトコルをジャミングし、増援部隊の出現速度を落とす", "mission_skill_config-30410313": "", - "mission_skill_config-10410321": "", - "mission_skill_config-20410321": "", + "mission_skill_config-10410321": "ジャミングを取り除く", + "mission_skill_config-20410321": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410321": "", - "mission_skill_config-10410322": "", - "mission_skill_config-20410322": "", + "mission_skill_config-10410322": "ジャミングを取り除く", + "mission_skill_config-20410322": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410322": "", - "mission_skill_config-10410323": "", - "mission_skill_config-20410323": "", + "mission_skill_config-10410323": "ジャミングを取り除く", + "mission_skill_config-20410323": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410323": "", - "mission_skill_config-10410341": "", - "mission_skill_config-20410341": "", + "mission_skill_config-10410341": "ジャミングを取り除く", + "mission_skill_config-20410341": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410341": "", - "mission_skill_config-10410342": "", - "mission_skill_config-20410342": "", + "mission_skill_config-10410342": "ジャミングを取り除く", + "mission_skill_config-20410342": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410342": "", - "mission_skill_config-10410343": "", - "mission_skill_config-20410343": "", + "mission_skill_config-10410343": "ジャミングを取り除く", + "mission_skill_config-20410343": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410343": "", - "mission_skill_config-10410344": "", - "mission_skill_config-20410344": "", + "mission_skill_config-10410344": "ジャミングを取り除く", + "mission_skill_config-20410344": "ジャミングを取り除き、霧を晴らす", "mission_skill_config-30410344": "", - "mission_skill_config-10410351": "", - "mission_skill_config-20410351": "", + "mission_skill_config-10410351": "転送ポイントを起動する", + "mission_skill_config-20410351": "転送ポイントを起動する", "mission_skill_config-30410351": "", - "mission_skill_config-10410352": "", + "mission_skill_config-10410352": "転送ポイント初期化", "mission_skill_config-20410352": "", "mission_skill_config-30410352": "", - "mission_skill_config-10410353": "", - "mission_skill_config-20410353": "", + "mission_skill_config-10410353": "転送", + "mission_skill_config-20410353": "部隊を他の起動中の転送ポイントに送る", "mission_skill_config-30410353": "", - "mission_skill_config-10410361": "", + "mission_skill_config-10410361": "ゴリアテ初期化", "mission_skill_config-20410361": "", "mission_skill_config-30410361": "", - "mission_skill_config-10410362": "", + "mission_skill_config-10410362": "EMP手榴弾初期化", "mission_skill_config-20410362": "", "mission_skill_config-30410362": "", - "mission_skill_config-10410363": "", + "mission_skill_config-10410363": "ゴリアテを拾う", "mission_skill_config-20410363": "", "mission_skill_config-30410363": "", "mission_skill_config-10410364": "EMP手榴弾を拾う", "mission_skill_config-20410364": "", "mission_skill_config-30410364": "", - "mission_skill_config-10410365": "", + "mission_skill_config-10410365": "ゴリアテを投擲する", "mission_skill_config-20410365": "", "mission_skill_config-30410365": "", - "mission_skill_config-10410366": "", + "mission_skill_config-10410366": "EMP手榴弾を投擲する", "mission_skill_config-20410366": "", "mission_skill_config-30410366": "", - "mission_skill_config-10410367": "", + "mission_skill_config-10410367": "ゴリアテを投擲しマークを削除する", "mission_skill_config-20410367": "", "mission_skill_config-30410367": "", - "mission_skill_config-10410368": "", + "mission_skill_config-10410368": "EMP手榴弾を投擲しマークを削除する", "mission_skill_config-20410368": "", "mission_skill_config-30410368": "", "mission_skill_config-12000023": "", - "mission_skill_config-22000023": "", + "mission_skill_config-22000023": "“Energize”\n部隊を他の起動中の転送ポイントに送る", "mission_skill_config-32000023": "", - "mission_skill_config-10410501": "", + "mission_skill_config-10410501": "花粉エリア初期化", "mission_skill_config-20410501": "", "mission_skill_config-30410501": "", - "mission_skill_config-19410201": "", + "mission_skill_config-19410201": "資料を取る", "mission_skill_config-29410201": "", "mission_skill_config-39410201": "", "mission_skill_config-19410202": "", "mission_skill_config-29410202": "", "mission_skill_config-39410202": "", - "mission_skill_config-19410203": "", + "mission_skill_config-19410203": "予備ルートを使用する", "mission_skill_config-29410203": "", "mission_skill_config-39410203": "", "mission_skill_config-19410204": "変電所閉鎖", - "mission_skill_config-29410204": "", + "mission_skill_config-29410204": "変電所を閉鎖し、砲撃陣地への給電を停止する", "mission_skill_config-39410204": "", "mission_skill_config-19410205": "", "mission_skill_config-29410205": "", @@ -5912,16 +5912,16 @@ "mission_skill_config-19410211": "", "mission_skill_config-29410211": "", "mission_skill_config-39410211": "", - "mission_skill_config-19410212": "", + "mission_skill_config-19410212": "鉄血工造のデータベースへ接続する", "mission_skill_config-29410212": "", "mission_skill_config-39410212": "", "mission_skill_config-19410213": "", "mission_skill_config-29410213": "", "mission_skill_config-39410213": "", - "mission_skill_config-19410214": "", + "mission_skill_config-19410214": "地表へ伝送する", "mission_skill_config-29410214": "", "mission_skill_config-39410214": "", - "mission_skill_config-19410215": "", + "mission_skill_config-19410215": "変電所を起動する", "mission_skill_config-29410215": "", "mission_skill_config-39410215": "", "mission_skill_config-19410216": "", @@ -5933,10 +5933,10 @@ "mission_skill_config-19410218": "", "mission_skill_config-29410218": "", "mission_skill_config-39410218": "", - "mission_skill_config-19410219": "", + "mission_skill_config-19410219": "エレベーター1タグ", "mission_skill_config-29410219": "", "mission_skill_config-39410219": "", - "mission_skill_config-19410220": "", + "mission_skill_config-19410220": "エレベーター2タグ", "mission_skill_config-29410220": "", "mission_skill_config-39410220": "", "mission_skill_config-19410301": "", @@ -5951,16 +5951,16 @@ "mission_skill_config-19410304": "", "mission_skill_config-29410304": "", "mission_skill_config-39410304": "", - "mission_skill_config-19410305": "", + "mission_skill_config-19410305": "防御ゲートⅠを開く", "mission_skill_config-29410305": "", "mission_skill_config-39410305": "", - "mission_skill_config-19410306": "", + "mission_skill_config-19410306": "防御ゲートⅡを開く", "mission_skill_config-29410306": "", "mission_skill_config-39410306": "", - "mission_skill_config-19410307": "", + "mission_skill_config-19410307": "防御ゲートⅢを開く", "mission_skill_config-29410307": "", "mission_skill_config-39410307": "", - "mission_skill_config-19410308": "", + "mission_skill_config-19410308": "全ての防御ゲートを開く", "mission_skill_config-29410308": "", "mission_skill_config-39410308": "", "mission_skill_config-19410309": "", @@ -5990,7 +5990,7 @@ "mission_skill_config-19410317": "", "mission_skill_config-29410317": "", "mission_skill_config-39410317": "", - "mission_skill_config-19410318": "", + "mission_skill_config-19410318": "メンタルセカンダリレベルへアクセスする", "mission_skill_config-29410318": "", "mission_skill_config-39410318": "", "mission_skill_config-19410319": "", @@ -5999,17 +5999,17 @@ "mission_skill_config-19410320": "", "mission_skill_config-29410320": "", "mission_skill_config-39410320": "", - "mission_skill_config-19410321": "", - "mission_skill_config-29410321": "", + "mission_skill_config-19410321": "不良セクタ検出_区域A", + "mission_skill_config-29410321": "—— Green.", "mission_skill_config-39410321": "", - "mission_skill_config-19410322": "", - "mission_skill_config-29410322": "", + "mission_skill_config-19410322": "不良セクタ検出_区域B", + "mission_skill_config-29410322": "—— Green.", "mission_skill_config-39410322": "", - "mission_skill_config-19410323": "", - "mission_skill_config-29410323": "", + "mission_skill_config-19410323": "不良セクタ検出_区域C", + "mission_skill_config-29410323": "—— Green.", "mission_skill_config-39410323": "", - "mission_skill_config-19410324": "", - "mission_skill_config-29410324": "", + "mission_skill_config-19410324": "不良セクタ検出_区域D", + "mission_skill_config-29410324": "—— Green.", "mission_skill_config-39410324": "", "mission_skill_config-19410325": "", "mission_skill_config-29410325": "", @@ -6023,8 +6023,8 @@ "mission_skill_config-19410328": "", "mission_skill_config-29410328": "", "mission_skill_config-39410328": "", - "mission_skill_config-19410329": "", - "mission_skill_config-29410329": "", + "mission_skill_config-19410329": "不良セクタ検出完了", + "mission_skill_config-29410329": "—— All Green.", "mission_skill_config-39410329": "", "mission_skill_config-19410330": "", "mission_skill_config-29410330": "", @@ -6038,7 +6038,7 @@ "mission_skill_config-19410333": "", "mission_skill_config-29410333": "", "mission_skill_config-39410333": "", - "mission_skill_config-19410334": "", + "mission_skill_config-19410334": "防御ゲートを開く", "mission_skill_config-29410334": "", "mission_skill_config-39410334": "", "mission_skill_config-19410335": "", @@ -6053,7 +6053,7 @@ "mission_skill_config-19411201": "", "mission_skill_config-29411201": "", "mission_skill_config-39411201": "", - "mission_skill_config-19411202": "", + "mission_skill_config-19411202": "瓦礫の山を爆破する", "mission_skill_config-29411202": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411202": "", "mission_skill_config-19411203": "", @@ -6062,7 +6062,7 @@ "mission_skill_config-19411204": "", "mission_skill_config-29411204": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411204": "", - "mission_skill_config-19411205": "", + "mission_skill_config-19411205": "瓦礫の山を爆破する", "mission_skill_config-29411205": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411205": "", "mission_skill_config-19411206": "", @@ -6071,13 +6071,13 @@ "mission_skill_config-19411207": "", "mission_skill_config-29411207": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411207": "", - "mission_skill_config-19411208": "", + "mission_skill_config-19411208": "変電所を起動する", "mission_skill_config-29411208": "", "mission_skill_config-39411208": "", "mission_skill_config-19411209": "", "mission_skill_config-29411209": "", "mission_skill_config-39411209": "", - "mission_skill_config-19411210": "", + "mission_skill_config-19411210": "瓦礫の山を爆破する", "mission_skill_config-29411210": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411210": "", "mission_skill_config-19411211": "", @@ -6086,7 +6086,7 @@ "mission_skill_config-19411212": "", "mission_skill_config-29411212": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411212": "", - "mission_skill_config-19411213": "", + "mission_skill_config-19411213": "瓦礫の山を爆破する", "mission_skill_config-29411213": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411213": "", "mission_skill_config-19411214": "", @@ -6095,7 +6095,7 @@ "mission_skill_config-19411215": "", "mission_skill_config-29411215": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411215": "", - "mission_skill_config-19411216": "", + "mission_skill_config-19411216": "瓦礫の山を爆破する", "mission_skill_config-29411216": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411216": "", "mission_skill_config-19411217": "", @@ -6104,7 +6104,7 @@ "mission_skill_config-19411218": "", "mission_skill_config-29411218": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411218": "", - "mission_skill_config-19411219": "", + "mission_skill_config-19411219": "瓦礫の山を爆破する", "mission_skill_config-29411219": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411219": "", "mission_skill_config-19411220": "", @@ -6113,7 +6113,7 @@ "mission_skill_config-19411221": "", "mission_skill_config-29411221": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411221": "", - "mission_skill_config-19411222": "", + "mission_skill_config-19411222": "瓦礫の山を爆破する", "mission_skill_config-29411222": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411222": "", "mission_skill_config-19411223": "", @@ -6122,7 +6122,7 @@ "mission_skill_config-19411224": "", "mission_skill_config-29411224": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411224": "", - "mission_skill_config-19411225": "", + "mission_skill_config-19411225": "瓦礫の山を爆破する", "mission_skill_config-29411225": "爆破物資を使い、目標を爆破する。※こんなものを投げて本当に爆破できるの?……", "mission_skill_config-39411225": "", "mission_skill_config-19411226": "", @@ -6164,25 +6164,25 @@ "mission_skill_config-19411238": "", "mission_skill_config-29411238": "", "mission_skill_config-39411238": "", - "mission_skill_config-19411239": "", - "mission_skill_config-29411239": "", + "mission_skill_config-19411239": "金の斧?銀の斧?【金", + "mission_skill_config-29411239": "少年よ、君が落としたのは左手の金の斧か、はたまた右手の銀の斧か?", "mission_skill_config-39411239": "", - "mission_skill_config-19411240": "", - "mission_skill_config-29411240": "", + "mission_skill_config-19411240": "金の斧?銀の斧?【銀", + "mission_skill_config-29411240": "少年よ、君が落としたのは左手の金の斧か、はたまた右手の銀の斧か?", "mission_skill_config-39411240": "", - "mission_skill_config-19411241": "", - "mission_skill_config-29411241": "", + "mission_skill_config-19411241": "金の斧?銀の斧?【落としていない", + "mission_skill_config-29411241": "少年よ、君が落としたのは左手の金の斧か、はたまた右手の銀の斧か?", "mission_skill_config-39411241": "", - "mission_skill_config-19411242": "", - "mission_skill_config-29411242": "", + "mission_skill_config-19411242": "金の斧?銀の斧?【……", + "mission_skill_config-29411242": "少年よ、君が落としたのは左手の金の斧か、はたまた右手の銀の斧か?", "mission_skill_config-39411242": "", "mission_skill_config-19411243": "", "mission_skill_config-29411243": "", "mission_skill_config-39411243": "", - "mission_skill_config-19411244": "", - "mission_skill_config-29411244": "", + "mission_skill_config-19411244": "金の斧?銀の斧?【両方", + "mission_skill_config-29411244": "少年よ、君が落としたのは左手の金の斧か、はたまた右手の銀の斧か?", "mission_skill_config-39411244": "", - "mission_skill_config-19411245": "", + "mission_skill_config-19411245": "防御ゲートを開く", "mission_skill_config-29411245": "", "mission_skill_config-39411245": "", "mission_skill_config-19411246": "", @@ -6191,14 +6191,14 @@ "mission_skill_config-19411247": "", "mission_skill_config-29411247": "", "mission_skill_config-39411247": "", - "mission_skill_config-19411301": "", - "mission_skill_config-29411301": "", + "mission_skill_config-19411301": "イージーモード", + "mission_skill_config-29411301": "切り替え後、敵増援部隊が大幅に弱体化する", "mission_skill_config-39411301": "", - "mission_skill_config-19411302": "", - "mission_skill_config-29411302": "", + "mission_skill_config-19411302": "通常モード", + "mission_skill_config-29411302": "切り替え後も敵増援部隊は変わらない", "mission_skill_config-39411302": "", - "mission_skill_config-19411303": "", - "mission_skill_config-29411303": "", + "mission_skill_config-19411303": "ハードモード", + "mission_skill_config-29411303": "切り替え後、敵増援部隊が大幅に強化される", "mission_skill_config-39411303": "", "mission_skill_config-19411304": "", "mission_skill_config-29411304": "", @@ -6209,37 +6209,37 @@ "mission_skill_config-19411401": "", "mission_skill_config-29411401": "", "mission_skill_config-39411401": "", - "mission_skill_config-19411801": "", + "mission_skill_config-19411801": "鉄血システムに接続する", "mission_skill_config-29411801": "", "mission_skill_config-39411801": "", - "mission_skill_config-19411802": "", + "mission_skill_config-19411802": "レーダーマスA_ルートを90°回転させる", "mission_skill_config-29411802": "", "mission_skill_config-39411802": "", - "mission_skill_config-19411803": "", + "mission_skill_config-19411803": "レーダーマスA_ルートを270°回転させる", "mission_skill_config-29411803": "", "mission_skill_config-39411803": "", - "mission_skill_config-19411804": "", + "mission_skill_config-19411804": "レーダーマスB_ルートを90°回転させる", "mission_skill_config-29411804": "", "mission_skill_config-39411804": "", - "mission_skill_config-19411805": "", + "mission_skill_config-19411805": "レーダーマスB_ルートを90°回転させる", "mission_skill_config-29411805": "", "mission_skill_config-39411805": "", - "mission_skill_config-19411806": "", + "mission_skill_config-19411806": "レーダーマスB_ルートを90°回転させる", "mission_skill_config-29411806": "", "mission_skill_config-39411806": "", - "mission_skill_config-19411807": "", + "mission_skill_config-19411807": "レーダーマスB_ルートを90°回転させる", "mission_skill_config-29411807": "", "mission_skill_config-39411807": "", - "mission_skill_config-19411808": "", + "mission_skill_config-19411808": "レーダーマスC_ルートを90°回転させる", "mission_skill_config-29411808": "", "mission_skill_config-39411808": "", - "mission_skill_config-19411809": "", + "mission_skill_config-19411809": "レーダーマスC_ルートを90°回転させる", "mission_skill_config-29411809": "", "mission_skill_config-39411809": "", - "mission_skill_config-19411810": "", + "mission_skill_config-19411810": "レーダーマスC_ルートを90°回転させる", "mission_skill_config-29411810": "", "mission_skill_config-39411810": "", - "mission_skill_config-19411811": "", + "mission_skill_config-19411811": "レーダーマスC_ルートを90°回転させる", "mission_skill_config-29411811": "", "mission_skill_config-39411811": "", "mission_skill_config-19411812": "", @@ -6272,13 +6272,13 @@ "mission_skill_config-19411821": "", "mission_skill_config-29411821": "", "mission_skill_config-39411821": "", - "mission_skill_config-19411822": "", + "mission_skill_config-19411822": "レーダーマスA_ルートを90°回転させる", "mission_skill_config-29411822": "", "mission_skill_config-39411822": "", - "mission_skill_config-19411823": "", + "mission_skill_config-19411823": "レーダーマスB_ルートを90°回転させる", "mission_skill_config-29411823": "", "mission_skill_config-39411823": "", - "mission_skill_config-19411824": "", + "mission_skill_config-19411824": "レーダーマスC_ルートを90°回転させる", "mission_skill_config-29411824": "", "mission_skill_config-39411824": "", "mission_skill_config-19411825": "", @@ -6287,49 +6287,49 @@ "mission_skill_config-19411826": "", "mission_skill_config-29411826": "", "mission_skill_config-39411826": "", - "mission_skill_config-19411831": "", + "mission_skill_config-19411831": "鉄血システムに接続する", "mission_skill_config-29411831": "", "mission_skill_config-39411831": "", "mission_skill_config-19411832": "", "mission_skill_config-29411832": "", "mission_skill_config-39411832": "", - "mission_skill_config-19411833": "", + "mission_skill_config-19411833": "レーダーマス_左_ルートを90°回転させる", "mission_skill_config-29411833": "", "mission_skill_config-39411833": "", - "mission_skill_config-19411834": "", + "mission_skill_config-19411834": "レーダーマス_下_ルートを90°回転させる", "mission_skill_config-29411834": "", "mission_skill_config-39411834": "", - "mission_skill_config-19411835": "", + "mission_skill_config-19411835": "レーダーマス_右_ルートを90°回転させる", "mission_skill_config-29411835": "", "mission_skill_config-39411835": "", - "mission_skill_config-19411836": "", + "mission_skill_config-19411836": "レーダーマス_上_ルートを90°回転させる", "mission_skill_config-29411836": "", "mission_skill_config-39411836": "", - "mission_skill_config-19411841": "", + "mission_skill_config-19411841": "鉄血システムに接続する", "mission_skill_config-29411841": "", "mission_skill_config-39411841": "", - "mission_skill_config-19411842": "", + "mission_skill_config-19411842": "レーダーマスA_ルートを270°回転させる", "mission_skill_config-29411842": "", "mission_skill_config-39411842": "", - "mission_skill_config-19411843": "", + "mission_skill_config-19411843": "レーダーマスB_ルートを90°回転させる", "mission_skill_config-29411843": "", "mission_skill_config-39411843": "", - "mission_skill_config-19411844": "", + "mission_skill_config-19411844": "レーダーマスB_ルートを270°回転させる", "mission_skill_config-29411844": "", "mission_skill_config-39411844": "", - "mission_skill_config-19411845": "", + "mission_skill_config-19411845": "レーダーマスC_ルートを90°回転させる", "mission_skill_config-29411845": "", "mission_skill_config-39411845": "", - "mission_skill_config-19411846": "", + "mission_skill_config-19411846": "レーダーマスD_ルートを90°回転させる", "mission_skill_config-29411846": "", "mission_skill_config-39411846": "", - "mission_skill_config-19411847": "", + "mission_skill_config-19411847": "レーダーマスD_ルートを180°回転させる", "mission_skill_config-29411847": "", "mission_skill_config-39411847": "", - "mission_skill_config-19411848": "", + "mission_skill_config-19411848": "レーダーマスE_ルートを90°回転させる", "mission_skill_config-29411848": "", "mission_skill_config-39411848": "", - "mission_skill_config-19411849": "", + "mission_skill_config-19411849": "レーダーマスF_ルートを90°回転させる", "mission_skill_config-29411849": "", "mission_skill_config-39411849": "", "mission_skill_config-19411850": "", @@ -6359,7 +6359,7 @@ "mission_skill_config-19411858": "リセット", "mission_skill_config-29411858": "", "mission_skill_config-39411858": "", - "mission_skill_config-19411859": "", + "mission_skill_config-19411859": "解読完了", "mission_skill_config-29411859": "", "mission_skill_config-39411859": "", "mission_skill_config-19411860": "", @@ -6374,16 +6374,16 @@ "mission_skill_config-19411870": "", "mission_skill_config-29411870": "", "mission_skill_config-39411870": "", - "mission_skill_config-10411800": "", + "mission_skill_config-10411800": "レーダーマスA_ルートを時計回りに90°回転させる", "mission_skill_config-20411800": "", "mission_skill_config-30411800": "", - "mission_skill_config-10411801": "", + "mission_skill_config-10411801": "レーダーマスA_ルートを時計回りに90°回転させる", "mission_skill_config-20411801": "", "mission_skill_config-30411801": "", - "mission_skill_config-10411802": "", + "mission_skill_config-10411802": "レーダーマスA_ルートを時計回りに90°回転させる", "mission_skill_config-20411802": "", "mission_skill_config-30411802": "", - "mission_skill_config-10411803": "", + "mission_skill_config-10411803": "レーダーマスA_ルートを時計回りに90°回転させる", "mission_skill_config-20411803": "", "mission_skill_config-30411803": "", "mission_skill_config-10411804": "", @@ -6398,16 +6398,16 @@ "mission_skill_config-10411807": "", "mission_skill_config-20411807": "", "mission_skill_config-30411807": "", - "mission_skill_config-10411808": "", + "mission_skill_config-10411808": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411808": "", "mission_skill_config-30411808": "", - "mission_skill_config-10411809": "", + "mission_skill_config-10411809": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411809": "", "mission_skill_config-30411809": "", - "mission_skill_config-10411810": "", + "mission_skill_config-10411810": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411810": "", "mission_skill_config-30411810": "", - "mission_skill_config-10411811": "", + "mission_skill_config-10411811": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411811": "", "mission_skill_config-30411811": "", "mission_skill_config-10411812": "", @@ -6422,16 +6422,16 @@ "mission_skill_config-10411815": "", "mission_skill_config-20411815": "", "mission_skill_config-30411815": "", - "mission_skill_config-10411816": "", + "mission_skill_config-10411816": "レーダーマスC_ルートを時計回りに90°回転させる", "mission_skill_config-20411816": "", "mission_skill_config-30411816": "", - "mission_skill_config-10411817": "", + "mission_skill_config-10411817": "レーダーマスC_ルートを時計回りに90°回転させる", "mission_skill_config-20411817": "", "mission_skill_config-30411817": "", - "mission_skill_config-10411818": "", + "mission_skill_config-10411818": "レーダーマスC_ルートを時計回りに90°回転させる", "mission_skill_config-20411818": "", "mission_skill_config-30411818": "", - "mission_skill_config-10411819": "", + "mission_skill_config-10411819": "レーダーマスC_ルートを時計回りに90°回転させる", "mission_skill_config-20411819": "", "mission_skill_config-30411819": "", "mission_skill_config-10411820": "", @@ -6446,16 +6446,16 @@ "mission_skill_config-10411823": "", "mission_skill_config-20411823": "", "mission_skill_config-30411823": "", - "mission_skill_config-10411824": "", + "mission_skill_config-10411824": "レーダーマスD_ルートを時計回りに90°回転させる", "mission_skill_config-20411824": "", "mission_skill_config-30411824": "", - "mission_skill_config-10411825": "", + "mission_skill_config-10411825": "レーダーマスD_ルートを時計回りに90°回転させる", "mission_skill_config-20411825": "", "mission_skill_config-30411825": "", - "mission_skill_config-10411826": "", + "mission_skill_config-10411826": "レーダーマスD_ルートを時計回りに90°回転させる", "mission_skill_config-20411826": "", "mission_skill_config-30411826": "", - "mission_skill_config-10411827": "", + "mission_skill_config-10411827": "レーダーマスD_ルートを時計回りに90°回転させる", "mission_skill_config-20411827": "", "mission_skill_config-30411827": "", "mission_skill_config-10411828": "", @@ -6470,10 +6470,10 @@ "mission_skill_config-10411831": "", "mission_skill_config-20411831": "", "mission_skill_config-30411831": "", - "mission_skill_config-10411832": "", + "mission_skill_config-10411832": "レーダーマスE_ルートを時計回りに270°回転させる", "mission_skill_config-20411832": "", "mission_skill_config-30411832": "", - "mission_skill_config-10411833": "", + "mission_skill_config-10411833": "レーダーマスE_ルートを時計回りに90°回転させる", "mission_skill_config-20411833": "", "mission_skill_config-30411833": "", "mission_skill_config-10411834": "", @@ -6482,10 +6482,10 @@ "mission_skill_config-10411835": "", "mission_skill_config-20411835": "", "mission_skill_config-30411835": "", - "mission_skill_config-10411836": "", + "mission_skill_config-10411836": "レーダーマスF_ルートを時計回りに270°回転させる", "mission_skill_config-20411836": "", "mission_skill_config-30411836": "", - "mission_skill_config-10411837": "", + "mission_skill_config-10411837": "レーダーマスF_ルートを時計回りに90°回転させる", "mission_skill_config-20411837": "", "mission_skill_config-30411837": "", "mission_skill_config-10411838": "", @@ -6494,69 +6494,69 @@ "mission_skill_config-10411839": "", "mission_skill_config-20411839": "", "mission_skill_config-30411839": "", - "mission_skill_config-10411840": "", + "mission_skill_config-10411840": "レーダーマスA_ルートを時計回りに90°回転させる", "mission_skill_config-20411840": "", "mission_skill_config-30411840": "", - "mission_skill_config-10411841": "", + "mission_skill_config-10411841": "レーダーマスA_ルートを時計回りに90°回転させる", "mission_skill_config-20411841": "", "mission_skill_config-30411841": "", - "mission_skill_config-10411842": "", + "mission_skill_config-10411842": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411842": "", "mission_skill_config-30411842": "", - "mission_skill_config-10411843": "", + "mission_skill_config-10411843": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411843": "", "mission_skill_config-30411843": "", - "mission_skill_config-10411844": "", + "mission_skill_config-10411844": "レーダーマスB_ルートを時計回りに90°回転させる", "mission_skill_config-20411844": "", "mission_skill_config-30411844": "", - "mission_skill_config-10411845": "", + "mission_skill_config-10411845": "レーダーマスC_ルートを時計回りに90°回転させる", "mission_skill_config-20411845": "", "mission_skill_config-30411845": "", - "mission_skill_config-10411846": "", + "mission_skill_config-10411846": "レーダーマスC_ルートを時計回りに90°回転させる", "mission_skill_config-20411846": "", "mission_skill_config-30411846": "", - "mission_skill_config-10411847": "", + "mission_skill_config-10411847": "レーダーマスD_ルートを時計回りに90°回転させる", "mission_skill_config-20411847": "", "mission_skill_config-30411847": "", - "mission_skill_config-10411848": "", + "mission_skill_config-10411848": "レーダーマスD_ルートを時計回りに90°回転させる", "mission_skill_config-20411848": "", "mission_skill_config-30411848": "", - "mission_skill_config-10411849": "", + "mission_skill_config-10411849": "レーダーマスE_ルートを時計回りに270°回転させる", "mission_skill_config-20411849": "", "mission_skill_config-30411849": "", - "mission_skill_config-10411850": "", + "mission_skill_config-10411850": "レーダーマスF_ルートを時計回りに90°回転させる", "mission_skill_config-20411850": "", "mission_skill_config-30411850": "", - "mission_skill_config-10001901": "", - "mission_skill_config-20001901": "", - "mission_skill_config-30001901": "", - "mission_skill_config-10001902": "", - "mission_skill_config-20001902": "", - "mission_skill_config-30001902": "", - "mission_skill_config-10001903": "", - "mission_skill_config-20001903": "", - "mission_skill_config-30001903": "", - "mission_skill_config-10001904": "", - "mission_skill_config-20001904": "", - "mission_skill_config-30001904": "", - "mission_skill_config-10001905": "", - "mission_skill_config-20001905": "", - "mission_skill_config-30001905": "", - "mission_skill_config-10001906": "", - "mission_skill_config-20001906": "", - "mission_skill_config-30001906": "", - "mission_skill_config-10001907": "", - "mission_skill_config-20001907": "", - "mission_skill_config-30001907": "", - "mission_skill_config-10001908": "", - "mission_skill_config-20001908": "", - "mission_skill_config-30001908": "", - "mission_skill_config-10001909": "", - "mission_skill_config-20001909": "", - "mission_skill_config-30001909": "", - "mission_skill_config-10001910": "", - "mission_skill_config-20001910": "", - "mission_skill_config-30001910": "", + "mission_skill_config-10001901": "迷いの砂漠", + "mission_skill_config-20001901": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-12%/射速-8%/5秒ごとに命中-5%(最大5重まで累積)\nシミュレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は50%減少して適用され、かつ隊長の被ダメージが10%減少する。", + "mission_skill_config-30001901": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-12%,射速:-8%,命中:-5%,砂漠効果:-50%,被ダメージ:-10%", + "mission_skill_config-10001902": "迷いの砂漠", + "mission_skill_config-20001902": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-14%/射速-9%/5秒ごとに命中-6%(最大5重まで累積)\nシミュレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は56%減少して適用され、かつ隊長の被ダメージが11%減少する。", + "mission_skill_config-30001902": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-14%,射速:-9%,命中:-6%,砂漠効果:-56%,被ダメージ:-11%", + "mission_skill_config-10001903": "迷いの砂漠", + "mission_skill_config-20001903": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-16%/射速-11%/5秒ごとに命中-6%(最大5重まで累積)\nシミュレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は61%減少して適用され、かつ隊長の被ダメージが12%減少する。", + "mission_skill_config-30001903": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-16%,射速:-11%,命中:-6%,砂漠効果:-61%,被ダメージ:-12%", + "mission_skill_config-10001904": "迷いの砂漠", + "mission_skill_config-20001904": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-18%/射速-12%/5秒ごとに命中-7%(最大5重まで累積)\nシミュレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は67%減少して適用され、かつ隊長の被ダメージが13%減少する。", + "mission_skill_config-30001904": "CT:5ターン,砂漠持続時間:1ターン,移動速度:-18%,射速:-12%,命中:-7%,砂漠効果:-67%,被ダメージ:-13%", + "mission_skill_config-10001905": "迷いの砂漠", + "mission_skill_config-20001905": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-20%/射速-13%/5秒ごとに命中-7%(最大5重まで累積)\nシミュレートされた砂漠は1ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は72%減少して適用され、かつ隊長の被ダメージが14%減少する。", + "mission_skill_config-30001905": "CT:4ターン,砂漠持続時間:1ターン,移動速度:-20%,射速:-13%,命中:-7%,砂漠効果:-72%,被ダメージ:-14%", + "mission_skill_config-10001906": "迷いの砂漠", + "mission_skill_config-20001906": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-22%/射速-15%/5秒ごとに命中-8%(最大5重まで累積)\nシミュレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は78%減少して適用され、かつ隊長の被ダメージが16%減少する。", + "mission_skill_config-30001906": "CT:4ターン,砂漠持続時間:2ターン,移動速度:-22%,射速:-15%,命中:-8%,砂漠効果:-78%,被ダメージ:-16%", + "mission_skill_config-10001907": "迷いの砂漠", + "mission_skill_config-20001907": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-24%/射速-16%/5秒ごとに命中-8%(最大5重まで累積)\nシミュレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は83%減少して適用され、かつ隊長の被ダメージが17%減少する。", + "mission_skill_config-30001907": "CT:4ターン,砂漠持続時間:2ターン,移動速度:-24%,射速:-16%,命中:-8%,砂漠効果:-83%,被ダメージ:-17%", + "mission_skill_config-10001908": "迷いの砂漠", + "mission_skill_config-20001908": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-26%/射速-17%/5秒ごとに命中-9%(最大5重まで累積)\nシミュレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は89%減少して適用され、かつ隊長の被ダメージが18%減少する。", + "mission_skill_config-30001908": "CT:4ターン,砂漠持続時間:2ターン,移動速度:-26%,射速:-17%,命中:-9%,砂漠効果:-89%,被ダメージ:-18%", + "mission_skill_config-10001909": "迷いの砂漠", + "mission_skill_config-20001909": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-28%/射速-19%/5秒ごとに命中-9%(最大5重まで累積)\nシミュレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は94%減少して適用され、かつ隊長の被ダメージが19%減少する。", + "mission_skill_config-30001909": "CT:3ターン,砂漠持続時間:2ターン,移動速度:-28%,射速:-19%,命中:-9%,砂漠効果:-94%,被ダメージ:-19%", + "mission_skill_config-10001910": "迷いの砂漠", + "mission_skill_config-20001910": "指定の区域に砂漠環境をシミュレートし、そこに存在するユニットの一部ステータスを敵味方に関わらず低下させる。(怠惰潮流の移動速度低下効果とは重複しない)\nステータス効果:移動速度-30%/射速-20%/5秒ごとに命中-10%(最大5重まで累積)\nシミュレートされた砂漠は2ターン後消滅する。\nなお、砂舞妖精が編成されている部隊には、上記効果は100%減少して適用され、かつ隊長の被ダメージが20%減少する。", + "mission_skill_config-30001910": "CT:3ターン,砂漠持続時間:2ターン,移動速度:-30%,射速:-20%,命中:-10%,砂漠効果:-100%,被ダメージ:-20%", "mission_skill_config-10002001": "", "mission_skill_config-20002001": "", "mission_skill_config-30002001": "", @@ -6590,13 +6590,13 @@ "mission_skill_config-11000072": "", "mission_skill_config-21000072": "", "mission_skill_config-31000072": "", - "mission_skill_config-11000073": "", + "mission_skill_config-11000073": "使い捨て施設失効", "mission_skill_config-21000073": "", "mission_skill_config-31000073": "", "mission_skill_config-10420100": "", "mission_skill_config-20420100": "", "mission_skill_config-30420100": "", - "mission_skill_config-10420101": "", + "mission_skill_config-10420101": "防御ゲートを開く", "mission_skill_config-20420101": "", "mission_skill_config-30420101": "", "mission_skill_config-10420200": "", @@ -6991,5 +6991,164 @@ "mission_skill_config-33001109": "", "mission_skill_config-13001110": "", "mission_skill_config-23001110": "", - "mission_skill_config-33001110": "" + "mission_skill_config-33001110": "", + "mission_skill_config-26440130": "", + "mission_skill_config-36440130": "", + "mission_skill_config-10363001": "爆薬設置", + "mission_skill_config-20363001": "ゴリアテを設置し、次のターン開始時に爆破させる。※同じ位置に複数のゴリアテを設置することはできません。部隊を速やかに移動させ、爆発に巻き込まれないように注意してください。", + "mission_skill_config-30363001": "", + "mission_skill_config-10363002": "EMP手榴弾を投擲する", + "mission_skill_config-20363002": "", + "mission_skill_config-30363002": "", + "mission_skill_config-10363003": "", + "mission_skill_config-20363003": "", + "mission_skill_config-30363003": "", + "mission_skill_config-10363011": "", + "mission_skill_config-20363011": "", + "mission_skill_config-30363011": "", + "mission_skill_config-10363012": "EMP手榴弾を拾う", + "mission_skill_config-20363012": "", + "mission_skill_config-30363012": "", + "mission_skill_config-10363021": "", + "mission_skill_config-20363021": "", + "mission_skill_config-30363021": "", + "mission_skill_config-20363022": "", + "mission_skill_config-30363022": "", + "mission_skill_config-55010001": "", + "mission_skill_config-65010001": "", + "mission_skill_config-75010001": "", + "mission_skill_config-55010002": "", + "mission_skill_config-65010002": "", + "mission_skill_config-75010002": "", + "mission_skill_config-55010003": "", + "mission_skill_config-65010003": "", + "mission_skill_config-75010003": "", + "mission_skill_config-55010004": "", + "mission_skill_config-65010004": "", + "mission_skill_config-75010004": "", + "mission_skill_config-55010005": "", + "mission_skill_config-65010005": "", + "mission_skill_config-75010005": "", + "mission_skill_config-55010006": "", + "mission_skill_config-65010006": "", + "mission_skill_config-75010006": "", + "mission_skill_config-55010007": "", + "mission_skill_config-65010007": "", + "mission_skill_config-75010007": "", + "mission_skill_config-26470002": "", + "mission_skill_config-36470002": "", + "mission_skill_config-16470003": "", + "mission_skill_config-26470003": "", + "mission_skill_config-36470003": "", + "mission_skill_config-16470004": "", + "mission_skill_config-26470004": "", + "mission_skill_config-36470004": "", + "mission_skill_config-16470005": "", + "mission_skill_config-26470005": "", + "mission_skill_config-36470005": "", + "mission_skill_config-16470006": "", + "mission_skill_config-26470006": "", + "mission_skill_config-36470006": "", + "mission_skill_config-16470007": "", + "mission_skill_config-26470007": "", + "mission_skill_config-36470007": "", + "mission_skill_config-16470008": "", + "mission_skill_config-26470008": "", + "mission_skill_config-36470008": "", + "mission_skill_config-16470009": "", + "mission_skill_config-26470009": "", + "mission_skill_config-36470009": "", + "mission_skill_config-16470010": "", + "mission_skill_config-26470010": "", + "mission_skill_config-36470010": "", + "mission_skill_config-16460001": "", + "mission_skill_config-26460001": "", + "mission_skill_config-36460001": "", + "mission_skill_config-16460002": "", + "mission_skill_config-26460002": "", + "mission_skill_config-36460002": "", + "mission_skill_config-16460003": "", + "mission_skill_config-26460003": "", + "mission_skill_config-36460003": "", + "mission_skill_config-16460004": "", + "mission_skill_config-26460004": "", + "mission_skill_config-36460004": "", + "mission_skill_config-16460005": "", + "mission_skill_config-26460005": "", + "mission_skill_config-36460005": "", + "mission_skill_config-16460006": "", + "mission_skill_config-26460006": "", + "mission_skill_config-36460006": "", + "mission_skill_config-16460007": "", + "mission_skill_config-26460007": "", + "mission_skill_config-36460007": "", + "mission_skill_config-16460008": "", + "mission_skill_config-26460008": "", + "mission_skill_config-36460008": "", + "mission_skill_config-16460009": "ダンボールハウスIを捜索する", + "mission_skill_config-26460009": "邪神ちゃん、どこにいる?", + "mission_skill_config-36460009": "", + "mission_skill_config-16460010": "ダンボールハウスIIを捜索する", + "mission_skill_config-26460010": "邪神ちゃん、どこにいる?", + "mission_skill_config-36460010": "", + "mission_skill_config-16460011": "ダンボールハウスIIIを捜索する", + "mission_skill_config-26460011": "邪神ちゃん、どこにいる?", + "mission_skill_config-36460011": "", + "mission_skill_config-16460012": "ダンボールハウスIを捜索する", + "mission_skill_config-26460012": "邪神ちゃん、どこにいる?", + "mission_skill_config-36460012": "", + "mission_skill_config-16460013": "ダンボールハウスIIを捜索する", + "mission_skill_config-26460013": "邪神ちゃん、どこにいる?", + "mission_skill_config-36460013": "", + "mission_skill_config-16460014": "ダンボールハウスIIIを捜索する", + "mission_skill_config-26460014": "邪神ちゃん、どこにいる?", + "mission_skill_config-36460014": "", + "mission_skill_config-16460015": "ダンボールハウスIVを捜索する", + "mission_skill_config-26460015": "邪神ちゃん、どこにいる?", + "mission_skill_config-39490102": "", + "mission_skill_config-19490103": "ガラクタを拾う", + "mission_skill_config-29490103": "", + "mission_skill_config-39490103": "", + "mission_skill_config-19490104": "ガラクタを拾う", + "mission_skill_config-29490104": "", + "mission_skill_config-39490104": "", + "mission_skill_config-19490105": "ガラクタを置く", + "mission_skill_config-29490105": "", + "mission_skill_config-39490105": "", + "mission_skill_config-19490106": "ガラクタを置く", + "mission_skill_config-29490106": "", + "mission_skill_config-39490106": "", + "mission_skill_config-19490201": "", + "mission_skill_config-29490201": "", + "mission_skill_config-39490201": "", + "mission_skill_config-19490202": "ガラクタを配る", + "mission_skill_config-29490202": "", + "mission_skill_config-39490202": "", + "mission_skill_config-19490203": "ガラクタを配る", + "mission_skill_config-29490203": "", + "mission_skill_config-39490203": "", + "mission_skill_config-19490204": "", + "mission_skill_config-29490204": "", + "mission_skill_config-39490204": "", + "mission_skill_config-19490205": "", + "mission_skill_config-29490205": "", + "mission_skill_config-39490205": "", + "mission_skill_config-19490206": "", + "mission_skill_config-29490206": "", + "mission_skill_config-39490206": "", + "mission_skill_config-19490207": "", + "mission_skill_config-29490207": "", + "mission_skill_config-39490207": "", + "mission_skill_config-19490208": "", + "mission_skill_config-29490208": "", + "mission_skill_config-39490208": "", + "mission_skill_config-19490209": "", + "mission_skill_config-29490209": "", + "mission_skill_config-39490209": "", + "mission_skill_config-19490301": "", + "mission_skill_config-29490301": "", + "mission_skill_config-39490301": "", + "mission_skill_config-19490401": "", + "mission_skill_config-29490401": "", + "mission_skill_config-39490401": "" } \ No newline at end of file diff --git a/i18n/ja-JP/skin.json b/i18n/ja-JP/skin.json index 3764f43..493218a 100644 --- a/i18n/ja-JP/skin.json +++ b/i18n/ja-JP/skin.json @@ -720,26 +720,33 @@ "skin-20002706": "アイドルとは、いついかなる時代であろうと、光り輝くものなのじゃ!", "skin-30002706": "", "skin-10002801": "クリスマスの朝", - "skin-20002801": "", - "skin-30002801": "", + "skin-20002801": "クリスマスセールのためにクリスマスは存在してるって言っても過言ではないよね。だって、割引された値段だけがわたしの幸福を倍にしてくれるんだもの~", + "skin-30002801": "今のわたしにとって、これこそが一番欲しかったものなのよね。メリークリスマス、グリフィンのみんな、一緒に頑張ろうね。", + "skin-40002801": "", "skin-10002802": "スカーレットターボ", - "skin-20002802": "", - "skin-30002802": "", + "skin-20002802": "ホントはサンタのコスをしたかったんだけど、プレゼント渡すときってみんな寝てるからさ~見る人がいないってのも寂しいでしょ?", + "skin-30002802": "メリークリスマス、指揮官。この言葉はみんなのマネなんかじゃないからね?", + "skin-40002802": "", "skin-10002803": "煙突掃除の女の子", - "skin-20002803": "", - "skin-30002803": "", + "skin-20002803": "クリスマスプレゼントを消し炭に変えられたくなかったら、煙突は綺麗にしておいてね~", + "skin-30002803": "目の前の世界がどれだけ小さくたって、アタシなら楽しみを見つけられるよ。これって幸せなことだと思わない?", + "skin-40002803": "", "skin-10002804": "サテライト・オブ・ラブ", - "skin-20002804": "", - "skin-30002804": "", + "skin-20002804": "サンタクロースの任務がこんなに大変だとは思わなかったわ……あのおじいさんはあんなに太ってるのにどうやって入ってるのかしら?", + "skin-30002804": "よし、と。次はだれ?プレゼントを配りに行く道すがら……もう一度よーく考えてみてね、ふふ……", + "skin-40002804": "", "skin-10002805": "ブルークリスマス", - "skin-20002805": "", - "skin-30002805": "", + "skin-20002805": "指揮官、こんなに沢山プレゼントがあるのにアタシを選んだの?……ふふっ、なんたってこのアタシだものね。", + "skin-30002805": "この基地にバカしかいないものだと思っていたけど……考え方を改めないとね。", + "skin-40002805": "", "skin-10002806": "子供たちのクリスマス", "skin-20002806": "これが欲しいです!あれも!あとは……みんなの夢が叶ってほしいです!", - "skin-30002806": "", + "skin-30002806": "わたし……わたしはさっき自分だけのクリスマスを体験したんです。", + "skin-40002806": "", "skin-10002807": "赤耳のTMP", - "skin-20002807": "", - "skin-30002807": "", + "skin-20002807": "プレゼントがいっぱい……もう少し身軽な恰好のほうがプレゼントを配るのに都合がよさそうですね。はやくみんなに幸せを届けてあげなくちゃ。", + "skin-30002807": "なら……人形は人間らしくなければないほど自由だということですか?", + "skin-40002807": "", "skin-10002901": "新年の祈り", "skin-20002901": "指揮官、あけましておめでとう……あっ、これ?そばなんだけど、食べてみる?……一応、私の得意料理でもあるんだけど……", "skin-30002901": "", @@ -1075,45 +1082,45 @@ "skin-20004107": "子羊ちゃん!私たちがお願いをする番だよ!……えっと、さっきは何を願ったのかな?きっと今年も私の側にいること、だよね!", "skin-30004107": "", "skin-40004107": "", - "skin-10004201": "", - "skin-20004201": "", - "skin-30004201": "", + "skin-10004201": "花月夜提灯", + "skin-20004201": "伝統ある新年の祝いには数多くの逸話が残されているんですよ、指揮官。仕事の事なんて置いて、今夜は外の廊下を一緒に歩きませんか?", + "skin-30004201": "クローゼットの中でお話を聞くイベントで記念に撮りました。唯一の心残りは、最後のお話をあの人に聞かせてあげれなかったことです……", "skin-40004201": "", - "skin-10004202": "", - "skin-20004202": "", - "skin-30004202": "", + "skin-10004202": "蠱惑な千鳥草", + "skin-20004202": "新年がこんなにもつまらないと、刺激的な遊びの一つや二つしたくなるでしょ指揮官?だから例えばこんなのはどうかな、三分以内にこのピストルにさわれたら、わたしが指揮官の言う事を一つだけ何でも聞いてあげるっていうのは。", + "skin-30004202": "この設計図は実に分かりやすい。椅子を自分の好きなように改造できるだけでなく、爆発でバラバラになった木の板を新たに――いや、なんでもない……", "skin-40004202": "", - "skin-10004203": "", - "skin-20004203": "", - "skin-30004203": "", + "skin-10004203": "青竹は居丈高に", + "skin-20004203": "あんな喧しい新年の勝負事、ワタシが参加する必要もないだろう、指揮官。ワタシがここに座っているだけで誰が勝者なのかははっきりとしているだろう、違うか?", + "skin-30004203": "家具の包装で余った材料をそのまま捨ててしまうのも勿体なかったから、指揮官がくれたこの提灯につけたらいい感じになったぞ。", "skin-40004203": "", - "skin-10004204": "", - "skin-20004204": "", - "skin-30004204": "", + "skin-10004204": "山吹卿", + "skin-20004204": "物理的なお祓いなら得意ですよ。東洋と西洋を融合させたやり方でもって、新年の幕開けを祝いましょう!", + "skin-30004204": "今まで一番バタバタした任務だったかもしれませんね。清算用の領収書もこんなに……まったく、とても大変でしたが、それと同じぐらい楽しかったのも事実です。", "skin-40004204": "", - "skin-10004205": "", - "skin-20004205": "", - "skin-30004205": "", + "skin-10004205": "緋メ芙蓉", + "skin-20004205": "指揮官、今度撮る映画のキャストを探してるんですが、この新年のマスコットに宇宙を飛ぶネズミのキャラクターが務まると思いますか?", + "skin-30004205": "ハル9002世をモチーフにしたお守りグッズです。私の映画が上映したら、きっと流行ると思います。", "skin-40004205": "", - "skin-10004206": "", - "skin-20004206": "", - "skin-30004206": "", + "skin-10004206": "雪梅花", + "skin-20004206": "うふふ、あけましておめでとうございます、指揮官!こちら、新春限定タピオカミルクティーのXLサイズになります!お受け取りのサインをよろしくお願いしますっ!", + "skin-30004206": "任務中の予想外の嬉しい発見があったんです!このタピオカ屋さんは、私のタピオカランキングトップ10に入ると思います!もしよろしければ、私と一緒に飲みに行きませんか……?", "skin-40004206": "", - "skin-10004207": "", - "skin-20004207": "", - "skin-30004207": "", + "skin-10004207": "藍蓮夜", + "skin-20004207": "見てください!新年を祝うために改良してきたんですよ!ってあれ?どうして動かないの!?指揮官、あたし見ないでって言いましたよね!", + "skin-30004207": "このカードケースを見ると、あたしの初めてのダイビングショーを思い出しますね。最後は茶番で終わってしまったけど、なんだかんだ言って役に立てたでしょ?", "skin-40004207": "", "skin-10004208": "", "skin-20004208": "", "skin-30004208": "", "skin-40004208": "", - "skin-10004209": "", - "skin-20004209": "", - "skin-30004209": "", + "skin-10004209": "丁香の意", + "skin-20004209": "あら指揮官。その反応を見るに、どうやら私の新年の衣装選びに間違いはなかったようですね?気に入っていただけると良いのですけれども……", + "skin-30004209": "昔ながらのダイヤル式電話の後に、新しい発見がありました――それがこの公衆電話のICカードです!だからまだ使える公衆電話を見つけて、そしてある人に電話をしてみようかなって思っています……", "skin-40004209": "", - "skin-10004210": "", - "skin-20004210": "", - "skin-30004210": "", + "skin-10004210": "碧桃仙", + "skin-20004210": "シーッ、この衣装は指揮官に見てもらうためだけの物なんです!もし妹に知られたら、もう一着作らされるはめになるので……", + "skin-30004210": "慌てて任務を引き受けたので、警備班のIDカードを貰ってしまったことにすら気づきませんでした……それに任務が終わった後も、新しく接客班のIDカードに換える必要もありません。多分、声に出す必要のない「さよなら」と同じように。", "skin-40004210": "", "skin-10004301": "掌のスカーレッド", "skin-20004301": "時間をかけて花を選んでも、最後にはやはりこの普通のバラが、わたくしの口に出せない言葉を伝えるのにぴったりだと思ってしまうのです。", @@ -1563,39 +1570,39 @@ "skin-20005508": "", "skin-30005508": "", "skin-40005508": "", - "skin-10005601": "", - "skin-20005601": "", + "skin-10005601": "黄昏の時", + "skin-20005601": "遥か昔、ヒッポリュトスは桃の木の下で大いなる試練を迎えました。彼は死を厭わずに、崇敬する者を選んだのだそうです。わたくしもきっと、躊躇わずにそうするでしょう。", "skin-30005601": "", - "skin-40005601": "", - "skin-10005602": "", - "skin-20005602": "", + "skin-40005601": "Firewood,種﨑敦美,", + "skin-10005602": "運命の佳人", + "skin-20005602": "何をしているの、指揮官?来て。二人だけの時間を無駄にはしたくないわ。", "skin-30005602": "", "skin-40005602": "", - "skin-10005603": "", - "skin-20005603": "", + "skin-10005603": "千羽目の折り鶴", + "skin-20005603": "心をこめて鶴を千羽折ると、愛する者に幸せを運んでくれるそうです。待ってくださいね、最後の一つが完成すれば、指揮官様に幸せが訪れるはずですから。", "skin-30005603": "", "skin-40005603": "", - "skin-10005604": "", - "skin-20005604": "", + "skin-10005604": "ユーストマと彼女の季節", + "skin-20005604": "この花の形、薔薇によく似ているのに、棘が無いんです。これなら、きつく抱きしめ合っても、あなたを傷つけずに済みますね。", "skin-30005604": "", - "skin-40005604": "", - "skin-10005605": "", - "skin-20005605": "", + "skin-40005604": "鳩山井鶴,大門香実,", + "skin-10005605": "イサカとの長い休日", + "skin-20005605": "え?休みの初日に何したらいいかって?そうね……なら、非の打ち所のない魅力溢れるこのわたしと、無駄な時間を過ごしてみない?", "skin-30005605": "", - "skin-40005605": "", - "skin-10005606": "", - "skin-20005606": "", + "skin-40005605": "哈奈鲁,加藤英美里,", + "skin-10005606": "バラ棋士の告白", + "skin-20005606": "……フン。一度勝ったからって、いい気になるなよな。言っとけくけど、さっきのは私が手加減してやったんだ。ま、あんたの笑顔が見れたからヨシとするか。", "skin-30005606": "", "skin-40005606": "", - "skin-10005607": "", - "skin-20005607": "", + "skin-10005607": "牡丹と旅の友", + "skin-20005607": "指揮官。我々はこれまで幾度となく、旅立って参りましたね……わかっています、勝利という名の終着駅にはまだ程遠いと。それでもわたくしは、あなたの傍を離れはしません。", "skin-30005607": "", "skin-40005607": "", - "skin-10005608": "", - "skin-20005608": "", + "skin-10005608": "フェニックス・メロディ", + "skin-20005608": "孔雀は弦歌を聴くと、つい飾り羽を開き、自身の最たる美を顕してしまうのだとか……まるで、指揮官の声を耳にした私のように。", "skin-30005608": "", "skin-40005608": "", - "skin-10000566": "", + "skin-10000566": "モーニング・オレ", "skin-20000566": "", "skin-30000566": "", "skin-40000566": "", @@ -1763,24 +1770,24 @@ "skin-20006109": "", "skin-30006109": "", "skin-40006109": "", - "skin-10000567": "", - "skin-20000567": "", + "skin-10000567": "ハト男爵", + "skin-20000567": "このマントを甘く見てもらっちゃ困るですの。これはなんと、あのハト男爵のマントなのだ……一度着れば、とーーっても悪い奴になれますの。", "skin-30000567": "", "skin-40000567": "", - "skin-10000568": "", - "skin-20000568": "", + "skin-10000568": "悪魔は隣にいる", + "skin-20000568": "衣装自体はかわいいけど、露出が多すぎるのよね……邪神ちゃん、ちょっとぶつからないでもらえるかしら――", "skin-30000568": "", "skin-40000568": "", - "skin-10000569": "", - "skin-20000569": "", + "skin-10000569": "濃厚生チョコ職人", + "skin-20000569": "大事な人に送る手作りチョコ♪ ほろ苦くて甘いチョコのように、私も大事な人と泣いたり笑ったりして過ごしたいな!", "skin-30000569": "", "skin-40000569": "", - "skin-10000570": "", - "skin-20000570": "", + "skin-10000570": "はたらく天使さま!", + "skin-20000570": "ポ――今日ののえるは人間のアイドルとしてここに立っています。ならば、それを守るのは天使の仕事です!", "skin-30000570": "", "skin-40000570": "", - "skin-10000571": "", - "skin-20000571": "", + "skin-10000571": "湖畔対酌の夜", + "skin-20000571": "支笏湖を前に温泉に入れるなんて体験、滅多に得られないからな! 一緒に乾杯しようぜ!", "skin-30000571": "", "skin-40000571": "", "skin-10000555": "回るペンローズ", @@ -1878,5 +1885,185 @@ "skin-10006406": "ツギハギの怪物の独白", "skin-20006406": "「恐れる必要はありません、私はただ、あの人造人間の心境を体験してみたかっただけなので。世界全てに裏切られ、憎まれるのが、一体どのようなものだったのかを」。", "skin-30006406": "", - "skin-40006406": "" + "skin-40006406": "", + "skin-10006501": "蒼穹のカルラ", + "skin-20006501": "未来を求めるこの舞台の上で、わたくしは全力で自分の役を演じて見せます。そしてあなたは……きっとすべての戦争を終わらせることができます。そうでしょ、指揮官?", + "skin-30006501": "", + "skin-40006501": "", + "skin-10006502": "深紅の隕石", + "skin-20006502": "やっほ~指揮官くん。あたしの専用機に乗っていかない?スピードも快適度も、並の機体の三倍よ~", + "skin-30006502": "", + "skin-40006502": "", + "skin-10006503": "純白の流星は願いを乗せて", + "skin-20006503": "ごきげんよう、ご主人様。HY-088パイロット「純白の流星」こと愛ちゃんです。たとえ怪物の異名を背負ったとしても、ご主人様との、すべての戦争を終わらせるという約束を果たしてみせます!", + "skin-30006503": "", + "skin-40006503": "", + "skin-10006504": "蒼龍、S09地区に立つ", + "skin-20006504": "機体とのシンクロ率90%。蒼龍号パイロットMG36、いつでも行けます。今回の作戦は危険なので、終わった後は映画のチケットをおごってください。", + "skin-30006504": "", + "skin-40006504": "", + "skin-10006505": "真夜中の福音", + "skin-20006505": "もしその単純で幼稚な願望を叶えられるちゃんとした方法があるんなら、指揮官、多少力を貸してあげても……子夜!まだ話が終わってないわよ!あいつに近寄るな!", + "skin-30006505": "", + "skin-40006505": "", + "skin-10006507": "荒野の竜と詩", + "skin-20006507": "「舞い散る砂塵と、鋼の竜は荒野を駆け抜ける」指揮官、アタシと一緒にガブに乗ってドライブしないか?", + "skin-30006507": "", + "skin-40006507": "", + "skin-10000572": "秋眠·随想Ⅺ", + "skin-20000572": "デザイナーの閃きというのは、馳せる思いの一つのようなものだ。優れたコーディネーターは解読に長けるが、今回のモデルはより一層特別だ――その感受性の強さのあまりに、ただただ眠たいらしい。", + "skin-30000572": "", + "skin-40000572": "GINGALA,福原綾香,", + "skin-10006601": "シフゾウ宣言", + "skin-20006601": "プレゼントを配るのって絶対にサンタさんと一緒じゃないといけないんですか?わたしの発明したプレゼントランチャーを使えば、効率には全く影響なしですよ!", + "skin-30006601": "", + "skin-40006601": "", + "skin-10006603": "狩りの刻", + "skin-20006603": "一晩ここに座って、やっといい「獲物」が見つかった……一杯どうだ、指揮官?", + "skin-30006603": "", + "skin-40006603": "八号地球,たかはし智秋,", + "skin-10006604": "ペロサの隣に", + "skin-20006604": "これほどの低気温であれば、寒中水泳にはかなりの体力をつかうな。疲れただろう、指揮官。隣、あんたのためにとっておいたから。", + "skin-30006604": "", + "skin-40006604": "", + "skin-10006605": "ウェイブ・スプリント", + "skin-20006605": "指揮官!波、一緒に乗らない?簡単だよ。こうやって波を捕まえたら、あとは一気に駆け上がるだけ!海の上を歩くみたいにね!", + "skin-30006605": "", + "skin-40006605": "", + "skin-10006606": "プールサイドでの出逢い", + "skin-20006606": "メリークリスマス、指揮官。私とこの寒中水泳チャンピオンがプレゼントをお届けに参りました!えっ、ペンギンさんって、レースに参加できないんですか……?", + "skin-30006606": "", + "skin-40006606": "", + "skin-10006607": "ホットウィンターデリバリー", + "skin-20006607": "あなたの宅配便だよ、指揮官!そっちじゃないよ、あなたへのプレゼントは私のハ・グ!", + "skin-30006607": "", + "skin-40006607": "", + "skin-10006608": "妖精のクリスマスリース", + "skin-20006608": "助けて指揮官さま!倉庫のチョコを平らげたら、クリスマスの飾りにされちゃったの!どっ、どうしてそんなに笑うんですか……", + "skin-30006608": "", + "skin-40006608": "", + "skin-10006701": "枝を携え玉塵を踏む", + "skin-20006701": "指揮官、大雪だってのにどうして傘持ってこなかったの?まぁいいや、あたしの使っていいよ……え?一緒に入ればいい?じゃあそうしよっか。", + "skin-30006701": "", + "skin-40006701": "", + "skin-10006702": "巫女舞ひらひらり", + "skin-20006702": "指揮官、そんなにじろじろ見ないでくれないか。これは今年の神楽舞のための衣装で……なに?舞を見てみたい?仕方ないな、少しだけだぞ。", + "skin-30006702": "", + "skin-40006702": "", + "skin-10006703": "竹剣雪を薙ぐ", + "skin-20006703": "しっきかーん!新しい年を迎えたことだし、サッカー以外のスポーツしてみない?例えば……剣道とか?", + "skin-30006703": "", + "skin-40006703": "", + "skin-10006704": "幽玄の旅人", + "skin-20006704": "指揮官!見て見て!冬なのにこんな背の高い草が生えてる!これぞ45姉の言ってた「幽玄の美」ってやつだね!", + "skin-30006704": "", + "skin-40006704": "", + "skin-10006705": "三友歳寒に相伴す", + "skin-20006705": "竹の位置をもう少し――あ、指揮官、ちょうどいいところに。この「歳寒三友」、どこか調整したほうがいいところある?はぁ?テキトーに並べればいいってわけじゃないんだけど。生け花は銃いじりと一緒で奥深いんだから!", + "skin-30006705": "", + "skin-40006705": "", + "skin-10006706": "風切羽を夢む元旦", + "skin-20006706": "あのぉ――指揮官さん、今年の初夢に富士山は出てきましたか?えっ、私?私の初夢には羽根つきの羽根しか出てきませんでした……", + "skin-30006706": "", + "skin-40006706": "", + "skin-10006707": "豊年祈る幼虎", + "skin-20006707": "指揮官、絵馬を木に掛けると、願い事が叶う可能性が上がるんだって!あたしたちがあの松の木に掛けてきてあげるよ!", + "skin-30006707": "", + "skin-40006707": "哈奈鲁,大西沙織,", + "skin-10000573": "午後の一局", + "skin-20000573": "なるほど、こうやってコマを動かすんですね……あれ?指揮官もやってみたいんですか?さっき攻略本を読んできましたので、そう簡単には負けませんよ!", + "skin-30000573": "", + "skin-40000573": "", + "skin-10006801": "寒蘭傲", + "skin-20006801": "除夜朔望、寒蘭映雪。指揮官、新春の夜に月はないけれど、グリフィンのみんながここに集まり、共にこの一瞬を過ごしている時点で、すでに満月にも勝る景色になるんじゃないかな。", + "skin-30006801": "", + "skin-40006801": "", + "skin-10006802": "夕顔展", + "skin-20006802": "あけましておめでとうござい!なにやら元気がないようですね。では、わたくしが一年間秘蔵したレッドコーラ限定瓢箪版を一口差し上げましょう!コクのある味できっと元気が出ますわよ!", + "skin-30006802": "", + "skin-40006802": "", + "skin-10006803": "酔茗咲", + "skin-20006803": "", + "skin-30006803": "", + "skin-40006803": "", + "skin-10006804": "朱砂舞", + "skin-20006804": "ハハッ!新年の創作雰囲気は自由だな!さぁ、指揮官、あたしが執務室の壁に伝統風のラクガキを描いてやるよ!", + "skin-30006804": "", + "skin-40006804": "", + "skin-10006805": "磯松嘆", + "skin-20006805": "指揮官、新しい一年でもよろしくお願いします……この格好ですか?わたしの観察によりますと、こういう格好はきっとグリフィンの新年の習慣です。わたしもいち早く馴染まないといけません!", + "skin-30006805": "", + "skin-40006805": "", + "skin-10006806": "天星落", + "skin-20006806": "よっ、「飼育員」!今探そうとしてたとこなんだ!一年間私という「天才」に付き合ってくれてあんがとうな。お年玉はこの中から選んでいいよ、意外な大当たりが入ってるかもしれないぞ。", + "skin-30006806": "", + "skin-40006806": "", + "skin-10006807": "玉瓯立", + "skin-20006807": "夕日に廻る桐の蔭、微か風に靡く梔子の香り。ご主人様、新年のプレゼント、お気に召すと嬉しいです――風の中の玉瓯の歌を、あなたへ。", + "skin-30006807": "", + "skin-40006807": "", + "skin-10006808": "桃夭灼", + "skin-20006808": "あけおめお年玉よこせ~!ひひっ、今日は気前がいいね、アタシの指揮官~!", + "skin-30006808": "", + "skin-40006808": "_椿日_,喜多村英梨,", + "skin-10006809": "蜀錦羞", + "skin-20006809": "し、指揮官、今夜の年越し料理は、私が準備しています……気に入ってくれると、嬉しいです……", + "skin-30006809": "", + "skin-40006809": "", + "skin-10006901": "", + "skin-20006901": "", + "skin-30006901": "", + "skin-40006901": "", + "skin-10006902": "", + "skin-20006902": "", + "skin-30006902": "", + "skin-40006902": "Nagu,佐倉綾音,", + "skin-10006903": "", + "skin-20006903": "", + "skin-30006903": "", + "skin-40006903": "", + "skin-10006904": "", + "skin-20006904": "", + "skin-30006904": "", + "skin-40006904": "", + "skin-10006905": "", + "skin-20006905": "", + "skin-30006905": "", + "skin-40006905": "", + "skin-10006906": "", + "skin-20006906": "", + "skin-30006906": "", + "skin-40006906": "", + "skin-10006907": "", + "skin-20006907": "", + "skin-30006907": "", + "skin-40006907": "", + "skin-10006908": "", + "skin-20006908": "", + "skin-30006908": "", + "skin-40006908": "", + "skin-10006909": "", + "skin-20006909": "", + "skin-30006909": "", + "skin-40006909": "", + "skin-10000574": "ソウル・リペアラーJr.", + "skin-20000574": "おっす!依頼を承ったスーパー修理士のM4 SOPMODII Jr様、ここのと~ちゃ~く!何をブツブツ言ってるのさ。え、うまく修理できなかったらどうするか?そんなの、もちろん解体し切っちゃうに決まってるじゃん!", + "skin-30000574": "", + "skin-40000574": "Su,田村ゆかり,", + "skin-10007001": "", + "skin-20007001": "", + "skin-30007001": "", + "skin-40007001": "", + "skin-10007002": "", + "skin-20007002": "", + "skin-30007002": "", + "skin-40007002": "", + "skin-10007003": "", + "skin-20007003": "", + "skin-30007003": "", + "skin-40007003": "", + "skin-10007004": "", + "skin-20007004": "", + "skin-30007004": "", + "skin-40007004": "" } \ No newline at end of file diff --git a/i18n/ko-KR/battle_skill_config.json b/i18n/ko-KR/battle_skill_config.json index d63e7af..bd5c457 100644 --- a/i18n/ko-KR/battle_skill_config.json +++ b/i18n/ko-KR/battle_skill_config.json @@ -12169,7 +12169,7 @@ "battle_skill_config-230200101": "프레임 암즈 걸 일반 공격", "battle_skill_config-330200101": "", "battle_skill_config-430200101": "", - "battle_skill_config-140010101": "稻草人特殊攻击(此行不需翻译)", + "battle_skill_config-140010101": "스케어크로우特殊攻击(此行不需翻译)", "battle_skill_config-540010101": "", "battle_skill_config-240010101": "스케어크로우 특수공격", "battle_skill_config-340010101": "", @@ -12644,7 +12644,7 @@ "battle_skill_config-240282101": "", "battle_skill_config-340282101": "", "battle_skill_config-440282101": "", - "battle_skill_config-140290101": "代理人镜像1[*]", + "battle_skill_config-140290101": "에이전트镜像1[*]", "battle_skill_config-540290101": "", "battle_skill_config-240290101": "", "battle_skill_config-340290101": "", @@ -12664,77 +12664,77 @@ "battle_skill_config-240290401": "", "battle_skill_config-340290401": "", "battle_skill_config-440290401": "", - "battle_skill_config-140290501": "代理人普攻[*]", + "battle_skill_config-140290501": "에이전트普攻[*]", "battle_skill_config-540290501": "", "battle_skill_config-240290501": "", "battle_skill_config-340290501": "", "battle_skill_config-440290501": "", - "battle_skill_config-140290601": "代理人护盾[*]", + "battle_skill_config-140290601": "에이전트护盾[*]", "battle_skill_config-540290601": "", "battle_skill_config-240290601": "", "battle_skill_config-340290601": "", "battle_skill_config-440290601": "", - "battle_skill_config-140290701": "代理人护盾存在判定[*]", + "battle_skill_config-140290701": "에이전트护盾存在判定[*]", "battle_skill_config-540290701": "", "battle_skill_config-240290701": "", "battle_skill_config-340290701": "", "battle_skill_config-440290701": "", - "battle_skill_config-140290801": "代理人爆发[*]", + "battle_skill_config-140290801": "에이전트爆发[*]", "battle_skill_config-540290801": "", "battle_skill_config-240290801": "", "battle_skill_config-340290801": "", "battle_skill_config-440290801": "", - "battle_skill_config-140290901": "代理人镜像普攻[*]", + "battle_skill_config-140290901": "에이전트镜像普攻[*]", "battle_skill_config-540290901": "", "battle_skill_config-240290901": "", "battle_skill_config-340290901": "", "battle_skill_config-440290901": "", - "battle_skill_config-140291001": "代理人本体普攻[*]", + "battle_skill_config-140291001": "에이전트本体普攻[*]", "battle_skill_config-540291001": "", "battle_skill_config-240291001": "", "battle_skill_config-340291001": "", "battle_skill_config-440291001": "", - "battle_skill_config-140291101": "代理人本体减速带[*]", + "battle_skill_config-140291101": "에이전트本体减速带[*]", "battle_skill_config-540291101": "", "battle_skill_config-240291101": "", "battle_skill_config-340291101": "", "battle_skill_config-440291101": "", - "battle_skill_config-140291201": "代理人本体后跳1[*]", + "battle_skill_config-140291201": "에이전트本体后跳1[*]", "battle_skill_config-540291201": "", "battle_skill_config-240291201": "", "battle_skill_config-340291201": "", "battle_skill_config-440291201": "", - "battle_skill_config-140291301": "代理人本体后跳2[*]", + "battle_skill_config-140291301": "에이전트本体后跳2[*]", "battle_skill_config-540291301": "", "battle_skill_config-240291301": "", "battle_skill_config-340291301": "", "battle_skill_config-440291301": "", - "battle_skill_config-140291401": "代理人本体后跳3[*]", + "battle_skill_config-140291401": "에이전트本体后跳3[*]", "battle_skill_config-540291401": "", "battle_skill_config-240291401": "", "battle_skill_config-340291401": "", "battle_skill_config-440291401": "", - "battle_skill_config-140291501": "代理人镜像2[*]", + "battle_skill_config-140291501": "에이전트镜像2[*]", "battle_skill_config-540291501": "", "battle_skill_config-240291501": "", "battle_skill_config-340291501": "", "battle_skill_config-440291501": "", - "battle_skill_config-140291601": "代理人镜像3[*]", + "battle_skill_config-140291601": "에이전트镜像3[*]", "battle_skill_config-540291601": "", "battle_skill_config-240291601": "", "battle_skill_config-340291601": "", "battle_skill_config-440291601": "", - "battle_skill_config-140291701": "代理人镜像4[*]", + "battle_skill_config-140291701": "에이전트镜像4[*]", "battle_skill_config-540291701": "", "battle_skill_config-240291701": "", "battle_skill_config-340291701": "", "battle_skill_config-440291701": "", - "battle_skill_config-140291801": "代理人护盾[*]", + "battle_skill_config-140291801": "에이전트护盾[*]", "battle_skill_config-540291801": "", "battle_skill_config-240291801": "", "battle_skill_config-340291801": "", "battle_skill_config-440291801": "", - "battle_skill_config-140291901": "代理人护盾[*]", + "battle_skill_config-140291901": "에이전트护盾[*]", "battle_skill_config-540291901": "", "battle_skill_config-240291901": "", "battle_skill_config-340291901": "", @@ -12744,7 +12744,7 @@ "battle_skill_config-240292001": "", "battle_skill_config-340292001": "", "battle_skill_config-440292001": "", - "battle_skill_config-140292101": "代理人全面提升", + "battle_skill_config-140292101": "에이전트全面提升", "battle_skill_config-540292101": "", "battle_skill_config-240292101": "", "battle_skill_config-340292101": "", @@ -12754,7 +12754,7 @@ "battle_skill_config-240292201": "", "battle_skill_config-340292201": "", "battle_skill_config-440292201": "", - "battle_skill_config-140292301": "代理人终止[*]", + "battle_skill_config-140292301": "에이전트终止[*]", "battle_skill_config-540292301": "", "battle_skill_config-240292301": "", "battle_skill_config-340292301": "", @@ -24015,52 +24015,52 @@ "battle_skill_config-411020110": "", "battle_skill_config-111030101": "다람쥐 소녀", "battle_skill_config-511030101": "", - "battle_skill_config-211030101": "잔상:회피 8% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030101": "잔상:회피 8% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030101": "쿨타임:16초,회피 상승치:8%", "battle_skill_config-411030101": "", "battle_skill_config-111030102": "다람쥐 소녀", "battle_skill_config-511030102": "", - "battle_skill_config-211030102": "잔상:회피 9% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030102": "잔상:회피 9% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030102": "쿨타임:15.6초,회피 상승치:9%", "battle_skill_config-411030102": "", "battle_skill_config-111030103": "다람쥐 소녀", "battle_skill_config-511030103": "", - "battle_skill_config-211030103": "잔상:회피 11% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030103": "잔상:회피 11% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030103": "쿨타임:15.1초,회피 상승치:11%", "battle_skill_config-411030103": "", "battle_skill_config-111030104": "다람쥐 소녀", "battle_skill_config-511030104": "", - "battle_skill_config-211030104": "잔상:회피 12% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030104": "잔상:회피 12% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030104": "쿨타임:14.7초,회피 상승치:12%", "battle_skill_config-411030104": "", "battle_skill_config-111030105": "다람쥐 소녀", "battle_skill_config-511030105": "", - "battle_skill_config-211030105": "잔상:회피 13% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030105": "잔상:회피 13% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030105": "쿨타임:14.2초,회피 상승치:13%", "battle_skill_config-411030105": "", "battle_skill_config-111030106": "다람쥐 소녀", "battle_skill_config-511030106": "", - "battle_skill_config-211030106": "잔상:회피 15% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030106": "잔상:회피 15% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030106": "쿨타임:13.8초,회피 상승치:15%", "battle_skill_config-411030106": "", "battle_skill_config-111030107": "다람쥐 소녀", "battle_skill_config-511030107": "", - "battle_skill_config-211030107": "잔상:회피 16% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030107": "잔상:회피 16% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030107": "쿨타임:13.3초,회피 상승치:16%", "battle_skill_config-411030107": "", "battle_skill_config-111030108": "다람쥐 소녀", "battle_skill_config-511030108": "", - "battle_skill_config-211030108": "잔상:회피 17% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030108": "잔상:회피 17% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030108": "쿨타임:12.9초,회피 상승치:17%", "battle_skill_config-411030108": "", "battle_skill_config-111030109": "다람쥐 소녀", "battle_skill_config-511030109": "", - "battle_skill_config-211030109": "잔상:회피 19% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030109": "잔상:회피 19% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030109": "쿨타임:12.4초,회피 상승치:19%", "battle_skill_config-411030109": "", "battle_skill_config-111030110": "다람쥐 소녀", "battle_skill_config-511030110": "", - "battle_skill_config-211030110": "잔상:회피 20% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-211030110": "잔상:회피 20% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.(\"DHG 연장 핸드가드\"를 장착한 경우, 스킬 발동 3초 후, 회피 999, 체력 1인 환상을 편제 수만큼 생성한다. 지속시간 3초)", "battle_skill_config-311030110": "쿨타임:12초,회피 상승치:20%", "battle_skill_config-411030110": "", "battle_skill_config-111030201": "p90被动", @@ -24190,52 +24190,52 @@ "battle_skill_config-411040201": "", "battle_skill_config-111050101": "미래 예지", "battle_skill_config-511050101": "", - "battle_skill_config-211050101": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 30% 상승시키고, 아닐 경우 화력을 40% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 16 부여하고, 아닐 경우 자신과 함께 화력을 25% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050101": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 30% 상승시키고, 아닐 경우 화력을 40% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 16 부여하고, 아닐 경우 자신과 함께 화력을 25% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050101": "쿨타임:20초,사속 상승치:30%,명중 상승치:30%,화력 상승치:40%,보호막 부여량:16,3초 후 화력 상승치:25%", "battle_skill_config-411050101": "", "battle_skill_config-111050102": "미래 예지", "battle_skill_config-511050102": "", - "battle_skill_config-211050102": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 36% 상승시키고, 아닐 경우 화력을 46% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 17 부여하고, 아닐 경우 자신과 함께 화력을 28% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050102": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 36% 상승시키고, 아닐 경우 화력을 46% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 17 부여하고, 아닐 경우 자신과 함께 화력을 28% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050102": "쿨타임:19.6초,사속 상승치:36%,명중 상승치:36%,화력 상승치:46%,보호막 부여량:17,3초 후 화력 상승치:28%", "battle_skill_config-411050102": "", "battle_skill_config-111050103": "미래 예지", "battle_skill_config-511050103": "", - "battle_skill_config-211050103": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 41% 상승시키고, 아닐 경우 화력을 51% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 18 부여하고, 아닐 경우 자신과 함께 화력을 32% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050103": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 41% 상승시키고, 아닐 경우 화력을 51% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 18 부여하고, 아닐 경우 자신과 함께 화력을 32% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050103": "쿨타임:19.1초,사속 상승치:41%,명중 상승치:41%,화력 상승치:51%,보호막 부여량:18,3초 후 화력 상승치:32%", "battle_skill_config-411050103": "", "battle_skill_config-111050104": "미래 예지", "battle_skill_config-511050104": "", - "battle_skill_config-211050104": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 47% 상승시키고, 아닐 경우 화력을 57% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 19 부여하고, 아닐 경우 자신과 함께 화력을 35% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050104": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 47% 상승시키고, 아닐 경우 화력을 57% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 19 부여하고, 아닐 경우 자신과 함께 화력을 35% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050104": "쿨타임:18.7초,사속 상승치:47%,명중 상승치:47%,화력 상승치:57%,보호막 부여량:19,3초 후 화력 상승치:35%", "battle_skill_config-411050104": "", "battle_skill_config-111050105": "미래 예지", "battle_skill_config-511050105": "", - "battle_skill_config-211050105": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 52% 상승시키고, 아닐 경우 화력을 62% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 20 부여하고, 아닐 경우 자신과 함께 화력을 38% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050105": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 52% 상승시키고, 아닐 경우 화력을 62% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 20 부여하고, 아닐 경우 자신과 함께 화력을 38% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050105": "쿨타임:18.2초,사속 상승치:52%,명중 상승치:52%,화력 상승치:62%,보호막 부여량:20,3초 후 화력 상승치:38%", "battle_skill_config-411050105": "", "battle_skill_config-111050106": "미래 예지", "battle_skill_config-511050106": "", - "battle_skill_config-211050106": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 58% 상승시키고, 아닐 경우 화력을 68% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 21 부여하고, 아닐 경우 자신과 함께 화력을 42% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050106": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 58% 상승시키고, 아닐 경우 화력을 68% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 21 부여하고, 아닐 경우 자신과 함께 화력을 42% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050106": "쿨타임:17.8초,사속 상승치:58%,명중 상승치:58%,화력 상승치:68%,보호막 부여량:21,3초 후 화력 상승치:42%", "battle_skill_config-411050106": "", "battle_skill_config-111050107": "미래 예지", "battle_skill_config-511050107": "", - "battle_skill_config-211050107": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 63% 상승시키고, 아닐 경우 화력을 73% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 22 부여하고, 아닐 경우 자신과 함께 화력을 45% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050107": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 63% 상승시키고, 아닐 경우 화력을 73% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 22 부여하고, 아닐 경우 자신과 함께 화력을 45% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050107": "쿨타임:17.3초,사속 상승치:63%,명중 상승치:63%,화력 상승치:73%,보호막 부여량:22,3초 후 화력 상승치:45%", "battle_skill_config-411050107": "", "battle_skill_config-111050108": "미래 예지", "battle_skill_config-511050108": "", - "battle_skill_config-211050108": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 69% 상승시키고, 아닐 경우 화력을 79% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 23 부여하고, 아닐 경우 자신과 함께 화력을 48% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050108": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 69% 상승시키고, 아닐 경우 화력을 79% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 23 부여하고, 아닐 경우 자신과 함께 화력을 48% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050108": "쿨타임:16.9초,사속 상승치:69%,명중 상승치:69%,화력 상승치:79%,보호막 부여량:23,3초 후 화력 상승치:48%", "battle_skill_config-411050108": "", "battle_skill_config-111050109": "미래 예지", "battle_skill_config-511050109": "", - "battle_skill_config-211050109": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 74% 상승시키고, 아닐 경우 화력을 84% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 24 부여하고, 아닐 경우 자신과 함께 화력을 52% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050109": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 74% 상승시키고, 아닐 경우 화력을 84% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 24 부여하고, 아닐 경우 자신과 함께 화력을 52% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050109": "쿨타임:16.4초,사속 상승치:74%,명중 상승치:74%,화력 상승치:84%,보호막 부여량:24,3초 후 화력 상승치:52%", "battle_skill_config-411050109": "", "battle_skill_config-111050110": "미래 예지", "battle_skill_config-511050110": "", - "battle_skill_config-211050110": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 80% 상승시키고, 아닐 경우 화력을 90% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 25 부여하고, 아닐 경우 자신과 함께 화력을 55% 상승시킨다, 지속시간 5초.", + "battle_skill_config-211050110": "발동 시 적이 6기 이상일 경우 자신의 사속과 명중을 80% 상승시키고, 아닐 경우 화력을 90% 상승시킨다. 지속시간 3초; 3초 후 남은 적이 3기 이상일 경우 버프칸 위 아군 인형에게 보호막을 25 부여하고, 아닐 경우 자신과 함께 화력을 55% 상승시킨다, 지속시간 5초.\n(\"64식 조준경\"을 착용한 경우, 스킬 지속시간과 적의 수를 판단하는 시간 모두 2초 증가한다.)", "battle_skill_config-311050110": "쿨타임:16초,사속 상승치:80%,명중 상승치:80%,화력 상승치:90%,보호막 부여량:25,3초 후 화력 상승치:55%", "battle_skill_config-411050110": "", "battle_skill_config-111050201": "64式大于等于6", @@ -27243,9 +27243,9 @@ "battle_skill_config-249000301": "刽子手特殊攻击", "battle_skill_config-349000301": "", "battle_skill_config-449000301": "", - "battle_skill_config-149000401": "战区猎手特殊攻击[*]", + "battle_skill_config-149000401": "战区헌터特殊攻击[*]", "battle_skill_config-549000401": "", - "battle_skill_config-249000401": "猎手特殊攻击", + "battle_skill_config-249000401": "헌터特殊攻击", "battle_skill_config-349000401": "", "battle_skill_config-449000401": "", "battle_skill_config-149000501": "战区辉之牙Rebirth1[*]", @@ -37592,7 +37592,8 @@ "battle_skill_config-580310110": "", "battle_skill_config-280310110": "쿨타임 종료 후 1초마다 1회, 최대 7회 충전한다. 발동 시 1.5 초 조준 후 충전 횟수에 따라 목표에게 보호막을 무시하고 5~10배 피해를 주고 충전을 해제한다.\n 목표는 처치할 수 있는 적 중 체력이 가장 많은 적을 우선으로 하며(링크 보호로 인해 처치 실패 가능), 없을 시 체력이 가장 많은 적을 목표로 한다.", "battle_skill_config-380310110": "쿨타임:9초,기초 피해 배율:5배,최대 피해 배율:10배", - "battle_skill_config-480310110": "battle_skill_config-180310201", + "battle_skill_config-480310110": "", + "battle_skill_config-180310201": "蓄力叠加初45055", "battle_skill_config-580310201": "", "battle_skill_config-280310201": "", "battle_skill_config-380310201": "", @@ -39167,7 +39168,7 @@ "battle_skill_config-290045401": "", "battle_skill_config-390045401": "", "battle_skill_config-490045401": "", - "battle_skill_config-190045501": "稻草人普攻[*]", + "battle_skill_config-190045501": "스케어크로우普攻[*]", "battle_skill_config-590045501": "", "battle_skill_config-290045501": "", "battle_skill_config-390045501": "", @@ -40217,14 +40218,14 @@ "battle_skill_config-290056301": "", "battle_skill_config-390056301": "", "battle_skill_config-490056301": "", - "battle_skill_config-160020401": "猎手普攻", + "battle_skill_config-160020401": "헌터普攻", "battle_skill_config-560020401": "", "battle_skill_config-260020401": "", "battle_skill_config-360020401": "", "battle_skill_config-460020401": "", - "battle_skill_config-160020701": "三方猎手特殊攻击[*]", + "battle_skill_config-160020701": "三方헌터特殊攻击[*]", "battle_skill_config-560020701": "", - "battle_skill_config-260020701": "猎手特殊攻击", + "battle_skill_config-260020701": "헌터特殊攻击", "battle_skill_config-360020701": "", "battle_skill_config-460020701": "", "battle_skill_config-160040601": "建筑家普攻[*]", @@ -40237,7 +40238,7 @@ "battle_skill_config-260040801": "", "battle_skill_config-360040801": "", "battle_skill_config-460040801": "", - "battle_skill_config-160040901": "建筑师cutin", + "battle_skill_config-160040901": "아키텍트cutin", "battle_skill_config-560040901": "", "battle_skill_config-260040901": "", "battle_skill_config-360040901": "", @@ -40487,9 +40488,9 @@ "battle_skill_config-210540510": "자신의 회피를 50%, 장갑을 45% 상승시킨다. 지속시간 6초.", "battle_skill_config-310540510": "쿨타임:16초,회피 상승치:50%,장갑 상승치:45%,지속시간:6초", "battle_skill_config-410540510": "", - "battle_skill_config-190051001": "稻草人普攻-all", + "battle_skill_config-190051001": "스케어크로우普攻-all", "battle_skill_config-590051001": "", - "battle_skill_config-290051001": "稻草人普攻1时间/2-1闪避/2-2射速", + "battle_skill_config-290051001": "스케어크로우普攻1时间/2-1闪避/2-2射速", "battle_skill_config-390051001": "", "battle_skill_config-490051001": "", "battle_skill_config-190051101": "주박", @@ -40542,52 +40543,52 @@ "battle_skill_config-290051205": "적이 점령한 거점에서 전투 개시 시, 제대 전체 화력을 10% 상승시킨다, 지속시간 6초.", "battle_skill_config-390051205": "화력 상승치:10%", "battle_skill_config-490051205": "", - "battle_skill_config-190051301": "稻草人被动-我方", + "battle_skill_config-190051301": "스케어크로우被动-我方", "battle_skill_config-590051301": "", "battle_skill_config-290051301": "格子属于我方", "battle_skill_config-390051301": "", "battle_skill_config-490051301": "", - "battle_skill_config-190051302": "稻草人被动-我方", + "battle_skill_config-190051302": "스케어크로우被动-我方", "battle_skill_config-590051302": "", "battle_skill_config-290051302": "", "battle_skill_config-390051302": "", "battle_skill_config-490051302": "", - "battle_skill_config-190051303": "稻草人被动-我方", + "battle_skill_config-190051303": "스케어크로우被动-我方", "battle_skill_config-590051303": "", "battle_skill_config-290051303": "", "battle_skill_config-390051303": "", "battle_skill_config-490051303": "", - "battle_skill_config-190051304": "稻草人被动-我方", + "battle_skill_config-190051304": "스케어크로우被动-我方", "battle_skill_config-590051304": "", "battle_skill_config-290051304": "", "battle_skill_config-390051304": "", "battle_skill_config-490051304": "", - "battle_skill_config-190051305": "稻草人被动-我方", + "battle_skill_config-190051305": "스케어크로우被动-我方", "battle_skill_config-590051305": "", "battle_skill_config-290051305": "", "battle_skill_config-390051305": "", "battle_skill_config-490051305": "", - "battle_skill_config-190051401": "稻草人被动-敌方", + "battle_skill_config-190051401": "스케어크로우被动-敌方", "battle_skill_config-590051401": "", "battle_skill_config-290051401": "格子属于敌方", "battle_skill_config-390051401": "", "battle_skill_config-490051401": "", - "battle_skill_config-190051402": "稻草人被动-敌方", + "battle_skill_config-190051402": "스케어크로우被动-敌方", "battle_skill_config-590051402": "", "battle_skill_config-290051402": "", "battle_skill_config-390051402": "", "battle_skill_config-490051402": "", - "battle_skill_config-190051403": "稻草人被动-敌方", + "battle_skill_config-190051403": "스케어크로우被动-敌方", "battle_skill_config-590051403": "", "battle_skill_config-290051403": "", "battle_skill_config-390051403": "", "battle_skill_config-490051403": "", - "battle_skill_config-190051404": "稻草人被动-敌方", + "battle_skill_config-190051404": "스케어크로우被动-敌方", "battle_skill_config-590051404": "", "battle_skill_config-290051404": "", "battle_skill_config-390051404": "", "battle_skill_config-490051404": "", - "battle_skill_config-190051405": "稻草人被动-敌方", + "battle_skill_config-190051405": "스케어크로우被动-敌方", "battle_skill_config-590051405": "", "battle_skill_config-290051405": "", "battle_skill_config-390051405": "", @@ -40692,52 +40693,52 @@ "battle_skill_config-290051610": "자신이 이동할 수 있는 지점에 정찰 유닛을 배치한다. 이 유닛은 이동할 수 없지만 거점을 점령할 수 있고, 적과 조우 시 파괴되며 적 최대 체력 30%만큼 피해를 준다. 다음 아군 턴 시작 시 자동 소멸한다.", "battle_skill_config-390051610": "피해량:30%", "battle_skill_config-490051610": "", - "battle_skill_config-190051701": "稻草人大招re", + "battle_skill_config-190051701": "스케어크로우大招re", "battle_skill_config-590051701": "", "battle_skill_config-290051701": "", "battle_skill_config-390051701": "", "battle_skill_config-490051701": "", - "battle_skill_config-190051702": "稻草人大招re", + "battle_skill_config-190051702": "스케어크로우大招re", "battle_skill_config-590051702": "", "battle_skill_config-290051702": "", "battle_skill_config-390051702": "", "battle_skill_config-490051702": "", - "battle_skill_config-190051703": "稻草人大招re", + "battle_skill_config-190051703": "스케어크로우大招re", "battle_skill_config-590051703": "", "battle_skill_config-290051703": "", "battle_skill_config-390051703": "", "battle_skill_config-490051703": "", - "battle_skill_config-190051704": "稻草人大招re", + "battle_skill_config-190051704": "스케어크로우大招re", "battle_skill_config-590051704": "", "battle_skill_config-290051704": "", "battle_skill_config-390051704": "", "battle_skill_config-490051704": "", - "battle_skill_config-190051705": "稻草人大招re", + "battle_skill_config-190051705": "스케어크로우大招re", "battle_skill_config-590051705": "", "battle_skill_config-290051705": "", "battle_skill_config-390051705": "", "battle_skill_config-490051705": "", - "battle_skill_config-190051706": "稻草人大招re", + "battle_skill_config-190051706": "스케어크로우大招re", "battle_skill_config-590051706": "", "battle_skill_config-290051706": "", "battle_skill_config-390051706": "", "battle_skill_config-490051706": "", - "battle_skill_config-190051707": "稻草人大招re", + "battle_skill_config-190051707": "스케어크로우大招re", "battle_skill_config-590051707": "", "battle_skill_config-290051707": "", "battle_skill_config-390051707": "", "battle_skill_config-490051707": "", - "battle_skill_config-190051708": "稻草人大招re", + "battle_skill_config-190051708": "스케어크로우大招re", "battle_skill_config-590051708": "", "battle_skill_config-290051708": "", "battle_skill_config-390051708": "", "battle_skill_config-490051708": "", - "battle_skill_config-190051709": "稻草人大招re", + "battle_skill_config-190051709": "스케어크로우大招re", "battle_skill_config-590051709": "", "battle_skill_config-290051709": "", "battle_skill_config-390051709": "", "battle_skill_config-490051709": "", - "battle_skill_config-190051710": "稻草人大招re", + "battle_skill_config-190051710": "스케어크로우大招re", "battle_skill_config-590051710": "", "battle_skill_config-290051710": "", "battle_skill_config-390051710": "", @@ -42907,9 +42908,9 @@ "battle_skill_config-280341410": "", "battle_skill_config-380341410": "", "battle_skill_config-480341410": "", - "battle_skill_config-190059101": "猎手普通攻击", + "battle_skill_config-190059101": "헌터普通攻击", "battle_skill_config-590059101": "", - "battle_skill_config-290059101": "猎手攻击", + "battle_skill_config-290059101": "헌터攻击", "battle_skill_config-390059101": "", "battle_skill_config-490059101": "", "battle_skill_config-190159101": "普通攻击数值升级", @@ -43012,52 +43013,52 @@ "battle_skill_config-290059210": "패시브: 헌터의 일반 공격은 권총 2정의 동시 사격으로, 목표에게 화력 50%만큼의 피해를 2회씩 준다.\n액티브: 발동 후 6초 동안, 체력이 가장 높은 적을 우선 공격하며, 권총 1정의 위력이 본체 화력 70%만큼으로 상승하고, 같은 대상을 공격할 때마다 주는 피해량이 15%씩, 최대 20회 상승한다. 구속탄의 효과를 받은 적이 있을 경우, 그쪽을 우선 공격한다.", "battle_skill_config-390059210": "지속시간:6초,화력 계수:70%,피해량 상승치:15%", "battle_skill_config-490059210": "", - "battle_skill_config-190059301": "猎手拘束弹累积", + "battle_skill_config-190059301": "헌터拘束弹累积", "battle_skill_config-590059301": "", "battle_skill_config-290059301": "", "battle_skill_config-390059301": "", "battle_skill_config-490059301": "", - "battle_skill_config-190059302": "猎手拘束弹累积", + "battle_skill_config-190059302": "헌터拘束弹累积", "battle_skill_config-590059302": "", "battle_skill_config-290059302": "", "battle_skill_config-390059302": "", "battle_skill_config-490059302": "", - "battle_skill_config-190059303": "猎手拘束弹累积", + "battle_skill_config-190059303": "헌터拘束弹累积", "battle_skill_config-590059303": "", "battle_skill_config-290059303": "", "battle_skill_config-390059303": "", "battle_skill_config-490059303": "", - "battle_skill_config-190059304": "猎手拘束弹累积", + "battle_skill_config-190059304": "헌터拘束弹累积", "battle_skill_config-590059304": "", "battle_skill_config-290059304": "", "battle_skill_config-390059304": "", "battle_skill_config-490059304": "", - "battle_skill_config-190059305": "猎手拘束弹累积", + "battle_skill_config-190059305": "헌터拘束弹累积", "battle_skill_config-590059305": "", "battle_skill_config-290059305": "", "battle_skill_config-390059305": "", "battle_skill_config-490059305": "", - "battle_skill_config-190059306": "猎手拘束弹累积", + "battle_skill_config-190059306": "헌터拘束弹累积", "battle_skill_config-590059306": "", "battle_skill_config-290059306": "", "battle_skill_config-390059306": "", "battle_skill_config-490059306": "", - "battle_skill_config-190059307": "猎手拘束弹累积", + "battle_skill_config-190059307": "헌터拘束弹累积", "battle_skill_config-590059307": "", "battle_skill_config-290059307": "", "battle_skill_config-390059307": "", "battle_skill_config-490059307": "", - "battle_skill_config-190059308": "猎手拘束弹累积", + "battle_skill_config-190059308": "헌터拘束弹累积", "battle_skill_config-590059308": "", "battle_skill_config-290059308": "", "battle_skill_config-390059308": "", "battle_skill_config-490059308": "", - "battle_skill_config-190059309": "猎手拘束弹累积", + "battle_skill_config-190059309": "헌터拘束弹累积", "battle_skill_config-590059309": "", "battle_skill_config-290059309": "", "battle_skill_config-390059309": "", "battle_skill_config-490059309": "", - "battle_skill_config-190059310": "猎手拘束弹累积", + "battle_skill_config-190059310": "헌터拘束弹累积", "battle_skill_config-590059310": "", "battle_skill_config-290059310": "", "battle_skill_config-390059310": "", @@ -43112,52 +43113,52 @@ "battle_skill_config-290059410": "헌터는 6초마다 특수한 구속탄을 1발씩 획득해, 최대 3발 저장할 수 있다. 스킬 발동 시, 체력이 가장 높은 적에게 100%의 필중 피해를 주고, 이동을 멈추게 하고 다른 유닛의 공격을 집중시킨다. 지속시간 3초. 동시에 대상의 명중을 50%, 장갑을 50% 감소시킨다. 지속시간 5초, 중첩 불가능.", "battle_skill_config-390059410": "충전 간격:6초,이동 정지 시간:3초,능력치 감소치:50%,디버프 지속시간:5초", "battle_skill_config-490059410": "", - "battle_skill_config-190059501": "猎手大招普攻", + "battle_skill_config-190059501": "헌터大招普攻", "battle_skill_config-590059501": "", "battle_skill_config-290059501": "", "battle_skill_config-390059501": "", "battle_skill_config-490059501": "", - "battle_skill_config-190059502": "猎手大招普攻", + "battle_skill_config-190059502": "헌터大招普攻", "battle_skill_config-590059502": "", "battle_skill_config-290059502": "", "battle_skill_config-390059502": "", "battle_skill_config-490059502": "", - "battle_skill_config-190059503": "猎手大招普攻", + "battle_skill_config-190059503": "헌터大招普攻", "battle_skill_config-590059503": "", "battle_skill_config-290059503": "", "battle_skill_config-390059503": "", "battle_skill_config-490059503": "", - "battle_skill_config-190059504": "猎手大招普攻", + "battle_skill_config-190059504": "헌터大招普攻", "battle_skill_config-590059504": "", "battle_skill_config-290059504": "", "battle_skill_config-390059504": "", "battle_skill_config-490059504": "", - "battle_skill_config-190059505": "猎手大招普攻", + "battle_skill_config-190059505": "헌터大招普攻", "battle_skill_config-590059505": "", "battle_skill_config-290059505": "", "battle_skill_config-390059505": "", "battle_skill_config-490059505": "", - "battle_skill_config-190059506": "猎手大招普攻", + "battle_skill_config-190059506": "헌터大招普攻", "battle_skill_config-590059506": "", "battle_skill_config-290059506": "", "battle_skill_config-390059506": "", "battle_skill_config-490059506": "", - "battle_skill_config-190059507": "猎手大招普攻", + "battle_skill_config-190059507": "헌터大招普攻", "battle_skill_config-590059507": "", "battle_skill_config-290059507": "", "battle_skill_config-390059507": "", "battle_skill_config-490059507": "", - "battle_skill_config-190059508": "猎手大招普攻", + "battle_skill_config-190059508": "헌터大招普攻", "battle_skill_config-590059508": "", "battle_skill_config-290059508": "", "battle_skill_config-390059508": "", "battle_skill_config-490059508": "", - "battle_skill_config-190059509": "猎手大招普攻", + "battle_skill_config-190059509": "헌터大招普攻", "battle_skill_config-590059509": "", "battle_skill_config-290059509": "", "battle_skill_config-390059509": "", "battle_skill_config-490059509": "", - "battle_skill_config-190059510": "猎手大招普攻", + "battle_skill_config-190059510": "헌터大招普攻", "battle_skill_config-590059510": "", "battle_skill_config-290059510": "", "battle_skill_config-390059510": "", @@ -43262,52 +43263,52 @@ "battle_skill_config-290059810": "패시브: 헌터의 일반 공격은 권총 2정의 동시 사격으로, 목표에게 화력 50%만큼의 피해를 2회씩 준다.\n액티브: 발동 후 6초 동안, 체력이 가장 높은 적을 우선 공격하며, 권총 1정의 위력이 본체 화력 80%만큼으로 상승하고, 같은 대상을 공격할 때마다 주는 피해량이 18%씩, 최대 20회 상승한다. 구속탄의 효과를 받은 적이 있을 경우, 그쪽을 우선 공격한다.", "battle_skill_config-390059810": "지속시간:6초,화력 계수:80%,피해량 상승치:18%", "battle_skill_config-490059810": "", - "battle_skill_config-190059901": "猎手大招普攻ex", + "battle_skill_config-190059901": "헌터大招普攻ex", "battle_skill_config-590059901": "", "battle_skill_config-290059901": "", "battle_skill_config-390059901": "", "battle_skill_config-490059901": "", - "battle_skill_config-190059902": "猎手大招普攻ex", + "battle_skill_config-190059902": "헌터大招普攻ex", "battle_skill_config-590059902": "", "battle_skill_config-290059902": "", "battle_skill_config-390059902": "", "battle_skill_config-490059902": "", - "battle_skill_config-190059903": "猎手大招普攻ex", + "battle_skill_config-190059903": "헌터大招普攻ex", "battle_skill_config-590059903": "", "battle_skill_config-290059903": "", "battle_skill_config-390059903": "", "battle_skill_config-490059903": "", - "battle_skill_config-190059904": "猎手大招普攻ex", + "battle_skill_config-190059904": "헌터大招普攻ex", "battle_skill_config-590059904": "", "battle_skill_config-290059904": "", "battle_skill_config-390059904": "", "battle_skill_config-490059904": "", - "battle_skill_config-190059905": "猎手大招普攻ex", + "battle_skill_config-190059905": "헌터大招普攻ex", "battle_skill_config-590059905": "", "battle_skill_config-290059905": "", "battle_skill_config-390059905": "", "battle_skill_config-490059905": "", - "battle_skill_config-190059906": "猎手大招普攻ex", + "battle_skill_config-190059906": "헌터大招普攻ex", "battle_skill_config-590059906": "", "battle_skill_config-290059906": "", "battle_skill_config-390059906": "", "battle_skill_config-490059906": "", - "battle_skill_config-190059907": "猎手大招普攻ex", + "battle_skill_config-190059907": "헌터大招普攻ex", "battle_skill_config-590059907": "", "battle_skill_config-290059907": "", "battle_skill_config-390059907": "", "battle_skill_config-490059907": "", - "battle_skill_config-190059908": "猎手大招普攻ex", + "battle_skill_config-190059908": "헌터大招普攻ex", "battle_skill_config-590059908": "", "battle_skill_config-290059908": "", "battle_skill_config-390059908": "", "battle_skill_config-490059908": "", - "battle_skill_config-190059909": "猎手大招普攻ex", + "battle_skill_config-190059909": "헌터大招普攻ex", "battle_skill_config-590059909": "", "battle_skill_config-290059909": "", "battle_skill_config-390059909": "", "battle_skill_config-490059909": "", - "battle_skill_config-190059910": "猎手大招普攻ex", + "battle_skill_config-190059910": "헌터大招普攻ex", "battle_skill_config-590059910": "", "battle_skill_config-290059910": "", "battle_skill_config-390059910": "", @@ -45606,7 +45607,7 @@ "battle_skill_config-290078001": "普攻触发器", "battle_skill_config-390078001": "", "battle_skill_config-490078001": "", - "battle_skill_config-190078101": "建筑师Cutin", + "battle_skill_config-190078101": "아키텍트Cutin", "battle_skill_config-590078101": "", "battle_skill_config-290078101": "", "battle_skill_config-390078101": "", @@ -48696,22 +48697,22 @@ "battle_skill_config-241100101": "", "battle_skill_config-341100101": "", "battle_skill_config-441100101": "", - "battle_skill_config-141100201": "计量官普攻[*]", + "battle_skill_config-141100201": "게이저普攻[*]", "battle_skill_config-541100201": "", "battle_skill_config-241100201": "", "battle_skill_config-341100201": "", "battle_skill_config-441100201": "", - "battle_skill_config-141100301": "计量官切换近战", + "battle_skill_config-141100301": "게이저切换近战", "battle_skill_config-541100301": "", "battle_skill_config-241100301": "", "battle_skill_config-341100301": "", "battle_skill_config-441100301": "", - "battle_skill_config-141100401": "计量官近战普攻[*]", + "battle_skill_config-141100401": "게이저近战普攻[*]", "battle_skill_config-541100401": "", "battle_skill_config-241100401": "", "battle_skill_config-341100401": "", "battle_skill_config-441100401": "", - "battle_skill_config-141100501": "计量官归位", + "battle_skill_config-141100501": "게이저归位", "battle_skill_config-541100501": "", "battle_skill_config-241100501": "", "battle_skill_config-341100501": "", @@ -48736,12 +48737,12 @@ "battle_skill_config-241100901": "", "battle_skill_config-341100901": "", "battle_skill_config-441100901": "", - "battle_skill_config-141101001": "计量官近战普攻2[*]", + "battle_skill_config-141101001": "게이저近战普攻2[*]", "battle_skill_config-541101001": "", "battle_skill_config-241101001": "", "battle_skill_config-341101001": "", "battle_skill_config-441101001": "", - "battle_skill_config-141101101": "计量官近战普攻[*]", + "battle_skill_config-141101101": "게이저近战普攻[*]", "battle_skill_config-541101101": "", "battle_skill_config-241101101": "", "battle_skill_config-341101101": "", @@ -52011,17 +52012,17 @@ "battle_skill_config-290103405": "전투 개시 3초 후, 아군 유닛이 적보다 많지 않을 경우, 아군 전체 화력이 20% 상승한다. 아군이 적보다 많아지는 즉시 해제된다.", "battle_skill_config-390103405": "화력 상승치:20%", "battle_skill_config-490103405": "", - "battle_skill_config-190103501": "计量官_触发", + "battle_skill_config-190103501": "게이저_触发", "battle_skill_config-590103501": "", "battle_skill_config-290103501": "触发并判断概率", "battle_skill_config-390103501": "", "battle_skill_config-490103501": "", - "battle_skill_config-190103601": "计量官普攻", + "battle_skill_config-190103601": "게이저普攻", "battle_skill_config-590103601": "", "battle_skill_config-290103601": "", "battle_skill_config-390103601": "", "battle_skill_config-490103601": "", - "battle_skill_config-190103701": "计量官扫射", + "battle_skill_config-190103701": "게이저扫射", "battle_skill_config-590103701": "", "battle_skill_config-290103701": "", "battle_skill_config-390103701": "", @@ -55811,7 +55812,7 @@ "battle_skill_config-290216310": "아군 제대 최전열 고정 위치에 더미 분신을 3개 소환한다. 분신은 에이전트 본체의 패시브를 지니고, 본체의 10% 최대 체력, 60% 화력, 90% 사속, 80% 명중, 20% 회피를 이어받고 장갑 수치는 10이다. 나머지 능력치는 본체와 동일. 최대 16초간 유지 가능.", "battle_skill_config-390216310": "쿨타임:24초,체력 계승:10%,화력 계승:60%,사속 계승:90%,명중 계승:80%,회피 계승:20%,지속시간:16초", "battle_skill_config-490216310": "", - "battle_skill_config-190216401": "代理人普攻[*]", + "battle_skill_config-190216401": "에이전트普攻[*]", "battle_skill_config-590216401": "", "battle_skill_config-290216401": "", "battle_skill_config-390216401": "", @@ -55871,7 +55872,7 @@ "battle_skill_config-290216701": "", "battle_skill_config-390216701": "", "battle_skill_config-490216701": "", - "battle_skill_config-190216801": "代理人召唤物普攻", + "battle_skill_config-190216801": "에이전트召唤物普攻", "battle_skill_config-590216801": "", "battle_skill_config-290216801": "", "battle_skill_config-390216801": "", @@ -63221,7 +63222,7 @@ "battle_skill_config-275000610": "", "battle_skill_config-375000610": "", "battle_skill_config-475000610": "", - "battle_skill_config-175000701": "泳装建筑师普攻", + "battle_skill_config-175000701": "泳装아키텍트普攻", "battle_skill_config-575000701": "", "battle_skill_config-275000701": "", "battle_skill_config-375000701": "", @@ -64021,32 +64022,32 @@ "battle_skill_config-275506401": "", "battle_skill_config-375506401": "", "battle_skill_config-475506401": "", - "battle_skill_config-175506501": "缇普攻", + "battle_skill_config-175506501": "틸普攻", "battle_skill_config-575506501": "", "battle_skill_config-275506501": "", "battle_skill_config-375506501": "", "battle_skill_config-475506501": "", - "battle_skill_config-175506601": "缇技能一标记", + "battle_skill_config-175506601": "틸技能一标记", "battle_skill_config-575506601": "", "battle_skill_config-275506601": "", "battle_skill_config-375506601": "", "battle_skill_config-475506601": "", - "battle_skill_config-175506701": "缇技能二爪击", + "battle_skill_config-175506701": "틸技能二爪击", "battle_skill_config-575506701": "", "battle_skill_config-275506701": "", "battle_skill_config-375506701": "", "battle_skill_config-475506701": "", - "battle_skill_config-175506801": "缇技能二撕裂", + "battle_skill_config-175506801": "틸技能二撕裂", "battle_skill_config-575506801": "", "battle_skill_config-275506801": "", "battle_skill_config-375506801": "", "battle_skill_config-475506801": "", - "battle_skill_config-175506901": "缇技能三", + "battle_skill_config-175506901": "틸技能三", "battle_skill_config-575506901": "", "battle_skill_config-275506901": "", "battle_skill_config-375506901": "", "battle_skill_config-475506901": "", - "battle_skill_config-175507001": "缇开局统计编制", + "battle_skill_config-175507001": "틸开局统计编制", "battle_skill_config-575507001": "", "battle_skill_config-275507001": "", "battle_skill_config-375507001": "", @@ -64056,17 +64057,17 @@ "battle_skill_config-275507101": "", "battle_skill_config-375507101": "", "battle_skill_config-475507101": "", - "battle_skill_config-175507201": "缇必杀-壹", + "battle_skill_config-175507201": "틸必杀-壹", "battle_skill_config-575507201": "", "battle_skill_config-275507201": "", "battle_skill_config-375507201": "", "battle_skill_config-475507201": "", - "battle_skill_config-175507301": "缇必杀-贰", + "battle_skill_config-175507301": "틸必杀-贰", "battle_skill_config-575507301": "", "battle_skill_config-275507301": "", "battle_skill_config-375507301": "", "battle_skill_config-475507301": "", - "battle_skill_config-175507401": "缇必杀-叁", + "battle_skill_config-175507401": "틸必杀-叁", "battle_skill_config-575507401": "", "battle_skill_config-275507401": "", "battle_skill_config-375507401": "", @@ -64086,12 +64087,12 @@ "battle_skill_config-275507701": "", "battle_skill_config-375507701": "", "battle_skill_config-475507701": "", - "battle_skill_config-175508101": "缇毙敌后护盾触发", + "battle_skill_config-175508101": "틸毙敌后护盾触发", "battle_skill_config-575508101": "", "battle_skill_config-275508101": "", "battle_skill_config-375508101": "", "battle_skill_config-475508101": "", - "battle_skill_config-175507901": "缇毙敌后护盾未触发", + "battle_skill_config-175507901": "틸毙敌后护盾未触发", "battle_skill_config-575507901": "", "battle_skill_config-275507901": "", "battle_skill_config-375507901": "", @@ -64226,12 +64227,12 @@ "battle_skill_config-275508701": "", "battle_skill_config-375508701": "", "battle_skill_config-475508701": "", - "battle_skill_config-175508801": "布拉梅德180초后护盾", + "battle_skill_config-175508801": "브라메드180초后护盾", "battle_skill_config-575508801": "", "battle_skill_config-275508801": "", "battle_skill_config-375508801": "", "battle_skill_config-475508801": "", - "battle_skill_config-175508901": "布拉梅德吸全体", + "battle_skill_config-175508901": "브라메드吸全体", "battle_skill_config-575508901": "", "battle_skill_config-275508901": "", "battle_skill_config-375508901": "", @@ -64658,52 +64659,52 @@ "battle_skill_config-411743510": "", "battle_skill_config-111750101": "나와 함께 춤을", "battle_skill_config-511750101": "", - "battle_skill_config-211750101": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 10% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 30%, 지속시간 2초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750101": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 10% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 30%, 지속시간 2초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750101": "자신 화력 상승치:10%,버프 전달 비율:30%,지속시간:2초", "battle_skill_config-411750101": "", "battle_skill_config-111750102": "나와 함께 춤을", "battle_skill_config-511750102": "", - "battle_skill_config-211750102": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 13% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 32%, 지속시간 2.2초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750102": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 13% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 32%, 지속시간 2.2초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750102": "자신 화력 상승치:13%,버프 전달 비율:32%,지속시간:2.2초", "battle_skill_config-411750102": "", "battle_skill_config-111750103": "나와 함께 춤을", "battle_skill_config-511750103": "", - "battle_skill_config-211750103": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 17% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 34%, 지속시간 2.4초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750103": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 17% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 34%, 지속시간 2.4초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750103": "자신 화력 상승치:17%,버프 전달 비율:34%,지속시간:2.4초", "battle_skill_config-411750103": "", "battle_skill_config-111750104": "나와 함께 춤을", "battle_skill_config-511750104": "", - "battle_skill_config-211750104": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 20% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 37%, 지속시간 2.7초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750104": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 20% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 37%, 지속시간 2.7초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750104": "자신 화력 상승치:20%,버프 전달 비율:37%,지속시간:2.7초", "battle_skill_config-411750104": "", "battle_skill_config-111750105": "나와 함께 춤을", "battle_skill_config-511750105": "", - "battle_skill_config-211750105": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 23% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 39%, 지속시간 2.9초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750105": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 23% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 39%, 지속시간 2.9초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750105": "자신 화력 상승치:23%,버프 전달 비율:39%,지속시간:2.9초", "battle_skill_config-411750105": "", "battle_skill_config-111750106": "나와 함께 춤을", "battle_skill_config-511750106": "", - "battle_skill_config-211750106": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 27% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 41%, 지속시간 3.1초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750106": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 27% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 41%, 지속시간 3.1초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750106": "자신 화력 상승치:27%,버프 전달 비율:41%,지속시간:3.1초", "battle_skill_config-411750106": "", "battle_skill_config-111750107": "나와 함께 춤을", "battle_skill_config-511750107": "", - "battle_skill_config-211750107": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 30% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 43%, 지속시간 3.3초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750107": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 30% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 43%, 지속시간 3.3초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750107": "자신 화력 상승치:30%,버프 전달 비율:43%,지속시간:3.3초", "battle_skill_config-411750107": "", "battle_skill_config-111750108": "나와 함께 춤을", "battle_skill_config-511750108": "", - "battle_skill_config-211750108": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 33% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 46%, 지속시간 3.6초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750108": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 33% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 46%, 지속시간 3.6초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750108": "자신 화력 상승치:33%,버프 전달 비율:46%,지속시간:3.6초", "battle_skill_config-411750108": "", "battle_skill_config-111750109": "나와 함께 춤을", "battle_skill_config-511750109": "", - "battle_skill_config-211750109": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 37% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 48%, 지속시간 3.8초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750109": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 37% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 48%, 지속시간 3.8초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750109": "자신 화력 상승치:37%,버프 전달 비율:48%,지속시간:3.8초", "battle_skill_config-411750109": "", "battle_skill_config-111750110": "나와 함께 춤을", "battle_skill_config-511750110": "", - "battle_skill_config-211750110": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 40% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승치는 곱연산 화력 버프로 인한 자신 화력 상승치의 50%, 지속시간 4초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", + "battle_skill_config-211750110": "제대에 돌격소총이 3명 이상 편성된 경우, 자신의 화력을 40% 상승시킨다.\n자신이 화력 상승 버프를 받을 때, 리더의 화력을 상승시킨다. 상승수치는 곱연산 화력 버프로 인한 자신 화력 상승치의 50%, 지속시간 4초. 이 효과는 다른 인형의 패시브를 발동시키지 않는다.", "battle_skill_config-311750110": "자신 화력 상승치:40%,버프 전달 비율:50%,지속시간:4초", "battle_skill_config-411750110": "", "battle_skill_config-111750201": "梯队编入AR数[*]", @@ -64771,137 +64772,137 @@ "battle_skill_config-211750501": "", "battle_skill_config-311750501": "", "battle_skill_config-411750501": "", - "battle_skill_config-111770101": "布拉梅德召唤lv1[*]", + "battle_skill_config-111770101": "브라메드召唤lv1[*]", "battle_skill_config-511770101": "", "battle_skill_config-211770101": "", "battle_skill_config-311770101": "", "battle_skill_config-411770101": "", - "battle_skill_config-111770201": "布拉梅德召唤lv2", + "battle_skill_config-111770201": "브라메드召唤lv2", "battle_skill_config-511770201": "", "battle_skill_config-211770201": "", "battle_skill_config-311770201": "", "battle_skill_config-411770201": "", - "battle_skill_config-111770301": "布拉梅德召唤lv3", + "battle_skill_config-111770301": "브라메드召唤lv3", "battle_skill_config-511770301": "", "battle_skill_config-211770301": "", "battle_skill_config-311770301": "", "battle_skill_config-411770301": "", - "battle_skill_config-111770401": "布拉梅德召唤lv4", + "battle_skill_config-111770401": "브라메드召唤lv4", "battle_skill_config-511770401": "", "battle_skill_config-211770401": "", "battle_skill_config-311770401": "", "battle_skill_config-411770401": "", - "battle_skill_config-111770501": "布拉梅德技能-链接", + "battle_skill_config-111770501": "브라메드技能-链接", "battle_skill_config-511770501": "", "battle_skill_config-211770501": "", "battle_skill_config-311770501": "", "battle_skill_config-411770501": "", - "battle_skill_config-111770601": "布拉梅德链接-添加技能", + "battle_skill_config-111770601": "브라메드链接-添加技能", "battle_skill_config-511770601": "", "battle_skill_config-211770601": "", "battle_skill_config-311770601": "", "battle_skill_config-411770601": "", - "battle_skill_config-111770701": "布拉梅德技能自损", + "battle_skill_config-111770701": "브라메드技能自损", "battle_skill_config-511770701": "", "battle_skill_config-211770701": "", "battle_skill_config-311770701": "", "battle_skill_config-411770701": "", - "battle_skill_config-111770801": "布拉梅德开场", + "battle_skill_config-111770801": "브라메드开场", "battle_skill_config-511770801": "", "battle_skill_config-211770801": "", "battle_skill_config-311770801": "", "battle_skill_config-411770801": "", - "battle_skill_config-111770901": "布拉梅德技能-控制", + "battle_skill_config-111770901": "브라메드技能-控制", "battle_skill_config-511770901": "", "battle_skill_config-211770901": "", "battle_skill_config-311770901": "", "battle_skill_config-411770901": "", - "battle_skill_config-111771001": "布拉梅德HG反馈[*]", + "battle_skill_config-111771001": "브라메드HG反馈[*]", "battle_skill_config-511771001": "", "battle_skill_config-211771001": "", "battle_skill_config-311771001": "", "battle_skill_config-411771001": "", - "battle_skill_config-111771101": "布拉梅德SMG反馈[*]", + "battle_skill_config-111771101": "브라메드SMG反馈[*]", "battle_skill_config-511771101": "", "battle_skill_config-211771101": "", "battle_skill_config-311771101": "", "battle_skill_config-411771101": "", - "battle_skill_config-111771201": "布拉梅德RF反馈[*]", + "battle_skill_config-111771201": "브라메드RF反馈[*]", "battle_skill_config-511771201": "", "battle_skill_config-211771201": "", "battle_skill_config-311771201": "", "battle_skill_config-411771201": "", - "battle_skill_config-111771301": "布拉梅德AR反馈[*]", + "battle_skill_config-111771301": "브라메드AR反馈[*]", "battle_skill_config-511771301": "", "battle_skill_config-211771301": "", "battle_skill_config-311771301": "", "battle_skill_config-411771301": "", - "battle_skill_config-111771401": "布拉梅德MG反馈[*]", + "battle_skill_config-111771401": "브라메드MG反馈[*]", "battle_skill_config-511771401": "", "battle_skill_config-211771401": "", "battle_skill_config-311771401": "", "battle_skill_config-411771401": "", - "battle_skill_config-111771501": "布拉梅德SG反馈[*]", + "battle_skill_config-111771501": "브라메드SG反馈[*]", "battle_skill_config-511771501": "", "battle_skill_config-211771501": "", "battle_skill_config-311771501": "", "battle_skill_config-411771501": "", - "battle_skill_config-111771601": "布拉梅德HG增益[*]", + "battle_skill_config-111771601": "브라메드HG增益[*]", "battle_skill_config-511771601": "", "battle_skill_config-211771601": "", "battle_skill_config-311771601": "", "battle_skill_config-411771601": "", - "battle_skill_config-111771701": "布拉梅德SMG增益[*]", + "battle_skill_config-111771701": "브라메드SMG增益[*]", "battle_skill_config-511771701": "", "battle_skill_config-211771701": "", "battle_skill_config-311771701": "", "battle_skill_config-411771701": "", - "battle_skill_config-111771801": "布拉梅德RF增益[*]", + "battle_skill_config-111771801": "브라메드RF增益[*]", "battle_skill_config-511771801": "", "battle_skill_config-211771801": "", "battle_skill_config-311771801": "", "battle_skill_config-411771801": "", - "battle_skill_config-111771901": "布拉梅德AR增益[*]", + "battle_skill_config-111771901": "브라메드AR增益[*]", "battle_skill_config-511771901": "", "battle_skill_config-211771901": "", "battle_skill_config-311771901": "", "battle_skill_config-411771901": "", - "battle_skill_config-111772001": "布拉梅德MG增益[*]", + "battle_skill_config-111772001": "브라메드MG增益[*]", "battle_skill_config-511772001": "", "battle_skill_config-211772001": "", "battle_skill_config-311772001": "", "battle_skill_config-411772001": "", - "battle_skill_config-111772101": "布拉梅德SG增益[*]", + "battle_skill_config-111772101": "브라메드SG增益[*]", "battle_skill_config-511772101": "", "battle_skill_config-211772101": "", "battle_skill_config-311772101": "", "battle_skill_config-411772101": "", - "battle_skill_config-111772201": "布拉梅德大招[*]-70", + "battle_skill_config-111772201": "브라메드大招[*]-70", "battle_skill_config-511772201": "", "battle_skill_config-211772201": "", "battle_skill_config-311772201": "", "battle_skill_config-411772201": "", - "battle_skill_config-111772301": "布拉梅德大招[*]-40", + "battle_skill_config-111772301": "브라메드大招[*]-40", "battle_skill_config-511772301": "", "battle_skill_config-211772301": "", "battle_skill_config-311772301": "", "battle_skill_config-411772301": "", - "battle_skill_config-111772401": "布拉梅德大招打断[*]", + "battle_skill_config-111772401": "브라메드大招打断[*]", "battle_skill_config-511772401": "", "battle_skill_config-211772401": "", "battle_skill_config-311772401": "", "battle_skill_config-411772401": "", - "battle_skill_config-111772501": "布拉梅德大招伤害[*]", + "battle_skill_config-111772501": "브라메드大招伤害[*]", "battle_skill_config-511772501": "", "battle_skill_config-211772501": "", "battle_skill_config-311772501": "", "battle_skill_config-411772501": "", - "battle_skill_config-111772601": "布拉梅德伤害消失[*]", + "battle_skill_config-111772601": "브라메드伤害消失[*]", "battle_skill_config-511772601": "", "battle_skill_config-211772601": "", "battle_skill_config-311772601": "", "battle_skill_config-411772601": "", - "battle_skill_config-111772701": "布拉梅德目标挂球了[*]", + "battle_skill_config-111772701": "브라메드目标挂球了[*]", "battle_skill_config-511772701": "", "battle_skill_config-211772701": "", "battle_skill_config-311772701": "", @@ -65916,7 +65917,7 @@ "battle_skill_config-275007901": "", "battle_skill_config-375007901": "", "battle_skill_config-475007901": "", - "battle_skill_config-190002601": "PP93支援小队cutin", + "battle_skill_config-190002601": "PP93지원소대cutin", "battle_skill_config-590002601": "", "battle_skill_config-290002601": "", "battle_skill_config-390002601": "", @@ -68133,27 +68134,27 @@ "battle_skill_config-475005701": "", "battle_skill_config-175005801": "약점공격", "battle_skill_config-575005801": "", - "battle_skill_config-275005801": "예거 SAWP이 디버프 효과를 받는 적에게 주는 피해량이 18% 상승한다.", + "battle_skill_config-275005801": "예거 SWAP이 디버프 효과를 받는 적에게 주는 피해량이 18% 상승한다.", "battle_skill_config-375005801": "화력 상승치:18%", "battle_skill_config-475005801": "", "battle_skill_config-175005802": "약점공격", "battle_skill_config-575005802": "", - "battle_skill_config-275005802": "예거 SAWP이 디버프 효과를 받는 적에게 주는 피해량이 21% 상승한다.", + "battle_skill_config-275005802": "예거 SWAP이 디버프 효과를 받는 적에게 주는 피해량이 21% 상승한다.", "battle_skill_config-375005802": "화력 상승치:21%", "battle_skill_config-475005802": "", "battle_skill_config-175005803": "약점공격", "battle_skill_config-575005803": "", - "battle_skill_config-275005803": "예거 SAWP이 디버프 효과를 받는 적에게 주는 피해량이 24% 상승한다.", + "battle_skill_config-275005803": "예거 SWAP이 디버프 효과를 받는 적에게 주는 피해량이 24% 상승한다.", "battle_skill_config-375005803": "화력 상승치:24%", "battle_skill_config-475005803": "", "battle_skill_config-175005804": "약점공격", "battle_skill_config-575005804": "", - "battle_skill_config-275005804": "예거 SAWP이 디버프 효과를 받는 적에게 주는 피해량이 27% 상승한다.", + "battle_skill_config-275005804": "예거 SWAP이 디버프 효과를 받는 적에게 주는 피해량이 27% 상승한다.", "battle_skill_config-375005804": "화력 상승치:27%", "battle_skill_config-475005804": "", "battle_skill_config-175005805": "약점공격", "battle_skill_config-575005805": "", - "battle_skill_config-275005805": "예거 SAWP이 디버프 효과를 받는 적에게 주는 피해량이 30% 상승한다.", + "battle_skill_config-275005805": "예거 SWAP이 디버프 효과를 받는 적에게 주는 피해량이 30% 상승한다.", "battle_skill_config-375005805": "화력 상승치:30%", "battle_skill_config-475005805": "", "battle_skill_config-175012901": "巡游者亡语", @@ -69395,5 +69396,7865 @@ "battle_skill_config-575019810": "", "battle_skill_config-275019810": "추가 공격으로 2.5배 피해를 주고 3만큼 밀어낸다.(\"폴리머 그립\"을 장착한 경우, 추가 공격으로 상대를 3초간 기절시킨다.)", "battle_skill_config-375019810": "쿨타임:16초,피해 배율:2.5배,넉백 거리:3", - "battle_skill_config-475019810": "" + "battle_skill_config-475019810": "", + "battle_skill_config-175509001": "PX4礼盒开场随机定论", + "battle_skill_config-575509001": "", + "battle_skill_config-275509001": "", + "battle_skill_config-375509001": "", + "battle_skill_config-475509001": "", + "battle_skill_config-175509101": "PX4礼盒OXX", + "battle_skill_config-575509101": "", + "battle_skill_config-275509101": "", + "battle_skill_config-375509101": "", + "battle_skill_config-475509101": "", + "battle_skill_config-175509201": "PX4礼盒XOX", + "battle_skill_config-575509201": "", + "battle_skill_config-275509201": "", + "battle_skill_config-375509201": "", + "battle_skill_config-475509201": "", + "battle_skill_config-175509301": "PX4礼盒XXO", + "battle_skill_config-575509301": "", + "battle_skill_config-275509301": "", + "battle_skill_config-375509301": "", + "battle_skill_config-475509301": "", + "battle_skill_config-175509401": "PX4礼盒竖X", + "battle_skill_config-575509401": "", + "battle_skill_config-275509401": "", + "battle_skill_config-375509401": "", + "battle_skill_config-475509401": "", + "battle_skill_config-175509501": "PX4礼盒横X", + "battle_skill_config-575509501": "", + "battle_skill_config-275509501": "", + "battle_skill_config-375509501": "", + "battle_skill_config-475509501": "", + "battle_skill_config-175509601": "PX4礼盒竖X-前-1", + "battle_skill_config-575509601": "", + "battle_skill_config-275509601": "", + "battle_skill_config-375509601": "", + "battle_skill_config-475509601": "", + "battle_skill_config-175509701": "PX4礼盒竖X-中-2", + "battle_skill_config-575509701": "", + "battle_skill_config-275509701": "", + "battle_skill_config-375509701": "", + "battle_skill_config-475509701": "", + "battle_skill_config-175509801": "PX4礼盒竖X-后-3", + "battle_skill_config-575509801": "", + "battle_skill_config-275509801": "", + "battle_skill_config-375509801": "", + "battle_skill_config-475509801": "", + "battle_skill_config-175509901": "PX4礼盒横X-上-1", + "battle_skill_config-575509901": "", + "battle_skill_config-275509901": "", + "battle_skill_config-375509901": "", + "battle_skill_config-475509901": "", + "battle_skill_config-175510001": "PX4礼盒横X-中-2", + "battle_skill_config-575510001": "", + "battle_skill_config-275510001": "", + "battle_skill_config-375510001": "", + "battle_skill_config-475510001": "", + "battle_skill_config-175510101": "PX4礼盒横X-下-3", + "battle_skill_config-575510101": "", + "battle_skill_config-275510101": "", + "battle_skill_config-375510101": "", + "battle_skill_config-475510101": "", + "battle_skill_config-175510201": "PX4礼盒竖O-前-4", + "battle_skill_config-575510201": "", + "battle_skill_config-275510201": "", + "battle_skill_config-375510201": "", + "battle_skill_config-475510201": "", + "battle_skill_config-175510301": "PX4礼盒竖O-中-4", + "battle_skill_config-575510301": "", + "battle_skill_config-275510301": "", + "battle_skill_config-375510301": "", + "battle_skill_config-475510301": "", + "battle_skill_config-175510401": "PX4礼盒竖O-后-4", + "battle_skill_config-575510401": "", + "battle_skill_config-275510401": "", + "battle_skill_config-375510401": "", + "battle_skill_config-475510401": "", + "battle_skill_config-175510501": "PX4礼盒横O-上-4", + "battle_skill_config-575510501": "", + "battle_skill_config-275510501": "", + "battle_skill_config-375510501": "", + "battle_skill_config-475510501": "", + "battle_skill_config-175510601": "PX4礼盒横O-中-4", + "battle_skill_config-575510601": "", + "battle_skill_config-275510601": "", + "battle_skill_config-375510601": "", + "battle_skill_config-475510601": "", + "battle_skill_config-175510701": "PX4礼盒横O-下-4", + "battle_skill_config-575510701": "", + "battle_skill_config-275510701": "", + "battle_skill_config-375510701": "", + "battle_skill_config-475510701": "", + "battle_skill_config-175510801": "PX4礼盒竖O中X-前-1", + "battle_skill_config-575510801": "", + "battle_skill_config-275510801": "", + "battle_skill_config-375510801": "", + "battle_skill_config-475510801": "", + "battle_skill_config-175510901": "PX4礼盒竖O中X-中-2", + "battle_skill_config-575510901": "", + "battle_skill_config-275510901": "", + "battle_skill_config-375510901": "", + "battle_skill_config-475510901": "", + "battle_skill_config-175511001": "PX4礼盒竖O中X-后-3", + "battle_skill_config-575511001": "", + "battle_skill_config-275511001": "", + "battle_skill_config-375511001": "", + "battle_skill_config-475511001": "", + "battle_skill_config-175511101": "PX4礼盒横O中X-上-1", + "battle_skill_config-575511101": "", + "battle_skill_config-275511101": "", + "battle_skill_config-375511101": "", + "battle_skill_config-475511101": "", + "battle_skill_config-175511201": "PX4礼盒横O中X-中-2", + "battle_skill_config-575511201": "", + "battle_skill_config-275511201": "", + "battle_skill_config-375511201": "", + "battle_skill_config-475511201": "", + "battle_skill_config-175511301": "PX4礼盒横O中X-下-3", + "battle_skill_config-575511301": "", + "battle_skill_config-275511301": "", + "battle_skill_config-375511301": "", + "battle_skill_config-475511301": "", + "battle_skill_config-175511401": "小游戏开场召唤", + "battle_skill_config-575511401": "", + "battle_skill_config-275511401": "", + "battle_skill_config-375511401": "", + "battle_skill_config-475511401": "", + "battle_skill_config-175511501": "计分板开场标识和初始分数", + "battle_skill_config-575511501": "", + "battle_skill_config-275511501": "", + "battle_skill_config-375511501": "", + "battle_skill_config-475511501": "", + "battle_skill_config-175511601": "PX4我方减分X", + "battle_skill_config-575511601": "", + "battle_skill_config-275511601": "", + "battle_skill_config-375511601": "", + "battle_skill_config-475511601": "", + "battle_skill_config-175511701": "PX4我方加分O", + "battle_skill_config-575511701": "", + "battle_skill_config-275511701": "", + "battle_skill_config-375511701": "", + "battle_skill_config-475511701": "", + "battle_skill_config-175511801": "PX4分数不变O+X", + "battle_skill_config-575511801": "", + "battle_skill_config-275511801": "", + "battle_skill_config-375511801": "", + "battle_skill_config-475511801": "", + "battle_skill_config-175511901": "计分板刷新分数我方", + "battle_skill_config-575511901": "", + "battle_skill_config-275511901": "", + "battle_skill_config-375511901": "", + "battle_skill_config-475511901": "", + "battle_skill_config-175512001": "计分板刷新分数敌方", + "battle_skill_config-575512001": "", + "battle_skill_config-275512001": "", + "battle_skill_config-375512001": "", + "battle_skill_config-475512001": "", + "battle_skill_config-175512101": "X命中反馈", + "battle_skill_config-575512101": "", + "battle_skill_config-275512101": "", + "battle_skill_config-375512101": "", + "battle_skill_config-475512101": "", + "battle_skill_config-175512201": "O命中反馈", + "battle_skill_config-575512201": "", + "battle_skill_config-275512201": "", + "battle_skill_config-375512201": "", + "battle_skill_config-475512201": "", + "battle_skill_config-175512301": "计分板我方减分", + "battle_skill_config-575512301": "", + "battle_skill_config-275512301": "", + "battle_skill_config-375512301": "", + "battle_skill_config-475512301": "", + "battle_skill_config-175512401": "计分板敌方减分", + "battle_skill_config-575512401": "", + "battle_skill_config-275512401": "", + "battle_skill_config-375512401": "", + "battle_skill_config-475512401": "", + "battle_skill_config-175512501": "PX4Boss普攻", + "battle_skill_config-575512501": "", + "battle_skill_config-275512501": "手枪的普通攻击", + "battle_skill_config-375512501": "", + "battle_skill_config-475512501": "", + "battle_skill_config-175512601": "PX4标记伤害和自身攻击提升", + "battle_skill_config-575512601": "", + "battle_skill_config-275512601": "", + "battle_skill_config-375512601": "", + "battle_skill_config-475512601": "", + "battle_skill_config-175512701": "PX4技能二我方攻速-主", + "battle_skill_config-575512701": "", + "battle_skill_config-275512701": "", + "battle_skill_config-375512701": "", + "battle_skill_config-475512701": "", + "battle_skill_config-175512801": "PX4技能二敌方暴击消失", + "battle_skill_config-575512801": "", + "battle_skill_config-275512801": "", + "battle_skill_config-375512801": "", + "battle_skill_config-475512801": "", + "battle_skill_config-175512901": "PX4技能三召唤雪人-主", + "battle_skill_config-575512901": "", + "battle_skill_config-275512901": "", + "battle_skill_config-375512901": "", + "battle_skill_config-475512901": "", + "battle_skill_config-175513001": "雪人普攻蓝", + "battle_skill_config-575513001": "", + "battle_skill_config-275513001": "蓝雪人的普通攻击", + "battle_skill_config-375513001": "", + "battle_skill_config-475513001": "", + "battle_skill_config-175513101": "雪人普攻红", + "battle_skill_config-575513101": "", + "battle_skill_config-275513101": "红雪人的普通攻击", + "battle_skill_config-375513101": "", + "battle_skill_config-475513101": "", + "battle_skill_config-175513201": "雪花层数标识变化", + "battle_skill_config-575513201": "", + "battle_skill_config-275513201": "", + "battle_skill_config-375513201": "", + "battle_skill_config-475513201": "", + "battle_skill_config-175513301": "披萨标记更新", + "battle_skill_config-575513301": "", + "battle_skill_config-275513301": "", + "battle_skill_config-375513301": "", + "battle_skill_config-475513301": "", + "battle_skill_config-175513401": "雪花标记更新", + "battle_skill_config-575513401": "", + "battle_skill_config-275513401": "", + "battle_skill_config-375513401": "", + "battle_skill_config-475513401": "", + "battle_skill_config-175513501": "雪人标记伤害和眩晕触发", + "battle_skill_config-575513501": "", + "battle_skill_config-275513501": "", + "battle_skill_config-375513501": "", + "battle_skill_config-475513501": "", + "battle_skill_config-175513601": "雪花标记层数和自身当前编制对比", + "battle_skill_config-575513601": "", + "battle_skill_config-275513601": "", + "battle_skill_config-375513601": "", + "battle_skill_config-475513601": "", + "battle_skill_config-175513701": "雪人在场降低易伤", + "battle_skill_config-575513701": "", + "battle_skill_config-275513701": "", + "battle_skill_config-375513701": "", + "battle_skill_config-475513701": "", + "battle_skill_config-175513801": "雪人亡语易伤消失", + "battle_skill_config-575513801": "", + "battle_skill_config-275513801": "", + "battle_skill_config-375513801": "", + "battle_skill_config-475513801": "", + "battle_skill_config-175513901": "自爆20s", + "battle_skill_config-575513901": "", + "battle_skill_config-275513901": "", + "battle_skill_config-375513901": "", + "battle_skill_config-475513901": "", + "battle_skill_config-175514001": "PX4在场降低易伤刷新", + "battle_skill_config-575514001": "", + "battle_skill_config-275514001": "", + "battle_skill_config-375514001": "", + "battle_skill_config-475514001": "", + "battle_skill_config-175514101": "PX4大招", + "battle_skill_config-575514101": "", + "battle_skill_config-275514101": "", + "battle_skill_config-375514101": "", + "battle_skill_config-475514101": "", + "battle_skill_config-175514201": "辅助监视进场我方单位", + "battle_skill_config-575514201": "", + "battle_skill_config-275514201": "", + "battle_skill_config-375514201": "", + "battle_skill_config-475514201": "", + "battle_skill_config-175514301": "披萨标记消减", + "battle_skill_config-575514301": "", + "battle_skill_config-275514301": "", + "battle_skill_config-375514301": "", + "battle_skill_config-475514301": "", + "battle_skill_config-175514401": "雪花标记消减", + "battle_skill_config-575514401": "", + "battle_skill_config-275514401": "", + "battle_skill_config-375514401": "", + "battle_skill_config-475514401": "", + "battle_skill_config-175514501": "CAWS竖盾技能", + "battle_skill_config-575514501": "", + "battle_skill_config-275514501": "", + "battle_skill_config-375514501": "", + "battle_skill_config-475514501": "", + "battle_skill_config-175514601": "CAWS普攻3个目标", + "battle_skill_config-575514601": "", + "battle_skill_config-275514601": "", + "battle_skill_config-375514601": "", + "battle_skill_config-475514601": "", + "battle_skill_config-175514701": "CAWS竖盾模式开启", + "battle_skill_config-575514701": "", + "battle_skill_config-275514701": "", + "battle_skill_config-375514701": "", + "battle_skill_config-475514701": "", + "battle_skill_config-175514801": "CAWS解除竖盾模式", + "battle_skill_config-575514801": "", + "battle_skill_config-275514801": "", + "battle_skill_config-375514801": "", + "battle_skill_config-475514801": "", + "battle_skill_config-175514901": "FP6普攻1个目标", + "battle_skill_config-575514901": "", + "battle_skill_config-275514901": "", + "battle_skill_config-375514901": "", + "battle_skill_config-475514901": "", + "battle_skill_config-175515001": "FP6降低周围友方单位伤害,降低敌方伤害", + "battle_skill_config-575515001": "", + "battle_skill_config-275515001": "", + "battle_skill_config-375515001": "", + "battle_skill_config-475515001": "", + "battle_skill_config-175515101": "P7普攻", + "battle_skill_config-575515101": "", + "battle_skill_config-275515101": "p7", + "battle_skill_config-375515101": "", + "battle_skill_config-475515101": "", + "battle_skill_config-175515201": "P7提升回避", + "battle_skill_config-575515201": "", + "battle_skill_config-275515201": "", + "battle_skill_config-375515201": "", + "battle_skill_config-475515201": "", + "battle_skill_config-175515301": "VSK普攻", + "battle_skill_config-575515301": "", + "battle_skill_config-275515301": "vsk", + "battle_skill_config-375515301": "", + "battle_skill_config-475515301": "", + "battle_skill_config-175515401": "VSK获得命中值", + "battle_skill_config-575515401": "", + "battle_skill_config-275515401": "", + "battle_skill_config-375515401": "", + "battle_skill_config-475515401": "", + "battle_skill_config-175515501": "樱花普攻", + "battle_skill_config-575515501": "", + "battle_skill_config-275515501": "樱花", + "battle_skill_config-375515501": "", + "battle_skill_config-475515501": "", + "battle_skill_config-175515601": "樱花开盾", + "battle_skill_config-575515601": "", + "battle_skill_config-275515601": "", + "battle_skill_config-375515601": "", + "battle_skill_config-475515601": "", + "battle_skill_config-175515701": "盾破了加回避", + "battle_skill_config-575515701": "", + "battle_skill_config-275515701": "", + "battle_skill_config-375515701": "", + "battle_skill_config-475515701": "", + "battle_skill_config-175515801": "盾未破加火力", + "battle_skill_config-575515801": "", + "battle_skill_config-275515801": "", + "battle_skill_config-375515801": "", + "battle_skill_config-475515801": "", + "battle_skill_config-175515901": "PX4辅助物开场召唤", + "battle_skill_config-575515901": "", + "battle_skill_config-275515901": "", + "battle_skill_config-375515901": "", + "battle_skill_config-475515901": "", + "battle_skill_config-175516001": "PX4小游戏熔断机制", + "battle_skill_config-575516001": "", + "battle_skill_config-275516001": "", + "battle_skill_config-375516001": "", + "battle_skill_config-475516001": "", + "battle_skill_config-175516101": "计分板召唤方胜利演出", + "battle_skill_config-575516101": "", + "battle_skill_config-275516101": "", + "battle_skill_config-375516101": "", + "battle_skill_config-475516101": "", + "battle_skill_config-175516201": "计分板敌方胜利演出", + "battle_skill_config-575516201": "", + "battle_skill_config-275516201": "", + "battle_skill_config-375516201": "", + "battle_skill_config-475516201": "", + "battle_skill_config-175516301": "计分板召唤方胜利演出", + "battle_skill_config-575516301": "", + "battle_skill_config-275516301": "", + "battle_skill_config-375516301": "", + "battle_skill_config-475516301": "", + "battle_skill_config-175516401": "计分板敌方胜利演出", + "battle_skill_config-575516401": "", + "battle_skill_config-275516401": "", + "battle_skill_config-375516401": "", + "battle_skill_config-475516401": "", + "battle_skill_config-175516501": "披萨标记反馈伤害", + "battle_skill_config-575516501": "", + "battle_skill_config-275516501": "", + "battle_skill_config-375516501": "", + "battle_skill_config-475516501": "", + "battle_skill_config-175019901": "술꾼무쌍", + "battle_skill_config-575019901": "", + "battle_skill_config-275019901": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 10% 상승한다.\n액티브: 술기운을 받아 화력을 35% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 6초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019901": "쿨타임:20초,치명타 피해 상승:10%,화력 상승치:35%,지속시간:6초", + "battle_skill_config-475019901": "", + "battle_skill_config-175019902": "술꾼무쌍", + "battle_skill_config-575019902": "", + "battle_skill_config-275019902": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 11% 상승한다.\n액티브: 술기운을 받아 화력을 37% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 6.4초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019902": "쿨타임:19.6초,치명타 피해 상승:11%,화력 상승치:37%,지속시간:6.4초", + "battle_skill_config-475019902": "", + "battle_skill_config-175019903": "술꾼무쌍", + "battle_skill_config-575019903": "", + "battle_skill_config-275019903": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 12% 상승한다.\n액티브: 술기운을 받아 화력을 39% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 6.8초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019903": "쿨타임:19.1초,치명타 피해 상승:12%,화력 상승치:39%,지속시간:6.8초", + "battle_skill_config-475019903": "", + "battle_skill_config-175019904": "술꾼무쌍", + "battle_skill_config-575019904": "", + "battle_skill_config-275019904": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 13% 상승한다.\n액티브: 술기운을 받아 화력을 42% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 7.2초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019904": "쿨타임:18.7초,치명타 피해 상승:13%,화력 상승치:42%,지속시간:7.2초", + "battle_skill_config-475019904": "", + "battle_skill_config-175019905": "술꾼무쌍", + "battle_skill_config-575019905": "", + "battle_skill_config-275019905": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 14% 상승한다.\n액티브: 술기운을 받아 화력을 44% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 7.6초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019905": "쿨타임:18.2초,치명타 피해 상승:14%,화력 상승치:44%,지속시간:7.6초", + "battle_skill_config-475019905": "", + "battle_skill_config-175019906": "술꾼무쌍", + "battle_skill_config-575019906": "", + "battle_skill_config-275019906": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 16% 상승한다.\n액티브: 술기운을 받아 화력을 46% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 8초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019906": "쿨타임:17.8초,치명타 피해 상승:16%,화력 상승치:46%,지속시간:8초", + "battle_skill_config-475019906": "", + "battle_skill_config-175019907": "술꾼무쌍", + "battle_skill_config-575019907": "", + "battle_skill_config-275019907": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 17% 상승한다.\n액티브: 술기운을 받아 화력을 48% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 8.4초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019907": "쿨타임:17.3초,치명타 피해 상승:17%,화력 상승치:48%,지속시간:8.4초", + "battle_skill_config-475019907": "", + "battle_skill_config-175019908": "술꾼무쌍", + "battle_skill_config-575019908": "", + "battle_skill_config-275019908": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 18% 상승한다.