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.travis.sh
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.travis.sh
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#/bin/bash
export USE_CCACHE=1
export NDK_CCACHE=ccache
NDK_VER=android-ndk-r16b
download_extract() {
aria2c -x 16 $1 -o $2
tar -xf $2
}
# This is used for the Android NDK.
download_extract_zip() {
aria2c --file-allocation=none --timeout=120 --retry-wait=5 --max-tries=20 -Z -c $1 -o $2
# This resumes the download, in case it failed.
aria2c --file-allocation=none --timeout=120 --retry-wait=5 --max-tries=20 -Z -c $1 -o $2
unzip $2 2>&1 | pv > /dev/null
}
brew_install() {
brew install $1
brew outdated $1 || brew upgrade $1
}
travis_before_install() {
git submodule update --init --recursive
if [ "$TRAVIS_OS_NAME" = "linux" ]; then
sudo apt-get update -qq
sudo apt-get install software-properties-common aria2 pv build-essential libgl1-mesa-dev libglu1-mesa-dev -qq
elif [ "$TRAVIS_OS_NAME" = "osx" ]; then
brew update
brew_install ccache
fi
}
setup_ccache_script() {
if [ ! -e "$1" ]; then
mkdir "$1"
fi
echo "#!/bin/bash" > "$1/$3"
echo "ccache $2/$3 \$*" >> "$1/$3"
chmod +x "$1/$3"
}
travis_install() {
# Ubuntu Linux + GCC 4.8
if [ "$PPSSPP_BUILD_TYPE" = "Linux" ]; then
# For libsdl2-dev.
sudo add-apt-repository ppa:zoogie/sdl2-snapshots -y
if [ "$CXX" = "g++" ]; then
sudo add-apt-repository ppa:ubuntu-toolchain-r/test -y
fi
if [ "$QT" = "TRUE" ]; then
sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa
fi
sudo apt-get update
sudo apt-get install libsdl2-dev -qq
if [ "$CXX" = "g++" ]; then
sudo apt-get install g++-4.8 -qq
fi
if [ "$QT" = "TRUE" ]; then
sudo apt-get install -qq qt5-qmake qtmultimedia5-dev qtsystems5-dev qtbase5-dev qtdeclarative5-dev qttools5-dev-tools libqt5webkit5-dev libsqlite3-dev qt5-default
fi
download_extract "https://cmake.org/files/v3.6/cmake-3.6.2-Linux-x86_64.tar.gz" cmake-3.6.2-Linux-x86_64.tar.gz
fi
# Android NDK + GCC 4.8
if [ "$PPSSPP_BUILD_TYPE" = "Android" ]; then
free -m
sudo apt-get install ant -qq
download_extract_zip http://dl.google.com/android/repository/${NDK_VER}-linux-x86_64.zip ${NDK_VER}-linux-x86_64.zip
fi
if [ "$PPSSPP_BUILD_TYPE" = "macOS" ]; then
brew_install sdl2
fi
# Ensure we're using ccache
if [[ "$CXX" = "clang" && "$CC" == "clang" ]]; then
export CXX="ccache clang" CC="ccache clang"
fi
if [[ "$PPSSPP_BUILD_TYPE" == "Linux" && "$CXX" == "g++" ]]; then
# Also use gcc 4.8, instead of whatever default version.
export CXX="ccache g++-4.8" CC="ccache gcc-4.8"
fi
if [[ "$CXX" != *ccache* ]]; then
export CXX="ccache $CXX"
fi
if [[ "$CC" != *ccache* ]]; then
export CC="ccache $CC"
fi
}
travis_script() {
# Compile PPSSPP
if [ "$PPSSPP_BUILD_TYPE" = "Linux" ]; then
if [ -d cmake-3.6.2-Linux-x86_64 ]; then
export PATH=$(pwd)/cmake-3.6.2-Linux-x86_64/bin:$PATH
fi
if [ "$QT" = "TRUE" ]; then
./b.sh --qt
elif [ "$LIBRETRO" = "TRUE" ]; then
./b.sh --libretro
else
./b.sh --headless
fi
fi
if [ "$PPSSPP_BUILD_TYPE" = "Android" ]; then
export ANDROID_HOME=$(pwd)/${NDK_VER} NDK=$(pwd)/${NDK_VER}
if [[ "$CXX" = *clang* ]]; then
export NDK_TOOLCHAIN_VERSION=clang
fi
pushd android
./ab.sh -j2 APP_ABI=$APP_ABI
popd
# When we can get this to work...
# chmod +x gradlew
# ./gradlew assembleRelease
fi
if [ "$PPSSPP_BUILD_TYPE" = "iOS" ]; then
./b.sh --ios
fi
if [ "$PPSSPP_BUILD_TYPE" = "macOS" ]; then
./b.sh --headless
fi
}
travis_after_success() {
ccache -s
if [ "$PPSSPP_BUILD_TYPE" = "Linux" ]; then
./test.py
fi
}
set -e
set -x
$1;