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main.py
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main.py
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from turtle import Screen
import time
from snake import Snake
from food import Food
from score import Score
wn = Screen()
wn.setup(width=600, height=600)
wn.title("Snake Game")
wn.bgcolor("light blue")
wn.tracer(0)
snake = Snake()
food = Food()
score = Score()
wn.listen()
wn.onkey(snake.up, "w")
wn.onkey(snake.down, "s")
wn.onkey(snake.left, "a")
wn.onkey(snake.right, "d")
game_on = True
while game_on:
wn.update()
time.sleep(0.1)
snake.move()
# detect food and change the location.
if snake.head.distance(food) < 17:
snake.extend()
food.refresh()
score.incease_score()
# detect wall and end game.
if snake.head.xcor() > 280 or snake.head.xcor() < -280 or snake.head.ycor() > 280 or snake.head.ycor() < -280:
game_on = False
score.game_over()
# detect tail and game over.
for segment in snake.segments[1:]:
if snake.head.distance(segment) < 10:
game_on = False
score.game_over()
wn.exitonclick()