\n액티브: 술기운을 받아 화력을 51% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 8.8초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019908": "쿨타임:16.9초,치명타 피해 상승:18%,화력 상승치:51%,지속시간:8.8초", + "battle_skill_config-475019908": "", + "battle_skill_config-175019909": "술꾼무쌍", + "battle_skill_config-575019909": "", + "battle_skill_config-275019909": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 19% 상승한다.\n액티브: 술기운을 받아 화력을 53% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 9.4초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019909": "쿨타임:16.4초,치명타 피해 상승:19%,화력 상승치:53%,지속시간:9.4초", + "battle_skill_config-475019909": "", + "battle_skill_config-175019910": "술꾼무쌍", + "battle_skill_config-575019910": "", + "battle_skill_config-275019910": "패시브: 자신이 리더이거나 리더가 퇴장한 경우, 아군 돌격소총 인형의 치명타 피해가 20% 상승한다.\n액티브: 술기운을 받아 화력을 55% 상승시키고, 자신 치명률을 100%로 하며, 적 엘리트 유닛을 우선 공격한다. 지속시간 10초. 스킬 종료 후, 이번 전투에서 자신의 명중과 회피를 영구적으로 40% 감소시킨다, 최대 2중첩.", + "battle_skill_config-375019910": "쿨타임:16초,치명타 피해 상승:20%,화력 상승치:55%,지속시간:10초", + "battle_skill_config-475019910": "", + "battle_skill_config-175020001": "烈酒二段命中回避下降", + "battle_skill_config-575020001": "", + "battle_skill_config-275020001": "", + "battle_skill_config-375020001": "", + "battle_skill_config-475020001": "", + "battle_skill_config-175020002": "烈酒二段命中回避下降", + "battle_skill_config-575020002": "", + "battle_skill_config-275020002": "", + "battle_skill_config-375020002": "", + "battle_skill_config-475020002": "", + "battle_skill_config-175020003": "烈酒二段命中回避下降", + "battle_skill_config-575020003": "", + "battle_skill_config-275020003": "", + "battle_skill_config-375020003": "", + "battle_skill_config-475020003": "", + "battle_skill_config-175020004": "烈酒二段命中回避下降", + "battle_skill_config-575020004": "", + "battle_skill_config-275020004": "", + "battle_skill_config-375020004": "", + "battle_skill_config-475020004": "", + "battle_skill_config-175020005": "烈酒二段命中回避下降", + "battle_skill_config-575020005": "", + "battle_skill_config-275020005": "", + "battle_skill_config-375020005": "", + "battle_skill_config-475020005": "", + "battle_skill_config-175020006": "烈酒二段命中回避下降", + "battle_skill_config-575020006": "", + "battle_skill_config-275020006": "", + "battle_skill_config-375020006": "", + "battle_skill_config-475020006": "", + "battle_skill_config-175020007": "烈酒二段命中回避下降", + "battle_skill_config-575020007": "", + "battle_skill_config-275020007": "", + "battle_skill_config-375020007": "", + "battle_skill_config-475020007": "", + "battle_skill_config-175020008": "烈酒二段命中回避下降", + "battle_skill_config-575020008": "", + "battle_skill_config-275020008": "", + "battle_skill_config-375020008": "", + "battle_skill_config-475020008": "", + "battle_skill_config-175020009": "烈酒二段命中回避下降", + "battle_skill_config-575020009": "", + "battle_skill_config-275020009": "", + "battle_skill_config-375020009": "", + "battle_skill_config-475020009": "", + "battle_skill_config-175020010": "烈酒二段命中回避下降", + "battle_skill_config-575020010": "", + "battle_skill_config-275020010": "", + "battle_skill_config-375020010": "", + "battle_skill_config-475020010": "", + "battle_skill_config-175020101": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020101": "", + "battle_skill_config-275020101": "", + "battle_skill_config-375020101": "", + "battle_skill_config-475020101": "", + "battle_skill_config-175020102": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020102": "", + "battle_skill_config-275020102": "", + "battle_skill_config-375020102": "", + "battle_skill_config-475020102": "", + "battle_skill_config-175020103": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020103": "", + "battle_skill_config-275020103": "", + "battle_skill_config-375020103": "", + "battle_skill_config-475020103": "", + "battle_skill_config-175020104": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020104": "", + "battle_skill_config-275020104": "", + "battle_skill_config-375020104": "", + "battle_skill_config-475020104": "", + "battle_skill_config-175020105": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020105": "", + "battle_skill_config-275020105": "", + "battle_skill_config-375020105": "", + "battle_skill_config-475020105": "", + "battle_skill_config-175020106": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020106": "", + "battle_skill_config-275020106": "", + "battle_skill_config-375020106": "", + "battle_skill_config-475020106": "", + "battle_skill_config-175020107": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020107": "", + "battle_skill_config-275020107": "", + "battle_skill_config-375020107": "", + "battle_skill_config-475020107": "", + "battle_skill_config-175020108": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020108": "", + "battle_skill_config-275020108": "", + "battle_skill_config-375020108": "", + "battle_skill_config-475020108": "", + "battle_skill_config-175020109": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020109": "", + "battle_skill_config-275020109": "", + "battle_skill_config-375020109": "", + "battle_skill_config-475020109": "", + "battle_skill_config-175020110": "队长不在时我方突步暴击伤害", + "battle_skill_config-575020110": "", + "battle_skill_config-275020110": "", + "battle_skill_config-375020110": "", + "battle_skill_config-475020110": "", + "battle_skill_config-175020201": "A545突击步枪普攻", + "battle_skill_config-575020201": "", + "battle_skill_config-275020201": "突击步枪的普通攻击", + "battle_skill_config-375020201": "", + "battle_skill_config-475020201": "", + "battle_skill_config-175020301": "A545烈酒普攻", + "battle_skill_config-575020301": "", + "battle_skill_config-275020301": "突击步枪的普通攻击", + "battle_skill_config-375020301": "", + "battle_skill_config-475020301": "", + "battle_skill_config-175020401": "烈酒模式全暴击", + "battle_skill_config-575020401": "", + "battle_skill_config-275020401": "", + "battle_skill_config-375020401": "", + "battle_skill_config-475020401": "", + "battle_skill_config-175020501": "A545开场用", + "battle_skill_config-575020501": "", + "battle_skill_config-275020501": "", + "battle_skill_config-375020501": "", + "battle_skill_config-475020501": "", + "battle_skill_config-175020601": "队长在场反馈-通用", + "battle_skill_config-575020601": "", + "battle_skill_config-275020601": "", + "battle_skill_config-375020601": "", + "battle_skill_config-475020601": "", + "battle_skill_config-175020701": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020701": "", + "battle_skill_config-275020701": "", + "battle_skill_config-375020701": "", + "battle_skill_config-475020701": "", + "battle_skill_config-175020702": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020702": "", + "battle_skill_config-275020702": "", + "battle_skill_config-375020702": "", + "battle_skill_config-475020702": "", + "battle_skill_config-175020703": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020703": "", + "battle_skill_config-275020703": "", + "battle_skill_config-375020703": "", + "battle_skill_config-475020703": "", + "battle_skill_config-175020704": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020704": "", + "battle_skill_config-275020704": "", + "battle_skill_config-375020704": "", + "battle_skill_config-475020704": "", + "battle_skill_config-175020705": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020705": "", + "battle_skill_config-275020705": "", + "battle_skill_config-375020705": "", + "battle_skill_config-475020705": "", + "battle_skill_config-175020706": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020706": "", + "battle_skill_config-275020706": "", + "battle_skill_config-375020706": "", + "battle_skill_config-475020706": "", + "battle_skill_config-175020707": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020707": "", + "battle_skill_config-275020707": "", + "battle_skill_config-375020707": "", + "battle_skill_config-475020707": "", + "battle_skill_config-175020708": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020708": "", + "battle_skill_config-275020708": "", + "battle_skill_config-375020708": "", + "battle_skill_config-475020708": "", + "battle_skill_config-175020709": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020709": "", + "battle_skill_config-275020709": "", + "battle_skill_config-375020709": "", + "battle_skill_config-475020709": "", + "battle_skill_config-175020710": "本身是队长时我方突步暴击伤害", + "battle_skill_config-575020710": "", + "battle_skill_config-275020710": "", + "battle_skill_config-375020710": "", + "battle_skill_config-475020710": "", + "battle_skill_config-175020801": "召唤物认队长", + "battle_skill_config-575020801": "", + "battle_skill_config-275020801": "", + "battle_skill_config-375020801": "", + "battle_skill_config-475020801": "", + "battle_skill_config-175020901": "ZIP22开场用", + "battle_skill_config-575020901": "", + "battle_skill_config-275020901": "", + "battle_skill_config-375020901": "", + "battle_skill_config-475020901": "", + "battle_skill_config-175021001": "ZIP的队长不在时", + "battle_skill_config-575021001": "", + "battle_skill_config-275021001": "", + "battle_skill_config-375021001": "", + "battle_skill_config-475021001": "", + "battle_skill_config-175021002": "ZIP的队长不在时", + "battle_skill_config-575021002": "", + "battle_skill_config-275021002": "", + "battle_skill_config-375021002": "", + "battle_skill_config-475021002": "", + "battle_skill_config-175021003": "ZIP的队长不在时", + "battle_skill_config-575021003": "", + "battle_skill_config-275021003": "", + "battle_skill_config-375021003": "", + "battle_skill_config-475021003": "", + "battle_skill_config-175021004": "ZIP的队长不在时", + "battle_skill_config-575021004": "", + "battle_skill_config-275021004": "", + "battle_skill_config-375021004": "", + "battle_skill_config-475021004": "", + "battle_skill_config-175021005": "ZIP的队长不在时", + "battle_skill_config-575021005": "", + "battle_skill_config-275021005": "", + "battle_skill_config-375021005": "", + "battle_skill_config-475021005": "", + "battle_skill_config-175021006": "ZIP的队长不在时", + "battle_skill_config-575021006": "", + "battle_skill_config-275021006": "", + "battle_skill_config-375021006": "", + "battle_skill_config-475021006": "", + "battle_skill_config-175021007": "ZIP的队长不在时", + "battle_skill_config-575021007": "", + "battle_skill_config-275021007": "", + "battle_skill_config-375021007": "", + "battle_skill_config-475021007": "", + "battle_skill_config-175021008": "ZIP的队长不在时", + "battle_skill_config-575021008": "", + "battle_skill_config-275021008": "", + "battle_skill_config-375021008": "", + "battle_skill_config-475021008": "", + "battle_skill_config-175021009": "ZIP的队长不在时", + "battle_skill_config-575021009": "", + "battle_skill_config-275021009": "", + "battle_skill_config-375021009": "", + "battle_skill_config-475021009": "", + "battle_skill_config-175021010": "ZIP的队长不在时", + "battle_skill_config-575021010": "", + "battle_skill_config-275021010": "", + "battle_skill_config-375021010": "", + "battle_skill_config-475021010": "", + "battle_skill_config-175021101": "ZIP是队长时", + "battle_skill_config-575021101": "", + "battle_skill_config-275021101": "", + "battle_skill_config-375021101": "", + "battle_skill_config-475021101": "", + "battle_skill_config-175021102": "ZIP是队长时", + "battle_skill_config-575021102": "", + "battle_skill_config-275021102": "", + "battle_skill_config-375021102": "", + "battle_skill_config-475021102": "", + "battle_skill_config-175021103": "ZIP是队长时", + "battle_skill_config-575021103": "", + "battle_skill_config-275021103": "", + "battle_skill_config-375021103": "", + "battle_skill_config-475021103": "", + "battle_skill_config-175021104": "ZIP是队长时", + "battle_skill_config-575021104": "", + "battle_skill_config-275021104": "", + "battle_skill_config-375021104": "", + "battle_skill_config-475021104": "", + "battle_skill_config-175021105": "ZIP是队长时", + "battle_skill_config-575021105": "", + "battle_skill_config-275021105": "", + "battle_skill_config-375021105": "", + "battle_skill_config-475021105": "", + "battle_skill_config-175021106": "ZIP是队长时", + "battle_skill_config-575021106": "", + "battle_skill_config-275021106": "", + "battle_skill_config-375021106": "", + "battle_skill_config-475021106": "", + "battle_skill_config-175021107": "ZIP是队长时", + "battle_skill_config-575021107": "", + "battle_skill_config-275021107": "", + "battle_skill_config-375021107": "", + "battle_skill_config-475021107": "", + "battle_skill_config-175021108": "ZIP是队长时", + "battle_skill_config-575021108": "", + "battle_skill_config-275021108": "", + "battle_skill_config-375021108": "", + "battle_skill_config-475021108": "", + "battle_skill_config-175021109": "ZIP是队长时", + "battle_skill_config-575021109": "", + "battle_skill_config-275021109": "", + "battle_skill_config-375021109": "", + "battle_skill_config-475021109": "", + "battle_skill_config-175021110": "ZIP是队长时", + "battle_skill_config-575021110": "", + "battle_skill_config-275021110": "", + "battle_skill_config-375021110": "", + "battle_skill_config-475021110": "", + "battle_skill_config-175021201": "zip22其他队长在时", + "battle_skill_config-575021201": "", + "battle_skill_config-275021201": "", + "battle_skill_config-375021201": "", + "battle_skill_config-475021201": "", + "battle_skill_config-175021202": "zip22其他队长在时", + "battle_skill_config-575021202": "", + "battle_skill_config-275021202": "", + "battle_skill_config-375021202": "", + "battle_skill_config-475021202": "", + "battle_skill_config-175021203": "zip22其他队长在时", + "battle_skill_config-575021203": "", + "battle_skill_config-275021203": "", + "battle_skill_config-375021203": "", + "battle_skill_config-475021203": "", + "battle_skill_config-175021204": "zip22其他队长在时", + "battle_skill_config-575021204": "", + "battle_skill_config-275021204": "", + "battle_skill_config-375021204": "", + "battle_skill_config-475021204": "", + "battle_skill_config-175021205": "zip22其他队长在时", + "battle_skill_config-575021205": "", + "battle_skill_config-275021205": "", + "battle_skill_config-375021205": "", + "battle_skill_config-475021205": "", + "battle_skill_config-175021206": "zip22其他队长在时", + "battle_skill_config-575021206": "", + "battle_skill_config-275021206": "", + "battle_skill_config-375021206": "", + "battle_skill_config-475021206": "", + "battle_skill_config-175021207": "zip22其他队长在时", + "battle_skill_config-575021207": "", + "battle_skill_config-275021207": "", + "battle_skill_config-375021207": "", + "battle_skill_config-475021207": "", + "battle_skill_config-175021208": "zip22其他队长在时", + "battle_skill_config-575021208": "", + "battle_skill_config-275021208": "", + "battle_skill_config-375021208": "", + "battle_skill_config-475021208": "", + "battle_skill_config-175021209": "zip22其他队长在时", + "battle_skill_config-575021209": "", + "battle_skill_config-275021209": "", + "battle_skill_config-375021209": "", + "battle_skill_config-475021209": "", + "battle_skill_config-175021210": "zip22其他队长在时", + "battle_skill_config-575021210": "", + "battle_skill_config-275021210": "", + "battle_skill_config-375021210": "", + "battle_skill_config-475021210": "", + "battle_skill_config-175021301": "반골주의", + "battle_skill_config-575021301": "", + "battle_skill_config-275021301": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 10% 감소시킨다, 지속시간 3초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 20% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 3초.", + "battle_skill_config-375021301": "쿨타임:15초,리더 및 적 능력치 감소:10%,아군 전체 화력 상승:20%,지속시간:3초", + "battle_skill_config-475021301": "", + "battle_skill_config-175021302": "반골주의", + "battle_skill_config-575021302": "", + "battle_skill_config-275021302": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 12% 감소시킨다, 지속시간 3.2초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 22% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 3.2초.", + "battle_skill_config-375021302": "쿨타임:14.7초,리더 및 적 능력치 감소:12%,아군 전체 화력 상승:22%,지속시간:3.2초", + "battle_skill_config-475021302": "", + "battle_skill_config-175021303": "반골주의", + "battle_skill_config-575021303": "", + "battle_skill_config-275021303": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 14% 감소시킨다, 지속시간 3.4초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 23% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 3.4초.", + "battle_skill_config-375021303": "쿨타임:14.3초,리더 및 적 능력치 감소:14%,아군 전체 화력 상승:23%,지속시간:3.4초", + "battle_skill_config-475021303": "", + "battle_skill_config-175021304": "반골주의", + "battle_skill_config-575021304": "", + "battle_skill_config-275021304": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 17% 감소시킨다, 지속시간 3.7초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 25% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 3.7초.", + "battle_skill_config-375021304": "쿨타임:14초,리더 및 적 능력치 감소:17%,아군 전체 화력 상승:25%,지속시간:3.7초", + "battle_skill_config-475021304": "", + "battle_skill_config-175021305": "반골주의", + "battle_skill_config-575021305": "", + "battle_skill_config-275021305": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 19% 감소시킨다, 지속시간 3.9초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 27% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 3.9초.", + "battle_skill_config-375021305": "쿨타임:13.7초,리더 및 적 능력치 감소:19%,아군 전체 화력 상승:27%,지속시간:3.9초", + "battle_skill_config-475021305": "", + "battle_skill_config-175021306": "반골주의", + "battle_skill_config-575021306": "", + "battle_skill_config-275021306": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 21% 감소시킨다, 지속시간 4.1초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 28% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 4.1초.", + "battle_skill_config-375021306": "쿨타임:13.3초,리더 및 적 능력치 감소:21%,아군 전체 화력 상승:28%,지속시간:4.1초", + "battle_skill_config-475021306": "", + "battle_skill_config-175021307": "반골주의", + "battle_skill_config-575021307": "", + "battle_skill_config-275021307": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 23% 감소시킨다, 지속시간 4.3초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 30% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 4.3초.", + "battle_skill_config-375021307": "쿨타임:13초,리더 및 적 능력치 감소:23%,아군 전체 화력 상승:30%,지속시간:4.3초", + "battle_skill_config-475021307": "", + "battle_skill_config-175021308": "반골주의", + "battle_skill_config-575021308": "", + "battle_skill_config-275021308": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 26% 감소시킨다, 지속시간 4.6초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 32% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 4.6초.", + "battle_skill_config-375021308": "쿨타임:12.7초,리더 및 적 능력치 감소:26%,아군 전체 화력 상승:32%,지속시간:4.6초", + "battle_skill_config-475021308": "", + "battle_skill_config-175021309": "반골주의", + "battle_skill_config-575021309": "", + "battle_skill_config-275021309": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 28% 감소시킨다, 지속시간 4.8초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 33% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 4.8초.", + "battle_skill_config-375021309": "쿨타임:12.3초,리더 및 적 능력치 감소:28%,아군 전체 화력 상승:33%,지속시간:4.8초", + "battle_skill_config-475021309": "", + "battle_skill_config-175021310": "반골주의", + "battle_skill_config-575021310": "", + "battle_skill_config-275021310": "자신이 리더가 아닐 경우, 리더와 모든 적의 화력, 명중, 회피 및 이동속도를 30% 감소시킨다, 지속시간 5초.\n자신이 리더거나 리더가 퇴장한 경우, 아군 전체 화력을 35% 상승시키는 대신, 아군 전체 회피를 90% 감소시킨다, 지속시간 5초.", + "battle_skill_config-375021310": "쿨타임:12초,리더 및 적 능력치 감소:30%,아군 전체 화력 상승:35%,지속시간:5초", + "battle_skill_config-475021310": "", + "battle_skill_config-175021401": "zip22其他队长在时-找队长", + "battle_skill_config-575021401": "", + "battle_skill_config-275021401": "", + "battle_skill_config-375021401": "", + "battle_skill_config-475021401": "", + "battle_skill_config-175021402": "zip22其他队长在时-找队长", + "battle_skill_config-575021402": "", + "battle_skill_config-275021402": "", + "battle_skill_config-375021402": "", + "battle_skill_config-475021402": "", + "battle_skill_config-175021403": "zip22其他队长在时-找队长", + "battle_skill_config-575021403": "", + "battle_skill_config-275021403": "", + "battle_skill_config-375021403": "", + "battle_skill_config-475021403": "", + "battle_skill_config-175021404": "zip22其他队长在时-找队长", + "battle_skill_config-575021404": "", + "battle_skill_config-275021404": "", + "battle_skill_config-375021404": "", + "battle_skill_config-475021404": "", + "battle_skill_config-175021405": "zip22其他队长在时-找队长", + "battle_skill_config-575021405": "", + "battle_skill_config-275021405": "", + "battle_skill_config-375021405": "", + "battle_skill_config-475021405": "", + "battle_skill_config-175021406": "zip22其他队长在时-找队长", + "battle_skill_config-575021406": "", + "battle_skill_config-275021406": "", + "battle_skill_config-375021406": "", + "battle_skill_config-475021406": "", + "battle_skill_config-175021407": "zip22其他队长在时-找队长", + "battle_skill_config-575021407": "", + "battle_skill_config-275021407": "", + "battle_skill_config-375021407": "", + "battle_skill_config-475021407": "", + "battle_skill_config-175021408": "zip22其他队长在时-找队长", + "battle_skill_config-575021408": "", + "battle_skill_config-275021408": "", + "battle_skill_config-375021408": "", + "battle_skill_config-475021408": "", + "battle_skill_config-175021409": "zip22其他队长在时-找队长", + "battle_skill_config-575021409": "", + "battle_skill_config-275021409": "", + "battle_skill_config-375021409": "", + "battle_skill_config-475021409": "", + "battle_skill_config-175021410": "zip22其他队长在时-找队长", + "battle_skill_config-575021410": "", + "battle_skill_config-275021410": "", + "battle_skill_config-375021410": "", + "battle_skill_config-475021410": "", + "battle_skill_config-175021501": "방어구축", + "battle_skill_config-575021501": "", + "battle_skill_config-275021501": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 10% 상승하고 5이하의 피해를 받지 않는다, 지속시간 2초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021501": "회피 상승치:10%,피해 면역량:5,지속시간:2초", + "battle_skill_config-475021501": "", + "battle_skill_config-175021502": "방어구축", + "battle_skill_config-575021502": "", + "battle_skill_config-275021502": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 13% 상승하고 7이하의 피해를 받지 않는다, 지속시간 2.2초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021502": "회피 상승치:13%,피해 면역량:7,지속시간:2.2초", + "battle_skill_config-475021502": "", + "battle_skill_config-175021503": "방어구축", + "battle_skill_config-575021503": "", + "battle_skill_config-275021503": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 16% 상승하고 8이하의 피해를 받지 않는다, 지속시간 2.4초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021503": "회피 상승치:16%,피해 면역량:8,지속시간:2.4초", + "battle_skill_config-475021503": "", + "battle_skill_config-175021504": "방어구축", + "battle_skill_config-575021504": "", + "battle_skill_config-275021504": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 18% 상승하고 10이하의 피해를 받지 않는다, 지속시간 2.7초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021504": "회피 상승치:18%,피해 면역량:10,지속시간:2.7초", + "battle_skill_config-475021504": "", + "battle_skill_config-175021505": "방어구축", + "battle_skill_config-575021505": "", + "battle_skill_config-275021505": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 21% 상승하고 12이하의 피해를 받지 않는다, 지속시간 2.9초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021505": "회피 상승치:21%,피해 면역량:12,지속시간:2.9초", + "battle_skill_config-475021505": "", + "battle_skill_config-175021506": "방어구축", + "battle_skill_config-575021506": "", + "battle_skill_config-275021506": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 24% 상승하고 13이하의 피해를 받지 않는다, 지속시간 3.1초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021506": "회피 상승치:24%,피해 면역량:13,지속시간:3.1초", + "battle_skill_config-475021506": "", + "battle_skill_config-175021507": "방어구축", + "battle_skill_config-575021507": "", + "battle_skill_config-275021507": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 27% 상승하고 15이하의 피해를 받지 않는다, 지속시간 3.3초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021507": "회피 상승치:27%,피해 면역량:15,지속시간:3.3초", + "battle_skill_config-475021507": "", + "battle_skill_config-175021508": "방어구축", + "battle_skill_config-575021508": "", + "battle_skill_config-275021508": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 29% 상승하고 17이하의 피해를 받지 않는다, 지속시간 3.6초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021508": "회피 상승치:29%,피해 면역량:17,지속시간:3.6초", + "battle_skill_config-475021508": "", + "battle_skill_config-175021509": "방어구축", + "battle_skill_config-575021509": "", + "battle_skill_config-275021509": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 32% 상승하고 18이하의 피해를 받지 않는다, 지속시간 3.8초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021509": "회피 상승치:32%,피해 면역량:18,지속시간:3.8초", + "battle_skill_config-475021509": "", + "battle_skill_config-175021510": "방어구축", + "battle_skill_config-575021510": "", + "battle_skill_config-275021510": "제대 전체의 이동속도를 0으로 하고, 2초 후 각 아군 인형 위치에 엄폐물을 생성한다. 엄폐물에 있는 인형은 회피가 35% 상승하고 20이하의 피해를 받지 않는다, 지속시간 4초. 엄폐물이 사라진 후 이동속도가 돌아온다.", + "battle_skill_config-375021510": "회피 상승치:35%,피해 면역량:20,지속시간:4초", + "battle_skill_config-475021510": "", + "battle_skill_config-175021701": "替身방어구축", + "battle_skill_config-575021701": "", + "battle_skill_config-275021701": "", + "battle_skill_config-375021701": "", + "battle_skill_config-475021701": "", + "battle_skill_config-175021801": "替身방어구축", + "battle_skill_config-575021801": "", + "battle_skill_config-275021801": "", + "battle_skill_config-375021801": "", + "battle_skill_config-475021801": "", + "battle_skill_config-175021901": "替身방어구축", + "battle_skill_config-575021901": "", + "battle_skill_config-275021901": "", + "battle_skill_config-375021901": "", + "battle_skill_config-475021901": "", + "battle_skill_config-175022001": "替身방어구축", + "battle_skill_config-575022001": "", + "battle_skill_config-275022001": "", + "battle_skill_config-375022001": "", + "battle_skill_config-475022001": "", + "battle_skill_config-175022101": "替身방어구축", + "battle_skill_config-575022101": "", + "battle_skill_config-275022101": "", + "battle_skill_config-375022101": "", + "battle_skill_config-475022101": "", + "battle_skill_config-175022201": "替身방어구축", + "battle_skill_config-575022201": "", + "battle_skill_config-275022201": "", + "battle_skill_config-375022201": "", + "battle_skill_config-475022201": "", + "battle_skill_config-175022301": "替身방어구축", + "battle_skill_config-575022301": "", + "battle_skill_config-275022301": "", + "battle_skill_config-375022301": "", + "battle_skill_config-475022301": "", + "battle_skill_config-175022401": "替身방어구축", + "battle_skill_config-575022401": "", + "battle_skill_config-275022401": "", + "battle_skill_config-375022401": "", + "battle_skill_config-475022401": "", + "battle_skill_config-175022501": "替身방어구축", + "battle_skill_config-575022501": "", + "battle_skill_config-275022501": "", + "battle_skill_config-375022501": "", + "battle_skill_config-475022501": "", + "battle_skill_config-175022601": "替身방어구축", + "battle_skill_config-575022601": "", + "battle_skill_config-275022601": "", + "battle_skill_config-375022601": "", + "battle_skill_config-475022601": "", + "battle_skill_config-175021601": "自爆10s", + "battle_skill_config-575021601": "", + "battle_skill_config-275021601": "", + "battle_skill_config-375021601": "", + "battle_skill_config-475021601": "", + "battle_skill_config-175022701": "我方在场人形", + "battle_skill_config-575022701": "", + "battle_skill_config-275022701": "", + "battle_skill_config-375022701": "", + "battle_skill_config-475022701": "", + "battle_skill_config-175022801": "방어구축实时移速", + "battle_skill_config-575022801": "", + "battle_skill_config-275022801": "", + "battle_skill_config-375022801": "", + "battle_skill_config-475022801": "", + "battle_skill_config-175022901": "방어구축实时移速", + "battle_skill_config-575022901": "", + "battle_skill_config-275022901": "", + "battle_skill_config-375022901": "", + "battle_skill_config-475022901": "", + "battle_skill_config-175023001": "방어구축实时移速", + "battle_skill_config-575023001": "", + "battle_skill_config-275023001": "", + "battle_skill_config-375023001": "", + "battle_skill_config-475023001": "", + "battle_skill_config-175023101": "방어구축实时移速", + "battle_skill_config-575023101": "", + "battle_skill_config-275023101": "", + "battle_skill_config-375023101": "", + "battle_skill_config-475023101": "", + "battle_skill_config-175023201": "방어구축实时移速", + "battle_skill_config-575023201": "", + "battle_skill_config-275023201": "", + "battle_skill_config-375023201": "", + "battle_skill_config-475023201": "", + "battle_skill_config-175023301": "방어구축实时移速", + "battle_skill_config-575023301": "", + "battle_skill_config-275023301": "", + "battle_skill_config-375023301": "", + "battle_skill_config-475023301": "", + "battle_skill_config-175023401": "방어구축实时移速", + "battle_skill_config-575023401": "", + "battle_skill_config-275023401": "", + "battle_skill_config-375023401": "", + "battle_skill_config-475023401": "", + "battle_skill_config-175023501": "방어구축实时移速", + "battle_skill_config-575023501": "", + "battle_skill_config-275023501": "", + "battle_skill_config-375023501": "", + "battle_skill_config-475023501": "", + "battle_skill_config-175023601": "방어구축实时移速", + "battle_skill_config-575023601": "", + "battle_skill_config-275023601": "", + "battle_skill_config-375023601": "", + "battle_skill_config-475023601": "", + "battle_skill_config-175023701": "방어구축实时移速", + "battle_skill_config-575023701": "", + "battle_skill_config-275023701": "", + "battle_skill_config-375023701": "", + "battle_skill_config-475023701": "", + "battle_skill_config-175027601": "혹한 삼중주", + "battle_skill_config-575027601": "", + "battle_skill_config-275027601": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.5배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:1배/0.6배/0.2. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027601": "곡사 모드 피해량:0.5배,충격 모드 피해량:1배/0.6배/0.2배,정밀 모드 피해량:1배", + "battle_skill_config-475027601": "", + "battle_skill_config-175027602": "혹한 삼중주", + "battle_skill_config-575027602": "", + "battle_skill_config-275027602": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.6배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:1.2배/0.6배/0.2. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.1배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027602": "곡사 모드 피해량:0.6배,충격 모드 피해량:1.2배/0.6배/0.2배,정밀 모드 피해량:1.1배", + "battle_skill_config-475027602": "", + "battle_skill_config-175027603": "혹한 삼중주", + "battle_skill_config-575027603": "", + "battle_skill_config-275027603": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.6배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:1.4배/0.7배/0.3. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.2배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027603": "곡사 모드 피해량:0.6배,충격 모드 피해량:1.4배/0.7배/0.3배,정밀 모드 피해량:1.2배", + "battle_skill_config-475027603": "", + "battle_skill_config-175027604": "혹한 삼중주", + "battle_skill_config-575027604": "", + "battle_skill_config-275027604": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.7배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:1.7배/0.7배/0.3. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.3배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027604": "곡사 모드 피해량:0.7배,충격 모드 피해량:1.7배/0.7배/0.3배,정밀 모드 피해량:1.3배", + "battle_skill_config-475027604": "", + "battle_skill_config-175027605": "혹한 삼중주", + "battle_skill_config-575027605": "", + "battle_skill_config-275027605": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.7배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:1.9배/0.8배/0.3. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.4배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027605": "곡사 모드 피해량:0.7배,충격 모드 피해량:1.9배/0.8배/0.3배,정밀 모드 피해량:1.4배", + "battle_skill_config-475027605": "", + "battle_skill_config-175027606": "혹한 삼중주", + "battle_skill_config-575027606": "", + "battle_skill_config-275027606": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.8배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.1배/0.8배/0.4. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.6배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027606": "곡사 모드 피해량:0.8배,충격 모드 피해량:2.1배/0.8배/0.4배,정밀 모드 피해량:1.6배", + "battle_skill_config-475027606": "", + "battle_skill_config-175027607": "혹한 삼중주", + "battle_skill_config-575027607": "", + "battle_skill_config-275027607": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.8배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.3배/0.9배/0.4. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.7배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027607": "곡사 모드 피해량:0.8배,충격 모드 피해량:2.3배/0.9배/0.4배,정밀 모드 피해량:1.7배", + "battle_skill_config-475027607": "", + "battle_skill_config-175027608": "혹한 삼중주", + "battle_skill_config-575027608": "", + "battle_skill_config-275027608": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.9배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.6배/0.9배/0.4. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.8배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027608": "곡사 모드 피해량:0.9배,충격 모드 피해량:2.6배/0.9배/0.4배,정밀 모드 피해량:1.8배", + "battle_skill_config-475027608": "", + "battle_skill_config-175027609": "혹한 삼중주", + "battle_skill_config-575027609": "", + "battle_skill_config-275027609": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.9배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.8배/1배/0.5. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.9배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027609": "곡사 모드 피해량:0.9배,충격 모드 피해량:2.8배/1배/0.5배,정밀 모드 피해량:1.9배", + "battle_skill_config-475027609": "", + "battle_skill_config-175027610": "혹한 삼중주", + "battle_skill_config-575027610": "", + "battle_skill_config-275027610": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:3배/1배/0.5. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 2배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027610": "곡사 모드 피해량:1배,충격 모드 피해량:3배/1배/0.5배,정밀 모드 피해량:2배", + "battle_skill_config-475027610": "", + "battle_skill_config-175027701": "혹한 삼중주", + "battle_skill_config-575027701": "", + "battle_skill_config-275027701": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.6배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2배/1배/0.2. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.2배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027701": "곡사 모드 피해량:0.6배,충격 모드 피해량:2배/1배/0.2배,정밀 모드 피해량:1.2배", + "battle_skill_config-475027701": "", + "battle_skill_config-175027702": "혹한 삼중주", + "battle_skill_config-575027702": "", + "battle_skill_config-275027702": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.7배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.2배/1.1배/0.2. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.4배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027702": "곡사 모드 피해량:0.7배,충격 모드 피해량:2.2배/1.1배/0.2배,정밀 모드 피해량:1.4배", + "battle_skill_config-475027702": "", + "battle_skill_config-175027703": "혹한 삼중주", + "battle_skill_config-575027703": "", + "battle_skill_config-275027703": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.8배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.4배/1.2배/0.3. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.6배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027703": "곡사 모드 피해량:0.8배,충격 모드 피해량:2.4배/1.2배/0.3배,정밀 모드 피해량:1.6배", + "battle_skill_config-475027703": "", + "battle_skill_config-175027704": "혹한 삼중주", + "battle_skill_config-575027704": "", + "battle_skill_config-275027704": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 0.9배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.7배/1.3배/0.3. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 1.8배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027704": "곡사 모드 피해량:0.9배,충격 모드 피해량:2.7배/1.3배/0.3배,정밀 모드 피해량:1.8배", + "battle_skill_config-475027704": "", + "battle_skill_config-175027705": "혹한 삼중주", + "battle_skill_config-575027705": "", + "battle_skill_config-275027705": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:2.9배/1.4배/0.3. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 2배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027705": "곡사 모드 피해량:1배,충격 모드 피해량:2.9배/1.4배/0.3배,정밀 모드 피해량:2배", + "battle_skill_config-475027705": "", + "battle_skill_config-175027706": "혹한 삼중주", + "battle_skill_config-575027706": "", + "battle_skill_config-275027706": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1.1배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:3.1배/1.6배/0.4. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 2.2배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027706": "곡사 모드 피해량:1.1배,충격 모드 피해량:3.1배/1.6배/0.4배,정밀 모드 피해량:2.2배", + "battle_skill_config-475027706": "", + "battle_skill_config-175027707": "혹한 삼중주", + "battle_skill_config-575027707": "", + "battle_skill_config-275027707": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1.2배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:3.3배/1.7배/0.4. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 2.4배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027707": "곡사 모드 피해량:1.2배,충격 모드 피해량:3.3배/1.7배/0.4배,정밀 모드 피해량:2.4배", + "battle_skill_config-475027707": "", + "battle_skill_config-175027708": "혹한 삼중주", + "battle_skill_config-575027708": "", + "battle_skill_config-275027708": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1.3배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:3.6배/1.8배/0.4. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 2.6배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027708": "곡사 모드 피해량:1.3배,충격 모드 피해량:3.6배/1.8배/0.4배,정밀 모드 피해량:2.6배", + "battle_skill_config-475027708": "", + "battle_skill_config-175027709": "혹한 삼중주", + "battle_skill_config-575027709": "", + "battle_skill_config-275027709": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1.4배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:3.8배/1.9배/0.5. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 2.8배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027709": "곡사 모드 피해량:1.4배,충격 모드 피해량:3.8배/1.9배/0.5배,정밀 모드 피해량:2.8배", + "battle_skill_config-475027709": "", + "battle_skill_config-175027710": "혹한 삼중주", + "battle_skill_config-575027710": "", + "battle_skill_config-275027710": "곡사 모드:자신 사거리 안에서, 멀리 있는 가로줄 범위에 무작위로 얼음탄을 9발 발사하여, 한 발마다 반경 1 범위에 편제당 1.5배 피해를 주고, 추위 표식을 2스택 부여한다.\n충격 모드:양쪽 포구에서 동시에 얼음탄을 발사해 자신 전방 가로 3줄 범위에 각각 다른 편제당 피해를 준다:4배/2배/0.5. 그리고 각각 추위 표식을 4스택/2스택/1스택 부여한다.\n정밀 모드:체력이 가장 높은 적을 지정하고 얼음탄을 9발 발사하여, 얼음탄마다 3배 단일 피해를 주고, 피해를 주면 한 발마다 추가로 추위 표식을 1스택 부여한다, 목표를 잃은 후에 다른 목표를 찾는다.", + "battle_skill_config-375027710": "곡사 모드 피해량:1.5배,충격 모드 피해량:4배/2배/0.5배,정밀 모드 피해량:3배", + "battle_skill_config-475027710": "", + "battle_skill_config-175027801": "극한 드라이브", + "battle_skill_config-575027801": "", + "battle_skill_config-275027801": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 3%, 이속을 3% 감소시킨다, 중첩 가능, 지속 5초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1초.", + "battle_skill_config-375027801": "추위 표식 사속 감소치:3%,추위 표식 이속 감소치:3%,추위 표식 지속:5초,동결 시간:1초", + "battle_skill_config-475027801": "", + "battle_skill_config-175027802": "극한 드라이브", + "battle_skill_config-575027802": "", + "battle_skill_config-275027802": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 3.2%, 이속을 3.2% 감소시킨다, 중첩 가능, 지속 5.3초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.1초.", + "battle_skill_config-375027802": "추위 표식 사속 감소치:3.2%,추위 표식 이속 감소치:3.2%,추위 표식 지속:5.3초,동결 시간:1.1초", + "battle_skill_config-475027802": "", + "battle_skill_config-175027803": "극한 드라이브", + "battle_skill_config-575027803": "", + "battle_skill_config-275027803": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 3.4%, 이속을 3.4% 감소시킨다, 중첩 가능, 지속 5.7초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.2초.", + "battle_skill_config-375027803": "추위 표식 사속 감소치:3.4%,추위 표식 이속 감소치:3.4%,추위 표식 지속:5.7초,동결 시간:1.2초", + "battle_skill_config-475027803": "", + "battle_skill_config-175027804": "극한 드라이브", + "battle_skill_config-575027804": "", + "battle_skill_config-275027804": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 3.7%, 이속을 3.7% 감소시킨다, 중첩 가능, 지속 6초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.3초.", + "battle_skill_config-375027804": "추위 표식 사속 감소치:3.7%,추위 표식 이속 감소치:3.7%,추위 표식 지속:6초,동결 시간:1.3초", + "battle_skill_config-475027804": "", + "battle_skill_config-175027805": "극한 드라이브", + "battle_skill_config-575027805": "", + "battle_skill_config-275027805": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 3.9%, 이속을 3.9% 감소시킨다, 중첩 가능, 지속 6.3초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.4초.", + "battle_skill_config-375027805": "추위 표식 사속 감소치:3.9%,추위 표식 이속 감소치:3.9%,추위 표식 지속:6.3초,동결 시간:1.4초", + "battle_skill_config-475027805": "", + "battle_skill_config-175027806": "극한 드라이브", + "battle_skill_config-575027806": "", + "battle_skill_config-275027806": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 4.1%, 이속을 4.1% 감소시킨다, 중첩 가능, 지속 6.7초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.6초.", + "battle_skill_config-375027806": "추위 표식 사속 감소치:4.1%,추위 표식 이속 감소치:4.1%,추위 표식 지속:6.7초,동결 시간:1.6초", + "battle_skill_config-475027806": "", + "battle_skill_config-175027807": "극한 드라이브", + "battle_skill_config-575027807": "", + "battle_skill_config-275027807": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 4.3%, 이속을 4.3% 감소시킨다, 중첩 가능, 지속 7초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.7초.", + "battle_skill_config-375027807": "추위 표식 사속 감소치:4.3%,추위 표식 이속 감소치:4.3%,추위 표식 지속:7초,동결 시간:1.7초", + "battle_skill_config-475027807": "", + "battle_skill_config-175027808": "극한 드라이브", + "battle_skill_config-575027808": "", + "battle_skill_config-275027808": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 4.6%, 이속을 4.6% 감소시킨다, 중첩 가능, 지속 7.3초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.8초.", + "battle_skill_config-375027808": "추위 표식 사속 감소치:4.6%,추위 표식 이속 감소치:4.6%,추위 표식 지속:7.3초,동결 시간:1.8초", + "battle_skill_config-475027808": "", + "battle_skill_config-175027809": "극한 드라이브", + "battle_skill_config-575027809": "", + "battle_skill_config-275027809": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 4.8%, 이속을 4.8% 감소시킨다, 중첩 가능, 지속 7.7초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 1.9초.", + "battle_skill_config-375027809": "추위 표식 사속 감소치:4.8%,추위 표식 이속 감소치:4.8%,추위 표식 지속:7.7초,동결 시간:1.9초", + "battle_skill_config-475027809": "", + "battle_skill_config-175027810": "극한 드라이브", + "battle_skill_config-575027810": "", + "battle_skill_config-275027810": "액티브: 스킬을 터치해 혹한 삼중주의 발동 모드를 전환한다: 곡사 모드(기본), 충격 모드, 정밀 모드.\n패시브: 스킬에 특수 얼음탄을 사용하여, 피해를 줄 때 추위 표식을 부여한다\n추위 표식: 스택마다 대상의 사속을 5%, 이속을 5% 감소시킨다, 중첩 가능, 지속 8초. 대상에게 추위 표식이 6스택 있을 경우, 모두 동결 표식 1스택으로 변환한다, 동결 지속 2초.", + "battle_skill_config-375027810": "추위 표식 사속 감소치:5%,추위 표식 이속 감소치:5%,추위 표식 지속:8초,동결 시간:2초", + "battle_skill_config-475027810": "", + "battle_skill_config-175027901": "복합유탄", + "battle_skill_config-575027901": "", + "battle_skill_config-275027901": "특별한 유탄발사기로 일반공격하여, 유탄 12발을 발사한 후 2초간 탄띠를 교체한다. 자신의 공속을 70% 감소시키는 대신, 공격마다 유탄을 2발 발사해 반경 1 범위 안 적에게 편제당 0.5배 폭발피해를 준다.", + "battle_skill_config-375027901": "사속 감소치:70%", + "battle_skill_config-475027901": "", + "battle_skill_config-175027902": "복합유탄", + "battle_skill_config-575027902": "", + "battle_skill_config-275027902": "특별한 유탄발사기로 일반공격하여, 유탄 12발을 발사한 후 2초간 탄띠를 교체한다. 자신의 공속을 65% 감소시키는 대신, 공격마다 유탄을 2발 발사해 반경 1 범위 안 적에게 편제당 0.5배 폭발피해를 준다.", + "battle_skill_config-375027902": "사속 감소치:65%", + "battle_skill_config-475027902": "", + "battle_skill_config-175027903": "복합유탄", + "battle_skill_config-575027903": "", + "battle_skill_config-275027903": "특별한 유탄발사기로 일반공격하여, 유탄 12발을 발사한 후 2초간 탄띠를 교체한다. 자신의 공속을 60% 감소시키는 대신, 공격마다 유탄을 2발 발사해 반경 1 범위 안 적에게 편제당 0.5배 폭발피해를 준다.", + "battle_skill_config-375027903": "사속 감소치:60%", + "battle_skill_config-475027903": "", + "battle_skill_config-175027904": "복합유탄", + "battle_skill_config-575027904": "", + "battle_skill_config-275027904": "특별한 유탄발사기로 일반공격하여, 유탄 12발을 발사한 후 2초간 탄띠를 교체한다. 자신의 공속을 55% 감소시키는 대신, 공격마다 유탄을 2발 발사해 반경 1 범위 안 적에게 편제당 0.5배 폭발피해를 준다.", + "battle_skill_config-375027904": "사속 감소치:55%", + "battle_skill_config-475027904": "", + "battle_skill_config-175027905": "복합유탄", + "battle_skill_config-575027905": "", + "battle_skill_config-275027905": "특별한 유탄발사기로 일반공격하여, 유탄 12발을 발사한 후 2초간 탄띠를 교체한다. 자신의 공속을 50% 감소시키는 대신, 공격마다 유탄을 2발 발사해 반경 1 범위 안 적에게 편제당 0.5배 폭발피해를 준다.", + "battle_skill_config-375027905": "사속 감소치:50%", + "battle_skill_config-475027905": "", + "battle_skill_config-175028001": "순록의 사냥터", + "battle_skill_config-575028001": "", + "battle_skill_config-275028001": "전투 개시 시 배경을 겨울 설원으로 바꾸고, 12초마다 모든 적에게 추위 표식을 1스택 부여한다. 디스트로이어-폭주사슴은 동결 표식을 가진 적에게 12% 추가피해를 준다.", + "battle_skill_config-375028001": "시간 간격:12초,추위 표식 부여수:1스택,추가 피해량:12%", + "battle_skill_config-475028001": "", + "battle_skill_config-175028002": "순록의 사냥터", + "battle_skill_config-575028002": "", + "battle_skill_config-275028002": "전투 개시 시 배경을 겨울 설원으로 바꾸고, 11.5초마다 모든 적에게 추위 표식을 1스택 부여한다. 디스트로이어-폭주사슴은 동결 표식을 가진 적에게 14% 추가피해를 준다.", + "battle_skill_config-375028002": "시간 간격:11.5초,추위 표식 부여수:1스택,추가 피해량:14%", + "battle_skill_config-475028002": "", + "battle_skill_config-175028003": "순록의 사냥터", + "battle_skill_config-575028003": "", + "battle_skill_config-275028003": "전투 개시 시 배경을 겨울 설원으로 바꾸고, 11초마다 모든 적에게 추위 표식을 1스택 부여한다. 디스트로이어-폭주사슴은 동결 표식을 가진 적에게 16% 추가피해를 준다.", + "battle_skill_config-375028003": "시간 간격:11초,추위 표식 부여수:1스택,추가 피해량:16%", + "battle_skill_config-475028003": "", + "battle_skill_config-175028004": "순록의 사냥터", + "battle_skill_config-575028004": "", + "battle_skill_config-275028004": "전투 개시 시 배경을 겨울 설원으로 바꾸고, 10.5초마다 모든 적에게 추위 표식을 2스택 부여한다. 디스트로이어-폭주사슴은 동결 표식을 가진 적에게 18% 추가피해를 준다.", + "battle_skill_config-375028004": "시간 간격:10.5초,추위 표식 부여수:2스택,추가 피해량:18%", + "battle_skill_config-475028004": "", + "battle_skill_config-175028005": "순록의 사냥터", + "battle_skill_config-575028005": "", + "battle_skill_config-275028005": "전투 개시 시 배경을 겨울 설원으로 바꾸고, 10초마다 모든 적에게 추위 표식을 2스택 부여한다. 디스트로이어-폭주사슴은 동결 표식을 가진 적에게 20% 추가피해를 준다.", + "battle_skill_config-375028005": "시간 간격:10초,추위 표식 부여수:2스택,추가 피해량:20%", + "battle_skill_config-475028005": "", + "battle_skill_config-175028101": "更换形态一至二-2层", + "battle_skill_config-575028101": "", + "battle_skill_config-275028101": "", + "battle_skill_config-375028101": "", + "battle_skill_config-475028101": "", + "battle_skill_config-175028201": "更换形态二至三-3层", + "battle_skill_config-575028201": "", + "battle_skill_config-275028201": "", + "battle_skill_config-375028201": "", + "battle_skill_config-475028201": "", + "battle_skill_config-175028301": "更换形态三至一-1层", + "battle_skill_config-575028301": "", + "battle_skill_config-275028301": "", + "battle_skill_config-375028301": "", + "battle_skill_config-475028301": "", + "battle_skill_config-175028401": "圣诞破坏者开局", + "battle_skill_config-575028401": "", + "battle_skill_config-275028401": "", + "battle_skill_config-375028401": "", + "battle_skill_config-475028401": "", + "battle_skill_config-175028501": "技能一곡사 모드", + "battle_skill_config-575028501": "", + "battle_skill_config-275028501": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028501": "쿨타임:18초,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028501": "", + "battle_skill_config-175028502": "技能一곡사 모드", + "battle_skill_config-575028502": "", + "battle_skill_config-275028502": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028502": "쿨타임:17.7초,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028502": "", + "battle_skill_config-175028503": "技能一곡사 모드", + "battle_skill_config-575028503": "", + "battle_skill_config-275028503": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028503": "쿨타임:17.3초,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028503": "", + "battle_skill_config-175028504": "技能一곡사 모드", + "battle_skill_config-575028504": "", + "battle_skill_config-275028504": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028504": "쿨타임:17초,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028504": "", + "battle_skill_config-175028505": "技能一곡사 모드", + "battle_skill_config-575028505": "", + "battle_skill_config-275028505": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028505": "쿨타임:16.7초,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028505": "", + "battle_skill_config-175028506": "技能一곡사 모드", + "battle_skill_config-575028506": "", + "battle_skill_config-275028506": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028506": "쿨타임:16.3초,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028506": "", + "battle_skill_config-175028507": "技能一곡사 모드", + "battle_skill_config-575028507": "", + "battle_skill_config-275028507": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028507": "쿨타임:16초,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028507": "", + "battle_skill_config-175028508": "技能一곡사 모드", + "battle_skill_config-575028508": "", + "battle_skill_config-275028508": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028508": "쿨타임:15.7초,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028508": "", + "battle_skill_config-175028509": "技能一곡사 모드", + "battle_skill_config-575028509": "", + "battle_skill_config-275028509": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028509": "쿨타임:15.3초,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028509": "", + "battle_skill_config-175028510": "技能一곡사 모드", + "battle_skill_config-575028510": "", + "battle_skill_config-275028510": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028510": "쿨타임:15초,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028510": "", + "battle_skill_config-175028601": "技能一충격 모드", + "battle_skill_config-575028601": "", + "battle_skill_config-275028601": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028601": "쿨타임:18초,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028601": "", + "battle_skill_config-175028602": "技能一충격 모드", + "battle_skill_config-575028602": "", + "battle_skill_config-275028602": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028602": "쿨타임:17.7초,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028602": "", + "battle_skill_config-175028603": "技能一충격 모드", + "battle_skill_config-575028603": "", + "battle_skill_config-275028603": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028603": "쿨타임:17.3초,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028603": "", + "battle_skill_config-175028604": "技能一충격 모드", + "battle_skill_config-575028604": "", + "battle_skill_config-275028604": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028604": "쿨타임:17초,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028604": "", + "battle_skill_config-175028605": "技能一충격 모드", + "battle_skill_config-575028605": "", + "battle_skill_config-275028605": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028605": "쿨타임:16.7초,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028605": "", + "battle_skill_config-175028606": "技能一충격 모드", + "battle_skill_config-575028606": "", + "battle_skill_config-275028606": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028606": "쿨타임:16.3초,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028606": "", + "battle_skill_config-175028607": "技能一충격 모드", + "battle_skill_config-575028607": "", + "battle_skill_config-275028607": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028607": "쿨타임:16초,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028607": "", + "battle_skill_config-175028608": "技能一충격 모드", + "battle_skill_config-575028608": "", + "battle_skill_config-275028608": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028608": "쿨타임:15.7초,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028608": "", + "battle_skill_config-175028609": "技能一충격 모드", + "battle_skill_config-575028609": "", + "battle_skill_config-275028609": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028609": "쿨타임:15.3초,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028609": "", + "battle_skill_config-175028610": "技能一충격 모드", + "battle_skill_config-575028610": "", + "battle_skill_config-275028610": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028610": "쿨타임:15초,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028610": "", + "battle_skill_config-175028701": "技能一정밀 모드", + "battle_skill_config-575028701": "", + "battle_skill_config-275028701": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028701": "쿨타임:18초,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028701": "", + "battle_skill_config-175028702": "技能一정밀 모드", + "battle_skill_config-575028702": "", + "battle_skill_config-275028702": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028702": "쿨타임:17.7초,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028702": "", + "battle_skill_config-175028703": "技能一정밀 모드", + "battle_skill_config-575028703": "", + "battle_skill_config-275028703": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028703": "쿨타임:17.3초,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028703": "", + "battle_skill_config-175028704": "技能一정밀 모드", + "battle_skill_config-575028704": "", + "battle_skill_config-275028704": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028704": "쿨타임:17초,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028704": "", + "battle_skill_config-175028705": "技能一정밀 모드", + "battle_skill_config-575028705": "", + "battle_skill_config-275028705": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028705": "쿨타임:16.7초,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028705": "", + "battle_skill_config-175028706": "技能一정밀 모드", + "battle_skill_config-575028706": "", + "battle_skill_config-275028706": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028706": "쿨타임:16.3초,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028706": "", + "battle_skill_config-175028707": "技能一정밀 모드", + "battle_skill_config-575028707": "", + "battle_skill_config-275028707": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028707": "쿨타임:16초,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028707": "", + "battle_skill_config-175028708": "技能一정밀 모드", + "battle_skill_config-575028708": "", + "battle_skill_config-275028708": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028708": "쿨타임:15.7초,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028708": "", + "battle_skill_config-175028709": "技能一정밀 모드", + "battle_skill_config-575028709": "", + "battle_skill_config-275028709": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028709": "쿨타임:15.3초,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028709": "", + "battle_skill_config-175028710": "技能一정밀 모드", + "battle_skill_config-575028710": "", + "battle_skill_config-275028710": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028710": "쿨타임:15초,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028710": "", + "battle_skill_config-175028801": "技能一解析곡사 모드", + "battle_skill_config-575028801": "", + "battle_skill_config-275028801": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028801": "쿨타임:18초,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028801": "", + "battle_skill_config-175028802": "技能一解析곡사 모드", + "battle_skill_config-575028802": "", + "battle_skill_config-275028802": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028802": "쿨타임:17.7초,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028802": "", + "battle_skill_config-175028803": "技能一解析곡사 모드", + "battle_skill_config-575028803": "", + "battle_skill_config-275028803": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028803": "쿨타임:17.3초,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028803": "", + "battle_skill_config-175028804": "技能一解析곡사 모드", + "battle_skill_config-575028804": "", + "battle_skill_config-275028804": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028804": "쿨타임:17초,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028804": "", + "battle_skill_config-175028805": "技能一解析곡사 모드", + "battle_skill_config-575028805": "", + "battle_skill_config-275028805": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028805": "쿨타임:16.7초,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028805": "", + "battle_skill_config-175028806": "技能一解析곡사 모드", + "battle_skill_config-575028806": "", + "battle_skill_config-275028806": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028806": "쿨타임:16.3초,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028806": "", + "battle_skill_config-175028807": "技能一解析곡사 모드", + "battle_skill_config-575028807": "", + "battle_skill_config-275028807": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028807": "쿨타임:16초,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028807": "", + "battle_skill_config-175028808": "技能一解析곡사 모드", + "battle_skill_config-575028808": "", + "battle_skill_config-275028808": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028808": "쿨타임:15.7초,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028808": "", + "battle_skill_config-175028809": "技能一解析곡사 모드", + "battle_skill_config-575028809": "", + "battle_skill_config-275028809": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028809": "쿨타임:15.3초,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028809": "", + "battle_skill_config-175028810": "技能一解析곡사 모드", + "battle_skill_config-575028810": "", + "battle_skill_config-275028810": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028810": "쿨타임:15초,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028810": "", + "battle_skill_config-175028901": "技能一解析충격 모드", + "battle_skill_config-575028901": "", + "battle_skill_config-275028901": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028901": "쿨타임:18초,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028901": "", + "battle_skill_config-175028902": "技能一解析충격 모드", + "battle_skill_config-575028902": "", + "battle_skill_config-275028902": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028902": "쿨타임:17.7초,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028902": "", + "battle_skill_config-175028903": "技能一解析충격 모드", + "battle_skill_config-575028903": "", + "battle_skill_config-275028903": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028903": "쿨타임:17.3초,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028903": "", + "battle_skill_config-175028904": "技能一解析충격 모드", + "battle_skill_config-575028904": "", + "battle_skill_config-275028904": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028904": "쿨타임:17초,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028904": "", + "battle_skill_config-175028905": "技能一解析충격 모드", + "battle_skill_config-575028905": "", + "battle_skill_config-275028905": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028905": "쿨타임:16.7초,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028905": "", + "battle_skill_config-175028906": "技能一解析충격 모드", + "battle_skill_config-575028906": "", + "battle_skill_config-275028906": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028906": "쿨타임:16.3초,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028906": "", + "battle_skill_config-175028907": "技能一解析충격 모드", + "battle_skill_config-575028907": "", + "battle_skill_config-275028907": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028907": "쿨타임:16초,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028907": "", + "battle_skill_config-175028908": "技能一解析충격 모드", + "battle_skill_config-575028908": "", + "battle_skill_config-275028908": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028908": "쿨타임:15.7초,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028908": "", + "battle_skill_config-175028909": "技能一解析충격 모드", + "battle_skill_config-575028909": "", + "battle_skill_config-275028909": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028909": "쿨타임:15.3초,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028909": "", + "battle_skill_config-175028910": "技能一解析충격 모드", + "battle_skill_config-575028910": "", + "battle_skill_config-275028910": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375028910": "쿨타임:15초,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028910": "", + "battle_skill_config-175029001": "技能一解析정밀 모드", + "battle_skill_config-575029001": "", + "battle_skill_config-275029001": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029001": "쿨타임:18초,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029001": "", + "battle_skill_config-175029002": "技能一解析정밀 모드", + "battle_skill_config-575029002": "", + "battle_skill_config-275029002": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029002": "쿨타임:17.7초,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029002": "", + "battle_skill_config-175029003": "技能一解析정밀 모드", + "battle_skill_config-575029003": "", + "battle_skill_config-275029003": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029003": "쿨타임:17.3초,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029003": "", + "battle_skill_config-175029004": "技能一解析정밀 모드", + "battle_skill_config-575029004": "", + "battle_skill_config-275029004": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029004": "쿨타임:17초,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029004": "", + "battle_skill_config-175029005": "技能一解析정밀 모드", + "battle_skill_config-575029005": "", + "battle_skill_config-275029005": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每초受到0.1배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029005": "쿨타임:16.7초,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029005": "", + "battle_skill_config-175029006": "技能一解析정밀 모드", + "battle_skill_config-575029006": "", + "battle_skill_config-275029006": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029006": "쿨타임:16.3초,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029006": "", + "battle_skill_config-175029007": "技能一解析정밀 모드", + "battle_skill_config-575029007": "", + "battle_skill_config-275029007": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029007": "쿨타임:16초,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029007": "", + "battle_skill_config-175029008": "技能一解析정밀 모드", + "battle_skill_config-575029008": "", + "battle_skill_config-275029008": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029008": "쿨타임:15.7초,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029008": "", + "battle_skill_config-175029009": "技能一解析정밀 모드", + "battle_skill_config-575029009": "", + "battle_skill_config-275029009": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029009": "쿨타임:15.3초,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029009": "", + "battle_skill_config-175029010": "技能一解析정밀 모드", + "battle_skill_config-575029010": "", + "battle_skill_config-275029010": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每초受到0.2배的编制伤害,鬼雾持续6초.\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10초.\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10초.", + "battle_skill_config-375029010": "쿨타임:15초,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029010": "", + "battle_skill_config-175029101": "二技能等级标识", + "battle_skill_config-575029101": "", + "battle_skill_config-275029101": "", + "battle_skill_config-375029101": "", + "battle_skill_config-475029101": "", + "battle_skill_config-175029102": "二技能等级标识", + "battle_skill_config-575029102": "", + "battle_skill_config-275029102": "", + "battle_skill_config-375029102": "", + "battle_skill_config-475029102": "", + "battle_skill_config-175029103": "二技能等级标识", + "battle_skill_config-575029103": "", + "battle_skill_config-275029103": "", + "battle_skill_config-375029103": "", + "battle_skill_config-475029103": "", + "battle_skill_config-175029104": "二技能等级标识", + "battle_skill_config-575029104": "", + "battle_skill_config-275029104": "", + "battle_skill_config-375029104": "", + "battle_skill_config-475029104": "", + "battle_skill_config-175029105": "二技能等级标识", + "battle_skill_config-575029105": "", + "battle_skill_config-275029105": "", + "battle_skill_config-375029105": "", + "battle_skill_config-475029105": "", + "battle_skill_config-175029106": "二技能等级标识", + "battle_skill_config-575029106": "", + "battle_skill_config-275029106": "", + "battle_skill_config-375029106": "", + "battle_skill_config-475029106": "", + "battle_skill_config-175029107": "二技能等级标识", + "battle_skill_config-575029107": "", + "battle_skill_config-275029107": "", + "battle_skill_config-375029107": "", + "battle_skill_config-475029107": "", + "battle_skill_config-175029108": "二技能等级标识", + "battle_skill_config-575029108": "", + "battle_skill_config-275029108": "", + "battle_skill_config-375029108": "", + "battle_skill_config-475029108": "", + "battle_skill_config-175029109": "二技能等级标识", + "battle_skill_config-575029109": "", + "battle_skill_config-275029109": "", + "battle_skill_config-375029109": "", + "battle_skill_config-475029109": "", + "battle_skill_config-175029110": "二技能等级标识", + "battle_skill_config-575029110": "", + "battle_skill_config-275029110": "", + "battle_skill_config-375029110": "", + "battle_skill_config-475029110": "", + "battle_skill_config-175029201": "순록의 사냥터循环", + "battle_skill_config-575029201": "", + "battle_skill_config-275029201": "", + "battle_skill_config-375029201": "", + "battle_skill_config-475029201": "", + "battle_skill_config-175029202": "순록의 사냥터循环", + "battle_skill_config-575029202": "", + "battle_skill_config-275029202": "", + "battle_skill_config-375029202": "", + "battle_skill_config-475029202": "", + "battle_skill_config-175029203": "순록의 사냥터循环", + "battle_skill_config-575029203": "", + "battle_skill_config-275029203": "", + "battle_skill_config-375029203": "", + "battle_skill_config-475029203": "", + "battle_skill_config-175029204": "순록의 사냥터循环", + "battle_skill_config-575029204": "", + "battle_skill_config-275029204": "", + "battle_skill_config-375029204": "", + "battle_skill_config-475029204": "", + "battle_skill_config-175029205": "순록의 사냥터循环", + "battle_skill_config-575029205": "", + "battle_skill_config-275029205": "", + "battle_skill_config-375029205": "", + "battle_skill_config-475029205": "", + "battle_skill_config-175029301": "更换雪景", + "battle_skill_config-575029301": "", + "battle_skill_config-275029301": "", + "battle_skill_config-375029301": "", + "battle_skill_config-475029301": "", + "battle_skill_config-175029401": "破坏者普攻触发", + "battle_skill_config-575029401": "", + "battle_skill_config-275029401": "破坏者普攻触发器", + "battle_skill_config-375029401": "", + "battle_skill_config-475029401": "", + "battle_skill_config-175029501": "破坏者开场上弹", + "battle_skill_config-575029501": "", + "battle_skill_config-275029501": "", + "battle_skill_config-375029501": "", + "battle_skill_config-475029501": "", + "battle_skill_config-175029502": "破坏者开场上弹", + "battle_skill_config-575029502": "", + "battle_skill_config-275029502": "", + "battle_skill_config-375029502": "", + "battle_skill_config-475029502": "", + "battle_skill_config-175029503": "破坏者开场上弹", + "battle_skill_config-575029503": "", + "battle_skill_config-275029503": "", + "battle_skill_config-375029503": "", + "battle_skill_config-475029503": "", + "battle_skill_config-175029504": "破坏者开场上弹", + "battle_skill_config-575029504": "", + "battle_skill_config-275029504": "", + "battle_skill_config-375029504": "", + "battle_skill_config-475029504": "", + "battle_skill_config-175029505": "破坏者开场上弹", + "battle_skill_config-575029505": "", + "battle_skill_config-275029505": "", + "battle_skill_config-375029505": "", + "battle_skill_config-475029505": "", + "battle_skill_config-175029601": "破坏者换弹", + "battle_skill_config-575029601": "", + "battle_skill_config-275029601": "", + "battle_skill_config-375029601": "", + "battle_skill_config-475029601": "", + "battle_skill_config-175029701": "생강빵 가드1", + "battle_skill_config-575029701": "", + "battle_skill_config-275029701": "5회 일반공격 이후, 저격을 한다. 1초간 조준하고 가장 멀리 있는 적에게 250% 피해를 준다.(필중, 장갑 무시)", + "battle_skill_config-375029701": "발사 간격:5,피해 배율:250%", + "battle_skill_config-475029701": "", + "battle_skill_config-175029702": "생강빵 가드2", + "battle_skill_config-575029702": "", + "battle_skill_config-275029702": "5회 일반공격 이후, 저격을 한다. 1초간 조준하고 가장 멀리 있는 적에게 280% 피해를 준다.(필중, 장갑 무시)", + "battle_skill_config-375029702": "발사 간격:5,피해 배율:280%", + "battle_skill_config-475029702": "", + "battle_skill_config-175029703": "생강빵 가드3", + "battle_skill_config-575029703": "", + "battle_skill_config-275029703": "5회 일반공격 이후, 저격을 한다. 1초간 조준하고 가장 멀리 있는 적에게 320% 피해를 준다.(필중, 장갑 무시)", + "battle_skill_config-375029703": "발사 간격:5,피해 배율:320%", + "battle_skill_config-475029703": "", + "battle_skill_config-175029704": "생강빵 가드4", + "battle_skill_config-575029704": "", + "battle_skill_config-275029704": "4회 일반공격 이후, 저격을 한다. 1초간 조준하고 가장 멀리 있는 적에게 350% 피해를 준다.(필중, 장갑 무시)", + "battle_skill_config-375029704": "발사 간격:4,피해 배율:350%", + "battle_skill_config-475029704": "", + "battle_skill_config-175029705": "생강빵 가드5", + "battle_skill_config-575029705": "", + "battle_skill_config-275029705": "4회 일반공격 이후, 저격을 한다. 1초간 조준하고 가장 멀리 있는 적에게 380% 피해를 준다.(필중, 장갑 무시)", + "battle_skill_config-375029705": "발사 간격:4,피해 배율:380%", + "battle_skill_config-475029705": "", + "battle_skill_config-175029801": "얼음 코팅", + "battle_skill_config-575029801": "", + "battle_skill_config-275029801": "3 범위 안의 적의 화력을 6% 감소시키고, 필드 전체에 추위 표식 또는 동결 표식을 가진 적에겐 받는 피해량을 12% 증폭시킨다, 지속시간 6초, 최대 2회 중첩 가능.", + "battle_skill_config-375029801": "쿨타임:12초,화력 감소치:6%,피해 증폭량:12%", + "battle_skill_config-475029801": "", + "battle_skill_config-175029802": "얼음 코팅", + "battle_skill_config-575029802": "", + "battle_skill_config-275029802": "3 범위 안의 적의 화력을 7% 감소시키고, 필드 전체에 추위 표식 또는 동결 표식을 가진 적에겐 받는 피해량을 14% 증폭시킨다, 지속시간 6초, 최대 2회 중첩 가능.", + "battle_skill_config-375029802": "쿨타임:11.5초,화력 감소치:7%,피해 증폭량:14%", + "battle_skill_config-475029802": "", + "battle_skill_config-175029803": "얼음 코팅", + "battle_skill_config-575029803": "", + "battle_skill_config-275029803": "3 범위 안의 적의 화력을 8% 감소시키고, 필드 전체에 추위 표식 또는 동결 표식을 가진 적에겐 받는 피해량을 16% 증폭시킨다, 지속시간 6초, 최대 2회 중첩 가능.", + "battle_skill_config-375029803": "쿨타임:11초,화력 감소치:8%,피해 증폭량:16%", + "battle_skill_config-475029803": "", + "battle_skill_config-175029804": "얼음 코팅", + "battle_skill_config-575029804": "", + "battle_skill_config-275029804": "3 범위 안의 적의 화력을 9% 감소시키고, 필드 전체에 추위 표식 또는 동결 표식을 가진 적에겐 받는 피해량을 18% 증폭시킨다, 지속시간 6초, 최대 2회 중첩 가능.", + "battle_skill_config-375029804": "쿨타임:10.5초,화력 감소치:9%,피해 증폭량:18%", + "battle_skill_config-475029804": "", + "battle_skill_config-175029805": "얼음 코팅", + "battle_skill_config-575029805": "", + "battle_skill_config-275029805": "3 범위 안의 적의 화력을 10% 감소시키고, 필드 전체에 추위 표식 또는 동결 표식을 가진 적에겐 받는 피해량을 20% 증폭시킨다, 지속시간 6초, 최대 2회 중첩 가능.", + "battle_skill_config-375029805": "쿨타임:10초,화력 감소치:10%,피해 증폭량:20%", + "battle_skill_config-475029805": "", + "battle_skill_config-175029901": "寒冷转冰冻", + "battle_skill_config-575029901": "", + "battle_skill_config-275029901": "", + "battle_skill_config-375029901": "", + "battle_skill_config-475029901": "", + "battle_skill_config-175901301": "加护盾40点", + "battle_skill_config-575901301": "", + "battle_skill_config-275901301": "增加整队护盾40", + "battle_skill_config-375901301": "", + "battle_skill_config-475901301": "", + "battle_skill_config-175901401": "加护盾80点", + "battle_skill_config-575901401": "", + "battle_skill_config-275901401": "增加整队护盾80", + "battle_skill_config-375901401": "", + "battle_skill_config-475901401": "", + "battle_skill_config-175901501": "加护盾120点", + "battle_skill_config-575901501": "", + "battle_skill_config-275901501": "增加整队护盾120", + "battle_skill_config-375901501": "", + "battle_skill_config-475901501": "", + "battle_skill_config-175901601": "伤害提升10%", + "battle_skill_config-575901601": "", + "battle_skill_config-275901601": "提升全队伤害10%", + "battle_skill_config-375901601": "", + "battle_skill_config-475901601": "", + "battle_skill_config-175901701": "伤害提升20%", + "battle_skill_config-575901701": "", + "battle_skill_config-275901701": "提升全队伤害20%", + "battle_skill_config-375901701": "", + "battle_skill_config-475901701": "", + "battle_skill_config-175902001": "释放方伤害提高100%", + "battle_skill_config-575902001": "", + "battle_skill_config-275902001": "提升全队伤害100%", + "battle_skill_config-375902001": "", + "battle_skill_config-475902001": "", + "battle_skill_config-175902101": "敌方全体护盾增加200%生命值上技能buff", + "battle_skill_config-575902101": "", + "battle_skill_config-275902101": "提升全队护盾200%生命值", + "battle_skill_config-375902101": "", + "battle_skill_config-475902101": "", + "battle_skill_config-175902201": "敌方全体护盾增加200%生命值自己加", + "battle_skill_config-575902201": "", + "battle_skill_config-275902201": "提升全队护盾200%生命值", + "battle_skill_config-375902201": "", + "battle_skill_config-475902201": "", + "battle_skill_config-175902301": "敌方BUFF1标记", + "battle_skill_config-575902301": "", + "battle_skill_config-275902301": "buff1", + "battle_skill_config-375902301": "", + "battle_skill_config-475902301": "", + "battle_skill_config-175902401": "我方对战BUFF1时加火力", + "battle_skill_config-575902401": "", + "battle_skill_config-275902401": "提升全队伤害100%", + "battle_skill_config-375902401": "", + "battle_skill_config-475902401": "", + "battle_skill_config-175902501": "加火力召唤物普攻", + "battle_skill_config-575902501": "", + "battle_skill_config-275902501": "", + "battle_skill_config-375902501": "", + "battle_skill_config-475902501": "", + "battle_skill_config-175902601": "我方加火力的召唤物", + "battle_skill_config-575902601": "", + "battle_skill_config-275902601": "", + "battle_skill_config-375902601": "", + "battle_skill_config-475902601": "", + "battle_skill_config-175902701": "敌方boss护盾增加15%生命值5力场盾", + "battle_skill_config-575902701": "", + "battle_skill_config-275902701": "提升boss护盾15%生命值", + "battle_skill_config-375902701": "", + "battle_skill_config-475902701": "", + "battle_skill_config-175902801": "我方全体护盾增加200%生命值上技能buff", + "battle_skill_config-575902801": "", + "battle_skill_config-275902801": "提升全队护盾200%生命值", + "battle_skill_config-375902801": "", + "battle_skill_config-475902801": "", + "battle_skill_config-175026501": "운명의 룰렛", + "battle_skill_config-575026501": "", + "battle_skill_config-275026501": "실린더마다 위력이 0.1배,0.5배,1배,1.5배,3배,6배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 3% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 5% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 15% 상승시킨다, 지속시간 5초.", + "battle_skill_config-375026501": "쿨타임:15초,피해 배율1:1.5배,피해 배율2:3배,피해 배율3:6배,명중 및 치명상 상승:3%,이속 및 회피 감소:5%,사속 상승치:15%,액티브 지속시간:5초", + "battle_skill_config-475026501": "", + "battle_skill_config-175026502": "운명의 룰렛", + "battle_skill_config-575026502": "", + "battle_skill_config-275026502": "실린더마다 위력이 0.1배,0.5배,1배,1.6배,3.2배,6.4배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 3% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 5.6% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 18% 상승시킨다, 지속시간 5.3초.", + "battle_skill_config-375026502": "쿨타임:14.7초,피해 배율1:1.6배,피해 배율2:3.2배,피해 배율3:6.4배,명중 및 치명상 상승:3%,이속 및 회피 감소:5.6%,사속 상승치:18%,액티브 지속시간:5.3초", + "battle_skill_config-475026502": "", + "battle_skill_config-175026503": "운명의 룰렛", + "battle_skill_config-575026503": "", + "battle_skill_config-275026503": "실린더마다 위력이 0.1배,0.5배,1배,1.6배,3.4배,6.9배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 3% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 6.1% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 21% 상승시킨다, 지속시간 5.7초.", + "battle_skill_config-375026503": "쿨타임:14.3초,피해 배율1:1.6배,피해 배율2:3.4배,피해 배율3:6.9배,명중 및 치명상 상승:3%,이속 및 회피 감소:6.1%,사속 상승치:21%,액티브 지속시간:5.7초", + "battle_skill_config-475026503": "", + "battle_skill_config-175026504": "운명의 룰렛", + "battle_skill_config-575026504": "", + "battle_skill_config-275026504": "실린더마다 위력이 0.1배,0.5배,1배,1.7배,3.7배,7.3배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 4% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 6.7% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 23% 상승시킨다, 지속시간 6초.", + "battle_skill_config-375026504": "쿨타임:14초,피해 배율1:1.7배,피해 배율2:3.7배,피해 배율3:7.3배,명중 및 치명상 상승:4%,이속 및 회피 감소:6.7%,사속 상승치:23%,액티브 지속시간:6초", + "battle_skill_config-475026504": "", + "battle_skill_config-175026505": "운명의 룰렛", + "battle_skill_config-575026505": "", + "battle_skill_config-275026505": "실린더마다 위력이 0.1배,0.5배,1배,1.7배,3.9배,7.8배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 4% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 7.2% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 26% 상승시킨다, 지속시간 6.3초.", + "battle_skill_config-375026505": "쿨타임:13.7초,피해 배율1:1.7배,피해 배율2:3.9배,피해 배율3:7.8배,명중 및 치명상 상승:4%,이속 및 회피 감소:7.2%,사속 상승치:26%,액티브 지속시간:6.3초", + "battle_skill_config-475026505": "", + "battle_skill_config-175026506": "운명의 룰렛", + "battle_skill_config-575026506": "", + "battle_skill_config-275026506": "실린더마다 위력이 0.1배,0.5배,1배,1.8배,4.1배,8.2배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 4% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 7.8% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 29% 상승시킨다, 지속시간 6.7초.", + "battle_skill_config-375026506": "쿨타임:13.3초,피해 배율1:1.8배,피해 배율2:4.1배,피해 배율3:8.2배,명중 및 치명상 상승:4%,이속 및 회피 감소:7.8%,사속 상승치:29%,액티브 지속시간:6.7초", + "battle_skill_config-475026506": "", + "battle_skill_config-175026507": "운명의 룰렛", + "battle_skill_config-575026507": "", + "battle_skill_config-275026507": "실린더마다 위력이 0.1배,0.5배,1배,1.8배,4.3배,8.7배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 4% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 8.3% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 32% 상승시킨다, 지속시간 7초.", + "battle_skill_config-375026507": "쿨타임:13초,피해 배율1:1.8배,피해 배율2:4.3배,피해 배율3:8.7배,명중 및 치명상 상승:4%,이속 및 회피 감소:8.3%,사속 상승치:32%,액티브 지속시간:7초", + "battle_skill_config-475026507": "", + "battle_skill_config-175026508": "운명의 룰렛", + "battle_skill_config-575026508": "", + "battle_skill_config-275026508": "실린더마다 위력이 0.1배,0.5배,1배,1.9배,4.6배,9.1배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 5% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 8.9% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 34% 상승시킨다, 지속시간 7.3초.", + "battle_skill_config-375026508": "쿨타임:12.7초,피해 배율1:1.9배,피해 배율2:4.6배,피해 배율3:9.1배,명중 및 치명상 상승:5%,이속 및 회피 감소:8.9%,사속 상승치:34%,액티브 지속시간:7.3초", + "battle_skill_config-475026508": "", + "battle_skill_config-175026509": "운명의 룰렛", + "battle_skill_config-575026509": "", + "battle_skill_config-275026509": "실린더마다 위력이 0.1배,0.5배,1배,1.9배,4.8배,9.6배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 5% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 9.4% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 37% 상승시킨다, 지속시간 7.7초.", + "battle_skill_config-375026509": "쿨타임:12.3초,피해 배율1:1.9배,피해 배율2:4.8배,피해 배율3:9.6배,명중 및 치명상 상승:5%,이속 및 회피 감소:9.4%,사속 상승치:37%,액티브 지속시간:7.7초", + "battle_skill_config-475026509": "", + "battle_skill_config-175026510": "운명의 룰렛", + "battle_skill_config-575026510": "", + "battle_skill_config-275026510": "실린더마다 위력이 0.1배,0.5배,1배,2배,5배,10배인 총알이 순서대로 장전되며, 첫 총알은 무작위로 발사된다.\n첫 총알 위력이 1배 이상일 경우 자신의 명중과 치명타 피해를 5% 상승시키며, 아닐 경우 자신의 이동속도와 회피를 10% 감소시킨다, 지속시간 20초.\n액티브: 자신의 사속을 40% 상승시킨다, 지속시간 8초.", + "battle_skill_config-375026510": "쿨타임:12초,피해 배율1:2배,피해 배율2:5배,피해 배율3:10배,명중 및 치명상 상승:5%,이속 및 회피 감소:10%,사속 상승치:40%,액티브 지속시간:8초", + "battle_skill_config-475026510": "", + "battle_skill_config-175026601": "芮诺普攻扳机", + "battle_skill_config-575026601": "", + "battle_skill_config-275026601": "", + "battle_skill_config-375026601": "", + "battle_skill_config-475026601": "", + "battle_skill_config-175026701": "芮诺普攻I", + "battle_skill_config-575026701": "", + "battle_skill_config-275026701": "", + "battle_skill_config-375026701": "", + "battle_skill_config-475026701": "", + "battle_skill_config-175026801": "芮诺普攻II", + "battle_skill_config-575026801": "", + "battle_skill_config-275026801": "", + "battle_skill_config-375026801": "", + "battle_skill_config-475026801": "", + "battle_skill_config-175026901": "芮诺普攻III", + "battle_skill_config-575026901": "", + "battle_skill_config-275026901": "", + "battle_skill_config-375026901": "", + "battle_skill_config-475026901": "", + "battle_skill_config-175027001": "芮诺普攻IV", + "battle_skill_config-575027001": "", + "battle_skill_config-275027001": "", + "battle_skill_config-375027001": "", + "battle_skill_config-475027001": "", + "battle_skill_config-175027002": "芮诺普攻IV", + "battle_skill_config-575027002": "", + "battle_skill_config-275027002": "", + "battle_skill_config-375027002": "", + "battle_skill_config-475027002": "", + "battle_skill_config-175027003": "芮诺普攻IV", + "battle_skill_config-575027003": "", + "battle_skill_config-275027003": "", + "battle_skill_config-375027003": "", + "battle_skill_config-475027003": "", + "battle_skill_config-175027004": "芮诺普攻IV", + "battle_skill_config-575027004": "", + "battle_skill_config-275027004": "", + "battle_skill_config-375027004": "", + "battle_skill_config-475027004": "", + "battle_skill_config-175027005": "芮诺普攻IV", + "battle_skill_config-575027005": "", + "battle_skill_config-275027005": "", + "battle_skill_config-375027005": "", + "battle_skill_config-475027005": "", + "battle_skill_config-175027006": "芮诺普攻IV", + "battle_skill_config-575027006": "", + "battle_skill_config-275027006": "", + "battle_skill_config-375027006": "", + "battle_skill_config-475027006": "", + "battle_skill_config-175027007": "芮诺普攻IV", + "battle_skill_config-575027007": "", + "battle_skill_config-275027007": "", + "battle_skill_config-375027007": "", + "battle_skill_config-475027007": "", + "battle_skill_config-175027008": "芮诺普攻IV", + "battle_skill_config-575027008": "", + "battle_skill_config-275027008": "", + "battle_skill_config-375027008": "", + "battle_skill_config-475027008": "", + "battle_skill_config-175027009": "芮诺普攻IV", + "battle_skill_config-575027009": "", + "battle_skill_config-275027009": "", + "battle_skill_config-375027009": "", + "battle_skill_config-475027009": "", + "battle_skill_config-175027010": "芮诺普攻IV", + "battle_skill_config-575027010": "", + "battle_skill_config-275027010": "", + "battle_skill_config-375027010": "", + "battle_skill_config-475027010": "", + "battle_skill_config-175027101": "芮诺普攻V", + "battle_skill_config-575027101": "", + "battle_skill_config-275027101": "", + "battle_skill_config-375027101": "", + "battle_skill_config-475027101": "", + "battle_skill_config-175027102": "芮诺普攻V", + "battle_skill_config-575027102": "", + "battle_skill_config-275027102": "", + "battle_skill_config-375027102": "", + "battle_skill_config-475027102": "", + "battle_skill_config-175027103": "芮诺普攻V", + "battle_skill_config-575027103": "", + "battle_skill_config-275027103": "", + "battle_skill_config-375027103": "", + "battle_skill_config-475027103": "", + "battle_skill_config-175027104": "芮诺普攻V", + "battle_skill_config-575027104": "", + "battle_skill_config-275027104": "", + "battle_skill_config-375027104": "", + "battle_skill_config-475027104": "", + "battle_skill_config-175027105": "芮诺普攻V", + "battle_skill_config-575027105": "", + "battle_skill_config-275027105": "", + "battle_skill_config-375027105": "", + "battle_skill_config-475027105": "", + "battle_skill_config-175027106": "芮诺普攻V", + "battle_skill_config-575027106": "", + "battle_skill_config-275027106": "", + "battle_skill_config-375027106": "", + "battle_skill_config-475027106": "", + "battle_skill_config-175027107": "芮诺普攻V", + "battle_skill_config-575027107": "", + "battle_skill_config-275027107": "", + "battle_skill_config-375027107": "", + "battle_skill_config-475027107": "", + "battle_skill_config-175027108": "芮诺普攻V", + "battle_skill_config-575027108": "", + "battle_skill_config-275027108": "", + "battle_skill_config-375027108": "", + "battle_skill_config-475027108": "", + "battle_skill_config-175027109": "芮诺普攻V", + "battle_skill_config-575027109": "", + "battle_skill_config-275027109": "", + "battle_skill_config-375027109": "", + "battle_skill_config-475027109": "", + "battle_skill_config-175027110": "芮诺普攻V", + "battle_skill_config-575027110": "", + "battle_skill_config-275027110": "", + "battle_skill_config-375027110": "", + "battle_skill_config-475027110": "", + "battle_skill_config-175027201": "芮诺普攻VI", + "battle_skill_config-575027201": "", + "battle_skill_config-275027201": "", + "battle_skill_config-375027201": "", + "battle_skill_config-475027201": "", + "battle_skill_config-175027202": "芮诺普攻VI", + "battle_skill_config-575027202": "", + "battle_skill_config-275027202": "", + "battle_skill_config-375027202": "", + "battle_skill_config-475027202": "", + "battle_skill_config-175027203": "芮诺普攻VI", + "battle_skill_config-575027203": "", + "battle_skill_config-275027203": "", + "battle_skill_config-375027203": "", + "battle_skill_config-475027203": "", + "battle_skill_config-175027204": "芮诺普攻VI", + "battle_skill_config-575027204": "", + "battle_skill_config-275027204": "", + "battle_skill_config-375027204": "", + "battle_skill_config-475027204": "", + "battle_skill_config-175027205": "芮诺普攻VI", + "battle_skill_config-575027205": "", + "battle_skill_config-275027205": "", + "battle_skill_config-375027205": "", + "battle_skill_config-475027205": "", + "battle_skill_config-175027206": "芮诺普攻VI", + "battle_skill_config-575027206": "", + "battle_skill_config-275027206": "", + "battle_skill_config-375027206": "", + "battle_skill_config-475027206": "", + "battle_skill_config-175027207": "芮诺普攻VI", + "battle_skill_config-575027207": "", + "battle_skill_config-275027207": "", + "battle_skill_config-375027207": "", + "battle_skill_config-475027207": "", + "battle_skill_config-175027208": "芮诺普攻VI", + "battle_skill_config-575027208": "", + "battle_skill_config-275027208": "", + "battle_skill_config-375027208": "", + "battle_skill_config-475027208": "", + "battle_skill_config-175027209": "芮诺普攻VI", + "battle_skill_config-575027209": "", + "battle_skill_config-275027209": "", + "battle_skill_config-375027209": "", + "battle_skill_config-475027209": "", + "battle_skill_config-175027210": "芮诺普攻VI", + "battle_skill_config-575027210": "", + "battle_skill_config-275027210": "", + "battle_skill_config-375027210": "", + "battle_skill_config-475027210": "", + "battle_skill_config-175027301": "芮诺普攻六发上弹", + "battle_skill_config-575027301": "", + "battle_skill_config-275027301": "", + "battle_skill_config-375027301": "", + "battle_skill_config-475027301": "", + "battle_skill_config-175025201": "설원의 프리즘", + "battle_skill_config-575025201": "", + "battle_skill_config-275025201": "패시브: 장전 중에 적의 사속과 명중을 10% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 3발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 3초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025201": "사속 및 명중 감소:10%,추가 장탄수:3발,효과 지속시간:3초", + "battle_skill_config-475025201": "", + "battle_skill_config-175025202": "설원의 프리즘", + "battle_skill_config-575025202": "", + "battle_skill_config-275025202": "패시브: 장전 중에 적의 사속과 명중을 11% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 3발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 3.2초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025202": "사속 및 명중 감소:11%,추가 장탄수:3발,효과 지속시간:3.2초", + "battle_skill_config-475025202": "", + "battle_skill_config-175025203": "설원의 프리즘", + "battle_skill_config-575025203": "", + "battle_skill_config-275025203": "패시브: 장전 중에 적의 사속과 명중을 12% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 3발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 3.4초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025203": "사속 및 명중 감소:12%,추가 장탄수:3발,효과 지속시간:3.4초", + "battle_skill_config-475025203": "", + "battle_skill_config-175025204": "설원의 프리즘", + "battle_skill_config-575025204": "", + "battle_skill_config-275025204": "패시브: 장전 중에 적의 사속과 명중을 13% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 4발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 3.7초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025204": "사속 및 명중 감소:13%,추가 장탄수:4발,효과 지속시간:3.7초", + "battle_skill_config-475025204": "", + "battle_skill_config-175025205": "설원의 프리즘", + "battle_skill_config-575025205": "", + "battle_skill_config-275025205": "패시브: 장전 중에 적의 사속과 명중을 14% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 4발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 3.9초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025205": "사속 및 명중 감소:14%,추가 장탄수:4발,효과 지속시간:3.9초", + "battle_skill_config-475025205": "", + "battle_skill_config-175025206": "설원의 프리즘", + "battle_skill_config-575025206": "", + "battle_skill_config-275025206": "패시브: 장전 중에 적의 사속과 명중을 16% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 4발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 4.1초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025206": "사속 및 명중 감소:16%,추가 장탄수:4발,효과 지속시간:4.1초", + "battle_skill_config-475025206": "", + "battle_skill_config-175025207": "설원의 프리즘", + "battle_skill_config-575025207": "", + "battle_skill_config-275025207": "패시브: 장전 중에 적의 사속과 명중을 17% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 5발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 4.3초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025207": "사속 및 명중 감소:17%,추가 장탄수:5발,효과 지속시간:4.3초", + "battle_skill_config-475025207": "", + "battle_skill_config-175025208": "설원의 프리즘", + "battle_skill_config-575025208": "", + "battle_skill_config-275025208": "패시브: 장전 중에 적의 사속과 명중을 18% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 5발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 4.6초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025208": "사속 및 명중 감소:18%,추가 장탄수:5발,효과 지속시간:4.6초", + "battle_skill_config-475025208": "", + "battle_skill_config-175025209": "설원의 프리즘", + "battle_skill_config-575025209": "", + "battle_skill_config-275025209": "패시브: 장전 중에 적의 사속과 명중을 19% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 5발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 4.8초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025209": "사속 및 명중 감소:19%,추가 장탄수:5발,효과 지속시간:4.8초", + "battle_skill_config-475025209": "", + "battle_skill_config-175025210": "설원의 프리즘", + "battle_skill_config-575025210": "", + "battle_skill_config-275025210": "패시브: 장전 중에 적의 사속과 명중을 20% 감소시킨다.\n액티브: 자신과 같은 열의 기관총 인형에게 장탄수를 6발 추가하고, 버프칸 위의 유닛은 받는 피해량이 5로 고정되는 효과를 받는다, 지속시간 5초, 대신 다음 장전 시간이 2초 길어진다.", + "battle_skill_config-375025210": "사속 및 명중 감소:20%,추가 장탄수:6발,효과 지속시간:5초", + "battle_skill_config-475025210": "", + "battle_skill_config-175023801": "LS26机枪普攻", + "battle_skill_config-575023801": "", + "battle_skill_config-275023801": "机枪的普通攻击", + "battle_skill_config-375023801": "", + "battle_skill_config-475023801": "", + "battle_skill_config-175023901": "LS26机枪换弹", + "battle_skill_config-575023901": "", + "battle_skill_config-275023901": "机枪战斗中换弹", + "battle_skill_config-375023901": "", + "battle_skill_config-475023901": "", + "battle_skill_config-175024001": "LS26机枪开场上弹", + "battle_skill_config-575024001": "", + "battle_skill_config-275024001": "机枪开场上弹", + "battle_skill_config-375024001": "", + "battle_skill_config-475024001": "", + "battle_skill_config-175024101": "LS26机枪延长换弹", + "battle_skill_config-575024101": "", + "battle_skill_config-275024101": "机枪战斗中延长换弹", + "battle_skill_config-375024101": "", + "battle_skill_config-475024101": "", + "battle_skill_config-175025301": "LS26换弹敌方debuff", + "battle_skill_config-575025301": "", + "battle_skill_config-275025301": "", + "battle_skill_config-375025301": "", + "battle_skill_config-475025301": "", + "battle_skill_config-175025302": "LS26换弹敌方debuff", + "battle_skill_config-575025302": "", + "battle_skill_config-275025302": "", + "battle_skill_config-375025302": "", + "battle_skill_config-475025302": "", + "battle_skill_config-175025303": "LS26换弹敌方debuff", + "battle_skill_config-575025303": "", + "battle_skill_config-275025303": "", + "battle_skill_config-375025303": "", + "battle_skill_config-475025303": "", + "battle_skill_config-175025304": "LS26换弹敌方debuff", + "battle_skill_config-575025304": "", + "battle_skill_config-275025304": "", + "battle_skill_config-375025304": "", + "battle_skill_config-475025304": "", + "battle_skill_config-175025305": "LS26换弹敌方debuff", + "battle_skill_config-575025305": "", + "battle_skill_config-275025305": "", + "battle_skill_config-375025305": "", + "battle_skill_config-475025305": "", + "battle_skill_config-175025306": "LS26换弹敌方debuff", + "battle_skill_config-575025306": "", + "battle_skill_config-275025306": "", + "battle_skill_config-375025306": "", + "battle_skill_config-475025306": "", + "battle_skill_config-175025307": "LS26换弹敌方debuff", + "battle_skill_config-575025307": "", + "battle_skill_config-275025307": "", + "battle_skill_config-375025307": "", + "battle_skill_config-475025307": "", + "battle_skill_config-175025308": "LS26换弹敌方debuff", + "battle_skill_config-575025308": "", + "battle_skill_config-275025308": "", + "battle_skill_config-375025308": "", + "battle_skill_config-475025308": "", + "battle_skill_config-175025309": "LS26换弹敌方debuff", + "battle_skill_config-575025309": "", + "battle_skill_config-275025309": "", + "battle_skill_config-375025309": "", + "battle_skill_config-475025309": "", + "battle_skill_config-175025310": "LS26换弹敌方debuff", + "battle_skill_config-575025310": "", + "battle_skill_config-275025310": "", + "battle_skill_config-375025310": "", + "battle_skill_config-475025310": "", + "battle_skill_config-175025401": "LS26机枪换弹结束清debuff", + "battle_skill_config-575025401": "", + "battle_skill_config-275025401": "", + "battle_skill_config-375025401": "", + "battle_skill_config-475025401": "", + "battle_skill_config-175025501": "加弹链1", + "battle_skill_config-575025501": "", + "battle_skill_config-275025501": "", + "battle_skill_config-375025501": "", + "battle_skill_config-475025501": "", + "battle_skill_config-175025601": "加弹链2", + "battle_skill_config-575025601": "", + "battle_skill_config-275025601": "", + "battle_skill_config-375025601": "", + "battle_skill_config-475025601": "", + "battle_skill_config-175025701": "加弹链3", + "battle_skill_config-575025701": "", + "battle_skill_config-275025701": "", + "battle_skill_config-375025701": "", + "battle_skill_config-475025701": "", + "battle_skill_config-175025801": "加弹链4", + "battle_skill_config-575025801": "", + "battle_skill_config-275025801": "", + "battle_skill_config-375025801": "", + "battle_skill_config-475025801": "", + "battle_skill_config-175025901": "加弹链5", + "battle_skill_config-575025901": "", + "battle_skill_config-275025901": "", + "battle_skill_config-375025901": "", + "battle_skill_config-475025901": "", + "battle_skill_config-175026001": "加弹链6", + "battle_skill_config-575026001": "", + "battle_skill_config-275026001": "", + "battle_skill_config-375026001": "", + "battle_skill_config-475026001": "", + "battle_skill_config-175026101": "加弹链7", + "battle_skill_config-575026101": "", + "battle_skill_config-275026101": "", + "battle_skill_config-375026101": "", + "battle_skill_config-475026101": "", + "battle_skill_config-175026201": "加弹链8", + "battle_skill_config-575026201": "", + "battle_skill_config-275026201": "", + "battle_skill_config-375026201": "", + "battle_skill_config-475026201": "", + "battle_skill_config-175026301": "加弹链9", + "battle_skill_config-575026301": "", + "battle_skill_config-275026301": "", + "battle_skill_config-375026301": "", + "battle_skill_config-475026301": "", + "battle_skill_config-175026401": "加弹链10", + "battle_skill_config-575026401": "", + "battle_skill_config-275026401": "", + "battle_skill_config-375026401": "", + "battle_skill_config-475026401": "", + "battle_skill_config-175024201": "바람의 마탄", + "battle_skill_config-575024201": "", + "battle_skill_config-275024201": "자신의 화력을 35% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 3초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 15% 상승시킨다, 지속시간 3초.", + "battle_skill_config-375024201": "쿨타임:10초,화력 상승치:35%,회피 상승치:15%,지속시간:3초", + "battle_skill_config-475024201": "", + "battle_skill_config-175024202": "바람의 마탄", + "battle_skill_config-575024202": "", + "battle_skill_config-275024202": "자신의 화력을 38% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 3.2초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 17% 상승시킨다, 지속시간 3.2초.", + "battle_skill_config-375024202": "쿨타임:9.8초,화력 상승치:38%,회피 상승치:17%,지속시간:3.2초", + "battle_skill_config-475024202": "", + "battle_skill_config-175024203": "바람의 마탄", + "battle_skill_config-575024203": "", + "battle_skill_config-275024203": "자신의 화력을 41% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 3.4초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 18% 상승시킨다, 지속시간 3.4초.", + "battle_skill_config-375024203": "쿨타임:9.6초,화력 상승치:41%,회피 상승치:18%,지속시간:3.4초", + "battle_skill_config-475024203": "", + "battle_skill_config-175024204": "바람의 마탄", + "battle_skill_config-575024204": "", + "battle_skill_config-275024204": "자신의 화력을 43% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 3.7초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 20% 상승시킨다, 지속시간 3.7초.", + "battle_skill_config-375024204": "쿨타임:9.3초,화력 상승치:43%,회피 상승치:20%,지속시간:3.7초", + "battle_skill_config-475024204": "", + "battle_skill_config-175024205": "바람의 마탄", + "battle_skill_config-575024205": "", + "battle_skill_config-275024205": "자신의 화력을 46% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 3.9초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 22% 상승시킨다, 지속시간 3.9초.", + "battle_skill_config-375024205": "쿨타임:9.1초,화력 상승치:46%,회피 상승치:22%,지속시간:3.9초", + "battle_skill_config-475024205": "", + "battle_skill_config-175024206": "바람의 마탄", + "battle_skill_config-575024206": "", + "battle_skill_config-275024206": "자신의 화력을 49% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 4.1초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 23% 상승시킨다, 지속시간 4.1초.", + "battle_skill_config-375024206": "쿨타임:8.9초,화력 상승치:49%,회피 상승치:23%,지속시간:4.1초", + "battle_skill_config-475024206": "", + "battle_skill_config-175024207": "바람의 마탄", + "battle_skill_config-575024207": "", + "battle_skill_config-275024207": "자신의 화력을 52% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 4.3초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 25% 상승시킨다, 지속시간 4.3초.", + "battle_skill_config-375024207": "쿨타임:8.7초,화력 상승치:52%,회피 상승치:25%,지속시간:4.3초", + "battle_skill_config-475024207": "", + "battle_skill_config-175024208": "바람의 마탄", + "battle_skill_config-575024208": "", + "battle_skill_config-275024208": "자신의 화력을 54% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 4.6초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 27% 상승시킨다, 지속시간 4.6초.", + "battle_skill_config-375024208": "쿨타임:8.4초,화력 상승치:54%,회피 상승치:27%,지속시간:4.6초", + "battle_skill_config-475024208": "", + "battle_skill_config-175024209": "바람의 마탄", + "battle_skill_config-575024209": "", + "battle_skill_config-275024209": "자신의 화력을 57% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 4.8초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 28% 상승시킨다, 지속시간 4.8초.", + "battle_skill_config-375024209": "쿨타임:8.2초,화력 상승치:57%,회피 상승치:28%,지속시간:4.8초", + "battle_skill_config-475024209": "", + "battle_skill_config-175024210": "바람의 마탄", + "battle_skill_config-575024210": "", + "battle_skill_config-275024210": "자신의 화력을 60% 상승시키고, 장갑 없는 적 유닛에게 공격이 필중한다, 지속시간 5초. 필드 위 적의 수량이 다섯보다 많을 경우, 추가로 제대 전체 이동속도를 5, 회피를 30% 상승시킨다, 지속시간 5초.", + "battle_skill_config-375024210": "쿨타임:8초,화력 상승치:60%,회피 상승치:30%,지속시간:5초", + "battle_skill_config-475024210": "", + "battle_skill_config-175024301": "TFQ开场标识", + "battle_skill_config-575024301": "", + "battle_skill_config-275024301": "", + "battle_skill_config-375024301": "", + "battle_skill_config-475024301": "", + "battle_skill_config-175024401": "在场人数反馈", + "battle_skill_config-575024401": "", + "battle_skill_config-275024401": "", + "battle_skill_config-375024401": "", + "battle_skill_config-475024401": "", + "battle_skill_config-175024501": "TFQ多敌队友增益", + "battle_skill_config-575024501": "", + "battle_skill_config-275024501": "", + "battle_skill_config-375024501": "", + "battle_skill_config-475024501": "", + "battle_skill_config-175024502": "TFQ多敌队友增益", + "battle_skill_config-575024502": "", + "battle_skill_config-275024502": "", + "battle_skill_config-375024502": "", + "battle_skill_config-475024502": "", + "battle_skill_config-175024503": "TFQ多敌队友增益", + "battle_skill_config-575024503": "", + "battle_skill_config-275024503": "", + "battle_skill_config-375024503": "", + "battle_skill_config-475024503": "", + "battle_skill_config-175024504": "TFQ多敌队友增益", + "battle_skill_config-575024504": "", + "battle_skill_config-275024504": "", + "battle_skill_config-375024504": "", + "battle_skill_config-475024504": "", + "battle_skill_config-175024505": "TFQ多敌队友增益", + "battle_skill_config-575024505": "", + "battle_skill_config-275024505": "", + "battle_skill_config-375024505": "", + "battle_skill_config-475024505": "", + "battle_skill_config-175024506": "TFQ多敌队友增益", + "battle_skill_config-575024506": "", + "battle_skill_config-275024506": "", + "battle_skill_config-375024506": "", + "battle_skill_config-475024506": "", + "battle_skill_config-175024507": "TFQ多敌队友增益", + "battle_skill_config-575024507": "", + "battle_skill_config-275024507": "", + "battle_skill_config-375024507": "", + "battle_skill_config-475024507": "", + "battle_skill_config-175024508": "TFQ多敌队友增益", + "battle_skill_config-575024508": "", + "battle_skill_config-275024508": "", + "battle_skill_config-375024508": "", + "battle_skill_config-475024508": "", + "battle_skill_config-175024509": "TFQ多敌队友增益", + "battle_skill_config-575024509": "", + "battle_skill_config-275024509": "", + "battle_skill_config-375024509": "", + "battle_skill_config-475024509": "", + "battle_skill_config-175024510": "TFQ多敌队友增益", + "battle_skill_config-575024510": "", + "battle_skill_config-275024510": "", + "battle_skill_config-375024510": "", + "battle_skill_config-475024510": "", + "battle_skill_config-175024601": "TFQ步枪普攻", + "battle_skill_config-575024601": "", + "battle_skill_config-275024601": "步枪的普通攻击", + "battle_skill_config-375024601": "", + "battle_skill_config-475024601": "", + "battle_skill_config-175024701": "설상가상", + "battle_skill_config-575024701": "", + "battle_skill_config-275024701": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 3%/3%/15%/15% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 5%/5%/30%/30% 감소시킨다, 지속시간 5초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024701": "쿨타임:15초,패시브 능력 감소치:3%/3%/15%/15%,액티브 능력 감소치:5%/5%/30%/30%,액티브 지속시간:5초", + "battle_skill_config-475024701": "", + "battle_skill_config-175024702": "설상가상", + "battle_skill_config-575024702": "", + "battle_skill_config-275024702": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 3%/3%/17%/17% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 6%/6%/32%/32% 감소시킨다, 지속시간 5.3초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024702": "쿨타임:14.7초,패시브 능력 감소치:3%/3%/17%/17%,액티브 능력 감소치:6%/6%/32%/32%,액티브 지속시간:5.3초", + "battle_skill_config-475024702": "", + "battle_skill_config-175024703": "설상가상", + "battle_skill_config-575024703": "", + "battle_skill_config-275024703": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 3%/3%/18%/18% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 6%/6%/34%/34% 감소시킨다, 지속시간 5.7초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024703": "쿨타임:14.3초,패시브 능력 감소치:3%/3%/18%/18%,액티브 능력 감소치:6%/6%/34%/34%,액티브 지속시간:5.7초", + "battle_skill_config-475024703": "", + "battle_skill_config-175024704": "설상가상", + "battle_skill_config-575024704": "", + "battle_skill_config-275024704": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 4%/4%/20%/20% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 7%/7%/37%/37% 감소시킨다, 지속시간 6초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024704": "쿨타임:14초,패시브 능력 감소치:4%/4%/20%/20%,액티브 능력 감소치:7%/7%/37%/37%,액티브 지속시간:6초", + "battle_skill_config-475024704": "", + "battle_skill_config-175024705": "설상가상", + "battle_skill_config-575024705": "", + "battle_skill_config-275024705": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 4%/4%/22%/22% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 7%/7%/39%/39% 감소시킨다, 지속시간 6.3초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024705": "쿨타임:13.7초,패시브 능력 감소치:4%/4%/22%/22%,액티브 능력 감소치:7%/7%/39%/39%,액티브 지속시간:6.3초", + "battle_skill_config-475024705": "", + "battle_skill_config-175024706": "설상가상", + "battle_skill_config-575024706": "", + "battle_skill_config-275024706": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 4%/4%/23%/23% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 8%/8%/41%/41% 감소시킨다, 지속시간 6.7초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024706": "쿨타임:13.3초,패시브 능력 감소치:4%/4%/23%/23%,액티브 능력 감소치:8%/8%/41%/41%,액티브 지속시간:6.7초", + "battle_skill_config-475024706": "", + "battle_skill_config-175024707": "설상가상", + "battle_skill_config-575024707": "", + "battle_skill_config-275024707": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 4%/4%/25%/25% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 8%/8%/43%/43% 감소시킨다, 지속시간 7초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024707": "쿨타임:13초,패시브 능력 감소치:4%/4%/25%/25%,액티브 능력 감소치:8%/8%/43%/43%,액티브 지속시간:7초", + "battle_skill_config-475024707": "", + "battle_skill_config-175024708": "설상가상", + "battle_skill_config-575024708": "", + "battle_skill_config-275024708": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 5%/5%/27%/27% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 9%/9%/46%/46% 감소시킨다, 지속시간 7.3초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024708": "쿨타임:12.7초,패시브 능력 감소치:5%/5%/27%/27%,액티브 능력 감소치:9%/9%/46%/46%,액티브 지속시간:7.3초", + "battle_skill_config-475024708": "", + "battle_skill_config-175024709": "설상가상", + "battle_skill_config-575024709": "", + "battle_skill_config-275024709": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 5%/5%/28%/28% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 9%/9%/48%/48% 감소시킨다, 지속시간 7.7초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024709": "쿨타임:12.3초,패시브 능력 감소치:5%/5%/28%/28%,액티브 능력 감소치:9%/9%/48%/48%,액티브 지속시간:7.7초", + "battle_skill_config-475024709": "", + "battle_skill_config-175024710": "설상가상", + "battle_skill_config-575024710": "", + "battle_skill_config-275024710": "패시브: 5초마다, 현재 적 중에서 화력/사속/회피/명중이 가장 높은 유닛의 해당 수치를 5%/5%/30%/30% 감소시킨다, 지속시간 3초.\n액티브: 화력/사속/회피/명중 감소 디버프를 받은 적 유닛의 해당 수치를 각각 10%/10%/50%/50% 감소시킨다, 지속시간 8초. 다른 능력치 감소 효과가 서로 공존된다.", + "battle_skill_config-375024710": "쿨타임:12초,패시브 능력 감소치:5%/5%/30%/30%,액티브 능력 감소치:10%/10%/50%/50%,액티브 지속시간:8초", + "battle_skill_config-475024710": "", + "battle_skill_config-175024801": "PPQ被动伤害", + "battle_skill_config-575024801": "", + "battle_skill_config-275024801": "", + "battle_skill_config-375024801": "", + "battle_skill_config-475024801": "", + "battle_skill_config-175024802": "PPQ被动伤害", + "battle_skill_config-575024802": "", + "battle_skill_config-275024802": "", + "battle_skill_config-375024802": "", + "battle_skill_config-475024802": "", + "battle_skill_config-175024803": "PPQ被动伤害", + "battle_skill_config-575024803": "", + "battle_skill_config-275024803": "", + "battle_skill_config-375024803": "", + "battle_skill_config-475024803": "", + "battle_skill_config-175024804": "PPQ被动伤害", + "battle_skill_config-575024804": "", + "battle_skill_config-275024804": "", + "battle_skill_config-375024804": "", + "battle_skill_config-475024804": "", + "battle_skill_config-175024805": "PPQ被动伤害", + "battle_skill_config-575024805": "", + "battle_skill_config-275024805": "", + "battle_skill_config-375024805": "", + "battle_skill_config-475024805": "", + "battle_skill_config-175024806": "PPQ被动伤害", + "battle_skill_config-575024806": "", + "battle_skill_config-275024806": "", + "battle_skill_config-375024806": "", + "battle_skill_config-475024806": "", + "battle_skill_config-175024807": "PPQ被动伤害", + "battle_skill_config-575024807": "", + "battle_skill_config-275024807": "", + "battle_skill_config-375024807": "", + "battle_skill_config-475024807": "", + "battle_skill_config-175024808": "PPQ被动伤害", + "battle_skill_config-575024808": "", + "battle_skill_config-275024808": "", + "battle_skill_config-375024808": "", + "battle_skill_config-475024808": "", + "battle_skill_config-175024809": "PPQ被动伤害", + "battle_skill_config-575024809": "", + "battle_skill_config-275024809": "", + "battle_skill_config-375024809": "", + "battle_skill_config-475024809": "", + "battle_skill_config-175024810": "PPQ被动伤害", + "battle_skill_config-575024810": "", + "battle_skill_config-275024810": "", + "battle_skill_config-375024810": "", + "battle_skill_config-475024810": "", + "battle_skill_config-175024901": "PPQ被动射速", + "battle_skill_config-575024901": "", + "battle_skill_config-275024901": "", + "battle_skill_config-375024901": "", + "battle_skill_config-475024901": "", + "battle_skill_config-175024902": "PPQ被动射速", + "battle_skill_config-575024902": "", + "battle_skill_config-275024902": "", + "battle_skill_config-375024902": "", + "battle_skill_config-475024902": "", + "battle_skill_config-175024903": "PPQ被动射速", + "battle_skill_config-575024903": "", + "battle_skill_config-275024903": "", + "battle_skill_config-375024903": "", + "battle_skill_config-475024903": "", + "battle_skill_config-175024904": "PPQ被动射速", + "battle_skill_config-575024904": "", + "battle_skill_config-275024904": "", + "battle_skill_config-375024904": "", + "battle_skill_config-475024904": "", + "battle_skill_config-175024905": "PPQ被动射速", + "battle_skill_config-575024905": "", + "battle_skill_config-275024905": "", + "battle_skill_config-375024905": "", + "battle_skill_config-475024905": "", + "battle_skill_config-175024906": "PPQ被动射速", + "battle_skill_config-575024906": "", + "battle_skill_config-275024906": "", + "battle_skill_config-375024906": "", + "battle_skill_config-475024906": "", + "battle_skill_config-175024907": "PPQ被动射速", + "battle_skill_config-575024907": "", + "battle_skill_config-275024907": "", + "battle_skill_config-375024907": "", + "battle_skill_config-475024907": "", + "battle_skill_config-175024908": "PPQ被动射速", + "battle_skill_config-575024908": "", + "battle_skill_config-275024908": "", + "battle_skill_config-375024908": "", + "battle_skill_config-475024908": "", + "battle_skill_config-175024909": "PPQ被动射速", + "battle_skill_config-575024909": "", + "battle_skill_config-275024909": "", + "battle_skill_config-375024909": "", + "battle_skill_config-475024909": "", + "battle_skill_config-175024910": "PPQ被动射速", + "battle_skill_config-575024910": "", + "battle_skill_config-275024910": "", + "battle_skill_config-375024910": "", + "battle_skill_config-475024910": "", + "battle_skill_config-175025001": "PPQ被动回避", + "battle_skill_config-575025001": "", + "battle_skill_config-275025001": "", + "battle_skill_config-375025001": "", + "battle_skill_config-475025001": "", + "battle_skill_config-175025002": "PPQ被动回避", + "battle_skill_config-575025002": "", + "battle_skill_config-275025002": "", + "battle_skill_config-375025002": "", + "battle_skill_config-475025002": "", + "battle_skill_config-175025003": "PPQ被动回避", + "battle_skill_config-575025003": "", + "battle_skill_config-275025003": "", + "battle_skill_config-375025003": "", + "battle_skill_config-475025003": "", + "battle_skill_config-175025004": "PPQ被动回避", + "battle_skill_config-575025004": "", + "battle_skill_config-275025004": "", + "battle_skill_config-375025004": "", + "battle_skill_config-475025004": "", + "battle_skill_config-175025005": "PPQ被动回避", + "battle_skill_config-575025005": "", + "battle_skill_config-275025005": "", + "battle_skill_config-375025005": "", + "battle_skill_config-475025005": "", + "battle_skill_config-175025006": "PPQ被动回避", + "battle_skill_config-575025006": "", + "battle_skill_config-275025006": "", + "battle_skill_config-375025006": "", + "battle_skill_config-475025006": "", + "battle_skill_config-175025007": "PPQ被动回避", + "battle_skill_config-575025007": "", + "battle_skill_config-275025007": "", + "battle_skill_config-375025007": "", + "battle_skill_config-475025007": "", + "battle_skill_config-175025008": "PPQ被动回避", + "battle_skill_config-575025008": "", + "battle_skill_config-275025008": "", + "battle_skill_config-375025008": "", + "battle_skill_config-475025008": "", + "battle_skill_config-175025009": "PPQ被动回避", + "battle_skill_config-575025009": "", + "battle_skill_config-275025009": "", + "battle_skill_config-375025009": "", + "battle_skill_config-475025009": "", + "battle_skill_config-175025010": "PPQ被动回避", + "battle_skill_config-575025010": "", + "battle_skill_config-275025010": "", + "battle_skill_config-375025010": "", + "battle_skill_config-475025010": "", + "battle_skill_config-175025101": "PPQ被动命中", + "battle_skill_config-575025101": "", + "battle_skill_config-275025101": "", + "battle_skill_config-375025101": "", + "battle_skill_config-475025101": "", + "battle_skill_config-175025102": "PPQ被动命中", + "battle_skill_config-575025102": "", + "battle_skill_config-275025102": "", + "battle_skill_config-375025102": "", + "battle_skill_config-475025102": "", + "battle_skill_config-175025103": "PPQ被动命中", + "battle_skill_config-575025103": "", + "battle_skill_config-275025103": "", + "battle_skill_config-375025103": "", + "battle_skill_config-475025103": "", + "battle_skill_config-175025104": "PPQ被动命中", + "battle_skill_config-575025104": "", + "battle_skill_config-275025104": "", + "battle_skill_config-375025104": "", + "battle_skill_config-475025104": "", + "battle_skill_config-175025105": "PPQ被动命中", + "battle_skill_config-575025105": "", + "battle_skill_config-275025105": "", + "battle_skill_config-375025105": "", + "battle_skill_config-475025105": "", + "battle_skill_config-175025106": "PPQ被动命中", + "battle_skill_config-575025106": "", + "battle_skill_config-275025106": "", + "battle_skill_config-375025106": "", + "battle_skill_config-475025106": "", + "battle_skill_config-175025107": "PPQ被动命中", + "battle_skill_config-575025107": "", + "battle_skill_config-275025107": "", + "battle_skill_config-375025107": "", + "battle_skill_config-475025107": "", + "battle_skill_config-175025108": "PPQ被动命中", + "battle_skill_config-575025108": "", + "battle_skill_config-275025108": "", + "battle_skill_config-375025108": "", + "battle_skill_config-475025108": "", + "battle_skill_config-175025109": "PPQ被动命中", + "battle_skill_config-575025109": "", + "battle_skill_config-275025109": "", + "battle_skill_config-375025109": "", + "battle_skill_config-475025109": "", + "battle_skill_config-175025110": "PPQ被动命中", + "battle_skill_config-575025110": "", + "battle_skill_config-275025110": "", + "battle_skill_config-375025110": "", + "battle_skill_config-475025110": "", + "battle_skill_config-175027401": "芮诺赌博赢啦", + "battle_skill_config-575027401": "", + "battle_skill_config-275027401": "", + "battle_skill_config-375027401": "", + "battle_skill_config-475027401": "", + "battle_skill_config-175027402": "芮诺赌博赢啦", + "battle_skill_config-575027402": "", + "battle_skill_config-275027402": "", + "battle_skill_config-375027402": "", + "battle_skill_config-475027402": "", + "battle_skill_config-175027403": "芮诺赌博赢啦", + "battle_skill_config-575027403": "", + "battle_skill_config-275027403": "", + "battle_skill_config-375027403": "", + "battle_skill_config-475027403": "", + "battle_skill_config-175027404": "芮诺赌博赢啦", + "battle_skill_config-575027404": "", + "battle_skill_config-275027404": "", + "battle_skill_config-375027404": "", + "battle_skill_config-475027404": "", + "battle_skill_config-175027405": "芮诺赌博赢啦", + "battle_skill_config-575027405": "", + "battle_skill_config-275027405": "", + "battle_skill_config-375027405": "", + "battle_skill_config-475027405": "", + "battle_skill_config-175027406": "芮诺赌博赢啦", + "battle_skill_config-575027406": "", + "battle_skill_config-275027406": "", + "battle_skill_config-375027406": "", + "battle_skill_config-475027406": "", + "battle_skill_config-175027407": "芮诺赌博赢啦", + "battle_skill_config-575027407": "", + "battle_skill_config-275027407": "", + "battle_skill_config-375027407": "", + "battle_skill_config-475027407": "", + "battle_skill_config-175027408": "芮诺赌博赢啦", + "battle_skill_config-575027408": "", + "battle_skill_config-275027408": "", + "battle_skill_config-375027408": "", + "battle_skill_config-475027408": "", + "battle_skill_config-175027409": "芮诺赌博赢啦", + "battle_skill_config-575027409": "", + "battle_skill_config-275027409": "", + "battle_skill_config-375027409": "", + "battle_skill_config-475027409": "", + "battle_skill_config-175027410": "芮诺赌博赢啦", + "battle_skill_config-575027410": "", + "battle_skill_config-275027410": "", + "battle_skill_config-375027410": "", + "battle_skill_config-475027410": "", + "battle_skill_config-175027501": "芮诺赌博输啦", + "battle_skill_config-575027501": "", + "battle_skill_config-275027501": "", + "battle_skill_config-375027501": "", + "battle_skill_config-475027501": "", + "battle_skill_config-175027502": "芮诺赌博输啦", + "battle_skill_config-575027502": "", + "battle_skill_config-275027502": "", + "battle_skill_config-375027502": "", + "battle_skill_config-475027502": "", + "battle_skill_config-175027503": "芮诺赌博输啦", + "battle_skill_config-575027503": "", + "battle_skill_config-275027503": "", + "battle_skill_config-375027503": "", + "battle_skill_config-475027503": "", + "battle_skill_config-175027504": "芮诺赌博输啦", + "battle_skill_config-575027504": "", + "battle_skill_config-275027504": "", + "battle_skill_config-375027504": "", + "battle_skill_config-475027504": "", + "battle_skill_config-175027505": "芮诺赌博输啦", + "battle_skill_config-575027505": "", + "battle_skill_config-275027505": "", + "battle_skill_config-375027505": "", + "battle_skill_config-475027505": "", + "battle_skill_config-175027506": "芮诺赌博输啦", + "battle_skill_config-575027506": "", + "battle_skill_config-275027506": "", + "battle_skill_config-375027506": "", + "battle_skill_config-475027506": "", + "battle_skill_config-175027507": "芮诺赌博输啦", + "battle_skill_config-575027507": "", + "battle_skill_config-275027507": "", + "battle_skill_config-375027507": "", + "battle_skill_config-475027507": "", + "battle_skill_config-175027508": "芮诺赌博输啦", + "battle_skill_config-575027508": "", + "battle_skill_config-275027508": "", + "battle_skill_config-375027508": "", + "battle_skill_config-475027508": "", + "battle_skill_config-175027509": "芮诺赌博输啦", + "battle_skill_config-575027509": "", + "battle_skill_config-275027509": "", + "battle_skill_config-375027509": "", + "battle_skill_config-475027509": "", + "battle_skill_config-175027510": "芮诺赌博输啦", + "battle_skill_config-575027510": "", + "battle_skill_config-275027510": "", + "battle_skill_config-375027510": "", + "battle_skill_config-475027510": "", + "battle_skill_config-175030001": "견제 행렬", + "battle_skill_config-575030001": "", + "battle_skill_config-275030001": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 16%, 명중을 32% 감소시킨다// 지속시간 5초.\n또 1초마다 구역 안의 무작위 적 하나에게 60% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030001": "화력 감소치:16%,명중 감소치:32%,지속시간:5초,무작위 피해 배율:60%", + "battle_skill_config-475030001": "", + "battle_skill_config-175030002": "견제 행렬", + "battle_skill_config-575030002": "", + "battle_skill_config-275030002": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 17%, 명중을 34% 감소시킨다// 지속시간 5.3초.\n또 1초마다 구역 안의 무작위 적 하나에게 70% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030002": "화력 감소치:17%,명중 감소치:34%,지속시간:5.3초,무작위 피해 배율:70%", + "battle_skill_config-475030002": "", + "battle_skill_config-175030003": "견제 행렬", + "battle_skill_config-575030003": "", + "battle_skill_config-275030003": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 18%, 명중을 36% 감소시킨다// 지속시간 5.7초.\n또 1초마다 구역 안의 무작위 적 하나에게 80% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030003": "화력 감소치:18%,명중 감소치:36%,지속시간:5.7초,무작위 피해 배율:80%", + "battle_skill_config-475030003": "", + "battle_skill_config-175030004": "견제 행렬", + "battle_skill_config-575030004": "", + "battle_skill_config-275030004": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 19%, 명중을 38% 감소시킨다// 지속시간 6초.\n또 1초마다 구역 안의 무작위 적 하나에게 90% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030004": "화력 감소치:19%,명중 감소치:38%,지속시간:6초,무작위 피해 배율:90%", + "battle_skill_config-475030004": "", + "battle_skill_config-175030005": "견제 행렬", + "battle_skill_config-575030005": "", + "battle_skill_config-275030005": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 20%, 명중을 40% 감소시킨다// 지속시간 6.3초.\n또 1초마다 구역 안의 무작위 적 하나에게 100% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030005": "화력 감소치:20%,명중 감소치:40%,지속시간:6.3초,무작위 피해 배율:100%", + "battle_skill_config-475030005": "", + "battle_skill_config-175030006": "견제 행렬", + "battle_skill_config-575030006": "", + "battle_skill_config-275030006": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 21%, 명중을 42% 감소시킨다// 지속시간 6.7초.\n또 1초마다 구역 안의 무작위 적 하나에게 110% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030006": "화력 감소치:21%,명중 감소치:42%,지속시간:6.7초,무작위 피해 배율:110%", + "battle_skill_config-475030006": "", + "battle_skill_config-175030007": "견제 행렬", + "battle_skill_config-575030007": "", + "battle_skill_config-275030007": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 22%, 명중을 44% 감소시킨다// 지속시간 7초.\n또 1초마다 구역 안의 무작위 적 하나에게 120% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030007": "화력 감소치:22%,명중 감소치:44%,지속시간:7초,무작위 피해 배율:120%", + "battle_skill_config-475030007": "", + "battle_skill_config-175030008": "견제 행렬", + "battle_skill_config-575030008": "", + "battle_skill_config-275030008": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 23%, 명중을 46% 감소시킨다// 지속시간 7.3초.\n또 1초마다 구역 안의 무작위 적 하나에게 130% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030008": "화력 감소치:23%,명중 감소치:46%,지속시간:7.3초,무작위 피해 배율:130%", + "battle_skill_config-475030008": "", + "battle_skill_config-175030009": "견제 행렬", + "battle_skill_config-575030009": "", + "battle_skill_config-275030009": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 24%, 명중을 48% 감소시킨다// 지속시간 7.7초.\n또 1초마다 구역 안의 무작위 적 하나에게 140% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030009": "화력 감소치:24%,명중 감소치:48%,지속시간:7.7초,무작위 피해 배율:140%", + "battle_skill_config-475030009": "", + "battle_skill_config-175030010": "견제 행렬", + "battle_skill_config-575030010": "", + "battle_skill_config-275030010": "살상류탄 폭발 후 교란 구역을 생성해, 범위 안의 적의 화력을 25%, 명중을 50% 감소시킨다// 지속시간 8초.\n또 1초마다 구역 안의 무작위 적 하나에게 150% 피해를 주고 1.5초간 기절시킨다.(필중, 장갑 무시)", + "battle_skill_config-375030010": "화력 감소치:25%,명중 감소치:50%,지속시간:8초,무작위 피해 배율:150%", + "battle_skill_config-475030010": "", + "battle_skill_config-175030101": "살상류탄", + "battle_skill_config-575030101": "", + "battle_skill_config-275030101": "유탄을 발사해 반경 1.5 범위 안의 적에게 5배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030101": "쿨타임:15초,피해배율:5배", + "battle_skill_config-475030101": "", + "battle_skill_config-175030102": "살상류탄", + "battle_skill_config-575030102": "", + "battle_skill_config-275030102": "유탄을 발사해 반경 1.5 범위 안의 적에게 5.8배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030102": "쿨타임:14.7초,피해배율:5.8배", + "battle_skill_config-475030102": "", + "battle_skill_config-175030103": "살상류탄", + "battle_skill_config-575030103": "", + "battle_skill_config-275030103": "유탄을 발사해 반경 1.5 범위 안의 적에게 6.6배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030103": "쿨타임:14.3초,피해배율:6.6배", + "battle_skill_config-475030103": "", + "battle_skill_config-175030104": "살상류탄", + "battle_skill_config-575030104": "", + "battle_skill_config-275030104": "유탄을 발사해 반경 1.5 범위 안의 적에게 7.3배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030104": "쿨타임:14초,피해배율:7.3배", + "battle_skill_config-475030104": "", + "battle_skill_config-175030105": "살상류탄", + "battle_skill_config-575030105": "", + "battle_skill_config-275030105": "유탄을 발사해 반경 1.5 범위 안의 적에게 8.1배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030105": "쿨타임:13.7초,피해배율:8.1배", + "battle_skill_config-475030105": "", + "battle_skill_config-175030106": "살상류탄", + "battle_skill_config-575030106": "", + "battle_skill_config-275030106": "유탄을 발사해 반경 1.5 범위 안의 적에게 8.9배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030106": "쿨타임:13.3초,피해배율:8.9배", + "battle_skill_config-475030106": "", + "battle_skill_config-175030107": "살상류탄", + "battle_skill_config-575030107": "", + "battle_skill_config-275030107": "유탄을 발사해 반경 1.5 범위 안의 적에게 9.7배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030107": "쿨타임:13초,피해배율:9.7배", + "battle_skill_config-475030107": "", + "battle_skill_config-175030108": "살상류탄", + "battle_skill_config-575030108": "", + "battle_skill_config-275030108": "유탄을 발사해 반경 1.5 범위 안의 적에게 10.4배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030108": "쿨타임:12.7초,피해배율:10.4배", + "battle_skill_config-475030108": "", + "battle_skill_config-175030109": "살상류탄", + "battle_skill_config-575030109": "", + "battle_skill_config-275030109": "유탄을 발사해 반경 1.5 범위 안의 적에게 11.2배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030109": "쿨타임:12.3초,피해배율:11.2배", + "battle_skill_config-475030109": "", + "battle_skill_config-175030110": "살상류탄", + "battle_skill_config-575030110": "", + "battle_skill_config-275030110": "유탄을 발사해 반경 1.5 범위 안의 적에게 12배 피해를 주고, 동시에 명중한 적이 가진 화력, 사속, 명중, 회피 상승 버프를 해제한다.", + "battle_skill_config-375030110": "쿨타임:12초,피해배율:12배", + "battle_skill_config-475030110": "", + "battle_skill_config-175030201": "살상류탄真-一技能", + "battle_skill_config-575030201": "", + "battle_skill_config-275030201": "", + "battle_skill_config-375030201": "", + "battle_skill_config-475030201": "", + "battle_skill_config-175030202": "살상류탄真-一技能", + "battle_skill_config-575030202": "", + "battle_skill_config-275030202": "", + "battle_skill_config-375030202": "", + "battle_skill_config-475030202": "", + "battle_skill_config-175030203": "살상류탄真-一技能", + "battle_skill_config-575030203": "", + "battle_skill_config-275030203": "", + "battle_skill_config-375030203": "", + "battle_skill_config-475030203": "", + "battle_skill_config-175030204": "살상류탄真-一技能", + "battle_skill_config-575030204": "", + "battle_skill_config-275030204": "", + "battle_skill_config-375030204": "", + "battle_skill_config-475030204": "", + "battle_skill_config-175030205": "살상류탄真-一技能", + "battle_skill_config-575030205": "", + "battle_skill_config-275030205": "", + "battle_skill_config-375030205": "", + "battle_skill_config-475030205": "", + "battle_skill_config-175030206": "살상류탄真-一技能", + "battle_skill_config-575030206": "", + "battle_skill_config-275030206": "", + "battle_skill_config-375030206": "", + "battle_skill_config-475030206": "", + "battle_skill_config-175030207": "살상류탄真-一技能", + "battle_skill_config-575030207": "", + "battle_skill_config-275030207": "", + "battle_skill_config-375030207": "", + "battle_skill_config-475030207": "", + "battle_skill_config-175030208": "살상류탄真-一技能", + "battle_skill_config-575030208": "", + "battle_skill_config-275030208": "", + "battle_skill_config-375030208": "", + "battle_skill_config-475030208": "", + "battle_skill_config-175030209": "살상류탄真-一技能", + "battle_skill_config-575030209": "", + "battle_skill_config-275030209": "", + "battle_skill_config-375030209": "", + "battle_skill_config-475030209": "", + "battle_skill_config-175030210": "살상류탄真-一技能", + "battle_skill_config-575030210": "", + "battle_skill_config-275030210": "", + "battle_skill_config-375030210": "", + "battle_skill_config-475030210": "", + "battle_skill_config-175030301": "살상류탄真-二技能", + "battle_skill_config-575030301": "", + "battle_skill_config-275030301": "", + "battle_skill_config-375030301": "", + "battle_skill_config-475030301": "", + "battle_skill_config-175030302": "살상류탄真-二技能", + "battle_skill_config-575030302": "", + "battle_skill_config-275030302": "", + "battle_skill_config-375030302": "", + "battle_skill_config-475030302": "", + "battle_skill_config-175030303": "살상류탄真-二技能", + "battle_skill_config-575030303": "", + "battle_skill_config-275030303": "", + "battle_skill_config-375030303": "", + "battle_skill_config-475030303": "", + "battle_skill_config-175030304": "살상류탄真-二技能", + "battle_skill_config-575030304": "", + "battle_skill_config-275030304": "", + "battle_skill_config-375030304": "", + "battle_skill_config-475030304": "", + "battle_skill_config-175030305": "살상류탄真-二技能", + "battle_skill_config-575030305": "", + "battle_skill_config-275030305": "", + "battle_skill_config-375030305": "", + "battle_skill_config-475030305": "", + "battle_skill_config-175030306": "살상류탄真-二技能", + "battle_skill_config-575030306": "", + "battle_skill_config-275030306": "", + "battle_skill_config-375030306": "", + "battle_skill_config-475030306": "", + "battle_skill_config-175030307": "살상류탄真-二技能", + "battle_skill_config-575030307": "", + "battle_skill_config-275030307": "", + "battle_skill_config-375030307": "", + "battle_skill_config-475030307": "", + "battle_skill_config-175030308": "살상류탄真-二技能", + "battle_skill_config-575030308": "", + "battle_skill_config-275030308": "", + "battle_skill_config-375030308": "", + "battle_skill_config-475030308": "", + "battle_skill_config-175030309": "살상류탄真-二技能", + "battle_skill_config-575030309": "", + "battle_skill_config-275030309": "", + "battle_skill_config-375030309": "", + "battle_skill_config-475030309": "", + "battle_skill_config-175030310": "살상류탄真-二技能", + "battle_skill_config-575030310": "", + "battle_skill_config-275030310": "", + "battle_skill_config-375030310": "", + "battle_skill_config-475030310": "", + "battle_skill_config-175030401": "XM8干扰范围穿甲伤害眩晕", + "battle_skill_config-575030401": "", + "battle_skill_config-275030401": "", + "battle_skill_config-375030401": "", + "battle_skill_config-475030401": "", + "battle_skill_config-175030501": "트윈 버스트", + "battle_skill_config-575030501": "", + "battle_skill_config-275030501": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4초.", + "battle_skill_config-375030501": "지속시간:4초,쿨타임:10초", + "battle_skill_config-475030501": "", + "battle_skill_config-175030502": "트윈 버스트", + "battle_skill_config-575030502": "", + "battle_skill_config-275030502": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.2초.", + "battle_skill_config-375030502": "지속시간:4.2초,쿨타임:9.8초", + "battle_skill_config-475030502": "", + "battle_skill_config-175030503": "트윈 버스트", + "battle_skill_config-575030503": "", + "battle_skill_config-275030503": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.4초.", + "battle_skill_config-375030503": "지속시간:4.4초,쿨타임:9.6초", + "battle_skill_config-475030503": "", + "battle_skill_config-175030504": "트윈 버스트", + "battle_skill_config-575030504": "", + "battle_skill_config-275030504": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.7초.", + "battle_skill_config-375030504": "지속시간:4.7초,쿨타임:9.3초", + "battle_skill_config-475030504": "", + "battle_skill_config-175030505": "트윈 버스트", + "battle_skill_config-575030505": "", + "battle_skill_config-275030505": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.9초.", + "battle_skill_config-375030505": "지속시간:4.9초,쿨타임:9.1초", + "battle_skill_config-475030505": "", + "battle_skill_config-175030506": "트윈 버스트", + "battle_skill_config-575030506": "", + "battle_skill_config-275030506": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.1초.", + "battle_skill_config-375030506": "지속시간:5.1초,쿨타임:8.9초", + "battle_skill_config-475030506": "", + "battle_skill_config-175030507": "트윈 버스트", + "battle_skill_config-575030507": "", + "battle_skill_config-275030507": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.3초.", + "battle_skill_config-375030507": "지속시간:5.3초,쿨타임:8.7초", + "battle_skill_config-475030507": "", + "battle_skill_config-175030508": "트윈 버스트", + "battle_skill_config-575030508": "", + "battle_skill_config-275030508": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.6초.", + "battle_skill_config-375030508": "지속시간:5.6초,쿨타임:8.4초", + "battle_skill_config-475030508": "", + "battle_skill_config-175030509": "트윈 버스트", + "battle_skill_config-575030509": "", + "battle_skill_config-275030509": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.8초.", + "battle_skill_config-375030509": "지속시간:5.8초,쿨타임:8.2초", + "battle_skill_config-475030509": "", + "battle_skill_config-175030510": "트윈 버스트", + "battle_skill_config-575030510": "", + "battle_skill_config-275030510": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 6초.", + "battle_skill_config-375030510": "지속시간:6초,쿨타임:8초", + "battle_skill_config-475030510": "", + "battle_skill_config-175030601": "트윈 버스트探测普攻[*]", + "battle_skill_config-575030601": "", + "battle_skill_config-275030601": "", + "battle_skill_config-375030601": "", + "battle_skill_config-475030601": "", + "battle_skill_config-175030701": "트윈 버스트激活普攻[*]", + "battle_skill_config-575030701": "", + "battle_skill_config-275030701": "", + "battle_skill_config-375030701": "", + "battle_skill_config-475030701": "", + "battle_skill_config-175030801": "트윈 버스트新敌人普攻[*]", + "battle_skill_config-575030801": "", + "battle_skill_config-275030801": "", + "battle_skill_config-375030801": "", + "battle_skill_config-475030801": "", + "battle_skill_config-175030901": "트윈 버스트旧敌人普攻[*]", + "battle_skill_config-575030901": "", + "battle_skill_config-275030901": "", + "battle_skill_config-375030901": "", + "battle_skill_config-475030901": "", + "battle_skill_config-175031001": "트윈 버스트假普攻[*]", + "battle_skill_config-575031001": "", + "battle_skill_config-275031001": "", + "battle_skill_config-375031001": "", + "battle_skill_config-475031001": "", + "battle_skill_config-175031101": "파트너 울프", + "battle_skill_config-575031101": "", + "battle_skill_config-275031101": "每次对敌方造成伤害时额外造成6点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 30% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 30% 상승시킨다, 지속시간 3초.", + "battle_skill_config-375031101": "额外伤害:6点,화력 상승치:30%,치명상 상승치:30%,지속시간:3초", + "battle_skill_config-475031101": "", + "battle_skill_config-175031102": "파트너 울프", + "battle_skill_config-575031102": "", + "battle_skill_config-275031102": "每次对敌方造成伤害时额外造成7点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 32% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 32% 상승시킨다, 지속시간 3.2초.", + "battle_skill_config-375031102": "额外伤害:7点,화력 상승치:32%,치명상 상승치:32%,지속시간:3.2초", + "battle_skill_config-475031102": "", + "battle_skill_config-175031103": "파트너 울프", + "battle_skill_config-575031103": "", + "battle_skill_config-275031103": "每次对敌方造成伤害时额外造成8点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 34% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 34% 상승시킨다, 지속시간 3.4초.", + "battle_skill_config-375031103": "额外伤害:8点,화력 상승치:34%,치명상 상승치:34%,지속시간:3.4초", + "battle_skill_config-475031103": "", + "battle_skill_config-175031104": "파트너 울프", + "battle_skill_config-575031104": "", + "battle_skill_config-275031104": "每次对敌方造成伤害时额外造成9点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 37% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 37% 상승시킨다, 지속시간 3.7초.", + "battle_skill_config-375031104": "额外伤害:9点,화력 상승치:37%,치명상 상승치:37%,지속시간:3.7초", + "battle_skill_config-475031104": "", + "battle_skill_config-175031105": "파트너 울프", + "battle_skill_config-575031105": "", + "battle_skill_config-275031105": "每次对敌方造成伤害时额外造成10点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 39% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 39% 상승시킨다, 지속시간 3.9초.", + "battle_skill_config-375031105": "额外伤害:10点,화력 상승치:39%,치명상 상승치:39%,지속시간:3.9초", + "battle_skill_config-475031105": "", + "battle_skill_config-175031106": "파트너 울프", + "battle_skill_config-575031106": "", + "battle_skill_config-275031106": "每次对敌方造成伤害时额外造成11点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 41% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 41% 상승시킨다, 지속시간 4.1초.", + "battle_skill_config-375031106": "额外伤害:11点,화력 상승치:41%,치명상 상승치:41%,지속시간:4.1초", + "battle_skill_config-475031106": "", + "battle_skill_config-175031107": "파트너 울프", + "battle_skill_config-575031107": "", + "battle_skill_config-275031107": "每次对敌方造成伤害时额外造成12点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 43% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 43% 상승시킨다, 지속시간 4.3초.", + "battle_skill_config-375031107": "额外伤害:12点,화력 상승치:43%,치명상 상승치:43%,지속시간:4.3초", + "battle_skill_config-475031107": "", + "battle_skill_config-175031108": "파트너 울프", + "battle_skill_config-575031108": "", + "battle_skill_config-275031108": "每次对敌方造成伤害时额外造成13点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 46% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 46% 상승시킨다, 지속시간 4.6초.", + "battle_skill_config-375031108": "额外伤害:13点,화력 상승치:46%,치명상 상승치:46%,지속시간:4.6초", + "battle_skill_config-475031108": "", + "battle_skill_config-175031109": "파트너 울프", + "battle_skill_config-575031109": "", + "battle_skill_config-275031109": "每次对敌方造成伤害时额外造成14点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 48% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 48% 상승시킨다, 지속시간 4.8초.", + "battle_skill_config-375031109": "额外伤害:14点,화력 상승치:48%,치명상 상승치:48%,지속시간:4.8초", + "battle_skill_config-475031109": "", + "battle_skill_config-175031110": "파트너 울프", + "battle_skill_config-575031110": "", + "battle_skill_config-275031110": "每次对敌方造成伤害时额外造成15点可暴击伤害。\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 50% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 50% 상승시킨다, 지속시간 5초.", + "battle_skill_config-375031110": "额外伤害:15点,화력 상승치:50%,치명상 상승치:50%,지속시간:5초", + "battle_skill_config-475031110": "", + "battle_skill_config-175031201": "an94额外暴击", + "battle_skill_config-575031201": "", + "battle_skill_config-275031201": "", + "battle_skill_config-375031201": "", + "battle_skill_config-475031201": "", + "battle_skill_config-175031301": "an94联动ak12", + "battle_skill_config-575031301": "", + "battle_skill_config-275031301": "", + "battle_skill_config-375031301": "", + "battle_skill_config-475031301": "", + "battle_skill_config-175031401": "ak12触发上限射速", + "battle_skill_config-575031401": "", + "battle_skill_config-275031401": "", + "battle_skill_config-375031401": "", + "battle_skill_config-475031401": "", + "battle_skill_config-175031501": "ak12触发上限暴击率", + "battle_skill_config-575031501": "", + "battle_skill_config-275031501": "", + "battle_skill_config-375031501": "", + "battle_skill_config-475031501": "", + "battle_skill_config-175031601": "수류탄", + "battle_skill_config-575031601": "", + "battle_skill_config-275031601": "수류탄을 투척해 반경 2.5 범위 안의 적에게 2.2배 피해를 준다.", + "battle_skill_config-375031601": "쿨타임:20초,피해배율:2.2배", + "battle_skill_config-475031601": "", + "battle_skill_config-175031602": "수류탄", + "battle_skill_config-575031602": "", + "battle_skill_config-275031602": "수류탄을 투척해 반경 2.5 범위 안의 적에게 2.7배 피해를 준다.", + "battle_skill_config-375031602": "쿨타임:19.6초,피해배율:2.7배", + "battle_skill_config-475031602": "", + "battle_skill_config-175031603": "수류탄", + "battle_skill_config-575031603": "", + "battle_skill_config-275031603": "수류탄을 투척해 반경 2.5 범위 안의 적에게 3.2배 피해를 준다.", + "battle_skill_config-375031603": "쿨타임:19.1초,피해배율:3.2배", + "battle_skill_config-475031603": "", + "battle_skill_config-175031604": "수류탄", + "battle_skill_config-575031604": "", + "battle_skill_config-275031604": "수류탄을 투척해 반경 2.5 범위 안의 적에게 3.6배 피해를 준다.", + "battle_skill_config-375031604": "쿨타임:18.7초,피해배율:3.6배", + "battle_skill_config-475031604": "", + "battle_skill_config-175031605": "수류탄", + "battle_skill_config-575031605": "", + "battle_skill_config-275031605": "수류탄을 투척해 반경 2.5 범위 안의 적에게 4.1배 피해를 준다.", + "battle_skill_config-375031605": "쿨타임:18.2초,피해배율:4.1배", + "battle_skill_config-475031605": "", + "battle_skill_config-175031606": "수류탄", + "battle_skill_config-575031606": "", + "battle_skill_config-275031606": "수류탄을 투척해 반경 2.5 범위 안의 적에게 4.6배 피해를 준다.", + "battle_skill_config-375031606": "쿨타임:17.8초,피해배율:4.6배", + "battle_skill_config-475031606": "", + "battle_skill_config-175031607": "수류탄", + "battle_skill_config-575031607": "", + "battle_skill_config-275031607": "수류탄을 투척해 반경 2.5 범위 안의 적에게 5.1배 피해를 준다.", + "battle_skill_config-375031607": "쿨타임:17.3초,피해배율:5.1배", + "battle_skill_config-475031607": "", + "battle_skill_config-175031608": "수류탄", + "battle_skill_config-575031608": "", + "battle_skill_config-275031608": "수류탄을 투척해 반경 2.5 범위 안의 적에게 5.5배 피해를 준다.", + "battle_skill_config-375031608": "쿨타임:16.9초,피해배율:5.5배", + "battle_skill_config-475031608": "", + "battle_skill_config-175031609": "수류탄", + "battle_skill_config-575031609": "", + "battle_skill_config-275031609": "수류탄을 투척해 반경 2.5 범위 안의 적에게 6배 피해를 준다.", + "battle_skill_config-375031609": "쿨타임:16.4초,피해배율:6배", + "battle_skill_config-475031609": "", + "battle_skill_config-175031610": "수류탄", + "battle_skill_config-575031610": "", + "battle_skill_config-275031610": "수류탄을 투척해 반경 2.5 범위 안의 적에게 6.5배 피해를 준다.", + "battle_skill_config-375031610": "쿨타임:16초,피해배율:6.5배", + "battle_skill_config-475031610": "", + "battle_skill_config-175031801": "밀리언 메달", + "battle_skill_config-575031801": "", + "battle_skill_config-275031801": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 10% 상승시킨다.\n2개: 화력을 10%, 회피를 10% 상승시킨다.\n3개: 화력을 10%, 회피를 10% 상승시키고, 받는 피해량을 10% 차감한다.", + "battle_skill_config-375031801": "화력 상승치:10%,회피 상승치:10%,피해 차감량:10%", + "battle_skill_config-475031801": "", + "battle_skill_config-175031802": "밀리언 메달", + "battle_skill_config-575031802": "", + "battle_skill_config-275031802": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 11% 상승시킨다.\n2개: 화력을 11%, 회피를 12% 상승시킨다.\n3개: 화력을 11%, 회피를 12% 상승시키고, 받는 피해량을 12% 차감한다.", + "battle_skill_config-375031802": "화력 상승치:11%,회피 상승치:12%,피해 차감량:12%", + "battle_skill_config-475031802": "", + "battle_skill_config-175031803": "밀리언 메달", + "battle_skill_config-575031803": "", + "battle_skill_config-275031803": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 12% 상승시킨다.\n2개: 화력을 12%, 회피를 14% 상승시킨다.\n3개: 화력을 12%, 회피를 14% 상승시키고, 받는 피해량을 13% 차감한다.", + "battle_skill_config-375031803": "화력 상승치:12%,회피 상승치:14%,피해 차감량:13%", + "battle_skill_config-475031803": "", + "battle_skill_config-175031804": "밀리언 메달", + "battle_skill_config-575031804": "", + "battle_skill_config-275031804": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 13% 상승시킨다.\n2개: 화력을 13%, 회피를 17% 상승시킨다.\n3개: 화력을 13%, 회피를 17% 상승시키고, 받는 피해량을 15% 차감한다.", + "battle_skill_config-375031804": "화력 상승치:13%,회피 상승치:17%,피해 차감량:15%", + "battle_skill_config-475031804": "", + "battle_skill_config-175031805": "밀리언 메달", + "battle_skill_config-575031805": "", + "battle_skill_config-275031805": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 14% 상승시킨다.\n2개: 화력을 14%, 회피를 19% 상승시킨다.\n3개: 화력을 14%, 회피를 19% 상승시키고, 받는 피해량을 17% 차감한다.", + "battle_skill_config-375031805": "화력 상승치:14%,회피 상승치:19%,피해 차감량:17%", + "battle_skill_config-475031805": "", + "battle_skill_config-175031806": "밀리언 메달", + "battle_skill_config-575031806": "", + "battle_skill_config-275031806": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 16% 상승시킨다.\n2개: 화력을 16%, 회피를 21% 상승시킨다.\n3개: 화력을 16%, 회피를 21% 상승시키고, 받는 피해량을 18% 차감한다.", + "battle_skill_config-375031806": "화력 상승치:16%,회피 상승치:21%,피해 차감량:18%", + "battle_skill_config-475031806": "", + "battle_skill_config-175031807": "밀리언 메달", + "battle_skill_config-575031807": "", + "battle_skill_config-275031807": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 17% 상승시킨다.\n2개: 화력을 17%, 회피를 23% 상승시킨다.\n3개: 화력을 17%, 회피를 23% 상승시키고, 받는 피해량을 20% 차감한다.", + "battle_skill_config-375031807": "화력 상승치:17%,회피 상승치:23%,피해 차감량:20%", + "battle_skill_config-475031807": "", + "battle_skill_config-175031808": "밀리언 메달", + "battle_skill_config-575031808": "", + "battle_skill_config-275031808": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 18% 상승시킨다.\n2개: 화력을 18%, 회피를 26% 상승시킨다.\n3개: 화력을 18%, 회피를 26% 상승시키고, 받는 피해량을 22% 차감한다.", + "battle_skill_config-375031808": "화력 상승치:18%,회피 상승치:26%,피해 차감량:22%", + "battle_skill_config-475031808": "", + "battle_skill_config-175031809": "밀리언 메달", + "battle_skill_config-575031809": "", + "battle_skill_config-275031809": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 19% 상승시킨다.\n2개: 화력을 19%, 회피를 28% 상승시킨다.\n3개: 화력을 19%, 회피를 28% 상승시키고, 받는 피해량을 23% 차감한다.", + "battle_skill_config-375031809": "화력 상승치:19%,회피 상승치:28%,피해 차감량:23%", + "battle_skill_config-475031809": "", + "battle_skill_config-175031810": "밀리언 메달", + "battle_skill_config-575031810": "", + "battle_skill_config-275031810": "수류탄을 투척하고 훈장을 1개 획득하며, 수류탄 폭발 후 훈장 수량에 따라 제대 모든 기관단총 인형에게 버프 효과를 준다. 훈장 수량은 최대 3개, 다음 전투로 이어진다, 제대 퇴각 시 초기화.\n1개: 화력을 20% 상승시킨다.\n2개: 화력을 20%, 회피를 30% 상승시킨다.\n3개: 화력을 20%, 회피를 30% 상승시키고, 받는 피해량을 25% 차감한다.", + "battle_skill_config-375031810": "화력 상승치:20%,회피 상승치:30%,피해 차감량:25%", + "battle_skill_config-475031810": "", + "battle_skill_config-175031701": "勋章一", + "battle_skill_config-575031701": "", + "battle_skill_config-275031701": "", + "battle_skill_config-375031701": "", + "battle_skill_config-475031701": "", + "battle_skill_config-175031901": "勋章二", + "battle_skill_config-575031901": "", + "battle_skill_config-275031901": "", + "battle_skill_config-375031901": "", + "battle_skill_config-475031901": "", + "battle_skill_config-175032001": "勋章三", + "battle_skill_config-575032001": "", + "battle_skill_config-275032001": "", + "battle_skill_config-375032001": "", + "battle_skill_config-475032001": "", + "battle_skill_config-175032101": "PPSh41技能二勋章二", + "battle_skill_config-575032101": "", + "battle_skill_config-275032101": "", + "battle_skill_config-375032101": "", + "battle_skill_config-475032101": "", + "battle_skill_config-175032102": "PPSh41技能二勋章二", + "battle_skill_config-575032102": "", + "battle_skill_config-275032102": "", + "battle_skill_config-375032102": "", + "battle_skill_config-475032102": "", + "battle_skill_config-175032103": "PPSh41技能二勋章二", + "battle_skill_config-575032103": "", + "battle_skill_config-275032103": "", + "battle_skill_config-375032103": "", + "battle_skill_config-475032103": "", + "battle_skill_config-175032104": "PPSh41技能二勋章二", + "battle_skill_config-575032104": "", + "battle_skill_config-275032104": "", + "battle_skill_config-375032104": "", + "battle_skill_config-475032104": "", + "battle_skill_config-175032105": "PPSh41技能二勋章二", + "battle_skill_config-575032105": "", + "battle_skill_config-275032105": "", + "battle_skill_config-375032105": "", + "battle_skill_config-475032105": "", + "battle_skill_config-175032106": "PPSh41技能二勋章二", + "battle_skill_config-575032106": "", + "battle_skill_config-275032106": "", + "battle_skill_config-375032106": "", + "battle_skill_config-475032106": "", + "battle_skill_config-175032107": "PPSh41技能二勋章二", + "battle_skill_config-575032107": "", + "battle_skill_config-275032107": "", + "battle_skill_config-375032107": "", + "battle_skill_config-475032107": "", + "battle_skill_config-175032108": "PPSh41技能二勋章二", + "battle_skill_config-575032108": "", + "battle_skill_config-275032108": "", + "battle_skill_config-375032108": "", + "battle_skill_config-475032108": "", + "battle_skill_config-175032109": "PPSh41技能二勋章二", + "battle_skill_config-575032109": "", + "battle_skill_config-275032109": "", + "battle_skill_config-375032109": "", + "battle_skill_config-475032109": "", + "battle_skill_config-175032110": "PPSh41技能二勋章二", + "battle_skill_config-575032110": "", + "battle_skill_config-275032110": "", + "battle_skill_config-375032110": "", + "battle_skill_config-475032110": "", + "battle_skill_config-175032201": "PPSh41技能二勋章三", + "battle_skill_config-575032201": "", + "battle_skill_config-275032201": "", + "battle_skill_config-375032201": "", + "battle_skill_config-475032201": "", + "battle_skill_config-175032202": "PPSh41技能二勋章三", + "battle_skill_config-575032202": "", + "battle_skill_config-275032202": "", + "battle_skill_config-375032202": "", + "battle_skill_config-475032202": "", + "battle_skill_config-175032203": "PPSh41技能二勋章三", + "battle_skill_config-575032203": "", + "battle_skill_config-275032203": "", + "battle_skill_config-375032203": "", + "battle_skill_config-475032203": "", + "battle_skill_config-175032204": "PPSh41技能二勋章三", + "battle_skill_config-575032204": "", + "battle_skill_config-275032204": "", + "battle_skill_config-375032204": "", + "battle_skill_config-475032204": "", + "battle_skill_config-175032205": "PPSh41技能二勋章三", + "battle_skill_config-575032205": "", + "battle_skill_config-275032205": "", + "battle_skill_config-375032205": "", + "battle_skill_config-475032205": "", + "battle_skill_config-175032206": "PPSh41技能二勋章三", + "battle_skill_config-575032206": "", + "battle_skill_config-275032206": "", + "battle_skill_config-375032206": "", + "battle_skill_config-475032206": "", + "battle_skill_config-175032207": "PPSh41技能二勋章三", + "battle_skill_config-575032207": "", + "battle_skill_config-275032207": "", + "battle_skill_config-375032207": "", + "battle_skill_config-475032207": "", + "battle_skill_config-175032208": "PPSh41技能二勋章三", + "battle_skill_config-575032208": "", + "battle_skill_config-275032208": "", + "battle_skill_config-375032208": "", + "battle_skill_config-475032208": "", + "battle_skill_config-175032209": "PPSh41技能二勋章三", + "battle_skill_config-575032209": "", + "battle_skill_config-275032209": "", + "battle_skill_config-375032209": "", + "battle_skill_config-475032209": "", + "battle_skill_config-175032210": "PPSh41技能二勋章三", + "battle_skill_config-575032210": "", + "battle_skill_config-275032210": "", + "battle_skill_config-375032210": "", + "battle_skill_config-475032210": "", + "battle_skill_config-175032301": "맹견의 눈", + "battle_skill_config-575032301": "", + "battle_skill_config-275032301": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 25% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 25% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 18스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032301": "쿨타임:10초,능력 상승치:25%,부하 한계:18", + "battle_skill_config-475032301": "", + "battle_skill_config-175032302": "맹견의 눈", + "battle_skill_config-575032302": "", + "battle_skill_config-275032302": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 28% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 28% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 18스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032302": "쿨타임:9.8초,능력 상승치:28%,부하 한계:18", + "battle_skill_config-475032302": "", + "battle_skill_config-175032303": "맹견의 눈", + "battle_skill_config-575032303": "", + "battle_skill_config-275032303": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 31% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 31% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 18스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032303": "쿨타임:9.6초,능력 상승치:31%,부하 한계:18", + "battle_skill_config-475032303": "", + "battle_skill_config-175032304": "맹견의 눈", + "battle_skill_config-575032304": "", + "battle_skill_config-275032304": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 33% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 33% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 20스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032304": "쿨타임:9.3초,능력 상승치:33%,부하 한계:20", + "battle_skill_config-475032304": "", + "battle_skill_config-175032305": "맹견의 눈", + "battle_skill_config-575032305": "", + "battle_skill_config-275032305": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 36% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 36% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 20스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032305": "쿨타임:9.1초,능력 상승치:36%,부하 한계:20", + "battle_skill_config-475032305": "", + "battle_skill_config-175032306": "맹견의 눈", + "battle_skill_config-575032306": "", + "battle_skill_config-275032306": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 39% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 39% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 20스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032306": "쿨타임:8.9초,능력 상승치:39%,부하 한계:20", + "battle_skill_config-475032306": "", + "battle_skill_config-175032307": "맹견의 눈", + "battle_skill_config-575032307": "", + "battle_skill_config-275032307": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 42% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 42% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 22스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032307": "쿨타임:8.7초,능력 상승치:42%,부하 한계:22", + "battle_skill_config-475032307": "", + "battle_skill_config-175032308": "맹견의 눈", + "battle_skill_config-575032308": "", + "battle_skill_config-275032308": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 44% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 44% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 22스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032308": "쿨타임:8.4초,능력 상승치:44%,부하 한계:22", + "battle_skill_config-475032308": "", + "battle_skill_config-175032309": "맹견의 눈", + "battle_skill_config-575032309": "", + "battle_skill_config-275032309": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 47% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 47% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 22스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032309": "쿨타임:8.2초,능력 상승치:47%,부하 한계:22", + "battle_skill_config-475032309": "", + "battle_skill_config-175032310": "맹견의 눈", + "battle_skill_config-575032310": "", + "battle_skill_config-275032310": "패시브: 공격 시 15% 확률로 발동하여, 3초 동안 일반 공격 시 추가로 40% 피해를 준다.\n액티브: 감시 모드를 활성화하여, 감시하는 유닛을 공격 시 화력, 명중 및 치명률이 50% 상승하며, 감시하는 유닛에게 공격받을 시 회피가 50% 상승한다. 감시 모드 지속시간 6초.\n스킬 지속 기간 2초마다 부하가 5스택 쌓이며, 감시하는 유닛 1기마다 2초당 1스택 쌓인다. 24스택까지 쌓일 시 과부하를 해제하고 5초간 사속과 명중이 20% 감소하고, 이 동안 액티브 스킬을 다시 발동할 수 없다.", + "battle_skill_config-375032310": "쿨타임:8초,능력 상승치:50%,부하 한계:24", + "battle_skill_config-475032310": "", + "battle_skill_config-175032401": "간담 서늘한 포효", + "battle_skill_config-575032401": "", + "battle_skill_config-275032401": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 10배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 50% 차감한다, 지속시간 4초.", + "battle_skill_config-375032401": "보복 피해배율:10배,피해 차감량:50%,지속시간:4초", + "battle_skill_config-475032401": "", + "battle_skill_config-175032402": "간담 서늘한 포효", + "battle_skill_config-575032402": "", + "battle_skill_config-275032402": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 12배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 54% 차감한다, 지속시간 4.2초.", + "battle_skill_config-375032402": "보복 피해배율:12배,피해 차감량:54%,지속시간:4.2초", + "battle_skill_config-475032402": "", + "battle_skill_config-175032403": "간담 서늘한 포효", + "battle_skill_config-575032403": "", + "battle_skill_config-275032403": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 13배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 59% 차감한다, 지속시간 4.4초.", + "battle_skill_config-375032403": "보복 피해배율:13배,피해 차감량:59%,지속시간:4.4초", + "battle_skill_config-475032403": "", + "battle_skill_config-175032404": "간담 서늘한 포효", + "battle_skill_config-575032404": "", + "battle_skill_config-275032404": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 15배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 63% 차감한다, 지속시간 4.7초.", + "battle_skill_config-375032404": "보복 피해배율:15배,피해 차감량:63%,지속시간:4.7초", + "battle_skill_config-475032404": "", + "battle_skill_config-175032405": "간담 서늘한 포효", + "battle_skill_config-575032405": "", + "battle_skill_config-275032405": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 17배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 68% 차감한다, 지속시간 4.9초.", + "battle_skill_config-375032405": "보복 피해배율:17배,피해 차감량:68%,지속시간:4.9초", + "battle_skill_config-475032405": "", + "battle_skill_config-175032406": "간담 서늘한 포효", + "battle_skill_config-575032406": "", + "battle_skill_config-275032406": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 18배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 72% 차감한다, 지속시간 5.1초.", + "battle_skill_config-375032406": "보복 피해배율:18배,피해 차감량:72%,지속시간:5.1초", + "battle_skill_config-475032406": "", + "battle_skill_config-175032407": "간담 서늘한 포효", + "battle_skill_config-575032407": "", + "battle_skill_config-275032407": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 20배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 77% 차감한다, 지속시간 5.3초.", + "battle_skill_config-375032407": "보복 피해배율:20배,피해 차감량:77%,지속시간:5.3초", + "battle_skill_config-475032407": "", + "battle_skill_config-175032408": "간담 서늘한 포효", + "battle_skill_config-575032408": "", + "battle_skill_config-275032408": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 22배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 81% 차감한다, 지속시간 5.6초.", + "battle_skill_config-375032408": "보복 피해배율:22배,피해 차감량:81%,지속시간:5.6초", + "battle_skill_config-475032408": "", + "battle_skill_config-175032409": "간담 서늘한 포효", + "battle_skill_config-575032409": "", + "battle_skill_config-275032409": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 23배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 86% 차감한다, 지속시간 5.8초.", + "battle_skill_config-375032409": "보복 피해배율:23배,피해 차감량:86%,지속시간:5.8초", + "battle_skill_config-475032409": "", + "battle_skill_config-175032410": "간담 서늘한 포효", + "battle_skill_config-575032410": "", + "battle_skill_config-275032410": "감시 대상이 다섯보다 많거나 자신이 편제수를 잃을 경우, 2초간 피해 면역 상태가 되며, 화력이 가장 높은 적에게 보복하여 편제당 25배 피해를 준다, 맹견의 눈 패시브 지속 기간엔 피해량 2배.(필중, 장갑 및 보호막 무시)\n필드에 리벨리온 멤버만 있을 경우, 맹견의 눈을 발동할 때 추가로 자신에게 도발 효과를 부여하고, 받는 피해량을 90% 차감한다, 지속시간 6초.", + "battle_skill_config-375032410": "보복 피해배율:25배,피해 차감량:90%,지속시간:6초", + "battle_skill_config-475032410": "", + "battle_skill_config-175032501": "AK15开局标识", + "battle_skill_config-575032501": "", + "battle_skill_config-275032501": "", + "battle_skill_config-375032501": "", + "battle_skill_config-475032501": "", + "battle_skill_config-175032601": "AK15监视人数", + "battle_skill_config-575032601": "", + "battle_skill_config-275032601": "", + "battle_skill_config-375032601": "", + "battle_skill_config-475032601": "", + "battle_skill_config-175032701": "AK15监视人数转换触发", + "battle_skill_config-575032701": "", + "battle_skill_config-275032701": "", + "battle_skill_config-375032701": "", + "battle_skill_config-475032701": "", + "battle_skill_config-175032801": "AK15掉编触发", + "battle_skill_config-575032801": "", + "battle_skill_config-275032801": "", + "battle_skill_config-375032801": "", + "battle_skill_config-475032801": "", + "battle_skill_config-175032901": "AK15队友判断", + "battle_skill_config-575032901": "", + "battle_skill_config-275032901": "", + "battle_skill_config-375032901": "", + "battle_skill_config-475032901": "", + "battle_skill_config-175033001": "队友反馈", + "battle_skill_config-575033001": "", + "battle_skill_config-275033001": "", + "battle_skill_config-375033001": "", + "battle_skill_config-475033001": "", + "battle_skill_config-175033101": "AK15技能二忤逆", + "battle_skill_config-575033101": "", + "battle_skill_config-275033101": "", + "battle_skill_config-375033101": "", + "battle_skill_config-475033101": "", + "battle_skill_config-175033102": "AK15技能二忤逆", + "battle_skill_config-575033102": "", + "battle_skill_config-275033102": "", + "battle_skill_config-375033102": "", + "battle_skill_config-475033102": "", + "battle_skill_config-175033103": "AK15技能二忤逆", + "battle_skill_config-575033103": "", + "battle_skill_config-275033103": "", + "battle_skill_config-375033103": "", + "battle_skill_config-475033103": "", + "battle_skill_config-175033104": "AK15技能二忤逆", + "battle_skill_config-575033104": "", + "battle_skill_config-275033104": "", + "battle_skill_config-375033104": "", + "battle_skill_config-475033104": "", + "battle_skill_config-175033105": "AK15技能二忤逆", + "battle_skill_config-575033105": "", + "battle_skill_config-275033105": "", + "battle_skill_config-375033105": "", + "battle_skill_config-475033105": "", + "battle_skill_config-175033106": "AK15技能二忤逆", + "battle_skill_config-575033106": "", + "battle_skill_config-275033106": "", + "battle_skill_config-375033106": "", + "battle_skill_config-475033106": "", + "battle_skill_config-175033107": "AK15技能二忤逆", + "battle_skill_config-575033107": "", + "battle_skill_config-275033107": "", + "battle_skill_config-375033107": "", + "battle_skill_config-475033107": "", + "battle_skill_config-175033108": "AK15技能二忤逆", + "battle_skill_config-575033108": "", + "battle_skill_config-275033108": "", + "battle_skill_config-375033108": "", + "battle_skill_config-475033108": "", + "battle_skill_config-175033109": "AK15技能二忤逆", + "battle_skill_config-575033109": "", + "battle_skill_config-275033109": "", + "battle_skill_config-375033109": "", + "battle_skill_config-475033109": "", + "battle_skill_config-175033110": "AK15技能二忤逆", + "battle_skill_config-575033110": "", + "battle_skill_config-275033110": "", + "battle_skill_config-375033110": "", + "battle_skill_config-475033110": "", + "battle_skill_config-175033201": "敌方反馈", + "battle_skill_config-575033201": "", + "battle_skill_config-275033201": "", + "battle_skill_config-375033201": "", + "battle_skill_config-475033201": "", + "battle_skill_config-175033301": "AK15队友判断延迟用", + "battle_skill_config-575033301": "", + "battle_skill_config-275033301": "", + "battle_skill_config-375033301": "", + "battle_skill_config-475033301": "", + "battle_skill_config-175516701": "네메아란普攻", + "battle_skill_config-575516701": "", + "battle_skill_config-275516701": "", + "battle_skill_config-375516701": "", + "battle_skill_config-475516701": "", + "battle_skill_config-175516801": "네메아란标识", + "battle_skill_config-575516801": "", + "battle_skill_config-275516801": "", + "battle_skill_config-375516801": "", + "battle_skill_config-475516801": "", + "battle_skill_config-175516901": "光球出现反馈네메아란", + "battle_skill_config-575516901": "", + "battle_skill_config-275516901": "", + "battle_skill_config-375516901": "", + "battle_skill_config-475516901": "", + "battle_skill_config-175517001": "光球标识", + "battle_skill_config-575517001": "", + "battle_skill_config-275517001": "", + "battle_skill_config-375517001": "", + "battle_skill_config-475517001": "", + "battle_skill_config-175517101": "네메아란积累普攻触发光球", + "battle_skill_config-575517101": "", + "battle_skill_config-275517101": "", + "battle_skill_config-375517101": "", + "battle_skill_config-475517101": "", + "battle_skill_config-175517201": "光球被触发", + "battle_skill_config-575517201": "", + "battle_skill_config-275517201": "", + "battle_skill_config-375517201": "", + "battle_skill_config-475517201": "", + "battle_skill_config-175517301": "光球消失反馈네메아란", + "battle_skill_config-575517301": "", + "battle_skill_config-275517301": "", + "battle_skill_config-375517301": "", + "battle_skill_config-475517301": "", + "battle_skill_config-175517401": "네메아란一轮光球发射!", + "battle_skill_config-575517401": "", + "battle_skill_config-275517401": "", + "battle_skill_config-375517401": "", + "battle_skill_config-475517401": "", + "battle_skill_config-175517501": "네메아란无光球时清触发buff", + "battle_skill_config-575517501": "", + "battle_skill_config-275517501": "", + "battle_skill_config-375517501": "", + "battle_skill_config-475517501": "", + "battle_skill_config-175517601": "네메아란一技能", + "battle_skill_config-575517601": "", + "battle_skill_config-275517601": "", + "battle_skill_config-375517601": "", + "battle_skill_config-475517601": "", + "battle_skill_config-175517701": "네메아란二技能-70", + "battle_skill_config-575517701": "", + "battle_skill_config-275517701": "", + "battle_skill_config-375517701": "", + "battle_skill_config-475517701": "", + "battle_skill_config-175517801": "네메아란二技能-40", + "battle_skill_config-575517801": "", + "battle_skill_config-275517801": "", + "battle_skill_config-375517801": "", + "battle_skill_config-475517801": "", + "battle_skill_config-175517901": "네메아란二技能-10", + "battle_skill_config-575517901": "", + "battle_skill_config-275517901": "", + "battle_skill_config-375517901": "", + "battle_skill_config-475517901": "", + "battle_skill_config-175518001": "네메아란三技能-大招触发", + "battle_skill_config-575518001": "", + "battle_skill_config-275518001": "", + "battle_skill_config-375518001": "", + "battle_skill_config-475518001": "", + "battle_skill_config-175518101": "네메아란三技能-大招单轮", + "battle_skill_config-575518101": "", + "battle_skill_config-275518101": "", + "battle_skill_config-375518101": "", + "battle_skill_config-475518101": "", + "battle_skill_config-175518201": "네메아란开局监视buff", + "battle_skill_config-575518201": "", + "battle_skill_config-275518201": "", + "battle_skill_config-375518201": "", + "battle_skill_config-475518201": "", + "battle_skill_config-175518301": "存活监视召唤物", + "battle_skill_config-575518301": "", + "battle_skill_config-275518301": "", + "battle_skill_config-375518301": "", + "battle_skill_config-475518301": "", + "battle_skill_config-175518401": "在场单位死亡反馈", + "battle_skill_config-575518401": "", + "battle_skill_config-275518401": "", + "battle_skill_config-375518401": "", + "battle_skill_config-475518401": "", + "battle_skill_config-175518501": "네메아란三技能-大招结束", + "battle_skill_config-575518501": "", + "battle_skill_config-275518501": "", + "battle_skill_config-375518501": "", + "battle_skill_config-475518501": "", + "battle_skill_config-175518601": "41%血量撤退", + "battle_skill_config-575518601": "", + "battle_skill_config-275518601": "", + "battle_skill_config-375518601": "", + "battle_skill_config-475518601": "", + "battle_skill_config-175518701": "50%血量撤退", + "battle_skill_config-575518701": "", + "battle_skill_config-275518701": "", + "battle_skill_config-375518701": "", + "battle_skill_config-475518701": "", + "battle_skill_config-175518801": "80%血量撤退", + "battle_skill_config-575518801": "", + "battle_skill_config-275518801": "", + "battle_skill_config-375518801": "", + "battle_skill_config-475518801": "", + "battle_skill_config-175518901": "71%血量增益消失", + "battle_skill_config-575518901": "", + "battle_skill_config-275518901": "", + "battle_skill_config-375518901": "", + "battle_skill_config-475518901": "", + "battle_skill_config-175519001": "71%血量上伤害增加100", + "battle_skill_config-575519001": "", + "battle_skill_config-275519001": "", + "battle_skill_config-375519001": "", + "battle_skill_config-475519001": "", + "battle_skill_config-175519101": "71%血量上伤害减免70", + "battle_skill_config-575519101": "", + "battle_skill_config-275519101": "", + "battle_skill_config-375519101": "", + "battle_skill_config-475519101": "", + "battle_skill_config-175519201": "포석계", + "battle_skill_config-575519201": "", + "battle_skill_config-275519201": "사람보다 100수 앞은 계산해야 컴퓨터라고 할 수 있죠.", + "battle_skill_config-375519201": "", + "battle_skill_config-475519201": "포석계", + "battle_skill_config-175519202": "포석계", + "battle_skill_config-575519202": "", + "battle_skill_config-275519202": "사람보다 100수 앞은 계산해야 컴퓨터라고 할 수 있죠.", + "battle_skill_config-375519202": "", + "battle_skill_config-475519202": "포석계", + "battle_skill_config-175519203": "포석계", + "battle_skill_config-575519203": "", + "battle_skill_config-275519203": "사람보다 100수 앞은 계산해야 컴퓨터라고 할 수 있죠.", + "battle_skill_config-375519203": "", + "battle_skill_config-475519203": "포석계", + "battle_skill_config-175519204": "포석계", + "battle_skill_config-575519204": "", + "battle_skill_config-275519204": "사람보다 100수 앞은 계산해야 컴퓨터라고 할 수 있죠.", + "battle_skill_config-375519204": "", + "battle_skill_config-475519204": "포석계", + "battle_skill_config-175519205": "포석계", + "battle_skill_config-575519205": "", + "battle_skill_config-275519205": "사람보다 100수 앞은 계산해야 컴퓨터라고 할 수 있죠.", + "battle_skill_config-375519205": "", + "battle_skill_config-475519205": "포석계", + "battle_skill_config-175519301": "네메아란大招前光球发射!", + "battle_skill_config-575519301": "", + "battle_skill_config-275519301": "", + "battle_skill_config-375519301": "", + "battle_skill_config-475519301": "", + "battle_skill_config-175519401": "네메아란无光球时清触发buff-大招", + "battle_skill_config-575519401": "", + "battle_skill_config-275519401": "", + "battle_skill_config-375519401": "", + "battle_skill_config-475519401": "", + "battle_skill_config-175519501": "네메아란三技能-护盾消失", + "battle_skill_config-575519501": "", + "battle_skill_config-275519501": "", + "battle_skill_config-375519501": "", + "battle_skill_config-475519501": "", + "battle_skill_config-175519601": "目标死亡네메아란", + "battle_skill_config-575519601": "", + "battle_skill_config-275519601": "", + "battle_skill_config-375519601": "", + "battle_skill_config-475519601": "", + "battle_skill_config-175033401": "트윈 버스트", + "battle_skill_config-575033401": "", + "battle_skill_config-275033401": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4초.", + "battle_skill_config-375033401": "지속시간:4초,쿨타임:10초", + "battle_skill_config-475033401": "", + "battle_skill_config-175033402": "트윈 버스트", + "battle_skill_config-575033402": "", + "battle_skill_config-275033402": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.2초.", + "battle_skill_config-375033402": "지속시간:4.2초,쿨타임:9.8초", + "battle_skill_config-475033402": "", + "battle_skill_config-175033403": "트윈 버스트", + "battle_skill_config-575033403": "", + "battle_skill_config-275033403": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.4초.", + "battle_skill_config-375033403": "지속시간:4.4초,쿨타임:9.6초", + "battle_skill_config-475033403": "", + "battle_skill_config-175033404": "트윈 버스트", + "battle_skill_config-575033404": "", + "battle_skill_config-275033404": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.7초.", + "battle_skill_config-375033404": "지속시간:4.7초,쿨타임:9.3초", + "battle_skill_config-475033404": "", + "battle_skill_config-175033405": "트윈 버스트", + "battle_skill_config-575033405": "", + "battle_skill_config-275033405": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 4.9초.", + "battle_skill_config-375033405": "지속시간:4.9초,쿨타임:9.1초", + "battle_skill_config-475033405": "", + "battle_skill_config-175033406": "트윈 버스트", + "battle_skill_config-575033406": "", + "battle_skill_config-275033406": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.1초.", + "battle_skill_config-375033406": "지속시간:5.1초,쿨타임:8.9초", + "battle_skill_config-475033406": "", + "battle_skill_config-175033407": "트윈 버스트", + "battle_skill_config-575033407": "", + "battle_skill_config-275033407": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.3초.", + "battle_skill_config-375033407": "지속시간:5.3초,쿨타임:8.7초", + "battle_skill_config-475033407": "", + "battle_skill_config-175033408": "트윈 버스트", + "battle_skill_config-575033408": "", + "battle_skill_config-275033408": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.6초.", + "battle_skill_config-375033408": "지속시간:5.6초,쿨타임:8.4초", + "battle_skill_config-475033408": "", + "battle_skill_config-175033409": "트윈 버스트", + "battle_skill_config-575033409": "", + "battle_skill_config-275033409": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 5.8초.", + "battle_skill_config-375033409": "지속시간:5.8초,쿨타임:8.2초", + "battle_skill_config-475033409": "", + "battle_skill_config-175033410": "트윈 버스트", + "battle_skill_config-575033410": "", + "battle_skill_config-275033410": "공격 대상을 바꿀 때 피해를 2번 준다. 스킬 발동 기간 공격마다 피해를 2번 준다, 지속시간 6초.", + "battle_skill_config-375033410": "지속시간:6초,쿨타임:8초", + "battle_skill_config-475033410": "", + "battle_skill_config-175033501": "트윈 버스트探测普攻[*]", + "battle_skill_config-575033501": "", + "battle_skill_config-275033501": "", + "battle_skill_config-375033501": "", + "battle_skill_config-475033501": "", + "battle_skill_config-175033601": "트윈 버스트激活普攻[*]", + "battle_skill_config-575033601": "", + "battle_skill_config-275033601": "", + "battle_skill_config-375033601": "", + "battle_skill_config-475033601": "", + "battle_skill_config-175033701": "트윈 버스트新敌人普攻[*]", + "battle_skill_config-575033701": "", + "battle_skill_config-275033701": "", + "battle_skill_config-375033701": "", + "battle_skill_config-475033701": "", + "battle_skill_config-175033801": "트윈 버스트旧敌人普攻[*]", + "battle_skill_config-575033801": "", + "battle_skill_config-275033801": "", + "battle_skill_config-375033801": "", + "battle_skill_config-475033801": "", + "battle_skill_config-175033901": "트윈 버스트假普攻[*]", + "battle_skill_config-575033901": "", + "battle_skill_config-275033901": "", + "battle_skill_config-375033901": "", + "battle_skill_config-475033901": "", + "battle_skill_config-175034001": "파트너 울프", + "battle_skill_config-575034001": "", + "battle_skill_config-275034001": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 3초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 30% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 30% 상승시킨다, 지속시간 3초.", + "battle_skill_config-375034001": "표식 지속시간:3초,화력 상승치:30%,치명상 상승치:30%,지속시간:3초", + "battle_skill_config-475034001": "", + "battle_skill_config-175034002": "파트너 울프", + "battle_skill_config-575034002": "", + "battle_skill_config-275034002": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 3.2초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 32% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 32% 상승시킨다, 지속시간 3.2초.", + "battle_skill_config-375034002": "표식 지속시간:3.2초,화력 상승치:32%,치명상 상승치:32%,지속시간:3.2초", + "battle_skill_config-475034002": "", + "battle_skill_config-175034003": "파트너 울프", + "battle_skill_config-575034003": "", + "battle_skill_config-275034003": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 3.4초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 34% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 34% 상승시킨다, 지속시간 3.4초.", + "battle_skill_config-375034003": "표식 지속시간:3.4초,화력 상승치:34%,치명상 상승치:34%,지속시간:3.4초", + "battle_skill_config-475034003": "", + "battle_skill_config-175034004": "파트너 울프", + "battle_skill_config-575034004": "", + "battle_skill_config-275034004": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 3.7초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 37% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 37% 상승시킨다, 지속시간 3.7초.", + "battle_skill_config-375034004": "표식 지속시간:3.7초,화력 상승치:37%,치명상 상승치:37%,지속시간:3.7초", + "battle_skill_config-475034004": "", + "battle_skill_config-175034005": "파트너 울프", + "battle_skill_config-575034005": "", + "battle_skill_config-275034005": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 3.9초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 39% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 39% 상승시킨다, 지속시간 3.9초.", + "battle_skill_config-375034005": "표식 지속시간:3.9초,화력 상승치:39%,치명상 상승치:39%,지속시간:3.9초", + "battle_skill_config-475034005": "", + "battle_skill_config-175034006": "파트너 울프", + "battle_skill_config-575034006": "", + "battle_skill_config-275034006": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 4.1초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 41% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 41% 상승시킨다, 지속시간 4.1초.", + "battle_skill_config-375034006": "표식 지속시간:4.1초,화력 상승치:41%,치명상 상승치:41%,지속시간:4.1초", + "battle_skill_config-475034006": "", + "battle_skill_config-175034007": "파트너 울프", + "battle_skill_config-575034007": "", + "battle_skill_config-275034007": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 4.3초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 43% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 43% 상승시킨다, 지속시간 4.3초.", + "battle_skill_config-375034007": "표식 지속시간:4.3초,화력 상승치:43%,치명상 상승치:43%,지속시간:4.3초", + "battle_skill_config-475034007": "", + "battle_skill_config-175034008": "파트너 울프", + "battle_skill_config-575034008": "", + "battle_skill_config-275034008": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 4.6초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 46% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 46% 상승시킨다, 지속시간 4.6초.", + "battle_skill_config-375034008": "표식 지속시간:4.6초,화력 상승치:46%,치명상 상승치:46%,지속시간:4.6초", + "battle_skill_config-475034008": "", + "battle_skill_config-175034009": "파트너 울프", + "battle_skill_config-575034009": "", + "battle_skill_config-275034009": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 4.8초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 48% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 48% 상승시킨다, 지속시간 4.8초.", + "battle_skill_config-375034009": "표식 지속시간:4.8초,화력 상승치:48%,치명상 상승치:48%,지속시간:4.8초", + "battle_skill_config-475034009": "", + "battle_skill_config-175034010": "파트너 울프", + "battle_skill_config-575034010": "", + "battle_skill_config-275034010": "공격 대상을 바꿀 때 자신에게 표식을 1스택 부여하고, 트윈 버스트를 발동할 때 모든 리벨리온 멤버에게 표식을 1스택 부여한다. 리벨리온 멤버가 공격할 때 표식 1스택마다 추가로 10% 피해를 준다(필중, 치명타 가능), 최대 3중첩, 표식 지속시간 5초.\n자신이 필드에 존재하고, AK-12의 사속이 상한에 도달할 경우, 사속을 30% 감소시키고, 화력을 50% 상승시킨다. 치명률이 상한에 도달한 경우, 치명률을 30% 감소시키고, 치명타 피해를 50% 상승시킨다, 지속시간 5초.", + "battle_skill_config-375034010": "표식 지속시간:5초,화력 상승치:50%,치명상 상승치:50%,지속시간:5초", + "battle_skill_config-475034010": "", + "battle_skill_config-175034101": "an94额外暴击", + "battle_skill_config-575034101": "", + "battle_skill_config-275034101": "", + "battle_skill_config-375034101": "", + "battle_skill_config-475034101": "", + "battle_skill_config-175034201": "an94-ak12额外暴击", + "battle_skill_config-575034201": "", + "battle_skill_config-275034201": "", + "battle_skill_config-375034201": "", + "battle_skill_config-475034201": "", + "battle_skill_config-175034301": "an94-ak15额外暴击", + "battle_skill_config-575034301": "", + "battle_skill_config-275034301": "", + "battle_skill_config-375034301": "", + "battle_skill_config-475034301": "", + "battle_skill_config-175034401": "an94-ak15改额外暴击", + "battle_skill_config-575034401": "", + "battle_skill_config-275034401": "", + "battle_skill_config-375034401": "", + "battle_skill_config-475034401": "", + "battle_skill_config-175034501": "an94-rpk16额外暴击", + "battle_skill_config-575034501": "", + "battle_skill_config-275034501": "", + "battle_skill_config-375034501": "", + "battle_skill_config-475034501": "", + "battle_skill_config-175034601": "토마호크 어택", + "battle_skill_config-575034601": "", + "battle_skill_config-275034601": "투척용 도끼를 던져, 타깃에게 화력 5배 피해를 준다.", + "battle_skill_config-375034601": "쿨타임:15초,피해배율:5배", + "battle_skill_config-475034601": "", + "battle_skill_config-175034602": "토마호크 어택", + "battle_skill_config-575034602": "", + "battle_skill_config-275034602": "투척용 도끼를 던져, 타깃에게 화력 5.6배 피해를 준다.", + "battle_skill_config-375034602": "쿨타임:14.7초,피해배율:5.6배", + "battle_skill_config-475034602": "", + "battle_skill_config-175034603": "토마호크 어택", + "battle_skill_config-575034603": "", + "battle_skill_config-275034603": "투척용 도끼를 던져, 타깃에게 화력 6.1배 피해를 준다.", + "battle_skill_config-375034603": "쿨타임:14.3초,피해배율:6.1배", + "battle_skill_config-475034603": "", + "battle_skill_config-175034604": "토마호크 어택", + "battle_skill_config-575034604": "", + "battle_skill_config-275034604": "투척용 도끼를 던져, 타깃에게 화력 6.7배 피해를 준다.", + "battle_skill_config-375034604": "쿨타임:14초,피해배율:6.7배", + "battle_skill_config-475034604": "", + "battle_skill_config-175034605": "토마호크 어택", + "battle_skill_config-575034605": "", + "battle_skill_config-275034605": "투척용 도끼를 던져, 타깃에게 화력 7.2배 피해를 준다.", + "battle_skill_config-375034605": "쿨타임:13.7초,피해배율:7.2배", + "battle_skill_config-475034605": "", + "battle_skill_config-175034606": "토마호크 어택", + "battle_skill_config-575034606": "", + "battle_skill_config-275034606": "투척용 도끼를 던져, 타깃에게 화력 7.8배 피해를 준다.", + "battle_skill_config-375034606": "쿨타임:13.3초,피해배율:7.8배", + "battle_skill_config-475034606": "", + "battle_skill_config-175034607": "토마호크 어택", + "battle_skill_config-575034607": "", + "battle_skill_config-275034607": "투척용 도끼를 던져, 타깃에게 화력 8.3배 피해를 준다.", + "battle_skill_config-375034607": "쿨타임:13초,피해배율:8.3배", + "battle_skill_config-475034607": "", + "battle_skill_config-175034608": "토마호크 어택", + "battle_skill_config-575034608": "", + "battle_skill_config-275034608": "투척용 도끼를 던져, 타깃에게 화력 8.9배 피해를 준다.", + "battle_skill_config-375034608": "쿨타임:12.7초,피해배율:8.9배", + "battle_skill_config-475034608": "", + "battle_skill_config-175034609": "토마호크 어택", + "battle_skill_config-575034609": "", + "battle_skill_config-275034609": "투척용 도끼를 던져, 타깃에게 화력 9.4배 피해를 준다.", + "battle_skill_config-375034609": "쿨타임:12.3초,피해배율:9.4배", + "battle_skill_config-475034609": "", + "battle_skill_config-175034610": "토마호크 어택", + "battle_skill_config-575034610": "", + "battle_skill_config-275034610": "투척용 도끼를 던져, 타깃에게 화력 10배 피해를 준다.", + "battle_skill_config-375034610": "쿨타임:12초,피해배율:10배", + "battle_skill_config-475034610": "", + "battle_skill_config-175902901": "CZ75裝備", + "battle_skill_config-575902901": "", + "battle_skill_config-275902901": "", + "battle_skill_config-375902901": "", + "battle_skill_config-475902901": "", + "battle_skill_config-175034701": "토마호크 어택", + "battle_skill_config-575034701": "", + "battle_skill_config-275034701": "투척용 도끼를 던져, 타깃에게 화력 5배 피해를 준다.", + "battle_skill_config-375034701": "쿨타임:15초,피해배율:5배", + "battle_skill_config-475034701": "", + "battle_skill_config-175034702": "토마호크 어택", + "battle_skill_config-575034702": "", + "battle_skill_config-275034702": "투척용 도끼를 던져, 타깃에게 화력 5.6배 피해를 준다.", + "battle_skill_config-375034702": "쿨타임:14.7초,피해배율:5.6배", + "battle_skill_config-475034702": "", + "battle_skill_config-175034703": "토마호크 어택", + "battle_skill_config-575034703": "", + "battle_skill_config-275034703": "투척용 도끼를 던져, 타깃에게 화력 6.1배 피해를 준다.", + "battle_skill_config-375034703": "쿨타임:14.3초,피해배율:6.1배", + "battle_skill_config-475034703": "", + "battle_skill_config-175034704": "토마호크 어택", + "battle_skill_config-575034704": "", + "battle_skill_config-275034704": "투척용 도끼를 던져, 타깃에게 화력 6.7배 피해를 준다.", + "battle_skill_config-375034704": "쿨타임:14초,피해배율:6.7배", + "battle_skill_config-475034704": "", + "battle_skill_config-175034705": "토마호크 어택", + "battle_skill_config-575034705": "", + "battle_skill_config-275034705": "투척용 도끼를 던져, 타깃에게 화력 7.2배 피해를 준다.", + "battle_skill_config-375034705": "쿨타임:13.7초,피해배율:7.2배", + "battle_skill_config-475034705": "", + "battle_skill_config-175034706": "토마호크 어택", + "battle_skill_config-575034706": "", + "battle_skill_config-275034706": "투척용 도끼를 던져, 타깃에게 화력 7.8배 피해를 준다.", + "battle_skill_config-375034706": "쿨타임:13.3초,피해배율:7.8배", + "battle_skill_config-475034706": "", + "battle_skill_config-175034707": "토마호크 어택", + "battle_skill_config-575034707": "", + "battle_skill_config-275034707": "투척용 도끼를 던져, 타깃에게 화력 8.3배 피해를 준다.", + "battle_skill_config-375034707": "쿨타임:13초,피해배율:8.3배", + "battle_skill_config-475034707": "", + "battle_skill_config-175034708": "토마호크 어택", + "battle_skill_config-575034708": "", + "battle_skill_config-275034708": "투척용 도끼를 던져, 타깃에게 화력 8.9배 피해를 준다.", + "battle_skill_config-375034708": "쿨타임:12.7초,피해배율:8.9배", + "battle_skill_config-475034708": "", + "battle_skill_config-175034709": "토마호크 어택", + "battle_skill_config-575034709": "", + "battle_skill_config-275034709": "투척용 도끼를 던져, 타깃에게 화력 9.4배 피해를 준다.", + "battle_skill_config-375034709": "쿨타임:12.3초,피해배율:9.4배", + "battle_skill_config-475034709": "", + "battle_skill_config-175034710": "토마호크 어택", + "battle_skill_config-575034710": "", + "battle_skill_config-275034710": "투척용 도끼를 던져, 타깃에게 화력 10배 피해를 준다.", + "battle_skill_config-375034710": "쿨타임:12초,피해배율:10배", + "battle_skill_config-475034710": "", + "battle_skill_config-175034801": "토마호크 어택", + "battle_skill_config-575034801": "", + "battle_skill_config-275034801": "투척용 도끼를 던져, 타깃에게 화력 5배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034801": "쿨타임:15초,피해배율:5배", + "battle_skill_config-475034801": "", + "battle_skill_config-175034802": "토마호크 어택", + "battle_skill_config-575034802": "", + "battle_skill_config-275034802": "투척용 도끼를 던져, 타깃에게 화력 5.6배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034802": "쿨타임:14.7초,피해배율:5.6배", + "battle_skill_config-475034802": "", + "battle_skill_config-175034803": "토마호크 어택", + "battle_skill_config-575034803": "", + "battle_skill_config-275034803": "투척용 도끼를 던져, 타깃에게 화력 6.1배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034803": "쿨타임:14.3초,피해배율:6.1배", + "battle_skill_config-475034803": "", + "battle_skill_config-175034804": "토마호크 어택", + "battle_skill_config-575034804": "", + "battle_skill_config-275034804": "투척용 도끼를 던져, 타깃에게 화력 6.7배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034804": "쿨타임:14초,피해배율:6.7배", + "battle_skill_config-475034804": "", + "battle_skill_config-175034805": "토마호크 어택", + "battle_skill_config-575034805": "", + "battle_skill_config-275034805": "투척용 도끼를 던져, 타깃에게 화력 7.2배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034805": "쿨타임:13.7초,피해배율:7.2배", + "battle_skill_config-475034805": "", + "battle_skill_config-175034806": "토마호크 어택", + "battle_skill_config-575034806": "", + "battle_skill_config-275034806": "투척용 도끼를 던져, 타깃에게 화력 7.8배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034806": "쿨타임:13.3초,피해배율:7.8배", + "battle_skill_config-475034806": "", + "battle_skill_config-175034807": "토마호크 어택", + "battle_skill_config-575034807": "", + "battle_skill_config-275034807": "투척용 도끼를 던져, 타깃에게 화력 8.3배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034807": "쿨타임:13초,피해배율:8.3배", + "battle_skill_config-475034807": "", + "battle_skill_config-175034808": "토마호크 어택", + "battle_skill_config-575034808": "", + "battle_skill_config-275034808": "투척용 도끼를 던져, 타깃에게 화력 8.9배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034808": "쿨타임:12.7초,피해배율:8.9배", + "battle_skill_config-475034808": "", + "battle_skill_config-175034809": "토마호크 어택", + "battle_skill_config-575034809": "", + "battle_skill_config-275034809": "투척용 도끼를 던져, 타깃에게 화력 9.4배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034809": "쿨타임:12.3초,피해배율:9.4배", + "battle_skill_config-475034809": "", + "battle_skill_config-175034810": "토마호크 어택", + "battle_skill_config-575034810": "", + "battle_skill_config-275034810": "투척용 도끼를 던져, 타깃에게 화력 10배 피해를 준다.(\"OMEGA 슬라이드\"를 장착한 경우, 도끼를 가장 멀리있는 적에게 던지며, 경로상의 적에게 도끼 위력 30%의 피해를 준다.)", + "battle_skill_config-375034810": "쿨타임:12초,피해배율:10배", + "battle_skill_config-475034810": "", + "battle_skill_config-175034901": "芮诺金数字1", + "battle_skill_config-575034901": "", + "battle_skill_config-275034901": "", + "battle_skill_config-375034901": "", + "battle_skill_config-475034901": "", + "battle_skill_config-175035001": "芮诺金数字2", + "battle_skill_config-575035001": "", + "battle_skill_config-275035001": "", + "battle_skill_config-375035001": "", + "battle_skill_config-475035001": "", + "battle_skill_config-175035101": "芮诺金数字3", + "battle_skill_config-575035101": "", + "battle_skill_config-275035101": "", + "battle_skill_config-375035101": "", + "battle_skill_config-475035101": "", + "battle_skill_config-175035201": "芮诺金数字4", + "battle_skill_config-575035201": "", + "battle_skill_config-275035201": "", + "battle_skill_config-375035201": "", + "battle_skill_config-475035201": "", + "battle_skill_config-175035301": "芮诺金数字5", + "battle_skill_config-575035301": "", + "battle_skill_config-275035301": "", + "battle_skill_config-375035301": "", + "battle_skill_config-475035301": "", + "battle_skill_config-175035401": "芮诺金数字6", + "battle_skill_config-575035401": "", + "battle_skill_config-275035401": "", + "battle_skill_config-375035401": "", + "battle_skill_config-475035401": "", + "battle_skill_config-175035501": "芮诺数字1", + "battle_skill_config-575035501": "", + "battle_skill_config-275035501": "", + "battle_skill_config-375035501": "", + "battle_skill_config-475035501": "", + "battle_skill_config-175035601": "芮诺数字2", + "battle_skill_config-575035601": "", + "battle_skill_config-275035601": "", + "battle_skill_config-375035601": "", + "battle_skill_config-475035601": "", + "battle_skill_config-175035701": "芮诺数字3", + "battle_skill_config-575035701": "", + "battle_skill_config-275035701": "", + "battle_skill_config-375035701": "", + "battle_skill_config-475035701": "", + "battle_skill_config-175035801": "芮诺数字4", + "battle_skill_config-575035801": "", + "battle_skill_config-275035801": "", + "battle_skill_config-375035801": "", + "battle_skill_config-475035801": "", + "battle_skill_config-175035901": "芮诺数字5", + "battle_skill_config-575035901": "", + "battle_skill_config-275035901": "", + "battle_skill_config-375035901": "", + "battle_skill_config-475035901": "", + "battle_skill_config-175036001": "芮诺数字6", + "battle_skill_config-575036001": "", + "battle_skill_config-275036001": "", + "battle_skill_config-375036001": "", + "battle_skill_config-475036001": "", + "battle_skill_config-175600601": "저격 명령", + "battle_skill_config-575600601": "", + "battle_skill_config-275600601": "5초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 6%만큼의 피해를 주고 받는 피해량을 8% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 6500.", + "battle_skill_config-375600601": "피해량:최대체력 6%,피해량 증폭:8%,발사 간격:5초,피해량 상한:6500", + "battle_skill_config-475600601": "", + "battle_skill_config-175600602": "저격 명령", + "battle_skill_config-575600602": "", + "battle_skill_config-275600602": "4.8초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 7%만큼의 피해를 주고 받는 피해량을 9% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 8000.", + "battle_skill_config-375600602": "피해량:최대체력 7%,피해량 증폭:9%,발사 간격:4.8초,피해량 상한:8000", + "battle_skill_config-475600602": "", + "battle_skill_config-175600603": "저격 명령", + "battle_skill_config-575600603": "", + "battle_skill_config-275600603": "4.6초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 8%만큼의 피해를 주고 받는 피해량을 11% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 9500.", + "battle_skill_config-375600603": "피해량:최대체력 8%,피해량 증폭:11%,발사 간격:4.6초,피해량 상한:9500", + "battle_skill_config-475600603": "", + "battle_skill_config-175600604": "저격 명령", + "battle_skill_config-575600604": "", + "battle_skill_config-275600604": "4.3초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 9%만큼의 피해를 주고 받는 피해량을 12% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 11000.", + "battle_skill_config-375600604": "피해량:최대체력 9%,피해량 증폭:12%,발사 간격:4.3초,피해량 상한:11000", + "battle_skill_config-475600604": "", + "battle_skill_config-175600605": "저격 명령", + "battle_skill_config-575600605": "", + "battle_skill_config-275600605": "4.1초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 10%만큼의 피해를 주고 받는 피해량을 13% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 12500.", + "battle_skill_config-375600605": "피해량:최대체력 10%,피해량 증폭:13%,발사 간격:4.1초,피해량 상한:12500", + "battle_skill_config-475600605": "", + "battle_skill_config-175600606": "저격 명령", + "battle_skill_config-575600606": "", + "battle_skill_config-275600606": "3.9초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 11%만큼의 피해를 주고 받는 피해량을 15% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 14000.", + "battle_skill_config-375600606": "피해량:최대체력 11%,피해량 증폭:15%,발사 간격:3.9초,피해량 상한:14000", + "battle_skill_config-475600606": "", + "battle_skill_config-175600607": "저격 명령", + "battle_skill_config-575600607": "", + "battle_skill_config-275600607": "3.7초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 12%만큼의 피해를 주고 받는 피해량을 16% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 15500.", + "battle_skill_config-375600607": "피해량:최대체력 12%,피해량 증폭:16%,발사 간격:3.7초,피해량 상한:15500", + "battle_skill_config-475600607": "", + "battle_skill_config-175600608": "저격 명령", + "battle_skill_config-575600608": "", + "battle_skill_config-275600608": "3.4초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 13%만큼의 피해를 주고 받는 피해량을 17% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 17000.", + "battle_skill_config-375600608": "피해량:최대체력 13%,피해량 증폭:17%,발사 간격:3.4초,피해량 상한:17000", + "battle_skill_config-475600608": "", + "battle_skill_config-175600609": "저격 명령", + "battle_skill_config-575600609": "", + "battle_skill_config-275600609": "3.2초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 14%만큼의 피해를 주고 받는 피해량을 19% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 18500.", + "battle_skill_config-375600609": "피해량:최대체력 14%,피해량 증폭:19%,발사 간격:3.2초,피해량 상한:18500", + "battle_skill_config-475600609": "", + "battle_skill_config-175600610": "저격 명령", + "battle_skill_config-575600610": "", + "battle_skill_config-275600610": "3초마다 체력이 가장 높은 적을 저격해, 대상 최대체력 15%만큼의 피해를 주고 받는 피해량을 20% 증폭시킨다, 지속시간 5초, 체력이 50% 미만인 적에겐 피해량이 2배가 되며, 최대 피해량 20000.", + "battle_skill_config-375600610": "피해량:최대체력 15%,피해량 증폭:20%,발사 간격:3초,피해량 상한:20000", + "battle_skill_config-475600610": "", + "battle_skill_config-175600701": "狙击替身扳机普攻", + "battle_skill_config-575600701": "", + "battle_skill_config-275600701": "狙击妖精专用", + "battle_skill_config-375600701": "", + "battle_skill_config-475600701": "", + "battle_skill_config-175600801": "妖精工具人相位", + "battle_skill_config-575600801": "", + "battle_skill_config-275600801": "消失的工具人", + "battle_skill_config-375600801": "", + "battle_skill_config-475600801": "", + "battle_skill_config-175600901": "저격 명령工具人", + "battle_skill_config-575600901": "", + "battle_skill_config-275600901": "", + "battle_skill_config-375600901": "", + "battle_skill_config-475600901": "", + "battle_skill_config-175601001": "저격 명령工具人", + "battle_skill_config-575601001": "", + "battle_skill_config-275601001": "", + "battle_skill_config-375601001": "", + "battle_skill_config-475601001": "", + "battle_skill_config-175601101": "저격 명령工具人", + "battle_skill_config-575601101": "", + "battle_skill_config-275601101": "", + "battle_skill_config-375601101": "", + "battle_skill_config-475601101": "", + "battle_skill_config-175601201": "저격 명령工具人", + "battle_skill_config-575601201": "", + "battle_skill_config-275601201": "", + "battle_skill_config-375601201": "", + "battle_skill_config-475601201": "", + "battle_skill_config-175601301": "저격 명령工具人", + "battle_skill_config-575601301": "", + "battle_skill_config-275601301": "", + "battle_skill_config-375601301": "", + "battle_skill_config-475601301": "", + "battle_skill_config-175601401": "저격 명령工具人", + "battle_skill_config-575601401": "", + "battle_skill_config-275601401": "", + "battle_skill_config-375601401": "", + "battle_skill_config-475601401": "", + "battle_skill_config-175601501": "저격 명령工具人", + "battle_skill_config-575601501": "", + "battle_skill_config-275601501": "", + "battle_skill_config-375601501": "", + "battle_skill_config-475601501": "", + "battle_skill_config-175601601": "저격 명령工具人", + "battle_skill_config-575601601": "", + "battle_skill_config-275601601": "", + "battle_skill_config-375601601": "", + "battle_skill_config-475601601": "", + "battle_skill_config-175601701": "저격 명령工具人", + "battle_skill_config-575601701": "", + "battle_skill_config-275601701": "", + "battle_skill_config-375601701": "", + "battle_skill_config-475601701": "", + "battle_skill_config-175601801": "저격 명령工具人", + "battle_skill_config-575601801": "", + "battle_skill_config-275601801": "", + "battle_skill_config-375601801": "", + "battle_skill_config-475601801": "", + "battle_skill_config-175601901": "에너지 실드", + "battle_skill_config-575601901": "", + "battle_skill_config-275601901": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 50%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 8% 상승하고, 받는 피해량이 12% 차감된다.", + "battle_skill_config-375601901": "체력비 보호막 부여량:50%,화력 상승치:8%,피해 차감량:12%", + "battle_skill_config-475601901": "", + "battle_skill_config-175601902": "에너지 실드", + "battle_skill_config-575601902": "", + "battle_skill_config-275601902": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 56%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 9% 상승하고, 받는 피해량이 14% 차감된다.", + "battle_skill_config-375601902": "체력비 보호막 부여량:56%,화력 상승치:9%,피해 차감량:14%", + "battle_skill_config-475601902": "", + "battle_skill_config-175601903": "에너지 실드", + "battle_skill_config-575601903": "", + "battle_skill_config-275601903": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 61%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 11% 상승하고, 받는 피해량이 16% 차감된다.", + "battle_skill_config-375601903": "체력비 보호막 부여량:61%,화력 상승치:11%,피해 차감량:16%", + "battle_skill_config-475601903": "", + "battle_skill_config-175601904": "에너지 실드", + "battle_skill_config-575601904": "", + "battle_skill_config-275601904": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 67%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 12% 상승하고, 받는 피해량이 18% 차감된다.", + "battle_skill_config-375601904": "체력비 보호막 부여량:67%,화력 상승치:12%,피해 차감량:18%", + "battle_skill_config-475601904": "", + "battle_skill_config-175601905": "에너지 실드", + "battle_skill_config-575601905": "", + "battle_skill_config-275601905": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 72%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 13% 상승하고, 받는 피해량이 20% 차감된다.", + "battle_skill_config-375601905": "체력비 보호막 부여량:72%,화력 상승치:13%,피해 차감량:20%", + "battle_skill_config-475601905": "", + "battle_skill_config-175601906": "에너지 실드", + "battle_skill_config-575601906": "", + "battle_skill_config-275601906": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 78%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 15% 상승하고, 받는 피해량이 22% 차감된다.", + "battle_skill_config-375601906": "체력비 보호막 부여량:78%,화력 상승치:15%,피해 차감량:22%", + "battle_skill_config-475601906": "", + "battle_skill_config-175601907": "에너지 실드", + "battle_skill_config-575601907": "", + "battle_skill_config-275601907": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 83%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 16% 상승하고, 받는 피해량이 24% 차감된다.", + "battle_skill_config-375601907": "체력비 보호막 부여량:83%,화력 상승치:16%,피해 차감량:24%", + "battle_skill_config-475601907": "", + "battle_skill_config-175601908": "에너지 실드", + "battle_skill_config-575601908": "", + "battle_skill_config-275601908": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 89%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 17% 상승하고, 받는 피해량이 26% 차감된다.", + "battle_skill_config-375601908": "체력비 보호막 부여량:89%,화력 상승치:17%,피해 차감량:26%", + "battle_skill_config-475601908": "", + "battle_skill_config-175601909": "에너지 실드", + "battle_skill_config-575601909": "", + "battle_skill_config-275601909": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 94%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 19% 상승하고, 받는 피해량이 28% 차감된다.", + "battle_skill_config-375601909": "체력비 보호막 부여량:94%,화력 상승치:19%,피해 차감량:28%", + "battle_skill_config-475601909": "", + "battle_skill_config-175601910": "에너지 실드", + "battle_skill_config-575601910": "", + "battle_skill_config-275601910": "전투 개시 시 모든 아군 인형에게 각자 단일 편제 체력 100%만큼의 보호막을 부여한다, 지속시간 20초, 보호막이 존재하는 동안 화력이 20% 상승하고, 받는 피해량이 30% 차감된다.", + "battle_skill_config-375601910": "체력비 보호막 부여량:100%,화력 상승치:20%,피해 차감량:30%", + "battle_skill_config-475601910": "", + "battle_skill_config-175602001": "盾消失后", + "battle_skill_config-575602001": "", + "battle_skill_config-275602001": "妖精盾消失后,伤害提升效果消失", + "battle_skill_config-375602001": "", + "battle_skill_config-475602001": "", + "battle_skill_config-175602101": "释放护盾中介", + "battle_skill_config-575602101": "", + "battle_skill_config-275602101": "定向中介", + "battle_skill_config-375602101": "", + "battle_skill_config-475602101": "", + "battle_skill_config-175602201": "释放护盾中介", + "battle_skill_config-575602201": "", + "battle_skill_config-275602201": "定向中介", + "battle_skill_config-375602201": "", + "battle_skill_config-475602201": "", + "battle_skill_config-175602301": "释放护盾中介", + "battle_skill_config-575602301": "", + "battle_skill_config-275602301": "定向中介", + "battle_skill_config-375602301": "", + "battle_skill_config-475602301": "", + "battle_skill_config-175602401": "释放护盾中介", + "battle_skill_config-575602401": "", + "battle_skill_config-275602401": "定向中介", + "battle_skill_config-375602401": "", + "battle_skill_config-475602401": "", + "battle_skill_config-175602501": "释放护盾中介", + "battle_skill_config-575602501": "", + "battle_skill_config-275602501": "定向中介", + "battle_skill_config-375602501": "", + "battle_skill_config-475602501": "", + "battle_skill_config-175602601": "释放护盾中介", + "battle_skill_config-575602601": "", + "battle_skill_config-275602601": "定向中介", + "battle_skill_config-375602601": "", + "battle_skill_config-475602601": "", + "battle_skill_config-175602701": "释放护盾中介", + "battle_skill_config-575602701": "", + "battle_skill_config-275602701": "定向中介", + "battle_skill_config-375602701": "", + "battle_skill_config-475602701": "", + "battle_skill_config-175602801": "释放护盾中介", + "battle_skill_config-575602801": "", + "battle_skill_config-275602801": "定向中介", + "battle_skill_config-375602801": "", + "battle_skill_config-475602801": "", + "battle_skill_config-175602901": "释放护盾中介", + "battle_skill_config-575602901": "", + "battle_skill_config-275602901": "定向中介", + "battle_skill_config-375602901": "", + "battle_skill_config-475602901": "", + "battle_skill_config-175603001": "释放护盾中介", + "battle_skill_config-575603001": "", + "battle_skill_config-275603001": "定向中介", + "battle_skill_config-375603001": "", + "battle_skill_config-475603001": "", + "battle_skill_config-175704701": "임시 방호", + "battle_skill_config-575704701": "", + "battle_skill_config-275704701": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 30% 차감시킨다, 이 효과는 12초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704701": "피해 차감량:30%,효과 감쇠시간:12초", + "battle_skill_config-475704701": "", + "battle_skill_config-175704702": "임시 방호", + "battle_skill_config-575704702": "", + "battle_skill_config-275704702": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 33% 차감시킨다, 이 효과는 14초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704702": "피해 차감량:33%,효과 감쇠시간:14초", + "battle_skill_config-475704702": "", + "battle_skill_config-175704703": "임시 방호", + "battle_skill_config-575704703": "", + "battle_skill_config-275704703": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 37% 차감시킨다, 이 효과는 16초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704703": "피해 차감량:37%,효과 감쇠시간:16초", + "battle_skill_config-475704703": "", + "battle_skill_config-175704704": "임시 방호", + "battle_skill_config-575704704": "", + "battle_skill_config-275704704": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 40% 차감시킨다, 이 효과는 18초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704704": "피해 차감량:40%,효과 감쇠시간:18초", + "battle_skill_config-475704704": "", + "battle_skill_config-175704705": "임시 방호", + "battle_skill_config-575704705": "", + "battle_skill_config-275704705": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 43% 차감시킨다, 이 효과는 20초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704705": "피해 차감량:43%,효과 감쇠시간:20초", + "battle_skill_config-475704705": "", + "battle_skill_config-175704706": "임시 방호", + "battle_skill_config-575704706": "", + "battle_skill_config-275704706": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 47% 차감시킨다, 이 효과는 22초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704706": "피해 차감량:47%,효과 감쇠시간:22초", + "battle_skill_config-475704706": "", + "battle_skill_config-175704707": "임시 방호", + "battle_skill_config-575704707": "", + "battle_skill_config-275704707": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 50% 차감시킨다, 이 효과는 24초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704707": "피해 차감량:50%,효과 감쇠시간:24초", + "battle_skill_config-475704707": "", + "battle_skill_config-175704708": "임시 방호", + "battle_skill_config-575704708": "", + "battle_skill_config-275704708": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 53% 차감시킨다, 이 효과는 26초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704708": "피해 차감량:53%,효과 감쇠시간:26초", + "battle_skill_config-475704708": "", + "battle_skill_config-175704709": "임시 방호", + "battle_skill_config-575704709": "", + "battle_skill_config-275704709": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 57% 차감시킨다, 이 효과는 28초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704709": "피해 차감량:57%,효과 감쇠시간:28초", + "battle_skill_config-475704709": "", + "battle_skill_config-175704710": "임시 방호", + "battle_skill_config-575704710": "", + "battle_skill_config-275704710": "전투 개시 시, 가장 앞에 있는 아군 인형의 받는 피해량을 60% 차감시킨다, 이 효과는 30초에 걸쳐 감쇠하며, 지속시간 내에 편제를 손실하는 피해를 1번 무효화한다.", + "battle_skill_config-375704710": "피해 차감량:60%,효과 감쇠시간:30초", + "battle_skill_config-475704710": "", + "battle_skill_config-175704801": "防御工具人前排减伤-1", + "battle_skill_config-575704801": "", + "battle_skill_config-275704801": "", + "battle_skill_config-375704801": "", + "battle_skill_config-475704801": "", + "battle_skill_config-175704901": "防御工具人前排减伤-2", + "battle_skill_config-575704901": "", + "battle_skill_config-275704901": "", + "battle_skill_config-375704901": "", + "battle_skill_config-475704901": "", + "battle_skill_config-175705001": "防御工具人前排减伤-3", + "battle_skill_config-575705001": "", + "battle_skill_config-275705001": "", + "battle_skill_config-375705001": "", + "battle_skill_config-475705001": "", + "battle_skill_config-175705101": "防御工具人前排减伤-4", + "battle_skill_config-575705101": "", + "battle_skill_config-275705101": "", + "battle_skill_config-375705101": "", + "battle_skill_config-475705101": "", + "battle_skill_config-175705201": "防御工具人前排减伤-5", + "battle_skill_config-575705201": "", + "battle_skill_config-275705201": "", + "battle_skill_config-375705201": "", + "battle_skill_config-475705201": "", + "battle_skill_config-175705301": "防御工具人前排减伤-6", + "battle_skill_config-575705301": "", + "battle_skill_config-275705301": "", + "battle_skill_config-375705301": "", + "battle_skill_config-475705301": "", + "battle_skill_config-175705401": "防御工具人前排减伤-7", + "battle_skill_config-575705401": "", + "battle_skill_config-275705401": "", + "battle_skill_config-375705401": "", + "battle_skill_config-475705401": "", + "battle_skill_config-175705501": "防御工具人前排减伤-8", + "battle_skill_config-575705501": "", + "battle_skill_config-275705501": "", + "battle_skill_config-375705501": "", + "battle_skill_config-475705501": "", + "battle_skill_config-175705601": "防御工具人前排减伤-9", + "battle_skill_config-575705601": "", + "battle_skill_config-275705601": "", + "battle_skill_config-375705601": "", + "battle_skill_config-475705601": "", + "battle_skill_config-175705701": "防御工具人前排减伤-10", + "battle_skill_config-575705701": "", + "battle_skill_config-275705701": "", + "battle_skill_config-375705701": "", + "battle_skill_config-475705701": "", + "battle_skill_config-175705801": "免疫一次掉编后消失", + "battle_skill_config-575705801": "", + "battle_skill_config-275705801": "", + "battle_skill_config-375705801": "", + "battle_skill_config-475705801": "", + "battle_skill_config-175705901": "火箭妖精", + "battle_skill_config-575705901": "", + "battle_skill_config-275705901": "", + "battle_skill_config-375705901": "", + "battle_skill_config-475705901": "", + "battle_skill_config-175705902": "火箭妖精", + "battle_skill_config-575705902": "", + "battle_skill_config-275705902": "", + "battle_skill_config-375705902": "", + "battle_skill_config-475705902": "", + "battle_skill_config-175705903": "火箭妖精", + "battle_skill_config-575705903": "", + "battle_skill_config-275705903": "", + "battle_skill_config-375705903": "", + "battle_skill_config-475705903": "", + "battle_skill_config-175705904": "火箭妖精", + "battle_skill_config-575705904": "", + "battle_skill_config-275705904": "", + "battle_skill_config-375705904": "", + 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"", + "battle_skill_config-211813901": "", + "battle_skill_config-311813901": "", + "battle_skill_config-411813901": "", + "battle_skill_config-111814001": "P90换弹-蹲下[*]", + "battle_skill_config-511814001": "", + "battle_skill_config-211814001": "", + "battle_skill_config-311814001": "", + "battle_skill_config-411814001": "", + "battle_skill_config-111814101": "P90召唤物残影挂载", + "battle_skill_config-511814101": "", + "battle_skill_config-211814101": "", + "battle_skill_config-311814101": "", + "battle_skill_config-411814101": "", + "battle_skill_config-111814201": "P90召唤物自毁", + "battle_skill_config-511814201": "", + "battle_skill_config-211814201": "", + "battle_skill_config-311814201": "", + "battle_skill_config-411814201": "", + "battle_skill_config-111814301": "VSK普攻[*]", + "battle_skill_config-511814301": "", + "battle_skill_config-211814301": "", + "battle_skill_config-311814301": "", + "battle_skill_config-411814301": "", + "battle_skill_config-111814401": "VSK迎击普攻-反[*]", + 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"battle_skill_config-111822801": "VSK指挥普攻-蹲[*]", + "battle_skill_config-511822801": "", + "battle_skill_config-211822801": "", + "battle_skill_config-311822801": "", + "battle_skill_config-411822801": "", + "battle_skill_config-111823301": "P90指挥普攻-蹲[*]", + "battle_skill_config-511823301": "", + "battle_skill_config-211823301": "", + "battle_skill_config-311823301": "", + "battle_skill_config-411823301": "", + "battle_skill_config-111825501": "沙鹰指挥普攻-蹲[*]", + "battle_skill_config-511825501": "", + "battle_skill_config-211825501": "", + "battle_skill_config-311825501": "", + "battle_skill_config-411825501": "", + "battle_skill_config-111830101": "돌격지시", + "battle_skill_config-511830101": "", + "battle_skill_config-211830101": "모두의 이동속도를 잠시 10 상승시키고, 피해차감 50% 효과를 부여한다, 지속 5초.", + "battle_skill_config-311830101": "", + "battle_skill_config-411830101": "", + "battle_skill_config-111830201": "저격해주마!", + "battle_skill_config-511830201": "", + "battle_skill_config-211830201": "모두의 대응 사격 사정거리를 잠시 2칸 상승시킨다, 지속 8초.", + "battle_skill_config-311830201": "", + "battle_skill_config-411830201": "", + "battle_skill_config-111830301": "冬活彩蛋掩体第1关", + "battle_skill_config-511830301": "", + "battle_skill_config-211830301": "", + "battle_skill_config-311830301": "", + "battle_skill_config-411830301": "", + "battle_skill_config-111830401": "冬活彩蛋掩体第2关", + "battle_skill_config-511830401": "", + "battle_skill_config-211830401": "", + "battle_skill_config-311830401": "", + "battle_skill_config-411830401": "", + "battle_skill_config-111830501": "冬活彩蛋掩体第3关", + "battle_skill_config-511830501": "", + "battle_skill_config-211830501": "", + "battle_skill_config-311830501": "", + "battle_skill_config-411830501": "", + "battle_skill_config-111830601": "冬活彩蛋掩体第4关", + "battle_skill_config-511830601": "", + "battle_skill_config-211830601": "", + "battle_skill_config-311830601": "", + "battle_skill_config-411830601": "", + "battle_skill_config-111830701": "함께 폭사하자", + "battle_skill_config-511830701": "", + "battle_skill_config-211830701": "필드 위의 P90 환영을 자폭시켜, 2칸 범위 안의 적을 5초 기절시킨다.", + "battle_skill_config-311830701": "", + "battle_skill_config-411830701": "", + "battle_skill_config-111830801": "呃呜哇啊啊啊啊啊", + "battle_skill_config-511830801": "", + "battle_skill_config-211830801": "", + "battle_skill_config-311830801": "", + "battle_skill_config-411830801": "", + "battle_skill_config-111830901": "먹어랏 구스타프!", + "battle_skill_config-511830901": "", + "battle_skill_config-211830901": "중화기 포격을 불러, 대상 2칸 범위 안의 적에게 1000점 피해를 준다.", + "battle_skill_config-311830901": "", + "battle_skill_config-411830901": "", + "battle_skill_config-111831001": "P90召唤物眩晕", + "battle_skill_config-511831001": "", + "battle_skill_config-211831001": "", + "battle_skill_config-311831001": "", + "battle_skill_config-411831001": "", + "battle_skill_config-111831101": "P90召唤物真眩晕", + "battle_skill_config-511831101": "", + "battle_skill_config-211831101": "", + "battle_skill_config-311831101": "", + "battle_skill_config-411831101": "", + "battle_skill_config-111831201": "P90召唤物自毁", + "battle_skill_config-511831201": "", + "battle_skill_config-211831201": "", + "battle_skill_config-311831201": "", + "battle_skill_config-411831201": "", + "battle_skill_config-111840201": "跳跳正前", + "battle_skill_config-511840201": "", + "battle_skill_config-211840201": "", + "battle_skill_config-311840201": "", + "battle_skill_config-411840201": "", + "battle_skill_config-111850101": "黑涅托迎击普攻[*]", + "battle_skill_config-511850101": "", + "battle_skill_config-211850101": "", + "battle_skill_config-311850101": "", + "battle_skill_config-411850101": "", + "battle_skill_config-111850201": "黑涅托迎击普攻[*]蹲", + "battle_skill_config-511850201": "", + "battle_skill_config-211850201": "", + "battle_skill_config-311850201": "", + "battle_skill_config-411850201": "", + "battle_skill_config-111850301": "黑涅托迎击普攻[*]反", + "battle_skill_config-511850301": "", + "battle_skill_config-211850301": "", + "battle_skill_config-311850301": "", + "battle_skill_config-411850301": "", + "battle_skill_config-111850401": "黑涅托迎击普攻[*]蹲反", + "battle_skill_config-511850401": "", + "battle_skill_config-211850401": "", + "battle_skill_config-311850401": "", + "battle_skill_config-411850401": "", + "battle_skill_config-111850501": "初始弹药[*]", + "battle_skill_config-511850501": "", + "battle_skill_config-211850501": "", + "battle_skill_config-311850501": "", + "battle_skill_config-411850501": "", + "battle_skill_config-111850601": "换弹[*]", + "battle_skill_config-511850601": "", + "battle_skill_config-211850601": "", + "battle_skill_config-311850601": "", + "battle_skill_config-411850601": "", + "battle_skill_config-111850701": "换弹-蹲下[*]", + "battle_skill_config-511850701": "", + "battle_skill_config-211850701": "", + "battle_skill_config-311850701": "", + "battle_skill_config-411850701": "", + "battle_skill_config-111814801": "沙鹰普攻[*]", + "battle_skill_config-511814801": "", + "battle_skill_config-211814801": "", + "battle_skill_config-311814801": "", + "battle_skill_config-411814801": "", + "battle_skill_config-111814901": "沙鹰迎击普攻-反[*]", + "battle_skill_config-511814901": "", + "battle_skill_config-211814901": "", + "battle_skill_config-311814901": "", + "battle_skill_config-411814901": "", + "battle_skill_config-111815001": "沙鹰迎击普攻蹲下[*]", + "battle_skill_config-511815001": "", + "battle_skill_config-211815001": "", + "battle_skill_config-311815001": "", + "battle_skill_config-411815001": "", + "battle_skill_config-111815101": "沙鹰迎击普攻蹲下[*]反", + "battle_skill_config-511815101": "", + "battle_skill_config-211815101": "", + "battle_skill_config-311815101": "", + "battle_skill_config-411815101": "", + "battle_skill_config-111815201": "沙鹰换弹[*]", + "battle_skill_config-511815201": "", + "battle_skill_config-211815201": "", + "battle_skill_config-311815201": "", + "battle_skill_config-411815201": "", + "battle_skill_config-111815301": "沙鹰换弹-蹲下[*]", + "battle_skill_config-511815301": "", + "battle_skill_config-211815301": "", + "battle_skill_config-311815301": "", + "battle_skill_config-411815301": "", + "battle_skill_config-111815401": "沙鹰技能[*]", + "battle_skill_config-511815401": "", + "battle_skill_config-211815401": "지휘관님, 머리 좀 식히시죠?\n로직 포인트를 최대치로 회복한다.", + "battle_skill_config-311815401": "", + "battle_skill_config-411815401": "", + "battle_skill_config-111815501": "沙鹰指挥普攻[*]", + "battle_skill_config-511815501": "", + "battle_skill_config-211815501": "선택한 목표에게 7회 1배 피해를 준다.", + "battle_skill_config-311815501": "", + "battle_skill_config-411815501": "", + "battle_skill_config-111815601": "初始弹药[*]", + "battle_skill_config-511815601": "", + "battle_skill_config-211815601": "", + "battle_skill_config-311815601": "", + "battle_skill_config-411815601": "", + "battle_skill_config-111815701": "影响格[*]", + "battle_skill_config-511815701": "", + "battle_skill_config-211815701": "", + "battle_skill_config-311815701": "", + "battle_skill_config-411815701": "", + "battle_skill_config-111815801": "影响格特效[*]", + "battle_skill_config-511815801": "", + "battle_skill_config-211815801": "", + "battle_skill_config-311815801": "", + "battle_skill_config-411815801": "", + "battle_skill_config-111815901": "影响格[*]", + "battle_skill_config-511815901": "", + "battle_skill_config-211815901": "", + "battle_skill_config-311815901": "", + "battle_skill_config-411815901": "", + "battle_skill_config-111816001": "影响格[*]", + "battle_skill_config-511816001": "", + "battle_skill_config-211816001": "", + "battle_skill_config-311816001": "", + "battle_skill_config-411816001": "", + "battle_skill_config-111816101": "MG4普攻[*]", + "battle_skill_config-511816101": "", + "battle_skill_config-211816101": "", + "battle_skill_config-311816101": "", + "battle_skill_config-411816101": "", + "battle_skill_config-111816201": "MG4迎击普攻-反[*]", + "battle_skill_config-511816201": "", + "battle_skill_config-211816201": "", + "battle_skill_config-311816201": "", + "battle_skill_config-411816201": "", + "battle_skill_config-111816301": "MG4迎击普攻蹲下[*]", + "battle_skill_config-511816301": "", + "battle_skill_config-211816301": "", + "battle_skill_config-311816301": "", + "battle_skill_config-411816301": "", + "battle_skill_config-111816401": "MG4迎击普攻蹲下[*]反", + "battle_skill_config-511816401": "", + "battle_skill_config-211816401": "", + "battle_skill_config-311816401": "", + "battle_skill_config-411816401": "", + "battle_skill_config-111816501": "MG4换弹[*]", + "battle_skill_config-511816501": "", + "battle_skill_config-211816501": "", + "battle_skill_config-311816501": "", + "battle_skill_config-411816501": "", + "battle_skill_config-111816601": "MG4换弹-蹲下[*]", + "battle_skill_config-511816601": "", + "battle_skill_config-211816601": "", + "battle_skill_config-311816601": "", + "battle_skill_config-411816601": "", + "battle_skill_config-111816701": "初始弹药[*]", + "battle_skill_config-511816701": "", + "battle_skill_config-211816701": "", + "battle_skill_config-311816701": "", + "battle_skill_config-411816701": "", + "battle_skill_config-111816801": "MG4指挥普攻[*]", + "battle_skill_config-511816801": "", + "battle_skill_config-211816801": "장탄수를 10발 추가하고 재장전할 때까지 대응사격이 1배 피해를 준다.", + "battle_skill_config-311816801": "", + "battle_skill_config-411816801": "", + "battle_skill_config-111816901": "MG4技能[*]", + "battle_skill_config-511816901": "", + "battle_skill_config-211816901": "스킬 지속 기간, 자신이 엄폐물 보호를 받고 있으면, 공격이 적을 관통하고 보호막을 무시한다, 지속 8초.", + "battle_skill_config-311816901": "", + "battle_skill_config-411816901": "", + "battle_skill_config-111817201": "MG4迎击普攻蹲下[*]", + "battle_skill_config-511817201": "", + "battle_skill_config-211817201": "", + "battle_skill_config-311817201": "", + "battle_skill_config-411817201": "", + "battle_skill_config-111817301": "MG4迎击普攻蹲下[*]反", + "battle_skill_config-511817301": "", + "battle_skill_config-211817301": "", + "battle_skill_config-311817301": "", + "battle_skill_config-411817301": "", + "battle_skill_config-111817001": "第一关教学2触发", + "battle_skill_config-511817001": "", + "battle_skill_config-211817001": "", + "battle_skill_config-311817001": "", + "battle_skill_config-411817001": "", + "battle_skill_config-111817101": "第一关教学2触发-大力", + "battle_skill_config-511817101": "", + "battle_skill_config-211817101": "", + "battle_skill_config-311817101": "", + "battle_skill_config-411817101": "", + "battle_skill_config-111860101": "白涅托护盾", + "battle_skill_config-511860101": "", + "battle_skill_config-211860101": "", + "battle_skill_config-311860101": "", + "battle_skill_config-411860101": "", + "battle_skill_config-111860201": "白涅托伤害", + "battle_skill_config-511860201": "", + "battle_skill_config-211860201": "", + "battle_skill_config-311860201": "", + "battle_skill_config-411860201": "", + "battle_skill_config-111860301": "白涅托假普攻", + "battle_skill_config-511860301": "", + "battle_skill_config-211860301": "", + "battle_skill_config-311860301": "", + "battle_skill_config-411860301": "", + "battle_skill_config-111870101": "掷弹士技能[小]", + "battle_skill_config-511870101": "", + "battle_skill_config-211870101": "", + "battle_skill_config-311870101": "", + "battle_skill_config-411870101": "", + "battle_skill_config-111870201": "掷弹士技能[大]", + "battle_skill_config-511870201": "", + "battle_skill_config-211870201": "", + "battle_skill_config-311870201": "", + "battle_skill_config-411870201": "", + "battle_skill_config-111870301": "彩蛋敌方普攻[*]", + "battle_skill_config-511870301": "", + "battle_skill_config-211870301": "", + "battle_skill_config-311870301": "", + "battle_skill_config-411870301": "", + "battle_skill_config-111870401": "彩蛋敌方普攻-蹲下[*]", + "battle_skill_config-511870401": "", + "battle_skill_config-211870401": "", + "battle_skill_config-311870401": "", + "battle_skill_config-411870401": "", + "battle_skill_config-111870501": "彩蛋敌方普攻[*]反", + "battle_skill_config-511870501": "", + "battle_skill_config-211870501": "", + "battle_skill_config-311870501": "", + "battle_skill_config-411870501": "", + "battle_skill_config-111870601": "彩蛋敌方普攻-蹲下[*]反", + "battle_skill_config-511870601": "", + "battle_skill_config-211870601": "", + "battle_skill_config-311870601": "", + "battle_skill_config-411870601": "", + "battle_skill_config-111880101": "SLG坦克导弹[*]", + "battle_skill_config-511880101": "", + "battle_skill_config-211880101": "", + "battle_skill_config-311880101": "", + "battle_skill_config-411880101": "", + "battle_skill_config-111880201": "SLG坦克普攻[*]", + "battle_skill_config-511880201": "", + "battle_skill_config-211880201": "", + "battle_skill_config-311880201": "", + "battle_skill_config-411880201": "", + "battle_skill_config-111880301": "SLG坦克开炮[*]", + "battle_skill_config-511880301": "", + "battle_skill_config-211880301": "", + "battle_skill_config-311880301": "", + "battle_skill_config-411880301": "", + "battle_skill_config-140700101": "黑涅托SMG[*]", + "battle_skill_config-540700101": "", + "battle_skill_config-240700101": "", + "battle_skill_config-340700101": "", + "battle_skill_config-440700101": "", + "battle_skill_config-140700201": "黑涅托SMG掉编效果[*]", + "battle_skill_config-540700201": "", + "battle_skill_config-240700201": "", + "battle_skill_config-340700201": "", + "battle_skill_config-440700201": "", + "battle_skill_config-140700301": "黑涅托SMG判定[*]", + "battle_skill_config-540700301": "", + "battle_skill_config-240700301": "", + "battle_skill_config-340700301": "", + "battle_skill_config-440700301": "", + "battle_skill_config-140700401": "黑涅托SMG攻击持续[*]", + "battle_skill_config-540700401": "", + "battle_skill_config-240700401": "", + "battle_skill_config-340700401": "", + "battle_skill_config-440700401": "", + "battle_skill_config-140700501": "黑涅托SMG攻击转火[*]", + "battle_skill_config-540700501": "", + "battle_skill_config-240700501": "", + "battle_skill_config-340700501": "", + "battle_skill_config-440700501": "", + "battle_skill_config-140710101": "黑涅托Hammer[*]", + "battle_skill_config-540710101": "", + "battle_skill_config-240710101": "", + "battle_skill_config-340710101": "", + "battle_skill_config-440710101": "", + "battle_skill_config-140710201": "黑涅托Hammer减伤[*]", + "battle_skill_config-540710201": "", + "battle_skill_config-240710201": "", + "battle_skill_config-340710201": "", + "battle_skill_config-440710201": "", + "battle_skill_config-140720101": "黑涅托RF普攻[*]", + "battle_skill_config-540720101": "", + "battle_skill_config-240720101": "", + "battle_skill_config-340720101": "", + "battle_skill_config-440720101": "", + "battle_skill_config-140720201": "黑涅托RF狙击[*]", + "battle_skill_config-540720201": "", + "battle_skill_config-240720201": "", + "battle_skill_config-340720201": "", + "battle_skill_config-440720201": "", + "battle_skill_config-140720301": "黑涅托RF后撤[*]", + "battle_skill_config-540720301": "", + "battle_skill_config-240720301": "", + "battle_skill_config-340720301": "", + "battle_skill_config-440720301": "", + "battle_skill_config-140720401": "黑涅托RF后撤2[*]", + "battle_skill_config-540720401": "", + "battle_skill_config-240720401": "", + "battle_skill_config-340720401": "", + "battle_skill_config-440720401": "", + "battle_skill_config-140720501": "黑涅托RF后撤action[*]", + "battle_skill_config-540720501": "", + "battle_skill_config-240720501": "", + "battle_skill_config-340720501": "", + "battle_skill_config-440720501": "", + "battle_skill_config-140730101": "白涅托弱化[*]", + "battle_skill_config-540730101": "", + "battle_skill_config-240730101": "", + "battle_skill_config-340730101": "", + "battle_skill_config-440730101": "", + "battle_skill_config-140730201": "涅托标记[*]", + "battle_skill_config-540730201": "", + "battle_skill_config-240730201": "", + "battle_skill_config-340730201": "", + "battle_skill_config-440730201": "", + "battle_skill_config-140730301": "白涅托强化-计数[*]", + "battle_skill_config-540730301": "", + "battle_skill_config-240730301": "", + "battle_skill_config-340730301": "", + "battle_skill_config-440730301": "", + "battle_skill_config-140730401": "涅托号令[*]", + "battle_skill_config-540730401": "", + "battle_skill_config-240730401": "", + "battle_skill_config-340730401": "", + "battle_skill_config-440730401": "", + "battle_skill_config-140730501": "白涅托强化-计数[*]", + "battle_skill_config-540730501": "", + "battle_skill_config-240730501": "", + "battle_skill_config-340730501": "", + "battle_skill_config-440730501": "", + "battle_skill_config-140730601": "涅托掩护号令[*]", + "battle_skill_config-540730601": "", + "battle_skill_config-240730601": "", + "battle_skill_config-340730601": "", + "battle_skill_config-440730601": "", + "battle_skill_config-140730701": "涅托掩护号令加护盾[*]", + "battle_skill_config-540730701": "", + "battle_skill_config-240730701": "", + "battle_skill_config-340730701": "", + "battle_skill_config-440730701": "", + "battle_skill_config-140740101": "涅托boss召唤[*]", + "battle_skill_config-540740101": "", + "battle_skill_config-240740101": "", + "battle_skill_config-340740101": "", + "battle_skill_config-440740101": "", + "battle_skill_config-140740201": "涅托bossHG反馈[*]", + "battle_skill_config-540740201": "", + "battle_skill_config-240740201": "", + "battle_skill_config-340740201": "", + "battle_skill_config-440740201": "", + "battle_skill_config-140740301": "涅托bossSMG反馈[*]", + "battle_skill_config-540740301": "", + "battle_skill_config-240740301": "", + "battle_skill_config-340740301": "", + "battle_skill_config-440740301": "", + "battle_skill_config-140740401": "涅托bossSG反馈[*]", + "battle_skill_config-540740401": "", + "battle_skill_config-240740401": "", + "battle_skill_config-340740401": "", + "battle_skill_config-440740401": "", + "battle_skill_config-140740501": "涅托bossARRFMG反馈[*]", + "battle_skill_config-540740501": "", + "battle_skill_config-240740501": "", + "battle_skill_config-340740501": "", + "battle_skill_config-440740501": "", + "battle_skill_config-140740601": "涅托boss铁血反馈[*]", + "battle_skill_config-540740601": "", + "battle_skill_config-240740601": "", + "battle_skill_config-340740601": "", + "battle_skill_config-440740601": "", + "battle_skill_config-140740701": "涅托bossHG召唤[*]", + "battle_skill_config-540740701": "", + "battle_skill_config-240740701": "", + "battle_skill_config-340740701": "", + "battle_skill_config-440740701": "", + "battle_skill_config-140740801": "涅托bossSMG召唤[*]", + "battle_skill_config-540740801": "", + "battle_skill_config-240740801": "", + "battle_skill_config-340740801": "", + "battle_skill_config-440740801": "", + "battle_skill_config-140740901": "涅托bossSG召唤[*]", + "battle_skill_config-540740901": "", + "battle_skill_config-240740901": "", + "battle_skill_config-340740901": "", + "battle_skill_config-440740901": "", + "battle_skill_config-140741001": "涅托bossARRFMG召唤[*]", + "battle_skill_config-540741001": "", + "battle_skill_config-240741001": "", + "battle_skill_config-340741001": "", + "battle_skill_config-440741001": "", + "battle_skill_config-140741101": "涅托boss铁血随机召唤[*]", + "battle_skill_config-540741101": "", + "battle_skill_config-240741101": "", + "battle_skill_config-340741101": "", + "battle_skill_config-440741101": "", + "battle_skill_config-140750101": "狗普攻[*]", + "battle_skill_config-540750101": "", + "battle_skill_config-240750101": "", + "battle_skill_config-340750101": "", + "battle_skill_config-440750101": "", + "battle_skill_config-140750201": "狗背后减伤[*]", + "battle_skill_config-540750201": "", + "battle_skill_config-240750201": "", + "battle_skill_config-340750201": "", + "battle_skill_config-440750201": "", + "battle_skill_config-140750301": "白狗火压[*]", + "battle_skill_config-540750301": "", + "battle_skill_config-240750301": "", + "battle_skill_config-340750301": "", + "battle_skill_config-440750301": "", + "battle_skill_config-140750401": "火力射速增加", + "battle_skill_config-540750401": "", + "battle_skill_config-240750401": "", + "battle_skill_config-340750401": "", + "battle_skill_config-440750401": "", + "battle_skill_config-111900101": "인과응보", + "battle_skill_config-511900101": "", + "battle_skill_config-211900101": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 6초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.5배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900101": "쿨타임:20초,추가 피해배율:0.5배,지속시간:6초", + "battle_skill_config-411900101": "", + "battle_skill_config-111900102": "인과응보", + "battle_skill_config-511900102": "", + "battle_skill_config-211900102": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 6.4초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.6배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900102": "쿨타임:19.6초,추가 피해배율:0.6배,지속시간:6.4초", + "battle_skill_config-411900102": "", + "battle_skill_config-111900103": "인과응보", + "battle_skill_config-511900103": "", + "battle_skill_config-211900103": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 6.9초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.6배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900103": "쿨타임:19.1초,추가 피해배율:0.6배,지속시간:6.9초", + "battle_skill_config-411900103": "", + "battle_skill_config-111900104": "인과응보", + "battle_skill_config-511900104": "", + "battle_skill_config-211900104": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 7.3초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.7배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900104": "쿨타임:18.7초,추가 피해배율:0.7배,지속시간:7.3초", + "battle_skill_config-411900104": "", + "battle_skill_config-111900105": "인과응보", + "battle_skill_config-511900105": "", + "battle_skill_config-211900105": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 7.8초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.7배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900105": "쿨타임:18.2초,추가 피해배율:0.7배,지속시간:7.8초", + "battle_skill_config-411900105": "", + "battle_skill_config-111900106": "인과응보", + "battle_skill_config-511900106": "", + "battle_skill_config-211900106": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 8.2초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.8배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900106": "쿨타임:17.8초,추가 피해배율:0.8배,지속시간:8.2초", + "battle_skill_config-411900106": "", + "battle_skill_config-111900107": "인과응보", + "battle_skill_config-511900107": "", + "battle_skill_config-211900107": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 8.7초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.8배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900107": "쿨타임:17.3초,추가 피해배율:0.8배,지속시간:8.7초", + "battle_skill_config-411900107": "", + "battle_skill_config-111900108": "인과응보", + "battle_skill_config-511900108": "", + "battle_skill_config-211900108": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 9.1초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.9배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900108": "쿨타임:16.9초,추가 피해배율:0.9배,지속시간:9.1초", + "battle_skill_config-411900108": "", + "battle_skill_config-111900109": "인과응보", + "battle_skill_config-511900109": "", + "battle_skill_config-211900109": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 9.6초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 0.9배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900109": "쿨타임:16.4초,추가 피해배율:0.9배,지속시간:9.6초", + "battle_skill_config-411900109": "", + "battle_skill_config-111900110": "인과응보", + "battle_skill_config-511900110": "", + "battle_skill_config-211900110": "액티브: 각 편제가 각자 따로 다른 적 유닛을 공격할 수 있다. 보스 또는 위협적인 적을 우선 공격한다, 스킬 지속시간 10초. 스킬 발동 후 각 편제의 첫 공격은 1.5 범위 안의 위협적인 적에게 침묵 효과를 부여한다, 지속시간 4초.\n패시브: 같은 적 유닛을 연속 공격할 떄, 2회마다 1번씩 추가로 1.5 범위에 1배 피해를 준다.(필중, 적 장갑 계산, 치명타 불가, 단일 피해)", + "battle_skill_config-311900110": "쿨타임:16초,추가 피해배율:1배,지속시간:10초", + "battle_skill_config-411900110": "", + "battle_skill_config-111900201": "QBZ191普攻[*]", + "battle_skill_config-511900201": "", + "battle_skill_config-211900201": "突击步枪的普通攻击", + "battle_skill_config-311900201": "", + "battle_skill_config-411900201": "", + "battle_skill_config-111900202": "QBZ191普攻[*]", + "battle_skill_config-511900202": "", + "battle_skill_config-211900202": "突击步枪的普通攻击", + 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"battle_skill_config-511902301": "", + "battle_skill_config-211902301": "", + "battle_skill_config-311902301": "", + "battle_skill_config-411902301": "", + "battle_skill_config-111902401": "威胁度[24]", + "battle_skill_config-511902401": "", + "battle_skill_config-211902401": "", + "battle_skill_config-311902401": "", + "battle_skill_config-411902401": "", + "battle_skill_config-111902501": "威胁度[25]", + "battle_skill_config-511902501": "", + "battle_skill_config-211902501": "", + "battle_skill_config-311902501": "", + "battle_skill_config-411902501": "", + "battle_skill_config-111902601": "威胁度[26]", + "battle_skill_config-511902601": "", + "battle_skill_config-211902601": "", + "battle_skill_config-311902601": "", + "battle_skill_config-411902601": "", + "battle_skill_config-111902701": "威胁度[27]", + "battle_skill_config-511902701": "", + "battle_skill_config-211902701": "", + "battle_skill_config-311902701": "", + "battle_skill_config-411902701": "", + "battle_skill_config-111902801": "威胁度[28]", + "battle_skill_config-511902801": "", + "battle_skill_config-211902801": "", + "battle_skill_config-311902801": "", + "battle_skill_config-411902801": "", + "battle_skill_config-111902901": "威胁度[29]", + "battle_skill_config-511902901": "", + "battle_skill_config-211902901": "", + "battle_skill_config-311902901": "", + "battle_skill_config-411902901": "", + "battle_skill_config-111910101": "에코 크래시", + "battle_skill_config-511910101": "", + "battle_skill_config-211910101": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 1.6배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 10% 상승시킨다, 지속시간 4초.", + "battle_skill_config-311910101": "충전 간격:12초,수류탄 위력:1.6배,수류탄 피해 상승:10%,지속시간:4초", + "battle_skill_config-411910101": "", + "battle_skill_config-111910102": "에코 크래시", + "battle_skill_config-511910102": "", + "battle_skill_config-211910102": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 1.9배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 11% 상승시킨다, 지속시간 4초.", + "battle_skill_config-311910102": "충전 간격:11.6초,수류탄 위력:1.9배,수류탄 피해 상승:11%,지속시간:4초", + "battle_skill_config-411910102": "", + "battle_skill_config-111910103": "에코 크래시", + "battle_skill_config-511910103": "", + "battle_skill_config-211910103": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 2.1배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 12% 상승시킨다, 지속시간 4초.", + "battle_skill_config-311910103": "충전 간격:11.1초,수류탄 위력:2.1배,수류탄 피해 상승:12%,지속시간:4초", + "battle_skill_config-411910103": "", + "battle_skill_config-111910104": "에코 크래시", + "battle_skill_config-511910104": "", + "battle_skill_config-211910104": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 2.4배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 13% 상승시킨다, 지속시간 5초.", + "battle_skill_config-311910104": "충전 간격:10.7초,수류탄 위력:2.4배,수류탄 피해 상승:13%,지속시간:5초", + "battle_skill_config-411910104": "", + "battle_skill_config-111910105": "에코 크래시", + "battle_skill_config-511910105": "", + "battle_skill_config-211910105": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 2.7배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 14% 상승시킨다, 지속시간 5초.", + "battle_skill_config-311910105": "충전 간격:10.2초,수류탄 위력:2.7배,수류탄 피해 상승:14%,지속시간:5초", + "battle_skill_config-411910105": "", + "battle_skill_config-111910106": "에코 크래시", + "battle_skill_config-511910106": "", + "battle_skill_config-211910106": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 2.9배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 16% 상승시킨다, 지속시간 5초.", + "battle_skill_config-311910106": "충전 간격:9.8초,수류탄 위력:2.9배,수류탄 피해 상승:16%,지속시간:5초", + "battle_skill_config-411910106": "", + "battle_skill_config-111910107": "에코 크래시", + "battle_skill_config-511910107": "", + "battle_skill_config-211910107": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 3.2배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 17% 상승시킨다, 지속시간 5초.", + "battle_skill_config-311910107": "충전 간격:9.3초,수류탄 위력:3.2배,수류탄 피해 상승:17%,지속시간:5초", + "battle_skill_config-411910107": "", + "battle_skill_config-111910108": "에코 크래시", + "battle_skill_config-511910108": "", + "battle_skill_config-211910108": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 3.5배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 18% 상승시킨다, 지속시간 6초.", + "battle_skill_config-311910108": "충전 간격:8.9초,수류탄 위력:3.5배,수류탄 피해 상승:18%,지속시간:6초", + "battle_skill_config-411910108": "", + "battle_skill_config-111910109": "에코 크래시", + "battle_skill_config-511910109": "", + "battle_skill_config-211910109": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 3.7배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 19% 상승시킨다, 지속시간 6초.", + "battle_skill_config-311910109": "충전 간격:8.4초,수류탄 위력:3.7배,수류탄 피해 상승:19%,지속시간:6초", + "battle_skill_config-411910109": "", + "battle_skill_config-111910110": "에코 크래시", + "battle_skill_config-511910110": "", + "battle_skill_config-211910110": "액티브: 에너지 1점을 소비해, 수류탄을 투척하여 2.5 범위 안의 적에게 4배 피해를 준다.\n패시브: 제대 안에 기관단총 인형 하나마다, 자신의 에너지 충전 상한과 초기 충전수치가 1점씩 상승한다.\n자신이 스킬을 발동할 때마다 모든 인형의 수류탄 피해량을 20% 상승시킨다, 지속시간 6초.", + "battle_skill_config-311910110": "충전 간격:8초,수류탄 위력:4배,수류탄 피해 상승:20%,지속시간:6초", + "battle_skill_config-411910110": "", + "battle_skill_config-111910201": "梯队编入冲锋枪数[*]", + "battle_skill_config-511910201": "", + "battle_skill_config-211910201": "", + "battle_skill_config-311910201": "", + "battle_skill_config-411910201": "", + "battle_skill_config-111910301": "斯特林冲锋枪数反馈[*]", + "battle_skill_config-511910301": "", + "battle_skill_config-211910301": "", + "battle_skill_config-311910301": "", + "battle_skill_config-411910301": "", + "battle_skill_config-111910401": "斯特林开场[*]", + "battle_skill_config-511910401": "", + "battle_skill_config-211910401": "", + "battle_skill_config-311910401": "", + "battle_skill_config-411910401": "", + "battle_skill_config-111910501": "手榴弹增伤[*]", + "battle_skill_config-511910501": "", + "battle_skill_config-211910501": "", + "battle_skill_config-311910501": "", + "battle_skill_config-411910501": "", + "battle_skill_config-111910502": "手榴弹增伤[*]", + "battle_skill_config-511910502": "", + "battle_skill_config-211910502": "", + "battle_skill_config-311910502": "", + "battle_skill_config-411910502": "", + "battle_skill_config-111910503": "手榴弹增伤[*]", + "battle_skill_config-511910503": "", + "battle_skill_config-211910503": "", + "battle_skill_config-311910503": "", + "battle_skill_config-411910503": "", + "battle_skill_config-111910504": "手榴弹增伤[*]", + "battle_skill_config-511910504": "", + "battle_skill_config-211910504": "", + "battle_skill_config-311910504": "", + "battle_skill_config-411910504": "", + "battle_skill_config-111910505": "手榴弹增伤[*]", + "battle_skill_config-511910505": "", + "battle_skill_config-211910505": "", + "battle_skill_config-311910505": "", + "battle_skill_config-411910505": "", + "battle_skill_config-111910506": "手榴弹增伤[*]", + "battle_skill_config-511910506": "", + "battle_skill_config-211910506": "", + "battle_skill_config-311910506": "", + "battle_skill_config-411910506": "", + "battle_skill_config-111910507": "手榴弹增伤[*]", + "battle_skill_config-511910507": "", + "battle_skill_config-211910507": "", + "battle_skill_config-311910507": "", + "battle_skill_config-411910507": "", + "battle_skill_config-111910508": "手榴弹增伤[*]", + "battle_skill_config-511910508": "", + "battle_skill_config-211910508": "", + "battle_skill_config-311910508": "", + "battle_skill_config-411910508": "", + "battle_skill_config-111910509": "手榴弹增伤[*]", + "battle_skill_config-511910509": "", + "battle_skill_config-211910509": "", + "battle_skill_config-311910509": "", + "battle_skill_config-411910509": "", + "battle_skill_config-111910510": "手榴弹增伤[*]", + "battle_skill_config-511910510": "", + "battle_skill_config-211910510": "", + "battle_skill_config-311910510": "", + "battle_skill_config-411910510": "", + "battle_skill_config-111910601": "斯特林开场1[*]", + "battle_skill_config-511910601": "", + "battle_skill_config-211910601": "", + "battle_skill_config-311910601": "", + "battle_skill_config-411910601": "", + "battle_skill_config-175036101": "엄호개시", + "battle_skill_config-575036101": "", + "battle_skill_config-275036101": "아군 전체 회피를 35% 상승시킨다, 지속시간 5초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036101": "쿨타임:15초,회피 상승치:35%,지속시간:5초", + "battle_skill_config-475036101": "", + "battle_skill_config-175036102": "엄호개시", + "battle_skill_config-575036102": "", + "battle_skill_config-275036102": "아군 전체 회피를 38% 상승시킨다, 지속시간 6초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036102": "쿨타임:14.7초,회피 상승치:38%,지속시간:6초", + "battle_skill_config-475036102": "", + "battle_skill_config-175036103": "엄호개시", + "battle_skill_config-575036103": "", + "battle_skill_config-275036103": "아군 전체 회피를 41% 상승시킨다, 지속시간 6초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036103": "쿨타임:14.3초,회피 상승치:41%,지속시간:6초", + "battle_skill_config-475036103": "", + "battle_skill_config-175036104": "엄호개시", + "battle_skill_config-575036104": "", + "battle_skill_config-275036104": "아군 전체 회피를 43% 상승시킨다, 지속시간 6초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036104": "쿨타임:14초,회피 상승치:43%,지속시간:6초", + "battle_skill_config-475036104": "", + "battle_skill_config-175036105": "엄호개시", + "battle_skill_config-575036105": "", + "battle_skill_config-275036105": "아군 전체 회피를 46% 상승시킨다, 지속시간 7초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036105": "쿨타임:13.7초,회피 상승치:46%,지속시간:7초", + "battle_skill_config-475036105": "", + "battle_skill_config-175036106": "엄호개시", + "battle_skill_config-575036106": "", + "battle_skill_config-275036106": "아군 전체 회피를 49% 상승시킨다, 지속시간 7초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036106": "쿨타임:13.3초,회피 상승치:49%,지속시간:7초", + "battle_skill_config-475036106": "", + "battle_skill_config-175036107": "엄호개시", + "battle_skill_config-575036107": "", + "battle_skill_config-275036107": "아군 전체 회피를 52% 상승시킨다, 지속시간 7초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036107": "쿨타임:13초,회피 상승치:52%,지속시간:7초", + "battle_skill_config-475036107": "", + "battle_skill_config-175036108": "엄호개시", + "battle_skill_config-575036108": "", + "battle_skill_config-275036108": "아군 전체 회피를 54% 상승시킨다, 지속시간 8초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036108": "쿨타임:12.7초,회피 상승치:54%,지속시간:8초", + "battle_skill_config-475036108": "", + "battle_skill_config-175036109": "엄호개시", + "battle_skill_config-575036109": "", + "battle_skill_config-275036109": "아군 전체 회피를 57% 상승시킨다, 지속시간 8초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036109": "쿨타임:12.3초,회피 상승치:57%,지속시간:8초", + "battle_skill_config-475036109": "", + "battle_skill_config-175036110": "엄호개시", + "battle_skill_config-575036110": "", + "battle_skill_config-275036110": "아군 전체 회피를 60% 상승시킨다, 지속시간 8초.(\"M13 프레임\"을 착용한 경우, 지속 기간 추가로 적 전체 화력, 명중과 장갑을 10% 감소시킨다.)", + "battle_skill_config-375036110": "쿨타임:12초,회피 상승치:60%,지속시간:8초", + "battle_skill_config-475036110": "", + "battle_skill_config-175903001": "P7装备标识", + "battle_skill_config-575903001": "", + "battle_skill_config-275903001": "", + "battle_skill_config-375903001": "", + "battle_skill_config-475903001": "", + "battle_skill_config-175036201": "엄호개시-적", + "battle_skill_config-575036201": "", + "battle_skill_config-275036201": "아군 전체 회피를 35% 상승시킨다, 지속시간 5초.", + "battle_skill_config-375036201": "쿨타임:15초,회피 상승치:35%,지속시간:5초", + "battle_skill_config-475036201": "", + "battle_skill_config-175036202": "엄호개시-적", + "battle_skill_config-575036202": "", + "battle_skill_config-275036202": "아군 전체 회피를 38% 상승시킨다, 지속시간 6초.", + "battle_skill_config-375036202": "쿨타임:14.7초,회피 상승치:38%,지속시간:6초", + "battle_skill_config-475036202": "", + "battle_skill_config-175036203": "엄호개시-적", + "battle_skill_config-575036203": "", + "battle_skill_config-275036203": "아군 전체 회피를 41% 상승시킨다, 지속시간 6초.", + "battle_skill_config-375036203": "쿨타임:14.3초,회피 상승치:41%,지속시간:6초", + "battle_skill_config-475036203": "", + "battle_skill_config-175036204": "엄호개시-적", + "battle_skill_config-575036204": "", + "battle_skill_config-275036204": "아군 전체 회피를 43% 상승시킨다, 지속시간 6초.", + "battle_skill_config-375036204": "쿨타임:14초,회피 상승치:43%,지속시간:6초", + "battle_skill_config-475036204": "", + "battle_skill_config-175036205": "엄호개시-적", + "battle_skill_config-575036205": "", + "battle_skill_config-275036205": "아군 전체 회피를 46% 상승시킨다, 지속시간 7초.", + "battle_skill_config-375036205": "쿨타임:13.7초,회피 상승치:46%,지속시간:7초", + "battle_skill_config-475036205": "", + "battle_skill_config-175036206": "엄호개시-적", + "battle_skill_config-575036206": "", + "battle_skill_config-275036206": "아군 전체 회피를 49% 상승시킨다, 지속시간 7초.", + "battle_skill_config-375036206": "쿨타임:13.3초,회피 상승치:49%,지속시간:7초", + "battle_skill_config-475036206": "", + "battle_skill_config-175036207": "엄호개시-적", + "battle_skill_config-575036207": "", + "battle_skill_config-275036207": "아군 전체 회피를 52% 상승시킨다, 지속시간 7초.", + "battle_skill_config-375036207": "쿨타임:13초,회피 상승치:52%,지속시간:7초", + "battle_skill_config-475036207": "", + "battle_skill_config-175036208": "엄호개시-적", + "battle_skill_config-575036208": "", + "battle_skill_config-275036208": "아군 전체 회피를 54% 상승시킨다, 지속시간 8초.", + "battle_skill_config-375036208": "쿨타임:12.7초,회피 상승치:54%,지속시간:8초", + "battle_skill_config-475036208": "", + "battle_skill_config-175036209": "엄호개시-적", + "battle_skill_config-575036209": "", + "battle_skill_config-275036209": "아군 전체 회피를 57% 상승시킨다, 지속시간 8초.", + "battle_skill_config-375036209": "쿨타임:12.3초,회피 상승치:57%,지속시간:8초", + "battle_skill_config-475036209": "", + "battle_skill_config-175036210": "엄호개시-적", + "battle_skill_config-575036210": "", + "battle_skill_config-275036210": "아군 전체 회피를 60% 상승시킨다, 지속시간 8초.", + "battle_skill_config-375036210": "쿨타임:12초,회피 상승치:60%,지속시간:8초", + "battle_skill_config-475036210": "", + "battle_skill_config-199910101": "开场添加最大编制数buff", + "battle_skill_config-599910101": "", + "battle_skill_config-299910101": "", + "battle_skill_config-399910101": "", + "battle_skill_config-499910101": "", + "battle_skill_config-175036301": "향긋한 총알", + "battle_skill_config-575036301": "", + "battle_skill_config-275036301": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 4% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.5배 필중 피해를 준다, 지속시간 3초.", + "battle_skill_config-375036301": "쿨타임:15초,버프당 화력 상승치:4%,피해 배율:0.5배,지속시간:3초", + "battle_skill_config-475036301": "", + "battle_skill_config-175036302": "향긋한 총알", + "battle_skill_config-575036302": "", + "battle_skill_config-275036302": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 4.4% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.5배 필중 피해를 준다, 지속시간 3.2초.", + "battle_skill_config-375036302": "쿨타임:14.7초,버프당 화력 상승치:4.4%,피해 배율:0.5배,지속시간:3.2초", + "battle_skill_config-475036302": "", + "battle_skill_config-175036303": "향긋한 총알", + "battle_skill_config-575036303": "", + "battle_skill_config-275036303": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 4.8% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.5배 필중 피해를 준다, 지속시간 3.4초.", + "battle_skill_config-375036303": "쿨타임:14.3초,버프당 화력 상승치:4.8%,피해 배율:0.5배,지속시간:3.4초", + "battle_skill_config-475036303": "", + "battle_skill_config-175036304": "향긋한 총알", + "battle_skill_config-575036304": "", + "battle_skill_config-275036304": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 5.4% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 3.7초.", + "battle_skill_config-375036304": "쿨타임:14초,버프당 화력 상승치:5.4%,피해 배율:0.6배,지속시간:3.7초", + "battle_skill_config-475036304": "", + "battle_skill_config-175036305": "향긋한 총알", + "battle_skill_config-575036305": "", + "battle_skill_config-275036305": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 5.8% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 3.9초.", + "battle_skill_config-375036305": "쿨타임:13.7초,버프당 화력 상승치:5.8%,피해 배율:0.6배,지속시간:3.9초", + "battle_skill_config-475036305": "", + "battle_skill_config-175036306": "향긋한 총알", + "battle_skill_config-575036306": "", + "battle_skill_config-275036306": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 6.2% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 4.1초.", + "battle_skill_config-375036306": "쿨타임:13.3초,버프당 화력 상승치:6.2%,피해 배율:0.6배,지속시간:4.1초", + "battle_skill_config-475036306": "", + "battle_skill_config-175036307": "향긋한 총알", + "battle_skill_config-575036307": "", + "battle_skill_config-275036307": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 6.6% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 4.3초.", + "battle_skill_config-375036307": "쿨타임:13초,버프당 화력 상승치:6.6%,피해 배율:0.6배,지속시간:4.3초", + "battle_skill_config-475036307": "", + "battle_skill_config-175036308": "향긋한 총알", + "battle_skill_config-575036308": "", + "battle_skill_config-275036308": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 7.2% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.7배 필중 피해를 준다, 지속시간 4.6초.", + "battle_skill_config-375036308": "쿨타임:12.7초,버프당 화력 상승치:7.2%,피해 배율:0.7배,지속시간:4.6초", + "battle_skill_config-475036308": "", + "battle_skill_config-175036309": "향긋한 총알", + "battle_skill_config-575036309": "", + "battle_skill_config-275036309": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 7.6% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.7배 필중 피해를 준다, 지속시간 4.8초.", + "battle_skill_config-375036309": "쿨타임:12.3초,버프당 화력 상승치:7.6%,피해 배율:0.7배,지속시간:4.8초", + "battle_skill_config-475036309": "", + "battle_skill_config-175036310": "향긋한 총알", + "battle_skill_config-575036310": "", + "battle_skill_config-275036310": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 8% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.7배 필중 피해를 준다, 지속시간 5초.", + "battle_skill_config-375036310": "쿨타임:12초,버프당 화력 상승치:8%,피해 배율:0.7배,지속시간:5초", + "battle_skill_config-475036310": "", + "battle_skill_config-175036401": "향긋한 총알", + "battle_skill_config-575036401": "", + "battle_skill_config-275036401": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 6% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.5배 필중 피해를 준다, 지속시간 4초.", + "battle_skill_config-375036401": "쿨타임:15초,버프당 화력 상승치:6%,피해 배율:0.5배,지속시간:4초", + "battle_skill_config-475036401": "", + "battle_skill_config-175036402": "향긋한 총알", + "battle_skill_config-575036402": "", + "battle_skill_config-275036402": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 6.4% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.5배 필중 피해를 준다, 지속시간 4.2초.", + "battle_skill_config-375036402": "쿨타임:14.7초,버프당 화력 상승치:6.4%,피해 배율:0.5배,지속시간:4.2초", + "battle_skill_config-475036402": "", + "battle_skill_config-175036403": "향긋한 총알", + "battle_skill_config-575036403": "", + "battle_skill_config-275036403": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 6.8% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.5배 필중 피해를 준다, 지속시간 4.4초.", + "battle_skill_config-375036403": "쿨타임:14.3초,버프당 화력 상승치:6.8%,피해 배율:0.5배,지속시간:4.4초", + "battle_skill_config-475036403": "", + "battle_skill_config-175036404": "향긋한 총알", + "battle_skill_config-575036404": "", + "battle_skill_config-275036404": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 7.4% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 4.7초.", + "battle_skill_config-375036404": "쿨타임:14초,버프당 화력 상승치:7.4%,피해 배율:0.6배,지속시간:4.7초", + "battle_skill_config-475036404": "", + "battle_skill_config-175036405": "향긋한 총알", + "battle_skill_config-575036405": "", + "battle_skill_config-275036405": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 7.8% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 4.9초.", + "battle_skill_config-375036405": "쿨타임:13.7초,버프당 화력 상승치:7.8%,피해 배율:0.6배,지속시간:4.9초", + "battle_skill_config-475036405": "", + "battle_skill_config-175036406": "향긋한 총알", + "battle_skill_config-575036406": "", + "battle_skill_config-275036406": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 8.2% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 5.1초.", + "battle_skill_config-375036406": "쿨타임:13.3초,버프당 화력 상승치:8.2%,피해 배율:0.6배,지속시간:5.1초", + "battle_skill_config-475036406": "", + "battle_skill_config-175036407": "향긋한 총알", + "battle_skill_config-575036407": "", + "battle_skill_config-275036407": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 8.6% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.6배 필중 피해를 준다, 지속시간 5.3초.", + "battle_skill_config-375036407": "쿨타임:13초,버프당 화력 상승치:8.6%,피해 배율:0.6배,지속시간:5.3초", + "battle_skill_config-475036407": "", + "battle_skill_config-175036408": "향긋한 총알", + "battle_skill_config-575036408": "", + "battle_skill_config-275036408": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 9.2% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.7배 필중 피해를 준다, 지속시간 5.6초.", + "battle_skill_config-375036408": "쿨타임:12.7초,버프당 화력 상승치:9.2%,피해 배율:0.7배,지속시간:5.6초", + "battle_skill_config-475036408": "", + "battle_skill_config-175036409": "향긋한 총알", + "battle_skill_config-575036409": "", + "battle_skill_config-275036409": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 9.6% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.7배 필중 피해를 준다, 지속시간 5.8초.", + "battle_skill_config-375036409": "쿨타임:12.3초,버프당 화력 상승치:9.6%,피해 배율:0.7배,지속시간:5.8초", + "battle_skill_config-475036409": "", + "battle_skill_config-175036410": "향긋한 총알", + "battle_skill_config-575036410": "", + "battle_skill_config-275036410": "패시브: 헌터-나방 사냥은 평상 시 쌍권총으로 사격해 장미 표식을 지닌 유닛을 우선 공격하여, 2회 0.5배 피해를 준다.\n액티브: 자신이 가진 버프 효과 종류마다 자신의 화력을 10% 상승시킨다, 최대 5중첩. 그리고 일반공격이 2회 0.7배 필중 피해를 준다, 지속시간 6초.", + "battle_skill_config-375036410": "쿨타임:12초,버프당 화력 상승치:10%,피해 배율:0.7배,지속시간:6초", + "battle_skill_config-475036410": "", + "battle_skill_config-175036501": "뾰족한 가시", + "battle_skill_config-575036501": "", + "battle_skill_config-275036501": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 1배 피해를 준다.\n액티브: 자신의 화력을 5%, 치명률을 30% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 1%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 2초.", + "battle_skill_config-375036501": "쿨타임:15초,보호막 추가 피해:1배,화력 상승치:5%,치명률 상승치:30%,현재 체력 비례 피해:1%,지속시간:2초", + "battle_skill_config-475036501": "", + "battle_skill_config-175036502": "뾰족한 가시", + "battle_skill_config-575036502": "", + "battle_skill_config-275036502": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 1배 피해를 준다.\n액티브: 자신의 화력을 6%, 치명률을 32% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 1%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 2.2초.", + "battle_skill_config-375036502": "쿨타임:14.7초,보호막 추가 피해:1배,화력 상승치:6%,치명률 상승치:32%,현재 체력 비례 피해:1%,지속시간:2.2초", + "battle_skill_config-475036502": "", + "battle_skill_config-175036503": "뾰족한 가시", + "battle_skill_config-575036503": "", + "battle_skill_config-275036503": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 1배 피해를 준다.\n액티브: 자신의 화력을 6%, 치명률을 34% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 2%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 2.4초.", + "battle_skill_config-375036503": "쿨타임:14.3초,보호막 추가 피해:1배,화력 상승치:6%,치명률 상승치:34%,현재 체력 비례 피해:2%,지속시간:2.4초", + "battle_skill_config-475036503": "", + "battle_skill_config-175036504": "뾰족한 가시", + "battle_skill_config-575036504": "", + "battle_skill_config-275036504": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 2배 피해를 준다.\n액티브: 자신의 화력을 7%, 치명률을 37% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 2%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 2.7초.", + "battle_skill_config-375036504": "쿨타임:14초,보호막 추가 피해:2배,화력 상승치:7%,치명률 상승치:37%,현재 체력 비례 피해:2%,지속시간:2.7초", + "battle_skill_config-475036504": "", + "battle_skill_config-175036505": "뾰족한 가시", + "battle_skill_config-575036505": "", + "battle_skill_config-275036505": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 2배 피해를 준다.\n액티브: 자신의 화력을 7%, 치명률을 39% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 3%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 2.9초.", + "battle_skill_config-375036505": "쿨타임:13.7초,보호막 추가 피해:2배,화력 상승치:7%,치명률 상승치:39%,현재 체력 비례 피해:3%,지속시간:2.9초", + "battle_skill_config-475036505": "", + "battle_skill_config-175036506": "뾰족한 가시", + "battle_skill_config-575036506": "", + "battle_skill_config-275036506": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 2배 피해를 준다.\n액티브: 자신의 화력을 8%, 치명률을 41% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 3%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 3.1초.", + "battle_skill_config-375036506": "쿨타임:13.3초,보호막 추가 피해:2배,화력 상승치:8%,치명률 상승치:41%,현재 체력 비례 피해:3%,지속시간:3.1초", + "battle_skill_config-475036506": "", + "battle_skill_config-175036507": "뾰족한 가시", + "battle_skill_config-575036507": "", + "battle_skill_config-275036507": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 2배 피해를 준다.\n액티브: 자신의 화력을 8%, 치명률을 43% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 4%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 3.3초.", + "battle_skill_config-375036507": "쿨타임:13초,보호막 추가 피해:2배,화력 상승치:8%,치명률 상승치:43%,현재 체력 비례 피해:4%,지속시간:3.3초", + "battle_skill_config-475036507": "", + "battle_skill_config-175036508": "뾰족한 가시", + "battle_skill_config-575036508": "", + "battle_skill_config-275036508": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 3배 피해를 준다.\n액티브: 자신의 화력을 9%, 치명률을 46% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 4%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 3.6초.", + "battle_skill_config-375036508": "쿨타임:12.7초,보호막 추가 피해:3배,화력 상승치:9%,치명률 상승치:46%,현재 체력 비례 피해:4%,지속시간:3.6초", + "battle_skill_config-475036508": "", + "battle_skill_config-175036509": "뾰족한 가시", + "battle_skill_config-575036509": "", + "battle_skill_config-275036509": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 3배 피해를 준다.\n액티브: 자신의 화력을 9%, 치명률을 48% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 5%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 3.8초.", + "battle_skill_config-375036509": "쿨타임:12.3초,보호막 추가 피해:3배,화력 상승치:9%,치명률 상승치:48%,현재 체력 비례 피해:5%,지속시간:3.8초", + "battle_skill_config-475036509": "", + "battle_skill_config-175036510": "뾰족한 가시", + "battle_skill_config-575036510": "", + "battle_skill_config-275036510": "패시브: 헌터-나방 사냥의 일반공격은 보호막을 관통하며, 보호막에 추가로 3배 피해를 준다.\n액티브: 자신의 화력을 10%, 치명률을 50% 상승시키고, 장미 표식을 지닌 적에게 1초마다 현재 체력 5%만큼의 피해를 준다(필중, 장갑 무시), 지속시간 4초.", + "battle_skill_config-375036510": "쿨타임:12초,보호막 추가 피해:3배,화력 상승치:10%,치명률 상승치:50%,현재 체력 비례 피해:5%,지속시간:4초", + "battle_skill_config-475036510": "", + "battle_skill_config-175036601": "몽환경", + "battle_skill_config-575036601": "", + "battle_skill_config-275036601": "전투 개시 시 배경을 야간 예식장으로 바꿔, 자신과 보스를 제외한 모든 1편제 유닛에게 장미 표식을 부여한다: 화력 감소 10%, 회피 감소 30%, 전투 종료까지 지속.", + "battle_skill_config-375036601": "화력 감소치:10%,회피 감소치:30%", + "battle_skill_config-475036601": "", + "battle_skill_config-175036602": "몽환경", + "battle_skill_config-575036602": "", + "battle_skill_config-275036602": "전투 개시 시 배경을 야간 예식장으로 바꿔, 자신과 보스를 제외한 모든 1편제 유닛에게 장미 표식을 부여한다: 화력 감소 15%, 회피 감소 35%, 전투 종료까지 지속.", + "battle_skill_config-375036602": "화력 감소치:15%,회피 감소치:35%", + "battle_skill_config-475036602": "", + "battle_skill_config-175036603": "몽환경", + "battle_skill_config-575036603": "", + "battle_skill_config-275036603": "전투 개시 시 배경을 야간 예식장으로 바꿔, 자신과 보스를 제외한 모든 1편제 유닛에게 장미 표식을 부여한다: 화력 감소 20%, 회피 감소 40%, 전투 종료까지 지속.", + "battle_skill_config-375036603": "화력 감소치:20%,회피 감소치:40%", + "battle_skill_config-475036603": "", + "battle_skill_config-175036604": "몽환경", + "battle_skill_config-575036604": "", + "battle_skill_config-275036604": "전투 개시 시 배경을 야간 예식장으로 바꿔, 자신과 보스를 제외한 모든 1편제 유닛에게 장미 표식을 부여한다: 화력 감소 25%, 회피 감소 45%, 전투 종료까지 지속.", + "battle_skill_config-375036604": "화력 감소치:25%,회피 감소치:45%", + "battle_skill_config-475036604": "", + "battle_skill_config-175036605": "몽환경", + "battle_skill_config-575036605": "", + "battle_skill_config-275036605": "전투 개시 시 배경을 야간 예식장으로 바꿔, 자신과 보스를 제외한 모든 1편제 유닛에게 장미 표식을 부여한다: 화력 감소 30%, 회피 감소 50%, 전투 종료까지 지속.", + "battle_skill_config-375036605": "화력 감소치:30%,회피 감소치:50%", + "battle_skill_config-475036605": "", + "battle_skill_config-175036701": "솔로 킬러", + "battle_skill_config-575036701": "", + "battle_skill_config-275036701": "적의 편제수가 적을수록 주는 피해가 커지며, 최대 12% 상승한다.", + "battle_skill_config-375036701": "피해량 상승치:12%", + "battle_skill_config-475036701": "", + "battle_skill_config-175036702": "솔로 킬러", + "battle_skill_config-575036702": "", + "battle_skill_config-275036702": "적의 편제수가 적을수록 주는 피해가 커지며, 최대 14% 상승한다.", + "battle_skill_config-375036702": "피해량 상승치:14%", + "battle_skill_config-475036702": "", + "battle_skill_config-175036703": "솔로 킬러", + "battle_skill_config-575036703": "", + "battle_skill_config-275036703": "적의 편제수가 적을수록 주는 피해가 커지며, 최대 16% 상승한다.", + "battle_skill_config-375036703": "피해량 상승치:16%", + "battle_skill_config-475036703": "", + "battle_skill_config-175036704": "솔로 킬러", + "battle_skill_config-575036704": "", + "battle_skill_config-275036704": "적의 편제수가 적을수록 주는 피해가 커지며, 최대 18% 상승한다.", + "battle_skill_config-375036704": "피해량 상승치:18%", + "battle_skill_config-475036704": "", + "battle_skill_config-175036705": "솔로 킬러", + "battle_skill_config-575036705": "", + "battle_skill_config-275036705": "적의 편제수가 적을수록 주는 피해가 커지며, 최대 20% 상승한다.", + "battle_skill_config-375036705": "피해량 상승치:20%", + "battle_skill_config-475036705": "", + "battle_skill_config-175036801": "技能二배率", + "battle_skill_config-575036801": "", + "battle_skill_config-275036801": "", + "battle_skill_config-375036801": "", + "battle_skill_config-475036801": "", + "battle_skill_config-175036802": "技能二배率", + "battle_skill_config-575036802": "", + "battle_skill_config-275036802": "", + "battle_skill_config-375036802": "", + "battle_skill_config-475036802": "", + "battle_skill_config-175036803": "技能二배率", + "battle_skill_config-575036803": "", + "battle_skill_config-275036803": "", + "battle_skill_config-375036803": "", + "battle_skill_config-475036803": "", + "battle_skill_config-175036804": "技能二배率", + "battle_skill_config-575036804": "", + "battle_skill_config-275036804": "", + "battle_skill_config-375036804": "", + "battle_skill_config-475036804": "", + "battle_skill_config-175036805": "技能二배率", + "battle_skill_config-575036805": "", + "battle_skill_config-275036805": "", + "battle_skill_config-375036805": "", + "battle_skill_config-475036805": "", + "battle_skill_config-175036806": "技能二배率", + "battle_skill_config-575036806": "", + "battle_skill_config-275036806": "", + "battle_skill_config-375036806": "", + "battle_skill_config-475036806": "", + "battle_skill_config-175036807": "技能二배率", + "battle_skill_config-575036807": "", + "battle_skill_config-275036807": "", + "battle_skill_config-375036807": "", + "battle_skill_config-475036807": "", + "battle_skill_config-175036808": "技能二배率", + "battle_skill_config-575036808": "", + "battle_skill_config-275036808": "", + "battle_skill_config-375036808": "", + "battle_skill_config-475036808": "", + "battle_skill_config-175036809": "技能二배率", + "battle_skill_config-575036809": "", + "battle_skill_config-275036809": "", + "battle_skill_config-375036809": "", + "battle_skill_config-475036809": "", + "battle_skill_config-175036810": "技能二배率", + "battle_skill_config-575036810": "", + "battle_skill_config-275036810": "", + "battle_skill_config-375036810": "", + "battle_skill_config-475036810": "", + "battle_skill_config-175036901": "技能三장미 표식敌方", + "battle_skill_config-575036901": "", + "battle_skill_config-275036901": "", + "battle_skill_config-375036901": "", + "battle_skill_config-475036901": "", + "battle_skill_config-175036902": "技能三장미 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"battle_skill_config-375037209": "", + "battle_skill_config-475037209": "", + "battle_skill_config-175037210": "技能二蔷薇伤害", + "battle_skill_config-575037210": "", + "battle_skill_config-275037210": "", + "battle_skill_config-375037210": "", + "battle_skill_config-475037210": "", + "battle_skill_config-175037301": "更换白情教堂", + "battle_skill_config-575037301": "", + "battle_skill_config-275037301": "", + "battle_skill_config-375037301": "", + "battle_skill_config-475037301": "", + "battle_skill_config-175037401": "技能三장미 표식友方", + "battle_skill_config-575037401": "", + "battle_skill_config-275037401": "", + "battle_skill_config-375037401": "", + "battle_skill_config-475037401": "", + "battle_skill_config-175037402": "技能三장미 표식友方", + "battle_skill_config-575037402": "", + "battle_skill_config-275037402": "", + "battle_skill_config-375037402": "", + "battle_skill_config-475037402": "", + "battle_skill_config-175037403": "技能三장미 표식友方", + "battle_skill_config-575037403": "", + "battle_skill_config-275037403": "", + "battle_skill_config-375037403": "", + "battle_skill_config-475037403": "", + "battle_skill_config-175037404": "技能三장미 표식友方", + "battle_skill_config-575037404": "", + "battle_skill_config-275037404": "", + "battle_skill_config-375037404": "", + "battle_skill_config-475037404": "", + "battle_skill_config-175037405": "技能三장미 표식友方", + "battle_skill_config-575037405": "", + "battle_skill_config-275037405": "", + "battle_skill_config-375037405": "", + "battle_skill_config-475037405": "", + "battle_skill_config-175037501": "技能一buff", + "battle_skill_config-575037501": "", + "battle_skill_config-275037501": "", + "battle_skill_config-375037501": "", + "battle_skill_config-475037501": "", + "battle_skill_config-175037502": "技能一buff", + "battle_skill_config-575037502": "", + "battle_skill_config-275037502": "", + "battle_skill_config-375037502": "", + "battle_skill_config-475037502": "", + "battle_skill_config-175037503": "技能一buff", + 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"技能一buff", + "battle_skill_config-575037508": "", + "battle_skill_config-275037508": "", + "battle_skill_config-375037508": "", + "battle_skill_config-475037508": "", + "battle_skill_config-175037509": "技能一buff", + "battle_skill_config-575037509": "", + "battle_skill_config-275037509": "", + "battle_skill_config-375037509": "", + "battle_skill_config-475037509": "", + "battle_skill_config-175037510": "技能一buff", + "battle_skill_config-575037510": "", + "battle_skill_config-275037510": "", + "battle_skill_config-375037510": "", + "battle_skill_config-475037510": "", + "battle_skill_config-175037601": "技能一解析buff", + "battle_skill_config-575037601": "", + "battle_skill_config-275037601": "", + "battle_skill_config-375037601": "", + "battle_skill_config-475037601": "", + "battle_skill_config-175037602": "技能一解析buff", + "battle_skill_config-575037602": "", + "battle_skill_config-275037602": "", + "battle_skill_config-375037602": "", + "battle_skill_config-475037602": "", + "battle_skill_config-175037603": "技能一解析buff", + "battle_skill_config-575037603": "", + "battle_skill_config-275037603": "", + "battle_skill_config-375037603": "", + "battle_skill_config-475037603": "", + "battle_skill_config-175037604": "技能一解析buff", + "battle_skill_config-575037604": "", + "battle_skill_config-275037604": "", + "battle_skill_config-375037604": "", + "battle_skill_config-475037604": "", + "battle_skill_config-175037605": "技能一解析buff", + "battle_skill_config-575037605": "", + "battle_skill_config-275037605": "", + "battle_skill_config-375037605": "", + "battle_skill_config-475037605": "", + "battle_skill_config-175037606": "技能一解析buff", + "battle_skill_config-575037606": "", + "battle_skill_config-275037606": "", + "battle_skill_config-375037606": "", + "battle_skill_config-475037606": "", + "battle_skill_config-175037607": "技能一解析buff", + "battle_skill_config-575037607": "", + "battle_skill_config-275037607": "", + "battle_skill_config-375037607": "", + "battle_skill_config-475037607": "", + "battle_skill_config-175037608": "技能一解析buff", + "battle_skill_config-575037608": "", + "battle_skill_config-275037608": "", + "battle_skill_config-375037608": "", + "battle_skill_config-475037608": "", + "battle_skill_config-175037609": "技能一解析buff", + "battle_skill_config-575037609": "", + "battle_skill_config-275037609": "", + "battle_skill_config-375037609": "", + "battle_skill_config-475037609": "", + "battle_skill_config-175037610": "技能一解析buff", + "battle_skill_config-575037610": "", + "battle_skill_config-275037610": "", + "battle_skill_config-375037610": "", + "battle_skill_config-475037610": "", + "battle_skill_config-175037701": "각성의 향기", + "battle_skill_config-575037701": "", + "battle_skill_config-275037701": "모든 아군 유닛은 장미 표식을 받지 않고, 전투 개시 시 모든 1편제 아군 유닛의 화력을 6%, 치명타 피해량을 12% 상승시킨다, 중첩 불가능.", + "battle_skill_config-375037701": "화력 상승치:6%,치명상 상승치:12%", + "battle_skill_config-475037701": "", + "battle_skill_config-175037702": "각성의 향기", + "battle_skill_config-575037702": "", + "battle_skill_config-275037702": "모든 아군 유닛은 장미 표식을 받지 않고, 전투 개시 시 모든 1편제 아군 유닛의 화력을 7%, 치명타 피해량을 14% 상승시킨다, 중첩 불가능.", + "battle_skill_config-375037702": "화력 상승치:7%,치명상 상승치:14%", + "battle_skill_config-475037702": "", + "battle_skill_config-175037703": "각성의 향기", + "battle_skill_config-575037703": "", + "battle_skill_config-275037703": "모든 아군 유닛은 장미 표식을 받지 않고, 전투 개시 시 모든 1편제 아군 유닛의 화력을 8%, 치명타 피해량을 16% 상승시킨다, 중첩 불가능.", + "battle_skill_config-375037703": "화력 상승치:8%,치명상 상승치:16%", + "battle_skill_config-475037703": "", + "battle_skill_config-175037704": "각성의 향기", + "battle_skill_config-575037704": "", + "battle_skill_config-275037704": "모든 아군 유닛은 장미 표식을 받지 않고, 전투 개시 시 모든 1편제 아군 유닛의 화력을 9%, 치명타 피해량을 18% 상승시킨다, 중첩 불가능.", + "battle_skill_config-375037704": "화력 상승치:9%,치명상 상승치:18%", + "battle_skill_config-475037704": "", + "battle_skill_config-175037705": "각성의 향기", + "battle_skill_config-575037705": "", + "battle_skill_config-275037705": "모든 아군 유닛은 장미 표식을 받지 않고, 전투 개시 시 모든 1편제 아군 유닛의 화력을 10%, 치명타 피해량을 20% 상승시킨다, 중첩 불가능.", + "battle_skill_config-375037705": "화력 상승치:10%,치명상 상승치:20%", + "battle_skill_config-475037705": "", + "battle_skill_config-175037801": "胡峰普攻[*]", + "battle_skill_config-575037801": "", + "battle_skill_config-275037801": "敌方杂兵普攻", + "battle_skill_config-375037801": "", + "battle_skill_config-475037801": "", + "battle_skill_config-175903101": "P90装备标识", + "battle_skill_config-575903101": "", + "battle_skill_config-275903101": "", + "battle_skill_config-375903101": "", + "battle_skill_config-475903101": "", + "battle_skill_config-175037901": "다람쥐 소녀", + "battle_skill_config-575037901": "", + "battle_skill_config-275037901": "잔상:회피 8% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037901": "쿨타임:16초,회피 상승치:8%", + "battle_skill_config-475037901": "", + "battle_skill_config-175037902": "다람쥐 소녀", + "battle_skill_config-575037902": "", + "battle_skill_config-275037902": "잔상:회피 9% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037902": "쿨타임:15.6초,회피 상승치:9%", + "battle_skill_config-475037902": "", + "battle_skill_config-175037903": "다람쥐 소녀", + "battle_skill_config-575037903": "", + "battle_skill_config-275037903": "잔상:회피 11% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037903": "쿨타임:15.1초,회피 상승치:11%", + "battle_skill_config-475037903": "", + "battle_skill_config-175037904": "다람쥐 소녀", + "battle_skill_config-575037904": "", + "battle_skill_config-275037904": "잔상:회피 12% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037904": "쿨타임:14.7초,회피 상승치:12%", + "battle_skill_config-475037904": "", + "battle_skill_config-175037905": "다람쥐 소녀", + "battle_skill_config-575037905": "", + "battle_skill_config-275037905": "잔상:회피 13% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037905": "쿨타임:14.2초,회피 상승치:13%", + "battle_skill_config-475037905": "", + "battle_skill_config-175037906": "다람쥐 소녀", + "battle_skill_config-575037906": "", + "battle_skill_config-275037906": "잔상:회피 15% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037906": "쿨타임:13.8초,회피 상승치:15%", + "battle_skill_config-475037906": "", + "battle_skill_config-175037907": "다람쥐 소녀", + "battle_skill_config-575037907": "", + "battle_skill_config-275037907": "잔상:회피 16% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037907": "쿨타임:13.3초,회피 상승치:16%", + "battle_skill_config-475037907": "", + "battle_skill_config-175037908": "다람쥐 소녀", + "battle_skill_config-575037908": "", + "battle_skill_config-275037908": "잔상:회피 17% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037908": "쿨타임:12.9초,회피 상승치:17%", + "battle_skill_config-475037908": "", + "battle_skill_config-175037909": "다람쥐 소녀", + "battle_skill_config-575037909": "", + "battle_skill_config-275037909": "잔상:회피 19% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037909": "쿨타임:12.4초,회피 상승치:19%", + "battle_skill_config-475037909": "", + "battle_skill_config-175037910": "다람쥐 소녀", + "battle_skill_config-575037910": "", + "battle_skill_config-275037910": "잔상:회피 20% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375037910": "쿨타임:12초,회피 상승치:20%", + "battle_skill_config-475037910": "", + "battle_skill_config-175038001": "P90召唤物残影挂载二段", + "battle_skill_config-575038001": "", + "battle_skill_config-275038001": "", + "battle_skill_config-375038001": "", + "battle_skill_config-475038001": "", + "battle_skill_config-175038101": "다람쥐 소녀1", + "battle_skill_config-575038101": "", + "battle_skill_config-275038101": "잔상:회피 8% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038101": "쿨타임:16초,회피 상승치:8%", + "battle_skill_config-475038101": "", + "battle_skill_config-175038102": "다람쥐 소녀2", + "battle_skill_config-575038102": "", + "battle_skill_config-275038102": "잔상:회피 9% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038102": "쿨타임:15.6초,회피 상승치:9%", + "battle_skill_config-475038102": "", + "battle_skill_config-175038103": "다람쥐 소녀3", + "battle_skill_config-575038103": "", + "battle_skill_config-275038103": "잔상:회피 11% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038103": "쿨타임:15.1초,회피 상승치:11%", + "battle_skill_config-475038103": "", + "battle_skill_config-175038104": "다람쥐 소녀4", + "battle_skill_config-575038104": "", + "battle_skill_config-275038104": "잔상:회피 12% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038104": "쿨타임:14.7초,회피 상승치:12%", + "battle_skill_config-475038104": "", + "battle_skill_config-175038105": "다람쥐 소녀5", + "battle_skill_config-575038105": "", + "battle_skill_config-275038105": "잔상:회피 13% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038105": "쿨타임:14.2초,회피 상승치:13%", + "battle_skill_config-475038105": "", + "battle_skill_config-175038106": "다람쥐 소녀6", + "battle_skill_config-575038106": "", + "battle_skill_config-275038106": "잔상:회피 15% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038106": "쿨타임:13.8초,회피 상승치:15%", + "battle_skill_config-475038106": "", + "battle_skill_config-175038107": "다람쥐 소녀7", + "battle_skill_config-575038107": "", + "battle_skill_config-275038107": "잔상:회피 16% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038107": "쿨타임:13.3초,회피 상승치:16%", + "battle_skill_config-475038107": "", + "battle_skill_config-175038108": "다람쥐 소녀8", + "battle_skill_config-575038108": "", + "battle_skill_config-275038108": "잔상:회피 17% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038108": "쿨타임:12.9초,회피 상승치:17%", + "battle_skill_config-475038108": "", + "battle_skill_config-175038109": "다람쥐 소녀9", + "battle_skill_config-575038109": "", + "battle_skill_config-275038109": "잔상:회피 19% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038109": "쿨타임:12.4초,회피 상승치:19%", + "battle_skill_config-475038109": "", + "battle_skill_config-175038110": "다람쥐 소녀10", + "battle_skill_config-575038110": "", + "battle_skill_config-275038110": "잔상:회피 20% 상승 버프가 초당 1스택 씩 증가, 발동 후 4번 공격은 치명타로 필중.\n패시브:패시브 쿨타임이 끝난 동안 체력을 5% 이상 잃을 시 잔상을 3초 적용, 쿨타임 6초.\n액티브:잔상을 5초 적용하고 체력 3, 장갑 999의 분신을 편제 수 만큼 생성, 지속시간 3초.", + "battle_skill_config-375038110": "쿨타임:12초,회피 상승치:20%", + "battle_skill_config-475038110": "", + "battle_skill_config-111920101": "뜨거운 태양", + "battle_skill_config-511920101": "", + "battle_skill_config-211920101": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 3%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 10% 상승한다. 스킬 지속시간 4초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 5% 감소시킨다.", + "battle_skill_config-311920101": "쿨타임:15초,체력 손실:3% 최대체력,화력 상승치:10%,지속시간:4초,이속 감소치:5%,사속 감소치:5%", + "battle_skill_config-411920101": "", + "battle_skill_config-111920102": "뜨거운 태양", + "battle_skill_config-511920102": "", + "battle_skill_config-211920102": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 3.2%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 11% 상승한다. 스킬 지속시간 4.2초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 6% 감소시킨다.", + "battle_skill_config-311920102": "쿨타임:14.7초,체력 손실:3.2% 최대체력,화력 상승치:11%,지속시간:4.2초,이속 감소치:6%,사속 감소치:6%", + "battle_skill_config-411920102": "", + "battle_skill_config-111920103": "뜨거운 태양", + "battle_skill_config-511920103": "", + "battle_skill_config-211920103": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 3.4%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 12% 상승한다. 스킬 지속시간 4.4초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 6% 감소시킨다.", + "battle_skill_config-311920103": "쿨타임:14.3초,체력 손실:3.4% 최대체력,화력 상승치:12%,지속시간:4.4초,이속 감소치:6%,사속 감소치:6%", + "battle_skill_config-411920103": "", + "battle_skill_config-111920104": "뜨거운 태양", + "battle_skill_config-511920104": "", + "battle_skill_config-211920104": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 3.7%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 13% 상승한다. 스킬 지속시간 4.7초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 7% 감소시킨다.", + "battle_skill_config-311920104": "쿨타임:14초,체력 손실:3.7% 최대체력,화력 상승치:13%,지속시간:4.7초,이속 감소치:7%,사속 감소치:7%", + "battle_skill_config-411920104": "", + "battle_skill_config-111920105": "뜨거운 태양", + "battle_skill_config-511920105": "", + "battle_skill_config-211920105": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 3.9%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 14% 상승한다. 스킬 지속시간 4.9초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 7% 감소시킨다.", + "battle_skill_config-311920105": "쿨타임:13.7초,체력 손실:3.9% 최대체력,화력 상승치:14%,지속시간:4.9초,이속 감소치:7%,사속 감소치:7%", + "battle_skill_config-411920105": "", + "battle_skill_config-111920106": "뜨거운 태양", + "battle_skill_config-511920106": "", + "battle_skill_config-211920106": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 4.1%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 16% 상승한다. 스킬 지속시간 5.1초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 8% 감소시킨다.", + "battle_skill_config-311920106": "쿨타임:13.3초,체력 손실:4.1% 최대체력,화력 상승치:16%,지속시간:5.1초,이속 감소치:8%,사속 감소치:8%", + "battle_skill_config-411920106": "", + "battle_skill_config-111920107": "뜨거운 태양", + "battle_skill_config-511920107": "", + "battle_skill_config-211920107": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 4.3%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 17% 상승한다. 스킬 지속시간 5.3초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 8% 감소시킨다.", + "battle_skill_config-311920107": "쿨타임:13초,체력 손실:4.3% 최대체력,화력 상승치:17%,지속시간:5.3초,이속 감소치:8%,사속 감소치:8%", + "battle_skill_config-411920107": "", + "battle_skill_config-111920108": "뜨거운 태양", + "battle_skill_config-511920108": "", + "battle_skill_config-211920108": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 4.6%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 18% 상승한다. 스킬 지속시간 5.6초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 9% 감소시킨다.", + "battle_skill_config-311920108": "쿨타임:12.7초,체력 손실:4.6% 최대체력,화력 상승치:18%,지속시간:5.6초,이속 감소치:9%,사속 감소치:9%", + "battle_skill_config-411920108": "", + "battle_skill_config-111920109": "뜨거운 태양", + "battle_skill_config-511920109": "", + "battle_skill_config-211920109": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 4.8%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 19% 상승한다. 스킬 지속시간 5.8초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 9% 감소시킨다.", + "battle_skill_config-311920109": "쿨타임:12.3초,체력 손실:4.8% 최대체력,화력 상승치:19%,지속시간:5.8초,이속 감소치:9%,사속 감소치:9%", + "battle_skill_config-411920109": "", + "battle_skill_config-111920110": "뜨거운 태양", + "battle_skill_config-511920110": "", + "battle_skill_config-211920110": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"불담금\" 효과를 부여한다, 불담금 효과를 받은 유닛은 최대체력의 0.5%를 잃는다.\n액티브: 불담금 효과가 더 강력해져, 잃는 최대체력이 5%로 상승한다. 불담금 효과를 지닌 유닛은 추가로 화력이 20% 상승한다. 스킬 지속시간 6초.\n자신이 \"회절광\" 효과를 지닌 경우, 불담금 효과를 부여하는 동시에 적 유닛의 이동속도와 사속을 10% 감소시킨다.", + "battle_skill_config-311920110": "쿨타임:12초,체력 손실:5% 최대체력,화력 상승치:20%,지속시간:6초,이속 감소치:10%,사속 감소치:10%", + "battle_skill_config-411920110": "", + "battle_skill_config-111920201": "日冕被动[*]", + "battle_skill_config-511920201": "", + "battle_skill_config-211920201": "", + "battle_skill_config-311920201": "", + "battle_skill_config-411920201": "", + "battle_skill_config-111920301": "日冕被动·月耀[*]·带负面", + "battle_skill_config-511920301": "", + "battle_skill_config-211920301": "", + "battle_skill_config-311920301": "", + "battle_skill_config-411920301": "", + "battle_skill_config-111920302": "日冕被动·月耀[*]·带负面", + "battle_skill_config-511920302": 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"battle_skill_config-411920809": "", + "battle_skill_config-111920810": "日冕主动·带月耀·小范围·前后", + "battle_skill_config-511920810": "", + "battle_skill_config-211920810": "", + "battle_skill_config-311920810": "", + "battle_skill_config-411920810": "", + "battle_skill_config-111920901": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920901": "", + "battle_skill_config-211920901": "", + "battle_skill_config-311920901": "", + "battle_skill_config-411920901": "", + "battle_skill_config-111920902": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920902": "", + "battle_skill_config-211920902": "", + "battle_skill_config-311920902": "", + "battle_skill_config-411920902": "", + "battle_skill_config-111920903": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920903": "", + "battle_skill_config-211920903": "", + "battle_skill_config-311920903": "", + "battle_skill_config-411920903": "", + "battle_skill_config-111920904": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920904": "", + "battle_skill_config-211920904": "", + "battle_skill_config-311920904": "", + "battle_skill_config-411920904": "", + "battle_skill_config-111920905": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920905": "", + "battle_skill_config-211920905": "", + "battle_skill_config-311920905": "", + "battle_skill_config-411920905": "", + "battle_skill_config-111920906": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920906": "", + "battle_skill_config-211920906": "", + "battle_skill_config-311920906": "", + "battle_skill_config-411920906": "", + "battle_skill_config-111920907": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920907": "", + "battle_skill_config-211920907": "", + "battle_skill_config-311920907": "", + "battle_skill_config-411920907": "", + "battle_skill_config-111920908": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920908": "", + "battle_skill_config-211920908": "", + "battle_skill_config-311920908": "", + "battle_skill_config-411920908": "", + "battle_skill_config-111920909": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920909": "", + "battle_skill_config-211920909": "", + "battle_skill_config-311920909": "", + "battle_skill_config-411920909": "", + "battle_skill_config-111920910": "日冕主动·带月耀·小范围·带负面", + "battle_skill_config-511920910": "", + "battle_skill_config-211920910": "", + "battle_skill_config-311920910": "", + "battle_skill_config-411920910": "", + "battle_skill_config-111921001": "日冕MPK前后左右", + "battle_skill_config-511921001": "", + "battle_skill_config-211921001": "", + "battle_skill_config-311921001": "", + "battle_skill_config-411921001": "", + "battle_skill_config-111921101": "日冕羁绊cutin", + "battle_skill_config-511921101": "", + "battle_skill_config-211921101": "", + "battle_skill_config-311921101": "", + "battle_skill_config-411921101": "", + "battle_skill_config-111930101": "잔잔한 달빛", + "battle_skill_config-511930101": "", + "battle_skill_config-211930101": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 2 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 6으로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 10% 증폭된다, 스킬 지속시간 4초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 15 추가한다.", + "battle_skill_config-311930101": "쿨타임:15초,보호막 수치:2,액티브 보호막 수치:6,피해 증폭량:10%,지속시간:4초,추가 피해량:15", + "battle_skill_config-411930101": "", + "battle_skill_config-111930102": "잔잔한 달빛", + "battle_skill_config-511930102": "", + "battle_skill_config-211930102": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 2 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 7로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 11% 증폭된다, 스킬 지속시간 4.2초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 18 추가한다.", + "battle_skill_config-311930102": "쿨타임:14.7초,보호막 수치:2,액티브 보호막 수치:7,피해 증폭량:11%,지속시간:4.2초,추가 피해량:18", + "battle_skill_config-411930102": "", + "battle_skill_config-111930103": "잔잔한 달빛", + "battle_skill_config-511930103": "", + "battle_skill_config-211930103": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 3 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 9로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 12% 증폭된다, 스킬 지속시간 4.4초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 21 추가한다.", + "battle_skill_config-311930103": "쿨타임:14.3초,보호막 수치:3,액티브 보호막 수치:9,피해 증폭량:12%,지속시간:4.4초,추가 피해량:21", + "battle_skill_config-411930103": "", + "battle_skill_config-111930104": "잔잔한 달빛", + "battle_skill_config-511930104": "", + "battle_skill_config-211930104": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 3 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 10으로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 13% 증폭된다, 스킬 지속시간 4.7초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 23 추가한다.", + "battle_skill_config-311930104": "쿨타임:14초,보호막 수치:3,액티브 보호막 수치:10,피해 증폭량:13%,지속시간:4.7초,추가 피해량:23", + "battle_skill_config-411930104": "", + "battle_skill_config-111930105": "잔잔한 달빛", + "battle_skill_config-511930105": "", + "battle_skill_config-211930105": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 4 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 11로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 14% 증폭된다, 스킬 지속시간 4.9초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 26 추가한다.", + "battle_skill_config-311930105": "쿨타임:13.7초,보호막 수치:4,액티브 보호막 수치:11,피해 증폭량:14%,지속시간:4.9초,추가 피해량:26", + "battle_skill_config-411930105": "", + "battle_skill_config-111930106": "잔잔한 달빛", + "battle_skill_config-511930106": "", + "battle_skill_config-211930106": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 4 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 13으로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 16% 증폭된다, 스킬 지속시간 5.1초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 29 추가한다.", + "battle_skill_config-311930106": "쿨타임:13.3초,보호막 수치:4,액티브 보호막 수치:13,피해 증폭량:16%,지속시간:5.1초,추가 피해량:29", + "battle_skill_config-411930106": "", + "battle_skill_config-111930107": "잔잔한 달빛", + "battle_skill_config-511930107": "", + "battle_skill_config-211930107": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 5 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 14로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 17% 증폭된다, 스킬 지속시간 5.3초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 32 추가한다.", + "battle_skill_config-311930107": "쿨타임:13초,보호막 수치:5,액티브 보호막 수치:14,피해 증폭량:17%,지속시간:5.3초,추가 피해량:32", + "battle_skill_config-411930107": "", + "battle_skill_config-111930108": "잔잔한 달빛", + "battle_skill_config-511930108": "", + "battle_skill_config-211930108": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 5 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 15로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 18% 증폭된다, 스킬 지속시간 5.6초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 34 추가한다.", + "battle_skill_config-311930108": "쿨타임:12.7초,보호막 수치:5,액티브 보호막 수치:15,피해 증폭량:18%,지속시간:5.6초,추가 피해량:34", + "battle_skill_config-411930108": "", + "battle_skill_config-111930109": "잔잔한 달빛", + "battle_skill_config-511930109": "", + "battle_skill_config-211930109": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 6 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 17로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 19% 증폭된다, 스킬 지속시간 5.8초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 37 추가한다.", + "battle_skill_config-311930109": "쿨타임:12.3초,보호막 수치:6,액티브 보호막 수치:17,피해 증폭량:19%,지속시간:5.8초,추가 피해량:37", + "battle_skill_config-411930109": "", + "battle_skill_config-111930110": "잔잔한 달빛", + "battle_skill_config-511930110": "", + "battle_skill_config-211930110": "패시브: 1초마다 자신 주변 1칸 안의 모든 유닛에게 \"회절광\" 효과를 부여한다, 회절광 효과를 받은 유닛은 보호막이 6 추가된다, 최대 5중첩.\n액티브: 더 강력한 회절광 효과를 부여하여, 추가되는 보호막 수치가 18로 상승한다. 회절광 효과를 지닌 유닛은 추가로 받는 피해량이 20% 증폭된다, 스킬 지속시간 6초.\n자신이 \"불담금\" 효과를 지닌 경우, 회절광 효과를 부여하는 동시에 보호막을 지닌 적 유닛이 받는 피해량을 40 추가한다.", + "battle_skill_config-311930110": "쿨타임:12초,보호막 수치:6,액티브 보호막 수치:18,피해 증폭량:20%,지속시간:6초,추가 피해량:40", + "battle_skill_config-411930110": "", + "battle_skill_config-111930201": "月耀被动[*]", + "battle_skill_config-511930201": "", + "battle_skill_config-211930201": "", + "battle_skill_config-311930201": "", + "battle_skill_config-411930201": "", + "battle_skill_config-111930202": "月耀被动[*]", + "battle_skill_config-511930202": "", + "battle_skill_config-211930202": "", + "battle_skill_config-311930202": "", + "battle_skill_config-411930202": "", + "battle_skill_config-111930203": "月耀被动[*]", + "battle_skill_config-511930203": "", + "battle_skill_config-211930203": "", + "battle_skill_config-311930203": "", + "battle_skill_config-411930203": "", + "battle_skill_config-111930204": "月耀被动[*]", + "battle_skill_config-511930204": "", + "battle_skill_config-211930204": "", + "battle_skill_config-311930204": "", + "battle_skill_config-411930204": "", + "battle_skill_config-111930205": "月耀被动[*]", + "battle_skill_config-511930205": "", + "battle_skill_config-211930205": "", + "battle_skill_config-311930205": "", + "battle_skill_config-411930205": "", + "battle_skill_config-111930206": "月耀被动[*]", + "battle_skill_config-511930206": "", + "battle_skill_config-211930206": "", + "battle_skill_config-311930206": "", + "battle_skill_config-411930206": "", + "battle_skill_config-111930207": "月耀被动[*]", + "battle_skill_config-511930207": "", + "battle_skill_config-211930207": "", + "battle_skill_config-311930207": "", + "battle_skill_config-411930207": "", + "battle_skill_config-111930208": "月耀被动[*]", + "battle_skill_config-511930208": "", + "battle_skill_config-211930208": "", + "battle_skill_config-311930208": "", + "battle_skill_config-411930208": "", + "battle_skill_config-111930209": "月耀被动[*]", + "battle_skill_config-511930209": "", + "battle_skill_config-211930209": "", + "battle_skill_config-311930209": "", + "battle_skill_config-411930209": "", + "battle_skill_config-111930210": "月耀被动[*]", + "battle_skill_config-511930210": "", + "battle_skill_config-211930210": "", + 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"battle_skill_config-411930907": "", + "battle_skill_config-111930908": "月耀·无负面·日冕", + "battle_skill_config-511930908": "", + "battle_skill_config-211930908": "", + "battle_skill_config-311930908": "", + "battle_skill_config-411930908": "", + "battle_skill_config-111930909": "月耀·无负面·日冕", + "battle_skill_config-511930909": "", + "battle_skill_config-211930909": "", + "battle_skill_config-311930909": "", + "battle_skill_config-411930909": "", + "battle_skill_config-111930910": "月耀·无负面·日冕", + "battle_skill_config-511930910": "", + "battle_skill_config-211930910": "", + "battle_skill_config-311930910": "", + "battle_skill_config-411930910": "", + "battle_skill_config-111931001": "月耀cutin", + "battle_skill_config-511931001": "", + "battle_skill_config-211931001": "", + "battle_skill_config-311931001": "", + "battle_skill_config-411931001": "", + "battle_skill_config-175038201": "조합 분무기", + "battle_skill_config-575038201": "", + "battle_skill_config-275038201": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 40% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038201": "쿨타임:10초,피해량 상승:40%", + "battle_skill_config-475038201": "", + "battle_skill_config-175038202": "조합 분무기", + "battle_skill_config-575038202": "", + "battle_skill_config-275038202": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 44% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038202": "쿨타임:9.8초,피해량 상승:44%", + "battle_skill_config-475038202": "", + "battle_skill_config-175038203": "조합 분무기", + "battle_skill_config-575038203": "", + "battle_skill_config-275038203": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 49% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038203": "쿨타임:9.6초,피해량 상승:49%", + "battle_skill_config-475038203": "", + "battle_skill_config-175038204": "조합 분무기", + "battle_skill_config-575038204": "", + "battle_skill_config-275038204": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 53% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038204": "쿨타임:9.3초,피해량 상승:53%", + "battle_skill_config-475038204": "", + "battle_skill_config-175038205": "조합 분무기", + "battle_skill_config-575038205": "", + "battle_skill_config-275038205": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 58% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038205": "쿨타임:9.1초,피해량 상승:58%", + "battle_skill_config-475038205": "", + "battle_skill_config-175038206": "조합 분무기", + "battle_skill_config-575038206": "", + "battle_skill_config-275038206": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 62% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038206": "쿨타임:8.9초,피해량 상승:62%", + "battle_skill_config-475038206": "", + "battle_skill_config-175038207": "조합 분무기", + "battle_skill_config-575038207": "", + "battle_skill_config-275038207": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 67% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038207": "쿨타임:8.7초,피해량 상승:67%", + "battle_skill_config-475038207": "", + "battle_skill_config-175038208": "조합 분무기", + "battle_skill_config-575038208": "", + "battle_skill_config-275038208": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 71% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038208": "쿨타임:8.4초,피해량 상승:71%", + "battle_skill_config-475038208": "", + "battle_skill_config-175038209": "조합 분무기", + "battle_skill_config-575038209": "", + "battle_skill_config-275038209": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 76% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038209": "쿨타임:8.2초,피해량 상승:76%", + "battle_skill_config-475038209": "", + "battle_skill_config-175038210": "조합 분무기", + "battle_skill_config-575038210": "", + "battle_skill_config-275038210": "기본으로 경량형 총을 사용하며 다음과 같은 조건으로 \"전술형 총알\"을 획득한다:\n-1초마다 1발씩 증가.\n-화력/사속/회피/명중/이속/치명률/치명상 중 아무 한 가지 버프를 받으면 5발 증가, 스킬을 발동하기 전까지 같은 종류의 버프를 받을 경우 증가하지 않음.\n-스킬 쿨타임이 끝난 기간 1초마다 \"전술형 총알\"이 추가로 1발 증가하며, 추가로 증가한 수량을 기록하여 스킬을 발동 후 다시 경량형 총으로 전환했을 때 그만큼 \"전술형 총알\"을 즉시 획득한다.\n\n스킬 발동 시 전술형 총으로 전환하여 공격할 때마다 \"전술형 총알\"을 1발씩 소모한다, 소진 시 경량형 총으로 다시 전환한다.\n전술형 총을 사용하는 동안,일반공격은 반드시 명중하며 주는 피해량이 80% 상승하고, 더이상 \"전술형 총알\"을 획득하지 못한다.", + "battle_skill_config-375038210": "쿨타임:8초,피해량 상승:80%", + "battle_skill_config-475038210": "", + "battle_skill_config-175038301": "SCR轻型枪普攻", + "battle_skill_config-575038301": "", + "battle_skill_config-275038301": "突击步枪的普通攻击", + "battle_skill_config-375038301": "", + "battle_skill_config-475038301": "", + "battle_skill_config-175038401": "SCR战术型枪普攻", + "battle_skill_config-575038401": "", + "battle_skill_config-275038401": "突击步枪的普通攻击", + "battle_skill_config-375038401": "", + "battle_skill_config-475038401": "", + "battle_skill_config-175038501": "前置冷却时间", + "battle_skill_config-575038501": "", + "battle_skill_config-275038501": "被动:每间隔5초降低当前敌方伤害/射速/回避/命中最高的单位对应属性3%/3%/15%/15%,持续3초.\n主动:敌方单位身上若带有伤害/射速/回避/命中属性的减益效果,则对应属性分别降低5%/5%/30%/30%,持续5초.该技能不同属性的减益效果同时存在。", + "battle_skill_config-375038501": "쿨타임:15초,被动伤害/射速/回避/命中降低:3%/3%/15%/15%,主动伤害/射速/回避/命中降低:5%/5%/30%/30%,主动지속시간:5초", + "battle_skill_config-475038501": "", + "battle_skill_config-175038601": "额外加点", + "battle_skill_config-575038601": "", + "battle_skill_config-275038601": "", + "battle_skill_config-375038601": "", + "battle_skill_config-475038601": "", + "battle_skill_config-175038701": "正常加点", + "battle_skill_config-575038701": "", + "battle_skill_config-275038701": "", + "battle_skill_config-375038701": "", + "battle_skill_config-475038701": "", + "battle_skill_config-175038801": "伤害buff加点", + "battle_skill_config-575038801": "", + "battle_skill_config-275038801": "", + "battle_skill_config-375038801": "", + "battle_skill_config-475038801": "", + "battle_skill_config-175038901": "回避buff加点", + "battle_skill_config-575038901": "", + "battle_skill_config-275038901": "", + "battle_skill_config-375038901": "", + "battle_skill_config-475038901": "", + "battle_skill_config-175039001": "命中buff加点", + "battle_skill_config-575039001": "", + "battle_skill_config-275039001": "", + "battle_skill_config-375039001": "", + "battle_skill_config-475039001": "", + "battle_skill_config-175039101": "射速buff加点", + "battle_skill_config-575039101": "", + "battle_skill_config-275039101": "", + "battle_skill_config-375039101": "", + "battle_skill_config-475039101": "", + "battle_skill_config-175039201": "移速buff加点", + "battle_skill_config-575039201": "", + "battle_skill_config-275039201": "", + "battle_skill_config-375039201": "", + "battle_skill_config-475039201": "", + "battle_skill_config-175039301": "暴击buff加点", + "battle_skill_config-575039301": "", + "battle_skill_config-275039301": "", + "battle_skill_config-375039301": "", + "battle_skill_config-475039301": "", + "battle_skill_config-175039401": "暴伤buff加点", + "battle_skill_config-575039401": "", + "battle_skill_config-275039401": "", + "battle_skill_config-375039401": "", + "battle_skill_config-475039401": "", + "battle_skill_config-175039501": "更新buff参数", + "battle_skill_config-575039501": "", + "battle_skill_config-275039501": "", + "battle_skill_config-375039501": "", + "battle_skill_config-475039501": "", + "battle_skill_config-175039601": "战术枪结束了", + "battle_skill_config-575039601": "", + "battle_skill_config-275039601": "", + "battle_skill_config-375039601": "", + "battle_skill_config-475039601": "", + "battle_skill_config-175619001": "특정 구역 6-1", + "battle_skill_config-575619001": "", + "battle_skill_config-275619001": "아군 전체 사속 50% 상승", + "battle_skill_config-375619001": "", + "battle_skill_config-475619001": "", + "battle_skill_config-175619101": "특정 구역 6-2", + "battle_skill_config-575619101": "", + "battle_skill_config-275619101": "아군 초기 쿨타임 50% 단축", + "battle_skill_config-375619101": "", + "battle_skill_config-475619101": "", + "battle_skill_config-175619201": "특정 구역 6-3", + "battle_skill_config-575619201": "", + "battle_skill_config-275619201": "아군 치명타 피해 50% 상승", + "battle_skill_config-375619201": "", + "battle_skill_config-475619201": "", + "battle_skill_config-175903201": "64式自装备标识", + "battle_skill_config-575903201": "", + "battle_skill_config-275903201": "", + "battle_skill_config-375903201": "", + "battle_skill_config-475903201": "", + "battle_skill_config-175039701": "파괴광선", + "battle_skill_config-575039701": "", + "battle_skill_config-275039701": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 10% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 8배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.5배 피해를 준다.", + "battle_skill_config-375039701": "쿨타임:15초,화력 상승치:10%,미사일 배율:8배,레이저 배율:0.5배", + "battle_skill_config-475039701": "", + "battle_skill_config-175039702": "파괴광선", + "battle_skill_config-575039702": "", + "battle_skill_config-275039702": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 11% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 9.3배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.6배 피해를 준다.", + "battle_skill_config-375039702": "쿨타임:14.7초,화력 상승치:11%,미사일 배율:9.3배,레이저 배율:0.6배", + "battle_skill_config-475039702": "", + "battle_skill_config-175039703": "파괴광선", + "battle_skill_config-575039703": "", + "battle_skill_config-275039703": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 12% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 10.7배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.6배 피해를 준다.", + "battle_skill_config-375039703": "쿨타임:14.3초,화력 상승치:12%,미사일 배율:10.7배,레이저 배율:0.6배", + "battle_skill_config-475039703": "", + "battle_skill_config-175039704": "파괴광선", + "battle_skill_config-575039704": "", + "battle_skill_config-275039704": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 13% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 12배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.7배 피해를 준다.", + "battle_skill_config-375039704": "쿨타임:14초,화력 상승치:13%,미사일 배율:12배,레이저 배율:0.7배", + "battle_skill_config-475039704": "", + "battle_skill_config-175039705": "파괴광선", + "battle_skill_config-575039705": "", + "battle_skill_config-275039705": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 14% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 13.3배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.7배 피해를 준다.", + "battle_skill_config-375039705": "쿨타임:13.7초,화력 상승치:14%,미사일 배율:13.3배,레이저 배율:0.7배", + "battle_skill_config-475039705": "", + "battle_skill_config-175039706": "파괴광선", + "battle_skill_config-575039706": "", + "battle_skill_config-275039706": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 16% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 14.7배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.8배 피해를 준다.", + "battle_skill_config-375039706": "쿨타임:13.3초,화력 상승치:16%,미사일 배율:14.7배,레이저 배율:0.8배", + "battle_skill_config-475039706": "", + "battle_skill_config-175039707": "파괴광선", + "battle_skill_config-575039707": "", + "battle_skill_config-275039707": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 17% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 16배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.8배 피해를 준다.", + "battle_skill_config-375039707": "쿨타임:13초,화력 상승치:17%,미사일 배율:16배,레이저 배율:0.8배", + "battle_skill_config-475039707": "", + "battle_skill_config-175039708": "파괴광선", + "battle_skill_config-575039708": "", + "battle_skill_config-275039708": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 18% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 17.3배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.9배 피해를 준다.", + "battle_skill_config-375039708": "쿨타임:12.7초,화력 상승치:18%,미사일 배율:17.3배,레이저 배율:0.9배", + "battle_skill_config-475039708": "", + "battle_skill_config-175039709": "파괴광선", + "battle_skill_config-575039709": "", + "battle_skill_config-275039709": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 19% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 18.7배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.9배 피해를 준다.", + "battle_skill_config-375039709": "쿨타임:12.3초,화력 상승치:19%,미사일 배율:18.7배,레이저 배율:0.9배", + "battle_skill_config-475039709": "", + "battle_skill_config-175039710": "파괴광선", + "battle_skill_config-575039710": "", + "battle_skill_config-275039710": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 20% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 20배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 1배 피해를 준다.", + "battle_skill_config-375039710": "쿨타임:12초,화력 상승치:20%,미사일 배율:20배,레이저 배율:1배", + "battle_skill_config-475039710": "", + "battle_skill_config-175039801": "파괴광선", + "battle_skill_config-575039801": "", + "battle_skill_config-275039801": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 10% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 8배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.5배 피해를 준다.", + "battle_skill_config-375039801": "쿨타임:15초,화력 상승치:10%,미사일 배율:8배,레이저 배율:0.5배", + "battle_skill_config-475039801": "", + "battle_skill_config-175039802": "파괴광선", + "battle_skill_config-575039802": "", + "battle_skill_config-275039802": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 11% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 9.3배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.6배 피해를 준다.", + "battle_skill_config-375039802": "쿨타임:14.7초,화력 상승치:11%,미사일 배율:9.3배,레이저 배율:0.6배", + "battle_skill_config-475039802": "", + "battle_skill_config-175039803": "파괴광선", + "battle_skill_config-575039803": "", + "battle_skill_config-275039803": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 12% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 10.7배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.6배 피해를 준다.", + "battle_skill_config-375039803": "쿨타임:14.3초,화력 상승치:12%,미사일 배율:10.7배,레이저 배율:0.6배", + "battle_skill_config-475039803": "", + "battle_skill_config-175039804": "파괴광선", + "battle_skill_config-575039804": "", + "battle_skill_config-275039804": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 13% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 12배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.7배 피해를 준다.", + "battle_skill_config-375039804": "쿨타임:14초,화력 상승치:13%,미사일 배율:12배,레이저 배율:0.7배", + "battle_skill_config-475039804": "", + "battle_skill_config-175039805": "파괴광선", + "battle_skill_config-575039805": "", + "battle_skill_config-275039805": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 14% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 13.3배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.7배 피해를 준다.", + "battle_skill_config-375039805": "쿨타임:13.7초,화력 상승치:14%,미사일 배율:13.3배,레이저 배율:0.7배", + "battle_skill_config-475039805": "", + "battle_skill_config-175039806": "파괴광선", + "battle_skill_config-575039806": "", + "battle_skill_config-275039806": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 16% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 14.7배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.8배 피해를 준다.", + "battle_skill_config-375039806": "쿨타임:13.3초,화력 상승치:16%,미사일 배율:14.7배,레이저 배율:0.8배", + "battle_skill_config-475039806": "", + "battle_skill_config-175039807": "파괴광선", + "battle_skill_config-575039807": "", + "battle_skill_config-275039807": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 17% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 16배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.8배 피해를 준다.", + "battle_skill_config-375039807": "쿨타임:13초,화력 상승치:17%,미사일 배율:16배,레이저 배율:0.8배", + "battle_skill_config-475039807": "", + "battle_skill_config-175039808": "파괴광선", + "battle_skill_config-575039808": "", + "battle_skill_config-275039808": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 18% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 17.3배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.9배 피해를 준다.", + "battle_skill_config-375039808": "쿨타임:12.7초,화력 상승치:18%,미사일 배율:17.3배,레이저 배율:0.9배", + "battle_skill_config-475039808": "", + "battle_skill_config-175039809": "파괴광선", + "battle_skill_config-575039809": "", + "battle_skill_config-275039809": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 19% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 18.7배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 0.9배 피해를 준다.", + "battle_skill_config-375039809": "쿨타임:12.3초,화력 상승치:19%,미사일 배율:18.7배,레이저 배율:0.9배", + "battle_skill_config-475039809": "", + "battle_skill_config-175039810": "파괴광선", + "battle_skill_config-575039810": "", + "battle_skill_config-275039810": "일반공격은 두 총구로 각각 50% 피해를 준다.\n기타 아군 기계 유닛의 화력을 5초간 20% 상승시키며, 자신 전방으로 레이저를 발사해 레이저 범위 안의 적을 2초간 기절시킨다. 그리고 체력이 가장 높은 유닛에게 미사일을 10발 발사해 총합 20배 필중 피해를 준다.\n피크 분석 최대치 도달 후엔 레이저가 추가로 범위에 편제당 1배 피해를 준다.", + "battle_skill_config-375039810": "쿨타임:12초,화력 상승치:20%,미사일 배율:20배,레이저 배율:1배", + "battle_skill_config-475039810": "", + "battle_skill_config-175039901": "지반강타", + "battle_skill_config-575039901": "", + "battle_skill_config-275039901": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 0.6배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 50% 피해를 준다. 스킬 발동 기간 자신의 장갑이 30 상승한다, 지속 3초.", + "battle_skill_config-375039901": "유탄 피해량:0.6배,장갑 상승치:30,속사 피해량:50%", + "battle_skill_config-475039901": "", + "battle_skill_config-175039902": "지반강타", + "battle_skill_config-575039902": "", + "battle_skill_config-275039902": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 0.7배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 56% 피해를 준다. 스킬 발동 기간 자신의 장갑이 34 상승한다, 지속 3초.", + "battle_skill_config-375039902": "유탄 피해량:0.7배,장갑 상승치:34,속사 피해량:56%", + "battle_skill_config-475039902": "", + "battle_skill_config-175039903": "지반강타", + "battle_skill_config-575039903": "", + "battle_skill_config-275039903": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 0.7배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 61% 피해를 준다. 스킬 발동 기간 자신의 장갑이 39 상승한다, 지속 3초.", + "battle_skill_config-375039903": "유탄 피해량:0.7배,장갑 상승치:39,속사 피해량:61%", + "battle_skill_config-475039903": "", + "battle_skill_config-175039904": "지반강타", + "battle_skill_config-575039904": "", + "battle_skill_config-275039904": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 0.8배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 67% 피해를 준다. 스킬 발동 기간 자신의 장갑이 43 상승한다, 지속 3초.", + "battle_skill_config-375039904": "유탄 피해량:0.8배,장갑 상승치:43,속사 피해량:67%", + "battle_skill_config-475039904": "", + "battle_skill_config-175039905": "지반강타", + "battle_skill_config-575039905": "", + "battle_skill_config-275039905": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 0.9배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 72% 피해를 준다. 스킬 발동 기간 자신의 장갑이 48 상승한다, 지속 3초.", + "battle_skill_config-375039905": "유탄 피해량:0.9배,장갑 상승치:48,속사 피해량:72%", + "battle_skill_config-475039905": "", + "battle_skill_config-175039906": "지반강타", + "battle_skill_config-575039906": "", + "battle_skill_config-275039906": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 0.9배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 78% 피해를 준다. 스킬 발동 기간 자신의 장갑이 52 상승한다, 지속 3초.", + "battle_skill_config-375039906": "유탄 피해량:0.9배,장갑 상승치:52,속사 피해량:78%", + "battle_skill_config-475039906": "", + "battle_skill_config-175039907": "지반강타", + "battle_skill_config-575039907": "", + "battle_skill_config-275039907": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 1배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 83% 피해를 준다. 스킬 발동 기간 자신의 장갑이 57 상승한다, 지속 3초.", + "battle_skill_config-375039907": "유탄 피해량:1배,장갑 상승치:57,속사 피해량:83%", + "battle_skill_config-475039907": "", + "battle_skill_config-175039908": "지반강타", + "battle_skill_config-575039908": "", + "battle_skill_config-275039908": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 1.1배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 89% 피해를 준다. 스킬 발동 기간 자신의 장갑이 61 상승한다, 지속 3초.", + "battle_skill_config-375039908": "유탄 피해량:1.1배,장갑 상승치:61,속사 피해량:89%", + "battle_skill_config-475039908": "", + "battle_skill_config-175039909": "지반강타", + "battle_skill_config-575039909": "", + "battle_skill_config-275039909": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 1.1배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 94% 피해를 준다. 스킬 발동 기간 자신의 장갑이 66 상승한다, 지속 3초.", + "battle_skill_config-375039909": "유탄 피해량:1.1배,장갑 상승치:66,속사 피해량:94%", + "battle_skill_config-475039909": "", + "battle_skill_config-175039910": "지반강타", + "battle_skill_config-575039910": "", + "battle_skill_config-275039910": "일반공격 12회마다 유탄 폭격을 실시하여, 자신 정면 9*6 범위에 6발 유탄을 발사한다. 각 유탄은 1.5 범위에 편제당 1.2배 피해를 준다.\n동시에 두 총구로 빠르게 사격하여, 가장 가까운 유닛에게 총 18회 100% 피해를 준다. 스킬 발동 기간 자신의 장갑이 70 상승한다, 지속 3초.", + "battle_skill_config-375039910": "유탄 피해량:1.2배,장갑 상승치:70,속사 피해량:100%", + "battle_skill_config-475039910": "", + "battle_skill_config-175040001": "강철심장", + "battle_skill_config-575040001": "", + "battle_skill_config-275040001": "10초마다 모든 아군 기계 유닛에게 자신 최대체력 2%만큼의 보호막을 부여한다, 지속시간 5초. 보호막이 사라질 때 그 유닛은 회피가 18% 상승한다, 지속시간 3초.", + "battle_skill_config-375040001": "보호막 비율:2%,회피 상승치:18%,지속시간:3초", + "battle_skill_config-475040001": "", + "battle_skill_config-175040002": "강철심장", + "battle_skill_config-575040002": "", + "battle_skill_config-275040002": "10초마다 모든 아군 기계 유닛에게 자신 최대체력 2.5%만큼의 보호막을 부여한다, 지속시간 5초. 보호막이 사라질 때 그 유닛은 회피가 21% 상승한다, 지속시간 3.5초.", + "battle_skill_config-375040002": "보호막 비율:2.5%,회피 상승치:21%,지속시간:3.5초", + "battle_skill_config-475040002": "", + "battle_skill_config-175040003": "강철심장", + "battle_skill_config-575040003": "", + "battle_skill_config-275040003": "10초마다 모든 아군 기계 유닛에게 자신 최대체력 3%만큼의 보호막을 부여한다, 지속시간 5초. 보호막이 사라질 때 그 유닛은 회피가 24% 상승한다, 지속시간 4초.", + "battle_skill_config-375040003": "보호막 비율:3%,회피 상승치:24%,지속시간:4초", + "battle_skill_config-475040003": "", + "battle_skill_config-175040004": "강철심장", + "battle_skill_config-575040004": "", + "battle_skill_config-275040004": "10초마다 모든 아군 기계 유닛에게 자신 최대체력 3.5%만큼의 보호막을 부여한다, 지속시간 5초. 보호막이 사라질 때 그 유닛은 회피가 27% 상승한다, 지속시간 4.5초.", + "battle_skill_config-375040004": "보호막 비율:3.5%,회피 상승치:27%,지속시간:4.5초", + "battle_skill_config-475040004": "", + "battle_skill_config-175040005": "강철심장", + "battle_skill_config-575040005": "", + "battle_skill_config-275040005": "10초마다 모든 아군 기계 유닛에게 자신 최대체력 4%만큼의 보호막을 부여한다, 지속시간 5초. 보호막이 사라질 때 그 유닛은 회피가 30% 상승한다, 지속시간 5초.", + "battle_skill_config-375040005": "보호막 비율:4%,회피 상승치:30%,지속시간:5초", + "battle_skill_config-475040005": "", + "battle_skill_config-175040101": "끈질긴 본능", + "battle_skill_config-575040101": "", + "battle_skill_config-275040101": "케르베로스는 남은 체력이 적을수록 피해를 적게 받는다. 최대체력의 5% 손실마다, 받는 피해량을 1% 차감한다.", + "battle_skill_config-375040101": "체력 감소 비율:5", + "battle_skill_config-475040101": "", + "battle_skill_config-175040102": "끈질긴 본능", + "battle_skill_config-575040102": "", + "battle_skill_config-275040102": "케르베로스는 남은 체력이 적을수록 피해를 적게 받는다. 최대체력의 4.5% 손실마다, 받는 피해량을 1% 차감한다.", + "battle_skill_config-375040102": "체력 감소 비율:4.5", + "battle_skill_config-475040102": "", + "battle_skill_config-175040103": "끈질긴 본능", + "battle_skill_config-575040103": "", + "battle_skill_config-275040103": "케르베로스는 남은 체력이 적을수록 피해를 적게 받는다. 최대체력의 4% 손실마다, 받는 피해량을 1% 차감한다.", + "battle_skill_config-375040103": "체력 감소 비율:4", + "battle_skill_config-475040103": "", + "battle_skill_config-175040104": "끈질긴 본능", + "battle_skill_config-575040104": "", + "battle_skill_config-275040104": "케르베로스는 남은 체력이 적을수록 피해를 적게 받는다. 최대체력의 3.5% 손실마다, 받는 피해량을 1% 차감한다.", + "battle_skill_config-375040104": "체력 감소 비율:3.5", + "battle_skill_config-475040104": "", + "battle_skill_config-175040105": "끈질긴 본능", + "battle_skill_config-575040105": "", + "battle_skill_config-275040105": "케르베로스는 남은 체력이 적을수록 피해를 적게 받는다. 최대체력의 3% 손실마다, 받는 피해량을 1% 차감한다.", + "battle_skill_config-375040105": "체력 감소 비율:3", + "battle_skill_config-475040105": "", + "battle_skill_config-175040201": "강철심장回避", + "battle_skill_config-575040201": "", + "battle_skill_config-275040201": "", + "battle_skill_config-375040201": "", + "battle_skill_config-475040201": "", + "battle_skill_config-175040301": "강철심장回避", + "battle_skill_config-575040301": "", + "battle_skill_config-275040301": "", + "battle_skill_config-375040301": "", + "battle_skill_config-475040301": "", + "battle_skill_config-175040401": "강철심장回避", + "battle_skill_config-575040401": "", + "battle_skill_config-275040401": "", + "battle_skill_config-375040401": "", + "battle_skill_config-475040401": "", + "battle_skill_config-175040501": "강철심장回避", + "battle_skill_config-575040501": "", + "battle_skill_config-275040501": "", + "battle_skill_config-375040501": "", + "battle_skill_config-475040501": "", + "battle_skill_config-175040601": "강철심장回避", + "battle_skill_config-575040601": "", + "battle_skill_config-275040601": "", + "battle_skill_config-375040601": "", + "battle_skill_config-475040601": "", + "battle_skill_config-175040701": "末日魔犬普攻[*]", + "battle_skill_config-575040701": "", + "battle_skill_config-275040701": "巨型狗普攻", + "battle_skill_config-375040701": "", + "battle_skill_config-475040701": "", + "battle_skill_config-175040801": "末日魔犬标识", + "battle_skill_config-575040801": "", + "battle_skill_config-275040801": "巨型狗", + "battle_skill_config-375040801": "", + "battle_skill_config-475040801": "", + "battle_skill_config-175903301": "回避提升10%", + "battle_skill_config-575903301": "", + "battle_skill_config-275903301": "提升全队回避10%", + "battle_skill_config-375903301": "", + "battle_skill_config-475903301": "" } \ No newline at end of file diff --git a/i18n/ko-KR/equip.json b/i18n/ko-KR/equip.json index d7b1248..7834716 100644 --- a/i18n/ko-KR/equip.json +++ b/i18n/ko-KR/equip.json @@ -1,15 +1,15 @@ { "equip-10000001": "BM 3-12X40", - "equip-20000001": "치명률+%\n$HG 착용불가", + "equip-20000001": "치명률+<%>\n$HG 착용불가", "equip-30000001": "BM사에서 생산된 3-12배율의 광학 조준기로 전술인형이 보다 쉽게 적의 급소를 명중시킬수 있습니다.", "equip-10000002": "LRA 2-12x50", - "equip-20000002": "치명률+%\n$HG 착용불가", + "equip-20000002": "치명률+<%>\n$HG 착용불가", "equip-30000002": "LAR사의 신형 광학 조준기로 더 나은 시야와 보다 과학적인 조준점을 제공합니다.", "equip-10000003": "PSO-1", - "equip-20000003": "치명률+%\n$HG 착용불가", + "equip-20000003": "치명률+<%>\n$HG 착용불가", "equip-30000003": "컴팩트하고 신뢰성있는 디자인과 특수한 조준점을 사용한 군용 조준경으로 전장에서 더욱 간편하고 간단하게 거리측정을 할 수 있습니다.", "equip-10000004": "VFL 6-24X56", - "equip-20000004": "치명률+%\n$HG 착용불가", + "equip-20000004": "치명률+<%>\n$HG 착용불가", "equip-30000004": "원거리 저격을 중점으로 제작한 우수한 조준경으로 최상의 재료와 광학부품을 사용해서 항상 최적의 성능을 보장합니다.", "equip-10000005": "EOT 506", "equip-20000005": "명중+ 화력+\n사속$HG 착용불가", @@ -36,16 +36,16 @@ "equip-20000012": "명중+ 사속\n$HG 착용불가", "equip-30000012": "ITI사에서 내놓은 일체화된 레드닷 사이트로써 사격시야에 영향을 주지 않는 여러 기능이 통합됐고 킬 플래시가 장착되어 있습니다.", "equip-10000013": "PEQ-2", - "equip-20000013": "야시능력+ %\n$RF,MG 착용불가", + "equip-20000013": "야시능력+ <%>\n$RF,MG 착용불가", "equip-30000013": "IOP사의 인형이 시범도입한 초기 APITAL 적외선 지시기로 입니다. 이제 인형들은 밤에도 목표물을 명중시킬수 있습니다!", "equip-10000014": "PEQ-5", - "equip-20000014": "야시능력+ %\n$RF,MG 착용불가", + "equip-20000014": "야시능력+ <%>\n$RF,MG 착용불가", "equip-30000014": "IOP사의 인형이 시범도입한 표준 APITAL 적외선 지시기 입니다. 초기형의 수많은 결함이 개선되었지만 배터리는 여전히 빠르게 소모됩니다.", "equip-10000015": "PEQ-15", - "equip-20000015": "야시능력+ %\n$RF,MG 착용불가", + "equip-20000015": "야시능력+ <%>\n$RF,MG 착용불가", "equip-30000015": "IOP사의 인형이 시범도입한 개량형 APITAL 적외선 지시기 입니다. 인형들의 야간 전투력을 높이는데 효과가 있습니다.", "equip-10000016": "PEQ-16A", - "equip-20000016": "야시능력+ %\n$RF,MG 착용불가", + "equip-20000016": "야시능력+ <%>\n$RF,MG 착용불가", "equip-30000016": "IOP사의 인형이 시범도입한 주문제작형 APITAL 적외선 지시기 입니다. 인형들의 야간전투에서의 요구사항을 만족시켰습니다.", "equip-10000017": "M61철갑탄", "equip-20000017": "관통+\n$RF,MG 전용", @@ -141,7 +141,7 @@ "equip-20000048": "", "equip-30000048": "", "equip-10000049": "16Lab 적외선지시기", - "equip-20000049": "야시능력+ %\n$RF,MG 착용불가", + "equip-20000049": "야시능력+ <%>\n$RF,MG 착용불가", "equip-30000049": "16Lab 특제 적외선 지시 시스템은 불필요한 기능과 무게를 낮춘 실용적인 야간전투 장비로 인형이 자신의 모든 실력을 발휘 할 수 있게 해줍니다.", "equip-10000050": "16Lab 차구경철갑탄", "equip-20000050": "관통+\n$RF,MG 전용", @@ -174,7 +174,7 @@ "equip-20000059": "관통+ 사속+\n$스프링필드 전용", "equip-30000059": "20세기 초의 유물로, 내셔널 매치 스프링필드 라이플이 사용하는 매치 그레이드 탄약입니다. 스프링필드 전용입니다.", "equip-10000060": ".300BLK고속탄", - "equip-20000060": "화력+ 명중\n$ST AR-15 전용", + "equip-20000060": "화력+ 사속\n$ST AR-15 전용", "equip-30000060": "16Lab 특제의 .300 Blackout 고속탄으로 소음기와 같이 사용하는데 적합합니다. ST AR-15 전용 입니다.", "equip-10000061": "Titan사격제어칩", "equip-20000061": "장탄수+ 화력\n사속$M1918 전용", @@ -183,16 +183,16 @@ "equip-20000062": "회피+ 화력\n$MP5 전용", "equip-30000062": "MP5에 맞춰 특별히 조정한 고성능 외골격으로 회피기동 능력을 한계까지 올려줍니다. MP5 전용 입니다.", "equip-10000063": "AC1소음기", - "equip-20000063": "치명률+%\n회피+$MG,SG 착용불가", + "equip-20000063": "치명률+<%>\n회피+$MG,SG 착용불가", "equip-30000063": "AC사에서 생산한 일반 소음기로 전술인형의 은폐성을 높이는데 도움이 됩니다.", "equip-10000064": "AC2소음기", - "equip-20000064": "치명률+%\n회피+$MG,SG 착용불가", + "equip-20000064": "치명률+<%>\n회피+$MG,SG 착용불가", "equip-30000064": "AC사에서 생산한 개량형 소음기로 전술인형의 은폐성을 향상시키고 피탄확률을 감소시킵니다.", "equip-10000065": "AC3소음기", - "equip-20000065": "치명률+%\n회피+$MG,SG 착용불가", + "equip-20000065": "치명률+<%>\n회피+$MG,SG 착용불가", "equip-30000065": "AC사에서 생산한 고급형 소음기로 전술인형의 은폐성을 효과적으로 향상시키고 피탄확률을 감소시킵니다.", "equip-10000066": "AC4소음기", - "equip-20000066": "치명률+%\n회피+$MG,SG 착용불가", + "equip-20000066": "치명률+<%>\n회피+$MG,SG 착용불가", "equip-30000066": "AC사에서 특수작전용으로 특별 생산한 소음기로 전술인형의 은폐성을 최대로 향상시키고 피탄확률을 감소시킵니다.", "equip-10000067": "IOP보급형 탄약통", "equip-20000067": "장탄수+ 회피\n$MG 착용가능", @@ -213,16 +213,16 @@ "equip-20000072": "화력+ 관통\n$HG,SMG 착용가능", "equip-30000072": "ILM사에서 생산된 HP탄으로 비장갑 개체에 대한 살상력을 끔찍할 정도로 향상시켰지만 장갑관통은 부족합니다.", "equip-10000073": "#1벅 샷", - "equip-20000073": "화력+\n치명상+ %$SG 착용가능", + "equip-20000073": "화력+\n치명상+ <%>$SG 착용가능", "equip-30000073": "IOP사에서 시범도입한 대위력 산탄으로각 총알에는 직경 7.62mm의 살상용 탄환이 여러개 들어 있어 향상된 공격력을 보여줍니다.", "equip-10000074": "#0벅 샷", - "equip-20000074": "화력+\n치명상+ %$SG 착용가능", + "equip-20000074": "화력+\n치명상+ <%>$SG 착용가능", "equip-30000074": "IOP사에서 시범도입한 대위력 산탄으로각 총알에는 직경 8.13mm의 살상용 탄환이 여러개 들어 있어 향상된 공격력을 보여줍니다.", "equip-10000075": "#00벅 샷", - "equip-20000075": "화력+\n치명상+ %$SG 착용가능", + "equip-20000075": "화력+\n치명상+ <%>$SG 착용가능", "equip-30000075": "IOP사에서 시범도입한 대위력 산탄으로각 총알에는 직경 8.38mm의 살상용 탄환이 여러개 들어 있어 대폭 향상된 공격력을 보여줍니다.", "equip-10000076": "#000벅 샷", - "equip-20000076": "화력+\n치명상+ %$SG 착용가능", + "equip-20000076": "화력+\n치명상+ <%>$SG 착용가능", "equip-30000076": "IOP사에서 시범도입한 최대위력 산탄으로각 총알에는 직경 9.14mm의 살상용 탄환이 여러개 들어 있어 공격력을 극대화 시킵니다.", "equip-10000077": "BK 슬러그탄", "equip-20000077": "타겟-2 화력*3\n명중+$SG 착용가능", @@ -240,40 +240,40 @@ "equip-20000081": "장갑+ 회피\n$SG 착용가능", "equip-30000081": "16Lab 특제 세라믹-케블라 복합 방탄판입니다. 최고의 방어능력과 가벼운 중량를 동시에 가지고 있어 진정한 엘리트들이 많이 찾는 방탄판 입니다.", "equip-10000082": "16Lab벅 샷", - "equip-20000082": "화력+\n치명상+ %$SG 착용가능", + "equip-20000082": "화력+\n치명상+ <%>$SG 착용가능", "equip-30000082": "16Lab에 특별주문제작한 매그넘 탄입니다. 더 많은 장약량과 텅스텐 외피를 가진 납탄은현재 산탄총이 사용할수 있는 가장 강력한 탄환입니다.", "equip-10000083": "KSTSP", - "equip-20000083": "치명률+%\n치명상+ %$AK-47,56-1식 전용", + "equip-20000083": "치명률+<%>\n치명상+ <%>$AK-47,56-1식 전용", "equip-30000083": "전쟁 전 KSTSP에서 생산된 광학조준기로 AK계열에 설계된 조준경 거치대에 장착 할 수 있으며 그 무엇과도 비교 할 수 없는 정확성을 지닙니다.", "equip-10000084": "KST1P8", - "equip-20000084": "치명률+%\n치명상+ %$AK-47,56-1식 전용", + "equip-20000084": "치명률+<%>\n치명상+ <%>$AK-47,56-1식 전용", "equip-30000084": "전쟁 전 KST정밀광학에서 생산한 광학조준기로 AK계열에 설계된 조준경 거치대에 장착 할 수 있으며 정교하고 내구성이 높아 AK에 추천합니다.", "equip-10000085": "KST1P7", - "equip-20000085": "치명률+%\n치명상+ %$AK-47,56-1식 전용", + "equip-20000085": "치명률+<%>\n치명상+ <%>$AK-47,56-1식 전용", "equip-30000085": "전쟁 전 KST에서 생산한 광학조준기로 AK계열에 설계된 조준경 장착대에 장착 할 수 있으며 아직까지도 자주 사용되고 있습니다.", "equip-10000086": "Hayha메모리 칩", - "equip-20000086": "화력+ 회피+\n치명상+ %$모신나강 전용", + "equip-20000086": "화력+ 회피+\n치명상+ <%>$모신나강 전용", "equip-30000086": "하얀 사신을 다시 전장에 불러올 수 있는 메모리 칩 입니다. 모신나강 전용 입니다.", "equip-10000087": "낡은 슈트", - "equip-20000087": "치명상+%\n속도$RF 전용", + "equip-20000087": "치명상+<%>\n속도$RF 전용", "equip-30000087": "예로부터 전해오는 낡은 슈트는안정적인 사격환경을 조성하여 적의 급소를 보다 쉽게 명중 시킬수 있게 해줍니다. 소총 전용입니다.", "equip-10000088": "길리슈트", - "equip-20000088": "치명상+%\n속도$RF 전용", + "equip-20000088": "치명상+<%>\n속도$RF 전용", "equip-30000088": "예로부터 전해오는 길리슈트로 얼룩덜룩한 귀퉁이가 치열했던 지난 전쟁의 흔적을 보여줍니다.적의 급소를 보다 쉽게 맞출 수 있게 해줍니다.", "equip-10000089": "도시 미채 슈트", - "equip-20000089": "치명상+%\n속도$RF 전용", + "equip-20000089": "치명상+<%>\n속도$RF 전용", "equip-30000089": "철혈의 기술을 베이스로 개발 된 디지털 미채 장막 입니다. 대부분의 환경에 녹아들수 있어 안정적인 사격환경을 조성해줍니다.", "equip-10000090": "열광학 미채 슈트", - "equip-20000090": "치명상+%\n속도$RF 전용", + "equip-20000090": "치명상+<%>\n속도$RF 전용", "equip-30000090": "군부의 기술을 베이스로 연구개발된 열광학 미채 슈트로 머문 곳에 맞춰 그 색채를 바꾸어 적에게 치명상을 입힐 수 있도록 도와줍니다.", "equip-10000091": "특수 전술기동장갑", "equip-20000091": "장갑+ 회피+\n사속 명중$M16A1전용", "equip-30000091": "철혈 공조가 무너지기 전 남겨놓은 장비로, 외골격의 기동장갑이 사용자의 생존능력을 극대화 시켜주지만, 몸과 정신에 심한 부담을 줍니다.", "equip-10000092": "UMP UX외골격", - "equip-20000092": "회피+\n치명상+%$UMP9/40/45전용", + "equip-20000092": "회피+\n치명상+<%>$UMP9/40/45전용", "equip-30000092": "일찍이 UMP 무장을 다루는 인형에게 지급되어 사용되던 고기동 외골격으로, 사격 능력의 손실을 막아주며 회피 능력을 극대화 해줍니다.", "equip-10000093": "PKN03M야간조준경", - "equip-20000093": "야시능력+%\n화력+$9A-91 전용", + "equip-20000093": "야시능력+<%>\n화력+$9A-91 전용", "equip-30000093": "내무부의 요구로 개발된 야간조준경으로, 3배의 확대 배율과 적외선 지시기가 9A-91이 어둠 속에서 정확하게 타겟을 처리할 수 있도록 도와줍니다.", "equip-10000094": "전술용 메모리 칩", "equip-20000094": "화력+ 장탄수+\n명중$아멜리 전용", @@ -282,7 +282,7 @@ "equip-20000095": "화력+ 관통\n$HG,SMG 착용가능", "equip-30000095": "16Lab 특제 HP탄으로, 테스트에서 최고 성적을 기록한 우수한 성능의 HP탄입니다.", "equip-10000096": "16lab 열광학 슈트", - "equip-20000096": "치명상+%\n속도$RF 전용", + "equip-20000096": "치명상+<%>\n속도$RF 전용", "equip-30000096": "16Lab 특제 열광학 미채 슈트로, 고품질의 비밀은 IOP에 1000개를 주문하여 최고 품질의 10개에만 로고를 새기고 나머지는 전부 태웠기 때문입니다.", "equip-10000097": "제3세력 방탄판", "equip-20000097": "장갑+\n$제3세력 전용", @@ -294,7 +294,7 @@ "equip-20000099": "화력+ 사속+\n장갑+$M4A1 전용", "equip-30000099": "떠나간 노병의 선물로, 비석 없는 영웅들과 칭송 받지 못할 수많은 전쟁들을 증명합니다. 새롭게 조정한 이후 M4A1이 사용합니다.", "equip-10000100": "경량화 레일 킷", - "equip-20000100": "명중+\n치명상+%$ST AR-15 전용", + "equip-20000100": "화력+ 명중+\n치명상+<%>$ST AR-15 전용", "equip-30000100": "안정적이고 빠른 사격 속도와 경량화를 위해 Keymod 레일, 프론트 그립, 컴펜세이터 및 플로팅 배럴 등이 포함되어 있습니다. AR15 전용입니다.", "equip-10000101": "XM261 탄약", "equip-20000101": "화력+ 관통\n$M1911 전용", @@ -303,52 +303,52 @@ "equip-20000102": "회피+ 사속+\n화력$IDW 전용", "equip-30000102": "낡아 보이는 카트리지로, 믿기 어렵지만 이걸 꽂으면 작전능력이 상승합니다. 사용 전에 접촉점을 한 번 불어주는 것이 좋습니다. IDW 전용입니다. ", "equip-10000103": "64식용 소음기", - "equip-20000103": "치명률+%\n회피+$64식 전용", + "equip-20000103": "치명률+<%>\n회피+$64식 전용", "equip-30000103": "투박해 보이는 소음기로, 64식이 칠흑 같은 밤의 수풀 속에 소리 없이 스며들게 해주며, 치명상을 입힐 확률을 높여줍니다. 64식 전용입니다. ", "equip-10000104": "조정간 트리거셋", - "equip-20000104": "사속+\n치명률+%$FN-49 전용", + "equip-20000104": "사속+\n치명률+<%>$FN-49 전용", "equip-30000104": "후기형 특유의 트리거셋으로, 본 장비를 장착한 FN49는 단발과 연발을 자유롭게 전환할 수 있게 됩니다. FN49 전용입니다.", "equip-10000105": "PM 5-25X56", - "equip-20000105": "치명률+%\n치명상+%$Kar98k 전용", + "equip-20000105": "치명률+<%>\n치명상+<%>$Kar98k 전용", "equip-30000105": "값비싼 독일제 광학기자재는 저격수와 사진사의 최종옵션으로, 첨단 조준기는 130년 넘게 전장에서 그녀의 안정도를 높여줬습니다. Kar98K 전용.", "equip-10000106": "EOT XPS3", - "equip-20000106": "화력+ 명중+\n치명률+%$HK416 전용", + "equip-20000106": "화력+ 명중+\n치명률+<%>$HK416 전용", "equip-30000106": "EOT사의 최신 홀로그래픽 사이트로, 외관이 쿨한 것 외에도 신속하게 3배율 렌즈로 전환할 수 있어 응용범위가 무궁무진합니다. HK416 전용입니다.", "equip-10000107": "무한 탄약통", "equip-20000107": "장탄수+ 화력\n명중 회피$MG3 전용", "equip-30000107": "아득히 먼 옛날의 유물인 신비롭고 강력한 장비로, 대부분 어떤 관리국에 의해 수거되었지만 뜻밖에도 오늘날까지 남아 있었습니다. MG3 전용입니다.", "equip-10000108": "두꺼운 푸른 슈트", - "equip-20000108": "치명상+%\n사속+ 속도$PTRD 전용", + "equip-20000108": "치명상+<%>\n사속+ 속도$PTRD 전용", "equip-30000108": "일찍이 파블리첸코라는 성씨를 가진 신비한 소녀가 사용하던 슈트입니다. 시베리아 동토의 매서운 추위로부터 지켜줍니다. PTRD 전용.", "equip-10000109": "16Lab6-24X56", - "equip-20000109": "치명률+%\n$HG 착용불가", + "equip-20000109": "치명률+<%>\n$HG 착용불가", "equip-30000109": "16Lab이 감별하여 채택한 VFL 광학 조준기입니다. 로고만 새기고 10배 더 비싼 가격에 팔지만, 중요한 점은 제품마다 한정 코드가 붙어있다는 겁니다.", "equip-10000110": "16Lab 고속탄", "equip-20000110": "화력+\n$AR 전용", "equip-30000110": "16Lab 특제 고속탄으로, 경기용으로 쓰일 정도의 우수한 정밀도를 지닌 탄약입니다. 평소에는 쓰기가 아까울 것 같습니다.", "equip-10000111": "K6-24X56", - "equip-20000111": "치명률+%\n명중+$모신나강 전용", + "equip-20000111": "치명률+<%>\n명중+$모신나강 전용", "equip-30000111": "레일을 통해 현대식 광학 장비를 장착하여 모신나강의 본래의 정확도를 최대한 끌어올리는 것으로 명중과 치명률을 높여줍니다. 모신나강 전용입니다.", "equip-10000112": "CT 4X20", - "equip-20000112": "명중+ 사속\n치명률+%$M1918 전용", + "equip-20000112": "명중+ 사속\n치명률+<%>$M1918 전용", "equip-30000112": "원래는 AR 기반으로 개발된 조준기로, 여러 큰 전장을 거치며 성능을 증명했습니다. 현대화 개조를 마친 M1918의 레일에 장착합니다. M1918 전용입니다. ", "equip-10000113": "나강 리볼버용 소음기", - "equip-20000113": "치명률+%\n회피+ 명중+$나강 리볼버 전용", + "equip-20000113": "치명률+<%>\n회피+ 명중+$나강 리볼버 전용", "equip-30000113": "리볼버는 보통 구조상의 간격으로 인해 소음기가 소용없지만, 독특한 실린더 구조의 나강 리볼버는 전용 탄약와 소음기 사용 시 소음효과가 발생합니다.", "equip-10000114": "MP446C 경기용 총신", - "equip-20000114": "치명률+%\n회피+ 명중+$MP-446 전용", + "equip-20000114": "치명률+<%>\n회피+ 명중+$MP-446 전용", "equip-30000114": "MP-446은 개조 후 더욱 플렉시블한 446C형을 사용하게 됩니다. 경기용의 120mm 총신으로 교체한 뒤, 정밀도가 상승했습니다. MP-446 전용입니다. ", "equip-10000115": "디지털 미채 슈트", - "equip-20000115": "치명상+%\n화력+ 속도$SV-98 전용", + "equip-20000115": "치명상+<%>\n화력+ 속도$SV-98 전용", "equip-30000115": "동계 디지털 미채 슈트입니다. SV98에게 익숙한 작전환경에 매우 어울리며, 화력과 치명상를 높여줍니다. SV98 전용.", "equip-10000117": "Glory Light", - "equip-20000117": "야시능력+%\n스킬 효과 강화$클리어 전용", + "equip-20000117": "야시능력+<%>\n스킬 효과 강화$클리어 전용", "equip-30000117": "다른 세계에서 온 맑고 깨끗한 영혼에서 피어나는 빛, 막막함 속의 당신에게 한줄기 희망과 힘을 주고자 한다, “영광의 날, 영광의 빛, 유일한 광채, 그게 바로 너야!”", "equip-10000118": "Black Cat", - "equip-20000118": "야시능력+%\n스킬 효과 강화$페일 전용", + "equip-20000118": "야시능력+<%>\n스킬 효과 강화$페일 전용", "equip-30000118": "다른 세계에서 온 혼돈의 영혼에서 뿜어져 나오는 빛, 어둠 속에 갇힌 당신이 꿈을 잊지 않기를 바란다, “규칙 쯤이야, 몇번이라도 깨버릴 테니까!”", "equip-10000119": "FÉLIN 조준경", - "equip-20000119": "치명률+%\n화력+ 명중+$FAMAS 전용", + "equip-20000119": "치명률+<%>\n화력+ 명중+$FAMAS 전용", "equip-30000119": "기존에 진행되었던 미래보병체계 프로젝트의 일환인 카메라와 적외선 시스템을 결합한 광학 조준경으로서, FAMAS가 더욱 다양한 전장 환경에 유연하게 대처할 수 있도록 도와줍니다.", "equip-10000120": "16LabMARS", "equip-20000120": "명중+ 사속\n$HG 착용불가", @@ -357,16 +357,16 @@ "equip-20000121": "회피+ 화력\n$HG,SMG,AR 착용가능", "equip-30000121": "16Lab 특제 고성능 외골격, 가공이 어렵지만 경량화 및 고강도 티타늄 합금 골격을 채용한 점이 특징입니다. 권총, 기관단총, 일부 돌격소총 인형에게 착용가능합니다.", "equip-10000122": "콜트 리볼버 연장총열", - "equip-20000122": "화력+ 회피+\n치명률+%$콜트 리볼버 전용", + "equip-20000122": "화력+ 회피+\n치명률+<%>$콜트 리볼버 전용", "equip-30000122": "총열이 엄청나게 긴 콜트 리볼버입니다. 가죽 구두의 딸랑거리는 박차와, 정성스레 다듬은 콧수염처럼, 서부영화 주인공의 중요한 요소죠. 아참, 원조 콜라도 곁들이면 어떨까요?", "equip-10000123": "브렌 L4 총열뭉치", - "equip-20000123": "화력+ 명중+\n치명률+%$브렌 전용", + "equip-20000123": "화력+ 명중+\n치명률+<%>$브렌 전용", "equip-30000123": "L4 총열뭉치로 교체한 브렌은 7.62x51mm 나토탄을 사용할 수 있어 사속을 약간 희생한 대신 화력과 명중이 상승했습니다. 브렌 기관총 전용.", "equip-10000124": "G3 개량 총열뭉치", - "equip-20000124": "화력+\n치명률+%$G3 전용", + "equip-20000124": "화력+\n치명률+<%>$G3 전용", "equip-30000124": "중형 총열뭉치로 교체한 G3는 탄도가 더욱 안정되며, 정교한 롤러 지연 블로우백 노리쇠뭉치와 함께 조합하여 저격소총에 가까운 정밀도를 얻었습니다. 치명률 및 화력을 높여줍니다.", "equip-10000125": "추가 연산 모듈", - "equip-20000125": "치명률+%\n회피+$UMP45 전용", + "equip-20000125": "치명률+<%>\n회피+$UMP45 전용", "equip-30000125": "UMP45를 위해 특수제작한 확장 업그레이드 칩셋입니다. 기초 성능을 더욱 발휘할 수 있으면서도, 전자전 인형이 복잡한 화통장치를 설치할 수 없었던 문제를 해결했습니다.", "equip-10000126": "디너게이트 RO", "equip-20000126": "명중+ 화력+\n사속$M4 SOPMOD II 전용", @@ -375,22 +375,22 @@ "equip-20000127": "화력+ 명중+\n회피+$G41 전용", "equip-30000127": "G41이 사용하는 뭔가 이상하게 생긴 공 모양 헤어핀입니다. 안에 수색능력과 조준능력을 높여주는 화통칩셋이 들어있습니다. 빨갛게 되면 매우 위험하니 즉시 공장에 반송해 수리하세요.", "equip-10000128": "스텐 전용 소음기", - "equip-20000128": "치명률+%\n회피+$스텐 MkⅡ 전용", + "equip-20000128": "치명률+<%>\n회피+$스텐 MkⅡ 전용", "equip-30000128": "옛적의 소음기로 과거 유럽과 태평양 전장에서 활약했습니다. 겉에 씌운 가죽 덮개는 발열로 인한 화상을 막을 수 있습니다. 스텐 MkⅡ 전용.", "equip-10000129": "M2 양각대", - "equip-20000129": "치명률+%\n명중+$M14 전용", + "equip-20000129": "치명률+<%>\n명중+$M14 전용", "equip-30000129": "오랜 역사를 자랑하는 접이식 양각대로, 한 때 M14에게 배급되기도 했습니다, 안정적인 사격에 큰 도움이 됩니다. M14 전용.", "equip-10000130": "G36 복합 조준경", - "equip-20000130": "치명률+%\n명중+$G36 전용", + "equip-20000130": "치명률+<%>\n명중+$G36 전용", "equip-30000130": "G36을 위해 특별히 설계된 조준경으로, 밑의 3배율 옵티컬 조준경과 위의 1배율 레드닷 조준경이 결합되어, 전장 환경에 따라 유연하게 대처할 수 있습니다. G36 전용.", "equip-10000131": "MGO 6X48", - "equip-20000131": "명중+ 화력+\n치명률+%$LWMMG 전용", + "equip-20000131": "명중+ 화력+\n치명률+<%>$LWMMG 전용", "equip-30000131": "TJC가 기관총에 맞춰 최적화한 전용 레드닷으로, 6배율 확대 기능과 탄도 눈금자가 내장되어 있어, 더욱 효율적인 원거리 제압사격이 가능합니다. LWMMG 전용.", "equip-10000132": "MG4 전용 MGO", - "equip-20000132": "명중+ 사속\n치명률+%$MG4 전용", + "equip-20000132": "명중+ 사속\n치명률+<%>$MG4 전용", "equip-30000132": "TJC가 기관총에 맞춰 최적화한 전용 레드닷으로, 6배율 확대 기능과 탄도 눈금자가 내장되어 있고, 독일 육군 미채 도색으로 프리미엄 가격이 붙었습니다. MG4 전용.", "equip-10000133": "APS 전용 개머리판", - "equip-20000133": "치명률+% 명중+\n회피+ 스킬 효과 강화$스테츠킨 전용", + "equip-20000133": "치명률+<%> 명중+\n회피+ 스킬 효과 강화$스테츠킨 전용", "equip-30000133": "아무리 후기형 수지 개머리판이 더 가볍다 해도. 고전적이고, 세월의 시련을 견뎌낸 목제 개머리판이야말로 자존심 있는 스테츠킨의 유일한 선택입니다. 스테츠킨 전용.", "equip-10000134": "MPL M21", "equip-20000134": "화력+ 명중+\n사속$마이크로 우지 전용", @@ -435,28 +435,28 @@ "equip-20000147": "회피+\n$세이 전용", "equip-30000147": "화이트 나이트의 제식 갑옷입니다. 착용자를 신속하게 치료할 수 있습니다.", "equip-10000148": "스텔라의 의안", - "equip-20000148": "치명상+%\n사속+ 속도$스텔라 전용", + "equip-20000148": "치명상+<%>\n사속+ 속도$스텔라 전용", "equip-30000148": "스텔라는 어릴 적 괴한의 습격으로 한쪽 눈을 잃고 전자 의안을 사용하게 됐습니다.", "equip-10000149": "알마의 의수", "equip-20000149": "화력+ 장탄수+\n회피$알마 전용", "equip-30000149": "장시간 타자로 인한 터널 증후군을 방지하기 위해 알마는 수술을 통해 손을 의수로 교체했습니다. 덤으로 여러 가지 편리한 기능도 있습니다.", "equip-10000150": "ZFG42", - "equip-20000150": "명중+ 사속\n치명률+%$FG42 전용", + "equip-20000150": "명중+ 사속\n치명률+<%>$FG42 전용", "equip-30000150": "ZF사가 FG42를 위해 특수 제작한 옵티컬 사이트입니다. 100년의 세월이 흘러 외각은 색이 바랬지만 렌즈는 여전히 선명합니다. 이 조준경을 들여다보면 마치 매그넘의 기분이 듭니다.", "equip-10000151": "20GA 벅샷", - "equip-20000151": "화력+ 명중+\n치명상+%$KS-23 전용", + "equip-20000151": "화력+ 명중+\n치명상+<%>$KS-23 전용", "equip-30000151": "노란 셸에 납탄을 20개 담은 산탄으로 뛰어난 초기 속도와 지향성을 자랑합니다. KS23의 살상력을 크게 상승시킵니다.", "equip-10000152": "SIG510 트리거셋", - "equip-20000152": "화력+ 명중+\n치명률+%$SIG-510 전용", + "equip-20000152": "화력+ 명중+\n치명률+<%>$SIG-510 전용", "equip-30000152": "SIG510을 위해 특수 제작한 트리거셋으로 단발, 점사 및 전자동 사격을 자유 전환할 수 있어 다양한 전투 상황에 대응할 수 있습니다.", "equip-10000153": "BM59 중형 총열", - "equip-20000153": "명중+ 사속+\n치명률+%$BM59 전용", + "equip-20000153": "명중+ 사속+\n치명률+<%>$BM59 전용", "equip-30000153": "중형 총열을 장착한 BM59 Mark IV는 장시간 연사에도 과열되지 않아 BM59를 분대 지원화기로 응용할 수 있게 만듭니다.", "equip-10000154": "OSS 소음기", - "equip-20000154": "화력+ 회피+\n치명률+%$M3 전용", + "equip-20000154": "화력+ 회피+\n치명률+<%>$M3 전용", "equip-30000154": "당시 전략 사무국에서 잠입 작전을 위해 특수 제작한 소음기로 M3의 은밀성을 높였을 뿐만이 아니라 소가죽 덮개는 유사시 비상식량으로 끓여 먹을 수 있습니다.", "equip-10000155": "PPK 소음기", - "equip-20000155": "치명률+%\n회피+$PPK 전용", + "equip-20000155": "치명률+<%>\n회피+$PPK 전용", "equip-30000155": "숙녀의 핸드백 안엔 립스틱 말고도 소음기가 빠질 수 없습니다. 전자는 입에 침이 마르지 않게 하고, 후자는 입을 영원히 다물게 만들죠.", "equip-10000156": "AMP COMPSP", "equip-20000156": "화력+ 명중+\n회피+$UMP9 전용", @@ -465,25 +465,25 @@ "equip-20000157": "화력+ 명중+\n회피+$MP5 전용", "equip-30000157": "매우 밝은 LED 플래시를 총열 덮개와 일체화하고, 리튬 전지를 내장하여, 총열 덮개의 스위치로 켜고 끌 수 있습니다. MP5 전용.", "equip-10000158": "가속 코일", - "equip-20000158": "치명률+%\n화력+$한양조88식 전용", + "equip-20000158": "치명률+<%>\n화력+$한양조88식 전용", "equip-30000158": "오래된 화약 추진 방식을 버리고, 완전 리뉴얼된 한양조는 고성능 가속 코일을 탑재하여, 탄자를 한순간에 마하5까지 가속할 수 있습니다. 너무 심한 거 아냐?", "equip-10000159": "전술 머리띠", - "equip-20000159": "화력+ 회피+\n치명상+%$HK416 전용", + "equip-20000159": "화력+ 회피+\n치명상+<%>$HK416 전용", "equip-30000159": "416은 개조하며 최신형 강화 센서 시스템을 탑재하였습니다. 겉보기에는 평범한 머리띠지만, 22가지 센서와 안테나가 내장되어 있어 HK416의 작전 효율을 크게 상승시켰습니다.", "equip-10000160": "No32 MKI", - "equip-20000160": "치명률+%\n사속+$리-엔필드 전용", + "equip-20000160": "치명률+<%>\n사속+$리-엔필드 전용", "equip-30000160": "저번 세기 세계대전 초기에서 리-엔필드 No.4 MKI(T) 소총만을 위해 제작된 광학 조준경으로, 화려한 황동 외피가 인상적입니다. 색이 약간 바랜 렌즈는 무수한 생명의 끝을 지켜봤습니다. 리-엔필드 전용.", "equip-10000161": "첨단 복합 조준경", - "equip-20000161": "치명률+%\n화력+$95식,97식 전용", + "equip-20000161": "치명률+<%>\n화력+$95식,97식 전용", "equip-30000161": "95/97식의 탐지 능력과 전장 적응성을 높이기 위해 설계된 일체형 조준경으로, 유선 연결한 전자 조준경과 거리측정 장치를 통해, 95/97식이 엄폐 상태에서 노출하지 않고 공격이 가능하게 합니다.", "equip-10000162": "RPD 특수 군장", "equip-20000162": "장탄수+ 회피\n화력+$RPD 전용", "equip-30000162": "전쟁 이전 어느 동부 진영에서 생산한 특수 보병 장비로, 실용적이고 간편합니다. 일부 매니아층에서 인기가 있어, 치안 임무 도중 비싼 값에 사겠다는 사람이 많아, RPD를 골치 아프게 합니다.", "equip-10000163": "MAC10 레일 총몸", - "equip-20000163": "치명률+%\n회피+ 사속$MAC10 전용", + "equip-20000163": "치명률+<%>\n회피+ 사속$MAC10 전용", "equip-30000163": "MAC10 전용인 개조 윗총몸으로, 부착물을 달 수 있는 레일과 사속을 줄여 반동을 제어하기 쉽게 되었습니다. 그리고 뭐니 뭐니 해도 보기 멋지죠.", "equip-10000164": "M9 BC2 손잡이", - "equip-20000164": "치명률+%\n회피+ 명중+$M9 전용", + "equip-20000164": "치명률+<%>\n회피+ 명중+$M9 전용", "equip-30000164": "M9 전용인 개조 합성수지 손잡이입니다. 피카티니 레일과 함께 제어가 쉬워지는 동시에 다양한 부착물을 달 수 있습니다.", "equip-10000165": "전술 헤드셋", "equip-20000165": "화력+ 사속+\n회피+$TAR-21 전용", @@ -492,46 +492,46 @@ "equip-20000166": "명중+ 화력+\n사속$베레타 38형 전용", "equip-30000166": "7MOA 가늠자를 탑재한 반사조준경입니다. 작고 가벼운 특징 덕분에 민간 시장에서 유행했습니다. 베레타 38에 용접한 레일에 장착하여 편의성을 크게 높였습니다.", "equip-10000167": "C96 참나무 개머리판", - "equip-20000167": "치명률+%\n회피+$C96 전용", + "equip-20000167": "치명률+<%>\n회피+$C96 전용", "equip-30000167": "마우저 C96만을 위해 제작한 나무 개머리판입니다. 연속 사격 시의 정확성을 높이고, 인형 복장 색상에 어울리는 천덮개를 장식하였고, 바닥을 열면 안에 부식을 약간 수납할 수 있는 실용적인 액세서리입니다.", "equip-10000168": "100식 접이식 개머리판", - "equip-20000168": "치명률+%\n회피+$100식 전용", + "equip-20000168": "치명률+<%>\n회피+$100식 전용", "equip-30000168": "공수 작전을 위해 설계한 접이식 개머리판입니다. 특이한 점이라면 흔한 금속제 접이식 개머리판과 달리, 나무 몸통에 금속 경첩을 조합한 구조입니다. 100식 전용.", "equip-10000169": "RFB 전방 레일", - "equip-20000169": "치명률+%\n치명상+%$RFB 전용", + "equip-20000169": "치명률+<%>\n치명상+<%>$RFB 전용", "equip-30000169": "불펍식 돌격소총은 부착물을 장착할 공간이 많이 부족했지만, KTC 사가 출품한 3인치 4면 레일 덮개의 등장으로, RFB도 크리스마스 트리로 초진화할 수 있게 됐습니다. RFB 전용.", "equip-10000170": "20mm HEI", "equip-20000170": "관통+\n화력+$NTW-20 전용", "equip-30000170": "당신의 머리를 향해 날아오는 20mm 탄두보다 무서운 건 무엇일까요? 그것은 20mm 고폭소이탄두입니다. 총소리를 듣기도 전에 당신 눈앞의 벽, 당신, 당신 뒤의 벽, 그 벽 뒤의 이웃 모두 세상에서 사라집니다.", "equip-10000171": "전술 번개 안테나", - "equip-20000171": "회피+\n치명률+%$스테츠킨 전용", + "equip-20000171": "회피+\n치명률+<%>$스테츠킨 전용", "equip-30000171": "지휘부의 모두들 스테츠킨의 그 마음대로 움직이는 번개모양 머리를 궁금하게 바라봤습니다. 캐릭터 개성을 유지하기 위한 물건이라고 보기엔 너무 눈에 띄니까요. 그러던 어느 날 P7은 스테츠킨이 잠 잘때 이 안테나를 뽑아서 따로 충전하는 것을 봤습니다... ", "equip-10000172": "ART2", - "equip-20000172": "치명률+%\n화력+$M21 전용", + "equip-20000172": "치명률+<%>\n화력+$M21 전용", "equip-30000172": "정밀 사격을 위한 조준경으로, 접안렌즈의 금색 테두리가 느낌이 있어서, M21가 엄청 좋아합니다.", "equip-10000173": "9x39mm SPP", - "equip-20000173": "화력+\n치명상+%$Ots-12 전용", + "equip-20000173": "화력+\n치명상+<%>$Ots-12 전용", "equip-30000173": "신형 9x39mm 총알로, 보통 동일 구경 총알보다 더 높은 관통력을 지녔습니다. 파랗게 칠했다고 훈련용으로 착각하지 마세요.", "equip-10000174": "Frag12 파쇄탄", "equip-20000174": "타겟-2 화력+\n명중+ 평타 강화$AA-12 전용", "equip-30000174": "12게이지 산탄총을 위해 설계된 고폭탄두로, AA12의 홍보 수단으로 시장을 휩쓸었던 물건입니다. 파쇄탄의 위력과 AA12의 연사력이 합쳐진 폭발력은 예술 그 자체!", "equip-10000175": "BPR4&SRM6", - "equip-20000175": "치명률+%\n화력+ 회피+$MDR 전용", + "equip-20000175": "치명률+<%>\n화력+ 회피+$MDR 전용", "equip-30000175": "OSS에서 .308과 7.62mm 구경을 위해 설계한 소음기입니다. 모듈화 디자인과 세련된 외형으로 그리폰 게시판에 화제가 된 이 상품을, 어느 게시판 파수꾼이 놓칠 리가 없겠죠.", "equip-10000176": "7n31", "equip-20000176": "화력+ 관통+\n사속+$GSh-18전용", "equip-30000176": "일반 9x19mm Para 탄보다 높은 관통력을 지닌 탄약입니다. 갈수록 늘어나는 장갑 유닛에 대비해 Gsh18이 특별히 주문했습니다.", "equip-10000177": "MGP 개조 키트", - "equip-20000177": "명중+ 사속\n치명상+%$M500 전용", + "equip-20000177": "명중+ 사속\n치명상+<%>$M500 전용", "equip-30000177": "유명 총기부품제조업체에서 생산한 업그레이드 키트입니다. ", "equip-10000178": "12.7mm 1SL", "equip-20000178": "관통+\n화력+$KSVK 전용", "equip-30000178": "원래는 공격헬기가 대지 사격 때 명중률을 높이기 위해 탄피 안에 2번째 탄두를 넣은 특수탄약이지만, KSVK의 강렬한 요구로 IOP에서 그녀의 총기로도 쓸 수 있게 개조한 물건입니다. 이걸로 괜찮은 제압력을 발휘할 수 있겠죠.", "equip-10000179": "WML&전술총몸덮개", - "equip-20000179": "치명률+%\n회피+$M950A 전용", + "equip-20000179": "치명률+<%>\n회피+$M950A 전용", "equip-30000179": "개조한 M950A는 전술 총몸덮개를 장착하여, 레일이 총 4개로 다양한 부착물을 선택할 수 있습니다. 반면 M950A 본인은 이 개조로 인해 총기가 많이 무거워져서 훈련이 더 힘들어졌다고 자주 불평합니다.", "equip-10000180": "전술 손잡이", - "equip-20000180": "치명률+%\n회피+$마카로프 전용", + "equip-20000180": "치명률+<%>\n회피+$마카로프 전용", "equip-30000180": "유명 총기 부품 공장에서 마카로프 PM을 위해 설계한 권총 손잡이입니다. 탄알집을 빠르게 교체할 수 있는 기능을 추가하고, 그립감을 개선한 손에 착 달라붙는 명품입니다.", "equip-10000181": "RIP380ACP", "equip-20000181": "화력+ 관통\n사속$스콜피온 전용", @@ -540,31 +540,31 @@ "equip-20000182": "화력+\n사속$79식 전용", "equip-30000182": "중량 85gr(5.5g)의 FMJ 탄약으로 관통력을 높였습니다. 최근 79식이 아끼는 물건이죠.", "equip-10000183": "트럼프 카드", - "equip-20000183": "치명상+%\n이동속도$리코 전용", + "equip-20000183": "치명상+<%>\n이동속도$리코 전용", "equip-30000183": "그냥 평범한 트럼프 카드입니다. 파괴만을 위해 태어난 의체가 이것으로 탑을 세울 수 있죠.", "equip-10000184": "동화 그림책", "equip-20000184": "회피+\n화력+$안젤리카 전용", "equip-30000184": "아름다운 동화 이야기가 그려진 책입니다. 소녀의 꿈과 기억을 간직한 이 책을 보면 언제든지 안심됩니다.", "equip-10000185": "평면 안경", - "equip-20000185": "치명률+%\n화력+ 명중+$클라에스 전용", + "equip-20000185": "치명률+<%>\n화력+ 명중+$클라에스 전용", "equip-30000185": "어느 두 사람의 약속을 담은 안경입니다. 도수가 없어도 더욱 침착하게 세상을 볼 수 있게 됩니다.", "equip-10000186": "격투 대검", - "equip-20000186": "화력+ 치명률+%\n치명상+%$트리엘라 전용", + "equip-20000186": "화력+ 치명률+<%>\n치명상+<%>$트리엘라 전용", "equip-30000186": "총을 쓸 수 없는 상황이라면 칼을 뽑아야 합니다, 승리를 위해서라면 주먹이든 이빨이든 다 동원할 수 있습니다.", "equip-10000187": "골동품 만화경", - "equip-20000187": "치명률+%\n회피+ 명중+$헨리에타 전용", + "equip-20000187": "치명률+<%>\n회피+ 명중+$헨리에타 전용", "equip-30000187": "정교하게 만든 만화경입니다. 소유자는 이게 진품인지 아닌지 신경 쓰지 않습니다, 중요한 건 안에 담긴 마음이니까요.", "equip-10000188": "운석 조각", - "equip-20000188": "치명률+%\n화력+ 명중+$클라에스 전용", + "equip-20000188": "치명률+<%>\n화력+ 명중+$클라에스 전용", "equip-30000188": "아무리 뜨거운 불길에 휩싸여도, 이 진심만은 사라지지 않습니다.", "equip-10000189": "손목시계", - "equip-20000189": "치명률+%\n화력+ 명중+$클라에스 전용", + "equip-20000189": "치명률+<%>\n화력+ 명중+$클라에스 전용", "equip-30000189": "틀에 박힌 삶이라도 안정적이고 행복할 수 있습니다.", "equip-10000190": "G-box", - "equip-20000190": "화력+ 명중+\n치명상+%$G11 전용", + "equip-20000190": "화력+ 명중+\n치명상+<%>$G11 전용", "equip-30000190": "G11을 위해 특별히 개발한 특수공구함, 처음에는 단순한 휴대용 보조배터리였지만, 최종 버전 Gbox는 G11의 일상 용품을 보관할 수 있어, 그녀의 필수 물품이 되었다. 동시에 G11이 말하기론 이 상자는 자신에게 매우 높은 전술 가치가 있다고 한다.", "equip-10000191": "ACS-L", - "equip-20000191": "치명률+%\n화력+$Super SASS 전용", + "equip-20000191": "치명률+<%>\n화력+$Super SASS 전용", "equip-30000191": "MGP에서 설계한 합성수지 개머리판, 뒷면에 작은 저장 공간이 있어 도구를 넣을 수 있고, 넓은 칙패드는 사용자의 편안함을 높여준다.", "equip-10000192": "귀염둥이 팬던트", "equip-20000192": "화력\n회피+$RO635 전용", @@ -573,7 +573,7 @@ "equip-20000193": "장갑+ 회피+\n$97식 산탄총 전용", "equip-30000193": "IOP가 97식 산탄총을 위해 설계한 고기동성 방탄실드, 깔끔한 구조에 군더더기 없는 외형은 보기만해도 든든하다.", "equip-10000194": "SPS 전술 레일킷", - "equip-20000194": "치명률+%\n회피+$세르듀코프 전용", + "equip-20000194": "치명률+<%>\n회피+$세르듀코프 전용", "equip-30000194": "세르듀코프만을 위해 설계한 전술 레일킷으로, 권총도 상황에 맞는 부착물을 달 수 있게 됐습니다.", "equip-10000195": ".357 JHP", "equip-20000195": "화력+ 관통\n$아스트라 리볼버 전용", @@ -585,10 +585,10 @@ "equip-20000197": "화력\n회피+$수오미 전용", "equip-30000197": "수오미를 위해 IOP가 설계한 고성능 다리 외골격입니다. 외부에 소형 기계팔을 부착해 사용자가 움직일 수 있는, 조작성과 기동성이 합쳐진 최신형 외골격입니다.", "equip-10000198": "NZ75 목제 그립", - "equip-20000198": "치명률+%\n회피+$NZ75 전용", + "equip-20000198": "치명률+<%>\n회피+$NZ75 전용", "equip-30000198": "NZ75를 위해 설계된 목제 그립판입니다. 파지 시의 안정감을 대폭 늘렸죠.", "equip-10000199": "Osprey45 소음기", - "equip-20000199": "치명률+%\n회피+$요원 Vector 전용", + "equip-20000199": "치명률+<%>\n회피+$요원 Vector 전용", "equip-30000199": "SHD에서 대량 보급된 소음기, 주로 Vector 45 ACP에 사용하며, 뛰어난 성능과 깔끔한 외형으로 많은 인기를 받습니다.", "equip-10000200": ".45 HP탄(소이)", "equip-20000200": "화력+ 관통\n$요원 Vector 전용", @@ -597,7 +597,7 @@ "equip-20000201": "회피+ 화력\n$요원 Vector 전용", "equip-30000201": "요원 Vector만을 위해 디자인한 go bag, 실용성이 높으면서도 크기가 작아 Vector의 움직임을 방해하지 않습니다.", "equip-10000202": "Acog-(4X)", - "equip-20000202": "치명률+%\n$요원 416 전용", + "equip-20000202": "치명률+<%>\n$요원 416 전용", "equip-30000202": "SHD의 수요에 맞춰 개조한 광학조준경, 소총에 부착하여 중장거리 작전 효율을 높일 수 있습니다.", "equip-10000203": "556 고속탄(폭파)", "equip-20000203": "화력+\n$요원 416 전용", @@ -615,13 +615,13 @@ "equip-20000207": "화력+\n회피+$PP-19 전용", "equip-30000207": "저명한 ZNT에서 설계한 개머리판으로, 디자인과 공정 모두 진한 러시아의 향이 납니다.", "equip-10000208": "SPP", - "equip-20000208": "치명률+%\n치명상+%$Ots-44 전용", + "equip-20000208": "치명률+<%>\n치명상+<%>$Ots-44 전용", "equip-30000208": "원래는 NSV-12.7를 위해 설계한 3배율 가변식 조준경이었는데, 약간의 조절을 거치고 OTs-44의 전용 조준경이 됐습니다.", "equip-10000209": "삼변 총검", - "equip-20000209": "치명률+%\n화력+$63식 전용", + "equip-20000209": "치명률+<%>\n화력+$63식 전용", "equip-30000209": "과거 전쟁에서 활약한 총검으로, IOP의 가공을 거치고 살상력과 관통성이 더욱 상승했습니다.", "equip-10000210": "SCW 개머리판", - "equip-20000210": "치명률+%\n회피+$SCW 전용", + "equip-20000210": "치명률+<%>\n회피+$SCW 전용", "equip-30000210": "개머리판 부분을 접을 수 있어, SCW의 초근접 병기란 개념을 극한으로 발휘할 수 있는 독특한 개머리판입니다.", "equip-10000211": "아리사카 철갑탄", "equip-20000211": "화력+ 관통+\n패시브 강화 $4식 전용", @@ -639,10 +639,10 @@ "equip-20000215": "화력+ 관통+\n$80식 전용", "equip-30000215": "장갑 목표를 대응하기 위해 설계한 철갑소이탄으로, 80식이 애용하는 특수탄약입니다.", "equip-10000216": "20G 특제 슬러그", - "equip-20000216": "타깃-2 치명률+%\n화력+ 패시브 강화$콜트디펜더 전용", + "equip-20000216": "타깃-2 치명률+<%>\n화력+ 패시브 강화$콜트디펜더 전용", "equip-30000216": "20G 구경을 위해 만든 특수 슬러그탄입니다. 디펜더의 8연사와 조합해 적을 파멸적으로 타격할 수 있습니다.", "equip-10000217": "SB 2.5-10x56", - "equip-20000217": "치명률+%\n화력+$WA2000 전용", + "equip-20000217": "치명률+<%>\n화력+$WA2000 전용", "equip-30000217": "SB에서 생산한 고배율 스코프, WA2000이 가장 자주 쓰며 가장 선호하는 전용 스코프입니다.", "equip-10000218": "고성능 미채 골격", "equip-20000218": "회피+\n스킬 강화$64식 전용", @@ -651,22 +651,22 @@ "equip-20000219": "화력+\n회피+$PPSh-41 전용", "equip-30000219": "과거 전쟁에 만들어진 실험품이라는 것을 IOP가 도면을 발견해 재현했습니다. 신뢰성과 실용성 둘 다 문제가 있지만, 엄폐를 유지하며 사격할 수 있는 컨셉은 언제나 큰 수요가 있습니다.", "equip-10000220": "전용 철제 개머리판", - "equip-20000220": "명중+ 치명률+%\n치명상+%$M1919A4 전용", + "equip-20000220": "명중+ 치명률+<%>\n치명상+<%>$M1919A4 전용", "equip-30000220": "오래된 철제 개머리판입니다. 튼튼한 표면에 가득한 긁힌 흔적이 수많은 전장을 증언합니다.", "equip-10000221": "레일 가속탄", "equip-20000221": "관통+\n화력+$한양조88식 전용", "equip-30000221": "16Lab이 한양조의 가속 코일과 조합하도록 개발한 신형 특수탄자로 총알의 초기속도를 크게 높였습니다.", "equip-10000222": "RMR 레드닷", - "equip-20000222": "명중+\n치명률+%$HG,MG 전용", + "equip-20000222": "명중+\n치명률+<%>$HG,MG 전용", "equip-30000222": "유명한 총기 부속 제작사 TJC에서 설계한 레드닷 조준경입니다. 높은 신뢰성과 실용성을 겸비했습니다. 권총과 기관총에 장착할 수 있습니다.", "equip-10000223": "RMR T2 레드닷", - "equip-20000223": "명중+\n치명률+%$HG,MG 전용", + "equip-20000223": "명중+\n치명률+<%>$HG,MG 전용", "equip-30000223": "유명한 총기 부속 제작사 TJC에서 설계한 레드닷 조준경입니다. 기초 모델인 RMR의 전원 문제를 해결하고 회로 알고리즘을 개선했습니다. 권총과 기관총에 장착할 수 있습니다.", "equip-10000224": "RMR T4 레드닷", - "equip-20000224": "명중+\n치명률+%$HG,MG 전용", + "equip-20000224": "명중+\n치명률+<%>$HG,MG 전용", "equip-30000224": "RMR 레드닷을 기반으로, 전술인형과의 적합성을 높이기 위해 내장 마이크로 컴퓨터로 인형과 목표 정보를 공유할 수 있습니다. 권총과 기관총에 장착할 수 있습니다.", "equip-10000225": "신호탄", - "equip-20000225": "사속\n작전중 제대 명중+10%$SMG,HG 전용", + "equip-20000225": "사속\n작전중 제대 명중+10<%>$SMG,HG 전용", "equip-30000225": "격발 원리가 간단하고 안정적인 신호총입니다. 12게이지 구경 신호탄과 결합하여 전장에서 인형간의 정보 전달을 더욱 효율적으로 만듭니다. 권총과 기관단총에 장착할 수 있습니다.", "equip-10000226": "M33 저격탄", "equip-20000226": "화력+ 관통+$RF,MG 전용", @@ -681,19 +681,19 @@ "equip-20000229": "사속 관통+$MG 전용", "equip-30000229": "IOP에서 개발한 신형 이탈피 철갑탄으로, 장갑 관통 능력을 대폭 강화했습니다. 기관총에 장착할 수 있습니다.", "equip-10000230": "#6 버드샷", - "equip-20000230": "타겟+2 사속+\n치명상%$SG 전용", + "equip-20000230": "타겟+2 사속+\n치명상<%>$SG 전용", "equip-30000230": "고전적인 수렵용 산탄으로, 소형 목표를 대상으로 대량의 작은 탄환을 채워 살상범위를 넓힌 설계입니다. 탄환은 IOP의 재개발로 살상력이 상승했습니다. 산탄총에 장착할 수 있습니다.", "equip-10000231": "#7.5 버드샷", - "equip-20000231": "타겟+2 사속+\n치명상%$SG 전용", + "equip-20000231": "타겟+2 사속+\n치명상<%>$SG 전용", "equip-30000231": "#7.5 버드샷은 #6 버드샷에 비해 충전한 탄환 부피가 더 작아 탄자량을 늘려 더 넓은 살상범위를 가집니다. 산탄총에 장착할 수 있습니다.", "equip-10000232": "시제품 연산칩", - "equip-20000232": "화력+ 사속+\n치명상%$SMG,AR 전용", + "equip-20000232": "화력+ 사속+\n치명상<%>$SMG,AR 전용", "equip-30000232": "IOP에서 설계한 신형 연산칩으로, 인형의 전투능력을 약간 상승시킬 수 있습니다. 돌격소총과 기관단총에 장착할 수 있습니다.", "equip-10000233": "#1 연산칩", - "equip-20000233": "화력+ 사속+\n치명상%$SMG,AR 전용", + "equip-20000233": "화력+ 사속+\n치명상<%>$SMG,AR 전용", "equip-30000233": "IOP가 개량한 연산칩으로, 시험제작품보다 눈에 띄게 인형의 능력을 높여줍니다. 돌격소총과 기관단총에 장착할 수 있습니다.", "equip-10000234": "#2 연산칩", - "equip-20000234": "화력+ 사속+\n치명상%$SMG,AR 전용", + "equip-20000234": "화력+ 사속+\n치명상<%>$SMG,AR 전용", "equip-30000234": "IOP가 최신 개발한 2세대 연산칩입니다. 1세대 연산칩의 기초에서 인형과의 호환성을 상승시켰습니다. 돌격소총과 기관단총에 장착할 수 있습니다.", "equip-10000235": "산탄총 섬광탄", "equip-20000235": "명중+\n받는 피해-3$SG 전용", @@ -705,7 +705,7 @@ "equip-20000237": "회피+\n이동속도+ 스킬 강화$그리즐리MkⅤ 전용", "equip-30000237": "그리즐리 MkV의 요구에 따라 개발한 신형 운동골격입니다. 외형이 복고적이지만 성능이 매우 뛰어나 그리즐리가 애용합니다.", "equip-10000238": "9x18mm FTX", - "equip-20000238": "화력+\n제대 명중+10%$마카로프 전용", + "equip-20000238": "화력+\n제대 명중+10<%>$마카로프 전용", "equip-30000238": "신형 9x18mm 마카로프 HP탄입니다. 탄두의 래드캡은 파편의 안정성을 높여 더욱 확실한 살상력을 보장합니다. 마카로프의 애용탄.", "equip-10000239": "Mk4 SLAP", "equip-20000239": "관통+\n화력스킬 강화$MG4 전용", @@ -720,19 +720,19 @@ "equip-20000242": "관통+\n화력+스킬 추가$SVD 전용", "equip-30000242": "드라그노프 저격 시스템을 위해 개발한 7.62mm 구경 철갑탄입니다. 장갑유닛에 대한 살상력을 높였습니다.", "equip-10000243": "F2000 옵티컬 사이트", - "equip-20000243": "화력+\n치명률+%$F2000 전용", + "equip-20000243": "화력+\n치명률+<%>$F2000 전용", "equip-30000243": "F2000을 위해 설계한 1.6배율 옵티컬 사이트입니다. 어두운 환경에서도 사용 가능한 눈금을 가졌고, 실용성에 아직 문제가 있지만 외관 덕분에 F2000이 애용하게 됐습니다.", "equip-10000244": "PP2000 택티컬 라이트", "equip-20000244": "화력+ 명중+\n회피+$PP-2000 전용", "equip-30000244": "PP-2000을 위해 설계한 택티컬 라이트입니다. 윗총몸 아래에 부착할 수 있고 단순한 구조에 튼튼한 내구성을 자랑합니다.", "equip-10000245": "ZEVT 트리거셋", - "equip-20000245": "명중+ 회피+\n치명률+%$글록 17 전용", + "equip-20000245": "명중+ 회피+\n치명률+<%>$글록 17 전용", "equip-30000245": "ZEVT에서 글록 시리즈를 위해 설계한 트리거셋입니다. 수정을 거쳐 트리거의 손맛을 대폭 개선했습니다.", "equip-10000246": "RBL형 그립", - "equip-20000246": "치명률+%\n회피+ 스킬 추가$제리코 전용", + "equip-20000246": "치명률+<%>\n회피+ 스킬 추가$제리코 전용", "equip-30000246": "콤팩트 모델(RBL형)를 위해 준비한 폴리머 그립, 총기의 무게를 줄이고 휴대에 더욱 용이하도록 개조했습니다. RBL형 윗총몸과 결합해야 합니다.", "equip-10000247": "유압 시스템 개머리판", - "equip-20000247": "치명률+%\n치명상+%$TAC-50 전용", + "equip-20000247": "치명률+<%>\n치명상+<%>$TAC-50 전용", "equip-30000247": "A1-R2 모델을 위해 설계한 유압 반동력 흡수 시스템으로, .50BMG의 반동력을 효과적으로 흡수할 수 있습니다. TAC-50의 애용품 중 하나죠.", "equip-10000248": "9A 고성능 칩셋", "equip-20000248": "화력+\n사속+패시브 추가$9A-91 전용", @@ -747,28 +747,28 @@ "equip-20000251": "명중+\n회피+$미노스 전용", "equip-30000251": "미노스의 아버지가 준 선물, 미노스가 상대를 이기지 못할 때 흔들라고 했는데, 그런 상황이 전혀 없어서 아무도 저 방울소리를 들어본 적이 없다.", "equip-10000252": "마도서 하권", - "equip-20000252": "치명률+%\n화력+ 명중+$유리네 전용", + "equip-20000252": "치명률+<%>\n화력+ 명중+$유리네 전용", "equip-30000252": "유리네의 비장의 컬렉션, 여러가지 주문이 적혀있지만, 정말 중요한 주문이 없다.", "equip-10000253": "기적의 국자", "equip-20000253": "회피+ 화력+\n$사신짱 전용", "equip-30000253": "\"이 세상에 카레 한 그릇으로 해결 안 되는 일은 없어요. 해결 안 된다면 한 그릇——\" 사신짱이 카레 냄비를 저으며 말하던 다음 순간, 유리네의 눈앞엔 이 국자만 남았다.", "equip-10000254": "달콤한 도넛", - "equip-20000254": "치명상+%\n이동속도$페코라 전용", + "equip-20000254": "치명상+<%>\n이동속도$페코라 전용", "equip-30000254": "페코라가 꿈과 현실을 구분하기 위한 관건 아이템. 이토록 맛있는 도넛을 먹을 수 있는 곳은 분명 꿈속의 천국입니다.", "equip-10000255": "빵봉지 투구", - "equip-20000255": "화력+ 사속+\n치명상%$메두사 전용", + "equip-20000255": "화력+ 사속+\n치명상<%>$메두사 전용", "equip-30000255": "모든 투구가 단단한 건 아닙니다. 어떤 투구는 양피지 한장으로 만들어졌죠. 하지만 이걸 쓰면 불행히 돌이 되는 인간은 없어지고, 이걸 벗으면 친구를 지킬 힘을 얻습니다.", "equip-10000256": "MICO", - "equip-20000256": "치명률+%\n장탄수+$M249 SAW 전용", + "equip-20000256": "치명률+<%>\n장탄수+$M249 SAW 전용", "equip-30000256": "TYRT가 기관총을 위해 개발한 전용 탄통 배낭입니다. IOP의 손을 거쳐 M249 SAW의 전용 배낭이 되었습니다.", "equip-10000257": "EKP-8-18", - "equip-20000257": "명중+\n치명률+%$DP28 전용", + "equip-20000257": "명중+\n치명률+<%>$DP28 전용", "equip-30000257": "Kobra의 레드닷의 한 모델입니다, 특수 과정을 거쳐 DP28의 전용품이 됐습니다.", "equip-10000258": "7.92 대전차탄", "equip-20000258": "관통+\n화력+$PzB39 전용", "equip-30000258": "과거 세계 전장에서 사용한 특수구경 총알입니다. PzB39 전용으로 설계되어 IOP의 손을 거쳐 현대 장갑 목표에게도 상당한 피해를 줄 수 있습니다.", "equip-10000259": "낡은 위장슈트", - "equip-20000259": "치명상+%$몬드라곤 M1908 전용", + "equip-20000259": "치명상+<%>$몬드라곤 M1908 전용", "equip-30000259": "몬드라곤이 항상 몸에 지니던 낡은 위장슈트, 전투로 남은 여러 흠집과 때가 과거 전장의 명예를 증명합니다.", "equip-10000260": "4X 서브 CPU", "equip-20000260": "이동속도+\n회피+$G36C 전용", @@ -780,9 +780,66 @@ "equip-20000262": "화력+\n관통+$게파드 M1 전용", "equip-30000262": "IOP가 게파드 M1을 위해 설계를 개선한 B32 소이철갑탄입니다. 장갑 목표에게 가관한 피해를 줄 수 있습니다.", "equip-10000263": "SP81", - "equip-20000263": "명중+\n제대 명중+10%$MP-443 전용", + "equip-20000263": "명중+\n제대 명중+10<%>$MP-443 전용", "equip-30000263": "과거 전쟁에서 사용한 신호총으로 MP443의 애용품 중 하나입니다.", + "equip-10000264": "PK 전용 삼각대", + "equip-20000264": "화력+ 명중+\n치명률+<%> 스킬 강화$PK 전용", + "equip-30000264": "PK 기관총을 위해 마련한 삼각대입니다. 과거엔 흔한 부속품이었고, 일반적인 두발 받침대보다 안정성이 훨씬 높습니다.", "equip-10000265": "폴리머 그립", "equip-20000265": "화력+\n명중+ 스킬 강화$M37전용", - "equip-30000265": "M37을 위해 설계한 권총 손잡이, 옆구리에 끼고 속사하기에 용이합니다, 적에게 화력을 쏟아붇는 최적의 수단이죠!" + "equip-30000265": "M37을 위해 설계한 권총 손잡이, 옆구리에 끼고 속사하기에 용이합니다, 적에게 화력을 쏟아붇는 최적의 수단이죠!", + "equip-10000266": "ImpulsIIA/C", + "equip-20000266": "회피+\n치명률+<%>$Px4 스톰 전용", + "equip-30000266": "Px4 스톰을 위해 제작한 9mm 소음기로, 컴팩트한 설계로 길이를 줄여 더 좁은 공간에서 전투에 용이합니다. Px4 스톰이 아끼는 물건.", + "equip-10000267": "K형 단축총열", + "equip-20000267": "치명률+<%>\n회피+ 명중+$P38 전용", + "equip-30000267": "원래는 P38K를 위해 설계한 단축총열이지만 IOP의 수정을 거쳐 P38에도 장착할 수 있게 됐습니다. 원래 긴 총열에 비해서 짧은 총열은 움직이기 편하고 은폐성도 뛰어납니다.", + "equip-10000268": "DBP10(03형)", + "equip-20000268": "화력+\n치명상+<%>$03식 전용", + "equip-30000268": "IOP가 03식을 위해 미세조절한 DBP10 탄약으로, 일반 DBP10에 비해 탄속이 현저하게 상승했습니다.", + "equip-10000269": "ILWLP", + "equip-20000269": "회피+\n야시능력+<%>$Mk23 전용", + "equip-30000269": "Mk23을 위해 설계한 하단 부착물로, 가시광선/적외선 표적 지시 기능과 조명 기능을 겸비했습니다.", + "equip-10000270": "OMEGA 슬라이드", + "equip-20000270": "명중+ 치명률+<%>\n화력+ 스킬 추가$CZ75 전용", + "equip-30000270": "풀사이즈 CZ75B형 슬라이드, OMEGA 트리거셋과 조합하여 더 원활한 속사가 가능합니다.", + "equip-10000271": ".357 무피갑탄", + "equip-20000271": "화력+ 관통\n$콜트 파이슨 전용", + "equip-30000271": "IOP가 파이슨을 위해 조절한 장약 200gr 무피갑탄입니다. 더 많은 장약과 무거운 납탄두로 비범한 파괴력을 보여줍니다.", + "equip-10000272": "토카레프 JHP탄", + "equip-20000272": "화력+ 관통\n$PPSh-41 전용", + "equip-30000272": "PPSh-41을 위해 특수제작한 토카레프 JHP탄입니다. 무기의 살상력을 크게 높여줍니다.", + "equip-10000273": "ISM-V", + "equip-20000273": "화력+ 명중+\n사속$XM8 전용", + "equip-30000273": "XM8에게 맞춰 커스텀 제작한 복합 조준 시스템으로, 레드포인터와 레이저 지시기로 조준 효율을 높인 XM8이 즐겨쓰는 물건입니다.", + "equip-10000274": "AN94 현대화 키트", + "equip-20000274": "치명률+<%>\n치명상+<%>$AN-94 전용", + "equip-30000274": "과거 어느 유명 총기 디자이너가 AN-94 전용으로 설계한 소음기와 피카티니 레일 세트로, AN-94가 더 다양한 부착물을 장착할 수 있게 합니다.", + "equip-10000275": "Perst4", + "equip-20000275": "화력+ 회피+\n치명상+<%>$AK-15 전용", + "equip-30000275": "개조한 AK-15를 위해 준비한 전용 Perst4 레이저 조준기입니다. 내부도 개조하여 리벨리온 전용칩을 설치해, 표적 지시 정보를 소대가 공유할 수 있게 합니다.", + "equip-10000276": "M13 프레임", + "equip-20000276": "치명률+<%>\n회피+스킬 강화$P7 전용", + "equip-30000276": "기존 P7의 프레임의 결함을 보완하여 설계한 신형 프레임으로, 특징으로 넓어진 그립으로 복열 탄창을 결합할 수 있고 측면에 탄창멈치를 추가하였으며, 방아쇠울을 크게 만들고 방열 덮개를 추가하였습니다.", + "equip-10000277": "DHG 연장 핸드가드", + "equip-20000277": "이동속도+ 명중+\n회피+ 스킬강화$P90 전용", + "equip-30000277": "DHG 작업실이 P90을 위해 Mlok 시스템을 탑재해 제작하여, P90의 커스터마이징 공간을 대폭 높였습니다.", + "equip-10000278": "P22 레이저 표적지시기", + "equip-20000278": "치명률+<%>\n회피+$P22 전용", + "equip-30000278": "P22을 위해 설계한 소형 레이저 표적지시기로, IOP의 개량을 거쳐 조준 정보가 실시간으로 P22의 연산 시스템에 피드백 됩니다.", + "equip-10000279": "M5 총검", + "equip-20000279": "치명률+<%>\n사속+$M1 개런드 전용", + "equip-30000279": "개런드를 위해서 만들어진 총검으로, 보통 총검같이 총열에 고정하기 위한 고리가 없는 것이 특징으로, 보기에는 총검보다 그냥 비수처럼 보입니다.", + "equip-10000280": "Wolf 9mm HP탄", + "equip-20000280": "화력+ 명중+\n사속$T77 전용", + "equip-30000280": "WOLF에서 T77을 위해 교정한 9mm HP탄으로, 고장 확률과 사격 시 손맛을 크게 줄였습니다.", + "equip-10000281": "57-N-323S", + "equip-20000281": "관통+\n화력+$SVT-38 전용", + "equip-30000281": "꽤나 초기형인 철심 탄자로, 무게가 가벼워 휴대하기 편해, IOP의 교정을 거쳐 SVT-38의 전용 탄약이 되었습니다.", + "equip-10000282": "64식 조준경", + "equip-20000282": "치명률+<%>\n치명상+<%>$64식 소총 전용", + "equip-30000282": "64식 소총을 위해 설계된 2.2배율 광학 조준경입니다. 사실은 퇴역한 M84 조준경과 다를 게 없지만, 그래도 64식 소총과 오랫동안 함께한 듬직한 파트너입니다.", + "equip-10000283": "Barrett QDL", + "equip-20000283": "치명률+<%>\n화력+$M82A1 전용", + "equip-30000283": "M82A1을 위해 제작한 소음기로, 부피가 엄청나지만 임무 수요에 따라서 빠르게 장착할 수 있습니다." } \ No newline at end of file diff --git a/i18n/ko-KR/fairy.json b/i18n/ko-KR/fairy.json index 8b3217b..1735ed1 100644 --- a/i18n/ko-KR/fairy.json +++ b/i18n/ko-KR/fairy.json @@ -89,6 +89,9 @@ "fairy-10000030": "마녀요정", "fairy-20000030": "\"요술은 가짜지만, 사람을 농락하는 능력은 진짜니까 조심해.\"", "fairy-30000030": "점을 치고 저주하는 능력을 지니고 있습니다. 평소에는 딴청부리는 인형에게 눈치를 주는 데 사용할 수 있을 것 같습니다.", + "fairy-10000031": "함정요정", + "fairy-20000031": "\"어머, 언제부터 자신이 함정에 안 빠졌단 착각을 한 거지?\"", + "fairy-30000031": "함정을 설치하는 정도의 능력을 지녔습니다. 평소에는 부식 창고를 지키는 데 쓸 수 있을 것 같습니다.", "fairy-10090001": "적측요정", "fairy-20090001": "드랍설명", "fairy-30090001": "", @@ -118,5 +121,11 @@ "fairy-30001008": "눈보라를 일으키고 적의 사속을 떨어뜨리는 정도의 능력을 가지고 있습니다. 평소에는 빙수를 만들거나 냉방에 쓸 수 있어서 여름을 알뜰하게 보내기 위한 최고의 파트너입니다.", "fairy-10090002": "TheaterPerformance", "fairy-20090002": "드랍 묘사", - "fairy-30090002": "" + "fairy-30090002": "", + "fairy-10090003": "조명요정(가이드)", + "fairy-20090003": "\"도움이 필요한 사람…터널의…반대편에 있을려나요?\"", + "fairy-30090003": "야간작전 중 제대에 추가 시야를 제공하는 능력을 지니고 있습니다. 평소에는 야간탐험이나 암구호에 사용할 수 있을 것 같습니다.", + "fairy-10090004": "공습요정(가이드)", + "fairy-20090004": "\"히히, 도망치는 것 말고는, 아무것도 배운 게 없군요.\"", + "fairy-30090004": "공습 지원을 호출하는 능력을 지니고 있습니다. 평소에는 높은 곳에서 작업할 때 사용할 수 있을 것 같습니다." } \ No newline at end of file diff --git a/i18n/ko-KR/fairy_skin.json b/i18n/ko-KR/fairy_skin.json index 695e1d2..5ceefbb 100644 --- a/i18n/ko-KR/fairy_skin.json +++ b/i18n/ko-KR/fairy_skin.json @@ -226,5 +226,23 @@ "fairy_skin-10000113": "마녀요정", "fairy_skin-20000113": "2단계 기본 외형", "fairy_skin-10000114": "마녀요정", - "fairy_skin-20000114": "3단계 기본 외형" + "fairy_skin-20000114": "3단계 기본 외형", + "fairy_skin-10000115": "조명요정", + "fairy_skin-20000115": "1단계 기본 외형", + "fairy_skin-10000116": "조명요정", + "fairy_skin-20000116": "2단계 기본 외형", + "fairy_skin-10000117": "조명요정", + "fairy_skin-20000117": "3단계 기본 외형", + "fairy_skin-10000118": "공습요정", + "fairy_skin-20000118": "1단계 기본 외형", + "fairy_skin-10000119": "공습요정", + "fairy_skin-20000119": "2단계 기본 외형", + "fairy_skin-10000120": "공습요정", + "fairy_skin-20000120": "3단계 기본 외형", + "fairy_skin-10000121": "함정요정", + "fairy_skin-20000121": "1단계 기본 외형", + "fairy_skin-10000122": "함정요정", + "fairy_skin-20000122": "2단계 기본 외형", + "fairy_skin-10000123": "함정요정", + "fairy_skin-20000123": "3단계 기본 외형" } \ No newline at end of file diff --git a/i18n/ko-KR/gun.json b/i18n/ko-KR/gun.json index 1d21692..75b8134 100644 --- a/i18n/ko-KR/gun.json +++ b/i18n/ko-KR/gun.json @@ -1423,6 +1423,54 @@ "gun-40000353": "油库狸,,", "gun-50000353": "Type Shotgun\nMass 4 kg (8.2 lb)\nLength 550 mm (21.6 in)\nBarrel length 320 mm (12.6 in)\nCartridge 12 gauge x 60 mm cartridges\nAction Pump-action\nEffective firing range 40 m (45 yd)\nFeed system 5 cartridge removable box magazine", "gun-60000353": "", + "gun-10000354": "ZiP .22", + "gun-40000354": "油库狸,,", + "gun-50000354": "Type Pistol\nMass 0.43 kg\nLength 184 mm\nBarrel length 133 mm\nCartridge .22 Long Rifle\nCaliber .223 in (5.7 mm)\nAction Straight blowback\nFeed system Vertical\nSights Notch and blade", + "gun-60000354": "", + "gun-10000355": "비뉴홍 M2", + "gun-40000355": "波波,,", + "gun-50000355": "Type Submachine gun\nMass 3.28 kg\nLength 872 mm stock extended\n 695 mm stock folded\nBarrel length 305 mm\nCartridge 9×19mm NATO\nAction Blowback\nRate of fire 620 rounds/min\nMuzzle velocity 381 m/s\nEffective firing range 100 m\nFeed system 32-round Dual column\n single feed magazine\nSights Fixed", + "gun-60000355": "", + "gun-10000356": "A-545", + "gun-40000356": "卜尔Q,,", + "gun-50000356": "Type Assault rifle\nMass 3.3 kg\nLength 960 mm stock extended\n 720 mm stock folded\nBarrel length 420 mm\nCartridge 5.45×39mm\nRate of fire 900 rounds/min\nFeed system 30-round box magazine", + "gun-60000356": "", + "gun-10000357": "라이노", + "gun-40000357": "柱柱,,", + "gun-50000357": "Type Pistol\nMass 936g (33 oz)\nLength 267 mm (10.5 in)\nBarrel length 152 mm (6.0 in)\nCartridge .357 Magnum/.38 Special\n 9x19mm Parabellum\n .40 S&W\n 9×21mm\nAction DA/SA or DAO revolver\nFeed system 6-round hexagonal cylinder\nSights Fixed open sights", + "gun-60000357": "", + "gun-10000358": "PPQ", + "gun-40000358": "Goti,,", + "gun-50000358": "Type Semi-automatic pistol\nMass 615 g (21.7 oz)\nLength 180 mm (7.1 in)\nBarrel length 102 mm (4.0 in)\nCartridge 9×19mm Parabellum\n 9×21mm\n .40 S&W\n .45 ACP\nAction Short recoil operated\n locked breech\nMuzzle velocity 408 m/s\nEffective firing range 50 m \nFeed system 10, 15 or 17-round detachable box magazine\nSights Interchangeable 3-dot iron sight", + "gun-60000358": "", + "gun-10000359": "스털링", + "gun-40000359": "脆皮炸虾球,,", + "gun-50000359": "Type Submachine gun\nMass 2.7 kg (6.0 lb)\nLength 686 mm (27.0 in)\nBarrel length 196 mm (7.7 in)\nCartridge 9×19mm Parabellum\nAction API Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 400 m/s\nEffective firing range 50 - 100 m\nMaximum firing range 200 m\nFeed system 32-round box magazine\nSights Iron sights", + "gun-60000359": "", + "gun-10000360": "TF-Q", + "gun-40000360": "SWAV,,", + "gun-50000360": "Type Rifle\nMass 2.9 kg\nLength 891.5 mm stock extended\n 657.8 mm stock folded\nBarrel length 406 mm\nCartridge .308win\n 6.5 creedmoor", + "gun-60000360": "", + "gun-10000361": "QBZ-191", + "gun-40000361": "薯子Imoko,,", + "gun-50000361": "Type Assault rifle\nBarrel length 368.3 mm (14.5 in)\nCartridge 5.8×42mm DBP-191\nAction Gas-operated short-stroke piston\nRate of fire 750 rounds/min\nEffective firing range 400 m\nFeed system 30-round detachable box magazine\n 75-round detachable drum magazine\nSights QMK-152 (3x)\n IR5118 thermal scope (1x)\n CS/OS20A (4x-15x)", + "gun-60000361": "", + "gun-10000362": "LS26", + "gun-40000362": "沈黙少女,,", + "gun-50000362": "Type Light machine gun\nMass 9.3 kg (20.5 lbs)\nLength 1109 mm(43.7 in)\nBarrel length 500 mm(19.7 in)\nCartridge 7.62×53mmR\n 7.92×57mm\nAction Short-recoil operation\nRate of fire 450 to 550 round/min\nMuzzle velocity 800 m/s\nEffective firing range 400 m\nFeed system 20- or 75-round magazine", + "gun-60000362": "", + "gun-10000363": "MPL", + "gun-40000363": "X布,,", + "gun-50000363": "Type Submachine gun\nMass 3.0 kg (6.6 lb)\nLength 749 mm stock extended\n 462 mm stock folded\nBarrel length 260 mm (10.2 in)\nCartridge 9×19mm Parabellum\nAction Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 396 m/s\nEffective firing range 200 m\nFeed system 32-round detachable box magazine\nSights Iron sights", + "gun-60000363": "", + "gun-10000364": "MPK", + "gun-40000364": "X布,,", + "gun-50000364": "Type Submachine gun\nMass 2.8 kg (6.17 lb)\nLength 659 mm stock extended\n 373 mm stock folded\nBarrel length 173 mm (10.2 in)\nCartridge 9×19mm Parabellum\nAction Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 356 m/s\nEffective firing range 100 m\nFeed system 32-round detachable box magazine\nSights Iron sights", + "gun-60000364": "", + "gun-10000365": "SCR", + "gun-40000365": "RIRE,,", + "gun-50000365": "Type Assault rifle\nMass 3.97 lb\nLength 20.25 in\nBarrel length 7.25 in\nCartridge 5.56mm\n .300BLK\nCaliber 5.56×45mm NATO", + "gun-60000365": "", "gun-10001017": "질 스팅레이", "gun-40001017": "小吃,,", "gun-50001017": "", @@ -1711,6 +1759,22 @@ "gun-40020220": "油库狸,Chiba Izumi,", "gun-50020220": "Type Semi-automatic pistol\nWeight 950 g (34 oz) \nLength 198 mm (7.8 in)\nBarrel length 112.5 mm (4.4 in)\nCartridge 9×19mm Parabellum\n              9×19mm 7N21 +P+\nAction Short recoil, locked breech\nRate of fire 40-45 rounds/min\nMuzzle velocity 450 m/s (1,470 ft/s)\nEffective firing range sights fixed for 50 m\nFeed system 18-round detachable box magazine\nSights Fixed iron sights, 3-dot with notch and front blade", "gun-60020220": "", + "gun-10020021": "PPSh-41", + "gun-40020021": "和茶,Uesaka Sumire,", + "gun-50020021": "Type Submachine Gun\n\nWeight 3.63 kg (8.0 lb) (without magazine)\n\nLength 843 mm (33.2 in)\n\nBarrel length 269 mm (10.6 in)\n\nCartridge 7.62×25mm Tokarev\n\nAction Blowback, open bolt\n\nRate of fire 900 to over 1000 rounds/min\n\nMuzzle velocity 488 m/s (1,600.6 ft/s)\n\nEffective firing range 125 - 150 m\n\nMaximum firing range 200m - 250m \n\nFeed system 35-round box magazine or 71-round drum magazine\n\nSights Iron sights", + "gun-60020021": "", + "gun-10020205": "AN-94", + "gun-40020205": "多元菌,Numakura Manami,", + "gun-50020205": "Type Assault rifle\nWeight 3.85 kg (8.49 lb)\nLength 943 mm (37.1 in) stock extended\n 728 mm (28.7 in) stock folded\nBarrel length 405 mm (15.9 in)\nCartridge 5.45×39mm\nAction Gas-operated\nRate of fire 1800 (2 round burst) or 600 (full auto) rounds/min\nMuzzle velocity 900 m/s (2,953 ft/s)\nEffective firing range 700 m\nFeed system 30, 45 round AK-74 compatible box magazines\n 60-round Casket magazines\nSights Iron sights\n 700 mm (27.6 in) sight radius, optional optics", + "gun-60020205": "", + "gun-10020216": "XM8", + "gun-40020216": "かれい,Kubota Risa,", + "gun-50020216": "Type Assault rifle\nWeight 7.5 lb (3.4 kg)\nLength 33 in (838 mm)\nBarrel length 12.5 inches (318 mm)\nCartridge 5.56×45mm NATO\nAction Gas-operated, rotating bolt\nRate of fire 750 rounds/min\nMuzzle velocity approx. 900 m/s (see variants)\nFeed system 30-round detachable box magazine, 100-round C-Mag drum magazine\nSights Unmagnified reflex sight (4x for DMR variant)", + "gun-60020216": "", + "gun-10020293": "AK-15", + "gun-40020293": "多元菌,Kaida Yuuko,", + "gun-50020293": "Type Assault rifle\nLength 945 mm (37.2 in)\n (725 mm stock folded)\nBarrel length 415 mm (16.3 in)\nCartridge 7.62×39mm\nRate of fire 700 RPM\nMuzzle velocity 715 m/s (2,346 ft/s) \nEffective firing range 500–600 m (547–656 yd)\nMaximum firing range 800 meters\nFeed system 30-round detachable box magazine\n 40-round detachable box magazine\nSights Back-up iron sights and integrated Picatinny railfor various optics", + "gun-60020293": "", "gun-10030156": "Super-Shorty", "gun-40030156": "废人,Nanase Ami,", "gun-50030156": "Type Shotgun\nWeight 1.8 kg (4 lb)\nLength 419 mm (16.5 in)\nBarrel length 165 mm (6.5 in)\nCartridge 12 (3\") and 20 (3\") Gauge\nAction pump action\nFeed system 2-shot magazine tube\nSights None", @@ -1967,7 +2031,7 @@ "gun-40009065": "SA,Hayami Saori,", "gun-50009065": "Type Submachine gun\n\nWeight 6 lb (2.7 kg) (SMG & SBR/SO)\n\n 7 lb (3.2 kg) (CRB/SO)\n\nLength 24.3 in (620 mm) (SMG & SBR/SO)\n\n 16 in (410 mm) w/stock folded\n\n 34.8 in (880 mm) (CRB/SO)\n\n 26.5 in (670 mm) w/stock folded\n\nBarrel length 5.5 in (140 mm) (SMG, SBR/SO, SDP)\n\n 16 in (410 mm) (CRB/SO)\n\n 18.6 in (470 mm) (CRB/SO @ Canada)\n\nCartridge .45 ACP (11.43x23 mm)\n\nAction Delayed blowback, closed bolt\n\nRate of fire Prototype: 1,500 rounds per minute\n\n Vector SMG: 1,200 RPM\n\n Civilian models: semi-auto only\n\nEffective firing range 55 yards (70 yards with 16 inch barrel)\n\nFeed system 10 & 13-round detachable box magazine\n\n 25-round w/optional \"MagEx 25+\" extension\n\nSights Flip-up iron\n\n MIL-STD-1913 rail provided for optics", "gun-60009065": "", - "gun-10009066": "마흐렌", + "gun-10009066": "마흐리안", "gun-40009066": "NIXOO,Nonaka Ai,", "gun-50009066": "Type Assault rifle\n\nWeight 2.950 kg (6.50 lb)\n\nLength 690 mm (27.2 in) stock extended \n\n 560 mm (22.0 in) stock collapsed\n\nBarrel length 228 mm (9.0 in)\n\nWidth 78 mm (3.1 in)\n\nHeight 236 mm (9.3 in)\n\nCartridge 5.56×45mm NATO\n\nAction Short-stroke piston, rotating bolt\n\nRate of fire 700 – 900 rounds/min (cyclic)\n\nMuzzle velocity Varies according to barrel length:\n\n 788 m/s (10.4 in)\n\n 882 m/s (14.5 in)\n\n 890 m/s (16.5 in)\n\n 917 m/s (19.9 in)\n\nEffective firing range 300 m (11´´Model) Point Targets\n\nMaximum firing range 400m (11´´ Model) Area Targets\n\nFeed system 20, 30-round detachable STANAG magazine, \n\n 100-round detachable Beta C-Mag\n\nSights Rear rotary diopter sight and front post,\n\n Picatinny rail", "gun-60009066": "", @@ -2042,5 +2106,73 @@ "gun-10009084": "다나", "gun-40009084": "", "gun-50009084": "", - "gun-60009084": "" + "gun-60009084": "", + "gun-10090001": "PPSh-41", + "gun-40090001": "和茶,Uesaka Sumire,", + "gun-50090001": "Type Submachine Gun\n\nWeight 3.63 kg (8.0 lb) (without magazine)\n\nLength 843 mm (33.2 in)\n\nBarrel length 269 mm (10.6 in)\n\nCartridge 7.62×25mm Tokarev\n\nAction Blowback, open bolt\n\nRate of fire 900 to over 1000 rounds/min\n\nMuzzle velocity 488 m/s (1,600.6 ft/s)\n\nEffective firing range 125 - 150 m\n\nMaximum firing range 200m - 250m \n\nFeed system 35-round box magazine or 71-round drum magazine\n\nSights Iron sights", + "gun-60090001": "", + "gun-10009085": "요원", + "gun-40009085": "", + "gun-50009085": "", + "gun-60009085": "", + "gun-10009086": "BGM-71", + "gun-40009086": "", + "gun-50009086": "", + "gun-60009086": "", + "gun-10009087": "PP-93", + "gun-40009087": "", + "gun-50009087": "", + "gun-60009087": "", + "gun-10009088": "QLZ-04", + "gun-40009088": "", + "gun-50009088": "", + "gun-60009088": "", + "gun-10009098": "M16A1", + "gun-40009098": "", + "gun-50009098": "", + "gun-60009098": "", + "gun-10009099": "비크", + "gun-40009099": "", + "gun-50009099": "", + "gun-60009099": "", + "gun-10009100": "뒤피외", + "gun-40009100": "", + "gun-50009100": "", + "gun-60009100": "", + "gun-10009089": "지휘관2", + "gun-40009089": "", + "gun-50009089": "", + "gun-60009089": "", + "gun-10009090": "SIG MCX", + "gun-40009090": "二花,Naganawa Maria,", + "gun-50009090": "Type Assault rifle\n\nWeight 2.950 kg (6.50 lb)\n\nLength 690 mm (27.2 in) stock extended \n\n 560 mm (22.0 in) stock collapsed\n\nBarrel length 228 mm (9.0 in)\n\nWidth 78 mm (3.1 in)\n\nHeight 236 mm (9.3 in)\n\nCartridge 5.56×45mm NATO\n\nAction Short-stroke piston, rotating bolt\n\nRate of fire 700 – 900 rounds/min (cyclic)\n\nMuzzle velocity Varies according to barrel length:\n\n 788 m/s (10.4 in)\n\n 882 m/s (14.5 in)\n\n 890 m/s (16.5 in)\n\n 917 m/s (19.9 in)\n\nEffective firing range 300 m (11´´Model) Point Targets\n\nMaximum firing range 400m (11´´ Model) Area Targets\n\nFeed system 20, 30-round detachable STANAG magazine, \n\n 100-round detachable Beta C-Mag\n\nSights Rear rotary diopter sight and front post,\n\n Picatinny rail", + "gun-60009090": "", + "gun-10009091": "VSK-94", + "gun-40009091": "四骑,Kakuma Ai,", + "gun-50009091": "Type Designated marksman rifle\nMass 2.8 kg (6.17 lb)\nLength 932 mm (36.7 in)\nBarrel length 230 mm (9.1 in)\nCartridge 9x39mm SP5\nAction Gas-operated, rotating bolt\nRate of fire 700 rounds/min\nMuzzle velocity 270 m/s\nEffective firing range 400 m\nMaximum firing range 600 m\nFeed system 20-round detachable box magazine\nSights Telescopic sight", + "gun-60009091": "", + "gun-10009092": "P90", + "gun-40009092": "LM7,Morohoshi Sumire,", + "gun-50009092": "Type Submachine Gun\nWeight 2.6 kg (5.7 lb) \nLength 500 mm (19.9 in) \nBarrel length 264 mm (10.4 in) \nCartridge FN 5.7×28mm\nAction Straight blowback, closed bolt\nRate of fire 900 rounds per minute \nMuzzle velocity 715 m/s (2,350 ft/s)\nEffective firing range 200 m (660 ft)\nFeed system 50-round detachable box magazine\nSights Tritium-illuminated reflex sight, back-up iron sights", + "gun-60009092": "", + "gun-10009093": "데저트 이글", + "gun-40009093": "Anmi,Ogura Yui,", + "gun-50009093": "Type Semi-Automatic Pistol\nWeight 1,766 g (3.9 lb) (.357 MAGNUM)\n 1,897 g (4.2 lb) (.44 MAGNUM)\n 1,998.6 g (4.4 lb)\nLength 10.6 in (269.2 mm) (6in barrel)\n 10.75 in (273.1 mm) (6in barrel)\n 14.75 in (374.6 mm) (10in barrel)\nBarrel length 6 in (152.4 mm)\n 10 in (254.0 mm)\nCartridge .50 Action Express\n .44 Magnum\n .357 Magnum\n .440 Cor-bon\n .41 Magnum\n .357/44 Bain & Davis (IMI prototype only)\nAction Gas-operated, rotating bolt\nMuzzle velocity 470 m/s(.50AE)\nEffective firing range 200 m\nFeed system Detachable stick magazine; capacities:\n 9 rounds (.357)\n 8 rounds (.41 and .44)\n 7 rounds (.440 Cor-bon and .50 AE)\nSights Iron sights and optional optics", + "gun-60009093": "", + "gun-10009094": "MG4", + "gun-40009094": "neco,Yoshimura Haruka,", + "gun-50009094": "Type Light machine gun\n\nWeight 8.55 kg (18.85 lb) \n\nLength 1,050 mm (41.3 in) stock extended\n\n 830 mm (32.7 in) stock folded \n\nBarrel length 480 mm (18.9 in) \n\nCartridge 5.56×45mm NATO\n\nAction Gas-operated, rotating bolt\n\nRate of fire 890 ± 60/min \n\nMuzzle velocity 920 m/s (3,018 ft/s)\n\nEffective firing range Approx. 1,000 m\n\nFeed system Disintegrating link belt\n\nSights Iron sights; MIL-STD-1913 rail provided for optics, German Army models are equipped with telescopic sights with 3x magnification.", + "gun-60009094": "", + "gun-10009095": "지휘관1", + "gun-40009095": "", + "gun-50009095": "", + "gun-60009095": "", + "gun-10009096": "지휘관3", + "gun-40009096": "", + "gun-50009096": "", + "gun-60009096": "", + "gun-10009097": "지휘관4", + "gun-40009097": "", + "gun-50009097": "", + "gun-60009097": "" } \ No newline at end of file diff --git a/i18n/ko-KR/gun_obtain.json b/i18n/ko-KR/gun_obtain.json index 1693ee4..2e5c15e 100644 --- a/i18n/ko-KR/gun_obtain.json +++ b/i18n/ko-KR/gun_obtain.json @@ -37,6 +37,7 @@ "gun_obtain-10000035": " -【인형개조】를 통해 획득 가능", "gun_obtain-10000036": " -【일반13-6】또는【긴급13-4】에서", "gun_obtain-10000037": " 보스전 승리 OR 전역 S 클리어로 획득 가능", + "gun_obtain-10000038": " -중형장비제조를 통해 획득 가능", "gun_obtain-10000101": " -상시 이벤트 【저체온증】에서 구조 가능", "gun_obtain-10000102": " -상시 이벤트 【큐브작전】에서 구조 가능", "gun_obtain-10000103": " -기간한정 전투구역【저체온증】에서 구조 가능", @@ -91,6 +92,9 @@ "gun_obtain-10000245": " -기간한정 이벤트【재귀정리】에서 구조 가능", "gun_obtain-10000246": " -기간한정 이벤트【재귀정리】클리어 보상", "gun_obtain-10000247": " -기간한정 이벤트【재귀정리】보급상자 개봉", + "gun_obtain-10000248": " -기간한정 이벤트 【고정점】에서 구출", + "gun_obtain-10000249": " -기간한정 이벤트 【고정점】 클리어 보상", + "gun_obtain-10000250": " -기간한정 이벤트 【고정점】 보급상자에서 출현", "gun_obtain-10001701": " -2017년 1월 출석보상", "gun_obtain-10001702": " -2017년 2월 출석보상", "gun_obtain-10001703": " -2017년 3월 출석보상", @@ -139,6 +143,18 @@ "gun_obtain-10002010": " -2020년 10월 출석보상", "gun_obtain-10002011": " -2020년 11월 출석보상", "gun_obtain-10002012": " -2020년 12월 출석보상", + "gun_obtain-10002013": " -2021년 1월 출석보상", + "gun_obtain-10002014": " -2021년 2월 출석보상", + "gun_obtain-10002015": " -2021년 3월 출석보상", + "gun_obtain-10002016": " -2021년 4월 출석보상", + "gun_obtain-10002017": " -2021년 5월 출석보상", + "gun_obtain-10002018": " -2021년 6월 출석보상", + "gun_obtain-10002019": " -2021년 7월 출석보상", + "gun_obtain-10002020": " -2021년 8월 출석보상", + "gun_obtain-10002021": " -2021년 9월 출석보상", + "gun_obtain-10002022": " -2021년 10월 출석보상", + "gun_obtain-10002023": " -2021년 11월 출석보상", + "gun_obtain-10002024": " -2021년 12월 출석보상", "gun_obtain-10000301": " -기간한정 이벤트 【황금 달빛】 보상", "gun_obtain-10000302": " -한가위 출석체크 이벤트 보상", "gun_obtain-10000303": " -기간한정 전투구역 【헌팅 래빗 작전】 클리어 보상", @@ -152,8 +168,104 @@ "gun_obtain-10000311": " -【알 수 없음】", "gun_obtain-10000312": " -포인트 이벤트 【열정의 열대야】 보상", "gun_obtain-10000313": " -KEY 이벤트 【그래피티】 보상", + "gun_obtain-10000314": " -기간한정 전투구역【외톨이】 클리어 보상", + "gun_obtain-10000315": " -기간한정 전투구역【영광의 날】 클리어 보상", + "gun_obtain-10000316": " -기간한정 전투구역【발할라】 클리어 보상", + "gun_obtain-10000317": " -기간한정 전투구역【헌팅래빗】 상점 교환", + "gun_obtain-10000318": " -기간한정 전투구역【외톨이】 상점 교환", + "gun_obtain-10000319": " -기간한정 전투구역【영광의 날】 상점 교환", "gun_obtain-10000403": " -상시 이벤트 【특이점】에서 구조 가능", "gun_obtain-10000411": " -상시 이벤트 【난류연속】에서 구조 가능", "gun_obtain-10000415": " -상시 이벤트 【이성질체】에서 구조 가능", - "gun_obtain-10000424": " -상시 이벤트 【연쇄분열】에서 구조 가능" + "gun_obtain-10000424": " -상시 이벤트 【연쇄분열】에서 구조 가능", + "gun_obtain-10000511": " -상시 이벤트 【심층투영】 랭킹 전역 보상", + "gun_obtain-10000512": " -상시 이벤트 【특이점】 랭킹 전역 보상", + "gun_obtain-10000513": " -기간한정 이벤트 【고정점】 랭킹전역 보상", + "gun_obtain-10000502": " -상시 이벤트 【난류연속】 랭킹 전역 보상", + "gun_obtain-10000503": " -상시 이벤트 【이성질체】 랭킹 전역 보상", + "gun_obtain-10000504": " -상시 이벤트 【연쇄분열】 랭킹 전역 보상", + "gun_obtain-10000505": " -상시 이벤트 【편극광】 랭킹 전역 보상", + "gun_obtain-10000506": " -기간한정 이벤트 【이중난수】 랭킹 전역 보상", + "gun_obtain-10000507": " -기간한정 이벤트 【거울단계】 랭킹 전역 보상", + "gun_obtain-10000508": " -기간한정 이벤트 【재귀정리】 랭킹 전역 보상", + "gun_obtain-10000509": " -대형 이벤트 전역 보상", + "gun_obtain-10000510": " -상점 패키지", + "gun_obtain-10003000": "현재 획득 불가능", + "gun_obtain-10003001": "장비제조를 통해서 획득 가능", + "gun_obtain-10003002": "중형장비제조를 통해서 획득 가능", + "gun_obtain-10003003": "블랙마켓에서 교환", + "gun_obtain-10003004": "2021년 1월 출석보상", + "gun_obtain-10003005": "2021년 2월 출석보상", + "gun_obtain-10003006": "2021년 3월 출석보상", + "gun_obtain-10003007": "2021년 4월 출석보상", + "gun_obtain-10003008": "2021년 5월 출석보상", + "gun_obtain-10003009": "2021년 6월 출석보상", + "gun_obtain-10003010": "2021년 7월 출석보상", + "gun_obtain-10003011": "2021년 8월 출석보상", + "gun_obtain-10003012": "2021년 9월 출석보상", + "gun_obtain-10003013": "2021년 10월 출석보상", + "gun_obtain-10003014": "2021년 11월 출석보상", + "gun_obtain-10003015": "2021년 12월 출석보상", + "gun_obtain-10003016": "인형개조를 통해 획득 가능", + "gun_obtain-10003017": "<저체온증> 이상한 나라로 랭킹 보상", + "gun_obtain-10003018": "<심층투영> 허수미궁 랭킹 보상", + "gun_obtain-10003019": "등화관제 Ⅱ - 임무보상", + "gun_obtain-10003020": "등화관제 Ⅳ - 임무보상", + "gun_obtain-10003021": "7단계 퍼즐 - 임무보상", + "gun_obtain-10003022": "층계교체 - 임무보상", + "gun_obtain-10003023": "세인트 엘모 - 임무보상", + "gun_obtain-10003024": "이 세상 마지막 비 - 임무보상", + "gun_obtain-10003025": "<특이점> 말벌집 랭킹 보상", + "gun_obtain-10003026": "<난류연속> 돌풍구출 랭킹 보상", + "gun_obtain-10003027": "<이성질체> 혼돈폐막 랭킹 보상", + "gun_obtain-10003028": "전진기지 도중보상", + "gun_obtain-10003029": "<연쇄분열>종언의 꽃밭 랭킹 보상", + "gun_obtain-10003030": "<편극광>비경수위 랭킹 보상", + "gun_obtain-10003031": "<이중난수> 랭킹 보상", + "gun_obtain-10003032": "0:07 뉴욕 공공 도서관 ∞ - 임무보상", + "gun_obtain-10003033": "0:50 다크존 ∞ - 임무보상", + "gun_obtain-10003034": "<거울단계> 랭킹 전역 2400000점 보상", + "gun_obtain-10003035": "<돌풍구출PLUS> 랭킹 전역 1680000점 보상", + "gun_obtain-10003036": "<재귀정리> 랭킹 전역 1280000점 보상", + "gun_obtain-10003037": "【야간 1-4】에서 획득 가능", + "gun_obtain-10003038": "【야간 2-4】에서 획득 가능", + "gun_obtain-10003039": "【야간 3-4】에서 획득 가능", + "gun_obtain-10003040": "【야간 4-4】에서 획득 가능", + "gun_obtain-10003041": "【야간 5-4】에서 획득 가능", + "gun_obtain-10003042": "【야간 6-4】에서 획득 가능", + "gun_obtain-10003043": "【야간 7-4】에서 획득 가능", + "gun_obtain-10003044": "【야간 8-4】에서 획득 가능", + "gun_obtain-10003045": "【야간 9-4】에서 획득 가능", + "gun_obtain-10003046": "【야간 10-4】에서 획득 가능", + "gun_obtain-10003047": "기간한정 이벤트에서 획득", + "gun_obtain-10003048": "상시 이벤트 【심층투영】에서 획득 가능", + "gun_obtain-10003049": "상시 이벤트 【특이점】에서 획득 가능", + "gun_obtain-10003050": "기간한정 이벤트 <생강빵 수집 작전> 재화 상점 교환", + "gun_obtain-10003051": "기간한정 이벤트 <이스터에그 수집 작전> 재화 상점 교환", + "gun_obtain-10003052": "기간한정 이벤트 <영광의 날> 재화 상점 교환", + "gun_obtain-10003053": "기간한정 이벤트 <발할라> 재화 상점 교환", + "gun_obtain-10003054": "기간한정 이벤트 <거룩한 밤 광상곡> 재화 상점 교환", + "gun_obtain-10003055": "기간한정 이벤트 <사진관 미스테리> 재화 상점 교환", + "gun_obtain-10003056": "기간한정 이벤트 <바다 저 멀리> 재화 상점 교환", + "gun_obtain-10003057": "기간한정 이벤트 <몽중극> 재화 상점 교환", + "gun_obtain-10003058": "기간한정 이벤트 <고치 속 나비> 재화 상점 교환", + "gun_obtain-10003059": "기간한정 이벤트 <현상금 축제>에서 획득", + "gun_obtain-10003060": "기간한정 이벤트 <현상금 축제> 재화 상점 교환", + "gun_obtain-10003061": "기간한정 이벤트 <웨이브 랭글러> 재화 상점 교환", + "gun_obtain-10003062": "기간한정 이벤트 <사신짱 전선> 재화 상점 교환", + "gun_obtain-10003063": "기간한정 이벤트 <한푼차이> 재화 상점 교환", + "gun_obtain-10003064": "2022년 1월 출석보상", + "gun_obtain-10003065": "2022년 2월 출석보상", + "gun_obtain-10003066": "2022년 3월 출석보상", + "gun_obtain-10003067": "2022년 4월 출석보상", + "gun_obtain-10003068": "2022년 5월 출석보상", + "gun_obtain-10003069": "2022년 6월 출석보상", + "gun_obtain-10003070": "2022년 7월 출석보상", + "gun_obtain-10003071": "2022년 8월 출석보상", + "gun_obtain-10003072": "2022년 9월 출석보상", + "gun_obtain-10003073": "2022년 10월 출석보상", + "gun_obtain-10003074": "2022년 11월 출석보상", + "gun_obtain-10003075": "2022년 12월 출석보상", + "gun_obtain-10003076": "<고정점> 랭킹전역 1480000점 보상", + "gun_obtain-10003077": "기간한정 이벤트 <사랑의 조리법> 재화 상점 교환" } \ No newline at end of file diff --git a/i18n/ko-KR/mission_skill_config.json b/i18n/ko-KR/mission_skill_config.json index ac2865f..2868033 100644 --- a/i18n/ko-KR/mission_skill_config.json +++ b/i18n/ko-KR/mission_skill_config.json @@ -1697,41 +1697,41 @@ "mission_skill_config-11030601": "소지", "mission_skill_config-21030601": "제대에게 폭탄을 1개 소지시킨다. ※제대마다 폭탄을 최대 1개 소지할 수 있다.", "mission_skill_config-31030601": "", - "mission_skill_config-11040100": "乱石堆I표식", - "mission_skill_config-21040100": "乱石堆I표식", + "mission_skill_config-11040100": "돌무더기I표식", + "mission_skill_config-21040100": "돌무더기I표식", "mission_skill_config-31040100": "", - "mission_skill_config-11040101": "乱石堆I生效표식(预设)(生效=堵路)", - "mission_skill_config-21040101": "乱石堆I生效표식(预设)(生效=堵路)", + "mission_skill_config-11040101": "돌무더기I生效표식(预设)(生效=堵路)", + "mission_skill_config-21040101": "돌무더기I生效표식(预设)(生效=堵路)", "mission_skill_config-31040101": "", - "mission_skill_config-11040200": "乱石堆II표식", - "mission_skill_config-21040200": "乱石堆II표식", + "mission_skill_config-11040200": "돌무더기II표식", + "mission_skill_config-21040200": "돌무더기II표식", "mission_skill_config-31040200": "", - "mission_skill_config-11040201": "乱石堆II生效표식(预设)(生效=堵路)", - "mission_skill_config-21040201": "乱石堆II生效표식(预设)(生效=堵路)", + "mission_skill_config-11040201": "돌무더기II生效표식(预设)(生效=堵路)", + "mission_skill_config-21040201": "돌무더기II生效표식(预设)(生效=堵路)", "mission_skill_config-31040201": "", - "mission_skill_config-11040300": "乱石堆III표식", - "mission_skill_config-21040300": "乱石堆III표식", + "mission_skill_config-11040300": "돌무더기III표식", + "mission_skill_config-21040300": "돌무더기III표식", "mission_skill_config-31040300": "", - "mission_skill_config-11040301": "乱石堆III生效표식(预设)(生效=堵路)", - "mission_skill_config-21040301": "乱石堆III生效표식(预设)(生效=堵路)", + "mission_skill_config-11040301": "돌무더기III生效표식(预设)(生效=堵路)", + "mission_skill_config-21040301": "돌무더기III生效표식(预设)(生效=堵路)", "mission_skill_config-31040301": "", - "mission_skill_config-11040400": "乱石堆IV표식", - "mission_skill_config-21040400": "乱石堆IV표식", + "mission_skill_config-11040400": "돌무더기IV표식", + "mission_skill_config-21040400": "돌무더기IV표식", "mission_skill_config-31040400": "", - "mission_skill_config-11040401": "乱石堆IV生效표식(预设)(生效=堵路)", - "mission_skill_config-21040401": "乱石堆IV生效표식(预设)(生效=堵路)", + "mission_skill_config-11040401": "돌무더기IV生效표식(预设)(生效=堵路)", + "mission_skill_config-21040401": "돌무더기IV生效표식(预设)(生效=堵路)", "mission_skill_config-31040401": "", - "mission_skill_config-11040500": "乱石堆V표식", - "mission_skill_config-21040500": "乱石堆V표식", + "mission_skill_config-11040500": "돌무더기V표식", + "mission_skill_config-21040500": "돌무더기V표식", "mission_skill_config-31040500": "", - "mission_skill_config-11040501": "乱石堆V生效표식(预设)(生效=堵路)", - "mission_skill_config-21040501": "乱石堆V生效표식(预设)(生效=堵路)", + "mission_skill_config-11040501": "돌무더기V生效표식(预设)(生效=堵路)", + "mission_skill_config-21040501": "돌무더기V生效표식(预设)(生效=堵路)", "mission_skill_config-31040501": "", - "mission_skill_config-11040600": "乱石堆VI표식", - "mission_skill_config-21040600": "乱石堆VI표식", + "mission_skill_config-11040600": "돌무더기VI표식", + "mission_skill_config-21040600": "돌무더기VI표식", "mission_skill_config-31040600": "", - "mission_skill_config-11040601": "乱石堆VI生效표식(预设)(生效=堵路)", - "mission_skill_config-21040601": "乱石堆VI生效표식(预设)(生效=堵路)", + "mission_skill_config-11040601": "돌무더기VI生效표식(预设)(生效=堵路)", + "mission_skill_config-21040601": "돌무더기VI生效표식(预设)(生效=堵路)", "mission_skill_config-31040601": "", "mission_skill_config-11050100": "要道I표식", "mission_skill_config-21050100": "要道I표식", @@ -1805,17 +1805,17 @@ "mission_skill_config-11050601": "要道VI预设生效표식(生效=可通行)", "mission_skill_config-21050601": "要道VI预设生效표식(生效=可通行)", "mission_skill_config-31050601": "", - "mission_skill_config-11060100": "炮击阵地I표식", - "mission_skill_config-21060100": "炮击阵地I표식", + "mission_skill_config-11060100": "포격 진지I표식", + "mission_skill_config-21060100": "포격 진지I표식", "mission_skill_config-31060100": "", - "mission_skill_config-11060101": "炮击阵地I预设生效표식(生效=可支援)", - "mission_skill_config-21060101": "炮击阵地I预设生效표식(生效=可支援)", + "mission_skill_config-11060101": "포격 진지I预设生效표식(生效=可支援)", + "mission_skill_config-21060101": "포격 진지I预设生效표식(生效=可支援)", "mission_skill_config-31060101": "", - "mission_skill_config-11060102": "炮击阵地I失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060102": "炮击阵地I失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060102": "포격 진지I失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060102": "포격 진지I失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060102": "", - "mission_skill_config-11060103": "炮击阵地I生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060103": "炮击阵地I生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060103": "포격 진지I生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060103": "포격 진지I生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060103": "", "mission_skill_config-11060104": "포신 냉각(제어 콘솔I)(2턴 냉각)", "mission_skill_config-21060104": "쿨타임 2턴", @@ -1844,17 +1844,17 @@ "mission_skill_config-11060112": "포격 실시(포격진지I)", "mission_skill_config-21060112": "포격진지II의 위치에 있는 적을 포격해, 적 현재 체력의 60% 피해를 입힌다. 재장전 쿨타임 2턴.", "mission_skill_config-31060112": "", - "mission_skill_config-11060200": "炮击阵地II표식", - "mission_skill_config-21060200": "炮击阵地II표식", + "mission_skill_config-11060200": "포격 진지II표식", + "mission_skill_config-21060200": "포격 진지II표식", "mission_skill_config-31060200": "", - "mission_skill_config-11060201": "炮击阵地II预设生效표식(生效=可支援)", - "mission_skill_config-21060201": "炮击阵地II预设生效표식(生效=可支援)", + "mission_skill_config-11060201": "포격 진지II预设生效표식(生效=可支援)", + "mission_skill_config-21060201": "포격 진지II预设生效표식(生效=可支援)", "mission_skill_config-31060201": "", - "mission_skill_config-11060202": "炮击阵地II失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060202": "炮击阵地II失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060202": "포격 진지II失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060202": "포격 진지II失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060202": "", - "mission_skill_config-11060203": "炮击阵地II生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060203": "炮击阵地II生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060203": "포격 진지II生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060203": "포격 진지II生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060203": "", "mission_skill_config-11060204": "포신 냉각(제어 콘솔II)(2턴 냉각)", "mission_skill_config-21060204": "쿨타임 2턴", @@ -1892,17 +1892,17 @@ "mission_skill_config-11060215": "포격 실시(포격진지II)", "mission_skill_config-21060215": "포격진지I의 위치에 있는 적을 포격해, 적 현재 체력의 60% 피해를 입힌다. 재장전 쿨타임 2턴.", "mission_skill_config-31060215": "", - "mission_skill_config-11060300": "炮击阵地III표식", - "mission_skill_config-21060300": "炮击阵地III표식", + "mission_skill_config-11060300": "포격 진지III표식", + "mission_skill_config-21060300": "포격 진지III표식", "mission_skill_config-31060300": "", - "mission_skill_config-11060301": "炮击阵地III预设生效표식(生效=可支援)", - "mission_skill_config-21060301": "炮击阵地III预设生效표식(生效=可支援)", + "mission_skill_config-11060301": "포격 진지III预设生效표식(生效=可支援)", + "mission_skill_config-21060301": "포격 진지III预设生效표식(生效=可支援)", "mission_skill_config-31060301": "", - "mission_skill_config-11060302": "炮击阵地III失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060302": "炮击阵地III失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060302": "포격 진지III失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060302": "포격 진지III失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060302": "", - "mission_skill_config-11060303": "炮击阵地III生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060303": "炮击阵地III生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060303": "포격 진지III生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060303": "포격 진지III生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060303": "", "mission_skill_config-11060304": "포신 냉각(제어 콘솔III)(2턴 냉각)", "mission_skill_config-21060304": "쿨타임 2턴", @@ -1943,17 +1943,17 @@ "mission_skill_config-11060316": "권한 힌트", "mission_skill_config-21060316": "제어 콘솔IV, V를 동결해야, 제어 콘솔III에서 포격진지III을 제어할 수 있습니다.※아래 버튼은 아무 효과가 없습니다.", "mission_skill_config-31060316": "", - "mission_skill_config-11060400": "炮击阵地IV표식", - "mission_skill_config-21060400": "炮击阵地IV표식", + "mission_skill_config-11060400": "포격 진지IV표식", + "mission_skill_config-21060400": "포격 진지IV표식", "mission_skill_config-31060400": "", - "mission_skill_config-11060401": "炮击阵地IV预设生效표식(生效=可支援)", - "mission_skill_config-21060401": "炮击阵地IV预设生效표식(生效=可支援)", + "mission_skill_config-11060401": "포격 진지IV预设生效표식(生效=可支援)", + "mission_skill_config-21060401": "포격 진지IV预设生效표식(生效=可支援)", "mission_skill_config-31060401": "", - "mission_skill_config-11060402": "炮击阵地IV失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060402": "炮击阵地IV失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060402": "포격 진지IV失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060402": "포격 진지IV失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060402": "", - "mission_skill_config-11060403": "炮击阵地IV生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060403": "炮击阵地IV生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060403": "포격 진지IV生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060403": "포격 진지IV生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060403": "", "mission_skill_config-11060404": "포신 냉각(제어 콘솔IV)(2턴 냉각)", "mission_skill_config-21060404": "쿨타임 2턴", @@ -1967,17 +1967,17 @@ "mission_skill_config-11060407": "포격 실시(포격진지IV)", "mission_skill_config-21060407": "포격진지IV 주위 1칸 안의 적에게 포격을 실시해, 적 현재 체력의 60% 피해를 입힌다. 재장전 쿨타임 2턴.", "mission_skill_config-31060407": "", - "mission_skill_config-11060500": "炮击阵地V표식", - "mission_skill_config-21060500": "炮击阵地V표식", + "mission_skill_config-11060500": "포격 진지V표식", + "mission_skill_config-21060500": "포격 진지V표식", "mission_skill_config-31060500": "", - "mission_skill_config-11060501": "炮击阵地V预设生效표식(生效=可支援)", - "mission_skill_config-21060501": "炮击阵地V预设生效표식(生效=可支援)", + "mission_skill_config-11060501": "포격 진지V预设生效표식(生效=可支援)", + "mission_skill_config-21060501": "포격 진지V预设生效표식(生效=可支援)", "mission_skill_config-31060501": "", - "mission_skill_config-11060502": "炮击阵地V失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060502": "炮击阵地V失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060502": "포격 진지V失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060502": "포격 진지V失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060502": "", - "mission_skill_config-11060503": "炮击阵地V生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060503": "炮击阵地V生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060503": "포격 진지V生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060503": "포격 진지V生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060503": "", "mission_skill_config-11060504": "포신 냉각(제어 콘솔V)(2턴 냉각)", "mission_skill_config-21060504": "쿨타임 2턴", @@ -1991,17 +1991,17 @@ "mission_skill_config-11060507": "포격 실시(포격진지V)", "mission_skill_config-21060507": "포격진지V 주위 1칸 안의 적에게 포격을 실시해, 적 현재 체력의 60% 피해를 입힌다. 재장전 쿨타임 2턴.", "mission_skill_config-31060507": "", - "mission_skill_config-11060600": "炮击阵地VI표식", - "mission_skill_config-21060600": "炮击阵地VI표식", + "mission_skill_config-11060600": "포격 진지VI표식", + "mission_skill_config-21060600": "포격 진지VI표식", "mission_skill_config-31060600": "", - "mission_skill_config-11060601": "炮击阵地VI预设生效표식(生效=可支援)", - "mission_skill_config-21060601": "炮击阵地VI预设生效표식(生效=可支援)", + "mission_skill_config-11060601": "포격 진지VI预设生效표식(生效=可支援)", + "mission_skill_config-21060601": "포격 진지VI预设生效표식(生效=可支援)", "mission_skill_config-31060601": "", - "mission_skill_config-11060602": "炮击阵地VI失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060602": "炮击阵地VI失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060602": "포격 진지VI失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060602": "포격 진지VI失效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060602": "", - "mission_skill_config-11060603": "炮击阵地VI生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", - "mission_skill_config-21060603": "炮击阵地VI生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-11060603": "포격 진지VI生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", + "mission_skill_config-21060603": "포격 진지VI生效표식(对所有的제어콘솔,若제어콘솔的个体有增加,则这条技能的target_id也要一并增加一个\"或||\"条件的目标)", "mission_skill_config-31060603": "", "mission_skill_config-11060604": "포신 냉각(제어 콘솔VI)(2턴 냉각)", "mission_skill_config-21060604": "쿨타임 2턴", @@ -2672,10 +2672,10 @@ "mission_skill_config-18120517": "【표식】清除炸弹", "mission_skill_config-28120517": "", "mission_skill_config-38120517": "", - "mission_skill_config-18120518": "【표식】炸乱石堆I*真实动作", + "mission_skill_config-18120518": "【표식】炸돌무더기I*真实动作", "mission_skill_config-28120518": "", "mission_skill_config-38120518": "", - "mission_skill_config-18120519": "【표식】炸乱石堆II*真实动作", + "mission_skill_config-18120519": "【표식】炸돌무더기II*真实动作", "mission_skill_config-28120519": "", "mission_skill_config-38120519": "", "mission_skill_config-18120701": "폭탄 설치", @@ -4580,10 +4580,10 @@ "mission_skill_config-19370605": "【표식】차단문 X2 초기화", "mission_skill_config-29370605": "", "mission_skill_config-39370605": "", - "mission_skill_config-19370606": "【표식】废弃歌利亚 초기화", + "mission_skill_config-19370606": "【표식】버려진 골리앗 초기화", "mission_skill_config-29370606": "", "mission_skill_config-39370606": "", - "mission_skill_config-19370607": "【표식】乱石堆 초기화", + "mission_skill_config-19370607": "【표식】돌무더기 초기화", "mission_skill_config-29370607": "", "mission_skill_config-39370607": "", "mission_skill_config-19370611": "문 열기(차단문 X1)", @@ -5171,10 +5171,10 @@ "mission_skill_config-19500001": "", "mission_skill_config-29500001": "", "mission_skill_config-39500001": "", - "mission_skill_config-16390301": "【표식】乱石堆 초기화", + "mission_skill_config-16390301": "【표식】돌무더기 초기화", "mission_skill_config-26390301": "", "mission_skill_config-36390301": "", - "mission_skill_config-16390302": "泳活第三关乱石堆效果描述", + "mission_skill_config-16390302": "泳活第三关돌무더기效果描述", "mission_skill_config-26390302": "돌덩이가 길을 막고있어, 우회할 수밖에 없겠다.", "mission_skill_config-36390302": "", "mission_skill_config-16390303": "【표식】제어콘솔X1 초기화", @@ -5564,7 +5564,7 @@ "mission_skill_config-16410101": "토끼歌莉娅 초기화", "mission_skill_config-26410101": "", "mission_skill_config-36410101": "", - "mission_skill_config-16410102": "【표식】乱石堆 초기화", + "mission_skill_config-16410102": "【표식】돌무더기 초기화", "mission_skill_config-26410102": "", "mission_skill_config-36410102": "", "mission_skill_config-16410103": "소지", @@ -5666,16 +5666,16 @@ "mission_skill_config-16410532": "关차단문2화력(对我方/人质)", "mission_skill_config-26410532": "关차단문II화력(对我方/人质)", "mission_skill_config-36410532": "", - "mission_skill_config-16410601": "【표식】废弃歌利亚 초기화", + "mission_skill_config-16410601": "【표식】버려진 골리앗 초기화", "mission_skill_config-26410601": "", "mission_skill_config-36410601": "", - "mission_skill_config-16410602": "【표식】乱石堆I 초기화", + "mission_skill_config-16410602": "【표식】돌무더기I 초기화", "mission_skill_config-26410602": "", "mission_skill_config-36410602": "", - "mission_skill_config-16410603": "【표식】乱石堆II 초기화", + "mission_skill_config-16410603": "【표식】돌무더기II 초기화", "mission_skill_config-26410603": "", "mission_skill_config-36410603": "", - "mission_skill_config-16410604": "【표식】乱石堆III 초기화", + "mission_skill_config-16410604": "【표식】돌무더기III 초기화", "mission_skill_config-26410604": "", "mission_skill_config-36410604": "", "mission_skill_config-16410611": "소지", @@ -5741,7 +5741,7 @@ "mission_skill_config-16411002": "문 열기", "mission_skill_config-26411002": "", "mission_skill_config-36411002": "", - "mission_skill_config-16411101": "【표식】废弃歌利亚 초기화", + "mission_skill_config-16411101": "【표식】버려진 골리앗 초기화", "mission_skill_config-26411101": "", "mission_skill_config-36411101": "", "mission_skill_config-16411111": "소지", @@ -7688,10 +7688,10 @@ "mission_skill_config-16440043": "적이 폭탄 기폭", "mission_skill_config-26440043": "", "mission_skill_config-36440043": "", - "mission_skill_config-16440046": "【标记】炮击阵地I초기화", + "mission_skill_config-16440046": "【标记】포격 진지I초기화", "mission_skill_config-26440046": "", "mission_skill_config-36440046": "", - "mission_skill_config-16440047": "【标记】炮击阵地II초기화", + "mission_skill_config-16440047": "【标记】포격 진지II초기화", "mission_skill_config-26440047": "", "mission_skill_config-36440047": "", "mission_skill_config-16440048": "적을 포격해 전진하지 못하게 한다", @@ -7967,13 +7967,13 @@ "mission_skill_config-10363022": "【标记】EMP手雷初始化", "mission_skill_config-20363022": "", "mission_skill_config-30363022": "", - "mission_skill_config-16470001": "【标记】控制台X初始化", + "mission_skill_config-16470001": "【标记】제어콘솔X初始化", "mission_skill_config-26470001": "", "mission_skill_config-36470001": "", - "mission_skill_config-16470002": "【标记】控制台I初始化", + "mission_skill_config-16470002": "【标记】제어콘솔I初始化", "mission_skill_config-26470002": "", "mission_skill_config-36470002": "", - "mission_skill_config-16470003": "【标记】控制台II初始化", + "mission_skill_config-16470003": "【标记】제어콘솔II初始化", "mission_skill_config-26470003": "", "mission_skill_config-36470003": "", "mission_skill_config-16470004": "제어콘솔 가동", @@ -8096,13 +8096,13 @@ "mission_skill_config-16480004": "【标记】右指示初始化", "mission_skill_config-26480004": "", "mission_skill_config-36480004": "", - "mission_skill_config-16480005": "【标记】控制台I指示初始化", + "mission_skill_config-16480005": "【标记】제어콘솔I指示初始化", "mission_skill_config-26480005": "", "mission_skill_config-36480005": "", - "mission_skill_config-16480006": "【标记】控制台II指示初始化", + "mission_skill_config-16480006": "【标记】제어콘솔II指示初始化", "mission_skill_config-26480006": "", "mission_skill_config-36480006": "", - "mission_skill_config-16480007": "【标记】控制台III指示初始化", + "mission_skill_config-16480007": "【标记】제어콘솔III指示初始化", "mission_skill_config-26480007": "", "mission_skill_config-36480007": "", "mission_skill_config-16480008": "해독: 제어콘솔I", @@ -8123,10 +8123,10 @@ "mission_skill_config-16480013": "【标记】市民用判负", "mission_skill_config-26480013": "", "mission_skill_config-36480013": "", - "mission_skill_config-16480014": "【标记】控制台X指示初始化", + "mission_skill_config-16480014": "【标记】제어콘솔X指示初始化", "mission_skill_config-26480014": "", "mission_skill_config-36480014": "", - "mission_skill_config-16480015": "【标记】控制台X指示初始化", + "mission_skill_config-16480015": "【标记】제어콘솔X指示初始化", "mission_skill_config-26480015": "", "mission_skill_config-36480015": "", "mission_skill_config-16480016": "해독: 제어콘솔X", @@ -8153,10 +8153,10 @@ "mission_skill_config-16480023": "EMP 가동", "mission_skill_config-26480023": "EMP를 가동해, 주변 적군들을 마비시킨다.", "mission_skill_config-36480023": "", - "mission_skill_config-16480024": "【标记】控制台I指示初始化", + "mission_skill_config-16480024": "【标记】제어콘솔I指示初始化", "mission_skill_config-26480024": "", "mission_skill_config-36480024": "", - "mission_skill_config-16480025": "【标记】控制台I指示初始化", + "mission_skill_config-16480025": "【标记】제어콘솔I指示初始化", "mission_skill_config-26480025": "", "mission_skill_config-36480025": "", "mission_skill_config-16480026": "이아손의 상자 가동", @@ -8195,16 +8195,16 @@ "mission_skill_config-16480037": "【标记】消除buff", "mission_skill_config-26480037": "", "mission_skill_config-36480037": "", - "mission_skill_config-16480038": "【标记】控制台I初始化", + "mission_skill_config-16480038": "【标记】제어콘솔I初始化", "mission_skill_config-26480038": "", "mission_skill_config-36480038": "", - "mission_skill_config-16480039": "【标记】控制台II初始化", + "mission_skill_config-16480039": "【标记】제어콘솔II初始化", "mission_skill_config-26480039": "", "mission_skill_config-36480039": "", - "mission_skill_config-16480040": "【标记】防御门I初始化", + "mission_skill_config-16480040": "【标记】차단문I初始化", "mission_skill_config-26480040": "", "mission_skill_config-36480040": "", - "mission_skill_config-16480041": "【标记】防御门II初始化", + "mission_skill_config-16480041": "【标记】차단문II初始化", "mission_skill_config-26480041": "", "mission_skill_config-36480041": "", "mission_skill_config-16480042": "열기: 차단문I", @@ -8237,10 +8237,10 @@ "mission_skill_config-16480051": "【标记】废墟初始化", "mission_skill_config-26480051": "", "mission_skill_config-36480051": "", - "mission_skill_config-16480052": "【标记】兔子乱石堆初始化", + "mission_skill_config-16480052": "【标记】兔子돌무더기初始化", "mission_skill_config-26480052": "", "mission_skill_config-36480052": "", - "mission_skill_config-16480053": "【标记】乱石堆出现延迟", + "mission_skill_config-16480053": "【标记】돌무더기出现延迟", "mission_skill_config-26480053": "", "mission_skill_config-36480053": "", "mission_skill_config-16480054": "【标记】要道初始化", @@ -8261,7 +8261,7 @@ "mission_skill_config-16480059": "【标记】删除buff", "mission_skill_config-26480059": "", "mission_skill_config-36480059": "", - "mission_skill_config-16480060": "【标记】乱石堆出现延迟(弃用", + "mission_skill_config-16480060": "【标记】돌무더기出现延迟(弃用", "mission_skill_config-26480060": "", "mission_skill_config-36480060": "", "mission_skill_config-16480061": "【标记】废墟初始化", @@ -8312,7 +8312,7 @@ "mission_skill_config-16480076": "【标记】伊阿索失败判负连携", "mission_skill_config-26480076": "", "mission_skill_config-36480076": "", - "mission_skill_config-16480077": "【标记】乱石堆初始化", + "mission_skill_config-16480077": "【标记】돌무더기初始化", "mission_skill_config-26480077": "", "mission_skill_config-36480077": "", "mission_skill_config-16480078": "【标记】炸药描述", @@ -8480,7 +8480,7 @@ "mission_skill_config-10480014": "【标记】防火墙说明", "mission_skill_config-20480014": "패러데우스 네트워크의 방화벽, 상당히 견고해 해독하기 힘들다.", "mission_skill_config-30480014": "", - "mission_skill_config-10480015": "【标记】摇摇欲坠防御门说明", + "mission_skill_config-10480015": "【标记】摇摇欲坠차단문说明", "mission_skill_config-20480015": "너덜너덜해진 차단문. 아직 움직일 순 있지만 무슨 일이라도 있으면 바로 망가질 것 같다.", "mission_skill_config-30480015": "", "mission_skill_config-10480016": "【标记】数据点说明", @@ -8489,10 +8489,10 @@ "mission_skill_config-10480017": "【标记】大楼说明", "mission_skill_config-20480017": "불타버린 빌딩, 엄폐물로도 쓸 수 없다.", "mission_skill_config-30480017": "", - "mission_skill_config-10480018": "【标记】密码台说明", + "mission_skill_config-10480018": "【标记】암호판说明", "mission_skill_config-20480018": "그리폰의 암호판, 실시간으로 각 부실의 출입 패스워드를 갱신한다.", "mission_skill_config-30480018": "", - "mission_skill_config-10480019": "【标记】损坏防御门说明", + "mission_skill_config-10480019": "【标记】损坏차단문说明", "mission_skill_config-20480019": "이젠 닫을 수도 없는 차단문, 그래도 폭파한다면 적의 진로를 막을 수 있을 것이다.", "mission_skill_config-30480019": "", "mission_skill_config-10480101": "변환: 전송포트", @@ -8636,7 +8636,7 @@ "mission_skill_config-10483502": "기폭", "mission_skill_config-20483502": "", "mission_skill_config-30483502": "", - "mission_skill_config-10483503": "【标记】乱石堆初始化", + "mission_skill_config-10483503": "【标记】돌무더기初始化", "mission_skill_config-20483503": "", "mission_skill_config-30483503": "", "mission_skill_config-10483511": "골리앗 투척", @@ -8687,16 +8687,16 @@ "mission_skill_config-10481912": "엘레베이터 탑승", "mission_skill_config-20481912": "", "mission_skill_config-30481912": "", - "mission_skill_config-10481903": "【标记】控制台初始化", + "mission_skill_config-10481903": "【标记】제어콘솔初始化", "mission_skill_config-20481903": "", "mission_skill_config-30481903": "", "mission_skill_config-10481913": "암호 읽기", "mission_skill_config-20481913": "", "mission_skill_config-30481913": "", - "mission_skill_config-10481904": "【标记】防御门初始化", + "mission_skill_config-10481904": "【标记】차단문初始化", "mission_skill_config-20481904": "", "mission_skill_config-30481904": "", - "mission_skill_config-10481905": "【标记】密码锁初始化", + "mission_skill_config-10481905": "【标记】암호 자물쇠初始化", "mission_skill_config-20481905": "", "mission_skill_config-30481905": "", "mission_skill_config-10481915": "열기: 차단문", @@ -8720,10 +8720,10 @@ "mission_skill_config-10482002": "닫기: 차단문", "mission_skill_config-20482002": "", "mission_skill_config-30482002": "", - "mission_skill_config-10482012": "【标记】控制台初始化", + "mission_skill_config-10482012": "【标记】제어콘솔初始化", "mission_skill_config-20482012": "", "mission_skill_config-30482012": "", - "mission_skill_config-10482003": "【标记】防御门初始化", + "mission_skill_config-10482003": "【标记】차단문初始化", "mission_skill_config-20482003": "", "mission_skill_config-30482003": "", "mission_skill_config-10482004": "【标记】帕斯卡鬼步", @@ -8738,7 +8738,7 @@ "mission_skill_config-10483903": "가소성 폭탄 줍기", "mission_skill_config-20483903": "", "mission_skill_config-30483903": "", - "mission_skill_config-10483904": "【标记】清塑胶炸弹", + "mission_skill_config-10483904": "【标记】清가소성 폭탄", "mission_skill_config-20483904": "", "mission_skill_config-30483904": "", "mission_skill_config-10482101": "【标记】指挥塔初始化", @@ -8777,13 +8777,13 @@ "mission_skill_config-10482201": "오픈", "mission_skill_config-20482201": "", "mission_skill_config-30482201": "", - "mission_skill_config-10482202": "【标记】防御门1初始化", + "mission_skill_config-10482202": "【标记】차단문1初始化", "mission_skill_config-20482202": "", "mission_skill_config-30482202": "", "mission_skill_config-10482203": "해킹", "mission_skill_config-20482203": "", "mission_skill_config-30482203": "", - "mission_skill_config-10482204": "【标记】防御门2初始化", + "mission_skill_config-10482204": "【标记】차단문2初始化", "mission_skill_config-20482204": "", "mission_skill_config-30482204": "", "mission_skill_config-10482205": "【标记】左下방향전환器初始化", @@ -8864,10 +8864,10 @@ "mission_skill_config-10484105": "해킹", "mission_skill_config-20484105": "", "mission_skill_config-30484105": "", - "mission_skill_config-10484115": "【标记】控制台初始化", + "mission_skill_config-10484115": "【标记】제어콘솔初始化", "mission_skill_config-20484115": "", "mission_skill_config-30484115": "", - "mission_skill_config-10484106": "【标记】防御门3初始化", + "mission_skill_config-10484106": "【标记】차단문3初始化", "mission_skill_config-20484106": "", "mission_skill_config-30484106": "", "mission_skill_config-10484107": "변전소 가동", @@ -8945,19 +8945,19 @@ "mission_skill_config-10482300": "AR팀 더미 배치", "mission_skill_config-20482300": "AR팀의 더미를 배치한다. 마인드맵 코어가 없어서 1턴만 움직일 수 있다.", "mission_skill_config-30482300": "", - "mission_skill_config-10482301": "【标记】防御门初始化", + "mission_skill_config-10482301": "【标记】차단문初始化", "mission_skill_config-20482301": "", "mission_skill_config-30482301": "", - "mission_skill_config-10482302": "【标记】防御门初始化", + "mission_skill_config-10482302": "【标记】차단문初始化", "mission_skill_config-20482302": "", "mission_skill_config-30482302": "", - "mission_skill_config-10482303": "【标记】防御门初始化", + "mission_skill_config-10482303": "【标记】차단문初始化", "mission_skill_config-20482303": "", "mission_skill_config-30482303": "", - "mission_skill_config-10482304": "【标记】防御门初始化", + "mission_skill_config-10482304": "【标记】차단문初始化", "mission_skill_config-20482304": "", "mission_skill_config-30482304": "", - "mission_skill_config-10482305": "【标记】控制台初始化", + "mission_skill_config-10482305": "【标记】제어콘솔初始化", "mission_skill_config-20482305": "", "mission_skill_config-30482305": "", "mission_skill_config-10482311": "열기: 차단문", @@ -9086,7 +9086,7 @@ "mission_skill_config-10482513": "전송", "mission_skill_config-20482513": "", "mission_skill_config-30482513": "", - "mission_skill_config-10482504": "【标记】防御门初始化", + "mission_skill_config-10482504": "【标记】차단문初始化", "mission_skill_config-20482504": "", "mission_skill_config-30482504": "", "mission_skill_config-10482505": "【标记】分身1死亡", @@ -9136,5 +9136,1463 @@ "mission_skill_config-39321227": "", "mission_skill_config-16350001": "【标记】行动点初始化", "mission_skill_config-26350001": "", - "mission_skill_config-36350001": "" + "mission_skill_config-36350001": "", + "mission_skill_config-19490101": "【标记】잡동사니 标记1_杂物絆脚_不捡起则定2回合", + "mission_skill_config-29490101": "", + "mission_skill_config-39490101": "", + "mission_skill_config-19490102": "【标记】잡동사니 标记2_杂物絆脚_不捡起则定2回合", + "mission_skill_config-29490102": "", + "mission_skill_config-39490102": "", + "mission_skill_config-19490103": "잡동사니를 줍기", + "mission_skill_config-29490103": "", + "mission_skill_config-39490103": "", + "mission_skill_config-19490104": "잡동사니를 줍기", + "mission_skill_config-29490104": "", + "mission_skill_config-39490104": "", + "mission_skill_config-19490105": "잡동사니를 내려놓기", + "mission_skill_config-29490105": "", + "mission_skill_config-39490105": "", + "mission_skill_config-19490106": "잡동사니를 내려놓기", + "mission_skill_config-29490106": "", + "mission_skill_config-39490106": "", + "mission_skill_config-19490201": "【标记】携带礼物", + "mission_skill_config-29490201": "", + "mission_skill_config-39490201": "", + "mission_skill_config-19490202": "선물 배달", + "mission_skill_config-29490202": "", + "mission_skill_config-39490202": "", + "mission_skill_config-19490203": "선물 배달", + "mission_skill_config-29490203": "", + "mission_skill_config-39490203": "", + "mission_skill_config-19490204": "【标记】待收礼物标记A", + "mission_skill_config-29490204": "", + "mission_skill_config-39490204": "", + "mission_skill_config-19490205": "【标记】待收礼物标记B", + "mission_skill_config-29490205": "", + "mission_skill_config-39490205": "", + "mission_skill_config-19490206": "【标记】선물 배달_加buff_加点", + "mission_skill_config-29490206": "", + "mission_skill_config-39490206": "", + "mission_skill_config-19490207": "【标记】선물 배달_加buff_加点", + "mission_skill_config-29490207": "", + "mission_skill_config-39490207": "", + "mission_skill_config-19490208": "【标记】선물 배달_消点", + "mission_skill_config-29490208": "", + "mission_skill_config-39490208": "", + "mission_skill_config-19490209": "【标记】선물 배달_消点", + "mission_skill_config-29490209": "", + "mission_skill_config-39490209": "", + "mission_skill_config-19490301": "【标记】点提示调用", + "mission_skill_config-29490301": "", + "mission_skill_config-39490301": "", + "mission_skill_config-19490401": "【标记】任务目标点", + "mission_skill_config-29490401": "", + "mission_skill_config-39490401": "", + "mission_skill_config-16000001": "【标记】胜利标记", + "mission_skill_config-26000001": "", + "mission_skill_config-36000001": "", + "mission_skill_config-16000002": "【标记】防空炮", + "mission_skill_config-26000002": "대공관제, 제대 배치 불가.", + "mission_skill_config-36000002": "", + "mission_skill_config-16000101": "【标记】제어콘솔X1初始化", + "mission_skill_config-26000101": "", + "mission_skill_config-36000101": "", + "mission_skill_config-16000102": "【标记】차단문X1初始化(关闭)", + "mission_skill_config-26000102": "", + "mission_skill_config-36000102": "", + "mission_skill_config-16000111": "문 열기(차단문X1)", + "mission_skill_config-26000111": "차단문I를 열기", + "mission_skill_config-36000111": "", + "mission_skill_config-16000112": "문 닫기(차단문X1)", + "mission_skill_config-26000112": "차단문I를 닫기", + "mission_skill_config-36000112": "", + "mission_skill_config-16000121": "【标记】문 열기(차단문X1)开关反馈", + "mission_skill_config-26000121": "", + "mission_skill_config-36000121": "", + "mission_skill_config-16000122": "【标记】문 닫기(차단문X1)开关反馈", + "mission_skill_config-26000122": "", + "mission_skill_config-36000122": "", + "mission_skill_config-16000131": "【标记】关차단문1伤害(对敌方)", + "mission_skill_config-26000131": "关차단문I伤害(对敌方)", + "mission_skill_config-36000131": "", + "mission_skill_config-16000132": "【标记】关차단문1伤害(对我方/人质)", + "mission_skill_config-26000132": "关차단문I伤害(对我方/人质)", + "mission_skill_config-36000132": "", + "mission_skill_config-16000201": "【标记】버려진 골리앗初始化", + "mission_skill_config-26000201": "", + "mission_skill_config-36000201": "", + "mission_skill_config-16000202": "【标记】돌무더기I初始化", + "mission_skill_config-26000202": "", + "mission_skill_config-36000202": "", + "mission_skill_config-16000203": "소지", + "mission_skill_config-26000203": "제대에게 폭탄을 1개 소지시킨다. ※제대마다 폭탄을 최대 1개 소지할 수 있다.", + "mission_skill_config-36000203": "", + "mission_skill_config-16000204": "폭파지시(돌무더기I)", + "mission_skill_config-26000204": "폭탄으로 목표를 폭파한다.※정말 터뜨릴 수 있을까?...", + "mission_skill_config-36000204": "", + "mission_skill_config-16000205": "【标记】清除炸弹buff", + "mission_skill_config-26000205": "", + "mission_skill_config-36000205": "", + "mission_skill_config-16000211": "【标记】버려진 골리앗初始化", + "mission_skill_config-26000211": "", + "mission_skill_config-36000211": "", + "mission_skill_config-16000212": "소지", + "mission_skill_config-26000212": "제대에게 폭탄을 1개 소지시킨다. ※제대마다 폭탄을 최대 1개 소지할 수 있다.", + "mission_skill_config-36000212": "", + "mission_skill_config-16000213": "투척지시", + "mission_skill_config-26000213": "폭탄으로 목표를 폭파한다.※정말 터뜨릴 수 있을까?...", + "mission_skill_config-36000213": "", + "mission_skill_config-16000214": "【标记】清除炸弹buff", + "mission_skill_config-26000214": "", + "mission_skill_config-36000214": "", + "mission_skill_config-16000301": "【标记】EMP雷初始化", + "mission_skill_config-26000301": "", + "mission_skill_config-36000301": "", + "mission_skill_config-16000302": "EMP 수류탄 줍기", + "mission_skill_config-26000302": "", + "mission_skill_config-36000302": "", + "mission_skill_config-16000303": "투척지시", + "mission_skill_config-26000303": "", + "mission_skill_config-36000303": "", + "mission_skill_config-16000304": "【标记】清除buff", + "mission_skill_config-26000304": "", + "mission_skill_config-36000304": "", + "mission_skill_config-16030105": "【标记】变电站标记", + "mission_skill_config-26030105": "", + "mission_skill_config-36030105": "", + "mission_skill_config-16030115": "변전소 가동", + "mission_skill_config-26030115": "변전소를 가동해 EMP 발생기에 전력을 공급한다.", + "mission_skill_config-36030115": "", + "mission_skill_config-16030116": "변전소 중지", + "mission_skill_config-26030116": "변전소를 중지해 EMP 발생기에 전력을 차단한다.", + "mission_skill_config-36030116": "", + "mission_skill_config-16030124": "【标记】变电站过载", + "mission_skill_config-26030124": "", + "mission_skill_config-36030124": "", + "mission_skill_config-16030125": "【标记】变电站过载特效", + "mission_skill_config-26030125": "", + "mission_skill_config-36030125": "", + "mission_skill_config-16030106": "【标记】EMP标记", + "mission_skill_config-26030106": "", + "mission_skill_config-36030106": "", + "mission_skill_config-16030117": "EMP 가동", + "mission_skill_config-26030117": "EMP를 가동해 주변의 적군을 마비시킨다.", + "mission_skill_config-36030117": "", + "mission_skill_config-16000401": "【标记】전송포트初始化", + "mission_skill_config-26000401": "", + "mission_skill_config-36000401": "", + "mission_skill_config-16000402": "전송", + "mission_skill_config-26000402": "제대를 활성화된 다른 전송지점으로 전송한다.", + "mission_skill_config-36000402": "", + "mission_skill_config-16000003": "【标记】驻守初始化", + "mission_skill_config-26000003": "", + "mission_skill_config-36000003": "", + "mission_skill_config-16000004": "야간조명", + "mission_skill_config-26000004": "야간작전 시, 2턴 동안 본 제대의 시야를 2칸 증가시키며, 전투 중 모든 인형의 명중을 30% 상승시킨다. 지속시간 20초.", + "mission_skill_config-36000004": "명중 상승치 : 30%,시야 상승 : 2", + "mission_skill_config-10002101": "강화 곰덫", + "mission_skill_config-20002101": "1칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 6% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002101": "쿨타임:4턴,지정범위:1칸,피해량:현재체력 6%", + "mission_skill_config-10002102": "강화 곰덫", + "mission_skill_config-20002102": "1칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 7% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002102": "쿨타임:4턴,지정범위:1칸,피해량:현재체력 7%", + "mission_skill_config-10002103": "강화 곰덫", + "mission_skill_config-20002103": "1칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 8% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002103": "쿨타임:4턴,지정범위:1칸,피해량:현재체력 8%", + "mission_skill_config-10002104": "강화 곰덫", + "mission_skill_config-20002104": "1칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 9% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002104": "쿨타임:3턴,지정범위:1칸,피해량:현재체력 9%", + "mission_skill_config-10002105": "강화 곰덫", + "mission_skill_config-20002105": "1칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 10% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002105": "쿨타임:3턴,지정범위:1칸,피해량:현재체력 10%", + "mission_skill_config-10002106": "강화 곰덫", + "mission_skill_config-20002106": "2칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 11% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002106": "쿨타임:3턴,지정범위:2칸,피해량:현재체력 11%", + "mission_skill_config-10002107": "강화 곰덫", + "mission_skill_config-20002107": "2칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 12% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002107": "쿨타임:3턴,지정범위:2칸,피해량:현재체력 12%", + "mission_skill_config-10002108": "강화 곰덫", + "mission_skill_config-20002108": "2칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 13% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002108": "쿨타임:2턴,지정범위:2칸,피해량:현재체력 13%", + "mission_skill_config-10002109": "강화 곰덫", + "mission_skill_config-20002109": "2칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 14% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002109": "쿨타임:2턴,지정범위:2칸,피해량:현재체력 14%", + "mission_skill_config-10002110": "강화 곰덫", + "mission_skill_config-20002110": "2칸 범위 안 비어있는 거점을 지정해 1턴간 유지되는 함정을 설치한다, 함정을 밟은 적은 현재체력 15% 피해를 주고 1턴간 이동하지 못하게 한다. 이 피해는 보스에게 효과가 없다.", + "mission_skill_config-30002110": "쿨타임:2턴,지정범위:2칸,피해량:현재체력 15%", + "mission_skill_config-10002201": "수리요정", + "mission_skill_config-20002201": "갱신대기", + "mission_skill_config-30002201": "갱신대기", + "mission_skill_config-10002202": "수리요정", + "mission_skill_config-20002202": "갱신대기", + "mission_skill_config-30002202": "갱신대기", + "mission_skill_config-10002203": "수리요정", + "mission_skill_config-20002203": "갱신대기", + "mission_skill_config-30002203": "갱신대기", + "mission_skill_config-10002204": "수리요정", + "mission_skill_config-20002204": "갱신대기", + "mission_skill_config-30002204": "갱신대기", + "mission_skill_config-10002205": "수리요정", + "mission_skill_config-20002205": "갱신대기", + "mission_skill_config-30002205": "갱신대기", + "mission_skill_config-10002206": "수리요정", + "mission_skill_config-20002206": "갱신대기", + "mission_skill_config-30002206": "갱신대기", + "mission_skill_config-10002207": "수리요정", + "mission_skill_config-20002207": "갱신대기", + "mission_skill_config-30002207": "갱신대기", + "mission_skill_config-10002208": "수리요정", + "mission_skill_config-20002208": "갱신대기", + "mission_skill_config-30002208": "갱신대기", + "mission_skill_config-10002209": "수리요정", + "mission_skill_config-20002209": "갱신대기", + "mission_skill_config-30002209": "갱신대기", + "mission_skill_config-10002210": "수리요정", + "mission_skill_config-20002210": "갱신대기", + "mission_skill_config-30002210": "갱신대기", + "mission_skill_config-10002301": "터렛설치", + "mission_skill_config-20002301": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 8초마다, 대상 주위 2 범위 안에 현재체력 6% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002301": "쿨타임:4턴,지원 간격:8초,피해량:6%", + "mission_skill_config-10002302": "터렛설치", + "mission_skill_config-20002302": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 7.7초마다, 대상 주위 2 범위 안에 현재체력 7% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002302": "쿨타임:4턴,지원 간격:7.7초,피해량:7%", + "mission_skill_config-10002303": "터렛설치", + "mission_skill_config-20002303": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 7.3초마다, 대상 주위 2 범위 안에 현재체력 8% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002303": "쿨타임:4턴,지원 간격:7.3초,피해량:8%", + "mission_skill_config-10002304": "터렛설치", + "mission_skill_config-20002304": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 7초마다, 대상 주위 2 범위 안에 현재체력 9% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002304": "쿨타임:3턴,지원 간격:7초,피해량:9%", + "mission_skill_config-10002305": "터렛설치", + "mission_skill_config-20002305": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 6.7초마다, 대상 주위 2 범위 안에 현재체력 10% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002305": "쿨타임:3턴,지원 간격:6.7초,피해량:10%", + "mission_skill_config-10002306": "터렛설치", + "mission_skill_config-20002306": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 6.3초마다, 대상 주위 2 범위 안에 현재체력 11% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002306": "쿨타임:3턴,지원 간격:6.3초,피해량:11%", + "mission_skill_config-10002307": "터렛설치", + "mission_skill_config-20002307": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 6초마다, 대상 주위 2 범위 안에 현재체력 12% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002307": "쿨타임:3턴,지원 간격:6초,피해량:12%", + "mission_skill_config-10002308": "터렛설치", + "mission_skill_config-20002308": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 5.7초마다, 대상 주위 2 범위 안에 현재체력 13% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002308": "쿨타임:2턴,지원 간격:5.7초,피해량:13%", + "mission_skill_config-10002309": "터렛설치", + "mission_skill_config-20002309": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 5.3초마다, 대상 주위 2 범위 안에 현재체력 14% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002309": "쿨타임:2턴,지원 간격:5.3초,피해량:14%", + "mission_skill_config-10002310": "터렛설치", + "mission_skill_config-20002310": "지정 범위 안에 3턴간 유지되는 로켓 포대를 설치해, 거리 2칸 안의 아군 제대의 전투를 최대 3번 지원할 수 있다: 전투 중 5초마다, 대상 주위 2 범위 안에 현재체력 15% 단일피해를 준다(필중, 장갑 무시), 최대 피해량 30000, 이 피해로 적을 처치할 수 없다.", + "mission_skill_config-30002310": "쿨타임:2턴,지원 간격:5초,피해량:15%", + "mission_skill_config-10010001": "줍기", + "mission_skill_config-20010001": "버려진 골리앗을 줍기", + "mission_skill_config-30010001": "", + "mission_skill_config-10010002": "투척", + "mission_skill_config-20010002": "적에게 골리앗을 투척해 일격에 처치, 보스에겐 무효.", + "mission_skill_config-30010002": "", + "mission_skill_config-10010003": "【标记】清歌利亚", + "mission_skill_config-20010003": "", + "mission_skill_config-30010003": "", + "mission_skill_config-10010101": "줍기", + "mission_skill_config-20010101": "EMP 수류탄 줍기", + "mission_skill_config-30010101": "", + "mission_skill_config-10010102": "투척", + "mission_skill_config-20010102": "적에게 EMP 폭탄을 투척해 1턴간 마비시키고 약화.", + "mission_skill_config-30010102": "", + "mission_skill_config-10010103": "【标记】清EMP雷", + "mission_skill_config-20010103": "", + "mission_skill_config-30010103": "", + "mission_skill_config-10020101": "【标记】单独行动C", + "mission_skill_config-20020101": "", + "mission_skill_config-30020101": "", + "mission_skill_config-10020201": "【标记】单独行动B", + "mission_skill_config-20020201": "", + "mission_skill_config-30020201": "", + "mission_skill_config-10020301": "【标记】单独行动A", + "mission_skill_config-20020301": "", + "mission_skill_config-30020301": "", + "mission_skill_config-10510200": "【标记】失败触发", + "mission_skill_config-20510200": "", + "mission_skill_config-30510200": "", + "mission_skill_config-10510201": "【标记】BOSS", + "mission_skill_config-20510201": "", + "mission_skill_config-30510201": "", + "mission_skill_config-10510301": "【标记】山", + "mission_skill_config-20510301": "", + "mission_skill_config-30510301": "", + "mission_skill_config-10510302": "【标记】传送", + "mission_skill_config-20510302": "", + "mission_skill_config-30510302": "", + "mission_skill_config-10510303": "포격진지 가동", + "mission_skill_config-20510303": "버려진 포격 진지를 가동한다, 이제 한 발밖에 못 쏠 것 같다.", + "mission_skill_config-30510303": "", + "mission_skill_config-10510313": "포격", + "mission_skill_config-20510313": "네메아란 외의 적을 포격해 일격에 처치한다.", + "mission_skill_config-30510313": "", + "mission_skill_config-10510323": "포격", + "mission_skill_config-20510323": "네메아란을 직접 포격한다, 유효한 피해는 못 주지만 이동속도를 낮출 수 있다.", + "mission_skill_config-30510323": "", + "mission_skill_config-10510333": "【标记】清传送", + "mission_skill_config-20510333": "", + "mission_skill_config-30510333": "", + "mission_skill_config-10510343": "【标记】清标记", + "mission_skill_config-20510343": "", + "mission_skill_config-30510343": "", + "mission_skill_config-10510400": "【标记】失败触发", + "mission_skill_config-20510400": "", + "mission_skill_config-30510400": "", + "mission_skill_config-10510401": "【标记】电梯初始化", + "mission_skill_config-20510401": "", + "mission_skill_config-30510401": "", + "mission_skill_config-10510402": "【标记】电梯初始化", + "mission_skill_config-20510402": "", + "mission_skill_config-30510402": "", + "mission_skill_config-10510411": "전술적 이동", + "mission_skill_config-20510411": "", + "mission_skill_config-30510411": "", + "mission_skill_config-10510412": "전술적 이동", + "mission_skill_config-20510412": "", + "mission_skill_config-30510412": "", + "mission_skill_config-10510500": "【标记】失败触发", + "mission_skill_config-20510500": "", + "mission_skill_config-30510500": "", + "mission_skill_config-10510501": "【标记】成就失败触发", + "mission_skill_config-20510501": "", + "mission_skill_config-30510501": "", + "mission_skill_config-10510502": "【标记】提示文本", + "mission_skill_config-20510502": "", + "mission_skill_config-30510502": "", + "mission_skill_config-10510503": "【标记】成就失败触发修正", + "mission_skill_config-20510503": "", + "mission_skill_config-30510503": "", + "mission_skill_config-10511701": "공습 유도", + "mission_skill_config-20511701": "공습을 유도하며 다음턴 목표지점 주위 1칸 범위 안에 있는 적에게 큰 피해를 준다.", + "mission_skill_config-30511701": "", + "mission_skill_config-10510701": "줍기", + "mission_skill_config-20510701": "가소성 폭탄 줍기", + "mission_skill_config-30510701": "", + "mission_skill_config-10510702": "【标记】돌무더기初始化", + "mission_skill_config-20510702": "", + "mission_skill_config-30510702": "", + "mission_skill_config-10510712": "폭탄매설", + "mission_skill_config-20510712": "가소성 폭탄을 매설해, 다음 턴 대상 시설을 폭파한다.", + "mission_skill_config-30510712": "", + "mission_skill_config-10510722": "【标记】清가소성 폭탄", + "mission_skill_config-20510722": "", + "mission_skill_config-30510722": "", + "mission_skill_config-10510703": "【标记】限制初始化", + "mission_skill_config-20510703": "", + "mission_skill_config-30510703": "", + "mission_skill_config-10510704": "【标记】RO", + "mission_skill_config-20510704": "", + "mission_skill_config-30510704": "", + "mission_skill_config-10510705": "신호증폭", + "mission_skill_config-20510705": "선택한 아군과의 신호 연결을 강화해 이동 제한을 해제한다.", + "mission_skill_config-30510705": "", + "mission_skill_config-10510723": "【标记】限制刷新", + "mission_skill_config-20510723": "", + "mission_skill_config-30510723": "", + "mission_skill_config-10510733": "【标记】限制刷新", + "mission_skill_config-20510733": "", + "mission_skill_config-30510733": "", + "mission_skill_config-10510801": "【标记】折跃门初始化", + "mission_skill_config-20510801": "", + "mission_skill_config-30510801": "", + "mission_skill_config-10510811": "폭탄매설", + "mission_skill_config-20510811": "가소성 폭탄을 매설해, 다음 턴 대상 시설을 폭파한다.", + "mission_skill_config-30510811": "", + "mission_skill_config-10510812": "【标记】强化", + "mission_skill_config-20510812": "", + "mission_skill_config-30510812": "", + "mission_skill_config-10510813": "【标记】清가소성 폭탄", + "mission_skill_config-20510813": "", + "mission_skill_config-30510813": "", + "mission_skill_config-10510821": "【标记】普通刷怪", + "mission_skill_config-20510821": "", + "mission_skill_config-30510821": "", + "mission_skill_config-10511921": "【标记】普通刷怪", + "mission_skill_config-20511921": "", + "mission_skill_config-30511921": "", + "mission_skill_config-10512921": "【标记】普通刷怪", + "mission_skill_config-20512921": "", + "mission_skill_config-30512921": "", + "mission_skill_config-10510831": "【标记】强化刷怪", + "mission_skill_config-20510831": "", + "mission_skill_config-30510831": "", + "mission_skill_config-10511931": "【标记】强化刷怪", + "mission_skill_config-20511931": "", + "mission_skill_config-30511931": "", + "mission_skill_config-10512931": "【标记】强化刷怪", + "mission_skill_config-20512931": "", + "mission_skill_config-30512931": "", + "mission_skill_config-10510901": "【标记】电磁炮初始化", + "mission_skill_config-20510901": "", + "mission_skill_config-30510901": "", + "mission_skill_config-10510911": "폭파", + "mission_skill_config-20510911": "대상 시설에 골리앗을 투척해 즉시 폭파한다.", + "mission_skill_config-30510911": "", + "mission_skill_config-10510921": "포격", + "mission_skill_config-20510921": "적 부대 하나에게 포격을 가해 피해를 준다, 보스에게 무효.", + "mission_skill_config-30510921": "", + "mission_skill_config-10510931": "【标记】敌方炮击", + "mission_skill_config-20510931": "", + "mission_skill_config-30510931": "", + "mission_skill_config-10510932": "【标记】打断", + "mission_skill_config-20510932": "", + "mission_skill_config-30510932": "", + "mission_skill_config-10510941": "【标记】清歌利亚", + "mission_skill_config-20510941": "", + "mission_skill_config-30510941": "", + "mission_skill_config-10510902": "【标记】차단문初始化", + "mission_skill_config-20510902": "", + "mission_skill_config-30510902": "", + "mission_skill_config-10510903": "해독", + "mission_skill_config-20510903": "2턴을 소모해 차단문의 암호를 푼다, 그동안 이동할 수 없으며, 포격을 받을 경우 중단된다.", + "mission_skill_config-30510903": "", + "mission_skill_config-10510913": "고속해독", + "mission_skill_config-20510913": "1턴을 소모해 차단문의 암호를 푼다, 그동안 이동할 수 없으며, 포격을 받을 경우 중단된다.", + "mission_skill_config-30510913": "", + "mission_skill_config-10510904": "【标记】定身", + "mission_skill_config-20510904": "", + "mission_skill_config-30510904": "", + "mission_skill_config-10510914": "【标记】小定身", + "mission_skill_config-20510914": "", + "mission_skill_config-30510914": "", + "mission_skill_config-10511001": "제어권 탈취", + "mission_skill_config-20511001": "목표 시설의 제어권을 탈취한다.", + "mission_skill_config-30511001": "", + "mission_skill_config-10511011": "【标记】CD", + "mission_skill_config-20511011": "", + "mission_skill_config-30511011": "", + "mission_skill_config-10511002": "【标记】화력 증폭初始化", + "mission_skill_config-20511002": "", + "mission_skill_config-30511002": "", + "mission_skill_config-10511012": "화력 증폭", + "mission_skill_config-20511012": "대상 제대를 강화하여 다음 전투에서 화력을 상승시킨다.", + "mission_skill_config-30511012": "", + "mission_skill_config-10511003": "【标记】보호막 증폭初始化", + "mission_skill_config-20511003": "", + "mission_skill_config-30511003": "", + "mission_skill_config-10511013": "보호막 증폭", + "mission_skill_config-20511013": "대상 제대를 강화하여 다음 전투에서 추가 보호막을 부여한다.", + "mission_skill_config-30511013": "", + "mission_skill_config-10511004": "【标记】兔子初始化", + "mission_skill_config-20511004": "", + "mission_skill_config-30511004": "", + "mission_skill_config-10511014": "폭파", + "mission_skill_config-20511014": "대상 시설에 골리앗을 투척해 즉시 폭파한다.", + "mission_skill_config-30511014": "", + "mission_skill_config-10511005": "【标记】兔子初始化", + "mission_skill_config-20511005": "", + "mission_skill_config-30511005": "", + "mission_skill_config-10511101": "【标记】折跃门初始化", + "mission_skill_config-20511101": "", + "mission_skill_config-30511101": "", + "mission_skill_config-10511111": "【标记】刷怪", + "mission_skill_config-20511111": "", + "mission_skill_config-30511111": "", + "mission_skill_config-10512211": "【标记】刷怪", + "mission_skill_config-20512211": "", + "mission_skill_config-30512211": "", + "mission_skill_config-10513211": "【标记】刷怪", + "mission_skill_config-20513211": "", + "mission_skill_config-30513211": "", + "mission_skill_config-10510100": "총제어기", + "mission_skill_config-20510100": "패러데우스의 시설 제어콘솔, 기타 시설을 제어할 수 있다.", + "mission_skill_config-30510100": "", + "mission_skill_config-10510101": "홀로그램 소환장치", + "mission_skill_config-20510101": "홀로그램 소환장치, 강력한 패러데우스 부대를 소환한다.", + "mission_skill_config-30510101": "", + "mission_skill_config-10510102": "입자충격포", + "mission_skill_config-20510102": "입자충격포, 범위 안의 대상에게 피해를 준다.", + "mission_skill_config-30510102": "", + "mission_skill_config-10510103": "증폭탑", + "mission_skill_config-20510103": "화력 증폭탑, 3칸 안의 부대의 화력을 상승시킬 수 있다.", + "mission_skill_config-30510103": "", + "mission_skill_config-10510104": "증폭탑", + "mission_skill_config-20510104": "보호막 증폭탑, 3칸 안의 부대에게 보호막을 제공하며, 보스 유닛에겐 추가로 지속적으로 보호막과 왜곡방벽을 회복시킨다.", + "mission_skill_config-30510104": "", + "mission_skill_config-10510105": "포격 진지", + "mission_skill_config-20510105": "가동 후 한번 사용할 수 있는 포격진지, 보스 외의 부대를 일격에 소멸시키거나, 보스의 발을 늦출 수 있다.", + "mission_skill_config-30510105": "", + "mission_skill_config-10513700": "【标记】失败触发", + "mission_skill_config-20513700": "", + "mission_skill_config-30513700": "", + "mission_skill_config-16510001": "【标记】제어콘솔I初始化", + "mission_skill_config-26510001": "", + "mission_skill_config-36510001": "", + "mission_skill_config-16510002": "【标记】제어콘솔I初始化", + "mission_skill_config-26510002": "", + "mission_skill_config-36510002": "", + "mission_skill_config-16510003": "【标记】전송포트初始化", + "mission_skill_config-26510003": "", + "mission_skill_config-36510003": "", + "mission_skill_config-16510004": "【标记】전송포트初始化", + "mission_skill_config-26510004": "", + "mission_skill_config-36510004": "", + "mission_skill_config-16510005": "【标记】物资true初始化", + "mission_skill_config-26510005": "", + "mission_skill_config-36510005": "", + "mission_skill_config-16510006": "【标记】物资false初始化", + "mission_skill_config-26510006": "", + "mission_skill_config-36510006": "", + "mission_skill_config-16510007": "【标记】그리폰 인프라初始化", + "mission_skill_config-26510007": "", + "mission_skill_config-36510007": "", + "mission_skill_config-16510008": "【标记】철혈 인프라初始化", + "mission_skill_config-26510008": "", + "mission_skill_config-36510008": "", + "mission_skill_config-16510009": "【标记】mcv初始化", + "mission_skill_config-26510009": "", + "mission_skill_config-36510009": "", + "mission_skill_config-16510010": "【标记】mcv初始化", + "mission_skill_config-26510010": "", + "mission_skill_config-36510010": "", + "mission_skill_config-16510011": "【标记】mcv初始化", + "mission_skill_config-26510011": "", + "mission_skill_config-36510011": "", + "mission_skill_config-16510012": "【标记】mcv初始化", + "mission_skill_config-26510012": "", + "mission_skill_config-36510012": "", + "mission_skill_config-16510013": "【标记】mcv初始化", + "mission_skill_config-26510013": "", + "mission_skill_config-36510013": "", + "mission_skill_config-16510014": "【标记】mcv初始化", + "mission_skill_config-26510014": "", + "mission_skill_config-36510014": "", + "mission_skill_config-16510015": "【标记】제어콘솔 운반형初始化", + "mission_skill_config-26510015": "", + "mission_skill_config-36510015": "", + "mission_skill_config-16510016": "【标记】제어콘솔防守型初始化", + "mission_skill_config-26510016": "", + "mission_skill_config-36510016": "", + "mission_skill_config-16510017": "전송 포트 가동(점수: 10000)", + "mission_skill_config-26510017": "", + "mission_skill_config-36510017": "", + "mission_skill_config-16510018": "전송 포트 가동(점수: 10000)", + "mission_skill_config-26510018": "", + "mission_skill_config-36510018": "", + "mission_skill_config-16510019": "【标记】전송 포트 가동后제어콘솔失效", + "mission_skill_config-26510019": "", + "mission_skill_config-36510019": "", + "mission_skill_config-16510020": "【标记】전송 포트 가동后제어콘솔失效", + "mission_skill_config-26510020": "", + "mission_skill_config-36510020": "", + "mission_skill_config-16510021": "전송 가동", + "mission_skill_config-26510021": "전송 가동", + "mission_skill_config-36510021": "", + "mission_skill_config-16510022": "전송 가동", + "mission_skill_config-26510022": "전송 가동", + "mission_skill_config-36510022": "", + "mission_skill_config-16510023": "물자 줍기(점수: 10000)", + "mission_skill_config-26510023": "속성자재는 다음 전역에서 사용할 수 있습니다.", + "mission_skill_config-36510023": "", + "mission_skill_config-16510024": "물자 줍기(점수: 10000)", + "mission_skill_config-26510024": "폐기자재는 점수만 얻을 수 있고 다음 전역에서 사용할 수 없습니다. 속성자재를 얻으려면 전역 선택화면에서 전역을 초기화하세요.", + "mission_skill_config-36510024": "", + "mission_skill_config-16510025": "【标记】物资清除初始化", + "mission_skill_config-26510025": "", + "mission_skill_config-36510025": "", + "mission_skill_config-16510026": "건설: 입자충격포 Lv1(점수: 10000)", + "mission_skill_config-26510026": "거리 3칸 안의 적에게 현재체력 30% 피해를 줄 수 있다.", + "mission_skill_config-36510026": "", + "mission_skill_config-16510027": "강화: 입자충격포 Lv2-A(점수: 10000)", + "mission_skill_config-26510027": "거리 4칸 안의 적에게 현재체력 30% 피해를 주고, 1턴간 이동할 수 없게 한다.", + "mission_skill_config-36510027": "", + "mission_skill_config-16510028": "강화: 입자충격포 Lv2-B(점수: 10000)", + "mission_skill_config-26510028": "거리 4칸 안의 적에게 현재체력 80% 피해를 줄 수 있다.", + "mission_skill_config-36510028": "", + "mission_skill_config-16510029": "강화: 입자충격포 Lv3-A(점수: 20000)", + "mission_skill_config-26510029": "거리 5칸 안의 적에게 현재체력 80% 피해를 주고, 1턴간 이동할 수 없게 한다.", + "mission_skill_config-36510029": "", + "mission_skill_config-16510030": "강화: 입자충격포 Lv3-B(점수: 20000)", + "mission_skill_config-26510030": "거리 5칸 안의 적에게 현재체력 100% 피해를 줄 수 있다.", + "mission_skill_config-36510030": "", + "mission_skill_config-16510031": "건설: 가속탑 Lv1(점수: 10000)", + "mission_skill_config-26510031": "1턴 동안 거리 3칸 안에 있는 대상 제대에게 1점 행동력을 부여한다.", + "mission_skill_config-36510031": "", + "mission_skill_config-16510032": "강화: 가속탑 Lv2(점수: 10000)", + "mission_skill_config-26510032": "1턴 동안 거리 4칸 안에 있는 대상 제대에게 2점 행동력을 부여한다.", + "mission_skill_config-36510032": "", + "mission_skill_config-16510033": "강화: 가속탑 Lv3(점수: 20000)", + "mission_skill_config-26510033": "1턴 동안 거리 5칸 안에 있는 대상 제대에게 3점 행동력을 부여한다.", + "mission_skill_config-36510033": "", + "mission_skill_config-16510034": "건설: 홀로그램 소환장치hg Lv1(점수: 10000)", + "mission_skill_config-26510034": "약한 HG제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510034": "", + "mission_skill_config-16510035": "강화: 홀로그램 소환장치AR Lv2(점수: 10000)", + "mission_skill_config-26510035": "LV90 AR제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510035": "", + "mission_skill_config-16510036": "강화: 홀로그램 소환장치RF Lv2(점수: 10000)", + "mission_skill_config-26510036": "LV90 RF제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510036": "", + "mission_skill_config-16510037": "강화: 홀로그램 소환장치MG Lv2(점수: 10000)", + "mission_skill_config-26510037": "LV90 MG제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510037": "", + "mission_skill_config-16510038": "강화: 홀로그램 소환장치AR Lv3(점수: 20000)", + "mission_skill_config-26510038": "LV100 AR제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510038": "", + "mission_skill_config-16510039": "강화: 홀로그램 소환장치RF Lv3(점수: 20000)", + "mission_skill_config-26510039": "LV100 RF제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510039": "", + "mission_skill_config-16510040": "강화: 홀로그램 소환장치MG Lv3(점수: 20000)", + "mission_skill_config-26510040": "LV100 MG제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510040": "", + "mission_skill_config-16510041": "건설: 증폭탑 Lv1(점수: 10000)", + "mission_skill_config-26510041": "거리 3칸 안의 아군 제대에게 40점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510041": "", + "mission_skill_config-16510042": "강화: 증폭탑 Lv2-A(점수: 10000)", + "mission_skill_config-26510042": "거리 4칸 안의 아군 제대에게 80점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510042": "", + "mission_skill_config-16510043": "강화: 증폭탑 Lv2-B(점수: 10000)", + "mission_skill_config-26510043": "거리 4칸 안의 아군 제대에게 10% 화력 상승 효과를 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510043": "", + "mission_skill_config-16510044": "강화: 증폭탑 Lv3-A(점수: 20000)", + "mission_skill_config-26510044": "거리 5칸 안의 아군 제대에게 120점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510044": "", + "mission_skill_config-16510045": "강화: 증폭탑 Lv3-B(점수: 20000)", + "mission_skill_config-26510045": "거리 5칸 안의 아군 제대에게 25% 화력 상승 효과를 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510045": "", + "mission_skill_config-16510046": "입자충격포 공격(점수: 2000)", + "mission_skill_config-26510046": "거리 3칸 안의 적에게 현재체력 30% 피해를 줄 수 있다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510046": "", + "mission_skill_config-16510047": "입자충격포 공격(점수: 5000)", + "mission_skill_config-26510047": "거리 4칸 안의 적에게 현재체력 30% 피해를 주고, 1턴간 이동할 수 없게 한다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510047": "", + "mission_skill_config-16510048": "입자충격포 공격(점수: 3000)", + "mission_skill_config-26510048": "거리 4칸 안의 적에게 현재체력 80% 피해를 줄 수 있다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510048": "", + "mission_skill_config-16510049": "입자충격포 공격(점수: 5000)", + "mission_skill_config-26510049": "거리 5칸 안의 적에게 현재체력 80% 피해를 주고, 1턴간 이동할 수 없게 한다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510049": "", + "mission_skill_config-16510050": "입자충격포 공격(점수: 10000)", + "mission_skill_config-26510050": "거리 5칸 안의 적에게 현재체력 100% 피해를 줄 수 있다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510050": "", + "mission_skill_config-16510051": "홀로그램 소환장치hg Lv1(점수: 2000)", + "mission_skill_config-26510051": "약한 HG제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510051": "", + "mission_skill_config-16510052": "홀로그램 소환장치AR Lv2(점수: 4000)", + "mission_skill_config-26510052": "LV90 AR제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510052": "", + "mission_skill_config-16510053": "홀로그램 소환장치RF Lv2(점수: 4000)", + "mission_skill_config-26510053": "LV90 RF제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510053": "", + "mission_skill_config-16510054": "홀로그램 소환장치MG Lv2(점수: 4000)", + "mission_skill_config-26510054": "LV90 MG제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510054": "", + "mission_skill_config-16510055": "홀로그램 소환장치AR Lv3(점수: 6000)", + "mission_skill_config-26510055": "LV100 AR제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510055": "", + "mission_skill_config-16510056": "홀로그램 소환장치RF Lv3(점수: 6000)", + "mission_skill_config-26510056": "LV100 RF제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510056": "", + "mission_skill_config-16510057": "홀로그램 소환장치MG Lv3(점수: 6000)", + "mission_skill_config-26510057": "LV100 MG제대를 소환한다, 전장에 2턴 존재할 수 있음.", + "mission_skill_config-36510057": "", + "mission_skill_config-16510058": "【标记】입자충격포CD", + "mission_skill_config-26510058": "", + "mission_skill_config-36510058": "", + "mission_skill_config-16510059": "【标记】입자충격포CD", + "mission_skill_config-26510059": "", + "mission_skill_config-36510059": "", + "mission_skill_config-16510060": "【标记】입자충격포CD", + "mission_skill_config-26510060": "", + "mission_skill_config-36510060": "", + "mission_skill_config-16510061": "【标记】입자충격포CD", + "mission_skill_config-26510061": "", + "mission_skill_config-36510061": "", + "mission_skill_config-16510062": "【标记】입자충격포CD", + "mission_skill_config-26510062": "", + "mission_skill_config-36510062": "", + "mission_skill_config-16510063": "【标记】홀로그램 소환장치RF Lv3CD", + "mission_skill_config-26510063": "", + "mission_skill_config-36510063": "", + "mission_skill_config-16510064": "【标记】홀로그램 소환장치MG Lv3CD", + "mission_skill_config-26510064": "", + "mission_skill_config-36510064": "", + "mission_skill_config-16510065": "가속탑 Lv1(점수: 2000)", + "mission_skill_config-26510065": "이번 턴 거리 3칸 안에 있는 대상 제대에게 1점 행동력을 부여한다.", + "mission_skill_config-36510065": "", + "mission_skill_config-16510066": "가속탑 Lv2(점수: 4000)", + "mission_skill_config-26510066": "이번 턴 거리 4칸 안에 있는 대상 제대에게 2점 행동력을 부여한다.", + "mission_skill_config-36510066": "", + "mission_skill_config-16510067": "가속탑 Lv3(점수: 6000)", + "mission_skill_config-26510067": "이번 턴 거리 5칸 안에 있는 대상 제대에게 3점 행동력을 부여한다.", + "mission_skill_config-36510067": "", + "mission_skill_config-16510068": "【标记】가속탑 Lv1CD", + "mission_skill_config-26510068": "", + "mission_skill_config-36510068": "", + "mission_skill_config-16510069": "【标记】가속탑 Lv2CD", + "mission_skill_config-26510069": "", + "mission_skill_config-36510069": "", + "mission_skill_config-16510070": "【标记】가속탑 Lv3CD", + "mission_skill_config-26510070": "", + "mission_skill_config-36510070": "", + "mission_skill_config-16510071": "증폭탑 Lv1(점수: 2000)", + "mission_skill_config-26510071": "거리 3칸 안의 아군 제대에게 40점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510071": "", + "mission_skill_config-16510072": "증폭탑 Lv2-A(점수: 3000)", + "mission_skill_config-26510072": "거리 4칸 안의 아군 제대에게 80점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510072": "", + "mission_skill_config-16510073": "증폭탑 Lv2-B(점수: 3000)", + "mission_skill_config-26510073": "거리 4칸 안의 아군 제대에게 10% 화력 상승 효과를 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510073": "", + "mission_skill_config-16510074": "증폭탑 Lv3-A(점수: 5000)", + "mission_skill_config-26510074": "거리 5칸 안의 아군 제대에게 120점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510074": "", + "mission_skill_config-16510075": "증폭탑 Lv3-B(점수: 5000)", + "mission_skill_config-26510075": "거리 5칸 안의 아군 제대에게 25% 화력 상승 효과를 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510075": "", + "mission_skill_config-16510076": "【标记】증폭탑 Lv1CD", + "mission_skill_config-26510076": "", + "mission_skill_config-36510076": "", + "mission_skill_config-16510077": "【标记】증폭탑 Lv2-ACD", + "mission_skill_config-26510077": "", + "mission_skill_config-36510077": "", + "mission_skill_config-16510078": "【标记】증폭탑 Lv2-BCD", + "mission_skill_config-26510078": "", + "mission_skill_config-36510078": "", + "mission_skill_config-16510079": "【标记】증폭탑 Lv3-ACD", + "mission_skill_config-26510079": "", + "mission_skill_config-36510079": "", + "mission_skill_config-16510080": "【标记】증폭탑 Lv3-BCD", + "mission_skill_config-26510080": "", + "mission_skill_config-36510080": "", + "mission_skill_config-16510081": "【标记】제어콘솔O初始化", + "mission_skill_config-26510081": "", + "mission_skill_config-36510081": "", + "mission_skill_config-16510082": "【标记】물자 줍기连携제어콘솔O", + "mission_skill_config-26510082": "", + "mission_skill_config-36510082": "", + "mission_skill_config-16510083": "일부 장갑 없는 적군을 유인하기", + "mission_skill_config-26510083": "다음 전역에서 AR 제대의 수요를 줄인다", + "mission_skill_config-36510083": "", + "mission_skill_config-16510084": "일부 중장갑 적군을 유인하기", + "mission_skill_config-26510084": "다음 전역에서 RF 제대의 수요를 줄인다", + "mission_skill_config-36510084": "", + "mission_skill_config-16510085": "일부 초중장갑 적군을 유인하기", + "mission_skill_config-26510085": "다음 전역에서 MG 제대의 수요를 줄인다", + "mission_skill_config-36510085": "", + "mission_skill_config-16510086": "자료 획득", + "mission_skill_config-26510086": "자료 획득", + "mission_skill_config-36510086": "", + "mission_skill_config-16510087": "자료 이전을 마친다", + "mission_skill_config-26510087": "자료 이전을 마친다", + "mission_skill_config-36510087": "", + "mission_skill_config-16510088": "자료 자동 전송 가동", + "mission_skill_config-26510088": "가동 후 자료를 자동으로 획득한다", + "mission_skill_config-36510088": "", + "mission_skill_config-16510089": "【标记】启动自动传输资料每回合给分", + "mission_skill_config-26510089": "초록색으로 가동된 상태이며 해당 거점을 아군 점령상태로 유지하면 턴 개시 시마다 20000점 획득.", + "mission_skill_config-36510089": "", + "mission_skill_config-16510090": "【标记】发道具1", + "mission_skill_config-26510090": "", + "mission_skill_config-36510090": "", + "mission_skill_config-16510091": "【标记】发道具2", + "mission_skill_config-26510091": "", + "mission_skill_config-36510091": "", + "mission_skill_config-16510092": "【标记】发道具3", + "mission_skill_config-26510092": "", + "mission_skill_config-36510092": "", + "mission_skill_config-16510093": "【标记】发道具4", + "mission_skill_config-26510093": "", + "mission_skill_config-36510093": "", + "mission_skill_config-16510094": "【标记】4-1简单用便携mcv", + "mission_skill_config-26510094": "", + "mission_skill_config-36510094": "", + "mission_skill_config-16510095": "【标记】4-1便携mcv", + "mission_skill_config-26510095": "", + "mission_skill_config-36510095": "", + "mission_skill_config-16510096": "【标记】4-1제어콘솔IA", + "mission_skill_config-26510096": "", + "mission_skill_config-36510096": "", + "mission_skill_config-16510097": "【标记】4-1제어콘솔IIA", + "mission_skill_config-26510097": "", + "mission_skill_config-36510097": "", + "mission_skill_config-16510098": "【标记】4-1제어콘솔IIIA", + "mission_skill_config-26510098": "", + "mission_skill_config-36510098": "", + "mission_skill_config-16510099": "【标记】4-1제어콘솔IB", + "mission_skill_config-26510099": "", + "mission_skill_config-36510099": "", + "mission_skill_config-16510100": "【标记】4-1제어콘솔IIB", + "mission_skill_config-26510100": "", + "mission_skill_config-36510100": "", + "mission_skill_config-16510101": "【标记】4-1제어콘솔IIB", + "mission_skill_config-26510101": "", + "mission_skill_config-36510101": "", + "mission_skill_config-16510102": "【标记】4-2电池", + "mission_skill_config-26510102": "", + "mission_skill_config-36510102": "", + "mission_skill_config-16510103": "【标记】4-2电池", + "mission_skill_config-26510103": "", + "mission_skill_config-36510103": "", + "mission_skill_config-16510104": "【标记】4-3炮", + "mission_skill_config-26510104": "", + "mission_skill_config-36510104": "", + "mission_skill_config-16510105": "【标记】4-4加速", + "mission_skill_config-26510105": "", + "mission_skill_config-36510105": "", + "mission_skill_config-16510106": "【标记】4-5炮", + "mission_skill_config-26510106": "", + "mission_skill_config-36510106": "", + "mission_skill_config-16510107": "【标记】4-5电池", + "mission_skill_config-26510107": "", + "mission_skill_config-36510107": "", + "mission_skill_config-16510108": "【标记】4-2电池", + "mission_skill_config-26510108": "", + "mission_skill_config-36510108": "", + "mission_skill_config-16510109": "【标记】4-2电池", + "mission_skill_config-26510109": "", + "mission_skill_config-36510109": "", + "mission_skill_config-16510110": "탈취", + "mission_skill_config-26510110": "시설을 탈취한다.", + "mission_skill_config-36510110": "", + "mission_skill_config-16510111": "탈취", + "mission_skill_config-26510111": "시설을 탈취한다.", + "mission_skill_config-36510111": "", + "mission_skill_config-16510112": "증폭 가동", + "mission_skill_config-26510112": "거리 5칸 안의 아군 제대에게 120점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510112": "", + "mission_skill_config-16510113": "증폭 가동", + "mission_skill_config-26510113": "거리 5칸 안의 아군 제대에게 25% 화력 상승 효과를 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510113": "", + "mission_skill_config-16510114": "포탑 탈취", + "mission_skill_config-26510114": "시설을 탈취한다.", + "mission_skill_config-36510114": "", + "mission_skill_config-16510115": "네메아란 공격", + "mission_skill_config-26510115": "네메아란을 공격한다", + "mission_skill_config-36510115": "", + "mission_skill_config-16510116": "포격", + "mission_skill_config-26510116": "거리 5칸 안의 적에게 현재체력 100% 피해를 줄 수 있다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510116": "", + "mission_skill_config-16510117": "【标记】炮击CD", + "mission_skill_config-26510117": "", + "mission_skill_config-36510117": "", + "mission_skill_config-16510118": "행동력 충전", + "mission_skill_config-26510118": "이번 턴 거리 5칸 안에 있는 대상 제대에게 3점 행동력을 부여한다.", + "mission_skill_config-36510118": "", + "mission_skill_config-16510119": "【标记】充能CD", + "mission_skill_config-26510119": "", + "mission_skill_config-36510119": "", + "mission_skill_config-16510120": "증폭 가동", + "mission_skill_config-26510120": "거리 5칸 안의 아군 제대에게 120점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510120": "", + "mission_skill_config-16510121": "【标记】增幅CD", + "mission_skill_config-26510121": "", + "mission_skill_config-36510121": "", + "mission_skill_config-16510122": "【标记】增幅CD", + "mission_skill_config-26510122": "", + "mission_skill_config-36510122": "", + "mission_skill_config-16510123": "【标记】增幅CD", + "mission_skill_config-26510123": "", + "mission_skill_config-36510123": "", + "mission_skill_config-16510124": "포격", + "mission_skill_config-26510124": "거리 5칸 안의 적에게 현재체력 100% 피해를 줄 수 있다.\n(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510124": "", + "mission_skill_config-16510125": "【标记】炮击CD", + "mission_skill_config-26510125": "", + "mission_skill_config-36510125": "", + "mission_skill_config-16510126": "【标记】4-4제어콘솔", + "mission_skill_config-26510126": "", + "mission_skill_config-36510126": "", + "mission_skill_config-16510127": "조사", + "mission_skill_config-26510127": "이곳을 조사한다. 2턴 시간이 필요하며, 적군이 눈치챈다.", + "mission_skill_config-36510127": "", + "mission_skill_config-16510128": "조사", + "mission_skill_config-26510128": "이곳을 조사한다. 2턴 시간이 필요하며, 적군이 눈치챈다.", + "mission_skill_config-36510128": "", + "mission_skill_config-16510129": "조사", + "mission_skill_config-26510129": "이곳을 조사한다. 2턴 시간이 필요하며, 적군이 눈치챈다.", + "mission_skill_config-36510129": "", + "mission_skill_config-16510130": "입력: 0", + "mission_skill_config-26510130": "입력: 0", + "mission_skill_config-36510130": "", + "mission_skill_config-16510131": "입력: 1", + "mission_skill_config-26510131": "입력: 1", + "mission_skill_config-36510131": "", + "mission_skill_config-16510132": "입력: 0", + "mission_skill_config-26510132": "입력: 0", + "mission_skill_config-36510132": "", + "mission_skill_config-16510133": "입력: 1", + "mission_skill_config-26510133": "입력: 1", + "mission_skill_config-36510133": "", + "mission_skill_config-16510134": "입력: 0", + "mission_skill_config-26510134": "입력: 0", + "mission_skill_config-36510134": "", + "mission_skill_config-16510135": "입력: 1", + "mission_skill_config-26510135": "입력: 1", + "mission_skill_config-36510135": "", + "mission_skill_config-16510136": "【标记】破解", + "mission_skill_config-26510136": "", + "mission_skill_config-36510136": "", + "mission_skill_config-16510137": "가동: 0", + "mission_skill_config-26510137": "가동: 0", + "mission_skill_config-36510137": "", + "mission_skill_config-16510138": "【标记】破解", + "mission_skill_config-26510138": "", + "mission_skill_config-36510138": "", + "mission_skill_config-16510139": "【标记】破解传递1-0", + "mission_skill_config-26510139": "", + "mission_skill_config-36510139": "", + "mission_skill_config-16510140": "【标记】破解传递1-1", + "mission_skill_config-26510140": "", + "mission_skill_config-36510140": "", + "mission_skill_config-16510141": "【标记】破解传递2-0", + "mission_skill_config-26510141": "", + "mission_skill_config-36510141": "", + "mission_skill_config-16510142": "【标记】破解传递2-1", + "mission_skill_config-26510142": "", + "mission_skill_config-36510142": "", + "mission_skill_config-16510143": "【标记】破解传递3-0", + "mission_skill_config-26510143": "", + "mission_skill_config-36510143": "", + "mission_skill_config-16510144": "【标记】破解传递3-1", + "mission_skill_config-26510144": "", + "mission_skill_config-36510144": "", + "mission_skill_config-16510145": "【标记】成功1", + "mission_skill_config-26510145": "", + "mission_skill_config-36510145": "", + "mission_skill_config-16510146": "【标记】成功2", + "mission_skill_config-26510146": "", + "mission_skill_config-36510146": "", + "mission_skill_config-16510147": "【标记】成功3", + "mission_skill_config-26510147": "", + "mission_skill_config-36510147": "", + "mission_skill_config-16510148": "【标记】关闭0", + "mission_skill_config-26510148": "", + "mission_skill_config-36510148": "", + "mission_skill_config-16510149": "【标记】关闭连携", + "mission_skill_config-26510149": "", + "mission_skill_config-36510149": "", + "mission_skill_config-16510150": "【标记】敌方炮击", + "mission_skill_config-26510150": "", + "mission_skill_config-36510150": "", + "mission_skill_config-16510151": "【标记】가소성 폭탄初始化", + "mission_skill_config-26510151": "", + "mission_skill_config-36510151": "", + "mission_skill_config-16510152": "【标记】兔子炸弹buff", + "mission_skill_config-26510152": "", + "mission_skill_config-36510152": "", + "mission_skill_config-16510153": "【标记】가소성 폭탄初始化", + "mission_skill_config-26510153": "", + "mission_skill_config-36510153": "", + "mission_skill_config-16510154": "줍기", + "mission_skill_config-26510154": "폭탄을 줍기", + "mission_skill_config-36510154": "", + "mission_skill_config-16510155": "투척", + "mission_skill_config-26510155": "거리 1칸 안의 시설에 투척해, 다음 턴 폭파한다.", + "mission_skill_config-36510155": "", + "mission_skill_config-16510156": "【标记】连携删除buff", + "mission_skill_config-26510156": "", + "mission_skill_config-36510156": "", + "mission_skill_config-16510157": "투척", + "mission_skill_config-26510157": "거리 1칸 안의 시설에 투척해, 다음 턴 폭파한다.", + "mission_skill_config-36510157": "", + "mission_skill_config-16510158": "【标记】차단문初始化", + "mission_skill_config-26510158": "", + "mission_skill_config-36510158": "", + "mission_skill_config-16510159": "【标记】炮击标记初始化", + "mission_skill_config-26510159": "", + "mission_skill_config-36510159": "", + "mission_skill_config-16510160": "【标记】调查m16定身", + "mission_skill_config-26510160": "", + "mission_skill_config-36510160": "", + "mission_skill_config-16510161": "【标记】炸네메아란自身CD", + "mission_skill_config-26510161": "", + "mission_skill_config-36510161": "", + "mission_skill_config-16510162": "【标记】夺取炸네메아란", + "mission_skill_config-26510162": "", + "mission_skill_config-36510162": "", + "mission_skill_config-16510163": "【标记】夺取炸네메아란", + "mission_skill_config-26510163": "", + "mission_skill_config-36510163": "", + "mission_skill_config-16510164": "포탑 탈취", + "mission_skill_config-26510164": "시설을 탈취한다.", + "mission_skill_config-36510164": "", + "mission_skill_config-16510165": "【标记】调查1连携", + "mission_skill_config-26510165": "", + "mission_skill_config-36510165": "", + "mission_skill_config-16510166": "【标记】调查2连携", + "mission_skill_config-26510166": "", + "mission_skill_config-36510166": "", + "mission_skill_config-16510167": "【标记】4-5忤逆移动兔子", + "mission_skill_config-26510167": "", + "mission_skill_config-36510167": "", + "mission_skill_config-16510168": "해독", + "mission_skill_config-26510168": "시설을 해독한다.", + "mission_skill_config-36510168": "", + "mission_skill_config-16510169": "【标记】4-1判负", + "mission_skill_config-26510169": "", + "mission_skill_config-36510169": "", + "mission_skill_config-16510170": "【标记】4-2,5判负", + "mission_skill_config-26510170": "", + "mission_skill_config-36510170": "", + "mission_skill_config-16510171": "【标记】4-4判负", + "mission_skill_config-26510171": "", + "mission_skill_config-36510171": "", + "mission_skill_config-16510172": "【标记】4-3判负", + "mission_skill_config-26510172": "", + "mission_skill_config-36510172": "", + "mission_skill_config-16510173": "【标记】发道具1", + "mission_skill_config-26510173": "", + "mission_skill_config-36510173": "", + "mission_skill_config-16510174": "【标记】发道具2", + "mission_skill_config-26510174": "", + "mission_skill_config-36510174": "", + "mission_skill_config-16510175": "【标记】发道具3", + "mission_skill_config-26510175": "", + "mission_skill_config-36510175": "", + "mission_skill_config-16510176": "【标记】发道具4", + "mission_skill_config-26510176": "", + "mission_skill_config-36510176": "", + "mission_skill_config-16510177": "【标记】发道具0", + "mission_skill_config-26510177": "", + "mission_skill_config-36510177": "", + "mission_skill_config-16510178": "【标记】关闭1", + "mission_skill_config-26510178": "", + "mission_skill_config-36510178": "", + "mission_skill_config-16510179": "【标记】关闭0连携", + "mission_skill_config-26510179": "", + "mission_skill_config-36510179": "", + "mission_skill_config-16510180": "【标记】关闭1连携", + "mission_skill_config-26510180": "", + "mission_skill_config-36510180": "", + "mission_skill_config-16510181": "【标记】启动传递1-0", + "mission_skill_config-26510181": "", + "mission_skill_config-36510181": "", + "mission_skill_config-16510182": "【标记】4-2增援倒计时2", + "mission_skill_config-26510182": "", + "mission_skill_config-36510182": "", + "mission_skill_config-16510183": "【标记】4-2增援倒计时1", + "mission_skill_config-26510183": "", + "mission_skill_config-36510183": "", + "mission_skill_config-16510184": "【标记】召唤忤逆", + "mission_skill_config-26510184": "", + "mission_skill_config-36510184": "", + "mission_skill_config-16510185": "【标记】忤逆BUFF", + "mission_skill_config-26510185": "", + "mission_skill_config-36510185": "", + "mission_skill_config-16510186": "【标记】敌方炮击", + "mission_skill_config-26510186": "", + "mission_skill_config-36510186": "", + "mission_skill_config-16510187": "【标记】4-1勋章给分", + "mission_skill_config-26510187": "", + "mission_skill_config-36510187": "", + "mission_skill_config-16510188": "【标记】4-1npc标记", + "mission_skill_config-26510188": "", + "mission_skill_config-36510188": "", + "mission_skill_config-16510189": "【标记】4-1勋章强化标记", + "mission_skill_config-26510189": "", + "mission_skill_config-36510189": "", + "mission_skill_config-16510190": "【标记】启动自动传输资料计数", + "mission_skill_config-26510190": "", + "mission_skill_config-36510190": "", + "mission_skill_config-16510191": "【标记】召唤三星坏女人", + "mission_skill_config-26510191": "", + "mission_skill_config-36510191": "", + "mission_skill_config-16510192": "【标记】召唤坏女人清除标记", + "mission_skill_config-26510192": "", + "mission_skill_config-36510192": "", + "mission_skill_config-16510193": "【标记】召唤五星坏女人", + "mission_skill_config-26510193": "", + "mission_skill_config-36510193": "", + "mission_skill_config-16510194": "【标记】检测芯片", + "mission_skill_config-26510194": "이번 턴 거리 3칸 안에 있는 대상 제대에게 1점 행동력을 부여한다.", + "mission_skill_config-36510194": "", + "mission_skill_config-16510195": "【标记】检测芯片", + "mission_skill_config-26510195": "이번 턴 거리 4칸 안에 있는 대상 제대에게 2점 행동력을 부여한다.", + "mission_skill_config-36510195": "", + "mission_skill_config-16510196": "【标记】检测芯片", + "mission_skill_config-26510196": "이번 턴 거리 5칸 안에 있는 대상 제대에게 3점 행동력을 부여한다.", + "mission_skill_config-36510196": "", + "mission_skill_config-16510197": "【标记】描述", + "mission_skill_config-26510197": "거리 5칸 안의 아군 제대에게 120점 보호막을 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510197": "", + "mission_skill_config-16510198": "【标记】描述", + "mission_skill_config-26510198": "거리 5칸 안의 아군 제대에게 25% 화력 상승 효과를 부여한다, 다음 1회 전투에만 유효.", + "mission_skill_config-36510198": "", + "mission_skill_config-16510199": "【标记】描述", + "mission_skill_config-26510199": "이번 턴 거리 5칸 안에 있는 대상 제대에게 3점 행동력을 부여한다.", + "mission_skill_config-36510199": "", + "mission_skill_config-16510200": "【标记】描述", + "mission_skill_config-26510200": "거리 5칸 안의 적에게 현재체력 100% 피해를 줄 수 있다.(보스에게 피해를 줄 수 없다)", + "mission_skill_config-36510200": "", + "mission_skill_config-16510201": "【标记】描述", + "mission_skill_config-26510201": "그리폰 전송 가동", + "mission_skill_config-36510201": "", + "mission_skill_config-16510202": "【标记】描述", + "mission_skill_config-26510202": "혼합세력 전송 가동", + "mission_skill_config-36510202": "", + "mission_skill_config-16510203": "【标记】4-5忤逆移动BUFF", + "mission_skill_config-26510203": "", + "mission_skill_config-36510203": "", + "mission_skill_config-16510204": "【标记】描述", + "mission_skill_config-26510204": "이곳으로 이동해 조사한다.", + "mission_skill_config-36510204": "", + "mission_skill_config-16510205": "【标记】描述", + "mission_skill_config-26510205": "이곳으로 이동해 암호를 입력한다.", + "mission_skill_config-36510205": "", + "mission_skill_config-16510206": "【标记】描述", + "mission_skill_config-26510206": "패러데우스의 중앙 제어콘솔, 이번 임무 목표다.", + "mission_skill_config-36510206": "", + "mission_skill_config-16510207": "【标记】描述", + "mission_skill_config-26510207": "이곳이 임무 목표 중 하나다.", + "mission_skill_config-36510207": "", + "mission_skill_config-16510208": "【标记】描述", + "mission_skill_config-26510208": "턴마다 자료를 출력한다, 자료를 총제어기에 운반하면 10000점 획득.", + "mission_skill_config-36510208": "", + "mission_skill_config-16510209": "【标记】描述", + "mission_skill_config-26510209": "새로운 건설 옵션", + "mission_skill_config-36510209": "", + "mission_skill_config-16510210": "【标记】描述", + "mission_skill_config-26510210": "효과는 스킬 패널을 확인하세요.", + "mission_skill_config-36510210": "", + "mission_skill_config-16510211": "【标记】描述", + "mission_skill_config-26510211": "그리폰으로 이동.", + "mission_skill_config-36510211": "", + "mission_skill_config-16510212": "【标记】描述", + "mission_skill_config-26510212": "혼합세력으로 이동.", + "mission_skill_config-36510212": "", + "mission_skill_config-10500000": "재료 투입", + "mission_skill_config-20500000": "부어! 전부 부어!", + "mission_skill_config-30500000": "", + "mission_skill_config-10500001": "민트 패밀리", + "mission_skill_config-20500001": "일반 초콜릿에 비해 외관에 신경을 많이 썼다. 맛은 호불호가 갈리지만... 겉보기를 중요시하는 사람이 있었지?", + "mission_skill_config-30500001": "", + "mission_skill_config-10500002": "스윗 나이프", + "mission_skill_config-20500002": "이 선물을 먹으려면 일단 이빨이 튼튼해야 할 것이다. 대신 이걸로 작전을 뛴다면... 허리에 차고 다니는 대검 수준일 거다.", + "mission_skill_config-30500002": "", + "mission_skill_config-10500003": "운명의 키스", + "mission_skill_config-20500003": "맑고 반짝여, 선물해준 사람과의 기묘한 인연을 느낄 수 있는 신비로운 초콜릿, 그 광택에서 운명의 계시가 보이는 것 같다.", + "mission_skill_config-30500003": "", + "mission_skill_config-10500004": "초콜릿 듀오", + "mission_skill_config-20500004": "완전히 다른 두 가지 맛의 초콜릿을 뒤섞은 초콜릿, 베어물 때마다 새로운 맛이 입 안에 감돈다... 왜 매운 맛이 있지?", + "mission_skill_config-30500004": "", + "mission_skill_config-10500005": "클래식 메모리", + "mission_skill_config-20500005": "칵테일 같은 이름이지만 사실 이건 초콜릿 커피다... 괴상한 색깔은 불길한 기억을 떠올리게 하는데. 부디 맛까지 그렇지 않기를.", + "mission_skill_config-30500005": "", + "mission_skill_config-10500006": "코코아 뉴월드", + "mission_skill_config-20500006": "평벙한 생산 라인으로 만든 판초콜릿, 평범하게 맛있고, 평범하게 달다... 어떤 의미론 평범한 것도 행복이다.", + "mission_skill_config-30500006": "", + "mission_skill_config-10500007": "초코툴루", + "mission_skill_config-20500007": "\"오늘부터 우린 영원한 베스트 프렌드야\" —— WA2000", + "mission_skill_config-30500007": "", + "mission_skill_config-10500008": "【标记】清食材", + "mission_skill_config-20500008": "", + "mission_skill_config-30500008": "", + "mission_skill_config-10500009": "【标记】禁止通行", + "mission_skill_config-20500009": "", + "mission_skill_config-30500009": "", + "mission_skill_config-10500091": "민트 패밀리", + "mission_skill_config-20500091": "민트 패밀리:코코아+백설탕+수상한 조미료+식용색소+표준 틀", + "mission_skill_config-30500091": "", + "mission_skill_config-10500092": "스윗 나이프", + "mission_skill_config-20500092": "스윗 나이프:코코아+백설탕+냉각제+특이한 조미료+개성 틀", + "mission_skill_config-30500092": "", + "mission_skill_config-10500093": "운명의 키스", + "mission_skill_config-20500093": "운명의 키스:코코아+백설탕+형광 가루+특이한 조미료+표준 틀", + "mission_skill_config-30500093": "", + "mission_skill_config-10500094": "초콜릿 듀오", + "mission_skill_config-20500094": "초콜릿 듀오:코코아+수상한 조미료+식용색소+특이한 조미료+개성 틀", + "mission_skill_config-30500094": "", + "mission_skill_config-10500099": "레시피", + "mission_skill_config-20500099": "민트 패밀리:코코아+백설탕+수상한 조미료+식용색소+표준 틀\n스윗 나이프:코코아+백설탕+냉각제+특이한 조미료+개성 틀\n운명의 키스:코코아+백설탕+형광 가루+특이한 조미료+표준 틀\n초콜릿 듀오:코코아+수상한 조미료+식용색소+특이한 조미료+개성 틀", + "mission_skill_config-30500099": "", + "mission_skill_config-10500010": "【标记】코코아检测", + "mission_skill_config-20500010": "", + "mission_skill_config-30500010": "", + "mission_skill_config-10500011": "【标记】커피 원두检测", + "mission_skill_config-20500011": "", + "mission_skill_config-30500011": "", + "mission_skill_config-10500012": "【标记】백설탕检测", + "mission_skill_config-20500012": "", + "mission_skill_config-30500012": "", + "mission_skill_config-10500013": "【标记】수상한 조미료检测", + "mission_skill_config-20500013": "", + "mission_skill_config-30500013": "", + "mission_skill_config-10500014": "【标记】형광 가루检测", + "mission_skill_config-20500014": "", + "mission_skill_config-30500014": "", + "mission_skill_config-10500015": "【标记】냉각제检测", + "mission_skill_config-20500015": "", + "mission_skill_config-30500015": "", + "mission_skill_config-10500016": "【标记】식용색소检测", + "mission_skill_config-20500016": "", + "mission_skill_config-30500016": "", + "mission_skill_config-10500017": "【标记】특이한 조미료检测", + "mission_skill_config-20500017": "", + "mission_skill_config-30500017": "", + "mission_skill_config-10500018": "【标记】표준 틀检测", + "mission_skill_config-20500018": "", + "mission_skill_config-30500018": "", + "mission_skill_config-10500019": "【标记】개성 틀检测", + "mission_skill_config-20500019": "", + "mission_skill_config-30500019": "", + "mission_skill_config-10500020": "코코아", + "mission_skill_config-20500020": "줍기", + "mission_skill_config-30500020": "", + "mission_skill_config-10500021": "커피 원두", + "mission_skill_config-20500021": "줍기", + "mission_skill_config-30500021": "", + "mission_skill_config-10500022": "백설탕", + "mission_skill_config-20500022": "줍기", + "mission_skill_config-30500022": "", + "mission_skill_config-10500023": "수상한 조미료", + "mission_skill_config-20500023": "줍기", + "mission_skill_config-30500023": "", + "mission_skill_config-10500024": "형광 가루", + "mission_skill_config-20500024": "줍기", + "mission_skill_config-30500024": "", + "mission_skill_config-10500025": "냉각제", + "mission_skill_config-20500025": "줍기", + "mission_skill_config-30500025": "", + "mission_skill_config-10500026": "식용색소", + "mission_skill_config-20500026": "줍기", + "mission_skill_config-30500026": "", + "mission_skill_config-10500027": "특이한 조미료", + "mission_skill_config-20500027": "줍기", + "mission_skill_config-30500027": "", + "mission_skill_config-10500028": "표준 틀", + "mission_skill_config-20500028": "줍기", + "mission_skill_config-30500028": "", + "mission_skill_config-10500029": "개성 틀", + "mission_skill_config-20500029": "줍기", + "mission_skill_config-30500029": "", + "mission_skill_config-10500030": "코코아", + "mission_skill_config-20500030": "돌려놓기", + "mission_skill_config-30500030": "", + "mission_skill_config-10500031": "커피 원두", + "mission_skill_config-20500031": "돌려놓기", + "mission_skill_config-30500031": "", + "mission_skill_config-10500032": "백설탕", + "mission_skill_config-20500032": "돌려놓기", + "mission_skill_config-30500032": "", + "mission_skill_config-10500033": "수상한 조미료", + "mission_skill_config-20500033": "돌려놓기", + "mission_skill_config-30500033": "", + "mission_skill_config-10500034": "형광 가루", + "mission_skill_config-20500034": "돌려놓기", + "mission_skill_config-30500034": "", + "mission_skill_config-10500035": "냉각제", + "mission_skill_config-20500035": "돌려놓기", + "mission_skill_config-30500035": "", + "mission_skill_config-10500036": "식용색소", + "mission_skill_config-20500036": "돌려놓기", + "mission_skill_config-30500036": "", + "mission_skill_config-10500037": "특이한 조미료", + "mission_skill_config-20500037": "돌려놓기", + "mission_skill_config-30500037": "", + "mission_skill_config-10500038": "표준 틀", + "mission_skill_config-20500038": "돌려놓기", + "mission_skill_config-30500038": "", + "mission_skill_config-10500039": "개성 틀", + "mission_skill_config-20500039": "돌려놓기", + "mission_skill_config-30500039": "", + "mission_skill_config-10500041": "", + "mission_skill_config-20500041": "민트 패밀리", + "mission_skill_config-30500041": "", + "mission_skill_config-10500042": "", + "mission_skill_config-20500042": "스윗 나이프", + "mission_skill_config-30500042": "", + "mission_skill_config-10500043": "", + "mission_skill_config-20500043": "운명의 키스", + "mission_skill_config-30500043": "", + "mission_skill_config-10500044": "", + "mission_skill_config-20500044": "초콜릿 듀오", + "mission_skill_config-30500044": "", + "mission_skill_config-10500045": "", + "mission_skill_config-20500045": "클래식 메모리", + "mission_skill_config-30500045": "", + "mission_skill_config-10500046": "", + "mission_skill_config-20500046": "코코아 뉴월드", + "mission_skill_config-30500046": "", + "mission_skill_config-10500050": "", + "mission_skill_config-20500050": "", + "mission_skill_config-30500050": "", + "mission_skill_config-10500051": "", + "mission_skill_config-20500051": "", + "mission_skill_config-30500051": "", + "mission_skill_config-10500052": "", + "mission_skill_config-20500052": "", + "mission_skill_config-30500052": "", + "mission_skill_config-10500053": "", + "mission_skill_config-20500053": "", + "mission_skill_config-30500053": "", + "mission_skill_config-10500054": "", + "mission_skill_config-20500054": "", + "mission_skill_config-30500054": "", + "mission_skill_config-10500055": "", + "mission_skill_config-20500055": "", + "mission_skill_config-30500055": "", + "mission_skill_config-10500056": "", + "mission_skill_config-20500056": "", + "mission_skill_config-30500056": "", + "mission_skill_config-10500057": "", + "mission_skill_config-20500057": "", + "mission_skill_config-30500057": "", + "mission_skill_config-10500058": "", + "mission_skill_config-20500058": "", + "mission_skill_config-30500058": "", + "mission_skill_config-10500059": "", + "mission_skill_config-20500059": "", + "mission_skill_config-30500059": "", + "mission_skill_config-10500101": "【标记】战败", + "mission_skill_config-20500101": "", + "mission_skill_config-30500101": "", + "mission_skill_config-10500301": "【标记】召唤小怪1初始化", + "mission_skill_config-20500301": "", + "mission_skill_config-30500301": "", + "mission_skill_config-10500302": "【标记】召唤小怪2初始化", + "mission_skill_config-20500302": "", + "mission_skill_config-30500302": "", + "mission_skill_config-10500303": "【标记】召唤小怪3初始化", + "mission_skill_config-20500303": "", + "mission_skill_config-30500303": "", + "mission_skill_config-10500304": "【标记】召唤BOSS初始化", + "mission_skill_config-20500304": "", + "mission_skill_config-30500304": "", + "mission_skill_config-10500311": "【标记】召唤小怪1", + "mission_skill_config-20500311": "", + "mission_skill_config-30500311": "", + "mission_skill_config-10500312": "【标记】召唤小怪2", + "mission_skill_config-20500312": "", + "mission_skill_config-30500312": "", + "mission_skill_config-10500313": "【标记】召唤小怪3", + "mission_skill_config-20500313": "", + "mission_skill_config-30500313": "", + "mission_skill_config-10500314": "【标记】召唤BOSS", + "mission_skill_config-20500314": "", + "mission_skill_config-30500314": "", + "mission_skill_config-10500400": "【标记】提示", + "mission_skill_config-20500400": "", + "mission_skill_config-30500400": "", + "mission_skill_config-10500401": "민트 패밀리", + "mission_skill_config-20500401": "일반 초콜릿에 비해 외관에 신경을 많이 썼다. 맛은 호불호가 갈리지만... 겉보기를 중요시하는 사람이 있었지?", + "mission_skill_config-30500401": "", + "mission_skill_config-10500402": "스윗 나이프", + "mission_skill_config-20500402": "이 선물을 먹으려면 일단 이빨이 튼튼해야 할 것이다. 대신 이걸로 작전을 뛴다면... 허리에 차고 다니는 대검 수준일 거다.", + "mission_skill_config-30500402": "", + "mission_skill_config-10500403": "운명의 키스", + "mission_skill_config-20500403": "맑고 반짝여, 선물해준 사람과의 기묘한 인연을 느낄 수 있는 신비로운 초콜릿, 그 광택에서 운명의 계시가 보이는 것 같다.", + "mission_skill_config-30500403": "", + "mission_skill_config-10500404": "초콜릿 듀오", + "mission_skill_config-20500404": "완전히 다른 두 가지 맛의 초콜릿을 뒤섞은 초콜릿, 베어물 때마다 새로운 맛이 입 안에 감돈다... 왜 매운 맛이 있지?", + "mission_skill_config-30500404": "", + "mission_skill_config-10500405": "클래식 메모리", + "mission_skill_config-20500405": "칵테일 같은 이름이지만 사실 이건 초콜릿 커피다... 괴상한 색깔은 불길한 기억을 떠올리게 하는데. 부디 맛까지 그렇지 않기를.", + "mission_skill_config-30500405": "", + "mission_skill_config-10500406": "코코아 뉴월드", + "mission_skill_config-20500406": "평벙한 생산 라인으로 만든 판초콜릿, 평범하게 맛있고, 평범하게 달다... 어떤 의미론 평범한 것도 행복이다.", + "mission_skill_config-30500406": "", + "mission_skill_config-10500407": "초코툴루", + "mission_skill_config-20500407": "\"오늘부터 우린 영원한 베스트 프렌드야\" —— WA2000", + "mission_skill_config-30500407": "", + "mission_skill_config-10500408": "【标记】清巧克力", + "mission_skill_config-20500408": "", + "mission_skill_config-30500408": "", + "mission_skill_config-10500410": "페르시카", + "mission_skill_config-20500410": "커피를 주기", + "mission_skill_config-30500410": "", + "mission_skill_config-10500411": "루이스", + "mission_skill_config-20500411": "초콜릿 주기", + "mission_skill_config-30500411": "", + "mission_skill_config-10500412": "팔콘", + "mission_skill_config-20500412": "초콜릿 주기", + "mission_skill_config-30500412": "", + "mission_skill_config-10500413": "79식", + "mission_skill_config-20500413": "초콜릿 주기", + "mission_skill_config-30500413": "", + "mission_skill_config-10500414": "97식", + "mission_skill_config-20500414": "초콜릿 주기", + "mission_skill_config-30500414": "", + "mission_skill_config-10500415": "헌터-나방 사냥", + "mission_skill_config-20500415": "초콜릿 주기", + "mission_skill_config-30500415": "", + "mission_skill_config-10500416": "LWMMG", + "mission_skill_config-20500416": "초콜릿 주기", + "mission_skill_config-30500416": "", + "mission_skill_config-10500417": "K5", + "mission_skill_config-20500417": "초콜릿 주기", + "mission_skill_config-30500417": "", + "mission_skill_config-10500418": "M1 개런드", + "mission_skill_config-20500418": "초콜릿 주기", + "mission_skill_config-30500418": "", + "mission_skill_config-10500419": "P22", + "mission_skill_config-20500419": "초콜릿 주기", + "mission_skill_config-30500419": "", + "mission_skill_config-10500420": "T77", + "mission_skill_config-20500420": "초콜릿 주기", + "mission_skill_config-30500420": "", + "mission_skill_config-10500421": "루이스", + "mission_skill_config-20500421": "초콜릿 주기", + "mission_skill_config-30500421": "", + "mission_skill_config-10500422": "팔콘", + "mission_skill_config-20500422": "초콜릿 주기", + "mission_skill_config-30500422": "", + "mission_skill_config-10500423": "79식", + "mission_skill_config-20500423": "초콜릿 주기", + "mission_skill_config-30500423": "", + "mission_skill_config-10500424": "97식", + "mission_skill_config-20500424": "초콜릿 주기", + "mission_skill_config-30500424": "", + "mission_skill_config-10500425": "헌터-나방 사냥", + "mission_skill_config-20500425": "초콜릿 주기", + "mission_skill_config-30500425": "", + "mission_skill_config-10500426": "LWMMG", + "mission_skill_config-20500426": "초콜릿 주기", + "mission_skill_config-30500426": "", + "mission_skill_config-10500427": "K5", + "mission_skill_config-20500427": "초콜릿 주기", + "mission_skill_config-30500427": "", + "mission_skill_config-10500428": "M1 개런드", + "mission_skill_config-20500428": "초콜릿 주기", + "mission_skill_config-30500428": "", + "mission_skill_config-10500429": "P22", + "mission_skill_config-20500429": "초콜릿 주기", + "mission_skill_config-30500429": "", + "mission_skill_config-10500430": "T77", + "mission_skill_config-20500430": "초콜릿 주기", + "mission_skill_config-30500430": "", + "mission_skill_config-10500491": "코코아 뉴월드", + "mission_skill_config-20500491": "먹이 투척", + "mission_skill_config-30500491": "", + "mission_skill_config-10500492": "코코아 뉴월드", + "mission_skill_config-20500492": "방치", + "mission_skill_config-30500492": "", + "mission_skill_config-10500493": "코코아 뉴월드", + "mission_skill_config-20500493": "먹이 투척", + "mission_skill_config-30500493": "", + "mission_skill_config-10500494": "코코아 뉴월드", + "mission_skill_config-20500494": "먹이 투척", + "mission_skill_config-30500494": "", + "mission_skill_config-10500495": "코코아 뉴월드", + "mission_skill_config-20500495": "먹이 투척", + "mission_skill_config-30500495": "", + "mission_skill_config-10500496": "초코툴루", + "mission_skill_config-20500496": "먹이 투척", + "mission_skill_config-30500496": "", + "mission_skill_config-10500497": "【标记】巧克力勾引", + "mission_skill_config-20500497": "", + "mission_skill_config-30500497": "", + "mission_skill_config-10500498": "【标记】清巧克力", + "mission_skill_config-20500498": "", + "mission_skill_config-30500498": "", + "mission_skill_config-10500499": "【标记】清失败品", + "mission_skill_config-20500499": "", + "mission_skill_config-30500499": "", + "mission_skill_config-10500451": "【标记】电梯初始化", + "mission_skill_config-20500451": "", + "mission_skill_config-30500451": "", + "mission_skill_config-10500452": "【标记】电梯初始化", + "mission_skill_config-20500452": "", + "mission_skill_config-30500452": "", + "mission_skill_config-10500453": "【标记】电梯初始化", + "mission_skill_config-20500453": "", + "mission_skill_config-30500453": "", + "mission_skill_config-10500461": "엘레베이터 탑승", + "mission_skill_config-20500461": "", + "mission_skill_config-30500461": "", + "mission_skill_config-10500462": "엘레베이터 탑승", + "mission_skill_config-20500462": "", + "mission_skill_config-30500462": "", + "mission_skill_config-10500463": "엘레베이터 탑승", + "mission_skill_config-20500463": "", + "mission_skill_config-30500463": "" } \ No newline at end of file diff --git a/i18n/ko-KR/skin.json b/i18n/ko-KR/skin.json index e208d6a..07580ee 100644 --- a/i18n/ko-KR/skin.json +++ b/i18n/ko-KR/skin.json @@ -687,6 +687,22 @@ "skin-20005053": "기본 형태", "skin-30005053": "기본 형태", "skin-40005053": "", + "skin-10005054": "PPSh-41 - 오리지널", + "skin-20005054": "기본 형태", + "skin-30005054": "기본 형태", + "skin-40005054": "", + "skin-10005055": "AN-94 - 오리지널", + "skin-20005055": "기본 형태", + "skin-30005055": "기본 형태", + "skin-40005055": "", + "skin-10005056": "XM8 - 오리지널", + "skin-20005056": "기본 형태", + "skin-30005056": "기본 형태", + "skin-40005056": "", + "skin-10005057": "AK-15 - 오리지널", + "skin-20005057": "기본 형태", + "skin-30005057": "기본 형태", + "skin-40005057": "", "skin-10001701": "M99 - 토끼반", "skin-20001701": "에헤헤~ 지휘관님, 제 전화번호 알려드릴까요? 앞으로 자주 연락해요~", "skin-30001701": "", @@ -2230,5 +2246,157 @@ "skin-10000572": "G11 - 가을 잠·프리스타일Ⅺ", "skin-20000572": "디자이너의 발상은 대부분 어쩌다 든 생각에서 비롯되고, 뛰어난 착용자는 해석을 잘합니다. 이번 모델은 유난히 뛰어납니다, 강한 영향을 받아 졸음이 옵니다.", "skin-30000572": "", - "skin-40000572": "GINGALA,Fukuhara Ayaka," + "skin-40000572": "GINGALA,Fukuhara Ayaka,", + "skin-10006601": "89식 소총 - 순록 선언", + "skin-20006601": "선물 뿌릴 때 꼭 산타하고 같이 있어야 하나요? 제가 발명한 선물 분사기가 효율적일 것 같은데요!", + "skin-30006601": "", + "skin-40006601": "", + "skin-10006603": "콜트 파이슨 - 추위사냥", + "skin-20006603": "여기서 밤을 새워서 겨우 괜찮은 사냥감이 걸렸군... 같이 한잔할래, 지휘관?", + "skin-30006603": "", + "skin-40006603": "八号地球,Takahashi Chiaki,", + "skin-10006604": "VP1915 - 페로사와 한자리", + "skin-20006604": "이런 기온에서 얼음 수영하는 건 확실히 체력 소모가 크네. 지휘관도 힘들지? 여기 내 옆에 자리 비워놨어.", + "skin-30006604": "", + "skin-40006604": "", + "skin-10006605": "CR-21 - 파도 꼭대기", + "skin-20006605": "지휘관, 같이 파도 타자! 간단하다고, 이렇게 파도를 붙잡고 따라서 올라가면 돼, 마치 바다 위를 걷는 것처럼...", + "skin-30006605": "", + "skin-40006605": "", + "skin-10006606": "Cx4 스톰 - 성탄절 풀장에서의 만남", + "skin-20006606": "메리 크리스마스, 지휘관님. 올해의 얼음 수영 챔피언과 함께 선물을 드리러 왔어요! 네? 펭귄은 시합에 참가 못한다고요...?", + "skin-30006606": "", + "skin-40006606": "", + "skin-10006607": "SAF - 겨울 산뜻 택배", + "skin-20006607": "택배 왔어, 지휘관! 거기 말고, 내 허그 배달 왔어!", + "skin-30006607": "", + "skin-40006607": "", + "skin-10006608": "FNC - 성야의 정령 높이높이", + "skin-20006608": "살려줘요, 지휘관님! 창고의 초콜릿을 훔쳐먹었다고 절 크리스마스 트리에 매달아놓겠대요! 어, 왜 그렇게 크게 웃으셔요...", + "skin-30006608": "", + "skin-40006608": "", + "skin-10006701": "Vector - 눈밭을 즈려밟으며", + "skin-20006701": "지휘관, 눈이 이렇게 오는 날에 우산 안 챙겼어? 그래, 내 걸 빌려줄 테니까... 응? 같이 쓰자고? 그럼 그렇게 하자.", + "skin-30006701": "", + "skin-40006701": "RIRE,早見沙織,", + "skin-10006702": "LTLX7000 - 하늘하늘 춤추는 무녀", + "skin-20006702": "지휘관, 그렇게 계속 쳐다보지 말아줘. 이건 올해 제사를 위해 준비한 옷이니까... 춤을 보고 싶다고? 할 수 없지, 약간만 보여줄게.", + "skin-30006702": "", + "skin-40006702": "", + "skin-10006703": "Lusa - 죽도로 눈바닥 쓸기", + "skin-20006703": "지휘관, 새해에 축구 말고 다른 운동 해볼래? 검도라던가...?", + "skin-30006703": "", + "skin-40006703": "", + "skin-10006704": "UMP9 - 유현의 여행객", + "skin-20006704": "지휘관! 와서 봐봐! 겨울인데 이렇게 길게 자라는 풀이 있어! 이게 45 언니가 말한 유현의 미인 거지?", + "skin-30006704": "", + "skin-40006704": "GINGALA,能登麻美子,", + "skin-10006705": "AR-57 - 눈속에도 푸르게", + "skin-20006705": "대나무 위치를 조금 더... 앗, 지휘관이구나. 마침 잘 왔어. 이 \"세한삼우\" 말인데 어떻게 더 손볼까? 뭐? 그냥 대충하는 게 아니야, 꽃꽂이는 총기 손질처럼 따질 게 많다고!", + "skin-30006705": "", + "skin-40006705": "", + "skin-10006706": "V-PM5 - 첫 꿈은 제기치기", + "skin-20006706": "하암... 지휘관님, 오, 올해 첫 꿈으로 좋은 꿈 꾸셨나요? 저, 저요? 저는 꿈에서 제기치기밖에 못 봤어요...", + "skin-30006706": "", + "skin-40006706": "", + "skin-10006707": "M14 - 풍년을 부르는 아기 범", + "skin-20006707": "지휘관님, 에마를 나무 위에 걸면 소원이 이뤄질 확률이 높아진대요! 저희가 지휘관님 것도 나무 위에 쏘아올려줄게요!", + "skin-30006707": "", + "skin-40006707": "哈奈鲁,Onishi Saori,", + "skin-10000573": "Z-62 - 오후 느긋하게 한 판", + "skin-20000573": "그렇구나, 여긴 이렇게... 어? 지휘관님도 한 판 하실래요? 방금 공략책을 다 읽었으니까 절대 안 진다고요!", + "skin-30000573": "", + "skin-40000573": "", + "skin-10006801": "SP9 - 고고한 한란", + "skin-20006801": "그믐달 밤, 눈밭 위 한란. 설에 비록 달빛은 없지만, 그리폰의 모두가 한자리에서 명절을 즐기는 순간은 보름달보다 아름다워요. ", + "skin-30006801": "", + "skin-40006801": "", + "skin-10006802": "콜리브리 - 나팔꽃 납시오", + "skin-20006802": "새해 복 많이 받아요! 뭔가 기운이 없어 보이시네요. 그럼 콜리브리가 1년 동안 아껴둔 붉은 호리병 콜라 한정판을 한 모금 마셔 보세요! 향이 그윽하고 정신이 확 든다고요!", + "skin-30006802": "", + "skin-40006802": "", + "skin-10006803": "A-545 - 뺨에 붉은 꽃", + "skin-20006803": "자, 지휘관. 같이 이 이과두주를 비웁시다! 어디 새해에 지휘 실력만큼 주량도 늘었는지 보겠어요!", + "skin-30006803": "", + "skin-40006803": "", + "skin-10006804": "TKB-408 - 춤추는 모란", + "skin-20006804": "하하! 새해의 창작 분위기는 역시 자유롭다니까! 자, 지휘관, 지휘관 사무실에 수묵화 스타일 낙서를 해줄게!", + "skin-30006804": "", + "skin-40006804": "", + "skin-10006805": "HS.50 - 여울가 소나무", + "skin-20006805": "지휘관님, 새해에도 잘 부탁드립니다... 지금 의상 말인가요? 제 관찰에 따르니 이 복장이 그리폰의 새해 복장임을 확신합니다, 저도 빨리 어울려야 해요!", + "skin-30006805": "", + "skin-40006805": "", + "skin-10006806": "MP7 - 폴링 블루스타", + "skin-20006806": "어! 사육사씨, 마침 찾고 있었어! 올해 이 천재를 돌봐줘서 참 고마워, 이 봉투 중에서 아무거나 하나 골라봐, 뜻밖의 상에 당첨될지도 모르니까.", + "skin-30006806": "", + "skin-40006806": "", + "skin-10006807": "G36 - 우뚝 선 치자꽃", + "skin-20006807": "저녁 햇빛에 늘어지는 오동 그림자, 산들바람에 풍기는 치자꽃 향기. 주인님, 저의 새해 선물, 바람과 함께 부르는 이 노래가 마음에 드시나요?", + "skin-30006807": "", + "skin-40006807": "", + "skin-10006808": "스테츠킨 - 봉숭아 봉오리", + "skin-20006808": "운수대통~ 세뱃돈을 내놓거라~ 히히, 올해는 시원시원하게 주네, 우리 사랑스런 지휘관~", + "skin-30006808": "", + "skin-40006808": "_椿日_,Kitamura Eri,", + "skin-10006809": "FN-49 - 수줍은 해당", + "skin-20006809": "지, 지휘관님, 오늘 저녁 밥상은 제가 직접 준비했어요, 맛있게 드셔주시길 바라요...", + "skin-30006809": "", + "skin-40006809": "", + "skin-10006901": "루이스 - 붓꽃에 취한 나비", + "skin-20006901": "지휘관, 정말 이런 미소녀랑 한잔 안 할 거야? 이거 내가 직접 고른 비싼 와인인데... 안심해, 취해도, 지휘관한테 무슨 짓 안 할 테니까~ 후훗♪", + "skin-30006901": "", + "skin-40006901": "", + "skin-10006902": "97식 - 바람을 맞으며 기도", + "skin-20006902": "으으... 바람 엄청 분다, 소원 어디까지 빌었더라... 어라? 지, 지휘관님?! 방금 다 들었어요?! ...뭐 그냥 평범한 소원이잖아요? 안 놀릴 생각 없죠?", + "skin-30006902": "", + "skin-40006902": "Nagu,Sakura Ayane,", + "skin-10006903": "P22 - 환상의 왈츠", + "skin-20006903": "'양복이 멋진걸...' '너도 너도, 예쁜 드레스야...' '앗, 잠깐만!' 지휘관, 나하고 춤을 한 곡... 아니, 두 곡 추자! 리드와 팔로우 둘 다 해야 하니까.", + "skin-30006903": "", + "skin-40006903": "二花,Tadokoro Azusa,", + "skin-10006904": "79식 - 티끌 사이에서 고개 들기", + "skin-20006904": "실례됐다면 죄송합니다. 그저 지휘관님께 말해드리고 싶은 게, 지휘관님께서 뭐라 하시든, 저는 당신을 어디까지나 따라가겠어요.", + "skin-30006904": "", + "skin-40006904": "", + "skin-10006905": "K5 - 비너스의 진", + "skin-20006905": "운명의 수레바퀴가 우리에게 이곳에서 기다리라 계시해, 그물이 던져질 때, 서로 사랑하는 연인은 쉽게 떼어지지 않으리... 지휘관, 이 점괘의 뜻을 알겠어?", + "skin-30006905": "", + "skin-40006905": "", + "skin-10006906": "T77 - 저편의 별빛", + "skin-20006906": "내 눈빛 말고, 몸짓만 봐도 내 생각을 읽을 수 있겠지? 그럼... 이제 어떡할 거야...?", + "skin-30006906": "", + "skin-40006906": "", + "skin-10006907": "M1 개런드 - 동백의 편지", + "skin-20006907": "이 때가 오기까지 겨울 내내 기다렸어요. 그리고 지금은 저와 당신 단둘만의 시간이에요.", + "skin-30006907": "", + "skin-40006907": "", + "skin-10006908": "팔콘 - 이슬의 노래", + "skin-20006908": "메리, 왜 좋아한다는 감정엔 걱정과 고민이 따라다니는 걸까... 메리도 나만큼 고민이 있어?", + "skin-30006908": "", + "skin-40006908": "", + "skin-10006909": "LWMMG - 기사와 수호자", + "skin-20006909": "제가 당신께 드릴 수 있는 것은 오직 진실된 마음뿐. 앞으로는 제가 당신의 손을 잡고서 지켜드리며, 당신께 모든 생명을 바치겠습니다.", + "skin-30006909": "", + "skin-40006909": "", + "skin-10000574": "M4 SOPMODII - 황천의 정비사 Jr", + "skin-20000574": "거기! M4 SOPMODII Jr 정비사님이 호출받고 도착했는데 뭘 중얼거리고 있어!? 못 고치면 어떡하냐고? 당연히 몽땅 뜯어버려야지!", + "skin-30000574": "", + "skin-40000574": "Su,Tamura Yukari,", + "skin-10007001": "CZ75 - 야근 사절", + "skin-20007001": "자, 초콜릿... 먹고 정신 차리고 일해! 3시 안에 피드백 사항 정리해서 제출하라고! 그리고 이 서류더미는 내일 아침에 내가 오자마자 볼 수 있도록 처리하고. 다 할 때까지 알아서 야근해, 알았어?", + "skin-30007001": "", + "skin-40007001": "--,Kokido Shiho,", + "skin-10007002": "FX-05 - 구름을 향해서", + "skin-20007002": "알겠습니다 사장님, 이미 처리 대기 사항에 등록해 최우선으로 처리하겠습니다... 공항에 신호가 안 좋아서 이따가 다시 연락할게요... 아싸! 출장을 가장한 휴가는 역시 최고야!", + "skin-30007002": "", + "skin-40007002": "", + "skin-10007003": "Rex Zero 1 - 심야에 차 한 잔", + "skin-20007003": "난 회사가 너무 좋아, 일하는 게 너무 좋아... 이것만 다하면 쉴 수 있으니까 같이 힘내요, 선배님! 제가 생강차를 끓여왔으니까... 선배? 선배님!? 저만 두고 퇴근하지 말아주세요!", + "skin-30007003": "", + "skin-40007003": "", + "skin-10007004": "C14 - 신입사원", + "skin-20007004": "드디어 오퍼를 받았다~ 첫 출근엔 반드시 회사 선배들에게 좋은 인상을 남겨야... 응? 방금 사옥 안에서 비명소리가 들린 것 같은데, 잘못 들었나...?", + "skin-30007004": "", + "skin-40007004": "" } \ No newline at end of file diff --git a/i18n/zh-CN/battle_skill_config.json b/i18n/zh-CN/battle_skill_config.json index 6478f0b..7c6cf99 100644 --- a/i18n/zh-CN/battle_skill_config.json +++ b/i18n/zh-CN/battle_skill_config.json @@ -24016,52 +24016,52 @@ "battle_skill_config-411020110": "", "battle_skill_config-111030101": "灰鼠", "battle_skill_config-511030101": "", - "battle_skill_config-211030101": "弧影:每秒获得一层可叠加的8%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030101": "弧影:每秒获得一层可叠加的8%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030101": "冷却时间:16秒,回避提升:8%", "battle_skill_config-411030101": "", "battle_skill_config-111030102": "灰鼠", "battle_skill_config-511030102": "", - "battle_skill_config-211030102": "弧影:每秒获得一层可叠加的9%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030102": "弧影:每秒获得一层可叠加的9%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030102": "冷却时间:15.6秒,回避提升:9%", "battle_skill_config-411030102": "", "battle_skill_config-111030103": "灰鼠", "battle_skill_config-511030103": "", - "battle_skill_config-211030103": "弧影:每秒获得一层可叠加的11%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030103": "弧影:每秒获得一层可叠加的11%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030103": "冷却时间:15.1秒,回避提升:11%", "battle_skill_config-411030103": "", "battle_skill_config-111030104": "灰鼠", "battle_skill_config-511030104": "", - "battle_skill_config-211030104": "弧影:每秒获得一层可叠加的12%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030104": "弧影:每秒获得一层可叠加的12%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030104": "冷却时间:14.7秒,回避提升:12%", "battle_skill_config-411030104": "", "battle_skill_config-111030105": "灰鼠", "battle_skill_config-511030105": "", - "battle_skill_config-211030105": "弧影:每秒获得一层可叠加的13%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030105": "弧影:每秒获得一层可叠加的13%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030105": "冷却时间:14.2秒,回避提升:13%", "battle_skill_config-411030105": "", "battle_skill_config-111030106": "灰鼠", "battle_skill_config-511030106": "", - "battle_skill_config-211030106": "弧影:每秒获得一层可叠加的15%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030106": "弧影:每秒获得一层可叠加的15%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030106": "冷却时间:13.8秒,回避提升:15%", "battle_skill_config-411030106": "", "battle_skill_config-111030107": "灰鼠", "battle_skill_config-511030107": "", - "battle_skill_config-211030107": "弧影:每秒获得一层可叠加的16%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030107": "弧影:每秒获得一层可叠加的16%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030107": "冷却时间:13.3秒,回避提升:16%", "battle_skill_config-411030107": "", "battle_skill_config-111030108": "灰鼠", "battle_skill_config-511030108": "", - "battle_skill_config-211030108": "弧影:每秒获得一层可叠加的17%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030108": "弧影:每秒获得一层可叠加的17%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030108": "冷却时间:12.9秒,回避提升:17%", "battle_skill_config-411030108": "", "battle_skill_config-111030109": "灰鼠", "battle_skill_config-511030109": "", - "battle_skill_config-211030109": "弧影:每秒获得一层可叠加的19%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030109": "弧影:每秒获得一层可叠加的19%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030109": "冷却时间:12.4秒,回避提升:19%", "battle_skill_config-411030109": "", "battle_skill_config-111030110": "灰鼠", "battle_skill_config-511030110": "", - "battle_skill_config-211030110": "弧影:每秒获得一层可叠加的20%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-211030110": "弧影:每秒获得一层可叠加的20%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)", "battle_skill_config-311030110": "冷却时间:12秒,回避提升:20%", "battle_skill_config-411030110": "", "battle_skill_config-111030201": "p90被动", @@ -24191,52 +24191,52 @@ "battle_skill_config-411040201": "", "battle_skill_config-111050101": "未来预警", "battle_skill_config-511050101": "", - "battle_skill_config-211050101": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中30%;否则提升伤害40%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加16点护盾;否则提升自身与影响格上友方25%伤害,该效果持续5秒。", + "battle_skill_config-211050101": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中30%;否则提升伤害40%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加16点护盾;否则提升自身与影响格上友方25%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050101": "冷却时间:20秒,射速提升:30%,命中提升:30%,伤害提升:40%,护盾值:16,自身及影响格伤害:25%", "battle_skill_config-411050101": "", "battle_skill_config-111050102": "未来预警", "battle_skill_config-511050102": "", - "battle_skill_config-211050102": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中36%;否则提升伤害46%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加17点护盾;否则提升自身与影响格上友方28%伤害,该效果持续5秒。", + "battle_skill_config-211050102": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中36%;否则提升伤害46%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加17点护盾;否则提升自身与影响格上友方28%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050102": "冷却时间:19.6秒,射速提升:36%,命中提升:36%,伤害提升:46%,护盾值:17,自身及影响格伤害:28%", "battle_skill_config-411050102": "", "battle_skill_config-111050103": "未来预警", "battle_skill_config-511050103": "", - "battle_skill_config-211050103": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中41%;否则提升伤害51%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加18点护盾;否则提升自身与影响格上友方32%伤害,该效果持续5秒。", + "battle_skill_config-211050103": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中41%;否则提升伤害51%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加18点护盾;否则提升自身与影响格上友方32%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050103": "冷却时间:19.1秒,射速提升:41%,命中提升:41%,伤害提升:51%,护盾值:18,自身及影响格伤害:32%", "battle_skill_config-411050103": "", "battle_skill_config-111050104": "未来预警", "battle_skill_config-511050104": "", - "battle_skill_config-211050104": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中47%;否则提升伤害57%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加19点护盾;否则提升自身与影响格上友方35%伤害,该效果持续5秒。", + "battle_skill_config-211050104": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中47%;否则提升伤害57%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加19点护盾;否则提升自身与影响格上友方35%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050104": "冷却时间:18.7秒,射速提升:47%,命中提升:47%,伤害提升:57%,护盾值:19,自身及影响格伤害:35%", "battle_skill_config-411050104": "", "battle_skill_config-111050105": "未来预警", "battle_skill_config-511050105": "", - "battle_skill_config-211050105": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中52%;否则提升伤害62%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加20点护盾;否则提升自身与影响格上友方38%伤害,该效果持续5秒。", + "battle_skill_config-211050105": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中52%;否则提升伤害62%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加20点护盾;否则提升自身与影响格上友方38%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050105": "冷却时间:18.2秒,射速提升:52%,命中提升:52%,伤害提升:62%,护盾值:20,自身及影响格伤害:38%", "battle_skill_config-411050105": "", "battle_skill_config-111050106": "未来预警", "battle_skill_config-511050106": "", - "battle_skill_config-211050106": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中58%;否则提升伤害68%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加21点护盾;否则提升自身与影响格上友方42%伤害,该效果持续5秒。", + "battle_skill_config-211050106": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中58%;否则提升伤害68%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加21点护盾;否则提升自身与影响格上友方42%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050106": "冷却时间:17.8秒,射速提升:58%,命中提升:58%,伤害提升:68%,护盾值:21,自身及影响格伤害:42%", "battle_skill_config-411050106": "", "battle_skill_config-111050107": "未来预警", "battle_skill_config-511050107": "", - "battle_skill_config-211050107": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中63%;否则提升伤害73%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加22点护盾;否则提升自身与影响格上友方45%伤害,该效果持续5秒。", + "battle_skill_config-211050107": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中63%;否则提升伤害73%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加22点护盾;否则提升自身与影响格上友方45%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050107": "冷却时间:17.3秒,射速提升:63%,命中提升:63%,伤害提升:73%,护盾值:22,自身及影响格伤害:45%", "battle_skill_config-411050107": "", "battle_skill_config-111050108": "未来预警", "battle_skill_config-511050108": "", - "battle_skill_config-211050108": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中69%;否则提升伤害79%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加23点护盾;否则提升自身与影响格上友方48%伤害,该效果持续5秒。", + "battle_skill_config-211050108": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中69%;否则提升伤害79%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加23点护盾;否则提升自身与影响格上友方48%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050108": "冷却时间:16.9秒,射速提升:69%,命中提升:69%,伤害提升:79%,护盾值:23,自身及影响格伤害:48%", "battle_skill_config-411050108": "", "battle_skill_config-111050109": "未来预警", "battle_skill_config-511050109": "", - "battle_skill_config-211050109": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中74%;否则提升伤害84%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加24点护盾;否则提升自身与影响格上友方52%伤害,该效果持续5秒。", + "battle_skill_config-211050109": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中74%;否则提升伤害84%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加24点护盾;否则提升自身与影响格上友方52%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050109": "冷却时间:16.4秒,射速提升:74%,命中提升:74%,伤害提升:84%,护盾值:24,自身及影响格伤害:52%", "battle_skill_config-411050109": "", "battle_skill_config-111050110": "未来预警", "battle_skill_config-511050110": "", - "battle_skill_config-211050110": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中80%;否则提升伤害90%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加25点护盾;否则提升自身与影响格上友方55%伤害,该效果持续5秒。", + "battle_skill_config-211050110": "技能发动时,若在场敌人数量大于5组,则提升自身射速与命中80%;否则提升伤害90%,持续3秒;\n3秒后,若在场敌人数量大于2组,则影响格上友方增加25点护盾;否则提升自身与影响格上友方55%伤害,该效果持续5秒。\n(装备\"64式狙击镜\"后,自身技能增益持续时间和敌人数量判断时间都增加2秒)", "battle_skill_config-311050110": "冷却时间:16秒,射速提升:80%,命中提升:80%,伤害提升:90%,护盾值:25,自身及影响格伤害:55%", "battle_skill_config-411050110": "", "battle_skill_config-111050201": "64式大于等于6", @@ -68092,27 +68092,27 @@ "battle_skill_config-175008301": "杰克的祝福", "battle_skill_config-575008301": "", "battle_skill_config-275008301": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值3%的护盾,机械单位额外获得终幕魔女自身射速6%的射速增强。", - "battle_skill_config-375008301": "护盾倍率:3%,射速倍率6%", + "battle_skill_config-375008301": "护盾倍率:3%,射速倍率:6%", "battle_skill_config-475008301": "", "battle_skill_config-175008302": "杰克的祝福", "battle_skill_config-575008302": "", "battle_skill_config-275008302": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值4%的护盾,机械单位额外获得终幕魔女自身射速7%的射速增强。", - "battle_skill_config-375008302": "护盾倍率:4%,射速倍率7%", + "battle_skill_config-375008302": "护盾倍率:4%,射速倍率:7%", "battle_skill_config-475008302": "", "battle_skill_config-175008303": "杰克的祝福", "battle_skill_config-575008303": "", "battle_skill_config-275008303": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值4%的护盾,机械单位额外获得终幕魔女自身射速8%的射速增强。", - "battle_skill_config-375008303": "护盾倍率:4%,射速倍率8%", + "battle_skill_config-375008303": "护盾倍率:4%,射速倍率:8%", "battle_skill_config-475008303": "", "battle_skill_config-175008304": "杰克的祝福", "battle_skill_config-575008304": "", "battle_skill_config-275008304": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值5%的护盾,机械单位额外获得终幕魔女自身射速9%的射速增强。", - "battle_skill_config-375008304": "护盾倍率:5%,射速倍率9%", + "battle_skill_config-375008304": "护盾倍率:5%,射速倍率:9%", "battle_skill_config-475008304": "", "battle_skill_config-175008305": "杰克的祝福", "battle_skill_config-575008305": "", "battle_skill_config-275008305": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值5%的护盾,机械单位额外获得终幕魔女自身射速10%的射速增强。", - "battle_skill_config-375008305": "护盾倍率:5%,射速倍率10%", + "battle_skill_config-375008305": "护盾倍率:5%,射速倍率:10%", "battle_skill_config-475008305": "", "battle_skill_config-175008401": "干扰开局", "battle_skill_config-575008401": "", @@ -68147,27 +68147,27 @@ "battle_skill_config-175008601": "杰克的祝福", "battle_skill_config-575008601": "", "battle_skill_config-275008601": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值3%的护盾,机械单位额外获得终幕魔女自身射速6%的射速增强。", - "battle_skill_config-375008601": "护盾倍率:3%,射速倍率6%", + "battle_skill_config-375008601": "护盾倍率:3%,射速倍率:6%", "battle_skill_config-475008601": "", "battle_skill_config-175008602": "杰克的祝福", "battle_skill_config-575008602": "", "battle_skill_config-275008602": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值4%的护盾,机械单位额外获得终幕魔女自身射速7%的射速增强。", - "battle_skill_config-375008602": "护盾倍率:4%,射速倍率7%", + "battle_skill_config-375008602": "护盾倍率:4%,射速倍率:7%", "battle_skill_config-475008602": "", "battle_skill_config-175008603": "杰克的祝福", "battle_skill_config-575008603": "", "battle_skill_config-275008603": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值4%的护盾,机械单位额外获得终幕魔女自身射速8%的射速增强。", - "battle_skill_config-375008603": "护盾倍率:4%,射速倍率8%", + "battle_skill_config-375008603": "护盾倍率:4%,射速倍率:8%", "battle_skill_config-475008603": "", "battle_skill_config-175008604": "杰克的祝福", "battle_skill_config-575008604": "", "battle_skill_config-275008604": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值5%的护盾,机械单位额外获得终幕魔女自身射速9%的射速增强。", - "battle_skill_config-375008604": "护盾倍率:5%,射速倍率9%", + "battle_skill_config-375008604": "护盾倍率:5%,射速倍率:9%", "battle_skill_config-475008604": "", "battle_skill_config-175008605": "杰克的祝福", "battle_skill_config-575008605": "", "battle_skill_config-275008605": "当终幕魔女在场时,我方所有单位入场后都将获得终幕魔女自身最大生命值5%的护盾,机械单位额外获得终幕魔女自身射速10%的射速增强。", - "battle_skill_config-375008605": "护盾倍率:5%,射速倍率10%", + "battle_skill_config-375008605": "护盾倍率:5%,射速倍率:10%", "battle_skill_config-475008605": "", "battle_skill_config-175008701": "兵蚁被动召唤-5级", "battle_skill_config-575008701": "", @@ -69728,5 +69728,7865 @@ "battle_skill_config-575019810": "", "battle_skill_config-275019810": "进行一次额外的攻击,攻击造成2.5倍伤害,并造成3码的击退效果。(装备\"聚合物手枪握把\"后,额外的攻击会使目标眩晕3秒)", "battle_skill_config-375019810": "冷却时间:16秒,伤害倍率:2.5倍,击退距离:3", - "battle_skill_config-475019810": "" + "battle_skill_config-475019810": "", + "battle_skill_config-175509001": "PX4礼盒开场随机定论", + "battle_skill_config-575509001": "", + "battle_skill_config-275509001": "", + "battle_skill_config-375509001": "", + "battle_skill_config-475509001": "", + "battle_skill_config-175509101": "PX4礼盒OXX", + "battle_skill_config-575509101": "", + "battle_skill_config-275509101": "", + "battle_skill_config-375509101": "", + "battle_skill_config-475509101": "", + "battle_skill_config-175509201": "PX4礼盒XOX", + "battle_skill_config-575509201": "", + "battle_skill_config-275509201": "", + "battle_skill_config-375509201": "", + "battle_skill_config-475509201": "", + "battle_skill_config-175509301": "PX4礼盒XXO", + "battle_skill_config-575509301": "", + "battle_skill_config-275509301": "", + "battle_skill_config-375509301": "", + "battle_skill_config-475509301": "", + "battle_skill_config-175509401": "PX4礼盒竖X", + "battle_skill_config-575509401": "", + "battle_skill_config-275509401": "", + "battle_skill_config-375509401": "", + "battle_skill_config-475509401": "", + "battle_skill_config-175509501": "PX4礼盒横X", + "battle_skill_config-575509501": "", + "battle_skill_config-275509501": "", + "battle_skill_config-375509501": "", + "battle_skill_config-475509501": "", + "battle_skill_config-175509601": "PX4礼盒竖X-前-1", + "battle_skill_config-575509601": "", + "battle_skill_config-275509601": "", + "battle_skill_config-375509601": "", + "battle_skill_config-475509601": "", + "battle_skill_config-175509701": "PX4礼盒竖X-中-2", + "battle_skill_config-575509701": "", + "battle_skill_config-275509701": "", + "battle_skill_config-375509701": "", + "battle_skill_config-475509701": "", + "battle_skill_config-175509801": "PX4礼盒竖X-后-3", + "battle_skill_config-575509801": "", + "battle_skill_config-275509801": "", + "battle_skill_config-375509801": "", + "battle_skill_config-475509801": "", + "battle_skill_config-175509901": "PX4礼盒横X-上-1", + "battle_skill_config-575509901": "", + "battle_skill_config-275509901": "", + "battle_skill_config-375509901": "", + "battle_skill_config-475509901": "", + "battle_skill_config-175510001": "PX4礼盒横X-中-2", + "battle_skill_config-575510001": "", + "battle_skill_config-275510001": "", + "battle_skill_config-375510001": "", + "battle_skill_config-475510001": "", + 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"回避提升:21%,免疫伤害:12点以下,持续时间:2.9秒", + "battle_skill_config-475021505": "", + "battle_skill_config-175021506": "防御构筑", + "battle_skill_config-575021506": "", + "battle_skill_config-275021506": "全队移速降为零,2秒后我方全体人形当前位置处生成掩体,掩体位置处人形回避提升24%并免疫13点以下的伤害,持续3.1秒。掩体消失后恢复移速。", + "battle_skill_config-375021506": "回避提升:24%,免疫伤害:13点以下,持续时间:3.1秒", + "battle_skill_config-475021506": "", + "battle_skill_config-175021507": "防御构筑", + "battle_skill_config-575021507": "", + "battle_skill_config-275021507": "全队移速降为零,2秒后我方全体人形当前位置处生成掩体,掩体位置处人形回避提升27%并免疫15点以下的伤害,持续3.3秒。掩体消失后恢复移速。", + "battle_skill_config-375021507": "回避提升:27%,免疫伤害:15点以下,持续时间:3.3秒", + "battle_skill_config-475021507": "", + "battle_skill_config-175021508": "防御构筑", + "battle_skill_config-575021508": "", + "battle_skill_config-275021508": "全队移速降为零,2秒后我方全体人形当前位置处生成掩体,掩体位置处人形回避提升29%并免疫17点以下的伤害,持续3.6秒。掩体消失后恢复移速。", + "battle_skill_config-375021508": "回避提升:29%,免疫伤害:17点以下,持续时间:3.6秒", + "battle_skill_config-475021508": "", + "battle_skill_config-175021509": "防御构筑", + "battle_skill_config-575021509": "", + "battle_skill_config-275021509": "全队移速降为零,2秒后我方全体人形当前位置处生成掩体,掩体位置处人形回避提升32%并免疫18点以下的伤害,持续3.8秒。掩体消失后恢复移速。", + "battle_skill_config-375021509": "回避提升:32%,免疫伤害:18点以下,持续时间:3.8秒", + "battle_skill_config-475021509": "", + "battle_skill_config-175021510": "防御构筑", + "battle_skill_config-575021510": "", + "battle_skill_config-275021510": "全队移速降为零,2秒后我方全体人形当前位置处生成掩体,掩体位置处人形回避提升35%并免疫20点以下的伤害,持续4秒。掩体消失后恢复移速。", + "battle_skill_config-375021510": "回避提升:35%,免疫伤害:20点以下,持续时间:4秒", + "battle_skill_config-475021510": "", + "battle_skill_config-175021701": "替身防御构筑", + "battle_skill_config-575021701": "", + "battle_skill_config-275021701": "", + "battle_skill_config-375021701": "", + "battle_skill_config-475021701": "", + "battle_skill_config-175021801": "替身防御构筑", + "battle_skill_config-575021801": "", + "battle_skill_config-275021801": "", + "battle_skill_config-375021801": "", + "battle_skill_config-475021801": "", + "battle_skill_config-175021901": "替身防御构筑", + "battle_skill_config-575021901": "", + "battle_skill_config-275021901": "", + "battle_skill_config-375021901": "", + "battle_skill_config-475021901": "", + "battle_skill_config-175022001": "替身防御构筑", + "battle_skill_config-575022001": "", + "battle_skill_config-275022001": "", + "battle_skill_config-375022001": "", + "battle_skill_config-475022001": "", + "battle_skill_config-175022101": "替身防御构筑", + "battle_skill_config-575022101": "", + "battle_skill_config-275022101": "", + "battle_skill_config-375022101": "", + "battle_skill_config-475022101": "", + "battle_skill_config-175022201": "替身防御构筑", + "battle_skill_config-575022201": "", + "battle_skill_config-275022201": "", + "battle_skill_config-375022201": "", + "battle_skill_config-475022201": "", + "battle_skill_config-175022301": "替身防御构筑", + "battle_skill_config-575022301": "", + "battle_skill_config-275022301": "", + "battle_skill_config-375022301": "", + "battle_skill_config-475022301": "", + 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"", + "battle_skill_config-175022801": "防御构筑实时移速", + "battle_skill_config-575022801": "", + "battle_skill_config-275022801": "", + "battle_skill_config-375022801": "", + "battle_skill_config-475022801": "", + "battle_skill_config-175022901": "防御构筑实时移速", + "battle_skill_config-575022901": "", + "battle_skill_config-275022901": "", + "battle_skill_config-375022901": "", + "battle_skill_config-475022901": "", + "battle_skill_config-175023001": "防御构筑实时移速", + "battle_skill_config-575023001": "", + "battle_skill_config-275023001": "", + "battle_skill_config-375023001": "", + "battle_skill_config-475023001": "", + "battle_skill_config-175023101": "防御构筑实时移速", + "battle_skill_config-575023101": "", + "battle_skill_config-275023101": "", + "battle_skill_config-375023101": "", + "battle_skill_config-475023101": "", + "battle_skill_config-175023201": "防御构筑实时移速", + "battle_skill_config-575023201": "", + "battle_skill_config-275023201": "", + "battle_skill_config-375023201": "", + "battle_skill_config-475023201": "", + "battle_skill_config-175023301": "防御构筑实时移速", + "battle_skill_config-575023301": "", + "battle_skill_config-275023301": "", + "battle_skill_config-375023301": "", + "battle_skill_config-475023301": "", + "battle_skill_config-175023401": "防御构筑实时移速", + "battle_skill_config-575023401": "", + "battle_skill_config-275023401": "", + "battle_skill_config-375023401": "", + "battle_skill_config-475023401": "", + "battle_skill_config-175023501": "防御构筑实时移速", + "battle_skill_config-575023501": "", + "battle_skill_config-275023501": "", + "battle_skill_config-375023501": "", + "battle_skill_config-475023501": "", + "battle_skill_config-175023601": "防御构筑实时移速", + "battle_skill_config-575023601": "", + "battle_skill_config-275023601": "", + "battle_skill_config-375023601": "", + "battle_skill_config-475023601": "", + "battle_skill_config-175023701": "防御构筑实时移速", + "battle_skill_config-575023701": "", + "battle_skill_config-275023701": "", + "battle_skill_config-375023701": "", + "battle_skill_config-475023701": "", + "battle_skill_config-175027601": "凛冬三重奏", + "battle_skill_config-575027601": "", + "battle_skill_config-275027601": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.5倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:1倍/0.6倍/0.2倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027601": "抛射模式伤害:0.5倍,冲击模式伤害:1倍/0.6倍/0.2倍,精准模式伤害:1倍", + "battle_skill_config-475027601": "", + "battle_skill_config-175027602": "凛冬三重奏", + "battle_skill_config-575027602": "", + "battle_skill_config-275027602": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.6倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:1.2倍/0.6倍/0.2倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.1倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027602": "抛射模式伤害:0.6倍,冲击模式伤害:1.2倍/0.6倍/0.2倍,精准模式伤害:1.1倍", + "battle_skill_config-475027602": "", + "battle_skill_config-175027603": "凛冬三重奏", + "battle_skill_config-575027603": "", + "battle_skill_config-275027603": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.6倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:1.4倍/0.7倍/0.3倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.2倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027603": "抛射模式伤害:0.6倍,冲击模式伤害:1.4倍/0.7倍/0.3倍,精准模式伤害:1.2倍", + "battle_skill_config-475027603": "", + "battle_skill_config-175027604": "凛冬三重奏", + "battle_skill_config-575027604": "", + "battle_skill_config-275027604": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.7倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:1.7倍/0.7倍/0.3倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.3倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027604": "抛射模式伤害:0.7倍,冲击模式伤害:1.7倍/0.7倍/0.3倍,精准模式伤害:1.3倍", + "battle_skill_config-475027604": "", + "battle_skill_config-175027605": "凛冬三重奏", + "battle_skill_config-575027605": "", + "battle_skill_config-275027605": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.7倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:1.9倍/0.8倍/0.3倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.4倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027605": "抛射模式伤害:0.7倍,冲击模式伤害:1.9倍/0.8倍/0.3倍,精准模式伤害:1.4倍", + "battle_skill_config-475027605": "", + "battle_skill_config-175027606": "凛冬三重奏", + "battle_skill_config-575027606": "", + "battle_skill_config-275027606": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.8倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.1倍/0.8倍/0.4倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.6倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027606": "抛射模式伤害:0.8倍,冲击模式伤害:2.1倍/0.8倍/0.4倍,精准模式伤害:1.6倍", + "battle_skill_config-475027606": "", + "battle_skill_config-175027607": "凛冬三重奏", + "battle_skill_config-575027607": "", + "battle_skill_config-275027607": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.8倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.3倍/0.9倍/0.4倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.7倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027607": "抛射模式伤害:0.8倍,冲击模式伤害:2.3倍/0.9倍/0.4倍,精准模式伤害:1.7倍", + "battle_skill_config-475027607": "", + "battle_skill_config-175027608": "凛冬三重奏", + "battle_skill_config-575027608": "", + "battle_skill_config-275027608": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.9倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.6倍/0.9倍/0.4倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.8倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027608": "抛射模式伤害:0.9倍,冲击模式伤害:2.6倍/0.9倍/0.4倍,精准模式伤害:1.8倍", + "battle_skill_config-475027608": "", + "battle_skill_config-175027609": "凛冬三重奏", + "battle_skill_config-575027609": "", + "battle_skill_config-275027609": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.9倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.8倍/1倍/0.5倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.9倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027609": "抛射模式伤害:0.9倍,冲击模式伤害:2.8倍/1倍/0.5倍,精准模式伤害:1.9倍", + "battle_skill_config-475027609": "", + "battle_skill_config-175027610": "凛冬三重奏", + "battle_skill_config-575027610": "", + "battle_skill_config-275027610": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:3倍/1倍/0.5倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成2倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027610": "抛射模式伤害:1倍,冲击模式伤害:3倍/1倍/0.5倍,精准模式伤害:2倍", + "battle_skill_config-475027610": "", + "battle_skill_config-175027701": "凛冬三重奏", + "battle_skill_config-575027701": "", + "battle_skill_config-275027701": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.6倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2倍/1倍/0.2倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.2倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027701": "抛射模式伤害:0.6倍,冲击模式伤害:2倍/1倍/0.2倍,精准模式伤害:1.2倍", + "battle_skill_config-475027701": "", + "battle_skill_config-175027702": "凛冬三重奏", + "battle_skill_config-575027702": "", + "battle_skill_config-275027702": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.7倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.2倍/1.1倍/0.2倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.4倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027702": "抛射模式伤害:0.7倍,冲击模式伤害:2.2倍/1.1倍/0.2倍,精准模式伤害:1.4倍", + "battle_skill_config-475027702": "", + "battle_skill_config-175027703": "凛冬三重奏", + "battle_skill_config-575027703": "", + "battle_skill_config-275027703": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.8倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.4倍/1.2倍/0.3倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.6倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027703": "抛射模式伤害:0.8倍,冲击模式伤害:2.4倍/1.2倍/0.3倍,精准模式伤害:1.6倍", + "battle_skill_config-475027703": "", + "battle_skill_config-175027704": "凛冬三重奏", + "battle_skill_config-575027704": "", + "battle_skill_config-275027704": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围0.9倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.7倍/1.3倍/0.3倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成1.8倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027704": "抛射模式伤害:0.9倍,冲击模式伤害:2.7倍/1.3倍/0.3倍,精准模式伤害:1.8倍", + "battle_skill_config-475027704": "", + "battle_skill_config-175027705": "凛冬三重奏", + "battle_skill_config-575027705": "", + "battle_skill_config-275027705": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:2.9倍/1.4倍/0.3倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成2倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027705": "抛射模式伤害:1倍,冲击模式伤害:2.9倍/1.4倍/0.3倍,精准模式伤害:2倍", + "battle_skill_config-475027705": "", + "battle_skill_config-175027706": "凛冬三重奏", + "battle_skill_config-575027706": "", + "battle_skill_config-275027706": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1.1倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:3.1倍/1.6倍/0.4倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成2.2倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027706": "抛射模式伤害:1.1倍,冲击模式伤害:3.1倍/1.6倍/0.4倍,精准模式伤害:2.2倍", + "battle_skill_config-475027706": "", + "battle_skill_config-175027707": "凛冬三重奏", + "battle_skill_config-575027707": "", + "battle_skill_config-275027707": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1.2倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:3.3倍/1.7倍/0.4倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成2.4倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027707": "抛射模式伤害:1.2倍,冲击模式伤害:3.3倍/1.7倍/0.4倍,精准模式伤害:2.4倍", + "battle_skill_config-475027707": "", + "battle_skill_config-175027708": "凛冬三重奏", + "battle_skill_config-575027708": "", + "battle_skill_config-275027708": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1.3倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:3.6倍/1.8倍/0.4倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成2.6倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027708": "抛射模式伤害:1.3倍,冲击模式伤害:3.6倍/1.8倍/0.4倍,精准模式伤害:2.6倍", + "battle_skill_config-475027708": "", + "battle_skill_config-175027709": "凛冬三重奏", + "battle_skill_config-575027709": "", + "battle_skill_config-275027709": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1.4倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:3.8倍/1.9倍/0.5倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成2.8倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027709": "抛射模式伤害:1.4倍,冲击模式伤害:3.8倍/1.9倍/0.5倍,精准模式伤害:2.8倍", + "battle_skill_config-475027709": "", + "battle_skill_config-175027710": "凛冬三重奏", + "battle_skill_config-575027710": "", + "battle_skill_config-275027710": "抛射模式:对自身射程内,远处一横排范围内随机发射9枚冰弹,每发冰弹造成1范围1.5倍编制伤害,每发冰弹造成伤害时附加2层寒冷标记。\n冲击模式:双炮同时发射冰弹,对自身前方三横排范围内每排各造成一次编制伤害,伤害随每横排距离逐渐递减:4倍/2倍/0.5倍编制伤害,并分别造成4层/2层/1层的寒冷标记。\n精准模式:锁定血量最高单位发射9枚冰弹,每发冰弹造成3倍非编制伤害,每发冰弹造成伤害时附加1层寒冷标记,失去目标后将转移目标。", + "battle_skill_config-375027710": "抛射模式伤害:1.5倍,冲击模式伤害:4倍/2倍/0.5倍,精准模式伤害:3倍", + "battle_skill_config-475027710": "", + "battle_skill_config-175027801": "极寒驱动", + "battle_skill_config-575027801": "", + "battle_skill_config-275027801": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速3%,移速3%,可叠加,持续5秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1秒。", + "battle_skill_config-375027801": "寒冷标记降低射速:3%,寒冷标记降低移速:3%,寒冷标记时间:5秒,冰冻时间:1秒", + "battle_skill_config-475027801": "", + "battle_skill_config-175027802": "极寒驱动", + "battle_skill_config-575027802": "", + "battle_skill_config-275027802": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速3.2%,移速3.2%,可叠加,持续5.3秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.1秒。", + "battle_skill_config-375027802": "寒冷标记降低射速:3.2%,寒冷标记降低移速:3.2%,寒冷标记时间:5.3秒,冰冻时间:1.1秒", + "battle_skill_config-475027802": "", + "battle_skill_config-175027803": "极寒驱动", + "battle_skill_config-575027803": "", + "battle_skill_config-275027803": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速3.4%,移速3.4%,可叠加,持续5.7秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.2秒。", + "battle_skill_config-375027803": "寒冷标记降低射速:3.4%,寒冷标记降低移速:3.4%,寒冷标记时间:5.7秒,冰冻时间:1.2秒", + "battle_skill_config-475027803": "", + "battle_skill_config-175027804": "极寒驱动", + "battle_skill_config-575027804": "", + "battle_skill_config-275027804": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速3.7%,移速3.7%,可叠加,持续6秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.3秒。", + "battle_skill_config-375027804": "寒冷标记降低射速:3.7%,寒冷标记降低移速:3.7%,寒冷标记时间:6秒,冰冻时间:1.3秒", + "battle_skill_config-475027804": "", + "battle_skill_config-175027805": "极寒驱动", + "battle_skill_config-575027805": "", + "battle_skill_config-275027805": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速3.9%,移速3.9%,可叠加,持续6.3秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.4秒。", + "battle_skill_config-375027805": "寒冷标记降低射速:3.9%,寒冷标记降低移速:3.9%,寒冷标记时间:6.3秒,冰冻时间:1.4秒", + "battle_skill_config-475027805": "", + "battle_skill_config-175027806": "极寒驱动", + "battle_skill_config-575027806": "", + "battle_skill_config-275027806": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速4.1%,移速4.1%,可叠加,持续6.7秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.6秒。", + "battle_skill_config-375027806": "寒冷标记降低射速:4.1%,寒冷标记降低移速:4.1%,寒冷标记时间:6.7秒,冰冻时间:1.6秒", + "battle_skill_config-475027806": "", + "battle_skill_config-175027807": "极寒驱动", + "battle_skill_config-575027807": "", + "battle_skill_config-275027807": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速4.3%,移速4.3%,可叠加,持续7秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.7秒。", + "battle_skill_config-375027807": "寒冷标记降低射速:4.3%,寒冷标记降低移速:4.3%,寒冷标记时间:7秒,冰冻时间:1.7秒", + "battle_skill_config-475027807": "", + "battle_skill_config-175027808": "极寒驱动", + "battle_skill_config-575027808": "", + "battle_skill_config-275027808": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速4.6%,移速4.6%,可叠加,持续7.3秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.8秒。", + "battle_skill_config-375027808": "寒冷标记降低射速:4.6%,寒冷标记降低移速:4.6%,寒冷标记时间:7.3秒,冰冻时间:1.8秒", + "battle_skill_config-475027808": "", + "battle_skill_config-175027809": "极寒驱动", + "battle_skill_config-575027809": "", + "battle_skill_config-275027809": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速4.8%,移速4.8%,可叠加,持续7.7秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续1.9秒。", + "battle_skill_config-375027809": "寒冷标记降低射速:4.8%,寒冷标记降低移速:4.8%,寒冷标记时间:7.7秒,冰冻时间:1.9秒", + "battle_skill_config-475027809": "", + "battle_skill_config-175027810": "极寒驱动", + "battle_skill_config-575027810": "", + "battle_skill_config-275027810": "主动:点击技能可切换凛冬三重奏的释放模式:抛射模式(默认),冲击模式,精准模式。\n被动:破坏者-浮掠麋影的技能使用了特制冰弹,造成伤害时会附加寒冷标记。\n寒冷标记:每层寒冷标记会降低目标射速5%,移速5%,可叠加,持续8秒。当目标身上有6层寒冷标记时,将全部转化为1层冰冻标记,冰冻持续2秒。", + "battle_skill_config-375027810": "寒冷标记降低射速:5%,寒冷标记降低移速:5%,寒冷标记时间:8秒,冰冻时间:2秒", + "battle_skill_config-475027810": "", + "battle_skill_config-175027901": "复合榴弹", + "battle_skill_config-575027901": "", + "battle_skill_config-275027901": "破坏者-浮掠麋影使用特殊的榴弹发射器进行常规攻击,获得12发榴弹并在消耗后花费2秒补充,以降低自身攻速70%为代价,每次攻击发射2发榴弹对1范围内的敌方单位造成0.5倍计算编制的爆炸伤害。", + "battle_skill_config-375027901": "射速降低:70%", + "battle_skill_config-475027901": "", + "battle_skill_config-175027902": "复合榴弹", + "battle_skill_config-575027902": "", + "battle_skill_config-275027902": "破坏者-浮掠麋影使用特殊的榴弹发射器进行常规攻击,获得12发榴弹并在消耗后花费2秒补充,以降低自身攻速65%为代价,每次攻击发射2发榴弹对1范围内的敌方单位造成0.5倍计算编制的爆炸伤害。", + "battle_skill_config-375027902": "射速降低:65%", + "battle_skill_config-475027902": "", + "battle_skill_config-175027903": "复合榴弹", + "battle_skill_config-575027903": "", + "battle_skill_config-275027903": "破坏者-浮掠麋影使用特殊的榴弹发射器进行常规攻击,获得12发榴弹并在消耗后花费2秒补充,以降低自身攻速60%为代价,每次攻击发射2发榴弹对1范围内的敌方单位造成0.5倍计算编制的爆炸伤害。", + "battle_skill_config-375027903": "射速降低:60%", + "battle_skill_config-475027903": "", + "battle_skill_config-175027904": "复合榴弹", + "battle_skill_config-575027904": "", + "battle_skill_config-275027904": "破坏者-浮掠麋影使用特殊的榴弹发射器进行常规攻击,获得12发榴弹并在消耗后花费2秒补充,以降低自身攻速55%为代价,每次攻击发射2发榴弹对1范围内的敌方单位造成0.5倍计算编制的爆炸伤害。", + "battle_skill_config-375027904": "射速降低:55%", + "battle_skill_config-475027904": "", + "battle_skill_config-175027905": "复合榴弹", + "battle_skill_config-575027905": "", + "battle_skill_config-275027905": "破坏者-浮掠麋影使用特殊的榴弹发射器进行常规攻击,获得12发榴弹并在消耗后花费2秒补充,以降低自身攻速50%为代价,每次攻击发射2发榴弹对1范围内的敌方单位造成0.5倍计算编制的爆炸伤害。", + "battle_skill_config-375027905": "射速降低:50%", + "battle_skill_config-475027905": "", + "battle_skill_config-175028001": "麋影猎场", + "battle_skill_config-575028001": "", + "battle_skill_config-275028001": "开场将战斗背景变更为冬日雪原,每间隔12秒后全体敌方单位获得1层寒冷标记。破坏者-浮掠麋影对冰冻标记的敌人造成12%额外伤害。", + "battle_skill_config-375028001": "间隔时间:12秒,寒冷标记层数:1层,额外伤害:12%", + "battle_skill_config-475028001": "", + "battle_skill_config-175028002": "麋影猎场", + "battle_skill_config-575028002": "", + "battle_skill_config-275028002": "开场将战斗背景变更为冬日雪原,每间隔11.5秒后全体敌方单位获得1层寒冷标记。破坏者-浮掠麋影对冰冻标记的敌人造成14%额外伤害。", + "battle_skill_config-375028002": "间隔时间:11.5秒,寒冷标记层数:1层,额外伤害:14%", + "battle_skill_config-475028002": "", + "battle_skill_config-175028003": "麋影猎场", + "battle_skill_config-575028003": "", + "battle_skill_config-275028003": "开场将战斗背景变更为冬日雪原,每间隔11秒后全体敌方单位获得1层寒冷标记。破坏者-浮掠麋影对冰冻标记的敌人造成16%额外伤害。", + "battle_skill_config-375028003": "间隔时间:11秒,寒冷标记层数:1层,额外伤害:16%", + "battle_skill_config-475028003": "", + "battle_skill_config-175028004": "麋影猎场", + "battle_skill_config-575028004": "", + "battle_skill_config-275028004": "开场将战斗背景变更为冬日雪原,每间隔10.5秒后全体敌方单位获得2层寒冷标记。破坏者-浮掠麋影对冰冻标记的敌人造成18%额外伤害。", + "battle_skill_config-375028004": "间隔时间:10.5秒,寒冷标记层数:2层,额外伤害:18%", + "battle_skill_config-475028004": "", + "battle_skill_config-175028005": "麋影猎场", + "battle_skill_config-575028005": "", + "battle_skill_config-275028005": "开场将战斗背景变更为冬日雪原,每间隔10秒后全体敌方单位获得2层寒冷标记。破坏者-浮掠麋影对冰冻标记的敌人造成20%额外伤害。", + "battle_skill_config-375028005": "间隔时间:10秒,寒冷标记层数:2层,额外伤害:20%", + "battle_skill_config-475028005": "", + "battle_skill_config-175028101": "更换形态一至二-2层", + "battle_skill_config-575028101": "", + "battle_skill_config-275028101": "", + "battle_skill_config-375028101": "", + "battle_skill_config-475028101": "", + "battle_skill_config-175028201": "更换形态二至三-3层", + "battle_skill_config-575028201": "", + "battle_skill_config-275028201": "", + "battle_skill_config-375028201": "", + "battle_skill_config-475028201": "", + "battle_skill_config-175028301": "更换形态三至一-1层", + "battle_skill_config-575028301": "", + "battle_skill_config-275028301": "", + "battle_skill_config-375028301": "", + "battle_skill_config-475028301": "", + "battle_skill_config-175028401": "圣诞破坏者开局", + "battle_skill_config-575028401": "", + "battle_skill_config-275028401": "", + "battle_skill_config-375028401": "", + "battle_skill_config-475028401": "", + "battle_skill_config-175028501": "技能一抛射模式", + "battle_skill_config-575028501": "", + "battle_skill_config-275028501": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028501": "冷却时间:18秒,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028501": "", + "battle_skill_config-175028502": "技能一抛射模式", + "battle_skill_config-575028502": "", + "battle_skill_config-275028502": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028502": "冷却时间:17.7秒,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028502": "", + "battle_skill_config-175028503": "技能一抛射模式", + "battle_skill_config-575028503": "", + "battle_skill_config-275028503": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028503": "冷却时间:17.3秒,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028503": "", + "battle_skill_config-175028504": "技能一抛射模式", + "battle_skill_config-575028504": "", + "battle_skill_config-275028504": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028504": "冷却时间:17秒,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028504": "", + "battle_skill_config-175028505": "技能一抛射模式", + "battle_skill_config-575028505": "", + "battle_skill_config-275028505": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028505": "冷却时间:16.7秒,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028505": "", + "battle_skill_config-175028506": "技能一抛射模式", + "battle_skill_config-575028506": "", + "battle_skill_config-275028506": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028506": "冷却时间:16.3秒,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028506": "", + "battle_skill_config-175028507": "技能一抛射模式", + "battle_skill_config-575028507": "", + "battle_skill_config-275028507": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028507": "冷却时间:16秒,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028507": "", + "battle_skill_config-175028508": "技能一抛射模式", + "battle_skill_config-575028508": "", + "battle_skill_config-275028508": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028508": "冷却时间:15.7秒,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028508": "", + "battle_skill_config-175028509": "技能一抛射模式", + "battle_skill_config-575028509": "", + "battle_skill_config-275028509": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028509": "冷却时间:15.3秒,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028509": "", + "battle_skill_config-175028510": "技能一抛射模式", + "battle_skill_config-575028510": "", + "battle_skill_config-275028510": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028510": "冷却时间:15秒,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028510": "", + "battle_skill_config-175028601": "技能一冲击模式", + "battle_skill_config-575028601": "", + "battle_skill_config-275028601": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028601": "冷却时间:18秒,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028601": "", + "battle_skill_config-175028602": "技能一冲击模式", + "battle_skill_config-575028602": "", + "battle_skill_config-275028602": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028602": "冷却时间:17.7秒,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028602": "", + "battle_skill_config-175028603": "技能一冲击模式", + "battle_skill_config-575028603": "", + "battle_skill_config-275028603": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028603": "冷却时间:17.3秒,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028603": "", + "battle_skill_config-175028604": "技能一冲击模式", + "battle_skill_config-575028604": "", + "battle_skill_config-275028604": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028604": "冷却时间:17秒,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028604": "", + "battle_skill_config-175028605": "技能一冲击模式", + "battle_skill_config-575028605": "", + "battle_skill_config-275028605": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028605": "冷却时间:16.7秒,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028605": "", + "battle_skill_config-175028606": "技能一冲击模式", + "battle_skill_config-575028606": "", + "battle_skill_config-275028606": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028606": "冷却时间:16.3秒,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028606": "", + "battle_skill_config-175028607": "技能一冲击模式", + "battle_skill_config-575028607": "", + "battle_skill_config-275028607": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028607": "冷却时间:16秒,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028607": "", + "battle_skill_config-175028608": "技能一冲击模式", + "battle_skill_config-575028608": "", + "battle_skill_config-275028608": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028608": "冷却时间:15.7秒,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028608": "", + "battle_skill_config-175028609": "技能一冲击模式", + "battle_skill_config-575028609": "", + "battle_skill_config-275028609": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028609": "冷却时间:15.3秒,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028609": "", + "battle_skill_config-175028610": "技能一冲击模式", + "battle_skill_config-575028610": "", + "battle_skill_config-275028610": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028610": "冷却时间:15秒,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028610": "", + "battle_skill_config-175028701": "技能一精准模式", + "battle_skill_config-575028701": "", + "battle_skill_config-275028701": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028701": "冷却时间:18秒,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028701": "", + "battle_skill_config-175028702": "技能一精准模式", + "battle_skill_config-575028702": "", + "battle_skill_config-275028702": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028702": "冷却时间:17.7秒,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028702": "", + "battle_skill_config-175028703": "技能一精准模式", + "battle_skill_config-575028703": "", + "battle_skill_config-275028703": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028703": "冷却时间:17.3秒,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028703": "", + "battle_skill_config-175028704": "技能一精准模式", + "battle_skill_config-575028704": "", + "battle_skill_config-275028704": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028704": "冷却时间:17秒,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028704": "", + "battle_skill_config-175028705": "技能一精准模式", + "battle_skill_config-575028705": "", + "battle_skill_config-275028705": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028705": "冷却时间:16.7秒,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028705": "", + "battle_skill_config-175028706": "技能一精准模式", + "battle_skill_config-575028706": "", + "battle_skill_config-275028706": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028706": "冷却时间:16.3秒,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028706": "", + "battle_skill_config-175028707": "技能一精准模式", + "battle_skill_config-575028707": "", + "battle_skill_config-275028707": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028707": "冷却时间:16秒,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028707": "", + "battle_skill_config-175028708": "技能一精准模式", + "battle_skill_config-575028708": "", + "battle_skill_config-275028708": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028708": "冷却时间:15.7秒,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028708": "", + "battle_skill_config-175028709": "技能一精准模式", + "battle_skill_config-575028709": "", + "battle_skill_config-275028709": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028709": "冷却时间:15.3秒,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028709": "", + "battle_skill_config-175028710": "技能一精准模式", + "battle_skill_config-575028710": "", + "battle_skill_config-275028710": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028710": "冷却时间:15秒,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028710": "", + "battle_skill_config-175028801": "技能一解析抛射模式", + "battle_skill_config-575028801": "", + "battle_skill_config-275028801": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028801": "冷却时间:18秒,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028801": "", + "battle_skill_config-175028802": "技能一解析抛射模式", + "battle_skill_config-575028802": "", + "battle_skill_config-275028802": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028802": "冷却时间:17.7秒,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028802": "", + "battle_skill_config-175028803": "技能一解析抛射模式", + "battle_skill_config-575028803": "", + "battle_skill_config-275028803": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028803": "冷却时间:17.3秒,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028803": "", + "battle_skill_config-175028804": "技能一解析抛射模式", + "battle_skill_config-575028804": "", + "battle_skill_config-275028804": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028804": "冷却时间:17秒,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028804": "", + "battle_skill_config-175028805": "技能一解析抛射模式", + "battle_skill_config-575028805": "", + "battle_skill_config-275028805": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028805": "冷却时间:16.7秒,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028805": "", + "battle_skill_config-175028806": "技能一解析抛射模式", + "battle_skill_config-575028806": "", + "battle_skill_config-275028806": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028806": "冷却时间:16.3秒,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028806": "", + "battle_skill_config-175028807": "技能一解析抛射模式", + "battle_skill_config-575028807": "", + "battle_skill_config-275028807": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028807": "冷却时间:16秒,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028807": "", + "battle_skill_config-175028808": "技能一解析抛射模式", + "battle_skill_config-575028808": "", + "battle_skill_config-275028808": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028808": "冷却时间:15.7秒,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028808": "", + "battle_skill_config-175028809": "技能一解析抛射模式", + "battle_skill_config-575028809": "", + "battle_skill_config-275028809": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028809": "冷却时间:15.3秒,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028809": "", + "battle_skill_config-175028810": "技能一解析抛射模式", + "battle_skill_config-575028810": "", + "battle_skill_config-275028810": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028810": "冷却时间:15秒,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028810": "", + "battle_skill_config-175028901": "技能一解析冲击模式", + "battle_skill_config-575028901": "", + "battle_skill_config-275028901": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028901": "冷却时间:18秒,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028901": "", + "battle_skill_config-175028902": "技能一解析冲击模式", + "battle_skill_config-575028902": "", + "battle_skill_config-275028902": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028902": "冷却时间:17.7秒,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028902": "", + "battle_skill_config-175028903": "技能一解析冲击模式", + "battle_skill_config-575028903": "", + "battle_skill_config-275028903": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028903": "冷却时间:17.3秒,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028903": "", + "battle_skill_config-175028904": "技能一解析冲击模式", + "battle_skill_config-575028904": "", + "battle_skill_config-275028904": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028904": "冷却时间:17秒,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028904": "", + "battle_skill_config-175028905": "技能一解析冲击模式", + "battle_skill_config-575028905": "", + "battle_skill_config-275028905": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028905": "冷却时间:16.7秒,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475028905": "", + "battle_skill_config-175028906": "技能一解析冲击模式", + "battle_skill_config-575028906": "", + "battle_skill_config-275028906": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028906": "冷却时间:16.3秒,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028906": "", + "battle_skill_config-175028907": "技能一解析冲击模式", + "battle_skill_config-575028907": "", + "battle_skill_config-275028907": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028907": "冷却时间:16秒,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028907": "", + "battle_skill_config-175028908": "技能一解析冲击模式", + "battle_skill_config-575028908": "", + "battle_skill_config-275028908": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028908": "冷却时间:15.7秒,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028908": "", + "battle_skill_config-175028909": "技能一解析冲击模式", + "battle_skill_config-575028909": "", + "battle_skill_config-275028909": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028909": "冷却时间:15.3秒,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028909": "", + "battle_skill_config-175028910": "技能一解析冲击模式", + "battle_skill_config-575028910": "", + "battle_skill_config-275028910": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375028910": "冷却时间:15秒,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475028910": "", + "battle_skill_config-175029001": "技能一解析精准模式", + "battle_skill_config-575029001": "", + "battle_skill_config-275029001": "向敌方梯队释放鬼雾,使全体敌方命中下降30%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029001": "冷却时间:18秒,命中下降:30%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029001": "", + "battle_skill_config-175029002": "技能一解析精准模式", + "battle_skill_config-575029002": "", + "battle_skill_config-275029002": "向敌方梯队释放鬼雾,使全体敌方命中下降32%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029002": "冷却时间:17.7秒,命中下降:32%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029002": "", + "battle_skill_config-175029003": "技能一解析精准模式", + "battle_skill_config-575029003": "", + "battle_skill_config-275029003": "向敌方梯队释放鬼雾,使全体敌方命中下降34%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029003": "冷却时间:17.3秒,命中下降:34%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029003": "", + "battle_skill_config-175029004": "技能一解析精准模式", + "battle_skill_config-575029004": "", + "battle_skill_config-275029004": "向敌方梯队释放鬼雾,使全体敌方命中下降37%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029004": "冷却时间:17秒,命中下降:37%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029004": "", + "battle_skill_config-175029005": "技能一解析精准模式", + "battle_skill_config-575029005": "", + "battle_skill_config-275029005": "向敌方梯队释放鬼雾,使全体敌方命中下降39%,附加易伤10%,每秒受到0.1倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029005": "冷却时间:16.7秒,命中下降:39%,编制伤害:0.1,最大生命值继承:5%", + "battle_skill_config-475029005": "", + "battle_skill_config-175029006": "技能一解析精准模式", + "battle_skill_config-575029006": "", + "battle_skill_config-275029006": "向敌方梯队释放鬼雾,使全体敌方命中下降41%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029006": "冷却时间:16.3秒,命中下降:41%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029006": "", + "battle_skill_config-175029007": "技能一解析精准模式", + "battle_skill_config-575029007": "", + "battle_skill_config-275029007": "向敌方梯队释放鬼雾,使全体敌方命中下降43%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029007": "冷却时间:16秒,命中下降:43%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029007": "", + "battle_skill_config-175029008": "技能一解析精准模式", + "battle_skill_config-575029008": "", + "battle_skill_config-275029008": "向敌方梯队释放鬼雾,使全体敌方命中下降46%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029008": "冷却时间:15.7秒,命中下降:46%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029008": "", + "battle_skill_config-175029009": "技能一解析精准模式", + "battle_skill_config-575029009": "", + "battle_skill_config-275029009": "向敌方梯队释放鬼雾,使全体敌方命中下降48%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029009": "冷却时间:15.3秒,命中下降:48%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029009": "", + "battle_skill_config-175029010": "技能一解析精准模式", + "battle_skill_config-575029010": "", + "battle_skill_config-275029010": "向敌方梯队释放鬼雾,使全体敌方命中下降50%,附加易伤10%,每秒受到0.2倍的编制伤害,鬼雾持续6秒。\n召唤2组5编的万圣兵蚁,该单位继承终幕魔女自身5%的最大生命,10%的伤害,100%的命中、回避和射速,存在10秒。\n万圣兵蚁:每6次普通攻击后,将在单位位置处增援1编继承该单位属性100%的单位,持续10秒。", + "battle_skill_config-375029010": "冷却时间:15秒,命中下降:50%,编制伤害:0.2,最大生命值继承:5%", + "battle_skill_config-475029010": "", + "battle_skill_config-175029101": "二技能等级标识", + "battle_skill_config-575029101": "", + "battle_skill_config-275029101": "", + "battle_skill_config-375029101": "", + "battle_skill_config-475029101": "", + "battle_skill_config-175029102": "二技能等级标识", + "battle_skill_config-575029102": "", + "battle_skill_config-275029102": "", + "battle_skill_config-375029102": "", + "battle_skill_config-475029102": "", + "battle_skill_config-175029103": "二技能等级标识", + "battle_skill_config-575029103": "", + "battle_skill_config-275029103": "", + "battle_skill_config-375029103": "", + "battle_skill_config-475029103": "", + "battle_skill_config-175029104": "二技能等级标识", + "battle_skill_config-575029104": "", + "battle_skill_config-275029104": "", + "battle_skill_config-375029104": "", + "battle_skill_config-475029104": "", + "battle_skill_config-175029105": "二技能等级标识", + "battle_skill_config-575029105": "", + "battle_skill_config-275029105": "", + "battle_skill_config-375029105": "", + "battle_skill_config-475029105": "", + "battle_skill_config-175029106": "二技能等级标识", + "battle_skill_config-575029106": "", + "battle_skill_config-275029106": "", + "battle_skill_config-375029106": "", + "battle_skill_config-475029106": "", + "battle_skill_config-175029107": "二技能等级标识", + "battle_skill_config-575029107": "", + "battle_skill_config-275029107": "", + "battle_skill_config-375029107": "", + "battle_skill_config-475029107": "", + "battle_skill_config-175029108": "二技能等级标识", + "battle_skill_config-575029108": "", + "battle_skill_config-275029108": "", + "battle_skill_config-375029108": "", + "battle_skill_config-475029108": "", + "battle_skill_config-175029109": "二技能等级标识", + "battle_skill_config-575029109": "", + "battle_skill_config-275029109": "", + "battle_skill_config-375029109": "", + "battle_skill_config-475029109": "", + "battle_skill_config-175029110": "二技能等级标识", + "battle_skill_config-575029110": "", + "battle_skill_config-275029110": "", + "battle_skill_config-375029110": "", + "battle_skill_config-475029110": "", + "battle_skill_config-175029201": "麋影猎场循环", + "battle_skill_config-575029201": "", + "battle_skill_config-275029201": "", + "battle_skill_config-375029201": "", + "battle_skill_config-475029201": "", + "battle_skill_config-175029202": "麋影猎场循环", + "battle_skill_config-575029202": "", + "battle_skill_config-275029202": "", + "battle_skill_config-375029202": "", + "battle_skill_config-475029202": "", + "battle_skill_config-175029203": "麋影猎场循环", + "battle_skill_config-575029203": "", + "battle_skill_config-275029203": "", + "battle_skill_config-375029203": "", + "battle_skill_config-475029203": "", + "battle_skill_config-175029204": "麋影猎场循环", + "battle_skill_config-575029204": "", + "battle_skill_config-275029204": "", + "battle_skill_config-375029204": "", + "battle_skill_config-475029204": "", + "battle_skill_config-175029205": "麋影猎场循环", + "battle_skill_config-575029205": "", + "battle_skill_config-275029205": "", + "battle_skill_config-375029205": "", + "battle_skill_config-475029205": "", + "battle_skill_config-175029301": "更换雪景", + "battle_skill_config-575029301": "", + "battle_skill_config-275029301": "", + "battle_skill_config-375029301": "", + "battle_skill_config-475029301": "", + "battle_skill_config-175029401": "破坏者普攻触发", + "battle_skill_config-575029401": "", + "battle_skill_config-275029401": "破坏者普攻触发器", + "battle_skill_config-375029401": "", + "battle_skill_config-475029401": "", + "battle_skill_config-175029501": "破坏者开场上弹", + "battle_skill_config-575029501": "", + "battle_skill_config-275029501": "", + "battle_skill_config-375029501": "", + "battle_skill_config-475029501": "", + "battle_skill_config-175029502": "破坏者开场上弹", + "battle_skill_config-575029502": "", + "battle_skill_config-275029502": "", + "battle_skill_config-375029502": "", + "battle_skill_config-475029502": "", + "battle_skill_config-175029503": "破坏者开场上弹", + "battle_skill_config-575029503": "", + "battle_skill_config-275029503": "", + "battle_skill_config-375029503": "", + "battle_skill_config-475029503": "", + "battle_skill_config-175029504": "破坏者开场上弹", + "battle_skill_config-575029504": "", + "battle_skill_config-275029504": "", + "battle_skill_config-375029504": "", + "battle_skill_config-475029504": "", + "battle_skill_config-175029505": "破坏者开场上弹", + "battle_skill_config-575029505": "", + "battle_skill_config-275029505": "", + "battle_skill_config-375029505": "", + "battle_skill_config-475029505": "", + "battle_skill_config-175029601": "破坏者换弹", + "battle_skill_config-575029601": "", + "battle_skill_config-275029601": "", + "battle_skill_config-375029601": "", + "battle_skill_config-475029601": "", + "battle_skill_config-175029701": "姜饼护卫者1", + "battle_skill_config-575029701": "", + "battle_skill_config-275029701": "每5次普攻后,执行一次狙击,在1秒瞄准后对最远的敌方单位造成250%的必中无视护甲伤害。", + "battle_skill_config-375029701": "普攻次数:5,伤害倍率:250%", + "battle_skill_config-475029701": "", + "battle_skill_config-175029702": "姜饼护卫者2", + "battle_skill_config-575029702": "", + "battle_skill_config-275029702": "每5次普攻后,执行一次狙击,在1秒瞄准后对最远的敌方单位造成280%的必中无视护甲伤害。", + "battle_skill_config-375029702": "普攻次数:5,伤害倍率:280%", + "battle_skill_config-475029702": "", + "battle_skill_config-175029703": "姜饼护卫者3", + "battle_skill_config-575029703": "", + "battle_skill_config-275029703": "每5次普攻后,执行一次狙击,在1秒瞄准后对最远的敌方单位造成320%的必中无视护甲伤害。", + "battle_skill_config-375029703": "普攻次数:5,伤害倍率:320%", + "battle_skill_config-475029703": "", + "battle_skill_config-175029704": "姜饼护卫者4", + "battle_skill_config-575029704": "", + "battle_skill_config-275029704": "每4次普攻后,执行一次狙击,在1秒瞄准后对最远的敌方单位造成350%的必中无视护甲伤害。", + "battle_skill_config-375029704": "普攻次数:4,伤害倍率:350%", + "battle_skill_config-475029704": "", + "battle_skill_config-175029705": "姜饼护卫者5", + "battle_skill_config-575029705": "", + "battle_skill_config-275029705": "每4次普攻后,执行一次狙击,在1秒瞄准后对最远的敌方单位造成380%的必中无视护甲伤害。", + "battle_skill_config-375029705": "普攻次数:4,伤害倍率:380%", + "battle_skill_config-475029705": "", + "battle_skill_config-175029801": "冰封涂层", + "battle_skill_config-575029801": "", + "battle_skill_config-275029801": "降低3范围内敌人伤害6%,对全场拥有寒冷标记或冰冻标记的敌人额外增加12%易伤效果,持续6秒,最多叠加2层。", + "battle_skill_config-375029801": "冷却时间:12秒,伤害降低:6%,易伤效果:12%", + "battle_skill_config-475029801": "", + "battle_skill_config-175029802": "冰封涂层", + "battle_skill_config-575029802": "", + "battle_skill_config-275029802": "降低3范围内敌人伤害7%,对全场拥有寒冷标记或冰冻标记的敌人额外增加14%易伤效果,持续6秒,最多叠加2层。", + "battle_skill_config-375029802": "冷却时间:11.5秒,伤害降低:7%,易伤效果:14%", + "battle_skill_config-475029802": "", + "battle_skill_config-175029803": "冰封涂层", + "battle_skill_config-575029803": "", + "battle_skill_config-275029803": "降低3范围内敌人伤害8%,对全场拥有寒冷标记或冰冻标记的敌人额外增加16%易伤效果,持续6秒,最多叠加2层。", + "battle_skill_config-375029803": "冷却时间:11秒,伤害降低:8%,易伤效果:16%", + "battle_skill_config-475029803": "", + "battle_skill_config-175029804": "冰封涂层", + "battle_skill_config-575029804": "", + "battle_skill_config-275029804": "降低3范围内敌人伤害9%,对全场拥有寒冷标记或冰冻标记的敌人额外增加18%易伤效果,持续6秒,最多叠加2层。", + "battle_skill_config-375029804": "冷却时间:10.5秒,伤害降低:9%,易伤效果:18%", + "battle_skill_config-475029804": "", + "battle_skill_config-175029805": "冰封涂层", + "battle_skill_config-575029805": "", + "battle_skill_config-275029805": "降低3范围内敌人伤害10%,对全场拥有寒冷标记或冰冻标记的敌人额外增加20%易伤效果,持续6秒,最多叠加2层。", + "battle_skill_config-375029805": "冷却时间:10秒,伤害降低:10%,易伤效果:20%", + "battle_skill_config-475029805": "", + "battle_skill_config-175029901": "寒冷转冰冻", + "battle_skill_config-575029901": "", + "battle_skill_config-275029901": "", + "battle_skill_config-375029901": "", + "battle_skill_config-475029901": "", + "battle_skill_config-175901301": "加护盾40点", + "battle_skill_config-575901301": "", + "battle_skill_config-275901301": "增加整队护盾40", + "battle_skill_config-375901301": "", + "battle_skill_config-475901301": "", + "battle_skill_config-175901401": "加护盾80点", + "battle_skill_config-575901401": "", + "battle_skill_config-275901401": "增加整队护盾80", + "battle_skill_config-375901401": "", + "battle_skill_config-475901401": "", + "battle_skill_config-175901501": "加护盾120点", + "battle_skill_config-575901501": "", + "battle_skill_config-275901501": "增加整队护盾120", + "battle_skill_config-375901501": "", + "battle_skill_config-475901501": "", + "battle_skill_config-175901601": "伤害提升10%", + "battle_skill_config-575901601": "", + "battle_skill_config-275901601": "提升全队伤害10%", + "battle_skill_config-375901601": "", + "battle_skill_config-475901601": "", + "battle_skill_config-175901701": "伤害提升20%", + "battle_skill_config-575901701": "", + "battle_skill_config-275901701": "提升全队伤害20%", + "battle_skill_config-375901701": "", + "battle_skill_config-475901701": "", + "battle_skill_config-175902001": "释放方伤害提高100%", + "battle_skill_config-575902001": "", + "battle_skill_config-275902001": "提升全队伤害100%", + "battle_skill_config-375902001": "", + "battle_skill_config-475902001": "", + "battle_skill_config-175902101": "敌方全体护盾增加200%生命值上技能buff", + "battle_skill_config-575902101": "", + "battle_skill_config-275902101": "提升全队护盾200%生命值", + "battle_skill_config-375902101": "", + "battle_skill_config-475902101": "", + "battle_skill_config-175902201": "敌方全体护盾增加200%生命值自己加", + "battle_skill_config-575902201": "", + "battle_skill_config-275902201": "提升全队护盾200%生命值", + "battle_skill_config-375902201": "", + "battle_skill_config-475902201": "", + "battle_skill_config-175902301": "敌方BUFF1标记", + "battle_skill_config-575902301": "", + "battle_skill_config-275902301": "buff1", + "battle_skill_config-375902301": "", + "battle_skill_config-475902301": "", + "battle_skill_config-175902401": "我方对战BUFF1时加火力", + "battle_skill_config-575902401": "", + "battle_skill_config-275902401": "提升全队伤害100%", + "battle_skill_config-375902401": "", + "battle_skill_config-475902401": "", + "battle_skill_config-175902501": "加火力召唤物普攻", + "battle_skill_config-575902501": "", + "battle_skill_config-275902501": "", + "battle_skill_config-375902501": "", + "battle_skill_config-475902501": "", + "battle_skill_config-175902601": "我方加火力的召唤物", + "battle_skill_config-575902601": "", + "battle_skill_config-275902601": "", + "battle_skill_config-375902601": "", + "battle_skill_config-475902601": "", + "battle_skill_config-175902701": "敌方boss护盾增加15%生命值5力场盾", + "battle_skill_config-575902701": "", + "battle_skill_config-275902701": "提升boss护盾15%生命值", + "battle_skill_config-375902701": "", + "battle_skill_config-475902701": "", + "battle_skill_config-175902801": "我方全体护盾增加200%生命值上技能buff", + "battle_skill_config-575902801": "", + "battle_skill_config-275902801": "提升全队护盾200%生命值", + "battle_skill_config-375902801": "", + "battle_skill_config-475902801": "", + "battle_skill_config-175026501": "决死轮盘", + "battle_skill_config-575026501": "", + "battle_skill_config-275026501": "每六次攻击造成0.1倍,0.5倍,1倍,1.5倍,3倍,6倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害3%,反之则降低自身移速和回避5%,持续20秒。\n主动:提升自身射速15%,持续5秒。", + "battle_skill_config-375026501": "冷却时间:15秒,伤害倍率一:1.5倍,伤害倍率二:3倍,伤害倍率三:6倍,命中和暴击伤害提升:3%,移速和回避下降:5%,射速提升:15%,主动持续时间:5秒", + "battle_skill_config-475026501": "", + "battle_skill_config-175026502": "决死轮盘", + "battle_skill_config-575026502": "", + "battle_skill_config-275026502": "每六次攻击造成0.1倍,0.5倍,1倍,1.6倍,3.2倍,6.4倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害3%,反之则降低自身移速和回避5.6%,持续20秒。\n主动:提升自身射速18%,持续5.3秒。", + "battle_skill_config-375026502": "冷却时间:14.7秒,伤害倍率一:1.6倍,伤害倍率二:3.2倍,伤害倍率三:6.4倍,命中和暴击伤害提升:3%,移速和回避下降:5.6%,射速提升:18%,主动持续时间:5.3秒", + "battle_skill_config-475026502": "", + "battle_skill_config-175026503": "决死轮盘", + "battle_skill_config-575026503": "", + "battle_skill_config-275026503": "每六次攻击造成0.1倍,0.5倍,1倍,1.6倍,3.4倍,6.9倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害3%,反之则降低自身移速和回避6.1%,持续20秒。\n主动:提升自身射速21%,持续5.7秒。", + "battle_skill_config-375026503": "冷却时间:14.3秒,伤害倍率一:1.6倍,伤害倍率二:3.4倍,伤害倍率三:6.9倍,命中和暴击伤害提升:3%,移速和回避下降:6.1%,射速提升:21%,主动持续时间:5.7秒", + "battle_skill_config-475026503": "", + "battle_skill_config-175026504": "决死轮盘", + "battle_skill_config-575026504": "", + "battle_skill_config-275026504": "每六次攻击造成0.1倍,0.5倍,1倍,1.7倍,3.7倍,7.3倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害4%,反之则降低自身移速和回避6.7%,持续20秒。\n主动:提升自身射速23%,持续6秒。", + "battle_skill_config-375026504": "冷却时间:14秒,伤害倍率一:1.7倍,伤害倍率二:3.7倍,伤害倍率三:7.3倍,命中和暴击伤害提升:4%,移速和回避下降:6.7%,射速提升:23%,主动持续时间:6秒", + "battle_skill_config-475026504": "", + "battle_skill_config-175026505": "决死轮盘", + "battle_skill_config-575026505": "", + "battle_skill_config-275026505": "每六次攻击造成0.1倍,0.5倍,1倍,1.7倍,3.9倍,7.8倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害4%,反之则降低自身移速和回避7.2%,持续20秒。\n主动:提升自身射速26%,持续6.3秒。", + "battle_skill_config-375026505": "冷却时间:13.7秒,伤害倍率一:1.7倍,伤害倍率二:3.9倍,伤害倍率三:7.8倍,命中和暴击伤害提升:4%,移速和回避下降:7.2%,射速提升:26%,主动持续时间:6.3秒", + "battle_skill_config-475026505": "", + "battle_skill_config-175026506": "决死轮盘", + "battle_skill_config-575026506": "", + "battle_skill_config-275026506": "每六次攻击造成0.1倍,0.5倍,1倍,1.8倍,4.1倍,8.2倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害4%,反之则降低自身移速和回避7.8%,持续20秒。\n主动:提升自身射速29%,持续6.7秒。", + "battle_skill_config-375026506": "冷却时间:13.3秒,伤害倍率一:1.8倍,伤害倍率二:4.1倍,伤害倍率三:8.2倍,命中和暴击伤害提升:4%,移速和回避下降:7.8%,射速提升:29%,主动持续时间:6.7秒", + "battle_skill_config-475026506": "", + "battle_skill_config-175026507": "决死轮盘", + "battle_skill_config-575026507": "", + "battle_skill_config-275026507": "每六次攻击造成0.1倍,0.5倍,1倍,1.8倍,4.3倍,8.7倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害4%,反之则降低自身移速和回避8.3%,持续20秒。\n主动:提升自身射速32%,持续7秒。", + "battle_skill_config-375026507": "冷却时间:13秒,伤害倍率一:1.8倍,伤害倍率二:4.3倍,伤害倍率三:8.7倍,命中和暴击伤害提升:4%,移速和回避下降:8.3%,射速提升:32%,主动持续时间:7秒", + "battle_skill_config-475026507": "", + "battle_skill_config-175026508": "决死轮盘", + "battle_skill_config-575026508": "", + "battle_skill_config-275026508": "每六次攻击造成0.1倍,0.5倍,1倍,1.9倍,4.6倍,9.1倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害5%,反之则降低自身移速和回避8.9%,持续20秒。\n主动:提升自身射速34%,持续7.3秒。", + "battle_skill_config-375026508": "冷却时间:12.7秒,伤害倍率一:1.9倍,伤害倍率二:4.6倍,伤害倍率三:9.1倍,命中和暴击伤害提升:5%,移速和回避下降:8.9%,射速提升:34%,主动持续时间:7.3秒", + "battle_skill_config-475026508": "", + "battle_skill_config-175026509": "决死轮盘", + "battle_skill_config-575026509": "", + "battle_skill_config-275026509": "每六次攻击造成0.1倍,0.5倍,1倍,1.9倍,4.8倍,9.6倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害5%,反之则降低自身移速和回避9.4%,持续20秒。\n主动:提升自身射速37%,持续7.7秒。", + "battle_skill_config-375026509": "冷却时间:12.3秒,伤害倍率一:1.9倍,伤害倍率二:4.8倍,伤害倍率三:9.6倍,命中和暴击伤害提升:5%,移速和回避下降:9.4%,射速提升:37%,主动持续时间:7.7秒", + "battle_skill_config-475026509": "", + "battle_skill_config-175026510": "决死轮盘", + "battle_skill_config-575026510": "", + "battle_skill_config-275026510": "每六次攻击造成0.1倍,0.5倍,1倍,2倍,5倍,10倍的伤害,每轮第一发子弹随机,次序固定。\n每轮若第一发随机子弹倍率不小于1倍,则提升自身命中和暴击伤害5%,反之则降低自身移速和回避10%,持续20秒。\n主动:提升自身射速40%,持续8秒。", + "battle_skill_config-375026510": "冷却时间:12秒,伤害倍率一:2倍,伤害倍率二:5倍,伤害倍率三:10倍,命中和暴击伤害提升:5%,移速和回避下降:10%,射速提升:40%,主动持续时间:8秒", + "battle_skill_config-475026510": "", + "battle_skill_config-175026601": "芮诺普攻扳机", + "battle_skill_config-575026601": "", + "battle_skill_config-275026601": "", + "battle_skill_config-375026601": "", + "battle_skill_config-475026601": "", + "battle_skill_config-175026701": "芮诺普攻I", + "battle_skill_config-575026701": "", + "battle_skill_config-275026701": "", + "battle_skill_config-375026701": "", + "battle_skill_config-475026701": "", + "battle_skill_config-175026801": "芮诺普攻II", + "battle_skill_config-575026801": "", + "battle_skill_config-275026801": "", + "battle_skill_config-375026801": "", + "battle_skill_config-475026801": "", + "battle_skill_config-175026901": "芮诺普攻III", + "battle_skill_config-575026901": "", + "battle_skill_config-275026901": "", + "battle_skill_config-375026901": "", + "battle_skill_config-475026901": "", + "battle_skill_config-175027001": "芮诺普攻IV", + "battle_skill_config-575027001": "", + "battle_skill_config-275027001": "", + "battle_skill_config-375027001": "", + "battle_skill_config-475027001": "", + "battle_skill_config-175027002": "芮诺普攻IV", + "battle_skill_config-575027002": "", + "battle_skill_config-275027002": "", + "battle_skill_config-375027002": "", + "battle_skill_config-475027002": "", + "battle_skill_config-175027003": "芮诺普攻IV", + "battle_skill_config-575027003": 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"芮诺普攻VI", + "battle_skill_config-575027203": "", + "battle_skill_config-275027203": "", + "battle_skill_config-375027203": "", + "battle_skill_config-475027203": "", + "battle_skill_config-175027204": "芮诺普攻VI", + "battle_skill_config-575027204": "", + "battle_skill_config-275027204": "", + "battle_skill_config-375027204": "", + "battle_skill_config-475027204": "", + "battle_skill_config-175027205": "芮诺普攻VI", + "battle_skill_config-575027205": "", + "battle_skill_config-275027205": "", + "battle_skill_config-375027205": "", + "battle_skill_config-475027205": "", + "battle_skill_config-175027206": "芮诺普攻VI", + "battle_skill_config-575027206": "", + "battle_skill_config-275027206": "", + "battle_skill_config-375027206": "", + "battle_skill_config-475027206": "", + "battle_skill_config-175027207": "芮诺普攻VI", + "battle_skill_config-575027207": "", + "battle_skill_config-275027207": "", + "battle_skill_config-375027207": "", + "battle_skill_config-475027207": "", + "battle_skill_config-175027208": "芮诺普攻VI", + "battle_skill_config-575027208": "", + "battle_skill_config-275027208": "", + "battle_skill_config-375027208": "", + "battle_skill_config-475027208": "", + "battle_skill_config-175027209": "芮诺普攻VI", + "battle_skill_config-575027209": "", + "battle_skill_config-275027209": "", + "battle_skill_config-375027209": "", + "battle_skill_config-475027209": "", + "battle_skill_config-175027210": "芮诺普攻VI", + "battle_skill_config-575027210": "", + "battle_skill_config-275027210": "", + "battle_skill_config-375027210": "", + "battle_skill_config-475027210": "", + "battle_skill_config-175027301": "芮诺普攻六发上弹", + "battle_skill_config-575027301": "", + "battle_skill_config-275027301": "", + "battle_skill_config-375027301": "", + "battle_skill_config-475027301": "", + "battle_skill_config-175025201": "雪原折光", + "battle_skill_config-575025201": "", + "battle_skill_config-275025201": "被动:换弹期间敌方单位射速和命中降低10%。\n主动:自身及同排机枪人形获得额外3发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续3秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025201": "射速和命中降低:10%,弹链增加:3发,光环持续时间:3秒", + "battle_skill_config-475025201": "", + "battle_skill_config-175025202": "雪原折光", + "battle_skill_config-575025202": "", + "battle_skill_config-275025202": "被动:换弹期间敌方单位射速和命中降低11%。\n主动:自身及同排机枪人形获得额外3发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续3.2秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025202": "射速和命中降低:11%,弹链增加:3发,光环持续时间:3.2秒", + "battle_skill_config-475025202": "", + "battle_skill_config-175025203": "雪原折光", + "battle_skill_config-575025203": "", + "battle_skill_config-275025203": "被动:换弹期间敌方单位射速和命中降低12%。\n主动:自身及同排机枪人形获得额外3发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续3.4秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025203": "射速和命中降低:12%,弹链增加:3发,光环持续时间:3.4秒", + "battle_skill_config-475025203": "", + "battle_skill_config-175025204": "雪原折光", + "battle_skill_config-575025204": "", + "battle_skill_config-275025204": "被动:换弹期间敌方单位射速和命中降低13%。\n主动:自身及同排机枪人形获得额外4发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续3.7秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025204": "射速和命中降低:13%,弹链增加:4发,光环持续时间:3.7秒", + "battle_skill_config-475025204": "", + "battle_skill_config-175025205": "雪原折光", + "battle_skill_config-575025205": "", + "battle_skill_config-275025205": "被动:换弹期间敌方单位射速和命中降低14%。\n主动:自身及同排机枪人形获得额外4发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续3.9秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025205": "射速和命中降低:14%,弹链增加:4发,光环持续时间:3.9秒", + "battle_skill_config-475025205": "", + "battle_skill_config-175025206": "雪原折光", + "battle_skill_config-575025206": "", + "battle_skill_config-275025206": "被动:换弹期间敌方单位射速和命中降低16%。\n主动:自身及同排机枪人形获得额外4发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续4.1秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025206": "射速和命中降低:16%,弹链增加:4发,光环持续时间:4.1秒", + "battle_skill_config-475025206": "", + "battle_skill_config-175025207": "雪原折光", + "battle_skill_config-575025207": "", + "battle_skill_config-275025207": "被动:换弹期间敌方单位射速和命中降低17%。\n主动:自身及同排机枪人形获得额外5发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续4.3秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025207": "射速和命中降低:17%,弹链增加:5发,光环持续时间:4.3秒", + "battle_skill_config-475025207": "", + "battle_skill_config-175025208": "雪原折光", + "battle_skill_config-575025208": "", + "battle_skill_config-275025208": "被动:换弹期间敌方单位射速和命中降低18%。\n主动:自身及同排机枪人形获得额外5发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续4.6秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025208": "射速和命中降低:18%,弹链增加:5发,光环持续时间:4.6秒", + "battle_skill_config-475025208": "", + "battle_skill_config-175025209": "雪原折光", + "battle_skill_config-575025209": "", + "battle_skill_config-275025209": "被动:换弹期间敌方单位射速和命中降低19%。\n主动:自身及同排机枪人形获得额外5发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续4.8秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025209": "射速和命中降低:19%,弹链增加:5发,光环持续时间:4.8秒", + "battle_skill_config-475025209": "", + "battle_skill_config-175025210": "雪原折光", + "battle_skill_config-575025210": "", + "battle_skill_config-275025210": "被动:换弹期间敌方单位射速和命中降低20%。\n主动:自身及同排机枪人形获得额外6发弹链,影响格上单位获得所受伤害固定为5点的特殊光环,持续5秒,并使得下一次换弹时间延长2秒。", + "battle_skill_config-375025210": "射速和命中降低:20%,弹链增加:6发,光环持续时间:5秒", + "battle_skill_config-475025210": "", + "battle_skill_config-175023801": "LS26机枪普攻", + "battle_skill_config-575023801": "", + "battle_skill_config-275023801": "机枪的普通攻击", + "battle_skill_config-375023801": "", + "battle_skill_config-475023801": "", + "battle_skill_config-175023901": "LS26机枪换弹", + "battle_skill_config-575023901": "", + "battle_skill_config-275023901": "机枪战斗中换弹", + "battle_skill_config-375023901": "", + "battle_skill_config-475023901": "", + "battle_skill_config-175024001": "LS26机枪开场上弹", + "battle_skill_config-575024001": "", + "battle_skill_config-275024001": "机枪开场上弹", + "battle_skill_config-375024001": "", + "battle_skill_config-475024001": "", + "battle_skill_config-175024101": "LS26机枪延长换弹", + "battle_skill_config-575024101": "", + "battle_skill_config-275024101": "机枪战斗中延长换弹", + "battle_skill_config-375024101": 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"battle_skill_config-275025305": "", + "battle_skill_config-375025305": "", + "battle_skill_config-475025305": "", + "battle_skill_config-175025306": "LS26换弹敌方debuff", + "battle_skill_config-575025306": "", + "battle_skill_config-275025306": "", + "battle_skill_config-375025306": "", + "battle_skill_config-475025306": "", + "battle_skill_config-175025307": "LS26换弹敌方debuff", + "battle_skill_config-575025307": "", + "battle_skill_config-275025307": "", + "battle_skill_config-375025307": "", + "battle_skill_config-475025307": "", + "battle_skill_config-175025308": "LS26换弹敌方debuff", + "battle_skill_config-575025308": "", + "battle_skill_config-275025308": "", + "battle_skill_config-375025308": "", + "battle_skill_config-475025308": "", + "battle_skill_config-175025309": "LS26换弹敌方debuff", + "battle_skill_config-575025309": "", + "battle_skill_config-275025309": "", + "battle_skill_config-375025309": "", + "battle_skill_config-475025309": "", + "battle_skill_config-175025310": "LS26换弹敌方debuff", + "battle_skill_config-575025310": "", + "battle_skill_config-275025310": "", + "battle_skill_config-375025310": "", + "battle_skill_config-475025310": "", + "battle_skill_config-175025401": "LS26机枪换弹结束清debuff", + "battle_skill_config-575025401": "", + "battle_skill_config-275025401": "", + "battle_skill_config-375025401": "", + "battle_skill_config-475025401": "", + "battle_skill_config-175025501": "加弹链1", + "battle_skill_config-575025501": "", + "battle_skill_config-275025501": "", + "battle_skill_config-375025501": "", + "battle_skill_config-475025501": "", + "battle_skill_config-175025601": "加弹链2", + "battle_skill_config-575025601": "", + "battle_skill_config-275025601": "", + "battle_skill_config-375025601": "", + "battle_skill_config-475025601": "", + "battle_skill_config-175025701": "加弹链3", + "battle_skill_config-575025701": "", + "battle_skill_config-275025701": "", + "battle_skill_config-375025701": "", + "battle_skill_config-475025701": "", + "battle_skill_config-175025801": "加弹链4", + "battle_skill_config-575025801": "", + "battle_skill_config-275025801": "", + "battle_skill_config-375025801": "", + "battle_skill_config-475025801": "", + "battle_skill_config-175025901": "加弹链5", + "battle_skill_config-575025901": "", + "battle_skill_config-275025901": "", + "battle_skill_config-375025901": "", + "battle_skill_config-475025901": "", + "battle_skill_config-175026001": "加弹链6", + "battle_skill_config-575026001": "", + "battle_skill_config-275026001": "", + "battle_skill_config-375026001": "", + "battle_skill_config-475026001": "", + "battle_skill_config-175026101": "加弹链7", + "battle_skill_config-575026101": "", + "battle_skill_config-275026101": "", + "battle_skill_config-375026101": "", + "battle_skill_config-475026101": "", + "battle_skill_config-175026201": "加弹链8", + "battle_skill_config-575026201": "", + "battle_skill_config-275026201": "", + "battle_skill_config-375026201": "", + "battle_skill_config-475026201": "", + "battle_skill_config-175026301": "加弹链9", + "battle_skill_config-575026301": "", + "battle_skill_config-275026301": "", + "battle_skill_config-375026301": "", + "battle_skill_config-475026301": "", + "battle_skill_config-175026401": "加弹链10", + "battle_skill_config-575026401": "", + "battle_skill_config-275026401": "", + "battle_skill_config-375026401": "", + "battle_skill_config-475026401": "", + "battle_skill_config-175024201": "风行魔弹", + "battle_skill_config-575024201": "", + "battle_skill_config-275024201": "自身伤害提升35%,对敌方无甲单位伤害必中,持续3秒。若在场敌人数量大于5组,额外提升全队移速5点,回避15%,持续3秒。", + "battle_skill_config-375024201": "冷却时间:10秒,伤害提升:35%,回避提升:15%,持续时间:3秒", + "battle_skill_config-475024201": "", + "battle_skill_config-175024202": "风行魔弹", + "battle_skill_config-575024202": "", + "battle_skill_config-275024202": "自身伤害提升38%,对敌方无甲单位伤害必中,持续3.2秒。若在场敌人数量大于5组,额外提升全队移速5点,回避17%,持续3.2秒。", + "battle_skill_config-375024202": "冷却时间:9.8秒,伤害提升:38%,回避提升:17%,持续时间:3.2秒", + "battle_skill_config-475024202": "", + "battle_skill_config-175024203": "风行魔弹", + "battle_skill_config-575024203": "", + "battle_skill_config-275024203": "自身伤害提升41%,对敌方无甲单位伤害必中,持续3.4秒。若在场敌人数量大于5组,额外提升全队移速5点,回避18%,持续3.4秒。", + "battle_skill_config-375024203": "冷却时间:9.6秒,伤害提升:41%,回避提升:18%,持续时间:3.4秒", + "battle_skill_config-475024203": "", + "battle_skill_config-175024204": "风行魔弹", + "battle_skill_config-575024204": "", + "battle_skill_config-275024204": "自身伤害提升43%,对敌方无甲单位伤害必中,持续3.7秒。若在场敌人数量大于5组,额外提升全队移速5点,回避20%,持续3.7秒。", + "battle_skill_config-375024204": "冷却时间:9.3秒,伤害提升:43%,回避提升:20%,持续时间:3.7秒", + "battle_skill_config-475024204": "", + "battle_skill_config-175024205": "风行魔弹", + "battle_skill_config-575024205": "", + "battle_skill_config-275024205": "自身伤害提升46%,对敌方无甲单位伤害必中,持续3.9秒。若在场敌人数量大于5组,额外提升全队移速5点,回避22%,持续3.9秒。", + "battle_skill_config-375024205": "冷却时间:9.1秒,伤害提升:46%,回避提升:22%,持续时间:3.9秒", + "battle_skill_config-475024205": "", + "battle_skill_config-175024206": "风行魔弹", + "battle_skill_config-575024206": "", + "battle_skill_config-275024206": "自身伤害提升49%,对敌方无甲单位伤害必中,持续4.1秒。若在场敌人数量大于5组,额外提升全队移速5点,回避23%,持续4.1秒。", + "battle_skill_config-375024206": "冷却时间:8.9秒,伤害提升:49%,回避提升:23%,持续时间:4.1秒", + "battle_skill_config-475024206": "", + "battle_skill_config-175024207": "风行魔弹", + "battle_skill_config-575024207": "", + "battle_skill_config-275024207": "自身伤害提升52%,对敌方无甲单位伤害必中,持续4.3秒。若在场敌人数量大于5组,额外提升全队移速5点,回避25%,持续4.3秒。", + "battle_skill_config-375024207": "冷却时间:8.7秒,伤害提升:52%,回避提升:25%,持续时间:4.3秒", + "battle_skill_config-475024207": "", + "battle_skill_config-175024208": "风行魔弹", + "battle_skill_config-575024208": "", + "battle_skill_config-275024208": "自身伤害提升54%,对敌方无甲单位伤害必中,持续4.6秒。若在场敌人数量大于5组,额外提升全队移速5点,回避27%,持续4.6秒。", + "battle_skill_config-375024208": "冷却时间:8.4秒,伤害提升:54%,回避提升:27%,持续时间:4.6秒", + "battle_skill_config-475024208": "", + "battle_skill_config-175024209": "风行魔弹", + "battle_skill_config-575024209": "", + "battle_skill_config-275024209": "自身伤害提升57%,对敌方无甲单位伤害必中,持续4.8秒。若在场敌人数量大于5组,额外提升全队移速5点,回避28%,持续4.8秒。", + "battle_skill_config-375024209": "冷却时间:8.2秒,伤害提升:57%,回避提升:28%,持续时间:4.8秒", + "battle_skill_config-475024209": "", + "battle_skill_config-175024210": "风行魔弹", + "battle_skill_config-575024210": "", + "battle_skill_config-275024210": "自身伤害提升60%,对敌方无甲单位伤害必中,持续5秒。若在场敌人数量大于5组,额外提升全队移速5点,回避30%,持续5秒。", + "battle_skill_config-375024210": "冷却时间:8秒,伤害提升:60%,回避提升:30%,持续时间:5秒", + "battle_skill_config-475024210": "", + "battle_skill_config-175024301": "TFQ开场标识", + "battle_skill_config-575024301": "", + "battle_skill_config-275024301": "", + "battle_skill_config-375024301": "", + "battle_skill_config-475024301": "", + "battle_skill_config-175024401": "在场人数反馈", + "battle_skill_config-575024401": "", + "battle_skill_config-275024401": "", + "battle_skill_config-375024401": "", + "battle_skill_config-475024401": "", + "battle_skill_config-175024501": "TFQ多敌队友增益", + "battle_skill_config-575024501": "", + "battle_skill_config-275024501": "", + "battle_skill_config-375024501": "", + "battle_skill_config-475024501": "", + "battle_skill_config-175024502": "TFQ多敌队友增益", + "battle_skill_config-575024502": "", + "battle_skill_config-275024502": "", + "battle_skill_config-375024502": "", + "battle_skill_config-475024502": "", + "battle_skill_config-175024503": "TFQ多敌队友增益", + "battle_skill_config-575024503": "", + "battle_skill_config-275024503": "", + "battle_skill_config-375024503": "", + "battle_skill_config-475024503": "", + "battle_skill_config-175024504": "TFQ多敌队友增益", + "battle_skill_config-575024504": "", + "battle_skill_config-275024504": "", + "battle_skill_config-375024504": "", + "battle_skill_config-475024504": "", + "battle_skill_config-175024505": "TFQ多敌队友增益", + "battle_skill_config-575024505": "", + "battle_skill_config-275024505": "", + "battle_skill_config-375024505": "", + "battle_skill_config-475024505": "", + "battle_skill_config-175024506": "TFQ多敌队友增益", + 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"battle_skill_config-475030301": "", + "battle_skill_config-175030302": "杀伤榴弹真-二技能", + "battle_skill_config-575030302": "", + "battle_skill_config-275030302": "", + "battle_skill_config-375030302": "", + "battle_skill_config-475030302": "", + "battle_skill_config-175030303": "杀伤榴弹真-二技能", + "battle_skill_config-575030303": "", + "battle_skill_config-275030303": "", + "battle_skill_config-375030303": "", + "battle_skill_config-475030303": "", + "battle_skill_config-175030304": "杀伤榴弹真-二技能", + "battle_skill_config-575030304": "", + "battle_skill_config-275030304": "", + "battle_skill_config-375030304": "", + "battle_skill_config-475030304": "", + "battle_skill_config-175030305": "杀伤榴弹真-二技能", + "battle_skill_config-575030305": "", + "battle_skill_config-275030305": "", + "battle_skill_config-375030305": "", + "battle_skill_config-475030305": "", + "battle_skill_config-175030306": "杀伤榴弹真-二技能", + "battle_skill_config-575030306": "", + "battle_skill_config-275030306": "", + "battle_skill_config-375030306": "", + "battle_skill_config-475030306": "", + "battle_skill_config-175030307": "杀伤榴弹真-二技能", + "battle_skill_config-575030307": "", + "battle_skill_config-275030307": "", + "battle_skill_config-375030307": "", + "battle_skill_config-475030307": "", + "battle_skill_config-175030308": "杀伤榴弹真-二技能", + "battle_skill_config-575030308": "", + "battle_skill_config-275030308": "", + "battle_skill_config-375030308": "", + "battle_skill_config-475030308": "", + "battle_skill_config-175030309": "杀伤榴弹真-二技能", + "battle_skill_config-575030309": "", + "battle_skill_config-275030309": "", + "battle_skill_config-375030309": "", + "battle_skill_config-475030309": "", + "battle_skill_config-175030310": "杀伤榴弹真-二技能", + "battle_skill_config-575030310": "", + "battle_skill_config-275030310": "", + "battle_skill_config-375030310": "", + "battle_skill_config-475030310": "", + "battle_skill_config-175030401": "XM8干扰范围穿甲伤害眩晕", + "battle_skill_config-575030401": "", + "battle_skill_config-275030401": "", + "battle_skill_config-375030401": "", + "battle_skill_config-475030401": "", + "battle_skill_config-175030501": "人偶扳机", + "battle_skill_config-575030501": "", + "battle_skill_config-275030501": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4秒。", + "battle_skill_config-375030501": "持续时间:4秒,冷却时间:10秒", + "battle_skill_config-475030501": "", + "battle_skill_config-175030502": "人偶扳机", + "battle_skill_config-575030502": "", + "battle_skill_config-275030502": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.2秒。", + "battle_skill_config-375030502": "持续时间:4.2秒,冷却时间:9.8秒", + "battle_skill_config-475030502": "", + "battle_skill_config-175030503": "人偶扳机", + "battle_skill_config-575030503": "", + "battle_skill_config-275030503": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.4秒。", + "battle_skill_config-375030503": "持续时间:4.4秒,冷却时间:9.6秒", + "battle_skill_config-475030503": "", + "battle_skill_config-175030504": "人偶扳机", + "battle_skill_config-575030504": "", + "battle_skill_config-275030504": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.7秒。", + "battle_skill_config-375030504": "持续时间:4.7秒,冷却时间:9.3秒", + "battle_skill_config-475030504": "", + "battle_skill_config-175030505": "人偶扳机", + "battle_skill_config-575030505": "", + "battle_skill_config-275030505": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.9秒。", + "battle_skill_config-375030505": "持续时间:4.9秒,冷却时间:9.1秒", + "battle_skill_config-475030505": "", + "battle_skill_config-175030506": "人偶扳机", + "battle_skill_config-575030506": "", + "battle_skill_config-275030506": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.1秒。", + "battle_skill_config-375030506": "持续时间:5.1秒,冷却时间:8.9秒", + "battle_skill_config-475030506": "", + "battle_skill_config-175030507": "人偶扳机", + "battle_skill_config-575030507": "", + "battle_skill_config-275030507": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.3秒。", + "battle_skill_config-375030507": "持续时间:5.3秒,冷却时间:8.7秒", + "battle_skill_config-475030507": "", + "battle_skill_config-175030508": "人偶扳机", + "battle_skill_config-575030508": "", + "battle_skill_config-275030508": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.6秒。", + "battle_skill_config-375030508": "持续时间:5.6秒,冷却时间:8.4秒", + "battle_skill_config-475030508": "", + "battle_skill_config-175030509": "人偶扳机", + "battle_skill_config-575030509": "", + "battle_skill_config-275030509": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.8秒。", + "battle_skill_config-375030509": "持续时间:5.8秒,冷却时间:8.2秒", + "battle_skill_config-475030509": "", + "battle_skill_config-175030510": "人偶扳机", + "battle_skill_config-575030510": "", + "battle_skill_config-275030510": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续6秒。", + "battle_skill_config-375030510": "持续时间:6秒,冷却时间:8秒", + "battle_skill_config-475030510": "", + "battle_skill_config-175030601": "人偶扳机探测普攻[*]", + "battle_skill_config-575030601": "", + "battle_skill_config-275030601": "", + "battle_skill_config-375030601": "", + "battle_skill_config-475030601": "", + "battle_skill_config-175030701": "人偶扳机激活普攻[*]", + "battle_skill_config-575030701": "", + "battle_skill_config-275030701": "", + "battle_skill_config-375030701": "", + "battle_skill_config-475030701": "", + "battle_skill_config-175030801": "人偶扳机新敌人普攻[*]", + "battle_skill_config-575030801": "", + "battle_skill_config-275030801": "", + "battle_skill_config-375030801": "", + "battle_skill_config-475030801": "", + "battle_skill_config-175030901": "人偶扳机旧敌人普攻[*]", + "battle_skill_config-575030901": "", + "battle_skill_config-275030901": "", + "battle_skill_config-375030901": "", + "battle_skill_config-475030901": "", + "battle_skill_config-175031001": "人偶扳机假普攻[*]", + "battle_skill_config-575031001": "", + "battle_skill_config-275031001": "", + "battle_skill_config-375031001": "", + "battle_skill_config-475031001": "", + "battle_skill_config-175031101": "狼影相携", + "battle_skill_config-575031101": "", + "battle_skill_config-275031101": "每次对敌方造成伤害时额外造成6点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其30%伤害;暴击率达到上限时,则降低其30%暴击率,提升其30%暴击伤害,持续3秒。", + "battle_skill_config-375031101": "额外伤害:6点,伤害提升:30%,暴击伤害提升:30%,持续时间:3秒", + "battle_skill_config-475031101": "", + "battle_skill_config-175031102": "狼影相携", + "battle_skill_config-575031102": "", + "battle_skill_config-275031102": "每次对敌方造成伤害时额外造成7点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其32%伤害;暴击率达到上限时,则降低其30%暴击率,提升其32%暴击伤害,持续3.2秒。", + "battle_skill_config-375031102": "额外伤害:7点,伤害提升:32%,暴击伤害提升:32%,持续时间:3.2秒", + "battle_skill_config-475031102": "", + "battle_skill_config-175031103": "狼影相携", + "battle_skill_config-575031103": "", + "battle_skill_config-275031103": "每次对敌方造成伤害时额外造成8点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其34%伤害;暴击率达到上限时,则降低其30%暴击率,提升其34%暴击伤害,持续3.4秒。", + "battle_skill_config-375031103": "额外伤害:8点,伤害提升:34%,暴击伤害提升:34%,持续时间:3.4秒", + "battle_skill_config-475031103": "", + "battle_skill_config-175031104": "狼影相携", + "battle_skill_config-575031104": "", + "battle_skill_config-275031104": "每次对敌方造成伤害时额外造成9点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其37%伤害;暴击率达到上限时,则降低其30%暴击率,提升其37%暴击伤害,持续3.7秒。", + "battle_skill_config-375031104": "额外伤害:9点,伤害提升:37%,暴击伤害提升:37%,持续时间:3.7秒", + "battle_skill_config-475031104": "", + "battle_skill_config-175031105": "狼影相携", + "battle_skill_config-575031105": "", + "battle_skill_config-275031105": "每次对敌方造成伤害时额外造成10点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其39%伤害;暴击率达到上限时,则降低其30%暴击率,提升其39%暴击伤害,持续3.9秒。", + "battle_skill_config-375031105": "额外伤害:10点,伤害提升:39%,暴击伤害提升:39%,持续时间:3.9秒", + "battle_skill_config-475031105": "", + "battle_skill_config-175031106": "狼影相携", + "battle_skill_config-575031106": "", + "battle_skill_config-275031106": "每次对敌方造成伤害时额外造成11点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其41%伤害;暴击率达到上限时,则降低其30%暴击率,提升其41%暴击伤害,持续4.1秒。", + "battle_skill_config-375031106": "额外伤害:11点,伤害提升:41%,暴击伤害提升:41%,持续时间:4.1秒", + "battle_skill_config-475031106": "", + "battle_skill_config-175031107": "狼影相携", + "battle_skill_config-575031107": "", + "battle_skill_config-275031107": "每次对敌方造成伤害时额外造成12点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其43%伤害;暴击率达到上限时,则降低其30%暴击率,提升其43%暴击伤害,持续4.3秒。", + "battle_skill_config-375031107": "额外伤害:12点,伤害提升:43%,暴击伤害提升:43%,持续时间:4.3秒", + "battle_skill_config-475031107": "", + "battle_skill_config-175031108": "狼影相携", + "battle_skill_config-575031108": "", + "battle_skill_config-275031108": "每次对敌方造成伤害时额外造成13点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其46%伤害;暴击率达到上限时,则降低其30%暴击率,提升其46%暴击伤害,持续4.6秒。", + "battle_skill_config-375031108": "额外伤害:13点,伤害提升:46%,暴击伤害提升:46%,持续时间:4.6秒", + "battle_skill_config-475031108": "", + "battle_skill_config-175031109": "狼影相携", + "battle_skill_config-575031109": "", + "battle_skill_config-275031109": "每次对敌方造成伤害时额外造成14点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其48%伤害;暴击率达到上限时,则降低其30%暴击率,提升其48%暴击伤害,持续4.8秒。", + "battle_skill_config-375031109": "额外伤害:14点,伤害提升:48%,暴击伤害提升:48%,持续时间:4.8秒", + "battle_skill_config-475031109": "", + "battle_skill_config-175031110": "狼影相携", + "battle_skill_config-575031110": "", + "battle_skill_config-275031110": "每次对敌方造成伤害时额外造成15点可暴击伤害。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其50%伤害;暴击率达到上限时,则降低其30%暴击率,提升其50%暴击伤害,持续5秒。", + "battle_skill_config-375031110": "额外伤害:15点,伤害提升:50%,暴击伤害提升:50%,持续时间:5秒", + "battle_skill_config-475031110": "", + "battle_skill_config-175031201": "an94额外暴击", + "battle_skill_config-575031201": "", + "battle_skill_config-275031201": "", + "battle_skill_config-375031201": "", + "battle_skill_config-475031201": "", + "battle_skill_config-175031301": "an94联动ak12", + "battle_skill_config-575031301": "", + "battle_skill_config-275031301": "", + "battle_skill_config-375031301": "", + "battle_skill_config-475031301": "", + "battle_skill_config-175031401": "ak12触发上限射速", + "battle_skill_config-575031401": "", + "battle_skill_config-275031401": "", + "battle_skill_config-375031401": "", + "battle_skill_config-475031401": "", + "battle_skill_config-175031501": "ak12触发上限暴击率", + "battle_skill_config-575031501": "", + "battle_skill_config-275031501": "", + "battle_skill_config-375031501": "", + "battle_skill_config-475031501": "", + "battle_skill_config-175031601": "手榴弹", + "battle_skill_config-575031601": "", + "battle_skill_config-275031601": "投掷手雷对半径2.5范围内的敌人造成2.2倍的伤害。", + "battle_skill_config-375031601": "冷却时间:20秒,伤害倍率:2.2倍", + "battle_skill_config-475031601": "", + "battle_skill_config-175031602": "手榴弹", + "battle_skill_config-575031602": "", + "battle_skill_config-275031602": "投掷手雷对半径2.5范围内的敌人造成2.7倍的伤害。", + "battle_skill_config-375031602": "冷却时间:19.6秒,伤害倍率:2.7倍", + "battle_skill_config-475031602": "", + "battle_skill_config-175031603": "手榴弹", + "battle_skill_config-575031603": "", + "battle_skill_config-275031603": "投掷手雷对半径2.5范围内的敌人造成3.2倍的伤害。", + "battle_skill_config-375031603": "冷却时间:19.1秒,伤害倍率:3.2倍", + "battle_skill_config-475031603": "", + "battle_skill_config-175031604": "手榴弹", + "battle_skill_config-575031604": "", + "battle_skill_config-275031604": "投掷手雷对半径2.5范围内的敌人造成3.6倍的伤害。", + "battle_skill_config-375031604": "冷却时间:18.7秒,伤害倍率:3.6倍", + "battle_skill_config-475031604": "", + "battle_skill_config-175031605": "手榴弹", + "battle_skill_config-575031605": "", + "battle_skill_config-275031605": "投掷手雷对半径2.5范围内的敌人造成4.1倍的伤害。", + "battle_skill_config-375031605": "冷却时间:18.2秒,伤害倍率:4.1倍", + "battle_skill_config-475031605": "", + "battle_skill_config-175031606": "手榴弹", + "battle_skill_config-575031606": "", + "battle_skill_config-275031606": "投掷手雷对半径2.5范围内的敌人造成4.6倍的伤害。", + "battle_skill_config-375031606": "冷却时间:17.8秒,伤害倍率:4.6倍", + "battle_skill_config-475031606": "", + "battle_skill_config-175031607": "手榴弹", + "battle_skill_config-575031607": "", + "battle_skill_config-275031607": "投掷手雷对半径2.5范围内的敌人造成5.1倍的伤害。", + "battle_skill_config-375031607": "冷却时间:17.3秒,伤害倍率:5.1倍", + "battle_skill_config-475031607": "", + "battle_skill_config-175031608": "手榴弹", + "battle_skill_config-575031608": "", + "battle_skill_config-275031608": "投掷手雷对半径2.5范围内的敌人造成5.5倍的伤害。", + "battle_skill_config-375031608": "冷却时间:16.9秒,伤害倍率:5.5倍", + "battle_skill_config-475031608": "", + "battle_skill_config-175031609": "手榴弹", + "battle_skill_config-575031609": "", + "battle_skill_config-275031609": "投掷手雷对半径2.5范围内的敌人造成6倍的伤害。", + "battle_skill_config-375031609": "冷却时间:16.4秒,伤害倍率:6倍", + "battle_skill_config-475031609": "", + "battle_skill_config-175031610": "手榴弹", + "battle_skill_config-575031610": "", + "battle_skill_config-275031610": "投掷手雷对半径2.5范围内的敌人造成6.5倍的伤害。", + "battle_skill_config-375031610": "冷却时间:16秒,伤害倍率:6.5倍", + "battle_skill_config-475031610": "", + "battle_skill_config-175031801": "百万勋章", + "battle_skill_config-575031801": "", + "battle_skill_config-275031801": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升10%伤害。\n2枚:提升10%伤害和10%回避。\n3枚:提升10%伤害和10%回避,10%减伤。", + "battle_skill_config-375031801": "伤害提升:10%,回避提升:10%,减伤:10%", + "battle_skill_config-475031801": "", + "battle_skill_config-175031802": "百万勋章", + "battle_skill_config-575031802": "", + "battle_skill_config-275031802": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升11%伤害。\n2枚:提升11%伤害和12%回避。\n3枚:提升11%伤害和12%回避,12%减伤。", + "battle_skill_config-375031802": "伤害提升:11%,回避提升:12%,减伤:12%", + "battle_skill_config-475031802": "", + "battle_skill_config-175031803": "百万勋章", + "battle_skill_config-575031803": "", + "battle_skill_config-275031803": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升12%伤害。\n2枚:提升12%伤害和14%回避。\n3枚:提升12%伤害和14%回避,13%减伤。", + "battle_skill_config-375031803": "伤害提升:12%,回避提升:14%,减伤:13%", + "battle_skill_config-475031803": "", + "battle_skill_config-175031804": "百万勋章", + "battle_skill_config-575031804": "", + "battle_skill_config-275031804": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升13%伤害。\n2枚:提升13%伤害和17%回避。\n3枚:提升13%伤害和17%回避,15%减伤。", + "battle_skill_config-375031804": "伤害提升:13%,回避提升:17%,减伤:15%", + "battle_skill_config-475031804": "", + "battle_skill_config-175031805": "百万勋章", + "battle_skill_config-575031805": "", + "battle_skill_config-275031805": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升14%伤害。\n2枚:提升14%伤害和19%回避。\n3枚:提升14%伤害和19%回避,17%减伤。", + "battle_skill_config-375031805": "伤害提升:14%,回避提升:19%,减伤:17%", + "battle_skill_config-475031805": "", + "battle_skill_config-175031806": "百万勋章", + "battle_skill_config-575031806": "", + "battle_skill_config-275031806": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升16%伤害。\n2枚:提升16%伤害和21%回避。\n3枚:提升16%伤害和21%回避,18%减伤。", + "battle_skill_config-375031806": "伤害提升:16%,回避提升:21%,减伤:18%", + "battle_skill_config-475031806": "", + "battle_skill_config-175031807": "百万勋章", + "battle_skill_config-575031807": "", + "battle_skill_config-275031807": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升17%伤害。\n2枚:提升17%伤害和23%回避。\n3枚:提升17%伤害和23%回避,20%减伤。", + "battle_skill_config-375031807": "伤害提升:17%,回避提升:23%,减伤:20%", + "battle_skill_config-475031807": "", + "battle_skill_config-175031808": "百万勋章", + "battle_skill_config-575031808": "", + "battle_skill_config-275031808": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升18%伤害。\n2枚:提升18%伤害和26%回避。\n3枚:提升18%伤害和26%回避,22%减伤。", + "battle_skill_config-375031808": "伤害提升:18%,回避提升:26%,减伤:22%", + "battle_skill_config-475031808": "", + "battle_skill_config-175031809": "百万勋章", + "battle_skill_config-575031809": "", + "battle_skill_config-275031809": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升19%伤害。\n2枚:提升19%伤害和28%回避。\n3枚:提升19%伤害和28%回避,23%减伤。", + "battle_skill_config-375031809": "伤害提升:19%,回避提升:28%,减伤:23%", + "battle_skill_config-475031809": "", + "battle_skill_config-175031810": "百万勋章", + "battle_skill_config-575031810": "", + "battle_skill_config-275031810": "投掷手雷后获得1枚勋章,爆炸后依据当前勋章数量赋予全队冲锋枪人形增益效果,勋章数量可在下场战斗中继承,最多3枚,梯队撤离后清零。\n1枚:提升20%伤害。\n2枚:提升20%伤害和30%回避。\n3枚:提升20%伤害和30%回避,25%减伤。", + "battle_skill_config-375031810": "伤害提升:20%,回避提升:30%,减伤:25%", + "battle_skill_config-475031810": "", + "battle_skill_config-175031701": "勋章一", + "battle_skill_config-575031701": "", + "battle_skill_config-275031701": "", + "battle_skill_config-375031701": "", + "battle_skill_config-475031701": "", + "battle_skill_config-175031901": "勋章二", + "battle_skill_config-575031901": "", + "battle_skill_config-275031901": "", + "battle_skill_config-375031901": "", + "battle_skill_config-475031901": "", + "battle_skill_config-175032001": "勋章三", + "battle_skill_config-575032001": "", + "battle_skill_config-275032001": "", + "battle_skill_config-375032001": "", + "battle_skill_config-475032001": "", + "battle_skill_config-175032101": "PPSh41技能二勋章二", + "battle_skill_config-575032101": "", + "battle_skill_config-275032101": "", + "battle_skill_config-375032101": "", + "battle_skill_config-475032101": "", + "battle_skill_config-175032102": "PPSh41技能二勋章二", + "battle_skill_config-575032102": "", + "battle_skill_config-275032102": "", + "battle_skill_config-375032102": "", + "battle_skill_config-475032102": "", + "battle_skill_config-175032103": "PPSh41技能二勋章二", + "battle_skill_config-575032103": "", + "battle_skill_config-275032103": "", + "battle_skill_config-375032103": "", + "battle_skill_config-475032103": "", + "battle_skill_config-175032104": "PPSh41技能二勋章二", + "battle_skill_config-575032104": "", + "battle_skill_config-275032104": "", + "battle_skill_config-375032104": "", + "battle_skill_config-475032104": "", + "battle_skill_config-175032105": "PPSh41技能二勋章二", + "battle_skill_config-575032105": "", + "battle_skill_config-275032105": "", + "battle_skill_config-375032105": "", + "battle_skill_config-475032105": "", + "battle_skill_config-175032106": "PPSh41技能二勋章二", + "battle_skill_config-575032106": "", + "battle_skill_config-275032106": "", + "battle_skill_config-375032106": "", + "battle_skill_config-475032106": "", + "battle_skill_config-175032107": "PPSh41技能二勋章二", + "battle_skill_config-575032107": "", + "battle_skill_config-275032107": "", + "battle_skill_config-375032107": "", + "battle_skill_config-475032107": "", + "battle_skill_config-175032108": "PPSh41技能二勋章二", + "battle_skill_config-575032108": "", + "battle_skill_config-275032108": "", + "battle_skill_config-375032108": "", + "battle_skill_config-475032108": "", + "battle_skill_config-175032109": "PPSh41技能二勋章二", + "battle_skill_config-575032109": "", + "battle_skill_config-275032109": "", + "battle_skill_config-375032109": "", + "battle_skill_config-475032109": "", + "battle_skill_config-175032110": "PPSh41技能二勋章二", + "battle_skill_config-575032110": "", + "battle_skill_config-275032110": "", + "battle_skill_config-375032110": "", + "battle_skill_config-475032110": "", + "battle_skill_config-175032201": "PPSh41技能二勋章三", + "battle_skill_config-575032201": "", + "battle_skill_config-275032201": "", + "battle_skill_config-375032201": "", + "battle_skill_config-475032201": "", + "battle_skill_config-175032202": "PPSh41技能二勋章三", + "battle_skill_config-575032202": "", + "battle_skill_config-275032202": "", + "battle_skill_config-375032202": "", + "battle_skill_config-475032202": "", + "battle_skill_config-175032203": "PPSh41技能二勋章三", + "battle_skill_config-575032203": "", + "battle_skill_config-275032203": "", + "battle_skill_config-375032203": "", + "battle_skill_config-475032203": "", + "battle_skill_config-175032204": "PPSh41技能二勋章三", + "battle_skill_config-575032204": "", + "battle_skill_config-275032204": "", + "battle_skill_config-375032204": "", + "battle_skill_config-475032204": "", + "battle_skill_config-175032205": "PPSh41技能二勋章三", + "battle_skill_config-575032205": "", + "battle_skill_config-275032205": "", + "battle_skill_config-375032205": "", + "battle_skill_config-475032205": "", + "battle_skill_config-175032206": "PPSh41技能二勋章三", + "battle_skill_config-575032206": "", + "battle_skill_config-275032206": "", + "battle_skill_config-375032206": "", + "battle_skill_config-475032206": "", + "battle_skill_config-175032207": "PPSh41技能二勋章三", + "battle_skill_config-575032207": "", + "battle_skill_config-275032207": "", + "battle_skill_config-375032207": "", + "battle_skill_config-475032207": "", + "battle_skill_config-175032208": "PPSh41技能二勋章三", + "battle_skill_config-575032208": "", + "battle_skill_config-275032208": "", + "battle_skill_config-375032208": "", + "battle_skill_config-475032208": "", + "battle_skill_config-175032209": "PPSh41技能二勋章三", + "battle_skill_config-575032209": "", + "battle_skill_config-275032209": "", + "battle_skill_config-375032209": "", + "battle_skill_config-475032209": "", + "battle_skill_config-175032210": "PPSh41技能二勋章三", + "battle_skill_config-575032210": "", + "battle_skill_config-275032210": "", + "battle_skill_config-375032210": "", + "battle_skill_config-475032210": "", + "battle_skill_config-175032301": "白獒之瞳", + "battle_skill_config-575032301": "", + "battle_skill_config-275032301": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身25%火力,命中和暴击率,被监视目标攻击时提升自身25%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到18层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032301": "冷却时间:10秒,属性提升:25%,负荷上限:18", + "battle_skill_config-475032301": "", + "battle_skill_config-175032302": "白獒之瞳", + "battle_skill_config-575032302": "", + "battle_skill_config-275032302": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身28%火力,命中和暴击率,被监视目标攻击时提升自身28%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到18层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032302": "冷却时间:9.8秒,属性提升:28%,负荷上限:18", + "battle_skill_config-475032302": "", + "battle_skill_config-175032303": "白獒之瞳", + "battle_skill_config-575032303": "", + "battle_skill_config-275032303": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身31%火力,命中和暴击率,被监视目标攻击时提升自身31%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到18层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032303": "冷却时间:9.6秒,属性提升:31%,负荷上限:18", + "battle_skill_config-475032303": "", + "battle_skill_config-175032304": "白獒之瞳", + "battle_skill_config-575032304": "", + "battle_skill_config-275032304": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身33%火力,命中和暴击率,被监视目标攻击时提升自身33%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到20层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032304": "冷却时间:9.3秒,属性提升:33%,负荷上限:20", + "battle_skill_config-475032304": "", + "battle_skill_config-175032305": "白獒之瞳", + "battle_skill_config-575032305": "", + "battle_skill_config-275032305": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身36%火力,命中和暴击率,被监视目标攻击时提升自身36%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到20层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032305": "冷却时间:9.1秒,属性提升:36%,负荷上限:20", + "battle_skill_config-475032305": "", + "battle_skill_config-175032306": "白獒之瞳", + "battle_skill_config-575032306": "", + "battle_skill_config-275032306": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身39%火力,命中和暴击率,被监视目标攻击时提升自身39%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到20层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032306": "冷却时间:8.9秒,属性提升:39%,负荷上限:20", + "battle_skill_config-475032306": "", + "battle_skill_config-175032307": "白獒之瞳", + "battle_skill_config-575032307": "", + "battle_skill_config-275032307": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身42%火力,命中和暴击率,被监视目标攻击时提升自身42%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到22层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032307": "冷却时间:8.7秒,属性提升:42%,负荷上限:22", + "battle_skill_config-475032307": "", + "battle_skill_config-175032308": "白獒之瞳", + "battle_skill_config-575032308": "", + "battle_skill_config-275032308": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身44%火力,命中和暴击率,被监视目标攻击时提升自身44%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到22层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032308": "冷却时间:8.4秒,属性提升:44%,负荷上限:22", + "battle_skill_config-475032308": "", + "battle_skill_config-175032309": "白獒之瞳", + "battle_skill_config-575032309": "", + "battle_skill_config-275032309": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身47%火力,命中和暴击率,被监视目标攻击时提升自身47%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到22层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032309": "冷却时间:8.2秒,属性提升:47%,负荷上限:22", + "battle_skill_config-475032309": "", + "battle_skill_config-175032310": "白獒之瞳", + "battle_skill_config-575032310": "", + "battle_skill_config-275032310": "被动:攻击有15%的概率点燃怒火,持续3秒,持续时间内每次普攻将造成一次40%的额外伤害。\n主动:激活白獒之瞳监视敌方全体,攻击被监视的单位时提升自身50%火力,命中和暴击率,被监视目标攻击时提升自身50%闪避,监视持续6秒。技能持续时间内每两秒增加自身五层负荷,场上的每组被监视单位每两秒会增加自身一层负荷,达到24层时白獒之瞳效能下降并清除负荷层数,自身射速,命中下降20%,持续5秒,该减益可与监视增益共存,但效能下降持续时间内无法再次激活白獒之瞳。", + "battle_skill_config-375032310": "冷却时间:8秒,属性提升:50%,负荷上限:24", + "battle_skill_config-475032310": "", + "battle_skill_config-175032401": "破胆怒嗥", + "battle_skill_config-575032401": "", + "battle_skill_config-275032401": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次10倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免50%,持续4秒。", + "battle_skill_config-375032401": "报复伤害倍率:10倍,伤害减免:50%,持续时间:4秒", + "battle_skill_config-475032401": "", + "battle_skill_config-175032402": "破胆怒嗥", + "battle_skill_config-575032402": "", + "battle_skill_config-275032402": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次12倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免54%,持续4.2秒。", + "battle_skill_config-375032402": "报复伤害倍率:12倍,伤害减免:54%,持续时间:4.2秒", + "battle_skill_config-475032402": "", + "battle_skill_config-175032403": "破胆怒嗥", + "battle_skill_config-575032403": "", + "battle_skill_config-275032403": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次13倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免59%,持续4.4秒。", + "battle_skill_config-375032403": "报复伤害倍率:13倍,伤害减免:59%,持续时间:4.4秒", + "battle_skill_config-475032403": "", + "battle_skill_config-175032404": "破胆怒嗥", + "battle_skill_config-575032404": "", + "battle_skill_config-275032404": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次15倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免63%,持续4.7秒。", + "battle_skill_config-375032404": "报复伤害倍率:15倍,伤害减免:63%,持续时间:4.7秒", + "battle_skill_config-475032404": "", + "battle_skill_config-175032405": "破胆怒嗥", + "battle_skill_config-575032405": "", + "battle_skill_config-275032405": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次17倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免68%,持续4.9秒。", + "battle_skill_config-375032405": "报复伤害倍率:17倍,伤害减免:68%,持续时间:4.9秒", + "battle_skill_config-475032405": "", + "battle_skill_config-175032406": "破胆怒嗥", + "battle_skill_config-575032406": "", + "battle_skill_config-275032406": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次18倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免72%,持续5.1秒。", + "battle_skill_config-375032406": "报复伤害倍率:18倍,伤害减免:72%,持续时间:5.1秒", + "battle_skill_config-475032406": "", + "battle_skill_config-175032407": "破胆怒嗥", + "battle_skill_config-575032407": "", + "battle_skill_config-275032407": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次20倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免77%,持续5.3秒。", + "battle_skill_config-375032407": "报复伤害倍率:20倍,伤害减免:77%,持续时间:5.3秒", + "battle_skill_config-475032407": "", + "battle_skill_config-175032408": "破胆怒嗥", + "battle_skill_config-575032408": "", + "battle_skill_config-275032408": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次22倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免81%,持续5.6秒。", + "battle_skill_config-375032408": "报复伤害倍率:22倍,伤害减免:81%,持续时间:5.6秒", + "battle_skill_config-475032408": "", + "battle_skill_config-175032409": "破胆怒嗥", + "battle_skill_config-575032409": "", + "battle_skill_config-275032409": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次23倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免86%,持续5.8秒。", + "battle_skill_config-375032409": "报复伤害倍率:23倍,伤害减免:86%,持续时间:5.8秒", + "battle_skill_config-475032409": "", + "battle_skill_config-175032410": "破胆怒嗥", + "battle_skill_config-575032410": "", + "battle_skill_config-275032410": "监视目标超过5组或损失编制时,触发伤害免疫2秒,同时对敌方伤害属性最高单位进行报复,造成一次25倍必中且无视护盾护甲的编制伤害,怒火期间报复伤害翻倍。\n场上队友只剩忤逆成员时,开启白獒之瞳后,额外赋予自身嘲讽效果,所受伤害减免90%,持续6秒。", + "battle_skill_config-375032410": "报复伤害倍率:25倍,伤害减免:90%,持续时间:6秒", + "battle_skill_config-475032410": "", + "battle_skill_config-175032501": "AK15开局标识", + "battle_skill_config-575032501": "", + "battle_skill_config-275032501": "", + "battle_skill_config-375032501": "", + "battle_skill_config-475032501": "", + "battle_skill_config-175032601": "AK15监视人数", + "battle_skill_config-575032601": "", + "battle_skill_config-275032601": "", + "battle_skill_config-375032601": "", + "battle_skill_config-475032601": "", + "battle_skill_config-175032701": "AK15监视人数转换触发", + "battle_skill_config-575032701": "", + "battle_skill_config-275032701": "", + "battle_skill_config-375032701": "", + "battle_skill_config-475032701": "", + "battle_skill_config-175032801": "AK15掉编触发", + "battle_skill_config-575032801": "", + "battle_skill_config-275032801": "", + "battle_skill_config-375032801": "", + "battle_skill_config-475032801": "", + "battle_skill_config-175032901": "AK15队友判断", + "battle_skill_config-575032901": "", + "battle_skill_config-275032901": "", + "battle_skill_config-375032901": "", + "battle_skill_config-475032901": "", + "battle_skill_config-175033001": "队友反馈", + "battle_skill_config-575033001": "", + "battle_skill_config-275033001": "", + "battle_skill_config-375033001": "", + "battle_skill_config-475033001": "", + "battle_skill_config-175033101": "AK15技能二忤逆", + "battle_skill_config-575033101": "", + "battle_skill_config-275033101": "", + "battle_skill_config-375033101": "", + "battle_skill_config-475033101": "", + "battle_skill_config-175033102": "AK15技能二忤逆", + "battle_skill_config-575033102": "", + "battle_skill_config-275033102": "", + "battle_skill_config-375033102": "", + "battle_skill_config-475033102": "", + "battle_skill_config-175033103": "AK15技能二忤逆", + "battle_skill_config-575033103": "", + "battle_skill_config-275033103": "", + "battle_skill_config-375033103": "", + "battle_skill_config-475033103": "", + "battle_skill_config-175033104": "AK15技能二忤逆", + "battle_skill_config-575033104": "", + "battle_skill_config-275033104": "", + "battle_skill_config-375033104": "", + "battle_skill_config-475033104": "", + "battle_skill_config-175033105": "AK15技能二忤逆", + "battle_skill_config-575033105": "", + "battle_skill_config-275033105": "", + "battle_skill_config-375033105": "", + "battle_skill_config-475033105": "", + "battle_skill_config-175033106": "AK15技能二忤逆", + "battle_skill_config-575033106": "", + "battle_skill_config-275033106": "", + "battle_skill_config-375033106": "", + "battle_skill_config-475033106": "", + "battle_skill_config-175033107": "AK15技能二忤逆", + "battle_skill_config-575033107": "", + "battle_skill_config-275033107": "", + "battle_skill_config-375033107": "", + "battle_skill_config-475033107": "", + "battle_skill_config-175033108": "AK15技能二忤逆", + "battle_skill_config-575033108": "", + "battle_skill_config-275033108": "", + "battle_skill_config-375033108": "", + "battle_skill_config-475033108": "", + "battle_skill_config-175033109": "AK15技能二忤逆", + "battle_skill_config-575033109": "", + "battle_skill_config-275033109": "", + "battle_skill_config-375033109": "", + "battle_skill_config-475033109": "", + "battle_skill_config-175033110": "AK15技能二忤逆", + "battle_skill_config-575033110": "", + "battle_skill_config-275033110": "", + "battle_skill_config-375033110": "", + "battle_skill_config-475033110": "", + "battle_skill_config-175033201": "敌方反馈", + "battle_skill_config-575033201": "", + "battle_skill_config-275033201": "", + "battle_skill_config-375033201": "", + "battle_skill_config-475033201": "", + "battle_skill_config-175033301": "AK15队友判断延迟用", + "battle_skill_config-575033301": "", + "battle_skill_config-275033301": "", + "battle_skill_config-375033301": "", + "battle_skill_config-475033301": "", + "battle_skill_config-175516701": "尼梅兰普攻", + "battle_skill_config-575516701": "", + "battle_skill_config-275516701": "", + "battle_skill_config-375516701": "", + "battle_skill_config-475516701": "", + "battle_skill_config-175516801": "尼梅兰标识", + "battle_skill_config-575516801": "", + "battle_skill_config-275516801": "", + "battle_skill_config-375516801": "", + "battle_skill_config-475516801": "", + "battle_skill_config-175516901": "光球出现反馈尼梅兰", + "battle_skill_config-575516901": "", + "battle_skill_config-275516901": "", + "battle_skill_config-375516901": "", + "battle_skill_config-475516901": "", + "battle_skill_config-175517001": "光球标识", + "battle_skill_config-575517001": "", + "battle_skill_config-275517001": "", + "battle_skill_config-375517001": "", + "battle_skill_config-475517001": "", + "battle_skill_config-175517101": "尼梅兰积累普攻触发光球", + "battle_skill_config-575517101": "", + "battle_skill_config-275517101": "", + "battle_skill_config-375517101": "", + "battle_skill_config-475517101": "", + "battle_skill_config-175517201": "光球被触发", + "battle_skill_config-575517201": "", + "battle_skill_config-275517201": "", + "battle_skill_config-375517201": "", + "battle_skill_config-475517201": "", + "battle_skill_config-175517301": "光球消失反馈尼梅兰", + "battle_skill_config-575517301": "", + "battle_skill_config-275517301": "", + "battle_skill_config-375517301": "", + "battle_skill_config-475517301": "", + "battle_skill_config-175517401": "尼梅兰一轮光球发射!", + "battle_skill_config-575517401": "", + "battle_skill_config-275517401": "", + "battle_skill_config-375517401": "", + "battle_skill_config-475517401": "", + "battle_skill_config-175517501": "尼梅兰无光球时清触发buff", + "battle_skill_config-575517501": "", + "battle_skill_config-275517501": "", + "battle_skill_config-375517501": "", + "battle_skill_config-475517501": "", + "battle_skill_config-175517601": "尼梅兰一技能", + "battle_skill_config-575517601": "", + "battle_skill_config-275517601": "", + "battle_skill_config-375517601": "", + "battle_skill_config-475517601": "", + "battle_skill_config-175517701": "尼梅兰二技能-70", + "battle_skill_config-575517701": "", + "battle_skill_config-275517701": "", + "battle_skill_config-375517701": "", + "battle_skill_config-475517701": "", + "battle_skill_config-175517801": "尼梅兰二技能-40", + "battle_skill_config-575517801": "", + "battle_skill_config-275517801": "", + "battle_skill_config-375517801": "", + "battle_skill_config-475517801": "", + "battle_skill_config-175517901": "尼梅兰二技能-10", + "battle_skill_config-575517901": "", + "battle_skill_config-275517901": "", + "battle_skill_config-375517901": "", + "battle_skill_config-475517901": "", + "battle_skill_config-175518001": "尼梅兰三技能-大招触发", + "battle_skill_config-575518001": "", + "battle_skill_config-275518001": "", + "battle_skill_config-375518001": "", + "battle_skill_config-475518001": "", + "battle_skill_config-175518101": "尼梅兰三技能-大招单轮", + "battle_skill_config-575518101": "", + "battle_skill_config-275518101": "", + "battle_skill_config-375518101": "", + "battle_skill_config-475518101": "", + "battle_skill_config-175518201": "尼梅兰开局监视buff", + "battle_skill_config-575518201": "", + "battle_skill_config-275518201": "", + "battle_skill_config-375518201": "", + "battle_skill_config-475518201": "", + "battle_skill_config-175518301": "存活监视召唤物", + "battle_skill_config-575518301": "", + "battle_skill_config-275518301": "", + "battle_skill_config-375518301": "", + "battle_skill_config-475518301": "", + "battle_skill_config-175518401": "在场单位死亡反馈", + "battle_skill_config-575518401": "", + "battle_skill_config-275518401": "", + "battle_skill_config-375518401": "", + "battle_skill_config-475518401": "", + "battle_skill_config-175518501": "尼梅兰三技能-大招结束", + "battle_skill_config-575518501": "", + "battle_skill_config-275518501": "", + "battle_skill_config-375518501": "", + "battle_skill_config-475518501": "", + "battle_skill_config-175518601": "41%血量撤退", + "battle_skill_config-575518601": "", + "battle_skill_config-275518601": "", + "battle_skill_config-375518601": "", + "battle_skill_config-475518601": "", + "battle_skill_config-175518701": "50%血量撤退", + "battle_skill_config-575518701": "", + "battle_skill_config-275518701": "", + "battle_skill_config-375518701": "", + "battle_skill_config-475518701": "", + "battle_skill_config-175518801": "80%血量撤退", + "battle_skill_config-575518801": "", + "battle_skill_config-275518801": "", + "battle_skill_config-375518801": "", + "battle_skill_config-475518801": "", + "battle_skill_config-175518901": "71%血量增益消失", + "battle_skill_config-575518901": "", + "battle_skill_config-275518901": "", + "battle_skill_config-375518901": "", + "battle_skill_config-475518901": "", + "battle_skill_config-175519001": "71%血量上伤害增加100", + "battle_skill_config-575519001": "", + "battle_skill_config-275519001": "", + "battle_skill_config-375519001": "", + "battle_skill_config-475519001": "", + "battle_skill_config-175519101": "71%血量上伤害减免70", + "battle_skill_config-575519101": "", + "battle_skill_config-275519101": "", + "battle_skill_config-375519101": "", + "battle_skill_config-475519101": "", + "battle_skill_config-175519201": "布局型", + "battle_skill_config-575519201": "", + "battle_skill_config-275519201": "比人多算百步才配得上做一台计算机。", + "battle_skill_config-375519201": "", + "battle_skill_config-475519201": "布局型", + "battle_skill_config-175519202": "布局型", + "battle_skill_config-575519202": "", + "battle_skill_config-275519202": "比人多算百步才配得上做一台计算机。", + "battle_skill_config-375519202": "", + "battle_skill_config-475519202": "布局型", + "battle_skill_config-175519203": "布局型", + "battle_skill_config-575519203": "", + "battle_skill_config-275519203": "比人多算百步才配得上做一台计算机。", + "battle_skill_config-375519203": "", + "battle_skill_config-475519203": "布局型", + "battle_skill_config-175519204": "布局型", + "battle_skill_config-575519204": "", + "battle_skill_config-275519204": "比人多算百步才配得上做一台计算机。", + "battle_skill_config-375519204": "", + "battle_skill_config-475519204": "布局型", + "battle_skill_config-175519205": "布局型", + "battle_skill_config-575519205": "", + "battle_skill_config-275519205": "比人多算百步才配得上做一台计算机。", + "battle_skill_config-375519205": "", + "battle_skill_config-475519205": "布局型", + "battle_skill_config-175519301": "尼梅兰大招前光球发射!", + "battle_skill_config-575519301": "", + "battle_skill_config-275519301": "", + "battle_skill_config-375519301": "", + "battle_skill_config-475519301": "", + "battle_skill_config-175519401": "尼梅兰无光球时清触发buff-大招", + "battle_skill_config-575519401": "", + "battle_skill_config-275519401": "", + "battle_skill_config-375519401": "", + "battle_skill_config-475519401": "", + "battle_skill_config-175519501": "尼梅兰三技能-护盾消失", + "battle_skill_config-575519501": "", + "battle_skill_config-275519501": "", + "battle_skill_config-375519501": "", + "battle_skill_config-475519501": "", + "battle_skill_config-175519601": "目标死亡尼梅兰", + "battle_skill_config-575519601": "", + "battle_skill_config-275519601": "", + "battle_skill_config-375519601": "", + "battle_skill_config-475519601": "", + "battle_skill_config-175033401": "人偶扳机", + "battle_skill_config-575033401": "", + "battle_skill_config-275033401": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4秒。", + "battle_skill_config-375033401": "持续时间:4秒,冷却时间:10秒", + "battle_skill_config-475033401": "", + "battle_skill_config-175033402": "人偶扳机", + "battle_skill_config-575033402": "", + "battle_skill_config-275033402": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.2秒。", + "battle_skill_config-375033402": "持续时间:4.2秒,冷却时间:9.8秒", + "battle_skill_config-475033402": "", + "battle_skill_config-175033403": "人偶扳机", + "battle_skill_config-575033403": "", + "battle_skill_config-275033403": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.4秒。", + "battle_skill_config-375033403": "持续时间:4.4秒,冷却时间:9.6秒", + "battle_skill_config-475033403": "", + "battle_skill_config-175033404": "人偶扳机", + "battle_skill_config-575033404": "", + "battle_skill_config-275033404": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.7秒。", + "battle_skill_config-375033404": "持续时间:4.7秒,冷却时间:9.3秒", + "battle_skill_config-475033404": "", + "battle_skill_config-175033405": "人偶扳机", + "battle_skill_config-575033405": "", + "battle_skill_config-275033405": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续4.9秒。", + "battle_skill_config-375033405": "持续时间:4.9秒,冷却时间:9.1秒", + "battle_skill_config-475033405": "", + "battle_skill_config-175033406": "人偶扳机", + "battle_skill_config-575033406": "", + "battle_skill_config-275033406": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.1秒。", + "battle_skill_config-375033406": "持续时间:5.1秒,冷却时间:8.9秒", + "battle_skill_config-475033406": "", + "battle_skill_config-175033407": "人偶扳机", + "battle_skill_config-575033407": "", + "battle_skill_config-275033407": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.3秒。", + "battle_skill_config-375033407": "持续时间:5.3秒,冷却时间:8.7秒", + "battle_skill_config-475033407": "", + "battle_skill_config-175033408": "人偶扳机", + "battle_skill_config-575033408": "", + "battle_skill_config-275033408": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.6秒。", + "battle_skill_config-375033408": "持续时间:5.6秒,冷却时间:8.4秒", + "battle_skill_config-475033408": "", + "battle_skill_config-175033409": "人偶扳机", + "battle_skill_config-575033409": "", + "battle_skill_config-275033409": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续5.8秒。", + "battle_skill_config-375033409": "持续时间:5.8秒,冷却时间:8.2秒", + "battle_skill_config-475033409": "", + "battle_skill_config-175033410": "人偶扳机", + "battle_skill_config-575033410": "", + "battle_skill_config-275033410": "变更攻击目标时会造成两次伤害。开启技能期间每次攻击都会造成两次伤害,持续6秒。", + "battle_skill_config-375033410": "持续时间:6秒,冷却时间:8秒", + "battle_skill_config-475033410": "", + "battle_skill_config-175033501": "人偶扳机探测普攻[*]", + "battle_skill_config-575033501": "", + "battle_skill_config-275033501": "", + "battle_skill_config-375033501": "", + "battle_skill_config-475033501": "", + "battle_skill_config-175033601": "人偶扳机激活普攻[*]", + "battle_skill_config-575033601": "", + "battle_skill_config-275033601": "", + "battle_skill_config-375033601": "", + "battle_skill_config-475033601": "", + "battle_skill_config-175033701": "人偶扳机新敌人普攻[*]", + "battle_skill_config-575033701": "", + "battle_skill_config-275033701": "", + "battle_skill_config-375033701": "", + "battle_skill_config-475033701": "", + "battle_skill_config-175033801": "人偶扳机旧敌人普攻[*]", + "battle_skill_config-575033801": "", + "battle_skill_config-275033801": "", + "battle_skill_config-375033801": "", + "battle_skill_config-475033801": "", + "battle_skill_config-175033901": "人偶扳机假普攻[*]", + "battle_skill_config-575033901": "", + "battle_skill_config-275033901": "", + "battle_skill_config-375033901": "", + "battle_skill_config-475033901": "", + "battle_skill_config-175034001": "狼影相携", + "battle_skill_config-575034001": "", + "battle_skill_config-275034001": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续3秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其30%伤害;暴击率达到上限时,则降低其30%暴击率,提升其30%暴击伤害,持续3秒。", + "battle_skill_config-375034001": "标记持续时间:3秒,伤害提升:30%,暴击伤害提升:30%,持续时间:3秒", + "battle_skill_config-475034001": "", + "battle_skill_config-175034002": "狼影相携", + "battle_skill_config-575034002": "", + "battle_skill_config-275034002": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续3.2秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其32%伤害;暴击率达到上限时,则降低其30%暴击率,提升其32%暴击伤害,持续3.2秒。", + "battle_skill_config-375034002": "标记持续时间:3.2秒,伤害提升:32%,暴击伤害提升:32%,持续时间:3.2秒", + "battle_skill_config-475034002": "", + "battle_skill_config-175034003": "狼影相携", + "battle_skill_config-575034003": "", + "battle_skill_config-275034003": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续3.4秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其34%伤害;暴击率达到上限时,则降低其30%暴击率,提升其34%暴击伤害,持续3.4秒。", + "battle_skill_config-375034003": "标记持续时间:3.4秒,伤害提升:34%,暴击伤害提升:34%,持续时间:3.4秒", + "battle_skill_config-475034003": "", + "battle_skill_config-175034004": "狼影相携", + "battle_skill_config-575034004": "", + "battle_skill_config-275034004": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续3.7秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其37%伤害;暴击率达到上限时,则降低其30%暴击率,提升其37%暴击伤害,持续3.7秒。", + "battle_skill_config-375034004": "标记持续时间:3.7秒,伤害提升:37%,暴击伤害提升:37%,持续时间:3.7秒", + "battle_skill_config-475034004": "", + "battle_skill_config-175034005": "狼影相携", + "battle_skill_config-575034005": "", + "battle_skill_config-275034005": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续3.9秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其39%伤害;暴击率达到上限时,则降低其30%暴击率,提升其39%暴击伤害,持续3.9秒。", + "battle_skill_config-375034005": "标记持续时间:3.9秒,伤害提升:39%,暴击伤害提升:39%,持续时间:3.9秒", + "battle_skill_config-475034005": "", + "battle_skill_config-175034006": "狼影相携", + "battle_skill_config-575034006": "", + "battle_skill_config-275034006": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续4.1秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其41%伤害;暴击率达到上限时,则降低其30%暴击率,提升其41%暴击伤害,持续4.1秒。", + "battle_skill_config-375034006": "标记持续时间:4.1秒,伤害提升:41%,暴击伤害提升:41%,持续时间:4.1秒", + "battle_skill_config-475034006": "", + "battle_skill_config-175034007": "狼影相携", + "battle_skill_config-575034007": "", + "battle_skill_config-275034007": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续4.3秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其43%伤害;暴击率达到上限时,则降低其30%暴击率,提升其43%暴击伤害,持续4.3秒。", + "battle_skill_config-375034007": "标记持续时间:4.3秒,伤害提升:43%,暴击伤害提升:43%,持续时间:4.3秒", + "battle_skill_config-475034007": "", + "battle_skill_config-175034008": "狼影相携", + "battle_skill_config-575034008": "", + "battle_skill_config-275034008": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续4.6秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其46%伤害;暴击率达到上限时,则降低其30%暴击率,提升其46%暴击伤害,持续4.6秒。", + "battle_skill_config-375034008": "标记持续时间:4.6秒,伤害提升:46%,暴击伤害提升:46%,持续时间:4.6秒", + "battle_skill_config-475034008": "", + "battle_skill_config-175034009": "狼影相携", + "battle_skill_config-575034009": "", + "battle_skill_config-275034009": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续4.8秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其48%伤害;暴击率达到上限时,则降低其30%暴击率,提升其48%暴击伤害,持续4.8秒。", + "battle_skill_config-375034009": "标记持续时间:4.8秒,伤害提升:48%,暴击伤害提升:48%,持续时间:4.8秒", + "battle_skill_config-475034009": "", + "battle_skill_config-175034010": "狼影相携", + "battle_skill_config-575034010": "", + "battle_skill_config-275034010": "变更目标时给自身加一层标记。释放人偶扳机时,给全部忤逆成员一层标记,忤逆成员攻击时,每层标记可造成额外10%的必中可暴击伤害,最多3层,标记持续5秒。\n在场时,AK-12的射速达到上限时,降低其30%射速,提升其50%伤害;暴击率达到上限时,则降低其30%暴击率,提升其50%暴击伤害,持续5秒。", + "battle_skill_config-375034010": "标记持续时间:5秒,伤害提升:50%,暴击伤害提升:50%,持续时间:5秒", + "battle_skill_config-475034010": "", + "battle_skill_config-175034101": "an94额外暴击", + "battle_skill_config-575034101": "", + "battle_skill_config-275034101": "", + "battle_skill_config-375034101": "", + "battle_skill_config-475034101": "", + "battle_skill_config-175034201": "an94-ak12额外暴击", + "battle_skill_config-575034201": "", + "battle_skill_config-275034201": "", + "battle_skill_config-375034201": "", + "battle_skill_config-475034201": "", + "battle_skill_config-175034301": "an94-ak15额外暴击", + "battle_skill_config-575034301": "", + "battle_skill_config-275034301": "", + "battle_skill_config-375034301": "", + "battle_skill_config-475034301": "", + "battle_skill_config-175034401": "an94-ak15改额外暴击", + "battle_skill_config-575034401": "", + "battle_skill_config-275034401": "", + "battle_skill_config-375034401": "", + "battle_skill_config-475034401": "", + "battle_skill_config-175034501": "an94-rpk16额外暴击", + "battle_skill_config-575034501": "", + "battle_skill_config-275034501": "", + "battle_skill_config-375034501": "", + "battle_skill_config-475034501": "", + "battle_skill_config-175034601": "观测者直击", + "battle_skill_config-575034601": "", + "battle_skill_config-275034601": "投掷回旋飞斧,对目标造成5倍的伤害。", + "battle_skill_config-375034601": "冷却时间:15秒,伤害倍率:5倍", + "battle_skill_config-475034601": "", + "battle_skill_config-175034602": "观测者直击", + "battle_skill_config-575034602": "", + "battle_skill_config-275034602": "投掷回旋飞斧,对目标造成5.6倍的伤害。", + "battle_skill_config-375034602": "冷却时间:14.7秒,伤害倍率:5.6倍", + "battle_skill_config-475034602": "", + "battle_skill_config-175034603": "观测者直击", + "battle_skill_config-575034603": "", + "battle_skill_config-275034603": "投掷回旋飞斧,对目标造成6.1倍的伤害。", + "battle_skill_config-375034603": "冷却时间:14.3秒,伤害倍率:6.1倍", + "battle_skill_config-475034603": "", + "battle_skill_config-175034604": "观测者直击", + "battle_skill_config-575034604": "", + "battle_skill_config-275034604": "投掷回旋飞斧,对目标造成6.7倍的伤害。", + "battle_skill_config-375034604": "冷却时间:14秒,伤害倍率:6.7倍", + "battle_skill_config-475034604": "", + "battle_skill_config-175034605": "观测者直击", + "battle_skill_config-575034605": "", + "battle_skill_config-275034605": "投掷回旋飞斧,对目标造成7.2倍的伤害。", + "battle_skill_config-375034605": "冷却时间:13.7秒,伤害倍率:7.2倍", + "battle_skill_config-475034605": "", + "battle_skill_config-175034606": "观测者直击", + "battle_skill_config-575034606": "", + "battle_skill_config-275034606": "投掷回旋飞斧,对目标造成7.8倍的伤害。", + "battle_skill_config-375034606": "冷却时间:13.3秒,伤害倍率:7.8倍", + "battle_skill_config-475034606": "", + "battle_skill_config-175034607": "观测者直击", + "battle_skill_config-575034607": "", + "battle_skill_config-275034607": "投掷回旋飞斧,对目标造成8.3倍的伤害。", + "battle_skill_config-375034607": "冷却时间:13秒,伤害倍率:8.3倍", + "battle_skill_config-475034607": "", + "battle_skill_config-175034608": "观测者直击", + "battle_skill_config-575034608": "", + "battle_skill_config-275034608": "投掷回旋飞斧,对目标造成8.9倍的伤害。", + "battle_skill_config-375034608": "冷却时间:12.7秒,伤害倍率:8.9倍", + "battle_skill_config-475034608": "", + "battle_skill_config-175034609": "观测者直击", + "battle_skill_config-575034609": "", + "battle_skill_config-275034609": "投掷回旋飞斧,对目标造成9.4倍的伤害。", + "battle_skill_config-375034609": "冷却时间:12.3秒,伤害倍率:9.4倍", + "battle_skill_config-475034609": "", + "battle_skill_config-175034610": "观测者直击", + "battle_skill_config-575034610": "", + "battle_skill_config-275034610": "投掷回旋飞斧,对目标造成10倍的伤害。", + "battle_skill_config-375034610": "冷却时间:12秒,伤害倍率:10倍", + "battle_skill_config-475034610": "", + "battle_skill_config-175902901": "CZ75裝備", + "battle_skill_config-575902901": "", + "battle_skill_config-275902901": "", + "battle_skill_config-375902901": "", + "battle_skill_config-475902901": "", + "battle_skill_config-175034701": "观测者直击", + "battle_skill_config-575034701": "", + "battle_skill_config-275034701": "投掷回旋飞斧,对目标造成5倍的伤害。", + "battle_skill_config-375034701": "冷却时间:15秒,伤害倍率:5倍", + "battle_skill_config-475034701": "", + "battle_skill_config-175034702": "观测者直击", + "battle_skill_config-575034702": "", + "battle_skill_config-275034702": "投掷回旋飞斧,对目标造成5.6倍的伤害。", + "battle_skill_config-375034702": "冷却时间:14.7秒,伤害倍率:5.6倍", + "battle_skill_config-475034702": "", + "battle_skill_config-175034703": "观测者直击", + "battle_skill_config-575034703": "", + "battle_skill_config-275034703": "投掷回旋飞斧,对目标造成6.1倍的伤害。", + "battle_skill_config-375034703": "冷却时间:14.3秒,伤害倍率:6.1倍", + "battle_skill_config-475034703": "", + "battle_skill_config-175034704": "观测者直击", + "battle_skill_config-575034704": "", + "battle_skill_config-275034704": "投掷回旋飞斧,对目标造成6.7倍的伤害。", + "battle_skill_config-375034704": "冷却时间:14秒,伤害倍率:6.7倍", + "battle_skill_config-475034704": "", + "battle_skill_config-175034705": "观测者直击", + "battle_skill_config-575034705": "", + "battle_skill_config-275034705": "投掷回旋飞斧,对目标造成7.2倍的伤害。", + "battle_skill_config-375034705": "冷却时间:13.7秒,伤害倍率:7.2倍", + "battle_skill_config-475034705": "", + "battle_skill_config-175034706": "观测者直击", + "battle_skill_config-575034706": "", + "battle_skill_config-275034706": "投掷回旋飞斧,对目标造成7.8倍的伤害。", + "battle_skill_config-375034706": "冷却时间:13.3秒,伤害倍率:7.8倍", + "battle_skill_config-475034706": "", + "battle_skill_config-175034707": "观测者直击", + "battle_skill_config-575034707": "", + "battle_skill_config-275034707": "投掷回旋飞斧,对目标造成8.3倍的伤害。", + "battle_skill_config-375034707": "冷却时间:13秒,伤害倍率:8.3倍", + "battle_skill_config-475034707": "", + "battle_skill_config-175034708": "观测者直击", + "battle_skill_config-575034708": "", + "battle_skill_config-275034708": "投掷回旋飞斧,对目标造成8.9倍的伤害。", + "battle_skill_config-375034708": "冷却时间:12.7秒,伤害倍率:8.9倍", + "battle_skill_config-475034708": "", + "battle_skill_config-175034709": "观测者直击", + "battle_skill_config-575034709": "", + "battle_skill_config-275034709": "投掷回旋飞斧,对目标造成9.4倍的伤害。", + "battle_skill_config-375034709": "冷却时间:12.3秒,伤害倍率:9.4倍", + "battle_skill_config-475034709": "", + "battle_skill_config-175034710": "观测者直击", + "battle_skill_config-575034710": "", + "battle_skill_config-275034710": "投掷回旋飞斧,对目标造成10倍的伤害。", + "battle_skill_config-375034710": "冷却时间:12秒,伤害倍率:10倍", + "battle_skill_config-475034710": "", + "battle_skill_config-175034801": "观测者直击", + "battle_skill_config-575034801": "", + "battle_skill_config-275034801": "投掷回旋飞斧,对目标造成5倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034801": "冷却时间:15秒,伤害倍率:5倍", + "battle_skill_config-475034801": "", + "battle_skill_config-175034802": "观测者直击", + "battle_skill_config-575034802": "", + "battle_skill_config-275034802": "投掷回旋飞斧,对目标造成5.6倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034802": "冷却时间:14.7秒,伤害倍率:5.6倍", + "battle_skill_config-475034802": "", + "battle_skill_config-175034803": "观测者直击", + "battle_skill_config-575034803": "", + "battle_skill_config-275034803": "投掷回旋飞斧,对目标造成6.1倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034803": "冷却时间:14.3秒,伤害倍率:6.1倍", + "battle_skill_config-475034803": "", + "battle_skill_config-175034804": "观测者直击", + "battle_skill_config-575034804": "", + "battle_skill_config-275034804": "投掷回旋飞斧,对目标造成6.7倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034804": "冷却时间:14秒,伤害倍率:6.7倍", + "battle_skill_config-475034804": "", + "battle_skill_config-175034805": "观测者直击", + "battle_skill_config-575034805": "", + "battle_skill_config-275034805": "投掷回旋飞斧,对目标造成7.2倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034805": "冷却时间:13.7秒,伤害倍率:7.2倍", + "battle_skill_config-475034805": "", + "battle_skill_config-175034806": "观测者直击", + "battle_skill_config-575034806": "", + "battle_skill_config-275034806": "投掷回旋飞斧,对目标造成7.8倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034806": "冷却时间:13.3秒,伤害倍率:7.8倍", + "battle_skill_config-475034806": "", + "battle_skill_config-175034807": "观测者直击", + "battle_skill_config-575034807": "", + "battle_skill_config-275034807": "投掷回旋飞斧,对目标造成8.3倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034807": "冷却时间:13秒,伤害倍率:8.3倍", + "battle_skill_config-475034807": "", + "battle_skill_config-175034808": "观测者直击", + "battle_skill_config-575034808": "", + "battle_skill_config-275034808": "投掷回旋飞斧,对目标造成8.9倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034808": "冷却时间:12.7秒,伤害倍率:8.9倍", + "battle_skill_config-475034808": "", + "battle_skill_config-175034809": "观测者直击", + "battle_skill_config-575034809": "", + "battle_skill_config-275034809": "投掷回旋飞斧,对目标造成9.4倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034809": "冷却时间:12.3秒,伤害倍率:9.4倍", + "battle_skill_config-475034809": "", + "battle_skill_config-175034810": "观测者直击", + "battle_skill_config-575034810": "", + "battle_skill_config-275034810": "投掷回旋飞斧,对目标造成10倍的伤害。(装备\"OMEGA滑架\"后,飞斧目标为敌方最远单位,并且路径上的敌人会受到30%的飞斧伤害。)", + "battle_skill_config-375034810": "冷却时间:12秒,伤害倍率:10倍", + "battle_skill_config-475034810": "", + "battle_skill_config-175034901": "芮诺金数字1", + "battle_skill_config-575034901": "", + "battle_skill_config-275034901": "", + "battle_skill_config-375034901": "", + "battle_skill_config-475034901": "", + "battle_skill_config-175035001": "芮诺金数字2", + "battle_skill_config-575035001": "", + "battle_skill_config-275035001": "", + "battle_skill_config-375035001": "", + "battle_skill_config-475035001": "", + "battle_skill_config-175035101": "芮诺金数字3", + "battle_skill_config-575035101": "", + "battle_skill_config-275035101": "", + "battle_skill_config-375035101": "", + "battle_skill_config-475035101": "", + "battle_skill_config-175035201": "芮诺金数字4", + "battle_skill_config-575035201": "", + "battle_skill_config-275035201": "", + "battle_skill_config-375035201": "", + "battle_skill_config-475035201": "", + "battle_skill_config-175035301": "芮诺金数字5", + "battle_skill_config-575035301": "", + "battle_skill_config-275035301": "", + "battle_skill_config-375035301": "", + "battle_skill_config-475035301": "", + "battle_skill_config-175035401": "芮诺金数字6", + "battle_skill_config-575035401": "", + "battle_skill_config-275035401": "", + "battle_skill_config-375035401": "", + "battle_skill_config-475035401": "", + "battle_skill_config-175035501": "芮诺数字1", + "battle_skill_config-575035501": "", + "battle_skill_config-275035501": "", + "battle_skill_config-375035501": "", + "battle_skill_config-475035501": "", + "battle_skill_config-175035601": "芮诺数字2", + "battle_skill_config-575035601": "", + "battle_skill_config-275035601": "", + "battle_skill_config-375035601": "", + "battle_skill_config-475035601": "", + "battle_skill_config-175035701": "芮诺数字3", + "battle_skill_config-575035701": "", + "battle_skill_config-275035701": "", + "battle_skill_config-375035701": "", + "battle_skill_config-475035701": "", + "battle_skill_config-175035801": "芮诺数字4", + "battle_skill_config-575035801": "", + "battle_skill_config-275035801": "", + "battle_skill_config-375035801": "", + "battle_skill_config-475035801": "", + "battle_skill_config-175035901": "芮诺数字5", + "battle_skill_config-575035901": "", + "battle_skill_config-275035901": "", + "battle_skill_config-375035901": "", + "battle_skill_config-475035901": "", + "battle_skill_config-175036001": "芮诺数字6", + "battle_skill_config-575036001": "", + "battle_skill_config-275036001": "", + "battle_skill_config-375036001": "", + "battle_skill_config-475036001": "", + "battle_skill_config-175600601": "狙击指令", + "battle_skill_config-575600601": "", + "battle_skill_config-275600601": "每隔5秒对血量最高单位进行狙击,对目标造成其最大血量6%的伤害并对命中目标附加8%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过6500点伤害。", + "battle_skill_config-375600601": "造成伤害:6%最大血量,易伤效果:8%,间隔时间:5秒,伤害上限:6500点", + "battle_skill_config-475600601": "", + "battle_skill_config-175600602": "狙击指令", + "battle_skill_config-575600602": "", + "battle_skill_config-275600602": "每隔4.8秒对血量最高单位进行狙击,对目标造成其最大血量7%的伤害并对命中目标附加9%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过8000点伤害。", + "battle_skill_config-375600602": "造成伤害:7%最大血量,易伤效果:9%,间隔时间:4.8秒,伤害上限:8000点", + "battle_skill_config-475600602": "", + "battle_skill_config-175600603": "狙击指令", + "battle_skill_config-575600603": "", + "battle_skill_config-275600603": "每隔4.6秒对血量最高单位进行狙击,对目标造成其最大血量8%的伤害并对命中目标附加11%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过9500点伤害。", + "battle_skill_config-375600603": "造成伤害:8%最大血量,易伤效果:11%,间隔时间:4.6秒,伤害上限:9500点", + "battle_skill_config-475600603": "", + "battle_skill_config-175600604": "狙击指令", + "battle_skill_config-575600604": "", + "battle_skill_config-275600604": "每隔4.3秒对血量最高单位进行狙击,对目标造成其最大血量9%的伤害并对命中目标附加12%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过11000点伤害。", + "battle_skill_config-375600604": "造成伤害:9%最大血量,易伤效果:12%,间隔时间:4.3秒,伤害上限:11000点", + "battle_skill_config-475600604": "", + "battle_skill_config-175600605": "狙击指令", + "battle_skill_config-575600605": "", + "battle_skill_config-275600605": "每隔4.1秒对血量最高单位进行狙击,对目标造成其最大血量10%的伤害并对命中目标附加13%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过12500点伤害。", + "battle_skill_config-375600605": "造成伤害:10%最大血量,易伤效果:13%,间隔时间:4.1秒,伤害上限:12500点", + "battle_skill_config-475600605": "", + "battle_skill_config-175600606": "狙击指令", + "battle_skill_config-575600606": "", + "battle_skill_config-275600606": "每隔3.9秒对血量最高单位进行狙击,对目标造成其最大血量11%的伤害并对命中目标附加15%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过14000点伤害。", + "battle_skill_config-375600606": "造成伤害:11%最大血量,易伤效果:15%,间隔时间:3.9秒,伤害上限:14000点", + "battle_skill_config-475600606": "", + "battle_skill_config-175600607": "狙击指令", + "battle_skill_config-575600607": "", + "battle_skill_config-275600607": "每隔3.7秒对血量最高单位进行狙击,对目标造成其最大血量12%的伤害并对命中目标附加16%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过15500点伤害。", + "battle_skill_config-375600607": "造成伤害:12%最大血量,易伤效果:16%,间隔时间:3.7秒,伤害上限:15500点", + "battle_skill_config-475600607": "", + "battle_skill_config-175600608": "狙击指令", + "battle_skill_config-575600608": "", + "battle_skill_config-275600608": "每隔3.4秒对血量最高单位进行狙击,对目标造成其最大血量13%的伤害并对命中目标附加17%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过17000点伤害。", + "battle_skill_config-375600608": "造成伤害:13%最大血量,易伤效果:17%,间隔时间:3.4秒,伤害上限:17000点", + "battle_skill_config-475600608": "", + "battle_skill_config-175600609": "狙击指令", + "battle_skill_config-575600609": "", + "battle_skill_config-275600609": "每隔3.2秒对血量最高单位进行狙击,对目标造成其最大血量14%的伤害并对命中目标附加19%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过18500点伤害。", + "battle_skill_config-375600609": "造成伤害:14%最大血量,易伤效果:19%,间隔时间:3.2秒,伤害上限:18500点", + "battle_skill_config-475600609": "", + "battle_skill_config-175600610": "狙击指令", + "battle_skill_config-575600610": "", + "battle_skill_config-275600610": "每隔3秒对血量最高单位进行狙击,对目标造成其最大血量15%的伤害并对命中目标附加20%的易伤效果,持续5秒,对血量低于50%的单位所造成的狙击伤害翻倍,自身造成的狙击伤害最高不超过20000点伤害。", + "battle_skill_config-375600610": "造成伤害:15%最大血量,易伤效果:20%,间隔时间:3秒,伤害上限:20000点", + "battle_skill_config-475600610": "", + "battle_skill_config-175600701": "狙击替身扳机普攻", + "battle_skill_config-575600701": "", + "battle_skill_config-275600701": "狙击妖精专用", + "battle_skill_config-375600701": "", + "battle_skill_config-475600701": "", + "battle_skill_config-175600801": "妖精工具人相位", + "battle_skill_config-575600801": "", + "battle_skill_config-275600801": "消失的工具人", + "battle_skill_config-375600801": "", + "battle_skill_config-475600801": "", + "battle_skill_config-175600901": "狙击指令工具人", + "battle_skill_config-575600901": "", + "battle_skill_config-275600901": "", + "battle_skill_config-375600901": "", + "battle_skill_config-475600901": "", + "battle_skill_config-175601001": "狙击指令工具人", + "battle_skill_config-575601001": "", + "battle_skill_config-275601001": "", + "battle_skill_config-375601001": "", + "battle_skill_config-475601001": "", + "battle_skill_config-175601101": "狙击指令工具人", + "battle_skill_config-575601101": "", + "battle_skill_config-275601101": "", + "battle_skill_config-375601101": "", + "battle_skill_config-475601101": "", + "battle_skill_config-175601201": "狙击指令工具人", + "battle_skill_config-575601201": "", + "battle_skill_config-275601201": "", + "battle_skill_config-375601201": "", + "battle_skill_config-475601201": "", + "battle_skill_config-175601301": "狙击指令工具人", + "battle_skill_config-575601301": "", + "battle_skill_config-275601301": "", + "battle_skill_config-375601301": "", + "battle_skill_config-475601301": "", + "battle_skill_config-175601401": "狙击指令工具人", + "battle_skill_config-575601401": "", + "battle_skill_config-275601401": "", + "battle_skill_config-375601401": "", + "battle_skill_config-475601401": "", + "battle_skill_config-175601501": "狙击指令工具人", + "battle_skill_config-575601501": "", + "battle_skill_config-275601501": "", + "battle_skill_config-375601501": "", + "battle_skill_config-475601501": "", + "battle_skill_config-175601601": "狙击指令工具人", + "battle_skill_config-575601601": "", + "battle_skill_config-275601601": "", + "battle_skill_config-375601601": "", + "battle_skill_config-475601601": "", + "battle_skill_config-175601701": "狙击指令工具人", + "battle_skill_config-575601701": "", + "battle_skill_config-275601701": "", + "battle_skill_config-375601701": "", + "battle_skill_config-475601701": "", + "battle_skill_config-175601801": "狙击指令工具人", + "battle_skill_config-575601801": "", + "battle_skill_config-275601801": "", + "battle_skill_config-375601801": "", + "battle_skill_config-475601801": "", + "battle_skill_config-175601901": "能量护盾", + "battle_skill_config-575601901": "", + "battle_skill_config-275601901": "开场对我方所有人形分别提供一个自身单编制血量50%的护盾,持续20秒,护盾存在期间伤害提升8%,所受伤害降低12%。", + "battle_skill_config-375601901": "单编制血量百分比:50%,伤害提升:8%,所受伤害降低:12%", + "battle_skill_config-475601901": "", + "battle_skill_config-175601902": "能量护盾", + "battle_skill_config-575601902": "", + "battle_skill_config-275601902": "开场对我方所有人形分别提供一个自身单编制血量56%的护盾,持续20秒,护盾存在期间伤害提升9%,所受伤害降低14%。", + "battle_skill_config-375601902": "单编制血量百分比:56%,伤害提升:9%,所受伤害降低:14%", + "battle_skill_config-475601902": "", + "battle_skill_config-175601903": "能量护盾", + "battle_skill_config-575601903": "", + "battle_skill_config-275601903": "开场对我方所有人形分别提供一个自身单编制血量61%的护盾,持续20秒,护盾存在期间伤害提升11%,所受伤害降低16%。", + "battle_skill_config-375601903": "单编制血量百分比:61%,伤害提升:11%,所受伤害降低:16%", + "battle_skill_config-475601903": "", + "battle_skill_config-175601904": "能量护盾", + "battle_skill_config-575601904": "", + "battle_skill_config-275601904": "开场对我方所有人形分别提供一个自身单编制血量67%的护盾,持续20秒,护盾存在期间伤害提升12%,所受伤害降低18%。", + "battle_skill_config-375601904": "单编制血量百分比:67%,伤害提升:12%,所受伤害降低:18%", + "battle_skill_config-475601904": "", + "battle_skill_config-175601905": "能量护盾", + "battle_skill_config-575601905": "", + "battle_skill_config-275601905": "开场对我方所有人形分别提供一个自身单编制血量72%的护盾,持续20秒,护盾存在期间伤害提升13%,所受伤害降低20%。", + "battle_skill_config-375601905": "单编制血量百分比:72%,伤害提升:13%,所受伤害降低:20%", + "battle_skill_config-475601905": "", + "battle_skill_config-175601906": "能量护盾", + "battle_skill_config-575601906": "", + "battle_skill_config-275601906": "开场对我方所有人形分别提供一个自身单编制血量78%的护盾,持续20秒,护盾存在期间伤害提升15%,所受伤害降低22%。", + "battle_skill_config-375601906": "单编制血量百分比:78%,伤害提升:15%,所受伤害降低:22%", + "battle_skill_config-475601906": "", + "battle_skill_config-175601907": "能量护盾", + "battle_skill_config-575601907": "", + "battle_skill_config-275601907": "开场对我方所有人形分别提供一个自身单编制血量83%的护盾,持续20秒,护盾存在期间伤害提升16%,所受伤害降低24%。", + "battle_skill_config-375601907": "单编制血量百分比:83%,伤害提升:16%,所受伤害降低:24%", + "battle_skill_config-475601907": "", + "battle_skill_config-175601908": "能量护盾", + "battle_skill_config-575601908": "", + "battle_skill_config-275601908": "开场对我方所有人形分别提供一个自身单编制血量89%的护盾,持续20秒,护盾存在期间伤害提升17%,所受伤害降低26%。", + "battle_skill_config-375601908": "单编制血量百分比:89%,伤害提升:17%,所受伤害降低:26%", + "battle_skill_config-475601908": "", + "battle_skill_config-175601909": "能量护盾", + "battle_skill_config-575601909": "", + "battle_skill_config-275601909": "开场对我方所有人形分别提供一个自身单编制血量94%的护盾,持续20秒,护盾存在期间伤害提升19%,所受伤害降低28%。", + "battle_skill_config-375601909": "单编制血量百分比:94%,伤害提升:19%,所受伤害降低:28%", + "battle_skill_config-475601909": "", + "battle_skill_config-175601910": "能量护盾", + "battle_skill_config-575601910": "", + "battle_skill_config-275601910": "开场对我方所有人形分别提供一个自身单编制血量100%的护盾,持续20秒,护盾存在期间伤害提升20%,所受伤害降低30%。", + "battle_skill_config-375601910": "单编制血量百分比:100%,伤害提升:20%,所受伤害降低:30%", + "battle_skill_config-475601910": "", + "battle_skill_config-175602001": "盾消失后", + "battle_skill_config-575602001": "", + "battle_skill_config-275602001": "妖精盾消失后,伤害提升效果消失", + "battle_skill_config-375602001": "", + "battle_skill_config-475602001": "", + "battle_skill_config-175602101": "释放护盾中介", + "battle_skill_config-575602101": "", + "battle_skill_config-275602101": "定向中介", + "battle_skill_config-375602101": "", + "battle_skill_config-475602101": "", + "battle_skill_config-175602201": "释放护盾中介", + "battle_skill_config-575602201": "", + "battle_skill_config-275602201": "定向中介", + "battle_skill_config-375602201": "", + "battle_skill_config-475602201": "", + "battle_skill_config-175602301": "释放护盾中介", + "battle_skill_config-575602301": "", + "battle_skill_config-275602301": "定向中介", + "battle_skill_config-375602301": "", + "battle_skill_config-475602301": "", + "battle_skill_config-175602401": "释放护盾中介", + "battle_skill_config-575602401": "", + "battle_skill_config-275602401": "定向中介", + "battle_skill_config-375602401": "", + "battle_skill_config-475602401": "", + "battle_skill_config-175602501": "释放护盾中介", + "battle_skill_config-575602501": "", + "battle_skill_config-275602501": "定向中介", + "battle_skill_config-375602501": "", + "battle_skill_config-475602501": "", + "battle_skill_config-175602601": "释放护盾中介", + "battle_skill_config-575602601": "", + "battle_skill_config-275602601": "定向中介", + "battle_skill_config-375602601": "", + "battle_skill_config-475602601": "", + "battle_skill_config-175602701": "释放护盾中介", + "battle_skill_config-575602701": "", + "battle_skill_config-275602701": "定向中介", + "battle_skill_config-375602701": "", + "battle_skill_config-475602701": "", + "battle_skill_config-175602801": "释放护盾中介", + "battle_skill_config-575602801": "", + "battle_skill_config-275602801": "定向中介", + "battle_skill_config-375602801": "", + "battle_skill_config-475602801": "", + "battle_skill_config-175602901": "释放护盾中介", + "battle_skill_config-575602901": "", + "battle_skill_config-275602901": "定向中介", + "battle_skill_config-375602901": "", + "battle_skill_config-475602901": "", + "battle_skill_config-175603001": "释放护盾中介", + "battle_skill_config-575603001": "", + "battle_skill_config-275603001": "定向中介", + "battle_skill_config-375603001": "", + "battle_skill_config-475603001": "", + "battle_skill_config-175704701": "临时装甲", + "battle_skill_config-575704701": "", + "battle_skill_config-275704701": "开场时,我方最前排人形获得一个减伤30%的效果,减伤比例会逐渐衰减至0,效果及衰减持续12秒。效果期间至少免疫一次掉编伤害。", + "battle_skill_config-375704701": 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"battle_skill_config-311811701": "", + "battle_skill_config-411811701": "", + "battle_skill_config-111811801": "指挥普攻[*]反", + "battle_skill_config-511811801": "", + "battle_skill_config-211811801": "", + "battle_skill_config-311811801": "", + "battle_skill_config-411811801": "", + "battle_skill_config-111811901": "彩蛋敌方普攻[*]反", + "battle_skill_config-511811901": "", + "battle_skill_config-211811901": "", + "battle_skill_config-311811901": "", + "battle_skill_config-411811901": "", + "battle_skill_config-111812001": "彩蛋敌方普攻-蹲下[*]反", + "battle_skill_config-511812001": "", + "battle_skill_config-211812001": "", + "battle_skill_config-311812001": "", + "battle_skill_config-411812001": "", + "battle_skill_config-111812101": "初始弹药[*]", + "battle_skill_config-511812101": "", + "battle_skill_config-211812101": "", + "battle_skill_config-311812101": "", + "battle_skill_config-411812101": "", + "battle_skill_config-111812201": "换弹[*]", + "battle_skill_config-511812201": "", + "battle_skill_config-211812201": "", + "battle_skill_config-311812201": "", + "battle_skill_config-411812201": "", + "battle_skill_config-111812301": "迎击普攻蹲下[*]", + "battle_skill_config-511812301": "", + "battle_skill_config-211812301": "", + "battle_skill_config-311812301": "", + "battle_skill_config-411812301": "", + "battle_skill_config-111812401": "迎击普攻蹲下[*]反", + "battle_skill_config-511812401": "", + "battle_skill_config-211812401": "", + "battle_skill_config-311812401": "", + "battle_skill_config-411812401": "", + "battle_skill_config-111812501": "换弹-蹲下[*]", + "battle_skill_config-511812501": "", + "battle_skill_config-211812501": "", + "battle_skill_config-311812501": "", + "battle_skill_config-411812501": "", + "battle_skill_config-111812601": "掩体教学[*]", + "battle_skill_config-511812601": "", + "battle_skill_config-211812601": "", + "battle_skill_config-311812601": "", + "battle_skill_config-411812601": "", + "battle_skill_config-111812701": "VSK初始弹药[*]", + "battle_skill_config-511812701": "", + "battle_skill_config-211812701": "", + "battle_skill_config-311812701": "", + "battle_skill_config-411812701": "", + "battle_skill_config-111812801": "VSK指挥普攻[*]", + "battle_skill_config-511812801": "", + "battle_skill_config-211812801": "对选中目标造成1次1倍伤害。", + "battle_skill_config-311812801": "", + "battle_skill_config-411812801": "", + "battle_skill_config-111812901": "VSK二重踢[*]", + "battle_skill_config-511812901": "", + "battle_skill_config-211812901": "对目标及1格范围内的1个敌方造成1倍无视掩体效果的伤害。", + "battle_skill_config-311812901": "", + "battle_skill_config-411812901": "", + "battle_skill_config-111813001": "VSK换弹[*]", + "battle_skill_config-511813001": "", + "battle_skill_config-211813001": "", + "battle_skill_config-311813001": "", + "battle_skill_config-411813001": "", + "battle_skill_config-111813101": "VSK换弹-蹲下[*]", + "battle_skill_config-511813101": "", + "battle_skill_config-211813101": "", + "battle_skill_config-311813101": "", + "battle_skill_config-411813101": "", + "battle_skill_config-111813201": "P90初始弹药[*]", + "battle_skill_config-511813201": "", + "battle_skill_config-211813201": "", + "battle_skill_config-311813201": "", + "battle_skill_config-411813201": "", + "battle_skill_config-111813301": "P90指挥普攻[*]", + "battle_skill_config-511813301": "", + "battle_skill_config-211813301": "对选中目标造成10次1倍伤害。", + "battle_skill_config-311813301": "", + "battle_skill_config-411813301": "", + "battle_skill_config-111813401": "P90技能[*]", + "battle_skill_config-511813401": "", + "battle_skill_config-211813401": "在目标点位召唤幻象,幻象身后1格获得等同于掩体的效果,持续12秒。", + "battle_skill_config-311813401": "", + "battle_skill_config-411813401": "", + "battle_skill_config-111813501": "P90迎击普攻[*]", + "battle_skill_config-511813501": "", + "battle_skill_config-211813501": "", + "battle_skill_config-311813501": "", + "battle_skill_config-411813501": "", + "battle_skill_config-111813601": "P90迎击普攻-反[*]", + "battle_skill_config-511813601": "", + "battle_skill_config-211813601": "", + "battle_skill_config-311813601": "", + "battle_skill_config-411813601": "", + "battle_skill_config-111813701": "P90迎击普攻蹲下[*]", + "battle_skill_config-511813701": "", + "battle_skill_config-211813701": "", + "battle_skill_config-311813701": "", + "battle_skill_config-411813701": "", + "battle_skill_config-111813801": "P90迎击普攻蹲下[*]反", + "battle_skill_config-511813801": "", + "battle_skill_config-211813801": "", + "battle_skill_config-311813801": "", + "battle_skill_config-411813801": "", + "battle_skill_config-111813901": "P90换弹[*]", + "battle_skill_config-511813901": "", + "battle_skill_config-211813901": "", + "battle_skill_config-311813901": "", + "battle_skill_config-411813901": "", + "battle_skill_config-111814001": "P90换弹-蹲下[*]", + "battle_skill_config-511814001": "", + "battle_skill_config-211814001": "", + "battle_skill_config-311814001": "", + "battle_skill_config-411814001": "", + "battle_skill_config-111814101": "P90召唤物残影挂载", + "battle_skill_config-511814101": "", + "battle_skill_config-211814101": "", + "battle_skill_config-311814101": "", + "battle_skill_config-411814101": "", + "battle_skill_config-111814201": "P90召唤物自毁", + "battle_skill_config-511814201": "", + "battle_skill_config-211814201": "", + "battle_skill_config-311814201": "", + "battle_skill_config-411814201": "", + "battle_skill_config-111814301": "VSK普攻[*]", + "battle_skill_config-511814301": "", + "battle_skill_config-211814301": "", + "battle_skill_config-311814301": "", + "battle_skill_config-411814301": "", + "battle_skill_config-111814401": "VSK迎击普攻-反[*]", + "battle_skill_config-511814401": "", + "battle_skill_config-211814401": "", + "battle_skill_config-311814401": "", + "battle_skill_config-411814401": "", + "battle_skill_config-111814501": "VSK迎击普攻蹲下[*]", + "battle_skill_config-511814501": "", + "battle_skill_config-211814501": "", + "battle_skill_config-311814501": "", + "battle_skill_config-411814501": "", + "battle_skill_config-111814601": "VSK迎击普攻蹲下[*]反", + "battle_skill_config-511814601": "", + "battle_skill_config-211814601": "", + "battle_skill_config-311814601": "", + "battle_skill_config-411814601": "", + "battle_skill_config-111814701": "VSK二重踢2[*]", + "battle_skill_config-511814701": "", + "battle_skill_config-211814701": "", + "battle_skill_config-311814701": "", + "battle_skill_config-411814701": "", + "battle_skill_config-111820501": "指挥普攻-蹲[*]", + "battle_skill_config-511820501": "", + "battle_skill_config-211820501": "", + "battle_skill_config-311820501": "", + "battle_skill_config-411820501": "", + "battle_skill_config-111822801": "VSK指挥普攻-蹲[*]", + "battle_skill_config-511822801": "", + "battle_skill_config-211822801": "", + "battle_skill_config-311822801": "", + "battle_skill_config-411822801": "", + "battle_skill_config-111823301": "P90指挥普攻-蹲[*]", + "battle_skill_config-511823301": "", + "battle_skill_config-211823301": "", + "battle_skill_config-311823301": "", + "battle_skill_config-411823301": "", + "battle_skill_config-111825501": "沙鹰指挥普攻-蹲[*]", + "battle_skill_config-511825501": "", + "battle_skill_config-211825501": "", + "battle_skill_config-311825501": "", + "battle_skill_config-411825501": "", + "battle_skill_config-111830101": "冲锋号令", + "battle_skill_config-511830101": "", + "battle_skill_config-211830101": "短暂增加全体10点移速,并获得50%减伤,持续5秒。", + "battle_skill_config-311830101": "", + "battle_skill_config-411830101": "", + "battle_skill_config-111830201": "洛克昂聂拉呜呲", + "battle_skill_config-511830201": "", + "battle_skill_config-211830201": "短暂增加全体2格 迎击射程,持续8秒。", + "battle_skill_config-311830201": "", + "battle_skill_config-411830201": "", + "battle_skill_config-111830301": "冬活彩蛋掩体第1关", + "battle_skill_config-511830301": "", + "battle_skill_config-211830301": "", + "battle_skill_config-311830301": "", + "battle_skill_config-411830301": "", + "battle_skill_config-111830401": "冬活彩蛋掩体第2关", + "battle_skill_config-511830401": "", + "battle_skill_config-211830401": "", + "battle_skill_config-311830401": "", + "battle_skill_config-411830401": "", + "battle_skill_config-111830501": "冬活彩蛋掩体第3关", + "battle_skill_config-511830501": "", + "battle_skill_config-211830501": "", + "battle_skill_config-311830501": "", + "battle_skill_config-411830501": "", + "battle_skill_config-111830601": "冬活彩蛋掩体第4关", + "battle_skill_config-511830601": "", + "battle_skill_config-211830601": "", + "battle_skill_config-311830601": "", + "battle_skill_config-411830601": "", + "battle_skill_config-111830701": "只能自爆了", + "battle_skill_config-511830701": "", + "battle_skill_config-211830701": "使场上的P90幻象自爆,眩晕2格范围内敌人5秒。", + "battle_skill_config-311830701": "", + "battle_skill_config-411830701": "", + "battle_skill_config-111830801": "呃呜哇啊啊啊啊啊", + "battle_skill_config-511830801": "", + "battle_skill_config-211830801": "", + "battle_skill_config-311830801": "", + "battle_skill_config-411830801": "", + "battle_skill_config-111830901": "老子的意大利炮呢", + "battle_skill_config-511830901": "", + "battle_skill_config-211830901": "呼叫重装支援,对目标2格范围内敌人造成1000点伤害。", + "battle_skill_config-311830901": "", + "battle_skill_config-411830901": "", + "battle_skill_config-111831001": "P90召唤物眩晕", + "battle_skill_config-511831001": "", + "battle_skill_config-211831001": "", + "battle_skill_config-311831001": "", + "battle_skill_config-411831001": "", + "battle_skill_config-111831101": "P90召唤物真眩晕", + "battle_skill_config-511831101": "", + "battle_skill_config-211831101": "", + "battle_skill_config-311831101": "", + "battle_skill_config-411831101": "", + "battle_skill_config-111831201": "P90召唤物自毁", + "battle_skill_config-511831201": "", + "battle_skill_config-211831201": "", + "battle_skill_config-311831201": "", + "battle_skill_config-411831201": "", + "battle_skill_config-111840201": "跳跳正前", + "battle_skill_config-511840201": "", + "battle_skill_config-211840201": "", + "battle_skill_config-311840201": "", + "battle_skill_config-411840201": "", + "battle_skill_config-111850101": "黑涅托迎击普攻[*]", + "battle_skill_config-511850101": "", + "battle_skill_config-211850101": "", + "battle_skill_config-311850101": "", + "battle_skill_config-411850101": "", + "battle_skill_config-111850201": "黑涅托迎击普攻[*]蹲", + "battle_skill_config-511850201": "", + "battle_skill_config-211850201": "", + "battle_skill_config-311850201": "", + "battle_skill_config-411850201": "", + "battle_skill_config-111850301": "黑涅托迎击普攻[*]反", + "battle_skill_config-511850301": "", + "battle_skill_config-211850301": "", + "battle_skill_config-311850301": "", + "battle_skill_config-411850301": "", + "battle_skill_config-111850401": "黑涅托迎击普攻[*]蹲反", + "battle_skill_config-511850401": "", + "battle_skill_config-211850401": "", + "battle_skill_config-311850401": "", + "battle_skill_config-411850401": "", + "battle_skill_config-111850501": "初始弹药[*]", + "battle_skill_config-511850501": "", + "battle_skill_config-211850501": "", + "battle_skill_config-311850501": "", + "battle_skill_config-411850501": "", + "battle_skill_config-111850601": "换弹[*]", + "battle_skill_config-511850601": "", + "battle_skill_config-211850601": "", + "battle_skill_config-311850601": "", + "battle_skill_config-411850601": "", + "battle_skill_config-111850701": "换弹-蹲下[*]", + "battle_skill_config-511850701": "", + "battle_skill_config-211850701": "", + "battle_skill_config-311850701": "", + "battle_skill_config-411850701": "", + "battle_skill_config-111814801": "沙鹰普攻[*]", + "battle_skill_config-511814801": "", + "battle_skill_config-211814801": "", + "battle_skill_config-311814801": "", + "battle_skill_config-411814801": "", + "battle_skill_config-111814901": "沙鹰迎击普攻-反[*]", + "battle_skill_config-511814901": "", + "battle_skill_config-211814901": "", + "battle_skill_config-311814901": "", + "battle_skill_config-411814901": "", + "battle_skill_config-111815001": "沙鹰迎击普攻蹲下[*]", + "battle_skill_config-511815001": "", + "battle_skill_config-211815001": "", + "battle_skill_config-311815001": "", + "battle_skill_config-411815001": "", + "battle_skill_config-111815101": "沙鹰迎击普攻蹲下[*]反", + "battle_skill_config-511815101": "", + "battle_skill_config-211815101": "", + "battle_skill_config-311815101": "", + "battle_skill_config-411815101": "", + "battle_skill_config-111815201": "沙鹰换弹[*]", + "battle_skill_config-511815201": "", + "battle_skill_config-211815201": "", + "battle_skill_config-311815201": "", + "battle_skill_config-411815201": "", + "battle_skill_config-111815301": "沙鹰换弹-蹲下[*]", + "battle_skill_config-511815301": "", + "battle_skill_config-211815301": "", + "battle_skill_config-311815301": "", + "battle_skill_config-411815301": "", + "battle_skill_config-111815401": "沙鹰技能[*]", + "battle_skill_config-511815401": "", + "battle_skill_config-211815401": "指挥官,脑子还好吗?\n使逻辑点恢复至满额。", + "battle_skill_config-311815401": "", + "battle_skill_config-411815401": "", + "battle_skill_config-111815501": "沙鹰指挥普攻[*]", + "battle_skill_config-511815501": "", + "battle_skill_config-211815501": "对选中目标造成7次1倍伤害。", + "battle_skill_config-311815501": "", + "battle_skill_config-411815501": "", + "battle_skill_config-111815601": "初始弹药[*]", + "battle_skill_config-511815601": "", + "battle_skill_config-211815601": "", + "battle_skill_config-311815601": "", + "battle_skill_config-411815601": "", + "battle_skill_config-111815701": "影响格[*]", + "battle_skill_config-511815701": "", + "battle_skill_config-211815701": "", + "battle_skill_config-311815701": "", + "battle_skill_config-411815701": "", + "battle_skill_config-111815801": "影响格特效[*]", + "battle_skill_config-511815801": "", + "battle_skill_config-211815801": "", + "battle_skill_config-311815801": "", + "battle_skill_config-411815801": "", + "battle_skill_config-111815901": "影响格[*]", + "battle_skill_config-511815901": "", + "battle_skill_config-211815901": "", + "battle_skill_config-311815901": "", + "battle_skill_config-411815901": "", + "battle_skill_config-111816001": "影响格[*]", + "battle_skill_config-511816001": "", + "battle_skill_config-211816001": "", + "battle_skill_config-311816001": "", + "battle_skill_config-411816001": "", + "battle_skill_config-111816101": "MG4普攻[*]", + "battle_skill_config-511816101": "", + "battle_skill_config-211816101": "", + "battle_skill_config-311816101": "", + "battle_skill_config-411816101": "", + "battle_skill_config-111816201": "MG4迎击普攻-反[*]", + "battle_skill_config-511816201": "", + "battle_skill_config-211816201": "", + "battle_skill_config-311816201": "", + "battle_skill_config-411816201": "", + "battle_skill_config-111816301": "MG4迎击普攻蹲下[*]", + "battle_skill_config-511816301": "", + "battle_skill_config-211816301": "", + "battle_skill_config-311816301": "", + "battle_skill_config-411816301": "", + "battle_skill_config-111816401": "MG4迎击普攻蹲下[*]反", + "battle_skill_config-511816401": "", + "battle_skill_config-211816401": "", + "battle_skill_config-311816401": "", + "battle_skill_config-411816401": "", + "battle_skill_config-111816501": "MG4换弹[*]", + "battle_skill_config-511816501": "", + "battle_skill_config-211816501": "", + "battle_skill_config-311816501": "", + "battle_skill_config-411816501": "", + "battle_skill_config-111816601": "MG4换弹-蹲下[*]", + "battle_skill_config-511816601": "", + "battle_skill_config-211816601": "", + "battle_skill_config-311816601": "", + "battle_skill_config-411816601": "", + "battle_skill_config-111816701": "初始弹药[*]", + "battle_skill_config-511816701": "", + "battle_skill_config-211816701": "", + "battle_skill_config-311816701": "", + "battle_skill_config-411816701": "", + "battle_skill_config-111816801": "MG4指挥普攻[*]", + "battle_skill_config-511816801": "", + "battle_skill_config-211816801": "增加10发弹量并使之后的迎击攻击造成1倍伤害直至换弹。", + "battle_skill_config-311816801": "", + "battle_skill_config-411816801": "", + "battle_skill_config-111816901": "MG4技能[*]", + "battle_skill_config-511816901": "", + "battle_skill_config-211816901": "技能持续期间,若自身受掩体保护,攻击贯穿并无视护盾,持续8秒。", + "battle_skill_config-311816901": "", + "battle_skill_config-411816901": "", + "battle_skill_config-111817201": "MG4迎击普攻蹲下[*]", + "battle_skill_config-511817201": "", + "battle_skill_config-211817201": "", + "battle_skill_config-311817201": "", + "battle_skill_config-411817201": "", + "battle_skill_config-111817301": "MG4迎击普攻蹲下[*]反", + "battle_skill_config-511817301": "", + "battle_skill_config-211817301": "", + "battle_skill_config-311817301": "", + "battle_skill_config-411817301": "", + "battle_skill_config-111817001": "第一关教学2触发", + "battle_skill_config-511817001": "", + "battle_skill_config-211817001": "", + "battle_skill_config-311817001": "", + "battle_skill_config-411817001": "", + "battle_skill_config-111817101": "第一关教学2触发-大力", + "battle_skill_config-511817101": "", + "battle_skill_config-211817101": "", + "battle_skill_config-311817101": "", + "battle_skill_config-411817101": "", + "battle_skill_config-111860101": "白涅托护盾", + "battle_skill_config-511860101": "", + "battle_skill_config-211860101": "", + "battle_skill_config-311860101": "", + "battle_skill_config-411860101": "", + "battle_skill_config-111860201": "白涅托伤害", + "battle_skill_config-511860201": "", + "battle_skill_config-211860201": "", + "battle_skill_config-311860201": "", + "battle_skill_config-411860201": "", + "battle_skill_config-111860301": "白涅托假普攻", + "battle_skill_config-511860301": "", + "battle_skill_config-211860301": "", + "battle_skill_config-311860301": "", + "battle_skill_config-411860301": "", + "battle_skill_config-111870101": "掷弹士技能[小]", + "battle_skill_config-511870101": "", + "battle_skill_config-211870101": "", + "battle_skill_config-311870101": "", + "battle_skill_config-411870101": "", + "battle_skill_config-111870201": "掷弹士技能[大]", + "battle_skill_config-511870201": "", + "battle_skill_config-211870201": "", + "battle_skill_config-311870201": "", + "battle_skill_config-411870201": "", + "battle_skill_config-111870301": "彩蛋敌方普攻[*]", + "battle_skill_config-511870301": "", + "battle_skill_config-211870301": "", + "battle_skill_config-311870301": "", + "battle_skill_config-411870301": "", + "battle_skill_config-111870401": "彩蛋敌方普攻-蹲下[*]", + "battle_skill_config-511870401": "", + "battle_skill_config-211870401": "", + "battle_skill_config-311870401": "", + "battle_skill_config-411870401": "", + "battle_skill_config-111870501": "彩蛋敌方普攻[*]反", + "battle_skill_config-511870501": "", + "battle_skill_config-211870501": "", + "battle_skill_config-311870501": "", + "battle_skill_config-411870501": "", + "battle_skill_config-111870601": "彩蛋敌方普攻-蹲下[*]反", + "battle_skill_config-511870601": "", + "battle_skill_config-211870601": "", + "battle_skill_config-311870601": "", + "battle_skill_config-411870601": "", + "battle_skill_config-111880101": "SLG坦克导弹[*]", + "battle_skill_config-511880101": "", + "battle_skill_config-211880101": "", + "battle_skill_config-311880101": "", + "battle_skill_config-411880101": "", + "battle_skill_config-111880201": "SLG坦克普攻[*]", + "battle_skill_config-511880201": "", + "battle_skill_config-211880201": "", + "battle_skill_config-311880201": "", + "battle_skill_config-411880201": "", + "battle_skill_config-111880301": "SLG坦克开炮[*]", + "battle_skill_config-511880301": "", + "battle_skill_config-211880301": "", + "battle_skill_config-311880301": "", + "battle_skill_config-411880301": "", + "battle_skill_config-140700101": "黑涅托SMG[*]", + "battle_skill_config-540700101": "", + "battle_skill_config-240700101": "", + "battle_skill_config-340700101": "", + "battle_skill_config-440700101": "", + "battle_skill_config-140700201": "黑涅托SMG掉编效果[*]", + "battle_skill_config-540700201": "", + "battle_skill_config-240700201": "", + "battle_skill_config-340700201": "", + "battle_skill_config-440700201": "", + "battle_skill_config-140700301": "黑涅托SMG判定[*]", + "battle_skill_config-540700301": "", + "battle_skill_config-240700301": "", + "battle_skill_config-340700301": "", + "battle_skill_config-440700301": "", + "battle_skill_config-140700401": "黑涅托SMG攻击持续[*]", + "battle_skill_config-540700401": "", + "battle_skill_config-240700401": "", + "battle_skill_config-340700401": "", + "battle_skill_config-440700401": "", + "battle_skill_config-140700501": "黑涅托SMG攻击转火[*]", + "battle_skill_config-540700501": "", + "battle_skill_config-240700501": "", + "battle_skill_config-340700501": "", + "battle_skill_config-440700501": "", + "battle_skill_config-140710101": "黑涅托Hammer[*]", + "battle_skill_config-540710101": "", + "battle_skill_config-240710101": "", + "battle_skill_config-340710101": "", + "battle_skill_config-440710101": "", + "battle_skill_config-140710201": "黑涅托Hammer减伤[*]", + "battle_skill_config-540710201": "", + "battle_skill_config-240710201": "", + "battle_skill_config-340710201": "", + "battle_skill_config-440710201": "", + "battle_skill_config-140720101": "黑涅托RF普攻[*]", + "battle_skill_config-540720101": "", + "battle_skill_config-240720101": "", + "battle_skill_config-340720101": "", + "battle_skill_config-440720101": "", + "battle_skill_config-140720201": "黑涅托RF狙击[*]", + "battle_skill_config-540720201": "", + "battle_skill_config-240720201": "", + "battle_skill_config-340720201": "", + "battle_skill_config-440720201": "", + "battle_skill_config-140720301": "黑涅托RF后撤[*]", + "battle_skill_config-540720301": "", + "battle_skill_config-240720301": "", + "battle_skill_config-340720301": "", + "battle_skill_config-440720301": "", + "battle_skill_config-140720401": "黑涅托RF后撤2[*]", + "battle_skill_config-540720401": "", + "battle_skill_config-240720401": "", + "battle_skill_config-340720401": "", + "battle_skill_config-440720401": "", + "battle_skill_config-140720501": "黑涅托RF后撤action[*]", + "battle_skill_config-540720501": "", + "battle_skill_config-240720501": "", + "battle_skill_config-340720501": "", + "battle_skill_config-440720501": "", + "battle_skill_config-140730101": "白涅托弱化[*]", + "battle_skill_config-540730101": "", + "battle_skill_config-240730101": "", + "battle_skill_config-340730101": "", + "battle_skill_config-440730101": "", + "battle_skill_config-140730201": "涅托标记[*]", + "battle_skill_config-540730201": "", + "battle_skill_config-240730201": "", + "battle_skill_config-340730201": "", + "battle_skill_config-440730201": "", + "battle_skill_config-140730301": "白涅托强化-计数[*]", + "battle_skill_config-540730301": "", + "battle_skill_config-240730301": "", + "battle_skill_config-340730301": "", + "battle_skill_config-440730301": "", + "battle_skill_config-140730401": "涅托号令[*]", + "battle_skill_config-540730401": "", + "battle_skill_config-240730401": "", + "battle_skill_config-340730401": "", + "battle_skill_config-440730401": "", + "battle_skill_config-140730501": "白涅托强化-计数[*]", + "battle_skill_config-540730501": "", + "battle_skill_config-240730501": "", + "battle_skill_config-340730501": "", + "battle_skill_config-440730501": "", + "battle_skill_config-140730601": "涅托掩护号令[*]", + "battle_skill_config-540730601": "", + "battle_skill_config-240730601": "", + "battle_skill_config-340730601": "", + "battle_skill_config-440730601": "", + "battle_skill_config-140730701": "涅托掩护号令加护盾[*]", + "battle_skill_config-540730701": "", + "battle_skill_config-240730701": "", + "battle_skill_config-340730701": "", + "battle_skill_config-440730701": "", + "battle_skill_config-140740101": "涅托boss召唤[*]", + "battle_skill_config-540740101": "", + "battle_skill_config-240740101": "", + "battle_skill_config-340740101": "", + "battle_skill_config-440740101": "", + "battle_skill_config-140740201": "涅托bossHG反馈[*]", + "battle_skill_config-540740201": "", + "battle_skill_config-240740201": "", + "battle_skill_config-340740201": "", + "battle_skill_config-440740201": "", + "battle_skill_config-140740301": "涅托bossSMG反馈[*]", + "battle_skill_config-540740301": "", + "battle_skill_config-240740301": "", + "battle_skill_config-340740301": "", + "battle_skill_config-440740301": "", + "battle_skill_config-140740401": "涅托bossSG反馈[*]", + "battle_skill_config-540740401": "", + "battle_skill_config-240740401": "", + "battle_skill_config-340740401": "", + "battle_skill_config-440740401": "", + "battle_skill_config-140740501": "涅托bossARRFMG反馈[*]", + "battle_skill_config-540740501": "", + "battle_skill_config-240740501": "", + "battle_skill_config-340740501": "", + "battle_skill_config-440740501": "", + "battle_skill_config-140740601": "涅托boss铁血反馈[*]", + "battle_skill_config-540740601": "", + "battle_skill_config-240740601": "", + "battle_skill_config-340740601": "", + "battle_skill_config-440740601": "", + "battle_skill_config-140740701": "涅托bossHG召唤[*]", + "battle_skill_config-540740701": "", + "battle_skill_config-240740701": "", + "battle_skill_config-340740701": "", + "battle_skill_config-440740701": "", + "battle_skill_config-140740801": "涅托bossSMG召唤[*]", + "battle_skill_config-540740801": "", + "battle_skill_config-240740801": "", + "battle_skill_config-340740801": "", + "battle_skill_config-440740801": "", + "battle_skill_config-140740901": "涅托bossSG召唤[*]", + "battle_skill_config-540740901": "", + "battle_skill_config-240740901": "", + "battle_skill_config-340740901": "", + "battle_skill_config-440740901": "", + "battle_skill_config-140741001": "涅托bossARRFMG召唤[*]", + "battle_skill_config-540741001": "", + "battle_skill_config-240741001": "", + "battle_skill_config-340741001": "", + "battle_skill_config-440741001": "", + "battle_skill_config-140741101": "涅托boss铁血随机召唤[*]", + "battle_skill_config-540741101": "", + "battle_skill_config-240741101": "", + "battle_skill_config-340741101": "", + "battle_skill_config-440741101": "", + "battle_skill_config-140750101": "狗普攻[*]", + "battle_skill_config-540750101": "", + "battle_skill_config-240750101": "", + "battle_skill_config-340750101": "", + "battle_skill_config-440750101": "", + "battle_skill_config-140750201": "狗背后减伤[*]", + "battle_skill_config-540750201": "", + "battle_skill_config-240750201": "", + 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"battle_skill_config-211901901": "", + "battle_skill_config-311901901": "", + "battle_skill_config-411901901": "", + "battle_skill_config-111902001": "威胁度[20]", + "battle_skill_config-511902001": "", + "battle_skill_config-211902001": "", + "battle_skill_config-311902001": "", + "battle_skill_config-411902001": "", + "battle_skill_config-111902101": "威胁度[21]", + "battle_skill_config-511902101": "", + "battle_skill_config-211902101": "", + "battle_skill_config-311902101": "", + "battle_skill_config-411902101": "", + "battle_skill_config-111902201": "威胁度[22]", + "battle_skill_config-511902201": "", + "battle_skill_config-211902201": "", + "battle_skill_config-311902201": "", + "battle_skill_config-411902201": "", + "battle_skill_config-111902301": "威胁度[23]", + "battle_skill_config-511902301": "", + "battle_skill_config-211902301": "", + "battle_skill_config-311902301": "", + "battle_skill_config-411902301": "", + "battle_skill_config-111902401": "威胁度[24]", + "battle_skill_config-511902401": "", + "battle_skill_config-211902401": "", + "battle_skill_config-311902401": "", + "battle_skill_config-411902401": "", + "battle_skill_config-111902501": "威胁度[25]", + "battle_skill_config-511902501": "", + "battle_skill_config-211902501": "", + "battle_skill_config-311902501": "", + "battle_skill_config-411902501": "", + "battle_skill_config-111902601": "威胁度[26]", + "battle_skill_config-511902601": "", + "battle_skill_config-211902601": "", + "battle_skill_config-311902601": "", + "battle_skill_config-411902601": "", + "battle_skill_config-111902701": "威胁度[27]", + "battle_skill_config-511902701": "", + "battle_skill_config-211902701": "", + "battle_skill_config-311902701": "", + "battle_skill_config-411902701": "", + "battle_skill_config-111902801": "威胁度[28]", + "battle_skill_config-511902801": "", + "battle_skill_config-211902801": "", + "battle_skill_config-311902801": "", + "battle_skill_config-411902801": "", + "battle_skill_config-111902901": "威胁度[29]", + "battle_skill_config-511902901": "", + "battle_skill_config-211902901": "", + "battle_skill_config-311902901": "", + "battle_skill_config-411902901": "", + "battle_skill_config-111910101": "回响震爆", + "battle_skill_config-511910101": "", + "battle_skill_config-211910101": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成1.6倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害10%,持续4秒。", + "battle_skill_config-311910101": "充能间隔:12秒,榴弹倍率:1.6倍,榴弹伤害提升:10%,持续时间:4秒", + "battle_skill_config-411910101": "", + "battle_skill_config-111910102": "回响震爆", + "battle_skill_config-511910102": "", + "battle_skill_config-211910102": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成1.9倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害11%,持续4秒。", + "battle_skill_config-311910102": "充能间隔:11.6秒,榴弹倍率:1.9倍,榴弹伤害提升:11%,持续时间:4秒", + "battle_skill_config-411910102": "", + "battle_skill_config-111910103": "回响震爆", + "battle_skill_config-511910103": "", + "battle_skill_config-211910103": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成2.1倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害12%,持续4秒。", + "battle_skill_config-311910103": "充能间隔:11.1秒,榴弹倍率:2.1倍,榴弹伤害提升:12%,持续时间:4秒", + "battle_skill_config-411910103": "", + "battle_skill_config-111910104": "回响震爆", + "battle_skill_config-511910104": "", + "battle_skill_config-211910104": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成2.4倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害13%,持续5秒。", + "battle_skill_config-311910104": "充能间隔:10.7秒,榴弹倍率:2.4倍,榴弹伤害提升:13%,持续时间:5秒", + "battle_skill_config-411910104": "", + "battle_skill_config-111910105": "回响震爆", + "battle_skill_config-511910105": "", + "battle_skill_config-211910105": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成2.7倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害14%,持续5秒。", + "battle_skill_config-311910105": "充能间隔:10.2秒,榴弹倍率:2.7倍,榴弹伤害提升:14%,持续时间:5秒", + "battle_skill_config-411910105": "", + "battle_skill_config-111910106": "回响震爆", + "battle_skill_config-511910106": "", + "battle_skill_config-211910106": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成2.9倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害16%,持续5秒。", + "battle_skill_config-311910106": "充能间隔:9.8秒,榴弹倍率:2.9倍,榴弹伤害提升:16%,持续时间:5秒", + "battle_skill_config-411910106": "", + "battle_skill_config-111910107": "回响震爆", + "battle_skill_config-511910107": "", + "battle_skill_config-211910107": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成3.2倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害17%,持续5秒。", + "battle_skill_config-311910107": "充能间隔:9.3秒,榴弹倍率:3.2倍,榴弹伤害提升:17%,持续时间:5秒", + "battle_skill_config-411910107": "", + "battle_skill_config-111910108": "回响震爆", + "battle_skill_config-511910108": "", + "battle_skill_config-211910108": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成3.5倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害18%,持续6秒。", + "battle_skill_config-311910108": "充能间隔:8.9秒,榴弹倍率:3.5倍,榴弹伤害提升:18%,持续时间:6秒", + "battle_skill_config-411910108": "", + "battle_skill_config-111910109": "回响震爆", + "battle_skill_config-511910109": "", + "battle_skill_config-211910109": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成3.7倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害19%,持续6秒。", + "battle_skill_config-311910109": "充能间隔:8.4秒,榴弹倍率:3.7倍,榴弹伤害提升:19%,持续时间:6秒", + "battle_skill_config-411910109": "", + "battle_skill_config-111910110": "回响震爆", + "battle_skill_config-511910110": "", + "battle_skill_config-211910110": "主动:消耗1点充能,投掷手榴弹,对2.5范围内敌方单位造成4倍伤害。\n被动:梯队每编入1把冲锋枪人形,增加自身充能上限和初始充能点数1点。\n自身每次使用技能后,提升全队人形手榴弹伤害20%,持续6秒。", + "battle_skill_config-311910110": "充能间隔:8秒,榴弹倍率:4倍,榴弹伤害提升:20%,持续时间:6秒", + "battle_skill_config-411910110": "", + "battle_skill_config-111910201": "梯队编入冲锋枪数[*]", + "battle_skill_config-511910201": "", + "battle_skill_config-211910201": "", + "battle_skill_config-311910201": "", + "battle_skill_config-411910201": "", + "battle_skill_config-111910301": "斯特林冲锋枪数反馈[*]", + "battle_skill_config-511910301": "", + "battle_skill_config-211910301": "", + "battle_skill_config-311910301": "", + "battle_skill_config-411910301": "", + "battle_skill_config-111910401": "斯特林开场[*]", + "battle_skill_config-511910401": "", + "battle_skill_config-211910401": "", + "battle_skill_config-311910401": "", + "battle_skill_config-411910401": "", + "battle_skill_config-111910501": "手榴弹增伤[*]", + "battle_skill_config-511910501": "", + "battle_skill_config-211910501": "", + "battle_skill_config-311910501": "", + "battle_skill_config-411910501": "", + "battle_skill_config-111910502": "手榴弹增伤[*]", + "battle_skill_config-511910502": "", + "battle_skill_config-211910502": "", + "battle_skill_config-311910502": "", + "battle_skill_config-411910502": "", + "battle_skill_config-111910503": "手榴弹增伤[*]", + "battle_skill_config-511910503": "", + "battle_skill_config-211910503": "", + "battle_skill_config-311910503": "", + "battle_skill_config-411910503": "", + "battle_skill_config-111910504": "手榴弹增伤[*]", + "battle_skill_config-511910504": "", + "battle_skill_config-211910504": "", + "battle_skill_config-311910504": "", + "battle_skill_config-411910504": "", + "battle_skill_config-111910505": "手榴弹增伤[*]", + "battle_skill_config-511910505": "", + "battle_skill_config-211910505": "", + "battle_skill_config-311910505": "", + "battle_skill_config-411910505": "", + "battle_skill_config-111910506": "手榴弹增伤[*]", + "battle_skill_config-511910506": "", + "battle_skill_config-211910506": "", + "battle_skill_config-311910506": "", + "battle_skill_config-411910506": "", + "battle_skill_config-111910507": "手榴弹增伤[*]", + "battle_skill_config-511910507": "", + "battle_skill_config-211910507": "", + "battle_skill_config-311910507": "", + "battle_skill_config-411910507": "", + "battle_skill_config-111910508": "手榴弹增伤[*]", + "battle_skill_config-511910508": "", + "battle_skill_config-211910508": "", + "battle_skill_config-311910508": "", + "battle_skill_config-411910508": "", + "battle_skill_config-111910509": "手榴弹增伤[*]", + "battle_skill_config-511910509": "", + "battle_skill_config-211910509": "", + "battle_skill_config-311910509": "", + "battle_skill_config-411910509": "", + "battle_skill_config-111910510": "手榴弹增伤[*]", + "battle_skill_config-511910510": "", + "battle_skill_config-211910510": "", + "battle_skill_config-311910510": "", + "battle_skill_config-411910510": "", + "battle_skill_config-111910601": "斯特林开场1[*]", + "battle_skill_config-511910601": "", + "battle_skill_config-211910601": "", + "battle_skill_config-311910601": "", + "battle_skill_config-411910601": "", + "battle_skill_config-175036101": "掩护号令", + "battle_skill_config-575036101": "", + "battle_skill_config-275036101": "提升我方全体回避35%,持续5秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036101": "冷却时间:15秒,回避提升:35%,持续时间:5秒", + "battle_skill_config-475036101": "", + "battle_skill_config-175036102": "掩护号令", + "battle_skill_config-575036102": "", + "battle_skill_config-275036102": "提升我方全体回避38%,持续6秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036102": "冷却时间:14.7秒,回避提升:38%,持续时间:6秒", + "battle_skill_config-475036102": "", + "battle_skill_config-175036103": "掩护号令", + "battle_skill_config-575036103": "", + "battle_skill_config-275036103": "提升我方全体回避41%,持续6秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036103": "冷却时间:14.3秒,回避提升:41%,持续时间:6秒", + "battle_skill_config-475036103": "", + "battle_skill_config-175036104": "掩护号令", + "battle_skill_config-575036104": "", + "battle_skill_config-275036104": "提升我方全体回避43%,持续6秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036104": "冷却时间:14秒,回避提升:43%,持续时间:6秒", + "battle_skill_config-475036104": "", + "battle_skill_config-175036105": "掩护号令", + "battle_skill_config-575036105": "", + "battle_skill_config-275036105": "提升我方全体回避46%,持续7秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036105": "冷却时间:13.7秒,回避提升:46%,持续时间:7秒", + "battle_skill_config-475036105": "", + "battle_skill_config-175036106": "掩护号令", + "battle_skill_config-575036106": "", + "battle_skill_config-275036106": "提升我方全体回避49%,持续7秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036106": "冷却时间:13.3秒,回避提升:49%,持续时间:7秒", + "battle_skill_config-475036106": "", + "battle_skill_config-175036107": "掩护号令", + "battle_skill_config-575036107": "", + "battle_skill_config-275036107": "提升我方全体回避52%,持续7秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036107": "冷却时间:13秒,回避提升:52%,持续时间:7秒", + "battle_skill_config-475036107": "", + "battle_skill_config-175036108": "掩护号令", + "battle_skill_config-575036108": "", + "battle_skill_config-275036108": "提升我方全体回避54%,持续8秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036108": "冷却时间:12.7秒,回避提升:54%,持续时间:8秒", + "battle_skill_config-475036108": "", + "battle_skill_config-175036109": "掩护号令", + "battle_skill_config-575036109": "", + "battle_skill_config-275036109": "提升我方全体回避57%,持续8秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036109": "冷却时间:12.3秒,回避提升:57%,持续时间:8秒", + "battle_skill_config-475036109": "", + "battle_skill_config-175036110": "掩护号令", + "battle_skill_config-575036110": "", + "battle_skill_config-275036110": "提升我方全体回避60%,持续8秒。(装备\"M13框架\"后,技能期间额外降低敌方全体伤害,命中和护甲10%。)", + "battle_skill_config-375036110": "冷却时间:12秒,回避提升:60%,持续时间:8秒", + "battle_skill_config-475036110": "", + "battle_skill_config-175903001": "P7装备标识", + "battle_skill_config-575903001": "", + "battle_skill_config-275903001": "", + "battle_skill_config-375903001": "", + "battle_skill_config-475903001": "", + "battle_skill_config-175036201": "掩护号令敌", + "battle_skill_config-575036201": "", + "battle_skill_config-275036201": "提升我方全体回避35%,持续5秒。", + "battle_skill_config-375036201": "冷却时间:15秒,回避提升:35%,持续时间:5秒", + "battle_skill_config-475036201": "", + "battle_skill_config-175036202": "掩护号令敌", + "battle_skill_config-575036202": "", + "battle_skill_config-275036202": "提升我方全体回避38%,持续6秒。", + "battle_skill_config-375036202": "冷却时间:14.7秒,回避提升:38%,持续时间:6秒", + "battle_skill_config-475036202": "", + "battle_skill_config-175036203": "掩护号令敌", + "battle_skill_config-575036203": "", + "battle_skill_config-275036203": "提升我方全体回避41%,持续6秒。", + "battle_skill_config-375036203": "冷却时间:14.3秒,回避提升:41%,持续时间:6秒", + "battle_skill_config-475036203": "", + "battle_skill_config-175036204": "掩护号令敌", + "battle_skill_config-575036204": "", + "battle_skill_config-275036204": "提升我方全体回避43%,持续6秒。", + "battle_skill_config-375036204": "冷却时间:14秒,回避提升:43%,持续时间:6秒", + "battle_skill_config-475036204": "", + "battle_skill_config-175036205": "掩护号令敌", + "battle_skill_config-575036205": "", + "battle_skill_config-275036205": "提升我方全体回避46%,持续7秒。", + "battle_skill_config-375036205": "冷却时间:13.7秒,回避提升:46%,持续时间:7秒", + "battle_skill_config-475036205": "", + "battle_skill_config-175036206": "掩护号令敌", + "battle_skill_config-575036206": "", + "battle_skill_config-275036206": "提升我方全体回避49%,持续7秒。", + "battle_skill_config-375036206": "冷却时间:13.3秒,回避提升:49%,持续时间:7秒", + "battle_skill_config-475036206": "", + "battle_skill_config-175036207": "掩护号令敌", + "battle_skill_config-575036207": "", + "battle_skill_config-275036207": "提升我方全体回避52%,持续7秒。", + "battle_skill_config-375036207": "冷却时间:13秒,回避提升:52%,持续时间:7秒", + "battle_skill_config-475036207": "", + "battle_skill_config-175036208": "掩护号令敌", + "battle_skill_config-575036208": "", + "battle_skill_config-275036208": "提升我方全体回避54%,持续8秒。", + "battle_skill_config-375036208": "冷却时间:12.7秒,回避提升:54%,持续时间:8秒", + "battle_skill_config-475036208": "", + "battle_skill_config-175036209": "掩护号令敌", + "battle_skill_config-575036209": "", + "battle_skill_config-275036209": "提升我方全体回避57%,持续8秒。", + "battle_skill_config-375036209": "冷却时间:12.3秒,回避提升:57%,持续时间:8秒", + "battle_skill_config-475036209": "", + "battle_skill_config-175036210": "掩护号令敌", + "battle_skill_config-575036210": "", + "battle_skill_config-275036210": "提升我方全体回避60%,持续8秒。", + "battle_skill_config-375036210": "冷却时间:12秒,回避提升:60%,持续时间:8秒", + "battle_skill_config-475036210": "", + "battle_skill_config-199910101": "开场添加最大编制数buff", + "battle_skill_config-599910101": "", + "battle_skill_config-299910101": "", + "battle_skill_config-399910101": "", + "battle_skill_config-499910101": "", + "battle_skill_config-175036301": "血弹循香", + "battle_skill_config-575036301": "", + "battle_skill_config-275036301": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害4%,最多叠加5种,每轮普通攻击造成2段0.5倍的必中伤害,持续3秒。", + "battle_skill_config-375036301": "冷却时间:15秒,每种伤害提升:4%,伤害倍率:0.5倍,持续时间:3秒", + "battle_skill_config-475036301": "", + "battle_skill_config-175036302": "血弹循香", + "battle_skill_config-575036302": "", + "battle_skill_config-275036302": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害4.4%,最多叠加5种,每轮普通攻击造成2段0.5倍的必中伤害,持续3.2秒。", + "battle_skill_config-375036302": "冷却时间:14.7秒,每种伤害提升:4.4%,伤害倍率:0.5倍,持续时间:3.2秒", + "battle_skill_config-475036302": "", + "battle_skill_config-175036303": "血弹循香", + "battle_skill_config-575036303": "", + "battle_skill_config-275036303": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害4.8%,最多叠加5种,每轮普通攻击造成2段0.5倍的必中伤害,持续3.4秒。", + "battle_skill_config-375036303": "冷却时间:14.3秒,每种伤害提升:4.8%,伤害倍率:0.5倍,持续时间:3.4秒", + "battle_skill_config-475036303": "", + "battle_skill_config-175036304": "血弹循香", + "battle_skill_config-575036304": "", + "battle_skill_config-275036304": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害5.4%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续3.7秒。", + "battle_skill_config-375036304": "冷却时间:14秒,每种伤害提升:5.4%,伤害倍率:0.6倍,持续时间:3.7秒", + "battle_skill_config-475036304": "", + "battle_skill_config-175036305": "血弹循香", + "battle_skill_config-575036305": "", + "battle_skill_config-275036305": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害5.8%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续3.9秒。", + "battle_skill_config-375036305": "冷却时间:13.7秒,每种伤害提升:5.8%,伤害倍率:0.6倍,持续时间:3.9秒", + "battle_skill_config-475036305": "", + "battle_skill_config-175036306": "血弹循香", + "battle_skill_config-575036306": "", + "battle_skill_config-275036306": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害6.2%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续4.1秒。", + "battle_skill_config-375036306": "冷却时间:13.3秒,每种伤害提升:6.2%,伤害倍率:0.6倍,持续时间:4.1秒", + "battle_skill_config-475036306": "", + "battle_skill_config-175036307": "血弹循香", + "battle_skill_config-575036307": "", + "battle_skill_config-275036307": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害6.6%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续4.3秒。", + "battle_skill_config-375036307": "冷却时间:13秒,每种伤害提升:6.6%,伤害倍率:0.6倍,持续时间:4.3秒", + "battle_skill_config-475036307": "", + "battle_skill_config-175036308": "血弹循香", + "battle_skill_config-575036308": "", + "battle_skill_config-275036308": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害7.2%,最多叠加5种,每轮普通攻击造成2段0.7倍的必中伤害,持续4.6秒。", + "battle_skill_config-375036308": "冷却时间:12.7秒,每种伤害提升:7.2%,伤害倍率:0.7倍,持续时间:4.6秒", + "battle_skill_config-475036308": "", + "battle_skill_config-175036309": "血弹循香", + "battle_skill_config-575036309": "", + "battle_skill_config-275036309": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害7.6%,最多叠加5种,每轮普通攻击造成2段0.7倍的必中伤害,持续4.8秒。", + "battle_skill_config-375036309": "冷却时间:12.3秒,每种伤害提升:7.6%,伤害倍率:0.7倍,持续时间:4.8秒", + "battle_skill_config-475036309": "", + "battle_skill_config-175036310": "血弹循香", + "battle_skill_config-575036310": "", + "battle_skill_config-275036310": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害8%,最多叠加5种,每轮普通攻击造成2段0.7倍的必中伤害,持续5秒。", + "battle_skill_config-375036310": "冷却时间:12秒,每种伤害提升:8%,伤害倍率:0.7倍,持续时间:5秒", + "battle_skill_config-475036310": "", + "battle_skill_config-175036401": "血弹循香", + "battle_skill_config-575036401": "", + "battle_skill_config-275036401": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害6%,最多叠加5种,每轮普通攻击造成2段0.5倍的必中伤害,持续4秒。", + "battle_skill_config-375036401": "冷却时间:15秒,每种伤害提升:6%,伤害倍率:0.5倍,持续时间:4秒", + "battle_skill_config-475036401": "", + "battle_skill_config-175036402": "血弹循香", + "battle_skill_config-575036402": "", + "battle_skill_config-275036402": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害6.4%,最多叠加5种,每轮普通攻击造成2段0.5倍的必中伤害,持续4.2秒。", + "battle_skill_config-375036402": "冷却时间:14.7秒,每种伤害提升:6.4%,伤害倍率:0.5倍,持续时间:4.2秒", + "battle_skill_config-475036402": "", + "battle_skill_config-175036403": "血弹循香", + "battle_skill_config-575036403": "", + "battle_skill_config-275036403": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害6.8%,最多叠加5种,每轮普通攻击造成2段0.5倍的必中伤害,持续4.4秒。", + "battle_skill_config-375036403": "冷却时间:14.3秒,每种伤害提升:6.8%,伤害倍率:0.5倍,持续时间:4.4秒", + "battle_skill_config-475036403": "", + "battle_skill_config-175036404": "血弹循香", + "battle_skill_config-575036404": "", + "battle_skill_config-275036404": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害7.4%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续4.7秒。", + "battle_skill_config-375036404": "冷却时间:14秒,每种伤害提升:7.4%,伤害倍率:0.6倍,持续时间:4.7秒", + "battle_skill_config-475036404": "", + "battle_skill_config-175036405": "血弹循香", + "battle_skill_config-575036405": "", + "battle_skill_config-275036405": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害7.8%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续4.9秒。", + "battle_skill_config-375036405": "冷却时间:13.7秒,每种伤害提升:7.8%,伤害倍率:0.6倍,持续时间:4.9秒", + "battle_skill_config-475036405": "", + "battle_skill_config-175036406": "血弹循香", + "battle_skill_config-575036406": "", + "battle_skill_config-275036406": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害8.2%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续5.1秒。", + "battle_skill_config-375036406": "冷却时间:13.3秒,每种伤害提升:8.2%,伤害倍率:0.6倍,持续时间:5.1秒", + "battle_skill_config-475036406": "", + "battle_skill_config-175036407": "血弹循香", + "battle_skill_config-575036407": "", + "battle_skill_config-275036407": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害8.6%,最多叠加5种,每轮普通攻击造成2段0.6倍的必中伤害,持续5.3秒。", + "battle_skill_config-375036407": "冷却时间:13秒,每种伤害提升:8.6%,伤害倍率:0.6倍,持续时间:5.3秒", + "battle_skill_config-475036407": "", + "battle_skill_config-175036408": "血弹循香", + "battle_skill_config-575036408": "", + "battle_skill_config-275036408": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害9.2%,最多叠加5种,每轮普通攻击造成2段0.7倍的必中伤害,持续5.6秒。", + "battle_skill_config-375036408": "冷却时间:12.7秒,每种伤害提升:9.2%,伤害倍率:0.7倍,持续时间:5.6秒", + "battle_skill_config-475036408": "", + "battle_skill_config-175036409": "血弹循香", + "battle_skill_config-575036409": "", + "battle_skill_config-275036409": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害9.6%,最多叠加5种,每轮普通攻击造成2段0.7倍的必中伤害,持续5.8秒。", + "battle_skill_config-375036409": "冷却时间:12.3秒,每种伤害提升:9.6%,伤害倍率:0.7倍,持续时间:5.8秒", + "battle_skill_config-475036409": "", + "battle_skill_config-175036410": "血弹循香", + "battle_skill_config-575036410": "", + "battle_skill_config-275036410": "被动:猎手-裳夜落蛾普通攻击状态下使用双枪进行射击,优先攻击拥有蔷薇标记的单位,对目标敌人造成2段0.5倍伤害。\n主动:根据自身增益效果种类数量,每种提升自身伤害10%,最多叠加5种,每轮普通攻击造成2段0.7倍的必中伤害,持续6秒。", + "battle_skill_config-375036410": "冷却时间:12秒,每种伤害提升:10%,伤害倍率:0.7倍,持续时间:6秒", + "battle_skill_config-475036410": "", + "battle_skill_config-175036501": "灭魄利刺", + "battle_skill_config-575036501": "", + "battle_skill_config-275036501": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成1倍额外伤害。\n主动:提升自身伤害5%和暴击率30%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值1%必中且无视护甲的伤害,持续2秒。", + "battle_skill_config-375036501": "冷却时间:15秒,护盾伤害倍率:1倍,伤害提升:5%,暴击率提升:30%,当前生命值百分比伤害:1%,持续时间:2秒", + "battle_skill_config-475036501": "", + "battle_skill_config-175036502": "灭魄利刺", + "battle_skill_config-575036502": "", + "battle_skill_config-275036502": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成1倍额外伤害。\n主动:提升自身伤害6%和暴击率32%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值1%必中且无视护甲的伤害,持续2.2秒。", + "battle_skill_config-375036502": "冷却时间:14.7秒,护盾伤害倍率:1倍,伤害提升:6%,暴击率提升:32%,当前生命值百分比伤害:1%,持续时间:2.2秒", + "battle_skill_config-475036502": "", + "battle_skill_config-175036503": "灭魄利刺", + "battle_skill_config-575036503": "", + "battle_skill_config-275036503": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成1倍额外伤害。\n主动:提升自身伤害6%和暴击率34%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值2%必中且无视护甲的伤害,持续2.4秒。", + "battle_skill_config-375036503": "冷却时间:14.3秒,护盾伤害倍率:1倍,伤害提升:6%,暴击率提升:34%,当前生命值百分比伤害:2%,持续时间:2.4秒", + "battle_skill_config-475036503": "", + "battle_skill_config-175036504": "灭魄利刺", + "battle_skill_config-575036504": "", + "battle_skill_config-275036504": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成2倍额外伤害。\n主动:提升自身伤害7%和暴击率37%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值2%必中且无视护甲的伤害,持续2.7秒。", + "battle_skill_config-375036504": "冷却时间:14秒,护盾伤害倍率:2倍,伤害提升:7%,暴击率提升:37%,当前生命值百分比伤害:2%,持续时间:2.7秒", + "battle_skill_config-475036504": "", + "battle_skill_config-175036505": "灭魄利刺", + "battle_skill_config-575036505": "", + "battle_skill_config-275036505": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成2倍额外伤害。\n主动:提升自身伤害7%和暴击率39%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值3%必中且无视护甲的伤害,持续2.9秒。", + "battle_skill_config-375036505": "冷却时间:13.7秒,护盾伤害倍率:2倍,伤害提升:7%,暴击率提升:39%,当前生命值百分比伤害:3%,持续时间:2.9秒", + "battle_skill_config-475036505": "", + "battle_skill_config-175036506": "灭魄利刺", + "battle_skill_config-575036506": "", + "battle_skill_config-275036506": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成2倍额外伤害。\n主动:提升自身伤害8%和暴击率41%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值3%必中且无视护甲的伤害,持续3.1秒。", + "battle_skill_config-375036506": "冷却时间:13.3秒,护盾伤害倍率:2倍,伤害提升:8%,暴击率提升:41%,当前生命值百分比伤害:3%,持续时间:3.1秒", + "battle_skill_config-475036506": "", + "battle_skill_config-175036507": "灭魄利刺", + "battle_skill_config-575036507": "", + "battle_skill_config-275036507": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成2倍额外伤害。\n主动:提升自身伤害8%和暴击率43%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值4%必中且无视护甲的伤害,持续3.3秒。", + "battle_skill_config-375036507": "冷却时间:13秒,护盾伤害倍率:2倍,伤害提升:8%,暴击率提升:43%,当前生命值百分比伤害:4%,持续时间:3.3秒", + "battle_skill_config-475036507": "", + "battle_skill_config-175036508": "灭魄利刺", + "battle_skill_config-575036508": "", + "battle_skill_config-275036508": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成3倍额外伤害。\n主动:提升自身伤害9%和暴击率46%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值4%必中且无视护甲的伤害,持续3.6秒。", + "battle_skill_config-375036508": "冷却时间:12.7秒,护盾伤害倍率:3倍,伤害提升:9%,暴击率提升:46%,当前生命值百分比伤害:4%,持续时间:3.6秒", + "battle_skill_config-475036508": "", + "battle_skill_config-175036509": "灭魄利刺", + "battle_skill_config-575036509": "", + "battle_skill_config-275036509": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成3倍额外伤害。\n主动:提升自身伤害9%和暴击率48%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值5%必中且无视护甲的伤害,持续3.8秒。", + "battle_skill_config-375036509": "冷却时间:12.3秒,护盾伤害倍率:3倍,伤害提升:9%,暴击率提升:48%,当前生命值百分比伤害:5%,持续时间:3.8秒", + "battle_skill_config-475036509": "", + "battle_skill_config-175036510": "灭魄利刺", + "battle_skill_config-575036510": "", + "battle_skill_config-275036510": "被动:猎手-裳夜落蛾的普通攻击穿透护盾,并对护盾造成3倍额外伤害。\n主动:提升自身伤害10%和暴击率50%,并对拥有蔷薇标记的敌方单位每秒造成其当前生命值5%必中且无视护甲的伤害,持续4秒。", + "battle_skill_config-375036510": "冷却时间:12秒,护盾伤害倍率:3倍,伤害提升:10%,暴击率提升:50%,当前生命值百分比伤害:5%,持续时间:4秒", + "battle_skill_config-475036510": "", + "battle_skill_config-175036601": "旖梦幻境", + "battle_skill_config-575036601": "", + "battle_skill_config-275036601": "开场将战斗背景营造为夜间礼堂,除自身外,场上所有单编制非BOSS单位获得蔷薇标记:伤害下降10%,回避下降30%,持续至战斗结束。", + "battle_skill_config-375036601": "伤害下降:10%,回避下降:30%", + "battle_skill_config-475036601": "", + "battle_skill_config-175036602": "旖梦幻境", + "battle_skill_config-575036602": "", + "battle_skill_config-275036602": "开场将战斗背景营造为夜间礼堂,除自身外,场上所有单编制非BOSS单位获得蔷薇标记:伤害下降15%,回避下降35%,持续至战斗结束。", + "battle_skill_config-375036602": "伤害下降:15%,回避下降:35%", + "battle_skill_config-475036602": "", + "battle_skill_config-175036603": "旖梦幻境", + "battle_skill_config-575036603": "", + "battle_skill_config-275036603": "开场将战斗背景营造为夜间礼堂,除自身外,场上所有单编制非BOSS单位获得蔷薇标记:伤害下降20%,回避下降40%,持续至战斗结束。", + "battle_skill_config-375036603": "伤害下降:20%,回避下降:40%", + "battle_skill_config-475036603": "", + "battle_skill_config-175036604": "旖梦幻境", + "battle_skill_config-575036604": "", + "battle_skill_config-275036604": "开场将战斗背景营造为夜间礼堂,除自身外,场上所有单编制非BOSS单位获得蔷薇标记:伤害下降25%,回避下降45%,持续至战斗结束。", + "battle_skill_config-375036604": "伤害下降:25%,回避下降:45%", + "battle_skill_config-475036604": "", + "battle_skill_config-175036605": "旖梦幻境", + "battle_skill_config-575036605": "", + "battle_skill_config-275036605": "开场将战斗背景营造为夜间礼堂,除自身外,场上所有单编制非BOSS单位获得蔷薇标记:伤害下降30%,回避下降50%,持续至战斗结束。", + "battle_skill_config-375036605": "伤害下降:30%,回避下降:50%", + "battle_skill_config-475036605": "", + "battle_skill_config-175036701": "独行者杀手", + "battle_skill_config-575036701": "", + "battle_skill_config-275036701": "敌方编制越少自身造成伤害越高,最高提升12%。", + "battle_skill_config-375036701": "伤害提升:12%", + "battle_skill_config-475036701": "", + "battle_skill_config-175036702": "独行者杀手", + "battle_skill_config-575036702": "", + "battle_skill_config-275036702": "敌方编制越少自身造成伤害越高,最高提升14%。", + "battle_skill_config-375036702": "伤害提升:14%", + "battle_skill_config-475036702": "", + "battle_skill_config-175036703": "独行者杀手", + "battle_skill_config-575036703": "", + "battle_skill_config-275036703": "敌方编制越少自身造成伤害越高,最高提升16%。", + "battle_skill_config-375036703": "伤害提升:16%", + "battle_skill_config-475036703": "", + "battle_skill_config-175036704": "独行者杀手", + "battle_skill_config-575036704": "", + "battle_skill_config-275036704": "敌方编制越少自身造成伤害越高,最高提升18%。", + "battle_skill_config-375036704": "伤害提升:18%", + "battle_skill_config-475036704": "", + "battle_skill_config-175036705": "独行者杀手", + "battle_skill_config-575036705": "", + "battle_skill_config-275036705": "敌方编制越少自身造成伤害越高,最高提升20%。", + "battle_skill_config-375036705": "伤害提升:20%", + "battle_skill_config-475036705": "", + "battle_skill_config-175036801": "技能二倍率", + "battle_skill_config-575036801": "", + "battle_skill_config-275036801": "", + "battle_skill_config-375036801": "", + "battle_skill_config-475036801": "", + "battle_skill_config-175036802": "技能二倍率", + "battle_skill_config-575036802": "", + "battle_skill_config-275036802": "", + "battle_skill_config-375036802": "", + "battle_skill_config-475036802": "", + "battle_skill_config-175036803": "技能二倍率", + "battle_skill_config-575036803": "", + "battle_skill_config-275036803": "", + "battle_skill_config-375036803": "", + "battle_skill_config-475036803": "", + "battle_skill_config-175036804": "技能二倍率", + "battle_skill_config-575036804": "", + "battle_skill_config-275036804": "", + "battle_skill_config-375036804": "", + "battle_skill_config-475036804": "", + "battle_skill_config-175036805": "技能二倍率", + "battle_skill_config-575036805": "", + "battle_skill_config-275036805": "", + "battle_skill_config-375036805": "", + "battle_skill_config-475036805": "", + "battle_skill_config-175036806": "技能二倍率", + "battle_skill_config-575036806": "", + "battle_skill_config-275036806": "", + "battle_skill_config-375036806": "", + "battle_skill_config-475036806": "", + "battle_skill_config-175036807": "技能二倍率", + "battle_skill_config-575036807": "", + "battle_skill_config-275036807": "", + "battle_skill_config-375036807": "", + "battle_skill_config-475036807": "", + "battle_skill_config-175036808": "技能二倍率", + "battle_skill_config-575036808": "", + "battle_skill_config-275036808": "", + "battle_skill_config-375036808": "", + "battle_skill_config-475036808": "", + "battle_skill_config-175036809": "技能二倍率", + "battle_skill_config-575036809": "", + "battle_skill_config-275036809": "", + "battle_skill_config-375036809": "", + "battle_skill_config-475036809": "", + "battle_skill_config-175036810": "技能二倍率", + "battle_skill_config-575036810": "", + "battle_skill_config-275036810": "", + "battle_skill_config-375036810": "", + "battle_skill_config-475036810": "", + "battle_skill_config-175036901": 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"灰鼠二段", + "battle_skill_config-575037902": "", + "battle_skill_config-275037902": "弧影:每秒获得一层可叠加的9%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037902": "冷却时间:15.6秒,回避提升:9%", + "battle_skill_config-475037902": "", + "battle_skill_config-175037903": "灰鼠二段", + "battle_skill_config-575037903": "", + "battle_skill_config-275037903": "弧影:每秒获得一层可叠加的11%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037903": "冷却时间:15.1秒,回避提升:11%", + "battle_skill_config-475037903": "", + "battle_skill_config-175037904": "灰鼠二段", + "battle_skill_config-575037904": "", + "battle_skill_config-275037904": "弧影:每秒获得一层可叠加的12%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037904": "冷却时间:14.7秒,回避提升:12%", + "battle_skill_config-475037904": "", + "battle_skill_config-175037905": "灰鼠二段", + "battle_skill_config-575037905": "", + "battle_skill_config-275037905": "弧影:每秒获得一层可叠加的13%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037905": "冷却时间:14.2秒,回避提升:13%", + "battle_skill_config-475037905": "", + "battle_skill_config-175037906": "灰鼠二段", + "battle_skill_config-575037906": "", + "battle_skill_config-275037906": "弧影:每秒获得一层可叠加的15%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037906": "冷却时间:13.8秒,回避提升:15%", + "battle_skill_config-475037906": "", + "battle_skill_config-175037907": "灰鼠二段", + "battle_skill_config-575037907": "", + "battle_skill_config-275037907": "弧影:每秒获得一层可叠加的16%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037907": "冷却时间:13.3秒,回避提升:16%", + "battle_skill_config-475037907": "", + "battle_skill_config-175037908": "灰鼠二段", + "battle_skill_config-575037908": "", + "battle_skill_config-275037908": "弧影:每秒获得一层可叠加的17%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037908": "冷却时间:12.9秒,回避提升:17%", + "battle_skill_config-475037908": "", + "battle_skill_config-175037909": "灰鼠二段", + "battle_skill_config-575037909": "", + "battle_skill_config-275037909": "弧影:每秒获得一层可叠加的19%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037909": "冷却时间:12.4秒,回避提升:19%", + "battle_skill_config-475037909": "", + "battle_skill_config-175037910": "灰鼠二段", + "battle_skill_config-575037910": "", + "battle_skill_config-275037910": "弧影:每秒获得一层可叠加的20%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375037910": "冷却时间:12秒,回避提升:20%", + "battle_skill_config-475037910": "", + "battle_skill_config-175038001": "P90召唤物残影挂载二段", + "battle_skill_config-575038001": "", + "battle_skill_config-275038001": "", + "battle_skill_config-375038001": "", + "battle_skill_config-475038001": "", + "battle_skill_config-175038101": "灰鼠技能一级别1", + "battle_skill_config-575038101": "", + "battle_skill_config-275038101": "弧影:每秒获得一层可叠加的8%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038101": "冷却时间:16秒,回避提升:8%", + "battle_skill_config-475038101": "", + "battle_skill_config-175038102": "灰鼠技能一级别2", + "battle_skill_config-575038102": "", + "battle_skill_config-275038102": "弧影:每秒获得一层可叠加的9%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038102": "冷却时间:15.6秒,回避提升:9%", + "battle_skill_config-475038102": "", + "battle_skill_config-175038103": "灰鼠技能一级别3", + "battle_skill_config-575038103": "", + "battle_skill_config-275038103": "弧影:每秒获得一层可叠加的11%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038103": "冷却时间:15.1秒,回避提升:11%", + "battle_skill_config-475038103": "", + "battle_skill_config-175038104": "灰鼠技能一级别4", + "battle_skill_config-575038104": "", + "battle_skill_config-275038104": "弧影:每秒获得一层可叠加的12%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038104": "冷却时间:14.7秒,回避提升:12%", + "battle_skill_config-475038104": "", + "battle_skill_config-175038105": "灰鼠技能一级别5", + "battle_skill_config-575038105": "", + "battle_skill_config-275038105": "弧影:每秒获得一层可叠加的13%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038105": "冷却时间:14.2秒,回避提升:13%", + "battle_skill_config-475038105": "", + "battle_skill_config-175038106": "灰鼠技能一级别6", + "battle_skill_config-575038106": "", + "battle_skill_config-275038106": "弧影:每秒获得一层可叠加的15%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038106": "冷却时间:13.8秒,回避提升:15%", + "battle_skill_config-475038106": "", + "battle_skill_config-175038107": "灰鼠技能一级别7", + "battle_skill_config-575038107": "", + "battle_skill_config-275038107": "弧影:每秒获得一层可叠加的16%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038107": "冷却时间:13.3秒,回避提升:16%", + "battle_skill_config-475038107": "", + "battle_skill_config-175038108": "灰鼠技能一级别8", + "battle_skill_config-575038108": "", + "battle_skill_config-275038108": "弧影:每秒获得一层可叠加的17%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038108": "冷却时间:12.9秒,回避提升:17%", + "battle_skill_config-475038108": "", + "battle_skill_config-175038109": "灰鼠技能一级别9", + "battle_skill_config-575038109": "", + "battle_skill_config-275038109": "弧影:每秒获得一层可叠加的19%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038109": "冷却时间:12.4秒,回避提升:19%", + "battle_skill_config-475038109": "", + "battle_skill_config-175038110": "灰鼠技能一级别10", + "battle_skill_config-575038110": "", + "battle_skill_config-275038110": "弧影:每秒获得一层可叠加的20%回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。", + "battle_skill_config-375038110": "冷却时间:12秒,回避提升:20%", + "battle_skill_config-475038110": "", + "battle_skill_config-111920101": "热焰光畴", + "battle_skill_config-511920101": "", + "battle_skill_config-211920101": "被动:每秒赋予自身周围一格内所有单位淬燃效果,获得淬燃效果的单位会损失0.5%最大生命值。\n主动:赋予更强力的淬燃效果,损失血量增加至3%最大生命值;拥有淬燃效果的单位额外提升10%伤害;技能持续4秒。\n若自身拥有衍光效果,赋予淬燃效果的同时还会降低敌方单位移速和射速5%。", + "battle_skill_config-311920101": "冷却时间:15秒,血量损失:3%最大生命,伤害提升:10%,持续时间:4秒,移速下降:5%,射速下降:5%", + "battle_skill_config-411920101": "", + "battle_skill_config-111920102": "热焰光畴", + "battle_skill_config-511920102": "", + "battle_skill_config-211920102": "被动:每秒赋予自身周围一格内所有单位淬燃效果,获得淬燃效果的单位会损失0.5%最大生命值。\n主动:赋予更强力的淬燃效果,损失血量增加至3.2%最大生命值;拥有淬燃效果的单位额外提升11%伤害;技能持续4.2秒。\n若自身拥有衍光效果,赋予淬燃效果的同时还会降低敌方单位移速和射速6%。", + "battle_skill_config-311920102": "冷却时间:14.7秒,血量损失:3.2%最大生命,伤害提升:11%,持续时间:4.2秒,移速下降:6%,射速下降:6%", + "battle_skill_config-411920102": "", + "battle_skill_config-111920103": "热焰光畴", + "battle_skill_config-511920103": "", + "battle_skill_config-211920103": "被动:每秒赋予自身周围一格内所有单位淬燃效果,获得淬燃效果的单位会损失0.5%最大生命值。\n主动:赋予更强力的淬燃效果,损失血量增加至3.4%最大生命值;拥有淬燃效果的单位额外提升12%伤害;技能持续4.4秒。\n若自身拥有衍光效果,赋予淬燃效果的同时还会降低敌方单位移速和射速6%。", + "battle_skill_config-311920103": "冷却时间:14.3秒,血量损失:3.4%最大生命,伤害提升:12%,持续时间:4.4秒,移速下降:6%,射速下降:6%", + "battle_skill_config-411920103": "", + "battle_skill_config-111920104": "热焰光畴", + "battle_skill_config-511920104": "", + "battle_skill_config-211920104": "被动:每秒赋予自身周围一格内所有单位淬燃效果,获得淬燃效果的单位会损失0.5%最大生命值。\n主动:赋予更强力的淬燃效果,损失血量增加至3.7%最大生命值;拥有淬燃效果的单位额外提升13%伤害;技能持续4.7秒。\n若自身拥有衍光效果,赋予淬燃效果的同时还会降低敌方单位移速和射速7%。", + "battle_skill_config-311920104": "冷却时间:14秒,血量损失:3.7%最大生命,伤害提升:13%,持续时间:4.7秒,移速下降:7%,射速下降:7%", + "battle_skill_config-411920104": "", + "battle_skill_config-111920105": "热焰光畴", + "battle_skill_config-511920105": "", + "battle_skill_config-211920105": "被动:每秒赋予自身周围一格内所有单位淬燃效果,获得淬燃效果的单位会损失0.5%最大生命值。\n主动:赋予更强力的淬燃效果,损失血量增加至3.9%最大生命值;拥有淬燃效果的单位额外提升14%伤害;技能持续4.9秒。\n若自身拥有衍光效果,赋予淬燃效果的同时还会降低敌方单位移速和射速7%。", + "battle_skill_config-311920105": "冷却时间:13.7秒,血量损失:3.9%最大生命,伤害提升:14%,持续时间:4.9秒,移速下降:7%,射速下降:7%", + "battle_skill_config-411920105": "", + "battle_skill_config-111920106": "热焰光畴", + "battle_skill_config-511920106": "", + "battle_skill_config-211920106": 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"冷却时间:13秒,护盾值:5点,主动护盾值:14点,易伤:17%,持续时间:5.3秒,伤害加深:32点", + "battle_skill_config-411930107": "", + "battle_skill_config-111930108": "银月波场", + "battle_skill_config-511930108": "", + "battle_skill_config-211930108": "被动:每秒赋予自身周围一格内所有单位衍光效果,获得衍光效果的单位增加5点护盾值,上限5层。\n主动:赋予更强力的衍光效果,护盾值增加至15点;拥有衍光效果的单位还将获得18%易伤;技能持续5.6秒。\n若自身拥有淬燃效果,赋予衍光效果的同时,使拥有护盾的敌方单位受到的伤害增加34点。", + "battle_skill_config-311930108": "冷却时间:12.7秒,护盾值:5点,主动护盾值:15点,易伤:18%,持续时间:5.6秒,伤害加深:34点", + "battle_skill_config-411930108": "", + "battle_skill_config-111930109": "银月波场", + "battle_skill_config-511930109": "", + "battle_skill_config-211930109": "被动:每秒赋予自身周围一格内所有单位衍光效果,获得衍光效果的单位增加6点护盾值,上限5层。\n主动:赋予更强力的衍光效果,护盾值增加至17点;拥有衍光效果的单位还将获得19%易伤;技能持续5.8秒。\n若自身拥有淬燃效果,赋予衍光效果的同时,使拥有护盾的敌方单位受到的伤害增加37点。", + "battle_skill_config-311930109": "冷却时间:12.3秒,护盾值:6点,主动护盾值:17点,易伤:19%,持续时间:5.8秒,伤害加深:37点", + "battle_skill_config-411930109": "", + "battle_skill_config-111930110": "银月波场", + "battle_skill_config-511930110": "", + "battle_skill_config-211930110": 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"开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升44%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038202": "冷却时间:9.8秒,伤害提升:44%", + "battle_skill_config-475038202": "", + "battle_skill_config-175038203": "组合喷剂", + "battle_skill_config-575038203": "", + "battle_skill_config-275038203": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升49%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038203": "冷却时间:9.6秒,伤害提升:49%", + "battle_skill_config-475038203": "", + "battle_skill_config-175038204": "组合喷剂", + "battle_skill_config-575038204": "", + "battle_skill_config-275038204": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升53%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038204": "冷却时间:9.3秒,伤害提升:53%", + "battle_skill_config-475038204": "", + "battle_skill_config-175038205": "组合喷剂", + "battle_skill_config-575038205": "", + "battle_skill_config-275038205": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升58%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038205": "冷却时间:9.1秒,伤害提升:58%", + "battle_skill_config-475038205": "", + "battle_skill_config-175038206": "组合喷剂", + "battle_skill_config-575038206": "", + "battle_skill_config-275038206": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升62%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038206": "冷却时间:8.9秒,伤害提升:62%", + "battle_skill_config-475038206": "", + "battle_skill_config-175038207": "组合喷剂", + "battle_skill_config-575038207": "", + "battle_skill_config-275038207": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升67%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038207": "冷却时间:8.7秒,伤害提升:67%", + "battle_skill_config-475038207": "", + "battle_skill_config-175038208": "组合喷剂", + "battle_skill_config-575038208": "", + "battle_skill_config-275038208": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升71%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038208": "冷却时间:8.4秒,伤害提升:71%", + "battle_skill_config-475038208": "", + "battle_skill_config-175038209": "组合喷剂", + "battle_skill_config-575038209": "", + "battle_skill_config-275038209": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升76%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038209": "冷却时间:8.2秒,伤害提升:76%", + "battle_skill_config-475038209": "", + "battle_skill_config-175038210": "组合喷剂", + "battle_skill_config-575038210": "", + "battle_skill_config-275038210": "开场默认使用轻型枪,释放技能后切换并使用战术型枪进行普攻,每次普攻消耗1点“战术型枪弹量”,消耗完切换回轻型枪。\n使用轻型枪期间:每秒增加1发“战术型枪弹量”,每获得伤害、射速、回避、命中、移速、暴击率、暴击伤害中任意一种类型的增益,增加5发“战术型枪弹量”,每次释放技能前,同类型增益只能增加一次弹量。\n技能非冷却期间每秒额外增加1发“战术型枪弹量”并记录额外增加的数量,该数量将累积并在释放完技能后,切换回轻型枪时直接获得该数量的“战术型枪弹量”。\n使用战术型枪期间:每次普通攻击必中且造成的伤害提升80%,并且不会增加任何“战术型枪弹量”。", + "battle_skill_config-375038210": "冷却时间:8秒,伤害提升:80%", + "battle_skill_config-475038210": "", + "battle_skill_config-175038301": "SCR轻型枪普攻", + "battle_skill_config-575038301": "", + "battle_skill_config-275038301": "突击步枪的普通攻击", + "battle_skill_config-375038301": "", + "battle_skill_config-475038301": "", + "battle_skill_config-175038401": "SCR战术型枪普攻", + "battle_skill_config-575038401": "", + "battle_skill_config-275038401": "突击步枪的普通攻击", + "battle_skill_config-375038401": "", + "battle_skill_config-475038401": "", + "battle_skill_config-175038501": "前置冷却时间", + "battle_skill_config-575038501": "", + "battle_skill_config-275038501": "被动:每间隔5秒降低当前敌方伤害/射速/回避/命中最高的单位对应属性3%/3%/15%/15%,持续3秒。\n主动:敌方单位身上若带有伤害/射速/回避/命中属性的减益效果,则对应属性分别降低5%/5%/30%/30%,持续5秒。该技能不同属性的减益效果同时存在。", + "battle_skill_config-375038501": "冷却时间:15秒,被动伤害/射速/回避/命中降低:3%/3%/15%/15%,主动伤害/射速/回避/命中降低:5%/5%/30%/30%,主动持续时间:5秒", + "battle_skill_config-475038501": "", + "battle_skill_config-175038601": "额外加点", + "battle_skill_config-575038601": "", + "battle_skill_config-275038601": "", + "battle_skill_config-375038601": "", + "battle_skill_config-475038601": "", + "battle_skill_config-175038701": "正常加点", + "battle_skill_config-575038701": "", + "battle_skill_config-275038701": "", + "battle_skill_config-375038701": "", + "battle_skill_config-475038701": "", + "battle_skill_config-175038801": "伤害buff加点", + "battle_skill_config-575038801": "", + "battle_skill_config-275038801": "", + "battle_skill_config-375038801": "", + "battle_skill_config-475038801": "", + "battle_skill_config-175038901": "回避buff加点", + "battle_skill_config-575038901": "", + "battle_skill_config-275038901": "", + "battle_skill_config-375038901": "", + "battle_skill_config-475038901": "", + "battle_skill_config-175039001": "命中buff加点", + "battle_skill_config-575039001": "", + "battle_skill_config-275039001": "", + "battle_skill_config-375039001": "", + "battle_skill_config-475039001": "", + "battle_skill_config-175039101": "射速buff加点", + "battle_skill_config-575039101": "", + "battle_skill_config-275039101": "", + "battle_skill_config-375039101": "", + "battle_skill_config-475039101": "", + "battle_skill_config-175039201": "移速buff加点", + "battle_skill_config-575039201": "", + "battle_skill_config-275039201": "", + "battle_skill_config-375039201": "", + "battle_skill_config-475039201": "", + "battle_skill_config-175039301": "暴击buff加点", + "battle_skill_config-575039301": "", + "battle_skill_config-275039301": "", + "battle_skill_config-375039301": "", + "battle_skill_config-475039301": "", + "battle_skill_config-175039401": "暴伤buff加点", + "battle_skill_config-575039401": "", + "battle_skill_config-275039401": "", + "battle_skill_config-375039401": "", + "battle_skill_config-475039401": "", + "battle_skill_config-175039501": "更新buff参数", + "battle_skill_config-575039501": "", + "battle_skill_config-275039501": "", + "battle_skill_config-375039501": "", + "battle_skill_config-475039501": "", + "battle_skill_config-175039601": "战术枪结束了", + "battle_skill_config-575039601": "", + "battle_skill_config-275039601": "", + "battle_skill_config-375039601": "", + "battle_skill_config-475039601": "", + "battle_skill_config-175619001": "特定战区6-1", + "battle_skill_config-575619001": "", + "battle_skill_config-275619001": "我方全体射速提升50%", + "battle_skill_config-375619001": "", + "battle_skill_config-475619001": "", + "battle_skill_config-175619101": "特定战区6-2", + "battle_skill_config-575619101": "", + "battle_skill_config-275619101": "我方前置冷却时间缩减50%", + "battle_skill_config-375619101": "", + "battle_skill_config-475619101": "", + "battle_skill_config-175619201": "特定战区6-3", + "battle_skill_config-575619201": "", + "battle_skill_config-275619201": "我方暴击伤害提升50%", + "battle_skill_config-375619201": "", + "battle_skill_config-475619201": "", + "battle_skill_config-175903201": "64式自装备标识", + "battle_skill_config-575903201": "", + "battle_skill_config-275903201": "", + "battle_skill_config-375903201": "", + "battle_skill_config-475903201": "", + "battle_skill_config-175039701": "灭绝死光", + "battle_skill_config-575039701": "", + "battle_skill_config-275039701": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位10%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成8倍的必中伤害。\n满解析后,激光将额外造成0.5倍的范围内编制伤害。", + "battle_skill_config-375039701": "冷却时间:15秒,伤害提升:10%,导弹倍率:8倍,激光倍率:0.5倍", + "battle_skill_config-475039701": "", + "battle_skill_config-175039702": "灭绝死光", + "battle_skill_config-575039702": "", + "battle_skill_config-275039702": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位11%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成9.3倍的必中伤害。\n满解析后,激光将额外造成0.6倍的范围内编制伤害。", + "battle_skill_config-375039702": "冷却时间:14.7秒,伤害提升:11%,导弹倍率:9.3倍,激光倍率:0.6倍", + "battle_skill_config-475039702": "", + "battle_skill_config-175039703": "灭绝死光", + "battle_skill_config-575039703": "", + "battle_skill_config-275039703": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位12%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成10.7倍的必中伤害。\n满解析后,激光将额外造成0.6倍的范围内编制伤害。", + "battle_skill_config-375039703": "冷却时间:14.3秒,伤害提升:12%,导弹倍率:10.7倍,激光倍率:0.6倍", + "battle_skill_config-475039703": "", + "battle_skill_config-175039704": "灭绝死光", + "battle_skill_config-575039704": "", + "battle_skill_config-275039704": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位13%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成12倍的必中伤害。\n满解析后,激光将额外造成0.7倍的范围内编制伤害。", + "battle_skill_config-375039704": "冷却时间:14秒,伤害提升:13%,导弹倍率:12倍,激光倍率:0.7倍", + "battle_skill_config-475039704": "", + "battle_skill_config-175039705": "灭绝死光", + "battle_skill_config-575039705": "", + "battle_skill_config-275039705": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位14%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成13.3倍的必中伤害。\n满解析后,激光将额外造成0.7倍的范围内编制伤害。", + "battle_skill_config-375039705": "冷却时间:13.7秒,伤害提升:14%,导弹倍率:13.3倍,激光倍率:0.7倍", + "battle_skill_config-475039705": "", + "battle_skill_config-175039706": "灭绝死光", + "battle_skill_config-575039706": "", + "battle_skill_config-275039706": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位16%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成14.7倍的必中伤害。\n满解析后,激光将额外造成0.8倍的范围内编制伤害。", + "battle_skill_config-375039706": "冷却时间:13.3秒,伤害提升:16%,导弹倍率:14.7倍,激光倍率:0.8倍", + "battle_skill_config-475039706": "", + "battle_skill_config-175039707": "灭绝死光", + "battle_skill_config-575039707": "", + "battle_skill_config-275039707": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位17%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成16倍的必中伤害。\n满解析后,激光将额外造成0.8倍的范围内编制伤害。", + "battle_skill_config-375039707": "冷却时间:13秒,伤害提升:17%,导弹倍率:16倍,激光倍率:0.8倍", + "battle_skill_config-475039707": "", + "battle_skill_config-175039708": "灭绝死光", + "battle_skill_config-575039708": "", + "battle_skill_config-275039708": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位18%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成17.3倍的必中伤害。\n满解析后,激光将额外造成0.9倍的范围内编制伤害。", + "battle_skill_config-375039708": "冷却时间:12.7秒,伤害提升:18%,导弹倍率:17.3倍,激光倍率:0.9倍", + "battle_skill_config-475039708": "", + "battle_skill_config-175039709": "灭绝死光", + "battle_skill_config-575039709": "", + "battle_skill_config-275039709": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位19%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成18.7倍的必中伤害。\n满解析后,激光将额外造成0.9倍的范围内编制伤害。", + "battle_skill_config-375039709": "冷却时间:12.3秒,伤害提升:19%,导弹倍率:18.7倍,激光倍率:0.9倍", + "battle_skill_config-475039709": "", + "battle_skill_config-175039710": "灭绝死光", + "battle_skill_config-575039710": "", + "battle_skill_config-275039710": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位20%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成20倍的必中伤害。\n满解析后,激光将额外造成1倍的范围内编制伤害。", + "battle_skill_config-375039710": "冷却时间:12秒,伤害提升:20%,导弹倍率:20倍,激光倍率:1倍", + "battle_skill_config-475039710": "", + "battle_skill_config-175039801": "灭绝死光", + "battle_skill_config-575039801": "", + "battle_skill_config-275039801": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位10%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成8倍的必中伤害。\n满解析后,激光将额外造成0.5倍的范围内编制伤害。", + "battle_skill_config-375039801": "冷却时间:15秒,伤害提升:10%,导弹倍率:8倍,激光倍率:0.5倍", + "battle_skill_config-475039801": "", + "battle_skill_config-175039802": "灭绝死光", + "battle_skill_config-575039802": "", + "battle_skill_config-275039802": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位11%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成9.3倍的必中伤害。\n满解析后,激光将额外造成0.6倍的范围内编制伤害。", + "battle_skill_config-375039802": "冷却时间:14.7秒,伤害提升:11%,导弹倍率:9.3倍,激光倍率:0.6倍", + "battle_skill_config-475039802": "", + "battle_skill_config-175039803": "灭绝死光", + "battle_skill_config-575039803": "", + "battle_skill_config-275039803": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位12%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成10.7倍的必中伤害。\n满解析后,激光将额外造成0.6倍的范围内编制伤害。", + "battle_skill_config-375039803": "冷却时间:14.3秒,伤害提升:12%,导弹倍率:10.7倍,激光倍率:0.6倍", + "battle_skill_config-475039803": "", + "battle_skill_config-175039804": "灭绝死光", + "battle_skill_config-575039804": "", + "battle_skill_config-275039804": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位13%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成12倍的必中伤害。\n满解析后,激光将额外造成0.7倍的范围内编制伤害。", + "battle_skill_config-375039804": "冷却时间:14秒,伤害提升:13%,导弹倍率:12倍,激光倍率:0.7倍", + "battle_skill_config-475039804": "", + "battle_skill_config-175039805": "灭绝死光", + "battle_skill_config-575039805": "", + "battle_skill_config-275039805": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位14%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成13.3倍的必中伤害。\n满解析后,激光将额外造成0.7倍的范围内编制伤害。", + "battle_skill_config-375039805": "冷却时间:13.7秒,伤害提升:14%,导弹倍率:13.3倍,激光倍率:0.7倍", + "battle_skill_config-475039805": "", + "battle_skill_config-175039806": "灭绝死光", + "battle_skill_config-575039806": "", + "battle_skill_config-275039806": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位16%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成14.7倍的必中伤害。\n满解析后,激光将额外造成0.8倍的范围内编制伤害。", + "battle_skill_config-375039806": "冷却时间:13.3秒,伤害提升:16%,导弹倍率:14.7倍,激光倍率:0.8倍", + "battle_skill_config-475039806": "", + "battle_skill_config-175039807": "灭绝死光", + "battle_skill_config-575039807": "", + "battle_skill_config-275039807": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位17%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成16倍的必中伤害。\n满解析后,激光将额外造成0.8倍的范围内编制伤害。", + "battle_skill_config-375039807": "冷却时间:13秒,伤害提升:17%,导弹倍率:16倍,激光倍率:0.8倍", + "battle_skill_config-475039807": "", + "battle_skill_config-175039808": "灭绝死光", + "battle_skill_config-575039808": "", + "battle_skill_config-275039808": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位18%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成17.3倍的必中伤害。\n满解析后,激光将额外造成0.9倍的范围内编制伤害。", + "battle_skill_config-375039808": "冷却时间:12.7秒,伤害提升:18%,导弹倍率:17.3倍,激光倍率:0.9倍", + "battle_skill_config-475039808": "", + "battle_skill_config-175039809": "灭绝死光", + "battle_skill_config-575039809": "", + "battle_skill_config-275039809": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位19%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成18.7倍的必中伤害。\n满解析后,激光将额外造成0.9倍的范围内编制伤害。", + "battle_skill_config-375039809": "冷却时间:12.3秒,伤害提升:19%,导弹倍率:18.7倍,激光倍率:0.9倍", + "battle_skill_config-475039809": "", + "battle_skill_config-175039810": "灭绝死光", + "battle_skill_config-575039810": "", + "battle_skill_config-275039810": "普通攻击为一轮双枪各造成50%的伤害。\n提升己方其他机械单位20%的伤害,持续5秒,对身前发射一束激光,身前激光范围内的单位眩晕2秒,对最高血量单位发射10枚导弹,所有导弹共计对该单位造成20倍的必中伤害。\n满解析后,激光将额外造成1倍的范围内编制伤害。", + "battle_skill_config-375039810": "冷却时间:12秒,伤害提升:20%,导弹倍率:20倍,激光倍率:1倍", + "battle_skill_config-475039810": "", + "battle_skill_config-175039901": "撼地狂轰", + "battle_skill_config-575039901": "", + "battle_skill_config-275039901": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成0.6倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的50%伤害。技能触发时增加自身护甲值30点,持续3秒。", + "battle_skill_config-375039901": "榴弹伤害:0.6倍,护甲值增加:30点,双枪伤害:50%", + "battle_skill_config-475039901": "", + "battle_skill_config-175039902": "撼地狂轰", + "battle_skill_config-575039902": "", + "battle_skill_config-275039902": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成0.7倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的56%伤害。技能触发时增加自身护甲值34点,持续3秒。", + "battle_skill_config-375039902": "榴弹伤害:0.7倍,护甲值增加:34点,双枪伤害:56%", + "battle_skill_config-475039902": "", + "battle_skill_config-175039903": "撼地狂轰", + "battle_skill_config-575039903": "", + "battle_skill_config-275039903": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成0.7倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的61%伤害。技能触发时增加自身护甲值39点,持续3秒。", + "battle_skill_config-375039903": "榴弹伤害:0.7倍,护甲值增加:39点,双枪伤害:61%", + "battle_skill_config-475039903": "", + "battle_skill_config-175039904": "撼地狂轰", + "battle_skill_config-575039904": "", + "battle_skill_config-275039904": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成0.8倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的67%伤害。技能触发时增加自身护甲值43点,持续3秒。", + "battle_skill_config-375039904": "榴弹伤害:0.8倍,护甲值增加:43点,双枪伤害:67%", + "battle_skill_config-475039904": "", + "battle_skill_config-175039905": "撼地狂轰", + "battle_skill_config-575039905": "", + "battle_skill_config-275039905": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成0.9倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的72%伤害。技能触发时增加自身护甲值48点,持续3秒。", + "battle_skill_config-375039905": "榴弹伤害:0.9倍,护甲值增加:48点,双枪伤害:72%", + "battle_skill_config-475039905": "", + "battle_skill_config-175039906": "撼地狂轰", + "battle_skill_config-575039906": "", + "battle_skill_config-275039906": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成0.9倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的78%伤害。技能触发时增加自身护甲值52点,持续3秒。", + "battle_skill_config-375039906": "榴弹伤害:0.9倍,护甲值增加:52点,双枪伤害:78%", + "battle_skill_config-475039906": "", + "battle_skill_config-175039907": "撼地狂轰", + "battle_skill_config-575039907": "", + "battle_skill_config-275039907": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成1倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的83%伤害。技能触发时增加自身护甲值57点,持续3秒。", + "battle_skill_config-375039907": "榴弹伤害:1倍,护甲值增加:57点,双枪伤害:83%", + "battle_skill_config-475039907": "", + "battle_skill_config-175039908": "撼地狂轰", + "battle_skill_config-575039908": "", + "battle_skill_config-275039908": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成1.1倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的89%伤害。技能触发时增加自身护甲值61点,持续3秒。", + "battle_skill_config-375039908": "榴弹伤害:1.1倍,护甲值增加:61点,双枪伤害:89%", + "battle_skill_config-475039908": "", + "battle_skill_config-175039909": "撼地狂轰", + "battle_skill_config-575039909": "", + "battle_skill_config-275039909": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成1.1倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的94%伤害。技能触发时增加自身护甲值66点,持续3秒。", + "battle_skill_config-375039909": "榴弹伤害:1.1倍,护甲值增加:66点,双枪伤害:94%", + "battle_skill_config-475039909": "", + "battle_skill_config-175039910": "撼地狂轰", + "battle_skill_config-575039910": "", + "battle_skill_config-275039910": "每普攻12轮,触发一次榴弹洗地,对正前方9*6范围内发射6枚1.5范围的榴弹,每枚榴弹造成1.2倍编制伤害。\n同时双枪快速射击,对最近单位造成一轮共计18次的100%伤害。技能触发时增加自身护甲值70点,持续3秒。", + "battle_skill_config-375039910": "榴弹伤害:1.2倍,护甲值增加:70点,双枪伤害:100%", + "battle_skill_config-475039910": "", + "battle_skill_config-175040001": "钢铁之心", + "battle_skill_config-575040001": "", + "battle_skill_config-275040001": "每10秒为己方全体机械单位提供2%自身最大生命值的护盾,持续5秒,护盾消失时对应单位获得18%回避,持续3秒。", + "battle_skill_config-375040001": "护盾百分比:2%,回避提升:18%,持续时间:3秒", + "battle_skill_config-475040001": "", + "battle_skill_config-175040002": "钢铁之心", + "battle_skill_config-575040002": "", + "battle_skill_config-275040002": "每10秒为己方全体机械单位提供2.5%自身最大生命值的护盾,持续5秒,护盾消失时对应单位获得21%回避,持续3.5秒。", + "battle_skill_config-375040002": "护盾百分比:2.5%,回避提升:21%,持续时间:3.5秒", + "battle_skill_config-475040002": "", + "battle_skill_config-175040003": "钢铁之心", + "battle_skill_config-575040003": "", + "battle_skill_config-275040003": "每10秒为己方全体机械单位提供3%自身最大生命值的护盾,持续5秒,护盾消失时对应单位获得24%回避,持续4秒。", + "battle_skill_config-375040003": "护盾百分比:3%,回避提升:24%,持续时间:4秒", + "battle_skill_config-475040003": "", + "battle_skill_config-175040004": "钢铁之心", + "battle_skill_config-575040004": "", + "battle_skill_config-275040004": "每10秒为己方全体机械单位提供3.5%自身最大生命值的护盾,持续5秒,护盾消失时对应单位获得27%回避,持续4.5秒。", + "battle_skill_config-375040004": "护盾百分比:3.5%,回避提升:27%,持续时间:4.5秒", + "battle_skill_config-475040004": "", + "battle_skill_config-175040005": "钢铁之心", + "battle_skill_config-575040005": "", + "battle_skill_config-275040005": "每10秒为己方全体机械单位提供4%自身最大生命值的护盾,持续5秒,护盾消失时对应单位获得30%回避,持续5秒。", + "battle_skill_config-375040005": "护盾百分比:4%,回避提升:30%,持续时间:5秒", + "battle_skill_config-475040005": "", + "battle_skill_config-175040101": "求生本能", + "battle_skill_config-575040101": "", + "battle_skill_config-275040101": "末日魔犬当前生命值越低,受到的伤害越低。每损失自身最大生命值的5%,受到的伤害降低1%", + "battle_skill_config-375040101": "减伤比:5", + "battle_skill_config-475040101": "", + "battle_skill_config-175040102": "求生本能", + "battle_skill_config-575040102": "", + "battle_skill_config-275040102": "末日魔犬当前生命值越低,受到的伤害越低。每损失自身最大生命值的4.5%,受到的伤害降低1%", + "battle_skill_config-375040102": "减伤比:4.5", + "battle_skill_config-475040102": "", + "battle_skill_config-175040103": "求生本能", + "battle_skill_config-575040103": "", + "battle_skill_config-275040103": "末日魔犬当前生命值越低,受到的伤害越低。每损失自身最大生命值的4%,受到的伤害降低1%", + "battle_skill_config-375040103": "减伤比:4", + "battle_skill_config-475040103": "", + "battle_skill_config-175040104": "求生本能", + "battle_skill_config-575040104": "", + "battle_skill_config-275040104": "末日魔犬当前生命值越低,受到的伤害越低。每损失自身最大生命值的3.5%,受到的伤害降低1%", + "battle_skill_config-375040104": "减伤比:3.5", + "battle_skill_config-475040104": "", + "battle_skill_config-175040105": "求生本能", + "battle_skill_config-575040105": "", + "battle_skill_config-275040105": "末日魔犬当前生命值越低,受到的伤害越低。每损失自身最大生命值的3%,受到的伤害降低1%", + "battle_skill_config-375040105": "减伤比:3", + "battle_skill_config-475040105": "", + "battle_skill_config-175040201": "钢铁之心回避", + "battle_skill_config-575040201": "", + "battle_skill_config-275040201": "", + "battle_skill_config-375040201": "", + "battle_skill_config-475040201": "", + "battle_skill_config-175040301": "钢铁之心回避", + "battle_skill_config-575040301": "", + "battle_skill_config-275040301": "", + "battle_skill_config-375040301": "", + "battle_skill_config-475040301": "", + "battle_skill_config-175040401": "钢铁之心回避", + "battle_skill_config-575040401": "", + "battle_skill_config-275040401": "", + "battle_skill_config-375040401": "", + "battle_skill_config-475040401": "", + "battle_skill_config-175040501": "钢铁之心回避", + "battle_skill_config-575040501": "", + "battle_skill_config-275040501": "", + "battle_skill_config-375040501": "", + "battle_skill_config-475040501": "", + "battle_skill_config-175040601": "钢铁之心回避", + "battle_skill_config-575040601": "", + "battle_skill_config-275040601": "", + "battle_skill_config-375040601": "", + "battle_skill_config-475040601": "", + "battle_skill_config-175040701": "末日魔犬普攻[*]", + "battle_skill_config-575040701": "", + "battle_skill_config-275040701": "巨型狗普攻", + "battle_skill_config-375040701": "", + "battle_skill_config-475040701": "", + "battle_skill_config-175040801": "末日魔犬标识", + "battle_skill_config-575040801": "", + "battle_skill_config-275040801": "巨型狗", + "battle_skill_config-375040801": "", + "battle_skill_config-475040801": "", + "battle_skill_config-175903301": "回避提升10%", + "battle_skill_config-575903301": "", + "battle_skill_config-275903301": "提升全队回避10%", + "battle_skill_config-375903301": "", + "battle_skill_config-475903301": "" } \ No newline at end of file diff --git a/i18n/zh-CN/equip.json b/i18n/zh-CN/equip.json index 03b355e..1093156 100644 --- a/i18n/zh-CN/equip.json +++ b/i18n/zh-CN/equip.json @@ -1,15 +1,15 @@ { "equip-10000001": "BM 3-12X40", - "equip-20000001": "暴击概率+%\n$HG不可用", + "equip-20000001": "暴击概率+<%>\n$HG不可用", "equip-30000001": "BM公司生产的3-12倍光学瞄准镜,让战术少女更容易命中敌人要害,除手枪外均可装配。", "equip-10000002": "LRA 2-12x50", - "equip-20000002": "暴击概率+%\n$HG不可用", + "equip-20000002": "暴击概率+<%>\n$HG不可用", "equip-30000002": "LRA公司的新型光学瞄准具,提供更好的视野和更科学的分划方案,除手枪外均可装配。", "equip-10000003": "PSO-1", - "equip-20000003": "暴击概率+%\n$HG不可用", + "equip-20000003": "暴击概率+<%>\n$HG不可用", "equip-30000003": "紧凑可靠的设计,使用特殊的分划方案的军用瞄准镜,在战场上可以很方便的进行简单测距,除手枪外均可装配。", "equip-10000004": "VFL 6-24X56", - "equip-20000004": "暴击概率+%\n$HG不可用", + "equip-20000004": "暴击概率+<%>\n$HG不可用", "equip-30000004": "为远距离狙击量身打造的优秀瞄准镜,使用最好的材料与光学元件,保证了任何时刻最优秀的表现,除手枪外均可装配。", "equip-10000005": "EOT 506", "equip-20000005": "命中+ 伤害+\n射速$HG不可用", @@ -36,16 +36,16 @@ "equip-20000012": "命中+ 射速\n$HG不可用", "equip-30000012": "ITI公司出品的一体化红点瞄准器,在不影响射击视野的情况整合了多种功能,并且配备了防反光装置。除手枪外均可装配。", "equip-10000013": "PEQ-2", - "equip-20000013": "夜视能力+%\n$RF,MG不可用", + "equip-20000013": "夜视能力+<%>\n$RF,MG不可用", "equip-30000013": "IOP公司人形列装的早期ATPIAL红外指示器,现在人形们晚上也能打中东西了!只有冲锋枪,手枪,突击步枪可以装备。", "equip-10000014": "PEQ-5", - "equip-20000014": "夜视能力+%\n$RF,MG不可用", + "equip-20000014": "夜视能力+<%>\n$RF,MG不可用", "equip-30000014": "IOP公司人形列装的标准ATPIAL红外指示器,改进了早期型号所有的大量缺陷,但是电池还是用的很快。只有冲锋枪,手枪,突击步枪可以装备。", "equip-10000015": "PEQ-15", - "equip-20000015": "夜视能力+%\n$RF,MG不可用", + "equip-20000015": "夜视能力+<%>\n$RF,MG不可用", "equip-30000015": "IOP公司人形列装的改进型ATPIAL红外指示器,有效提升了人形在夜战中的战斗力,只有冲锋枪,手枪,突击步枪可以装备。", "equip-10000016": "PEQ-16A", - "equip-20000016": "夜视能力+%\n$RF,MG不可用", + "equip-20000016": "夜视能力+<%>\n$RF,MG不可用", "equip-30000016": "IOP公司人形列装的定制型ATPIAL红外指示器,满足了人形们的夜间作战的作战需求。只有冲锋枪,手枪,突击步枪可以装备。", "equip-10000017": "M61穿甲弹", "equip-20000017": "穿甲+\n$RF,MG专用", @@ -141,7 +141,7 @@ "equip-20000048": "", "equip-30000048": "", "equip-10000049": "16Lab红外指示器", - "equip-20000049": "夜视能力+%\n$RF,MG不可用", + "equip-20000049": "夜视能力+<%>\n$RF,MG不可用", "equip-30000049": "16Lab特制的红外指示系统,简化了多余的功能和重量,真正实用的夜战设备,让人形可以发挥全部实力。只有冲锋枪,手枪,突击步枪可以装备。", "equip-10000050": "16Lab次口径穿甲弹", "equip-20000050": "穿甲+\n$RF,MG专用", @@ -174,7 +174,7 @@ "equip-20000059": "穿甲+ 射速+\n$春田专用", "equip-30000059": "20世纪早期的遗留物品,国家竞赛特制春田步枪所发射的比赛级弹药,春田专用。", "equip-10000060": ".300BLK高速弹", - "equip-20000060": "伤害+ 命中\n$ST AR-15专用", + "equip-20000060": "伤害+ 射速\n$ST AR-15专用", "equip-30000060": "16Lab特制的.300 Blackout高速弹,更适合配合消音器使用,ST AR-15专用。", "equip-10000061": "Titan火控芯片", "equip-20000061": "弹量+ 伤害\n射速$M1918专用", @@ -183,16 +183,16 @@ "equip-20000062": "回避+ 伤害\n$MP5专用", "equip-30000062": "针对MP5特调的专用高性能外骨骼,提升其回避机动能力到极限,MP5专用。", "equip-10000063": "AC1消音器", - "equip-20000063": "暴击概率+%\n回避+$MG,SG不可用", + "equip-20000063": "暴击概率+<%>\n回避+$MG,SG不可用", "equip-30000063": "AC公司生产的通用消音器,对高战术人形隐蔽性有帮助,机枪及霰弹枪外可以装备。", "equip-10000064": "AC2消音器", - "equip-20000064": "暴击概率+%\n回避+$MG,SG不可用", + "equip-20000064": "暴击概率+<%>\n回避+$MG,SG不可用", "equip-30000064": "AC公司生产的改进型消音器,提高战术人形隐蔽性,降低中弹几率,机枪及霰弹枪外可以装备。", "equip-10000065": "AC3消音器", - "equip-20000065": "暴击概率+%\n回避+$MG,SG不可用", + "equip-20000065": "暴击概率+<%>\n回避+$MG,SG不可用", "equip-30000065": "AC公司生产的高级通用消音器,有效提高战术人形隐蔽性,降低中弹几率,机枪及霰弹枪外可以装备。", "equip-10000066": "AC4消音器", - "equip-20000066": "暴击概率+%\n回避+$MG,SG不可用", + "equip-20000066": "暴击概率+<%>\n回避+$MG,SG不可用", "equip-30000066": "AC公司为特种作战特别生产的消音器,极大提高战术人形隐蔽性,降低中弹几率,机枪及霰弹枪外可以装备。", "equip-10000067": "IOP大容量弹链箱", "equip-20000067": "弹量+ 回避\n$MG可用", @@ -213,16 +213,16 @@ "equip-20000072": "伤害+ 穿甲\n$HG,SMG可用", "equip-30000072": "ILM生产的空尖短弹,对无甲单位有可怕的杀伤力,但面对装甲缺乏穿透力,手枪和冲锋枪可以装备。", "equip-10000073": "#1猎鹿弹", - "equip-20000073": "伤害+\n暴击伤害+%$SG可用", + "equip-20000073": "伤害+\n暴击伤害+<%>$SG可用", "equip-30000073": "IOP列装的大威力霰弹,每发内含数颗直径7.62mm的杀伤弹丸,提升攻击力,霰弹枪可以装备。", "equip-10000074": "#0猎鹿弹", - "equip-20000074": "伤害+\n暴击伤害+%$SG可用", + "equip-20000074": "伤害+\n暴击伤害+<%>$SG可用", "equip-30000074": "IOP列装的大威力霰弹,每发内含数颗直径8.13mm的杀伤弹丸,提升攻击力,霰弹枪可以装备。", "equip-10000075": "#00猎鹿弹", - "equip-20000075": "伤害+\n暴击伤害+%$SG可用", + "equip-20000075": "伤害+\n暴击伤害+<%>$SG可用", "equip-30000075": "IOP列装的大威力霰弹,每发内含数颗直径8.38mm的杀伤弹丸,大幅提升攻击力,霰弹枪可以装备。", "equip-10000076": "#000猎鹿弹", - "equip-20000076": "伤害+\n暴击伤害+%$SG可用", + "equip-20000076": "伤害+\n暴击伤害+<%>$SG可用", "equip-30000076": "IOP列装的最大威力霰弹,每发内含数颗直径9.14mm的杀伤弹丸,极大提升攻击力,霰弹枪可以装备。", "equip-10000077": "BK独头弹", "equip-20000077": "目标-2 伤害*3\n命中+$SG可用", @@ -240,40 +240,40 @@ "equip-20000081": "护甲+ 回避\n$SG可用", "equip-30000081": "16Lab特制的复合陶瓷凯夫拉插板,同时拥有极强的防弹能力和更轻的重量,真正精英的选择。", "equip-10000082": "16Lab猎鹿弹", - "equip-20000082": "伤害+\n暴击伤害+%$SG可用", + "equip-20000082": "伤害+\n暴击伤害+<%>$SG可用", "equip-30000082": "16Lab特别定制的马格南霰弹,更高装药量结合钨钢外壳的杀伤铅弹,是霰弹枪目前能使用的最强的弹药。\n", "equip-10000083": "KSTSP", - "equip-20000083": "暴击概率+%\n暴击伤害+%$AK-47,56-1式专用", + "equip-20000083": "暴击概率+<%>\n暴击伤害+<%>$AK-47,56-1式专用", "equip-30000083": "战前由KSTSP生产的光学瞄具,配备专为AK系武器设计的转接支架,精准无比,直到今天仍是AK系武器最好的选择。", "equip-10000084": "KST1P8", - "equip-20000084": "暴击概率+%\n暴击伤害+%$AK-47,56-1式专用", + "equip-20000084": "暴击概率+<%>\n暴击伤害+<%>$AK-47,56-1式专用", "equip-30000084": "战前由KST精密光学生产的光学瞄具,配备专为AK系武器设计的转接支架,精巧耐用,直到今天仍是AK系武器优秀的选择。", "equip-10000085": "KST1P7", - "equip-20000085": "暴击概率+%\n暴击伤害+%$AK-47,56-1式专用", + "equip-20000085": "暴击概率+<%>\n暴击伤害+<%>$AK-47,56-1式专用", "equip-30000085": "战前由KST生产的光学瞄具,配备了专为AK系武器设计的转接支架,直到今天仍是AK系武器不错的选择。", "equip-10000086": "Hayha记忆芯片", - "equip-20000086": "伤害+ 回避+\n暴击伤害+%$莫辛-纳甘专用", + "equip-20000086": "伤害+ 回避+\n暴击伤害+<%>$莫辛-纳甘专用", "equip-30000086": "能让白色死神再次降临于战场之上的记忆芯片,莫辛纳甘专用。", "equip-10000087": "破旧披风", - "equip-20000087": "暴击伤害+%\n移速$RF专用", + "equip-20000087": "暴击伤害+<%>\n移速$RF专用", "equip-30000087": "流传已久的破旧披风,安定的射击环境可以提高暴击伤害。步枪专用。", "equip-10000088": "伪装披风", - "equip-20000088": "暴击伤害+%\n移速$RF专用", + "equip-20000088": "暴击伤害+<%>\n移速$RF专用", "equip-30000088": "流传已久的伪装披风,斑驳的边角显示其经历过的硝烟和战火,安定的射击环境可以提高暴击伤害。步枪专用。", "equip-10000089": "城市迷彩披风", - "equip-20000089": "暴击伤害+%\n移速$RF专用", + "equip-20000089": "暴击伤害+<%>\n移速$RF专用", "equip-30000089": "基于铁血技术开发的数码迷彩披风,能融入大部分环境,安定的射击环境可以提高暴击伤害。步枪专用。", "equip-10000090": "热光学迷彩披风", - "equip-20000090": "暴击伤害+%\n移速$RF专用", + "equip-20000090": "暴击伤害+<%>\n移速$RF专用", "equip-30000090": "基于军方技术研发的热光学迷彩披风,静止时根据环境自动改变伪装图案,极大的提高暴击伤害。步枪专用。", "equip-10000091": "特殊战机动护甲", "equip-20000091": "护甲+ 回避+\n射速 命中$M16A1专用", "equip-30000091": "铁血工造陷落前的遗留装备,整合了机动外骨骼的护甲极大地提升了使用者的生存能力,同时也会造成极高的身体和精神负荷。", "equip-10000092": "UMP UX外骨骼", - "equip-20000092": "回避+\n暴击伤害+%$UMP9/40/45专用", + "equip-20000092": "回避+\n暴击伤害+<%>$UMP9/40/45专用", "equip-30000092": "曾经的装备部为使用UMP武器平台的人形特调的高机动外骨骼,不牺牲射击精度的前提下极大的提高了回避能力。", "equip-10000093": "PKN03M夜视瞄具", - "equip-20000093": "夜视能力+%\n伤害+$9A-91专用", + "equip-20000093": "夜视能力+<%>\n伤害+$9A-91专用", "equip-30000093": "内务部要求下开发的夜视瞄具,自带3倍放大倍率和红外指示,帮助9A-91在夜色中无声地命中目标要害。", "equip-10000094": "专用战术内存", "equip-20000094": "伤害+ 弹量+\n命中$阿梅利专用", @@ -282,7 +282,7 @@ "equip-20000095": "伤害+ 穿甲\n$HG,SMG可用", "equip-30000095": "16Lab特制的空尖短弹,是空尖弹中的豪杰,各项数值都是最优秀的。手枪和冲锋枪可以装备。", "equip-10000096": "16lab热光学披风", - "equip-20000096": "暴击伤害+%\n移速$RF专用", + "equip-20000096": "暴击伤害+<%>\n移速$RF专用", "equip-30000096": "16Lab特制的热光学迷彩披风,16Lab高品质的秘密是从IOP订购1000件,只留下最好的10件打上自己的标志,剩下的就地销毁。步枪专用。", "equip-10000097": "第三方防弹插板", "equip-20000097": "护甲+\n$第三方梯队专用", @@ -294,7 +294,7 @@ "equip-20000099": "伤害+ 射速+\n护甲+$M4A1专用", "equip-30000099": "离去的老兵的礼物,见证了许多不被歌颂的战争,和没有墓碑的英雄,重新校准后由M4A1使用。", "equip-10000100": "轻量化导轨套件", - "equip-20000100": "命中+\n暴击伤害+%$ST AR-15专用", + "equip-20000100": "伤害+ 命中+\n暴击伤害+<%>$ST AR-15专用", "equip-30000100": "追求轻量化和快速射击稳定性的配置,包含keymod导轨,前握把,枪口补偿器及浮置式枪管,提升暴击伤害和命中,AR15专用。", "equip-10000101": "XM261短弹", "equip-20000101": "伤害+ 穿甲\n$M1911专用", @@ -303,52 +303,52 @@ "equip-20000102": "回避+ 射速+\n伤害$IDW专用", "equip-30000102": "看起来很古朴的卡带,很难相信插上这个能提升作战能力,使用前对触点吹一吹比较好,IDW专用。", "equip-10000103": "64专用消音器", - "equip-20000103": "暴击概率+%\n回避+$64式专用", + "equip-20000103": "暴击概率+<%>\n回避+$64式专用", "equip-30000103": "古朴的消音器,让64式无声融入漆黑的雨林夜色中,同时提升暴击概率,64式专用。", "equip-10000104": "快慢机扳机组", - "equip-20000104": "射速+\n暴击概率+%$FN-49专用", + "equip-20000104": "射速+\n暴击概率+<%>$FN-49专用", "equip-30000104": "后期型特有的扳机组,装备这个套件的FN49可以在单发和连发中自由切换,提升射速和暴击概率,FN49专用。", "equip-10000105": "PM 5-25X56", - "equip-20000105": "暴击概率+%\n暴击伤害+%$Kar98k专用", + "equip-20000105": "暴击概率+<%>\n暴击伤害+<%>$Kar98k专用", "equip-30000105": "昂贵的德国光学器材一直是狙击手和摄影师的终极选择,尖端的瞄具让跨过130年战场的她更加从容,Kar98K专用。", "equip-10000106": "EOT XPS3", - "equip-20000106": "伤害+ 命中+\n暴击概率+%$HK416专用", + "equip-20000106": "伤害+ 命中+\n暴击概率+<%>$HK416专用", "equip-30000106": "EOT公司最新的全息瞄具,除了看起来酷外还附带了快速翻折的3倍镜,应用范围更为广泛,HK416专用。", "equip-10000107": "无限弹链箱", "equip-20000107": "弹量+ 伤害\n命中 回避$MG3专用", "equip-30000107": "远古时期遗留的神秘强力装备,虽然大多都已经被某神秘管理局收缴,竟然有一件一直保留到今天,MG3专用。", "equip-10000108": "蓝色加厚披风", - "equip-20000108": "暴击伤害+%\n射速+ 移速$PTRD专用", + "equip-20000108": "暴击伤害+<%>\n射速+ 移速$PTRD专用", "equip-30000108": "一个姓帕夫里琴科的神秘少女曾经身披的外套,可以抵御西伯利亚冻土的严寒。PTRD专用。", "equip-10000109": "16Lab6-24X56", - "equip-20000109": "暴击概率+%\n$HG不可用", + "equip-20000109": "暴击概率+<%>\n$HG不可用", "equip-30000109": "16Lab优选的VFL光学瞄具,打上logo后虽然卖贵了10倍,但是每支都有限量编码,这个可厉害了。", "equip-10000110": "16Lab高速弹", "equip-20000110": "伤害+\n$AR专用", "equip-30000110": "16Lab特制高速弹,精度达到比赛级的优秀弹药,平时不舍得用,和MP社可靠的轻量化弹匣配套发送。", "equip-10000111": "K6-24X56", - "equip-20000111": "暴击概率+%\n命中+$莫辛-纳甘专用", + "equip-20000111": "暴击概率+<%>\n命中+$莫辛-纳甘专用", "equip-30000111": "通过导轨加装的现代光学瞄具,最大限度发挥出了莫辛纳甘天生的精准素质,提升命中和暴击概率,莫辛纳甘专用。", "equip-10000112": "CT 4X20", - "equip-20000112": "命中+ 射速\n暴击概率+%$M1918专用", + "equip-20000112": "命中+ 射速\n暴击概率+<%>$M1918专用", "equip-30000112": "原本是为AR平台开发的瞄具,经过多场大战的考验性能可靠,M1918经过现代化改造后通过导轨加装,M1918专用。", "equip-10000113": "纳甘左轮消音器", - "equip-20000113": "暴击概率+%\n回避+ 命中+$纳甘左轮专用", + "equip-20000113": "暴击概率+<%>\n回避+ 命中+$纳甘左轮专用", "equip-30000113": "左轮手枪因为结构的巨大间隙通常无法被消音,但纳甘左轮独特的上膛结构,配合专用弹药和消音器便可达到很好的消音效果,纳甘左轮专用。", "equip-10000114": "MP446C比赛枪管", - "equip-20000114": "暴击概率+%\n回避+ 命中+$MP-446专用", + "equip-20000114": "暴击概率+<%>\n回避+ 命中+$MP-446专用", "equip-30000114": "MP446升级后使用更加灵活的446C型,可以换装竞赛用的120mm加长枪管,提升精度,MP446专用。", "equip-10000115": "数码迷彩披风", - "equip-20000115": "暴击伤害+%\n伤害+ 移速$SV-98专用", + "equip-20000115": "暴击伤害+<%>\n伤害+ 移速$SV-98专用", "equip-30000115": "冬季数码迷彩披风,很适合SV98熟悉的作战环境,提高伤害和暴击伤害,SV98专用。", "equip-10000117": "荣耀之光", - "equip-20000117": "夜视能力+%\n增强技能效果$克莉尔专用", + "equip-20000117": "夜视能力+<%>\n增强技能效果$克莉尔专用", "equip-30000117": "来自异世界的明澈心灵绽放出的光芒,希望带给迷茫中的你一线力量和希望,“荣耀之日,荣耀之光,你是唯一,你是光芒!”", "equip-10000118": "漆黑之猫", - "equip-20000118": "夜视能力+%\n增强技能效果$菲尔专用", + "equip-20000118": "夜视能力+<%>\n增强技能效果$菲尔专用", "equip-30000118": "来自异世界的混沌心灵爆发出的光芒,希望在置身黑暗中的你不会将其遗忘,“我将打破规则,无论多少次!”", "equip-10000119": "FÉLIN系统瞄具", - "equip-20000119": "暴击概率+%\n伤害+ 命中+$FAMAS专用", + "equip-20000119": "暴击概率+<%>\n伤害+ 命中+$FAMAS专用", "equip-30000119": "曾经的先进单兵计划的一部分,集合了摄影机和红外系统的光学瞄具,让FAMAS可以更灵活多变的适应战场状况。", "equip-10000120": "16LabMARS", "equip-20000120": "命中+ 射速\n$HG不可用", @@ -357,16 +357,16 @@ "equip-20000121": "回避+ 伤害\n$HG,SMG,AR可用", "equip-30000121": "16Lab特制的高性能外骨骼,特色是采用了钛合金骨架,难以加工但是兼具轻量化和强度。手枪,冲锋枪,部分突击步枪人形可以装备。", "equip-10000122": "柯尔特左轮长枪管", - "equip-20000122": "伤害+ 回避+\n暴击概率+%$柯尔特左轮专用", + "equip-20000122": "伤害+ 回避+\n暴击概率+<%>$柯尔特左轮专用", "equip-30000122": "一把超长枪管的柯尔特左轮,和皮靴上的叮当作响的马刺,嘴唇上精心修剪的壮美胡须一样,是蛮荒的西部故事主角的重要配置,也许,还有一瓶元祖可乐。", "equip-10000123": "布伦L4枪管组", - "equip-20000123": "伤害+ 命中+\n暴击概率+%$布伦专用", + "equip-20000123": "伤害+ 命中+\n暴击概率+<%>$布伦专用", "equip-30000123": "换装L4枪管组后布伦可以发射7.62x51mm北约通用弹药,提升了伤害和命中,射速略微降低,布伦轻机枪专用。", "equip-10000124": "G3改良枪管组", - "equip-20000124": "伤害+\n暴击概率+%$G3专用", + "equip-20000124": "伤害+\n暴击概率+<%>$G3专用", "equip-30000124": "换装了重型枪管的G3更加稳定,弹道散步更小,配合精巧的滚轮延迟反冲式枪机,精度可以接近狙击步枪,提升暴击概率及伤害。", "equip-10000125": "附加运算模块", - "equip-20000125": "暴击概率+%\n回避+$UMP45专用", + "equip-20000125": "暴击概率+<%>\n回避+$UMP45专用", "equip-30000125": "针对UMP45特调的扩充升级芯片,在进一步发挥基础性能的前提下,最重要的是有效了解决电子战人形无法安装复杂火控的问题。", "equip-10000126": "兵蚁型RO", "equip-20000126": "命中+ 伤害+\n射速$M4 SOPMOD II专用", @@ -375,22 +375,22 @@ "equip-20000127": "伤害+ 命中+\n回避+$G41专用", "equip-30000127": "G41使用的看起来有些奇怪的球形发饰,内部藏有辅助提升索敌和瞄准能力的火控芯片,一旦变成红色的时候会非常危险,需要马上返厂维修。", "equip-10000128": "司登专用消音器", - "equip-20000128": "暴击概率+%\n回避+$司登MkⅡ专用", + "equip-20000128": "暴击概率+<%>\n回避+$司登MkⅡ专用", "equip-30000128": "古朴的消音器,曾经活跃于欧洲和太平洋战场,标配的帆布护手可以隔离发射时产生的热量,斯登MKII专用。", "equip-10000129": "M2两脚架", - "equip-20000129": "暴击概率+%\n命中+$M14专用", + "equip-20000129": "暴击概率+<%>\n命中+$M14专用", "equip-30000129": "历史悠久的可折叠脚架,曾经短暂配发给M14,有效提升射击稳定性,M14专用。", "equip-10000130": "G36混合瞄准镜", - "equip-20000130": "暴击概率+%\n命中+$G36专用", + "equip-20000130": "暴击概率+<%>\n命中+$G36专用", "equip-30000130": "为G36专门设计的瞄具组,结合了下方的3倍主光学瞄具和上方的单倍红点瞄具,可以根据作战环境变化灵活切换使用,G36专用。", "equip-10000131": "MGO 6X48", - "equip-20000131": "命中+ 伤害+\n暴击概率+%$LWMMG专用", + "equip-20000131": "命中+ 伤害+\n暴击概率+<%>$LWMMG专用", "equip-30000131": "TJC公司为机枪作战优化过的专用红点,拥有6倍放大倍率和内置弹道标尺,让远距离火力压制变得更有效率,LWMMG专用。", "equip-10000132": "MG4用MGO", - "equip-20000132": "命中+ 射速\n暴击概率+%$MG4专用", + "equip-20000132": "命中+ 射速\n暴击概率+<%>$MG4专用", "equip-30000132": "TJC公司为机枪作战优化过的专用红点,拥有6倍放大倍率和内置弹道标尺,更有德国陆军迷彩涂层,采购价格翻倍,MG4专用。", "equip-10000133": "APS专用枪托", - "equip-20000133": "暴击+% 命中+\n回避+ 技能增强$斯捷奇金专用", + "equip-20000133": "暴击+<%> 命中+\n回避+ 技能增强$斯捷奇金专用", "equip-30000133": "尽管后期型的树脂枪托更加轻便,但人人都知道,一个经典的,饱经风霜的实木枪托,才是任何有自尊的斯捷奇金的唯一选择。斯捷奇金专用。", "equip-10000134": "MPL M21", "equip-20000134": "伤害+ 命中+\n射速$微型乌兹专用", @@ -435,28 +435,28 @@ "equip-20000147": "回避+\n$赛伊专用", "equip-30000147": "白骑士制式铠甲,能够快速治疗受伤的穿戴者。", "equip-10000148": "电子义眼", - "equip-20000148": "暴击伤害+%\n射速+ 移速$史黛拉专用", + "equip-20000148": "暴击伤害+<%>\n射速+ 移速$史黛拉专用", "equip-30000148": "史黛拉在幼年遭到歹徒袭击失去一只眼睛,之后就开始佩戴电子眼。", "equip-10000149": "机械义手", "equip-20000149": "伤害+ 弹量+\n回避$阿尔玛专用", "equip-30000149": "为了防止长期敲键盘患腕管综合征(以及为了接入其他便利的功能),阿尔玛做手术将自己的双手换成了电子手。", "equip-10000150": "ZFG42", - "equip-20000150": "命中+ 射速\n暴击概率+%$FG42专用", + "equip-20000150": "命中+ 射速\n暴击概率+<%>$FG42专用", "equip-30000150": "ZF公司专为FG42生产的光学瞄具,经过一百多年的时光,黄铜镜筒已经黯淡,玻璃镜片却依然德味,透过瞄具都感觉自己仿佛加入了马格南。 ", "equip-10000151": "20GA猎鹿弹", - "equip-20000151": "伤害+ 命中+\n暴击伤害+%$KS-23专用", + "equip-20000151": "伤害+ 命中+\n暴击伤害+<%>$KS-23专用", "equip-30000151": "明黄色的弹体内含20颗铅弹,提供了顶尖的初速和极佳的指向性,可以大幅提升KS23的杀伤力。", "equip-10000152": "SIG510快慢机", - "equip-20000152": "伤害+ 命中+\n暴击概率+%$SIG-510专用", + "equip-20000152": "伤害+ 命中+\n暴击概率+<%>$SIG-510专用", "equip-30000152": "专为SIG510设计的快慢机机构,可自由切换单发点射与全自动射击,可以适应多变的战场状况。", "equip-10000153": "BM59重管", - "equip-20000153": "命中+ 射速+\n暴击概率+%$BM59专用", + "equip-20000153": "命中+ 射速+\n暴击概率+<%>$BM59专用", "equip-30000153": "配备了重型枪管的BM59 Mark IV,在长时间全自动连射的情况下也不会过热,让BM59可以扮演班用火力支援的角色。", "equip-10000154": "OSS消音器", - "equip-20000154": "伤害+ 回避+\n暴击概率+%$M3专用", + "equip-20000154": "伤害+ 回避+\n暴击概率+<%>$M3专用", "equip-30000154": "当年战略情报局为隐秘行动特别开发的消音器,除了能让M3更不容易被发现外,还附有牛皮制的隔热套,紧急情况下可以让指挥官食用。", "equip-10000155": "PPK消音器", - "equip-20000155": "暴击概率+%\n回避+$PPK专用", + "equip-20000155": "暴击概率+<%>\n回避+$PPK专用", "equip-30000155": "一个淑女的包中除了口红外,永远还需要一支消音器。前者令人滔滔不绝,后者让人永远沉默。", "equip-10000156": "AMP COMPSP", "equip-20000156": "伤害+ 命中+\n回避+$UMP9专用", @@ -465,25 +465,25 @@ "equip-20000157": "伤害+ 命中+\n回避+$MP5专用", "equip-30000157": "高亮度的LED武器灯集成在整体更换的护木内,内置锂电池,可以通过护木上的开关快速操控。MP5专用。", "equip-10000158": "加速线圈", - "equip-20000158": "暴击概率+%\n伤害+$汉阳造88式专用", + "equip-20000158": "暴击概率+<%>\n伤害+$汉阳造88式专用", "equip-30000158": "舍弃了古老的火药推进方式,全新升级的汉阳造配备了高性能加速线圈,可以瞬间将弹丸加速至5倍音速,也太厉害了。", "equip-10000159": "战术发卡", - "equip-20000159": "伤害+ 回避+\n暴击伤害+%$HK416专用", + "equip-20000159": "伤害+ 回避+\n暴击伤害+<%>$HK416专用", "equip-30000159": "416改造后配备了全新的增强型势态感知系统,虽然看起来只是普通的发卡,但实际上内建有22个各类传感器和天线阵列,极大地提高了HK416的作战效率。", "equip-10000160": "No32 MKI", - "equip-20000160": "暴击概率+%\n射速+$李-恩菲尔德专用", + "equip-20000160": "暴击概率+<%>\n射速+$李-恩菲尔德专用", "equip-30000160": "上世纪大战早期,专为李恩菲尔德no4 MKI(T)狙击步枪生产的光学瞄具,配有华丽的黄铜套筒,略微昏暗的镜片见证了无数生命的消逝,李恩菲尔德专用。", "equip-10000161": "先进单兵瞄具", - "equip-20000161": "暴击概率+%\n伤害+$95式,97式专用", + "equip-20000161": "暴击概率+<%>\n伤害+$95式,97式专用", "equip-30000161": "专为增强95/97式战场感知和作战适应性设计的一体式瞄具,集成了有线传输的电子瞄具和测距仪,使95/97在掩体后不暴露自己便可进行攻击。", "equip-10000162": "RPD单兵装具", "equip-20000162": "弹量+ 回避\n伤害+$RPD专用", "equip-30000162": "战前某东方阵营生产的单兵装备,轻便实用,在部分爱好者中有很高的人气,治安任务时候经常被人以高价索要,令RPD十分困扰。", "equip-10000163": "MAX10上机匣", - "equip-20000163": "暴击概率+%\n回避+ 射速$MAC10专用", + "equip-20000163": "暴击概率+<%>\n回避+ 射速$MAC10专用", "equip-30000163": "MAC10专用的改装上机匣,增加了可灵活配置装具的导轨系统的同时降低了射速,使其更容易被火控模块控制,最重要的还是看上去非常酷。", "equip-10000164": "M9 BC2握把", - "equip-20000164": "暴击概率+%\n回避+ 命中+$M9专用", + "equip-20000164": "暴击概率+<%>\n回避+ 命中+$M9专用", "equip-30000164": "M9专用的改装聚合物战术握把,集成了皮卡汀尼下导轨,在提高控制力的同时增加了战术配件的灵活性。", "equip-10000165": "战术耳机", "equip-20000165": "伤害+ 射速+\n回避+$TAR-21专用", @@ -492,46 +492,46 @@ "equip-20000166": "命中+ 伤害+\n射速$伯莱塔38型专用", "equip-30000166": "一款搭载7MOA准星的反射瞄具,因其小巧轻便的特性而在战前的民用市场中十分流行,通过焊接的皮轨装在贝雷塔38上,极大地提高了使用体验。", "equip-10000167": "C96橡木枪托", - "equip-20000167": "暴击概率+%\n回避+$C96专用", + "equip-20000167": "暴击概率+<%>\n回避+$C96专用", "equip-30000167": "专为毛瑟C96特制的实木枪托,提高连续射击时的精确度,装饰有与人形服饰配色向搭配的布套,打开后盖内部空间还可以收纳一些零食,真是太实用了。", "equip-10000168": "折叠枪托", - "equip-20000168": "暴击概率+%\n回避+$樱花专用", + "equip-20000168": "暴击概率+<%>\n回避+$樱花专用", "equip-30000168": "专为伞兵作战设计的折叠枪托,比较特别的是相比其他枪支常见的金属折叠托,樱花沿用了木质枪托配合金属活页折叠结构,樱花专用。", "equip-10000169": "RFB前导轨", - "equip-20000169": "暴击概率+%\n暴击伤害+%$RFB专用", + "equip-20000169": "暴击概率+<%>\n暴击伤害+<%>$RFB专用", "equip-30000169": "牛犊式布局的突击步枪安装配件经常面临导轨不足的困境,多亏了KTC原厂推出的3英寸四导轨护木,战术圣诞树再也不是传统布局枪支的专属了,RFB专用。", "equip-10000170": "20mm HEI", "equip-20000170": "穿甲+\n伤害+$NTW-20专用", "equip-30000170": "有什么比一颗高速飞向你的20mm弹头更可怕?答案是一颗20mm高爆引燃弹头,在你听到枪声前,你前面的墙壁,你,你身后的墙壁,墙壁后的邻居,就已经都不复存在了。", "equip-10000171": "战术闪电呆毛", - "equip-20000171": "回避+\n暴击概率+%$斯捷奇金专用", + "equip-20000171": "回避+\n暴击概率+<%>$斯捷奇金专用", "equip-30000171": "指挥部的大家都很在意斯捷奇金那会灵活摆动的闪电形呆毛,背地里觉得这个作为维持人设的特征未免过于抢眼,直到有一天P7发现斯捷奇金睡觉时将呆毛摘下放在一旁充电。", "equip-10000172": "ART2", - "equip-20000172": "暴击概率+%\n伤害+$M21专用", + "equip-20000172": "暴击概率+<%>\n伤害+$M21专用", "equip-30000172": "为精准射击准备的瞄准镜,金色的目镜边框别具一番风味,让M21爱不释手。", "equip-10000173": "9x39mm SPP", - "equip-20000173": "伤害+\n暴击伤害+%$Ots-12专用", + "equip-20000173": "伤害+\n暴击伤害+<%>$Ots-12专用", "equip-30000173": "新式的9x39mm子弹,比一般同口径的子弹有着更高的穿透能力,看似无害的蓝色弹头下面隐藏的是惊人的破坏力,不可小视。", "equip-10000174": "Frag12高爆弹", "equip-20000174": "目标-2 伤害+\n命中+ 普攻增强$AA-12专用", "equip-30000174": "为12号霰弹枪设计的高爆弹头,以AA12为宣传手段快速在市场中占据了一席之地,高爆弹头的效果和AA12的自动射击结合在一起,爆炸就是艺术!", "equip-10000175": "BPR4&SRM6", - "equip-20000175": "暴击概率+%\n伤害+ 回避+$MDR专用", + "equip-20000175": "暴击概率+<%>\n伤害+ 回避+$MDR专用", "equip-30000175": "OSS为.308和7.62mm口径设计的消音器,模块化设计和新潮的外观迅速在格里芬讨论版上走红,某匿名版常客自然是不会错过这样的产品。", "equip-10000176": "7n31", "equip-20000176": "伤害+ 穿甲+\n射速+$GSh-18专用", "equip-30000176": "比起一般的9x19mm Para弹有着更高的穿透能力,为了应对敌方日益增多的装甲单位,Gsh18采购了不少7n31。", "equip-10000177": "MGP升级套件", - "equip-20000177": "命中+ 射速\n暴击伤害+%$M500专用", + "equip-20000177": "命中+ 射速\n暴击伤害+<%>$M500专用", "equip-30000177": "著名枪械配件厂生产的升级配件,Mlok系统带来了极高的配件适应力,后托的长度也更适合一般体型的人形使用了。", "equip-10000178": "12.7mm 1SL", "equip-20000178": "穿甲+\n伤害+$KSVK专用", "equip-30000178": "本身是使用在攻击直升机上的特种弹药,为了增加对地攻击时的命中概率在弹壳中加入了第二个弹头,在KSVK的强烈要求下,IOP将这种子弹改造成了能够在她的枪械上面正常使用的样子。这样也能在作战时起到不错的压制效果吧。", "equip-10000179": "WML&战术护木", - "equip-20000179": "暴击概率+%\n回避+$M950A专用", + "equip-20000179": "暴击概率+<%>\n回避+$M950A专用", "equip-30000179": "改造后的M950A安装了战术护木,四条皮轨让可M950A在配件上有了更多的选择,另一方面M950A经常抱怨枪头因为护木变重了不少,导致训练的成本又增加了。", "equip-10000180": "战术握把", - "equip-20000180": "暴击概率+%\n回避+$马卡洛夫专用", + "equip-20000180": "暴击概率+<%>\n回避+$马卡洛夫专用", "equip-30000180": "由著名枪械配件厂为马卡洛夫PM设计的战术握把,内置弹匣快速释放的结构。同时提升了握持的舒适感,是一件能让使用者爱不释手的产品。", "equip-10000181": "RIP380ACP", "equip-20000181": "伤害+ 穿甲\n射速$蝎式专用", @@ -540,31 +540,31 @@ "equip-20000182": "伤害+\n射速$79式专用", "equip-30000182": "85gr(5.5g)全金属被甲弹能够提升射击时的贯通力,79式手中的新宠。", "equip-10000183": "决斗扑克", - "equip-20000183": "暴击伤害+%\n移速$莉可专用", + "equip-20000183": "暴击伤害+<%>\n移速$莉可专用", "equip-30000183": "虽然起了帅气的名字,但实际上只是搭纸牌塔的玩具而已。这是生而为了破坏的义体为数不多能够建造的东西。", "equip-10000184": "童话绘本", "equip-20000184": "回避+\n伤害+$安洁莉卡专用", "equip-30000184": "记载着美好童话的绘本,安放着少女的梦境与记忆。无论何时,看到它就能够安心。", "equip-10000185": "平光镜", - "equip-20000185": "暴击概率+%\n伤害+ 命中+$库拉耶丝专用", + "equip-20000185": "暴击概率+<%>\n伤害+ 命中+$库拉耶丝专用", "equip-30000185": "见证了某人与某人约定的眼镜,虽然没有度数,却能让她更加冷静地看待世界。", "equip-10000186": "格斗刀", - "equip-20000186": "伤害+ 暴击+%\n暴击伤害+%$崔耶拉专用", + "equip-20000186": "伤害+ 暴击+<%>\n暴击伤害+<%>$崔耶拉专用", "equip-30000186": "在枪械无法使用的时候,就用上刀,用上拳头和牙齿来战斗。一切为了胜利。", "equip-10000187": "古董万花筒", - "equip-20000187": "暴击概率+%\n回避+ 命中+$海莉艾塔专用", + "equip-20000187": "暴击概率+<%>\n回避+ 命中+$海莉艾塔专用", "equip-30000187": "做工考究的万花筒。持有者并不关注这到底是真品还是赝品,其中蕴含的心意才是她最珍视的东西。", "equip-10000188": "天外陨石", - "equip-20000188": "暴击概率+%\n伤害+ 命中+$库拉耶丝专用", + "equip-20000188": "暴击概率+<%>\n伤害+ 命中+$库拉耶丝专用", "equip-30000188": "无论施加多少血火磨难,都不能使这颗真心磨灭。", "equip-10000189": "计时腕表", - "equip-20000189": "暴击概率+%\n伤害+ 命中+$库拉耶丝专用", + "equip-20000189": "暴击概率+<%>\n伤害+ 命中+$库拉耶丝专用", "equip-30000189": "按部就班地生活也是一种平稳的幸福。", "equip-10000190": "G-box", - "equip-20000190": "伤害+ 命中+\n暴击伤害+%$G11专用", + "equip-20000190": "伤害+ 命中+\n暴击伤害+<%>$G11专用", "equip-30000190": "由IOP专为g11开发的神秘工具箱,据说设计之初只是一个便携人形能源备用机。最终版本的Gbox还能储存g11的日用品,彻底成为了她的移动生活终端。同时据g11所说此箱子对她有着相当之高的战术价值。", "equip-10000191": "ACS-L", - "equip-20000191": "暴击概率+%\n伤害+$S-SASS专用", + "equip-20000191": "暴击概率+<%>\n伤害+$S-SASS专用", "equip-30000191": "MGP设计的聚合物后托,后部设有小型储物仓可以放置工具。宽大的托腮增加了使用者的舒适度。", "equip-10000192": "爱宠挂饰", "equip-20000192": "伤害\n回避+$RO635专用", @@ -573,7 +573,7 @@ "equip-20000193": "护甲+ 回避+\n$97式霰专用", "equip-30000193": "IOP为97霰设计的高机动防弹盾牌,简练的结构和朴素的外表使其可靠性相当之高。", "equip-10000194": "战术导轨", - "equip-20000194": "暴击概率+%\n回避+$谢尔久科夫专用", + "equip-20000194": "暴击概率+<%>\n回避+$谢尔久科夫专用", "equip-30000194": "专为谢尔久科夫手枪设计的战术导轨,使得手枪能更换外部配件以应对不同的环境。", "equip-10000195": ".357被甲空尖弹", "equip-20000195": "伤害+ 穿甲\n$阿斯特拉左轮专用", @@ -585,10 +585,10 @@ "equip-20000197": "伤害\n回避+$索米专用", "equip-30000197": "IOP专为索米设计的高性能腿用外骨骼,外部附加了一个小型机械臂可供使用者进行操作。是集操作性和机动性为一体的最新锐外骨骼。", "equip-10000198": "木制握把片", - "equip-20000198": "暴击概率+%\n回避+$NZ75专用", + "equip-20000198": "暴击概率+<%>\n回避+$NZ75专用", "equip-30000198": "专为NZ75设计的木制握把片,大大地提升了握持手感。", "equip-10000199": "Osprey45消音", - "equip-20000199": "暴击概率+%\n回避+$特工维克托专用", + "equip-20000199": "暴击概率+<%>\n回避+$特工维克托专用", "equip-30000199": "在SHD大规模装备的消音器,主要使用在维克托.45ACP上,出色的性能和干练的外观让其颇受欢迎。", "equip-10000200": ".45空尖弹(燃烧)", "equip-20000200": "伤害+ 穿甲\n$特工维克托专用", @@ -597,7 +597,7 @@ "equip-20000201": "回避+ 伤害\n$特工维克托专用", "equip-30000201": "专为特工维克托设计的go bag,小巧的收纳包兼顾了功能性同时也不会拖慢维克托的行动节奏。", "equip-10000202": "Acog-(4X)", - "equip-20000202": "暴击概率+%\n$特工416专用", + "equip-20000202": "暴击概率+<%>\n$特工416专用", "equip-30000202": "根据SHD需求特别改装的光学倍镜,安装在步枪上有效增加了在中远距离作战时的效率。", "equip-10000203": "556高速弹(爆破)", "equip-20000203": "伤害+\n$特工416专用", @@ -615,13 +615,13 @@ "equip-20000207": "伤害+\n回避+$PP-19专用", "equip-30000207": "大名鼎鼎的ZNT设计的后托,从设计和做工都透露出了浓厚的俄味。", "equip-10000208": "SPP", - "equip-20000208": "暴击概率+%\n暴击伤害+%$Ots-44专用", + "equip-20000208": "暴击概率+<%>\n暴击伤害+<%>$Ots-44专用", "equip-30000208": "原本是为NSV-12.7设计的3倍可变焦瞄准镜,稍加调整后成为了OTs-44的专属瞄具。", "equip-10000209": "三棱刺", - "equip-20000209": "暴击概率+%\n伤害+$63式专用", + "equip-20000209": "暴击概率+<%>\n伤害+$63式专用", "equip-30000209": "在过去的战争中活跃的特殊刺刀,如今被IOP加工后拥有了更强的杀伤力和穿透性。", "equip-10000210": "SCW后托", - "equip-20000210": "暴击概率+%\n回避+$SCW专用", + "equip-20000210": "暴击概率+<%>\n回避+$SCW专用", "equip-30000210": "既可将托垫部分收起又可以将整体折叠至侧面,将SCW的超紧凑概念发挥到极致的独特后托。", "equip-10000211": "有坂穿甲弹", "equip-20000211": "伤害+ 穿甲+\n强化被动技能$四式专用", @@ -639,10 +639,10 @@ "equip-20000215": "伤害+ 穿甲+\n$80式专用", "equip-30000215": "为应对装甲目标而设计的穿甲燃烧弹,80式大量使用的特殊弹种。", "equip-10000216": "20G特制独头弹", - "equip-20000216": "目标-2 暴击概率+%\n伤害+ 技能增强$防卫者专用", + "equip-20000216": "目标-2 暴击概率+<%>\n伤害+ 技能增强$防卫者专用", "equip-30000216": "为20G口径制作的特殊独头弹,配合防卫者的8管连射可以对敌方造成毁灭性的打击。", "equip-10000217": "SB 2.5-10x56", - "equip-20000217": "暴击概率+%\n伤害+$WA2000专用", + "equip-20000217": "暴击概率+<%>\n伤害+$WA2000专用", "equip-30000217": "由SB生产的高倍镜,是WA2000最常使用且最喜爱的专用倍镜。", "equip-10000218": "高性能迷彩骨骼", "equip-20000218": "回避+\n技能增强$64式专用", @@ -651,22 +651,22 @@ "equip-20000219": "伤害+\n回避+$PPSh-41专用", "equip-30000219": "据说是过去战争中的试验品,蓝图被发现后由IOP重新制作,虽然可靠性和实用性都成问题,但是能够躲在掩体后面进行射击的概念似乎一直有着很大的市场。", "equip-10000220": "专用钢制后托", - "equip-20000220": "命中+ 暴击概率+%\n暴击伤害+%$M1919A4专用", + "equip-20000220": "命中+ 暴击概率+<%>\n暴击伤害+<%>$M1919A4专用", "equip-30000220": "古老的钢制后托,坚固耐用,表面遍布的刮痕诉说着它经历过的数不清的战场。", "equip-10000221": "磁轨加速弹", "equip-20000221": "穿甲+\n伤害+$汉阳造88式专用", "equip-30000221": "16Lab专为88式的加速线圈开发的新式特殊弹药,大大提升了子弹的初速。", "equip-10000222": "RMR红点", - "equip-20000222": "命中+\n暴击概率+%$HG,MG专用", + "equip-20000222": "命中+\n暴击概率+<%>$HG,MG专用", "equip-30000222": "著名的配件生产商TJC设计的红点瞄具,兼顾极高的可靠性和实用性,手枪和机枪均可装备。", "equip-10000223": "RMR T2红点", - "equip-20000223": "命中+\n暴击概率+%$HG,MG专用", + "equip-20000223": "命中+\n暴击概率+<%>$HG,MG专用", "equip-30000223": "著名的配件生产商TJC设计的红点瞄具,在基础款RMR上改进了断电问题以及改进电路逻辑,手枪和机枪均可装备。", "equip-10000224": "RMR T4红点", - "equip-20000224": "命中+\n暴击概率+%$HG,MG专用", + "equip-20000224": "命中+\n暴击概率+<%>$HG,MG专用", "equip-30000224": "在RMR红点基础上增加了于战术少女的适配性,能够通过内置微型电脑和战术少女共享目标信息,手枪和机枪均可装备。", "equip-10000225": "信号弹", - "equip-20000225": "射速\n梯队命中提升10%$HG,SMG专用", + "equip-20000225": "射速\n梯队命中+10%$HG,SMG专用", "equip-30000225": "一款击发原理简单且可靠的信号枪,搭配上12号口径的信号弹,让人形在战场上的信息沟通更加高效,手枪和冲锋枪均可装备。", "equip-10000226": "M33狙击弹", "equip-20000226": "伤害+ 穿甲+$RF,MG专用", @@ -681,19 +681,19 @@ "equip-20000229": "射速 穿甲+$MG专用", "equip-30000229": "由IOP开发的全新小型脱壳穿甲弹,大幅度强化了穿甲效果,机枪可装备。", "equip-10000230": "#6鸟弹", - "equip-20000230": "目标+2 射速+\n暴击伤害%$SG专用", + "equip-20000230": "目标+2 射速+\n暴击伤害<%>$SG专用", "equip-30000230": "一种传统的狩猎用霰弹,专为小型目标设计,内部装有大量的小型弹丸以提升杀伤覆盖面,弹丸经过IOP重新设计提升了杀伤能力,霰弹枪可装备。", "equip-10000231": "#7.5鸟弹", - "equip-20000231": "目标+2 射速+\n暴击伤害%$SG专用", + "equip-20000231": "目标+2 射速+\n暴击伤害<%>$SG专用", "equip-30000231": "7.5号鸟弹相比起6号鸟弹装载的弹丸体积更小,提升了弹丸的装载量因此拥有更广的杀伤覆盖面,霰弹枪可装备。", "equip-10000232": "试制运算芯片", - "equip-20000232": "伤害+ 射速+\n暴击伤害%$SMG,AR专用", + "equip-20000232": "伤害+ 射速+\n暴击伤害<%>$SMG,AR专用", "equip-30000232": "一种由IOP设计的新型运算芯片,能够小幅度提升人形的战斗能力,冲锋枪和突击步枪均可装备。", "equip-10000233": "#1运算芯片", - "equip-20000233": "伤害+ 射速+\n暴击伤害%$SMG,AR专用", + "equip-20000233": "伤害+ 射速+\n暴击伤害<%>$SMG,AR专用", "equip-30000233": "由IOP设计改进的运算芯片,相比起试制版的芯片对人形能力的提升效果更加明显,冲锋枪和突击步枪均可装备。", "equip-10000234": "#2运算芯片", - "equip-20000234": "伤害+ 射速+\n暴击伤害%$SMG,AR专用", + "equip-20000234": "伤害+ 射速+\n暴击伤害<%>$SMG,AR专用", "equip-30000234": "IOP最新开发的第二代运算芯片,在第一代运算芯片之上提升了与人形的兼容性,冲锋枪和突击步枪均可装备。", "equip-10000235": "霰弹用闪光弹", "equip-20000235": "命中+\n受到的伤害-3$SG专用", @@ -705,7 +705,7 @@ "equip-20000237": "回避+\n移速+技能增强$灰熊MkⅤ专用", "equip-30000237": "按照灰熊MkV要求开发的新型运动骨骼,外表虽然复古,但是性能十分惊人,是灰熊的爱用品。", "equip-10000238": "9x18mm FTX", - "equip-20000238": "伤害+\n梯队命中提升10%$马卡洛夫专用", + "equip-20000238": "伤害+\n梯队命中+10%$马卡洛夫专用", "equip-30000238": "新型的9x18mm马卡洛夫空尖弹,顶头的红盖能使杀伤破片更加稳定,有效提升了杀伤可靠性,马卡洛夫的爱用子弹。", "equip-10000239": "Mk4 SLAP", "equip-20000239": "穿甲+\n伤害技能增加$MG4专用", @@ -720,19 +720,19 @@ "equip-20000242": "穿甲+\n伤害+技能增加$SVD专用", "equip-30000242": "为德拉古诺夫狙击系统开发的7.62mm口径穿甲弹,增加了对装甲单位的杀伤力。", "equip-10000243": "专用光学倍镜", - "equip-20000243": "伤害+\n暴击概率+%$F2000专用", + "equip-20000243": "伤害+\n暴击概率+<%>$F2000专用", "equip-30000243": "专为F2000开发的1.6倍光学镜,分划亦可在低光环境下使用,虽然实用性存在不少问题,但是因为外形成了F2000的爱用品。", "equip-10000244": "专用战术电筒", "equip-20000244": "伤害+ 命中+\n回避+$PP-2000专用", "equip-30000244": "专为PP-2000设计的战术手电,可装于前握把下方,结构简单可靠。", "equip-10000245": "ZEVT扳机组", - "equip-20000245": "命中+ 回避+\n暴击概率+%$格洛克17专用", + "equip-20000245": "命中+ 回避+\n暴击概率+<%>$格洛克17专用", "equip-30000245": "ZEVT为格洛克系列设计的扳机组,经过调整后大幅度提升了扳机手感。", "equip-10000246": "RBL型握把", - "equip-20000246": "暴击概率+%\n回避+技能增加$杰里科专用", + "equip-20000246": "暴击概率+<%>\n回避+技能增加$杰里科专用", "equip-30000246": "为紧凑型杰里科(RBL型)准备的聚合物握把,降低了整枪的重量使其更加便于携带了。需要配合RBL型的上身使用。", "equip-10000247": "液压系统后托", - "equip-20000247": "暴击概率+%\n暴击伤害+%$TAC-50专用", + "equip-20000247": "暴击概率+<%>\n暴击伤害+<%>$TAC-50专用", "equip-30000247": "专为A1-R2型设计的液压后座缓冲系统,能有效减少.50BMG的后坐力,TAC-50的爱用品之一。", "equip-10000248": "9A高性能芯片", "equip-20000248": "伤害+\n射速+技能增加$9A-91专用", @@ -747,28 +747,28 @@ "equip-20000251": "命中+\n回避+$米诺斯专用", "equip-30000251": "来自米诺斯父亲的礼物,使用方法是在米诺斯不敌对手时摇响。但因为这种情况从未发生,所以无人知晓铃铛的音色。", "equip-10000252": "魔导书下卷", - "equip-20000252": "暴击概率+%\n伤害+ 命中+$百合铃专用", + "equip-20000252": "暴击概率+<%>\n伤害+ 命中+$百合铃专用", "equip-30000252": "百合铃的秘密藏品,记载着各种用途的咒语,唯独缺少了最关键的那一条。", "equip-10000253": "奇迹咖喱勺", "equip-20000253": "回避+ 伤害+\n$小邪神专用", "equip-30000253": "“没有什么事是一顿咖喱解决不了的,如果有,那就——”小邪神搅拌着锅中的咖喱如是说,下一秒百合铃的面前只剩下了这把咖喱勺。", "equip-10000254": "美梦多纳滋", - "equip-20000254": "暴击伤害+%\n移速$佩可拉专用", + "equip-20000254": "暴击伤害+<%>\n移速$佩可拉专用", "equip-30000254": "佩可拉分清梦境和现实的重要道具,凡是能吃到如此美味的多纳滋的地方,都是在梦里的天国。", "equip-10000255": "纸袋头盔", - "equip-20000255": "伤害+ 射速+\n暴击伤害%$美杜莎专用", + "equip-20000255": "伤害+ 射速+\n暴击伤害<%>$美杜莎专用", "equip-30000255": "头盔并非全都坚不可摧,有的头盔不过是一张薄薄的牛皮纸做成。但戴上它,世间将不再有人类被石化;摘下它,自己就获得了守护朋友的力量。", "equip-10000256": "MICO", - "equip-20000256": "暴击概率+%\n弹量+$M249 SAW专用", + "equip-20000256": "暴击概率+<%>\n弹量+$M249 SAW专用", "equip-30000256": "TYRT为机枪开发的机枪专用弹药背包,经过IOP的调整后成为了M249SAW的专用背包。", "equip-10000257": "EKP-8-18", - "equip-20000257": "命中+\n暴击概率+%$DP28专用", + "equip-20000257": "命中+\n暴击概率+<%>$DP28专用", "equip-30000257": "Kobra红点的一种,经过特殊的调整后成为了DP28的专用品。", "equip-10000258": "7.92反坦克弹", "equip-20000258": "穿甲+\n伤害+$PzB39专用", "equip-30000258": "在旧世界战场中使用的一种特殊口径子弹,专为PzB39设计,经过IOP的调整后可以对现有的装甲目标造成可观的伤害。", "equip-10000259": "陈旧的迷彩服", - "equip-20000259": "暴击伤害+%技能增强$蒙德拉贡M1908专用", + "equip-20000259": "暴击伤害+<%>$蒙德拉贡M1908专用", "equip-30000259": "一直被蒙德拉贡携带在身上的老旧迷彩披风,战斗中留下的各种伤痕和污迹诉说着过去战场上的荣耀。", "equip-10000260": "4X辅助处理器", "equip-20000260": "移速+\n回避+$G36C专用", @@ -780,12 +780,66 @@ "equip-20000262": "伤害+\n穿甲+$猎豹M1专用", "equip-30000262": "IOP为猎豹M1重新改良设计的B32燃烧穿甲弹,能对装甲目标造成非常可观的伤害。", "equip-10000263": "SP81", - "equip-20000263": "命中+\n梯队命中提升10%$MP-443专用", + "equip-20000263": "命中+\n梯队命中+10%$MP-443专用", "equip-30000263": "在过去的战争中使用的信号枪,是MP443的爱用品之一。", "equip-10000264": "PK专用三脚架", - "equip-20000264": "伤害+ 命中+\n暴击概率+%技能增加$PK专用", + "equip-20000264": "伤害+ 命中+\n暴击概率+<%>技能增加$PK专用", "equip-30000264": "专为PK机枪准备的三脚架,在过去是十分常见的配件,比起普通的双脚架有更加优秀的稳定性。", "equip-10000265": "聚合物手枪握把", "equip-20000265": "伤害+\n命中+技能增加$M37专用", - "equip-30000265": "为M37设计的无托手枪握把,适合抵在腰部进行快速射击,向敌人宣泄火力的最佳途径!" + "equip-30000265": "为M37设计的无托手枪握把,适合抵在腰部进行快速射击,向敌人宣泄火力的最佳途径!", + "equip-10000266": "ImpulsIIA/C", + "equip-20000266": "回避+\n暴击概率+<%>$Px4 风暴专用", + "equip-30000266": "为Px4风暴专门定制9毫米消音器,紧凑版本缩短了长度使其更适合在狭小的空间里作战,是Px4风暴的爱用品之一。", + "equip-10000267": "K型短枪管", + "equip-20000267": "暴击概率+<%>\n回避+ 命中+$P38专用", + "equip-30000267": "原本是为P38K设计的短枪管,经过IOP的调整后可以安装在P38上了,相比起原本的长枪管,短枪管在行动时更加的灵巧,也便于隐蔽携带了。", + "equip-10000268": "DBP10(03型)", + "equip-20000268": "伤害+\n暴击伤害+<%>$03式专用", + "equip-30000268": "IOP专为03式重新调整的DBP10弹药,和普通的DBP10相比,初速有显著的提升。", + "equip-10000269": "ILWLP", + "equip-20000269": "回避+\n夜视能力+<%>$Mk23专用", + "equip-30000269": "专为Mk23设计的下挂战术模组,同时拥有可见/IR镭射指示功能,附加可见/IR照明功能,功能非常齐全。", + "equip-10000270": "OMEGA滑架", + "equip-20000270": "命中+ 暴击概率+<%>\n伤害+技能增加$CZ75专用", + "equip-30000270": "全尺寸的CZ75B型上滑夹,配合OMEGA扳机组,使得快速射击更加流畅。", + "equip-10000271": ".357平头铅弹", + "equip-20000271": "伤害+ 穿甲\n$蟒蛇专用", + "equip-30000271": "IOP专为蟒蛇调整的200gr装药平头铅弹,更大的火药装量和沉重的铅弹头换来了非同寻常的破坏力。", + "equip-10000272": "托卡列夫被帽空尖弹", + "equip-20000272": "伤害+ 穿甲\n$PPSh-41专用", + "equip-30000272": "为PPSh-41定制的专属托卡列夫被帽空尖弹,极大地提升了武器的杀伤力。", + "equip-10000273": "ISM-V", + "equip-20000273": "伤害+ 命中+\n射速$XM8专用", + "equip-30000273": "为XM8系统量身定制的复合瞄准系统,内置了红点和激光系统用于提升瞄准效率,是XM8的爱用品之一。", + "equip-10000274": "AN94现代化套件", + "equip-20000274": "暴击概率+<%>\n暴击伤害+<%>$AN-94专用", + "equip-30000274": "过去一位知名的枪械设计师为AN-94专门设计的消音器与皮轨套件,为AN-94增加了更加全面的挂载能力。", + "equip-10000275": "Perst4", + "equip-20000275": "伤害+ 回避+\n暴击伤害+<%>$AK-15专用", + "equip-30000275": "为AK-15改造后准备的专用Perst4镭射照准器,内部经过改造安装了忤逆小队专用的芯片,使得镭射照准的信息能够在小队中共有。", + "equip-10000276": "M13框架", + "equip-20000276": "暴击概率+<%>\n回避+技能增强$P7专用", + "equip-30000276": "针对P7原框架的缺点做出了改进的新框架,特点是增宽的握把以适应双排弹匣和握把侧面新增的弹匣释放,同时将扳机护圈增大以及增添了防热挡板。", + "equip-10000277": "DHG延长护木", + "equip-20000277": "移速+ 命中+\n回避+技能增强$P90专用", + "equip-30000277": "DHG工作室为P90专门订制的带有Mlok系统的,极大地提升了P90的客制搭载能力。", + "equip-10000278": "P22镭射指示器", + "equip-20000278": "暴击概率+<%>\n回避+$P22专用", + "equip-30000278": "为P22专门设计的小尺寸激光瞄准器,经过IOP的优化使得瞄准数据能够实时反应在P22的运算系统当中。", + "equip-10000279": "M5刺刀", + "equip-20000279": "暴击概率+<%>\n射速+$M1加兰德专用", + "equip-30000279": "一种专为加兰德准备的刺刀,特色是没有一般刺刀上面的环形卡扣用于固定在枪管上面,所以看起来比起刺刀更像是一把战斗匕首。", + "equip-10000280": "Wolf9毫米空尖弹", + "equip-20000280": "伤害+ 命中+\n射速$T77专用", + "equip-30000280": "由WOLF专门为T77调整的9毫米空尖弹,极大地降低了故障率和射击手感。", + "equip-10000281": "57-N-323S", + "equip-20000281": "穿甲+\n伤害+$SVT-38专用", + "equip-30000281": "一种早期的钢芯弹,重量轻巧便于携带,由IOP为SVT-38专门调整后成了她的专属弹药。", + "equip-10000282": "64式狙击镜", + "equip-20000282": "暴击概率+<%>\n暴击伤害+<%>$64式自专用", + "equip-30000282": "一款专为64式自设计的2.2倍光学镜,虽然说实质上是退役的M84狙击镜,但是也是陪伴64式自战斗多年的可靠的伙伴。", + "equip-10000283": "Barrett QDL", + "equip-20000283": "暴击概率+<%>\n伤害+$M82A1专用", + "equip-30000283": "专为M82A1定制的快拆消音,体积十分惊人,可以根据任务需求进行快速安装。" } \ No newline at end of file diff --git a/i18n/zh-CN/fairy.json b/i18n/zh-CN/fairy.json index afd9187..0eb8a40 100644 --- a/i18n/zh-CN/fairy.json +++ b/i18n/zh-CN/fairy.json @@ -89,6 +89,9 @@ "fairy-10000030": "魔女妖精", "fairy-20000030": "“尽管巫术是假的,捉弄人的能力却是真的。要小心。“", "fairy-30000030": "拥有占卜和诅咒的能力,平日可用于对摸鱼的人形施压。", + "fairy-10000031": "陷阱妖精", + "fairy-20000031": "“哎呀,你什么时候产生出了没有踏进陷阱的错觉?”", + "fairy-30000031": "拥有架设陷阱的能力,平日里可用于守卫零食仓库。", "fairy-10090001": "敌人妖精", "fairy-20090001": "掉落描述", "fairy-30090001": "", @@ -118,5 +121,11 @@ "fairy-30001008": "拥有召唤风雪、降低敌人射速的能力,平常可用于制造刨冰和室内降温,是夏季省钱的绝佳伴侣。", "fairy-10090002": "TheaterPerformance", "fairy-20090002": "掉落描述", - "fairy-30090002": "" + "fairy-30090002": "", + "fairy-10090003": "照明妖精(引导)", + "fairy-20090003": "“被掳走的人……在隧道的……另一边?”", + "fairy-30090003": "拥有夜间额外视野的能力,平日可用于夜间探险和打暗号。", + "fairy-10090004": "空袭妖精(引导)", + "fairy-20090004": "“嘻嘻,除了逃跑,你好像什么都没学到呢。”", + "fairy-30090004": "拥有空袭打击的能力,平日可用于高空作业。" } \ No newline at end of file diff --git a/i18n/zh-CN/fairy_skin.json b/i18n/zh-CN/fairy_skin.json index ce8f5f7..95effbb 100644 --- a/i18n/zh-CN/fairy_skin.json +++ b/i18n/zh-CN/fairy_skin.json @@ -226,5 +226,23 @@ "fairy_skin-10000113": "魔女妖精", "fairy_skin-20000113": "2阶默认皮肤", "fairy_skin-10000114": "魔女妖精", - "fairy_skin-20000114": "3阶默认皮肤" + "fairy_skin-20000114": "3阶默认皮肤", + "fairy_skin-10000115": "照明妖精", + "fairy_skin-20000115": "1阶默认皮肤", + "fairy_skin-10000116": "照明妖精", + "fairy_skin-20000116": "2阶默认皮肤", + "fairy_skin-10000117": "照明妖精", + "fairy_skin-20000117": "3阶默认皮肤", + "fairy_skin-10000118": "空袭妖精", + "fairy_skin-20000118": "1阶默认皮肤", + "fairy_skin-10000119": "空袭妖精", + "fairy_skin-20000119": "2阶默认皮肤", + "fairy_skin-10000120": "空袭妖精", + "fairy_skin-20000120": "3阶默认皮肤", + "fairy_skin-10000121": "陷阱妖精", + "fairy_skin-20000121": "1阶默认皮肤", + "fairy_skin-10000122": "陷阱妖精", + "fairy_skin-20000122": "2阶默认皮肤", + "fairy_skin-10000123": "陷阱妖精", + "fairy_skin-20000123": "3阶默认皮肤" } \ No newline at end of file diff --git a/i18n/zh-CN/gun.json b/i18n/zh-CN/gun.json index 2b9d875..5a1eb20 100644 --- a/i18n/zh-CN/gun.json +++ b/i18n/zh-CN/gun.json @@ -1423,6 +1423,54 @@ "gun-40000353": "油库狸,,", "gun-50000353": "Type Shotgun\nMass 4 kg (8.2 lb)\nLength 550 mm (21.6 in)\nBarrel length 320 mm (12.6 in)\nCartridge 12 gauge x 60 mm cartridges\nAction Pump-action\nEffective firing range 40 m (45 yd)\nFeed system 5 cartridge removable box magazine", "gun-60000353": "", + "gun-10000354": "ZiP .22", + "gun-40000354": "油库狸,,", + "gun-50000354": "Type Pistol\nMass 0.43 kg\nLength 184 mm\nBarrel length 133 mm\nCartridge .22 Long Rifle\nCaliber .223 in (5.7 mm)\nAction Straight blowback\nFeed system Vertical\nSights Notch and blade", + "gun-60000354": "", + "gun-10000355": "维涅龙M2", + "gun-40000355": "波波,,", + "gun-50000355": "Type Submachine gun\nMass 3.28 kg\nLength 872 mm stock extended\n 695 mm stock folded\nBarrel length 305 mm\nCartridge 9×19mm NATO\nAction Blowback\nRate of fire 620 rounds/min\nMuzzle velocity 381 m/s\nEffective firing range 100 m\nFeed system 32-round Dual column\n single feed magazine\nSights Fixed", + "gun-60000355": "", + "gun-10000356": "A-545", + "gun-40000356": "卜尔Q,,", + "gun-50000356": "Type Assault rifle\nMass 3.3 kg\nLength 960 mm stock extended\n 720 mm stock folded\nBarrel length 420 mm\nCartridge 5.45×39mm\nRate of fire 900 rounds/min\nFeed system 30-round box magazine", + "gun-60000356": "", + "gun-10000357": "芮诺", + "gun-40000357": "柱柱,,", + "gun-50000357": "Type Pistol\nMass 936g (33 oz)\nLength 267 mm (10.5 in)\nBarrel length 152 mm (6.0 in)\nCartridge .357 Magnum/.38 Special\n 9x19mm Parabellum\n .40 S&W\n 9×21mm\nAction DA/SA or DAO revolver\nFeed system 6-round hexagonal cylinder\nSights Fixed open sights", + "gun-60000357": "", + "gun-10000358": "PPQ", + "gun-40000358": "Goti,,", + "gun-50000358": "Type Semi-automatic pistol\nMass 615 g (21.7 oz)\nLength 180 mm (7.1 in)\nBarrel length 102 mm (4.0 in)\nCartridge 9×19mm Parabellum\n 9×21mm\n .40 S&W\n .45 ACP\nAction Short recoil operated\n locked breech\nMuzzle velocity 408 m/s\nEffective firing range 50 m \nFeed system 10, 15 or 17-round detachable box magazine\nSights Interchangeable 3-dot iron sight", + "gun-60000358": "", + "gun-10000359": "斯特林", + "gun-40000359": "脆皮炸虾球,,", + "gun-50000359": "Type Submachine gun\nMass 2.7 kg (6.0 lb)\nLength 686 mm (27.0 in)\nBarrel length 196 mm (7.7 in)\nCartridge 9×19mm Parabellum\nAction API Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 400 m/s\nEffective firing range 50 - 100 m\nMaximum firing range 200 m\nFeed system 32-round box magazine\nSights Iron sights", + "gun-60000359": "", + "gun-10000360": "TF-Q", + "gun-40000360": "SWAV,,", + "gun-50000360": "Type Rifle\nMass 2.9 kg\nLength 891.5 mm stock extended\n 657.8 mm stock folded\nBarrel length 406 mm\nCartridge .308win\n 6.5 creedmoor", + "gun-60000360": "", + "gun-10000361": "QBZ-191", + "gun-40000361": "薯子Imoko,,", + "gun-50000361": "Type Assault rifle\nBarrel length 368.3 mm (14.5 in)\nCartridge 5.8×42mm DBP-191\nAction Gas-operated short-stroke piston\nRate of fire 750 rounds/min\nEffective firing range 400 m\nFeed system 30-round detachable box magazine\n 75-round detachable drum magazine\nSights QMK-152 (3x)\n IR5118 thermal scope (1x)\n CS/OS20A (4x-15x)", + "gun-60000361": "", + "gun-10000362": "LS26", + "gun-40000362": "沈黙少女,,", + "gun-50000362": "Type Light machine gun\nMass 9.3 kg (20.5 lbs)\nLength 1109 mm(43.7 in)\nBarrel length 500 mm(19.7 in)\nCartridge 7.62×53mmR\n 7.92×57mm\nAction Short-recoil operation\nRate of fire 450 to 550 round/min\nMuzzle velocity 800 m/s\nEffective firing range 400 m\nFeed system 20- or 75-round magazine", + "gun-60000362": "", + "gun-10000363": "MPL", + "gun-40000363": "X布,,", + "gun-50000363": "Type Submachine gun\nMass 3.0 kg (6.6 lb)\nLength 749 mm stock extended\n 462 mm stock folded\nBarrel length 260 mm (10.2 in)\nCartridge 9×19mm Parabellum\nAction Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 396 m/s\nEffective firing range 200 m\nFeed system 32-round detachable box magazine\nSights Iron sights", + "gun-60000363": "", + "gun-10000364": "MPK", + "gun-40000364": "X布,,", + "gun-50000364": "Type Submachine gun\nMass 2.8 kg (6.17 lb)\nLength 659 mm stock extended\n 373 mm stock folded\nBarrel length 173 mm (10.2 in)\nCartridge 9×19mm Parabellum\nAction Blowback\nRate of fire 550 rounds/min\nMuzzle velocity 356 m/s\nEffective firing range 100 m\nFeed system 32-round detachable box magazine\nSights Iron sights", + "gun-60000364": "", + "gun-10000365": "SCR", + "gun-40000365": "RIRE,,", + "gun-50000365": "Type Assault rifle\nMass 3.97 lb\nLength 20.25 in\nBarrel length 7.25 in\nCartridge 5.56mm\n .300BLK\nCaliber 5.56×45mm NATO", + "gun-60000365": "", "gun-10001017": "吉尔·斯汀雷", "gun-40001017": "小吃,,", "gun-50001017": "", @@ -1711,6 +1759,22 @@ "gun-40020220": "油库狸,千葉泉,", "gun-50020220": "Type Semi-automatic pistol\nWeight 950 g (34 oz) \nLength 198 mm (7.8 in)\nBarrel length 112.5 mm (4.4 in)\nCartridge 9×19mm Parabellum\n              9×19mm 7N21 +P+\nAction Short recoil, locked breech\nRate of fire 40-45 rounds/min\nMuzzle velocity 450 m/s (1,470 ft/s)\nEffective firing range sights fixed for 50 m\nFeed system 18-round detachable box magazine\nSights Fixed iron sights, 3-dot with notch and front blade", "gun-60020220": "", + "gun-10020021": "PPSh-41", + "gun-40020021": "和茶,上坂すみれ,", + "gun-50020021": "Type Submachine Gun\n\nWeight 3.63 kg (8.0 lb) (without magazine)\n\nLength 843 mm (33.2 in)\n\nBarrel length 269 mm (10.6 in)\n\nCartridge 7.62×25mm Tokarev\n\nAction Blowback, open bolt\n\nRate of fire 900 to over 1000 rounds/min\n\nMuzzle velocity 488 m/s (1,600.6 ft/s)\n\nEffective firing range 125 - 150 m\n\nMaximum firing range 200m - 250m \n\nFeed system 35-round box magazine or 71-round drum magazine\n\nSights Iron sights", + "gun-60020021": "", + "gun-10020205": "AN-94", + "gun-40020205": "多元菌,沼倉愛美,", + "gun-50020205": "Type Assault rifle\nWeight 3.85 kg (8.49 lb)\nLength 943 mm (37.1 in) stock extended\n 728 mm (28.7 in) stock folded\nBarrel length 405 mm (15.9 in)\nCartridge 5.45×39mm\nAction Gas-operated\nRate of fire 1800 (2 round burst) or 600 (full auto) rounds/min\nMuzzle velocity 900 m/s (2,953 ft/s)\nEffective firing range 700 m\nFeed system 30, 45 round AK-74 compatible box magazines\n 60-round Casket magazines\nSights Iron sights\n 700 mm (27.6 in) sight radius, optional optics", + "gun-60020205": "", + "gun-10020216": "XM8", + "gun-40020216": "かれい,久保田梨沙,", + "gun-50020216": "Type Assault rifle\nWeight 7.5 lb (3.4 kg)\nLength 33 in (838 mm)\nBarrel length 12.5 inches (318 mm)\nCartridge 5.56×45mm NATO\nAction Gas-operated, rotating bolt\nRate of fire 750 rounds/min\nMuzzle velocity approx. 900 m/s (see variants)\nFeed system 30-round detachable box magazine, 100-round C-Mag drum magazine\nSights Unmagnified reflex sight (4x for DMR variant)", + "gun-60020216": "", + "gun-10020293": "AK-15", + "gun-40020293": "多元菌,甲斐田裕子,", + "gun-50020293": "Type Assault rifle\nLength 945 mm (37.2 in)\n (725 mm stock folded)\nBarrel length 415 mm (16.3 in)\nCartridge 7.62×39mm\nRate of fire 700 RPM\nMuzzle velocity 715 m/s (2,346 ft/s) \nEffective firing range 500–600 m (547–656 yd)\nMaximum firing range 800 meters\nFeed system 30-round detachable box magazine\n 40-round detachable box magazine\nSights Back-up iron sights and integrated Picatinny railfor various optics", + "gun-60020293": "", "gun-10030156": "超级肖蒂", "gun-40030156": "废人,七瀬亜深,", "gun-50030156": "Type Shotgun\nWeight 1.8 kg (4 lb)\nLength 419 mm (16.5 in)\nBarrel length 165 mm (6.5 in)\nCartridge 12 (3\") and 20 (3\") Gauge\nAction pump action\nFeed system 2-shot magazine tube\nSights None", @@ -2054,5 +2118,73 @@ "gun-10009084": "Dana", "gun-40009084": "", "gun-50009084": "", - "gun-60009084": "" + "gun-60009084": "", + "gun-10090001": "PPSh-41", + "gun-40090001": "和茶,上坂すみれ,", + "gun-50090001": "Type Submachine Gun\n\nWeight 3.63 kg (8.0 lb) (without magazine)\n\nLength 843 mm (33.2 in)\n\nBarrel length 269 mm (10.6 in)\n\nCartridge 7.62×25mm Tokarev\n\nAction Blowback, open bolt\n\nRate of fire 900 to over 1000 rounds/min\n\nMuzzle velocity 488 m/s (1,600.6 ft/s)\n\nEffective firing range 125 - 150 m\n\nMaximum firing range 200m - 250m \n\nFeed system 35-round box magazine or 71-round drum magazine\n\nSights Iron sights", + "gun-60090001": "", + "gun-10009085": "特工", + "gun-40009085": "", + "gun-50009085": "", + "gun-60009085": "", + "gun-10009086": "BGM-71", + "gun-40009086": "", + "gun-50009086": "", + "gun-60009086": "", + "gun-10009087": "PP-93", + "gun-40009087": "", + "gun-50009087": "", + "gun-60009087": "", + "gun-10009088": "QLZ-04", + "gun-40009088": "", + "gun-50009088": "", + "gun-60009088": "", + "gun-10009098": "M16A1", + "gun-40009098": "", + "gun-50009098": "", + "gun-60009098": "", + "gun-10009099": "喙", + "gun-40009099": "", + "gun-50009099": "", + "gun-60009099": "", + "gun-10009100": "杜皮约", + "gun-40009100": "", + "gun-50009100": "", + "gun-60009100": "", + "gun-10009089": "指挥官2", + "gun-40009089": "", + "gun-50009089": "", + "gun-60009089": "", + "gun-10009090": "SIG MCX", + "gun-40009090": "NIXOO,,", + "gun-50009090": "Type Assault rifle\n\nWeight 2.950 kg (6.50 lb)\n\nLength 690 mm (27.2 in) stock extended \n\n 560 mm (22.0 in) stock collapsed\n\nBarrel length 228 mm (9.0 in)\n\nWidth 78 mm (3.1 in)\n\nHeight 236 mm (9.3 in)\n\nCartridge 5.56×45mm NATO\n\nAction Short-stroke piston, rotating bolt\n\nRate of fire 700 – 900 rounds/min (cyclic)\n\nMuzzle velocity Varies according to barrel length:\n\n 788 m/s (10.4 in)\n\n 882 m/s (14.5 in)\n\n 890 m/s (16.5 in)\n\n 917 m/s (19.9 in)\n\nEffective firing range 300 m (11´´Model) Point Targets\n\nMaximum firing range 400m (11´´ Model) Area Targets\n\nFeed system 20, 30-round detachable STANAG magazine, \n\n 100-round detachable Beta C-Mag\n\nSights Rear rotary diopter sight and front post,\n\n Picatinny rail", + "gun-60009090": "", + "gun-10009091": "VSK-94", + "gun-40009091": "四骑,加隈亜衣,", + "gun-50009091": "Type Designated marksman rifle\nMass 2.8 kg (6.17 lb)\nLength 932 mm (36.7 in)\nBarrel length 230 mm (9.1 in)\nCartridge 9x39mm SP5\nAction Gas-operated, rotating bolt\nRate of fire 700 rounds/min\nMuzzle velocity 270 m/s\nEffective firing range 400 m\nMaximum firing range 600 m\nFeed system 20-round detachable box magazine\nSights Telescopic sight", + "gun-60009091": "", + "gun-10009092": "P90", + "gun-40009092": "LM7,諸星すみれ,", + "gun-50009092": "Type Submachine Gun\nWeight 2.6 kg (5.7 lb) \nLength 500 mm (19.9 in) \nBarrel length 264 mm (10.4 in) \nCartridge FN 5.7×28mm\nAction Straight blowback, closed bolt\nRate of fire 900 rounds per minute \nMuzzle velocity 715 m/s (2,350 ft/s)\nEffective firing range 200 m (660 ft)\nFeed system 50-round detachable box magazine\nSights Tritium-illuminated reflex sight, back-up iron sights", + "gun-60009092": "", + "gun-10009093": "沙漠之鹰", + "gun-40009093": "Anmi,小倉唯,", + "gun-50009093": "Type Semi-Automatic Pistol\nWeight 1,766 g (3.9 lb) (.357 MAGNUM)\n 1,897 g (4.2 lb) (.44 MAGNUM)\n 1,998.6 g (4.4 lb)\nLength 10.6 in (269.2 mm) (6in barrel)\n 10.75 in (273.1 mm) (6in barrel)\n 14.75 in (374.6 mm) (10in barrel)\nBarrel length 6 in (152.4 mm)\n 10 in (254.0 mm)\nCartridge .50 Action Express\n .44 Magnum\n .357 Magnum\n .440 Cor-bon\n .41 Magnum\n .357/44 Bain & Davis (IMI prototype only)\nAction Gas-operated, rotating bolt\nMuzzle velocity 470 m/s(.50AE)\nEffective firing range 200 m\nFeed system Detachable stick magazine; capacities:\n 9 rounds (.357)\n 8 rounds (.41 and .44)\n 7 rounds (.440 Cor-bon and .50 AE)\nSights Iron sights and optional optics", + "gun-60009093": "", + "gun-10009094": "MG4", + "gun-40009094": "neco,佳村はるか,", + "gun-50009094": "Type Light machine gun\n\nWeight 8.55 kg (18.85 lb) \n\nLength 1,050 mm (41.3 in) stock extended\n\n 830 mm (32.7 in) stock folded \n\nBarrel length 480 mm (18.9 in) \n\nCartridge 5.56×45mm NATO\n\nAction Gas-operated, rotating bolt\n\nRate of fire 890 ± 60/min \n\nMuzzle velocity 920 m/s (3,018 ft/s)\n\nEffective firing range Approx. 1,000 m\n\nFeed system Disintegrating link belt\n\nSights Iron sights; MIL-STD-1913 rail provided for optics, German Army models are equipped with telescopic sights with 3x magnification.", + "gun-60009094": "", + "gun-10009095": "指挥官1", + "gun-40009095": "", + "gun-50009095": "", + "gun-60009095": "", + "gun-10009096": "指挥官3", + "gun-40009096": "", + "gun-50009096": "", + "gun-60009096": "", + "gun-10009097": "指挥官4", + "gun-40009097": "", + "gun-50009097": "", + "gun-60009097": "" } \ No newline at end of file diff --git a/i18n/zh-CN/gun_obtain.json b/i18n/zh-CN/gun_obtain.json index d42830d..ba546d4 100644 --- a/i18n/zh-CN/gun_obtain.json +++ b/i18n/zh-CN/gun_obtain.json @@ -37,6 +37,7 @@ "gun_obtain-10000035": " -可通过心智升级获取", "gun_obtain-10000036": " -可通过【普通13-6】【紧急13-4】中", "gun_obtain-10000037": " BOSS战胜利或战役S评价获得", + "gun_obtain-10000038": " -可通过装备重型制造获取", "gun_obtain-10000101": " -常驻活动【失温症】中救援获得", "gun_obtain-10000102": " -常驻活动【魔方行动】中救援获得", "gun_obtain-10000103": " -限时战役【失温症】中救援获得", @@ -91,6 +92,9 @@ "gun_obtain-10000245": " -限时活动【熵减焓增】中救援获得", "gun_obtain-10000246": " -限时活动【熵减焓增】通关奖励", "gun_obtain-10000247": " -限时活动【熵减焓增】中打开物资箱获得", + "gun_obtain-10000248": " -限时活动【静风点】中救援获得", + "gun_obtain-10000249": " -限时活动【静风点】通关奖励", + "gun_obtain-10000250": " -限时活动【静风点】中打开物资箱获得", "gun_obtain-10001701": " -2017年1月签到奖励", "gun_obtain-10001702": " -2017年2月签到奖励", "gun_obtain-10001703": " -2017年3月签到奖励", @@ -139,6 +143,18 @@ "gun_obtain-10002010": " -2020年10月签到奖励", "gun_obtain-10002011": " -2020年11月签到奖励", "gun_obtain-10002012": " -2020年12月签到奖励", + "gun_obtain-10002013": " -2021年1月签到奖励", + "gun_obtain-10002014": " -2021年2月签到奖励", + "gun_obtain-10002015": " -2021年3月签到奖励", + "gun_obtain-10002016": " -2021年4月签到奖励", + "gun_obtain-10002017": " -2021年5月签到奖励", + "gun_obtain-10002018": " -2021年6月签到奖励", + "gun_obtain-10002019": " -2021年7月签到奖励", + "gun_obtain-10002020": " -2021年8月签到奖励", + "gun_obtain-10002021": " -2021年9月签到奖励", + "gun_obtain-10002022": " -2021年10月签到奖励", + "gun_obtain-10002023": " -2021年11月签到奖励", + "gun_obtain-10002024": " -2021年12月签到奖励", "gun_obtain-10000301": " -作战纲领【金色月夕】奖励", "gun_obtain-10000302": " -中秋节签到奖励", "gun_obtain-10000303": " -限时战役【猎兔行动】通关奖励", @@ -152,8 +168,104 @@ "gun_obtain-10000311": " -【未知】", "gun_obtain-10000312": " -作战纲领【狂热夏夜】奖励", "gun_obtain-10000313": " -密钥活动【街垒涂鸦】奖励", + "gun_obtain-10000314": " -限时战役【独法师】通关奖励", + "gun_obtain-10000315": " -限时战役【荣耀日】通关奖励", + "gun_obtain-10000316": " -限时战役【瓦尔哈拉】通关奖励", + "gun_obtain-10000317": " -限时战役【猎兔行动】商店兑换", + "gun_obtain-10000318": " -限时战役【独法师】商店兑换", + "gun_obtain-10000319": " -限时战役【荣耀日】商店兑换", "gun_obtain-10000403": " -常驻活动【塌缩点】中救援获得", "gun_obtain-10000411": " -常驻活动【有序紊流】中救援获得", "gun_obtain-10000415": " -常驻活动【异构体】中救援获得", - "gun_obtain-10000424": " -常驻活动【裂变链接】中救援获得" + "gun_obtain-10000424": " -常驻活动【裂变链接】中救援获得", + "gun_obtain-10000511": " -常驻活动【深层映射】中限时积分模式奖励", + "gun_obtain-10000512": " -常驻活动【塌缩点】中限时积分模式奖励", + "gun_obtain-10000502": " -常驻活动【有序紊流】中限时积分模式奖励", + "gun_obtain-10000503": " -常驻活动【异构体】中限时积分模式奖励", + "gun_obtain-10000504": " -常驻活动【裂变链接】中限时积分模式奖励", + "gun_obtain-10000505": " -常驻活动【偏振光】中限时积分模式奖励", + "gun_obtain-10000506": " -限时活动【双联乱数】积分模式奖励", + "gun_obtain-10000507": " -限时活动【镜像论】积分模式奖励", + "gun_obtain-10000508": " -限时活动【熵减焓增】积分模式奖励", + "gun_obtain-10000509": " -大型战役关卡奖励", + "gun_obtain-10000510": " -商城礼包", + "gun_obtain-10000513": " -限时活动【静风点】积分模式奖励", + "gun_obtain-10003000": "暂时不可获取", + "gun_obtain-10003001": "可通过装备制造获取", + "gun_obtain-10003002": "可通过装备重型制造获取", + "gun_obtain-10003003": "可通过机密商店兑换", + "gun_obtain-10003004": "2021年1月签到奖励", + "gun_obtain-10003005": "2021年2月签到奖励", + "gun_obtain-10003006": "2021年3月签到奖励", + "gun_obtain-10003007": "2021年4月签到奖励", + "gun_obtain-10003008": "2021年5月签到奖励", + "gun_obtain-10003009": "2021年6月签到奖励", + "gun_obtain-10003010": "2021年7月签到奖励", + "gun_obtain-10003011": "2021年8月签到奖励", + "gun_obtain-10003012": "2021年9月签到奖励", + "gun_obtain-10003013": "2021年10月签到奖励", + "gun_obtain-10003014": "2021年11月签到奖励", + "gun_obtain-10003015": "2021年12月签到奖励", + "gun_obtain-10003016": "可通过心智升级获取", + "gun_obtain-10003017": "<失温症>坠入兔洞积分榜奖励", + "gun_obtain-10003018": "<深层映射>虚数迷宫积分榜奖励", + "gun_obtain-10003019": "灯火管制Ⅱ-任务奖励", + "gun_obtain-10003020": "灯火管制Ⅳ-任务奖励", + "gun_obtain-10003021": "七阶谜题-任务奖励", + "gun_obtain-10003022": "层先调换-任务奖励", + "gun_obtain-10003023": "薄暮骑士-任务奖励", + "gun_obtain-10003024": "世上的最后一场雨-任务奖励", + "gun_obtain-10003025": "<塌缩点>马蜂窝积分榜奖励", + "gun_obtain-10003026": "<有序紊流>飓风营救积分榜奖励", + "gun_obtain-10003027": "<异构体>混沌落幕积分榜奖励", + "gun_obtain-10003028": "前进营地中途奖励", + "gun_obtain-10003029": "<裂变链接>终焉花海积分榜奖励", + "gun_obtain-10003030": "<偏振光>谜境守卫积分榜奖励", + "gun_obtain-10003031": "<双联乱数>积分榜奖励", + "gun_obtain-10003032": "0:07纽约公共图书馆∞-任务奖励", + "gun_obtain-10003033": "0:50暗区∞-任务奖励", + "gun_obtain-10003034": "<镜像论>积分榜2400000积分奖励", + "gun_obtain-10003035": "<飓风营救PLUS>积分榜1680000积分奖励", + "gun_obtain-10003036": "<熵减焓增>积分榜1280000积分奖励", + "gun_obtain-10003037": "可通过【夜战1-4】获得", + "gun_obtain-10003038": "可通过【夜战2-4】获得", + "gun_obtain-10003039": "可通过【夜战3-4】获得", + "gun_obtain-10003040": "可通过【夜战4-4】获得", + "gun_obtain-10003041": "可通过【夜战5-4】获得", + "gun_obtain-10003042": "可通过【夜战6-4】获得", + "gun_obtain-10003043": "可通过【夜战7-4】获得", + "gun_obtain-10003044": "可通过【夜战8-4】获得", + "gun_obtain-10003045": "可通过【夜战9-4】获得", + "gun_obtain-10003046": "可通过【夜战10-4】获得", + "gun_obtain-10003047": "限时活动获得", + "gun_obtain-10003048": "常驻活动【深层映射】中获得", + "gun_obtain-10003049": "常驻活动【塌缩点】中获得", + "gun_obtain-10003050": "限时活动<姜饼收集大作战>代币兑换", + "gun_obtain-10003051": "限时活动<彩蛋收集大作战>代币兑换", + "gun_obtain-10003052": "限时活动<荣耀日>代币兑换", + "gun_obtain-10003053": "限时活动<瓦尔哈拉>代币兑换", + "gun_obtain-10003054": "限时活动<雪夜异杀狂想曲>代币兑换", + "gun_obtain-10003055": "限时活动<照相馆谜题>代币兑换", + "gun_obtain-10003056": "限时活动<碧海秘闻>代币兑换", + "gun_obtain-10003057": "限时活动<梦间剧>代币兑换", + "gun_obtain-10003058": "限时活动<茧中蝶影>代币兑换", + "gun_obtain-10003059": "限时活动<暗金潮>中获得", + "gun_obtain-10003060": "限时活动<暗金潮>代币兑换", + "gun_obtain-10003061": "限时活动<捩浪人>代币兑换", + "gun_obtain-10003062": "限时活动<小邪神前线>代币兑换", + "gun_obtain-10003063": "限时活动<一币之遥>代币兑换", + "gun_obtain-10003064": "2022年1月签到奖励", + "gun_obtain-10003065": "2022年2月签到奖励", + "gun_obtain-10003066": "2022年3月签到奖励", + "gun_obtain-10003067": "2022年4月签到奖励", + "gun_obtain-10003068": "2022年5月签到奖励", + "gun_obtain-10003069": "2022年6月签到奖励", + "gun_obtain-10003070": "2022年7月签到奖励", + "gun_obtain-10003071": "2022年8月签到奖励", + "gun_obtain-10003072": "2022年9月签到奖励", + "gun_obtain-10003073": "2022年10月签到奖励", + "gun_obtain-10003074": "2022年11月签到奖励", + "gun_obtain-10003075": "2022年12月签到奖励", + "gun_obtain-10003076": "<静风点>积分榜1480000积分奖励", + "gun_obtain-10003077": "限时活动<焙炒爱意>代币兑换" } \ No newline at end of file diff --git a/i18n/zh-CN/mission_skill_config.json b/i18n/zh-CN/mission_skill_config.json index 91de27d..fbe5fc3 100644 --- a/i18n/zh-CN/mission_skill_config.json +++ b/i18n/zh-CN/mission_skill_config.json @@ -9157,5 +9157,1463 @@ "mission_skill_config-39321227": "", "mission_skill_config-16350001": "【标记】行动点初始化", "mission_skill_config-26350001": "", - "mission_skill_config-36350001": "" + "mission_skill_config-36350001": "", + "mission_skill_config-19490101": "【标记】杂物堆标记1_杂物絆脚_不捡起则定2回合", + "mission_skill_config-29490101": "", + "mission_skill_config-39490101": "", + "mission_skill_config-19490102": "【标记】杂物堆标记2_杂物絆脚_不捡起则定2回合", + "mission_skill_config-29490102": "", + "mission_skill_config-39490102": "", + "mission_skill_config-19490103": "捡起杂物", + "mission_skill_config-29490103": "", + "mission_skill_config-39490103": "", + "mission_skill_config-19490104": "捡起杂物", + "mission_skill_config-29490104": "", + "mission_skill_config-39490104": "", + "mission_skill_config-19490105": "放下杂物", + "mission_skill_config-29490105": "", + "mission_skill_config-39490105": "", + "mission_skill_config-19490106": "放下杂物", + "mission_skill_config-29490106": "", + "mission_skill_config-39490106": "", + "mission_skill_config-19490201": "【标记】携带礼物", + "mission_skill_config-29490201": "", + "mission_skill_config-39490201": "", + "mission_skill_config-19490202": "派发礼物", + "mission_skill_config-29490202": "", + "mission_skill_config-39490202": "", + "mission_skill_config-19490203": "派发礼物", + "mission_skill_config-29490203": "", + "mission_skill_config-39490203": "", + "mission_skill_config-19490204": "【标记】待收礼物标记A", + "mission_skill_config-29490204": "", + "mission_skill_config-39490204": "", + "mission_skill_config-19490205": "【标记】待收礼物标记B", + "mission_skill_config-29490205": "", + "mission_skill_config-39490205": "", + "mission_skill_config-19490206": "【标记】派发礼物_加buff_加点", + "mission_skill_config-29490206": "", + "mission_skill_config-39490206": "", + "mission_skill_config-19490207": "【标记】派发礼物_加buff_加点", + "mission_skill_config-29490207": "", + "mission_skill_config-39490207": "", + "mission_skill_config-19490208": "【标记】派发礼物_消点", + "mission_skill_config-29490208": "", + "mission_skill_config-39490208": "", + "mission_skill_config-19490209": "【标记】派发礼物_消点", + "mission_skill_config-29490209": "", + "mission_skill_config-39490209": "", + "mission_skill_config-19490301": "【标记】点提示调用", + "mission_skill_config-29490301": "", + "mission_skill_config-39490301": "", + "mission_skill_config-19490401": "【标记】任务目标点", + "mission_skill_config-29490401": "", + "mission_skill_config-39490401": "", + "mission_skill_config-16000001": "【标记】胜利标记", + "mission_skill_config-26000001": "", + "mission_skill_config-36000001": "", + "mission_skill_config-16000002": "【标记】防空炮", + "mission_skill_config-26000002": "空域管制,无法部署梯队。", + "mission_skill_config-36000002": "", + "mission_skill_config-16000101": "【标记】控制台X1初始化", + "mission_skill_config-26000101": "", + "mission_skill_config-36000101": "", + "mission_skill_config-16000102": "【标记】防御门X1初始化(关闭)", + "mission_skill_config-26000102": "", + "mission_skill_config-36000102": "", + "mission_skill_config-16000111": "开启指令(防御门X1)", + "mission_skill_config-26000111": "使防御门I变更为开启状态", + "mission_skill_config-36000111": "", + "mission_skill_config-16000112": "【标记】关闭指令(防御门X1)", + "mission_skill_config-26000112": "使防御门I变更为关闭状态", + "mission_skill_config-36000112": "", + "mission_skill_config-16000121": "【标记】开启指令(防御门X1)开关反馈", + "mission_skill_config-26000121": "", + "mission_skill_config-36000121": "", + "mission_skill_config-16000122": "【标记】关闭指令(防御门X1)开关反馈", + "mission_skill_config-26000122": "", + "mission_skill_config-36000122": "", + "mission_skill_config-16000131": "【标记】关防御门1伤害(对敌方)", + "mission_skill_config-26000131": "关防御门I伤害(对敌方)", + "mission_skill_config-36000131": "", + "mission_skill_config-16000132": "【标记】关防御门1伤害(对我方/人质)", + "mission_skill_config-26000132": "关防御门I伤害(对我方/人质)", + "mission_skill_config-36000132": "", + "mission_skill_config-16000201": "【标记】废弃歌利亚初始化", + "mission_skill_config-26000201": "", + "mission_skill_config-36000201": "", + "mission_skill_config-16000202": "【标记】乱石堆I初始化", + "mission_skill_config-26000202": "", + "mission_skill_config-36000202": "", + "mission_skill_config-16000203": "携带", + "mission_skill_config-26000203": "让梯队或小组携带1个爆破物资。※每个梯队或小组最多只能携带1个爆破物资。", + "mission_skill_config-36000203": "", + "mission_skill_config-16000204": "炸毁指令(对乱石堆I)", + "mission_skill_config-26000204": "使用爆破物资直接炸毁目标。※把这玩意丢过去真的能炸掉么?……", + "mission_skill_config-36000204": "", + "mission_skill_config-16000205": "【标记】清除炸弹buff", + "mission_skill_config-26000205": "", + "mission_skill_config-36000205": "", + "mission_skill_config-16000211": "【标记】废弃歌利亚初始化", + "mission_skill_config-26000211": "", + "mission_skill_config-36000211": "", + "mission_skill_config-16000212": "携带", + "mission_skill_config-26000212": "让梯队或小组携带1个爆破物资。※每个梯队或小组最多只能携带1个爆破物资。", + "mission_skill_config-36000212": "", + "mission_skill_config-16000213": "扔出指令", + "mission_skill_config-26000213": "使用爆破物资直接炸毁目标。※把这玩意丢过去真的能炸掉么?……", + "mission_skill_config-36000213": "", + "mission_skill_config-16000214": "【标记】清除炸弹buff", + "mission_skill_config-26000214": "", + "mission_skill_config-36000214": "", + "mission_skill_config-16000301": "【标记】EMP雷初始化", + "mission_skill_config-26000301": "", + "mission_skill_config-36000301": "", + "mission_skill_config-16000302": "拾取EMP手雷", + "mission_skill_config-26000302": "", + "mission_skill_config-36000302": "", + "mission_skill_config-16000303": "扔出指令", + "mission_skill_config-26000303": "", + "mission_skill_config-36000303": "", + "mission_skill_config-16000304": "【标记】清除buff", + "mission_skill_config-26000304": "", + "mission_skill_config-36000304": "", + "mission_skill_config-16030105": "【标记】变电站标记", + "mission_skill_config-26030105": "", + "mission_skill_config-36030105": "", + "mission_skill_config-16030115": "变电站启动", + "mission_skill_config-26030115": "启动变电站,对EMP发生器供电", + "mission_skill_config-36030115": "", + "mission_skill_config-16030116": "变电站关闭", + "mission_skill_config-26030116": "关闭变电站,停止对EMP发生器供电", + "mission_skill_config-36030116": "", + "mission_skill_config-16030124": "【标记】变电站过载", + "mission_skill_config-26030124": "", + "mission_skill_config-36030124": "", + "mission_skill_config-16030125": "【标记】变电站过载特效", + "mission_skill_config-26030125": "", + "mission_skill_config-36030125": "", + "mission_skill_config-16030106": "【标记】EMP标记", + "mission_skill_config-26030106": "", + "mission_skill_config-36030106": "", + "mission_skill_config-16030117": "EMP启动", + "mission_skill_config-26030117": "启动EMP,瘫痪周围的敌方单位", + "mission_skill_config-36030117": "", + "mission_skill_config-16000401": "【标记】传送节点初始化", + "mission_skill_config-26000401": "", + "mission_skill_config-36000401": "", + "mission_skill_config-16000402": "传送", + "mission_skill_config-26000402": "将梯队传送至其他激活的传送节点", + "mission_skill_config-36000402": "", + "mission_skill_config-16000003": "【标记】驻守初始化", + "mission_skill_config-26000003": "", + "mission_skill_config-36000003": "", + "mission_skill_config-16000004": "夜间照明", + "mission_skill_config-26000004": "夜间作战时,两回合内本梯队视野提升2格,在此期间每场战斗全队命中提升30%,持续20秒。", + "mission_skill_config-36000004": "命中提升:30%,视野提升:2", + "mission_skill_config-10002101": "强化兽夹", + "mission_skill_config-20002101": "地图上1范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值6%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002101": "间隔回合:4回合,选取范围:1范围,造成伤害:当前生命值6%", + "mission_skill_config-10002102": "强化兽夹", + "mission_skill_config-20002102": "地图上1范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值7%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002102": "间隔回合:4回合,选取范围:1范围,造成伤害:当前生命值7%", + "mission_skill_config-10002103": "强化兽夹", + "mission_skill_config-20002103": "地图上1范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值8%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002103": "间隔回合:4回合,选取范围:1范围,造成伤害:当前生命值8%", + "mission_skill_config-10002104": "强化兽夹", + "mission_skill_config-20002104": "地图上1范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值9%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002104": "间隔回合:3回合,选取范围:1范围,造成伤害:当前生命值9%", + "mission_skill_config-10002105": "强化兽夹", + "mission_skill_config-20002105": "地图上1范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值10%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002105": "间隔回合:3回合,选取范围:1范围,造成伤害:当前生命值10%", + "mission_skill_config-10002106": "强化兽夹", + "mission_skill_config-20002106": "地图上2范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值11%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002106": "间隔回合:3回合,选取范围:2范围,造成伤害:当前生命值11%", + "mission_skill_config-10002107": "强化兽夹", + "mission_skill_config-20002107": "地图上2范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值12%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002107": "间隔回合:3回合,选取范围:2范围,造成伤害:当前生命值12%", + "mission_skill_config-10002108": "强化兽夹", + "mission_skill_config-20002108": "地图上2范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值13%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002108": "间隔回合:2回合,选取范围:2范围,造成伤害:当前生命值13%", + "mission_skill_config-10002109": "强化兽夹", + "mission_skill_config-20002109": "地图上2范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值14%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002109": "间隔回合:2回合,选取范围:2范围,造成伤害:当前生命值14%", + "mission_skill_config-10002110": "强化兽夹", + "mission_skill_config-20002110": "地图上2范围内指定一个空点位制造一个持续1回合的陷阱,对进入的敌方单位造成当前生命值15%的伤害并禁足1回合。该伤害对boss无效。", + "mission_skill_config-30002110": "间隔回合:2回合,选取范围:2范围,造成伤害:当前生命值15%", + "mission_skill_config-10002201": "修理妖精", + "mission_skill_config-20002201": "描述待更新", + "mission_skill_config-30002201": "描述待更新", + "mission_skill_config-10002202": "修理妖精", + "mission_skill_config-20002202": "描述待更新", + "mission_skill_config-30002202": "描述待更新", + "mission_skill_config-10002203": "修理妖精", + "mission_skill_config-20002203": "描述待更新", + "mission_skill_config-30002203": "描述待更新", + "mission_skill_config-10002204": "修理妖精", + "mission_skill_config-20002204": "描述待更新", + "mission_skill_config-30002204": "描述待更新", + "mission_skill_config-10002205": "修理妖精", + "mission_skill_config-20002205": "描述待更新", + "mission_skill_config-30002205": "描述待更新", + "mission_skill_config-10002206": "修理妖精", + "mission_skill_config-20002206": "描述待更新", + "mission_skill_config-30002206": "描述待更新", + "mission_skill_config-10002207": "修理妖精", + "mission_skill_config-20002207": "描述待更新", + "mission_skill_config-30002207": "描述待更新", + "mission_skill_config-10002208": "修理妖精", + "mission_skill_config-20002208": "描述待更新", + "mission_skill_config-30002208": "描述待更新", + "mission_skill_config-10002209": "修理妖精", + "mission_skill_config-20002209": "描述待更新", + "mission_skill_config-30002209": "描述待更新", + "mission_skill_config-10002210": "修理妖精", + "mission_skill_config-20002210": "描述待更新", + "mission_skill_config-30002210": "描述待更新", + "mission_skill_config-10002301": "阵地死神", + "mission_skill_config-20002301": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔8秒,会对目标造成其当前血量6%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002301": "冷却时间:4回合,战斗内支援间隔:8秒,伤害:6%", + "mission_skill_config-10002302": "阵地死神", + "mission_skill_config-20002302": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔7.7秒,会对目标造成其当前血量7%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002302": "冷却时间:4回合,战斗内支援间隔:7.7秒,伤害:7%", + "mission_skill_config-10002303": "阵地死神", + "mission_skill_config-20002303": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔7.3秒,会对目标造成其当前血量8%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002303": "冷却时间:4回合,战斗内支援间隔:7.3秒,伤害:8%", + "mission_skill_config-10002304": "阵地死神", + "mission_skill_config-20002304": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔7秒,会对目标造成其当前血量9%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002304": "冷却时间:3回合,战斗内支援间隔:7秒,伤害:9%", + "mission_skill_config-10002305": "阵地死神", + "mission_skill_config-20002305": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔6.7秒,会对目标造成其当前血量10%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002305": "冷却时间:3回合,战斗内支援间隔:6.7秒,伤害:10%", + "mission_skill_config-10002306": "阵地死神", + "mission_skill_config-20002306": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔6.3秒,会对目标造成其当前血量11%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002306": "冷却时间:3回合,战斗内支援间隔:6.3秒,伤害:11%", + "mission_skill_config-10002307": "阵地死神", + "mission_skill_config-20002307": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔6秒,会对目标造成其当前血量12%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002307": "冷却时间:3回合,战斗内支援间隔:6秒,伤害:12%", + "mission_skill_config-10002308": "阵地死神", + "mission_skill_config-20002308": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔5.7秒,会对目标造成其当前血量13%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002308": "冷却时间:2回合,战斗内支援间隔:5.7秒,伤害:13%", + "mission_skill_config-10002309": "阵地死神", + "mission_skill_config-20002309": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔5.3秒,会对目标造成其当前血量14%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002309": "冷却时间:2回合,战斗内支援间隔:5.3秒,伤害:14%", + "mission_skill_config-10002310": "阵地死神", + "mission_skill_config-20002310": "在指定范围内部署一个持续3回合的火箭发射器,可支援3次,在范围2内战斗的我方单位将得到火箭支援:战斗中每隔5秒,会对目标造成其当前血量15%的2范围必中且无视护甲的非编制伤害,上限30000点伤害,且不致死。", + "mission_skill_config-30002310": "冷却时间:2回合,战斗内支援间隔:5秒,伤害:15%", + "mission_skill_config-10010001": "拾取", + "mission_skill_config-20010001": "拾取废弃歌利亚", + "mission_skill_config-30010001": "", + "mission_skill_config-10010002": "投掷", + "mission_skill_config-20010002": "向敌人投掷歌利亚,直接消灭目标,对BOSS单位无效", + "mission_skill_config-30010002": "", + "mission_skill_config-10010003": "【标记】清歌利亚", + "mission_skill_config-20010003": "", + "mission_skill_config-30010003": "", + "mission_skill_config-10010101": "拾取", + "mission_skill_config-20010101": "拾取EMP手雷", + "mission_skill_config-30010101": "", + "mission_skill_config-10010102": "投掷", + "mission_skill_config-20010102": "向敌人投掷EMP手雷,在1回合内瘫痪并削弱目标", + "mission_skill_config-30010102": "", + "mission_skill_config-10010103": "【标记】清EMP雷", + "mission_skill_config-20010103": "", + "mission_skill_config-30010103": "", + "mission_skill_config-10020101": "【标记】单独行动C", + "mission_skill_config-20020101": "", + "mission_skill_config-30020101": "", + "mission_skill_config-10020201": "【标记】单独行动B", + "mission_skill_config-20020201": "", + "mission_skill_config-30020201": "", + "mission_skill_config-10020301": "【标记】单独行动A", + "mission_skill_config-20020301": "", + "mission_skill_config-30020301": "", + "mission_skill_config-10510200": "【标记】失败触发", + "mission_skill_config-20510200": "", + "mission_skill_config-30510200": "", + "mission_skill_config-10510201": "【标记】BOSS", + "mission_skill_config-20510201": "", + "mission_skill_config-30510201": "", + "mission_skill_config-10510301": "【标记】山", + "mission_skill_config-20510301": "", + "mission_skill_config-30510301": "", + "mission_skill_config-10510302": "【标记】传送", + "mission_skill_config-20510302": "", + "mission_skill_config-30510302": "", + "mission_skill_config-10510303": "启动炮击阵地", + "mission_skill_config-20510303": "启动废弃的炮击阵地,不过看起来只能发动1次炮击", + "mission_skill_config-30510303": "", + "mission_skill_config-10510313": "炮击", + "mission_skill_config-20510313": "对尼梅兰以外的单位发动炮击,直接消灭敌人", + "mission_skill_config-30510313": "", + "mission_skill_config-10510323": "炮击", + "mission_skill_config-20510323": "直接炮击尼梅兰,虽然无法造成有效伤害但是可以降低她的移动速度", + "mission_skill_config-30510323": "", + "mission_skill_config-10510333": "【标记】清传送", + "mission_skill_config-20510333": "", + "mission_skill_config-30510333": "", + "mission_skill_config-10510343": "【标记】清标记", + "mission_skill_config-20510343": "", + "mission_skill_config-30510343": "", + "mission_skill_config-10510400": "【标记】失败触发", + "mission_skill_config-20510400": "", + "mission_skill_config-30510400": "", + "mission_skill_config-10510401": "【标记】电梯初始化", + "mission_skill_config-20510401": "", + "mission_skill_config-30510401": "", + "mission_skill_config-10510402": "【标记】电梯初始化", + "mission_skill_config-20510402": "", + "mission_skill_config-30510402": "", + "mission_skill_config-10510411": "战术转移", + "mission_skill_config-20510411": "", + "mission_skill_config-30510411": "", + "mission_skill_config-10510412": "战术转移", + "mission_skill_config-20510412": "", + "mission_skill_config-30510412": "", + "mission_skill_config-10510500": "【标记】失败触发", + "mission_skill_config-20510500": "", + "mission_skill_config-30510500": "", + "mission_skill_config-10510501": "【标记】成就失败触发", + "mission_skill_config-20510501": "", + "mission_skill_config-30510501": "", + "mission_skill_config-10510502": "【标记】提示文本", + "mission_skill_config-20510502": "", + "mission_skill_config-30510502": "", + "mission_skill_config-10510503": "【标记】成就失败触发修正", + "mission_skill_config-20510503": "", + "mission_skill_config-30510503": "", + "mission_skill_config-10511701": "空袭引导", + "mission_skill_config-20511701": "引导空袭,1回合后对目标点及周围1格范围内的敌人造成高额伤害", + "mission_skill_config-30511701": "", + "mission_skill_config-10510701": "拾取", + "mission_skill_config-20510701": "拾取塑胶炸弹", + "mission_skill_config-30510701": "", + "mission_skill_config-10510702": "【标记】乱石堆初始化", + "mission_skill_config-20510702": "", + "mission_skill_config-30510702": "", + "mission_skill_config-10510712": "埋设炸弹", + "mission_skill_config-20510712": "埋设塑胶炸弹,1回合后炸毁目标设施", + "mission_skill_config-30510712": "", + "mission_skill_config-10510722": "【标记】清塑胶炸弹", + "mission_skill_config-20510722": "", + "mission_skill_config-30510722": "", + "mission_skill_config-10510703": "【标记】限制初始化", + "mission_skill_config-20510703": "", + "mission_skill_config-30510703": "", + "mission_skill_config-10510704": "【标记】RO", + "mission_skill_config-20510704": "", + "mission_skill_config-30510704": "", + "mission_skill_config-10510705": "信号增幅", + "mission_skill_config-20510705": "在1回合内强化与目标队友的信号连接,使其不再受到移动限制", + "mission_skill_config-30510705": "", + "mission_skill_config-10510723": "【标记】限制刷新", + "mission_skill_config-20510723": "", + "mission_skill_config-30510723": "", + "mission_skill_config-10510733": "【标记】限制刷新", + "mission_skill_config-20510733": "", + "mission_skill_config-30510733": "", + "mission_skill_config-10510801": "【标记】折跃门初始化", + "mission_skill_config-20510801": "", + "mission_skill_config-30510801": "", + "mission_skill_config-10510811": "埋设炸弹", + "mission_skill_config-20510811": "埋设塑胶炸弹,1回合后炸毁目标设施", + "mission_skill_config-30510811": "", + "mission_skill_config-10510812": "【标记】强化", + "mission_skill_config-20510812": "", + "mission_skill_config-30510812": "", + "mission_skill_config-10510813": "【标记】清塑胶炸弹", + "mission_skill_config-20510813": "", + "mission_skill_config-30510813": "", + "mission_skill_config-10510821": "【标记】普通刷怪", + "mission_skill_config-20510821": "", + "mission_skill_config-30510821": "", + "mission_skill_config-10511921": "【标记】普通刷怪", + "mission_skill_config-20511921": "", + "mission_skill_config-30511921": "", + "mission_skill_config-10512921": "【标记】普通刷怪", + "mission_skill_config-20512921": "", + "mission_skill_config-30512921": "", + "mission_skill_config-10510831": "【标记】强化刷怪", + "mission_skill_config-20510831": "", + "mission_skill_config-30510831": "", + "mission_skill_config-10511931": "【标记】强化刷怪", + "mission_skill_config-20511931": "", + "mission_skill_config-30511931": "", + "mission_skill_config-10512931": "【标记】强化刷怪", + "mission_skill_config-20512931": "", + "mission_skill_config-30512931": "", + "mission_skill_config-10510901": "【标记】电磁炮初始化", + "mission_skill_config-20510901": "", + "mission_skill_config-30510901": "", + "mission_skill_config-10510911": "炸毁", + "mission_skill_config-20510911": "向目标设施投掷歌利亚,直接将其炸毁", + "mission_skill_config-30510911": "", + "mission_skill_config-10510921": "炮击", + "mission_skill_config-20510921": "对1个敌方目标发动炮击并造成伤害,对BOSS单位无效", + "mission_skill_config-30510921": "", + "mission_skill_config-10510931": "【标记】敌方炮击", + "mission_skill_config-20510931": "", + "mission_skill_config-30510931": "", + "mission_skill_config-10510932": "【标记】打断", + "mission_skill_config-20510932": "", + "mission_skill_config-30510932": "", + "mission_skill_config-10510941": "【标记】清歌利亚", + "mission_skill_config-20510941": "", + "mission_skill_config-30510941": "", + "mission_skill_config-10510902": "【标记】防御门初始化", + "mission_skill_config-20510902": "", + "mission_skill_config-30510902": "", + "mission_skill_config-10510903": "破解", + "mission_skill_config-20510903": "花费2回合破解防御门密码,期间不能移动,若受到炮击则被打断", + "mission_skill_config-30510903": "", + "mission_skill_config-10510913": "高速破解", + "mission_skill_config-20510913": "花费1回合破解防御门密码,期间不能移动,若受到炮击则被打断", + "mission_skill_config-30510913": "", + "mission_skill_config-10510904": "【标记】定身", + "mission_skill_config-20510904": "", + "mission_skill_config-30510904": "", + "mission_skill_config-10510914": "【标记】小定身", + "mission_skill_config-20510914": "", + "mission_skill_config-30510914": "", + "mission_skill_config-10511001": "获取控制权", + "mission_skill_config-20511001": "夺取目标设施的控制权", + "mission_skill_config-30511001": "", + "mission_skill_config-10511011": "【标记】CD", + "mission_skill_config-20511011": "", + "mission_skill_config-30511011": "", + "mission_skill_config-10511002": "【标记】伤害增幅初始化", + "mission_skill_config-20511002": "", + "mission_skill_config-30511002": "", + "mission_skill_config-10511012": "伤害增幅", + "mission_skill_config-20511012": "强化目标梯队,令其在下一场战斗中获得火力增幅", + "mission_skill_config-30511012": "", + "mission_skill_config-10511003": "【标记】护盾增幅初始化", + "mission_skill_config-20511003": "", + "mission_skill_config-30511003": "", + "mission_skill_config-10511013": "护盾增幅", + "mission_skill_config-20511013": "强化目标梯队,令其在下一场战斗中获得额外护盾", + "mission_skill_config-30511013": "", + "mission_skill_config-10511004": "【标记】兔子初始化", + "mission_skill_config-20511004": "", + "mission_skill_config-30511004": "", + "mission_skill_config-10511014": "炸毁", + "mission_skill_config-20511014": "向目标设施投掷歌利亚,直接将其炸毁", + "mission_skill_config-30511014": "", + "mission_skill_config-10511005": "【标记】兔子初始化", + "mission_skill_config-20511005": "", + "mission_skill_config-30511005": "", + "mission_skill_config-10511101": "【标记】折跃门初始化", + "mission_skill_config-20511101": "", + "mission_skill_config-30511101": "", + "mission_skill_config-10511111": "【标记】刷怪", + "mission_skill_config-20511111": "", + "mission_skill_config-30511111": "", + "mission_skill_config-10512211": "【标记】刷怪", + "mission_skill_config-20512211": "", + "mission_skill_config-30512211": "", + "mission_skill_config-10513211": "【标记】刷怪", + "mission_skill_config-20513211": "", + "mission_skill_config-30513211": "", + "mission_skill_config-10510100": "控制中枢台", + "mission_skill_config-20510100": "帕拉蒂斯设施控制中枢,可用于控制其他设施", + "mission_skill_config-30510100": "", + "mission_skill_config-10510101": "全息召唤仪", + "mission_skill_config-20510101": "全息召唤仪,可召唤出强大的帕拉蒂斯部队", + "mission_skill_config-30510101": "", + "mission_skill_config-10510102": "粒子震荡炮", + "mission_skill_config-20510102": "粒子震荡炮,可对范围内的目标造成伤害", + "mission_skill_config-30510102": "", + "mission_skill_config-10510103": "增幅塔", + "mission_skill_config-20510103": "伤害增幅塔,可强化3格范围内单位的火力", + "mission_skill_config-30510103": "", + "mission_skill_config-10510104": "增幅塔", + "mission_skill_config-20510104": "护盾增幅塔,可为3格范围内的单位提供护盾,额外为BOSS单位持续恢复护盾和力场值", + "mission_skill_config-30510104": "", + "mission_skill_config-10510105": "炮击阵地", + "mission_skill_config-20510105": "启动后可以使用1次的炮击阵地,可以直接消灭一个非BOSS敌人或令BOSS减速", + "mission_skill_config-30510105": "", + "mission_skill_config-10513700": "【标记】失败触发", + "mission_skill_config-20513700": "", + "mission_skill_config-30513700": "", + "mission_skill_config-16510001": "【标记】控制台I初始化", + "mission_skill_config-26510001": "", + "mission_skill_config-36510001": "", + "mission_skill_config-16510002": "【标记】控制台I初始化", + "mission_skill_config-26510002": "", + "mission_skill_config-36510002": "", + "mission_skill_config-16510003": "【标记】传送节点初始化", + "mission_skill_config-26510003": "", + "mission_skill_config-36510003": "", + "mission_skill_config-16510004": "【标记】传送节点初始化", + "mission_skill_config-26510004": "", + "mission_skill_config-36510004": "", + "mission_skill_config-16510005": "【标记】物资true初始化", + "mission_skill_config-26510005": "", + "mission_skill_config-36510005": "", + "mission_skill_config-16510006": "【标记】物资false初始化", + "mission_skill_config-26510006": "", + "mission_skill_config-36510006": "", + "mission_skill_config-16510007": "【标记】格里芬基建初始化", + "mission_skill_config-26510007": "", + "mission_skill_config-36510007": "", + "mission_skill_config-16510008": "【标记】铁血基建初始化", + "mission_skill_config-26510008": "", + "mission_skill_config-36510008": "", + "mission_skill_config-16510009": "【标记】mcv初始化", + "mission_skill_config-26510009": "", + "mission_skill_config-36510009": "", + "mission_skill_config-16510010": "【标记】mcv初始化", + "mission_skill_config-26510010": "", + "mission_skill_config-36510010": "", + "mission_skill_config-16510011": "【标记】mcv初始化", + "mission_skill_config-26510011": "", + "mission_skill_config-36510011": "", + "mission_skill_config-16510012": "【标记】mcv初始化", + "mission_skill_config-26510012": "", + "mission_skill_config-36510012": "", + "mission_skill_config-16510013": "【标记】mcv初始化", + "mission_skill_config-26510013": "", + "mission_skill_config-36510013": "", + "mission_skill_config-16510014": "【标记】mcv初始化", + "mission_skill_config-26510014": "", + "mission_skill_config-36510014": "", + "mission_skill_config-16510015": "【标记】控制台搬运型初始化", + "mission_skill_config-26510015": "", + "mission_skill_config-36510015": "", + "mission_skill_config-16510016": "【标记】控制台防守型初始化", + "mission_skill_config-26510016": "", + "mission_skill_config-36510016": "", + "mission_skill_config-16510017": "启动传送门(分数:10000)", + "mission_skill_config-26510017": "", + "mission_skill_config-36510017": "", + "mission_skill_config-16510018": "启动传送门(分数:10000)", + "mission_skill_config-26510018": "", + "mission_skill_config-36510018": "", + "mission_skill_config-16510019": "【标记】启动传送门后控制台失效", + "mission_skill_config-26510019": "", + "mission_skill_config-36510019": "", + "mission_skill_config-16510020": "【标记】启动传送门后控制台失效", + "mission_skill_config-26510020": "", + "mission_skill_config-36510020": "", + "mission_skill_config-16510021": "启动传送", + "mission_skill_config-26510021": "启动传送", + "mission_skill_config-36510021": "", + "mission_skill_config-16510022": "启动传送", + "mission_skill_config-26510022": "启动传送", + "mission_skill_config-36510022": "", + "mission_skill_config-16510023": "拾取物资(分数:10000)", + "mission_skill_config-26510023": "速迭建材可以在后续的关卡中使用。", + "mission_skill_config-36510023": "", + "mission_skill_config-16510024": "拾取物资(分数:10000)", + "mission_skill_config-26510024": "废弃建材只能获得分数无法在后续关卡使用,需要获取速迭建材需要返回选关界面点击重置按钮。", + "mission_skill_config-36510024": "", + "mission_skill_config-16510025": "【标记】物资清除初始化", + "mission_skill_config-26510025": "", + "mission_skill_config-36510025": "", + "mission_skill_config-16510026": "建造粒子震荡炮等级1(分数:10000)", + "mission_skill_config-26510026": "可以对范围3内的目标敌人造成30%当前血量伤害。", + "mission_skill_config-36510026": "", + "mission_skill_config-16510027": "升级粒子震荡炮等级2-A(分数:10000)", + "mission_skill_config-26510027": "可以对范围4内的目标敌人造成30%当前血量伤害,并且失去行动力1回合。", + "mission_skill_config-36510027": "", + "mission_skill_config-16510028": "升级粒子震荡炮等级2-B(分数:10000)", + "mission_skill_config-26510028": "可以对范围4内的目标敌人造成80%当前血量伤害。", + "mission_skill_config-36510028": "", + "mission_skill_config-16510029": "升级粒子震荡炮等级3-A(分数:20000)", + "mission_skill_config-26510029": "可以对范围5内的目标敌人造成80%当前血量伤害,并且失去行动力1回合。", + "mission_skill_config-36510029": "", + "mission_skill_config-16510030": "升级粒子震荡炮等级3-B(分数:20000)", + "mission_skill_config-26510030": "可以对范围5内的目标敌人造成100%当前血量伤害。", + "mission_skill_config-36510030": "", + "mission_skill_config-16510031": "建造跃速塔等级1(分数:10000)", + "mission_skill_config-26510031": "在1回合内给予范围3内目标梯队1点行动力。", + "mission_skill_config-36510031": "", + "mission_skill_config-16510032": "升级跃速塔等级2(分数:10000)", + "mission_skill_config-26510032": "在1回合内给予范围4内目标梯队2点行动力。", + "mission_skill_config-36510032": "", + "mission_skill_config-16510033": "升级跃速塔等级3(分数:20000)", + "mission_skill_config-26510033": "在1回合内给予范围5内目标梯队3点行动力。", + "mission_skill_config-36510033": "", + "mission_skill_config-16510034": "建造全息召唤仪hg等级1(分数:10000)", + "mission_skill_config-26510034": "召唤一队弱小的HG梯队,存在两回合。", + "mission_skill_config-36510034": "", + "mission_skill_config-16510035": "升级全息召唤仪AR等级2(分数:10000)", + "mission_skill_config-26510035": "召唤一队LV90的AR梯队,存在两回合。", + "mission_skill_config-36510035": "", + "mission_skill_config-16510036": "升级全息召唤仪RF等级2(分数:10000)", + "mission_skill_config-26510036": "召唤一队LV90的RF梯队,存在两回合。", + "mission_skill_config-36510036": "", + "mission_skill_config-16510037": "升级全息召唤仪MG等级2(分数:10000)", + "mission_skill_config-26510037": "召唤一队LV90的MG梯队,存在两回合。", + "mission_skill_config-36510037": "", + "mission_skill_config-16510038": "升级全息召唤仪AR等级3(分数:20000)", + "mission_skill_config-26510038": "召唤一队LV100的AR梯队,存在两回合。", + "mission_skill_config-36510038": "", + "mission_skill_config-16510039": "升级全息召唤仪RF等级3(分数:20000)", + "mission_skill_config-26510039": "召唤一队LV100RF梯队,存在两回合。", + "mission_skill_config-36510039": "", + "mission_skill_config-16510040": "升级全息召唤仪MG等级3(分数:20000)", + "mission_skill_config-26510040": "召唤一队LV100MG梯队,存在两回合。", + "mission_skill_config-36510040": "", + "mission_skill_config-16510041": "建造增幅塔等级1(分数:10000)", + "mission_skill_config-26510041": "提供范围3内一个友方梯队40点护盾,持续一场战斗。", + "mission_skill_config-36510041": "", + "mission_skill_config-16510042": "升级增幅塔等级2-A(分数:10000)", + "mission_skill_config-26510042": "提供范围4内一个友方梯队80点护盾,持续一场战斗。", + "mission_skill_config-36510042": "", + "mission_skill_config-16510043": "升级增幅塔等级2-B(分数:10000)", + "mission_skill_config-26510043": "提供范围4内一个友方梯队10%伤害,持续一场战斗。", + "mission_skill_config-36510043": "", + "mission_skill_config-16510044": "升级增幅塔等级3-A(分数:20000)", + "mission_skill_config-26510044": "提供范围5内一个友方梯队120点护盾,持续一场战斗。", + "mission_skill_config-36510044": "", + "mission_skill_config-16510045": "升级增幅塔等级3-B(分数:20000)", + "mission_skill_config-26510045": "提供范围5内一个友方梯队25%伤害,持续一场战斗。", + "mission_skill_config-36510045": "", + "mission_skill_config-16510046": "粒子震荡炮攻击(分数:2000)", + "mission_skill_config-26510046": "可以对范围3内的目标敌人造成30%当前血量伤害。\n(伤害对boss无效)", + "mission_skill_config-36510046": "", + "mission_skill_config-16510047": "粒子震荡炮攻击(分数:5000)", + "mission_skill_config-26510047": "可以对范围4内的目标敌人造成30%当前血量伤害,并且失去行动力1回合。\n(伤害对boss无效)", + "mission_skill_config-36510047": "", + "mission_skill_config-16510048": "粒子震荡炮攻击(分数:3000)", + "mission_skill_config-26510048": "可以对范围4内的目标敌人造成80%当前血量伤害。\n(伤害对boss无效)", + "mission_skill_config-36510048": "", + "mission_skill_config-16510049": "粒子震荡炮攻击(分数:5000)", + "mission_skill_config-26510049": "可以对范围5内的目标敌人造成80%当前血量伤害,并且失去行动力1回合。\n(伤害对boss无效)", + "mission_skill_config-36510049": "", + "mission_skill_config-16510050": "粒子震荡炮攻击(分数:10000)", + "mission_skill_config-26510050": "可以对范围5内的目标敌人造成100%当前血量伤害。\n(伤害对boss无效)", + "mission_skill_config-36510050": "", + "mission_skill_config-16510051": "全息召唤仪hg等级1(分数:2000)", + "mission_skill_config-26510051": "召唤一队弱小的HG梯队,存在两回合。", + "mission_skill_config-36510051": "", + "mission_skill_config-16510052": "全息召唤仪AR等级2(分数:4000)", + "mission_skill_config-26510052": "召唤一队LV90的AR梯队,存在两回合。", + "mission_skill_config-36510052": "", + "mission_skill_config-16510053": "全息召唤仪RF等级2(分数:4000)", + "mission_skill_config-26510053": "召唤一队LV90的RF梯队,存在两回合。", + "mission_skill_config-36510053": "", + "mission_skill_config-16510054": "全息召唤仪MG等级2(分数:4000)", + "mission_skill_config-26510054": "召唤一队LV90的MG梯队,存在两回合。", + "mission_skill_config-36510054": "", + "mission_skill_config-16510055": "全息召唤仪AR等级3(分数:6000)", + "mission_skill_config-26510055": "召唤一队LV100的AR梯队,存在两回合。", + "mission_skill_config-36510055": "", + "mission_skill_config-16510056": "全息召唤仪RF等级3(分数:6000)", + "mission_skill_config-26510056": "召唤一队LV100RF梯队,存在两回合。", + "mission_skill_config-36510056": "", + "mission_skill_config-16510057": "全息召唤仪MG等级3(分数:6000)", + "mission_skill_config-26510057": "召唤一队LV100MG梯队,存在两回合。", + "mission_skill_config-36510057": "", + "mission_skill_config-16510058": "【标记】粒子震荡炮CD", + "mission_skill_config-26510058": "", + "mission_skill_config-36510058": "", + "mission_skill_config-16510059": "【标记】粒子震荡炮CD", + "mission_skill_config-26510059": "", + "mission_skill_config-36510059": "", + "mission_skill_config-16510060": "【标记】粒子震荡炮CD", + "mission_skill_config-26510060": "", + "mission_skill_config-36510060": "", + "mission_skill_config-16510061": "【标记】粒子震荡炮CD", + "mission_skill_config-26510061": "", + "mission_skill_config-36510061": "", + "mission_skill_config-16510062": "【标记】粒子震荡炮CD", + "mission_skill_config-26510062": "", + "mission_skill_config-36510062": "", + "mission_skill_config-16510063": "【标记】全息召唤仪RF等级3CD", + "mission_skill_config-26510063": "", + "mission_skill_config-36510063": "", + "mission_skill_config-16510064": "【标记】全息召唤仪MG等级3CD", + "mission_skill_config-26510064": "", + "mission_skill_config-36510064": "", + "mission_skill_config-16510065": "跃速塔等级1(分数:2000)", + "mission_skill_config-26510065": "在本回合内给予范围3内目标梯队1点行动力。", + "mission_skill_config-36510065": "", + "mission_skill_config-16510066": "跃速塔等级2(分数:4000)", + "mission_skill_config-26510066": "在本回合内给予范围4内目标梯队2点行动力。", + "mission_skill_config-36510066": "", + "mission_skill_config-16510067": "跃速塔等级3(分数:6000)", + "mission_skill_config-26510067": "在本回合内给予范围5内目标梯队3点行动力。", + "mission_skill_config-36510067": "", + "mission_skill_config-16510068": "【标记】跃速塔等级1CD", + "mission_skill_config-26510068": "", + "mission_skill_config-36510068": "", + "mission_skill_config-16510069": "【标记】跃速塔等级2CD", + "mission_skill_config-26510069": "", + "mission_skill_config-36510069": "", + "mission_skill_config-16510070": "【标记】跃速塔等级3CD", + "mission_skill_config-26510070": "", + "mission_skill_config-36510070": "", + "mission_skill_config-16510071": "增幅塔等级1(分数:2000)", + "mission_skill_config-26510071": "提供范围3内一个友方梯队40点护盾,持续一场战斗。", + "mission_skill_config-36510071": "", + "mission_skill_config-16510072": "增幅塔等级2-A(分数:3000)", + "mission_skill_config-26510072": "提供范围4内一个友方梯队80点护盾,持续一场战斗。", + "mission_skill_config-36510072": "", + "mission_skill_config-16510073": "增幅塔等级2-B(分数:3000)", + "mission_skill_config-26510073": "提供范围4内一个友方梯队10%伤害,持续一场战斗。", + "mission_skill_config-36510073": "", + "mission_skill_config-16510074": "增幅塔等级3-A(分数:5000)", + "mission_skill_config-26510074": "提供范围5内一个友方梯队120点护盾,持续一场战斗。", + "mission_skill_config-36510074": "", + "mission_skill_config-16510075": "增幅塔等级3-B(分数:5000)", + "mission_skill_config-26510075": "提供范围5内一个友方梯队25%伤害,持续一场战斗。", + "mission_skill_config-36510075": "", + "mission_skill_config-16510076": "【标记】增幅塔等级1CD", + "mission_skill_config-26510076": "", + "mission_skill_config-36510076": "", + "mission_skill_config-16510077": "【标记】增幅塔等级2-ACD", + "mission_skill_config-26510077": "", + "mission_skill_config-36510077": "", + "mission_skill_config-16510078": "【标记】增幅塔等级2-BCD", + "mission_skill_config-26510078": "", + "mission_skill_config-36510078": "", + "mission_skill_config-16510079": "【标记】增幅塔等级3-ACD", + "mission_skill_config-26510079": "", + "mission_skill_config-36510079": "", + "mission_skill_config-16510080": "【标记】增幅塔等级3-BCD", + "mission_skill_config-26510080": "", + "mission_skill_config-36510080": "", + "mission_skill_config-16510081": "【标记】控制台O初始化", + "mission_skill_config-26510081": "", + "mission_skill_config-36510081": "", + "mission_skill_config-16510082": "【标记】拾取物资连携控制台O", + "mission_skill_config-26510082": "", + "mission_skill_config-36510082": "", + "mission_skill_config-16510083": "吸引开部分无甲怪组", + "mission_skill_config-26510083": "后续关卡减少AR队伍配置需求", + "mission_skill_config-36510083": "", + "mission_skill_config-16510084": "吸引开部分中甲怪组", + "mission_skill_config-26510084": "后续关卡减少RF队伍配置需求", + "mission_skill_config-36510084": "", + "mission_skill_config-16510085": "吸引开部分高甲怪组", + "mission_skill_config-26510085": "后续关卡减少MG队伍配置需求", + "mission_skill_config-36510085": "", + "mission_skill_config-16510086": "获取资料", + "mission_skill_config-26510086": "获取资料", + "mission_skill_config-36510086": "", + "mission_skill_config-16510087": "完成资料转移", + "mission_skill_config-26510087": "完成资料转移", + "mission_skill_config-36510087": "", + "mission_skill_config-16510088": "启动自动传输资料", + "mission_skill_config-26510088": "启动自动获取资料", + "mission_skill_config-36510088": "", + "mission_skill_config-16510089": "【标记】启动自动传输资料每回合给分", + "mission_skill_config-26510089": "可以启动为绿色状态并且防守点位为我方状态,每回合开始阶段可以给予20000分。", + "mission_skill_config-36510089": "", + "mission_skill_config-16510090": "【标记】发道具1", + "mission_skill_config-26510090": "", + "mission_skill_config-36510090": "", + "mission_skill_config-16510091": "【标记】发道具2", + "mission_skill_config-26510091": "", + "mission_skill_config-36510091": "", + "mission_skill_config-16510092": "【标记】发道具3", + "mission_skill_config-26510092": "", + "mission_skill_config-36510092": "", + "mission_skill_config-16510093": "【标记】发道具4", + "mission_skill_config-26510093": "", + "mission_skill_config-36510093": "", + "mission_skill_config-16510094": "【标记】4-1简单用便携mcv", + "mission_skill_config-26510094": "", + "mission_skill_config-36510094": "", + "mission_skill_config-16510095": "【标记】4-1便携mcv", + "mission_skill_config-26510095": "", + "mission_skill_config-36510095": "", + "mission_skill_config-16510096": "【标记】4-1控制台IA", + "mission_skill_config-26510096": "", + "mission_skill_config-36510096": "", + "mission_skill_config-16510097": "【标记】4-1控制台IIA", + "mission_skill_config-26510097": "", + "mission_skill_config-36510097": "", + "mission_skill_config-16510098": "【标记】4-1控制台IIIA", + "mission_skill_config-26510098": "", + "mission_skill_config-36510098": "", + "mission_skill_config-16510099": "【标记】4-1控制台IB", + "mission_skill_config-26510099": "", + "mission_skill_config-36510099": "", + "mission_skill_config-16510100": "【标记】4-1控制台IIB", + "mission_skill_config-26510100": "", + "mission_skill_config-36510100": "", + "mission_skill_config-16510101": "【标记】4-1控制台IIB", + "mission_skill_config-26510101": "", + "mission_skill_config-36510101": "", + "mission_skill_config-16510102": "【标记】4-2电池", + "mission_skill_config-26510102": "", + "mission_skill_config-36510102": "", + "mission_skill_config-16510103": "【标记】4-2电池", + "mission_skill_config-26510103": "", + "mission_skill_config-36510103": "", + "mission_skill_config-16510104": "【标记】4-3炮", + "mission_skill_config-26510104": "", + "mission_skill_config-36510104": "", + "mission_skill_config-16510105": "【标记】4-4加速", + "mission_skill_config-26510105": "", + "mission_skill_config-36510105": "", + "mission_skill_config-16510106": "【标记】4-5炮", + "mission_skill_config-26510106": "", + "mission_skill_config-36510106": "", + "mission_skill_config-16510107": "【标记】4-5电池", + "mission_skill_config-26510107": "", + "mission_skill_config-36510107": "", + "mission_skill_config-16510108": "【标记】4-2电池", + "mission_skill_config-26510108": "", + "mission_skill_config-36510108": "", + "mission_skill_config-16510109": "【标记】4-2电池", + "mission_skill_config-26510109": "", + "mission_skill_config-36510109": "", + "mission_skill_config-16510110": "抢夺", + "mission_skill_config-26510110": "夺取设施。", + "mission_skill_config-36510110": "", + "mission_skill_config-16510111": "抢夺", + "mission_skill_config-26510111": "夺取设施。", + "mission_skill_config-36510111": "", + "mission_skill_config-16510112": "启动增幅", + "mission_skill_config-26510112": "提供范围5内一个友方梯队120点护盾,持续一场战斗。", + "mission_skill_config-36510112": "", + "mission_skill_config-16510113": "启动增幅", + "mission_skill_config-26510113": "提供范围5内一个友方梯队25%伤害,持续一场战斗。", + "mission_skill_config-36510113": "", + "mission_skill_config-16510114": "夺取炮", + "mission_skill_config-26510114": "夺取设施。", + "mission_skill_config-36510114": "", + "mission_skill_config-16510115": "攻击尼梅兰", + "mission_skill_config-26510115": "攻击尼梅兰", + "mission_skill_config-36510115": "", + "mission_skill_config-16510116": "炮击", + "mission_skill_config-26510116": "可以对范围5内的目标敌人造成100%当前血量伤害。\n(伤害对boss无效)", + "mission_skill_config-36510116": "", + "mission_skill_config-16510117": "【标记】炮击CD", + "mission_skill_config-26510117": "", + "mission_skill_config-36510117": "", + "mission_skill_config-16510118": "行动力充能", + "mission_skill_config-26510118": "在本回合内给予范围5内目标梯队3点行动力。", + "mission_skill_config-36510118": "", + "mission_skill_config-16510119": "【标记】充能CD", + "mission_skill_config-26510119": "", + "mission_skill_config-36510119": "", + "mission_skill_config-16510120": "启动增幅", + "mission_skill_config-26510120": "提供范围5内一个友方梯队120点护盾,持续一场战斗。", + "mission_skill_config-36510120": "", + "mission_skill_config-16510121": "【标记】增幅CD", + "mission_skill_config-26510121": "", + "mission_skill_config-36510121": "", + "mission_skill_config-16510122": "【标记】增幅CD", + "mission_skill_config-26510122": "", + "mission_skill_config-36510122": "", + "mission_skill_config-16510123": "【标记】增幅CD", + "mission_skill_config-26510123": "", + "mission_skill_config-36510123": "", + "mission_skill_config-16510124": "炮击", + "mission_skill_config-26510124": "可以对范围5内的目标敌人造成100%当前血量伤害。\n(伤害对boss无效)", + "mission_skill_config-36510124": "", + "mission_skill_config-16510125": "【标记】炮击CD", + "mission_skill_config-26510125": "", + "mission_skill_config-36510125": "", + "mission_skill_config-16510126": "【标记】4-4控制台", + "mission_skill_config-26510126": "", + "mission_skill_config-36510126": "", + "mission_skill_config-16510127": "调查", + "mission_skill_config-26510127": "调查此处,需要花费两回合,会惊扰到敌军。", + "mission_skill_config-36510127": "", + "mission_skill_config-16510128": "调查", + "mission_skill_config-26510128": "调查此处,需要花费两回合,会惊扰到敌军。", + "mission_skill_config-36510128": "", + "mission_skill_config-16510129": "调查", + "mission_skill_config-26510129": "调查此处,需要花费两回合,会惊扰到敌军。", + "mission_skill_config-36510129": "", + "mission_skill_config-16510130": "切换0", + "mission_skill_config-26510130": "切换0", + "mission_skill_config-36510130": "", + "mission_skill_config-16510131": "切换1", + "mission_skill_config-26510131": "切换1", + "mission_skill_config-36510131": "", + "mission_skill_config-16510132": "切换0", + "mission_skill_config-26510132": "切换0", + "mission_skill_config-36510132": "", + "mission_skill_config-16510133": "切换1", + "mission_skill_config-26510133": "切换1", + "mission_skill_config-36510133": "", + "mission_skill_config-16510134": "切换0", + "mission_skill_config-26510134": "切换0", + "mission_skill_config-36510134": "", + "mission_skill_config-16510135": "切换1", + "mission_skill_config-26510135": "切换1", + "mission_skill_config-36510135": "", + "mission_skill_config-16510136": "【标记】破解", + "mission_skill_config-26510136": "", + "mission_skill_config-36510136": "", + "mission_skill_config-16510137": "启动0", + "mission_skill_config-26510137": "启动0", + "mission_skill_config-36510137": "", + "mission_skill_config-16510138": "【标记】破解", + "mission_skill_config-26510138": "", + "mission_skill_config-36510138": "", + "mission_skill_config-16510139": "【标记】破解传递1-0", + "mission_skill_config-26510139": "", + "mission_skill_config-36510139": "", + "mission_skill_config-16510140": "【标记】破解传递1-1", + "mission_skill_config-26510140": "", + "mission_skill_config-36510140": "", + "mission_skill_config-16510141": "【标记】破解传递2-0", + "mission_skill_config-26510141": "", + "mission_skill_config-36510141": "", + "mission_skill_config-16510142": "【标记】破解传递2-1", + "mission_skill_config-26510142": "", + "mission_skill_config-36510142": "", + "mission_skill_config-16510143": "【标记】破解传递3-0", + "mission_skill_config-26510143": "", + "mission_skill_config-36510143": "", + "mission_skill_config-16510144": "【标记】破解传递3-1", + "mission_skill_config-26510144": "", + "mission_skill_config-36510144": "", + "mission_skill_config-16510145": "【标记】成功1", + "mission_skill_config-26510145": "", + "mission_skill_config-36510145": "", + "mission_skill_config-16510146": "【标记】成功2", + "mission_skill_config-26510146": "", + "mission_skill_config-36510146": "", + "mission_skill_config-16510147": "【标记】成功3", + "mission_skill_config-26510147": "", + "mission_skill_config-36510147": "", + "mission_skill_config-16510148": "【标记】关闭0", + "mission_skill_config-26510148": "", + "mission_skill_config-36510148": "", + "mission_skill_config-16510149": "【标记】关闭连携", + "mission_skill_config-26510149": "", + "mission_skill_config-36510149": "", + "mission_skill_config-16510150": "【标记】敌方炮击", + "mission_skill_config-26510150": "", + "mission_skill_config-36510150": "", + "mission_skill_config-16510151": "【标记】塑胶炸弹初始化", + "mission_skill_config-26510151": "", + "mission_skill_config-36510151": "", + "mission_skill_config-16510152": "【标记】兔子炸弹buff", + "mission_skill_config-26510152": "", + "mission_skill_config-36510152": "", + "mission_skill_config-16510153": "【标记】塑胶炸弹初始化", + "mission_skill_config-26510153": "", + "mission_skill_config-36510153": "", + "mission_skill_config-16510154": "拾取", + "mission_skill_config-26510154": "拾取炸弹。", + "mission_skill_config-36510154": "", + "mission_skill_config-16510155": "扔出", + "mission_skill_config-26510155": "可以对一格距离内的设施使用,下一回合爆炸。", + "mission_skill_config-36510155": "", + "mission_skill_config-16510156": "【标记】连携删除buff", + "mission_skill_config-26510156": "", + "mission_skill_config-36510156": "", + "mission_skill_config-16510157": "扔出", + "mission_skill_config-26510157": "可以对一格距离内的设施使用,下一回合爆炸。", + "mission_skill_config-36510157": "", + "mission_skill_config-16510158": "【标记】防御门初始化", + "mission_skill_config-26510158": "", + "mission_skill_config-36510158": "", + "mission_skill_config-16510159": "【标记】炮击标记初始化", + "mission_skill_config-26510159": "", + "mission_skill_config-36510159": "", + "mission_skill_config-16510160": "【标记】调查m16定身", + "mission_skill_config-26510160": "", + "mission_skill_config-36510160": "", + "mission_skill_config-16510161": "【标记】炸尼梅兰自身CD", + "mission_skill_config-26510161": "", + "mission_skill_config-36510161": "", + "mission_skill_config-16510162": "【标记】夺取炸尼梅兰", + "mission_skill_config-26510162": "", + "mission_skill_config-36510162": "", + "mission_skill_config-16510163": "【标记】夺取炸尼梅兰", + "mission_skill_config-26510163": "", + "mission_skill_config-36510163": "", + "mission_skill_config-16510164": "夺取炮", + "mission_skill_config-26510164": "夺取设施。", + "mission_skill_config-36510164": "", + "mission_skill_config-16510165": "【标记】调查1连携", + "mission_skill_config-26510165": "", + "mission_skill_config-36510165": "", + "mission_skill_config-16510166": "【标记】调查2连携", + "mission_skill_config-26510166": "", + "mission_skill_config-36510166": "", + "mission_skill_config-16510167": "【标记】4-5忤逆移动兔子", + "mission_skill_config-26510167": "", + "mission_skill_config-36510167": "", + "mission_skill_config-16510168": "破解", + "mission_skill_config-26510168": "破解设施。", + "mission_skill_config-36510168": "", + "mission_skill_config-16510169": "【标记】4-1判负", + "mission_skill_config-26510169": "", + "mission_skill_config-36510169": "", + "mission_skill_config-16510170": "【标记】4-2,5判负", + "mission_skill_config-26510170": "", + "mission_skill_config-36510170": "", + "mission_skill_config-16510171": "【标记】4-4判负", + "mission_skill_config-26510171": "", + "mission_skill_config-36510171": "", + "mission_skill_config-16510172": "【标记】4-3判负", + "mission_skill_config-26510172": "", + "mission_skill_config-36510172": "", + "mission_skill_config-16510173": "【标记】发道具1", + "mission_skill_config-26510173": "", + "mission_skill_config-36510173": "", + "mission_skill_config-16510174": "【标记】发道具2", + "mission_skill_config-26510174": "", + "mission_skill_config-36510174": "", + "mission_skill_config-16510175": "【标记】发道具3", + "mission_skill_config-26510175": "", + "mission_skill_config-36510175": "", + "mission_skill_config-16510176": "【标记】发道具4", + "mission_skill_config-26510176": "", + "mission_skill_config-36510176": "", + "mission_skill_config-16510177": "【标记】发道具0", + "mission_skill_config-26510177": "", + "mission_skill_config-36510177": "", + "mission_skill_config-16510178": "【标记】关闭1", + "mission_skill_config-26510178": "", + "mission_skill_config-36510178": "", + "mission_skill_config-16510179": "【标记】关闭0连携", + "mission_skill_config-26510179": "", + "mission_skill_config-36510179": "", + "mission_skill_config-16510180": "【标记】关闭1连携", + "mission_skill_config-26510180": "", + "mission_skill_config-36510180": "", + "mission_skill_config-16510181": "【标记】启动传递1-0", + "mission_skill_config-26510181": "", + "mission_skill_config-36510181": "", + "mission_skill_config-16510182": "【标记】4-2增援倒计时2", + "mission_skill_config-26510182": "", + "mission_skill_config-36510182": "", + "mission_skill_config-16510183": "【标记】4-2增援倒计时1", + "mission_skill_config-26510183": "", + "mission_skill_config-36510183": "", + "mission_skill_config-16510184": "【标记】召唤忤逆", + "mission_skill_config-26510184": "", + "mission_skill_config-36510184": "", + "mission_skill_config-16510185": "【标记】忤逆BUFF", + "mission_skill_config-26510185": "", + "mission_skill_config-36510185": "", + "mission_skill_config-16510186": "【标记】敌方炮击", + "mission_skill_config-26510186": "", + "mission_skill_config-36510186": "", + "mission_skill_config-16510187": "【标记】4-1勋章给分", + "mission_skill_config-26510187": "", + "mission_skill_config-36510187": "", + "mission_skill_config-16510188": "【标记】4-1npc标记", + "mission_skill_config-26510188": "", + "mission_skill_config-36510188": "", + "mission_skill_config-16510189": "【标记】4-1勋章强化标记", + "mission_skill_config-26510189": "", + "mission_skill_config-36510189": "", + "mission_skill_config-16510190": "【标记】启动自动传输资料计数", + "mission_skill_config-26510190": "", + "mission_skill_config-36510190": "", + "mission_skill_config-16510191": "【标记】召唤三星坏女人", + "mission_skill_config-26510191": "", + "mission_skill_config-36510191": "", + "mission_skill_config-16510192": "【标记】召唤坏女人清除标记", + "mission_skill_config-26510192": "", + "mission_skill_config-36510192": "", + "mission_skill_config-16510193": "【标记】召唤五星坏女人", + "mission_skill_config-26510193": "", + "mission_skill_config-36510193": "", + "mission_skill_config-16510194": "【标记】检测芯片", + "mission_skill_config-26510194": "在本回合内给予范围3内目标梯队1点行动力。", + "mission_skill_config-36510194": "", + "mission_skill_config-16510195": "【标记】检测芯片", + "mission_skill_config-26510195": "在本回合内给予范围4内目标梯队2点行动力。", + "mission_skill_config-36510195": "", + "mission_skill_config-16510196": "【标记】检测芯片", + "mission_skill_config-26510196": "在本回合内给予范围5内目标梯队3点行动力。", + "mission_skill_config-36510196": "", + "mission_skill_config-16510197": "【标记】描述", + "mission_skill_config-26510197": "提供范围5内一个友方梯队120点护盾,持续一场战斗。", + "mission_skill_config-36510197": "", + "mission_skill_config-16510198": "【标记】描述", + "mission_skill_config-26510198": "提供范围5内一个友方梯队25%伤害,持续一场战斗。", + "mission_skill_config-36510198": "", + "mission_skill_config-16510199": "【标记】描述", + "mission_skill_config-26510199": "在本回合内给予范围5内目标梯队3点行动力。", + "mission_skill_config-36510199": "", + "mission_skill_config-16510200": "【标记】描述", + "mission_skill_config-26510200": "可以对范围5内的目标敌人造成100%当前血量伤害。(伤害对boss无效)", + "mission_skill_config-36510200": "", + "mission_skill_config-16510201": "【标记】描述", + "mission_skill_config-26510201": "启动格里芬传送", + "mission_skill_config-36510201": "", + "mission_skill_config-16510202": "【标记】描述", + "mission_skill_config-26510202": "启动融合势力传送", + "mission_skill_config-36510202": "", + "mission_skill_config-16510203": "【标记】4-5忤逆移动BUFF", + "mission_skill_config-26510203": "", + "mission_skill_config-36510203": "", + "mission_skill_config-16510204": "【标记】描述", + "mission_skill_config-26510204": "前往调查此处。", + "mission_skill_config-36510204": "", + "mission_skill_config-16510205": "【标记】描述", + "mission_skill_config-26510205": "前往此处调节密码。", + "mission_skill_config-36510205": "", + "mission_skill_config-16510206": "【标记】描述", + "mission_skill_config-26510206": "帕拉迪斯控制中枢,本关任务目标。", + "mission_skill_config-36510206": "", + "mission_skill_config-16510207": "【标记】描述", + "mission_skill_config-26510207": "此处为任务目标其一。", + "mission_skill_config-36510207": "", + "mission_skill_config-16510208": "【标记】描述", + "mission_skill_config-26510208": "可以每回合可以每回合产出资料,将资料运送到设施总控获得10000分。", + "mission_skill_config-36510208": "", + "mission_skill_config-16510209": "【标记】描述", + "mission_skill_config-26510209": "MCV展开!!!", + "mission_skill_config-36510209": "", + "mission_skill_config-16510210": "【标记】描述", + "mission_skill_config-26510210": "效果请查看技能面板。", + "mission_skill_config-36510210": "", + "mission_skill_config-16510211": "【标记】描述", + "mission_skill_config-26510211": "前往格里芬。", + "mission_skill_config-36510211": "", + "mission_skill_config-16510212": "【标记】描述", + "mission_skill_config-26510212": "前往融合势力。", + "mission_skill_config-36510212": "", + "mission_skill_config-10500000": "放入食材", + "mission_skill_config-20500000": "倒进去!全部倒进去!", + "mission_skill_config-30500000": "", + "mission_skill_config-10500001": "薄荷世家", + "mission_skill_config-20500001": "相比普通的巧克力,它们的外形非常精致,尽管在口味上差强人意……但就是有人比较看重外表?", + "mission_skill_config-30500001": "", + "mission_skill_config-10500002": "甜蜜军刀", + "mission_skill_config-20500002": "想要吃掉这份礼物,那么你需要一副好牙口——但如果你想用它执行任务,相信我,它不比你腰上那把差多少。", + "mission_skill_config-30500002": "", + "mission_skill_config-10500003": "命运之吻", + "mission_skill_config-20500003": "晶莹剔透,仿佛与赠礼者有着奇妙缘分的神秘巧克力,从它反射的光泽中,你好像可以看到命运的指引。", + "mission_skill_config-30500003": "", + "mission_skill_config-10500004": "巧克力二重奏", + "mission_skill_config-20500004": "混合了截然不同口味于一体的巧克力,每一口都有冒险般的刺激感回荡在口中……为什么有辣味?", + "mission_skill_config-30500004": "", + "mission_skill_config-10500005": "经典记忆", + "mission_skill_config-20500005": "尽管听上去像是调酒,但它实际上是一杯巧克力咖啡……诡异的色泽令人回想起一些不可磨灭的记忆,但愿它们不会连味道也一模一样。", + "mission_skill_config-30500005": "", + "mission_skill_config-10500006": "可可新世界", + "mission_skill_config-20500006": "普通的流水线生产的巧克力版,普通地美味,普通地香甜……某种层次上,普通也是一种幸福。", + "mission_skill_config-30500006": "", + "mission_skill_config-10500007": "巧苏鲁", + "mission_skill_config-20500007": "“从今天开始,我们就是永远的好朋友了。”——WA2000", + "mission_skill_config-30500007": "", + "mission_skill_config-10500008": "【标记】清食材", + "mission_skill_config-20500008": "", + "mission_skill_config-30500008": "", + "mission_skill_config-10500009": "【标记】禁止通行", + "mission_skill_config-20500009": "", + "mission_skill_config-30500009": "", + "mission_skill_config-10500091": "薄荷世家", + "mission_skill_config-20500091": "薄荷世家:可可豆+白砂糖+怪味粉+食用色素+标准模具", + "mission_skill_config-30500091": "", + "mission_skill_config-10500092": "甜蜜军刀", + "mission_skill_config-20500092": "甜蜜军刀:可可豆+白砂糖+冷却剂+特色调料+个性模具", + "mission_skill_config-30500092": "", + "mission_skill_config-10500093": "命运之吻", + "mission_skill_config-20500093": "命运之吻:可可豆+白砂糖+荧光粉+特色调料+标准模具", + "mission_skill_config-30500093": "", + "mission_skill_config-10500094": "巧克力二重奏", + "mission_skill_config-20500094": "巧克力二重奏:可可豆+怪味粉+食用色素+特色调料+个性模具", + "mission_skill_config-30500094": "", + "mission_skill_config-10500099": "配方表", + "mission_skill_config-20500099": "薄荷世家:可可豆+白砂糖+怪味粉+食用色素+标准模具\n甜蜜军刀:可可豆+白砂糖+冷却剂+特色调料+个性模具\n命运之吻:可可豆+白砂糖+荧光粉+特色调料+标准模具\n巧克力二重奏:可可豆+怪味粉+食用色素+特色调料+个性模具", + "mission_skill_config-30500099": "", + "mission_skill_config-10500010": "【标记】可可豆检测", + "mission_skill_config-20500010": "", + "mission_skill_config-30500010": "", + "mission_skill_config-10500011": "【标记】咖啡豆检测", + "mission_skill_config-20500011": "", + "mission_skill_config-30500011": "", + "mission_skill_config-10500012": "【标记】白砂糖检测", + "mission_skill_config-20500012": "", + "mission_skill_config-30500012": "", + "mission_skill_config-10500013": "【标记】怪味粉检测", + "mission_skill_config-20500013": "", + "mission_skill_config-30500013": "", + "mission_skill_config-10500014": "【标记】荧光粉检测", + "mission_skill_config-20500014": "", + "mission_skill_config-30500014": "", + "mission_skill_config-10500015": "【标记】冷却剂检测", + "mission_skill_config-20500015": "", + "mission_skill_config-30500015": "", + "mission_skill_config-10500016": "【标记】食用色素检测", + "mission_skill_config-20500016": "", + "mission_skill_config-30500016": "", + "mission_skill_config-10500017": "【标记】特色调料检测", + "mission_skill_config-20500017": "", + "mission_skill_config-30500017": "", + "mission_skill_config-10500018": "【标记】标准模具检测", + "mission_skill_config-20500018": "", + "mission_skill_config-30500018": "", + "mission_skill_config-10500019": "【标记】个性模具检测", + "mission_skill_config-20500019": "", + "mission_skill_config-30500019": "", + "mission_skill_config-10500020": "可可豆", + "mission_skill_config-20500020": "拾取", + "mission_skill_config-30500020": "", + "mission_skill_config-10500021": "咖啡豆", + "mission_skill_config-20500021": "拾取", + "mission_skill_config-30500021": "", + "mission_skill_config-10500022": "白砂糖", + "mission_skill_config-20500022": "拾取", + "mission_skill_config-30500022": "", + "mission_skill_config-10500023": "怪味粉", + "mission_skill_config-20500023": "拾取", + "mission_skill_config-30500023": "", + "mission_skill_config-10500024": "荧光粉", + "mission_skill_config-20500024": "拾取", + "mission_skill_config-30500024": "", + "mission_skill_config-10500025": "冷却剂", + "mission_skill_config-20500025": "拾取", + "mission_skill_config-30500025": "", + "mission_skill_config-10500026": "食用色素", + "mission_skill_config-20500026": "拾取", + "mission_skill_config-30500026": "", + "mission_skill_config-10500027": "特色调料", + "mission_skill_config-20500027": "拾取", + "mission_skill_config-30500027": "", + "mission_skill_config-10500028": "标准模具", + "mission_skill_config-20500028": "拾取", + "mission_skill_config-30500028": "", + "mission_skill_config-10500029": "个性模具", + "mission_skill_config-20500029": "拾取", + "mission_skill_config-30500029": "", + "mission_skill_config-10500030": "可可豆", + "mission_skill_config-20500030": "放回", + "mission_skill_config-30500030": "", + "mission_skill_config-10500031": "咖啡豆", + "mission_skill_config-20500031": "放回", + "mission_skill_config-30500031": "", + "mission_skill_config-10500032": "白砂糖", + "mission_skill_config-20500032": "放回", + "mission_skill_config-30500032": "", + "mission_skill_config-10500033": "怪味粉", + "mission_skill_config-20500033": "放回", + "mission_skill_config-30500033": "", + "mission_skill_config-10500034": "荧光粉", + "mission_skill_config-20500034": "放回", + "mission_skill_config-30500034": "", + "mission_skill_config-10500035": "冷却剂", + "mission_skill_config-20500035": "放回", + "mission_skill_config-30500035": "", + "mission_skill_config-10500036": "食用色素", + "mission_skill_config-20500036": "放回", + "mission_skill_config-30500036": "", + "mission_skill_config-10500037": "特色调料", + "mission_skill_config-20500037": "放回", + "mission_skill_config-30500037": "", + "mission_skill_config-10500038": "标准模具", + "mission_skill_config-20500038": "放回", + "mission_skill_config-30500038": "", + "mission_skill_config-10500039": "个性模具", + "mission_skill_config-20500039": "放回", + "mission_skill_config-30500039": "", + "mission_skill_config-10500041": "", + "mission_skill_config-20500041": "薄荷世家", + "mission_skill_config-30500041": "", + "mission_skill_config-10500042": "", + "mission_skill_config-20500042": "甜蜜军刀", + "mission_skill_config-30500042": "", + "mission_skill_config-10500043": "", + "mission_skill_config-20500043": "命运之吻", + "mission_skill_config-30500043": "", + "mission_skill_config-10500044": "", + "mission_skill_config-20500044": "巧克力二重奏", + "mission_skill_config-30500044": "", + "mission_skill_config-10500045": "", + "mission_skill_config-20500045": "经典记忆", + "mission_skill_config-30500045": "", + "mission_skill_config-10500046": "", + "mission_skill_config-20500046": "可可新世界", + "mission_skill_config-30500046": "", + "mission_skill_config-10500050": "", + "mission_skill_config-20500050": "", + "mission_skill_config-30500050": "", + "mission_skill_config-10500051": "", + "mission_skill_config-20500051": "", + "mission_skill_config-30500051": "", + "mission_skill_config-10500052": "", + "mission_skill_config-20500052": "", + "mission_skill_config-30500052": "", + "mission_skill_config-10500053": "", + "mission_skill_config-20500053": "", + "mission_skill_config-30500053": "", + "mission_skill_config-10500054": "", + "mission_skill_config-20500054": "", + "mission_skill_config-30500054": "", + "mission_skill_config-10500055": "", + "mission_skill_config-20500055": "", + "mission_skill_config-30500055": "", + "mission_skill_config-10500056": "", + "mission_skill_config-20500056": "", + "mission_skill_config-30500056": "", + "mission_skill_config-10500057": "", + "mission_skill_config-20500057": "", + "mission_skill_config-30500057": "", + "mission_skill_config-10500058": "", + "mission_skill_config-20500058": "", + "mission_skill_config-30500058": "", + "mission_skill_config-10500059": "", + "mission_skill_config-20500059": "", + "mission_skill_config-30500059": "", + "mission_skill_config-10500101": "【标记】战败", + "mission_skill_config-20500101": "", + "mission_skill_config-30500101": "", + "mission_skill_config-10500301": "【标记】召唤小怪1初始化", + "mission_skill_config-20500301": "", + "mission_skill_config-30500301": "", + "mission_skill_config-10500302": "【标记】召唤小怪2初始化", + "mission_skill_config-20500302": "", + "mission_skill_config-30500302": "", + "mission_skill_config-10500303": "【标记】召唤小怪3初始化", + "mission_skill_config-20500303": "", + "mission_skill_config-30500303": "", + "mission_skill_config-10500304": "【标记】召唤BOSS初始化", + "mission_skill_config-20500304": "", + "mission_skill_config-30500304": "", + "mission_skill_config-10500311": "【标记】召唤小怪1", + "mission_skill_config-20500311": "", + "mission_skill_config-30500311": "", + "mission_skill_config-10500312": "【标记】召唤小怪2", + "mission_skill_config-20500312": "", + "mission_skill_config-30500312": "", + "mission_skill_config-10500313": "【标记】召唤小怪3", + "mission_skill_config-20500313": "", + "mission_skill_config-30500313": "", + "mission_skill_config-10500314": "【标记】召唤BOSS", + "mission_skill_config-20500314": "", + "mission_skill_config-30500314": "", + "mission_skill_config-10500400": "【标记】提示", + "mission_skill_config-20500400": "", + "mission_skill_config-30500400": "", + "mission_skill_config-10500401": "薄荷世家", + "mission_skill_config-20500401": "相比普通的巧克力,它们的外形非常精致,尽管在口味上差强人意……但就是有人比较看重外表?", + "mission_skill_config-30500401": "", + "mission_skill_config-10500402": "甜蜜军刀", + "mission_skill_config-20500402": "想要吃掉这份礼物,那么你需要一副好牙口——但如果你想用它执行任务,相信我,它不比你腰上那把差多少。", + "mission_skill_config-30500402": "", + "mission_skill_config-10500403": "命运之吻", + "mission_skill_config-20500403": "晶莹剔透,仿佛与赠礼者有着奇妙缘分的神秘巧克力,从它反射的光泽中,你好像可以看到命运的指引。", + "mission_skill_config-30500403": "", + "mission_skill_config-10500404": "巧克力二重奏", + "mission_skill_config-20500404": "混合了截然不同口味于一体的巧克力,每一口都有冒险般的刺激感回荡在口中……为什么有辣味?", + "mission_skill_config-30500404": "", + "mission_skill_config-10500405": "经典记忆", + "mission_skill_config-20500405": "尽管听上去像是调酒,但它实际上是一杯巧克力咖啡……诡异的色泽令人回想起一些不可磨灭的记忆,但愿它们不会连味道也一模一样。", + "mission_skill_config-30500405": "", + "mission_skill_config-10500406": "可可新世界", + "mission_skill_config-20500406": "普通的流水线生产的巧克力版,普通地美味,普通地香甜……某种层次上,普通也是一种幸福。", + "mission_skill_config-30500406": "", + "mission_skill_config-10500407": "巧苏鲁", + "mission_skill_config-20500407": "“从今天开始,我们就是永远的好朋友了。”——WA2000", + "mission_skill_config-30500407": "", + "mission_skill_config-10500408": "【标记】清巧克力", + "mission_skill_config-20500408": "", + "mission_skill_config-30500408": "", + "mission_skill_config-10500410": "帕斯卡", + "mission_skill_config-20500410": "送出咖啡", + "mission_skill_config-30500410": "", + "mission_skill_config-10500411": "刘易斯", + "mission_skill_config-20500411": "送出巧克力", + "mission_skill_config-30500411": "", + "mission_skill_config-10500412": "隼", + "mission_skill_config-20500412": "送出巧克力", + "mission_skill_config-30500412": "", + "mission_skill_config-10500413": "79式", + "mission_skill_config-20500413": "送出巧克力", + "mission_skill_config-30500413": "", + "mission_skill_config-10500414": "97式", + "mission_skill_config-20500414": "送出巧克力", + "mission_skill_config-30500414": "", + "mission_skill_config-10500415": "猎手-裳夜落蛾", + "mission_skill_config-20500415": "送出巧克力", + "mission_skill_config-30500415": "", + "mission_skill_config-10500416": "LWMMG", + "mission_skill_config-20500416": "送出巧克力", + "mission_skill_config-30500416": "", + "mission_skill_config-10500417": "K5", + "mission_skill_config-20500417": "送出巧克力", + "mission_skill_config-30500417": "", + "mission_skill_config-10500418": "M1加兰德", + "mission_skill_config-20500418": "送出巧克力", + "mission_skill_config-30500418": "", + "mission_skill_config-10500419": "P22", + "mission_skill_config-20500419": "送出巧克力", + "mission_skill_config-30500419": "", + "mission_skill_config-10500420": "T77", + "mission_skill_config-20500420": "送出巧克力", + "mission_skill_config-30500420": "", + "mission_skill_config-10500421": "刘易斯", + "mission_skill_config-20500421": "送出巧克力", + "mission_skill_config-30500421": "", + "mission_skill_config-10500422": "隼", + "mission_skill_config-20500422": "送出巧克力", + "mission_skill_config-30500422": "", + "mission_skill_config-10500423": "79式", + "mission_skill_config-20500423": "送出巧克力", + "mission_skill_config-30500423": "", + "mission_skill_config-10500424": "97式", + "mission_skill_config-20500424": "送出巧克力", + "mission_skill_config-30500424": "", + "mission_skill_config-10500425": "猎手-裳夜落蛾", + "mission_skill_config-20500425": "送出巧克力", + "mission_skill_config-30500425": "", + "mission_skill_config-10500426": "LWMMG", + "mission_skill_config-20500426": "送出巧克力", + "mission_skill_config-30500426": "", + "mission_skill_config-10500427": "K5", + "mission_skill_config-20500427": "送出巧克力", + "mission_skill_config-30500427": "", + "mission_skill_config-10500428": "M1加兰德", + "mission_skill_config-20500428": "送出巧克力", + "mission_skill_config-30500428": "", + "mission_skill_config-10500429": "P22", + "mission_skill_config-20500429": "送出巧克力", + "mission_skill_config-30500429": "", + "mission_skill_config-10500430": "T77", + "mission_skill_config-20500430": "送出巧克力", + "mission_skill_config-30500430": "", + "mission_skill_config-10500491": "可可新世界", + "mission_skill_config-20500491": "投喂", + "mission_skill_config-30500491": "", + "mission_skill_config-10500492": "可可新世界", + "mission_skill_config-20500492": "放置", + "mission_skill_config-30500492": "", + "mission_skill_config-10500493": "可可新世界", + "mission_skill_config-20500493": "投喂", + "mission_skill_config-30500493": "", + "mission_skill_config-10500494": "可可新世界", + "mission_skill_config-20500494": "投喂", + "mission_skill_config-30500494": "", + "mission_skill_config-10500495": "可可新世界", + "mission_skill_config-20500495": "投喂", + "mission_skill_config-30500495": "", + "mission_skill_config-10500496": "巧苏鲁", + "mission_skill_config-20500496": "投喂", + "mission_skill_config-30500496": "", + "mission_skill_config-10500497": "【标记】巧克力勾引", + "mission_skill_config-20500497": "", + "mission_skill_config-30500497": "", + "mission_skill_config-10500498": "【标记】清巧克力", + "mission_skill_config-20500498": "", + "mission_skill_config-30500498": "", + "mission_skill_config-10500499": "【标记】清失败品", + "mission_skill_config-20500499": "", + "mission_skill_config-30500499": "", + "mission_skill_config-10500451": "【标记】电梯初始化", + "mission_skill_config-20500451": "", + "mission_skill_config-30500451": "", + "mission_skill_config-10500452": "【标记】电梯初始化", + "mission_skill_config-20500452": "", + "mission_skill_config-30500452": "", + "mission_skill_config-10500453": "【标记】电梯初始化", + "mission_skill_config-20500453": "", + "mission_skill_config-30500453": "", + "mission_skill_config-10500461": "搭乘电梯", + "mission_skill_config-20500461": "", + "mission_skill_config-30500461": "", + "mission_skill_config-10500462": "搭乘电梯", + "mission_skill_config-20500462": "", + "mission_skill_config-30500462": "", + "mission_skill_config-10500463": "搭乘电梯", + "mission_skill_config-20500463": "", + "mission_skill_config-30500463": "" } \ No newline at end of file diff --git a/i18n/zh-CN/skin.json b/i18n/zh-CN/skin.json index 7b5a6d0..46a7514 100644 --- a/i18n/zh-CN/skin.json +++ b/i18n/zh-CN/skin.json @@ -687,6 +687,22 @@ "skin-20005053": "原型皮肤", "skin-30005053": "原型皮肤", "skin-40005053": "", + "skin-10005054": "PPSh-41-原型", + "skin-20005054": "原型皮肤", + "skin-30005054": "原型皮肤", + "skin-40005054": "", + "skin-10005055": "AN-94-原型", + "skin-20005055": "原型皮肤", + "skin-30005055": "原型皮肤", + "skin-40005055": "", + "skin-10005056": "XM8-原型", + "skin-20005056": "原型皮肤", + "skin-30005056": "原型皮肤", + "skin-40005056": "", + "skin-10005057": "AK-15-原型", + "skin-20005057": "原型皮肤", + "skin-30005057": "原型皮肤", + "skin-40005057": "", "skin-10001701": "M99-兔子班", "skin-20001701": "嘿嘿~长官,想知道我的电话号码吗?要常联系哦~", "skin-30001701": "", @@ -2230,5 +2246,157 @@ "skin-10000572": "G11-秋眠·随想Ⅺ", "skin-20000572": "设计师的灵感大都源于一个遐想,优秀的穿衣者善于解读,而这次的模特则更加卓越——她受到强烈的感染,只想睡觉。", "skin-30000572": "", - "skin-40000572": "GINGALA,福原綾香," + "skin-40000572": "GINGALA,福原綾香,", + "skin-10006601": "89式自-麋鹿宣言", + "skin-20006601": "分发礼物一定要跟圣诞老人一起吗?我觉得用上我新发明的礼物喷射机器,效率完全没问题啊!", + "skin-30006601": "", + "skin-40006601": "", + "skin-10006603": "蟒蛇-狩猎时刻", + "skin-20006603": "在这里坐了一晚上,终于看见了一个不错的‘猎物’……一起喝杯酒吗,指挥官?", + "skin-30006603": "", + "skin-40006603": "八号地球,たかはし智秋,", + "skin-10006604": "VP1915-与帕罗莎同座", + "skin-20006604": "这样的温度下冬泳果然非常消耗体力,你也累了吧,指挥官,我身边的位置是留给你的。", + "skin-30006604": "", + "skin-40006604": "", + "skin-10006605": "CR-21-浪巅决骤", + "skin-20006605": "指挥官,来一起冲浪吧!很简单的,这样抓浪、顺势乘上去就行,就像海上漫步一样哦……", + "skin-30006605": "", + "skin-40006605": "", + "skin-10006606": "Cx4 风暴-泳池边的圣诞奇遇", + "skin-20006606": "圣诞快乐,指挥官,我和这届的冬泳冠军一起来给您送礼物啦!诶,企鹅不可以参赛吗……", + "skin-30006606": "", + "skin-40006606": "", + "skin-10006607": "SAF-暖冬速递员", + "skin-20006607": "有你的快递,指挥官!不是那边啦,你的礼物是我的拥抱!", + "skin-30006607": "", + "skin-40006607": "", + "skin-10006608": "FNC-圣夜精灵高高挂", + "skin-20006608": "救命啊,指挥官!因为偷吃光了仓库的巧克力,我被挂起来当圣诞吉祥物了!你、你怎么笑得这么大声……", + "skin-30006608": "", + "skin-40006608": "", + "skin-10006701": "维克托-携枝踏玉尘", + "skin-20006701": "指挥官,大雪天出游怎么没有带伞?算了,我这把给你用……哦?你说一起用?那就这样好了。", + "skin-30006701": "", + "skin-40006701": "RIRE,早見沙織,", + "skin-10006702": "LTLX7000-巫姬翩舞起", + "skin-20006702": "指挥官,请不要一直盯着我,这是为了今年的神乐舞而准备的着装……你说想看一看?真拿你没办法啊,就一小段哦。", + "skin-30006702": "", + "skin-40006702": "", + "skin-10006703": "卢萨-竹剑扫落雪", + "skin-20006703": "指挥官,新年伊始,要不要试试足球之外的新运动?比如……剑道?", + "skin-30006703": "", + "skin-40006703": "", + "skin-10006704": "UMP9-幽玄旅人", + "skin-20006704": "指挥官!快来看看,明明是冬天,这里居然能长出这么高的草!这应该就是45姐说的幽玄之美吧!", + "skin-30006704": "", + "skin-40006704": "GINGALA,能登麻美子,", + "skin-10006705": "AR-57-三友伴岁寒", + "skin-20006705": "竹子的位置要不要再——啊,是指挥官啊,来的正好,你觉得这个“岁寒三友”还有什么要调整的?哈?才不是随便摆摆就行,插花和侍弄枪械一样,可是有大学问的!", + "skin-30006705": "", + "skin-40006705": "", + "skin-10006706": "V-PM5-初梦见飞羽", + "skin-20006706": "哈唔——指挥官,今,今年的初梦有没有梦到富士山呀?诶,我,我吗?我只梦到了板羽球……", + "skin-30006706": "", + "skin-40006706": "", + "skin-10006707": "M14-幼虎祈丰年", + "skin-20006707": "指挥官,听说把绘马绑在树上,愿望实现的可能性会更高呢!我们可以帮你把它射到那棵松树上哦!", + "skin-30006707": "", + "skin-40006707": "哈奈鲁,大西沙織,", + "skin-10000573": "Z-62-午后闲弈", + "skin-20000573": "原来如此,这里要这么走啊……嗯?指挥官也要来下一盘吗?刚刚通读了攻略书的我可是不会输的哦!", + "skin-30000573": "", + "skin-40000573": "", + "skin-10006801": "SP9-寒兰傲", + "skin-20006801": "除夕朔望,寒兰映雪。指挥官,新春之夜虽无月色,但格里芬的大家于此共享佳节的团圆之刻,已是更胜满月的美景了。", + "skin-30006801": "", + "skin-40006801": "", + "skin-10006802": "蜂鸟-夕颜展", + "skin-20006802": "新年快乐!您似乎看起来没什么精神啊,那就来一口蜂鸟珍藏了一年的红色可乐葫芦限量版吧!香浓醇厚又提神哦!", + "skin-30006802": "", + "skin-40006802": "", + "skin-10006803": "A-545-醉茗咲", + "skin-20006803": "来,指挥官,我们一起干了这瓶二锅头!看看新的一年里,你的酒量是否和你的实力一样长进飞快!", + "skin-30006803": "", + "skin-40006803": "", + "skin-10006804": "TKB-408-朱砂舞", + "skin-20006804": "哈哈!新年的创作氛围就是自由啊!来,指挥官,让我给你在办公室墙上来一幅国画风涂鸦!", + "skin-30006804": "", + "skin-40006804": "", + "skin-10006805": "HS.50-矶松叹", + "skin-20006805": "长官,新的一年也请多多指教……您问身上的打扮?经过我的观察,这种服装肯定是一种格里芬的新年习俗,我也要快速融入才好!", + "skin-30006805": "", + "skin-40006805": "", + "skin-10006806": "MP7-天星落", + "skin-20006806": "哟!“饲养员”,我正想去找你呢!谢谢你这一年对本“天才”的照顾啦,在这些红包里选一个吧,说不定会有意想不到的大奖哦。", + "skin-30006806": "", + "skin-40006806": "", + "skin-10006807": "G36-玉瓯立", + "skin-20006807": "落日桐阴转,微风栀子香。长官,希望您会喜欢我的新年礼物——这风中轻唱的玉瓯之歌。", + "skin-30006807": "", + "skin-40006807": "", + "skin-10006808": "斯捷奇金-桃夭灼", + "skin-20006808": "恭喜发财,红包拿来~嘻嘻,今天倒是很爽快嘛,我亲爱的长官。", + "skin-30006808": "", + "skin-40006808": "_椿日_,喜多村英梨,", + "skin-10006809": "FN-49-蜀锦羞", + "skin-20006809": "指、指挥官,今晚的年夜饭是我亲手准备的哦,如果您能喜欢就好了……", + "skin-30006809": "", + "skin-40006809": "", + "skin-10006901": "刘易斯-紫鸢醉蝶", + "skin-20006901": "指挥官,真的不考虑和美少女喝一杯吗?这可是我精心挑选的高颜值葡萄酒哦……放心放心,就算醉了,我也不会对您做什么的啦~哼♪", + "skin-30006901": "", + "skin-40006901": "", + "skin-10006902": "97式-风中祝祷", + "skin-20006902": "唔……好大的风,我的愿望说到哪儿了……咦?长,长官?!您都听见了?!……是很普通的心愿吧?你会笑话我吗?", + "skin-30006902": "", + "skin-40006902": "Nagu,佐倉綾音,", + "skin-10006903": "P22-幻想圆舞曲", + "skin-20006903": "这西装看起来真不坏……彼此彼此,礼服也很美……失陪一下!指挥官,请赏光和我跳一支——不,两支舞吧!男士和女士的舞步都不可以懈怠哦。", + "skin-30006903": "", + 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+ "dev": true, + "requires": { + "camelcase": "^4.1.0" + } + }, + "yarn": { + "version": "1.22.17", + "resolved": "https://registry.npmjs.org/yarn/-/yarn-1.22.17.tgz", + "integrity": "sha512-H0p241BXaH0UN9IeH//RT82tl5PfNraVpSpEoW+ET7lmopNC61eZ+A+IDvU8FM6Go5vx162SncDL8J1ZjRBriQ==" + } + } +} diff --git a/package.json b/package.json index 50c8bb7..afa579b 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "girlsfrontline-core", - "version": "2.9.0", + "version": "2.10.0", "description": "GirlsFrontline Library", "main": "./lib/index.js", "types": "./lib/index.d.ts", diff --git a/yarn.lock b/yarn.lock index ad40a6a..898b349 100644 --- a/yarn.lock +++ b/yarn.lock @@ -4,13 +4,13 @@ "@babel/code-frame@^7.0.0-beta.35": version "7.0.0" - resolved "https://registry.yarnpkg.com/@babel/code-frame/-/code-frame-7.0.0.tgz#06e2ab19bdb535385559aabb5ba59729482800f8" + resolved "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.0.0.tgz" dependencies: "@babel/highlight" "^7.0.0" "@babel/highlight@^7.0.0": version "7.0.0" - resolved "https://registry.yarnpkg.com/@babel/highlight/-/highlight-7.0.0.tgz#f710c38c8d458e6dd9a201afb637fcb781ce99e4" + resolved "https://registry.npmjs.org/@babel/highlight/-/highlight-7.0.0.tgz" dependencies: chalk "^2.0.0" esutils "^2.0.2" @@ -18,7 +18,7 @@ "@fimbul/bifrost@^0.11.0": version "0.11.0" - resolved "https://registry.yarnpkg.com/@fimbul/bifrost/-/bifrost-0.11.0.tgz#83cacc21464198b12e3cc1c2204ae6c6d7afd158" + resolved "https://registry.npmjs.org/@fimbul/bifrost/-/bifrost-0.11.0.tgz" dependencies: "@fimbul/ymir" "^0.11.0" get-caller-file "^1.0.2" @@ -27,7 +27,7 @@ "@fimbul/ymir@^0.11.0": version "0.11.0" - resolved "https://registry.yarnpkg.com/@fimbul/ymir/-/ymir-0.11.0.tgz#892a01997f1f80c7e4e437cf5ca51c95994c136f" + resolved "https://registry.npmjs.org/@fimbul/ymir/-/ymir-0.11.0.tgz" dependencies: inversify "^4.10.0" reflect-metadata "^0.1.12" @@ -35,11 +35,11 @@ "@types/jest@^23.3.1": version "23.3.2" - resolved "https://registry.yarnpkg.com/@types/jest/-/jest-23.3.2.tgz#07b90f6adf75d42c34230c026a2529e56c249dbb" + resolved "https://registry.npmjs.org/@types/jest/-/jest-23.3.2.tgz" "@webassemblyjs/ast@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/ast/-/ast-1.7.8.tgz#f31f480debeef957f01b623f27eabc695fa4fe8f" + resolved "https://registry.npmjs.org/@webassemblyjs/ast/-/ast-1.7.8.tgz" dependencies: "@webassemblyjs/helper-module-context" "1.7.8" "@webassemblyjs/helper-wasm-bytecode" "1.7.8" @@ -47,37 +47,37 @@ "@webassemblyjs/floating-point-hex-parser@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/floating-point-hex-parser/-/floating-point-hex-parser-1.7.8.tgz#1b3ed0e27e384032254e9322fc646dd3e70ef1b9" + resolved "https://registry.npmjs.org/@webassemblyjs/floating-point-hex-parser/-/floating-point-hex-parser-1.7.8.tgz" "@webassemblyjs/helper-api-error@1.7.8": version "1.7.8" - resolved 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"https://registry.yarnpkg.com/@webassemblyjs/helper-fsm/-/helper-fsm-1.7.8.tgz#fe4607430af466912797c21acafd3046080182ea" + resolved "https://registry.npmjs.org/@webassemblyjs/helper-fsm/-/helper-fsm-1.7.8.tgz" "@webassemblyjs/helper-module-context@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/helper-module-context/-/helper-module-context-1.7.8.tgz#3c2e7ee93d14ff4768ba66fb1be42fdc9dc7160a" + resolved "https://registry.npmjs.org/@webassemblyjs/helper-module-context/-/helper-module-context-1.7.8.tgz" "@webassemblyjs/helper-wasm-bytecode@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/helper-wasm-bytecode/-/helper-wasm-bytecode-1.7.8.tgz#89bdb78cd6dd5209ae2ed2925de78d0f0e00b6f0" + resolved "https://registry.npmjs.org/@webassemblyjs/helper-wasm-bytecode/-/helper-wasm-bytecode-1.7.8.tgz" "@webassemblyjs/helper-wasm-section@1.7.8": version "1.7.8" - resolved 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"https://registry.yarnpkg.com/@webassemblyjs/utf8/-/utf8-1.7.8.tgz#2b489d5cf43e0aebb93d8e2d792aff9879c61f05" + resolved "https://registry.npmjs.org/@webassemblyjs/utf8/-/utf8-1.7.8.tgz" "@webassemblyjs/wasm-edit@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/wasm-edit/-/wasm-edit-1.7.8.tgz#f8bdbe7088718eca27b1c349bb7c06b8a457950c" + resolved "https://registry.npmjs.org/@webassemblyjs/wasm-edit/-/wasm-edit-1.7.8.tgz" dependencies: "@webassemblyjs/ast" "1.7.8" "@webassemblyjs/helper-buffer" "1.7.8" @@ -115,7 +115,7 @@ "@webassemblyjs/wasm-gen@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/wasm-gen/-/wasm-gen-1.7.8.tgz#7e8abf1545eae74ac6781d545c034af3cfd0c7d5" + resolved "https://registry.npmjs.org/@webassemblyjs/wasm-gen/-/wasm-gen-1.7.8.tgz" dependencies: "@webassemblyjs/ast" "1.7.8" "@webassemblyjs/helper-wasm-bytecode" "1.7.8" @@ -125,7 +125,7 @@ "@webassemblyjs/wasm-opt@1.7.8": version "1.7.8" - resolved 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"1.7.8" "@webassemblyjs/floating-point-hex-parser" "1.7.8" @@ -156,7 +156,7 @@ "@webassemblyjs/wast-printer@1.7.8": version "1.7.8" - resolved "https://registry.yarnpkg.com/@webassemblyjs/wast-printer/-/wast-printer-1.7.8.tgz#e7e965782c1912f6a965f14a53ff43d8ad0403a5" + resolved "https://registry.npmjs.org/@webassemblyjs/wast-printer/-/wast-printer-1.7.8.tgz" dependencies: "@webassemblyjs/ast" "1.7.8" "@webassemblyjs/wast-parser" "1.7.8" @@ -164,52 +164,48 @@ "@xtuc/ieee754@^1.2.0": version "1.2.0" - resolved "https://registry.yarnpkg.com/@xtuc/ieee754/-/ieee754-1.2.0.tgz#eef014a3145ae477a1cbc00cd1e552336dceb790" + resolved "https://registry.npmjs.org/@xtuc/ieee754/-/ieee754-1.2.0.tgz" "@xtuc/long@4.2.1": version "4.2.1" - resolved "https://registry.yarnpkg.com/@xtuc/long/-/long-4.2.1.tgz#5c85d662f76fa1d34575766c5dcd6615abcd30d8" + resolved "https://registry.npmjs.org/@xtuc/long/-/long-4.2.1.tgz" abab@^2.0.0: version "2.0.0" - resolved 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@@ babel-register@^6.26.0: babel-runtime@^6.22.0, babel-runtime@^6.26.0: version "6.26.0" - resolved "https://registry.yarnpkg.com/babel-runtime/-/babel-runtime-6.26.0.tgz#965c7058668e82b55d7bfe04ff2337bc8b5647fe" + resolved "https://registry.npmjs.org/babel-runtime/-/babel-runtime-6.26.0.tgz" dependencies: core-js "^2.4.0" regenerator-runtime "^0.11.0" babel-template@^6.16.0, babel-template@^6.24.1, babel-template@^6.26.0: version "6.26.0" - resolved "https://registry.yarnpkg.com/babel-template/-/babel-template-6.26.0.tgz#de03e2d16396b069f46dd9fff8521fb1a0e35e02" + resolved "https://registry.npmjs.org/babel-template/-/babel-template-6.26.0.tgz" dependencies: babel-runtime "^6.26.0" babel-traverse "^6.26.0" @@ -509,7 +498,7 @@ babel-template@^6.16.0, babel-template@^6.24.1, babel-template@^6.26.0: babel-traverse@^6.18.0, babel-traverse@^6.26.0: version "6.26.0" - resolved "https://registry.yarnpkg.com/babel-traverse/-/babel-traverse-6.26.0.tgz#46a9cbd7edcc62c8e5c064e2d2d8d0f4035766ee" + resolved "https://registry.npmjs.org/babel-traverse/-/babel-traverse-6.26.0.tgz" dependencies: babel-code-frame "^6.26.0" babel-messages "^6.23.0" @@ -523,7 +512,7 @@ babel-traverse@^6.18.0, babel-traverse@^6.26.0: babel-types@^6.18.0, babel-types@^6.26.0: version "6.26.0" - resolved "https://registry.yarnpkg.com/babel-types/-/babel-types-6.26.0.tgz#a3b073f94ab49eb6fa55cd65227a334380632497" + resolved "https://registry.npmjs.org/babel-types/-/babel-types-6.26.0.tgz" dependencies: babel-runtime "^6.26.0" esutils "^2.0.2" @@ -532,19 +521,19 @@ babel-types@^6.18.0, babel-types@^6.26.0: babylon@^6.18.0: version "6.18.0" - resolved "https://registry.yarnpkg.com/babylon/-/babylon-6.18.0.tgz#af2f3b88fa6f5c1e4c634d1a0f8eac4f55b395e3" + resolved "https://registry.npmjs.org/babylon/-/babylon-6.18.0.tgz" balanced-match@^1.0.0: version "1.0.0" - resolved "https://registry.yarnpkg.com/balanced-match/-/balanced-match-1.0.0.tgz#89b4d199ab2bee49de164ea02b89ce462d71b767" + resolved "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.0.tgz" base64-js@^1.0.2: version "1.3.0" - resolved "https://registry.yarnpkg.com/base64-js/-/base64-js-1.3.0.tgz#cab1e6118f051095e58b5281aea8c1cd22bfc0e3" + resolved "https://registry.npmjs.org/base64-js/-/base64-js-1.3.0.tgz" base@^0.11.1: version "0.11.2" - resolved "https://registry.yarnpkg.com/base/-/base-0.11.2.tgz#7bde5ced145b6d551a90db87f83c558b4eb48a8f" + resolved "https://registry.npmjs.org/base/-/base-0.11.2.tgz" dependencies: cache-base "^1.0.1" class-utils "^0.3.5" @@ -556,36 +545,43 @@ base@^0.11.1: bcrypt-pbkdf@^1.0.0: version "1.0.2" - resolved "https://registry.yarnpkg.com/bcrypt-pbkdf/-/bcrypt-pbkdf-1.0.2.tgz#a4301d389b6a43f9b67ff3ca11a3f6637e360e9e" + resolved "https://registry.npmjs.org/bcrypt-pbkdf/-/bcrypt-pbkdf-1.0.2.tgz" dependencies: tweetnacl "^0.14.3" big.js@^3.1.3: version "3.2.0" - resolved "https://registry.yarnpkg.com/big.js/-/big.js-3.2.0.tgz#a5fc298b81b9e0dca2e458824784b65c52ba588e" + resolved "https://registry.npmjs.org/big.js/-/big.js-3.2.0.tgz" binary-extensions@^1.0.0: version "1.12.0" - resolved "https://registry.yarnpkg.com/binary-extensions/-/binary-extensions-1.12.0.tgz#c2d780f53d45bba8317a8902d4ceeaf3a6385b14" + resolved "https://registry.npmjs.org/binary-extensions/-/binary-extensions-1.12.0.tgz" + +bindings@^1.5.0: + version "1.5.0" + resolved "https://registry.yarnpkg.com/bindings/-/bindings-1.5.0.tgz#10353c9e945334bc0511a6d90b38fbc7c9c504df" + integrity sha512-p2q/t/mhvuOj/UeLlV6566GD/guowlr0hHxClI0W9m7MWYkL1F0hLo+0Aexs9HSPCtR1SXQ0TD3MMKrXZajbiQ== + dependencies: + file-uri-to-path "1.0.0" bluebird@^3.5.1: version "3.5.2" - resolved "https://registry.yarnpkg.com/bluebird/-/bluebird-3.5.2.tgz#1be0908e054a751754549c270489c1505d4ab15a" + resolved "https://registry.npmjs.org/bluebird/-/bluebird-3.5.2.tgz" bn.js@^4.0.0, bn.js@^4.1.0, bn.js@^4.1.1, bn.js@^4.4.0: version "4.11.8" - resolved "https://registry.yarnpkg.com/bn.js/-/bn.js-4.11.8.tgz#2cde09eb5ee341f484746bb0309b3253b1b1442f" + resolved "https://registry.npmjs.org/bn.js/-/bn.js-4.11.8.tgz" brace-expansion@^1.1.7: version "1.1.11" - resolved "https://registry.yarnpkg.com/brace-expansion/-/brace-expansion-1.1.11.tgz#3c7fcbf529d87226f3d2f52b966ff5271eb441dd" + resolved "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz" dependencies: balanced-match "^1.0.0" concat-map "0.0.1" braces@^1.8.2: version "1.8.5" - resolved "https://registry.yarnpkg.com/braces/-/braces-1.8.5.tgz#ba77962e12dff969d6b76711e914b737857bf6a7" + resolved "https://registry.npmjs.org/braces/-/braces-1.8.5.tgz" dependencies: expand-range "^1.8.1" preserve "^0.2.0" @@ -593,7 +589,7 @@ braces@^1.8.2: braces@^2.3.0, braces@^2.3.1: version "2.3.2" - resolved "https://registry.yarnpkg.com/braces/-/braces-2.3.2.tgz#5979fd3f14cd531565e5fa2df1abfff1dfaee729" + resolved "https://registry.npmjs.org/braces/-/braces-2.3.2.tgz" dependencies: arr-flatten "^1.1.0" array-unique "^0.3.2" @@ -608,21 +604,21 @@ braces@^2.3.0, braces@^2.3.1: brorand@^1.0.1: version "1.1.0" - resolved "https://registry.yarnpkg.com/brorand/-/brorand-1.1.0.tgz#12c25efe40a45e3c323eb8675a0a0ce57b22371f" + resolved "https://registry.npmjs.org/brorand/-/brorand-1.1.0.tgz" browser-process-hrtime@^0.1.2: version "0.1.3" - resolved "https://registry.yarnpkg.com/browser-process-hrtime/-/browser-process-hrtime-0.1.3.tgz#616f00faef1df7ec1b5bf9cfe2bdc3170f26c7b4" + resolved "https://registry.npmjs.org/browser-process-hrtime/-/browser-process-hrtime-0.1.3.tgz" browser-resolve@^1.11.2: version "1.11.3" - resolved "https://registry.yarnpkg.com/browser-resolve/-/browser-resolve-1.11.3.tgz#9b7cbb3d0f510e4cb86bdbd796124d28b5890af6" + resolved "https://registry.npmjs.org/browser-resolve/-/browser-resolve-1.11.3.tgz" dependencies: resolve "1.1.7" browserify-aes@^1.0.0, browserify-aes@^1.0.4: version "1.2.0" - resolved "http://registry.npmjs.org/browserify-aes/-/browserify-aes-1.2.0.tgz#326734642f403dabc3003209853bb70ad428ef48" + resolved "http://registry.npmjs.org/browserify-aes/-/browserify-aes-1.2.0.tgz" dependencies: buffer-xor "^1.0.3" cipher-base "^1.0.0" @@ -633,7 +629,7 @@ browserify-aes@^1.0.0, browserify-aes@^1.0.4: browserify-cipher@^1.0.0: version "1.0.1" - resolved "https://registry.yarnpkg.com/browserify-cipher/-/browserify-cipher-1.0.1.tgz#8d6474c1b870bfdabcd3bcfcc1934a10e94f15f0" + resolved "https://registry.npmjs.org/browserify-cipher/-/browserify-cipher-1.0.1.tgz" dependencies: browserify-aes "^1.0.4" browserify-des "^1.0.0" @@ -641,7 +637,7 @@ browserify-cipher@^1.0.0: browserify-des@^1.0.0: version "1.0.2" - resolved "https://registry.yarnpkg.com/browserify-des/-/browserify-des-1.0.2.tgz#3af4f1f59839403572f1c66204375f7a7f703e9c" + resolved "https://registry.npmjs.org/browserify-des/-/browserify-des-1.0.2.tgz" dependencies: cipher-base "^1.0.1" des.js "^1.0.0" @@ -650,14 +646,14 @@ browserify-des@^1.0.0: browserify-rsa@^4.0.0: version "4.0.1" - resolved "http://registry.npmjs.org/browserify-rsa/-/browserify-rsa-4.0.1.tgz#21e0abfaf6f2029cf2fafb133567a701d4135524" + resolved "http://registry.npmjs.org/browserify-rsa/-/browserify-rsa-4.0.1.tgz" dependencies: bn.js "^4.1.0" randombytes "^2.0.1" browserify-sign@^4.0.0: version "4.0.4" - resolved "https://registry.yarnpkg.com/browserify-sign/-/browserify-sign-4.0.4.tgz#aa4eb68e5d7b658baa6bf6a57e630cbd7a93d298" + resolved "https://registry.npmjs.org/browserify-sign/-/browserify-sign-4.0.4.tgz" dependencies: bn.js "^4.1.1" browserify-rsa "^4.0.0" @@ -669,33 +665,33 @@ browserify-sign@^4.0.0: browserify-zlib@^0.2.0: version "0.2.0" - resolved "https://registry.yarnpkg.com/browserify-zlib/-/browserify-zlib-0.2.0.tgz#2869459d9aa3be245fe8fe2ca1f46e2e7f54d73f" + resolved "https://registry.npmjs.org/browserify-zlib/-/browserify-zlib-0.2.0.tgz" dependencies: pako "~1.0.5" bs-logger@0.x: version "0.2.5" - resolved "https://registry.yarnpkg.com/bs-logger/-/bs-logger-0.2.5.tgz#1d82f0cf88864e1341cd9262237f8d0748a49b22" + resolved "https://registry.npmjs.org/bs-logger/-/bs-logger-0.2.5.tgz" dependencies: fast-json-stable-stringify "^2.0.0" bser@^2.0.0: version "2.0.0" - resolved "https://registry.yarnpkg.com/bser/-/bser-2.0.0.tgz#9ac78d3ed5d915804fd87acb158bc797147a1719" + resolved "https://registry.npmjs.org/bser/-/bser-2.0.0.tgz" dependencies: node-int64 "^0.4.0" buffer-from@1.x, buffer-from@^1.0.0: version "1.1.1" - resolved "https://registry.yarnpkg.com/buffer-from/-/buffer-from-1.1.1.tgz#32713bc028f75c02fdb710d7c7bcec1f2c6070ef" + resolved "https://registry.npmjs.org/buffer-from/-/buffer-from-1.1.1.tgz" buffer-xor@^1.0.3: version "1.0.3" - resolved "https://registry.yarnpkg.com/buffer-xor/-/buffer-xor-1.0.3.tgz#26e61ed1422fb70dd42e6e36729ed51d855fe8d9" + resolved "https://registry.npmjs.org/buffer-xor/-/buffer-xor-1.0.3.tgz" buffer@^4.3.0: version "4.9.1" - resolved "http://registry.npmjs.org/buffer/-/buffer-4.9.1.tgz#6d1bb601b07a4efced97094132093027c95bc298" + resolved "http://registry.npmjs.org/buffer/-/buffer-4.9.1.tgz" dependencies: base64-js "^1.0.2" ieee754 "^1.1.4" @@ -703,15 +699,15 @@ buffer@^4.3.0: builtin-modules@^1.0.0, builtin-modules@^1.1.1: version "1.1.1" - resolved "https://registry.yarnpkg.com/builtin-modules/-/builtin-modules-1.1.1.tgz#270f076c5a72c02f5b65a47df94c5fe3a278892f" + resolved "https://registry.npmjs.org/builtin-modules/-/builtin-modules-1.1.1.tgz" builtin-status-codes@^3.0.0: version "3.0.0" - resolved "https://registry.yarnpkg.com/builtin-status-codes/-/builtin-status-codes-3.0.0.tgz#85982878e21b98e1c66425e03d0174788f569ee8" + resolved "https://registry.npmjs.org/builtin-status-codes/-/builtin-status-codes-3.0.0.tgz" cacache@^10.0.4: version "10.0.4" - resolved "https://registry.yarnpkg.com/cacache/-/cacache-10.0.4.tgz#6452367999eff9d4188aefd9a14e9d7c6a263460" + resolved "https://registry.npmjs.org/cacache/-/cacache-10.0.4.tgz" dependencies: bluebird "^3.5.1" chownr "^1.0.1" @@ -729,7 +725,7 @@ cacache@^10.0.4: cache-base@^1.0.1: version "1.0.1" - resolved "https://registry.yarnpkg.com/cache-base/-/cache-base-1.0.1.tgz#0a7f46416831c8b662ee36fe4e7c59d76f666ab2" + resolved "https://registry.npmjs.org/cache-base/-/cache-base-1.0.1.tgz" dependencies: collection-visit "^1.0.0" component-emitter "^1.2.1" @@ -743,25 +739,25 @@ cache-base@^1.0.1: callsites@^2.0.0: version "2.0.0" - resolved "https://registry.yarnpkg.com/callsites/-/callsites-2.0.0.tgz#06eb84f00eea413da86affefacbffb36093b3c50" + resolved "https://registry.npmjs.org/callsites/-/callsites-2.0.0.tgz" camelcase@^4.1.0: version "4.1.0" - resolved "https://registry.yarnpkg.com/camelcase/-/camelcase-4.1.0.tgz#d545635be1e33c542649c69173e5de6acfae34dd" + resolved "https://registry.npmjs.org/camelcase/-/camelcase-4.1.0.tgz" capture-exit@^1.2.0: version "1.2.0" - resolved "https://registry.yarnpkg.com/capture-exit/-/capture-exit-1.2.0.tgz#1c5fcc489fd0ab00d4f1ac7ae1072e3173fbab6f" + resolved "https://registry.npmjs.org/capture-exit/-/capture-exit-1.2.0.tgz" dependencies: rsvp "^3.3.3" caseless@~0.12.0: version "0.12.0" - resolved "https://registry.yarnpkg.com/caseless/-/caseless-0.12.0.tgz#1b681c21ff84033c826543090689420d187151dc" + resolved "https://registry.npmjs.org/caseless/-/caseless-0.12.0.tgz" chalk@^1.0.0, chalk@^1.1.1, chalk@^1.1.3: version "1.1.3" - resolved "https://registry.yarnpkg.com/chalk/-/chalk-1.1.3.tgz#a8115c55e4a702fe4d150abd3872822a7e09fc98" + resolved "https://registry.npmjs.org/chalk/-/chalk-1.1.3.tgz" dependencies: ansi-styles "^2.2.1" escape-string-regexp "^1.0.2" @@ -771,7 +767,7 @@ chalk@^1.0.0, chalk@^1.1.1, chalk@^1.1.3: chalk@^2.0.0, chalk@^2.0.1, chalk@^2.3.0, chalk@^2.4.1: version "2.4.1" - resolved "https://registry.yarnpkg.com/chalk/-/chalk-2.4.1.tgz#18c49ab16a037b6eb0152cc83e3471338215b66e" + resolved "https://registry.npmjs.org/chalk/-/chalk-2.4.1.tgz" dependencies: ansi-styles "^3.2.1" escape-string-regexp "^1.0.5" @@ -779,7 +775,7 @@ chalk@^2.0.0, chalk@^2.0.1, chalk@^2.3.0, chalk@^2.4.1: chalk@^2.1.0: version "2.3.1" - resolved "https://registry.yarnpkg.com/chalk/-/chalk-2.3.1.tgz#523fe2678aec7b04e8041909292fe8b17059b796" + resolved "https://registry.npmjs.org/chalk/-/chalk-2.3.1.tgz" dependencies: ansi-styles "^3.2.0" escape-string-regexp "^1.0.5" @@ -787,7 +783,7 @@ chalk@^2.1.0: chokidar@^2.0.2: version "2.0.4" - resolved "https://registry.yarnpkg.com/chokidar/-/chokidar-2.0.4.tgz#356ff4e2b0e8e43e322d18a372460bbcf3accd26" + resolved "https://registry.npmjs.org/chokidar/-/chokidar-2.0.4.tgz" dependencies: anymatch "^2.0.0" async-each "^1.0.0" @@ -806,28 +802,28 @@ chokidar@^2.0.2: chownr@^1.0.1: version "1.1.1" - resolved "https://registry.yarnpkg.com/chownr/-/chownr-1.1.1.tgz#54726b8b8fff4df053c42187e801fb4412df1494" + resolved "https://registry.npmjs.org/chownr/-/chownr-1.1.1.tgz" chrome-trace-event@^1.0.0: version "1.0.0" - resolved "https://registry.yarnpkg.com/chrome-trace-event/-/chrome-trace-event-1.0.0.tgz#45a91bd2c20c9411f0963b5aaeb9a1b95e09cc48" + resolved "https://registry.npmjs.org/chrome-trace-event/-/chrome-trace-event-1.0.0.tgz" dependencies: tslib "^1.9.0" ci-info@^1.5.0: version "1.6.0" - resolved "https://registry.yarnpkg.com/ci-info/-/ci-info-1.6.0.tgz#2ca20dbb9ceb32d4524a683303313f0304b1e497" + resolved "https://registry.npmjs.org/ci-info/-/ci-info-1.6.0.tgz" cipher-base@^1.0.0, cipher-base@^1.0.1, cipher-base@^1.0.3: version "1.0.4" - resolved "https://registry.yarnpkg.com/cipher-base/-/cipher-base-1.0.4.tgz#8760e4ecc272f4c363532f926d874aae2c1397de" + resolved "https://registry.npmjs.org/cipher-base/-/cipher-base-1.0.4.tgz" dependencies: inherits "^2.0.1" safe-buffer "^5.0.1" class-utils@^0.3.5: version "0.3.6" - resolved "https://registry.yarnpkg.com/class-utils/-/class-utils-0.3.6.tgz#f93369ae8b9a7ce02fd41faad0ca83033190c463" + resolved "https://registry.npmjs.org/class-utils/-/class-utils-0.3.6.tgz" dependencies: arr-union "^3.1.0" define-property "^0.2.5" @@ -836,24 +832,24 @@ class-utils@^0.3.5: cli-cursor@^1.0.2: version "1.0.2" - resolved "https://registry.yarnpkg.com/cli-cursor/-/cli-cursor-1.0.2.tgz#64da3f7d56a54412e59794bd62dc35295e8f2987" + resolved "https://registry.npmjs.org/cli-cursor/-/cli-cursor-1.0.2.tgz" dependencies: restore-cursor "^1.0.1" cli-spinners@^0.1.2: version "0.1.2" - resolved "https://registry.yarnpkg.com/cli-spinners/-/cli-spinners-0.1.2.tgz#bb764d88e185fb9e1e6a2a1f19772318f605e31c" + resolved "https://registry.npmjs.org/cli-spinners/-/cli-spinners-0.1.2.tgz" cli-truncate@^0.2.1: version "0.2.1" - resolved "https://registry.yarnpkg.com/cli-truncate/-/cli-truncate-0.2.1.tgz#9f15cfbb0705005369216c626ac7d05ab90dd574" + resolved 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+ resolved "http://registry.npmjs.org/create-hmac/-/create-hmac-1.1.7.tgz" dependencies: cipher-base "^1.0.3" create-hash "^1.1.0" @@ -1025,7 +1017,7 @@ create-hmac@^1.1.0, create-hmac@^1.1.2, create-hmac@^1.1.4: cross-spawn@^5.0.1: version "5.1.0" - resolved "https://registry.yarnpkg.com/cross-spawn/-/cross-spawn-5.1.0.tgz#e8bd0efee58fcff6f8f94510a0a554bbfa235449" + resolved "https://registry.npmjs.org/cross-spawn/-/cross-spawn-5.1.0.tgz" dependencies: lru-cache "^4.0.1" shebang-command "^1.2.0" @@ -1033,7 +1025,7 @@ cross-spawn@^5.0.1: cross-spawn@^6.0.0, cross-spawn@^6.0.5: version "6.0.5" - resolved "https://registry.yarnpkg.com/cross-spawn/-/cross-spawn-6.0.5.tgz#4a5ec7c64dfae22c3a14124dbacdee846d80cbc4" + resolved "https://registry.npmjs.org/cross-spawn/-/cross-spawn-6.0.5.tgz" dependencies: nice-try "^1.0.4" path-key "^2.0.1" @@ -1043,7 +1035,7 @@ cross-spawn@^6.0.0, cross-spawn@^6.0.5: crypto-browserify@^3.11.0: version "3.12.0" - resolved 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error-ex@^1.3.1: version "1.3.1" - resolved "https://registry.yarnpkg.com/error-ex/-/error-ex-1.3.1.tgz#f855a86ce61adc4e8621c3cda21e7a7612c3a8dc" + resolved "https://registry.npmjs.org/error-ex/-/error-ex-1.3.1.tgz" dependencies: is-arrayish "^0.2.1" es-abstract@^1.5.1: version "1.12.0" - resolved "https://registry.yarnpkg.com/es-abstract/-/es-abstract-1.12.0.tgz#9dbbdd27c6856f0001421ca18782d786bf8a6165" + resolved "https://registry.npmjs.org/es-abstract/-/es-abstract-1.12.0.tgz" dependencies: es-to-primitive "^1.1.1" function-bind "^1.1.1" @@ -1300,7 +1280,7 @@ es-abstract@^1.5.1: es-to-primitive@^1.1.1: version "1.1.1" - resolved "https://registry.yarnpkg.com/es-to-primitive/-/es-to-primitive-1.1.1.tgz#45355248a88979034b6792e19bb81f2b7975dd0d" + resolved "https://registry.npmjs.org/es-to-primitive/-/es-to-primitive-1.1.1.tgz" dependencies: is-callable "^1.1.1" is-date-object "^1.0.1" @@ -1308,11 +1288,11 @@ es-to-primitive@^1.1.1: escape-string-regexp@^1.0.2, escape-string-regexp@^1.0.5: version "1.0.5" - resolved "https://registry.yarnpkg.com/escape-string-regexp/-/escape-string-regexp-1.0.5.tgz#1b61c0562190a8dff6ae3bb2cf0200ca130b86d4" + resolved "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-1.0.5.tgz" escodegen@^1.9.1: version "1.11.0" - resolved "https://registry.yarnpkg.com/escodegen/-/escodegen-1.11.0.tgz#b27a9389481d5bfd5bec76f7bb1eb3f8f4556589" + resolved "https://registry.npmjs.org/escodegen/-/escodegen-1.11.0.tgz" dependencies: esprima "^3.1.3" estraverse "^4.2.0" @@ -1323,57 +1303,57 @@ escodegen@^1.9.1: eslint-scope@^4.0.0: version "4.0.0" - resolved "https://registry.yarnpkg.com/eslint-scope/-/eslint-scope-4.0.0.tgz#50bf3071e9338bcdc43331794a0cb533f0136172" + resolved "https://registry.npmjs.org/eslint-scope/-/eslint-scope-4.0.0.tgz" dependencies: esrecurse "^4.1.0" estraverse "^4.1.1" esprima@^3.1.3: version "3.1.3" - resolved 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"https://registry.yarnpkg.com/esutils/-/esutils-1.1.6.tgz#c01ccaa9ae4b897c6d0c3e210ae52f3c7a844375" + resolved "https://registry.npmjs.org/esutils/-/esutils-1.1.6.tgz" esutils@^2.0.2: version "2.0.2" - resolved "https://registry.yarnpkg.com/esutils/-/esutils-2.0.2.tgz#0abf4f1caa5bcb1f7a9d8acc6dea4faaa04bac9b" + resolved "https://registry.npmjs.org/esutils/-/esutils-2.0.2.tgz" events@^1.0.0: version "1.1.1" - resolved "https://registry.yarnpkg.com/events/-/events-1.1.1.tgz#9ebdb7635ad099c70dcc4c2a1f5004288e8bd924" + resolved "https://registry.npmjs.org/events/-/events-1.1.1.tgz" evp_bytestokey@^1.0.0, evp_bytestokey@^1.0.3: version "1.0.3" - resolved "https://registry.yarnpkg.com/evp_bytestokey/-/evp_bytestokey-1.0.3.tgz#7fcbdb198dc71959432efe13842684e0525acb02" + resolved "https://registry.npmjs.org/evp_bytestokey/-/evp_bytestokey-1.0.3.tgz" dependencies: md5.js "^1.3.4" safe-buffer "^5.1.1" exec-sh@^0.2.0: version "0.2.2" - resolved "https://registry.yarnpkg.com/exec-sh/-/exec-sh-0.2.2.tgz#2a5e7ffcbd7d0ba2755bdecb16e5a427dfbdec36" + resolved "https://registry.npmjs.org/exec-sh/-/exec-sh-0.2.2.tgz" dependencies: merge "^1.2.0" execa@^0.10.0: version "0.10.0" - resolved "https://registry.yarnpkg.com/execa/-/execa-0.10.0.tgz#ff456a8f53f90f8eccc71a96d11bdfc7f082cb50" + resolved "https://registry.npmjs.org/execa/-/execa-0.10.0.tgz" dependencies: cross-spawn "^6.0.0" get-stream "^3.0.0" @@ -1385,7 +1365,7 @@ execa@^0.10.0: execa@^0.7.0: version "0.7.0" - resolved "https://registry.yarnpkg.com/execa/-/execa-0.7.0.tgz#944becd34cc41ee32a63a9faf27ad5a65fc59777" + resolved "https://registry.npmjs.org/execa/-/execa-0.7.0.tgz" dependencies: cross-spawn "^5.0.1" get-stream "^3.0.0" @@ -1397,7 +1377,7 @@ execa@^0.7.0: execa@^0.8.0: version "0.8.0" - resolved "https://registry.yarnpkg.com/execa/-/execa-0.8.0.tgz#d8d76bbc1b55217ed190fd6dd49d3c774ecfc8da" + resolved "https://registry.npmjs.org/execa/-/execa-0.8.0.tgz" dependencies: cross-spawn "^5.0.1" get-stream "^3.0.0" @@ -1409,21 +1389,21 @@ execa@^0.8.0: exit-hook@^1.0.0: version "1.1.1" - resolved "https://registry.yarnpkg.com/exit-hook/-/exit-hook-1.1.1.tgz#f05ca233b48c05d54fff07765df8507e95c02ff8" + resolved "https://registry.npmjs.org/exit-hook/-/exit-hook-1.1.1.tgz" exit@^0.1.2: version "0.1.2" - resolved "https://registry.yarnpkg.com/exit/-/exit-0.1.2.tgz#0632638f8d877cc82107d30a0fff1a17cba1cd0c" + resolved "https://registry.npmjs.org/exit/-/exit-0.1.2.tgz" expand-brackets@^0.1.4: version "0.1.5" - resolved "https://registry.yarnpkg.com/expand-brackets/-/expand-brackets-0.1.5.tgz#df07284e342a807cd733ac5af72411e581d1177b" + resolved "https://registry.npmjs.org/expand-brackets/-/expand-brackets-0.1.5.tgz" dependencies: is-posix-bracket "^0.1.0" expand-brackets@^2.1.4: version "2.1.4" - resolved "https://registry.yarnpkg.com/expand-brackets/-/expand-brackets-2.1.4.tgz#b77735e315ce30f6b6eff0f83b04151a22449622" + resolved "https://registry.npmjs.org/expand-brackets/-/expand-brackets-2.1.4.tgz" dependencies: debug "^2.3.3" define-property "^0.2.5" @@ -1435,13 +1415,13 @@ expand-brackets@^2.1.4: expand-range@^1.8.1: version "1.8.2" - resolved "https://registry.yarnpkg.com/expand-range/-/expand-range-1.8.2.tgz#a299effd335fe2721ebae8e257ec79644fc85337" + resolved "https://registry.npmjs.org/expand-range/-/expand-range-1.8.2.tgz" dependencies: fill-range "^2.1.0" expect@^22.4.0: version "22.4.3" - resolved "http://registry.npmjs.org/expect/-/expect-22.4.3.tgz#d5a29d0a0e1fb2153557caef2674d4547e914674" + resolved "http://registry.npmjs.org/expect/-/expect-22.4.3.tgz" dependencies: ansi-styles "^3.2.0" jest-diff "^22.4.3" @@ -1452,30 +1432,30 @@ expect@^22.4.0: extend-shallow@^2.0.1: version "2.0.1" - resolved "https://registry.yarnpkg.com/extend-shallow/-/extend-shallow-2.0.1.tgz#51af7d614ad9a9f610ea1bafbb989d6b1c56890f" + resolved "https://registry.npmjs.org/extend-shallow/-/extend-shallow-2.0.1.tgz" dependencies: is-extendable "^0.1.0" extend-shallow@^3.0.0, extend-shallow@^3.0.2: version "3.0.2" - resolved "https://registry.yarnpkg.com/extend-shallow/-/extend-shallow-3.0.2.tgz#26a71aaf073b39fb2127172746131c2704028db8" + resolved "https://registry.npmjs.org/extend-shallow/-/extend-shallow-3.0.2.tgz" dependencies: assign-symbols "^1.0.0" is-extendable "^1.0.1" extend@~3.0.2: version "3.0.2" - resolved "https://registry.yarnpkg.com/extend/-/extend-3.0.2.tgz#f8b1136b4071fbd8eb140aff858b1019ec2915fa" + resolved "https://registry.npmjs.org/extend/-/extend-3.0.2.tgz" extglob@^0.3.1: version "0.3.2" - resolved "https://registry.yarnpkg.com/extglob/-/extglob-0.3.2.tgz#2e18ff3d2f49ab2765cec9023f011daa8d8349a1" + resolved "https://registry.npmjs.org/extglob/-/extglob-0.3.2.tgz" dependencies: is-extglob "^1.0.0" extglob@^2.0.4: version "2.0.4" - resolved "https://registry.yarnpkg.com/extglob/-/extglob-2.0.4.tgz#ad00fe4dc612a9232e8718711dc5cb5ab0285543" + resolved "https://registry.npmjs.org/extglob/-/extglob-2.0.4.tgz" dependencies: array-unique "^0.3.2" define-property "^1.0.0" @@ -1488,55 +1468,60 @@ extglob@^2.0.4: extsprintf@1.3.0: version "1.3.0" - resolved "https://registry.yarnpkg.com/extsprintf/-/extsprintf-1.3.0.tgz#96918440e3041a7a414f8c52e3c574eb3c3e1e05" + resolved "https://registry.npmjs.org/extsprintf/-/extsprintf-1.3.0.tgz" extsprintf@^1.2.0: version "1.4.0" - resolved "https://registry.yarnpkg.com/extsprintf/-/extsprintf-1.4.0.tgz#e2689f8f356fad62cca65a3a91c5df5f9551692f" + resolved "https://registry.npmjs.org/extsprintf/-/extsprintf-1.4.0.tgz" fast-deep-equal@^1.0.0: version "1.1.0" - resolved "https://registry.yarnpkg.com/fast-deep-equal/-/fast-deep-equal-1.1.0.tgz#c053477817c86b51daa853c81e059b733d023614" + resolved "https://registry.npmjs.org/fast-deep-equal/-/fast-deep-equal-1.1.0.tgz" fast-deep-equal@^2.0.1: version "2.0.1" - resolved "https://registry.yarnpkg.com/fast-deep-equal/-/fast-deep-equal-2.0.1.tgz#7b05218ddf9667bf7f370bf7fdb2cb15fdd0aa49" + resolved "https://registry.npmjs.org/fast-deep-equal/-/fast-deep-equal-2.0.1.tgz" fast-json-stable-stringify@2.x, fast-json-stable-stringify@^2.0.0: version "2.0.0" - resolved "https://registry.yarnpkg.com/fast-json-stable-stringify/-/fast-json-stable-stringify-2.0.0.tgz#d5142c0caee6b1189f87d3a76111064f86c8bbf2" + resolved "https://registry.npmjs.org/fast-json-stable-stringify/-/fast-json-stable-stringify-2.0.0.tgz" fast-levenshtein@~2.0.4: version "2.0.6" - resolved "https://registry.yarnpkg.com/fast-levenshtein/-/fast-levenshtein-2.0.6.tgz#3d8a5c66883a16a30ca8643e851f19baa7797917" + resolved "https://registry.npmjs.org/fast-levenshtein/-/fast-levenshtein-2.0.6.tgz" fb-watchman@^2.0.0: version "2.0.0" - resolved "https://registry.yarnpkg.com/fb-watchman/-/fb-watchman-2.0.0.tgz#54e9abf7dfa2f26cd9b1636c588c1afc05de5d58" + resolved "https://registry.npmjs.org/fb-watchman/-/fb-watchman-2.0.0.tgz" dependencies: bser "^2.0.0" figures@^1.7.0: version "1.7.0" - resolved "https://registry.yarnpkg.com/figures/-/figures-1.7.0.tgz#cbe1e3affcf1cd44b80cadfed28dc793a9701d2e" + resolved "https://registry.npmjs.org/figures/-/figures-1.7.0.tgz" dependencies: escape-string-regexp "^1.0.5" object-assign "^4.1.0" +file-uri-to-path@1.0.0: + version "1.0.0" + resolved "https://registry.yarnpkg.com/file-uri-to-path/-/file-uri-to-path-1.0.0.tgz#553a7b8446ff6f684359c445f1e37a05dacc33dd" + integrity sha512-0Zt+s3L7Vf1biwWZ29aARiVYLx7iMGnEUl9x33fbB/j3jR81u/O2LbqK+Bm1CDSNDKVtJ/YjwY7TUd5SkeLQLw== + filename-regex@^2.0.0: version "2.0.1" - resolved "https://registry.yarnpkg.com/filename-regex/-/filename-regex-2.0.1.tgz#c1c4b9bee3e09725ddb106b75c1e301fe2f18b26" + resolved "https://registry.npmjs.org/filename-regex/-/filename-regex-2.0.1.tgz" fileset@^2.0.2: version "2.0.3" - resolved "https://registry.yarnpkg.com/fileset/-/fileset-2.0.3.tgz#8e7548a96d3cc2327ee5e674168723a333bba2a0" + resolved "https://registry.npmjs.org/fileset/-/fileset-2.0.3.tgz" dependencies: glob "^7.0.3" minimatch "^3.0.3" fill-range@^2.1.0: version "2.2.4" - resolved "https://registry.yarnpkg.com/fill-range/-/fill-range-2.2.4.tgz#eb1e773abb056dcd8df2bfdf6af59b8b3a936565" + resolved "https://registry.npmjs.org/fill-range/-/fill-range-2.2.4.tgz" dependencies: is-number "^2.1.0" isobject "^2.0.0" @@ -1546,7 +1531,7 @@ fill-range@^2.1.0: fill-range@^4.0.0: version "4.0.0" - resolved "https://registry.yarnpkg.com/fill-range/-/fill-range-4.0.0.tgz#d544811d428f98eb06a63dc402d2403c328c38f7" + resolved "https://registry.npmjs.org/fill-range/-/fill-range-4.0.0.tgz" dependencies: extend-shallow "^2.0.1" is-number "^3.0.0" @@ -1555,7 +1540,7 @@ fill-range@^4.0.0: find-cache-dir@^1.0.0: version "1.0.0" - resolved "https://registry.yarnpkg.com/find-cache-dir/-/find-cache-dir-1.0.0.tgz#9288e3e9e3cc3748717d39eade17cf71fc30ee6f" + resolved "https://registry.npmjs.org/find-cache-dir/-/find-cache-dir-1.0.0.tgz" dependencies: commondir "^1.0.1" make-dir "^1.0.0" @@ -1563,51 +1548,51 @@ find-cache-dir@^1.0.0: find-parent-dir@^0.3.0: version "0.3.0" - resolved "https://registry.yarnpkg.com/find-parent-dir/-/find-parent-dir-0.3.0.tgz#33c44b429ab2b2f0646299c5f9f718f376ff8d54" + resolved "https://registry.npmjs.org/find-parent-dir/-/find-parent-dir-0.3.0.tgz" find-up@^1.0.0: version "1.1.2" - resolved "https://registry.yarnpkg.com/find-up/-/find-up-1.1.2.tgz#6b2e9822b1a2ce0a60ab64d610eccad53cb24d0f" + resolved "https://registry.npmjs.org/find-up/-/find-up-1.1.2.tgz" dependencies: path-exists "^2.0.0" pinkie-promise "^2.0.0" find-up@^2.1.0: version "2.1.0" - resolved "https://registry.yarnpkg.com/find-up/-/find-up-2.1.0.tgz#45d1b7e506c717ddd482775a2b77920a3c0c57a7" + resolved 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"https://registry.yarnpkg.com/for-own/-/for-own-0.1.5.tgz#5265c681a4f294dabbf17c9509b6763aa84510ce" + resolved "https://registry.npmjs.org/for-own/-/for-own-0.1.5.tgz" dependencies: for-in "^1.0.1" forever-agent@~0.6.1: version "0.6.1" - resolved "https://registry.yarnpkg.com/forever-agent/-/forever-agent-0.6.1.tgz#fbc71f0c41adeb37f96c577ad1ed42d8fdacca91" + resolved "https://registry.npmjs.org/forever-agent/-/forever-agent-0.6.1.tgz" form-data@~2.3.2: version "2.3.2" - resolved "https://registry.yarnpkg.com/form-data/-/form-data-2.3.2.tgz#4970498be604c20c005d4f5c23aecd21d6b49099" + resolved "https://registry.npmjs.org/form-data/-/form-data-2.3.2.tgz" dependencies: asynckit "^0.4.0" combined-stream "1.0.6" @@ -1615,34 +1600,28 @@ form-data@~2.3.2: fragment-cache@^0.2.1: version "0.2.1" - resolved "https://registry.yarnpkg.com/fragment-cache/-/fragment-cache-0.2.1.tgz#4290fad27f13e89be7f33799c6bc5a0abfff0d19" + resolved 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- resolved "https://registry.yarnpkg.com/istanbul-lib-source-maps/-/istanbul-lib-source-maps-1.2.6.tgz#37b9ff661580f8fca11232752ee42e08c6675d8f" + resolved "https://registry.npmjs.org/istanbul-lib-source-maps/-/istanbul-lib-source-maps-1.2.6.tgz" dependencies: debug "^3.1.0" istanbul-lib-coverage "^1.2.1" @@ -2285,19 +2238,19 @@ istanbul-lib-source-maps@^1.2.1, istanbul-lib-source-maps@^1.2.6: istanbul-reports@^1.5.1: version "1.5.1" - resolved "https://registry.yarnpkg.com/istanbul-reports/-/istanbul-reports-1.5.1.tgz#97e4dbf3b515e8c484caea15d6524eebd3ff4e1a" + resolved "https://registry.npmjs.org/istanbul-reports/-/istanbul-reports-1.5.1.tgz" dependencies: handlebars "^4.0.3" jest-changed-files@^22.2.0: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-changed-files/-/jest-changed-files-22.4.3.tgz#8882181e022c38bd46a2e4d18d44d19d90a90fb2" + resolved "https://registry.npmjs.org/jest-changed-files/-/jest-changed-files-22.4.3.tgz" dependencies: throat "^4.0.0" jest-cli@^22.4.4: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest-cli/-/jest-cli-22.4.4.tgz#68cd2a2aae983adb1e6638248ca21082fd6d9e90" + resolved "https://registry.npmjs.org/jest-cli/-/jest-cli-22.4.4.tgz" dependencies: ansi-escapes "^3.0.0" chalk "^2.0.1" @@ -2336,7 +2289,7 @@ jest-cli@^22.4.4: jest-config@^22.4.4: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest-config/-/jest-config-22.4.4.tgz#72a521188720597169cd8b4ff86934ef5752d86a" + resolved "https://registry.npmjs.org/jest-config/-/jest-config-22.4.4.tgz" dependencies: chalk "^2.0.1" glob "^7.1.1" @@ -2352,7 +2305,7 @@ jest-config@^22.4.4: jest-diff@^22.4.0, jest-diff@^22.4.3: version "22.4.3" - resolved "http://registry.npmjs.org/jest-diff/-/jest-diff-22.4.3.tgz#e18cc3feff0aeef159d02310f2686d4065378030" + resolved "http://registry.npmjs.org/jest-diff/-/jest-diff-22.4.3.tgz" dependencies: chalk "^2.0.1" diff "^3.2.0" @@ -2361,13 +2314,13 @@ jest-diff@^22.4.0, jest-diff@^22.4.3: jest-docblock@^22.4.0, jest-docblock@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-docblock/-/jest-docblock-22.4.3.tgz#50886f132b42b280c903c592373bb6e93bb68b19" + resolved "https://registry.npmjs.org/jest-docblock/-/jest-docblock-22.4.3.tgz" dependencies: detect-newline "^2.1.0" jest-environment-jsdom@^22.4.1: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-environment-jsdom/-/jest-environment-jsdom-22.4.3.tgz#d67daa4155e33516aecdd35afd82d4abf0fa8a1e" + resolved "https://registry.npmjs.org/jest-environment-jsdom/-/jest-environment-jsdom-22.4.3.tgz" dependencies: jest-mock "^22.4.3" jest-util "^22.4.3" @@ -2375,22 +2328,22 @@ jest-environment-jsdom@^22.4.1: jest-environment-node@^22.4.1: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-environment-node/-/jest-environment-node-22.4.3.tgz#54c4eaa374c83dd52a9da8759be14ebe1d0b9129" + resolved "https://registry.npmjs.org/jest-environment-node/-/jest-environment-node-22.4.3.tgz" dependencies: jest-mock "^22.4.3" jest-util "^22.4.3" jest-get-type@^21.2.0: version "21.2.0" - resolved "https://registry.yarnpkg.com/jest-get-type/-/jest-get-type-21.2.0.tgz#f6376ab9db4b60d81e39f30749c6c466f40d4a23" + resolved "https://registry.npmjs.org/jest-get-type/-/jest-get-type-21.2.0.tgz" jest-get-type@^22.1.0, jest-get-type@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-get-type/-/jest-get-type-22.4.3.tgz#e3a8504d8479342dd4420236b322869f18900ce4" + resolved "https://registry.npmjs.org/jest-get-type/-/jest-get-type-22.4.3.tgz" jest-haste-map@^22.4.2: version "22.4.3" - resolved "http://registry.npmjs.org/jest-haste-map/-/jest-haste-map-22.4.3.tgz#25842fa2ba350200767ac27f658d58b9d5c2e20b" + resolved "http://registry.npmjs.org/jest-haste-map/-/jest-haste-map-22.4.3.tgz" dependencies: fb-watchman "^2.0.0" graceful-fs "^4.1.11" @@ -2402,7 +2355,7 @@ jest-haste-map@^22.4.2: jest-jasmine2@^22.4.4: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest-jasmine2/-/jest-jasmine2-22.4.4.tgz#c55f92c961a141f693f869f5f081a79a10d24e23" + resolved "https://registry.npmjs.org/jest-jasmine2/-/jest-jasmine2-22.4.4.tgz" dependencies: chalk "^2.0.1" co "^4.6.0" @@ -2418,13 +2371,13 @@ jest-jasmine2@^22.4.4: jest-leak-detector@^22.4.0: version "22.4.3" - resolved "http://registry.npmjs.org/jest-leak-detector/-/jest-leak-detector-22.4.3.tgz#2b7b263103afae8c52b6b91241a2de40117e5b35" + resolved "http://registry.npmjs.org/jest-leak-detector/-/jest-leak-detector-22.4.3.tgz" dependencies: pretty-format "^22.4.3" jest-matcher-utils@^22.4.0, jest-matcher-utils@^22.4.3: version "22.4.3" - resolved "http://registry.npmjs.org/jest-matcher-utils/-/jest-matcher-utils-22.4.3.tgz#4632fe428ebc73ebc194d3c7b65d37b161f710ff" + resolved "http://registry.npmjs.org/jest-matcher-utils/-/jest-matcher-utils-22.4.3.tgz" dependencies: chalk "^2.0.1" jest-get-type "^22.4.3" @@ -2432,7 +2385,7 @@ jest-matcher-utils@^22.4.0, jest-matcher-utils@^22.4.3: jest-message-util@^22.4.0, jest-message-util@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-message-util/-/jest-message-util-22.4.3.tgz#cf3d38aafe4befddbfc455e57d65d5239e399eb7" + resolved "https://registry.npmjs.org/jest-message-util/-/jest-message-util-22.4.3.tgz" dependencies: "@babel/code-frame" "^7.0.0-beta.35" chalk "^2.0.1" @@ -2442,28 +2395,28 @@ jest-message-util@^22.4.0, jest-message-util@^22.4.3: jest-mock@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-mock/-/jest-mock-22.4.3.tgz#f63ba2f07a1511772cdc7979733397df770aabc7" + resolved "https://registry.npmjs.org/jest-mock/-/jest-mock-22.4.3.tgz" jest-regex-util@^22.1.0, jest-regex-util@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-regex-util/-/jest-regex-util-22.4.3.tgz#a826eb191cdf22502198c5401a1fc04de9cef5af" + resolved "https://registry.npmjs.org/jest-regex-util/-/jest-regex-util-22.4.3.tgz" jest-resolve-dependencies@^22.1.0: version "22.4.3" - resolved "http://registry.npmjs.org/jest-resolve-dependencies/-/jest-resolve-dependencies-22.4.3.tgz#e2256a5a846732dc3969cb72f3c9ad7725a8195e" + resolved "http://registry.npmjs.org/jest-resolve-dependencies/-/jest-resolve-dependencies-22.4.3.tgz" dependencies: jest-regex-util "^22.4.3" jest-resolve@^22.4.2: version "22.4.3" - resolved "http://registry.npmjs.org/jest-resolve/-/jest-resolve-22.4.3.tgz#0ce9d438c8438229aa9b916968ec6b05c1abb4ea" + resolved "http://registry.npmjs.org/jest-resolve/-/jest-resolve-22.4.3.tgz" dependencies: browser-resolve "^1.11.2" chalk "^2.0.1" jest-runner@^22.4.4: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest-runner/-/jest-runner-22.4.4.tgz#dfca7b7553e0fa617e7b1291aeb7ce83e540a907" + resolved "https://registry.npmjs.org/jest-runner/-/jest-runner-22.4.4.tgz" dependencies: exit "^0.1.2" jest-config "^22.4.4" @@ -2479,7 +2432,7 @@ jest-runner@^22.4.4: jest-runtime@^22.4.4: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest-runtime/-/jest-runtime-22.4.4.tgz#9ba7792fc75582a5be0f79af6f8fe8adea314048" + resolved "https://registry.npmjs.org/jest-runtime/-/jest-runtime-22.4.4.tgz" dependencies: babel-core "^6.0.0" babel-jest "^22.4.4" @@ -2504,11 +2457,11 @@ jest-runtime@^22.4.4: jest-serializer@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-serializer/-/jest-serializer-22.4.3.tgz#a679b81a7f111e4766235f4f0c46d230ee0f7436" + resolved "https://registry.npmjs.org/jest-serializer/-/jest-serializer-22.4.3.tgz" jest-snapshot@^22.4.0: version "22.4.3" - resolved "http://registry.npmjs.org/jest-snapshot/-/jest-snapshot-22.4.3.tgz#b5c9b42846ffb9faccb76b841315ba67887362d2" + resolved "http://registry.npmjs.org/jest-snapshot/-/jest-snapshot-22.4.3.tgz" dependencies: chalk "^2.0.1" jest-diff "^22.4.3" @@ -2519,7 +2472,7 @@ jest-snapshot@^22.4.0: jest-util@^22.4.1, jest-util@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-util/-/jest-util-22.4.3.tgz#c70fec8eec487c37b10b0809dc064a7ecf6aafac" + resolved "https://registry.npmjs.org/jest-util/-/jest-util-22.4.3.tgz" dependencies: callsites "^2.0.0" chalk "^2.0.1" @@ -2531,7 +2484,7 @@ jest-util@^22.4.1, jest-util@^22.4.3: jest-validate@^21.1.0: version "21.2.1" - resolved "https://registry.yarnpkg.com/jest-validate/-/jest-validate-21.2.1.tgz#cc0cbca653cd54937ba4f2a111796774530dd3c7" + resolved "https://registry.npmjs.org/jest-validate/-/jest-validate-21.2.1.tgz" dependencies: chalk "^2.0.1" jest-get-type "^21.2.0" @@ -2540,7 +2493,7 @@ jest-validate@^21.1.0: jest-validate@^22.4.4: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest-validate/-/jest-validate-22.4.4.tgz#1dd0b616ef46c995de61810d85f57119dbbcec4d" + resolved "https://registry.npmjs.org/jest-validate/-/jest-validate-22.4.4.tgz" dependencies: chalk "^2.0.1" jest-config "^22.4.4" @@ -2550,39 +2503,39 @@ jest-validate@^22.4.4: jest-worker@^22.2.2, jest-worker@^22.4.3: version "22.4.3" - resolved "https://registry.yarnpkg.com/jest-worker/-/jest-worker-22.4.3.tgz#5c421417cba1c0abf64bf56bd5fb7968d79dd40b" + resolved "https://registry.npmjs.org/jest-worker/-/jest-worker-22.4.3.tgz" dependencies: merge-stream "^1.0.1" jest@^22.3.0: version "22.4.4" - resolved "https://registry.yarnpkg.com/jest/-/jest-22.4.4.tgz#ffb36c9654b339a13e10b3d4b338eb3e9d49f6eb" + resolved "https://registry.npmjs.org/jest/-/jest-22.4.4.tgz" dependencies: import-local "^1.0.0" jest-cli "^22.4.4" "js-tokens@^3.0.0 || ^4.0.0", js-tokens@^4.0.0: version "4.0.0" - resolved "https://registry.yarnpkg.com/js-tokens/-/js-tokens-4.0.0.tgz#19203fb59991df98e3a287050d4647cdeaf32499" + resolved "https://registry.npmjs.org/js-tokens/-/js-tokens-4.0.0.tgz" js-tokens@^3.0.2: version "3.0.2" - resolved "https://registry.yarnpkg.com/js-tokens/-/js-tokens-3.0.2.tgz#9866df395102130e38f7f996bceb65443209c25b" + resolved "https://registry.npmjs.org/js-tokens/-/js-tokens-3.0.2.tgz" js-yaml@^3.12.0, js-yaml@^3.7.0, js-yaml@^3.9.0: version "3.13.1" - resolved "https://registry.yarnpkg.com/js-yaml/-/js-yaml-3.13.1.tgz#aff151b30bfdfa8e49e05da22e7415e9dfa37847" + resolved "https://registry.npmjs.org/js-yaml/-/js-yaml-3.13.1.tgz" dependencies: argparse "^1.0.7" esprima "^4.0.0" jsbn@~0.1.0: version "0.1.1" - resolved "https://registry.yarnpkg.com/jsbn/-/jsbn-0.1.1.tgz#a5e654c2e5a2deb5f201d96cefbca80c0ef2f513" + resolved "https://registry.npmjs.org/jsbn/-/jsbn-0.1.1.tgz" jsdom@^11.5.1: version "11.12.0" - resolved "https://registry.yarnpkg.com/jsdom/-/jsdom-11.12.0.tgz#1a80d40ddd378a1de59656e9e6dc5a3ba8657bc8" + resolved "https://registry.npmjs.org/jsdom/-/jsdom-11.12.0.tgz" dependencies: abab "^2.0.0" acorn "^5.5.3" @@ -2613,61 +2566,61 @@ jsdom@^11.5.1: jsesc@^1.3.0: version "1.3.0" - resolved "https://registry.yarnpkg.com/jsesc/-/jsesc-1.3.0.tgz#46c3fec8c1892b12b0833db9bc7622176dbab34b" + resolved "https://registry.npmjs.org/jsesc/-/jsesc-1.3.0.tgz" json-parse-better-errors@^1.0.1: version "1.0.1" - resolved "https://registry.yarnpkg.com/json-parse-better-errors/-/json-parse-better-errors-1.0.1.tgz#50183cd1b2d25275de069e9e71b467ac9eab973a" + resolved "https://registry.npmjs.org/json-parse-better-errors/-/json-parse-better-errors-1.0.1.tgz" json-parse-better-errors@^1.0.2: version "1.0.2" - resolved "https://registry.yarnpkg.com/json-parse-better-errors/-/json-parse-better-errors-1.0.2.tgz#bb867cfb3450e69107c131d1c514bab3dc8bcaa9" + resolved "https://registry.npmjs.org/json-parse-better-errors/-/json-parse-better-errors-1.0.2.tgz" json-schema-traverse@^0.3.0: version "0.3.1" - resolved "https://registry.yarnpkg.com/json-schema-traverse/-/json-schema-traverse-0.3.1.tgz#349a6d44c53a51de89b40805c5d5e59b417d3340" + resolved "https://registry.npmjs.org/json-schema-traverse/-/json-schema-traverse-0.3.1.tgz" json-schema-traverse@^0.4.1: version "0.4.1" - resolved "https://registry.yarnpkg.com/json-schema-traverse/-/json-schema-traverse-0.4.1.tgz#69f6a87d9513ab8bb8fe63bdb0979c448e684660" + resolved "https://registry.npmjs.org/json-schema-traverse/-/json-schema-traverse-0.4.1.tgz" json-schema@0.2.3: version "0.2.3" - resolved "https://registry.yarnpkg.com/json-schema/-/json-schema-0.2.3.tgz#b480c892e59a2f05954ce727bd3f2a4e882f9e13" + resolved "https://registry.npmjs.org/json-schema/-/json-schema-0.2.3.tgz" json-stable-stringify@^1.0.1: version "1.0.1" - resolved "https://registry.yarnpkg.com/json-stable-stringify/-/json-stable-stringify-1.0.1.tgz#9a759d39c5f2ff503fd5300646ed445f88c4f9af" + resolved "https://registry.npmjs.org/json-stable-stringify/-/json-stable-stringify-1.0.1.tgz" dependencies: jsonify "~0.0.0" json-stringify-safe@~5.0.1: version "5.0.1" - resolved "https://registry.yarnpkg.com/json-stringify-safe/-/json-stringify-safe-5.0.1.tgz#1296a2d58fd45f19a0f6ce01d65701e2c735b6eb" + resolved "https://registry.npmjs.org/json-stringify-safe/-/json-stringify-safe-5.0.1.tgz" json5@2.x: version "2.0.1" - resolved "https://registry.yarnpkg.com/json5/-/json5-2.0.1.tgz#3d6d0d1066039eb50984e66a7840e4f4b7a2c660" + resolved "https://registry.npmjs.org/json5/-/json5-2.0.1.tgz" dependencies: minimist "^1.2.0" json5@^0.5.0, json5@^0.5.1: version "0.5.1" - resolved "https://registry.yarnpkg.com/json5/-/json5-0.5.1.tgz#1eade7acc012034ad84e2396767ead9fa5495821" + resolved "https://registry.npmjs.org/json5/-/json5-0.5.1.tgz" jsonfile@^4.0.0: version "4.0.0" - resolved "https://registry.yarnpkg.com/jsonfile/-/jsonfile-4.0.0.tgz#8771aae0799b64076b76640fca058f9c10e33ecb" + resolved "https://registry.npmjs.org/jsonfile/-/jsonfile-4.0.0.tgz" optionalDependencies: graceful-fs "^4.1.6" jsonify@~0.0.0: version "0.0.0" - resolved "https://registry.yarnpkg.com/jsonify/-/jsonify-0.0.0.tgz#2c74b6ee41d93ca51b7b5aaee8f503631d252a73" + resolved "https://registry.npmjs.org/jsonify/-/jsonify-0.0.0.tgz" jsprim@^1.2.2: version "1.4.1" - resolved "https://registry.yarnpkg.com/jsprim/-/jsprim-1.4.1.tgz#313e66bc1e5cc06e438bc1b7499c2e5c56acb6a2" + resolved "https://registry.npmjs.org/jsprim/-/jsprim-1.4.1.tgz" dependencies: assert-plus "1.0.0" extsprintf "1.3.0" @@ -2676,54 +2629,54 @@ jsprim@^1.2.2: kind-of@^3.0.2, kind-of@^3.0.3, kind-of@^3.2.0: version "3.2.2" - resolved "https://registry.yarnpkg.com/kind-of/-/kind-of-3.2.2.tgz#31ea21a734bab9bbb0f32466d893aea51e4a3c64" + resolved "https://registry.npmjs.org/kind-of/-/kind-of-3.2.2.tgz" dependencies: is-buffer "^1.1.5" kind-of@^4.0.0: version "4.0.0" - resolved "https://registry.yarnpkg.com/kind-of/-/kind-of-4.0.0.tgz#20813df3d712928b207378691a45066fae72dd57" + resolved "https://registry.npmjs.org/kind-of/-/kind-of-4.0.0.tgz" dependencies: is-buffer "^1.1.5" kind-of@^5.0.0: version "5.1.0" - resolved "https://registry.yarnpkg.com/kind-of/-/kind-of-5.1.0.tgz#729c91e2d857b7a419a1f9aa65685c4c33f5845d" + resolved 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"https://registry.yarnpkg.com/leven/-/leven-2.1.0.tgz#c2e7a9f772094dee9d34202ae8acce4687875580" + resolved "https://registry.npmjs.org/leven/-/leven-2.1.0.tgz" levn@~0.3.0: version "0.3.0" - resolved "https://registry.yarnpkg.com/levn/-/levn-0.3.0.tgz#3b09924edf9f083c0490fdd4c0bc4421e04764ee" + resolved "https://registry.npmjs.org/levn/-/levn-0.3.0.tgz" dependencies: prelude-ls "~1.1.2" type-check "~0.3.2" lint-staged@^6.1.1: version "6.1.1" - resolved "https://registry.yarnpkg.com/lint-staged/-/lint-staged-6.1.1.tgz#cd08c4d9b8ccc2d37198d1c47ce77d22be6cf324" + resolved "https://registry.npmjs.org/lint-staged/-/lint-staged-6.1.1.tgz" dependencies: app-root-path "^2.0.0" chalk "^2.1.0" @@ -2748,11 +2701,11 @@ lint-staged@^6.1.1: listr-silent-renderer@^1.1.1: version "1.1.1" - resolved "https://registry.yarnpkg.com/listr-silent-renderer/-/listr-silent-renderer-1.1.1.tgz#924b5a3757153770bf1a8e3fbf74b8bbf3f9242e" + resolved 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resolved "https://registry.npmjs.org/listr/-/listr-0.13.0.tgz" dependencies: chalk "^1.1.3" cli-truncate "^0.2.1" @@ -2796,7 +2749,7 @@ listr@^0.13.0: load-json-file@^1.0.0: version "1.1.0" - resolved "http://registry.npmjs.org/load-json-file/-/load-json-file-1.1.0.tgz#956905708d58b4bab4c2261b04f59f31c99374c0" + resolved "http://registry.npmjs.org/load-json-file/-/load-json-file-1.1.0.tgz" dependencies: graceful-fs "^4.1.2" parse-json "^2.2.0" @@ -2806,11 +2759,11 @@ load-json-file@^1.0.0: loader-runner@^2.3.0: version "2.3.1" - resolved "https://registry.yarnpkg.com/loader-runner/-/loader-runner-2.3.1.tgz#026f12fe7c3115992896ac02ba022ba92971b979" + resolved "https://registry.npmjs.org/loader-runner/-/loader-runner-2.3.1.tgz" loader-utils@^1.0.2, loader-utils@^1.1.0: version "1.1.0" - resolved "https://registry.yarnpkg.com/loader-utils/-/loader-utils-1.1.0.tgz#c98aef488bcceda2ffb5e2de646d6a754429f5cd" + resolved "https://registry.npmjs.org/loader-utils/-/loader-utils-1.1.0.tgz" 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dependencies: - chownr "^1.0.1" - fs-minipass "^1.2.5" - minipass "^2.3.3" - minizlib "^1.1.0" - mkdirp "^0.5.0" - safe-buffer "^5.1.2" - yallist "^3.0.2" + resolved "https://registry.npmjs.org/tapable/-/tapable-1.1.0.tgz" test-exclude@^4.2.1: version "4.2.3" - resolved "https://registry.yarnpkg.com/test-exclude/-/test-exclude-4.2.3.tgz#a9a5e64474e4398339245a0a769ad7c2f4a97c20" + resolved "https://registry.npmjs.org/test-exclude/-/test-exclude-4.2.3.tgz" dependencies: arrify "^1.0.1" micromatch "^2.3.11" @@ -4308,49 +4167,49 @@ test-exclude@^4.2.1: throat@^4.0.0: version "4.1.0" - resolved "https://registry.yarnpkg.com/throat/-/throat-4.1.0.tgz#89037cbc92c56ab18926e6ba4cbb200e15672a6a" + resolved "https://registry.npmjs.org/throat/-/throat-4.1.0.tgz" through2@^2.0.0: version "2.0.3" - resolved "https://registry.yarnpkg.com/through2/-/through2-2.0.3.tgz#0004569b37c7c74ba39c43f3ced78d1ad94140be" + resolved "https://registry.npmjs.org/through2/-/through2-2.0.3.tgz" dependencies: 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"https://registry.yarnpkg.com/tslint-config-airbnb/-/tslint-config-airbnb-5.11.0.tgz#4477fa64e2d8b4282b43666d6a34925c766cc949" + resolved "https://registry.npmjs.org/tslint-config-airbnb/-/tslint-config-airbnb-5.11.0.tgz" dependencies: tslint-consistent-codestyle "^1.13.3" tslint-eslint-rules "^5.4.0" @@ -4415,11 +4274,11 @@ tslint-config-airbnb@^5.10.0: tslint-config-prettier@^1.15.0: version "1.15.0" - resolved "https://registry.yarnpkg.com/tslint-config-prettier/-/tslint-config-prettier-1.15.0.tgz#76b9714399004ab6831fdcf76d89b73691c812cf" + resolved "https://registry.npmjs.org/tslint-config-prettier/-/tslint-config-prettier-1.15.0.tgz" tslint-consistent-codestyle@^1.13.3: version "1.13.3" - resolved "https://registry.yarnpkg.com/tslint-consistent-codestyle/-/tslint-consistent-codestyle-1.13.3.tgz#763e8575accc19f17b7d0369ead382bdbf78fd5b" + resolved "https://registry.npmjs.org/tslint-consistent-codestyle/-/tslint-consistent-codestyle-1.13.3.tgz" dependencies: "@fimbul/bifrost" "^0.11.0" tslib "^1.7.1" @@ -4427,7 +4286,7 @@ tslint-consistent-codestyle@^1.13.3: tslint-eslint-rules@^5.4.0: version "5.4.0" - resolved "https://registry.yarnpkg.com/tslint-eslint-rules/-/tslint-eslint-rules-5.4.0.tgz#e488cc9181bf193fe5cd7bfca213a7695f1737b5" + resolved "https://registry.npmjs.org/tslint-eslint-rules/-/tslint-eslint-rules-5.4.0.tgz" dependencies: doctrine "0.7.2" tslib "1.9.0" @@ -4435,13 +4294,13 @@ tslint-eslint-rules@^5.4.0: tslint-microsoft-contrib@~5.2.0: version "5.2.1" - resolved "https://registry.yarnpkg.com/tslint-microsoft-contrib/-/tslint-microsoft-contrib-5.2.1.tgz#a6286839f800e2591d041ea2800c77487844ad81" + resolved "https://registry.npmjs.org/tslint-microsoft-contrib/-/tslint-microsoft-contrib-5.2.1.tgz" dependencies: tsutils "^2.27.2 <2.29.0" tslint@^5.11.0: version "5.11.0" - resolved "https://registry.yarnpkg.com/tslint/-/tslint-5.11.0.tgz#98f30c02eae3cde7006201e4c33cb08b48581eed" + resolved "https://registry.npmjs.org/tslint/-/tslint-5.11.0.tgz" dependencies: babel-code-frame "^6.22.0" builtin-modules "^1.1.1" @@ -4458,67 +4317,67 @@ tslint@^5.11.0: tsutils@^2.24.0, tsutils@^2.27.0, tsutils@^2.27.2: version "2.29.0" - resolved "https://registry.yarnpkg.com/tsutils/-/tsutils-2.29.0.tgz#32b488501467acbedd4b85498673a0812aca0b99" + resolved "https://registry.npmjs.org/tsutils/-/tsutils-2.29.0.tgz" dependencies: tslib "^1.8.1" "tsutils@^2.27.2 <2.29.0": version "2.28.0" - resolved "https://registry.yarnpkg.com/tsutils/-/tsutils-2.28.0.tgz#6bd71e160828f9d019b6f4e844742228f85169a1" + resolved "https://registry.npmjs.org/tsutils/-/tsutils-2.28.0.tgz" dependencies: tslib "^1.8.1" tsutils@^3.0.0: version "3.0.0" - resolved "https://registry.yarnpkg.com/tsutils/-/tsutils-3.0.0.tgz#0c5070a17a0503e056da038c48b5a1870a50a9ad" + resolved "https://registry.npmjs.org/tsutils/-/tsutils-3.0.0.tgz" dependencies: tslib "^1.8.1" tty-browserify@0.0.0: version "0.0.0" - resolved 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- resolved "https://registry.yarnpkg.com/whatwg-url/-/whatwg-url-7.0.0.tgz#fde926fa54a599f3adf82dff25a9f7be02dc6edd" + resolved "https://registry.npmjs.org/whatwg-url/-/whatwg-url-7.0.0.tgz" dependencies: lodash.sortby "^4.7.0" tr46 "^1.0.1" @@ -4752,54 +4611,48 @@ whatwg-url@^7.0.0: which-module@^2.0.0: version "2.0.0" - resolved "https://registry.yarnpkg.com/which-module/-/which-module-2.0.0.tgz#d9ef07dce77b9902b8a3a8fa4b31c3e3f7e6e87a" + resolved "https://registry.npmjs.org/which-module/-/which-module-2.0.0.tgz" which@^1.2.10: version "1.3.0" - resolved "https://registry.yarnpkg.com/which/-/which-1.3.0.tgz#ff04bdfc010ee547d780bec38e1ac1c2777d253a" + resolved "https://registry.npmjs.org/which/-/which-1.3.0.tgz" dependencies: isexe "^2.0.0" which@^1.2.12, which@^1.2.9, which@^1.3.0: version "1.3.1" - resolved "https://registry.yarnpkg.com/which/-/which-1.3.1.tgz#a45043d54f5805316da8d62f9f50918d3da70b0a" + resolved "https://registry.npmjs.org/which/-/which-1.3.1.tgz" dependencies: 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